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Lightworks v14.0.0 Quick Start Guide

Guía inicial para Lightworks, versión libre de Solidworks

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0% found this document useful (0 votes)
203 views38 pages

Lightworks v14.0.0 Quick Start Guide

Guía inicial para Lightworks, versión libre de Solidworks

Uploaded by

SrL3on
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 38

Lightworks 14.

Quick Start Guide


Copyright and Disclaimer

Copyright 2016 by EditShare


This document, as well as any software described in it, is furnished under either a license or a
confidentiality agreement, is confidential to EditShare, and may be used or copied only in
accordance with the above mentioned agreements. The information in this document is furnished
for your use only and is subject to change without notice. EditShare assumes no responsibility or
liability for any errors or inaccuracies that may appear in this document.
This document is the property of EditShare and is provided in accordance with an EditShare
license agreement. Copying, modifying, or distributing this document in violation of the license
agreement, Copyright Laws of England and Wales, or the Copyright Laws of any applicable foreign
jurisdiction is expressly prohibited.
EditShare is a registered trademark of EditShare in the US and other countries. Universal Media File
is a trademark of EditShare in the US and other countries.
Avid is a registered trademark of Avid Technology, Inc. DAVE is a registered trademark of Thursby
Software Systems, Inc. Final Cut Pro, Leopard, Macintosh, and Macintosh OS are registered
trademarks of Apple, Inc. Premiere is a registered trademark of Adobe, Inc. Windows is a registered
trademark of Microsoft Corporation. All other brand and product names are trademarks or
registered trademarks of their respective companies and are hereby acknowledged.
To the best of our knowledge, the information in this document is accurate; however, EditShare
assumes no responsibility or liability for the accuracy or completeness of this information. Mention
of trade names or commercial products does not constitute endorsement by EditShare except
where explicitly stated.

EditShare EMEA
Clifton House
Bunnian Place
Basingstoke
Hampshire, RG21 7JE
England
Tel: +44 (0) 20 7183 2255
Fax: +44 (0) 20 7183 2256
Email: [email protected]
http://www.editshare.com

April 24, 2017

2 TP-00309-01
Contents

INSTALLATION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5

STARTING LIGHTWORKS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

PROJECTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Creating a New Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Opening an Existing Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Importing Local Files into a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Closing a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Deleting a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10

CONTENT MANAGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Browsing the Content Manager. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Using the Media Types Filter. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Bins. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13

CLIPS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Opening a Tile in a Viewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Playback in a Viewer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Displaying Full Screen Video. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Finding Information about Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Adding Cue Markers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Mark and Park. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19

SUBCLIPS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Subclip Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Making Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

SEQUENCES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Creating Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Opening an Existing Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22

TRIMMING CUTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Trimming an Outgoing Clip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Trimming an Incoming Clip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Moving a Cut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Slipping a Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Sliding a Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28

TP-00309-01 3
SIMPLE TRANSITIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29

AUDIO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Adding a Voice Over . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Using the Audio Mixer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31

EXPORTING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
General . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Vimeo Upload. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
YouTube Upload . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34

LIGHTWORKS FLEXIBLE LAYOUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

RESOURCES AND SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36


Further Reading. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Technical Support Contracts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36

4 TP-00309-01
Installation

License activation requires a connection to the internet.


For detailed information about License Activation, refer to the Lightworks
Installation and Activation Guide.

TASK
1. Optional: Purchase a Lightworks Pro license (you can always upgrade later).
2. Install Lightworks and start the application:
Windows: Double-click the Lightworks desktop icon.
Linux and Macintosh: Single left-click on the
Lightworks desktop icon.
3. New users are issued a seven day renewable license without having to sign in
beforehand. If you have used Lightworks before:
a) A login screen opens.
b) Type your Lightworks user name and account password into the relevant
fields and then click Continue.

4. First time users only: a window displaying links to video tutorials and Lightworks
forums opens. These links provide a wealth of information about using
Lightworks.
5. The Lightworks application opens in the Project Browser view - see Steps 2 to 5 of
"Starting Lightworks" on page 6.

Upgrading to Lightworks Pro

Please refer to the Lightworks Installation and Activation Guide if you want to install a
license for Lightworks Pro.

TP-00309-01 5
Starting Lightworks

Starting Lightworks

To start Lightworks:

TASK
1. Windows: Double-click the Lightworks desktop icon.
Linux and Macintosh: Single left-click on the
Lightworks desktop icon.
2. The Lightworks application opens in the Project Browser view.

