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Sola

White Paper ver. 1.1

October, 2017
Table Of Contents

Summary3 Joint Development 28


Open for a Purpose 28
Background4 User Layer 29
Developer Layer 29
Social Information Network 6 Sola as Social Layer 30

Economy Layer 7 Sola App 32


Attention has its price 7
SOL Token 8 User Acquisition 34
Revenue streams 10 Content Creators and their Audience 34
Users are Partners 11 Automated Referral Program 35

Content Layer 12 Token Sale 36


Stacks and Cards 12
Ubiquitous Cardification 12 Timeline39
Basic Card Templates 14
Custom Card Templates 16 Team and Partners 40
Advanced Card Templates 19
Disclaimer43
Distribution Layer 21
Incoherence Principle 21
Neutral AI 22
Collective Machine Learning 23

Architecture Layer 24
Why decentralize? 24
Decentralized Media Storage 25
Distributed Immutable Service (Nodes) 26
Moderation and Censorship 27

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Summary

Sola is the next generation decentralized social platform that incentivizes


and benefits all involved parties — users, third-party developers and the core
team. The name Sola is an acronym for “social layer.”

Sola is an open ecosystem, which means that most of its source code will be
made open source and available for audit, improvement and usage by anyone.

This document outlines Sola’s fundamental principles, structure and its


economic and usage aspects for involved parties.

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Background

The most criticized aspect of centralized social networks is the way they
handle user data and privacy. This is unlikely to come as a surprise, given
that almost 100 percent revenue of social networks comes from displaying
ads to their users based on the user data.

We consider this as a symptom and not the root cause. The root cause it that
networks are reluctant to see their largest and most important audience,
users, as their full partners. We think that users shall have the right to
benefit from the networks, as do advertisers and network owners.

There have been a number of attempts (and they are not ceasing) to build
an open sourced or a decentralized social network that pushes the concept
and the business model of social media beyond the existing incumbents. It
is worth mentioning app.net (paid open source Twitter rip-off) and Diaspora
(distributed rudimentary Facebook clone). The most notable contenders
today are Akasha (decentralized rudimentary Facebook rip-off) and Steemit
(Reddit clone powered by cryptocurrency).

We do not consider these and other decentralized social network attempts as


serious contenders in the social space. Despite modern architecture they are
falling short on the two most important levels — comparable or superior user
experience (ideally, of the new users) and a solid underlying business model.

There are two examples that fit into our defined criteria that a next-
generation social media contender should meet — Status and Kin. However,
both of them use a messenger form factor, while we at Sola use a modified
social network approach.

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We think that the social network approach is more likely to succeed than the
messenger approach, as public communications are easier to monetize than
private communications. Furthermore, it requires a lesser user base in order
to become valuable, and the value of a social network grows faster than the
value of a messenger.

Ilya and Pavel, Sola’s co-founders, have been working together since
2011 when they established a new venture for innovative social products
development. The first project of a photo-based social network We Heart Pics
lost to Instagram and was shut down despite its 3M users. The next project
was Plague, a social experiment that was started to find out if people were
ready to communicate and collaborate with strangers in a constructive and
respectful way. It has been running for almost 3 years, and now it is ready to
come out of its infancy phase with a 650K user base.

Sola is successor to the Plague experiment and a major upgrade enabled by


the blockchain capabilities. Sola has inherited Plague’s unique approach and
proven social mechanics, together with all the data and the user base. We
have created Sola in an attempt to succeed in our mission — to democratize
access to the audience and to allow all involved parties to benefit from it.

In this White Paper, we intend to outline our approach to a next-


generation social network that uses decentralization because this necessary
infrastructure element enables new approach implementation rather than
“decentralize it while it’s hot” approach.

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Social Information Network

There are two general types of social media — messengers and social networks.

Messengers are private networks as they are mostly used for private
communications and their content is private by default. Private
communications are not considered in this paper.

Legacy social networks (Facebook, Twitter, etc.) can be categorized as


semi-public networks. Despite most of their content being public, you
are required to establish connections with other users in order to receive
information without which such semi-public networks are useless. By
making connections, you define your content. However, instead of choosing
information directly, you choose sources of information. You effectively
create filter bubbles for yourself. The system is restricted by its own rules,
and it cannot show the content that falls out of filters. Moreover, legacy
social networks were initially intended for communication among friends, so
their feeds are a heavy mix of general and personal content.

Reddit comes closest to our definition of a social information network.


Its content is not intended for friends but for the consumption by general
audience. It does not require users to establish connections to use the service
and it still provides a way to fine-tune the received results. Reddit has one of
the most visited resources on the net despite the fact that it has not changed
a lot in the last 12 years and was not fully aware of the Mobile First concept,
at least in 2011. Thus, there are a lot of possibilities.

Sola is a public social information network with a strong financial incentive


for all involved parties to follow the rules of the network and to develop it
together. Its content is produced by quality-oriented users for the global
audience instead of just the user’s friends.

