CV - Francisc Traian Apostu
CV - Francisc Traian Apostu
CV - Francisc Traian Apostu
TRAIAN-APOSTU
https://www.behance.net/FranciscApostu (004) 0742 276 044 [email protected]
Website - francisc.io
(M, 27 y, married)
Senior Game Designer, UI/UX Specialist, Product Manager, Game Creative Director and Game Writer
Creator of Link Twin (Available on Google Play, iOS, Galaxy App Store)
OBJECTIVE
Activity domains: Game Design, Software/Technologies, Graphic/Design
Goal: Apply my AAA experience in helping studios create and develop meaningful experiences. My interest
is to work on meaningful projects that have strong values in creating gameplay, not slot machines.
I am also developing my entreprenurship skills and I want to build a strong team that can drive excellence
and create meaningful experiences together.
EXPERIENCE
Experience by domains:
Game Design/Game Development - 10 years
Graphic Design - 12 years
Fine-Arts - 12 years
Branding/Packaging/Marketing- 6 years
Volunteering/Scholarships/Collaboration/Interships
Mercedes - Graphic Designer - Intership - 1 month - Location: Germany,Weimar
Walmark - Graphic Designer - Intership - 1 month - Location: Romania, Bucharest
Saladcreative - Graphic Designer - Intership - 1 month - Location: England, London
Assistant teacher - UNARTE Bucharest - 3 Months Volunteering
Curator at Peasent Museum in Bucharest - 3 Months
Projects
Projects
Just Dance 3 Wii/Xbox360
Abba You Can Dance Wii
Sports Connection WiiU
Unannounced Project Web browser Open-World Game
The Settlers Online Web Browser, Windows, OS X
Just Dance 2014 PS3, PS4, Wii, WiiU, Xbox360, Xbox One
Assassin’s Black Flag PC, PS3, PS4, WiiU, Xbox360, Xbox One
Watch Dogs PC, PS3, PS4, WiiU, Xbox360, Xbox One
Watch Dogs: Bad Blood DLC PC, PS3, PS4, WiiU, Xbox360, Xbox One
Watch Dogs 2 PC, PS3, PS4, WiiU, Xbox360, Xbox One
For Honor PC, PS3, PS4, WiiU, Xbox360, Xbox One
The Crew PC, PS3, PS4, WiiU, Xbox360, Xbox One
Projects
Little Leader WatchOS published by Glu
Link Twin Samsung Galaxy Apps/ iOS/ Google Play - FEATURED GLOBALLY
Projects
TankiX PC, MAC, Windows - Steam - Free-To-Play
2008 - present
Freelancer (Contract, Outsource, Collaborations)
Job domain: Game Design consultation and Graphic Design, User Interface and User Experience
Collaborate and outsource for various individuals and studios, game design consultation, game design
work, user interface art, user interface designs, user experience work and game writing
Projects
Bullet Force iOS/ Google Play - Top Grossing in ASIA - UX/UI and Game Design
Deposition Windows, OS X, Linux - UI/UX
Exanima Windows, OS X, Linux - UI/UX and Game Design
Pavlov VR HTC Vive - UI/UX and Game Design
Forward Assault iOS/Google Play - Game Design and UX/UI
Unnanounced VR Game Developed by Rematch Studios - Oculus, Vive, PSVR - Game Design
MINDNIGHT Developed in No Moon - Published on Steam - Free-to-Play - Producer and Game Design
EDUCATION
University - Bachelor in Graphic Design
National University of Fine Arts
Bucharest (Years of study: 3)
Highschool
College of Arhitecture “I.N. Socolescu” Bucharest
Major: Architecture - Technical Drawer
Other
I am also an avid hunter of game design knowledge and sharing, I provide intense workshops and
presentations about Design, Games and Game Design.
I have an online English writing course (University of California, Berkeley)
I am a public speaker and I do lectures at universities
SOFTWARE
Expert in: Photoshop, Illustrator, Animate Edge, InDesign, Unity3D, Unreal Engine
Can use : Audition and sound editing, Electronic Music Composing, After Effects and particle sytems
I know: Product vision and Business Development
Other: Familiar with QA software and databases.
Experience working in virtually every form of electronic creative media – print, web, audio, theatre
and video games. VR/AR, Console, Mobile, PC
SKILLS
Social
I have a great amount of social skills and have proven these skills numerous times when interacting with
co-workers and friends. My calmness and understanding of people allows me to access situations with
optimism and confidence. I have a very low tone and people tend to listen when I speak.
Organizational
As a game designer I display my organizational skills in a number of ways ranging from organizating brain-
storms, making sure all my assignments were completed on time, and I also showing excellent time manage-
ment skills as I balanced work, school, and hobbies throughout time. Also my organisational skills have taken
an even more brighter turn when I started teaching others, mentoring juniors and working with presentations.
Technical
I have worked with a huge variety of computer equipment in those almost 20 years , since i met my first
computer. I have also worked with small computer maintenance tools, as for some of my jobs, maintaining
operation of company equipment was a requirement.
OTHER SKILLS
Ballet courses - 4 years
Contemporany Dance - 2 years
Theatre - Acting in Teatrul Mic/Teatrul Bulandra - 2 years
Scenography - 1 year
Arhitecture - 1 year
FOREIGN LANGUAGES
English - Advanced (fluent) - TOEFL Certificate 117 Score
HOBBIES
Video Games, Game design,Graphic Design,Character design,Entertainment,Comics,Web Comics,
Music, Photography, Books, Paiting, Visual Arts, Fine arts ,Advertisement, Cinematography.