2 4 3

3. The first time you start Lightworks, the Project Browser displays a grid of blank
tiles.
4. Existing Lightworks projects display as tiles with a title in the tile header and,
optionally, a small preview or thumbnail of a media item from the project.
5. If you are using the free version of Lightworks, the time remaining before the
license expires displays in the bottom right corner of the screen.

6 TP-00309-01
Creating a New Project

Projects

Creating a New Project

To create a new project:

TASK
1. Click on the Create a new project link.
1

2. When the dialog box opens:


a) Type a name for your project in the Name text box.
b) Select the frame rate for the media in your project. If you want to use mixed
frame rates, select Mixed rates.
c) Click Create.
3. A new, empty project is created and opens with the Log tab selected.

4. Add media, as required. See "Importing Local Files into a Project" on page 9.

TP-00309-01 7
Projects

Opening an Existing Project

To open an existing project:

TASK
1. In the Project Browser, double-click on the tile representing the project you want
to open.

1 2c

2b

2a

2. If there are too many projects to display on screen at once:


a) Use the scroll bar at the right hand side to reveal projects hidden from view.
b) Use the Sort tool to sort by Name or sort by Date.
c) Click on the Search icon, type your search criteria in the text box opens, and
press Enter.

Only projects that match the text you typed are displayed. Double-click on
the project you require.
3. Your project opens.

8 TP-00309-01
Importing Local Files into a Project

Importing Local Files into a Project

To import files from local folders and network drives:

TASK
1. Make sure you have the Edit or Log tab selected.

3 7 2 1 4

6a 5 6 6b

2. Click on the Local Files tab.


3. Click on the Places tab to navigate to the drive and folder you require.
4. If the frame rate is of a clip is not compatible with your project, it displays in red.
You will not be able to import the clip into your project.
5. Select the import method from the drop down list. The options are:
Create Link. Keeps the imported file in its original location and format so you
can work with the file natively.
Copy Local. Copies the file to the material drive without transcoding.
Transcode. Converts the file into the chosen file type and compression
option.
6. Click on a clip to select it for import to your project, or hold down the Shift or Ctrl
key (Cmd key on Mac OS X) to select multiple clips, and:
a) Click the Import button.
b) Drag a single clip on to the clip viewer.
7. On importing the clips, the Content Manager auto switches to the Bin or Filter
containing the clips you imported.

TP-00309-01 9
Projects

Closing a Project

To close a project, and return to the Project Browser, click


the Exit button at the top left of the Project window.

Deleting a Project

Deleting projects does not delete any media. If you have imported files from the Local
files tab and you delete a project, that media is deleted only if it was imported as
Transcode or Copy Local. If media was imported using Create Link, only the link is
deleted, not the file.
To delete a project:

TASK
1. In the Project Browser, click on the Cogs icon for the project you want to delete.

2 4

2. From the menu that opens, click Delete.


3. A message box opens, warning you that your project is about to be deleted and
that you may lose data.
4. Click Yes to confirm the deletion, or No to cancel the operation.

10 TP-00309-01
Browsing the Content Manager

Content Manager

The Content Manager is a panel in the Project Contents window that allows you to
organize and manage all your Clips, Sequences, Bins and Searches in one location.
You can select Bins from the Content List panel and filter results by selecting the
appropriate filter. You can also add your own filters through the Search function.

Browsing the Content Manager

To browse the Content Manager:

TASK
1. Select a view by clicking on any item displayed under Filter or Bins in the Content
List panel.
3 4 2
Tile View

List View

2. Results display in the main window.


3. Step backwards and forwards through Content List items by clicking the Browse
buttons.
4. Toggle between Tile and List views by clicking the View button. The Content
Manager has two main display modes:
Tile View. Clips and Sequences display as thumbnails
List View. Clips and Sequences display in a list format with relevant metadata
and a smaller thumbnail to aid identification

TP-00309-01 11
Content Manager

Using the Media Types Filter

The Content Manager uses a set of filters that allows you to organize your media by type,
creation date, search criteria, and so on. You can also review your searches through the
Content Manager Search Filter. See "Bins" on page 13.
To use the Media Types filters:

TASK
1. In the Content List panel, click on one of the following media types:
Clips
Subclips
Sequences
Everything
Recent

2 4

1
3

2. The main panel displays the type of media you selected.


3. If you selected Recent, the media displays in chronological order.
4. To change the sort order of displayed items, click the column header you want to
sort on. Clicking the same column header again reverses the displayed order.
5. Use the horizontal scroll bar to show columns positioned beyond the viewing
frame border.