Summarizing the above written statements, it is safe to call social


information networks as a hybrid of a social and a media network.

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Economy Layer
Attention has its price

The amount of information created daily is growing exponentially. In digital


economy, information production and spread cost is close to zero. At the
same time, attention is a finite resource and cannot be stretched — you
cannot read 100 books or look through 1 000 000 of pictures in just one
day. It leads to growth of resource (attention) deficit and subsequently,
a continuous increase of its cost.

Most of the real-sector economy is directly connected to the attention


economy. It is not enough to create information, produce a good or
a service — you need to attract user’s attention. The current model of
attention distribution totally ignores attention producer/owner (aka user),
excluding them from the economy. This will inevitably change in the nearest
future.

Sola economy is built on the principle of ethical use of attention. Attention is


the new currency.

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SOL Token

To empower Sola economy we issue SOL tokens based on the ERC20


standard. Long-term viability of a platform depends on the viability of
its economy and it is essential to be able to control it and influence its
value with our own growing economy, development and overall progress.
Bitcoin and Ethereum are huge economies in themselves and by using
these currencies, we will become completely dependent on their state and
fluctuations.

SOL is a pure utility token and the only currency used for transactions on
the Sola platform:
• Possession of a token has no benefits other than monetary;
• Sola ecosystem exclusively uses SOL for transactions;
• Revenue in other currencies is converted into
SOL through crypto exchanges;
• Users’ and developers’ earnings and rewards are provided in SOL;
• Third-party services built on the Sola platform should use SOL;
• Purchasing of additional services on Sola app (cards exposed
to more users, action points, ad-free experience).

You can obtain SOL tokens in the following ways:


• Buy during Token Sale;
• Earn tokens by creating quality content
endorsed by other users in Sola app;
• Earn tokens as a node owner, providing for the service distribution;
• Earn tokens by taking part in the Bounty Development Program,
improving Sola platform and Sola app;
• Procure or trade tokens for different currency on the crypto exchange.

Sola economic system is a hybrid of an internal crypto economy powered


by own token and external revenue streams with different monetization
methods powered by a variety of currencies.

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Our idea is simple: in the current state of the crypto market it is still possible
to make money out of thin air for a while using speculative approach to
ensure token value, but it cannot serve as a long-term sustainable business
model. The bubble will pop someday. To cover our expenses and fulfill our
obligations to customers, partners and employees we have to earn money.
In contrast to the critics of centralized social networks, we do not think
advertising business model is “broken”. It is unequal to the user and it can be
significantly improved with the implementation of a crypto economy, but it
is definitely not broken.

SOL other currencies

We are not trying to find a substitution for the advertising model;


we converge it with fair treatment of users.

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Revenue streams

Sola has a number of revenue streams:


• Native advertising (third-party networks at the early stage);
• Pay-per-engagement model (connectors for 3rd-party services that
want to benefit their users for engagement — games, apps;
• Custom ad-hoc campaigns;
• User purchases for services built on Sola Platform (Action
Points, ad-free accounts, additional exposure);
• SOL transactions commission;
• Token sale (limited capacity).

Stack and card format makes Sola app a perfect fit for native advertising. The
frequency of ads displayed will be defined by tests. At the moment we consider
that user will not see more than 2–3 ad cards per day, which is much less than
what other social media can suggest. What makes Sola platform unique is the
fact that users will be interested in boosting advertising on the network, as
this has an effect on their potential earnings and the value of SOL.

Depending on the commercial stage of the platform functionality and its


audience size we forecast the following APRU:

ARPU,
Stage functionality
USD est.

0.1–0.2 Third-party advertising network

Establishing direct relations with first-tier advertisers;


0.3–0.7
Adding special ad-hoc projects

Replacing third-party advertising network with direct advertising


0.8–1.2
self‑service platform; Adding new formats of advertising action cards

1.2–2+ Launch of connector platform enables “pay-per-engagement model”

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The platform suggests an opportunity to create third-party services using
Sola developments, infrastructure and audience. It might as well be existing
business integration like an online shop or a brand new service. Partners
shall use SOL for the transactions within such services with the platform
holding its fee.

Sola app provides a range of paid services including an ad-free version and
Action Points purchase.

Users are Partners

It is critical for a social service to create quality content. This is why we


consider content creators as partners and we share with them a part of our
revenue. Revenue distribution between the content creators is performed
based on the “endorsement” given by other users in Sola app.

To give the content creators additional motivation and to accelerate


platform’s economic development, 12% of all emitted tokens will be
transferred to the content creators using the Sola app endorsement
mechanism. Once the token sale is over, these tokens will be evenly
distributed (transferred to the users) over the next 365 days.

ATTENTION! SOL token ownership does not influence and is not


connected to the platform revenue distribution, interest in revenue,
the rights or the votes regarding any issues, etc. SOL token is the
platform’s currency used as a reward for the content creator and
nothing else.

