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THE

ENCYCLOPEDIA BOOK
DaddaRuleKonge
I made this book cause` I like to catalog and categorize and catalog
stuff. I made this book for myself as as a fan of the Nintendo sys-
tems. I also wanted to learn more about the system.
I have tried to make the book well presented and easy to look
through. If you are happy with the book then please look at some of
the web-sites on the Reference Guide page. Find a site that you
like and give them some spending money. Or give cash to the un-
sung heroes of our generation; The people who translate unreleased
Japanese SNES games.
If you are annoyed, or the owner of some of the content i took from
you, send an email to me: [email protected]
from: Daniel aka DaddaRuleKonge
I hope you will get some use of this book, and maybe help you in
your quest on collecting, or just having fun with this great system.

Similar books/PDF`s in the same format are books on NES, PSX,


SMS, N64, Game&Watch, NeoGeo, including several other book
in the same vein, from TMNT toys to Point and Click games.
http://daddarulekonge.itch.io/
DaddaRuleKonge.com

NoCopyright 2014 by DaddaRuleKonge

All rights are NOT reserved. EVERY part of this publication may be reproduced, distributed, or transmitted in any form or by any means, in-
cluding photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher. I do not own
anything in this book. You use part of this publication on your OWN RISK though. As places in this book may have a copyright by the original
owner.
Super Nintendo Entertainment System
This is a short wikipedia introduction for the Neo Geo Systems.

The Super Nintendo Entertainment System (also known as the Super NES, SNES or Super Nintendo) is a
16-bit home video game console developed by Nintendo. In Japan, the system is called the Super Famicom
(officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South
Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version
is essentially the same, several forms of regional lockout prevent the different versions from being compatible
with one another.
To compete with the popular NES/Famicom, NEC launched the TurboGrafx-16 in 1987, and Sega followed
suit with the Sega Genesis/Mega Drive in 1988. Both systems were built on 16-bit architectures and offered
improved graphics and sound over the 8-bit NES. However, it took several years for Segas system to become
successful. Nintendo executives were in no rush to design a new system, but they reconsidered when they
began to see their dominance in the market slipping.
Designed by Masayuki Uemura, the designer of the original Famicom, the Super Famicom was released in
Japan on Wednesday, November 21, 1990 for 25,000 (US$210). It was an instant success; Nintendos initial
shipment of 300,000 units sold out within hours, and the resulting social disturbance led the Japanese govern-
ment to ask video game manufacturers to schedule future console releases on weekends. The systems release
also gained the attention of the Yakuza, leading to a decision to ship the devices at night to avoid robbery.
With the Super Famicom quickly outselling its chief rivals, Nintendo reasserted itself as the leader of the
Japanese console market. Nintendos success was partially due to its retention of most of its key third-party
developers from its earlier system, including Capcom, Konami, Tecmo, Square, Koei, and Enix.
On August 23, 1991, Nintendo released the Super Nintendo
Entertainment System, a redesigned version of the Super
Famicom, in North America for US$199. Most of the PAL re-
gion versions of the console use the Japanese Super Famicom
design, except for labeling and the length of the joypad leads.
The Playtronic Super Nintendo in Brazil, although PAL, uses
the North American design. Both the NES and SNES were re-
leased in Brazil in 1993 by Playtronic, a joint venture between
the toy company Estrela and consumer electronics company
Early concept designs for the SNES, referred to
Gradiente. as the Nintendo Entertainment System 2.

The SNES and Super Famicom launched with few games, but
these games were well received in the marketplace. In Japan,
only two games were initially available: Super Mario World
and F-Zero. In North America, Super Mario World launched
as a bundle with the console, and other launch titles include
F-Zero, Pilotwings (both of which demonstrated the consoles
Mode 7 pseudo-3D rendering capability), SimCity, and
Gradius III.

Console wars
The rivalry between Nintendo and Sega resulted in what has been described as one of the most notable console
wars in video game history, in which Sega positioned the Genesis as the cool console, with more mature
titles aimed at older gamers, and edgy advertisements that occasionally attacked the competition. Nintendo
however, scored an early public relations advantage by securing the first console conversion of Capcoms
arcade classic Street Fighter II for SNES, which took over a year to make the transition to Genesis. Despite
the Genesiss head start, much larger library of games, and lower price point, the Genesis only represented
an estimated 60% of the American 16-bit console market in June 1992, and neither console could maintain a
definitive lead for several years. Donkey Kong Country is said to have helped establish the SNESs market
prominence in the latter years of the 16-bit generation, and for a time, maintain against the PlayStation.
Changes in policy
During the NES era, Nintendo maintained exclusive control over titles released for the systemthe company
had to approve every game, each third-party developer could only release up to five games per year (but some
third parties got around this by using different names, for example Konamis Ultra Games brand), those
games could not be released on another console within two years, and Nintendo was the exclusive manu-
facturer and supplier of NES cartridges. However, competition from Segas console brought an end to this
practice; in 1991, Acclaim began releasing games for both platforms, with most of Nintendos other licensees
following suit over the next several years; Capcom (which licensed some games to Sega instead of producing
them directly) and Square were the most notable holdouts.
The company continued to carefully review submitted titles, giving them scores using a 40-point scale and al-
locating Nintendos marketing resources accordingly. Each region performed separate evaluations. Nintendo
of America also maintained a policy that, among other things, limited the amount of violence in the games on
its systems. One game, Mortal Kombat, would challenge this policy. A surprise hit in arcades in 1992, Mor-
tal Kombat features splashes of blood and finishing moves that often depict one character dismembering the
other. Because the Sega Genesis version retained the gore while the SNES version did not, it outsold the SNES
version by a ratio of three or four-to-one.
Game players were not the only ones to notice the violence in this game; US Senators Herb Kohl and Joe
Lieberman convened a Congressional hearing on December 9, 1993 to investigate the marketing of violent
video games to children. While Nintendo took the high ground with moderate success, the hearings led to the
creation of the Interactive Digital Software Association and the Entertainment Software Rating Board, and the
inclusion of ratings on all video games. With these ratings in place, Nintendo decided its censorship policies
were no longer needed.

32-bit era and beyond


While other companies were moving on to 32-bit systems, Rare and Nintendo proved that the SNES was still a
strong contender in the market. In November 1994, Rare released Donkey Kong Country, a platform game fea-
turing 3D models and textures pre-rendered on SGI workstations. With its detailed graphics, fluid animation
and high-quality music, Donkey Kong Country rivaled the aesthetic quality of games that were being released
on newer 32-bit CD-based consoles. In the last 45 days of 1994, the game sold 6.1 million units, making it the
fastest-selling video game in history to that date. This game sent a message that early 32-bit systems had little
to offer over the SNES, and helped make way for the more advanced consoles on the horizon.
In October 1997, Nintendo released a redesigned model of the SNES (the SNS-101 model) in North America
for US$99, which included the pack-in game Super Mario World 2: Yoshis Island. Like the earlier redesign
of the NES (the NES-101 model), the new model was slimmer and lighter than its predecessor, but it lacked
S-Video and RGB output, and it was among the last major SNES-related releases in the region. A similarly
redesigned Super Famicom Jr. was released in Japan at around the same time.
Nintendo ceased production of the SNES in 1999, about two years after releasing Kirbys Dream Land 3 (its
last first-party game for the system) on November 27, 1997, a year after releasing Frogger (its last third-party
game for the system). In Japan, Nintendo continued production of the Super Famicom until September 25,
2003, and new games were produced until the year 2000, ending with the release of Metal Slader Glory Direc-
tors Cut on November 29, 2000.
Many popular SNES titles have since been ported to the Game Boy Advance, which has similar video capa-
bilities. In 2005, Nintendo announced that SNES titles would be made available for download via the Wii and
Wii Us Virtual Console service. On October 31, 2007, Nintendo of Japan announced that it would no longer
repair Family Computer or Super Famicom systems due to an increasing shortage of the necessary parts.
CONTENT
Super Nintendo Entertainment System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Reference Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
SNES Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
0 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
B . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
C . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
E . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
F . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
G . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
H . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
I . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
J . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
K . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
L . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
M . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
N . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
O . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
P . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Q . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
R . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
S . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
T . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
U . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
V . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
W . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
X . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Z . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313

Super Famicom Exclusive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315


0......................................................................... 316
A........................................................................ 317
B........................................................................ 327
C........................................................................ 343
D........................................................................ 354
E........................................................................ 376
F......................................................................... 381
G........................................................................ 393
H........................................................................ 412
I......................................................................... 433
J......................................................................... 438
K........................................................................ 451
L........................................................................ 471
M........................................................................ 480
N........................................................................ 500
O........................................................................ 512
P......................................................................... 517
R........................................................................ 537
S......................................................................... 544
T........................................................................ 623
U........................................................................ 639
V........................................................................ 644
W........................................................................ 645
X........................................................................ 653
Y........................................................................ 654
Z........................................................................ 662
etc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 668

Unlicensed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 672
Homebrew . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 673
Unreleased/Cancelled . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 682
Casing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 694
SNES Enhancement Chips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 696
Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 700
Accessories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 710
Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Accessories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Checklists
US Checklist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 716
PAL Checklist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 733
PAL Special Editions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 753
PAL Games w/ special contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 753
Super Famicom Checklist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 755
8 Reference Guide

Reference Guide
These are web sites that i use alot for pictures/screenshots, reference and much of the information. If I have
not used wikipedia on a game description, then I have tried to credit it at the bottom of the text.
I can recommend all of these websites, as they are very informative and fun to look through. If you are the
owner of one of these sites and feel that i have done you wrong, then please send me an e-mail and i will make
the necessary change to your wish.

NintendoAge

NintendoAge.com is dedicated to Nintendo collecting, gaming, homebrews and


and peer-to-peer collaboration.

Used for NTSC rarity info.


The biggest site regarding collecting for the different Nintendo consoles. The site
include maybe the most trustworthy rarting system on the different systems.

http://nintendoage.com/

TheGamesDB

31,465 games and counting....

Used for info.


A site that collect alot of descriptions and reviews on different games on different
systems. The site is easy and clean to look through.

http://thegamesdb.net/

SuperFamicom.org

Welcome to SuperFamicom.org where you will be thrust into the 16bit world of
the Super Nintendo.

Used for some info.


A Super Nintendo database.

http://superfamicom.org/
Reference Guide 9

GameFAQs

Founded in 1995, GameFAQs has over 40000 video game FAQs, Guides and
Walkthroughs, over 250000 cheat codes, and over 100000 reviews.

Used pictures and the review score.


A great webiste regarding many of games released with loads of information, faqs
and pictures.

http://www.gamefaqs.com/

Retro Collect

Retro Games, Retro Gamers & Collectors Community. Featuring retro game
news, rarity guides, Collection tracker and cataloguing system, classic gaming
forum ...

Used for PAL rarity.

A big website dedicated to different video game systems.

http://www.retrocollect.com/

Moby Games

MobyGames is the oldest, largest and most accurate video game database for
games of every platform spanning 1979-2014.

Used for info.


A good site for information and pictures on much of the games released.

http://www.mobygames.com/

Emuparadise

Looking for video games? Youve come to the right place! You will find hundreds
of thousands of roms, isos and games here.

Used for pictures.


A giant site for emulators and Roms.

http://www.emuparadise.me/
10 SNES Games

SNES Games
This is the main portion of the book. A collection of every official Neo Geo game with a sweet cover art, a
screen-shot and some information about the game.

Page Break-Down
This is a break-down of what the PSX GAMES pages consist of:

A.NTSC Cover-Art B.Info C. D.

ActRaiser 7.9
Developer Quintet
Publisher Enix
Release date (us) November, 1991
(eu) 1992
Genre Simulation, Platformer
Mode 1 Player

The game is a platform and city-building simulation


game that combines traditional side-scrolling plat-
forming with urban planning god game sections.
E.
Among many things, the game is recognized for its
score, which was composed by Yuzo Koshiro. It was
awarded Best Music of 1993 by Electronic Gaming
Rarity US:3
E.
Monthly.
Rarity EU: 5

E. F. G. H.

A. NTSC Cover-Art
This represent the NTSC (North American) cover art. I used GameFAQs for much of the pic-
tures. If a cover is not present, a screen-shot is placed in it`s place. That means the game did not
get a NTSC release.
B. Info
This is the Info box. I used mainly wikipedia, GiantBomb and Gamefaq for help for informa-
tion on the Developers and Publishers. I suspect some of the information is wrong, as often
the developer credited is actually the makers of the original game, e.g. arcades, and not the one
who did the home console port for example. Also, information often differ from different sourc-
es. Mode are what the maximum players the game support. If I did not find info on how many
players a game support, I would default on 1 Player. In the info or trivia section, I wanted some
content to much, and did a direct transcript, I would try to credit the source material. The credit
is in italic.
C. Title Screen
This is a screenshot from the title screen of the game, found wherever. More often then not on
GameFAQ or emuparadise.com.
SNES Games 11

D. Web Reviews
The review score SHOULD and MUST be taken with a grain of salt. I used the review score
from GameFAQs.com, cause` they could often be seen as fair, as they usually are reviews by
several users. Though, some of the more obscure games often had few reviews, and could be
seen as biased. If the site did not have a review, i would not include one, as seen on the many
unlicensed games.
E. PAL Cover-Art
This represent the PAL (Europe, Oceania) cover art. I used GameFAQs for much of the pic-
tures. If a cover is not present, a screen-shot is placed in it`s place. That means the game did not
get a PAL release.
E. Screen-shot
This is a random screenshot from the game. I mainly used either GameFAQ or emuparadise.
F. Rarity
The NTSC rarity are from NintendoAge, as they can be seen as one of the more reliable
sources. Unfortunately, they only cover the NTSC releases on SNES. For the PAL releases I
used RetroCollect. I do not know how reliable their sources are, but it was the best I found.
They also miss alot of rarity scores on games. There is also some discrepancy between my
score and their though, as their score goes from 1-6 (VC-ER), and mine (and NintendoAge)
goes from 1-10. Here are how I set my score to their score;
1 - VC : very common
2 - C : common
5 - U : uncommon
7 - R : rare
8 - VR : very rare
10 - ER : extremely rare

The score should be used as a refrence point, and not to be taken all too literally.
G. Screen-shot
This is a random screenshot from the game. I mainly used either GameFAQ or emuparadise.

H. Release
These colored circles show what release the game got. J - Japan, N - NTSC and P - PAL
.
12 The 7th Saga

3 Ninjas Kick Back 4.2


Developer Malibu Interactive
Publisher Sony Imagesoft
Release date (us) June 19, 1994
Genre Platformer
Mode 1-2 Players

The game is a beat em up video game based on the


motion picture of the same name.
There is an initial character screen, where one of the
three brothers must be chosen as the main character.
The game itself is a very standard side scrolling plat-
form game. There are several levels to the game, each
one made up of smaller zones. Each level has a minor
Rarity US: 6
boss,

The 7th Saga 6.7


Developer Produce
Publisher Enix
Release date (us) August 3, 1993
Genre Role-playing
Mode 1 Player

The player chooses one of seven playable characters,


all of whom separately embark on a quest to locate
seven magical runes.
Notable unique innovations include the use of a crys-
tal ball radar that allows players to see enemies ap-
proaching their character in dungeons and in the over-
world. The game is known for its unforgiving difficulty
Rarity US: 3
due to balance changes made in its localization.

90 Minutes European Prime Goal 7.1


Developer Namco
Publisher Ocean Software
Release date (eu) December 20, 1995
Genre Sports

90 Minutes: European Prime Goal is a soccer game


with the 14 teams of the Japanese first division (J.
League) to play with. In the European version they
were replaced by national teams, but the some playing
modes are still reminiscent of the origin. The player
either controls the athlete who has the ball or, when in
defense, the one who is nearest to it. The field is shown
from a slightly angled side-perspective.
Rarity DE: 7
Mobygames.com
AAAHH!!! Real Monsters 13

6.8 A.S.P. Air Strike Patrol


Developer SETA
Publisher SETA
Release date (us) January, 1995
(eu) 1994
Genre Shoot em Up
Mode 1 Player

A.S.P. Air Strike Patrol, known as Desert Fighter in


Europe, is an isometric shoot em up based somewhat
upon the Gulf War. As a pilot in the Air Strike Patrol,
the players aim is to stop Zarak from invading Sweit.
The player gains points for judgement in managing
resources, attack power and political sensitivity. The
dogfights make the game more diverse. Rarity US: 7

5.4 AAAHH!!! Real Monsters


Developer Realtime Associates
Publisher Viacom New Media
Release date (us) November, 1995
(eu) February, 1996
Genre Platformer
Mode 1 Player

The game is a platform arcade style video game based


on the American cartoon series of the same name on
Nickelodeon.
Playing as Ickis, Oblina, or Krumm, the player explores
various locales collecting specific items and scaring
specific people the Gromble instructs the player to.
Rarity US: 2

4.9 ABC Monday Night Football


Developer Data East
Publisher Data East
Release date (us) December 7, 1993
Genre Sports
Mode 1-2 Players

ABC Monday Night Football is a football game li-


censed from the television presentation of the same
name. It features the likeness of broadcaster Frank Gif-
ford and the logo of a popular sports drink, but has no
league license, so features generic team names with
made-up logos and player names.
The two main playing modes are pre-season exhibition
Rarity US: 2
games and a full season.
14 ActRaiser

ACME Animation Factory 5.7


Developer Sunsoft
Publisher Sunsoft
Release date (us) November, 1994
(eu) March, 1995
Genre Edutainment
Mode 1 Player

The game is an educational art and graphics video


game released exclusively for the SNES.
The player is given a series of tools to create their own
animated cartoons, using the Looney Tunes characters.
The player can alter the graphics, music, and anima-
tion.Aside from that, card games such as Solitaire and
Rarity US: 3 Mix n Match are playable.
Rarity DE: 7

ActRaiser 7.9
Developer Quintet
Publisher Enix
Release date (us) November, 1991
(eu) 1992
Genre Simulation, Platformer
Mode 1 Player

The game is a platform and city-building simulation


game that combines traditional side-scrolling plat-
forming with urban planning god game sections.
Among many things, the game is recognized for its
score, which was composed by Yuzo Koshiro. It was
awarded Best Music of 1993 by Electronic Gaming
Rarity US:3 Monthly.
Rarity EU: 5

ActRaiser 2 6.2
Developer Quintet
Publisher Enix
Release date (us) November, 1993
(eu) 1994
Genre Platformer
Mode 1 Player

Unlike the original game, which alternately combined


platform game sequences and god game sequences,
ActRaiser 2 is only a platform game. It is believed that
this game was made by request from Enix of America
to Quintet, and that they also requested that the simula-
tion segments be removed because players would not
Rarity US: 5 get them.
The Addams Family: Pugsley`s Scavenger Hunt 15

6.4 The Addams Family


Developer Ocean Software
Publisher Ocean Software
Release date (us) March 10, 1992
(eu) November 19, 1992
Genre Platformer
Mode 1 Player

The game takes place towards the end of the movie:


the Addams Family has been evicted from their home
by a court order issued by a backstabbing attorney,
Tully Alford. Even worse, the other Addamses: Morti-
cia, Pugsley, Wednesday, Granny and Lurch have gone
missing. As Gomez, players must tour the Addams
mansion in search of his lost family. Rarity US: 2
mobygames.com

5.5 The Addams Family:


Pugsleys Scavenger Hunt
Developer Ocean Software
Publisher Ocean Software
Release date (us) February 23, 1993
(eu) 1992
Genre Platformer
Mode 1 Player

The game is a side-scrolling platformer based on the


second animated TV series The Addams Family. The
player takes the role of Pugsley who gets challenged
to a scavenger hunt by his sister Wednesday. He has
to retrieve six items which are of course hidden in six
levels which can be accessed in any order. Rarity US: 5
mobygames.com

5.6 Addams Family Values


Developer Ocean Software
Publisher Ocean Software
Release date (us) February 14, 1995
(eu) March 28, 1996
Genre Action Role-playing
Mode 1 Player

Loosely based on the plot of the film, the player takes


the role of Uncle Fester as he searches for the recently
kidnapped baby Pubert. On the way he receives help
from The Addams Family and a host of original char-
acters from the game.
The graphics and sound have been described as aver-
age. Rarity US: 2
Rarity EU: 8
16 The Adventures of Dr. Franken

The Adventures of 7.6


Batman & Robin
Developer Konami
Publisher Konami
Release date (us) December 1, 1994
(eu) November, 1994
Genre Action Platformer
Mode 1 Player

The game is based on the critically acclaimed animat-


ed cartoon Batman: The Animated Series. Each level
consists of an episode that is loosely based on those
from the animated series, taking Batman to an amuse-
ment park and other places where supercriminals do
Rarity US: 5 their work.

The Adventures of Dr. Franken 4.2


Developer MotiveTime
Publisher DTMC
Release date (us) December 1, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

Dr. Franken features Franky, a Frankensteins monster


on a mission to collect the scattered body parts of his
girlfriend.
The game is a standard platformer where the player
navigates platforms and avoids enemies. The goal of
every level is to find a package which is hidden in it.
Rarity US: 2
mobygames.com

The Adventures of Kid Kleets 5.8


Developer Krisalis Software
Publisher Ocean Software
Release date (us) December 1, 1993
(eu) June, 1994
Genre Platformer
Mode 1 Player

The goal of The Adventures of Kid Kleets, also known


as Soccer Kid, is to guide a little soccer player boy
through various levels, using his soccer ball as the main
tool. The player character can perform runs, shots, bi-
cycle kicks, headers and other sorts of soccer moves to
either advance in the level or eliminate enemies.
Rarity US: 8
The Adventures of Rocky and Bullwinkle and Friends 17

4.9 The Adventures of Mighty Max


Developer Ocean Software
Publisher Ocean Software
Release date (us) February 7, 1995
(eu) December 9, 1994
Genre Platformer
Mode 1 Player

The Adventures of Mighty Max is based on the TV


cartoon Mighty Max which in turn is based on a se-
ries of toys. The game is a platformer in which players
control Max himself or one of his two side-kicks (that
doesnt influence the gameplay). The goal is to find
Skull Masters weapons, which are scattered around
the level, and to destroy them. Rarity US: 3
mobygames.com

3.4 The Adventures of Rocky


and Bullwinkle and Friends
Developer Imagineering
Publisher THQ
Release date (us) June 1, 1993
Genre Platformer
Mode 1 Player

The game consists of seven levels that take players


through various locales: A Swiss Alps-style mountain,
a cavern, a mine, a submarine, a haunted ship, a port
town, and a castle. Mini-games are available at certain
points that allows players to collect extra lives. These
mini-games revolve around Peabody and Sherman and
Dudley Do-Right. Rarity US: 5

5.2 The Adventures of Tintin:


Prisoners of the Sun
Developer Infogrames
Publisher Infogrames
Release date (eu) February 9, 1997
Genre Adventure
Mode 1 Player

Prisoners of the Sun is based on The Seven Crystal


Balls and Prisoners of the Sun from the series The Ad-
ventures of Tintin, the comics series by Belgian car-
toonist Herg.
In the game, the player controls the character Tintin
around obstacles and through challenges to complete
the various levels of the game.
18 Aero Fighters

Adventures of Yogi Bear 4.6


Developer Empire Software
Publisher Cybersoft
Release date (us) October 1, 1994
(eu) November 24, 1994
Genre Platformer
Mode 1 Player

Adventures of Yogi Bear is a platform game in which


the player controls Yogi Bear and must progress
through five levels representing Yogis home, Jellys-
tone Park. Jellystone Park must not be turned into a
chemical dumping zone; only Yogi can prevent that
from happening. The player must navigate through
Rarity US: 5 various climate zones (including tundra, swamps, and
grasslands) in order to retrieve the picnic baskets.

Aero Fighters 7.2


Developer Video System
Publisher Video System
Release date (us) November 1, 1994
Genre Shooter
Mode 1-2 Players

Aero Fighters, known as Sonic Wings in Japan, is a


vertical-scrolling shoot em up arcade game originally
released in 1992 and later ported to the SNES. It was
the first in the series of Aero Fighters video games.
The SNES version adds hidden boss attack and time
attack modes, and two hidden playable fighters, Rabio
and Lepus (from Rabio Lepus, known outside of Japan
Rarity US: 8
as Rabbit Punch).

Aero the Acro-Bat 6.3


Developer Iguana Entertainment
Publisher Sunsoft
Release date (us) October 12, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

Inspired in part by the mascots with attitude trend


that was common following the introduction of Sonic
the Hedgehog, it featured a red bat named Aero, who
works and lives in a circus. During the 16-bit era, Aero
had a fair share of fame. Sunsoft used him as a mas-
cot during the 16-bit console days. After the 16-bit
Rarity US: 1 decline, he disappeared and was forgotten until 2002,
when Metro 3D decided to port this game for the GBA.
Aerobiz 19

6.9 Aero the Acro-Bat 2


Developer Iguana Entertainment
Publisher Sunsoft
Release date (us) November 1, 1994
(eu) 1994
Genre Platformer
Mode 1 Player

Aero the Acro-Bat 2 is the sequel to Aero the Acro-Bat


and dedicated to famed Brazilian racer Ayrton Senna
who died in a car crash during a Grand Prix.
NintendoLife gave the Virtual Console release of the
SNES version an 8 out of 10, declaring it a much more
varied and playable platforming experience than the
original Aero the Acro-Bat. Rarity US: 6
Rarity EU: 8

7.2 Aerobiz
Developer Koei
Publisher Koei
Release date (us) February 2, 1993
Genre Simulation
Mode 1-4 Players

Aerobiz is a business simulation game. As CEO of a


budding international airline, the player has a limited
amount of time to expand their business to become
the industry leader against three other airlines (either
AI-controlled or human opponents). The player has an
amount of control over how their airline develops, such
as the name, investments, what routes to fly, plane pur-
chases, and other various aspects, while at the mercy Rarity US: 5
of world events such as politics and natural disasters.

7.6 Aerobiz Supersonic


Developer Koei
Publisher Koei
Release date (us) August 29, 1994
Genre Simulation
Mode 1-4 Players

In this game, which is essentially the same as its pred-


ecessor, the player is the CEO of a start-up interna-
tional airline. The player competes with three other
such companies (either AI-controlled or other players)
for dominance in the worldwide travel industry. Such
dominance is obtained by purchasing slots in various
airports around the world, and flying routes to and
from those slots. Rarity US: 6
20 Al Unser Jr.`s Road to the Top

Air Cavalry 7.2


Developer Synergistic Software
Publisher Cybersoft
Release date (us) June 20, 1995
(eu) 1995
Genre Flight simulation, Shooter
Mode 1-2 Players

In Air Cavalry, players control an advanced helicopter


gunship. Flying above multiple types of terrain, play-
ers have to complete a number of objectives using dif-
ferent types of helicopters with different uses for each.
Players can select from three theatres of operations
with six or more objectives that increase in difficulty.
Rarity US: 5 Players can also practice in the training mission.
Rarity EU: 5

Al Unser Jr.s Road to the Top 6.7


Developer Radical Entertainment
Publisher Mindscape
Release date (us) November 1, 1994
(eu) 1994
Genre Racing
Mode 1-2 Players

Al Unser Jr.s Road to the Top is a racing game re-


leased exclusively for the SNES. In order to succeed
in the racing world, the player has to progress from
go-karts to snowmobiles, IROC racing cars, and even-
tually to Indy racing cars.
Game progress is saved using passwords.
Rarity US: 2
Rarity EU: 7

Alfred Chicken 5.4


Developer Twilight Games
Publisher Mindscape
Release date (us) February 1, 1994
(eu) 1993
Genre Platformer
Mode 1 Player

In Alfred Chicken, first released for NES among other


systems, the player takes the role of a chicken who
must find his way through bizarre levels full of bal-
loons, telephones, cheese and other strange elements.
Dubbed Super Alfred Chicken, the SNES game can
be considered a sequel rather than a direct port of the
Rarity US: 3 other versions.
Rarity EU: 7
Alien vs. Predator 21

6.6 Alien
Developer Probe Entertainment
Publisher LJN
Release date (us) May 17, 1993
(eu) October 28, 1993
Genre Action platformer
Mode 1 Player

Alien for the SNES is very different from the Alien


adaptions for other systems. The game consists of six
stages, and in each, players are given a series of mis-
sions to complete that include rescuing prisoners; re-
pairing pipes, fuses, and junction boxes; welding doors
shut; and destroying alien eggs, as well as the mother
alien. Rarity US: 1
mobygames.com Rarity EU: 2

5.2 Alien vs. Predator


Developer Jorudan
Publisher IGS, Activision
Release date (us) September 4, 1993
(eu) 1993
Genre Beat Em Up
Mode 1 Player

Based on the Alien versus Predator comic book series,


the predator will fight through several levels of alien
creatures in a side scrolling manner. The predators
abilities includes attacking, jumping, sliding and fir-
ing bolts from its shoulder cannon. Additionally, the
shoulder cannon can be charged up to unleash a devas-
tating attack that also harms the Predator. Rarity US: 2
mobygames.com
Rarity EU: 8

4.3 American Gladiators


Developer Imagitec Design
Publisher GameTek
Release date (us) April 13, 1993
Genre Sports
Mode 1-16 Players

The SNES version of American Gladiators, based on


the popular TV game show, was a more faithful copy
of the television series than the NES version. The
game offered a two-player mode that alternated be-
tween simultaneous and alternating play based on the
event. There was also a tournament mode where up to
16 players (8 male and 8 females), could face off, with
any missing slots filled in by computer players. Rarity US: 2
22 Andre Agassi Tennis

An American Tail: 6.7


Fievel Goes West
Developer Hudson Soft
Publisher Hudson Soft
Release date (us) August 30, 1994
(eu) November, 1994
Genre Platformer
Mode 1 Player

The game is about a cartoon mouse named Fievel who


must make his way to the Wild West based on the mov-
ie of the same name released back in 1991. The player
must either fight or avoid cats and other obstacles as
he strolls westward. The game is side-scrolling with a
Rarity US: 3 side-view of the action at nearly all times.
Rarity EU: 5

Andre Agassi Tennis 5.4


Developer Radiance Software
Publisher TecMagik
Release date (us) May, 1994
Genre Sports
Mode 1 Player

Andre Agassi Tennis is a tennis game starring tennis


legend Andre Agassi. The player can play in either ca-
reer mode, exhibition mode, or practice mode where
the player can learn to hit and receive tennis balls in
a proper manner in order to assure victory on the ten-
nis court. During the career mode, the player travels to
tennis courts around the world and compete in tourna-
Rarity US: 5 ments where victory allows to play to win money.