12 TP-00309-01
Bins

Bins

Bins are used to organize and display your clips and sequences. You can move and copy
clips to other bins, and change the way bins display clips.
It is possible for a clip to be in more than one bin at the same time. You can use this
feature to help organize your material more flexibly. However, seeing a clip in more than
one place on the screen does not mean there is more than one copy of the clip on the
hard disk.
To create a bin in Lightworks:

TASK
1. Do one of the following: Click on the Bins + icon in the Content List panel.
Click on the Bins + icon in the Content List panel.
Select one or more clips, right-click and, from the menu that opens, select Bin
Commands > Bin from selection.

1a 1b 1b

2
3

2. The new bin displays as an entry below Bins in the Content List panel.
3. Type the name you want for you Bin directly in to the text box.

TP-00309-01 13
Clips

Clips

Opening a Tile in a Viewer

To open a tile in the viewer:

TASK
1. Make sure the Log tab is selected.

2a 2b 1 4 3

2. Do one of the following:


a) Double-click on the tile or list item.
b) Drag the tile or list item onto the viewer.
3. The selected clip opens in the source viewer.
4. The name of the clip displays at the top of the viewer.
5. The right and left ends of the scrub bar represent the start and end of the clip.
6. To open another clip in the same Viewer, repeat step 2.

14 TP-00309-01
Playback in a Viewer

Playback in a Viewer

To play a clip in the viewer:

TASK
1. Open a clip in the viewer, as described in "Opening a Tile in
a Viewer" on page 14.
Default Shortcuts:
2. Play the material by doing one of the following:
j = Reverse Play
Use the keyboard shortcuts for playback. k = Pause
l = Play
The playback controls on the viewer.
3. To move through the material, click the red frame marker in
the Indicator strip and drag it where you want.

3,4 2

4. To jump to a new point, left-click the mouse in the Indicator strip at the timecode
position you want to jump to.

TP-00309-01 15
Clips

Displaying Full Screen Video

If you have only one monitor, the full screen display uses that monitor, obscuring the
user interface. If you have dual monitors, only the extended display is used for full screen
display. It is recommended that both displays are of the same resolution.
To display full screen video on a second monitor:

TASK
1. Do one of the following: Default Shortcut:
Press the Toggle Full Screen shortcut key. F12 = Toggle Full
Double-click on the image in the viewer. Screen

2. The viewer / edit displays in full size on the monitor, complete with playback /
marker controls and scrub bar.

2,3 6

4 5

3. Move your mouse onto the full screen image to reveal the playback and marker
controls, and scrub bar.
4. Use the playback and marker controls to move through the clip and to add marks.
5. Use the scrub bar to move backwards and forwards through the clip.
6. To close full screen mode: Press the Toggle Full Screen shortcut key again to close
full screen mode.
Press the Toggle Full Screen shortcut key.
Double-click on the image in the viewer.
7. You can also close the full screen mode by moving your mouse onto the full
screen display and clicking the Exit Full Screen button.

16 TP-00309-01
Finding Information about Clips

Finding Information about Clips

Information about media is stored as metadata. To review a clips metadata:

TASK
1. Click on the Log tab to select it.

2 1 3

4, 5
2. Do one of the following:
Double-click the clip you want to review.
Drag and drop the clip you want onto the viewer.
3. The clip loads into the viewer.
4. The clip metadata displays below the viewer.
5. Some metadata fields are read only, while others such as Scene, Take, and
Comments can be edited by typing directly into the metadata field.

Metadata can also be reviewed in the List View of Bins.

TP-00309-01 17
Clips

Adding Cue Markers

To add a Cue Marker:

TASK
1. Cue Markers are small triangular markers in the timeline which identify areas of
interest in your clips.

5 5a

6
5b

1 2 3 5c

2. Move the timeline marker to the position in the clip you


want.
3. Click on the Cue Marker button below the viewer, or press Default Shortcuts:
the Cue Marker shortcut key.
= Cue Marker
4. The Cue Marker displays as a small green triangle on the (apostrophe)
timeline.
5. The Cue Marker dialog box opens below the viewer:
a) Optional: Type a name for your Cue Marker in the Name
field.
b) Optional: Add a description for your Cue Marker in the
Description field.
c) Optional: Click on a color to set the color for your Cue
Marker.

