Abyss
Abyss
Abyss
Once at the World Map, start going W to find Keterburg, but I recommend
leveling up to at least 30. Why is this? So that everybody learns the AD Skill
Special, which lets you use Mystic Artes during the Overlimit, but beware of
the enemies, and more of the Snow Treant, because it has 31,500 HP, but
gives
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need it, thanks to all that fighting) and then head to the Weapon Shop, which
is to the W of the entrance. There's almost nothing new but the Silver Plate,
and Anise receives the title "Grown-up Child". You can play in here, but the
prizes aren't really worth the amount of chips. So exit the Casino and go NW
to
From here, to the NE is the Hotel, to the NW is a little area with two roofs
and a chest on top and to the N is the N area. Go there and you'll see that in
the middle of the park are you snow throwing machines. Use Mieu Attack on
the
right one and a ball with go somewhere else. Return to the little area with the
two roofs and the snowball hit the chest. Open it to get 'Hourglass', then go E
Talk to the man that's at the E, outside his house. He wants to rebuild his
mansion. Now enter the Hotel, which is at the middle of the city, then use the
elevator to go to the second floor. Go E and enter the door. Talk to the guy
near the entrance to trigger a scene, then you'll have to play the Waitress
minigame. Kinda boring... (yawn). You'll get paid according to the amount of
people you serve. At the end of this event, Tear receives the title "Easygoing
Waitress".
Now exit the Hotel through the W exit (you came in through the E entrance)
and
Residence. Once inside, before going in the next room, check the drawer to
the
left of the upper door to find 'Alca Forte' (I equipped it to Luke, since I
already had his ENH over 20). Now enter the upper door to trigger a scene
with
Nephry, Jade's sister. Nephry wants to talk with Luke alone, later. Now go to
the Hotel to trigger yet another scene. Now go to Nephry's place, speak to
Nephry to trigger another scene, and a very interesting one, by the way...
Now exit Keterburg, level up to Lv. 30 (at least with the characters you
Once here, talk to the man at the pier and depart towards Rotelro Bridge.
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Once you're onboard the Tartarus, open your map (pressing R3), zoom in
and
look at the bridge connecting the continent where Tataroo Valley is and the E
Once you land, you'll be almost where the Coachman left you at the
beginning
of the game. Start heading E and when you get to a fork before a bridge,
start
following it N until you see the entrance to Theor Forest. Before going in, do
you feel like taking down Sword Dancer #2? You'll see that there's a SP
directly S of Theor Forest. Examine it to enter battle with Sword Dancer #2!
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- XP: 9,800
- Gald: 4,000
- Elemental Info.:
- Weak: None
- Strong: Physical
- Strategy: For being the Second Sword Dancer, he's not that hard, although
he
doubled all his stats. His attacks will deal 250-320 dmg. He also has his
Overlimit. When goes in Overlimit mode, open the battle menu and press L1
until
the 'On your guard!' Strat appears. This way, you characters will be away
from
Sword Dancer while he's in Overlimit. When his Overlimit is over, just return
to your normal Strat. Just like the previous battle with him, deactivate all of
Jade's Artes and leave him with Splash. Also with Tear, deactivate everything
she has, except for Healing Circle and Resurrection. If you're Lv. 32 with
Luke, you should have learned already Guardian Field. When a Water FoF
appears,
use Guardian Field to make a Guardian Frost. This will deal tons of dmg. on
Sword Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's
Radiant Howl (and if you're on your second playthrough, also use Ion) which
will deal 4,500+, Guy's Rising Phoenix dealing near the same dmg. and
Radiant
Howl. I only used 3 Life Bottles and 1 Lemon Gel this time.
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Now, go to Engeve if you want or need to restock on your basic item supply
and
rest (which I totally forgot to do). While you're here, I think you can sell
the Rebirth Doll for 50,000 Gald at any shop (I think). Do so if you want to (I
recommend you do it, since the Rebirth Doll is almost useless and the money
is
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| Battle Guard.....(AB) - |
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"Hide and seek, huh? Ion, please don't screw it up." -- Anise Tatlin
As you enter, a scene triggers and Jade leaves the party. Then try entering
the forest to trigger another scene where the Malkuth soldiers were injured
by
Oracle Knights. When you regain control, just enter the forest. In here, you
don't have to let the Malkuth soldiers see you, but it's such a pain in the ass
doing it like this. Instead of "playing hide and seek", let the guard see you
5 times and then you can just beat the s*** out of them. With that done, go E
to reach another area. In this new area, go all the way E and get '4,800 Gald'
Then go N up a little hill to find a save point. From here, go NE and get
'Life Bottle' from the chest next to the tree. Return to the save point and go
W and return to the main area. Go N now to find a chest with 'Magic Lens'.
Return from whence you came and go N to find a Malkuth soldier. He's
guarding 2
chests. Open them to get 'Silver Bracelet' and 'Half Guard'. From here, go NE
In this long area, stick to the right side and start going down to find a
chest with 'Lemon Gel'. Keep going N and before you exit, check the left side
of the area to find '5,500 Gald'. Now exit Theor Forest. There's a SP out here.
long area to reach the other area. Now go W to reach the main area. Here, go
down the little hill W of you and down here, go E to reach the E area. Check
Return to the main area and return to the entrance (all the way S). From
here,
go all the way W to reach a mini area with a chest with 'Panacea Bottle'.
Return to the main area and go N up the little hill right next to you and up
here, go N to find a chest on your left side containing 'Silver Sword'. Return
them. The Watcher Wolf will approach you and then it'll leave. When it
leaves,
shoot Mieu Fire at him to make him run away and enter a cave-like hole.
Follow
him and at the top, go E to the next area and grab 'Battle Guard'.
Now return to the entrance of the previous area and go NW to reach another
save point. NW of the save point is a Malkuth soldier, so dispose of him and
go
up the little hill behind him to find a chest with 'Sage'. Go down the little
hill and go all the way E to find another chest containing 'Grass Chamber'.
Now
go NW from the chest to trigger a scene with Largo and Sync. We're now
arrested
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Guy 33
- Enemies: None
- Recipes: Curry
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"It's not your fault that I hated you so much I wanted to kill you."
-- Guy Cecil
After the scene from Theor Forest, go W to reach the port. A scene triggers
as
you get here. Then go W and save your game. Now enter the building N of
the
save point and go up to the second floor. Go to the bar (W side) and speak to
Jade. He'll join the team. Return to the first floor and speak to the
bartender. He'll give you the recipe for "Curry". Exit the building and go S
from the save point and speak to Natalia. Now go W to reach another area.
Follow the path and get to the next area. Speak to General Frings, who's at
the
middle of the area. A scene triggers where you're explained the current
situation.
We are now off to save St. Binah, but we need to go get Guy, Anise and Ion
first. Exit the Palace and go to the Inn. Where is it? It's the E most building
in the shopping area (the first area you where at). Speak to the soldier
outside and he'll tell you that the curse slot has been removed. Watch the
scene and you'll see how Guy explains a lot of interesting things about the
Hod
War and how his family was massacred. Also Guy receives the title "Malkuth
Nobleman".
When you're asked to go directly to St. Binah, SAY NO!!! There are some
rather
important things to do now. Exit the Inn and go to the second floor of the bar
(where you found Jade). Speak to the guy dressed in cyan to trigger a scene.
He's another Artes Council that help Guy train. There are still two more
teachers. The next is in front of a machine that turns. That's at the first
area of Belkend. Return to the first floor and speak to the guy standing in
Start by pulling N the barrel to your left ONCE, then push it N TWICE. There's
another barrel to the NE part of the room. This one pull it S 5 TIMES, 3 TIMES
W, 1 TIME N and 1 TIME W so that it's next to the first barrel you dropped.
Now
open the chest that has 'Lollipop' (I'm astonished). The barrel to the NW push
it N all the way into the hole. Now open the chest to get 'Lemon Gel'. The S
most barrel pull it 4 TIMES N, go around the maze and go get the chest that
contains 'Strange Mark'. Just like before, you'll receive '5,000 Gald'.
Now, head to the Shopping Center, since there's some shopping we need to
do.
Speak to the W most guy and buy a Silver Sword for either Luke or Guy, a
Bardiche for Jade and a Composite Bow for Natalia; and for armor, buy a Half
guard for either Tear or Natalia (you should already have one), a Misty Robe
for Jade and a Gold Bracelet for each Luke, Jade and Guy.
Now, if you want to go find the remaining teachers of the Guy's Sigmund-
style,
keep reading. If you don't, just skip the next paragraph and head to St. Binah.
Exit Grand Chokmah, cross Theor Forest and go to the Tartarus. Now go to
Belkend and speak to the guy to the S who's looking at the central moving
thing. He's the fourth of the Artes Council. The next one is in a small, cold
room. Know where that is? It's in Keterburg. Go there and go to the N most
area
(where the igloos are). Enter the left one and speak to the last Artes Council.
After that, Guy learns Soaring Light Spear. Sweet. Now go to Rotelro Bridge
and
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"From what I heard from Van, it took several days for Hod to fall."
Once you've entered, head to the Malkuth Base, then enter the next door to
trigger a scene with the McGoverns. Exit the base to trigger another scene.
Oh
no... it's Dist again. Time to take care of his little toy.
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- HP: 40,000
- XP: 7,500
- P.ATK: 492
- P.DEF: 512
- F.ATK: 222
- F.DEF: 390
- Gald: 8,000
- Steal: None
- Elemental Info.:
- Weak: Water
- Strong: None
- Strategy: Before anything, deactivate every arte on Jade except for Splash.
He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to
perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use
your
Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his
main attacks are directed in front of him, so, if you can, go to its back and
start combo-ing him from the back. There's really not much to say, he's the
same as in the Ferry, only much stronger, so just use the previous strategy
you
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Watch the scene as the battle ends. Now we need to find a way to fly, so it's
time to go to Sheridan. Remember the continent where Ortion Cavern is? The
one
that looks like a crab? Well, Sheridan is at the E side of that continent and
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Once you arrive, talk to the person to the NW, standing in front of a door to
First of all, push the crate to your right E 1 TIME, then the crate N of that
one push it N into the hole, now grab 'Apple Gel' from the chest. NE of the
chest is another crate. Push it N into the hole. Now go left to find another
crate. PUSH it left ONCE, then PUSH it right ONCE and then S into the hole.
Open the chest to get 'All-Divide'. S of the second chest is another crate (on
the other side of the gap and left at the entrance). Push it ONCE S, PULL it
ONCE to the right and PUSH it THRICE to the right. Now PULL it ONCE N, PUSH
it
to the N TWICE and PUSH it E ONCE and into the hole. Now the first crate you
moved (right from the entrance), PULL it left ONCE, PULL it N ONCE, PUSH it N
TWICE, PULL it right ONCE, PUSH it N THRICE, PULL right ONCE and PUSH N
into
the hole. Now open the chest to get 'Holy Ring'. As like previous times, you
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"Hmm, yeah, and unlike your fake muscles, I actually have some strength."
-- Guy Cecil
When you enter Sheridan, go up the dirt path to the NW and enter the shop.
At
the Armor Shop but a Battlesuit for each Luke and Guy, a Battle Guard for
each
Tear and Natalia, a Mystic Cloak for Anise, a Cerulean Robe for Jade, a
Platinum Bracelet for each Luke, Jade and Guy and a pair of Mystic Gloves for
each Tear, Anise and Natalia. Equip and sell your leftovers. Now, at the
Weapon
Shop, only buy 1 Wasier Rapier for Luke, since you'll find another one for Guy
in like 30 min. from now; a Sword Mace for each Tear and Anise and a Heavy
Return down the dirt path, go E, past the large building, go N then up the
stairs to find the Inn. Sleep here to trigger another scene of Luke's training.
When it's finished, enter the left room of this Inn. Check the cabinet at the
NW corner of the room to obtain 'Savory'. Now enter the right room and
check
the cage-like thing at the base of the lower bed to find '3,000 Gald'. Exit the
room and enter the Item Shop, which is beneath the Inn. In here, check the
green book on the NE table to learn the recipe "Udon Noodles". Now go to the
NW
area of Sheridan (it's the path next to the dirt path that leads to the Shops).
Once here, use Mieu Attack on the W side of the see-saw, that's on the E side
of the area. A chest will be blown away, so go to the stairs that lead to the
Inn, but instead of going up, keep going N to reach the NE area of Sheridan.
Check the W side of this area to find the chest with 'Demon's Seal'. Now go N
and E at the fork. Enter the N house you come across. This is the Music Box
House. Remember the Noble Thief we found at the Oracle's HQ? And Prelude?
Well,
these are music discs. Now exit this house and return to the area where the
see-saw is. Go to the N side and approach the 3 old guys to trigger a scene.
Return to the main area and enter the large middle building which is the
Meeting Hall. Talk to Iemon, the old guy with a Mohawk. A scene triggers and
you'll receive 'Launcher'. Now exit Sheridan and head to Meggiora Highlands,
which is, like Iemon said, SW of Sheridan. Just hug the W mountain and follow
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"Well, I suppose it's better to have you lose control somewhere I can see you"
-- Jade Curtiss
Okay now, this part is a bit different, because you'll still be on the World
Walk a little bit and a scene triggers. You need to divide in two teams. Take
taking Jade and Tear, because there's a "Boss Battle". Also please note that
you have 12 min. to get to Ginji, so let's hurry. Don't enter battles either,
because the timer won't stop; it'll only stop when you access the Main Menu
and
Battle Menu. Start by heading W and at the fork, go W and keep following the
path until you reach an open area with a chest on the W side containing
'Weak
Bottle'. Return to the fork and go E this time to find a chest with 'Wasier
Rapier'. Keep following the path and when you get to another fork, go N and
at
the next fork, go E to find another chest with 'Battlesuit'. Return to the
previous fork, go W, up the hill to return to the main path (the one you just
were on). Keep going W up here and at the fork, go S this time and follow the
I won't put a strategy for this pussycat, because he's as strong as the Snow
Treant near Keterburg, and I bet you've already killed a lot of them. I'll just
tell you he's weak against Fire, so use Jade's Flame Burst to get out of
trouble and make the battle quick, because the timer is still ticking. You'll
After the scene, you'll be in control of Guy's team. Equip Guy with the Wasier
Rapier you found earlier, then start going N, then W at the fork to find a
chest with 'Mystic Cloak'. Return to the fork and go N just to find another
fork. Take the W one (the lower one) and follow the path to get to a chest
with
'6,800 Gald'. Return to the fork and take the upper path now to reach
ANOTHER
fork. The N paths are dead ends, so go W to trigger a scene where the party
You'll be back at the main World Map, so just head NE to reach Sheridan, but
enter Sheridan.
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"I'm the one who destroyed Akzeriuth! That's why I have to do something
now"
A scene triggers as you enter. Remember where the see-saw is? At the NW
area?
Go there and enter the large building at the W side, but a scene triggers
before entering. Now the Albiore II is operational and you're introduced to the
animated cutscene starts, showing how St. Binah starts falling. Then the
Once here, walk a little bit forward and a scene with Teodoro starts. After
it, go to the Conference Room, where Teodoro is. Another scene triggers in
here, and now it's time to go to Shurrey Hill. But before that, return to the
fork outside this large building and go W and speak to the merchant that has
been asking you for things. He wants now 5 Maces, but we can't give them to
him
now, since we don't have. Now go E at the fork and talk to the other
merchant
dressed in white and yellow. He has another book for Luke, and wants 40,000
Gald. I had 112,219 Gald at this point, but I don't want to spend my money,
so
we'll have to wait until later (I think you can't pay for it right now, even if
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"I don't see any problem with that. I like him better this way." -- Guy Cecil
Once you enter, move up to a fork to trigger a little scene. Then go E to find
a chest with 'Lemon Gel'. Return a little bit to see a red stone S of you. Go
up the step-like stones and hit the red stone with Mieu Fire. That's 1 of 3.
Return to the fork near the entrance, go W and at the fork, you'll see another
step-like stones. Go up and shoot at the second red stone. Now go N, get
'Pineapple Gel', go up the little hill and shoot at the last red stone to have
the entrance open at the fork of the entrance. Now go to the fork at the
In here, go N into the next room. Keep going N to trigger a scene. Go to the
N
part of the room to find 3 fonic glyphs. Follow the NW one and enter the next
room. You'll see a concentration of the Third Fonon (green). Touch it to obtain
green fonons. You'll see a concentration of the Fifth Fonon (red) to the NE.
Use Mieu Fire to obtain them. There's also a concentration of the Second
Fonon
(yellow) at the SW side of the room. Use Mieu Attack to break the glass and
You'll see an enemy with a concentration of the Fourth Fonon (blue) in its
stomach. Defeat it to obtain the blue fonons (from now on, I'll just call them
x-color fonons). Open the chest to find 'Cure Bottle', now go SW and exit this
room. You'll reach a large room, so start going down the stairs until you reach
the bottom. Examine the pentagram (is that what this is called?) and put the
fonons in the following order: red, green and blue. Now a bridge will create S
of you. Cross it to trigger a little scene, then break the floating stone with
Mieu Attack.
You'll be at the main room (thank goodness!). Now the NE path is unblocked,
so
go that way and enter the next room. Check the NE side of the room to find a
chest with 'Light Plate'. Now dispose of the enemy with the blue fonons in its
body to obtain them. Now follow the path E to reach another room. Behind
the
stairs N of you is a chest with '12,000 Gald'. Now go up the stairs and get the
red fonons to the W (using Mieu Fire) and the yellow fonons to the E (using
Mieu Attack).
Return to the previous room and go N this time and in the next room, get the
green fonons in middle of the room and get 'Dinei Bottle' from the chest to
the
NE. Follow the path W to reach another room. Follow the upper path to find a
chest with 'Scild Maggiore'. There are also a yellow fonon if you didn't grab
the one where the red fonon was. Return to the previous room and head E to
the
next room.
Follow the path E, go up the stairs and at the top, you'll see 2 reflectors-
like things. Push S the E one until it hits the light. The W reflector push it
Symphonia, but much, much shorter). Return to the entrance and follow the
W
path until you reach the bottom. Examine the pentagram in the following
order:
red, yellow, blue and green. Another bridge will appear, so cross it and break
You'll be taken to the main room again and the N path unblocks. Nice... we're
about to finish this damn Sephiroth! Save your game if you want and follow
the
N path. Open the W chest to find 'Panacea Bottle'. Also get the yellow fonons
in middle of the room as well as the blue fonons inside the Fonic Golem.
There
are three ways to go from here (without counting the path you came from).
Go N
just to find a Fonic Golem with a blue fonon, but you only need 1 blue, so
ignore it. There's also a red fonon to the N. Grab it with Mieu Fire, check
behind that stone in middle of the room to find a hidden chest with 'Hunting
Go NW this time and check under the stairs for a green fonon. Follow the
upper
path until you get to a red fonon. Grab it and go S to find a chest with
'Carmine Chamber'. Return to the previous room and go NE this time. Open
the
chest at the far E on the lower level to find 'Battle Guard'. Now go up the
stairs and then S to find another chest containing 'Specific'. Now go N and
You'll see three set of stairs. Go up the E stairs and a little scene shows
you the thingy in middle of the room. Hit it with Mieu Attack ONCE in
Now go to the bottom, go up the middle stairs and put the fonons in the
pentagram in the correct order (from left to right). A last bridge appears, so
cross it and break the stone. You'll be at the main room, so save your game
and
go S to trigger a scene. I love Tear's face when Luke hugs her. Also Luke
receives the title "Passage Commander". Now exit Shurrey Hill completely.
=~-~-~-~-~-~-~-~=
Once at the World Map (Qliphoth), ride the Albiore and open your map. You
should notice a black spot NE of Yulia City. Go there (where the sea water is
coming down) and return to the Outer Lands. Move in any direction to trigger
an
animated cutscene. Pretty cool and sad... and you're party has to split, Jade
Take anyone, since we DON'T want to fight. I brought Tear, just in case.
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"Let's leave the Albiore to Noelle, so we can escort those who are
Once you regain control, go to Rose's House to trigger a scene. We now need
to
Rotelro Bridge is? We need to go there first. Please evade ALL battles until
you reach Chesedonia, so we can get some goodies from the villagers. There
will
be some scenes during the trip. Just watch them and keep going.
Once you reach Rotelro Bridge, cross it and keep following the dirt path
(ignore Tataroo Forest) until you get to Chesedonia (it's ok to enter battles
now on the Ispanian continent). If you avoided all battles at the Rugnica
'Life Bottle'. Now it's time to play as Natalia and the others.
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but, like before, ignore all battles to receive some items. Once you gain
control, exit Kaitzur to start at Fubras River. Head to Rotelro Bridge and then
Frings (the one that greeted you at Grand Chokmah) and General Cecille.
Once
you get to Chesedonia, a scene triggers and you'll receive 'Rebirth Doll',
'Efreet', 'Specific', and 'Apple Gel'.
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| Thief's Cape.....(AC) - |
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"You idiot! Your big mouth just cost us another thousand Gald!"
After the initial scene, the group is finally reunited. Now go S to trigger a
scene and you'll be surprised to what Mohs has to say. Natalia receives the
title "False Princess". Also Anise receives the title "Former Attendant". So
the border is closed now... enter the building to your right and speak to the
man standing in front of the door to trigger a scene. Refuse to pay and you'll
pass anyway. Exit this building and go S to the next area.
Remember where the Ant Lion Man was? Go to him and give him a Miracle
Gel,
Panacea Bottle and an Apple this time. He'll give you 'Thief's Cape' (WOW...).
Now go to the S most Weapon Shop and buy the 5 Maces the guy at Yulia
City
asked for. That's 32,980 Gald. you can also sell Anise's Doll Time Traveling
Hero, Laurel, Strange Mark and Dark Seal for 25,000 Gald each. Also the
Demon's
Seal for 100,000 Gald. I sold them all and got 212,500 Gald. Now I have
332,560
Gald. Cool. Now try leaving Chesedonia through the S exit and a little scene
triggers. Time to go see Astor. Go to his mansion and enter the W door, then
the lower W door and speak to Astor. A scene triggers and now Chesedonia is
sinking.
Try leaving Chesedonia again and Luke gets another headache. After the
scene,
exit Chesedonia.
=~-~-~-~-~-~-~-~=
At the World Map, head to the Desert Oasis. Go to where the huge fonstone
is
and speak to Asch to trigger a scene. After it, just head to Zao Desert.
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- Enemies: Earth Bat, Earth Spirit, Caster, Desgoyle, Lesser Pan, Pan,
Tyrannopion (B)
o~~Item Checklist:
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o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Enter the ruins to trigger a scene. As a side note, fight Earth Spirits and
Lesser Pans until you get a Rock. Also Steal (by equipping a Grass Chamber
on
Luke's Raging Blast) a Gold Dust from the Lesser Pans. This is we need to do
something extra at Sheridan. Once you got them, go to the room where you
fought
Sync and Largo. use the green save point before entering this area. Walk up
a
little bit to trigger a scene and a Boss Battle!
-----------------
BOSS: Tyrannopion
-----------------
- Name: Tyrannopion
- HP: 48,000
- XP: 6,750
- P.ATK: 381
- P.DEF: 682
- F.ATK: 304
- F.DEF: 523
- Gald: 10,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: The last enemy was Dist's toy, and that was long ago. I
recommend
bringing Anise instead of guy, because of her magic. Deactivate all her Fonic
Artes, except for Negative Gate and Limited. Have her use that all the battle,
and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a
complete
Earth FoF appears, so use Rending Thrust to make go use to it. Also,
whenever
you can, use your Overlimit, as well as your allies. To perform Jade's Mystic
Arte, you need to cast a High Level Fonic Arte (Ground Dasher) to unleash his
Mystic Arte, Mystic Cage. As for Tear, while in Overlimit, you need to sing a
Hymn. Anyway, since its P.DEF is higher than its F.DEF, Jade and Anise are
the
-----------------
After the battle, watch the scene and enter the Sephiroth itself. Follow the
path until you reach the bottom and get 'Pineapple Gel' along the way. In the
next room, walk E a bit to trigger a scene. Go E and enter the next room.