Animaniacs 6.1
Developer Konami
Publisher Konami
Release date (us) November 1, 1994
(eu) 1994
Genre Platformer
Mode 1 Player

In this version of Animaniacs, the Brain once again


have another plan to conquer the world by deciding
to steal the script of the new Warner Bros. film while
it was under development. The CEO of Warner Bros.
studio reluctantly asks the Warner Siblings for their as-
sistance to retrieve all 24 pages of the script and beat
Rarity US: 1 the Brains plan, which is the primary objective of the
game.
Arcana 23

7.2 Arcades Greatest Hits:


The Atari Collection 1
Developer Digital Eclipse Software
Publisher Midway Games
Release date (us) August 30, 1997
(eu) February 26, 1998
Genre Compilation
Mode 1-2 Players

Arcades Greatest Hits: The Atari Collection 1 is a col-


lection of Atari arcade games. Most of these games fall
into the action game category.
Games include; Asteroids, Battlezone, Centipede,
Missile Command, Super Breakout, and Tempest. Rarity US: 5
Rarity EU: 7

6.8 Arcana
Developer HAL Laboratory
Publisher HAL Laboratory
Release date (us) May 5, 1992
Genre HAL Laboratory
Mode 1 Player

Arcana, originally released as Card Master: Rimsalia


no Fuuin, represents all of its characters as cards, but
plays like a dungeon-crawling RPG, rather than a card-
based game. In keeping with this metaphor, the death
of a character results in a torn card, and the magical
properties of some cards are used to explain abilities of
the games characters.
Rarity US: 3

6.8 Ardy Lightfoot


Developer ASCII Entertainment
Publisher Titus Software
Release date (us) June 1, 1993
(eu) October 31, 1994
Genre Platformer
Mode 1 Player

Ardy Lightfoot is an anthropomorphic creature resem-


bling a cat. He is accompanied by his best friend, a
blue creature named Pec, who can be used as a weap-
on, or can take the role of various other helpful devices
like a hot air balloon or rock wall destroyer. If Ardy is
hit by an enemy, Pec will disappear, and can only be
retrieved by finding a chest. If Ardy is without his best Rarity US: 8
friend, he can still attack by bouncing on his tail.
24 Art of Fighting

Arkanoid: Doh It Again 7.2


Developer Taito
Publisher Nintendo
Release date (us) October 1, 1997
(eu) 1997
Genre Breakout
Mode 1-2 Players

Arkanoid: Doh it Again was developed as a sequel to


the original 1986 arcade release of Arkanoid.
The player controls a ship using the SNES D-Pad or
the mouse. Rounds are completed when all the color
and silver blocks on the screen have been eliminated.
Some of the blocks contain power-ups that players
Rarity US: 1 must catch with their paddle to use.
Rarity EU: 5

Art of Fighting 6.2


Developer SNK
Publisher Takara, (jp) Monolith
Release date (us) December 1, 1993
(eu) 1993
Genre Fighting
Mode 1-2 Players

Art of Fighting was the first fighting game by SNK to


feature the character designs of former illustrator Shin-
kiro, who would go on to do the character designs for
the later Fatal Fury and The King of Fighters games.
The SNES version of Art of Fighting features an extend-
ed ending which ties into Art of Fighting 2, rather than
Rarity US: 1 ending the game on a cliffhanger like the Neo Geo.
Rarity EU: 7
Asterix & Obelix 25

6.6 Asterix
Developer Infogrames
Publisher Infogrames
Release date (eu) May 30, 1993
Genre Platformer
Mode 1 Player

The game is based on the comic book series Asterix,


and is part of a series of games based on this license.
This game was only made available in PAL format due
to its exclusive European release.
The player controls the short and mustached Gaul who
has to progress through levels located all across Eu-
rope, fighting Romans and various aggressive animals
Rarity EU: 2
along the way, to rescue his friend Obelix.

6.4 Asterix & Obelix


Developer Infogrames
Publisher Infogrames
Release date (eu) May 1, 1996
Genre Platformer
Mode 1-2 Players

Asterix and Obelix is a side-scrolling action game.


The game takes place in different countries, including
Britania, Helvetia, Grecia, Egyptia and Hispania. The
aim is to guide Asterix or Obelix through each level
until they reach the end. Both playable characters can
jump, run or attack enemies, which are mostly Ro-
mans.
Rarity EU: 2

7.7 Axelay
Developer Konami
Publisher Konami
Release date (us) September, 1992
(eu) September 30, 1993
Genre Shooter
Mode 1 Player

The game is a sci-fi shooter in the same vein as other


Konami titles such as Gradius. The game features both
horizontal and vertically scrolling levels, and allows
the player to choose three different weapon-types.
The game was originally intended to be a Japanese ex-
clusive, but was given a U.S. release in response to
numerous letters from consumers and critics. Rarity US: 1
Rarity EU: 2
26 Ballz 3D

B.O.B. 6.3
Developer Gray Matter
Publisher Electronic Arts
Release date (us) June 1, 1993
(eu) July 22, 1993
Genre Run and Gun
Mode 1 Player

When B.O.B. crashes his dads space car on the way to


pick up his date, he finds himself stranded on a hostile
asteroid filled with enemies. By collecting power ups
and using fast reflexes, B.O.B. tries to find his way off
the asteroid and to his date.
B.O.B. uses the same game engine as the Waynes
Rarity US: 6 World video game, also developed by Gray Matter.
Rarity EU: 7

Ballz 3D 3.9
Developer PF Magic
Publisher Accolade
Release date (us) April 1, 1994
Genre Fighting
Mode 1-2 Players

Ballz is a two-player 3D action fighting game for the


SNES. Ballz offered three difficulty levels over a total
of 21 matches. Its distinguishing quality was that each
of the characters were composed completely of balls,
with a pseudo-3D look.
On release, Famicom Tsshin scored the Super Fami-
com version of the game a 28 out of 40.
Rarity US: 2

Barbie Super Model 2.5


Developer Software Creations
Publisher Hi Tech Expressions
Release date (us) June 16, 1993
Genre Edutainment, Action
Mode 1 Player

Barbie: Super Model is a educational action game that


allows the player to play as Barbie.
The main part of the game comprises very simple ar-
cade-style sequences. In each level, the player must
navigate from one end of a horizontally scrolling area
to the other, avoiding all of the obstacles and potential
hazards coming towards the main character.
Rarity US: 3
Bass Masters Classic 27

5.2 Barkley Shut Up and Jam!


Developer Accolade
Publisher Accolade
Release date (us) June 7, 1994
(eu) December, 1994
Genre Sports
Mode 1-2 Players

Barkley Shut Up and Jam!, known in Japan as Barkleys


Power Dunk, features former NBA MVP Charles Bar-
kley as he slams and jams in the downtown basketball
courts of different NBA cities. The gameplay is similar
to NBA Jam. Players can choose their player from 16
available players, including Barkley himself.
Rarity US: 1

6.1 Bass Masters Classic


Developer Malibu Games
Publisher Malibu Games
Release date (us) June 6, 1995
Genre Sports
Mode 1 Player

This game consists of five 3-day tournaments at four


lakes. The mission is to catch as much large bass as
possible. Once the day of the fishing tournament is
over, the five largest bass that were caught get weighed
and are compared to the other fishermans catches. The
one with the heaviest catch is the winner.

Rarity US: 2
thegamesdb.net

6.3 Bass Masters Classic:


Pro Edition
Developer Black Pearl Software
Publisher Black Pearl Software
Release date (us) July 23, 1996
(eu) November, 1996
Genre Sports
Mode 1 Player

This game is basically an update to Bass Masters Clas-


sic. Updates involve adding 6 pro fishermen, five dif-
ferent lakes instead of four, an expanded lineup of dif-
ferent fishing equipment, 2 difficulty level settings, a
zoom function, larger lakes, and new music tracks.
Rarity US: 2
thegamesdb.net Rarity EU: 5
28 Batman Forever

Bassins Black Bass 7.8


with Hank Parker
Developer Starfish
Publisher Hot-B
Release date (us) November 1, 1994
Genre Sports
Mode 1 Player

Bassins Black Bass with Hank Parker, known in Japan


as Super Black Bass 2 is a tournament-based fishing
game. The player attempts to rise up from an amateur
tournament to the bass fishing championship in both
versions. In the North American version however, the
player must compete and win against Hank Parker for
Rarity US: 7 the championship.

Batman Forever 4.2


Developer Probe Entertainment
Publisher Acclaim Entertainment
Release date (us) October 26, 1995
(eu) September 28, 1995
Genre Beat Em Up
Mode 1-2 Players

Batman Forever is a beat em up video game based on


the movie of the same name.
The player plays as either Batman or Robin. There
is also a fighting game mode called training mode
where the player can play as Batman, Robin, or any
of the enemies found throughout the game against an-
Rarity US: 1 other player or computer opponent.

Batman Returns 7.3


Developer Konami
Publisher Konami
Release date (us) May 31, 1993
(eu) May, 1993
Genre Beat Em Up
Mode 1 Player

Batman Returns is a video game for various platforms


based on the movie of the same name. The SNES
version of the game is fundamentally a left-to-right
scrolling fighter beat em up, a genre that was featured
heavily on the console at the time. The gameplay and
graphics are very similar to the Final Fight games. The
Rarity US: 1 game takes the player through seven scenes featured
Rarity EU: 2 in the film.
Battle Cars 29

4.8 Battle Blaze


Developer American Sammy
Publisher American Sammy
Release date (us) October 19, 1993
Genre Fighting
Mode 1-2 Players

Battle Blaze is a medieval fighting game released for


the Arcade and SNES. Players use swords, morning-
stars, knives, and other weapons to beat up their oppo-
nents. The player can either play in a colosseum or on
a quest. The eventual goal is defeat the Dark Lord who
lives in a castle in the sky.
The illustration from the Japanese cover art was made
Rarity US: 2
by Yasushi Torisawa.

6.5 Battle Cars


Developer Namco
Publisher Namco
Release date (us) October 11, 1993
Genre Vehicular combat
Mode 1-2 Players

Battle Cars is a futuristic racing game in which cars are


equipped with missiles, grenade launchers, and sliding
disks which are used to eliminate opponents.
The game can be played by either one or two players.
In a one-player game, the player progresses through a
series of progressively harder levels. The main game
features nine levels, each with two race tracks; one
Rarity US: 2
cross-country and one circuit.

6.8 Battle Clash


Developer Intelligent Systems
Publisher Nintendo
Release date (us) October 1, 1992
(eu) March 18, 1993
Genre Light-gun
Mode 1-2 Players

Battle Clash, known in Japan as Space Bazooka, is a


mecha-themed light gun shooting game for the SNES.
It was followed by Metal Combat: Falcons Revenge
during the following year.
In the game, the player is the gunner of the ST Falcon
and fight against a group of other STs in one-on-one
battles. Rarity US: 1
Rarity EU: 2
30 Battletoads & Double Dragon

Battle Grand Prix 6.9


Developer KID
Publisher Hudson Soft, (jp) Naxat Soft
Release date (us) April 20, 1993
Genre Racing
Mode 1-2 Players

Battle Grand Prix is a Formula One racing game in


which one or two players can pit themselves in three
Grand Prix races. Each of the different team cars have
different color schemes. The courses also vary from
blacktop to concrete, which lends to the feeling of
driving in unique places like Toronto and Iceland. Rain
is also included and is implemented in a realistic man-
Rarity US: 7 ner for the games era.

Battletoads & Double Dragon 7.1


Developer Rare
Publisher Tradewest
Release date (us) December 1, 1993
(eu) July 10, 1994
Genre Beat Em Up
Mode 1-2 Players

Battletoads & Double Dragon is a crossover of both


Technos Japans Double Dragon and Rares own Bat-
tletoads game franchises, although Technos had little
or no credited involvement in the production of the
game outside of the Double Dragon license. The play-
er has a choice of five playable characters: Billy and
Rarity US: 3 Jimmy Lee from Double Dragon, and Zitz, Pimple and
Rash from Battletoads.

Battletoads in Battlemaniacs 7.0


Developer Rare
Publisher Tradewest
Release date (us) June 29, 1993
(eu) October, 1993
Genre Beat Em Up
Mode 1-2 Players

Battletoads in Battlemaniacs follows two Battletoads,


Rash and Pimple, on a quest to stop Silas Volkmire
and the evil Dark Queen from ruling over the world.
Many of its levels are enhanced or remixed versions of
levels from the original Battletoads, featuring similar
mechanics and gameplay styles. The game was often
Rarity US: 3 praised for its varied gameplay and music, but criti-
Rarity EU: 2 cized for its lack of originality and high difficulty.
Beavis and Butt-head 31

6.1 Bazooka Blitzkrieg


Developer Tose
Publisher Bandai
Release date (us) December 31, 1992
Genre Light-gun
Mode 1-2 Players

Bazooka Blitzkrieg is a first person shooter game that


uses the Super Scope light gun. Players begin the game
in either Blitzkreig mode or Boot Camp (Training for
each of the levels). Upon starting the game, the screen
slowly moved from left to right. The player fires his
weapon at the different robots to destroy them. The
scopes fire has a regular machine gun firing, as well
as a more powerful charged-up shot. Rarity US: 5
mobygames.com

5.6 Beavis and Butt-head


Developer Realtime Associates
Publisher Viacom New Media
Release date (us) November 1, 1994
(eu) 1995
Genre Action
Mode 1 Player

Beavis and Butt-head is based on MTVs animated se-


ries of the same name, and follows the titular charac-
ters Beavis and Butt-head as they attempt to find their
torn-up GWAR concert tickets.
The game contains four main levels which are High-
land High School, Streets of Highland, Highland Hos-
pital, the Turbo Mall 2000 and the concert. Rarity US: 1

1.9 Bbs Kids


Developer Radical Entertainment
Publisher Motown Software
Release date (us) April 19, 1994
Genre Beat em Up
Mode 1 Player

Bbs Kids is an action-oriented video game loosely


based on the movie of the same name.
Using the style of a Streets of Rage/Golden Axe style
of beat em up, the player must control either LaShawn
(the female protagonist) or Kahlil (the male protago-
nist) as they devastate a Disneylandesque theme park.
Rarity US: 5
32 Best of the Best: Championship Karate

Beethoven: 4.6
The Ultimate Canine Caper
Developer Riedel Software Productions
Publisher Hi Tech Expressions
Release date (us) December 17, 1993
(eu) December, 1993
Genre Platformer
Mode 1 Player

Beethovens four puppies need to be rescued and


brought back to their mom. As a responsible father
and guardian he first need to find the puppy, avoiding
dangers such as bad-tempered cats, mean dogcatchers,
acorns which have a habit to drop down just when he
Rarity US: 3 pass underneath, and careless skateboarders.
Rarity DE: 8 mobygames.com

Best of the Best: 4.7


Championship Karate
Developer Loriciel
Publisher Electro Brain
Release date (us) November 24, 1993
(eu) May 27, 1993
Genre Fighting
Mode 1-2 Players

Martial artist/actor Ron Yuan stated in a 1994 inter-


view that I know a lot of pure gamers will disagree,
but the best SNES fighting game from a purely tech-
nical martial arts point of view is Best of the Best. It
didnt get much notoriety, but my friends and I know
Rarity US: 2 martial arts, and they go nuts whenever we play.
Rarity EU: 7

Big Sky Trooper 6.4


Developer LucasArts
Publisher JVC
Release date (us) October 10, 1995
(eu) September, 1995
Genre Action role-playing
Mode 1 Player

The evil Space Slug forces have launched a sudden at-


tack on humanity, quickly occupying the majority of
planets in the galaxy, and forcing the Sidereal Shock
Troops to recruit soldiers to counter the threat. The vast
majority of the game is spent hunting down the Slugs
off different planets where the game switches to an
Rarity US: 3 overhead Asteroids-esque view.
Rarity EU: 7
Bill Laimbeers Combat Basketball 33

7.6 Biker Mice from Mars


Developer Konami
Publisher Konami
Release date (us) December 1, 1994
(eu) December, 1994
Genre Racing
Mode 1-2 Players

The player takes on the role of one of six racers: Throt-


tle, Modo, Vinnie, Lawrence Limburger, Dr. Karbun-
kle, or Grease Pit, in a series of motorcycle races, on
different tracks that are displayed in isometric projec-
tion. After each lap, the players missile pack is refilled
and used to knock off opponents. Also the player has a
random bonus choice for additional cash, invulnerabil- Rarity US: 6
ity, nitrous oxide acceleration or an earthquake.

4.6 Bill Laimbeers


Combat Basketball
Developer Hudson Soft
Publisher Hudson Soft
Release date (us) December 1, 1991
Genre Sports
Mode 1-2 Players

Bill Laimbeers Combat Basketball is a futuristic bas-


ketball game. It was the first basketball game released
for the SNES. The game takes place in the year 2030.
Bill Laimbeer has become commissioner of a basket-
ball league, fired the referees and created a style of
play without rules. There are no fouls and use of weap-
ons is perfectly legal. Rarity US: 1

5.3 Bill Walsh College Football


Developer Electronic Arts
Publisher Visual Concepts
Release date (us) June 1, 1993
Genre Sports
Mode 1-2 Players

Bill Walsh College Football is one of the earliest vid-


eogames to deal with the sport at a college level.
The game features 24 teams from the 1992 season and
24 historical teams. Because EA Sports did not ac-
quire the licensing for the names of the more famous
schools, these teams carry the names of the school cit-
ies rather than the school names.
Rarity US: 1
34 Blackthorne

BioMetal 6.6
Developer Athena
Publisher Activision
Release date (us) June 1, 1993
(eu) 1993
Genre Scrolling shooter
Mode 1 Player

BioMetal features six different weapons to combat


the BioMetals, an extraterrestrial race determined to
destroy the human race. The gameplay is very similar
to that of the R-Type series, with the final boss even
greatly resembling and behaving similarly to that se-
ries iconic boss enemy Dobkeratops. BioMetal is
Rarity US: 5 unique in that its soundtrack was entirely created by
Rarity EU: 7 techno group, 2 Unlimited.

Blackthorne 7.5
Developer Blizzard Entertainment
Publisher Interplay Entertainment
Release date (us) August 10, 1995
(eu) February 23, 1995
Genre Action platformer
Mode 1 Player

Blackthorne, Blackhawk in some European countries,


is a cinematic platformer video game. The game fo-
cuses around protagonist Kyle Vlaros who is known
as the Blackthorne, out for revenge on Sarlac and his
minions. The gameplay involves large platforming se-
quences, in which Kyle can run and climb around the
Rarity US: 2 environment, find keys and items and progress to the
Rarity EU: 2 end of each maze like level.

BlaZeon: 7.2
The Bio-Cyborg Challenge
Developer AI
Publisher Atlus
Release date (us) October 27, 1992
Genre Scrolling shooter
Mode 1-2 Players

The player is set in control of The Garland TFF-01, a


sub-standard space fighter ship that is only armed with
a semi-auto or rapid fire laser gun known as the Beam
Vulcan and the Tranquilander. Some enemy units can
be captured and used in play, where the player can take
on the form of the enemy robot, taking control of its
Rarity US: 5 weapons, abilities and special attacks.
Boogerman: A Pick and Flick Adventure 35

5.3 The Blues Brothers


Developer Titus Software
Publisher Titus Software
Release date (us) June 1, 1993
(eu) 1993
Genre Platformer
Mode 1-2 Players

The Blues Brothers is a video game based on the band


The Blues Brothers, where the object is to evade police
in order to make it to a blues concert. It was created
by Titus and in gameplay is reminiscent of Capcoms
Chip N Dale series (1990), as well as Titus own Ti-
tus the Fox. The characters have the ability to pick up
objects (generally boxes) and either put them down to Rarity US: 5
stand on them, or throw them at enemies.

5.9 Boogerman:
A Pick and Flick Adventure
Developer Interplay Entertainment
Publisher Interplay Entertainment
Release date (us) September 15, 1995
(eu) January 25, 1996
Genre Platformer
Mode 1 Player

The gameplay of Boogerman operates as a simple side-


scroller, with burp/fart ammunition, as well as booger
ammunition. There are 20+ different levels, as well as
a final boss level. Each level consists of a slight puzzle
to finish to the end, and to accomplish this it is neces-
sary to defeat foes, unique to each level. Rarity US: 7
Rarity EU: 5

6.3 Boxing Legends of the Ring


Developer Sculptured Software
Publisher Electro Brain
Release date (us) September, 1993
(eu) 1993
Genre Fighting
Mode 1-2 Players

Boxing Legends of the Ring, known in Japan as Final


Knockout, is a boxing game for the SNES.
A special version was released in Mexico and the
American Southwest called Chavez II; the game ex-
changed the English language words for Spanish and
omitted some vocals.
Rarity US: 1
Rarity UK: 5
36 The Brainies

Brain Lord 7.1


Developer Produce
Publisher Enix
Release date (us) October 1, 1994
Genre Action role-playing
Mode 1 Player

The player takes on the role of a young adventurer who


can have up to two sprites, creatures that perform tasks
such as healing or long range attacks, following the
player character at one time. There are five dungeons
in the game: The Tower of Light, Ancient Ruins, the
Ice Castle, Droog Volcano, and Platinum. The player
starts out in the town of Arcs; there is only one other
Rarity US: 4 town, Toronto.

The Brainies 5.9


Developer Titus Software
Publisher Titus Software
Release date (us) April 2, 1996
(eu) 1996
Genre Puzzle
Mode 1 Player

The gameplay revolves around Mexican jumping beans


(referred to in game as Brainies) as they navigate 101
levels to solve the puzzles that are in their way.
There are four difficulty levels and the object is to re-
turn the Mexican jumping beans safely home. Items
can be picked up; they may be beneficial or detrimen-
Rarity US: 8 tal to the Brainy depending on certain factors.

Bram Stokers Dracula 4.0


Developer Psygnosis
Publisher Sony Imagesoft
Release date (us) January 1, 1993
(eu) 1993
Genre Action platformer
Mode 1 Player

Based on the 1992 movie of the same name which in


turn is based on the 1897 novel by Bram Stoker, Drac-
ula is a side-scrolling platforming action game.
In the game the player takes on the role of Jonathan
Harker. Throughout the levels, Abraham Van Helsing
will help Jonathan in his quest by providing advanced
Rarity US: 1 weapons.
Brawl Brothers 37

6.8 Brandish
Developer Nihon Falcom
Publisher Koei
Release date (us) February 28. 1995
Genre Action role-playing
Mode 1 Player

Brandish is a top-down view dungeon crawler game.


Originally released by Nihon Falcom in 1991 for the
NEC PC-9801 and FM Towns home computers, Bran-
dish was later released for the SNES. The SNES port
is the only English language version of the game ever
released. Due to Nintendo of Americas policies at that
time, the game was regionally censored in its depiction
of Delas revealing costume and the plot was consider- Rarity US: 3
ably altered.

6.8 Brawl Brothers


Developer Jaleco
Publisher Jaleco
Release date (us) April 13, 1993
(eu) 1993
Genre Beat Em Up
Mode 1-2 Players

As in Final Fight, the player has to walk sideways and


fight bad guys for several stages. Next to the general
food-health supplies, the player can also pick up weap-
ons like sticks, guns, grenades and such.
It is the only known SNES game that features the Japa-
nese version on the same cartridge, accessible through
use of a cheat code. Rarity US: 3
Rarity DE: 8

6.0 BreakThru!
Developer Artech Digital Entertainment
Publisher Spectrum Holobyte
Release date (us) June 1, 1994
Genre Puzzle
Mode 1 Player

The game is commonly attributed to being designed by


Alexey Pajitnov, who also originally designed Tetris.
However, despite Pajitnovs name and face being on
the games title screen and box art, the PC version of
the game clearly states that he only endorses and his
only actual credits for the game is a Special Thanks.
In the game, the player must move the cursor amongst
Rarity US: 5
a grid and try to remove every colored square.
38 Breath of Fire II

Breath of Fire 7.6


Developer Capcom
Publisher Square
Release date (us) August 10, 1994
Genre Role-playing
Mode 1 Player

Set in a fantasy world, Breath of Fire follows the jour-


ney of a boy named Ryu, one of the last surviving
members of an ancient race with the ability to trans-
form into mighty dragons, as he searches the world for
his sister. During his quest, Ryu meets other warriors
who share his quest, and comes into conflict with the
Dark Dragon Clan, a militaristic empire who seeks to
Rarity US: 1 take over the world by reviving a mad goddess.

Breath of Fire II 8.0


Developer Capcom
Publisher Capcom
Release date (us) December 10, 1995
(eu) April 25, 1996
Genre Role-playing
Mode 1 Player

Unlike later installments in the series, Breath of Fire


II is a direct sequel to Breath of Fire. Set 500 years
after the original game, the story centers on an orphan
named Ryu Bateson, whose family vanished mysteri-
ously long ago. After his friend is falsely accused of
a crime, Ryu embarks on a journey to clear his name.
Rarity US: 3

Brett Hull Hockey 6.6


Developer Radical Entertainment
Publisher Accolade
Release date (us) January 11, 1994
(eu) 1994
Genre Sports
Mode 1-2 Players

Brett Hull Hockey features standard graphics for its


time. There is exhibition mode, regular season mode,
and playoff mode. There are also options to turn on/
off music, sound effects, and the pre-game coaching
mode can turn a losing team into a winning team and
vice versa.
Rarity US: 2
40 Bronkie the Bronchiasaurus

Brett Hull Hockey 95 5.7


Developer Radical Entertainment
Publisher Accolade
Release date (us) September 9, 1994
Genre Sports
Mode 1-2 Players

The game is the sequel to the original Brett Hull


Hockey. The gameplay options include Exhibition,
Half Season, Full Season, Play-offs and All-Star. Al
Michaels called the play-by-play for every game (in-
cluding the exhibition and all-star games).
More than 600 authentic hockey players are used for
this simulation game. Athletes are rated in skills relat-
Rarity US: 2
ed to skating, offense, defense, and goaltending skills.

Bronkie the Bronchiasaurus 4.2


Developer WaveQuest
Publisher Raya Systems
Release date (us) September 26, 1995
Genre Edutainment, Platformer
Mode 1-2 Players

Bronkie the Bronchiasaurus is a part of educational


video game series from Raya that includes Captain No-
volin, Rex Ronan: Experimental Surgeon and Packy
and Marlon.
The game attempts to teach children about asthma.
The two friends, Bronkie and Trakie, with the help of
their sidekicks, Sam and Kyla, must find the missing
Rarity US: 8
machine parts and save the planet.

Brunswick World: 6.4


Tournament of Champions
Developer Tiertex Design Studios
Publisher THQ
Release date (us) August 12, 1997
Genre Sports
Mode 1-2 Players

Brunswick World: Tournament of Champions is a


bowling game that engages players in the life of an
aspiring bowler who wants to make it to the top of the
professional bowling world.
The player can play exhibition mode or league mode
Rarity US: 1 for all the fun of bowling in a local league without the
social interaction and/or dating.
Bubsy in Claws Encounters of the Furred Kind 41

5.3 Brutal: Paws of Fury


Developer Eurocom
Publisher GameTek
Release date (us) December 6, 1994
(eu) 1994
Genre Fighting
Mode 1-2 Players

Brutal: Paws of Fury, known in Japan as Animal


Buranden - Brutal, features a full cast of anthropomor-
phic animals as selectable fighters. The game also fea-
tured an ability to learn new moves and save them via
a password feature. Originally a Sega CD exclusive,
it was later ported to a number of gaming consoles in-
cluding the SNES. Rarity US: 2
Rarity DE: 2

5.8 Bubsy in Claws Encounters


of the Furred Kind
Developer Accolade
Publisher Accolade
Release date (us) May 1, 1993
(eu) October 28, 1993
Genre Platformer
Mode 1 Player

Bubsy in Claws Encounters of the Furred Kind is the


first game in the Bubsy series of video games. The
games name is a play on words in reference to Close
Encounters of the Third Kind, with the game revolving
around Bubsy defending the planets supply of yarn-
balls from alien invaders. Rarity US: 1
Rarity EU: 2

5.3 Bubsy 2
Developer Accolade
Publisher Accolade
Release date (us) April 3, 1994
(eu) 1994
Genre Platformer
Mode 1 Player

The game plays very similar to the prior game in the


series, as a 2D sidescrolling platformer. The player
must still maneuver Bubsy through the level through
jumping and gliding, and Bubsy still collects objects,
only now theyre orbs instead of yarnballs. The
game did feature a little more variety than its predeces-
sor. One new feature in the game was the ability to Rarity US: 5
shoot a Nerf gun. Rarity EU: 8
42 Bulls versus Blazers and the NBA Playoffs

Bugs Bunny Rabbit Rampage 6.2


Developer Sunsoft
Publisher Sunsoft
Release date (us) February 15, 1994
(eu) September 29, 1994
Genre Platformer
Mode 1 Player

Bugs Bunny Rabbit Rampage is a action game where


the player controls Bugs Bunny as he fights traditional
Looney Tunes villains in order to confront the main
villain of the story, animator Daffy Duck.
Most levels in the game are based around various
Looney Tunes shorts. The game features characters
Rarity US: 1 such as Elmer Fudd and Yosmite Sam.

Bulls versus Blazers 6.1


and the NBA Playoffs
Developer Electronic Arts
Publisher Electronic Arts
Release date (us) December 1, 1992
(eu) 1992
Genre Sports
Mode 1-2 Players

Bulls vs. Blazers and the NBA Playoffs is the se-


quel to Bulls vs Lakers and the NBA Playoffs. Like
its predecessor, the games title refers to the previous
seasons NBA championship series, the 1992 NBA Fi-
nals match-up between the Chicago Bulls and Portland
Rarity US: 1 Trail Blazers.

Bust-a-Move 7.5
Developer Taito
Publisher Taito
Release date (us) March 1, 1995
(eu) 1995
Genre Puzzle
Mode 1-2 Players

Bust-a-Move, also known as Puzzle Bobble in Japan,


is a tile-matching puzzle game for one or two players.
It is based on Taitos popular 1986 arcade game Bub-
ble Bobble, featuring characters and themes from that
game. Its characteristically cute Japanese animation
and music, along with its play mechanics and level de-
Rarity US: 2 signs, made it successful as an arcade title and spawned
several sequels and ports to home gaming systems.
Cal Ripken Jr. Baseball 43

6.5 Cacoma Knight in Bizyland


Developer SETA
Publisher SETA
Release date (us) June 1, 1993
Genre Action, Puzzle
Mode 1-2 Players

Cacoma Knight is a hybrid of action and puzzle ele-


ments. Each level is a single screen. The first image
that the player sees is a landscape. The image will then
fade into a corrupt version of the landscape. The
player can then use the Magical Chalk to section off an
area of the landscape, using either the borders of exist-
ing cleared sections or the borders of the screen. When
a full shape is completed with no holes in its borders, Rarity US: 3
the smaller of the two sections created is purified.

5.9 Cal Ripken Jr. Baseball


Developer Mindscape
Publisher Mindscape
Release date (us) December 1, 1992
(eu) 1993
Genre Sports
Mode 1 Player

Cal Ripken Jr. Baseball is a 1992 sports video game re-


leased by Mindscape for the Sega Genesis and SNES.
Due to a lack of licensing from Major League Baseball
(MLB), the game features no MLB team names, stadi-
ums, or artwork, and Cal Ripken, Jr. himself is the only
non-fictitious player in the game.
Rarity US: 1
Rarity EU: 7

4.8 California Games 2


Developer Silicon Sorcery
Publisher DTMC
Release date (us) January 1, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

California Games II is a sports game for the Amiga,


DOS, Sega Master System, and SNES. The five sports
events consisted of: Hang gliding, Jet ski, Snowboard-
ing, Bodysurfing, Skateboarding. The object of the
game is to score as many points as possible by per-
forming stunts and surviving the event. Each event had
different play mechanics and physics as well. Rarity US: 2
Rarity DE: 5
44 Capcoms MVP Football

Cannon Fodder 7.1


Developer Sensible Software
Publisher Virgin Interactive
Release date (eu) January 1, 1994
Genre Strategy
Mode 1 Player

Cannon Fodder is a series of war (and later science


fiction) themed action games initially released for the
Commodore Amiga. The series has a clear, somewhat
darkly humorous method of gameplay that perhaps
even doubles as social commentary. The player is in
charge of a squad of between one to eight men that can
be, for command purposes, split up to three groups. All
men have a machine gun with unlimited ammunition,
as well as limited caches of grenades and rockets.

Capcoms MVP Football 5.6


Developer Equilibrium
Publisher Capcom
Release date (us) June 1, 1992
Genre Sports
Mode 1-2 Players

Capcoms MVP Football is a North America-exclusive


video game for the SNES which simulates the Ameri-
can football game of the NFL.
There are four different game modes: Custom mode,
a tournament mode, MVP mode, and a Demo mode.
Other features of the game include: an instant replay
after the end of every important play, and Game statis-
Rarity US: 2
tics show deficient stats in red numerals.