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Content Layer
Stacks and Cards

Sola uses a stack of fullscreen containers for information — “cards” instead


of legacy social networks traditional feed format. User always sees one item
of information at a time. Tinder-like gesture-based mechanism is used to go
through stacks. This stack implementation ensures higher user engagement
with the content compared to feed concept.

Card format provides an opportunity to unify user experiences regardless of


the card content and it is flexible enough to present any type of information.

Cards can consist from one to several “pages” allowing the users to portray
large amount of information.

Ubiquitous Cardification

We think that any content can be presented as cards. We were the first to use the
unified card format when the project was launched in 2014. We are happy to see
that other social services are beginning to grasp its value from the point of user
experience as well as good monetization opportunity — Instagram stories for
photos, Twitter Moments for short form content, Medium Series for longreads, etc.

Over these three years we have conducted a series of experiments and have
gathered a significant amount of data which helped us understand the way
the format is used and the way it can be simplified. The latter is critical for
consumer services. ML (Machine Learning) and NLP (Natural Language
Processing) give us an opportunity to automate raw content to cards
conversion in part or in whole. We call this process cardification.

The degree of cardification varies depending on the source content and


user needs. With any kind of cardification, user can edit the result and add
information.

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Basic cardification is used to convert links and standardized data from third
party services. When you add a link, a card with the link and the title is created
where all relevant source media-elements are stored allowing user to decorate
their card. Third party service data is formatted and cleared of all excessive
meta-data (YouTube videos, Instagram photos, Facebook posts, tweets etc).

ARTICLE IN BROWSER LINK PASTED TO SOLA LINK WITH CHOSEN PICTURE

Complete cardification is used when the user wants to take advantage of


all source content. When such source is added, the algorithms automatically
make a decision about the type of basic card templates to use, their number
and their arrangement. It is under development now and is not available in
the current public version of the app.

ARTICLE IN BROWSER LINK PASTED TO SOLA

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Assisted cardification is the result of AI Summarize work, an algorithm
that we have developed, which is best for medium and large amounts of text
data processing (articles, longreads, etc.). Based on the explicit indication
from user AI Summarize performs the semantic parsing of the source data
and finds the parts which are essential to get the gist of the text. The result
of this processing is ten or less cards containing the most important ideas
of the source text with the least possible loss of useful information. The
algorithm currently supports nine languages: English, French, German,
Italian, Spanish, Czech, Dutch, Turkish and Swedish.

Article in browser Link pasted to Sola AI Summarization applied

Basic Card Templates


Core platform functionality

The platform supports the following basic data types:


• Text Card (up to 250 characters);
• Link (title with URL);
• Poll (up to 5 options);
• Media (image, video, gif).

These data types can be used in any combination. Card templates are
automatically selected as new content is added to achieve the most attractive
presentation. For example, the font size is automatically reduced as more text
or a media element is added to the card.

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A card can consist of several pages containing any data in any combination.

The core team has developed various templates which should cover basic user
needs.

TEXT CARDS — THE SIMPLEST FORMAT. LINK CARDS — THEY ALLOW EXTERNAL


UP TO 250 CHARACTERS LINK ATTACHMENT TO THE CARD.
FOR 1 PAGE OF A CARD.

MEDIA CARDS WITH EMBEDDED POLL CARD. UP TO 5 OPTIONS.


PHOTOS, VIDEOS AND GIFS.

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Custom Card Templates
3rd party developer’s custom card types

Access to the content layer is fully open to third party developers (paperwork
is under development). This means that the platform allows creation and
adjustment of card templates to fit the needs of a particular user and will be
automatically available for all users.

Templates are generic and can be used by anyone and are not limited to the
author.

EXAMPLE 1:
AMAZON’S PRODUCT PAGE

DEFAULT TEMPLATE CUSTOM TEMPLATE

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EXAMPLE 2:
NEW YORK TIMES ARTICLE

DEFAULT TEMPLATE CUSTOM TEMPLATE

Now the reader can skim-read the essential points of the chosen article using
the cards and there is no need to read through the whole text. If the reader
finds the content of the cards particularly interesting then they can follow
the link to the source article and read it more carefully.

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EXAMPLE 3:
APP PAGE IN APP STORE

DEFAULT TEMPLATE CUSTOM TEMPLATE

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Advanced Card Templates
Core platform functionality + 3rd party development

Our Roadmap includes complex interactive cards development and


implementation phase. These cards will use smartphone sensors and
external data like user location and smartphone movements, time of day,
weather, etc. First of all, such opportunities are aimed at enhancing user
engagement in the card content and then as commercial benefit for the ad
providers and platform partners.