6. To close the Cue Marker dialog box, click on the Close button (X), or click
anywhere outside the dialog box.

18 TP-00309-01
Mark and Park

Mark and Park

The easiest way to mark a section from a longer clip is to use the Mark and Park function.
You do this by marking the In point and using the current frame as the Out point.

TASK
1. Load your clip into the media viewer.

2 5 3 4

2. Stop the media at the position in the timeline where you want the In Point.
3. Click the In Point button. Alternatively, press the assigned
shortcut key.
Default Shortcuts:
4. Move the current frame to where you want the section to
i = Mark / Mark In
end. o = Mark Out
5. The section between the mark and the current frame is now
selected.

TP-00309-01 19
Subclips

Subclips

Subclip Types

There are two types of subclips, which can be identified by the color of the flag displayed
at the top left corner of sequence and tile views:

Basic Subclip

Blue A section taken from a longer recording.

Sync

Beige The result of syncing up separately
digitized picture and sound clips.

Making Subclips

To make subclip:

TASK
1. Do one of the following:
Right-click inside the viewer and, from the menu that opens, select Make >
Subclip.
Create and use a keyboard shortcut for Making a Subclip.
2. The subclip is added to the Content Manager. Subclips are
identified by a blue flag in the top left corner of tiles,
thumbnails, and viewers.

20 TP-00309-01
Creating Sequences

Sequences

Sequences are identified by a red flag in the top left corner of tiles,
thumbnails, and viewers.

Creating Sequences

To create a new sequence:

TASK
1. Click on the Edit tab to reveal the Sequence view. New projects always open with
a blank sequence.
3 2 4 1 7

5 6 8

2. Click on the Project Contents tab.


3. Click Clips in the Content Manager to display the available clips.
4. Select the first clip you want in your sequence and drag it onto the timeline.
5. The clips video and audio display as separate tracks in the timeline.
6. Move the timeline marker to where you want to add your
next clip: Default Shortcuts:
Press the Previous Cut shortcut key to move the a = Previous Cut
marker left (to the end of the previous clip) s = Next Cut

Press the Next Cut shortcut key to move the marker


right (to the start of the next clip).
7. Select the next clip you want in your sequence and drag it onto the timeline.

TP-00309-01 21
Sequences

8. The video and audio tracks of the clip display in the timeline.
9. Repeat steps 6 to 8 to add further clips as required.

Opening an Existing Sequence

To open an existing sequence:

TASK
1. Click on the Edit tab to reveal the Sequence view.

2 4 1 5

2. Click on the Project Contents tab.


3. Click on Sequences in the Content Manager to display the sequences in your
project.
4. Double-click on the Sequence you want to open.
5. The Sequence displays in the sequence viewer.
6. The video and audio tracks for each clip and subclip in your sequence display in
the timeline.

22 TP-00309-01
Opening an Existing Sequence

Trimming Cuts

Trimming controls the way that picture trims display on screen.

TASK
1. Hover your mouse close to the cut you want to trim. When white brackets display,
click the left mouse button.
4

1, 3 2

2. Alternatively, right-click on the clip you want to trim, and from the menu that
opens, select Segment Commands > {Trim Option} - where {Trim Option} can be:
"Trimming an Outgoing Clip" on page 24
"Trimming an Incoming Clip" on page 25
"Moving a Cut" on page 26
"Slipping a Cut" on page 27
"Sliding a Clip" on page 28
- then press the shortcut key for the Trim option you require.
3. Brackets display in yellow on all tracks next to the cut, Default Shortcuts:
denoting that the clip has been disconnected from the cut.
e = Trim Out
4. The viewer changes to Trimview mode, displaying frames t = Slide
from the clips on both sides of the cut. w = Trim In
y = Slip
5. Click the Preview button under the Viewer to play the two
clips in sequence.
6. To exit Trim View, click the Close button.

TP-00309-01 23
Trimming Cuts

Trimming an Outgoing Clip

Trimming an outgoing clip changes the end point of the outgoing clip (A) while the start
of the incoming clip remains unchanged (B).
Timeline A B

Trimmed Clip Unchanged Clip

TASK
1. Do one of the following:
a) Hover your mouse close to the end of the clip you want to trim. When white
brackets display, click the left mouse button.
b) Right-click on the clip you want to trim, and from the menu that opens, select
Segment Commands > Trim Out.
c) Press the Trim Out shortcut key.