Capcoms Soccer Shootout 7.0


Developer Capcom
Publisher Capcom, (eu) Nintendo
Release date (us) September 15, 1994
(eu) 1994
Genre Sports
Mode 1-2 Players

J.League Excite Stage is a Japan-exclusive soccer


game based on the J.League. The game was later pub-
lished by Capcom in North America as Capcoms Soc-
cer Shootout and by Nintendo in Europe as Soccer
Shootout. Instead of featuring all clubs from the 1994
J. League season like the original Japanese version,
Rarity US: 6 both versions featured 12 national teams.
Captain Commando 45

5.1 Captain America


and The Avengers
Developer Mindscape
Publisher Mindscape
Release date (us) September 1, 1993
(eu) 1993
Genre Beat Em Up
Mode 1-4 Players

Captain America and the Avengers features the Mar-


vel Comics characters The Avengers in a side-scroll-
ing brawling and shooting adventure to defeat the evil
Red Skull. Players can choose to play as one of four
members of the Avengers: Captain America, Iron Man,
Hawkeye, and the Vision. Rarity US: 1
Rarity EU: 5

6.8 Captain Commando


Developer Capcom
Publisher Capcom
Release date (us) August 1, 1995
(eu) 1995
Genre Beat Em Up
Mode 1-2 Players

Captain Commando is a 1991 futuristic side-scrolling


beat em up game originally published as a coin-oper-
ated video game, and later ported to several other plat-
forms. The game stars the titular superhero who was
originally conceived as a fictional spokesman used by
Capcom USA in the companys console games during
the late 1980s. Rarity US: 6
Rarity EU: 8

2.2 Captain Novolin


Developer Sculptured Software
Publisher Raya Systems
Release date (us) November 2, 1992
Genre Edutainment, Platformer
Mode 1 Player

Captain Novolin is an educational platform video


game, starring the eponymous superhero who has type
1 diabetes. The game became available to the public in
1992 and was sponsored by Novo Nordisk, makers of
the Novolin brand of insulin. It is a part of educational
video game series from Raya that includes Rex Ronan:
Experimental Surgeon, Packy and Marlon and Bronkie
the Bronchiasaurus. Rarity US: 7
46 Casper

Carrier Aces 5.8


Developer Synergistic Software
Publisher Cybersoft
Release date (us) January 1, 1995
(eu) 1995
Genre Flight simulator
Mode 1-2 Players

Carrier Aces takes place during World War II. Players


control an aircraft pilot of either the United States or
the Japanese air forces. Based aboard an aircraft car-
rier, players can do numerous missions in an effort to
help the war effort. Campaign modes allow for all air-
craft to have their own statistics and allow players to
Rarity US: 5 carry certain types of aircraft into the combat zone.
Rarity EU: 5

Casper 4.5
Developer Absolute Entertainment
Publisher Natsume
Release date (us) December, 1996
(eu) 1997
Genre Action platformer
Mode 1 Player

The player controls Casper, followed by Kat Harvey


whom he has to protect from any danger. Being a
ghost, Casper can pass through walls and other obsta-
cles, but he cant go away from Kat too much, or else
Carrigans ghost will abduct her. The game follows
loosely the plot of the movie. This game uses a revised
Rarity US: 8 Absolute A Boy and His Blob engine.
Rarity EU: 8

Castlevania: Dracula X 7.1


Developer Konami
Publisher Konami
Release date (us) September 1, 1995
(eu) February 22, 1996
Genre Action platformer
Mode 1 Player

Castlevania: Dracula X, known as Castlevania: Vam-


pires Kiss in Europe, is a re-release of Castlevania:
Rondo of Blood for the PC Engine CD. While the plot
is similar to Rondo of Blood and it uses many of the
latters graphics, it featured a different art style, rede-
signed levels, and altered gameplay elements (such as
Rarity US: 5 having only two alternate levels and Maria as a non-
playable character).
Championship Pool 47

4.9 Champions World Class Soccer


Developer Park Place Productions
Publisher Acclaim Entertainment
Release date (us) November 4, 1994
(eu) 1994
Genre Sports
Mode 1-2 Players

Modes of play included in the game are Exhibition


Match and Tournament Mode.
The British release featured a picture of Welsh inter-
national Ryan Giggs on the game box. The German
featured Sepp Maier, and the French featured Paris
Saint-Germain.
Rarity US: 1

6.1 Championship Pool


Developer Bitmasters
Publisher Mindscape
Release date (us) November 3, 1993
(eu) November, 1993
Genre Sports
Mode 1-4 Players

The game is a straightforward, virtual version of pool,


and includes several games: eight-ball, nine-ball,
three-ball, ten-ball, fifteen-ball, straight pool, rotation,
equal offense, and speed pool. The player may play
against the computer or other players. Other gameplay
modes include Tournament (single-player, computer
opponents), Freestyle (players make up own game Rarity US: 2
rules), and Challenge (single-player, shot practice). Rarity EU: 7

6.0 Championship Soccer 94


Developer Sensible Software
Publisher Sony Imagesoft
Release date (us) June 23, 1994
(eu) February, 1994
Genre Sports
Mode 1 Player

Sensible Soccer, known in the US as Championship


Soccer 94, is a soccer game similar to the Kick Off
series. The graphical view is from a distance overhead,
making the players small on screen, but allowing play-
er to view around half the pitch.

Rarity US: 5
thegamesdb.net
48 Chester Cheetah: Too Cool to Fool

The Chessmaster 5.7


Developer Mindscape
Publisher Mindscape
Release date (us) September 1, 1991
(eu) December, 1993
Genre Board game
Mode 1 Player

The Chessmaster is a game where the player has the


chance to play against the CPU controlled Chessmas-
ter at a standard game of chess.
To play the game the player must pick up the chess
pieces with there hand cursor and place it in the de-
sired location, within the rules a standard chess game.
Rarity US: 2
Rarity EU: 5 mobygames.com

Chester Cheetah: 5.6


Too Cool to Fool
Developer Kaneko
Publisher Kaneko
Release date (us) December 2, 1992
Genre Platformer
Mode 1 Player

Chester Cheetah: Too Cool to Fool, starring Cheetos


mascot Chester Cheetah, is composed of simple side-
scrolling platform levels. On each level there is a hid-
den scooter part. in game, Chester can dash and stun
many enemies by jumping on their heads.

Rarity US: 3 Curiously, no actual mention of the Cheetos snack


food is ever made during the course of the game.

Chester Cheetah: 5.5


Wild Wild Quest
Developer Kaneko
Publisher Kaneko
Release date (us) March 1, 1994
Genre Platformer
Mode 1 Player

Chester Cheetah: Wild Wild Quest is designed much


like Super Mario World in which the player navigates
through levels in a map, and the game is also a plat-
former.
Players must explore the entire United States looking
Rarity US: 1 for Cheetos to eat while either avoiding or defeating
enemies.
Chrono Trigger 49

6.3 Choplifter III


Developer Beam Software
Publisher Extreme Entertainment Group
Release date (us) January 1, 1994
(eu) August 8, 1994
Genre Shoot em Up
Mode 1 Player

Choplifter III is the third Choplifter title starting with


the original Apple II game released in 1982. The game-
play revolves around piloting a rescue helicopter into
hostile territory and rescuing hostages. The players
task is made more complicated by the limited number
of hostages the helicopter can carry as well as increas-
ing difficulty throughout the four chapters of the game. Rarity US: 5

9.3 Chrono Trigger


Developer Square
Publisher Square
Release date (us) August 22, 1995
Genre Role-playing
Mode 1 Player

Chrono Trigger was a critical and commercial success


upon release and is frequently cited as one of the best
video games of all time. Nintendo Power magazine
described aspects of Chrono Trigger as revolutionary,
including its multiple endings, plot-related sidequests
focusing on character development, unique battle sys-
tem, and detailed graphics.
Rarity US: 2
50 Civilization

Chuck Rock 5.2


Developer Core Design
Publisher Sony Imagesoft
Release date (us) November 1, 1992
(eu) 1992
Genre Platformer
Mode 1 Player

Chuck Rock is a slapstick side-scrolling platform vid-


eo game of the early-to-mid 1990s, which was initially
created by Core Design in 1991 and was subsequently
ported to a large number of home consoles of the time
over the next few years. The eponymous Chuck Rock
is an overweight, square-jawed caveman characterized
Rarity US: 1 by loutish and lewd behaviour perhaps influenced by
Rarity EU: 7 the lad culture of the 1990s.

Civilization 7.3
Developer Microprose
Publisher Koei
Release date (us) June 30, 1995
Genre Real-time Strategy
Mode 1 Player

Civilization is a turn-based single player strategy


game. The player takes on the role of the ruler of a
civilization, starting with one settler unit, and attempts
to build an empire in competition with two to six other
civilizations. The game requires a fair amount of mi-
cromanagement. Along with the larger tasks of explo-
ration, warfare and diplomacy, the player has to make
Rarity US: 5 decisions about where to build new cities.

ClayFighter 6.0
Developer Visual Concepts
Publisher Interplay Entertainment
Release date (us) November 30, 1993
(eu) May 26, 1994
Genre Fighting
Mode 1-2 Players

ClayFighters design was originally made to compete


with fighting games such as Mortal Kombat, but with-
out the heavy violence and gore that was becoming
controversial. Interplay pushed the game saying Par-
ents who object to blood-and-guts games now have an
alternative title that gives kids the kind of intense ac-
Rarity US: 1 tion they want to see in fighting games to draw sales.
Rarity EU: 2
ClayFighter 2: Judgment Clay 53

6.2 ClayFighter:
Tournament Edition
Developer Visual Concepts
Publisher Interplay Entertainment
Release date (us) November 22, 1994
Genre Fighting
Mode 1-2 Players

The Tournament Edition of Clay Fighter fixes some


glitches and adds new features to the original 2D fight-
ing game. Most scenarios were changed or redone, the
graphics are brighter and the gameplay is faster. The
characters can now perform three and four-hit combos.
More voice-overs and a new introduction cut-scene
were added. Rarity US: 5
mobygames.com

6.0 ClayFighter 2: Judgment Clay


Developer Interplay Entertainment
Publisher Interplay Entertainment
Release date (us) January 1, 1995
(eu) May 23, 1995
Genre Fighting
Mode 1-2 Players

Producer Jeremy Airey stated that the team scrapped


the primitive engine used in ClayFighter and devel-
oped ClayFighter 2 using a set of programming tools.
The development process for the game, including cre-
ating the tools, was completed in less than six months
from start to finish. For the games clay animation and
stop motion, Interplay contracted a company other than Rarity US: 3
Danger Productions, which had done the first game. Rarity EU: 5

6.6 Claymates
Developer Visual Concepts
Publisher Interplay Entertainment
Release date (us) April 26, 1993
(eu) November 20, 1993
Genre Platformer
Mode 1 Player

The player uses bits of a formula lying around in the


levels to transform into animals to best fit with the en-
vironment and make it to the end of the level. Special
abilities that are in a clay ball transform Clayton into
helpful animals as he races the clock to collect as much
as possible and still make it to the end, jumping over
obstacles and attacking with the animal in use. Rarity US: 3
Rarity EU: 5
54 Clue

Cliffhanger 4.5
Developer Malibu Interactive
Publisher Sony Imagesoft
Release date (us) October 25, 1993
(eu) December 10, 1993
Genre Beat Em Up
Mode 1 Player

Cliffhanger, based on the movie, begins with Gabe


responding to the call, before Hal being captured. In
order to progress through the game, the player must
watch out for enemies and either avoid them by jump-
ing or defeat them by attacking with various weapons,
such as a knife or a gun. There are also bosses after
Rarity US: 2 every few levels, the final boss being Qualen, the lead-
er of the terrorist group.

Clue 6.5
Developer Sculptured Software
Publisher Parker Brothers
Release date (us) July 1, 1992
Genre Board game
Mode 1-6 Players

Clue: Parker Brothers Classic Detective Game is a


North American-exclusive based on the popular board
game of the same name. Up to six players can play,
using any controller. The object of the game, as in the
board game, is to find out who killed Mr. Boddy where
and with what.

Rarity US: 1

College Football USA 97: 6.1


The Road to New Orleans
Developer Black Pearl Software
Publisher High Score Productions
Release date (us) June 1, 1996
Genre Sports
Mode 1-4 Players

College Football USA 97 was the fourth installment of


the series. The game featured University of Nebraska
quarterback Tommie Frazier on the cover.
The game added a new create player feature and cus-
tom schedules, new animations and all 111 Division
Rarity US: 1 I-A teams.
The Combatribes 55

6.8 College Slam


Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) January 31, 1996
Genre Sports
Mode 1-2 Players

College Slam is a college basketball game. Its game


play is nearly identical to NBA Jam, (in which it can
also be considered a 3rd sequel). It includes most ma-
jor Division I colleges, but there are many, such as
the University of Tennessee, the University of Notre
Dame, and Mississippi State University (who had just
made a run to the Final Four that year), that are not
included. Rarity US: 1

6.4 The Combatribes


Developer Techns Japan
Publisher American Techns
Release date (us) March 1, 1993
Genre Beat Em Up
Mode 1-2 Players

The Combatribes was originally a 1990 beat em-up


game released for the arcades by Technos Japan Corp
(the developers of Renegade and Double Dragon). The
Super NES version of The Combatribes makes a few
changes to the game. The game now features story
sequences before and after boss battles, as well as an
opening intro explaining the plot and a different end-
ing. The gameplay remains the same. Rarity US: 5

7.2 Congos Caper


Developer Data East
Publisher Data East
Release date (us) May 1, 1993
(eu) 1993
Genre Platformer
Mode 1-2 Players

Congos Caper, known in Japan as Tatakae Genshijin


2: Rookie no Bken (which makes it a sequel for Joe &
Mac), is a SNES/Super Famicom game by Data East.
The protagonist Congo searches for the kidnapped
Congette. He is a superkid, a monkey turned into a
half-human. Collecting three rubies will turn the play-
er into Super Congo who has special powers. Rarity US: 3
Rarity EU: 7
56 Cool Spot

Contra III: The Alien Wars 8.2


Developer Konami
Publisher Konami
Release date (us) April 6, 1992
(eu) November 19, 1992
Genre Platformer, Run and Gun
Mode 1-2 Players

Taking advantage of the technology provided by the


Super NES, the graphics in Contra III improved upon
the NES versions of the first two installments, bring-
ing it closer to the quality of their arcade counterparts.
The level design is more complex, and provides more
opportunity for interaction. For instance, players can
Rarity US: 1 grab on to poles or ceilings and navigate them, destroy
buildings and scenery, and commandeer tanks.

Cool Spot 6.5


Developer Virgin Interactive
Publisher Virgin Interactive
Release date (us) September 1, 1993
(eu) February 24, 1994
Genre Platformer
Mode 1 Player

The title is a single-player platformer in which the


player controls Cool Spot, the cherry in the 7 Up logo,
who can jump, and attack by throwing soda bubbles in
any direction. Cool Spot can also cling to and climb
various things by jumping up in front of them. In each
level the player must rescue other cool spots, who look
Rarity US: 1 exactly alike, from their cages.

Cool World 3.4


Developer Ocean Software
Publisher Ocean Software
Release date (us) February 1, 1993
(eu) 1992
Genre Adventure
Mode 1 Player

Cool World is loosely based on the 1992 movie of the


same name. In contrast to the computer/Game Boy and
NES versions, this version of the game played more
like an adventure game. It is the only version of the
game that allows players to control Jack Deebs, who
must avoid the advances of Holli Would and return
Rarity US: 2 home.
Rarity ES: 10
58 Cyber Spin

Cutthroat Island 4.8


Developer Software Creations
Publisher Acclaim Entertainment, LJN
Release date (us) March 1, 1996
(eu) February 22, 1996
Genre Beat Em Up
Mode 1-2 Players

Cutthroat Island is based on the film Cutthroat Island.


When the game was first released, it featured a promo-
tion by which players could find hidden treasure chests
in the game and enter a contest to win real world prizes.
The game features single-player and two-player action
modes and features two different gameplay styles to
Rarity US: 2 choose from: Swordplay and Brawling.

Cyber Spin 5.7


Developer Takara
Publisher Takara
Release date (us) November 1, 1992
Genre Racing
Mode 1 Player

Cyber Spin, known in Japan as Shinseiki GPX: Cy-


ber Formula, which is based on the anime Future GPX
Cyber Formula, uses a top-down perspective and was
designed in the same technique as classic arcade rac-
ing games. The vehicles of the two versions are com-
pletely different from each other. There are tracks all
around the world.
Rarity US: 3

Cybernator 7.6
Developer NCS
Publisher Konami
Release date (us) April 4, 1993
(eu) 1993
Genre Platformer, Run and Gun
Mode 1 Player

Cybernator was the subject of censorship during its lo-


calization. The Japanese version features written dia-
log accompanied by a portrait of the speaker, but these
portraits were removed during localization. There is
also a scene absent in which the president of the enemy
forces, whose banner is the EU ones, after realizing
Rarity US: 2 that his nation has been defeated, commits suicide.
60 Darius Twin

Daffy Duck: 6.3


The Marvin Missions
Developer ICOM Simulations
Publisher Sunsoft
Release date (us) October 1, 1993
(eu) April 28, 1994
Genre Platformer
Mode 1 Player

Daffy Duck: The Marvin Missions starts out in the out-


skirts of a Martian resort and progresses to the remain-
ing 19 stages.
Most of the people who designed and developed this
game would go on to make Bugs Bunny Rabbit Ram-
Rarity US: 1
page.

Darius Twin 7.1


Developer Taito
Publisher Taito
Release date (us) November 30, 1991
(eu) April 22, 1993
Genre Shooter
Mode 1-2 Players

Though similar to the arcade Darius entries, Darius


Twin featured slightly different gameplay features,
most notably in the players power-ups. Players col-
lected weapon and shield power-ups from square
shaped enemies that approached the player from the
front and behind, but once players died after collect-
Rarity US: 2 ing a certain amount of power-ups, the power-ups the
player collected stayed with the ship post-destruction.

David Cranes Amazing Tennis 4.4


Developer Absolute Entertainment
Publisher Absolute Entertainment
Release date (us) November 5, 1992
(eu) 1992
Genre Sports
Mode 1-2 Players

David Cranes Amazing Tennis simulates the mens


singles game across three set matches, the game is
viewed from behind the player. Clay, grass and hard
courts are available, and the player can specify hand-
edness. There are a selection of fictional computer
controlled opponents available, each with different
Rarity US: 1 strengths, and a two player local multiplayer option is
Rarity UK: 7 available.
The Death and Return of Superman 61

6.6 Daze Before Christmas


Developer Funcom
Publisher Sunsoft
Release date (eu) November 1, 1994
Genre Platformer
Mode 1-2 Players

Daze Before Christmas is a video game developed by


Norwegian video game development company Fun-
com and originally released by Sunsoft onto the Sega
Mega Drive in 1994 exclusively in Australia. The lead
Mega Drive programmer of the game, Carl-Henrik
Skrstedt, said that the Super NES version had one
programmer working on it and the porting took about
six months. Rarity DE: 8

6.6 The Death and Return


of Superman
Developer Blizzard Entertainment
Publisher Sunsoft
Release date (us) August 1, 1994
(eu) 1994
Genre Beat Em Up
Mode 1 Player

The Death and Return of Superman is a beat em up


based on the Death of Superman storyline. It features
many characters from the comics, including Superman
himself, Superboy, Steel, Cyborg, the Eradicator, and
Doomsday. All of the five Supermen are playable char-
acters at some point. Rarity US: 4

6.3 Demolition Man


Developer Virgin Interactive
Publisher Acclaim Entertainment
Release date (us) August 1, 1995
(eu) September 28, 1995
Genre Action platformer
Mode 1 Player

Demolition Man is primarily a platform game, with


two overhead top-down shooter segments. Stages are
filled with several enemies, mostly gunmen. Power
ups can be found around the stages that increase the
characters health or ammunition. The game gives the
player limited continues and very few lives. The first
stage is set in 1996 and all stages after in 2032, follow- Rarity US: 2
ing a simplified plot of the movie.
Dennis the Menace 63

8.2 Demons Crest


Developer Capcom
Publisher Capcom
Release date (us) November 1, 1994
(eu) March 1, 1995
Genre Action platformer
Mode 1 Player

Demons Crest is the third video game starring Fire-


brand (an enemy character from the Ghosts n Goblins
series, known as Red Arremer in the Japanese ver-
sion).
The gameplay is a mix of standard platforming, with
mild RPG elements. The stages are divided into six
main areas and can be played multiple times. Rarity US: 2

4.6 Dennis the Menace


Developer Ocean Software
Publisher Ocean Software
Release date (us) December 1, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

Dennis the Menace is a multiplatform video game


based on the 1993 movie of the same name. The object
in all versions of the game is to defeat a burglar who
managed to find Dennis town via the local railroad
connection. Stages include Mr. Wilsons house, the
great outdoors, a boiler room, and eventually the big
boss battle with the burglar himself. Rarity US: 1

7.0 Desert Strike:


Return to the Gulf
Developer Visual Concepts
Publisher Electronic Arts
Release date (us) October 1, 1992
(eu) May 27, 1993
Genre Shooter
Mode 1 Player

The game was inspired by the Gulf War and depicts


a conflict between an insane Middle Eastern dictator,
General Kilbaba, and the United States. The player
controls a lone Apache helicopter and attempts to de-
stroy enemy weapons and installations, rescue hostag-
es and capture enemy personnel. Rarity US: 1
64 Dig & Spike Volleyball

D-Force 5.7
Developer Asmik Ace Entertainment
Publisher Asmik Ace Entertainment
Release date (us) December 31, 1991
Genre Shooter
Mode 1 Player

D-Force, known in Japan as Dimension Force, is a


1991 vertical scrolling shooter. It involves an Apache
helicopter set on defeating an evil Middle Eastern dic-
tator. There are seven levels which feature six coun-
tries. Some of the levels involve switching altitudes in
order to attack enemies from a different height, which
uses Mode 7, one of the main features of the Super
Rarity US: 2 NES.

Dig & Spike Volleyball 6.3


Developer Hudson Soft
Publisher Hudson Soft
Release date (us) December 1, 1993
Genre Sports
Mode 1-2 Players

Dig & Spike Volleyball is a volleyball game where


the player can choose from two different venues, each
with their own rules. They can either choose an indoor
event, where they can choose from International teams
and compete in a 6 v. 6 person squad with rules and
regulations, giving it an authentic feel. There is also
a 2 vs. 2 beach game where the gameplay is more re-
Rarity US: 2 laxed which is ideal for beginners to the game.
mobygames.com

DinoCity 6.8
Developer Irem
Publisher Irem
Release date (us) September 4, 1992
(eu) 1992
Genre Platformer
Mode 1-2 Players

DinoCity is loosely based on the 1991 television film


Adventures in Dinosaur City by Smart Egg Pictures,
and borrows many of the films characters, settings,
and basic plot while providing its own unique art di-
rection and style. The game is a traditional platformer-
style action game where the player must avoiding ob-
Rarity US: 6 stacles, jumping on platforms, and defeating enemies.
Rarity DE: 7
Dirt Racer 65

5.2 Dino Dinis Soccer


Developer Eurocom
Publisher Virgin Interactive
Release date (eu) November 10, 1994
Genre Sports
Mode 1-2 Players

Dino Dinis Soccer was a conversion of Goal! for the


Amiga to the Sega Mega Drive by Dino Dini, the au-
thor of the original version. There conversion for the
SNES was only an interpretation of the game, and
Dino was unhappy to have his name associated with it,
as he was not responsible for any of that version and
had no creative control over it.

3.8 Dirt Racer


Developer MotiveTime
Publisher Elite Systems
Release date (eu) May 31, 1995
Genre Racing
Mode 1 Player

Dirt Racer is a Europe-exclusive racing game for the


SNES. This game uses the Super FX powered GSU-1
to provide enhanced graphics.
Players must drive their dirt track racing vehicle across
a road rally. The car comes complete with a speedom-
eter, a lap counter, and a lap time counter. There are
a pre-determined number of chances to complete the
Rarity EU: 7
game, like in Super Mario Kart and F-Zero.

5.8 Dirt Trax FX


Developer Sculptured Software
Publisher Acclaim Entertainment
Release date (us) June 16, 1995
(eu) 1995
Genre Racing
Mode 1-2 Players

The player can choose between eight different rid-


ers with unique characteristics and four bikes ranging
from 50cc to 500cc. There are 22 tracks with four dif-
ficulty levels of gameplay.
The game is part of a small list of 3D games on the SNES,
and is part of an even smaller list of 3D games on the
SNES that allows two players to play simultaneously. Rarity US: 1
Rarity EU: 7
66 Disneys Beauty and the Beast

Disneys Aladdin 7.3


Developer Capcom
Publisher Capcom
Release date (us) November 21, 1993
(eu) January 27, 1994
Genre Platformer
Mode 1 Player

Based on the film of the same name, Disneys Aladdin


is a 2D side-scrolling video game in which the player
characters are Aladdin and his monkey Abu.
Within each stage, Aladdin must defeat foes by jump-
ing on them or disorienting them by throwing apples
while avoiding dangerous obstacles. Gems can be col-
Rarity US: 1 lected to gain extra lives and points.
Rarity EU: 2

Disneys Beauty and the Beast 5.7


Developer Probe Entertainment
Publisher Hudson Soft, (jp) Virgin Interactive
Release date (us) July 1994
(eu) February 23, 1995
Genre Platformer
Mode 1 Player

The entire game is played through the perspective of the


Beast. As the Beast, the player must get Belle to fall in
love so that the curse cast upon him and his castle will be
broken, she will marry him and become a princess. The
final boss of the game is Gaston. There is also a snowball
fight scene in the middle of the game and cutscenes be-
Rarity US: 3 tween stages that tells the story of the movue.
Rarity EU: 5

Disneys Bonkers 6.9


Developer Capcom
Publisher Capcom
Release date (us) December 15, 1994
Genre Platformer
Mode 1 Player

The game is based on the Disney TV show of the same


name. Bonkers is a bob-cat police officer who lives
in toondom, a cartoony land where people co-exist
with various creatures from cartoon movies.
In this game, Bonkers can jump and dash, throwing
enemies aside and even destroying some obstacles.
Enemies can be killed by jumping on their heads.
Rarity US: 5
mobygames.com
Donkey Kong Country 67

6.0 Disneys Pinocchio


Developer Virgin Interactive
Publisher Disney Interactive
Release date (us) November 1, 1996
(eu) November 28, 1996
Genre Platformer
Mode 1 Player

Disneys Pinocchio is based on Walt Disneys animat-


ed feature film Pinocchio, originally released in 1940.
The game uses intertitles between levels to convey the
story, in the form of a childrens storybook. Pinocchio
travels from home and must choose to go to School
or Easy Street. He then travels from Strombolis mari-
onette show to Pleasure Island and then into the sea. Rarity US: 1
Rarity EU: 5

8.5 Donkey Kong Country


Developer Rare
Publisher Nintendo
Release date (us) November 21, 1994
(eu) November 24, 1994
Genre Platformer
Mode 1-2 Players

Donkey Kong Country is the first Donkey Kong game


that was not produced or directed by Shigeru Miya-
moto, the characters original creator. It was directed
by Tim Stamper instead, although Miyamoto was still
involved with the project. Following an intense mar-
keting campaign, Donkey Kong Country received crit-
ical acclaim and selling more than nine million copies, Rarity US: 1
making it the second-best-selling SNES game. Rarity EU: 1

8.8 Donkey Kong Country 2:


Diddys Kong Quest
Developer Rare
Publisher Nintendo
Release date (us) November 20, 1995
(eu) December 14, 1995
Genre Platformer
Mode 1-2 Players

In comparison with the original Donkey Kong Coun-


try gameplay, the game includes many hidden bonus
stages with collectible tokens which are rewarded for
completing each stage. It also abandoned a few from
the original game. For example, steel barrels were re-
moved, eliminating the ability to roll on top of them. Rarity US: 1
Rarity EU: 2
68 Doom

Donkey Kong Country 3: 8.1


Dixie Kongs Double Trouble!
Developer Rare
Publisher Nintendo
Release date (us) November 22, 1996
(eu) December 19, 1996
Genre Platformer
Mode 1-2 Players

Donkey Kong Country 3 is a platform game where


players control Dixie Kong and her cousin Kiddy
Kong through 48 levels. Many of the gameplay ele-
ments from previous games in the series see a return
in this game, such as barrels and bonus levels which
Rarity US: 2 reward the player with special bonus coins.
Rarity EU: 2

Doom 6.5
Developer id Software
Publisher Williams Entertainment
Release date (us) September 1, 1995
(eu) October 26, 1995
Genre First-Person Shooter
Mode 1 Player

Doom on the Super Nintendo is one of the few games


to include a Super-FX 2 chip. This version includes 22
levels from the PC version and features the 5 missing
levels from the Jaguar version but instead is missing 5
different levels and does not include support for saving
the game progress.
Rarity US: 1
giantbomb.com

Doom Troopers 6.2


Developer Adrenalin Interactive
Publisher Playmates
Release date (us) November 15, 1995
Genre Run and Gun
Mode 1-2 Players

Doom Trooper is based on the collectible card game


designed by Bryan Winter. The game is a platform
shooter similar to the Contra series.
The player assumes the role of one of two commandos,
Mitch Hunter and Max Steiner, fighting an evil horde
of invading zombies and mutants. The game features
eight different levels and the ability of two players to
Rarity US: 2
play cooperatively.
70 Double Dragon V: The Shadow Falls

Doomsday Warrior 3.9


Developer Laser Soft
Publisher Renovation Products, (jp) Laser Soft
Release date (us) April 30, 1993
Genre Fighting
Mode 1-2 Players

In this game, players must become the Doomsday


Warrior after betraying the Doom Squad. This squad
consists of fighters who are under the influence of a
diabolical wizard. Winning the game requires the play-
er to defeat the other six members that remain in the
Doom Squad. Unlike most fighting games, the player
can choose which opponent to fight next.
Rarity US: 3

Double Dragon V: 4.8


The Shadow Falls
Developer Leland Interactive Media
Publisher Tradewest
Release date (us) August 5, 1994
(eu) July 10, 1994
Genre Fighting
Mode 1-2 Players

Double Dragon V: The Shadow Falls is a 1994 Amer-


ican-produced sequel to Techns Japans Double
Dragon series. Unlike the previously produced Double
Dragon games, Techns had little or no credited in-
volvement in the development of the game outside of
Rarity US: 2 licensing the series name to publisher Tradewest.

Dragon: The Bruce Lee Story 5.4


Developer Virgin Interactive
Publisher Acclaim Entertainment
Release date (us) July 1, 1995
(eu) February 23, 1995
Genre Fighting
Mode 1-3 Players

Dragon: The Bruce Lee Story is a fighting game based


on the film Dragon: The Bruce Lee Story, which is a
semi-fictionalized account of the life of Bruce Lee.
Players control Lee, and must defeat the sailor from
the dance in Hong Kong, the chefs from the Chinese
Restaurant in San Francisco, amongst others to progress
Rarity US: 3 through the game, recalling action scenes from the film.
Dragon Ball Z: Hyper Dimension 71

6.4 Dragon Ball Z


Developer Bandai
Publisher Bandai
Release date (eu) November 30, 1993
Genre Fighting
Mode 1-2 Players

Dragon Ball Z: Super Butden is the first installment


in the Super Butden series. The game was released in
Japan, France and Spain. In France and Spain the game
is simply called Dragon Ball Z and is often referred as
Dragon Ball Z 1. Super Butden features 13 playable
characters and its story mode spans from the final saga
of Dragon Ball to the conclusion of the Cell Games.
Rarity FR: 5

7.2 Dragon Ball Z:


Hyper Dimension
Developer Bandai
Publisher Bandai
Release date (eu) December 31, 1996
Genre Fighting
Mode 1-2 Players

Dragon Ball Z: Hyper Dimension is the last Dragon


Ball Z fighting game released for the Super Famicom/
SNES in Japan and Europe. The Japanese version of
the game features a story mode that begins from the
Frieza Saga and ends at the Buu Saga. The characters
fight on a multi-tier stage, which allows opponents to
hit each other to other stages. Rarity FR: 5

7.2 Dragon Ball Z:


La Legende Saien
Developer Bandai
Publisher Bandai
Release date (eu) January 1, 1994
Genre Fighting
Mode 1-2 Players

Dragon Ball Z: la Lgende Saien is the second install-


ment in the Super Butden series. The game features
10 playable characters (In the Japanese version are 8
normal, 2 unlockable with a code) and its story mode
covers the Cell Games, as well as several stories in-
volving Bojack, Zangya, and Broly completely unre-
lated to the movies they hail from. Rarity FR: 7
72 Dragon View

Dragon Ball Z: Ultime Menace 6.4


Developer Bandai
Publisher Bandai
Release date (eu) November 29, 1994
Genre Fighting
Mode 1-2 Players

Dragon Ball Z: Ultime Menace is the third installment


in the Super Butden series. The game was released
in Japan, France and Spain. Super Butden 3 features
ten playable characters (9 normal, 1 unlockable with
a code). It is the only game in the series that lacks a
story mode.