When
you see a forking path going N, follow it to find two chests with 'Lemon Gel'
and '7,650 Gald'. Return to the fork and follow the path E and at the next
fork, follow the path W until you reach the next room.
Save your game and follow the path to the passage ring. A scene triggers,
then
an animated cutscene. After the scene, before leaving the passage ring,
check
the W side of it to find a chest that's almost invisible. Open it to get 'Wing
Bottle'. Now return to the save point and use the Wing Bottle to trigger
another scene. Now exit the Zao Ruins and before heading to Chesedonia, go
to
the SP6 and examine it until you get an Iron Sand (items reappear every time
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- Enemies: None
o~~Item Checklist:
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| Requiem..... (KI) - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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shop is), and speak to the Coachman that gave you a ride (he's near the Inn).
He'll tell you that he sold Tear's pendant to a man named Raiz, who is in
Grand
Chokmah. Now exit Chesedonia and board the Albiore. Move a little bit in any
direction to trigger a scene in the Albiore. After the scene, head to Yulia
City and give the man the 5 maces he asked for. There are some things I
want to
do before going to Daath. Now go to the Outer Lands and move around a bit
to
At Grand Chokmah, go to the Shopping Center and talk to Raiz, who is near
the
stairs. Buy him Tear's Pendant for 100,000 Gald. I think Tear is falling for
Luke, so anyway, with this, we can wrap up this event. Exit and enter the
hidden door that's on the E side of the Shopping Center. Open the chest to
get
'Purity' (that's 3 out of 7). Exit Grand Chokmah and go to Aramis Spring. Go N
a little to trigger a little scene with a dog (Peko) showing you a guy (Shiba)
in trouble. So enter the cave and go SW at the fork to exit again to where the
guy is. Burn the tree roots to trigger another scene. You'll receive 'King's
Portrait' as thanks. Now exit Aramis Spring and return to the Qliphoth.
The next long paragraph is about some scenes with General Cecille and
General
Frings. If you just don't want to this event, then skip where you see this
go to the Inn to trigger another scene. Now go to Kaitzur (South) and enter
the
(North) to trigger yet another scene. Afterwards, speak to Frings then exit
Kaitzur to go to Kaitzur naval Port. Once here, go the Kimlasca Base (S most
building) and a scene with Cecille triggers. You then obtain 'Cecille's Sword'
(the meaning of this is f***ed up, poor Frings). Exit, go to Engeve and enter
Kaitzur Naval Port and speak to Cecille. Exit, go to Chesedonia and then to
Astor's Mansion. Another scene triggers in here and you'll receive 'Memento
(North) and speak to Frings to trigger yet another scene. Final trip, finally.
Go to Kaitzur Naval Port and speak to Cecille to end this damn event.
<~~~>
After this long event (we have to do something like this between these 2 four
more times). Now go to Choral Castle, go up the E stairs and cross all the way
to the W side of this main room. Go N and E at the end to reach the King's
and
and grab 'Requiem' from the chest (that's 4 out of 7). Return to the Outer
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- Enemies: None
o~~Item Checklist:
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| None |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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"Booo. Fine, "former," but I still know the incantation to activate the fonic
Start by going to the Inn and a scene kicks in where Luke's training
continues. As before, a flashback with Tear and Legretta starts. When it's
over, go to the Cathedral to trigger a scene. Enter the Cathedral and after the
scene, go in the E room and approach the glyph on the floor to trigger yet
another scene. Now enter the E room and go in Ion's Chamber. Another scene
triggers in here. Try leaving Daath to trigger yet another scene. You'll arrive
about it here and for the record, I love this part of the game.
Once you gain control, talk to Natalia to trigger another scene. Run down the
hall, then down the stairs, then go W and at the main hall, go up the stairs
and enter the Audience Hall to trigger another scene. Asch comes to the
rescue.
Exit Baticul, but there will be some scenes showing you how everybody helps
you
=~-~-~-~-~-~-~-~=
At the World Map, open your map and you'll see a mountain range going
from the
W of Baticul all the way to the SE. Go to the S part of the mountain range to
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This place is similar to Meggiora Highlands; you'll still be on the World Map.
Start by going S of your current position to find 'Talwar'. There are 3 paths
to follow from here. The NE, the NW and the W. Now follow the NW path to
get to
a chest with 'Knight Helm'. Return to the entrance and go W this time to
trigger a scene where the NASTY monster appears. Return through the W
path and
'5,600 Gald' and 'Mystic Rod'. Now cross the bridge (remember where it's
with 'Drain Ward'. From here go NW, up a little hill to find another chest with
'Knight Guard'. Return to the save point and start going NW until you see a
bridge. Cross it to trigger another scene. Finish crossing the bridge and save
your game. Now go W towards the last bridge to trigger another scene and
then
you'll fight Behemoth. Just run away, since it won't give you XP nor Gald (and
trust me, I did and after the battle, I was so pissed off). The scene continues
the marsh.
Once inside, start going SE and you'll see a chest, but as soon as you
approach it, Behemoth will pop out of nowhere. Kill him and another 2
monsters
later on to get a title for Tear, so it's worth it. Engage him!
-----------------------
-----------------------
- Name: Behemoth
- HP: 90,000
- XP: 19,000
- P.ATK: 822
- P.DEF: 419
- F.ATK: 560
- F.DEF: 475
- Gald: 22,000
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: OMG, this enemy has a lot of HP, and it won't go down easily.
Physical attacks are your best bets here, so bringing Luke and Guy in this
fight is good. Also bring Tear for the healing, and Jade to help you with his
magic. Beware of its attacks, though. He has an attacks that guard breaks
you
if it hits (looks like a stampede) and a flame breath that deals 4 hits of 700+
dmg. each.
Same as the other battles, when Behemoth goes in Overlimit, put the "On
your
guard!" Strat until the Overlimit wears off. Also Free Run to keep your other
characters safe from danger. Also your Mystic Arte work really good here.
He's
like most previous bosses, but only with higher P.ATK. Also use some Lemon
Gels
and Pineapple Gels that you should have. Also, if you have Specifics, don't be
-----------------------
After the battle, go S to find a chest with 'Mirage Robe'. Remember the
bridge
I told you to remember? Go there, on the other side from the save point and
go
=~-~-~-~-~-~-~-~=
Once at the World Map, go SW, down a little hill, then go W to reach Port
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- Enemies: None
o~~Item Checklist:
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o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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"... And sooner or later, your face is going to freeze into that sneer."
After the little scene, head to the W area (where Fon Research Lab is) and
before approaching the entrance, start breaking all the wooden crates on the
E
side to find 'Poison Ward'. Now approach the entrance to trigger a scene with
Van and Legretta. Now leave Fon Research Lab (by going S, W, S, S, S). Once
outside, the scene continues. Asch is waiting for us at the Inn. Go there and
speak to Asch and Noelle. Asch will give you 'Genesis of the World'.
Exit the room when you can, speak to everybody and Jade at the end to have
the
game proceed. After the scene, rest at the Inn again and when you're asked
to
whether follow Guy or not, follow him to see a little scene with him and Van.
Return to Van's room in the Fon Research Lab, but before arriving, a scene
triggers. Before going to the Governor, enter Van's room and check the green
book on the NW side of the room to learn the recipe "Egg Bowl". Leave this
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- Enemies: None
o~~Item Checklist:
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o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Once at Daath, exit town and head to the Fourth Stone Monument, only if
you
want to catch Spinoza, if not, then skip this paragraph. A scene triggers with
Asch and Noir, from the Black Wings. Now go to Keterburg to trigger another
scene with Asch and another member of the Dark Wings, Urushi. Next stop,
Grand
Chokmah. Go there to trigger one last scene and receive from the Dark Wing
York, 'Dark Wings Badge'. Do you want another Capacity Core? Then keep
reading.
Go inside the palace and enter the door right in front of you (Peony's
Chamber). Check the left drawer to find 'Stre Maggiore'. Finally, return to
Daath.
First of all, go to the Weapon Shop. Buy a Killer Sword for each Luke and
Guy,
a Mystic Rod for either Tear or Anise (you should already have one), a
Crescent
for Jade and a Clay Arrow for Natalia; a Knight Armor for each Luke and Guy,
a
Knight Guard for either Tear or Natalia (you should already have one), a
Mirage
Cloak for Anise, a Knight Robe for Jade and a Diamond Bracelet for each Luke,
Jade and Guy. All this will cost (it cost me) 89,860 Gald, so don't be greedy.
Now go to the Cathedral to trigger a scene. Once again, Ion joins the party
(I'm cheering on the inside... really). Go to the main hall of the Cathedral to
another scene. Now go to the chapel, but since this place looks like a maze,
I'll guide you there. Follow the linear path and when you reach the main hall
(you'll be on an upper floor), enter the E door, go down the stairs, then go to
the Chapel (it's the place on the back). Talk to Guy to trigger a scene and
with the Dark Wings as you arrive. Go to the Meeting Hall to find Tamara and
Cathy outside. Talk to them and then go inside. Another scene triggers in
here.
You'll receive 'Frequency Counter'. Now save your game and go in the door
inside the Equipment building. Talk to the person in here and give him the
Iron
Sand, Gold Dust and the Rock. You can make Armor, Helmet or a Circlet.
After
you receive the item, you need to find Copper Ore, Silver Ore and Gold Ore.
Doll for Anise. Go to Keterburg and locate the fork before Nephry's place.
Take
that path N and enter the house (this used to be Peony's house). Check the
Exit Keterburg and go to Tataroo Valley, which you can get to by going to the
beach SW of the valley, go onto land, disembark the Albiore and run to the
valley.
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- Recipes: Cake
o~~Item Checklist:
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| Aqua Cape.....(AC) - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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"Ohh? Night? In a place like this? Just the two of you?" -- Anise Tatlin
After the initial scene, go N to the chest and get 'Purple Ribbon' from it.
Follow the path until you reach the open area. Follow the hidden path SE to
find a chest with 'Carmine Chamber'. Also follow the E path to find two chests
containing 'Pineapple Gel' and '7,500 Gald'. Return to the fork and go N to
reach the first area you where the first time were here.
At the fork, go W and get 'Silk Hat' and 'Lemon Gel'. Go N at the previous
fork to trigger a little scene. Now follow the W path towards the flower field
just to trigger a scene between Luke and Tear. Return to the fork where the
little scene triggered and go E across the river to reach a new area.
Go S from the entrance, then the path curves W, then S again. Before going
S,
look for a boulder on the N mountain (it's very hard to see, but it's in middle
of the two set of bushes). Go inside the cave and you'll be inside the
Sephiroth, but another entrance. Go all the way to the E side to find a
concentration of Fonons (like the one at Zao Ruins). After the scene, Mieu
learns the very useful "Mieu Wings". After it, go W to trigger another scene.
Now use Mieu Wings under the button to have a door open. Now go in the
door
that just opened to find a chest with 'Knight Mace'. Return to the previous
room and use Mieu Wings under another button, then go in. You'll find two
chests in here, containing 'Life Bottle' and 'Wing Bottle'. Return outside (of
Follow the path E to trigger a pretty nice scene. Now use the healing save
point and hit the tree to find 'Panacea Bottle'. Now go up the hill behind the
save point and go N to find chest on top of a tree. Use Mieu Wings to get
'Knight Robe'. Go down and go all the way W to see another chest on a tree.
Go
up there to get '6,000 Gald'. Now go S to trigger another scene and then a
Boss
Battle!
--------------
BOSS: UNICEROS
--------------
- Name: Uniceros
- HP: 54,000
- XP: 8,150
- P.ATK: 422
- P.DEF: 684
- F.ATK: 328
- F.DEF: 724
- Gald: 15,000
- Steal: None
- Elemental Info.:
- Weak: Darkness
- Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise
instead of Guy is a very good idea, so you can use her Negative Gate and
take
chunks of HP. Using Mystic Artes is one of the best things you can do. They all
deal very good dmg. There really isn't much to say. If you beat Behemoth
before, then you'll have no problems at all against this majestic monster.
--------------
Watch the scene after the battle. Now examine the door so Ion can release
the
Daathic Seal. Now enter the Sephiroth. Go N and before entering the door, go
W
to find 'Alca Maggiore'. Now go in the door to the N. A scene triggers as you
walk a little bit. Now, see the 2 blue orbs next to the fork-like thing in
middle of the room? You need to hit the fork with Mieu Attack to activate both
orbs at the same time. Follow the path to reach the passage ring.
Another scene triggers in here. Save your game and follow the NE path to
reach
another area. You'll see 3 forks and 5 orbs in this room. Hit the forks in the
following order: left, middle, right and middle. The E path opens, so follow
it. In this room, go E, up the stairs and follow the path to the end to find a
chest with 'Mirage Gloves'. Now enter the door you previously passed. Hit the
In this large room, go to the bottom floor and hit the left fork, then the
right one. Now go to the top floor and do the same thing you did at the
bottom
floor. Return to the previous room and hit the fork again to combine both air
currents. Now go to the SE corner of the room and use Mieu Wings to have
the
air current take you to a chest containing 'Aqua Cape'. Now exit this room
and
return to the passage ring to trigger a scene. Finally all of the Sephiroth are
Don't use a Wing Bottle, since there's a recipe we need to get. Exit the
passage ring and go to the flower field to trigger a scene. You'll learn
"Cake" during the scene. Now exit Tataroo Valley and go to Sheridan.
Once at Sheridan, go to the Meeting Hall to trigger a scene. Once it's over,
exit to trigger another scene. Now go to the E side and speak to Natalia. Time
to go to the Inn and rest to trigger a scene. When you regain control, exit the
Inn to trigger another scene. Now go to the Inn and rest again to have Tear
give Luke his final lesson. Once it's over, Tear receives her title "Big
Sister". Now go to Theor Forest.
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- Enemies: None
- Recipes:
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| Cators Bow.....(WP) - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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"*Sigh*... I guess royalty can't just sit around in pretty clothes eating yummy
Enter Theor Forest from Grand Chokmah's side and go S until you get to the
Save Point. From here, go S with a little bit of W to find a chest on top of a
tree. Use Mieu Wings underneath it to get 'Cators Bow'. Now exit Theor Forest
and go to Baticul.
As you start, go to the castle. Once in here, go in the left door, go upstairs
and left again to enter King Ingobert's room. After the scene, exit the castle
and go to the Inn and spend the night (the Inn in on top of the Arena). After
the scene, Natalia receives the title "Child of Lanvaldear". When you regain
control, exit the Audience Chamber and enter the right door. Go upstairs and
right again to enter Natalia's Chambers. Speak to the maid at the right side
to
trigger a scene and Tear receives the change costume title "Proud Maid".
Now exit the castle and enter Luke's house. Talk to his mom to get the
money
to buy the book from the guy at Yulia City. Once this it done, go to the
bottom
area (the area where the Arena is) and from the lift, go right to trigger a
Once here, go to the palace. Once inside, go up the stairs and enter the
Audience Hall. A scene triggers in here, then exit Grand Chokmah and go to
Daath.
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- My lv: Luke 46, Natalia 43, Jade 45, Tear 45
- Enemies: Oracle Knight, High Oracle Knight, Oracle Brass, Oracle Rune
o~~Item Checklist:
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| Key of Darkness.....(KI) - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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"Shut up. Don't beg. I'll puke." -- Emperor Peony the Ninth
As you arrive, go to the Cathedral to see a scene before you enter. Dist said
he'll wait for us at the point of the Covenant, Keterburg. Let him die there...
Oracle HQ. So, exit the Cathedral and at the entrance (outside), go NE, tell
the Oracle Knight to move and enter Oracle HQ. A scene triggers in here,
where
some Oracle Knights ambushes the party, giving a damn about Ion.
After the fight and when you regain control, go up the NE stairs and follow
the path until you reach the top floor. At the E side of the room, there's a
ladder that was inaccessible. Use Mieu Wings to grab on and on top, enter
the
room in front of you to find 'Melange Gel'. Exit this room and follow the N
character you use more). Return to the previous floor and go to the SW side
of
the room to find a ladder similar to the previous one. There are two chests on
top, containing 'Killer Bow' and 'Epee'. Equip them and return to the
entrance.
Now go up the NW stairs, then the W ones and enter the door. In here, go in
the N door and follow the path to the bottom (you remember this place?) to
trigger a scene with Reiner and receive 'Flightstone'. Exit Oracle HQ and Ion
will suggest going to Chesedonia... thank you, Ion, but before going, there's a
Enter the Cathedral and speak to Tritheim. He'll give you some valuable info
like the Devil's Arms in ToS). So board the Albiore and go to Keterburg. Once
Peony. One of the scenes that made me almost wet my pants... Hahaha.
You'll
receive 'Lost Celesti'. Now, on to Jade's office. Where is it? Exit the palace,
go W and enter the Malkuth Military HQ. In here, go S, S again and enter
Jade's
office for another scene. So, basically, we need to find the Catalyst Weapons
Mansion, then go all the way W and speak to Astor. A scene triggers as you
speak to him. Afterwards, head to Yulia City to trigger another scene, where
the peace treaty is finally concluded. Once you regain control, exit Tear's
house and, do you remember the guy who was going to sell you the Arcane
Arte
book? Talk to him and Luke will learn "Lightning Blade". Now return to the
Conference Room and speak to Teodoro. He'll tell you to go to Sheridan, but,
remember we were playing cupid for Cecille and Frings? Let's keep helping
them,
so go to Kaitzur Naval Port, enter the Kimlasca Base and a scene with Cecille
triggers. She finally accepts Frings ring, but there's something really
important to do next. Enter Grand Chokmah via the port and go W to trigger
a
scene with the Dark Wings and you'll receive 'Key of Darkness'.
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"I know that! Hencken, Cathy, Aston... I'm sorry!" -- Luke fon Fabre
leaving, let's upgrade our equipment. Go to the Weapon Shop and buy a
Knight
Fencer for both Luke and Guy and a Knight Mace for Anise. At the Armor
Shop,
buy a Full Plate for both Luke and Guy, a Royal Guard for both Tear and
Natalia
and a Knight Cloak for Anise. Remember to restock your item supply, if
needed.
The scene continues and afterwards, exit the Meeting Hall to have yet
another
scene start. After it, try exiting Sheridan the normal way to have some Oracle
Knights block your way. So go to the NE area and exit through the NW exit.
Once
Another scene triggers in here, but poor of the elderly... ooo, an animated
cutscene, nice! But Sync is here, dammit! Time to take care of him once
again!
----------
BOSS: SYNC
----------
- Name: Sync
- HP: 83,500
- XP: 9,300
- P.ATK: 543
- P.DEF: 537
- F.ATK: 261
- F.DEF: 462
- Gald: 16,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, Sync is harder this time, but manageable. He has some
powerful
attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both
Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in
critical any character it hits. He uses these a lot when his HP gets below 50%,
so save your Mystic Artes when the tough part begins. Once at this point,
he'll
start using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment.
At this point, start using all your Mystic Artes like crazy until he dies.
Bringing Tear with you, as well as Jade is, maybe, the best decision you could
do. Tear, well, what she does best, heal the party and Jade, for his Ground
Dasher and Blessed Drops, creating FoF of Earth and Water, so you can use
----------
Watch the scene after the battle to see Sync's true identity, he's *****
(haha, not telling). You'll be, afterwards, in some sort of minigame. What you
need to do is use Mieu Fire to hit the ball of light in the direction Tear
tells you. If you run out of time, or hit it wrong, you'll have to start all
over again.
Once you're done, (if you did it without having Tear do it for you) Tear
receives the title "Singer of the Verse". Watch the little scene, then time to
go to Belkend.
Once here, enter the Governor's Residence to trigger a scene. We now need
to
go see Shu at the Lab, but you'll come here automatically. When you regain
control, speak to Jade and Ion if you want, then speak to Tear, who is in the
room right next to you. During the nice scene with Tear, she receives the title
"Strong of Heart". When you regain control again, exit the Medical Room and
go
N, then W to trigger yet another scene. He tells you that you'll need a boat or
Ok, so exit Belkend and head to the SE side of the Radessia continent (where
Sheridan is). You'll find the entrance to the river you were told about. Follow
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| Sunlight Chamber..... 1 - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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about the part. There are 5 entrances in this section. The first one is the
entrance of the Sephiroth and a Boss is inside. The other four entrances are
puzzles to allow you to weak the Boss a little by removing one Fonic Arte by
entrance. However, you can only do 3 of the four entrances. So, with this
said,
let's begin...
Start by going W and hug the wall until you get to a lone chest containing
'4,800 Gald'. From here, go W, under an arch and you'll eventually reach a
save
Fifth Entrance - Run up the stairs to find a strange platform with 2 stone
pillars, 4 green pillars and 2 red squares. The objective is to put both stone
pillars on top of the red squares. So, start hitting with Mieu Attack the top
pillar twice, then the right pillar once, then the bottom pillar five times,
the top pillar once again, the bottom pillar again and the left pillar twice.
Once you finish, a ray of light comes out of the center of the platform. Now
Fourth Entrance - In here, your objective is to put the four blue pedestals on
top of the red squares. Quite easy, but, let's grab some treasure before doing
it, savvy? You'll see 2 fans at the left and right sides of the middle
pedestal. Use Mieu Wings in front of the left fan to have it blow you to the W.
Open the chest to get 'Katana'. Equip it, go down and do the same thing with
the right fan, this time you'll get 'Melange Gel'. Now just put the blue
Return to the entrance of Meggiora Highlands. Ok, I'll help you out a bit, but
first, let's go get a treasure. Go SW as you exit the fourth entrance to find a
chest containing 'Royal Guard'. Now, from the fourth entrance, go E and after
the second arch, go SE to reach the entrance. Once here, go E, hugging the
wall
and when you see a save point, ignore it and keep following that wall until
you
see a lone chest with 'Hamayumi' in it. Now return to the save point and
enter
Third Entrance - Like the previous entrances, we need to put the pillars on
top of the red squared (these pillars are made of ice), so... start by pushing
the middle pillar (the one S of the yellow middle pedestal) right, down and
left twice. That's the first one. For the second one... push the lone SE pillar
up thrice, and leave it there. You'll see two more pillars at the NW corner.
Push the top one up once and the bottom one twice. Now, this last pillar push
it right until it fits on the red square. That's it, this will disable Splash.
I totally agree with "Gbness" in this one, the second entrance is ridiculously
hard. I spent almost 2 hours to figure out how the hell to do this. I'll skip
how to do it, besides, you have already done the three entrances, and the
Before returning to the entrance, from the third entrance, go NW and after
you've crossed the two arches, go W to see two paths. Follow the lower one
to
find a save point and the second entrance. Ignore them and go pass them to
find
two chests containing 'Duel Helm' and 'Battle Axe'. Return to the entrance
and
go N from here to find 2 chests containing 'Full Plate' and '7,200 Gald'.
Return to the entrance, return N a bit and go E and follow the circular path to
reach the Daathic Seal, but there's a scene before you reach it. Once it's
over, approach the Daathic Seal to trigger yet another scene. Once it's over,
'Miracle Gel'. Now go W to get 'Marcato', then go N, open the door and move
N
to trigger a scene. After it, approach the N elevator to trigger yet another
-------------------
BOSS: REPAIR FONBOT
-------------------
- HP: 57,000
- XP: 10,000
- P.ATK: 528
- P.DEF: 835
- F.ATK: 326
- F.DEF: 810
- Gald: 18,000
- Steal: None
- Elemental Info.:
- Strong: None
- Strategy: This enemy is rather easy. He has a very wide normal attack that
hits several times. Also, if you completed the entrances, then he'll only have
his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You
might as well put the game a little harder just to have some challenge from
it.