EXAMPLE 1: CARD WITH EXAMPLE 2: PAID CONTENT WITH


INTERACTIVITY PROVIDED BY A SUBSCRIPTION OR PAY-PER-CARD
PHONE SENSORS MODEL

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EXAMPLE 3: SHOPPING CARD WITH EXAMPLE 4: PAID APP INSTALLS
ABILITY TO PAY IN SOL AND PAY-PER-ENGAGEMENT MODEL

Third party developers will take part in this phase. They will obtain a part
of revenue from these formats commercial use. A number of opportunities
will be open to use within basic and custom templates once support at the
platform level is on.

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Distribution Layer
Incoherence Principle

Unlike traditional social networks, Sola does not require user


interconnection. Content distribution is controlled by the algorithms that
uses user overt actions as correctors and amplifiers. The necessity to perform
actions is embedded into the service as its basic mechanics (user needs to
make decision on the current card to move to the next card). This allows
gathering larger amount of data per user compared to other social networks.

This approach gives the platform a huge advantage regarding user


engagement and retention of the new users who can get a quality experience
from the beginning.

Our current proprietary spread algorithm began as simple information spread


for N nearby users and was under improvement based on real data for the last
3 years. Now it takes into account many parameters such as text content basic
analysis, user relationships, geographical location, UTC, language, etc. One
of the key elements of this algorithm is the infection index of the card creator
within the system and of those users who supported in spreading the card.

At the time of writing, users are testing the algorithm while fine-tuning with
priority filters that are aimed at certain users.

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Neutral AI

Some time ago we started working on the new spread algorithm which uses
neural networks based on deep learning. The end result we are planning to
achieve is called Neutral AI. Its task is to select knowledge domains in the
whole amount of data, understand the structure of the certain knowledge
domain and either reject useless information or suggest the widest possible
range of opinions in this domain depending on the certain knowledge
domain and the set rules.

EXAMPLE 1: EXAMPLE 2:
INFORMATION REJECTION A RANGE OF OPINIONS

Within the “Tech” knowledge Within the “Politics” knowledge


domain, we select the “iPhone” domain, we select topics from
and “Android” topics. We start “USA Politics” sub-domain,
to consider them and suggest the the “Democrats” and the
user the cards selected from each “Republicans”. An event occurs
topic. Based on the user’s reaction which is identified as related to the
we understand whether that user “USA Politics” sub-domain. In this
is interested in the information case, while taking into account the
about Android or not. In this essence of Neutral AI, we consider
case Neutral AI (according to the that we cannot restrict the range of
set rules) knows that for these opinions and thus strive to suggest
topics there is no need to suggest the user all cards from the topics
a range of opinions and strives to related to both the “Democrats”
protect the user from unnecessary and the “Republicans”, providing
information. full information and keeping the
user out of the filter bubble.

Neutral AI logic and code will be documented. It will be open for review
and suggestions for everyone, so that any prejudice and concern about the
algorithm neutrality can be eliminated.

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Collective Machine Learning

Key problem in Machine learning is lack of marked datasets. Our solution is


the category tree that reflects user’s main interest domains.

Classification algorithms allow us to set up a correspondence to the category


tree for most of the analyzed information and to verify this correspondence
with the help of the users.

The users taking part in the Neutral AI learning program will receive
a certain percentage of all operations within the involved knowledge
domain, corresponding to their contribution to the learning process. We
expect that this will allow us to engage a significant part of the platform
audience into the learning program.

Such category tree compilation requires a significant amount of work and


expertise in each topic and domain. We expect to engage professional
institutions in this process using the above mentioned reward scheme for
each knowledge domain that they can help develop and improve.

Neutral AI can work in parallel or over the existing spread algorithm,


allowing us to perform the learning and implementation by modules,
focusing on those knowledge domains where the platform possesses more
content and in development in which it takes greater interest.

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Architecture Layer

Launched in 2014 the service involved logical decentralization. This means


that the users independently processed the available amount of information.
An outburst of interest for blockchain technology and its drastic
development has led us to a point where blockchain implementation into the
mass user service is both feasible and justified. This is why we have made
a decision to decentralize the service at the architecture level.

Why decentralize?

All social services that we use are centralized and controlled by a small
group of people which makes them consequently and potentially impartial.
At the same time democratic principles make it inevitable that sooner or
later an independent social service will be created. Moreover, such attempts
are regularly taken (see more detailed info).

From a functional point of view, decentralization has the following main


advantages:
• A decentralized service is better in fighting blocking
attempts and both self and external censorship;
• It can significantly lower platform service charges if wisely implemented;
• It allows restriction of service creators influence, subsequently
becoming better fitting for end users and third party
developers engagement into its development;
• Using cryptocurrencies is much more flexible and less costly
than operating fiat currencies at the payment layer.

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We are carrying out transfer from the current centralized model to the
decentralized and distributed architecture step by step.
Stage 1 — token issue: which leads to creation and
start of the economic development;
Stage 2 — operations decentralization on blockchain;
Stage 3 — media-data handling decentralization;
Stage 4 — providing distributed operations via nodes.