Rarity FR: 7

Dragon View 7.5


Developer Infogrames
Publisher Kemco
Release date (us) November 17, 1994
Genre Action role-playing
Mode 1 Player

Released in Japan as Super Drakkhen, it is meant to be


a prequel to Drakkhen although it bears little resem-
blance to its predecessor. It uses the same pseudo-3D
overworld system for which the series is most famous.
Other features of Dragon View are its side-view action
role-playing game hybrid gameplay, its well translated
first person storyline, and its emphasis on player-driv-
Rarity US: 7 en undirected exploration.

Dragons Lair 4.1


Developer MotiveTime
Publisher Data East
Release date (us) February 1, 1993
(eu) February 18, 1993
Genre Action platformer
Mode 1-2 Players

The SNES version of Dragons Lair is a departure


from the earlier arcade titles of the same name. Instead
of recreating the original arcade experience, the game
now focuses on action/platforming elements.
The player must overcome 24 levels filled with en-
emies and obstacles. Fortunately, Dirk has both his
Rarity US: 1 trusty sword and the ability to used ranged weapons.
Drakkhen 73

5.2 Drakkhen
Developer Infogrames
Publisher Kemco
Release date (us) September 1, 1991
(eu) 1991
Genre Role-playing
Mode 1 Player

Drakkhen is a 3D role-playing video game which was


initially developed for the Amiga and Atari ST, and
subsequently ported to several other platforms, includ-
ing the SNES. The game was notable for being among
the first role-playing games to feature a three-dimen-
sional playing field. It did not employ a fully 3D game
engine, instead implementing a hybrid approach using Rarity US: 1
vectors and bitmapped character-scaling algorithms. Rarity EU: 5
The Duel: Test Drive II
74

Dream T.V. 3.0


Developer BITS
Publisher Triffix
Release date (us) April 1, 1994
Genre Action
Mode 1-2 Players

Dream TV is an action video game where the player


has to guide two youngsters through a nightmarish
land of evil television shows (using a similar plot to
the campy movie Stay Tuned and Crystal Dynamics
video game Gex). The player has to escape by defeat-
ing stereotypical television villains and finding pieces
of a puzzle. The game features complex labyrinths.
Rarity US: 6

The Duel: Test Drive II 6.6


Developer Distinctive Software
Publisher Accolade
Release date (us) December 1, 1992
(eu) 1992
Genre Racing
Mode 1 Player

Like the original Test Drive, the focus of The Duel is


driving exotic cars through dangerous highways, evad-
ing traffic, and trying to escape police pursuits.
The game can technically be won if the player are
not stopped by the law. At which point an animated
female police officer smiles at the player character; to
Rarity US: 6 which the character smiles in return.
Rarity EU: 7

Dungeon Master 6.6


Developer Software Heaven, FTL Games
Publisher JVC
Release date (us) June 1, 1993
(eu) 1992
Genre Role-playing
Mode 1 Player

Dungeon Master is a role-playing game where the


player selects four adventurers and descend into the
depths of the dungeon. The gameplay is reminiscent
of the 3D dungeon crawl type of role-playing games
popularized by Wizardry and The Bards Tale. How-
ever, unlike these games, Dungeon Master features
Rarity US: 3 real-time combat, which requires the player to click on
Rarity UK: 7 the opponent in order to execute an attack.
Earth Defense Force 75

7.7 E.V.O.: Search for Eden


Developer Almanic
Publisher Enix
Release date (us) July 15, 1993
Genre Action role-playing
Mode 1 Player

Combining traditional platforming mechanics with ex-


perience and leveling mechanics originating from role
playing games, E.V.O. involves the player navigating
a creature through a number of side-scrolling levels
while undergoing bodily evolution to cope with ever-
changing environments.
The game received mild but generally positive reviews
Rarity US: 6
during its initial release in North America.

7.3 Earth Defense Force


Developer Jaleco
Publisher Jaleco
Release date (us) January 1, 1992
(eu) 1992
Genre Scrolling shooter
Mode 1 Player

Originally an arcade game, the game was later released


for the SNES as Super Earth Defense Force, dropping
the two player cooperative gaming mode while adding
graphics and selectable weapons.
Subsequent to its release an enhanced version was
broadcast via the Super Famicoms Satellaview sub-
system to Japanese gamers. Rarity US: 2
Rarity EU: 7

8.8 EarthBound
Developer HAL Laboratory, Ape
Publisher Nintendo
Release date (us) June 5, 1995
Genre Role-playing
Mode 1 Player

EarthBound, known as Mother 2 in Japan, is the sec-


ond game of the Mother series, and the only one to be
released in the English language until its predecessor
was released under the name EarthBound Beginnings
in 2015 as part of Wii Us Virtual Console.
As Ness and his party of four, the player travels the
world to collect melodies en route to defeating the evil
alien force Giygas.
Rarity US: 4
76 Earthworm Jim 2

Earthworm Jim 7.2


Developer Shiny Entertainment
Publisher Playmates
Release date (us) October 2, 1994
(eu) January 26, 1995
Genre Run and gun
Mode 1 Player

Created by Doug TenNapel and designed by David Per-


ry, the game was first released for the Sega Genesis in
1994. The game plays as a 2D sidescrolling platformer
with elements of a run and gun game as well. The player
controls Jim and must maneuver him through the level
while avoiding obstacles and enemies. The player can
Rarity US: 1 use Jims gun as a method of shooting enemies, or his
head as a whip for whipping enemies.

Earthworm Jim 2 7.4


Developer Shiny Entertainment
Publisher Playmates
Release date (us) January 1, 1996
(eu) January 25, 1996
Genre Run and gun
Mode 1 Player

The purpose of the game is largely the same as it was


in the original Earthworm Jim; traverse through the
levels in order to save Princess Whats Her Name, and
defeat the games numerous enemies, namely Psy-
Crow. However, gameplay is much more diverse than
in the first Earthworm Jim.
Rarity US: 2

Eek! The Cat 5.0


Developer CTA Developments
Publisher Ocean Software
Release date (us) August 1, 1994
(eu) 1994
Genre Platformer, Strategy
Mode 1 Player

Eek! The Cat was first released as Sleepwalker for the


Amiga, Amiga CD32, C64 and Atari ST in 1993. In
this licensed port, Eek must help his friends through
6 huge levels of hazards. This platformer has a novel
approach that the player can take as much damage as
possible, but must keep his protectee safe from harm
Rarity US: 7 using various skills. Situations reflect the cartoon.
Emmitt Smith Football 79

6.7 Elite Soccer


Developer Elite
Publisher Elite, (jp) Coconuts Japan
Release date (us) August, 1994
(eu) July 15, 1994
Genre Sports
Mode 1-2 Players

This soccer game is a sequel to the 1992 game, Striker.


World Cup Striker, known in North America as Elite
Soccer, was released for the Super Nintendo in 1994.
It was basically a repackaged version of Striker, but
slightly better.
The game lets the player choose from 24 National teams
in a chance to play in the World Cup tournament. Rarity US: 7

4.5 Emmitt Smith Football


Developer Bitmasters
Publisher JVC
Release date (us) November 1, 1995
Genre Sports
Mode 1-2 Players

Emmitt Smith Football is an American football game


released exclusively for the SNES in North America.
Its namesake is former all-pro running back Emmitt
Smith of the 1994 Dallas Cowboys. There is no official
use of any licenses other than the Emmitt Smith name,
making the teams and players fictional.

Rarity US: 1

6.3 Equinox
Developer Software Creations
Publisher Sony Imagesoft
Release date (us) March 5, 1994
(eu) March 25, 1994
Genre Action adventure
Mode 1 Player

Equinoxis is the sequel to Solstice: The Quest for the


Staff of Demnos, a 1990 NES game. The protagonist
Glendaal moves from room to room looking for to-
kens, twelve of which must be collected and brought
to a boss area where they enable the summoning of
one of the games boss characters. Each of these must
be defeated to enable progress to the next area. Rarity US: 2
80 ESPN National Hockey Night

ESPN Baseball Tonight 5.7


Developer Park Place Productions
Publisher Sony Imagesoft
Release date (us) May 1, 1994
(eu) November, 1994
Genre Sports
Mode 1-2 Players

The game was licensed by MLB, but not by the Players


Association, so while actual team names and logos are
used, no player names are in the game.
The lead programmers for the project were Alexan-
der Ehrath and Russel Shanks. The games simulation
engine was written from scratch by the two lead pro-
Rarity US: 1 grammers.

ESPN National Hockey Night 5.7


Developer Sony Imagesoft
Publisher Sony Imagesoft
Release date (us) December 1, 1994
Genre Sports
Mode 1 Player

ESPN National Hockey Night is a traditional ice hock-


ey simulation for the SNES. Like most ESPN games,
there is an exhibition mode, a season mode, and a play-
off mode. Most of the notable NHL players from the
1990s are included; though their real names are not
used, the players jersey numbers are matched up with
the 93-94 stats of the real world players who wore
Rarity US: 1 those numbers.

ESPN Speed World 6.2


Developer Sony Imagesoft
Publisher Sony Imagesoft
Release date (us) November 30, 1994
Genre Racing
Mode 1-2 Players

ESPN Speed World is based on the television series


of the same name. The real-life drivers from the mid-
1990s are missing because the game only has an ESPN
license and not an official NASCAR license.
Players control NASCAR Winston Cup stock cars as
they do laps around various oval tracks, road courses,
and superspeedways that are based on the actual NAS-
Rarity US: 3
CAR circuits of the 1990s.
Extra Innings 81

5.0 ESPN Sunday Night NFL


Developer Absolute Entertainment
Publisher Sony Imagesoft
Release date (us) November 10, 1994
Genre Sports
Mode 1-2 Players

Like in other football games, the player must run, pass,


and/or kick a ball across a regulation field spanning
100 yards in order to score points.
Weather conditions would vary, making the game has
an element of realism that manipulates the football and
the players. All of the 28 teams that were in the NFL
were during the early 1990s were in the game. How-
Rarity US: 1
ever, the names of the individual players are not used.

6.9 Extra Innings


Developer Sony Imagesoft
Publisher Sony Imagesoft
Release date (us) March 20, 1992
Genre Sports
Mode 1-2 Players

Extra Innings features 12 fictional teams composed of


their own fictional players, drawn in an anime style.
Players can also create two custom teams, the players
of which can have their names and ratings edited any
number of times. For the most part, the game adhered
to realistic rules of baseball; it omitted some more
complex strategies such as the double switch.
Rarity US: 1

5.8 Eye of the Beholder


Developer Strategic Simulations, Capcom
Publisher Capcom
Release date (us) April 1, 1994
Genre Role-playing
Mode 1 Player

Eye of the Beholder is a dungeon crawler RPG with


a first-person perspective based on the 2nd Edition
AD&D rules. The starting party consists of four char-
acters and up to two NPCs can join later. Combat and
magic happen in real time, similarly to Dungeon Mas-
ter. There is a variety of monsters to fight and spells to
cast. The game features a point-and-click interface for
fighting, spellcasting and handling objects. Rarity US: 2
mobygames.com
82 F1 Pole Position

F-Zero 7.7
Developer Nintendo
Publisher Nintendo
Release date (us) August 23, 1991
(eu) June 4, 1992
Genre Racing
Mode 1 Player

F-Zero is the first game of the F-Zero series and was


one of the two launch titles for the SNES in Japan, but
was accompanied by additional initial titles in North
America and Europe.
The game is acknowledged by critics to be the game
that set a standard for the racing genre and the creation
Rarity US: 1 of the futuristic subgenre.
Rarity EU: 1

F1 Pole Position 6.5


Developer Human Entertainment
Publisher Ubisoft
Release date (us) September 3, 1993
(eu) December, 1993
Genre Racing
Mode 1-4 Players

The sixteen actual race courses from the 1992 For-


mula One season are used in the game. The game was
strange in that the opposition cars were able to pass
through one another without crashing. Michael An-
dretti was used in the game instead of Ayrton Senna
because his contract was secured with Sega for their
Rarity US: 3 Super Monaco GP II video game (however, the no. 1
McLaren clearly has Sennas helmet in the cockpit).

F1 Pole Position 2 6.5


Developer Human Entertainment
Publisher Ubisoft
Release date (eu) December 29, 1993
Genre Racing
Mode 1 Player

F1 Pole Position 2 is basically the same game as its


predecessor F1 Pole Position. It is a racing game based
on the Formula 1 with the possibilities to participate
in the World Grand Prix, battle mode (a single race
with configurable parameters like number of laps) and
training. The game is more on the realistic side of the
genre and allows to customize many parts of the car,
e.g. brakes, tires of shifting.
mobygames.com
F1 ROC II: Race of Champions 83

6.7 F1 ROC:
Race of Champions
Developer SETA
Publisher SETA
Release date (us) September 1, 1992
(eu) 1992
Genre Racing
Mode 1 Player

There are more than a dozen open wheel racing tracks


in the game; all of them corresponding to the 1992
Formula One season, with races all over the Earth. The
game uses the Super Famicoms Mode 7 to give the
track and background perspective.
Rarity US: 6

7.9 F1 ROC II:


Race of Champions
Developer SETA
Publisher SETA
Release date (us) July 1, 1994
Genre Racing
Mode 1 Player

F1 ROC II: Race of Champions is the sequel to F1


ROC: Race of Champions, and similarly features For-
mula One licensing.
The game takes place in the not-too-distant future.
Open wheel racing and stock car racing have merged
to become an elite racing circuit for the fastest, young- Rarity US: 2
est, and most daring drivers in the world.

5.3 F1 World
Championship Edition
Developer Domark
Publisher Acclaim Entertainment
Release date (eu) January 1, 1995
Genre Racing
Mode 1-2 Players

F1 World Championship Edition is the sequel to F1


World Championship Edition, a racing game based on
the 1991 game, Vroom!.
84 Family Dog

Faceball 2000 5.8


Developer Xanth Software
Publisher Bullet-Proof Software
Release date (us) September 30, 1992
Genre First-person shooter
Mode 1-2 Players

MIDI Maze is an early first person shooter maze video


game for the Atari ST developed by Xanth Software
F/X, and released around 1987. A Game Boy version
was released in 1991. The SNES version, programmed
by Robert Champagne, was released the following
year, supporting two players in split-screen mode. The
SNES version featured completely different graphics
Rarity US: 2 and levels from the earlier Game Boy version.

Family Dog 5.2


Developer Imagineering
Publisher Malibu Games
Release date (us) June 23, 1993
Release date (eu) 1993
Genre Platformer
Mode 1 Player

Family Dog is based on the American/Canadian ani-


mated television series that aired in the summer of
1993 on CBS. The show was later turned into a SNES
game about the life of an everyday family dog. The
player has to go three places such as the home where
the dog lives, a dog pound and the woods to defeat
Rarity US: 5 stereotypical obstacles and enemies like dog catchers
Rarity UK: 8 and cats.

Family Feud 5.8


Developer Imagineering
Publisher GameTek
Release date (us) September 13, 1993
Genre Game show
Mode 1-10 Players

This version differs from others, with over 4,000 sur-


vey questions. The rules conforms to the shows, di-
vided into rounds until a family reaches 300 points
and the Three Strikes rule. It also featured the new
Bulls Eye Round that was introduced to the show at
the time.

Rarity US: 2
mobygames.com
Fatal Fury 2 85

5.9 Fatal Fury: King of Fighters


Developer SNK
Publisher Takara
Release date (us) April 1, 1993
(eu) 1993
Genre Fighting
Mode 1-2 Players

The SNES version of Fatal Fury discards the two-lane


system in favor of a more conventional one lane plane.
The two-on-one battles are gone and the arm wrestling
bonus rounds are replaced by new bonus rounds in-
volving the main character punching flying tires. In the
games Versus Mode, all of the CPU-controlled char-
acters are playable, albeit only on the second players Rarity US: 1
side.

6.6 Fatal Fury 2


Developer SNK
Publisher Takara
Release date (us) April 1, 1994
(eu) 1994
Genre Fighting
Mode 1-2 Players

The player can choose one from eight playable char-


acters: Terry Bogard, Andy Bogard, Joe Higashi, Big
Bear, Jubei Yamada, Cheng Sinzan, Kim Kaphwan,
and Mai Shiranui. The game has four bosses. The com-
bat system is more complex than in the first game, sup-
porting four keys to attack. The two-plane (foreground
and background) battle system has also been retained. Rarity US: 2
mobygames.com Rarity EU: 8

7.1 Fatal Fury Special


Developer SNK
Publisher Takara
Release date (us) April 1, 1995
(eu) 1995
Genre Fighting
Mode 1-2 Players

Fatal Fury Special is an improved version of SNKs


2D one-on-one fighter Fatal Fury 2. The objective is
to win the tournament by defeating all other fight-
ers including end boss Wolfgang Krauser. Fatal Fury
Special still features the series trademark pseudo-3D
movement along two planes.
Rarity US: 2
mobygames.com
86 FIFA Soccer 96

FIFA International Soccer 7.1


Developer Extended Play Productions
Publisher EA Sports
Release date (us) May 1, 1994
(eu) June 23, 1994
Genre Sports
Mode 1-2 Players

Known as EA Soccer during development and some-


times subsequently also known as FIFA 94, the first
game in the series was released in the weeks leading
up to Christmas 1993. This greatly hyped football title
broke with traditional 16-bit era games by presenting
an isometric view rather than the more usual top-down
Rarity US: 1 view (Kick Off), side view (European Club Soccer), or
birds-eye view (Sensible Soccer).

FIFA Soccer 96 6.1


Developer Extended Play Productions, Probe
Publisher EA Sports
Release date (us) July 1, 1995
(eu) November 23, 1995
Genre Sports
Mode 1-2 Players

FIFA 96 is the third entry in the FIFA Series, its tagline


being Next Generation Soccer. The SNES and Mega
Drive editions used the FIFA 95 engine. It is also the
first in the series to present players with real player
names and positions, with ranking, transfer and team
customisation tools.
Rarity US: 1

FIFA 97: Gold Edition 6.6


Developer Electronic Arts
Publisher EA Sports
Release date (us) September 6, 1996
(eu) December, 1996
Genre Sports
Mode 1-2 Players

Players can play a league or cup tournament, and prac-


tice their skills before playing. The game can be tai-
lored to action or simulation style, with fouls, injuries
and offsides available to toggle on or off. This version
also includes a 6 vs 6 indoor play mode, and various
multiplayer options.
Rarity US: 4
Rarity EU: 1 mobygames.com
Fighters History 87

6.0 FIFA: Road to World Cup 98


Developer Electronic Arts
Publisher EA Sports
Release date (eu) September 3, 1997
Genre Sports
Mode 1-2 Players

The late-1997 edition of FIFA was heavily tied in with


the qualifying procedure for the 1998 World Cup. In
the Road to the World Cup mode, players take a team
from first qualification through to the main tourna-
ment, using the varying systems in different parts of
the world. The game features 16 distinct outdoor sta-
dia. The League play features 189 clubs and 11 leagues.

mobygames.com

6.8 Fighters History


Developer Data East
Publisher Data East
Release date (us) August 1, 1994
Genre Fighting
Mode 1-2 Players

The original Fighters History was first released as an


arcade game in March 1993. The game was ported to
the Super Famicom in Japan on May 27, 1994, and
for its American counterpart, the SNES, on August of
the same year. The two boss characters, Karnov and
Clown, are both playable in the home version through
the use of a code.
Rarity US: 1

8.6 Final Fantasy II


Developer Square
Publisher Square
Release date (us) November 23, 1991
Genre Role-playing
Mode 1 Player

Final Fantasy II, know as Final Fantasy IV in Japan,


follows Cecil, a dark knight, as he tries to prevent the
sorcerer Golbez from seizing powerful crystals and
destroying the world. He is joined on this quest by a
frequently changing group of allies. Final Fantasy IV
introduced innovations that became staples of the Fi-
nal Fantasy series and role-playing games in general.
Rarity US: 2
88 Final Fantasy Mystic Quest

Final Fantasy III 9.2


Developer Square
Publisher Square
Release date (us) October 20, 1994
Genre Role-playing
Mode 1 Player

Released in 1994, it is the sixth title in the mainline


Final Fantasy series. Set in a fantasy world with a tech-
nology level equivalent to that of the Second Industrial
Revolution, the games story focuses on a group of
rebels as they seek to overthrow an imperial dictator-
ship. The game features fourteen permanent playable
characters, the most of any game in the main series.
Rarity US: 2

Final Fantasy Mystic Quest 6.8


Developer Square
Publisher Square
Release date (us) October 5, 1992
(eu) October, 1993
Genre Role-playing
Mode 1 Player

The game was released as a spin-off to Squares popu-


lar Final Fantasy series. Final Fantasy Mystic Quest
was marketed as a simplified role-playing game...
designed for the entry-level player in an attempt to
broaden the genres appeal. The games presentation
and battle system is broadly similar to that of the main
Rarity US: 3 series, but it differed in its inclusion of action-adven-
ture game elements.

Final Fight 6.8


Developer Capcom
Publisher Capcom
Release date (us) September 1, 1991
(eu) December 10, 1992
Genre Beat em up
Mode 1-2 Players

The SNES port removed the two-player co-op option,


the Industrial Area level, and playable character Guy.
Most of the scene transitions were also edited out. In
the arcade version, the player characters would be seen
exiting the levels and breaking through doors unlike
the SNES version. Due to hardware limitations the
Rarity US: 1 SNES version could only display two or three enemies
on-screen.
Final Fight 3 91

7.1 Final Fight 2


Developer Capcom
Publisher Capcom
Release date (us) August 15, 1993
(eu) December, 1993
Genre Beat em up
Mode 1-2 Players

Unlike the SNES version of the first game, Final Fight


2 supports two-player simultaneous play and has a
total of three playable characters. The only playable
character from the first game to return is Mike Haggar.
Two new player characters were introduced: Carlos
and Maki Genryusai. In the games plot, the three bat-
tle the resurgent Mad Gear gang at various locations Rarity US: 2
around the world to rescue Makis sister and father. Rarity DE: 7

7.7 Final Fight 3


Developer Capcom
Publisher Capcom
Release date (us) December 21, 1995
(eu) March 13, 1996
Genre Beat em up
Mode 1-2 Players

The game features the return of the protagonist Guy


along with Haggar and also introduces new characters
Lucia and Dean. The games plot takes them through
their efforts to rid Metro City of the new Skull Cross
gang. Final Fight 3 introduced new moves, as well as
branching paths during gameplay and multiple end-
ings. Also available is the option to fight alongside a Rarity US: 5
CPU-controlled partner. Rarity EU: 8

6.6 Final Fight Guy


Developer Capcom
Publisher Capcom
Release date (us) June 1, 1994
Genre Beat em up
Mode 1 Player

Final Fight Guy is a revised edition of the SNES port,


Final Fight. This version replaced Cody with Guy as a
selectable character (with a new opening and ending
sequence explaining Codys absence), included four
difficulty settings, and added other new features such
as two new power-ups, although the Industrial Area
stage and the Two-Player mode were still omitted.
Rarity US: 7
92 Firepower 2000

The Firemen 7.6


Developer Human Entertainment
Publisher Human Entertainment
Release date (eu) December 31, 1994
Genre Action-adventure
Mode 1 Player

The characters in the game put out fires using hoses


with the ability to shoot a direct stream or have a more
proximate spray and fire-extinguishing bombs. Use of
the fire extinguisher is unlimited although continues
are limited in number. Pete takes damage from fire and
extreme heat, and when the life gauge reaches zero,
the game is over. Each level has a boss fire that has a
Rarity EU: 7 specific way of being extinguished.

Firepower 2000 7.2


Developer Sales Curve Interactive
Publisher Sunsoft
Release date (us) November 13, 1992
(eu) August, 1993
Genre Scrolling shooter
Mode 1-2 Players

Super SWIV, or Firepower 2000 is the third game


in the series, following 1988s Silkworm and 1991s
SWIV for home computers.
Players can choose to control either the Helicopter or
the Jeep, which have different advantagesfor in-
stance, the Helicopter is not stopped by obstacles but
Rarity US: 3 the Jeep can fire in any direction.

Firestriker 6.1
Developer Axes Art Amuse
Publisher DTMC, (jp) Hect
Release date (us) October 20, 1994
Genre Action
Mode 1-4 Players

This game is more of a pinball-like action game as op-


posed to it being a standard role-playing video game.
The Trialight is a ball of fire that operates like a stand-
ard pinball. While the Firestriker can freely walk across
the screen, he must prevent the Trialight from falling
off the screen. Other conditions for losing is having the
Firestriker get killed by monsters and failing to get the
Rarity US: 8 Trialight to the screens immediate exit.
Flashback: The Quest for Identity 93

5.7 First Samurai


Developer Kemco
Publisher Kemco
Release date (us) July 2, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

The First Samurai is a platform game that involves the


player on a quest as the first samurai in the history of
ancient Japan to survive in a world of evil and rival
swordsmen. The main objective in a level is to collect
a set of four items which must be used to get access to
the area with the end of level guardian.
The game was followed by Second Samurai. Rarity US: 6
Rarity EU: 2

7.3 Flashback:
The Quest for Identity
Developer Delphine Software International
Publisher U.S. Gold
Release date (us) February 1, 1994
(eu) November, 1993
Genre Platformer
Mode 1 Player

Originally advertised as a CD-ROM game on a car-


tridge, the game features fully hand-drawn backdrops
and all animation is rotoscoped, giving movements an
unusual fluidity, similar to that of the earlier Prince of
Persia. It was followed by a PlayStation sequel titled
Fade to Black in 1995. Rarity US: 1
Rarity EU: 2

5.6 The Flintstones


Developer Ocean Software
Publisher Ocean Software
Release date (us) February 1, 1995
(eu) 1995
Genre Platformer
Mode 1 Player

The Flintstones is based on the live-action motion pic-


ture. Players take the role of Fred in this side-scrolling
platform game and he must get home from the Quar-
ry, rescue Pebbles and Bam-Bam, Barney and Wilma
from the evil Cliff Vandercave. In addition to the dif-
fering levels, the game has three weapons. Players can
jump but that is not how they defeat enemies. Instead, Rarity US: 2
players have a club, bowling balls and rocks to throw.
94 Football Fury

The Flintstones: The Treasure 6.6


of Sierra Madrock
Developer Taito
Publisher Taito
Release date (us) March 1, 1994
(eu) June 23, 1994
Genre Platformer
Mode 1-2 Players

The story of The Flintstones: The Treasure of Sierra


Madrock is generally based on the 1960s The Flint-
stones cartoon series. In the game, Fred Flintstone and
Barney Rubble must find the treasure before any other
Buffalo member (or even their wives, Wilma and Bet-
Rarity US: 6 ty).

Football Fury 5.2


Developer American Sammy
Publisher American Sammy
Release date (us) October 1, 1993
Genre Sports
Mode 1-2 Players

The gameplay takes place in a playoffs system of a


fictional American football league. Gameplay involves
the usual football fare of choosing a play and attempt-
ing to execute it. On offense, when throwing the foot-
ball, a meter appears which measures the strength of
the passers throw. On defense, the player controls a
defensive player and tries to tackle the opposing ball
Rarity US: 3 carrier or attempt to break up a pass play.

Foreman For Real 5.1


Developer Software Creations
Publisher Acclaim Entertainment
Release date (us) September 1, 1995
(eu) September 28, 1995
Genre Sports
Mode 1 Player

This game is similar to the classic arcade game Punch-


Out!! and consists of three different modes (exhibition,
career, and tournament). Players can choose between
three rounds (as in amateur boxing) and 12 rounds (as
in professional boxing). Acclaims proprietary graph-
ics technology was used to create photorealistic digital
Rarity US: 1 representations of the boxers. Two camera views are
Rarity EU: 8 available.
Frantic Flea 95

5.6 Frank Thomas


Big Hurt Baseball
Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) November 1, 1995
(eu) 1995
Genre Sports
Mode 1-2 Players

Frank Thomas Big Hurt Baseball is a multiplatform


baseball simulation game that was licensed by the Ma-
jor League Baseball Players Association, featuring the
likeness and Big Hurt branding of player Frank Tho-
mas. The game feature regular season and exhibition
modes. Rarity US: 1

4.0 Frantic Flea


Developer Haus Teknikka
Publisher GameTek
Release date (us) April 1, 1996
(eu) 1996
Genre Platformer
Mode 1 Player

Players take control of a flea warrior out to protect his


Flea World from an evil race of bugs called the Insid-
eos who are enslaving his friends and family.
The game is a side-scroller with six different levels,
where the player explores each stage, freeing fellow
captive fleas and utilizing weapons and devices to aid
in their missions. Rarity US: 5
Rarity EU: 5

5.9 Frogger
Developer Morning Star Multimedia
Publisher Majesco Games
Release date (us) October 6, 1998
Genre Action
Mode 1-2 Players

The task in this arcade game is to guide a frog across


a treacherous road and river, and to safety at the top
of the screen. Both these sections are fraught with a
variety of hazards, each of which will kill the frog and
cost a life if contact is made.

Rarity US: 2
mobygames.com
96 Fun n Games

Full Throttle: 5.8


All-American Racing
Developer Gremlin Interactive
Publisher GameTek
Release date (us) January 1, 1995
(eu) 1994
Genre Racing
Mode 1-2 Players

Players can race using motorcycles or waterscooters.


Six racers can be controlled by the human player.
An unusual aspect of the game was that the player has
the choice between playing the game with music only,
or sound effects only. It is not possible to play the game
Rarity US: 5
Rarity EU: 5 with both at the same time.

Fun n Games 4.9


Developer Leland Interactive Media
Publisher Tradewest
Release date (us) August 1, 1994
(eu) May 25, 1994
Genre Compilation
Mode 1 Player

Fun n Games is a compilation of puzzles, arcade


games, a music composer and a paint program in one
video game. The game is arranged into four different
types of activities, or categories: Paint, Games, Music
and Style.
The game is considered to be one of the more rare
Rarity US: 8 games released for the console.
Genghis Khan II: Clan of the Gray Wolf 97

7.3 Gemfire
Developer Koei
Publisher Koei
Release date (us) December 1, 1992
Genre Strategy
Mode 1-2 Players

Gemfire is a medieval war game for the SNES. The ob-


ject in the game is to unify a fictional island by force.
Players use soldiers and knights, as well as fantasy
units such as magicians, dragons or gargoyles in order
to capture the castle needed to control that particular
territory.
A sequel, Royal Blood II, was released in the Japan
Rarity US: 5
market for Japanese Windows.

7.7 Genghis Khan II:


Clan of the Gray Wolf
Developer Koei
Publisher Koei
Release date (us) December 1, 1993
Genre Strategy
Mode 1-2 Players

Genghis Khan II: Clan of the Gray Wolf is part of


Koeis Historical Simulation Series of games, and is
the sequel to Genghis Khan, though this is the third
game in the series.
The player is given the option to conquer either the
country of Mongolia as Genghis Khan himself, or as Rarity US: 5
one of three other rivals in that region.