-------------------
After the battle, a scene triggers and you'll receive 'Robot's Generator'. Now
go to the elevator, take it down to get to the Passage Ring. Another scene
triggers. Now exit the Sephiroth and walk a bit to trigger another scene. Once
it's over, try exiting the Highlands to trigger yet another scene. Now hop on
the Albiore to have the scene continue. Now enter Belkend and the scene
Once here, buy any upgrades you need, and restock your item supply. Now
enter
the Cathedral to trigger a scene with Mohs. Once it's over, enter the E door,
go up the stairs and at the top, enter the W door. At the main hall again, go
W
(ignore the room Mohs showed you) and enter the NW door (the top one).
When you
reach a fork, go S and at the next fork, ignore the door and go E until pass a
room with a chest. After that room, go N and at the next fork, go W, then S.
At
the open room, enter the NW door and follow the path until you reach the
same
open room. Do you see the circle in middle of the room? Use Mieu Wings on
top
of it to fall in front of the chest you saw earlier. Open it to get 'Sunlight
Chamber', now go down the stairs, fall once more and enter the W door. Now
enter the NE door and follow the path until you enter the Library. A scene
triggers in here as you enter. Once it's over, enter the door Anise found to
Allow me to explain a little bit about the Sunlight Chamber you just found.
Remember the FoF? Well, there are two classes of these, complete and
incomplete. The complete FoF are the ones full of color and the incomplete,
well, the FoF that lack color. The incomplete FoF are useless, unless you
equip
the Sunlight Chamber on that Arte. So that's what it does, it lets you use
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| Druid Cloak.....(AB) - |
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"... He's playing tag with you in his dreams, Colonel." -- Anise Tatlin
When you regain control, go S to find a save point. At the W side of the save
point is 'Arc Wand' and to the E is 'Strecido'. Save your game and go S to
reach another area. Follow the path and when you get to a fork, go NW to
find a
chest with 'Wing Bottle' in it. Now go S to reach another fork. GO S to find a
chest with 'Cobalt Chamber'. Now return to the previous fork and go W to find
Once inside, go all the way N to find a chest with 'Druid Cloak' in it. Now
return to the previous fork and go SE this time and approach the bridge to
trigger a scene. Once it's over, go N to find a little "key hole" floating in
midair. Use Mieu Fire to hit it and have a bridge appear. Keep following the
path and kill the enemy at the end. It'll transform in a block. Push it to the
E into the hole and shoot Mieu Fire at the "key hole" and keep going until
Follow the path to the bottom and kill the enemy down there so it can turn
into a block. Now push the block all the way to the E. Now exit the cavern and
go N to find another cavern. Enter it and kill the enemy. Now drop the block
right on top of the previous block. Now return to the first cavern and make
Walk a bit to find a normal save point with particles. Ignore it for now and
enter the Passage Ring. After the scene, exit Mt. Zaleho via Wing Bottle (if
exit and go Ortion Cavern. We're going to travel to many areas now, but
you'll
only do 4-5 min in each and like 2 lines of writing, so I'll write down
Once at Ortion Cavern, watch the scene and proceed further in to trigger yet
another scene. Now move to the end of the cavern to trigger a scene with
Tear
and Asch. At Sheridan, enter the Meeting Hall to trigger another scene. We
need
to go to Keterburg and talk to Nephry. So go there and talk to her. Saphir was
waiting for Jade. So time to go to the Inn (Hotel) to trigger a scene, very,
very funny, by the way... Hahaha!!! Jade's kinky... Hahaha!!! Now go to the
first floor and speak to the man with a red bandana. He's selling Van's book,
so, you now the deal.. exit, watch the scene and go speak to Luke's mom for
the
money (damn you Natalia...). Return to Keterburg and buy the book. Luke will
learn Slag Assault, nice... Upgrade your equipment and restock your item
=~-~-~-~-~-~-~-~=
At the World Map, follow the N mountain range W until you reach Mt. Roneal.
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Area #55 - Mt. Roneal sx555
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- Enemies: Ice Wolf, Glasruda, Snow Treant, Ice Bat, Yeti, Ice Lizard,
Legretta/Arietta/Largo (B)
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"No. That part of you is something I lack. I... still can't really grasp what
From where you start, go W and hit the tree using Mieu Attack to have a
chest
fall. Open it to get 'Lemon Gel'. Now go NE and hit the NE most tree to reveal
another chest. Open it to get 'Wing Bottle', now go E into a hidden crack to
find a chest with 'Pineapple Gel'. Now go W to find a fork just on top of a
little slope. Go E and E again to find a chest with 'Aquamarine'. Return to the
After the scene, go E and get 'Panacea Bottle'. Keep going N and the next
fork, go W, but beware, because the floor is slippery. There's also 'Dinei
Bottle' on the left side, so make sure you get it. Return to the fork previous
In here, you'll see a little mountain in front of you. Use Mieu Fire to melt
it and get 'Mythril Guard'. Keep going and before exiting, melt the ice
Follow the path NE to trigger a scene. Afterwards, follow the path, open the
chest next to the save point to get 'Battle Bow'. Now save the game with the
healing save point (yay...) and follow the path until a scene kicks in, getting
'Treat' near the Yeti enemy. Make sure you have an Arte with which you can
steal.
------------------------------
------------------------------
a) Legretta
- HP: 29,000
- P.ATK: 576
- P.DEF: 469
- F.ATK: 336
- F.DEF: 348
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Light
b) Arietta
- HP: 26,000
- P.ATK: 576
- P.DEF: 459
- F.ATK: 336
- F.DEF: 348
- Elemental Info.:
- Weak: None
- Strong: None
c) Largo
- HP: 32,000
- P.ATK: 426
- P.DEF: 489
- F.ATK: 336
- F.DEF: 348
- Steal: None
- Elemental Info.:
- Strong: None
- Strategy: Ok, maybe the hardest battle in the game (at least for me it was).
Disable all of Tear's Artes, except for Revitalize. As for Jade, everything
except for Blessing Drops. First of all, focus your attacks on Legretta, since
she's the hardest, the quickest, the everything. Once she's gone, the rest of
the battle is a hell lot easier. Take Arietta next, because of her magic, and
just because she's annoying. And last but not least, take Largo down. Largo
alone isn't hard at all. What makes this battle hard are, mainly Legretta and
Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll
for Anise. In hard mode, these three use their Mystic Artes, giving you a lot
more difficulty. But don't worry, in normal, they don't use them.
You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring,
------------------------------
Watch the scene after the battle. When you regain control, enter the
Sephiroth
and check the S side of this room to find a chest with 'Pineapple Gel', now go
W and enter the next area. Follow the circular path and use the elevator at
the
end to reach the Passage Ring. After the scene, go S and exit Mt. Roneal
using
Once you've spoken to everyone, go to the Inn and spend the night to trigger
some scenes. When you regain control, exit the hotel to trigger a scene. Now
exit Keterburg and head for the Absorption Gate, which is the small island NE
of Keterburg. Remember to restock your item supply, you may need it after
the
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Prepare for the second largest dungeon in the entire game, and probably my
most hated one. So, proceed N to trigger a scene. Afterwards, go inside and
proceed further inside to trigger another scene. Once it's over, check the
available paths in this room (without counting the path we used to get in
here).
Follow the NW path to find some blue fonons at the end. Grab them and
return
to the score. Now take the SE path and get the yellow fonons at the end,
same
here, return to the score. Finally take the NE path and grab the red fonons at
the end. Return to the score and put the fonons in the right order to make a
Once at the bottom of the lift, an earthquake occurs. Big deal. Follow the
path and enter the huge white gate you encounter. Now go, N, E, S down the
ramp
and keep going S until you see another gate on your right. Take it. At the fork
outside, follow it downwards to find a chest with 'Tartan Ribbon' just before
the flame wall. Now follow the path upwards and enter the white gate when
you
come to it.
Follow the path NW and at the end go S down the ramp, then go E, S at the
fork, down the ramp and W at the next fork. Before entering the gate, get
Once outside the gate, take the upper path and enter the white gate at the
end
of the path (ignore the first gate). His one should be easy, so head to the
bottom to find a fish-like enemy with red fire in it. When you kill it, a the
red fire walls will disappear. Nice... so return from whence you came and at
the fork, go W and open the chest containing 'Red Basil'. Now enter the white
Go S in here, then down the ramp, then follow the path N and down the
ramp, go
E and open the chest to find 'Mythril Cloak', then go S to find another chest
containing 'Ancient Ribbon'. Return to the previous chest and go N to find the
Down here, make sure you use the healing save point. Move S a bit to trigger
a
scene where the party splits. You'll now be in control of Luke and Tear. There
are three teams now: Luke and Tear, Guy and Natalia; and Jade and Anise. So
let's start with Luke. Follow the SW path, lit the first "key hole" and proceed
further down, but just a bit to see another "key hole" N of you. BE SURE TO
HIT
IT! You'll see another one along the way, so lit that one up as well. When you
reach a fork, go E for 'Mighty Saber' and continue until you reach the bottom.
Once down here, hit the yellow orb under the fork to make the purple gate
disappear. Proceed and use the warp to go down. At the second fork, go W
and
lit the "key hole"; and go E and hit the yellow orb under the fork to make a
purple gate disappear. Use the warp down and examine the white glyph on
the
to explain, so just get 'Treat' and at the bottom, watch the scene and save
your game. Now go through the white portal and follow the path until you
reach
a fork, which you should take W for a 'Grass Chamber'. Return to the fork and
In here, follow the S warp path to find 'War Hammer'. Now go down once
again
and exit this area. Kill the enemy walking around here to have turn into a
block. You'll also see two gaps, one on the left and one on the upper right.
There are also two openings per gap, so push it down the left opening of the
left gap. Now step on the white glyph and change to Jade's team.
From where you appear, go E to find 'Rare Protector', now go W and enter
the
white gate. Simply follow the warp path, get 'Carmine Chamber', go S and
save
Follow the path (ignore the white gate for now) and at the fork, go W and kill
the enemy there to have it turn into a block. Now push down on the left side
of
the seesaw. Return to the previous fork and go S this time to find yet another
fork. Follow it S to find a chest with 'Pineapple Gel'. Return to the fork and
and take the N warp path. Down here, use the first warp you come across to
find
'Special Gel'. Return down the warp and use the S most warp and follow the
warp
Once outside, get '20,000 Gald' from the chest in front of you. Keep following
the path W to find 'Rare Bracelet'. Return and push the block Guy dropped
over
the gap to the W. Now use the white glyph and change to Luke's team. Go N,
the
E going up the seesaw and hit the fork to make another purple gate
disappear.
Return to the middle point of the seesaw to trigger a little scene. Now go to
where the block is and break it using Mieu Attack. Return to the white glyph,
but go up the warp, go to the second fork is (where the seesaw is), and follow
it E to find '12,000 Gald'. Return down the warp and now use the white glyph
Kill another golem enemy and now push it over the gap to the upper right
and
return to Luke's team. Go N to the seesaw, go W from here and hit the fork at
the end. Now switch to Guy's team and follow the path until you switch
automatically to Jade's team. Follow the W path until you arrive to where
guy's
team is. Both teams have joined, so run through the save point and kill the
enemy there so Luke can enter (this eliminates the blue fire walls). Now with
---------
BOSS: VAN
---------
- Name: Van
- XP: 15,000
- Gald: 30,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, the third best fight in the game. Make sure you bring Jade and
Tear in this fight, as we'll be needing healing like never before and Jade's
magic every second. Since Van was Luke's sensei, he has a lot of Luke's
attacks. Base artes, like Raging Blast; Arcane artes like Lightning Tiger
Blade, Guardian Frost, Shining Blade and Radiant Dragon. He also has high
level
Fonic Artes, like Jade's Ground Dasher and Infernal Prison. He also has his
damn Mystic Arte, Imperial Slaughter, which will kill anyone who receives the
Put everyone's TP usage to 100%, and make them use the Overlimit
whenever they
can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize
and Resurrection; as for Jade, disable all of his artes except for Ground
Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if
you're bringing him (I really recommend you bring him), don't disable
anything.
When Van reaches 75,000 HP, he'll start using Arcane artes like if there
would
be no tomorrow. He'll also going in Overlimit and start using his Imperial
Slaughter at the end of the Overlimit. When he goes in Overlimit, open the
menu
(/\ button) and press L1 until the "On your guard!" strategy appears. This will
make your character to get out of Van's way, so make him follow you and
only
you, and try to escape his Mystic arte, because it'll kill you.
Have Jade use his artes during all the battle and Tear using Revitalize and
Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so
Tear doesn't spend her TP. This is one of the toughest battles in the game,
you
may have to reset a couple times, but it's a while since I wanted to kick Van's
ass.
---------
After the fight, watch a scene, and an animated cutscene. And see you back
at
home.
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- My lv: Luke 54
- Enemies: None
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| A Letter from Friends.....(KI) - |
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"I'm sorry... But I don't even really have a name. Or a family. I'm empty."
Once you regain control, go to the Drawing Room and speak to anybody to
trigger a scene. Also, Luke receives the title "Lost Child". Exit the Drawing
Room through the E exit and talk to Ramdas to trigger another scene. You'll
receive 'A Letter from Friends'. Once you regain control, go to the shopping
room and buy: 2 Holy Judgments (one for Guy because he's going to rejoin
shortly), a Rare Plate and I really recommend you buying the Rare Boots,
Now head to the port and speak to General Cecille. Wow... it's official then.
They're getting married. Now talk to either soldier to board the ferry. Once on
board just read the letters. Then exit Port Sheridan and go to Sheridan itself.
Enter the Meeting Hall to trigger a scene with Aston. When you finally have
the
Albiore, you may notice the Auto-pilot function. That's pretty nice and
Once here, walk N a bit to trigger a scene with Teodoro. Time to talk to Tear.
Go to her house, up to the second floor and in the flower garden to trigger a
scene with her. After the scene, exit Yulia City, go to Daath to trigger a
scene with Anise. Afterwards, go to the Cathedral to trigger yet another
scene.
Then go to Ion's room to have another scene kick in. At the end of the scene,
Guy rejoins the party (yay... ^_^). Now exit Daath and go to Fallen St. Binah.
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| Blood Pain.....(CW) - |
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the Sephiroth to trigger another scene. Now go N to have a scene with Asch
kick
in. So... the God-Generals are alive... that's not good at all. Now exit
A scene triggers as you arrive. Looks like Jade's having problems with his
men. Jade rejoins the team and you're taken to Grand Chokmah
automatically.
Poor Frings... and he was about to get married to General Cecille. Now go to
Now go to the castle to trigger a scene at the entrance where Natalia appears
out of nowhere. At the end, Natalia rejoins the party. Now go to Luke's manor
to trigger a scene as you enter. Luke's mom, Susanne has fallen ill, and we
need to find the cure. Isn't Jade awesome? This is a side quest, so please
refer to the section [sx514]. Also, before exiting, talk to Pere, who's at the
entrance. 1 step more to get Guy's father sword, the Jewel of Gardios. So,
before exiting, go to the port and speak to Cecile. Now exit Baticul and go to
Enter the Inn and check the green book at the NW side of the Inn to learn the
recipe "Onion Soup". Exit, go NE and speak to the Elder McGovern to trigger a
scene. Return to the Inn and speak to Glenn McGovern to trigger another
scene
and afterwards, we need to find his Rappig. Not a problem at all, just exit
town and you should see it in front of you. Now return to Glenn and obtain
the
Now head to Daath. I bet you anything you're just plain happy with the Auto-
Enter Daath to trigger a scene. Once you regain control, head to the bottom
of
the Cathedral to trigger another scene with Arietta and Legretta (their names
are so similar ;p). Who would have though Arietta would...? Just watch the
scene. Remember the entrance to Mt. Zaleho? Go there to trigger yet another
scene, but with Mohs this time. Anise receives also the title of 'Spy'. Now try
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Natalia 52
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After the initial scene, go E and at the first fork, follow the lower path to
find 'Flare Cape'. Return to the fork and keep following the path until you
reach yet another fork. Follow the upper path for 'Melange Gel'. Return to the
previous fork and follow the path until you reach another scene.
A scene triggers as you move further in. At the first fork you get to, go W
(be careful of the magma jumping around) and get 'Life Bottle' from the
chest.
At the next fork, go W to reach another area. At the fork down the ramp,
follow
it E to find two chests containing 'Cobalt Chamber' and 'Pineapple Gel'. Now
return to the fork and go SW this time, but beware, because the lava will
cover
it's over, the dragon will keep attacking you, so try and avoid the fireballs.
As you run W (remember about the lava covering the path? It'll happen here
too), you'll see a chest S of you. Run W, wait until the lava goes down and run
E to open the chest that contains 'Carmine Chamber'. Now follow the path W,
ignore the fork you come across and enter the next area.
At the first fork, go W to find 'Rare Circlet' and continue onwards. When you
reach a fork, enter the cave NW to get 'Lunar Guard'. Now go S from the
previous fork and at the bottom, the lava here also comes up and covers the
path... what a pain (one of Luke's past quotes). So follow the path and get
'Life Bottle', BUT DO NOT PRESS X. Wait until the lava goes down, press X to
exit the "You've obtained..." dialog globe and keep following the path.
Save the game at the healing sparkling save point (these are my favorite
type
of save points, can you guess why?!). Continue onwards and prepare for a
super
huge room where lava covers all the path. At the first fork, go E and get 'Do
Sanga'. Return to the fork and go N this time. At the next fork, go S (yes,
you'll burn, but who cares... you have Tear and Natalia to cure the party) and
Now return to the save point, save and heal, and return to the previous area.
---------------
- XP: 16,000
- Gald: 28,000
- Elemental Info.:
- Weak: Water
- Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes
except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going
to
using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the
battle and replenish her TP with Pineapple Gels when needed. It has lower
F.DEF
than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his
attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow,
so
---------------
Watch the small scene after the battle. Afterwards, go E, enter a purplish
cave (it blends with the surroundings) and follow the path until a scene kicks
in... OMG! The second saddest scene in the game is starting... *sniff* *sob*
*sniff*.
When you regain control, enter the Chapel to find Anise. Talk to her to
trigger a scene. You'll obtain 'Ion's Fonstone'. When you regain control, GO
TO
DAATH BAY!!! A scene triggers as you enter and Natalia will learn "Healing
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- Enemies: None
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"... If you look up "villain" in the dictionary, I bet you'll see Jade's face
After the initial scene. Time to find and speak to Spinoza. Go to Fon Machine
Lab 1, then go N and W to find Spinoza there. After the scene, exit Belkend
and
time to do a lot of stuff before continuing with the story. Please skip to
mom, as well as for the Albiore (I don't think I should call this a paragraph,
but whatever), the 4th through the 9th for the Albiore, the 10th and 11th for
Jade, the 13th, 14th and 15th for Mieu's Family and the 16th and 17th
something
random.
Start by going to Keterburg and go to the W side of the Hotel (where the
benches are) and a scene with Shiba and Peko (only triggers if you saved
Shiba
at Aramis Spring). When you regain control, instead of exiting Mt. Zaleho,
enter the next area, and at the second fork, go SE and get 'Stun Talisman'.
Now
go to where Dragon was spitting fire at you. Remember the path that I told
you
was unavailable to the SW? Follow it and you'll find a cluster of the Fifth
Fonon (Fire). This is an upgrade to Mieu Fire, to become "Mieu Fire 2". You
may
think: "Wow... that it?", but it's really efficient. Now go to the E, light the
"key hole" after the scene to trigger another scene. Cross the bridge, enter
the cave and examine the red thing next to the chest to get 'Flamberge'. Now
open the chest to get 'Special Gel'. Return to where you threw the freezing
Enter the Abandoned Factory, go up the second ladder you come across, go
up
the next one, then use Mieu Wings to fly up to a broken ladder. At the end of
the path, lit the yellow lantern with Mieu Fire 2. An air cab will go outside,
so return to town and use the air cab N of you. Follow the path (ignore the
ladder) and at the end of it, open the chests to get 'Holy Quelquatl' and
'Sunlight Chamber'.
Remember the side quest about harvesting some Death Caps for Luke's
mom? Just
With the Greater Flightstone, we need to get the Refined Flightstone. Now,
from Keterburg, go W across the river and land over the ice. Now enter Mt.
Roneal from the N entrance. In here, go N and after the ice arch, start
following the upper riverside until the ground goes down. From here, go SE
and
get 'Vorpal Sword' from the ground. Return to the top, go E to find three
trees. Use Mieu Wings on the middle one to get on top and get 'Mythril
Return below and go up the bottom one and get '15,000 Gald'. Then lit up
the
thingy next to the chest to have a gate open. Proceed. Go S from the
entrance
to get 'Wind Cape'. Keep following the path until you see two thingies in
middle of the room. Lit them up at the same time, get 'Red Lavender', melt
the
iceberg blocking the way and go N to reach another area with thingies.
You'll notice that a wall is blocking the thingies, so use the mirror on top
to reflect Mieu Fire. Proceed. Follow the path until you're on the other side
of the room. Push the pillar on top of the white circle, now return to the
first area (where the blizzard is) and go N.
In this weird room, you'll see nine pillars throughout the room; 3 on top, 3
in middle and 3 at the bottom. Also, there's a white circle near each set.
What
you have to do, is reorder the pillars so that the top ones form "/", the
middle set "\" and the bottom set "/", but the middle pillar has to be on top
of the white circle. Got it? Now exit all the way to the World Map.
Once out here, board the Albiore and go E a little bit to reach the E entrance
of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep
following the path until you reach the next area (ignore the fork). Get 'Grass
Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack
and
at the next fork, go S, push the pillar to the W, return to the fork and go N.
You have to lit every torch, which is kinda hard, but use R1 and L1 to make
Return to the room with the nine pillars and enter the door you previously
opened. Once at the snow field, start going NE, but watch out for the
enemies,
because they are hard, but not as those of Mushroom Road. Follow the path
until
you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you
can now pass through bad weather. Return to the Albiore and let's keep
doing
the stairs and enter the Briefing Room on top. Speak to Sesemann to trigger
a
scene. You'll receive 'Ancient Scroll'. After reading something you might have
not understand at all (me neither the first time), before leaving Grand
Chokmah, at the area where the save point is, talk to a blonde guy named
Casim.
Listen to him and now go to Fallen St. Binah. Speak to McGovern to trigger a
scene. We now need to find 9 stones to unlock 3 Secret Fonic Artes for Jade.
second floor and enter the second door. Examine the right desk to retrieve it.
Stone 3: Go to Keterburg from the S entrance and examine the statue in the
middle, now go to the N area and examine the statue from behind to get the
stone.
the stone. Jade will learn how to cast "Absolute"... pretty damn nice ;p. Also,
before leaving, go to the Meeting Hall, talk to the yellow Cheagle , named
Star, to trigger a little scene. Another thing, go to the right top-most room
and speak to the girl in yellow dress to trigger another scene. Jade's one of
this room, go down to the floor and check the NE side of the room. Check the
SW
Stone 6: At Kaitzur Naval Port. Just enter to trigger a scene and receive the
stone.
That's it for Jade right now, because the next stone is at the Radiation Gate,
and there's still more to play before we get that. But now, let's proceed with
Once in here, use Mieu Fire to hit the lever on the other side so the conveyor
belt can stop. At the next one, you'll see a yellow nipple-like thing on the
left side of the room. It's actually a mirror so you can reflect Mieu Fire 2,
so do so, hit the lever and proceed. Before entering the hole, go W, use Mieu
Fire 2 on the mirror and open the chest containing 'Specific'. Now enter the
hole.
