Session 06 PDF
Session 06 PDF
Session 06 PDF
Chapter 06
TELECOMMUNICATIONS,
THE INTERNET,
AND WIRELESS TECHNOLOGY
Telecommunications and Networking in Today’s Business World
– Videoconferencing system
– Telephone network
– Client/server computing
• Distributed computing model
• Clients linked through network controlled by network
server computer
• Server sets rules of communication for network and
provides every client with an address so others can find
it on the network
• Has largely replaced centralized mainframe computing
• The Internet: Largest implementation of client/server
computing
Telecommunications and Networking in Today’s Business World
• Types of networks
– Local-area networks (LANs)
• Campus-area networks (CANs)
• Topologies: star, bus, ring
– Metropolitan and wide-area networks
• Wide-area networks (WANs)
• Metropolitan-area networks (MANs)
Telecommunications and Networking in Today’s Business World
NETWORK TOPOLOGIES
The three basic
network
topologies are the
star, bus, and ring.
Telecommunications and Networking in Today’s Business World
• Internet services
– E-mail
– Chatting and instant messaging
– Newsgroups
– File Transfer Protocol (FTP)
– World Wide Web
– VoIP
– Virtual private network (VPN)
The Global Internet
Client computers running Web browser and other software can access an
array of services on servers over the Internet. These services may all run
on a single server or on multiple specialized servers.
The Global Internet
– Search engines
• Started in early 1990s as relatively simple
software programs using keyword indexes
• Today, major source of Internet advertising
revenue via search engine marketing, using
complex algorithms and page ranking techniques
to locate results
The Global Internet
The Google search engine is continuously crawling the Web, indexing the
content of each page, calculating its popularity, and storing the pages so
that it can respond quickly to user requests to see a page. The entire
process takes about one-half second.
The Global Internet
• Web 2.0
– Four defining features
1. Interactivity
2. Real-time user control
3. Social participation
4. User-generated content
– Technologies and services behind these features
• Cloud computing
• Blogs/RSS
• Wikis
• Social networks
The Wireless Revolution
The small circles represent lower-level nodes and the larger circles
represent high-end nodes. Lower level nodes forward data to each
other or to higher-level nodes, which transmit data more rapidly and
speed up network performance.
THE END