5.5 George Foremans KO Boxing


Developer Beam Software
Publisher Acclaim Entertainment
Release date (us) September 1, 1992
(eu) 1992
Genre Sports
Mode 1-2 Players

The player takes a generic boxer and must go on to


defeat other generic boxers in the game in order to take
on George Foreman in a 12-round boxing match featur-
ing toe-to-toe action. Instant replays of every knockout
provide a realistic pay-per-view look to the action that
is going on in the screen. Every time that someone gets
damages, his face in the photo becomes more bruised Rarity US: 1
and eventually starts to show blood. Rarity EU: 7
98 Goal!

Ghoul Patrol 6.6


Developer LucasArts
Publisher JVC
Release date (us) November 1, 1994
(eu) 1994
Genre Run and gun
Mode 1-2 Players

The game stars Zeke and Julie, the characters from


Zombies Ate My Neighbors, who must travel through
five worlds to save their town from a horror exhibit
come to life.
According to Toshiyasu Morita, this sequel was made
by a third party that licensed the use of the Zombies
Rarity US: 5 Ate My Neighbors engine for this purpose.
Rarity EU: 2

Goal! 5.9
Developer Tose
Publisher Jaleco
Release date (us) December 7, 1992
(eu) 1992
Genre Sports
Mode 1-2 Players

Goal!, known as Goal! Two on the NES, is a soccer


game. Jaleco published Goal! for the SNES shortly af-
ter Goal Two! for the NES.
Players choose a national mens team from a list of 24
countries. Like Goal! for NES, SNES Goal! is not en-
dorsed by any football team or federation, so kit colors
Rarity US: 1 are inauthentic.
Rarity EU: 5

Gods 5.7
Developer Bitmap Brothers
Publisher Mindscape
Release date (us) December 31, 1992
(eu) June 24, 1993
Genre Action platformer
Mode 1 Player

Gods is a 1991 video game by The Bitmap Brothers


where the player is cast as Hercules (here known as
DRQ) in his quest to achieve immortality. The game
was first made for Amiga and Atari ST computers and
then ported for various other platforms. Like other Bit-
map Brothers games, Gods was highly praised by crit-
Rarity US: 2 ics thanks to the quality graphics and music.
Rarity EU: 2
GP-1 101

7.4 Goof Troop


Developer Capcom
Publisher Capcom
Release date (us) July 11, 1993
(eu) November 25, 1993
Genre Action-adventure
Mode 1-2 Players

Goof Troop would become the first to have actually


been designed by Shinji Mikami; who would later be
known as the father of the survival horror video game
genre. He developed the Resident Evil series later in
his career. Many of the survival elements that would
appear in Mikamis later games would first appear in
Goof Troop. Rarity US: 1

6.8 GP-1
Developer Atlus
Publisher Atlus
Release date (us) October 29, 1993
(eu) 1993
Genre Racing
Mode 1-2 Players

GP-1 feature an Exhibition mode that can support two


players and the Season mode. It is possible to choose
between six bikes to race, and six different engineers
whose skills match the players racing style. While the
bikes are slightly different from each other having dif-
ferent suspensions, engines and frames, there is no real
difference between the engineers but still they will in- Rarity US: 2
fluence the bike performance. Rarity EU: 8

7.1 GP-1: Part II


Developer Atlus
Publisher Atlus
Release date (us) December 1, 1994
Genre Racing
Mode 1-2 Players

The game features three game modes: GP Race


which is present along with a Practice and Race
mode, Time Attack which is a race against the clock,
and Vs Battle which is a standard two player com-
petitive mode. AI racers do not compete in Vs Battle
mode.
The Japanese version uses a battery-backed save, while
Rarity US: 5
the North American version uses a password save.
102 Gradius III

Gradius III 7.7


Developer Konami
Publisher Konami
Release date (us) August 23, 1991
Genre Shooter
Mode 1-2 Players

The SNES port of Gradius III was released with the op-
tion of reduced difficulty and additional armaments for
the Vic Viper. It replicates the slowdown of its arcade
counterpart and discards the pseudo-3D and cube
rush levels. It also introduces a boss called Beacon
which awaits the player at the end of the new high-
speed stage, which is a counterpart of the high-speed
Rarity US: 1 stage in Gradius II.
The Great Waldo Search 103

7.3 The Great Circus Mystery


Starring Mickey & Minnie
Developer Capcom
Publisher Capcom
Release date (us) October 16, 1994
(eu) February, 1995
Genre Platformer
Mode 1-2 Players

The Great Circus Mystery Starring Mickey & Minnie,


later titled Disneys Magical Quest 2 Starring Mickey
& Minnie, features Mickey Mouse and Minnie Mouse
trying to figure out why everyone in the circus has dis-
appeared, and includes four different types of outfits
and six different levels. Rarity US: 1
Rarity EU: 2

3.3 The Great Waldo Search


Developer Radiance Software
Publisher THQ
Release date (us) June 1, 1993
Genre Puzzle
Mode 1 Player

The Great Waldo Search is a game based on the third


Waldo book, which was originally released under the
same name in North America.
The pictures are slightly animated images of Waldo
scenes, the player has to scroll along the long picture to
survey the scape while searching for Waldo and other
objects. The directional buttons control a magnifying
Rarity US: 7
glass and is used in order to find objects.

5.3 GunForce
Developer Bits Studios
Publisher Irem
Release date (us) November 27, 1992
Genre Run and gun
Mode 1-2 Players

The player takes control of a soldier who is dropped off


onto an island and must fight his way through hordes
of enemy soldiers until he gets to the final showdown
in order to protect Mother Earth from the invaders.
Players is armed with a gun that fires rapid-fire bullets.
Each direction it shoots can be fixed toward it so the
player doesnt have to hold the controller toward it.
Rarity US: 2
104 Hals Hole in One Golf

Hagane: The Final Conflict 7.5


Developer Red Entertainment
Publisher Hudson Soft
Release date (us) June 1, 1995
(eu) 1995
Genre Action-platformer
Mode 1 Player

Hagane: The Final Conflict is a side-scroller, similar to


the early Ninja Gaiden games. The game feature five
stages, divided into several sub-stages, filled with lots
of enemies, jumping puzzles, mid- and endbosses. The
titular main character can perform double jumps, jump
off walls, use four different weapons, slide over the
Rarity US: 6 ground, somersault to dodge attacks and use several
Rarity EU: 5 different special attacks.

Hals Hole in One Golf 6.2


Developer HAL Laboratory
Publisher HAL Laboratory
Release date (us) September 15, 1991
(eu) October 22, 1992
Genre Sports
Mode 1-4 Players

The Super Famicom version can be considered as the


sequel to the FamiCom game Jumbo Ozaki no Hole
in One Professional released in 1988. It was named
after legendary Japanese golfer Jumbo Ozaki, who has
played golf on a professional basis since 1973.
The game is essentially a standard 18-hole golf video
Rarity US: 3 game, which is played from a top-down perspective.
Rarity ES: 7

HammerLock Wrestling 5.4


Developer Jaleco
Publisher Jaleco
Release date (us) October 1, 1994
Genre Sports
Mode 1-2 Players

In Japan, this game was called Tenryu Genichiro no


Pro Wrestling Revolution. Named after Japanese pro-
fessional wrestler Genichiro Tenryu and his faction
Revolution, the Japanese version of the game uses the
official license of the Japanese wrestling promotion
Wrestle and Romance. In the US version, the player
can choose from 12 fictional wrestlers and compete in
Rarity US: 6 four different modes of play.
Hardball III 105

7.0 Hanna Barberas Turbo Toons


Developer Empire Interactive
Publisher Entertainment International UK
Release date (eu) October 1, 1994
Genre Racing
Mode 1-5 Players

Hanna Barberas Turbo Toons is a racing video game


for the SNES that was released exclusively in Europe.
The game was never released in North America de-
spite being rated by the ESRB.
The player has to race Hanna-Barbera characters like
Yogi Bear, Top Cat, Huckleberry Hound, along with
other classic characters around a simple race track
Rarity EU: 7
while trying to finish in first place.

5.2 Hardball III


Developer Accolade
Publisher Accolade
Release date (us) June 1, 1994
Genre Sports
Mode 1-2 Players

The game is licensed by the Major League Baseball


Players Association and is the sequel to HardBall II.
The console versions are simplified versions of the
HardBall series found on the personal computers of
the time. Season stats are logged through a lengthy
password in these versions due to the lack of a hard
disk drive that was already common in the more ex-
pensive personal computers at that time. Rarity US: 1

5.7 Harleys
Humongous Adventure
Developer Visual Concepts
Publisher Hi Tech Expressions
Release date (us) February 1, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

The player controls Harley, a man in a green suit who


has shrunk himself to size of a bar of soap. The play-
ers mission is to gather parts of Harleys (presumably)
now-destroyed shrinking machine to return him to nor-
mal size. As the player advances through levels, they
pick items such as tacks, rubberbands and marbles. Rarity US: 3
Rarity EU: 7
106 Head-On Soccer

Harvest Moon 7.7


Developer Amccus
Publisher Natsume, (jp) Pack-In-Video (eu) Nintendo
Release date (us) June 25, 1997
(eu) January 29, 1998
Genre Simulation, Role-playing
Mode 1 Player

The original SNES game follows a young boy charged


with maintaining his absent fathers farm. The primary
objective of the Harvest Moon video game series is to
restore and maintain a farm that has fallen into disre-
pair. The player decides how to allocate time between
daily tasks, such as farming, raising livestock, fishing
Rarity US: 6 and foraging.
Rarity EU: 5

Head-On Soccer 6.1


Developer U.S. Gold
Publisher U.S. Gold
Release date (us) September 1, 1995
(eu) August, 1995
Genre Sports
Mode 1-2 Players

Fever Pitch Soccer, Head-On Soccer in North America,


is a soccer game by US Gold. It is a slapstick game in
which the player tends to have to lean towards dirty
play, and special player abilities include the ability to
dive in an attempt to win a free-kick or penalty. There
are two gameplay modes; tournament and exhibition.
Rarity US: 8

Heberekes Popoitto 6.3


Developer SunSoft
Publisher SunSoft
Release date (eu) September 30, 1995
Genre Puzzle
Mode 1-2 Players

Similar to other falling block tile-matching video


games, the core gameplay element consists of player-
controlled blocks falling from the top of the playing
field. In Heberekes Popoitto, pairs of blocks, where
each block in the pair can be any available color, ap-
pear from the top of the playing field and continue to
fall until they fall on top of the ground or another block.
Hit the Ice 107

7.5 Heberekes Popoon


Developer SunSoft
Publisher SunSoft
Release date (eu) February 22, 1994
Genre Puzzle
Mode 1-2 Players

Heberekes Popoon is a block-grouping game closer


in style to Dr. Mario and Puyo Puyo than Tetris. There
are eight playable characters, each having different
abilities. In one-player mode, the player is forced to
choose Hebereke and must play against Oh-Chan. Af-
ter defeating Oh-Chan, the player is allowed to choose
between Hebereke and Oh-Chan in the next match
against Sukezaemon, and so on, until the player has
unlocked all the characters.

5.9 Hit the Ice


Developer Aisystem Tokyo
Publisher Taito
Release date (us) February 1, 1993
Genre Sports
Mode 1-2 Players

Hit the Ice is based on the game of ice hockey, the aim
of the game being to outscore the opponent by shoot-
ing the puck into the opponents net more often than
the opponent over three periods of play.
The game is unique because instead of having six play-
ers per team (like Konamis Blades of Steel), the game
only has three (forward, defense, and goalie).
Rarity US: 6
In the arcade version there are only two teams (Red

4.8 Home Alone


Developer Altron
Publisher THQ
Release date (us) December 30, 1991
(eu) January 1, 1992
Genre Platformer
Mode 1 Player

The goal of the game is to evade the Wet Bandits while


bringing all the McCallisters fortunes from the house
down to the safe room in the basement. Once all items
have been sent down the chute to the basement, Kevin
must make it past rats, bats, and ghosts he encounters
in the basement, then fight a boss so he can make it to
the safe room to lock away all of his familys riches. Rarity US: 1
108 Home Improvement: Power Tool Pursuit!

Home Alone 2: 4.8


Lost in New York
Developer Imagineering
Publisher THQ
Release date (us) October 1, 1992
(eu) January 1, 1993
Genre Platformer
Mode 1 Player

Home Alone 2 is a side scroller. Controlling Kevin


McAllister, the player will need to jump over enemies
and obstacles while collecting items. These items in-
clude health bonuses and a variety of weapons. Losing
all of Kevins health or being caught will cost a life.
Rarity US: 1 The player starts with three lives for play.
thegamesdb.net

Home Improvement: 4.3


Power Tool Pursuit!
Developer Absolute Entertainment
Publisher Absolute Entertainment
Release date (us) November 1, 1994
Genre Platformer
Mode 1 Player

Home Improvement: Power Tool Pursuit! is an 2D ac-


tion platformer very loosely based on the sitcom Home
Improvement.
The players weapons include modified tools such as
a nail gun, a blowtorch, and a chainsaw which hurls
Rarity US: 5 energy waves. These weapons are used to fight dino-
saurs, robot sentries, and other enemies.

Hook 6.5
Developer Ukiyotei
Publisher Sony Imagesoft
Release date (us) October 13, 1992
(eu) 1992
Genre Platformer
Mode 1 Player

In this video game adaption of the Steven Spielberg


film Hook, the player takes the role of a grown-up Pe-
ter Pan, whose kids have been kidnapped by Captain
Hook.
The game is a side-scrolling action game, in which
players must hack their way past Hooks denizens
Rarity US: 2 through 11 levels.
110 Hungry Dinosaurs

The Humans 6.0


Developer Imagitec Design
Publisher GameTek
Release date (eu) December 31, 1993
Genre Puzzle
Mode 1 Player

The Humans is a puzzle game published and released


by GameTek in 1992. The goal of The Humans var-
ies per level, but is usually to bring at least one of the
player-controlled humans to the designated end area,
marked by a red tile. To do this, the player must take
advantage of the humans ability to build a human
ladder and use tools, such as spears, torches, wheels,
Rarity EU: 5 ropes, in later levels, a witch doctor.

Hungry Dinosaurs 6.0


Developer Magical Company
Publisher SunSoft
Release date (eu) January 3, 1995
Genre Puzzle
Mode 1-4 Players

Hungry Dinosaurs is a variant of the board game Oth-


ello with a dinosaur setting. In each turn, one player
gets to lay an egg into one grid of the 9x9 playfield.
When a player manages to trap a row (horizontally,
vertically or diagonally) of an opponents eggs, i.e.
having an one egg at each end of the row, they change
colour. A round is over after a certain amount of time
Rarity EU: 8 and whoever has the most eggs on the field, wins.
mobygames.com

The Hunt for Red October 5.6


Developer Beam Software
Publisher Hi Tech Expressions
Release date (us) January 1, 1993
(eu) 1993
Genre Shooter
Mode 1 Player

The game featured deep sea combat, side-scrolling ac-


tion, and cinematic sequences. The object is to evade
destruction and eliminate saboteurs.
The SNES version is one of only a few games that uses
the Super Scope accessory, though it is only used to
play bonus stages that put the submarine in first person
Rarity US: 1 view.
Rarity EU: 5
Hyper V-Ball 111

7.1 Hurricanes
Developer Probe Entertainment
Publisher U.S. Gold
Release date (us) December 31, 1994
(eu) 1994
Genre Platformer
Mode 1-2 Players

Based on the cartoon show, The Hurricanes are the


most revered team in the World Soccer League. The
Gorgons are desperate to beat them in a key match - so
desperate that they have made it hard for the team to
even get to the stadium. Taking control of one of their
star players, the player must trek through the jungle,
mines and a temple to get them to the stadium on time. Rarity US: 8

6.7 Hyper V-Ball


Developer Video System
Publisher McORiver, (jp) Video System, (eu) Ubisoft
Release date (us) June 1, 1994
(eu) 1993
Genre Sports
Mode 1-2 Players

Hyper V-Ball, known in Japan as Super Volley 2, is


a volleyball game and the fourth game of Super Vol-
ley series. The player can use either human (mens or
womens teams) or robotic volleyball players. While
the human players give the game more realism, the ro-
bot players can provide special moves that can guaran-
tee points to the player or CPU opponent that can pull Rarity US: 2
them off successfully. Rarity FR: 7

6.4 Hyper Zone


Developer HAL Laboratory
Publisher HAL Laboratory
Release date (us) September 1, 1991
(eu) 1991
Genre Shooter
Mode 1 Player

Hyper Zone was one of the first games to be released


for the console and is notably one of the few 3D
scrolling shooter types available. Like many of the
systems earlier releases, Hyper Zone used the SNES
mode 7 capability. The game contains eight levels to-
tally.
Rarity US: 1
Rarity DE: 7
112 Illusion of Gaia

The Ignition Factor 7.3


Developer Jaleco
Publisher Jaleco
Release date (us) January 1, 1995
Genre Action
Mode 1 Player

The game features firefighters in realistic situations


saving civilians in burning buildings, mining inci-
dents, and industrial accidents. The player has various
tools of firefighting at their disposal. Before a level be-
gins, the player may choose the primary and secondary
equipment they wish to begin the level with. Primary
equipment consists of an oxygen mask and tank and
Rarity US: 3 three types of fire extinguishers that correspond to the
different types of fires that can be encountered.

Illusion of Gaia 8.1


Developer Quintet
Publisher Nintendo, (jp) Enix
Release date (us) September 1, 1994
(eu) April 27, 1995
Genre Action role-playing
Mode 1 Player

In keeping with Nintendo of Americas censorship


policies at the time of publication, numerous changes
were made to the game to make certain story elements
less dark. Most notably, the native tribe encountered
near Angkor Wat were originally cannibals, with the
skeletal remains lying around the village being the
Rarity US: 1 remnants of their own tribesmen, whom they had eaten
Rarity EU: 2 to survive.

Imperium 7.1
Developer Vic Tokai
Publisher Vic Tokai
Release date (us) November 1, 1992
Genre Shooter
Mode 1 Player

Imperium differs from most shooters in many ways.


There is no high score counter, but instead an experi-
ence points counter is displayed. Players earn experi-
ence points by destroying multitudes of enemies and
the numbers differ depending on the size of the enemy.
Players then earn additional weapons and power-ups
for each weapon through a set number of experience
Rarity US: 6 points. The player has a five-hit life bar.
The Incredible Crash Dummies 113

4.9 Incantation
Developer Titus Software
Publisher Titus Software
Release date (us) December 1, 1996
(eu) November, 1996
Genre Platformer
Mode 1 Player

Incantation was released in late 1996, near the end


of the lifetime of the Super NES. Releases for 16-bit
consoles were no longer highly anticipated, and the
games developer, Titus, had a poor reputation among
players at the time of this games release, all of which
combined to bury the release in obscurity. The overall
gameplay mechanics resemble an inferior version of Rarity US: 7
Mega Man. Rarity EU: 8

5.0 The Incredible


Crash Dummies
Developer Gray Matter
Publisher LJN
Release date (us) October 1, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

The player takes control of Slick in a story line loosely


tied in with the animated movie. The crash dummy is
sent on a quest to recover the Torso 9000 and defeat the
Junkman. The game adopts a traditional side-scrolling
playing style in which each level must be finished from
left to right and Junkmans minions defeated along the Rarity US: 2
way.

5.1 The Incredible Hulk


Developer Probe Entertainment
Publisher U.S. Gold
Release date (us) August 1, 1994
(eu) September, 1994
Genre Platformer
Mode 1 Player

The player controls the Incredible Hulk while search-


ing for the Leader. Five levels await ranging from city
skyscrapers to alien landscapes. The Marvel Comics
villains featured as the five levels respective bosses
are The Abomination (who appears as a sub-boss in
every level), Rhino, Absorbing Man, Tyrannus, and
the Leader. Rarity US: 1
114 Inindo: Way of the Ninja

Indiana Jones 7.3


Greatest Adventures
Developer Factor 5
Publisher JVC, LucasArts
Release date (us) October 11, 1994
(eu) July 27, 1995
Genre Platformer
Mode 1 Player

Indiana Jones Greatest Adventures is a video game


adaptation of the Indiana Jones films Raiders of the
Lost Ark (1981), Indiana Jones and the Temple of
Doom (1984), and Indiana Jones and the Last Crusade
(1989). The story is told through cutscenes and text
Rarity US: 2 and is mostly faithful to the movies.
Rarity EU: 5

Inindo: Way of the Ninja 6.8


Developer Koei
Publisher Koei
Release date (us) March 1, 1993
Genre Role-playing
Mode 1 Player

Inindo: Way of the Ninja is a non-historical account of


Japans warring states period. Set in 1582, the player
assumes the role of an Iga ninja whose village has been
destroyed by the conquest of the demonic warlord Oda
Nobunaga. The ninja must travel across feudal Japan,
enlisting the aid of numerous ninja, sages, hermits,
ronin, samurai, wizards and other companions, in or-
Rarity US: 5 der to avenge his clan.

Inspector Gadget 6.0


Developer Hudson Soft
Publisher Hudson Soft
Release date (us) December 1, 1993
Genre Platformer
Mode 1 Player

The player controls Inspector Gadget as he travels


around the world to rescue his niece Penny, who has
been kidnapped by the terrorist organization M.A.D.
and its leader Dr. Claw. Each level is preceded by a
short intro at Gadgets house, reprising the running gag
of the series in which Gadget blows up Chief Quimby
via a self-destructing message.
Rarity US: 5
International Superstar Soccer Deluxe 115

7.8 International Superstar


Soccer
Developer Konami
Publisher Konami
Release date (us) June 1, 1995
(eu) May 23, 1995
Genre Sports
Mode 1-2 Players

International Superstar Soccer is known as the best


soccer game available for any 16-bit systems, mostly
due to its lifelike approach, innovative for the time,
that showed diversified players in the same team, with
an adult look and back numbers on their respective jer-
seys, corresponding to real-life players of the time. Rarity US: 8

8.1 International Superstar


Soccer Deluxe
Developer Konami
Publisher Konami
Release date (us) November 1, 1995
(eu) January 25, 1996
Genre Sports
Mode 1-2 Players

The Deluxe version, released in the same year as ISS,


contains several developments over the original. It was
made possible to play with two players co-operatively
against the CPU. Extra commentary was added. Player
graphics and game AI were improved, among several
other changes. Rarity US: 8

5.1 International Tennis Tour


Developer Loriciel
Publisher Taito, (eu) Loriciel, (jp) Micro World
Release date (us) November 1, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

Players can either represent themselves in a singles


tournmament, a two-person team in a doubles tourna-
ment or their respective home country in a Nations
Cup tournament It takes approximately 52 in-game
weeks in order for a player in career mode to go from
being the worst tennis player in the world to being the
best tennis player in the world. Rarity US: 1
Rarity EU: 8
The Itchy & Scratchy Game 117

6.5 The Irem Skins Game


Developer Irem
Publisher Irem
Release date (us) October 1, 1992
(eu) 1993
Genre Sports
Mode 1-2 Players

The Irem Skins Game is an arcade-style golf simula-


tion. The game is presented in a mixed perspective.
The pre-shot perspective is a standard third-person
view from just behind the golfer, but once the ball is
hit, the view switches to a top-down perspective to
track the ball in flight. The game takes a simplified ap-
proach to hitting the ball. Rarity US: 5
Rarity UK: 7

4.9 The Itchy & Scratchy Game


Developer Bits Studios
Publisher Acclaim Entertainment
Release date (us) March 1, 1995
(eu) 1995
Genre Platformer
Mode 1 Player

The Itchy & Scratchy Game is a side-scrolling plat-


former based on The Itchy & Scratchy Show, a show
within a show in the animated television series The
Simpsons. There are seven levels in the game. The
player controls Itchy, a mouse whose goal is to torture
and kill the cat Scratchy. The game is played by run-
ning around the level and attacking Scratchy and vari- Rarity US: 3
ous other enemies.

5.2 Izzys Quest


for the Olympic Rings
Developer Alexandria
Publisher U.S. Gold
Release date (us) November 1, 1995
(eu) 1996
Genre Platformer
Mode 1 Player

Izzys Quest for the Olympic Rings is the official game


of the mascot of the 1996 Olympic Games in Atlanta.
As the name suggests, Izzy must find the five Olympic
rings, hidden by the guardians so that Izzy does not
take them to his world.
Rarity US: 5
thegamesdb.net
118 Jack Nicklaus Golf

J.R.R. Tolkiens 4.7


The Lord of the Rings, Vol. I
Developer Interplay Entertainment
Publisher Interplay Entertainment
Release date (us) October, 1994
(eu) May 23, 1995
Genre Role-playing, Adventure
Mode 1-4 Players

The player begins the game as Frodo Baggins, and pro-


gressively acquires the remaining members of the Fel-
lowship; Samwise Gamgee, Peregrin Took, Meriadoc
Brandybuck, Aragorn, Legolas, Gimli, and Gandalf.
With the addition of extra controllers and the SNES
Rarity US: 3 Multitap, the game supported four players.
Rarity EU: 5

Jack Nicklaus Golf 6.2


Developer Sculptured Software
Publisher Tradewest
Release date (us) May 15, 1992
(eu) 1992
Genre Sports
Mode 1-4 Players

Jack Nicklaus Golf features the likeness of prodigious


professional golfer Jack Nicklaus, and frequently ref-
erences his nickname the Golden Bear in the game.
The game has a lot of customization options and two
18-hole courses. The player can create their own course
by selecting holes from either course in any order.
Rarity US: 1
Rarity FR: 8 giantbomb.com

James Bond Jr. 3.5


Developer Gray Matter
Publisher THQ
Release date (us) October 1, 1992
(eu) 1992
Genre Platformer, Shooter
Mode 1 Player

This adaptation of the animated TV series differs sig-


nificantly from its NES namesake. The nephew of
Agent 007 must foil the plans of malevolent S.C.U.M.
agents, who are hunting for rare artifacts that would
allow them to dominate the world. Unlike the NES
game, this version is a more action-oriented side-
Rarity US: 3 scrolling game without detailed mission objectives or
puzzle-solving.
Jammit 119

6.8 James Pond 3:


Operation Starfish
Developer Millennium Interactive
Publisher Electronic Arts
Release date (eu) 1994
Genre Platformer
Mode 1 Player

Operation Starfish is the third and last game in the


James Pond series. The gameplay is similar to the Su-
per Mario World. A unique twist to the standard Super
Mario-style gameplay is that Ponds magno-boots al-
low him to walk on the Moons surface in any orienta-
tion, even upside down.

4.3 Jammit
Developer GTE Interactive Media
Publisher GTE Interactive Media
Release date (us) November, 1994
Genre Sports
Mode 1-2 Players

As the name implies, this is strictly a basketball game.


It has a black-basketball theme (as seen in a lot of odd
American movies) and has a myriad of game options
(one on one, group etc.). Also, it has a betting option,
but other than that its your typical run-of-the-mill bas-
ketball game.

Rarity US: 3
mobygames.com

6.0 Jelly Boy


Developer Probe Entertainment
Publisher Ocean Software
Release date (eu) March, 1995
Genre Platformer
Mode 1 Player

Jelly Boy puts the player in the control of a jelly baby


with morphing powers. His quest is to find various
items inside a factory so that the elevator doorman will
allow him to meet the person in charge. The most im-
portant items are musical notes, which serve both as
an extra life (at 100 notes) as well as a one-hit shield
(after a collision, the notes are lost, and further colli-
sions result in death). Rarity EU: 7
120 Jeopardy! Deluxe Edition

Jeopardy! 5.4
Developer Imagineering
Publisher GameTek
Release date (us) December 1, 1992
Genre Game show
Mode 1-2 Players

A game based on the television quiz show and featur-


ing the shows music and the voice of host Alex Trebek.
Multiplayer or vs. the Computer games are available,
and the game progresses through two rounds. Catego-
ries are made available to the player(s) and the ques-
tions are in the form of brief descriptions. Answers are
limited to extremely short phrases.
Rarity US: 1
mobygames.com

Jeopardy! Deluxe Edition 5.7


Developer GameTek
Publisher GameTek
Release date (us) June 1, 1994
Genre Game show
Mode 1-2 Players

Jeopardy! Deluxe Edition is an updated version of its


Jeopardy! predecessor which features over 3,500 dif-
ferent new questions along with the standard features
of Jeopardy such as Daily Doubles, a digitized likeness
of the host, Alex Trebek and even the theme music.
Like its previous version, the player uses the buttons
to buzz in and using the d-pad to highlight letters and
Rarity US: 1
spelling out their answers.

Jeopardy! Sports Edition 5.6


Developer GameTek
Publisher GameTek
Release date (us) May 1, 1994
Genre Game show
Mode 1-2 Players

This version of Jeopardy! focuses more on sports re-


lated themes with 700 different categories and 3,500
questions to answer related to sports such as baseball,
football, hockey, etc., along with many other sub-cat-
egories such as players, sports equipment and the like.
The rules are still the same as the others, there are three
rounds where the player buzzes in to answer and spells
Rarity US: 1
out the answers using the D-pad.
Jim Lees WildC.A.T.S: Covert Action Teams 121

6.7 The Jetsons:


Invasion of the Planet Pirates
Developer Sting Entertainment
Publisher Taito
Release date (us) June, 1994
Genre Platformer
Mode 1 Player

Captain Zoom informs George while was traveling to


work that Zora, the leader of the space pirates, is plan-
ning on looting the solar system of all of its resources.
George has to go through nine stages of intergalactic
action in order to stop the pirates using a special device
known as a P.O.P. This device allows George to hold
on to things and breathe underwater as well. Rarity US: 2

6.7 Jim Lees WildC.A.T.S:


Covert Action Teams
Developer Beam Software
Publisher Playmates
Release date (us) November, 1995
Genre Beat em up
Mode 1 Player

Jim Lees WildC.A.T.S: Covert Action Teams is based


on the comic book heroes by Jim Lee. The players
take control of three superheroes, Spartan, Maul and
Warblade, as they travel through each level, fighting
numerous mutants and robots to force a final show-
down with the main antagonist, Helspont, who is bent
on world destruction. Rarity US: 7

5.5 Jim Power:


The Lost Dimension in 3-D
Developer Loriciel
Publisher Electro Brain
Release date (us) December 10, 1993
Genre Run and gun
Mode 1 Player

The game features several contrasting modes of game-


play, including side-view platforming, top-view, and
horizontal shoot em up. It follows Jim Power in Mu-
tant Planet as a different title, but at the same time re-
interpreting the original game by taking many basic
elements and levels from it. The soundtrack was com-
posed by Chris Hlsbeck of Turrican fame. Rarity US: 1
122 Jimmy Houstons Bass Tournament U.S.A.

Jimmy Connors 7.5


Pro Tennis Tour
Developer Blue Byte Software
Publisher Ubisoft
Release date (us) December 1, 1992
(eu) October 27, 1994
Genre Sports
Mode 1 Player

Endorsed by famous tennis player, Jimmy Connors,


this game offers tournament and single play on multi-
ple court types. It is the second video game to feature
Jimmy Connors after his name was used for the game,
Jimmy Connors Tennis.
Rarity US: 3

Jimmy Houstons 7.4


Bass Tournament U.S.A.
Developer American Sammy
Publisher American Sammy
Release date (us) November 1, 1995
Genre Sports
Mode 1 Player

A game that simulates the sport of bass fishing. It offers


both a practice and a tournament mode. In the tourna-
ment mode, players have to reel in some large bass,
then have up to five of their largest catches weighed.
When out on the lake, players direct their boat to a
spot where they want to cast their line. Players can also
Rarity US: 1 choose what lures and tackles they want to use.