Proceed to trigger a little scene. Once it's over, open the chests to get
'Nectar Bottle' and 'Wing Bottle'. Now use Mieu Fire 2 to free the blue
Cheagle, then use the mirror to reflect Mieu Fire 2 and rescue the yellow
Cheagle. Continue your way and you'll see a mirror to your right. Use it to
bounce Mieu Fire 2 and release the Cheagle behind you. Proceed. You'll see
two
mirrors at the entrance of this room. Use them to bounce Mieu Fire 2 and
At the fork, go N, release the Cheagle on the other side and continue to find
two chests containing 'Cowboy Hat' and 'Red Chamomile'. Save you game,
return
to the fork and go W this time. After the little scene, you'll see three
mirrors and three power sources. You have to lit all three at the same time.
So
start with the right most and lit it in such way that it bounces on the mirror,
lit the next one, bounce until it ends. Once it's done, the Cheagle will escape
and six Ogre Replicas will come out of the machine. Kill them if you want and
After all this, go to Engeve and speak to Rose to trigger a scene. Agree to
help her and speak to the guy Luke tried to steal from. He'll give you
'Gourmet
Apple', then speak to Rose again to trigger a scene and 7 consecutive fights.
They'll get from easy to easy. You'll receive afterwards 'Rose's Charm'.
that). You need a Copper Ore, Silver Ore and Gold Ore. Copper Ore can be
found
at SP6, Silver Ore at SP16 and Gold Ore at SP14. Save before attempting this.
Once you complete this, he'll ask you to bring Libavius Ore, Sacred Wood
(tree)
and Naevimetal. Libavius Ore can be found at SP16, Sacred Wood (tree) can
be
found at SP11 and Naevimetal at SP6. Return and prepare yourself. Save
before
attempting. Also, both the sword and armor are unique pieces that can only
be
obtained once. So make one this playthrough and the other the next
playthrough.
>~~~<
Finally, when you're done with all those 17 paragraphs, let's continue with
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| Locket.....(KI) - |
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"Oh, I assure you. I'm crying on the inside. Racked with guilt." -- Jade
Curtiss
As you enter, go N to trigger a scene with the Dark Wings. Afterwards, go to
where the Daathic Seal was to trigger a scene. You'll obtain 'Locket' as the
scene ends. Keep following the path up to the Passage Ring to trigger a scene
with Asch. As bitchy as ever, I see. So after the scene, go S, then SW at the
fork and S at the next fork, go down the ice and then just exit Mt. Roneal and
head to Baticul.
Once here, a scene triggers as you enter. Time to search for Mohs. Now's a
great time to start doing the Coliseum (for more info, check the respective
trigger a scene where Mohs escapes. Isn't the new Mohs disgusting? Now
leave
A scene triggers before you enter. OMG, Guy and Jade are awesome...
hahaha ;).
so exit the castle to trigger another scene, where maybe the best line of the
game has place, which is the quote of this area. Now go to Chesedonia.
Mohs? Hahaha, don't make me laugh. Once he's gone, to speak to Astor to
trigger
another scene. She mention Badaq, Largo's true name. I HATE Astor's laugh,
Eh
hee hee hee (OMG... hahaha). Now go to the Inn at the N area of Chesedonia
to
meet with Anise and Natalia. So anyway, leave Chesedonia and go to Yulia
City.
Enter, watch the scene then exit Yulia City. We need to find an island moving
through the ocean. It may be directly S of you once you're at the World Map.
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- Enemies: Knight Replica, Rune Replica, Ligan, Mirror Goyle, Dressing Table,
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| Hourglass..... 1 - |
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I hate this dungeon. At the open area, open the chest N to get 'Pineapple
Gel'. Go W from here (ignore the stairs) and get 'Wing Bottle' and 'Rare
Guard' from the chests at the end. Return to the entrance and go E this time.
At the next area, go E, down the sloppy path and get 'Pineapple Gel' from the
chest. Return and go N to find two doors. Go through the upper door to be
go up the ladder to the W. Go down the rope ladder E of you and use Mieu
Fire
to hit the lever. Cross the bridge and get 'Mythril Circlet' from the chest.
Return up the rope ladder, go W and activate the lever and form another
bridge.
Get on the elevator at the end and go to the fifth floor to get 'Melange Gel'
Now go to the second floor, hit the switch to activate the bridge and enter
the door at the end. The door is locked again, so you know what to do. Kill
both set of enemies, the door unlocks and a ladder drops. Take it up and
follow
the path until you get to a ladder. Take it down to trigger a scene. Once it's
over, feel free to save the game (it heals too).
Once you're ready, go W and instead of entering the door, use Mieu Wings to
reach the ladder, go up and follow the wooden bridge to the next area. Just
enter the door here, go up the stairs and enter the door to the left. Exit
through the S door and use Mieu Fire 2 on the statue to have it reflect the
Fire to the lever and make the bridge appear. Cross it to get 'Lebhaft',
Enter the W house and open the chest on the right side to get 'Apple Gel'.
Now
step on the middle and use Mieu Attack on the floor to make it break and
drop
to the room below. Open the chest N of you to get 'Apple Gel', then open the
chest to the SW to get 'Rebirth Doll'. Use Mieu Attack on the floor again and
follow the S path, ignore the door and go up the stairs at the end.
Enter the first door S to get 'Magic Lens'. Return inside, go W and enter a
second door going S, hit the lever and cross the bridge to get 'Red Lavender'.
Return inside and take the NE door, then take the E door outside again.
Follow
the path, go down the ladder and enter the E door, then exit through the S
exit. Use Mieu Fire 2 to reflect the Fire on the mirror and hit the lever.
Return inside, go down the stairs and go through the E door. Kill all the
enemies and exit through the S exit. Once outside, go SE to trigger a scene.
Once it's over, go E until you reach an area with some stairs to the W. Take
them up and enter the door, just to be locked again. You know the drill.
Afterwards, take the E exit, save your game and go upstairs to trigger a
scene
Now enter the door Arietta was staring at and go up the stairs to trigger a
scene and then, an animated cutscene. When you regain control, reenter the
house , go up two sets of stairs, then go up the ladder at the E side and get
'Persian Boots' from the W side and 'Hourglass' from the top of the ladder.
Now
go out the building. You'll see a sword stuck in the floor in middle of the
area. That's Sword Dancer #3. I recommend saving before going at him.
------------------------------
------------------------------
- XP: 12,000
- Gald: 12,000
- Elemental Info.:
- Weak: Physical
- Strong: None
- Strategy: OMG... he's pathetic. Really. If you compare his with the Sword
same everything, so I'll just copy and paste the previous strategy. Please,
don't forget to steal the Sunlight Chamber from his, as it's extremely rare.
He has his Overlimit. When goes in Overlimit mode, open the battle menu
and
press L1 until the 'On your guard!' Strat appears. This way, you characters
will be away from Sword Dancer while he's in Overlimit. When his Overlimit is
over, just return to your normal Strat. Just like the previous battle with him,
deactivate all of Jade's Artes and leave him with his high level artes. Also
with Tear, deactivate everything she has, except for Healing Circle, Revitalize
and Resurrection. Use your Mystic Artes; Luke's Radiant Howl, Guy's Rising
Phoenix.
------------------------------
After the battle, you'll receive 'Ultimatus', which is inferior to Soul Crush
(weapon won at the Coliseum). Return to the save point and use a Wing
Bottle to
get the hell out of Feres. Before leaving, from the entrance go W, up the
stairs, then up the ladder and across the bridge to get 'Sunlight Chamber'
from
Now try entering Eldrant (The New Hod) to trigger a scene. Afterwards, go to
side quest for Jade's Fonic Artes and you received the Ancient Scroll), but
to Peony, but a scene kicks in before arriving at the palace. Once the crazy
ass scene is over, go speak to Peony. Now exit the palace to trigger a scene
with Largo, telling you that the fight with Arietta will take place in Cheagle
Woods (how the hell did he get from Eldrant to Grand Chokmah in such a
short
time?) So go there... save before entering, and make sure someone has the
ability to steal.
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| None |
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After the initial scene, go to where the Queen Liger was to trigger the fight
with Arietta.
-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------
a) Arietta
- XP: 19,000
- Gald: 36,000
- Weak: None
- Strong: None
b) Liger
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Wind
c)Hresvelgr
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: Water
- Strategy: Like the new outfit Arietta is wearing? She looks cutter that way,
don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory
for Anise. Once you've done that, start by killing Arietta, because her support
artes, as well as her Negative Gate are annoying. She's just like the battle at
Choral Castle, the same strategy. Once she's out, go for Liger, because he's
fast as ****, maybe being more annoying than Arietta. Once he's gone,
remember
to take the bird out (just who came with the idea for its name?). This is an
easy battle, remember to use you're Mystic Artes as soon as the bar fills.
She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way
-----------------------------
Watch the very sad scene after the battle. Anise receives the title "Last Fon
Master Guardian"; use the healing save point before leaving Cheagle Woods.
Now
go to Yulia City.
King Ingobert. Now go to the main hall and take the lower left door, go up the
stairs and go W again to enter King Ingobert's Chambers. Now enter Luke's
Manor
to trigger another scene, but with Asch this time. Asch joins the party, like
trigger a scene. Just what is Luke thinking? Asch leaves the party after the
scene. Told ya! Now exit Baticul to trigger a scene before you're able to exit.
Time to go to the Tower of Rem, which is the large island at the SE of the
World Map. You'll see a large tower on the W side of the island. Save before
entering.
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"... I suppose this is my fault for having let you live this long. Goodbye,
Go N and enter the tower itself to trigger a scene with the Dark Wings. Since
the elevator is a nope, we need to go up the stairs. When you regain control,
start going up the stairs to the W. Get 'Melange Gel' when you get to the
chest. Keep going up until a scene kicks in with the remaining members of
the
Dark Wings, York and Urushi. Now get 'Schwarzloewe' from the chest behind
the
Dark Wings.
As you proceed to the top, get 'Scildecido' and 'Elder Robe'. A scene triggers
as you approach the end of the stairs. Now go W, get 'Grass Chamber' and
enter
the lift.
You'll see all enemies with blue orbs in their body. Activate the handle to
the left to open the doors at the sides. Now go up the ladder to the right,
then go E and go down the last ladder. Get 'Lottery Gel' and use the handle
to
the E to open the doors at both sides. From here, go all the way E, try
operating the handle, go up the ladder and get 'Red Chamomile'. Go down
again,
go to where the lift is, go W from there and operate the handle. This will open
barrier 3.
Now use Mieu Wings on the ladder left of you, go up and get 'Pineapple Gel',
'Ancient Ribbon' and 'Rebirth Doll'. Go down, then W and ride the lift up.
Move
along the path and a scene will kick in. Afterwards, examine the thingy
moving
finish it to receive the energy. There's also an enemy with a red core. If you
kill only this one, you're ready to go. But it's tricky, because he moves so
fast.
From where you are, go E and use the handle to close Barrier 3. The only
thing
left to do it to chase down the red-core enemy, kill it, use the Barrier 3
handle and go to where you get the Rem Capacitor, BUT save before doing
Watch the scene, get 'Longinus' stuck in the floor and jump on the elevator.
--------------------
--------------------
- XP: 20,000
- Gald: 32,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Same old Dist. Use the same tactics as before. The only difference
is that it's not weak against Water anymore, but anything more, no.
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- My lv: Luke 64, Tear 63, Jade 63, Guy 63
- Enemies: None
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| Jewel of Lorelei....(KI) - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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"You bastard! You're going to tell Luke to die in Asch's place?!" -- Guy Cecil
Once here, go to the Chapel to trigger a scene with Peony, Ingobert and
Teodoro. Once it's done, enter the main room and speak to Natalia and Guy
who
are at the S side of the room, if you want. Now enter the SW room and talk to
Tear at the N side of the room. This scene just shows how much Tear loves
Luke.
Also, Guy receives the title "Best Friend". Now exit Daath and go to the Tower
of Rem.
Take the lift to the top to trigger the scene I've been waiting for for the
whole game. One of my favorite scenes in all the game. You'll obtain 'Jewel of
thought that he survived and now... this. That's pretty f***ed up, don't you
and to Ion's room to trigger a scene. What the...? I'm just like Luke. Tear
then learns "Judgment". Now go to the Tower of Rem. Go inside to find Cecille
(she'll only be here if you've been doing the Cecille and Frings event). Guy
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| None |
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You'll be here after doing the event of Cecille. From here, go to the castle
to trigger a scene. Poor Tear... Anyway, go to the Drawing Room to trigger a
rather long scene. When you regain control, go to the port to trigger yet
another scene. Now go to the Fabre Manor and speak to Ramdas to trigger a
scene
house, upstairs and then go out to the flower field to trigger a little scene.
What for?... I don't know. Now go speak to Teodoro to trigger yet another
scene. Now speak to everyone if you want and return to Tear's room to
trigger
another scene.
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As you enter the main room, go NE (this is where the red flame was the first
time we were here)and check the score. We'll need a Red, Blue and Yellow
Fonons. So follow the W path for the Blue Fonon, the E path for the Red
Fonon
and the SE path for the Yellow Fonon. Return to the NE score and place the
fonons in the correct order. Now take the lift downwards and get 'Red Savory'
and 'Ballacido'. Also get the Green Fonons and return to the central score.
Now go NW (this is where the blue flame was the first time we were here)
and
check the score at the end. We'll need a Green Fonon, as well as a Blue and
Red
one. Follow the W path for the Blue Fonon and the E path for the Red Fonon.
Return to the NW score and place the fonons in the correct order. Now take
the
Return and go all the way to where you fought Van (ignore all the white
gates). Enter the second last gate, follow it to the exit and continue
downwards. Use the healing save point and continue all the way to the
bottom.
There's a scene as you enter this room. Remember Arietta's new white
outfit?
Well, everyone has a new one, befitting the New Order of Lorelei. And
someone
very dear to everyone (uh huh...) returns... guess who that is.
-----------
BOSS: LARGO
-----------
- Name: Largo
- XP: 23,000
- Gald: 35,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Earth, Fire
- Strategy: What can I say? He's the same as the old Largo. He's slow, so it's
easy to stagger him. When his HP drops below 50%, he'll start using Arcane
Artes and Mystic Artes like there's no tomorrow. Just make sure either Tear or
Natalia (or both) heal all the time, while Jade is casting high level Fonic
Artes.
-----------
Watch the scene after the battle. When you regain control, go W and go
down
the spiral path to the bottom to trigger a scene. I think Luke's high... hahaha
;p. Thank goodness, you get out automatically. Now exit the Absorption Gate
to
trigger a scene with Mohs, Van and the rest of the God-Generals. Time to go
to
Daath, so go there.
Once here, go to the Cathedral to trigger a scene where the replica of Ion is
named Florian by Anise. Now exit Daath and go to the Radiation Gate, which
is N
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| Lunatito.....(CC) - 1 .....Treat |
| Cobalt Chamber..... 1 - |
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"Let's end it. Even he doesn't deserve this!" -- Luke fon Fabre
Once you enter, go W and go down the large bone path. On the next area,
Go W
when possible and enter the hole. Open the chest to get 'Red Saffron'. Keep
going down, just a little bit and go W to find another path. Get 'Star Rod' and
break the N wall with Mieu Attack, then enter. Go E out here, then S and use
Mieu Wings at the end of the path. On the top, go W and get 'Lunatito' (one of
the best CC out there, raising all stats at the same time). Go down and return
the way E and get 'Treat' from the chest. You'll also see two air currents in
between the entrance and the chest. Use Mieu Wings on the left air current
and
get 'Sunlight Chamber'. Now return to the main area and go E at the fork to
get
When you regain control, go to the back of the Passage Ring to get 'Elder
Cloak' and 'Cobalt Chamber'. Now follow the spiral path downwards until a
scene
kicks in. Afterwards, save your game, go to the bottom and prepare for a
Boss
Battle!
-----------------
-----------------
- XP: 22,000
- Steal: None
- Elemental Info.:
- Weak: Light
- Strong: Darkness
- Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under
500. Just attack him with Luke and Guy until you've discharged all your anger
you have towards him. Jade will make a good support, casting his high level
Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as
always, must heal the party, but she may be attacking Mohs more that
healing
the party. He also is weak to light, so many of Tear's artes are very
-----------------
Watch the scene and it's finally time to go to Eldrant. Time to go to Grand
Chokmah.
Once here at Grand Chokmah, a scene kicks in as you enter. Finally, this
guide
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| Spirit Ring.....(AC) - |
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"Okay. Everyone, we're going to protect our world!" -- Luke fon Fabre
Go to the third area (where all the shops are) and buy a Striped Ribbon from
the guy at the E (where the entrance to Ant Lion Man is), then go to Ant Lion
Man and give him the Striped Ribbon, Beef and Chicken. You'll receive 'Holy
Ring' and 'Spirit Ring'. Speak to him again to trigger a scene him and Astor.
Time to do a lot of stuff before continuing with the last bit of the story.
Please skip to where you see the >~~~< if you don't want to do this.
We'll continue with Jade's side quest...
Stone 7: Go to the Radiation Gate to trigger a scene and get the stone. Jade
will learn how to cast "Prism Sword"... pretty damn nice ;).
*Stone 8: Go to Daath and then to Ion's Chambers. You'll see Florian running
glyphs are and use the SE one and speak to Florian to trigger another scene
and
receive 'Heart of Chaos'. Now go to the main hall of the Cathedral to trigger
yet another scene where Anise gets her costume title "Little Devil". Now go to
Ion's room and speak to Florian to get the recipe "Stew". Return to Ion's room
and speak to Florian again to trigger another scene and finally get that
damned
stone.
Stone 9: Go to Yulia City, at the main building. Check the NE side of the
Stone 10: The last stone is at Fubras River. Enter from the N entrance to
trigger a scene and Jade will learn the most powerful fonic arte in the game,
"Meteor Storm".
* As a side note, getting the Catalyst Weapon, Anise's title, the recipe and
Return to Daath and go to the library area that is just before the entrance to
Mt. Zaleho. Speak to the person in green at the N side of the room. He has
another of Van's books. You know what to do. Go to Luke's manor and speak
to
Ramdas to trigger a scene and Luke receives the costume title "Viscount". Go
to
the manor and speak to Ramdas again to trigger another scene and learn the
recipe "Miso Stew". Now go see Luke's mom, she'll give you the money,
return to
Daath and buy the book for Luke to learn "Sonic Blast".
>~~~<
Now go to the middle section of Chesedonia and speak to either General and
After some scenes and animated cut scenes, you'll arrive at Eldrant
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| Treat..... 1 - |
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"Humph... No time left... I'm going to disappear soon..." -- Asch the Bloody
Afterwards, go E, up the stairs, save your game and prepare to fight Legretta.
--------------
BOSS: LEGRETTA
--------------
- Name: Legretta
- Location: Eldrant
- XP: 28,000
- Gald: 36,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Light
- Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance,
etc. She's not as hard as she looks. She also has some Arcane Arts, as well as
her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear
heal during the whole battle as for Jade, make him cast Absolute and Meteor
Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to
bring, as well as Guy, Luke and Tear. You need speed in this battle, because
Legretta is quick, so you need to be stepping her toes during the whole
battle.
--------------
Watch the scene where Legretta dies (yep, that's the fifth God-General...
only
one more). When you regain control, go down the stairs, then W to see a
chest
with 'Fonic Lance'. Now go E, down the next set of stairs and get 'Cobalt
Follow the long walkway until you get to the next area, getting 'Fonic Robe'
in the way. Once here, go down the stairs and get 'Fonic Rod', return upstairs,
save your game, and proceed to the next area. Follow the path and go down
the
----------
BOSS: ASCH
----------
- Name: Asch
- Location: Eldrant
- XP: 31,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Remember the past battle with Asch? Remember the strategy? It's
really quite simple. Start Free Running through the field, having Asch follow
you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending
Thrust
for Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for
Arcane Artes), he'll miss, so return and combo him with physical attacks +
Rending Thrust + Light Spear Cannon (these are so you don't miss, and you'll
be
able to move right after Light Spear Cannon). Keep following this strategy
until the battle is over. If you need to heal, use either an Apple Gel and/or a
Lemon Gel. Same goes for TP, which I doubt you'll finish it.
----------
Watch the scene after the battle. You'll receive during the scene 'Incomplete
Key of Lorelei'. When you regain control, before going further, take the path
the rest of the team used to get here and get 'Fonic Mace' from the upper W
side of the area and 'Fonic Mail' from the bottom E side.
Return to the room where you regained control, go up the W stairs, then go E
at the top to find 'Fonic Guard'. Now go W to reach another outer area. Get
'Fonic Blade' and go up half million stairs to the top. Get 'Fonic Helm' and go
Watch the little scene, keep going until you get to some houses in ruin.
When
you get to the floor, get 'Fonic Arrow' from the chest. Now go W to find a
healing save point. Use it and from the save point, go N and at the middle of
the road, go E to find a hidden chest with 'Fonic Bracelet' in it. Now go N a
bit more to trigger a scene and Tear receives the title "Fonic Hymn Master".
Now go to the remains of Guy's manor and get 'Fonic Hat' from the chest
there.
Return to the road and go up the stairs to the N. Once on top, go SE and
follow
the bridge-like path and at the blue room, before going up, go E for 'Fonic
Crest'. Now go up and follow the path to find 'Special Gel', then return to the
save point.
Save your game, make preparations for a Boss Battle and go all the way N to
trigger a really sad scene and an animated cutscene; and then fight Sync.
----------
BOSS: SYNC
----------
- Name: Sync
- Location: Eldrant
- XP: 29,800
- Gald: 15,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strategy: What to do... these God General battles are all the same.
Seriously, this battle with Sync is the same as the battle with him at the
Core. Really... he has the same attacks, plus Thunder Blade, Frigid Coffin.
Flare Tornado and Ground Dasher. Also his Mystic Arte is as deadly as ever.
----------
After the battle, watch the scene. His death was the most stupid one. It's
about time someone slapped Natalia... you'll also receive 'Key of Lorelei' and
Luke receives the title "Swordsman of Lorelei". When you regain control, go
down the SW stairs and follow the path to get 'Red Sage'.
Return to where you fought Sync, go N and enter the building. Follow the
path,
go up the stairs and use Mieu Fire 2 on the blue orb to the S. This will reveal
under a blue orb. Reflect Mieu Fire 2 on the mirror and hit the blue orb to
turn it red. Now go W (not up the stairs) and get 'Fonic Cloak' from the chest
guarded by the High Knight Replica. Now go up the stairs and enter the next
area.
At the bottom, you'll see two pillars with a glyph in the centre of it. Hit
the lower one from the bottom and the top one from the right. Now climb the
ladder at the N side of the room. Once at the top, use Mieu Wings under the
orb
the door.
Now please... the following is totally optional (just like Vinheim in Tales of
Symphonia). So if you don't want to do it, skip to where you see <~~~>.
There are two enemies here called Guardian. What you need to do if kill one
with a Light-based Arte (like Eclair de Larmes, Grand Cross, Holy Lance, Prism
Sword) and another one with a Darkness-based Arte (Negative Gate, Bloody
respectively.
Now examine what looks like a Passage Ring and use the Light Fonstone.
The
room will turn... great. Now go S and go to the next area. Ignore the switch
you're shown in the scene and go E to find two ladders. Take the left one up
and hit the orb with Mieu Wings to open a door. Return downstairs and take
the
Out here, get 'Fonic Sword' from the lone chest. Return inside and step on
the
switch to make the palace turn around once again. Return to where we got in
here the first time and step on the switch I told you not to step on a little
while ago. This will make the room go to normal, so go up the N ladder and
You'll be at the Passage Ring room, but on a second level. Follow the path to
the SE, enter the door and get 'Fonic Gloves'. Return to the previous room
and
go to the Passage Ring on this floor (it has a light crystal). Use the Shadow
Fonstone to make to room turn again. Now exit through the S exit.