Decentralized Media Storage

Media data (pictures, video, other card data) can be preliminarily stored via
IPFS, which will allow content to be available anywhere.

IPFS is a good solution for fail-safe systems. The key risk is a relatively low
access speed which will significantly affect user experience and can appear
not to be enough for the highload consumer service.

For quick access to post media and data content available via IPFS, the CDN
server can be used. This could cut data receipt time dramatically.

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main node country nodes

Distributed Immutable Service (Nodes)

Country nodes shall be used to build a distributed service. Any user after
the installation of the special software will be able to become a node for the
platform and use excessive power of their PC to provide for its performance,
servicing users located nearest in their country. As a reward, such user will
get a certain percentage of all transactions with SOL within their node.

Nodes give two huge advantages to the platform:


• Platform maintenance becomes significantly cheaper, which
means that costs can be reduced and the freed resources
can be used for user payments and other purposes;
• Fail safe operation in case a node goes offline (including the main
node) and in case of the country node isolation (i.e. service operation
will remain intact when the Great Firewall of China is on).

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Moderation and Censorship

Our more than 10 years of experience in the social services domain has
shown us that there is no way they can exist without moderation. An
importance of centralized moderation is best shown by the examples of
Facebook and Twitter. Moderation is one of the forms of censorship and
claims of some services that they have no censorship are either evidence of
a populist statement, or of complete ignorance about the basic principles of
social media.

Moderation allows us to ensure safe and non-toxic environment which is


extremely important for a social service that only has public content. To
avoid abuse of power or becoming the blind tool of censorship, moderation
shall be carried out as per publically stated rules.

In case of Sola the two-level moderation model is used:


• Centralized moderation provided by the team’s own forces;
• Decentralized pseudo-moderation at user level, where users can prohibit
publishing the content which they think is improper. This tool can
effectively reduce the audience for improper content like nudity and
violence. Unfortunately, it can be pretty useless when dealing with racism,
bullying and other such content which is often highly supported.

Our view is that ensuring comfortable and safe environment for public
communication should be one of the priorities for the social service even if it
involves certain unpopular decisions.

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Joint Development
Open for a Purpose

Social services market is one of the most competitive ones. The latest major
players, Instagram (2010) and Snapchat (2011), were founded more than
6 years ago, making use of mass user migration from PCs to smartphones —
a window of opportunities missed by the largest market players.

We think that the drastic growth of decentralized services is comparable to


this window potential. The very nature of a decentralized service suggests
that it ideally fits to attract and develop users and other involved parties own
services.

It is hard to fight for users and talents with the existing services that have
many users and resources. It is not enough to produce a free product equal in
quality and user experience.

One can attract allies by providing them with two kinds of motivation —
financial and ideological, and they go together.

From an ideological point of view, we have created a social layer — an


integrated social space which is defined and controlled by the actions of all,
being owned by none. We are intentionally striving for restricting the core
development team’s influence, keeping all current developments as open
sourced as possible. Our task is to build the system in such a manner that it
could be self-regulated with no external intrusion or as little as possible.

From a financial point of view, we consider it as pure necessity to


acknowledge all involved parties (users, third party developers, and the
core development team) as equal partners and grant every participant
an opportunity to make profit from their contribution to the network
development.

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User Layer

Users are provided with following three main profit-making scenarios:


• Receiving endorsement for user-created content (cards,
comments) by other users (see more in Sola application);
• Using own resources to ensure distributed immutable service
(see more in Distributed immutable service (Nodes));
• Contributing to Neutral AI learning and data separation
(see more in Collective Machine Learning).

Developer Layer

API documented in detail is the the first major milestone after the launch
of the service. Gradually, most of the existing code will be documented and
open sourced.

Third party developers are also provided with the following three main
profit-making scenarios:
• Content Layer (see more in Custom card templates and Advanced card
templates) and Distribution Layer (see more in Neutral AI) development;
• Core platform and Core App improvement via
Bounty Development Program;
• Own services development based on Sola capabilities
and infrastructure (see more in the next section).

During the first quarter of 2018 we are planning to launch the Bounty
Development Program which will enable the Core Dev Team to act as
a customer and outsource some of the tasks to the experts that are
unavailable or impractical to be hired as permanent team members.

Besides, the program will allow the engaged users to build teams enabling
them to make joint requests for development supported by financial
obligations.

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EXAMPLE 1: CORE TEAM EXAMPLE 2: USER SPONSORED
SPONSORED DEVELOPMENT DEVELOPMENT

Core team wants to make the Some users think that the service
process of setting up and running has to have an Instagram-like
a decentralized node as smooth pinch zoom function. Core
as possible, but the design unit development team does not
is overloaded. Thus, a bounty for consider this request as their
an improved interface is declared first priority and it goes to the
for node installer and client. This Bounty Development Program
decision is made after taking a vote where the users who want this
of existing node holders. function to be included fund
SOL to the request deposit for its
implementation. While the amount
of reward is growing some third
party developer solves this task
and once the code is approved, it
is implemented into the platform
and the reward is released to the
developer’s account.