Joe & Mac 7.0


Developer Data East
Publisher Data East
Release date (us) January 7, 1992
(eu) 1992
Genre Platformer
Mode 1-2 Players

The game stars the green-haired Joe and the blue-


haired Mac, cavemen who battle through numerous
prehistoric levels using weapons such as boomerangs,
bones, fire, flints, electricity, stone wheels, and clubs.
The objective of the game is to rescue a group of wom-
en who were kidnapped by a rival tribe of cavemen. A
Rarity US: 2 two-player mode is available.
John Madden Football 123

7.1 Joe & Mac 2:


Lost in the Tropics
Developer Data East
Publisher Data East
Release date (us) April, 1994
(eu) November, 1995
Genre Platformer
Mode 1-2 Players

The object of the game is to defeat Neanderthals with


two caveman ninja heroes along with dinosaurs and
huge level bosses. Each player controls either Joe or
Mac with limited lives and continues. Players can also
choose to fall in love with a girlfriend in their Stone
Age village; giving her flowers and meat as presents. Rarity US: 5

6.2 John Madden Football


Developer Park Place Productions
Publisher EA Sports
Release date (us) November 1, 1991
Genre Sports
Mode 1-2 Players

Its features include various field conditions, audibles,


and password-saved games. For the first time in a foot-
ball video game, the game is played from above and
behind the quarterback rather than from the side. How-
ever, as in the previous version, no actual NFL teams
are included due to the lack of NFL or NFLPA licenses
for authentic teams or player names. It is the series de-
but on the SNES. Rarity US: 1

6.3 John Madden Football 93


Developer EA Canada
Publisher EA Sports
Release date (us) November 21, 1992
(eu) 1993
Genre Sports
Mode 1-2 Players

John Madden Football 93 is an adaptation of American


football that takes place from an isometric perspective
in a two-dimensional environment. The player begins
each match by selecting such variables as the game
mode, weather conditions and team. Game modes in-
clude 16-team tournaments and sudden death, among
other things. Rarity US: 1
124 The Jungle Book

Judge Dredd 6.3


Developer Probe Entertainment
Publisher Acclaim Entertainment
Release date (us) June, 1995
(eu) August 24, 1995
Genre Run and gun
Mode 1 Player

The game is loosely based on the 1995 film Judge


Dredd, which was spun off from the Judge Dredd com-
ic book. The game features run and gun gameplay with
a variety of weapons. The player is given a choice to
either execute criminals or arrest them. Levels range
from the major futuristic city known as Mega-City
Rarity US: 2 One, a prison in a post-nuclear wasteland, ruins and a
showdown with the rogue Judge Rico.

The Jungle Book 6.3


Developer Eurocom
Publisher Virgin Interactive
Release date (us) April 15, 1994
(eu) September 29, 1994
Genre Platformer
Mode 1 Player

The player controls a young Mowgli through various


side-scrolling levels in a similar mold of Pitfall!. The
Mowgli character must shoot or avoid enemies and
negotiate platformed levels and enemies by running,
jumping, climbing vines and using the various weapons
and powerups available during the game. Levels are
Rarity US: 1 completed by collecting a sufficient number of gems,
then finding a specific character placed in the level.

Jungle Strike 6.7


Developer Gremlin Interactive
Publisher Electronic Arts
Release date (us) June, 1995
(eu) 1995
Genre Shooter
Mode 1 Player

Jungle Strike retained its predecessors core mechan-


ics and expanded on the model with additional vehi-
cles and settings. The game is a helicopter-based shoot
em up, mixing action and strategy. The players main
weapon is a Comanche attack helicopter. Additional
vehicles can be commandeered: a motorbike, hover-
Rarity US: 1 craft and F-117.
Jurassic Park 2: The Chaos Continues 125

6.2 Jurassic Park


Developer Ocean Software
Publisher Ocean Software, (jp) Jaleco
Release date (us) November, 1993
(eu) December 29, 1993
Genre Action-adventure
Mode 1 Player

The player controls Alan Grant. The objective of the


game is to complete certain tasks in order to escape,
such as clearing a raptor nest of eggs, and turning the
generator on in a utility shed, allowing for opening and
closing of gates and the like. Jurassic Park supports the
SNES Mouse when playing first-person sequences or
operating computer terminals. The player is given five Rarity US: 1
lives, and two continues when all lives are lost. Rarity EU: 2

6.4 Jurassic Park 2:


The Chaos Continues
Developer Ocean Software
Publisher Ocean Software
Release date (us) November, 1994
(eu) December 9, 1994
Genre Action-platformer
Mode 1-2 Players

Jurassic Park 2 is a side-scrolling run and gun game.


The player can select a level from a list and play through
the games stages in any order; however, emergency
missions also appear after each level is completed, and
the order of these stages does not change.
Rarity US: 2

5.6 Justice League Task Force


Developer Blizzard Entertainment, SunSoft
Publisher Acclaim Entertainment
Release date (us) June, 1995
(eu) July, 1995
Genre Fighting
Mode 1-2 Players

Justice League Task Force involves characters from


DC Comics Justice League. For this game, the char-
acters include Superman, Batman, Wonder Woman,
Green Arrow, The Flash, and Aquaman.
The story start with Darkseid, who attacks the planet
Earth, destroying a military base in the process.
Rarity US: 1
126 Kawasaki Caribbean Challenge

Ka-Blooey 6.1
Developer Mirrorsoft
Publisher Kemco
Release date (us) August 31, 1992
Genre Puzzle
Mode 1-2 Players

Little Bombuzal has to blow up bombs on little islands


in this puzzle game. In order to advance to the next lev-
el, all bombs need to detonate. There are various sizes
of bombs. Bigger ones have such a huge blast radius
that Bombuzal cannot trigger them directly - instead,
he has to explode smaller bombs first and cause a chain
reaction. So as one might imagine, later levels turn into
Rarity US: 2 loud blastfests that need to be carefully planned.
mobygames.com

Kawasaki 6.8
Caribbean Challenge
Developer Park Place Productions
Publisher GameTek
Release date (us) June, 1993
Genre Racing
Mode 1-2 Players

Either one or two players can race six different Kawa-


saki vehicles across three different Caribbean islands.
Players must finish five laps and finish in first place in
order to be credited with a win.
There are a lot of treacherous curves and bends on the
Rarity US: 5 race track as the player(s) race for top supremacy and
for a finish in the top spot.

Kawasaki 5.6
Superbike Challenge
Developer Domark
Publisher Time Warner Interactive
Release date (us) December, 1995
(eu) 1995
Genre Racing
Mode 1-2 Players

Kawasaki Superbike Challenge includes 14 standard-


length race tracks, plus the Suzuka 8 Hours endurance
race, available in both training and Championship
modes. The game is unlicensed (except by Kawasaki),
so all riders and teams are fictional.
Rarity US: 2
Ken Griffey Jr.s Winning Run 127

7.4 Ken Griffey Jr. Presents


Major League Baseball
Developer Software Creations
Publisher Nintendo
Release date (us) March, 1994
Genre Sports
Mode 1-2 Players

The game has a Major League Baseball license but


not a MLBPA license, meaning that the game has real
stadiums and real teams, but not real players (except
Griffey). The fictitious players have the same statistics
as their real-world counterparts, and the game comes
with a name-changing feature that allows players to
change the athletes names. Rarity US: 1

7.0 Ken Griffey Jr.s


Winning Run
Developer Rare
Publisher Nintendo
Release date (us) June 10, 1996
Genre Sports
Mode 1-2 Players

The game features the 28 MLB teams in existence at


the time, though playing through a full 162 game sea-
son unlocks the option to play against the two expan-
sion teams, the Tampa Bay Devil Rays and the Arizona
Diamondbacks. Players can play in a franchise mode,
MLB Challenge mode, exhibition play, and All-Star
Game mode which includes a home run derby mode. Rarity US: 1

6.5 Kendo Rage


Developer Affect
Publisher Seta, (jp) Datam Polystar
Release date (us) October, 1993
Genre Platformer
Mode 1 Player

The original Japanese version of the game stars a girl


named Mai Tsurugino. A spirit detective named Doro
finds Mai and asks her to help him attack monsters. In
the English-language version of the game, an Ameri-
can girl named Josephine Jo goes to Japan to attend
a summer kendo school. Her personal trainer, Osaki
Bob Yoritomo, asks her to fight monsters on the way
to school. Rarity US: 2
128 Kick Off

Kevin Keegans 5.5


Player Manager
Developer Anco
Publisher Imagineer
Release date (eu) October, 1993
Genre Management
Mode 1-2 Players

The player takes a football team and manages them


to win games and eventually the championship. The
player does not control each individual team member
directly. Instead, the player designs plays and acquires
players from other teams in order to make the perfect
team.
Rarity EU: 2

Kick Off 4.8


Developer Anco
Publisher Imagineer
Release date (eu) July 22, 1993
Genre Sports
Mode 1-2 Players

Super Kick Off is an enhanced developed version of


the popular football game developed by Dino Dini
for consoles. It includes 40 teams (16 national and 24
club), along the ability to edit club team names and
shirts and player names and looks. Game modes in-
clude friendlies, Domestic League and Cup, European
League and International cup.
Rarity EU: 2
mobygames.com

Kick Off 3 4.6


Developer Anco
Publisher Vic Tokai
Release date (eu) December 31, 1994
Genre Sports
Mode 1-2 Players

The third entry in the Kick Off series is the first that of-
fers a isometric view instead of the old top-down view.
In the game there are four competitions (World Cup
Finals, League, Knock Out Cup and the challenge).
There is several options for game speed and ball con-
trol to suit both novice and skilled gamers. Each of the
32 teams in the game has a distinct style of play, ensur-
Rarity EU: 2 ing that no two games are alike.
Killer Instinct 129

6.6 Kid Klown in Crazy Chase


Developer Kemco
Publisher Kemco
Release date (us) September, 1994
(eu) February, 1995
Genre Platformer
Mode 1 Player

The game features the Kid Klown, the player character


who is tasked with rescuing the Princess Honey from
the villain Black Jack. Players view gameplay from an
isometric perspective as Kid Klown pursues a lit fuse
in order to stop it from reaching a spade bomb.
The game was re-released for the Game Boy Advance
and features 11 new levels and a multi-player mode. Rarity US: 5
Rarity EU: 2

7.6 Killer Instinct


Developer Rare
Publisher Nintendo
Release date (us) August 30, 1995
(eu) September 21, 1995
Genre Fighting
Mode 1-2 Players

Killer Instinct features several gameplay elements


unique to fighting games of the time. Instead of fight-
ing enemies in best-of-three rounds bouts, each player
has two life bars. The game also introduced auto-dou-
bles, a feature which allows players to press a certain
sequence of buttons to make characters automatically
perform combos on opponents. Also featured in the Rarity US: 1
game are combo breakers, special defensive moves. Rarity EU: 1

5.4 King Arthur &


the Knights of Justice
Developer Manley & Associates
Publisher Enix
Release date (us) May 1995
Genre Action-adventure
Mode 1 Player

Based on the cartoon series of the same title, which


was loosely inspired by the Arthurian legend, the game
was released in North America exclusively. The player
takes on the role of a team of American football play-
ers who are transported to Medieval England and giv-
en the mission to save King Arthur and destroy the evil
sorceress Morgana and her army. Rarity US: 6
130 The King of Dragons

King Arthurs World 6.7


Developer Argonaut Games
Publisher Jaleco
Release date (us) September 4, 1994
(eu) May 27, 1993
Genre Strategy
Mode 1 Player

In the game, the player controls King Arthur. At the


start of each level, only the King is present and various
types of troops can be brought out of the tent where he
starts. The King and his troops can be commanded to
move in a direction, which they do until they receive
new orders, are killed or come across enemy troops,
Rarity US: 3 which they fight if they can. The aim of each level is to
Rarity EU: 2 proceed from the tent at the start to the finishing point.

The King of Dragons 7.6


Developer Capcom
Publisher Capcom
Release date (us) April, 1994
(eu) August, 1994
Genre Beat em up
Mode 1-2 Players

The game is a arcade port released in 1994. The port


reduces the number of simultaneous players from three
down to two. The sprites size were also reduced mod-
erately. It is also possible to assign the magic attack
and shield defense to different buttons. Much like Cap-
coms Knights of the Round, King of Dragons features
Rarity US: 3 a role-playing video game-like level advancement sys-
Rarity DE: 8 tem.

King of the Monsters 5.8


Developer SNK
Publisher Takara
Release date (us) October 1, 1992
(eu) 1992
Genre Fighting
Mode 1-2 Players

Players get to choose any one of four monsters for bat-


tle, and two players can join forces to fight the mon-
sters together. Battles end when one of the monsters
is pinned for a three count or if time expires (in which
case the player loses). The game consists of 12 total
levels: the player first must defeat all six monsters,
Rarity US: 1 with the last monster being oneself, but in a different
palette.
Kirby Super Star 133

6.9 King of the Monsters 2


Developer SNK
Publisher Takara
Release date (us) June 1, 1994
Genre Beat em up
Mode 1-2 Players

This sequel takes the original in a new direction by


using three of the monsters from the original game as
heroes in a side-scrolling beat em up. Geon, Astro
Guy, and Woo are all upgraded to defend Earth against
an alien threat led by a creature called Famardy. The
game also features a 2-player competition mode.

Rarity US: 2

8.7 Kirby Super Star


Developer HAL Laboratory
Publisher Nintendo
Release date (us) September 20, 1996
(eu) January 23, 1997
Genre Platformer
Mode 1-2 Players

Kirby Super Star sees players take on the role of Kirby,


who can float around the screen, inhale blocks and en-
emies. By swallowing certain enemies, Kirby can copy
their abilities and use them as his own. A unique fea-
ture of the game is the addition of helpers. When Kirby
is in possession of an ability, he can transform it into a
helper character which can be controlled by a second Rarity US: 5
player or the computer AI. Rarity EU: 5

7.0 Kirbys Avalanche


Developer Compile, HAL Laboratory
Publisher Nintendo
Release date (us) April 25, 1995
(eu) February 1, 1995
Genre Puzzle
Mode 1-2 Players

Kirbys Avalanche, known in Europe as Kirbys Ghost


Trap, is the western release of Super Puyo Puyo and
the fourth Kirby game released for the SNES. In the
game, as in all Puyo Puyo games, groups of two color-
ed blobs fall from the top of the screen. Players must
rotate and move the groups before they touch the bot-
tom of the screen or the pile, so that matching-colored Rarity US: 3
blobs touch from above, below, the left or the right. Rarity EU: 5
134 Kirbys Dream Land 3

Kirbys Dream Course 7.2


Developer HAL Laboratory
Publisher Nintendo
Release date (us) February 28, 1995
(eu) August 24, 1995
Genre Sports
Mode 1-2 Players

Dream Course is a golf game which is viewed from an


isometric perspective. The game began as a miniature
golf game entitled Special Tee Shot, which eventually
released in Japan only on the Satellaview add-on. It
was only midway through development that the devel-
opers retooled it with elements from the Kirby series.
Rarity US: 3 The development team comprised a mix of staff from
Rarity EU: 5 HAL Laboratory and Nintendo EAD.

Kirbys Dream Land 3 7.8


Developer HAL Laboratory
Publisher Nintendo
Release date (us) November 27, 1997
Genre Platformer
Mode 1-2 Players

Kirbys Dream Land 3, known as Hoshi no Kirby 3


is the fifth platformer starring Kirby. Specifically, it is
the third game under the Kirbys Dream Land name. It
was the last game published by Nintendo for the SNES
in North America. Problems with the games PAL con-
version prevented it from being released in Europe and
Australia for many years; it was finally released for the
Rarity US: 6 Wii Virtual Console in 2013.
Krustys Super Fun House 135

7.3 Knights of the Round


Developer Capcom
Publisher Capcom
Release date (us) April, 1994
(eu) 1994
Genre Beat em up
Mode 1-2 Players

Knights of the Round is a side-scrolling beat em up


based loosely on the legend of King Arthur and the
Knights of the Round Table. The game features a role-
playing game-like level advancement system, with
fighters automatically being upgraded to new weapons
and armour as they advance through the game.
Rarity US: 3
Rarity DE: 8

5.8 Krustys Super Fun House


Developer Audiogenic
Publisher Acclaim Entertainment
Release date (us) June 1, 1992
(eu) December 10, 1992
Genre Puzzle
Mode 1 Player

Originally named Rat-Trap, it was developed by Fox


Williams for the British software house Audiogenic,
who licensed it to Acclaim Entertainment, the publish-
ers of a range of games based on The Simpsons.
There are two versions of the Super NES game. Ver-
sion 1.1 featured completely different music tracks for
the second and fourth worlds. Rarity US: 1

5.9 Kyle Pettys No Fear Racing


Developer Leland Interactive Media
Publisher Williams Entertainment, (jp) Virgin Interactive
Release date (us) April, 1995
Genre Racing
Mode 1-2 Players

The object in the game is to get as to close to first place


as possible by the end of the race.
The game was released in Japan as Circuit USA. The
tracks are stripped of their realism. Furthermore, its
graphics are much cruder than the American version:
in track crossings, there are no visible bridges or eleva-
tion effects.
Rarity US: 1
136 Lamborghini American Challenge

Lagoon 6.3
Developer Zoom
Publisher Kemco
Release date (us) February 1, 1992
(eu) May 27, 1993
Genre Role-playing
Mode 1 Player

Lagoon is an action role-playing game with a fantasy


setting, very similar to the early Ys games, combining
real-time action gameplay with RPG elements such as
experience levels and equipment management. The
player travels through an assortment of towns, land-
scapes and dungeons while battling a variety of ene-
Rarity US: 2 mies ranging from insects to giant bosses, and gaining
Rarity EU: 7 experience and items along the way.

Lamborghini 6.7
American Challenge
Developer Titus Software
Publisher Titus Software
Release date (us) November, 1993
(eu) 1994
Genre Racing
Mode 1-2 Players

Lamborghini American Challenge is essentially an


upgrade from Titus Interactives previous entry in the
Crazy Cars franchise, Crazy Cars III. It adds a two
player mode and a few more options, the games most
notable feature is its Jazz Fusion soundtrack.
Rarity US: 6
Rarity EU: 5

Last Action Hero 3.0


Developer Bits Studios
Publisher Sony Imagesoft
Release date (us) October, 1993
(eu) December 10, 1993
Genre Beat em up
Mode 1 Player

Last Action Hero is a series of action video games


based on the film of the same name. Unlike many such
adaptations, the game closely follows the plot and
scenery of the film. The game, like the movie, was not
received with much enthusiasm from the public.
In the game players have a strict time limit to defeat
Rarity US: 2 each level of the game.
Legend 139

5.8 The Lawnmower Man


Developer Sales Curve Interactive
Publisher THQ
Release date (us) November 1993
(eu) 1994
Genre Platformer
Mode 1 Player

The Lawnmower Man is a video game based on the


1992 film of the same name. The SNES version con-
tinues the storyline after the point where it ends in the
film. Job transfers his mind into VSIs computers, and
from there is able to corrupt and destroy information
systems all over the world, a course of action which is
implied to bring about World War III. Rarity US: 2
Rarity EU: 2

6.1 Legend
Developer Arcade Zone
Publisher Seika Corporaption
Release date (us) April, 1994
(eu) December 21, 1994
Genre Beat em up
Mode 1-2 Players

Legend is a Final Fight-style beat-em-up with a Me-


dieval European setting. The game was created solely
by the duo of Carlo Perconti and Lyes Belaidouni,
who both went on to found Toka. The overall style and
gameplay are extremely similar to that of the SNES
game Iron Commando, also created by Arcade Zone.
Both games also use the same sound effects. Rarity US: 2
Rarity UK: 5

7.6 The Legend of the


Mystical Ninja
Developer Konami
Publisher Konami
Release date (us) June 30, 1992
(eu) 1994
Genre Action-adventure
Mode 1-2 Players

The game is a light-hearted action-adventure game


for 1-2 players by Konami. It is the first game in the
Japanese video game series Ganbare Goemon to have
a western release.
The game was critically acclaimed. Rarity US: 1
140 Lemmings

The Legend of Zelda: 9.2


A Link to the Past
Developer Nintendo
Publisher Nintendo
Release date (us) April 13, 1992
(eu) September 24, 1992
Genre Action role-playing
Mode 1 Player

Instead of continuing to use the side-scrolling perspec-


tive introduced to the series by Zelda II: The Adven-
ture of Link, A Link to the Past reverts to an overhead
perspective similar to that of the original.
Released to critical and commercial success, A Link to
Rarity US: 1
Rarity EU: 1 the Past was a landmark title for Nintendo.

Lemmings 7.0
Developer Psygnosis
Publisher SunSoft
Release date (us) March 1, 1992
(eu) October 22, 1992
Genre Puzzle
Mode 1-2 Players

The objective of the game is to guide a group of anthro-


pomorphized lemmings through a number of obsta-
cles to a designated exit. In order to save the required
number of lemmings to win, one must determine how
to assign a limited number of eight different skills to
specific lemmings that allow the selected lemming to
Rarity US: 1 alter the landscape, or to affect the behavior of other
lemmings in order to create a safe passage for the rest.

Lemmings 2: The Tribes 7.0


Developer Psygnosis
Publisher Psygnosis
Release date (us) November 1, 1994
(eu) December, 1994
Genre Puzzle
Mode 1 Player

As with the original, it was developed by DMA Design


and published by Psygnosis. The gameplay remains
mostly the same as the original game, requiring the
player to lead a certain number of lemmings to their
exit by giving them the appropriate skills.
Lemmings 2 was not quite as popular as Lemmings
Rarity US: 6 was, nor was it ported to as many platforms.
Lethal Enforcers 141

4.5 Lester the Unlikely


Developer Visual Concepts
Publisher DTMC
Release date (us) January, 1994
Genre Action-platformer
Mode 1 Player

The game has a unique engine in which the protago-


nist, Lester, is easily frightened early in the game and
will act reluctantly when faced with animals, heights,
etc.
Eric Browning, the lead artist for Visual Concepts, de-
scribed it as one of those games that starts out way too
ambitious, and ends up merely adequate.
Rarity US: 2

6.2 Lethal Enforcers


Developer Konami
Publisher Konami
Release date (us) January, 1994
(eu) 1994
Genre Light-gun
Mode 1-2 Players

Lethal Enforcers was fiirst released as a 1992 shooting


game released for the arcades. The in-game graphics
consist entirely of digitized photographs. This caused
controversy as it allowed players to shoot photoreal-
istic representations of enemies. The home versions
make use of a revolver-shaped light gun known as the
Konami Justifier, which came packaged with the game. Rarity US: 2
Rarity UK: 7

4.9 Lethal Weapon


Developer Ocean Software
Publisher Ocean Software
Release date (us) December 31, 1992
(eu) 1992
Genre Action-platformer
Mode 1 Player

Lethal Weapon is a video game released in conjunc-


tion with the movie, Lethal Weapon 3. The game is
a difficult side-scroller where the user plays as either
Riggs or Murtaugh and has to complete four missions
in order to go on to the fifth and final mission. There
is little difference between the two characters, Riggs
have a faster rate of fire, while Murtaugh has a higher Rarity US: 2
jump height.
142 The Lion King

Liberty or Death 7.2


Developer Koei
Publisher Koei
Release date (us) April, 1994
Genre Strategy
Mode 1 Player

Liberty or Death is a turn-based strategy and part of


Koeis Historical Simulation Series. The player can
choose to control any of six Commanders-in-Chief,
three each on the American Continental Army or Brit-
ish Army sides, during the American Revolutionary
War. For either side, the general objective is to elimi-
nate all enemy troops throughout the Colonies by de-
Rarity US: 5 feating them in battle.

The Lion King 6.8


Developer Westwood Studios
Publisher Virgin Interactive
Release date (us) October, 1994
(eu) December 8, 1994
Genre Platformer
Mode 1 Player

The Lion King is a side-scrolling platform game in


which players control the protagonist, Simba, through
the events of the film, going through both child and
adult forms as the game progresses. In the first half
of the game, players control Simba as a child, who
primarily defeats enemies by jumping on them. In the
Rarity US: 1 second half of the game, Simba becomes an adult and
gains access to various combat moves.

Lock On 6.6
Developer Copya System
Publisher Vic Tokai, (eu) SunSoft, (jp) Asmik Ace
Release date (us) October, 1993
(eu) November, 1993
Genre Flight simulator
Mode 1 Player

Super Air Diver, also known as Lock On in North


America, is a jet fighter game that has the classic one
man vs. the forces of evil formula. It is the follow-up
to the Sega Genesis exclusive Air Diver.
The player will participate in a variety of missions
against both air and ground forces and can fly in four
Rarity US: 3 different aircraft.
The Lost Vikings 143

7.2 Looney Tunes B-Ball


Developer SunSoft
Publisher SunSoft
Release date (us) February, 1995
(eu) May, 1995
Genre Sports
Mode 1-4 Players

Looney Tunes B-Ball is an arcade-style basketball


game starring the Looney Tunes. It is similar to other
arcade-style basketball games of the 16-bit era, such
as NBA Jam.
The game features 2-on-2 gameplay. Up to four play-
ers can play simultaneously with a SNES Multitap.
Rarity US: 5
Rarity DE: 7

7.6 The Lost Vikings


Developer Silicon & Synapse
Publisher Interplay Entertainment
Release date (us) April 29, 1993
(eu) October 28, 1993
Genre Action, Puzzle
Mode 1-2 Players

The Lost Vikings is a puzzle-platform video game de-


veloped by Silicon & Synapse (now Blizzard Enter-
tainment). In the game, the three Vikings get kidnapped
by Tomator, emperor of the alien Croutonian empire,
for an inter-galactic zoo and become lost in various pe-
riods of time. After escaping through the airlock of the
spaceship, they must traverse various bizarre locations Rarity US: 2
to find their way home. Rarity EU: 2

7.7 The Lost Vikings 2


Developer Blizzard Entertainment
Publisher Interplay Entertainment
Release date (us) May 4, 1997
(eu) February 27, 1997
Genre Action, Puzzle
Mode 1-2 Players

The sequel to The Lost Vikings, it features the origi-


nal three characters plus two new playable characters,
Fang the wolf and Scorch the dragon. However, to
avoid becoming too complex, the game only lets the
player control three of the five characters in each level.
The gameplay remains largely the same, though the
pre-existing characters all have new or modified abili- Rarity US: 3
ties. Rarity EU: 7
144 Lufia & the Fortress of Doom

Lucky Luke 6.0


Developer Infogrames
Publisher Infogrames
Release date (eu) October 27, 1997
Genre Platformer
Mode 1 Player

In the game the player as Lucky Luke have to arrest


four Dalton brothers Averell, William, Jack, and Joe.
On his mission he will progress from level to level
shooting bad cowboys, jail-breakers, and bad Indians
with his revolver; collecting bullets, dynamites, sheriff
stars, and other useful items; running, jumping, duck-
ing, and climbing.
Rarity EU: 5
mobygames.com

Lufia & the Fortress of Doom 7.4


Developer Neverland
Publisher Taito
Release date (us) December 4, 1993
Genre Role-playing
Mode 1 Player

Lufia & the Fortress of Doom plays much like a tradi-


tional role-playing video game and features 2D char-
acter sprites and environments. The player advances
the story by travelling through several harsh dungeons,
encountering monsters along the way. These battles
occur randomly or in scripted situations, and winning
them yields experience points that go towards leveling
Rarity US: 2 up the characters.

Lufia II: Rise of the Sinistrals 8.7


Developer Neverland
Publisher Natsume, (eu) Nintendo, (jp) Taito
Release date (us) August 31, 1996
(eu) 1997
Genre Role-playing
Mode 1 Player

The game is a prequel to Lufia & the Fortress of


Doom. It follows the story of the first main charac-
ters ancestor, Maxim, and explains the origins of the
war between mankind and a group of gods called the
Sinistrals. Lufia II made a number of changes from the
first game. Dungeons no longer have random encoun-
Rarity US: 5 ters and there are hundreds of puzzles throughout the
Rarity EU: 2 game, ranging from simple to extremely challenging.
Madden NFL 94 145

M.A.C.S.
Basic Rifle Marksmanship
Developer Sculptured Software
Release date (us) 1993
Genre Light-gun
Mode 1 Player

The Multi-Purpose Arcade Combat Simulator, was a


shooting simulator developed for the U.S. Army as a
cheap way to train shooting skills.
The rifle used for the M.A.C.S. is a replica of a Jger
AP 74 (an M16A2 clone). The light gun is far more
accurate than the Super Scope and has the feel of an
authentic weapon. Rarity US: 9
snescentral.com

6.2 Madden NFL 94


Developer Visual Concepts
Publisher Electronic Arts
Release date (us) October, 1993
(eu) 1993
Genre Sports
Mode 1-5 Players

Madden NFL 94 was the first game in the Madden


series with an official NFL team license, as well as
the first Madden game that allowed players to play a
full regular season (via a password system). This was
also the first of the Madden games to have Super Bowl
teams available for play without any special codes.
Rarity US: 1

6.8 Madden NFL 95


Developer Visual Concepts
Publisher Electronic Arts
Release date (us) November, 1994
(eu) 1994
Genre Sports
Mode 1-2 Players

Madden NFL 95 feature exhibition, Super Bowl,


playoffs and full season with any of the 1994 teams or
all Madden teams.
This time around, players can select whether or not
to include weather conditions, new player animations
(high steppin, QB slides), a bigger field and over 100
injuries. Rarity US: 1
mobygames.com
146 Madden NFL 97

Madden NFL 96 6.8


Developer Tiburon Entertainment
Publisher Electronic Arts
Release date (us) November, 1995
Genre Sports
Mode 1-5 Players

Madden NFL 96 is designed for the 1995 NFL sea-


son, licensed by the NFL. The AI has been boosted and
can now hurry in two-minute drill situations, spike the
ball, and cover the receivers with better efficiency.
It was the last to explicitly be endorsed by the NFL
on Fox, although a knock-off/rendition of the NFL on
Foxs iconic theme would continue to be used in Mad-
Rarity US: 1
den for several years afterward.

Madden NFL 97 6.7


Developer Tiburon Entertainment
Publisher Electronic Arts
Release date (us) October, 1996
Genre Sports
Mode 1-2 Players

With the versions for PC and 32-bit consoles having


moved into the realm of real 3D graphics, Madden
NFL 97 on Super Nintendo retains the classic view of
the series, updating it with different features and op-
tions compared to the Genesis release.
The game features the 30 regular NFL teams of the
1996 season and the 1996 All-Madden team.
Rarity US: 1
mobygames.com

Madden NFL 98 6.1


Developer Electronic Arts
Publisher THQ
Release date (us) November 2, 1997
Genre Sports
Mode 1-2 Players

Madden NFL 98 was the last version of the Madden


series to be released for the SNES, Segas Genesis,
and Saturn platforms as well as the last Madden game
to utilize the 2D sprite based in-game models for the
players/referee, on 3D playing fields.
Game modes include; Exhibition, Season, General
Manager, Remote Play and Madden 101.
Rarity US: 2
Magic Sword 147

4.4 Magic Boy


Developer Empire Software
Publisher JVC
Release date (us) August, 1996
(eu) September, 1994
Genre Platformer
Mode 1 Player

The game stars Hewlett, a boy wizard who has acci-


dentally released monsters and turned his master into
an elephant. Hewlett has to correct his mistakes and
imprison the monsters.
Hewlett has to defeat his enemies by forcing them into
his magical bag and dumping them at key positions.
Rarity US: 3
Rarity EU: 5

7.5 Magic Sword


Developer Capcom
Publisher Capcom
Release date (us) August 14, 1992
(eu) March 18, 1993
Genre Action-platformer
Mode 1 Player

Magic Sword takes place in an unnamed world, which


is being threatened by the dark lord Drokmar, who has
control over an evil crystal known as the Black Orb,
which would allow him to rule over the world. In order
to prevent this from happening, the hero, known as the
Brave One, must scale to the top of the 50-floor tower
in which Drokmar resides, known as Dragon Keep. Rarity US: 1

7.6 The Magical Quest


Starring Mickey Mouse
Developer Capcom
Publisher Capcom
Release date (us) December 23, 1992
(eu) March 18, 1993
Genre Platformer
Mode 1-2 Players

The Magical Quest Starring Mickey Mouse was the


first game in the Magical Quest series. In six different
levels and with four different special power outfits it
features Mickey Mouse on his journey to find his dog
Pluto. The game, and especially its outfit system and
graphics, received mostly positive reviews. Rarity US: 1
148 Mario is Missing!