There are two mirrors at the W side of the room. Turn both of them so
they're
facing each other. Now step on the switch to return the room to normal. Go
up
the stairs to the top and step on the purple glyph, then use Mieu Fire 2
towards the mirrors, BUT, you only need to hit one... what to do? Well, use
Mieu Fire 2, quickly change to Mieu Wings and start floating so that Mieu Fire
You'll find the grave of *****. When you regain control, examine the grave to
receive 'Unicorn Horn'. We finally have all the Catalyst Weapons, so just
watch
the scene afterwards. Then, check the left side of the garden to find a chest
with 'Treat'. Return to the room where the Passage Rings are and go up
either
Beyond the large staircase is Van waiting for you... approach it to trigger a
--> Now you may return to Auldrant and do, from the Sidequest section of the
- Return to Baticul and obtain the weapons and titles for everyone. Also, you
might participate in the Cameo battle against Reid (ToE), Mint (ToP), Nanaly
- Finish the Catalyst Weapons and obtain the best weapons in the game.
- Once finished with the Catalyst Weapons Sidequest, obtain the last scene of
- If you still haven't killed Sword Dancer #3 back at Isle of Feres, now is
<~~~>
Now go up the large staircase to enter the final area of the game.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o
| None |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
---------
BOSS: VAN
---------
- Name: Van
- Location: Eldrant
- XP: 0
- Gald: 0
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy
Lance.
He's pretty much like the previous battle with him at the Absorption Gate,
only
a bit stronger this time. Combo him normally like you would to any other boss
and after you've taken 50% of his HP, a scene will trigger and the battle will
continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes
like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well
---------
---------
BOSS: VAN
---------
- Name: Van
- Location: Eldrant
- XP: 0
- Gald: 0
- Steal: All-Divide
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: He has a new Mystic Arte in this new form, Ancient Requiem...
which
with Shining Dragon. He also has Judgment, which may kill more than 1 party
members. Try to keep your distance and attack whenever you see a chance.
It's
pretty much the same battle as before, only a bit stronger. After you've taken
all of his HP away, a scene triggers, and you'll be fighting Van again, only
that you nor him nor any party members will receive any dmg. You only have
to
wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant
---------
This is the end of this wonderful game. So, go make some popcorn (I went
and go
"Au Revoir!"
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
Since AD Skills and Capacity Cores are related, I decided to make a section
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
A list of all the AD Skills in the game. They're in order, so just look for
the one you need... good luck. Also, the following is a list of the Max stat
P.ATK.........200
P.DEF..........70
F.ATK..........70
F.DEF..........60
AGL............90
ENH............90
- Name: Backstep
- Learned: Lv. 2
- Name: Recover
- Learned: Lv. 3
- Description: Prevent being knocked down with Square when knocked away
by an
enemy.
- Learned: Lv. 4
- Description: "[] + Left Analog (Forward)" reduces the damage from enemy
physical attacks.
- Learned: Lv. 7
- Description: "[] + Left Analog (Down)" reduces the effect of enemy magical
attacks.
- Name: Free Run
- Learned: Lv. 5
- Description: Hold the L2 button to move around freely with Left Stick.
- Learned: Lv. 15
- Name: Taunt
- Learned: Lv. 22
- Description: When the gauge is not full, use R2 to increase Over Limit by a
fixed amount.
- Name: Special
- Learned: Lv. 30
- Description: While in Over Limit, hold X after using an arcane arte or use a
- Requirements: P.ATK- 30
- Description: Mitigates damage from a basic combo attack.
- Requirements: P.ATK- 40
increase P.ATK.
- Name: Critical Up
- Requirements: P.ATK- 50
- Requirements: P.ATK- 60
- Requirements: P.ATK- 70
- Name: Roll
- Requirements: P.DEF- 20
- Requirements: P.DEF- 30
- Requirements: P.DEF- 40
- Requirements: P.DEF- 50
- Name: Immunity
- Requirements: P.DEF- 60
- Name: Endure
- Requirements: P.DEF- 70
- Requirements: F.ATK- 20
- Requirements: F.ATK- 30
- Requirements: F.ATK- 40
- Requirements: F.ATK- 50
a spell.
- Requirements: F.ATK- 60
- Requirements: F.ATK- 70
increase F. ATK.
- Name: Resist
- Requirements: F.DEF- 30
- Name: Anti-Element
- Requirements: F.DEF- 40
- Requirements: F.DEF- 50
- Requirements: F.DEF- 60
- Name: Life Up
- Requirements: ENH- 20
- Description: Occasionally increases Max HP after battle.
- Requirements: ENH- 30
- Name: Happiness
- Requirements: ENH- 40
- Requirements: ENH- 50
- Name: Mind Up
- Requirements: ENH- 60
- Name: HP Recovery
- Requirements: ENH- 70
- Requirements: ENH- 80
- Requirements: ENH- 90
- Name: Dash
- Requirements: AGL- 20
- Requirements: AGL- 30
- Name: Comeback
- Requirements: AGL- 40
- Requirements: AGL- 50
using items.
- Requirements: AGL- 60
- Name: Landing
- Requirements: AGL- 70
landing.
- Requirements: AGL- 80
- Requirements: AGL- 90
- Description: Jump in midair.
- Name: Rebound
- Name: C. Combo
- Name: C. Counter
- Name: Counter
- Description: Hit X as soon as the character guards to attack without any lag
time.
- Name: E. Plus
- Name: Flash
- Name: Neutralizer
- Name: Resurrect
- Name: Nullify
- Description: Recover TP for the amount of hits received when attacked with
a
combo.
- Name: Glory
- Name: Reprise
interrupted by an enemy.
- Name: Reducer
- Name: Rhythm
- Description: Follow a base arte with a second base arte once per combo.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
This is a small chart in which I enlist all the Capacity Cores, having all the
stats they increase on top and below it, it's location and description.
O---------------------------------------------------------------------------O
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
| Styl | 2 | --- | --- | --- | --- | 1 |
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
| | Location: In Akzeriuth. |
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
| | Location: In Daath. |
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
| | Location: In Oracle HQ. |
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
| | Location: In Keterburg. |
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
| Balla Maggiore | 1 | 1 | 1 | 1 | 1 | 1 |
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
| Marcato | --- | 1 | --- | 3 | --- | 2 |
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
| | Location: In Mt Zaleho. |
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
|---------------------+-------------------------------------------------------|
| | Location: Obtainable only at Din's Shop. |
¦---------------------¦-------------------------------------------------------¦
| Largamente | 2 | 2 | 2 | 2 | 1 | 1 |
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
| Lunatito | 3 | 1 | 2 | 4 | 1 | 2 |
|---------------------+-------------------------------------------------------|
¦---------------------¦-------------------------------------------------------¦
| Grandioz | 3 | 3 | 3 | 3 | 2 | 2 |
|---------------------+-------------------------------------------------------|
| | Location: In Eldrant. |
¦---------------------¦-------------------------------------------------------¦
| Tutti | 4 | 4 | 4 | 4 | 4 | 4 |
|---------------------+-------------------------------------------------------|
'====================='=========================
=============================='
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
I dedicate this section to all the Artes in the game, as well as the Mystic
Artes, of the PC's, of course. Yes, the main bosses of the game also have their
own, unique Mystic Artes, but I won't list them here, just because there's not
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
All Artes are listed here, included the Secret Artes, so have fun getting them
Earth = Brown Darkness FoF, you can use FoF Changes of Earth
Wind = Green and Water; and for Light FoF, you can use FoF
Fire = Red
Light = Gold
*-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Fang Blade
- Lv.: 01
- TP: 05
- Type: Base
= Havoc Strike
- Lv.: 04
- TP: 05
- Type: Base
= Raging Blast
- Lv.: 08
- TP: 10
- Type: Base
- Description: "Unleash a burst of power from within that downs the enemy".
= Steel
- Lv.: 12
- TP: 07
critical hit".
- Lv.: 15
- TP: 16
- Type: Arcane
- How to obtain: Use Fang Blade and Havoc Strike at least 50 times
- Lv.: 18
- TP: 21
- Type: Arcane
- How to obtain: Use Fang Blade and Raging Blast at least 50 times
= Guardian
- Lv.: 21
- TP: 30
= Raging Havoc
- Lv.: 24
- TP: 23
- Type: Arcane
- How to obtain: Use Havoc Strike and Raging Blast at least 50 times
= Rending Thrust
- Lv.: 28
- TP: 9
- Type: Base
= Guardian Field
- Lv.: 32
- TP: 16
- Type: Arcane
- Lv.: 35
- TP: 20
- Type: Arcane
- How to obtain: Use Fang Blade and Rending Thrust at least 50 times
= Rending Havoc
- Lv.: 38
- TP: 22
- Type: Arcane
- How to obtain: Use Havoc Strike and Rending Thrust at least 50 times
= Rending Blast
- Lv.: 41
- TP: 24
- Type: Arcane
- How to obtain: Use Raging Blast and Rending Thrust at least 50 times
- Lv.: 45
- TP: 20
- Type: Arcane
- Description: "A spinning blade attack that knocks the enemy into the air".
= Devil's Inferno
- Lv.: 49
- TP: 18
- Type: Arcane
- Description: "A fiery blast from your sword sends frontal enemies flying".
= Swallow Fury
- Lv.: 53
- TP: 20
- Type: Arcane
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Sonic Thrust
- TP: 05
- Type: Base
- How to obtain: Sleep at any Inn to trigger a scene and have Luke learn the
Arte.
= Demon Fist
- TP: 06
- Type: Base
- Available from: After the events at Baticul the first time you're here.
- How to obtain: Talk to Ramdas and he'll tell you that the maids sold Van's
trigger a scene with a merchant, then just buy him the book.
= Lightning Blade
- TP: 11
- Type: Arcane
- How to obtain: Talk to the merchant dressed in white and orange on the E
side
at the main area of Yulia City. He'll ask 40,000 Gald for the
book (you can't buy it with your money). We need the help from
= Slag Assault
- TP: 12
- Type: Arcane
- Description: "Strike the earth and send rock fragments flying towards the
enemy".
- How to obtain: Talk to the man at the reception in the hotel. He'll sell you
the book, so go to Luke's mom for the money and buy it.
= Sonic Blast
- TP: 10
- Type: Arcane
- Description: "Rapid thrusts create a powerful wind blasts that send the
enemy
flying".
- How to obtain: Talk to the man in the library in Daath just before the portal
*-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'
= First Aid
- Lv.: 01
- TP: 08
= Nightmare
- Lv.: 01
- TP: 08
- Element: Darkness
= Pow Hammer
- Lv.: 05
- TP: 04
- Type: Base
- Description: "A pow hammer knocks the enemy silly. Sometimes renders the
enemy unconscious.".
= Invoke Ground
- Lv.: 9
- TP: 08
- Element: Earth
= Invoke Aqua
- Lv.: 10
- TP: 08
- Element: Water
= Invoke Flame
- Lv.: 11
- TP: 08
- Element: Fire
- Lv.: 12
- TP: 08
- Element: Wind
= Nocturnal Light
- Lv.: 13
- TP: 09
- Type: Base
= Charge
- Lv.: 16
- TP: 20
= Healing Circle
- Lv.: 20
- TP: 32
= Resurrection
- Lv.: 27
- TP: 40
- Element: Light
= Severed Fate
- Lv.: 31
- TP: 14
- Type: Arcane
- Description: "Jump and throw blades that create a damaging force field
when
- Lv.: 31
- TP: 20
- Element: Light
- Description: "Burn a glyph into the ground that damages all enemies
standing
on it".
= Enhance Cast
- Lv.: 37
- TP: 18
= Banishing Sorrow
- Lv.: 40
- TP: 18
- Type: Arcane
- Lv.: 44
- TP: 80
= Holy Lance
- Lv.: 48
- TP: 34
- Element: Light
= Grand Cross
- Lv.: 58
- TP: 48
- Element: Light
- Description: "Use the Sixth Fonon to call forth sacred light that damages all
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Force Field
- TP: 28
- Description: "Use the Second Fonon to temporarily protect all allies within
range".
- How to obtain: You obtain this after the events at Fubras River.
= Holy Song
- TP: 48
- Description: "Use the Third Fonon to increase the attack and defense of all
- How to obtain: Before being able to speak to Teodoro, a scene triggers with
a
the Conference Room, speak to that same woman and have Tear
- TP: 32
- Element: Fire
- Description: "Use the Fifth Fonon to summon judgment from the heavens
and
- How to obtain: After the Tower of Rem, go to Daath and to Ion's room to
trigger a scene where Tear will learn the Hymn. Please note,
however, that you can only do this before the events at the
*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Sonic Spear
- Lv.: 01
- TP: 06
- Type: Base
- Lv.: 01
- TP: 07
= Stalagmite
- Lv.: 09
- TP: 14
- Element: Earth
- Description: "Jagged rocks burst through the ground and attack the targeted
enemy".
= Splash
- Lv.: 14
- TP: 18
- Element: Water
- Lv.: 17
- TP: 08
- Type: Base
- Element: Wind
- Description: "Lances infused with lightning rain down upon the enemy".
= Drain Magic
- Lv.: 20
- TP: 04
= Turbulence
- Lv.: 23
- TP: 15
- Element: Wind
- Lv.: 28
- TP: 22
- Element: Fire
= Impaling Heaven
- Lv.: 32
- TP: 12
- Type: Arcane
- Description: "Launch the enemy into the air, then follow up with a thrust
attack".
= Ground Dasher
- Lv.: 36
- TP: 32
- Element: Earth
= Blessed Drops
- Lv.: 40
- TP: 32
- Element: Water
- Description: "Water bubbles forth and explodes beneath the feet of the
targeted enemy".
= Sovereign Gale
- Lv.: 44
- TP: 10
- Type: Arcane
- Element: Wind
- Description: "Summon the wind with your spear to damage the enemy".
= Thunder Blade
- Lv.: 48
- TP: 36
- Description: "Send forth lightning from your blade to attack the enemy".
= Infernal Prison
- Lv.: 52
- TP: 38
- Element: Fire
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Absolute
- TP: 48
- Element: Water
- Available from: In part three of the walkthrough, after Natalia rejoins the
party
first stone from him. Now go to Chesedonia and in the Inn from
the N area. Go to the second floor and enter the middle room.
Check the right dresser to find the second stone. For the
and check the back of the statue in the middle of the area to
= Prism Sword
- TP: 64
- Element: Light
- Description: "A blade bathed in light plunges down from the heavens".
Now check the NE drawers to find the fifth stone. For the
receive the stone. For the last stone before receiving the
- TP: 80
- Description: "Summon shooting stars from the far corners of the universe".
- How to obtain: Go to Ion's room to trigger a scene with Florian and receive
just enter to trigger a scene and receive it. The tenth and
last stone is in Yulia City. Enter the main hall (before the
the first floor to receive the last stone and the Arte.
*-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'
= Demon Fang
- Lv.: 01
- TP: 05
- Type: Base
- Lv.: 09
- TP: 08
- Type: Base
- Description: "Draw a moon with one slash, then slice it in half with another
slash".
= Void Tempest
- Lv.: 12
- TP: 06
- Type: Base
= Center
- Lv.: 15
- TP: 10
amount of HP".
= Moonlight Demon
- Lv.: 18
- TP: 18
- Type: Arcane
- How to obtain: Use Demon Fang and Crescent Strike at least 50 times
= Guardian
- Lv.: 21
- TP: 30
= Demonic Void
- Lv.: 24
- TP: 17
- Type: Arcane
- How to obtain: Use Demon Fang and Void Tempest at least 50 times
= Tiger Blade
- Lv.: 27
- TP: 12
- Type: Base
- Lv.: 30
- TP: 23
- Type: Arcane
- How to obtain: Use Demon Fang and Tiger Blade at least 50 times
= Beast
- Lv.: 33
- TP: 18
- Type: Arcane
= Moonlight Tempest
- Lv.: 36
- TP: 19
- Type: Arcane
- Description: "A combination of Crescent Strike & Void Tempest".
- How to obtain: Use Crescent Strike and Void Tempest at least 50 times
- Lv.: 40
- TP: 22
- Type: Arcane
- How to obtain: Use Crescent Strike and Tiger Blade at least 50 times
= Severing Wind
- Lv.: 44
- TP: 15
- Type: Arcane
- Lv.: 48
- TP: 20
- Type: Arcane
- How to obtain: Use Tiger Blade and Void Tempest at least 50 times
= Sword Rain: Alpha
- Lv.: 52
- TP: 20
- Type: Arcane
= Final Cross
- Lv.: 58
- TP: 17
- Type: Arcane
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Tempest
- TP: 08
- Type: Base
- TP: 14
- Type: Arcane
- Description: "A vicious spinning attack that launches the enemy into the air
- How to obtain: After finishing the Oracle's HQ, go right midway the stairs in
the left igloo. Talk to the guy in here to have Guy learn the
Arte.
*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Dragon Surge
- Lv.: 01
- TP: 05
- Type: Base
= Limited
- Lv.: 01
- TP: 10
- Description: "Drop a glowing pillar of light down onto the targeted enemy".
= Dual Punishment
- Lv.: 08
- TP: 07
- Type: Base
= Eagle Dive
- Lv.: 11
- TP: 08
- Type: Base
- Description: "Lead into the air and dive down to deliver a crushing blow to
the enemy".
- Lv.: 15
- TP: 18
- Type: Arcane
- How to obtain: Use Dual Punishment and Dragon Surge at least 50 times
= Shadow Raid
- Lv.: 18
- TP: 09
- Type: Base
= Negative Gate
- Lv.: 21
- TP: 16
- Element: Darkness
= Shadow Punishment
- Lv.: 26
- TP: 22
- Type: Arcane
- How to obtain: Use Dual Punishment and Shadow Raid at least 50 times
= Mighty Charge
- Lv.: 29
- TP: 16
= Guardian
- Lv.: 30
- TP: 30
= Shadow Tempest
- Lv.: 32
- TP: 20
- Type: Arcane
- How to obtain: Use Shadow Raid and Dragon Surge at least 50 times
= Cyclone Shot
- Lv.: 35
- TP: 14
- Type: Arcane
- Description: "A full-force spinning attack that sends your enemy flying".
= Miracle Hammer
- Lv.: 40
- TP: 24
from above".
= Soaring Blast
- Lv.: 48
- TP: 12
- Type: Arcane
- Description: "Jump into the air and hurl a blast of energy towards the
ground".
= Bloody Howling
- Lv.: 52
- TP: 26
= Lucky
- Lv.: 55
- TP: 12
= Surge Breaker
- Lv.: 56
- TP: 16
- Type: Arcane
- Element: Wind
*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-'
= Piercing Line
- Lv.: 01
- TP: 05
- Type: Base
- Lv.: 01
- TP: 20
= Storm Edge
- Lv.: 11
- TP: 09
- Type: Base
= Barrier
- Lv.: 16
- TP: 16
= Recover
- Lv.: 19
- TP: 10
- Description: "Cure both the magical and physical ailments of one ally".
= Aerial Laser
- Lv.: 23
- TP: 07
- Type: Base
- Description: "Knock the enemy into the air with your bow, the follow up with
an arrow attack".
= Sharpness
- Lv.: 28
- TP: 20
= Resist
- Lv.: 30
- TP: 18
- Type: Supportive (Mid)
= Star Stroke
- Lv.: 35
- TP: 14
- Type: Arcane
= Scare Shot
- Lv.: 38
- TP: 18
= Star Embrace
- Lv.: 42
- TP: 18
- Type: Arcane
= Cure
- Lv.: 46
- TP: 48
= Cavalry
- Lv.: 50
- TP: 14
attacks".
= Revive
- Lv.: 54
- TP:64
- Element: Light
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Gallant Barrage
- TP: 20
- Type: Arcane
- Description: "A barrage of arrow attacks, the first one fanned and the
second
one concentrated".
- Available from: When you return to the Outer Lands after the events at
Akzeriuth.
= Healing Force
- TP: 36
- How to obtain: After Mohs makes Ion read the Seventh Fonstone at Mt.
Zaleho,
go to Daath Bay to trigger a scene and learn the scene.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
All FSC Changes to Artes are listed here, included the Secret Artes, so have
fun. Also, you'll that under each Arte is a chain-like with circles...
Fang Blade
(=-O-+-O-+-O-+-O-+-O-=)
Each circle has a percentage for the FSC effect to trigger its effect, and the
number of times you have to use the Arte in order to fill the circle are the
following...
o-----------------Y---------Y----------------------o
| First | 00 | 19% |
| Second | 20 | 39% |
| Third | 40 | 59% |
| Fourth | 60 | 79% |
| Fifth | 80 | 99% |
'================='========='===================
==='
I hope that small chart helped you out. Anyway, on to other stuff. The
= Carmine Chamber
- Reduce Recovery Time: Reduce the time it takes to recover after casting.
- No Effect: No effect.
= Cobalt Chamber
- Increase Power: Increase the ability to push, lift, or send the enemy flying.
- Reduce Recovery Time: Reduce the time it takes to recover after casting.
- Stagger Invalid: Stagger effect becomes invalid for a limited amount of time.
- No Effect: No effect.
= Grass Chamber
= Sunlight Chamber
- Low-Level FoF Change: Enable the ability to use FoF artes in a low-level FoF.
- No Effect: No effect.
*-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Fang Blade
= Raging Blast
= Steel
= Guardian
= Raging Havoc
= Rending Thrust
= Guardian Field
= Rending Havoc
= Rending Blast
- Carmine Chamber: Increase Attack.
= Devil's Inferno
= Swallow Fury
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Sonic Thrust
= Demon Fist
= Lightning Blade
= Slag Assault
- Carmine Chamber: Increase Attack.
= Sonic Blast
*-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'
= First Aid
= Nightmare
- Carmine Chamber: Increase Attack.
= Pow Hammer
= Invoke Ground
= Invoke Aqua
= Invoke Gale
= Nocturnal Light
= Charge
= Healing Circle
= Resurrection
= Severed Fate
= Eclair de Larmes
= Enhance Cast
= Banishing Sorrow
= Revitalize
= Grand Cross
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Force Field
= Holy Song
= Judgment
*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Sonic Spear
= Energy Blast
= Stalagmite
= Splash
= Thunder Lance
= Turbulence
= Flame Burst
= Impaling Heaven
= Blessed Drops
= Sovereign Gale
= Thunder Blade
= Infernal Prison
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Absolute
= Prism Sword
*-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'
= Demon Fang
= Crescent Strike
= Center
= Moonlight Demon
= Guardian
= Demonic Void
= Tiger Blade
= Beast
- Carmine Chamber: Increase Attack.
= Moonlight Tempest
= Severing Wind
= Final Cross
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Tempest
- Carmine Chamber: Increase Attack.
*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Dragon Surge
= Limited
- Carmine Chamber: Increase Attack.
= Dual Punishment
= Eagle Dive
= Negative Gate
= Shadow Punishment
= Mighty Charge
= Guardian
= Shadow Tempest
= Cyclone Shot
= Miracle Hammer
= Soaring Blast
= Bloody Howling
= Lucky
*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-'
= Piercing Line
= Heal
= Barrier
= Recover
= Aerial Laser
= Resist
= Star Stroke
= Scare Shot
= Star Embrace
= Cure
= Cavalry
= Revive
- Carmine Chamber: No Effect
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Gallant Barrage
= Healing Force
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
All the Mystic Artes are listed here. Make note that everyone has a second
*-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Radiant Howl
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
= Ion
party
- TP: 100
- How to use: While in Overlimit, if you have 15% or less HP, press [], X and O
*-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'
= Innocent Shine
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
- How to use: Keep pressed X Button during a Fonic Hymn or Fonic Arte (High)
= Fortune's Ark
- TP: 100
*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Mystic Cage
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
= Indignation
- TP: 100
'-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'
= Razing Phoenix
- Element: Fire
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
= Brilliant Overlord
- TP: 50
*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Final Fury
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
= Dying Moon
= Fever Time
- Gald: 20,000
*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*
'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-'
= Astral Rain
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',
- TP: 100
equipped.