1a, 2 1b

2. Brackets display in yellow on tracks, denoting that the clip


has been disconnected from the cut. Default Shortcuts:
3. Shorten or lengthen the outgoing clip by doing one of the e = Trim Out
following: j = Reverse Play
k = Pause
a) moving the mouse left or right while holding down the l = Play
left mouse button. Release the left mouse button to set
the cut point.
b) pressing the Play button on the viewer. Press Shift+Play to play in reverse.
c) pressing the play or reverse playback shortcut keys.

24 TP-00309-01
Trimming an Incoming Clip

Trimming an Incoming Clip

Trimming an incoming clip changes the start point of the incoming clip (B) while the end
of the outgoing clip (A) remains unchanged.

Timeline A B

Unchanged Clip Trimmed Clip

To trim an incoming clip:

TASK
1. Do one of the following:
a) Hover your mouse close to the start of the clip you want to trim. When white
brackets display, click the left mouse button.
b) Right-click on the clip you want to trim, and from the menu that opens, select
Segment Commands > Trim In.
c) Press the Trim In shortcut key.

1b 1a,2
2. Brackets display in yellow on the clip, denoting that it has
been disconnected from the cut. Default Shortcuts:
3. Shorten or lengthen the incoming clip by doing one of the j = Reverse Play
following: k = Pause
l = Play
a) moving the mouse left or right while holding down the w = Trim In
left mouse button. Release the left mouse button to set
the cut point.
b) pressing the Play button on the viewer. Press Shift+Play to play in reverse.
c) pressing the play or reverse playback shortcut keys.

TP-00309-01 25
Trimming Cuts

Moving a Cut

Moving a cut is where both the end of the incoming clip and the start of the outgoing
clip move.

Timeline A B

Trimmed Clip Trimmed Clip

To move a cut:

TASK
1. Do one of the following:
a) Hover your mouse close to the cut you want to trim.
When white brackets display on both sides of the cut,
click the left mouse button.
b) Position the timeline marker over the cut you want to trim, and then press the
Move Cut shortcut key.

1a,2

2. Brackets display in yellow on both sides of the cut.


3. Shorten or lengthen both sides of the cut by doing one of Default Shortcuts:
the following:
j = Reverse Play
a) moving the mouse left or right while holding down the k = Pause
left mouse button. Release the left mouse button to set l = Play
the cut point. u = Move Cut

b) pressing the Play button on the viewer. Press


Shift+Play to play in reverse.
c) pressing the play or reverse playback shortcut keys.

26 TP-00309-01
Slipping a Cut

Slipping a Cut

Slipping a clip is where you change the In and the Out points of a clip (B) at the same
time.

Timeline A B C

Unchanged Clip Trimmed Clip Unchanged Clip

To slip a clip:

TASK
1. Do one of the following:
a) Hover your mouse cover the start of the clip (B) you want to trim. When white
brackets display, click the left mouse button. Repeat for the end of the clip (B).
b) Right-click on the clip you want to slip, and from the menu that opens, select
Segment Commands > Slip.
c) Press the Slip shortcut key.

A, 2 B, 2 1b
2. Brackets display in yellow at both ends of the clip.
3. Change the start and end frames of the clip by doing one of Default Shortcuts:
the following:
j = Reverse Play
a) moving the mouse left or right while holding down the k = Pause
left mouse button. Release the left mouse button to set l = Play
the cut point. y = Slip

b) pressing the Play button on the viewer. Press


Shift+Play to play in reverse.
c) pressing the play or reverse playback shortcut keys.

TP-00309-01 27
Trimming Cuts

Sliding a Clip

Sliding a clip is where you move the entire clip (B) up or down the sequence timeline.

Timeline A B C

Sliding Clip Unchanged Clip Sliding Clip

To slide a clip:

TASK
1. Do one of the following:
a) Hover your mouse cover the end of the first clip (A) you want to trim. When
white brackets display, click the left mouse button. Repeat for the start of the
last clip (C).
b) Right-click on the clip you want to slide, and from the menu that opens, select
Segment Commands > Slide.
c) Press the Slide shortcut key.