Manchester United 3.7


Championship Soccer
Developer Krisalis Software
Publisher Ocean Software
Release date (eu) 1995
Genre Sports
Mode 1-2 Players

The game was released at the time when Manchester


United was starting to dominate the English football
scene. All the teams from the 199495 FA Premier
League are represented. All-star teams and various Eu-
ropean clubs that participated in the European compe-
titions from the 1994/95 season are also included.

Mario is Missing! 4.9


Developer The Software Toolworks
Publisher The Software Toolworks
Release date (us) June, 1993
(eu) June, 1993
Genre Edutainment
Mode 1 Player

Mario Is Missing! is the first Mario game to feature


only Luigi as the starring character, which did not oc-
cur again until Luigis Mansion in 2001.
The main gameplay consists of moving around a city
in side-scrolling manner while jumping on Koopas to
collect stolen artifacts (pieces of famous landmarks).
Rarity US: 1
Rarity EU: 5

Mario Paint 7.3


Developer Nintendo
Publisher Nintendo
Release date (us) August 1, 1992
(eu) December 10, 1992
Genre Edutainment
Mode 1 Player

Mario Paint is a art game. It was packaged with the


SNES Mouse peripheral device and mouse pad. Aside
from being a basic drawing utility, Mario Paint allows
the user to make custom stamps pixel-by-pixel. Several
publications, such as Nintendo Power, released guides
on how to create iconic Nintendo related stamps for
Rarity US: 1 use within Mario Paint.
Rarity EU: 2
150 Marios Early Years! Fun with Numbers

Marios Early Years! 3.6


Fun with Letters
Developer The Software Toolworks
Publisher The Software Toolworks
Release date (us) October, 1994
Genre Edutainment
Mode 1 Player

Marios Early Years: Fun With Letters is a 1994 edu-


cational game for the SNES featuring Nintendo char-
acters teaching elementary English exercises, includ-
ing letter recognition and basic word construction. It is
part of The Software Toolworkss series of educational
games collectively known as the Mario Discovery Se-
Rarity US: 5 ries.

Marios Early Years! 4.5


Fun with Numbers
Developer The Software Toolworks
Publisher The Software Toolworks
Release date (us) September, 1994
Genre Edutainment
Mode 1 Player

Mario, Princess Peach and Yoshi explore a series of


islands that teach them about numbers, shapes and dif-
ferences. The player uses the SNES Mouse to select
their answer from the screen. Luigi works as the as-
sistant for each of the mini-games, and other Mario
characters make cameos to encourage the player.
Rarity US: 3
giantbomb.com

Marios Early Years! 3.5


Preschool Fun
Developer The Software Toolworks
Publisher The Software Toolworks
Release date (us) November, 1994
Genre Edutainment
Mode 1 Player

This particular game doesnt stick to a singular theme,


like Fun With Numbers and Fun With Letters, but rath-
er presents a group of very simple games for preschool-
ers. Among its mini-games is a mode where Mario
touches parts of his face, the player counts along with
Peach and Luigi teaches players to identify items with
Rarity US: 7 a certain color and shape.
Mark Davis The Fishing Master 151

4.6 Marios Time Machine


Developer The Software Toolworks
Publisher The Software Toolworks
Release date (us) December, 1993
Genre Edutainment
Mode 1 Player

The basic gameplay consists of players talking to his-


toric figures and solving basic puzzles in order to re-
turn artifacts to their rightful owners. Each object in
Bowsers museum has attached to it a basic explana-
tion of a famous historical figure, including the date
and location the item was taken from. By imputing
these co-ordinates into the Timulator, Mario can travel
back to the correct era with the item in tow. Rarity US: 1

7.3 Mark Davis


The Fishing Master
Developer Natsume
Publisher Natsume
Release date (us) April, 1996
Genre Sports
Mode 1 Player

Mark Davis The Fishing Master is a fishing game that


features fishing in rural lakes. The game featured Mark
Davis voice. It is also known for its status as a cult
video game due to its difficulty level and attention to
detail about lures and weather effects.
The game received mixed reviews. On release, Fami- Rarity US: 2
com Tsshin scored the game an 18 out of 40.

5.6 Markos Magic Football


Developer Domark
Publisher Acclaim
Release date (eu) 1995
Genre Platformer
Mode 1 Player

Dean Lester, creator of Soccer Kid, took the same


concept to Domark, who released the less successful
Markos Magic Football a year later.
Marko has to find his way through numerous platform
levels filled with enemies and obstacles. Using his
magic football, he can perform various moves and at-
tacks.
Rarity EU: 8
152 Mary Shelleys Frankenstein

Marvel Super Heroes: 7.3


War of the Gems
Developer Capcom
Publisher Capcom
Release date (us) November 1996
(eu) 1996
Genre Action-platformer
Mode 1 Player

Marvel Super Heroes: War of the Gems is a 2D action


platformer, based on the events of Marvel Comics se-
ries, Infinity Gauntlet. In the games plot, Adam War-
lock calls upon Earths greatest super heroes to seek
out the Infinity Gems before they fall into the wrong
Rarity US: 1 hands.

Mary Shelleys Frankenstein 3.2


Developer Bits Studios
Publisher Sony Imagesoft
Release date (us) November, 1994
Genre Platformer
Mode 1 Player

The player controls Frankensteins monster as he


stomps through the streets of Ingolstadt, Bavaria, in
the year 1793 seeking revenge against a certain man
named Victor for rejecting him once he was created.
Since he is a product of artificial manufacturing, he
is condemned and declared an expendable pariah by
peasants and soldiers. The common folks that strive to
Rarity US: 2 kill Frankensteins monster are highly ignorant about
modern science and believe that he is truly a demon.

The Mask 6.0


Developer Black Pearl Software
Publisher Black Pearl Software, (jp) Virgin Interactive
Release date (us) October, 1995
(eu) October 26, 1995
Genre Platformer
Mode 1 Player

The Mask is a side-scrolling action game based on the


first Mask movie. The film, in turn, was loosely based
on the Dark Horse comic book series of the same name.
The player has to navigate through his apartment, a
high-rent district, outside and inside the bank, the local
park, inside the local prison, and finally through a ritzy
Rarity US: 5 nightclub to fight his evil nemesis, Dorian.
Rarity EU: 5
Maui Mallard in Cold Shadow 153

5.2 Math Blaster: Episode 1


Developer Western Technologies
Publisher Davidson & Associates
Release date (us) October, 1994
Genre Edutainment
Mode 1 Player

A follow-up to the original Math Blaster! games, Math


Blaster: In Search of Spot is an educational title with
arcade elements designed to help students learn maths
while having fun.
The game allows students to practice basic addition,
subtraction, multiplication, and division skills in ad-
dition to fractions, decimals, percents, estimation, and
Rarity US: 7
number patterns.

7.2 Maui Mallard in Cold Shadow


Developer Eurocom
Publisher Nintendo, (jp) Capcom
Release date (us) November, 1996
(eu) November 28, 1996
Genre Platformer
Mode 1 Player

The game stars Donald Duck in a metafictional role


as duck detective Maui Mallard, who adopts the name
Cold Shadow when he dresses up in ninja garb. For
the North American versions of the game, all Donald
Duck references are omitted for unknown reasons and
the main character is only known as Maui Mallard.
Rarity US: 3
Rarity EU: 2

6.8 Mecarobot Golf


Developer Advance Communication Company
Publisher Toho
Release date (us) September, 1993
Genre Sports
Mode 1 Player

The general theme of Mecarobot Golf is a near-futuris-


tic golf course where humanoid robots are considered
to be second-class citizens. A robot named Eagle is
blocked from participating in the worlds professional
golfing tournaments due to discrimination. Eagle has
the ability to play golf better than a human being but
is denied the chance to do so. A benefactor purchases
Eagle and builds a golf course for him to practice on. Rarity US: 2
154 MechWarrior 3050

MechWarrior 5.8
Developer Beam Software
Publisher Activision, (jp) Victor Interactive
Release date (us) May, 1993
(eu) 1993
Genre First-person shooter
Mode 1 Player

MechWarrior, known in Japan as Battletech, is a first-


person action game for the SNES based on the Bat-
tletech universe. The SNES game was based upon the
original PC MechWarrior, with updated graphics that
utilized Mode 7 for the Battlemech mission sequences
instead of the PC versions flat-shaded 3D graphics.
Rarity US: 3
Rarity EU: 5

MechWarrior 3050 7.0


Developer Tiburon Entertainment
Publisher Activision
Release date (us) October, 1995
(eu) 1995
Genre First-person shooter
Mode 1-2 Players

The video game is viewed in an isometric view as op-


posed to the first person view of the previous game.
The game also features a two-player mode where one
player controls the bottom half of the mech to navigate
it around the map while the second player controls the
upper torso, which moves independently.
Rarity US: 5
Rarity EU: 7

Mega Lo Mania 6.3


Developer Sensible Software
Publisher Virgin Interactive
Release date (eu) December 31, 1994
Genre Strategy
Mode 1 Player

Mega Lo Mania is a real-time strategy game first re-


leased for the Amiga in 1991. The object of the game
is to conquer 28 islands, divided into nine Epochs that
span the history of mankind. The player must take on
the role of one of four Gods. As their God, the player
must lead his or her people by instructing them to do
a number of different tasks such as create buildings,
Rarity UK: 5 design weapons, mine for elements or form an army.
Mega Man Soccer 155

7.7 Mega Man 7


Developer Capcom
Publisher Capcom
Release date (us) September 30, 1995
(eu) March, 1995
Genre Platformer
Mode 1 Player

Mega Man 7 is the seventh game in the original Mega


Man series and the first and only title in the main series
to be featured on the 16-bit console. Picking up direct-
ly after the events of Mega Man 6, the plot involves the
protagonist Mega Man once again attempting to stop
the evil Dr. Wily, who uses a new set of Robot Mas-
ters to free himself from captivity and begin wreaking Rarity US: 4
havoc on the world.

6.2 Mega Man Soccer


Developer Capcom
Publisher Capcom
Release date (us) April 2, 1994
Genre Sports
Mode 1-2 Players

Mega Man Soccer is a traditional soccer game with


exhibition matches, tournaments, and leagues that can
be played both single-player and multiplayer depend-
ing on the mode. The game features characters and Ro-
bot Masters from previous entries in the original Mega
Man series. Each character has a unique special shot
that will temporarily disable anyone that comes in con-
tact with the ball. Rarity US: 2

8.7 Mega Man X


Developer Capcom
Publisher Capcom, (eu) Nintendo
Release date (us) January 19, 1994
(eu) May, 1994
Genre Platformer
Mode 1 Player

Mega Man X is a spin-off of the original Mega Man


series. Taking place a century after the original Mega
Man series, Mega Man X is set in a futuristic world
populated by both humans and Reploids, robots ca-
pable of thinking, feeling, and growing like their hu-
man creators. The plot of the game follows the protag-
onist Mega Man X, an android member of a military Rarity US: 1
task force called the Maverick Hunters. Rarity EU: 2
Mega Man X3 157

8.4 Mega Man X2


Developer Capcom
Publisher Capcom
Release date (us) January 6, 1995
(eu) October, 1995
Genre Platformer
Mode 1 Player

Mega Man X2 features much of the same action-plat-


forming elements as the first installment of the series,
following the traditional gameplay of the original
Mega Man series. The player is tasked with complet-
ing a series of stages by destroying enemies, gaining
various power-ups, and winning the special weapon of
each stages boss. Rarity US: 5
Rarity EU: 7

8.3 Mega Man X3


Developer Capcom
Publisher Capcom
Release date (us) January 4, 1996
(eu) May, 1996
Genre Platformer
Mode 1 Player

Mega Man X3 follows in the tradition of both the orig-


inal Mega Man series and the Mega Man X series as a
standard action-platform game. The player traverses a
series of eight stages in any order while gaining vari-
ous power-ups and taking the special weapon of each
stages end boss. Mega Man X3 is the first game in the
series in which Zero is a playable character in addition Rarity US: 6
to X. Rarity EU: 7

7.2 Metal Combat:


Falcons Revenge
Developer Intelligent Systems
Publisher Nintendo
Release date (us) December, 1993
(eu) 1993
Genre Light-gun
Mode 1-2 Players

Metal Combat: Falcons Revenge is a mecha-themed


light gun shooting game. It is the sequel to Battle Clash
and like its predecessor, it requires the use of the Super
Scope peripheral in order to be played.
The game received mostly mixed reviews. Rarity US: 2
Rarity EU: 5
158 Metal Morph

Metal Marines 7.5


Developer Namco
Publisher Namco
Release date (us) December, 1993
(eu) June, 1994
Genre Strategy
Mode 1 Player

Metal Marines, known in Japan as Militia, is a sci-fi


strategy game that features both real-time and turn-
based elements. The player is one of the last surviving
commanders of the United Earth Empire, an army at-
tempting to thwart the antagonistic Zorgeufs forces
from conquering Earth and its space colonies.
Rarity US: 8
Rarity UK: 7 giantbomb.com

Metal Morph 4.3


Developer Origin Systems
Publisher FCI
Release date (us) December 1994
Genre Run and gun, Shooter
Mode 1 Player

The gameplay alternates between run and gun and


scrolling shooter (playing as a space ship). Both the
player character and his space ship are able to use
MetalMorphosis (a transformation ability) to navigate
certain areas. The player must retrieve missing pieces
of the ship, while simultaneously fending off aliens
who desire the secret of MetalMorphosis.
Rarity US: 2

Metal Warriors 7.8


Developer LucasArts
Publisher Konami
Release date (us) February 1995
Genre Platformer
Mode 1-2 Players

The player is able to pilot six different types of assault


suits, and can use different suits in the same stage. At
any time, the player can abandon their assault suit and
attempt to find a new one, allowing the player to re-
main in the game even if their assault suit is destroyed.
Instead of a health bar, the mechs all show progressive
battle damage as they take on enemy fire.
Rarity US: 7
Michael Jordan: Chaos in the Windy City 159

5.6 Michael Andrettis


Indy Car Challenge
Developer Genki, Bullet Proof Software
Publisher Bullet-Proof Software
Release date (us) September, 1994
Genre Racing
Mode 1-2 Players

The game features Champ Car (now called IndyCar)


action. There are many modes of play including single
race, season mode, and the option to disable the sound
and/or music. The season mode consists of 16 tracks.
Prior to each race, the player is given the option to ad-
just tire pressure, down force, and gear ratio. Rarity US: 1

5.7 Michael Jordan:


Chaos in the Windy City
Developer Electronic Arts
Publisher Electronic Arts, (eu) Ocean
Release date (us) November 21, 1994
(eu) March 11, 1995
Genre Platformer
Mode 1 Player

The game played much like other two-dimensional


platform games of its time, collecting keys and defeat-
ing enemies with a variety of different techniques. The
player controls Michael Jordan on a quest to save the
rest of the players for an All-Star charity game, who
have all been kidnapped. Rarity US: 2

6.7 Mickey Mania: The Timeless


Adventures of Mickey Mouse
Developer Travellers Tales
Publisher Sony Imagesoft, (eu) Capcom
Release date (us) October 1, 1994
(eu) April 1, 1995
Genre Platformer
Mode 1 Player

Mickey Mania is a platformer in which players control


Mickey Mouse as he visits various locations based on
his past cartoons, ranging from his debut in Steamboat
Willie to the more recent The Prince and the Pauper.
Mickey can attack enemies by either jumping on them
or by using a limited supply of marbles. Rarity US: 1
160 Micro Machines

Mickeys Ultimate Challenge 5.9


Developer WayForward Technologies
Publisher Disney Interactive, Hi Tech Expressions
Release date (us) February 28, 1994
Genre Puzzle
Mode 1-2 Players

Mickeys Ultimate Challenge is a puzzle game where


players must complete challenges to beat the game.
Players must go through a series of challenges in vari-
ous rooms of the castle in order to collect magic beans
and items.
The game has received generally mixed reviews from
gaming magazines.
Rarity US: 2

Micro Machines 6.6


Developer Codemasters
Publisher Ocean Software
Release date (us) December, 1994
(eu) 1994
Genre Racing
Mode 1-4 Players

Micro Machines involves racing miniatures represent-


ing particular vehicle types across a particular ter-
rain found around the house. The Sports Cars race on
the desktop, 4x4s in the sandpit, Formula 1 cars on a
snooker table, and so on. Viewed from overhead with
small graphics, the races include up to 4 cars.
Rarity US: 5
mobygames.com

Micro Machines 2: 7.2


Turbo Tournament
Developer Codemasters
Publisher Ocean Software
Release date (eu) February 22, 1996
Genre Racing
Mode 1-4 Players

Micro Machines 2: Turbo Tournament is the second


game in the Micro Machines series. Like its predeces-
sor, it puts the player behind the steering wheel of an
extremely small car. The races take place in locations
such as a table, a treehouse, among other.

mobygames.com
Might and Magic III: Isles of Terra 161

5.6 Might and Magic II:


Gates to Another World
Developer Iguana Entertainment
Publisher Elite Systems
Release date (eu) 1993
Genre Role-playing
Mode 1 Player

The Super Nintendo saw two separate adaptations of


Might and Magic II. The European version was de-
veloped by Iguana Entertainment. This version was
to be ported to the US by Sammy, but was canceled.
This version is almost identical to the Genesis version.
Japan saw a separate Super Famicom release named
Might and Magic: Book II.

6.6 Might and Magic III:


Isles of Terra
Developer Iguana Entertainment
Publisher FCI
Release date (us) January, 1995
Genre Role-playing
Mode 1 Player

Isles of Terra is the third installment in the Might and


Magic series, and a sequel to Gates to Another World.
Like its predecessors, it is a role-playing game focus-
ing on first-person exploration of vast pseudo-3D envi-
ronments, character building, and turn-based combat.
Like in the second game, characters may learn unique
skills such as thievery, merchant, and others. Rarity US: 6

6.8 Mighty Morphin


Power Rangers
Developer Natsume
Publisher Bandai
Release date (us) September, 1994
(eu) January 26, 1995
Genre Beat em up
Mode 1 Player

Mighty Morphin Power Rangers is a side-scrolling ac-


tion game composed of seven stages, with two differ-
ent gameplay styles. In the initial five areas, the player
controls one of the five original Power Rangers. In the
final two areas, the player will control the Megazord
and fight against a giant monster. Rarity US: 1
162 Mighty Morphin Power Rangers Fighting Edition

Mighty Morphin Power 6.9


Rangers: The Movie
Developer Bandai
Publisher Bandai
Release date (us) June 30, 1995
(eu) 1995
Genre Beat em up
Mode 1-2 Players

The game is a side-scrolling action game similar to the


previous SNES game based on the series. The game
can be played by one or two players with six available
characters. Billy and Kimberly return from the previ-
ous game along with Tommy, the White Ranger, as
Rarity US: 1 well as Rocky, Adam, and Aisha.
Rarity UK: 5

Mighty Morphin Power 6.7


Rangers Fighting Edition
Developer Natsume
Publisher Bandai
Release date (us) September, 1995
(eu) 1995
Genre Fighting
Mode 1-2 Players

Unlike previous Power Rangers video games, which


had the player controlling the titular heroes, the player
controls their giant robots (known as Zords) in this ti-
tle. The developers would later use the same engine
for the Super Famicom fighting game Shin Kid Senki
Rarity US: 2 Gundam Wing: Endless Duel.
Rarity UK: 5

Miracle Piano 7.6


Developer The Software Toolworks
Publisher The Software Toolworks
Release date (us) December 31, 1991
Genre Edutainment
Mode 1 Player

The Miracle system consisted of a keyboard, connect-


ing cables, power supply, soft foot pedals, and software
on a standard, licensed SNES cartridge. Students can
learn to play classic piano, rock piano or show tunes.
Due to its high price ($500) and low sales, the keyboard
with all of the original cables together are a rare find.
The Sega Genesis version can be worth up to $412.
Rarity US: 7
164 Mohawk & Headphone Jack

MLBPA Baseball 5.2


Developer Visual Concepts
Publisher EA Sports
Release date (us) March, 1994
Genre Sports
Mode 1-2 Players

The game included the 1993 seasons major league


players and stats thanks to its MLBPA license, but
could not use team names for lack of an MLB license.
The game got around this by using the city names of
each team with matching colors, and using terms A
League, N League, and The Series. Players are
allowed to play a single game, a full season based on
Rarity US: 1 the 1994 schedule, playoffs, and a World Series.

Mohawk & Headphone Jack 6.3


Developer Solid Software
Publisher Black Pearl Software, (eu) THQ
Release date (us) August, 1996
(eu) March 27, 1997
Genre Action-platformer
Mode 1-2 Players

Protean platform hero with attitude (well, with sun-


glasses) rocks out in this novel but forgotten would-be
Sonic-killer, collecting CDs and avoiding segmented
slinkies and nasty robot bugs in disorienting mode 7
mazes with no constant down.

Rarity US: 6
Rarity EU: 8 mobygames.com

Monopoly 6.0
Developer Sculptured Software
Publisher Parker Brothers
Release date (us) September 1, 1992
Genre Board game
Mode 1-8 Players

From Sculptured Software comes an adaptation of


the classic board game Monopoly for the dominat-
ing console systems of the early 90s. During game-
play, the board is seen from the top. Moving tokens
are displayed in a special animation in the center of
the board, as is a hand throwing the dice. Auctions and
trades take place on special screens.
Rarity US: 1
mobygames.com
Mortal Kombat II 165

6.7 Mortal Kombat


Developer Sculptured Software
Publisher Acclaim Entertainment
Release date (us) September 13, 1993
(eu) October 28, 1993
Genre Fighting
Mode 1-2 Players

The launch of Mortal Kombat for home consoles by


Acclaim Entertainment was one of the largest video
game launches of the time. While the SNES versions
visuals and audio were more accurate than those of the
Sega Genesis version, it features changes to the game-
play and due to Nintendos Family Friendly policy,
replaces the blood with sweat and most of the fatalities Rarity US: 1
with less violent finishing moves. Rarity EU: 1

7.7 Mortal Kombat II


Developer Sculptured Software
Publisher Acclaim Entertainment
Release date (us) September 9, 1994
(eu) September 9, 1994
Genre Fighting
Mode 1-2 Players

The SNES port make use of the Mode 7, during the


overhead fall on the Pit IIs Stage Fatality. However,
the game plays with some slowdown and the sprites
look like they have been painted rather than photo-
graphed due to the image distortion resulted from the
downscaling. The game has a larger color palette than
most other ports of the game and the music is more Rarity US: 1
downbeat and faded. Rarity EU: 2

7.2 Mortal Kombat 3


Developer Sculptured Software
Publisher Williams Entertainment
Release date (us) October 13, 1995
(eu) 1995
Genre Fighting
Mode 1-2 Players

The games overall style was envisioned differently


from in the previous Mortal Kombat games. Instead
of the heavily-Oriental themes of Mortal Kombat and
Mortal Kombat II, the theme of MK3 is more Western-
contemporary. The games stages are set in modern
urban locations, three of the characters are cyborgs,
and traditional character designs have been dropped or Rarity US: 1
modified in favor of modern replacements.
166 Exertainment Mountain Bike Rally/Speed Racer

Mountain Bike Rally 5.8


Developer Radical Entertainment
Publisher Life Fitness Entertainment
Release date (us) 1995
(eu) November 1994
Genre Racing
Mode 1 Player

The player can choose from many characters and many


mountain bikes ranging from mediocre to excellent
in many categories. This game received an alternate
North American release under the name Cannondale
Cup. Although the graphics are the same, the names of
the racers, bikes, and locations were all altered.
Rarity US: 8

Exertainment Mountain 5.8


Bike Rally/Speed Racer
Developer Radical Entertainment
Publisher Life Fitness Entertainment
Release date (us) October, 1994
Genre Compilation
Mode 1 Player

This game is a pack-in compilation of two racing


games. Both games have been configured to work with
Life Fitnesss Exertainment-brand stationary bike,
which came built with an electronic component that
could be linked to the SNES. The players own exer-
tions on the bike would power the protagonists vehi-
Rarity US: 9 cles within the two games.
giantbomb.com

Mr. Do! 7.4


Developer Imagineer
Publisher Black Pearl Software
Release date (us) December 1, 1996
(eu) March 27, 1997
Genre Action
Mode 1 Player

The player control Mr. Do has he tries to harvest all


of the cherries on the screen. However, there are nu-
merous bad guys out to get him! Mr. Do can defend
himself from the badguys in two ways: first he can
push the apples located throughout the playfield on top
of the enemies and crush them. Secondly, Mr. Do is
Rarity US: 5 armed with a power ball. This can be thrown to destroy
Rarity EU: 7 an enemy.
Ms. Pac-Man 167

7.1 Mr. Nutz


Developer Ocean Software
Publisher Ocean Software
Release date (us) August, 1994
(eu) 1994
Genre Platformer
Mode 1 Player

The player controls Mr. Nutz, an Anthropomorphic red


squirrel wearing shoes, gloves and a cap, through six
themed levels. The end goal is to stop Mr. Blizzard, a
yeti, who is the final boss and is trying to take over the
world. The game shares similarities with other plat-
formers of the same time, being that jumping is the
main technique used in the game to navigate both fixed Rarity US: 6
and moving platforms and defeat most enemies.

7.0 Ms. Pac-Man


Developer Digital Eclipse Software
Publisher Williams Entertainment
Release date (us) September 1, 1996
(eu) March 27, 1997
Genre Action
Mode 1 Player

The idea of Ms. Pac-Man did not come from Namco,


but from hackers. The first version of Ms. Pac-Man was
created in 1981 by a handful of programmers at Gen-
eral Computer Corporation. The programmers took a
Pac-Man cabinet and modified it, calling it Crazy Otto.
The programmers showed it to Midway who were both
surprised at the quality of Crazy Otto. Midway bought Rarity US: 1
the rights and added the Pac-Man sprites. Rarity EU: 8

6.1 Musya
Developer Jorudan
Publisher SETA, (jp) Datam Polystar
Release date (us) December 31, 1992
Genre Action-platformer
Mode 1 Player

Musya follows a pikeman, who must descend to the


abyss to save Shizuka, a maiden. After Imoto survives
a battle in which all other combatants perish, he travels
to Tengumura Village, where he collapses. The mayor,
Akagi, greets Imoto and tells him that Shizuka needs
to be rescued. Imoto heads into Tengumura Cavern.

Rarity US: 5
168 NBA All-Star Challenge

Natsume 6.3
Championship Wrestling
Developer Natsume
Publisher Natsume
Release date (us) June, 1994
Genre Sports
Mode 1-4 Players

This game is widely based on a conversion of Zen-


Nippon Pro Wrestling Dash: Sekai Saiky Tag, a Japa-
nese video game for the Super Famicom. Players must
become either the Triple Crown Champion or the Tri-
ple Crown Tag Team Champions and achieve the lim-
its of professional wrestling.
Rarity US: 1

NBA All-Star Challenge 5.4


Developer Beam Software
Publisher LJN, (jp) Acclaim
Release date (us) December 31, 1992
(eu) 1993
Genre Sports
Mode 1-2 Players

This game offers a chance to compete in one-on-one


basketball with legendary NBA superstars like Michael
Jordan, David Robinson, Larry Bird, and even Patrick
Ewing. Every mode is multiplayer-capable in addition
to being selectable for single-player gameplay.
Playing modes include: H-O-R-S-E, a free throw tour-
Rarity US: 1 nament, a shooting contest, and a tournament.

NBA Give n Go 6.6


Developer Konami
Publisher Konami
Release date (us) November, 1995
(eu) 1995
Genre Sports
Mode 1-4 Players

Similar to the arcade game Run and Gun, the in-game


camera is at one end of the basketball court. Gameplay
is fast-paced, much like NBA Jam and Konamis own
Run and Gun. Elements lifted from arcade basketball
games included limited fouls, faster than real time
clock, and basketballs rarely travel out of bounds. Free
Rarity US: 1 throw shots are simply a manner of trying to get two
dots in the center as possible.
NBA Jam 169

7.4 NBA Hangtime


Developer Funcom
Publisher Midway Games
Release date (us) November 1996
(eu) 1996
Genre Sports
Mode 1-2 Players

The gameplay is largely the same as the Midways


NBA Jam games, with some additions. One of the most
prominent additions is the Create Player feature,
which allows players to create a custom basketball
player, specifying height, weight, shooting and defen-
sive skills using a limited number of attribute points.
Created players can be made more powerful as players Rarity US: 1
earn additional attribute points by winning games. Rarity EU: 7

7.5 NBA Jam


Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) March 4, 1994
(eu) March 10, 1996
Genre Sports
Mode 1-2 Players

NBA Jam is a two-on-two basketball game. Players


can play any NBA team, and they can play as players
like Barkley, Starks, Pippen, and Grant. Each player
controls a single player, so they should choose their
squad wisely to take team-mate skill into account. The
game is action-oriented, and players can perform unre-
alistic slam-dunks. Rarity US: 1
mobygames.com

7.9 NBA Jam Tournament Edition


Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) March 4, 1994
(eu) March 10, 1996
Genre Sports
Mode 1-2 Players

The update named NBA Jam Tournament Edition fea-


tured updated rosters, new features and easter eggs
combined with the same gameplay of the original. Jon
Hey created new music specifically for NBA Jam T.E.
to replace the original NBA Jam music.
Early versions of the game included characters from
Midways Mortal Kombat games. Rarity US: 1
170 NBA Live 96

NBA Live 95 7.4


Developer Electronic Arts
Publisher EA Sports
Release date (us) October, 1994
(eu) 1994
Genre Sports
Mode 1-2 Players

NBA Live 95 is the first of the NBA Live video games


series. It introduced many elements of that would be-
come standard in the series, including the isometric
on-court perspective, the T-meter for shooting free
throws and the turbo button used to give players a tem-
porary burst of speed. The game feature 1993-94 ros-
Rarity US: 1 ters, and limited roster management functions.

NBA Live 96 7.6


Developer Electronic Arts
Publisher EA Sports
Release date (us) October, 1995
(eu) November 23, 1995
Genre Sports
Mode 1-2 Players

NBA Live 96 introduced the Free Agent pool and


Create-a-Player to the series. It was also the first NBA
Live to utilize Virtual Stadium Technology and multi-
ple camera angles. Michael Jordan and Charles Bar-
kley were not included due to licensing issues. They
did however exist as hidden players. Players could
Rarity US: 1 unlock them by entering their surnames in Create-a-
Player.

NBA Live 97 7.3


Developer Electronic Arts
Publisher EA Sports
Release date (us) December, 1996
(eu) December, 1996
Genre Sports
Mode 1-2 Players

Players can choose from all of the NBA teams, create


a team with players they create themself, or choose a
team formed by the All-Star players of the east or West
coasts. When players create a player, they can custom-
ize the player to a high degree. There are over 60 offen-
sive and 10 defensive set-ups. Match options include
Rarity US: 1 an exhibition match, a whole season or the playoffs.
NBA Showdown 171

6.9 NBA Live 98


Developer EA Sports, Tiertex
Publisher THQ
Release date (us) March 1998
Genre Sports
Mode 1-2 Players

NBA Live 98 offers the player all teams, players and


stadiums of the 1998 NBA season. More than 350 faces
got scanned to improve realism. Also some new moves
like crossover or fade-aways are implemented. Players
can play single games, whole seasons, the playoffs or
new things like manager career or 3-point-shootout in
the style of an all-star-game.
Rarity US: 5
mobygames.com

6.2 NBA Showdown


Developer Electronic Arts
Publisher EA Sports
Release date (us) October 1993
Genre Sports
Mode 1-2 Players

NBA Showdown is a sequel to Bulls vs. Blazers video


game. It is the fifth and final game in the NBA Playoffs
series of games, before the series was re-branded as
NBA Live.
The game could be played in various ways: players
could play against each other, or against the compu-
ter. Games against the computer were divided into two
Rarity US: 1
levels, exhibition or playoffs.