Sola as Social Layer

Being the Core Dev Team, we are focused entirely on platform development
opportunities and the increase of its audience. However, we are completely
aware of the fact that both users and advertisers are interested in
communication as well as making profit.

Open Social Layer concept intends that we grant third parties free and
unrestricted access to the users (the right to address the users, not the right
to deal with their personal data) and the platform infrastructure to create

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own services. The key points here are platform reputation and trust and we
are able to provide all necessary elements to build quality relationships:
• Open source code;
• Public API;
• Universal payment layer based on cryptocurrency.

Our own Sola app is the first service built on the platform and its purpose
is to demonstrate platform abilities, attract interest and audience to the
platform.

The only condition to use the platform is an obligation to utilize SOL tokens
as a means of payment. It does not mean that the platform is unable to work
with other crypto and fiat currencies. However, it means that once received,
they are to be converted to SOL. When a withdrawal for SOL is made, it can
be converted into any other currency at the discretion of the service.

EXAMPLE 1: THIRD-PARTY SERVICE EXAMPLE 2: EXTERNAL


BUILT IN SOLA APP THIRD‑PARTY SERVICE USING SOLA
PLATFORM BUT NOT SOLA APP

Sola’s content spread logic is fits Someone decides to make a truly


perfectly for the early influencers user-friendly and social movie
detection. Third-party service recommendation app. Users swipe
allows investing in influencers for through the movie database cards
the share in their future profits. and user-generated cards like
Relations are regulated by smart “5 best sci-fi movies of all time”
contracts. Investing interface can one by one making “like” or
be placed in user’s profile providing “don’t like” decisions. Users can
visibility for both, the user and the take part in discussions and receive
service developer. Anyone who can better tailored recommendations
see the widget can add it to their after a while.
own profile which results in widget
adoption in a viral way.

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Sola App

At the end of 2014 we launched Plague — a decentralized social and


information network where information spread among users as per epidemic
propagation model.

Sola app is an evolution of this service and has inherited its data, audience,
interface and logic which are expanded and upgraded with the Sola platform
resources.

The app is quite simple and crystal clear from the user experience point of
view. Instead of traditional feeds, Sola uses a stack of cards. So, the user
always sees only one card on the screen and is able to switch to the next only
after making their decision on the current card. Gesture-based Tinder-like
interface is used to switch between cards. Every card can either be ignored or
“endorsed” which helps it spread across the network.

The Distribution layer is responsible for cards “assignment” to the users as it


combines its own algorithms with the users’ “endorsement” signals and their
personal settings.

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Every user receives their daily allowance of internal virtual currency —
Action Points (basic + variable amount depending on user’s positive
activities). Action points can be spent on user’s own created content
(comments, cards) as well as other users’ content endorsement. When Action
Points are transferred to another user, they are converted into the universal
cryptocurrency — SOL.

In other words, Action Points have no value before they are transferred to
another user as endorsement of created content. To gain the benefit from
the service it is necessary to produce content (cards and comments). Action
Points naturally restrict user’s opportunities and rationalize their behavior.

The app demonstrates an extremely high level of engagement, as everyday


users create thousands of new posts and comments. On average, users daily
spend 10 minutes using the app and look through 87 cards.

656 735 2 117 651 9 702 806 548 720 426


USERS REGISTERED CARDS CREATED COMMENTS CREATED VOTES FOR CARDS

United States, Germany, Japan, France, Russian Federation


TOP 5 COUNTRIES

* As of September, 1, 2017.

Mobile apps are available for download on App Store and Google Play.

Web version of the app is being updated to Sola and will become available in
November, 2017.

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User Acquisition
Content Creators and their Audience

Content creators are both the key asset of a social network and one of the
drivers of its development. Sola allows content creators to get direct financial
benefit — money reward, which stimulates acquisition of quality content
creators.

Our aim is to create the most favorable conditions for the largest possible
content creator audience, so that content creators are motivated to create
quality content on our platform which are:
• There is no entrance threshold. You can make money from the start. The
cryptocurrency payment layer allows us to implement both automated
and financially effective logic for paying any amount of reward;
• There is no need to make new connections first, as there is
no such notion — our spread algorithm will take care of that
while assisting the user to utilize the existing audience;
• There is no need to become a “pro” creator to monetize your
content. Any comment or card allow users to make profit.

Many people have large audiences on those services where they are
registered and which they use to spread their content — social networks,
blogs, etc. A lot of these users have thousands and thousands of followers,
but they lack direct monetization tools with the exception of contextual
advertising or direct relationships with advertisers. However, there are no
other direct monetization tools for small and medium “pro” creators, not to
mention regular users.

Amongst other things, the above mentioned creators can also be highly,
financially motivated to use Sola and to attract their followers onto the
platform explicitly or implicitly, benefiting both from the content they create
as well as referral programs.