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
Looking for a particular Boss? You'll find all the bosses of the game here,
except for the Sword Dancers, Nebilim and the bosses at The Replica Lab the
Abyss, because each of them have their own section (well, a subsection in
the
Sidequest section). This is rather convenient in case you just opened this
guide looking for a Boss, you don't have to scroll down looking in the whole
-----------------
-----------------
- XP: 175
- Gald: 1,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strategy: There really isn't much to say about this battle. She may have a
lot of HP, but you don't need to damage her that much. Just attack her
normally
(3 attacks + Fang Blade) and you'll be dealing 190+ dmg. plus Tear's
Nightmare
will deal some more dmg. After every combo, start Free Running around,
avoiding
her attacks, then attacking again. After taking 25-50% of its HP, the
amazingly
strong Jade Curtiss shows in the battlefield to kick the Queen's ass. He has
Blessed Drops, which rocks and might kill her with just one of those.
-----------------
-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------
a) Arietta
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
b) Liger
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Wind
c) Hresvelgr
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: Water
- Strategy: First of all, focus all of your attacks on Arietta, because she's
the magic user of the group. Beware, though that she and Liger can enter
Overlimit. When she does that, Free Run around the field or try attacking
Liger
until her Overlimit wears off. She has spells like Limited and Negative Gale.
If these leave a FoF, use them, you can use Water FoF and Earth FoF when
you
see a Darkness FoF; just like Fire FoF and Wind FoF with a Light FoF. Once
she's down, I really recommend taking Liger out, since he's the fastest of the
group and has an attack similar to Lightning Tiger Blade. Once Liger is down,
take down that bird (what a strange name).It may be a tough battle, but I did
just fine with a party of Luke 12, Tear 12, Jade 12 and Guy 12.
You'll receive 760 XP, 1,300 Gald and, Savory and Apple Gel.
-----------------------------
-------------------
-------------------
- Name: Kaiser Dist R
- XP: 800
- Gald: 1,500
- Steal: None
- Elemental Info.:
- Weak: Water
- Strong: None
everything on Jade, except for Splash. Put Jade's Splash in a shortcut and
make
him cast it over and over. Tear will be healing all the battle, so we don't
have to worry about that. Guy and Luke will physically attack Kaiser.
Whenever
you can, use the FoF, especially Water FoF, so that Luke can use Frigid Blast,
-------------------
--> Abandoned Factory
-------------
BOSS: ABADDON
-------------
- Name: Abaddon
- XP: 1,190
- Gald: 2,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: This monster is nasty. Jade is very good here, using Splash all the
battle, because of Abaddon's lower F. DEF. Have Tear or Natalia cure during
the
whole while Luke and Guy attack him physically. Abaddon's Negative Gale
and
Jade's Splash will create several FoF. Use them well as they deal some extra
and pretty dmg. He also has an attack in which you takes out some little
spiders out of his ass to attack you, but these run in a straight line, and
Free Run is your friend here. There may be a few casualties, but nothing that
a
-------------
----------------
BOSS: SYNC/LARGO
----------------
a) Sync
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
b) Largo
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, go after Sync first, because he's the quick (and I mean QUICK)
and has the lowest HP. Beware of his Arcane Arte, Stone Dragon Ascent.
Before
you even know it, he'll be gone. As for Largo, he is a stronger fellow, and
with his Arcane Arte, Raving Thunder, it deals 500+ dmg. Have Tear heal all
the
time, while Jade is casting during the whole battle. Use any FoF that appear
on
battle, specially use this because Sync's Artes Thunder Blade and Turbulence
will create several FoF. Luke and Guy will be good distraction for Sync and
----------------
--------------
BOSS: Legretta
--------------
- Name: Legretta
- XP: 2,100
- Gald: 2,500
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Light
- Strategy: This chick is hard as f***. And I mean it. Watch out for her
combos, which can do 300+ dmg. She also has spells like Eclair de Larmes
and
Holy Lance which can do 700+ dmg. A good thing is to have Jade and make
him
cast Artes all the battle, since she has less F.DEF than P.DEF. Also, like all
battles, make Tear heal during the whole battle, turning off all of her Artes,
except for Healing Circle and First Aid. Luke and Guy are good distractions,
but not only that, but she's easy to stagger, so go ahead and attack her with
all you've got. Also when she has her Overlimit on, just Free Run through the
whole battlefield until it's gone. Heal yourself if your HP is below 400.
--------------
----------
BOSS: ASCH
----------
- Name: Asch
- HP: 10,000
- XP: 1,250
- P.ATK: 380
- P.DEF: 340
- F.ATK: 250
- F.DEF: 100
- Gald: 1,200
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, this battle doesn't have to be won, but if you want, keep
reading (hey, this battle keeps reminding me of the battle with Kratos at the
Tower of Salvation in ToS). I'll make this fast. There's a good strategy to use
here, which is run and hit. Yes, you heard me right. Start Free Running
around
and when Asch comes near you, and he'll start attacking you from behind,
but
since you keep Free Running, he won't touch you (I hope so). If he uses
Havoc
Strike or Raging Blast, return to him and unleash (this is what I used) a 3 hit
combo + Demon Fist + Fang Blade Rage. You'll deal 1,400+ dmg by doing
so. Rinse
and repeat. But read this, try at all cost to avoid his attacks, since they'll
be dealing 350+ dmg. each hit. Yes, and he'll attack you 3 times (just like
Luke). Ok, that's how you can defeat him. As a side note, if you're above Lv.
30 and use a Mystic Arte on him, he'll just counter it with his own.
----------
-----------------------
BOSS: ANCYLOPOLYP/POLYP
-----------------------
a) Ancylopolyp
- XP: 3,500
- Gald: 5,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
b) Polyp
- XP: 100
- Gald: 100
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: This battle is not that hard (compared to the one we just had with
Asch a while ago). He has an attack of bubbles. Each bubble that explodes in
your face leaves a small Water FoF. Use these to your advantage using
Raging
Blast and converting it in Frigid Blast. The Polyps are weak and give an extra
XP and Gald. When the calamari goes in its shell, use this time to heal or do
whatever you need to do. Anyway, easy fight. And as you could see, there's
-----------------------
--> St. Binah
--------------------
--------------------
- HP: 40,000
- XP: 7,500
- P.ATK: 492
- P.DEF: 512
- F.ATK: 222
- F.DEF: 390
- Gald: 12,000
- Steal: None
- Elemental Info.:
- Weak: Water
- Strong: None
- Strategy: Before anything, deactivate every arte on Jade except for Splash.
He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to
perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use
your
Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his
main attacks are directed in front of him, so, if you can, go to its back and
start combo-ing him from the back. There's really not much to say, he's the
same as in the Ferry, only much stronger, so just use the previous strategy
you
--------------------
-----------------
BOSS: Tyrannopion
-----------------
- Name: Tyrannopion
- HP: 48,000
- XP: 6,750
- P.ATK: 381
- P.DEF: 682
- F.ATK: 304
- F.DEF: 523
- Gald: 10,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: The last enemy was Dist's toy, and that was long ago. I
recommend
bringing Anise instead of guy, because of her magic. Deactivate all her Fonic
Artes, except for Negative Gate and Limited. Have her use that all the battle,
and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a
complete
Earth FoF appears, so use Rending Thrust to make go use to it. Also,
whenever
you can, use your Overlimit, as well as your allies. To perform Jade's Mystic
Arte, you need to cast a High Level Fonic Arte (Ground Dasher) to unleash his
Mystic Arte, Mystic Cage. As for Tear, while in Overlimit, you need to sing a
Hymn. Anyway, since its P.DEF is higher than its F.DEF, Jade and Anise are
the
-----------------
-----------------------
-----------------------
- Name: Behemoth
- HP: 90,000
- XP: 19,000
- P.ATK: 822
- P.DEF: 419
- F.ATK: 560
- F.DEF: 475
- Gald: 22,000
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: OMG, this enemy has a lot of HP, and it won't go down easily.
Physical attacks are your best bets here, so bringing Luke and Guy in this
fight is good. Also bring Tear for the healing, and Jade to help you with his
magic. Beware of its attacks, though. He has an attacks that guard breaks
you
if it hits (looks like a stampede) and a flame breath that deals 4 hits of 700+
dmg. each.
Same as the other battles, when Behemoth goes in Overlimit, put the "On
your
guard!" Strat until the Overlimit wears off. Also Free Run to keep your other
characters safe from danger. Also your Mystic Arte work really good here.
He's
like most previous bosses, but only with higher P.ATK. Also use some Lemon
Gels
and Pineapple Gels that you should have. Also, if you have Specifics, don't be
-----------------------
--------------
BOSS: UNICEROS
--------------
- Name: Uniceros
- HP: 54,000
- XP: 8,150
- P.ATK: 422
- P.DEF: 684
- F.ATK: 328
- F.DEF: 724
- Gald: 15,000
- Elemental Info.:
- Weak: Darkness
- Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise
instead of Guy is a very good idea, so you can use her Negative Gate and
take
chunks of HP. Using Mystic Artes is one of the best things you can do. They all
deal very good dmg. There really isn't much to say. If you beat Behemoth
before, then you'll have no problems at all against this majestic monster.
--------------
----------
BOSS: SYNC
----------
- Name: Sync
- HP: 83,500
- XP: 9,300
- P.ATK: 543
- P.DEF: 537
- F.ATK: 261
- F.DEF: 462
- Gald: 16,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, Sync is harder this time, but manageable. He has some
powerful
attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both
Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in
critical any character it hits. He uses these a lot when his HP gets below 50%,
so save your Mystic Artes when the tough part begins. Once at this point,
he'll
start using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment.
At this point, start using all your Mystic Artes like crazy until he dies.
Bringing Tear with you, as well as Jade is, maybe, the best decision you could
do. Tear, well, what she does best, heal the party and Jade, for his Ground
Dasher and Blessed Drops, creating FoF of Earth and Water, so you can use
----------
--> Meggiora Highlands
-------------------
-------------------
- HP: 57,000
- XP: 10,000
- P.ATK: 528
- P.DEF: 835
- F.ATK: 326
- F.DEF: 810
- Gald: 18,000
- Steal: None
- Elemental Info.:
- Strong: None
- Strategy: This enemy is rather easy. He has a very wide normal attack that
hits several times. Also, if you completed the entrances, then he'll only have
his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You
might as well put the game a little harder just to have some challenge from
it.
Also use your Mystic Artes as soon as you can.
-------------------
------------------------------
------------------------------
a) Legretta
- HP: 29,000
- P.ATK: 576
- P.DEF: 469
- F.ATK: 336
- F.DEF: 348
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Light
b) Arietta
- Location: Mt. Roneal
- HP: 26,000
- P.ATK: 576
- P.DEF: 459
- F.ATK: 336
- F.DEF: 348
- Elemental Info.:
- Weak: None
- Strong: None
c) Largo
- HP: 32,000
- P.ATK: 426
- P.DEF: 489
- F.ATK: 336
- F.DEF: 348
- Steal: None
- Elemental Info.:
- Strong: None
- Strategy: Ok, maybe the hardest battle in the game (at least for me it was).
Disable all of Tear's Artes, except for Revitalize. As for Jade, everything
except for Blessing Drops. First of all, focus your attacks on Legretta, since
she's the hardest, the quickest, the everything. Once she's gone, the rest of
the battle is a hell lot easier. Take Arietta next, because of her magic, and
just because she's annoying. And last but not least, take Largo down. Largo
alone isn't hard at all. What makes this battle hard are, mainly Legretta and
Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll
for Anise. In hard mode, these three use their Mystic Artes, giving you a lot
more difficulty. But don't worry, in normal, they don't use them.
You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring,
------------------------------
---------
BOSS: VAN
---------
- Name: Van
- XP: 15,000
- P.ATK: 682 / 1023
- Gald: 30,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, the third best fight in the game. Make sure you bring Jade and
Tear in this fight, as we'll be needing healing like never before and Jade's
magic every second. Since Van was Luke's sensei, he has a lot of Luke's
attacks. Base artes, like Raging Blast; Arcane artes like Lightning Tiger
Blade, Guardian Frost and Radiant Dragon. He also has high level Fonic Artes,
like Jade's Ground Dasher and Infernal Prison. He also has his damn Mystic
Arte, Imperial Slaughter, which will kill anyone who receives the attack, even
Put everyone's TP usage to 100%, and make them use the Overlimit
whenever they
can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize
and Resurrection; as for Jade, disable all of his artes except for Ground
Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if
you're bringing him (I really recommend you bring him), don't disable
anything.
When Van reaches 75,000 HP, he'll start using Arcane artes like if there
would
be no tomorrow. He'll also going in Overlimit and start using his Imperial
Slaughter at the end of the Overlimit. When he goes in Overlimit, open the
menu
(/\ button) and press L1 until the "On your guard!" strategy appears. This will
make your character to get out of Van's way, so make him follow you and
only
you, and try to escape his Mystic arte, because it'll kill you.
Have Jade use his artes during all the battle and Tear using Revitalize and
Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so
Tear doesn't spend her TP. This is one of the toughest battles in the game,
you
may have to reset a couple times, but it's a while since I want to kick Van's
ass. He has an attack called Shining Blade... if anybody knows whether it's a
---------
---------------
---------------
- Name: Fyr Bronc
- XP: 16,000
- Gald: 28,000
- Elemental Info.:
- Weak: Water
- Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes
except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going
to
using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the
battle and replenish her TP with Pineapple Gels when needed. It has lower
F.DEF
than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his
attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow,
so
-----------------------------
BOSS: ARIETTA/LIGER/HRESVELGR
-----------------------------
a) Arietta
- XP: 19,000
- Gald: 36,000
- Elemental Info.:
- Weak: None
- Strong: None
b) Liger
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Wind
c)Hresvelgr
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: Water
- Strategy: Like the new outfit Arietta is wearing? She looks cutter that way,
don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory
for Anise. Once you've done that, start by killing Arietta, because her support
artes, as well as her Negative Gate are annoying. She's just like the battle at
Choral Castle, the same strategy. Once she's out, go for Liger, because he's
fast as ****, maybe being more annoying than Arietta. Once he's gone,
remember
to take the bird out (just who came with the idea for its name?). This is an
easy battle, remember to use you're Mystic Artes as soon as the bar fills.
She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way
-----------------------------
--------------------
--------------------
- XP: 20,000
- Gald: 32,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Same old Dist. Use the same tactics as before. The only difference
is that it's not weak against Water anymore, but anything more, no.
--------------------
-----------
BOSS: LARGO
-----------
- Name: Largo
- XP: 23,000
- P.ATK: 768 / 1,152 / 1,536 / 2,688
- Gald: 35,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strategy: What can I say? He's the same as the old Largo. He's slow, so it's
easy to stagger him. When his HP drops below 50%, he'll start using Arcane
Artes and Mystic Artes like there's no tomorrow. Just make sure either Tear or
Natalia (or both) heal all the time, while Jade is casting high level Fonic
Artes.
-----------
-----------------
-----------------
- Name: Gigant Mohs
- XP: 22,000
- Gald: 34,000
- Steal: None
- Elemental Info.:
- Weak: Light
- Strong: Darkness
- Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under
500. Just attack him with Luke and Guy until you've discharged all your anger
you have towards him. Jade will make a good support, casting his high level
Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as
always, must heal the party, but she may be attacking Mohs more that
healing
the party. He also is weak to light, so many of Tear's artes are very
-----------------
--> Eldrant
--------------
BOSS: LEGRETTA
--------------
- Name: Legretta
- Location: Eldrant
- XP: 28,000
- Gald: 36,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Light
- Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance,
etc. She's not as hard as she looks. She also has some Arcane Arts, as well as
her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear
heal during the whole battle as for Jade, make him cast Absolute and Meteor
Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to
bring, as well as Guy, Luke and Tear. You need speed in this battle, because
Legretta is quick, so you need to be stepping her toes during the whole
battle.
--------------
----------
BOSS: ASCH
----------
- Name: Asch
- Location: Eldrant
- XP: 31,000
- Gald: 2,500
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Remember the past battle with Asch? Remember the strategy? It's
really quite simple. Start Free Running through the field, having Asch follow
you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending
Thrust
for Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for
Arcane Artes), he'll miss, so return and combo him with physical attacks +
Rending Thrust + Light Spear Cannon (these are so you don't miss, and you'll
be
able to move right after Light Spear Cannon). Keep following this strategy
until the battle is over. If you need to heal, use either an Apple Gel and/or a
Lemon Gel. Same goes for TP, which I doubt you'll finish it.
----------
----------
BOSS: SYNC
----------
- Name: Sync
- Location: Eldrant
- XP: 29,800
- Gald: 15,000
- Items dropped: Mystic Symbol
- Steal: None
- Elemental Info.:
- Weak: None
- Strategy: What to do... these God General battles are all the same.
Seriously, this battle with Sync is the same as the battle with him at the
Core. Really... he has the same attacks, plus Thunder Blade, Frigid Coffin.
Flare Tornado and Ground Dasher. Also his Mystic Arte is as deadly as ever.
----------
---------
BOSS: VAN
---------
- Name: Van
- Location: Eldrant
- XP: 0
- Gald: 0
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy
Lance.
He's pretty much like the previous battle with him at the Absorption Gate,
only
a bit stronger this time. Combo him normally like you would to any other boss
and after you've taken 50% of his HP, a scene will trigger and the battle will
continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes
like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well
---------
---------
BOSS: VAN
---------
- Name: Van
- Location: Eldrant
- XP: 0
- Gald: 0
- Steal: All-Divide
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: He has a new Mystic Arte in this new form, Ancient Requiem...
which
with Shining Dragon. He also has Judgment, which may kill more than 1 party
members. Try to keep your distance and attack whenever you see a chance.
It's
pretty much the same battle as before, only a bit stronger. After you've taken
all of his HP away, a scene triggers, and you'll be fighting Van again, only
that you nor him nor any party members will receive any dmg. You only have
to
wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant
Howl to finish the battle.
---------
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
)( 9] Sidequests ( ) sx900 )(
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
The list of side quests is the following: Recipes, Costumes, side quests
involving persons, optional bosses, artes; Items, Weapons and Key Items; and
areas.
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Ok, these costumes are cool and a bit different of other costumes you'll see.
After Natalia rejoins you after the Absorption Gate (section 3 of the
walkthrough), go to Grand Chokmah and speak to Peony, who is in his room.
He
1 (Jade) - At the main hall, check the W side to find the Rappig.
3 (Gelda) - Exit the Throne Room and enter the E door on the second floor,
then
4 (Aslan) - Exit the room, go down the stairs and enter the door at the E side.
Once here, go to the Hotel and speak to the receptionist. A little and rather
trigger one of the most hilarious scenes in the game. Also Guy receives the
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More costumes... yay! You must have seen the scene after approaching the
stairs before the last battle. Once done that, return to Grand Chokmah and
speak to Peony to trigger a little scene and receive the following titles:
Anise: Childish
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You can do this side quest at the same time you do the Keterburg Spa side
quest. Natalia must have rejoined after clearing the Absorption Gate, and you
Go talk to Peony to trigger a little scene and receive titles, even for Asch,
but beware, if you equip Asch with the title when he's in your party, then
leaves with the title equipped, he'll remain that way for the rest of the game.
Every time I use these costumes, they remind me in some sick way of the
Power
Rangers.
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- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
soul."
= Title: Viscount
- How to obtain: After the Tower of Rem, go to Luke's Manor and speak to the
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Evil will never win! Feel the wrath of Abyss Red! (Red! Red!
= Title: Berserker
- Description: "No powerful enemy stands a chance against you and your
team.
further playthrough.
- Description: "."
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- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "There's just something about women in battle. She graces the
- Description: "She knows how to wear it, even if it's rented. All eyes are
- Description: "It's not as though you were asking to wear it... but it does
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
is... difficult."
third floor. Enter the room and talk to the Katz. He wants you
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "I do not use my fonic artes for evil. This is simply a bit of
- Description: "A title given to one who sits back, relaxes, and savors every
moment at a resort."
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Well, well... Blue, I see..."
- Description: "Battles are won not by sword or arte alone, but by their
combined might."
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- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- Description: "Grasp your future with this sword. This title is for the
- Description: "S.O.S.! They're calling for me! Leave those sea accidents to
me."
(where the bar and port are) and approach the tree to trigger
- How to obtain: See Cecille and Frings section. [sx90-5](without the "-")
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- How to obtain: After visiting Nam Cobanda for the first time, go to
- Description: "I want to fly! Dreams should be chased, no matter how far or
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Title: Childish
- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
battlefield"
- Description: "Fashion is what you make of it. Don't try to act taller and
don't be shy."
- How to obtain: After you complete the Radiation Gate, go Daath's Cathedral
to
- Description: "Little devil. With stripes, too. Very valuable. Those who know
- How to obtain: After the scene with Ant Lion Man in Nam Cobanda, you'll
- Description: "Cat cat cat cat kitty cat... This just sounds dumb!"
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
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- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")
- How to obtain: The Cow-boy in Nam Cobanda is searching for his 2 brothers.
Go
to Yulia City and from the main building, enter the lower door
another Cow there. Now enter Engeve from the S and then go to
title.
- Description: "The one brilliant star in the dark Malkuth sky. Catching a
glimpse is a privilege."
- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- How to obtain: Find all 29 Search Points, then talk to Din to receive the
title.
adventurer."
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This Sidequest is to obtain one of Guy's costumes. There are five events in
Cecille and Frings. Afterwards, go to the Inn to trigger another scene. Now go
to Kaitzur (South) and enter the W building to trigger a scene with Count
scene. Exit Engeve, return to Kaitzur (North) to trigger yet another scene.
Afterwards, speak to Frings then exit Kaitzur to go to Kaitzur naval Port. Once
here, go the Kimlasca Base (S most building) and a scene with Cecille
triggers.
You then obtain 'Cecille's Sword' (the meaning of this is f***ed up, poor
Frings). Exit, go to Engeve and enter Rose's house to trigger a scene. You'll
obtain 'Frings' Letter'. Return to Kaitzur Naval Port and speak to Cecille.
here and you'll receive 'Memento Ring'. Dammit... 2 more trips, I promise.
Exit
scene. Final trip, finally. Go to Kaitzur Naval Port and speak to Cecille to
Second event - After the Peace Treaty is signed, go to Kaitzur Naval Port and
Fourth event - After Natalia rejoins after the Absorption Gate, go to Baticul
Fifth event - After the Tower of Rem, return here and enter the tower itself
to trigger the last scene. Guy will receive the title "Dashing Gent" at the end
of the scene.
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First event - When you enter Chesedonia for the first time, go to the S area
and go in the hallway between the Inn and the dude over the white rug. Give
him
Second event - After you end the Zao Ruins for the first time, same place.
Give him Scimitar and Magic Lens.
Third event - After returning from the Qliphoth. Give him Miracle Gel,
Panacea
Fourth event - After you recover the Flightstone. Give him Stripped Ribbon,
Now go to Nam Cobanda and speak to Ant Lion Man. Pay him what he wants
to
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OK, the best Sidequest in the game. You need to get all 6 Catalyst Weapons,
so
here we go:
Nebilim - This is Luke's Weapon. You get this after killing Blade Rex in
Meggiora Highlands.