A, 2 1 B, 2 1b
2. Brackets display in yellow at the end of the first clip and the
beginning of the last clip. Default Shortcuts:
3. Shorten or lengthen the outgoing clip by doing one of the j = Reverse Play
following: k = Pause
l = Play
a) moving the mouse left or right while holding down the t= Slide
left mouse button. Release the left mouse button to set
the cut point.
b) pressing the Play button on the viewer. Press Shift+Play to play in reverse
c) pressing the play or reverse playback shortcut keys.

28 TP-00309-01
Sliding a Clip

Simple Transitions

To add a simple transition:

TASK
1. Make sure the Edit or VFX tab is selected.

1 5

6 2 3

2. Right-click on the cut where you want your transition.


3. From the menu that opens, select Transitions > Position, and choose where you
want the transition to start and finish from the drop down list. The options are:

Centered Here: Applies the effect centered at the park position.

From Here: Applies the effect forward from the park position.

To Here: Applies the effect backward from the park position.

4. Select the number of frames you want for your transition to take effect from the
Length drop down list.
5. Click on Add, and select one of the following transitions: Squeeze, Dissolve, Wipe,
Push or Luma Wipe.
6. The transition is applied to your sequence.

TP-00309-01 29
Audio

Audio

Adding a Voice Over

Available on Windows and Macintosh versions only.


To add a voice over to your media:

TASK
1. With the Edit tab selected, load the sequence into the viewer.

4
4a
4b

4c
4d

3 8 5,7 6
2. Move the timeline marker to where you want to start your voice over.
You may find it helpful to mute the sound on all of the audio tracks when making your
recording.
3. Click on the Microphone icon below the viewer to open the Record dialog box. If
you have not already done so, set the recording options described below:
a) Select the microphone you want to use from the Device drop down list.
Select from Internal Microphone, External Microphone or another device
displayed in the list.
Lightworks can only see the microphone if it is enabled at the operating
system level.
b) Sound levels display on a bar below the Device drop down list.
c) Select the track you want to record your voice over from the Track drop down
list.
d) Select the pre-roll time for your voice over by selecting a value from the
Preroll drop down list, or type a value of your own.

30 TP-00309-01
Using the Audio Mixer

4. Click Record. The Record button changes to the End button.


5. When the status label changes to Recording, start speaking into the microphone.
6. To stop recording, click the End button.
7. Your Voice Over displays in the designated track.

Using the Audio Mixer

The Audio Mixer allows you to control and mix all the audio tracks in your project. You
can set the levels and spatial positioning of each track, left and right. The mixer panel can
be found on the Audio tab.

TASK
1. The Audio Mixer displays all the available audio tracks, each with its own sound
level indicator.
7

3 4

5 2

2. The track for the mixer output is labeled LR.


3. To adjust the sound level for each track, slide the adjacent (blue) volume control
up or down. Left-click on the track to reset it to its default level.
4. To adjust the overall sound level, slide the LR volume control up or down.
Left-click on the LR track to reset it to its default level.
5. Click the track indicator to alternatively enable or disable its output.
6. To monitor the output of one track and mute the other tracks, click on the Solo
button for the track you want to hear. The Solo button illuminates to indicate that
it is selected.
7. To change the spatial positioning of the track right or left, drag the balance
control pointer clockwise or counter-clockwise.

TP-00309-01 31
Exporting

Exporting

General

To export a clip, subclip, or sequence:

TASK
1. Right-click on a clip, subclip, sequence, sequence viewer or timeline and, from the
menu that opens, select Export.

2
2

2. Select the export format you require from one of the sub-menu headings, User
Presets, Targets, Backup, Interchange, Media files, or Camera formats.
The range of export formats available to you varies according to the version of
Lightworks (Free or Pro) that you have.
3. The Export options dialog box for the selected format opens.

4. Complete the settings you require and then click Start.

32 TP-00309-01
Vimeo Upload

Vimeo Upload

A connection to the internet and a valid Vimeo user account are required.
Lightworks Free allows a maximum resolution of 720p.

To upload your media directly to Vimeo:

TASK
1. From the Format drop down list, select Vimeo - which is listed under Targets.