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Automated Referral Program

Mobile phone verification and SOL cryptocurrency allows us to set referral


programs for acquisition of new users, ensuring transparency and effectively
stimulating program members.

As part of this program Sola’s current users are rewarded for attracting new
users who follow their links to the content and the service itself.

A member who is attracts new users receives Action Points for each visit
made by these new users. More Action Points are awarded if the new users
register on the platform. In addition to this, the member of the program
receives a certain percentage of SOL earned by the new user for some time
period.

A big advantage of our approach to referral program’s implementation is that


there is no need of special referral codes or any explicit participation in the
program in general. Any user, spreading information beyond the network
automatically becomes the member of the program and gets a detailed view
of all granted rewards.

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Token Sale

SOL tokens are issued and put into circulation for Sola’s platform launch
and functioning. SOL tokens are the only currency which is used for mutual
payments among platform users. Part of these tokens will be sold to the
current and future users during Token Sale. The received funds will be used
for the platform development.

Token sale will last from November, 27 to December, 22 2017. The bonus
scheme will be announced on https://sola.foundation later.

The​​total​​amount​​of​SOL ​token​​created​​w ill​​be​​150 000 000. Token sale hard


cap is 5 000 000 USD. Token price is 0.1 USD.

Because​ ​of​ ​the​ ​hard​ ​cap,​ ​not​ ​all​ ​tokens​ ​will​ ​be​ ​sold​. The rest of the tokens will be kept in an
Sola Fund address and be vested for 36 months with a 6 months cliff.

Hard cap $5 000 000 collected sum equivalent

ETH, BTC or other cryptocurrencies through ShapeShift,


Currency accepted
wire transfer in fiat currencies

Token price 0.1 USD

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During the first 365 days after the end of the token sale. 18% of the issued
tokens will be evenly transferred to the user allocation fund to be used
for rewards for the created content and as a means of financial support on
platform at the stage of ad and other revenue streams development.

10% of the issued tokens will be reserved for the core dev team with a
1-year lock, they are to be used for the incentive plan aimed at bringing and
keeping highly qualified experts.

2% will be transferred to the user allocation fund for rewards already accrued
to the Sola App users from App’s launch till the end of Token Sale.

All funds raised during the token sale will be used for platform development
as per the following ratio:

Since 2014, the project has been under development using proprietary funds
and funds raised from venture capital investments. As of now, we have a run
rate of about $1M per year. Additional funding will enable us to accelerate
the product development. Besides this, it will give a spur to the development
of the ecosystem and growth of the user base.

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The table below outlines the development progress for each layer.

Stage I Stage II Stage III

Engineering

Decentralized media Distributed via user-hosted


Decentralized
Architecture storage (IPFS). Moder- nodes. Significantly low-
operations (move to
layer ately lowered infrastruc- ered infrastructure costs.
on-chain)
ture costs. Highly immutable.

Neural network based AI is able to detect knowl-


Advanced criteria- and AI able to detect topics, edge domains and topics
Distribution
behavior-based spread expertise level, and the with a variety of views
layer
algorithm. correlation between top- (e.g. Politics) and provide a
ics (knowledge domains). range of opinions.

Long-form content AI-based summarizing of


Auto-parsing of any kind
Content capabilities. Advanced a long form content with a
of external content into a
layer media content with natural language and con-
card format.
interactivity verting it to card format.

Sola developers support


Ecosystem Public API Regular workshops
Fund

Economy layer

Third-party advertising
Connector platform
Revenue network + ads free Direct advertising
enables “pay per engage-
streams premium accounts. Ad self-service platform
ment model”
hoc special projects

Projected
0.3–0.7 0.8–1.2 1.2–2+
APRU, $

Revenue share part- Distribution of Sola adver-


Approaching first-tier nerships with top-tier tising the platform to the
Business
advertisers for test publishers. third-parties. Revenue
development
implementations. Injection of professional share in exchange for traf-
content in card format. fic in both ways.

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Timeline

https://sola.foundation 39
Team

Our core team has ten people. Seven of these are highly qualified engineers
(as of 1st September, 2017). Most of our team has been working together
since 2011, when the company was founded to work with innovative social
services. Our headquarters is in Vilnius, Lithuania. We are annually
audited by KPMG.