Blood Pain - After Shurrey Hill, go to St. Binah and speak to McGovern. Now
speak to his son Glenn. The rappig is just outside St. Binah. Get
second ladder you come across, go up the next one, then use
path, lit the yellow lantern with Mieu Fire 2. An air cab will
Follow the path (ignore the ladder) and at the end of it, open
Heart of Chaos - After the Radiation Gate, go to Daath and then to Ion's
Unicorn Horn - Look for it in the main guide. [sx57-0](without the "-")
After you have all 6, it's time to go fight the hardest boss in the game. To
find Nebilim's Crag, go all the way to the NW corner of the continent where
Keterburg is. It's like a mountain slashed by half. Inside, a scene triggers
-------------------
-------------------
- XP: 34,000
- Gald: 50,000
- Elemental Info.:
- Weak: None
- Strong: None
HP: 8,415/8,415
MP: 901/901 P. ATK: 1,650
=~-~-~-~-~-~-~-~=
HP: 6,377/6,377
=~-~-~-~-~-~-~-~=
HP: 6,190/6,190
=~-~-~-~-~-~-~-~=
HP: 6,860/6,860
* Although Soul Crush has +20 P. ATK more than Key of Lorelei, it's a
cool looking sword plus you need it if you want to use Luke's Lost Fon
Drive.
** These are a huge plus adding Luke 300 more AGL. We need to get away
*** Same as the weapon, we need it to use Luke's Lost Fon Drive.
**** This is to cut in half all of Tear's Artes MP usage. We need this to
****** Same as with Tear, Jade's Fonic Artes consume quite a lot of MP. With
this equipped, I never used an Orange nor Pineapple Gel on him, IIRC.
******* This increases the OL after 15 seconds of standing still. This is good
because Jade's Mystic Artes are the second more powerful against
I'm going to make this strategy a bit different. As you can see, I'm going to
do this one for Very Hard Difficulty. Why?! You may ask. Well, this is because
by defeating her in Very Hard or Unknown nets you the best costume title for
Luke, IMO. Tactical Leader is a samurai-like costume for Luke. Note that all
above were my stats for defeating her and you MUST be on second or further
Let's start out with the attacks. For Strike Artes, she has (these count Base
Artes, Arcane Artes and FoF Change Artes): Beast, Banishing Sorrow,
Sovereign
Gale, Light Spear Cannon, Surge Breaker, Star Stroke, Searing Sorrow,
Thunder
For Fonic Artes, she has (these count Fonic Artes and FoF Fonic Artes):
Ground
Dasher, Frigid Coffin, Thunder Blade, Infernal Prison, Meteor Storm, Gravity
Well, Blessed Drops, Prism Sword, Divine Saber, Absolute, Raging Mist and
Time
Stop.
People say that she can use all the Mystic Artes, but I've only seen her use
these: Mystic Cage, Big Bang, Rending Saber, Fortune's Arc, Innocent Shine,
If you feel you just can't beat her, try using an All-Divide. This battle is
long, and really mean LONG! It took me 52+ min. fighting her. I used 12 Life
Bottles, 3 Pineapple Gels, 1 Treat and 2 Specifics. Turn off all of Tear's
Artes, except for Revitalize, Resurrection and Force Field. As for Anise, turn
off everything, but leave on Bloody Howling, Miracle Hammer and Guardian.
And
for Jade, turn everything off, except for Ground Dasher, Thunder Blade,
Blessed
Nebilim has an incredible DEF. I was doing between 30 and 180 dmg. per hit
with Luke. The other characters did 1 dmg. to her. Anyway, you MUST control
Luke while the others use their Fonic Artes. Nebilim's Strike Artes deal over
1,300 dmg. so be prepared to die quite a bit. BUT, do not use a Life Bottle,
instead wait until Tear revives the party member. During this time, it's so
common that Nebilim will use a Fonic Arte against someone. How to know
who the
targeted character is? Well, Nebilim will both face and approach that
character, so switch quickly to that character and run far away from the other
The good thing about her is that she doesn't chain her attacks, so they go 1
on 1. Also the Mystic Artes; whenever you see her going into Overlimit, go
into
Overlimit yourself and use your Mystic Arte. This is used (well, at least I use
it for) for making time for her Overlimit to fade away. This way, it's easier
to stagger her. Use Tear's Fortune's Arc Extension only when you really need
it, because it heals all the party completely. Also remember to use Jade
Mystic
Artes every time it fills. Also make sure to use all or most FoF that appear,
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Like in several Tales games, there is a special monster called Sword Dancer.
This enemy is one of the hardest bosses in every game, so let's start doing
this.
The first Sword Dancer is at Choral Castle. After defeating Arietta on the
roof, go to the main hall to find a huge sword. Examine it to fight Sword
Dancer 1. NOTE however, that Sword Dancer 1 will only be there until the
events
at Akzeriuth.
------------------------------
------------------------------
- XP: 3,800
- Gald: 1,000
- Steal: None
- Elemental Info.:
- Weak: Physical
- Strong: None
- Strategy: Ok now, a lot of people say that Sword Dancer #1 is hard, and
they
may be right. Each of his attacks will deal 150-230 dmg. but can easily be
healed with an Apple Gel. Also turn off Jade's Strike Artes and only leave him
with Splash. Approach him as much as you can and guard until you see an
opportunity to attack. Your attacks, along with Guy's and Jade's magic will
take him down in no time. Also use all the Apple Gels and Life Bottles you
need
(I only used 3 Apple Gels and 5 Life Bottles). Each of your attacks will deal
150-200 dmg. to him, so he'll go down fairly quickly (my battle lasted 1
minute
and 50 seconds).
------------------------------
Just before entering Theor Forest, go S to find a SP. Examine it and enter a
battle with Sword Dancer 2. NOTE however, that Sword Dancer 2 will only be
there if you defeated Sword Dancer 1 and you have just before clearing the
------------------------------
------------------------------
- HP: 51,900
- XP: 9,800
- P.ATK: 410
- P.DEF: 289
- F.ATK: 304
- F.DEF: 226
- Gald: 4,000
- Items dropped: Genius Wand, Treat
- Elemental Info.:
- Weak: Physical
- Strong: None
- Strategy: For being the Second Sword Dancer, he's not that hard, although
he
doubled all his stats. His attacks will deal 250-320 dmg. He also has his
Overlimit. When goes in Overlimit mode, open the battle menu and press L1
until
the 'On your guard!' Strat appears. This way, you characters will be away
from
Sword Dancer while he's in Overlimit. When his Overlimit is over, just return
to your normal Strat. Just like the previous battle with him, deactivate all of
Jade's Artes and leave him with Splash. Also with Tear, deactivate everything
she has, except for Healing Circle and Resurrection. If you're Lv. 32 with
Luke, you should have learned already Guardian Field. When a Water FoF
appears,
use Guardian Field to make a Guardian Frost. This will deal tons of dmg. on
Sword Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's
Radiant Howl (and if you're on your second playthrough, also use Ion) which
will deal 4,500+, Guy's Rising Phoenix dealing near the same dmg. and
Radiant
Howl. I only used 3 Life Bottles and 1 Lemon Gel this time.
------------------------------
All right, good so far? The third and last Sword Dancer is in the Isle of
Feres. After clearing it (after the scene with the Replicas), enter the
building and exit it to find the sword stuck in the floor. NOTE that you must
have defeated the previous Sword Dancers in order to fight this one.
------------------------------
------------------------------
- XP: 12,000
- Gald: 12,000
- Elemental Info.:
- Weak: Physical
- Strong: None
- Strategy: OMG... he's pathetic. Really. If you compare him with the Sword
don't forget to steal the Sunlight Chamber from his, as it's extremely rare.
He has his Overlimit. When goes in Overlimit mode, open the battle menu
and
press L1 until the 'On your guard!' Strat appears. This way, you characters
will be away from Sword Dancer while he's in Overlimit. When his Overlimit is
over, just return to your normal Strat. Just like the previous battle with him,
deactivate all of Jade's Artes and leave him with his high level Artes. Also
with Tear, deactivate everything she has, except for Healing Circle, Revitalize
and Resurrection. Use your Mystic Artes; Luke's Radiant Howl, Guy's Rising
Phoenix.
------------------------------
You'll receive the Ultimatus. The third most powerful sword of the game,
IIRC.
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This side quest consists of four events, in which in each one you'll receive
an Arte for Luke. This side quest starts when you meet with Natalia for the
first time. Go to the Fabre's Manor and speak to Ramdas, who is chit chatting
with two maids. You need to get back the four books the maid sold, so, on top
it.
Go to the port and speak to the guy in middle of the tunnel to trigger a
scene. You'll need to buy the book back for 20,000 Gald. Buy it with the
money
you received from Ramdas. You'll learn Demon Fist from this book, which is
the
The second book can be obtained after St. Binah sinks into the Qliphoth. Go
to
Yulia City and speak to the man dressed in white and orange who is just
outside
of Tear's house. He'll sell you the book, but you need the money, so, when
you're able to, go speak to Susanne (Luke's mother, for those who didn't
know),
receive the money and buy back the book to learn Lightning Blade.
The third book can be bought after you talk to Nephry (Jade's sister) about
Dist. Go to the Hotel and speak to the guy talking to the receptionist. Just
like before, he'll ask for a certain amount of money, so you know what to do.
Go to Susanne, get the money and return here to buy the book, which lets
Luke
The last book can be bought right after you clear the Radiation Gate. Go to
Daath and go to the room just before the warp portal that leads to Mt.
Zaleho.
There's a person at the N side of the library and same as before. Go get the
money and buy the book, which lets Luke learn the Arte Sonic Blast.
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Tear's Pendant is an Accessory that increases F.ATK and F.DEF by 20% each.
Pretty damn nice, if you ask me. Anyway, it's the same pendant she uses to
pay
the Coachman to get out of Tataroo Valley at the beginning of the game.
There are 2 events in this side quest. The first event can be done once you
enter Chesedonia for the first time. BUT HEED MY WORDS... (OMG, that
looked
cool :P), this side quest ends as soon as you speak to Astor for the first
At the N area (where Din's Shop is), talk to a man at the W side of the area
just to hear that he sold it to some random guy. This guy is in Grand
Chokmah,
Shopping Center to find a guy at the base of the stairs that lead to the
Capacity Core shop. He'll ask for a whooping 100,000 Gald. When you have
the
Gald, talk to him and buy the amazing accessory. A funny scene triggers after
buying it.
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This side quest consists of 3 events, which you must do throughout the game
in
order to get one of Guy's coolest weapons (and one of my favorites in the
whole
Tales series).
Ok, the first event can be done since the first time you return to Baticul,
until before the Peace Treaty is made. Go to the Fabre's Manor and speak to
Pere to trigger a scene and clear the first step of this side quest.
Now, for the second event, you have to wait until Natalia rejoins you after
clearing the Absorption Gate for the first time. Same as before, go to the
Fabre's Manor and speak to Pere. Another scene triggers, clearing the second
event.
The last event can be done after you enter Eldrant for the first time. Return
to the Fabre's Manor one last time to find Duke Fabre at the entrance
(inside).
Speak to him to trigger the last scene and finally receive the 'Jewel of
Gardios'.
Note that this weapon is needed in order to use Guy's secret Mystic Arte,
or further.
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With the Greater Flightstone (which you get by doing the Mushroom Road
side
across the river and land over the ice. Now enter Mt. Roneal from the N
entrance. In here, go N and after the ice arch, start following the upper
riverside until the ground goes down. From here, go SE and get 'Vorpal
Sword'
from the ground. Return to the top, go E to find three trees. Use Mieu Wings
on
the middle one to get on top and get 'Mythril Circlet' and 'Special Gel'.
Return below and go up the bottom one and get '15,000 Gald'. Then lit up
the
thingy next to the chest to have a gate open. Proceed. Go S from the
entrance
to get 'Wind Cape'. Keep following the path until you see two thingies in
middle of the room. Lit them up at the same time, get 'Red Lavender', melt
the
iceberg blocking the way and go N to reach another area with thingies.
You'll notice that a wall is blocking the thingies, so use the mirror on top
to reflect Mieu Fire. Proceed. Follow the path until you're on the other side
of the room. Push the pillar on top of the white circle, now return to the
In this weird room, you'll see nine pillars throughout the room; 3 on top, 3
in middle and 3 at the bottom. Also, there's a white circle near each set.
What
you have to do, is reorder the pillars so that the top ones form "/", the
middle set "\" and the bottom set "/", but the middle pillar has to be on top
of the white circle. Got it? Now exit all the way to the World Map.
Once out here, board the Albiore and go E a little bit to reach the E entrance
of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep
following the path until you reach the next area (ignore the fork). Get 'Grass
Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack
and
at the next fork, go S, push the pillar to the W, return to the fork and go N.
You have to lit every torch, which is kinda hard, but use R1 and L1 to make
Return to the room with the nine pillars and enter the door you previously
opened. Once at the snow field, start going NE, but watch out for the
enemies,
because they are hard, but not as those of Mushroom Road. Follow the path
until
you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you
can now pass through bad weather, like the mist SE of Grand Chokmah, the
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Anise , Natalia 54
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o
| Sage..... 2 - 1 .....Saffron |
| Holy Bottle..... 1 - 1 .....Special Gel |
| Basil..... 2 - 1 .....Lavender |
| Verbana..... 1 - 2 .....Chamomile |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
To start this event, Natalia must have rejoined your party after the
Absorption Gate (sx55-8 [without the "-"]). Enter the Fabre Mansion to trigger
a scene. Once it's over, we're off to Mushroom Road. To find it, locate the
river that runs through the E continent. You'll see that the river connects to
a lake to the far N. Go there (you need to start at the SW entrance, and from
the water, not flying) and enter Mushroom Road, which is at the N part of the
lake.
Once here, a scene with Asch triggers, where you'll use him instead of Luke,
he also receives the title "Loving Son". He's crappy as hell, having the same
armor he had at Ortion Cave. He'll die rather quickly and besides, you can't
use Mieu. Fight a few battles with him if you want and change to Luke just by
talking to him. Bye-bye, Asch... that's the last time you'll be able to play
with him.
Reenter Mushroom Road and please notice the small round thing spitting
yellow
gas. If you use Mieu Fire, either a monster or a chest will appear. I'll tell
you which ones have what. The one near the entrance has a monster, now go
N to
find two more spore mushrooms. The left one has a monster, while the right
one
has 'Sage'. Return to the entrance and go E this time and use Mieu Fire on
the
spore mushroom to get 'Saffron'. Now, at the fork further ahead, follow it N to
find a chest with 'Holy Bottle' (didn't even remembered these existed ;p).
Go ahead, get 'Special Gel' and the spore mushroom has a monster. Return
to
the previous fork of the previous area, go N, then E and enter the next area.
Past the next area you'll find two spore mushrooms. The left one has a
monster,
while the right one has 'Basil'. Now go S until you find two more spore
mushrooms. The top one has 'Lavender', and the bottom... well, a monster.
Now
go W to find two more spores. Mieu Fire the left one for 'Red Basil'. For the
record, this place in Hard or higher difficulty is... OMG. You'll be using Life
Bottles like there's no tomorrow. All these enemies have more ATK than Fyr
Keep following the W path to reach another area. Mieu Fire the lone spore to
get 'Savory'. Return to where you got the Basil and follow the SE path for two
spores. Mieu Fire the top one for 'Basil', now return to the previous fork.
Follow the NE path and when you get to two spores (ignore the lone spore
you'll
pass) and Mieu Fire the top spore for 'Verbana'. Now proceed through the SW
mushroom path until you get to a fork, which you should take S, Mieu Fire the
Return to the fork and go N this time, Mieu Fire the spore you come across to
find 'Chamomile'. Now go NE, Mieu Fire the spore and get 'Miracle Gel', return
to the fork and go E this time to reach another area. Go N at the fork, BUT DO
SO to reach the World Map. From here, go NW and get 'Greater Flightstone'
from
the SP. Now return to the previous fork at Mushroom Road, go SE, Mieu Fire
the
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- You must already have obtained both Flightstones. Check the Mushroom
Road
and Refined Flightstone side quests for info on how to get them.
First of all, you need to locate Nam Cobanda. It's on the NE corner of
Radessia, the continent that looks like a crab. If you approach by air,
fireworks will appear, blocking your path. And by water, there are three
Position yourself directly in front of the entrance and start going in reverse
until you reach the E continent. Once that done, go to full speed and go
Once inside, go up the stairs (the elevator doesn't work) and at the next
room, go through the SE door to trigger a scene with York. From where you're
left, go E until you see a light blue building to the N. Enter it to find a
room filled with costumes. You can find Lloyd's costume, Tales of
Symphonia's
Anyway, go through the N door and a scene triggers with Urushi. Now the
elevator is activated. Now go all the way W and examine the corner to find a
Katz and you'll receive 'Comedy' Music Disc. You'll see three doors in this
room at the S side of it. Enter the middle one, only if you have the Key of
Darkness.
After the scene with Noir, Luke receives the title "Noble Rogue". Exit through
the S door and go E until you reach the next area. Enter the first room to find
two Ant Lion Men. Answer whoever you like the most and then pay Ant Lion
Man
76,500 Gald to get your character back. You also get Anise Costume title "Cat
Return to where these dudes are and speak to the one behind the counter
(only
appears if you did all the Ant Lion Man events at Chesedonia) to trigger a
scene. Pay 150,000 Gald to receive 'Ant Lion Grab Bag'. Once you open it,
you'll receive 'Apple Gel', 'Magic Lens', 'Apple', 'Beef', 'Chicken'... all the
items we gave him. But, as a bonus, we get 'Ant Lion Doll' for Anise.
Exit this room and enter the last one to the E and talk to the Cow-boy. Time
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Replicantis (B)
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o
| Elemental Circlet.....(AH) - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
- You must have saved Shiba at Aramis Spring way back in the game
- You must have finished the Cheagle Rescue from Ortion Cavern (both
sides)
When you're ready, go to the NW area of Sheridan and approach the persons
at
the NW corner to trigger a scene. Now go to the Meeting Hall and speak to
Shiba, who's just left of you. When ready, speak to him to go to Ortion
Cavern.
NOTE: There are Bird-like enemies in here that give a huge amount of Gald
(over 5,000 per bird) and they're usually sleeping on top of the machines we
need to break. Use Mieu Fire 2 on a nearby mirrorstone to wake them up and
fight them. I also recommend using a Blue Sephira to earn over 46,000 Gald
per
battle.
After the scene where Mieu destroys the first machine (there are 18
machines
total), then go NW twice, then W once and grab 'Sunlight Chamber' up the
rope
ladder. Return to the previous room and go NE once, E once, then use Mieu
Wings
under the ripped rope ladder to get 'Carmine Chamber'. Return to Shiba and
go N
once, NW once and W once. In here, break the machine just like Mieu did
[2/18].
Now go W and get 'Miracle Gel' from the top of the rope ladder. Now go SW,
then W and destroy the machine [3/18], also kill the bird. Now go S, up the
rope ladder and get '10,000 Gald', then return to the previous room and go N,
check the W side of the room for 'Cobalt Chamber'. This time, go N twice
(you'll be in a trap room, where lightning will come out of the machine there
every now and then), but go E twice, then N twice and destroy the machine
We need to return to the trap room, which is by going S twice and W twice.
Once here, go W and destroy the machine [5/18]. From here, go N twice and
NW
'Shooting Star' up the ripped rope ladder. Return SW, then go NW to reach a
Return to the entrance and go NW twice, NE once and E once (this is the
room
where you got the Carmine Chamber). Go SE and destroy the machine [7/18].
Now
go E once, NE once and N once to find another machine [8/18]. Destroy it and
go
SE and get 'Miracle Gel' from the N chest. From here, go NE once then N once
to
Now go E once, SE once, then S and get 'Specific' from the top of the rope
ladder. Return to the previous room and go E to find yet another machine
previous room and go SE to find another healing point-like lake. Now go NW,
W,
NW and N. From this room, go NE, get 'Life Bottle' from the top of the rope
Now return SW three times, then go NW, W, NW and W again. Destroy the
machine
here [12/18]. Now go SW, then S to find yet another machine [13/18]. Return
to
helpful 'Red Basil'. Return to the previous room and go N to trigger a scene.
Afterwards, go N once more to find another machine [15/18] (just three more
for
and go NE twice to find another machine [17/18]. Go NW now and get 'Grass
recommend you returning all the way to the beginning and save your game,
in
case you get killed in the next battle. If you decided to do so, return to the
------------------------------------
a) Arietta
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
b) Largo
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
c) Sync
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
d) Legretta
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, this is a really fun and yet challenging battle. These guys are
the same as before, just with a little less HP. You'll start with Arietta,
Largo and Sync, but once you kill one of them, Legretta shows out of nowhere
to
start attacking. I recommend taking Sync out first, as he's quick as hell, plus
he has a good P.ATK. Next is Arietta, who is a pain in the ass with her support
artes. Next is Legretta, because she's the hardest of all God-Generals (for me
at least) and last but not least, Largo, who has the same P.ATK that Sync.
After the battle, you'll receive 60,000 XP and 40,000 Gald; as well as Garnet,
Sephira, Chamomile, Mystic Symbol. I also got 93.71 Grade, so, you can see
how
------------------------------------
You'll receive 'Gald Detector', which is a useless piece of crap that finds
money on the ground. Now from the room where you fought the God-
Generals, you
may return to the healing save point at the entrance, but go N thrice, then go
NW to find the first machine of this area [19/29]. Now go NW twice to find
another machine [20/29]. This time go SW once for 'Holy Bottle' and go W to
find a healing lake (cool). You might as well level up a bit, if you want (I
Return to the previous room and go NE once, NW once and W once and get
'Gungnir' from the top of the ripped rope ladder; Jade's best weapon in P.ATK,
while the Dunamis at the Arena is his best weapon in F.ATK. Return to the
previous room and go NE to find yet another machine [21/29]. Now go E for
'Red
Saffron'. This time go N twice to find another machine [22/29]. Return S twice
and go E. Once in this room, go SE to find once more machine [23/29]. Now
go SE
for 'Treat' and SE once again to find another machine [24/29] (how come the
Now go SW, up the rope ladder and get '20,000 Gald'. Ok now, this is getting
repetitive... sorry, but return to the previous room and go E twice, up the
ripped rope ladder and get 'Miracle Gel'. From here, go N to find a machine
yet another machine [26/29]. Return now to the previous room and go W
quickly
From here, go N once and NW once to trigger a scene and find another
machine
[27/29]. Just two more, don't worry. Now go NW once and N twice to find yet
another machine [28/29]. You might as well go E from here to find a chest on
top of the rope ladder with 'Elemental Circlet' in it. Now go NW once and N
once to find the last machine [29/29]. This is the last room (finally...), so,
if you want, return to the save point, save, return to this last room, go
-----------------
BOSS: REPLICANTIS
-----------------
- Name: Replicantis
- XP: 32,000
- Gald: 38,000
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
- Strategy: Ok, he's slightly strong. He has Fonic Artes like Splash, Meteor
Storm, Absolute, Thunder Blade, Holy Lance, Icicle Rain, Bloody Howling and
Divine Saber. He's not that hard as you may think. He's pretty much like Fyr
Bronc at Mt. Zaleho. Slow, yet powerful (not that much, really). Anyway, stick
to your normal strategy and you'll beat his chimera ass in no time.
-----------------
Watch the scene after the battle (you're taken out automatically, so that's a
relief). This wraps up this side quest, but if you've killed both the Behemoth
at Inista Marsh and the Sand Worm at the desert, go talk to the Katz at the
Keterburg Hotel on the third floor to receive Tear's 'Monster Collector'
/\ /\ /\
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\/ \/ \/
/\ /\ /\
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\/ \/ \/
/\ /\ /\
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)( 12] Monster List ( ) s1200 )(
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
Monster list of all monsters in the game. The list is still in progress,
Before getting started with the good stuff, LET ME ADDRESS SOMETHING.