1
2
3
4
5a
5b
5d
5e

6
7
8

2. Select the frame rate you require from the Frame rate drop down list.
3. Select the definition you require from the Size drop down list.
4. Select what you want to upload from the Region drop down list. Choose from
Marked section, Whole sequence or Ignore leading/trailing black.
5. Log into Vimeo:
a) Enable the Upload to Vimeo.com box.
b) Click the Log In button. Your web browser loads the Vimeo log in page.
c) In your browser, log into Vimeo with your user name and password.
d) Once logged in, your Vimeo user name displays in the Export panel.
e) Optional: Type any tag words you want associated with your media.
6. Optional: Select the destination drive and folder where local copies of the
exported media are to be saved.
7. Optional: Type a name for the exported file.
8. Click Start.
a) The Project Card opens, displaying the progress of the export in the Tasks tab.
b) Click on the image thumbnail to view the export task in a larger window.
c) When the export has completed, a report displays in a Tasks Log window.
9. Your media is uploaded directly to Vimeo, and/or a copy is saved to the
destination you specified in step 6.

TP-00309-01 33
Exporting

YouTube Upload

A connection to the internet and a valid YouTube user account are required.
Lightworks Free allows a maximum resolution of 720p.

To save an H.264 / MP4 file, or to upload your media directly to YouTube:

TASK
1. From the Format drop down list, select YouTube - which is listed under Targets.

1
2
3
4
5a
5b
5c
5d

6
7
8

2. Select the frame rate you require from the Frame rate drop down list.
3. Select the definition you require from the Size drop down list.
4. Select what you want to upload from the Region drop down list. Choose from
Marked section, Whole sequence or Ignore leading/trailing black.
5. If you are uploading your media directly to YouTube:
a) In the Export Tool window, make sure the Upload to youtube.com box is
ticked.
b) Type your YouTube user name if it is not already displayed.
c) Type your YouTube password.
d) Type any tag words you want associated with your media.
6. (Option) Select the destination drive and folder where local copies of the
exported media are to be saved.
7. (Option) Type a name for the exported file.
8. Click Start.
a) The Project Card opens, displaying the progress of the export in the Tasks tab.
b) Click on the image thumbnail to view the export task in a larger window.
c) When the export has completed, a report displays in a Tasks Log window.
9. Depending on the options you set, your media is saved to a local drive, and / or
uploaded directly to YouTube.

34 TP-00309-01
YouTube Upload

Lightworks Flexible Layout

If you prefer the traditional Lightworks layout, or want to display extra viewers in
multicam views, you can switch to the Flexible Projects layout. In Flexible layout, the
Projects Browser appearance is unchanged, but opened projects display like earlier
versions of Lightworks, with legacy features such as floating windows, Toolbar, Project
Rooms and the Sharking feature.

TASK
1. In the Project Browser, click on
the Cogs icon and, from the menu
that opens, select User Interface >
Project layout > Flexible.








1,3

2. When you open a project, the desktop opens to the Flexible layout.

3. To return to standard view, click on the Cogs icon in the Project Browser and, from
the menu that opens, select Project layout > Fixed.

TP-00309-01 35
Resources and Support

Resources and Support

Further Reading

For detailed information on how to use Lightworks, please refer to the EditShare
Lightworks User Guide which may be downloaded from www.lwks.com. There are also
some video tutorials to assist you at www.lwks.com/videotutorials.

Troubleshooting

If you experience an issue with your Lightworks installation, or something isn't working
as expected, visit our FAQ page at http://www.lwks.com/faq where you can type in a
question relating to the issue and view the search results. If you do not find an answer to
your question, you can refer to the Lightworks forums at http://www.lwks.com/forum
The Status window provides useful information for troubleshooting issues with
Lightworks. You may be asked to open this when contacting the forums or Technical
Support:

TASK
1. To reveal the Status window: With Lightworks running, press Ctrl+B (Windows) or
Cmd+B (Macintosh). The window displays:

2. To close the Status window: click inside the main Lightworks application and
press Ctrl+B again (Windows) or Cmd+B (Macintosh).

Technical Support Contracts

For assistance beyond this document and that provided in your Lightworks
documentation, you can purchase a Technical Support Contract for Lightworks from our
online shop at http://www.lwks.com/shop. Technical Support is by Telephone and
Email.
One-on-One training is available on any Lightworks topic that the user chooses. This can
be purchased from the Lightworks Shop and is for 30 minutes of training.
When you contact Technical Support, have the exact version number of your Lightworks
implementation ready as well as your support agreement number.

36 TP-00309-01
TP-00309-01

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