ILYA ZUDIN
CEO, co-founder

More than 10 years of experience in the social services area,


including 2 years of experience in the area of social games.
Since 2011 he has been working on his own social services.
Ilya’s area of expertise is artificial decision-making systems.
LinkedIn Twitter

PAVEL PANOV
CTO, co-founder

More than 10 years of experience in development and senior


management. Since 2011, Pavel has been working on his own
social project in collaboration with Ilya Zudin.
LinkedIn GitHub

MAXIM BELOV
CFO

Media companies financial management expert, Maxim has


been a part of the Sola team for last two years. Before Sola, he
had worked for 5 years as Operational Finance Director for CTC
Media (the largest media holding in Russia, NASDAQ public
corporation).
LinkedIn

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VASILY OLEG
ZUBAREV MYKHAILENKO
Architect  Full-stack Engineer

Degree in Natural Language Processing. 10 years of experience in developing


8 years experience in backend web, mobile and desktop applications.
development. Machine Learning and Blockchain enthusiast.
Neural Networks expert. GitHub
GitHub

SERGEI ALEXANDER
VASILENKO SHIBELEV
Software Engineer Software Engineer

Solid knowledge of Java and Android Extensive experience in Java


development. Machine Learning expert. development. Master’s Degree
GitHub (Distribution) in computer science.
GitHub

SERGEY DMITRY
DEVYATKIN LYAPUSTIN
Software Engineer Product Designer

Сertified SCRUM practitioner, iOS adept 10+ years of graphic UI/UX design
and a tech lover. Participated in more experience. In recent years Dmitry has
than 12 successful B2B and B2C projects. been focused on Interaction design.
GitHub LinkedIn

ELENA
ARKHIPOVA
Marketing Manager

Marketing communication, community


support, media and PR activities.
LinkedIn

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Advisors and Partners

IGOR MATSANYUK
Early investor

Serial entrepreneur turned investor. Invested in 40+ companies.


Founder of IMI.VC and Chairman of Game Insight, one of the
largest mobile games company.
LinkedIn

GREGORY FINGER
Early investor

President and Founding Partner of DST Global, where he has


participated in numerous high-profile investments in leading
internet companies. Chairman of IMI.VC.

RONNY BOESING
Advisor

Founder and CEO of OpenLedger ApS, the world’s first


blockchain powered conglomerate. With BTS founder, Dan
Larimer, Ronny is constantly developing the Graphene/
BitShares ecosystem.
LinkedIn

OPENLEDGER
Partner

World’s First Decentralized Exchange. The OpenLedger


ecosystem includes advertising, trading, blockchain talent, and
ICO marketing subsidiaries.

LAW&TRUST INTERNATIONAL
Partner

Law&Trust International company works in all areas of law


and offers a wide range of services.

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Disclaimer

All materials, such as SOLA White Paper, Business Plan, Development Road
Map, etc., published on the Website or elsewhere, are not binding and do
not — unless explicitly referred to herein — form a part of Terms, and are of
descriptive nature only.

Information presented in this White Paper can be incomplete and does not
contain any part of a contractual agreement. This White Paper does not
contain any investment, legal, tax, regulatory, financial, accounting or any
other type of recommendations, and this White Paper is not to be used as the
only accurate basis for transaction assessment when procuring SOL tokens.

Before SOL token procurement, the potential buyer shall consult their legal,
investment, tax, accounting and other advisors to define potential benefits,
barriers and other consequences of such transactions. Nothing in this White
Paper can be considered as request for investment, or proposal to procure
any securities under any jurisdiction.

This document is not written in accordance with the laws or rules of any
jurisdiction, and it does not fall under any jurisdiction which prohibits
or in any way restricts cryptocurrency transactions. Some statements,
assessments and financial information in this White Paper contain
predictions, not facts. Such statements and information are subject to
unknown risks and uncertainties. Should these risks or uncertainties
materialize, the actual events or results may vary significantly from
assessments contained in this document.

SOL tokens are neither proposed nor distributed, and they cannot be resold
or in any other way disposed of by their owners to the citizens, physical
and legal entities located or registered (i) in the United States of America
(all states and Columbia district included), Puerto Rico, United States
Virgin Islands, or any other territories of the United States of America, or

https://sola.foundation 43
(ii) in a country or a territory where transactions with cryptocurrencies are
prohibited or in any way restricted. In case such if an entity has procured
SOL tokens, its actions will be regarded as illegal, unauthorized and
fraudulent, which will entail adverse effect.

The Company neither proposes nor distributes SOL tokens, nor has any
business within regulated operations in Singapore or other countries and
territories where transactions with or related to digital tokens are subject
to prohibitive measures and require from the Company to be registered and
licensed in all necessary governmental bodies. We remind every SOL token
potential buyer that this White Paper is presented on grounds that the
reader is the entity to which attention this document can be legally brought
as per the jurisdiction the abovementioned entity is subject to.

Each SOL token potential buyer’s responsibility is to define if the buyer can
legally procure SOL tokens under their own jurisdiction, and if the buyer
can trade SOL tokens to the other buyer falling under another jurisdiction.
This technical document written in the English language is the only official
information source about the SOL project. Information contained here might
be translated into other languages from time to time. In the course of such
translation parts of the information presented here might be lost, damaged
or misrepresented. The accuracy of such alternative information cannot be
guaranteed. In case of any conflicts or differences between this document
and such translations, preference is assigned to the English version of the
official document.

This White Paper does not constitute a public offer.

https://sola.foundation 44

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