There
are enemies that will appear in several locations. I'll write for it in every
area it appears, so bear with me. ALSO, I'll write down the enemy parties, as
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.--------------------------.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Rhinossus [Boar]
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
---------------
Name: Filifolia
---------------
- XP: 2
- P.ATK: 27 / 40 / 54 / 94
- P.DEF: 20 / 30 / 40 / 70
- F.ATK: 34 / 51 / 68 / 119
- F.DEF: 48 / 72 / 96 / 168
- Gald: 8
Tataroo Grass
- Steal:
- Elemental Info.:
- Weak: Fire
- Strong: None
---------------
----------------
Name: Mandractus
----------------
- XP: 3
- P.ATK: 32 / 48 / 64 / 112
- P.DEF: 24 / 36 / 48 / 84
- F.ATK: 41 / 61 / 82 / 143
- Gald: 6
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------------
---------------
Name: Rhinossus
---------------
- XP: 5
- P.ATK: 35 / 52 / 70 / 122
- P.DEF: 30 / 45 / 60 / 105
- F.ATK: 47 / 70 / 94 / 164
- Gald: 15
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
---------------
.-------------.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Ligar (Cheetah)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------
--------------
- XP: 3
- P.ATK: 42 / 63 / 84 / 147
- P.DEF: 27 / 40 / 54 / 94
- F.ATK: 35 / 52 / 70 / 122
- Gald: 10
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
--------------
-----------
Name: Ligar
-----------
- XP: 8
- P.DEF: 48 / 72 / 96 / 168
- F.ATK: 54 / 81 / 108 / 189
- Gald: 22
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Fire
-----------
------------
Name: Linail
------------
- XP: 3
- P.ATK: 43 / 64 / 86 / 150
- P.DEF: 21 / 31 / 42 / 73
- F.ATK: 34 / 51 / 68 / 119
- Gald: 8
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------
----------
Name: Wolf
----------
- XP: 4
- P.DEF: 37 / 55 / 74 / 129
- F.ATK: 39 / 58 / 78 / 136
- Gald: 17
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------
----------------
----------------
- XP: 10
- P.ATK: 62 / 93 / 124 / 217
- P.DEF: 45 / 67 / 90 / 157
- F.ATK: 47 / 70 / 94 / 164
- Gald: 12
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Physical
----------------
.---------.
=================================( Tartarus )
=================================
^. s1204 .^
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------
Name: Griffin
-------------
- XP: 11
- Gald: 36
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------
-----------
Name: Ligar
-----------
- XP: 8
- P.DEF: 48 / 72 / 96 / 168
- Gald: 22
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Fire
-----------
-------------------
-------------------
- XP: 6
Orange Gel
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------------
.-------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------
Name: Chirpee
-------------
- XP: 5
- Gald: 11
Sketchy Chicken
- Steal:
- Elemental Info.:
- Weak: Earth
- Strong: None
------------
------------
Name: Peepit
------------
- XP: 30
- Gald: 100
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: Water
- Strong: None
------------
--------------
Name: Polwigle
--------------
- XP: 6
- Gald: 18
Lettuce
- Steal:
- Elemental Info.:
- Weak: Fire
- Strong: Water
--------------
------------
Name: Ribbit
------------
- HP: 1,480 / 2,220 / 2,960 / 5,180
- XP: 8
- Gald: 36
Tofu
- Steal:
- Elemental Info.:
- Weak: Fire
- Strong: Water
------------
--------------
Name: Tortoise
--------------
- XP: 38
- Steal:
- Elemental Info.:
- Weak: Fire
- Strong: Physical
------------
------------
Name: Zombie
------------
- XP: 9
- Gald: 24
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: Fire
- Strong: Physical
------------
.-------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Bat [Bat]
---------
Name: Bat
---------
- XP: 8
- Gald: 14
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
---------
------------------
------------------
- XP: 20
- Gald: 60
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Physical
------------------
------------------
------------------
- XP: 20
- Gald: 60
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Physical
------------------
-------------
Name: Gremlin
-------------
- XP: 8
- Gald: 16
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------
--------------
Name: Gremlins
--------------
- Gald: 48
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
--------------
-----------------
Name: Poltergeist
-----------------
- XP: 11
- Gald: 18
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
.---------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
Name: Hippogriff
----------------
- XP: 23
- Gald: 80
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------------
-------------------
-------------------
- XP: 18
- Gald: 25
Orange Gel
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------------
-----------------
-----------------
- XP: 13
- Gald: 18
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
.-----------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
Name: Apparition
----------------
- XP: 26
- F.ATK: 38 / 57 / 76 / 133
- Gald: 33
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Physical
----------------
--------------
Name: Basilisk
--------------
- HP: 2,850 / 4,275 / 5,700 / 9,975
- XP: 26
- F.ATK: 38 / 57 / 76 / 133
- Gald: 32
- Steal: None
- Elemental Info.:
- Weak: Wind
- Strong: Fire
--------------
---------------
---------------
- XP: 18
- F.ATK: 38 / 57 / 76 / 133
- F.DEF: 38 / 57 / 76 / 133
- Gald: 18
- Elemental Info.:
- Weak: None
- Strong: None
---------------
--------------
--------------
- XP: 21
- F.ATK: 38 / 57 / 76 / 133
- F.DEF: 38 / 57 / 76 / 133
- Gald: 28
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: Physical
--------------
.---------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
------------
Name: Caster
------------
- XP: 76
- Gald: 80
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Physical
------------
--------------
Name: Desgoyle
--------------
- HP: 10,200 / 15,300 / 20,400 / 35,700
- XP: 76
- Gald: 80
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
--------------
---------------
---------------
- XP: 24
- Gald: 43
- Items dropped: None
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Earth
--------------
------------------
------------------
- XP: 68
- Gald: 52
Rock
- Elemental Info.:
- Weak: None
- Strong: Earth
------------------
---------------
---------------
- XP: 39
- Gald: 35
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
---------------
----------------
----------------
- XP: 28
- Gald: 15
Onion
- Elemental Info.:
- Weak: None
- Strong: None
----------------
---------
Name: Pan
---------
- XP: 36
- Gald: 17
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
---------
.---------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 1x Treant Wolf, 1x Worker Bee, 2x Tomahawk Beak (154 XP, 165 Gald)
- 1x Bee Knight, 1x Worker Bee, 2x Treant Wolf (151 XP, 172 Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
----------------
- XP: 32
- Gald: 38
- Elemental Info.:
- Weak: None
- Strong: None
----------------
-------------------
-------------------
- Gald: 42
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
-------------------
------------
Name: Treant
------------
- XP: 176
- Gald: 158
Apple
- Steal: Apple
- Elemental Info.:
- Weak: Fire
- Strong: Earth
------------
-----------------
-----------------
- XP: 45
- Gald: 53
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
----------------
- XP: 29
- Gald: 28
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
----------------
.-----------------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
----------------
- XP: 59
- Gald: 49
- Steal:
- Elemental Info.:
- Weak: None
----------------
-----------------
-----------------
- XP: 118
- Gald: 83
Copper Ore
- Elemental Info.:
- Weak: Wind
- Strong: Earth
-----------------
--------------
Name: Skeleton
--------------
- XP: 61
- Gald: 59
- Items dropped:
- Steal:
- Elemental Info.:
- Strong: Physical
--------------
.-------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
----------------
- HP: 3,100 / 4,650 / 6,200 / 10,850
- XP: 100
- Gald: 150
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------------
-------------------
-------------------
- XP: 118
- Gald: 83
- Steal:
- Elemental Info.:
- Weak: None
-------------------
------------
Name: Rebbit
------------
- XP: 82
- Gald: 85
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Fire
------------
-------------
Name: Rewigle
-------------
- XP: 75
- Gald: 83
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------
-----------------
-----------------
- XP: 69
- Gald: 73
- Elemental Info.:
- Weak: Fire
-----------------
.-------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 1x Water Spirit, 1x Water Bat, 2x Iron Crab (351 XP, 402 Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------
Name: Coryntis
--------------
- XP: 165
- Gald: 240
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Water
--------------
---------------
---------------
- XP: 95
- Gald: 102
- Elemental Info.:
- Weak: None
- Strong: Physical
---------------
--------------
--------------
- HP: 3,600 / 5,400 / 7,200 / 12,600
- XP: 75
- Gald: 98
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: Water
- Strong: Physical
--------------
-------------
Name: Merfish
-------------
- XP: 60
- Gald: 85
- Items dropped: Fishy Fish
Tuna
- Elemental Info.:
- Weak: None
- Strong: Water
-------------
---------------
---------------
- XP: 79
- Gald: 98
- Items dropped:
- Steal:
- Elemental Info.:
- Strong: Fire
---------------
------------------
------------------
- XP: 82
- Gald: 100
- Elemental Info.:
- Weak: Fire
------------------
.-------------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
------------------------
------------------------
- HP: 9,750 / / /
- XP: 98
- P.ATK: 252 / / /
- P.DEF: 179 / / /
- F.ATK: 241 / / /
- F.DEF: 222 / / /
- Gald: 140
- Elemental Info.:
- Weak: None
- Strong: None
------------------------
------------------
------------------
- HP: 5,850 / / /
- XP: 63
- P.ATK: 198 / / /
- P.DEF: 132 / / /
- F.ATK: 244 / / /
- F.DEF: 206 / / /
- Gald: 95
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------------
-------------------
- HP: 8,100 / / /
- XP: 75
- P.ATK: 229 / / /
- P.DEF: 162 / / /
- F.ATK: 224 / / /
- F.DEF: 196 / / /
- Gald: 110
Life Bottle
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------------
.-------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Malkuth Pawn [Cyan soldier]
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
------------------
------------------
- XP: 97
- Gald: 148
- Elemental Info.:
- Weak: None
- Strong: None
------------------
------------------
------------------
- HP: 5,800 / / /
- XP: 87
- P.ATK: 198 / / /
- P.DEF: 190 / / /
- F.ATK: 222 / / /
- F.DEF: 196 / / /
- Gald: 110
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------------
.-------------------.
'-------'
::: Parties :::
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------
Name: Armaboar
--------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
--------------
------------
Name: Cactus
------------
- HP: 4,800 / / /
- XP:
- P.ATK: 240 / / /
- P.DEF: 224 / / /
- F.ATK: 262 / / /
- F.DEF: 224 / / /
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------
------------
Name: Cawcaw
------------
- HP: 2,940 / / /
- XP:
- P.ATK: 216 / / /
- P.DEF: 222 / / /
- F.ATK: 220 / / /
- F.DEF: 208 / / /
- Gald:
- Steal:
- Elemental Info.:
- Weak: Earth
- Strong: None
------------
------------------
------------------
- HP: 4,700 / / /
- XP:
- P.ATK: 246 / / /
- P.DEF: 220 / / /
- F.ATK: 268 / / /
- F.DEF: 234 / / /
- Gald:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------------
.-------------.
'-------'
::: Parties :::
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
= Xi [Y-shaped enemy]
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------
Name: Dark
----------
- HP: 8,784 / / /
- XP: 150
- P.ATK: 240 / / /
- P.DEF: 54 / / /
- F.ATK: 283 / / /
- F.DEF: 228 / / /
- Gald: 231
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Physical
----------
-----------------
-----------------
- HP: 9,096 / / /
- XP: 142
- P.ATK: 290 / / /
- P.DEF: 227 / / /
- F.ATK: 252 / / /
- F.DEF: 258 / / /
- Gald: 240
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Physical
-----------------
-----------------
-----------------
- HP: 10,200 / / /
- XP: 123
- P.ATK: 238 / / /
- P.DEF: 162 / / /
- F.ATK: 180 / / /
- F.DEF: 220 / / /
- Gald: 223
- Items dropped: Weak Bottle
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
-----------------
-----------------
- HP: 5,775 / / /
- XP: 123
- P.ATK: 253 / / /
- P.DEF: 198 / / /
- F.ATK: 238 / / /
- F.DEF: 252 / / /
- Gald: 230
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
--------
Name: XI
--------
- HP: 6,780 / / /
- XP: 105
- P.ATK: 246 / / /
- P.DEF: 185 / / /
- F.ATK: 192 / / /
- F.DEF: 240 / / /
- Gald: 150
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
--------
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
.---------------------.
===========================( North Rugnica Plains )
===========================
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
Name: Erythrotis
----------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Fire
----------------
-------------
Name: Hilaris
-------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------
----------
Name: Ogre
----------
- XP:
- Gald:
- Items dropped:
- Elemental Info.:
- Weak: None
- Strong: None
----------
-------------
Name: Tostail
-------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------
--------------
Name: Woodruda
--------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
--------------
.-------------------.
'-------'
::: Parties :::
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Rhinossus [Boar]
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------
Name: Chirpee
-------------
- HP: 500 / 750 / 1,000 / 1,750
- XP: 5
- P.DEF: 40 / 60 / 80 / 140
- Gald: 11
Sketchy Chicken
- Steal: None
- Elemental Info.:
- Weak: Earth
- Strong: None
------------
---------------
Name: Filifolia
---------------
- XP: 2
- P.ATK: 27 / 40 / 54 / 94
- P.DEF: 20 / 30 / 40 / 70
- F.ATK: 34 / 51 / 68 / 119
- F.DEF: 48 / 72 / 96 / 168
- Gald: 8
Tataroo Grass
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: None
---------------
---------------
---------------
- XP: 6
- P.ATK: 31 / 46 / 62 / 108
- P.DEF: 35 / 52 / 70 / 122
- F.DEF: 20 / 30 / 40 / 70
- Gald: 12
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
---------------
-----------------
-----------------
- XP: 6
- P.ATK: 45 / 67 / 90 / 157
- P.DEF: 43 / 64 / 86 / 150
- Gald: 10
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
---------------
Name: Rhinossus
---------------
- XP: 5
- P.ATK: 35 / 52 / 70 / 122
- P.DEF: 30 / 45 / 60 / 105
- F.ATK: 47 / 70 / 94 / 164
- Gald: 15
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
---------------
.---------------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------
Name: Burglar
-------------
- XP: 10
- Gald: 18
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
-------------
-------------
Name: Chirpee
-------------
- XP: 5
- P.DEF: 40 / 60 / 80 / 140
- Gald: 11
Sketchy Chicken
- Steal: None
- Elemental Info.:
- Weak: Earth
- Strong: None
-------------
----------
Name: Crab
----------
- XP: 11
- Gald: 36
- Steal: None
- Elemental Info.:
- Strong: Physical
----------
------------
Name: Garuda
------------
- XP: 18
- F.DEF: 38 / 57 / 76 / 133
- Gald: 12
- Steal: None
- Elemental Info.:
- Weak: Water
- Strong: None
------------
--------------
Name: Magitrix
--------------
- XP: 9
- Gald: 13
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
--------------
-----------
Name: Thief
-----------
- XP: 7
- Gald: 11
- Elemental Info.:
- Weak: None
- Strong: None
-----------
----------
Name: Wolf
----------
- XP: 4
- P.DEF: 37 / 55 / 74 / 129
- F.ATK: 39 / 58 / 78 / 136
- Gald: 17
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
----------
.-------------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Rhinossus [Boar]
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------
Name: Chirpee
-------------
- XP: 5
- P.DEF: 40 / 60 / 80 / 140
- Gald: 11
Sketchy Chicken
- Steal: None
- Elemental Info.:
- Weak: Earth
- Strong: None
------------
---------------
Name: Filifolia
---------------
- XP: 2
- P.ATK: 27 / 40 / 54 / 94
- P.DEF: 20 / 30 / 40 / 70
- F.ATK: 34 / 51 / 68 / 119
- F.DEF: 48 / 72 / 96 / 168
- Gald: 8
Tataroo Grass
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: None
---------------
---------------
---------------
- HP: 400 / 600 / 800 / 1,400
- XP: 6
- P.ATK: 31 / 46 / 62 / 108
- P.DEF: 35 / 52 / 70 / 122
- F.DEF: 20 / 30 / 40 / 70
- Gald: 12
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
---------------
---------------
Name: Rhinossus
---------------
- XP: 5
- P.ATK: 35 / 52 / 70 / 122
- P.DEF: 30 / 45 / 60 / 105
- F.ATK: 47 / 70 / 94 / 164
- Gald: 15
- Items dropped: Pork
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
---------------
.--------------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------
Name: Grewigle
--------------
- XP: 25
- Gald: 18
- Items dropped: Gel Base
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
--------------
----------------
Name: Hippogriff
----------------
- XP: 23
- Gald: 80
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
----------------
----------------
Name: Killer Bee
----------------
- XP: 26
- Gald: 29
- Elemental Info.:
- Weak: None
- Strong: None
----------------
-----------------
Name: Minutissima
-----------------
- XP: 23
- Gald: 24
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
---------------
Name: Rhinoboar
---------------
- XP: 30
- Gald: 35
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: None
---------------
.--------------------.
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
= []
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------
Name: Bersertrix
----------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------------
---------------
Name: Camo Wolf
---------------
- XP: 50
- Gald: 53
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
---------------
--------------
Name: Hooligan
--------------
- XP:
- Gald:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------
-----------------
-----------------
- XP:
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
--------------
Name: Veitchii
--------------
- XP: 43
- Gald: 52
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
--------------
.-----------.
'-------'
::: Parties :::
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 1x Sand Shaman, 2x Sand Burglar, 1x Sand Thief (132 XP, 178 Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------------
-------------------
- Gald: 32
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Wind
-------------------
-------------
Name: Rustlet
-------------
- XP: 18
- Gald: 19
Chicken
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Fire
-------------
------------------
------------------
- XP: 36
- Gald:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------------
---------------
- XP: 29
- Gald: 35
- Items dropped:
- Steal:
- Elemental Info.:
- Strong: Fire
---------------
-----------------
-----------------
- XP: 32
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-----------------
----------------
----------------
- XP: 28
- Gald:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------------
.---------.
=================================( Padamiya )
=================================
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Death Bee Knight [Yellow and grey bee with big claw underneath]
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------
Name: Blazeit
-------------
- XP: 78
- Gald: 85
- Steal:
- Elemental Info.:
- Weak: Water
- Strong: Fire
-------------
---------------
---------------
- HP: 3,500 / 5,250 / 7,000 / 12,250
- XP: 75
- Gald: 76
Insect Wing
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
---------------
----------------------
----------------------
- XP: 93
- Gald: 95
- Items dropped: Insect Wing
- Elemental Info.:
- Weak: None
- Strong: None
----------------------
---------------
---------------
- XP: 93
- Gald: 98
- Steal: None
- Elemental Info.:
- Weak: None
- Strong: Fire
---------------
---------------
Name: Gold Wolf (RARE!!!)
---------------
- XP: 63
- Gald: 280
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
---------------
---------------
---------------
- XP: 90
- Gald: 92
- Items dropped:
- Steal:
- Elemental Info.:
- Strong: None
---------------
.-------.
==================================( Sylvana )
==================================
: s1259 ;
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------
Name: Drencher
--------------
- HP: 8,160 / / /
- XP:
- P.ATK: 340 / / /
- P.DEF: 380 / / /
- F.ATK: 434 / / /
- F.DEF: 357 / / /
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Water
--------------
--------------
--------------
- HP: 16,200 / / /
- XP:
- P.ATK: 394 / / /
- P.DEF: 318 / / /
- F.ATK: 365 / / /
- F.DEF: 318 / / /
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Water
--------------
----------------
Name: Microcalyx
----------------
- HP: 6,900 / / /
- XP:
- P.ATK: 388 / / /
- P.DEF: 399 / / /
- F.DEF: 410 / / /
- Gald:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
----------------
-----------------
-----------------
- HP: 31,500 / / /
- XP: 780
- P.ATK: 450 / / /
- P.DEF: 446 / / /
- F.ATK: 534 / / /
- F.DEF: 428 / / /
- Gald: 1,100
Roneal Mushroom
- Steal: None
- Elemental Info.:
- Weak: Fire
- Strong: Earth
-----------------
.---------.
=================================( Radessia )
=================================
'-------'
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= []
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
= []
- ( XP, Gald)
- ( XP, Gald)
- ( XP, Gald)
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
------------
Name:
------------
- HP: / / /
- XP:
- P.ATK: / / /
- P.DEF: / / /
- F.ATK: / / /
- F.DEF: / / /
- Gald:
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
------------
-------------
Name: Eggruda
-------------
- HP: 10,650/ / /
- XP: 98
- P.ATK: 252 / / /
- P.DEF: 272 / / /
- F.ATK: 315 / / /
- F.DEF: 270 / / /
- Gald: 100
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: None
-------------
-----------------
-----------------
- HP: 7,050 / / /
- XP: 85
- P.ATK: 229 / / /
- P.DEF: 257 / / /
- F.ATK: 339 / / /
- F.DEF: 258 / / /
- Gald: 98
- Items dropped:
- Steal:
- Elemental Info.:
- Weak: None
- Strong: Wind
-----------------
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
In this section, I'll write down about the soundtracks and the lyrics for the
opening. Also, these lyrics weren't written by me. They were posted with the
permission of their rightful owners (check the Credits Section for more
details).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
= Japanese Lyrics
yakusoku ga kawasareru
yogoreta te to te de sawariatte
katachi ga wakaru
yakusoku wa hatasareru
= English Lyrics
I dropped a marble
I dropped a marble
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
Disc 1
01. abyss
02. Prologue
04. Crisis
06. Victory!
08. Wedge
11. Serious
12. Pleasantness
15. Tartarus
17. Confrontation
23. Van
Disc 2
33. Meeting
41. Scramble
43. Qliphoth
56. Casino
Disc 3
58. The Floating Imperial City
66. Guidepost
68. Belief
Disc 4
97. Mirrors
105. promise
106. Crimson pride
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
I just added this section because there are a lot of questions asked at the
boards, and they get so damn repetitive. I really hope this little section
Q: My game freezes at Choral Castle. I'm using a 80GB PS3. How can I get
pass
Here?
A: There's still not a way to fix this. It looks like the 80GB PS3 had this
problem with this game and several others. I personally don't own a PS3, so
I really don't know how it works. You can try to send your data to a PS2
Memory Card, play your game, get past Choral Castle and transfer your
data
-------------
Q: How can I transfer my saved data from my PS3 to the PS2 Memory Card?
A: If you have a Codebreaker, there are saves you can download to get
around
Ideally, you should see if you can find a PS3 to PS2 memory card adapter.
It's an external memory card slot with a male USB connector for
transferring your data. If you can't find one, but you're *really* crafty,
-------------
-------------
A: The Second Mystic Artes are only usable on your second or further
2. Lost Fon Drive: You must have the Key of Lorelei equipped and 15%
Tear - 1. Fortune's Ark: Once you have used all Fonic Hymns at least 50
Jade - Indignation: After you have used Thunder Blade at least 200 times,
Overlimit.
Guy - Brilliant Overlord: You must have used Final Cross at least 150
2. Fever Time: You must have used Lucky at least 100 times, have
in Overlimit.
Natalia - Noble Roar: You must have used Piercing Line at least 150 times
during Overlimit.
-------------
A: For 2 Players, you only need an extra controller. If you want to play with
-------------
A: Yes it is
-------------
-------------
A: The best place is the Replica Lab, but this is only after you have beaten
the game at least once. If not, the best is Eldrant and/or World Map just
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
/\ /\ /\
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
1. People
- Mim: For having his support through the last part of the guide. Also for
instruction booklet, which I lost. ALSO, for telling me about the Battle
get it.
- Raul: My best friend, for buying this game for me, just like I explained in
- Richard Beast aka Gbness: For letting me put his strategy for Nebilim on
Normal difficulty.
- Steve: For letting me know that Arietta can use her Mystic Arte even in
Normal Mode.
- Yanes Himawan: For letting me post his Karma lyric in the guide.
- Ayu Ohseki: For letting me post his Karma translation lyric, as well as the
- The following people that made, with their voices, the characters come to
life:
- Raul and Eduardo: Just for being my best friends and always being
- You: For having the patience of reading through the whole guide.
2. Internet sites
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
Well, this is the end of my fourth guide, for Tales of the Abyss, and if you
The following is a little list of the order of my FAQ's and my future ones.
13. Devil May Cry 3: Dante's Awakening Special Edition (PS2) DONE
15. Soma Bringer (DS) [In progress]. Might take this one down, but still
unsure
Please check these games if you have any doubts in one future. So, with all
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