6.3 NCAA Basketball


Developer Sculptured Software
Publisher Nintendo, (jp) HAL Laboratory
Release date (us) October 1, 1992
(eu) July 22, 1993
Genre Sports
Mode 1-2 Players

NCAA Basketball, known as World League Basketball


in Europe and Super Dunk Shot in Japan, is a basket-
ball video game. It was the first basketball game for a
console to utilize a 3D perspective. The game uses the
Super Nintendos Mode 7 to create a 3D players per-
spective that became the standard for later basketball
video games. Sculptureds NHL Stanley Cup featured Rarity US: 1
a similar effect.
172 NCAA Football

NCAA Final Four Basketball 5.2


Developer Bitmasters
Publisher Mindscape
Release date (us) February, 1995
Genre Sports
Mode 1-2 Players

NCAA Final Four Basketball is a standard basketball-


sim with a full NCAA license with 64 of the top Di-
vision 1-A teams including North Carolina, Florida
State, Boston College, and Maryland to name a few.
There are three modes of play to choose from: two
Practice modes, one which shows the player the basic
ins and outs of the game and another for free throw
Rarity US: 1
shooting, Exhibition and Tournament.

NCAA Football 5.7


Developer The Software Toolworks
Publisher Mindscape
Release date (us) October, 1994
Genre Sports
Mode 1-2 Players

NCAA Football let players play as one of sixteen col-


lege football teams in either an exhibition game or in
tournament play. The tournament pits players against
all the other teams which they must win in order to
proceed; the game will automatically save after each
game won so players can pick up the tournament
where they left off.
Rarity US: 1
mobygames.com

Newman/Haas IndyCar 5.6


featuring Nigel Mansell
Developer Gremlin Interactive
Publisher Acclaim Entertainment
Release date (us) November, 1994
(eu) December 8, 1994
Genre Racing
Mode 1-2 Players

Newman/Haas IndyCar featuring Nigel Mansell,


known in Japan as Nigel Mansell Indy Car, can be con-
sidered as the sequel to Nigel Mansells World Cham-
pionship Racing, and is based on the 1994 IndyCar
season featuring Nigel Mansell and the motor racing
Rarity US: 2 team Newman/Haas Racing.
NFL Quarterback Club 173

5.2 NFL Football


Developer Park Place Productions
Publisher Konami
Release date (us) July, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

A football game featuring both an exhibition mode and


a playoff mode. The game features all the real team
names and logos of that era.
During the game, the field is mainly viewed from a
horizontal perspective. Players select their plays (pass,
run, or kick) and try to outscore their opponents by the
time the clock runs out. Rarity US: 1

6.1 NFL Quarterback Club


Developer Iguana Entertainment
Publisher LJN
Release date (us) December, 1994
(eu) April, 1995
Genre Sports
Mode 1-4 Players

The main appeal about the game is that it offers three


different types of modes to play in, making it more like
three games in one. The game takes its name from the
QB Challenge. Players can choose from more than
12 of the NFLs premier quarterbacks to take part in a
competition. The second mode is Play NFL and fea-
tures playing a regular football game. The third mode Rarity US: 1
is Simulation.

6.1 NFL Quarterback Club 96


Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) November, 1995
(eu) 1996
Genre Sports
Mode 1-2 Players

The game has 32 offensive plays and 16 defensive


plays. The simulation modes include Preseason, Play-
offs and Season, where one plays a season of 18 games.
Another playable mode is the Quarterback Challenge,
where players take control of a quarterback and com-
pete against other quarterbacks in the league in various
competitions, such as distance, mobility, obstacle, and Rarity US: 1
accuracy.
174 NHL 95

NHL 94 7.9
Developer Electronic Arts
Publisher EA Sports
Release date (us) October, 1993
(eu) March 31, 1994
Genre Sports
Mode 1-5 Players

Being the third game in the NHL series media fran-


chise, it was released in October 1993. The game is of-
ficially licenced from the National Hockey League and
the NHL Players Association. Just like its predeces-
sors, NHL Hockey and NHLPA Hockey 93, NHL 94
was designed to give gamers the most realistic hockey
Rarity US: 1 experience possible.

NHL 95 7.0
Developer Visual Concepts, High Score Productions
Publisher EA Sports
Release date (us) November, 1994
(eu) December 8, 1994
Genre Sports
Mode 1-2 Players

The action of NHL 95 is viewed top-down, and can


be played with or without realistic penalties. There is
a full season mode, allowing players to guide a team
through all 84 matches, with the option of injuries po-
tentially putting players out of a sequence of matches.
Players have full control over trading and creating
Rarity US: 2 players for their squad. New in-game moves include
dummy shots and lie-down blocks.

NHL 96 7.5
Developer High Score Productions, Tiburon
Publisher EA Sports
Release date (us) September, 1995
(eu) October 26, 1995
Genre Sports
Mode 1-2 Players

NHL 96 was the first EA Sports game to feature Virtual


Stadium technology, which resulted in a 3D feel and
multiple camera angles. The NHL license ensures that
real teams and players of the era are included, with
a full league and playoff system. Many game options
can be toggled - the infamous fighting is optional, as
Rarity US: 3 are the penalties and offsides.
mobygames.com
NHL 98 175

6.8 NHL 97
Developer Black Pearl Software
Publisher EA Sports
Release date (us) October 31, 1996
(eu) November 28, 1996
Genre Sports
Mode 1-2 Players

1997 edition of EAs NHL sport simulation series. Im-


provements in this edition come mostly in the graphical
arena, with a refined version of the virtual stadium
system that adds new camera angles (including the
classical top-down one strangely missing from NHL
96), and polygonal players instead of the bitmap-based
ones with motion-captured animations. Rarity US: 4
mobygames.com Rarity EU: 7

6.6 NHL 98
Developer THQ
Publisher EA Sports
Release date (us) December 31, 1997
Genre Sports
Mode 1-4 Players

NHL 98 features much faster and refined gameplay,


along other new features such as in-the-fly tactics
developed by Marc Crawford, then manager of the
Colorado Avalanche and new commentary lines from
Jim Hughson and Darryl Reaugh and a re-worked in-
terface. Graphics are improved from the previous ver-
sion with the players being less angular, and thanks to
3Dfx support, with less pixels showing in the textures. Rarity US: 6
mobygames.com

6.3 NHL Stanley Cup


Developer Sculptured Software
Publisher Nintendo
Release date (us) November, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

Nintendo NHL Stanley Cup lets all 26 teams from the


National Hockey League at the time of the games re-
lease (including the expansion Florida Panthers and
Mighty Ducks of Anaheim) compete for the highest
honor in professional hockey, the Stanley Cup. As it
licenses from the NHL, but not the NHLPA, the game
can use the team logos and the Stanley Cup but not the Rarity US: 1
names of real players.
176 Nickelodeon Guts

NHLPA Hockey 93 7.0


Developer Electronic Arts
Publisher EA Sports
Release date (us) December 31, 1992
(eu) April 5, 1993
Genre Sports
Mode 1-2 Players

Unlike NHL Hockey, NHLPA Hockey has a license


from the NHLPA, but not the NHL. The game includes
mostly complete rosters and all 24 teams from the
1991-92 NHL season, including the expansion Tampa
Bay Lightning and Ottawa Senators. Because the game
lacks an NHL license, no team names are present in the
Rarity US: 1 game, and teams are identified by their team colours
and location.

Nickelodeon Guts 5.6


Developer Viacom New Media
Publisher Viacom New Media
Release date (us) November, 1994
Genre Game show, Sports
Mode 1-2 Players

Nickelodeon GUTS is a competitive miscellaneous


sports game for the SNES based on the TV show of
the same name. The Nickelodeon TV show GUTS was
ostensibly American Gladiators for kids. The video
game based on the license kept the similarity going by
being highly reminiscent of the GameTek American
Gladiators game. Two players take turns competing
Rarity US: 5 in events, two bungee-style games and two obstacle
course games.

Nigel Mansells 6.9


World Championship Racing
Developer Gremlin Interactive
Publisher GameTek, (jp) Infocom, (eu) Nintendo
Release date (us) July, 1993
(eu) December 16, 1993
Genre Racing
Mode 1 Player

Before each race players can customize wing down-


force, gear ratio, tyre selection and fuel load choices.
The 16-bit versions include a unique Improve With
Mansell mode, in which a digitized version of Nigels
head appears in the top corner of the screen, offering
Rarity US: 2 instructions and praise.
mobygames.com
Ninja Gaiden Trilogy 177

7.5 Ninja Gaiden Trilogy


Developer Tecmo
Publisher Tecmo
Release date (us) August 10, 1995
Genre Action-platformer
Mode 1 Player

Ninja Gaiden Trilogy is a collection containing the


three Ninja Gaiden games for the NES. The three
games are straight ports and were not optimized for the
SNES, but there are several differences from the NES
versions. The third game is based on the Japanese ver-
sion, with infinite continues and lower damage from
enemy attacks. Parallax scrolling was removed from
the backgrounds of some levels. Rarity US: 6
178 No Escape

Ninja Warriors 7.8


Developer Natsume
Publisher Taito
Release date (us) February, 1994
(eu) April, 1995
Genre Beat em up
Mode 1 Player

The Ninja Warriors is a side-scrolling beatem up


video game developed and released by Taito for the
arcades in 1987. Natsume developed a 1994 SNES-
exclusive remake also known as The Ninja Warriors
for a number of its releases, originally titled The Ninja
Warriors Again in Japan. It shares the original arcade
Rarity US: 7 game but the gameplay has been heavily modified.
Rarity EU: 8

No Escape 6.3
Developer Bits Studios
Publisher Sony Imagesoft
Release date (us) November, 1994
Genre Action-platformer
Mode 1 Player

Based on the 1994 movie of the same name starring


Ray Liotta, the player takes control of Liottas char-
acter, Capt. J.T. Robbins, whose only objective of the
game is to escape an island. After shooting his com-
manding officer, Robbins is imprisoned and eventu-
ally sent to the island Absolom as a war criminal, from
where there is no escape possible. To do this still, the
Rarity US: 7 player must explore the island with side-scrolling plat-
form gameplay for clues, making weapons and traps.

Nobunagas Ambition 6.2


Developer Koei
Publisher Koei
Release date (us) December, 1993
Genre Strategy
Mode 1-4 Players

Nobunagas Ambition is a turn-based strategy game


which can be played in different modes. Gameplay is
similar to Koeis better known Romance of the Three
Kingdoms game. Players begin by selecting either a
17 regions scenario or a larger 50 scenario. Then, the
player must select a daimyo, each of which is rated at-
tributes in several categories; Age, Health, Ambition,
Rarity US: 2 Luck, Charm and IQ.
mobygames.com
Nolan Ryans Baseball 179

7.7 Nobunagas Ambition:


Lord of Darkness
Developer Koei
Publisher Koei
Release date (us) October, 1994
Genre Strategy
Mode 1-4 Players

Nobunagas Ambition: Lord of Darkness is the fourth


title in the series, released December 1990 for PC-98,
then quickly ported for various other systems. The
scope was once again expanded to all of Japan, and
technology, culture, and tea ceremony mechanics were
introduced.
Rarity US: 5

6.2 Nolan Ryans Baseball


Developer Romstar
Publisher Romstar
Release date (us) February 28, 1992
Genre Sports
Mode 1-2 Players

Nolan Ryans Baseball (known in Japan as Super Sta-


dium is a baseball game endorsed by the retired base-
ball player Nolan Ryan; one of the most popular base-
ball players of the late 20th century. It has no licensing
from Major League Baseball and the Major League
Baseball Players Association; meaning that Nolan
Ryan is the only non-fictional ballplayer in the entire
game. All the other players have names that appear to Rarity US: 2
be given names while Nolan Ryan uses his surname.

6.7 Nosferatu
Developer Seta
Publisher Seta
Release date (us) October, 1995
Genre Action-platformer
Mode 1 Player

The game follows the story of a young man named


Kyle who has his girlfriend Erin sequestered with the
vampire Nosferatu; he has the objective of obtain-
ing their blood. Kyle then goes up to the castle where
Nosferatu lurks with intent to rescue Erin, but getting
there, he discovers that the huge place is full of traps
and violent creatures.
Rarity US: 2
180 Ogre Battle: March of the Black Queen

Obitus 4.0
Developer Psygnosis
Publisher Bullet-Proof Software
Release date (us) September, 1994
Genre Action role-playing
Mode 1 Player

The player takes on the role of medieval history lectur-


er Wil Mason, whose car breaks down while he drives
through Snowdonia, Wales in a storm. He seeks refuge
in a deserted tower, only to wake up in a strange world.
Obitus is heavily focused on the need to make maps.
Without them, the player will die long before making it
to the end. There is very little food and time cannot be
Rarity US: 3
wasted walking around trying to find a way forward.

Ogre Battle: 8.2


March of the Black Queen
Developer Quest
Publisher Enix
Release date (us) May 1995
Genre Strategy, Role-playing
Mode 1 Player

Ogre Battle: The March of the Black Queen is a re-


al-time tactical role-playing video game directed by
Yasumi Matsuno with artwork by Akihiko Yoshida. It
is the first installment of an episodic series.
The main character is leading a revolution against a
Rarity US: 6 empire, which has turned to evil through the use of
black magic by the mage Rashidi.
On the Ball 181

6.9 Olympic Summer Games


Developer Black Pearl Software, Tiertex
Publisher U.S. Gold
Release date (us) June, 1996
(eu) June 27, 1996
Genre Sports
Mode 1-2 Players

Olympic Summer Games is the 16-bit edition of the of-


ficial video game of the Atlanta 1996 Olympic Games.
It is the third game of a loose trilogy also consisting
of Olympic Gold and Winter Olympics. Overall, it was
the last Olympic video game released for the fourth
generation of consoles (Mega Drive and SNES), as
well as the Game Boy. Rarity US: 2
Rarity EU: 5

7.3 On the Ball


Developer Taito
Publisher Taito
Release date (us) November 1, 1992
(eu) 1993
Genre Puzzle
Mode 1-2 Players

On The Ball, first released as Cameltry for the arcades


in 1989, consists of moving a ball through a labyrinth
by rotating the board itself around the ball. The game
was compatible with the Super NES Mouse.
A updated version was released for the iPhone OS in
2009 and Zune HD in 2010.
Rarity US: 5
Rarity EU: 7

7.4 Operation Europe:


Path to Victory
Developer Koei
Publisher Koei
Release date (us) June, 1994
Genre Strategy
Mode 1-2 Players

The object of the game is to fulfill any one of the mili-


tary objectives for either the Axis or the Allied forces.
Players engage in modern warfare around Western Eu-
rope, Eastern Europe, Central Europe, and North Af-
rica. The game uses abstract numbers and figures in
the map view and saves the concrete illustrations of
soldiers only when they lock horns on the battlefield. Rarity US: 5
182 Operation Thunderbolt

Operation Logic Bomb 7.2


Developer Jaleco
Publisher Jaleco
Release date (us) September, 1993
(eu) 1993
Genre Shooter
Mode 1 Player

Operation Logic Bomb, known in Japan as Ikari no


Ysai, is the second sequel to the GameBoy game For-
tified Zone, following the Japan-only GameBoy sequel
Ikari no Ysai 2.
Controlling a cybernetic soldier, the player starts out
with two basic weapons and gains more as he progress-
Rarity US: 5 es throughout the game.
Rarity DE: 8

Operation Thunderbolt 5.2


Developer Aisystem Tokyo
Publisher Taito
Release date (us) October, 1994
Genre Light-gun
Mode 1 Player

Operation Thunderbolt, first released as a 1988 arcade


game, is the sequel to Operation Wolf. Like its pred-
ecessor, the game used mounted positional guns as
controllers.
The SNES version works with the SNES Mouse and
the Super Scope. The storyline was altered in that the
hijackers were members of a fictional country known
Rarity US: 6
as the Bintazi Peoples Republic.

Oscar 6.0
Developer Flair Software
Publisher Titus Software
Release date (us) October 31, 1996
(eu) 1996
Genre Platformer
Mode 1 Player

The player character, Oscar, have to run and jump


through 7 Levels in Hollywood-style (Science Fic-
tion, Western, Horror, Cartoons, Dino, Detective and
Gameshow) to find Oscars (the Academy Award).
If he have enough Oscars he solve the level. Players
can choose the levels in every order they want.
Rarity US: 8
Rarity EU: 7 mobygames.com
Out to Lunch 183

7.2 Out of This World


Developer Delphine Software
Publisher Interplay
Release date (us) November 1, 1992
(eu) May 27, 1993
Genre Platformer
Mode 1 Player

Another World, also known as Out of This World in


North America and Outer World in Japan, is a 1991
cinematic platformer action-adventure game designed
by ric Chahi. The game tells a story of Lester, a young
scientist who, as a result of an experiment gone wrong,
finds himself in a dangerous alien world where he is
forced to fight for his survival. Rarity US: 1
Rarity EU: 2

5.5 Out to Lunch


Developer Mindscape
Publisher Mindscape
Release date (us) November, 1993
(eu) September, 1993
Genre Platformer
Mode 1-2 Players

Pierre le Chef is touring the world preparing his dishes,


but his ingredients have escaped and he must capture
them. Pierre must watch out for bacteria, insects, and
his arch-rival, Le Chef Noir. Noir, an evil chef jealous
of Pierres success, wants to ruin his career by releas-
ing all of his gathered ingredients.
Rarity US: 5
Rarity EU: 5

5.7 Outlander
Developer Mindscape
Publisher Mindscape
Release date (us) April, 1993
(eu) 1993
Genre Action, Racing
Mode 1 Player

Outlander shares many similarities to the Mad Max


film series, originally it was developed as The Road
Warrior based on the Mad Max sequel, however near
completion Mindscape lost the rights to the license and
the title was changed to Outlander.
The player drives along a post-apocalyptic road in
third-person view. Rarity US: 2
Rarity EU: 7
184 P.T.O. II: Pacific Theater of Operations

P.T.O.: Pacific Theater 7.0


of Operations
Developer Koei
Publisher Koei
Release date (us) September, 1993
Genre Strategy
Mode 1-2 Players

In this game, players can choose to be either Japan or


the Allies. By managing the fleets and ordering new
warships they can control many different sides of the
conflict (Ship development, Base defense, Fleet ar-
rangement, Direct battle control, Economic decisions).

Rarity US: 3
mobygames.com

P.T.O. II: Pacific Theater 8.3


of Operations
Developer Koei
Publisher Koei
Release date (us) December, 1995
Genre Strategy
Mode 1-2 Players

Taking control of the naval forces of both USA and


Japan, each side tries to outsmart each other. Naval
forces can be equipped with new technology when it
becomes available.
Whenever the Americans are about to win the game or
Rarity US: 5 they scored some victories, the game may have Adolf
Hitler say some nasty words about the Allied Forces.

Pac-Attack 6.8
Developer Namco, Now Production
Publisher Namco
Release date (us) October, 1993
(eu) 1993
Genre Puzzle
Mode 1-2 Players

Pac-Attack, known in some European releases as Pac-


Panic, is a puzzle game in the vein of Columns and Dr.
Mario. It was adapted from Cosmo Gang the Puzzle,
an arcade game released in the previous year.
The game got a demake on the iOS that uses graph-
ics from the original Pac-Man arcade game in 2010.
Rarity US: 3
Rarity EU: 2
Pac-Man 2: The New Adventures 185

5.7 Pac-In-Time
Developer Kalisto Entertainment
Publisher Namco
Release date (us) January, 1995
(eu) December, 1994
Genre Platformer
Mode 1-2 Players

This game was an offshoot from the normal variety of


Pac-Man games, in that it does not confine Pac-Man
to a maze-like board. Rather, the player controls Pac-
Man through various side-scrolling levels, obtaining
many different items along the way; the plot does take
elements from the earlier Pac-Man games, such as the
objective to collect a certain number of pellets before Rarity US: 6
exitting a level. Rarity EU: 5

6.2 Pac-Man 2:
The New Adventures
Developer Namco
Publisher Namco
Release date (us) September, 1994
(eu) 1994
Genre Adventure, Puzzle
Mode 1 Player

Pac-Man 2: The New Adventures, known in Japan as


Hello! Pac-Man, is a side-scrolling adventure game
sequel to Pac-Man. Instead of being a maze game
like the majority of its predecessors, Pac-Man 2 incor-
porates light point-and-click adventure game elements.
Rarity US: 3
Rarity EU: 5

4.2 Packy and Marlon


Developer Wave Quest
Publisher Raya Systems
Release date (us) June, 1995
Genre Edutainment, Platformer
Mode 1 Player

Packy & Marlon was designed to improve self-care


behavior in children with juvenile diabetes. The game
achieved some success with treatment groups. It is a
part of educational video game series from Raya that
includes Captain Novolin, Rex Ronan: Experimental
Surgeon and Bronkie the Bronchiasaurus.

Rarity US: 7
186 Paladins Quest

The Pagemaster 4.9


Developer Probe Entertainment
Publisher Fox Interactive
Release date (us) November, 1994
(eu) May 23, 1995
Genre Platformer
Mode 1 Player

The Pagemaster game was released in conjunction


with the 1994 film The Pagemaster. A character can be
guided through a selection of literature genre-themed
levels, ranging from horror to adventure and fantasy
worlds. Magic can be used, and stomping enemies to
death by jumping on their heads is permitted. Enemies
Rarity US: 2 include bats, flying books, giant hands, ghosts, pirates,
and more.

Paladins Quest 6.9


Developer Copya System
Publisher Enix, (jp) Asmik Corporation
Release date (us) October, 1993
Genre Role-playing
Mode 1 Player

Paladins Quest is a Utopian/Dystopian science fanta-


sy role-playing game. It was different from other role-
playing games at the time, because when the player
casts magic, it takes away HP instead of MP.
The game centers around a boy named Chezni who, on
a dare, activates an ancient machine called Dal Gren
and in doing so releases a being of immense power
Rarity US: 5
and evil.

Paperboy 2 6.3
Developer Tengen
Publisher Mindscape
Release date (us) November, 1991
(eu) 1992
Genre Action
Mode 1 Player

The game was much like the original: the player con-
trols a paperboy (or papergirl) who must navigate a
bizarre series of obstacles, such as tires rolling down
a driveway while a car is being repaired, or strange
houses like a haunted house, while trying to deliver
the morning paper to various customers on a street
Rarity US: 2 (though unlike its predecessor, papers had to be deliv-
Rarity EU: 5 ered to houses on both sides of the street).
The Peace Keepers 187

7.5 Parodius: Non-Sense Fantasy


Developer Konami
Publisher Palcom
Release date (eu) January 1, 1992
Genre Shooter
Mode 1-2 Players

Parodius! From Myth to Laughter is a shootem up ar-


cade game and is the second title in the Parodius series
produced by Konami. The gameplay is stylistically
very similar to the Gradius series, but the graphics and
music are intentionally absurd.
This game is often mistaken as the original game of
the series. The original game, Parodius: The Octopus
Saves the Earth, was released for the MSX computer.

7.0 The Peace Keepers


Developer Jaleco
Publisher Jaleco
Release date (us) March, 1994
Genre Beat em up, Fighting
Mode 1-4 Players

The Peace Keepers is the third game and final game


in the Rushing Beat trilogy, following Rival Turf! and
Brawl Brothers.
The game distinguishes itself from the rest of the series
by shifting focus from the two main characters of the
previous games. It also adds a variety of new features
including new special attacks, branching gameplay
Rarity US: 5
paths and multiple endings.

5.6 PGA European Tour


Developer Electronic Arts
Publisher Black Pearl Software
Release date (us) September, 1996
(eu) 1996
Genre Sports
Mode 1-4 Players

European Tour is best thought of as a remake of the


original game, rather than a sequel as such. It features
5 courses from across Europe, and 60 top European
pros, rather than the US-leaned lineup of the original.
The graphics are much more detailed and colorful, as
one would expect considering the intervening years of
advances in programming skill. Rarity US: 1
mobygames.com
Rarity EU: 7
188 PGA Tour Golf

PGA Tour 96 7.1


Developer Electronic Arts
Publisher Black Pearl Software
Release date (us) January, 1996
(eu) March 28, 1996
Genre Sports
Mode 1-4 Players

PGA Tour 96 has fewer courses and golfers than pre-


vious installments. The game features 10 professional
golfers as playable or as CPU opponents: Brad Faxon,
Lee Janzen, Tom Kite, Bruce Lietzke, Davis Love III,
Mark OMeara, Peter Jacobsen, Jeff Sluman, Craig
Stadler, and Fuzzy Zoeller. The game has four modes:
Rarity US: 3 stroke play, match play, tournament mode, and prac-
Rarity EU: 5 tice mode.

PGA Tour Golf 5.6


Developer Polygames
Publisher EA Sports
Release date (us) March 1, 1992
(eu) May 27, 1993
Genre Sports
Mode 1-4 Players

PGA Tour Golf introduced many of the conventions


commonly seen in the genre since. The three-click
control method (the first to start the swing, the second
setting power and over-swing, the third setting draw
or fade) allowed for a multitude of different shots, and
required a sense of timing.
Rarity US: 1
mobygames.com

Phalanx 7.0
Developer Kemco
Publisher Kemco
Release date (us) October 1, 1992
(eu) 1992
Genre Shooter
Mode 1 Player

Phalanx is infamous for the incongruous box art in its


American release: it displays a bearded, elderly man
dressed in overalls, wearing a fedora and playing a ban-
jo while a futuristic spaceship flies in the background.
The box art designers later admitted that they had de-
liberately chosen this theme in order to attract the cus-
Rarity US: 1 tomer with something original, considering there were
Rarity DE: 7 many space shooters in the market that looked alike.
Pieces 189

7.0 Phantom 2040


Developer Viacom New Media
Publisher Viacom New Media
Release date (us) June, 1995
(eu) November, 1995
Genre Action-adventure
Mode 1 Player

Phantom 2040 , based upon the animated television


series Phantom 2040, follows primarily side-scrolling
action elements. At several points in the storyline,
players can make a direct choice about which path
they take (in each case, the paths reconvene at the next
chapter). Every choice the player makes results in a
unique ending, meaning over 20 different endings are Rarity US: 3
available.

7.2 Pieces
Developer Hori Electric
Publisher Atlus
Release date (us) December, 1994
Genre Puzzle
Mode 1-5 Players

In the game, the player has to solve jigsaw puzzles.


The player can either face a computer, or up to five
human players. A few puzzles must be solved before
the opponent solves his or her puzzles. If the player
is quick enough, items will appear. These can do any-
thing from guiding the puzzle pieces to freezing the
opponent.
Rarity US: 7

7.2 Pilotwings
Developer Nintendo
Publisher Nintendo
Release date (us) August 23, 1991
(eu) January 21, 1993
Genre Simulation
Mode 1 Player

Pilotwings was developed by Nintendos EAD divi-


sion, led by producer Shigeru Miyamoto. The game is
an amateur flight simulator game in which the player
attempts to earn pilot licenses through lessons in light
plane flight, hang gliding, skydiving, and the use of a
rocket belt. Bonus stages and levels involving an at-
tack helicopter are also available. Each event offers Rarity US: 1
unique controls and gameplay mechanics. Rarity EU: 2
190 Pinball Fantasies

Pinball Dreams 6.5


Developer Spidersoft
Publisher GameTek
Release date (us) April, 1994
(eu) August 25, 1994
Genre Pinball
Mode 1 Player

The first in a line of pinball games originally by 21st


Century and Digital Illusions, with four tables cov-
ering themes such as the wild west for Steel Wheel,
space rockets for Ignition, a haunted graveyard for
Nightmare and pop music for Beat Box.

Rarity US: 6
Rarity EU: 5

Pinball Fantasies 7.0


Developer Spidersoft
Publisher GameTek
Release date (us) February 1995
(eu) February 1995
Genre Pinball
Mode 1-4 Players

After the success of Pinball Dreams on several sys-


tems, a sequel featuring four new tables was created.
The gameplay is much the same as the first game, with
realistic physics, multi-player options and a high score
table to aim for. The tables are Partyland, Speed Dev-
ils, Billion Dollar Gameshow and Stones n Bones,
Rarity US: 7 taking in a funfair, racing cars, a tacky game-show, and
Rarity EU: 5 a graveyard.

Pink Goes to Hollywood 5.5


Developer Altron
Publisher TecMagik
Release date (us) November, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

Pink Goes to Hollywood is a licensed platformer. The


game follows the Pink Panthers adventures across nu-
merous film sets in Hollywood, trying to find fame and
fortune while eluding the tenacious Inspector Clouse-
au.
The game was released on both the SNES and Genesis
Rarity US: 1 in late 1993.
Rarity EU: 8
192 Pitfall: The Mayan Adventure

Pirates of Dark Water 6.7


Developer SunSoft
Publisher SunSoft
Release date (us) May, 1994
(eu) 1994
Genre Beat em up
Mode 1-2 Players

Pirates of Dark Water is a beat em up similar to Final


Fight, with a slow but strong character (Ioz), a fast but
weak character (Tula), and a well-balanced character
(Ren). Each character has a life-draining Desperation
Attack (spinning kick for Ren, ecomancer energy for
Tula, and spinning punch for Ioz) and the ability to
Rarity US: 6 block - something not common in games of this genre.
Rarity DE: 7

Pitfall: The Mayan Adventure 6.6


Developer Activision
Publisher Activision
Release date (us) November, 1994
(eu) November, 1994
Genre Platformer
Mode 1 Player

Pitfall: The Mayan Adventure is a sequel to Activi-


sions 1982 Pitfall! for the Atari 2600, the player con-
trols Pitfall Harry, Jr., son of the protagonist of the
original game, as he attempts to rescue his father from
a Mayan jungle setting.
On release, Famicom Tsshin scored the Super Fami-
Rarity US: 2 com version of the game a 30 out of 40.
Rarity EU: 5

Pit-Fighter 2.4
Developer Tengen
Publisher THQ
Release date (us) March 31, 1992
(eu) 1992
Genre Fighting
Mode 1-2 Players

Pit-Fighter is a 3rd-person fight game that features


digitized graphics of real fighters and zooming effects.
Players select one of three fighters to take on anyone
who dares. At the conclusion of a match, players are
individually awarded a Knockout Bonus, Brutality Bo-
nus, and a Fight Purse. The last man standing is the
Rarity US: 1 winner of this three-knockdown match.
mobygames.com
Pocky & Rocky 193

7.2 Plok
Developer Software Creations
Publisher Tradewest, (eu) Nintendo, (jp) Activision
Release date (us) September, 1993
(eu) January, 1994
Genre Platformer
Mode 1 Player

The game is a traditional platform game starring


a character named Plok. Plok can launch any of his
limbs at will to damage enemies. Once the damage has
been done they return to Plok. Some puzzles involve
having to sacrifice one of Ploks limbs to activate
switches (thus gradually decreasing Ploks mobility
and his chances in battle). Rarity US: 2
Rarity EU: 2

7.6 Pocky & Rocky


Developer Natsume
Publisher Natsume
Release date (us) June, 1993
(eu) August 19, 1993
Genre Adventure, Shooter
Mode 1-2 Players

Pocky & Rocky is an arcade-style scrolling shooter


with an anime graphical style. It is the sequel to the
1986 arcade game KiKi KaiKai (unofficially released
in North America as Knight Boy).
The game follows the adventures of a young Shinto
shrine maiden named Pocky and her new companion,
Rocky the Tanuki, trying to save a group of creatures. Rarity US: 5
Rarity DE: 7

7.5 Pocky & Rocky 2


Developer Natsume
Publisher Natsume
Release date (us) November, 1994
(eu) April, 1995
Genre Adventure, Shooter
Mode 1-2 Players

Pocky can use Player 2s character as a utility in vari-


ous ways. Using magic, she can force herself into
her partners mind and control their body for a short
time, enabling unique abilities depending on who she
possesses. Additionally, she can throw her partner at
enemies to attack, doing massive damage to the enemy
but temporarily killing the thrown character. Rarity US: 7
Popn TwinBee: Rainbow Bell Adventures 195

7.4 Popn TwinBee


Developer Konami
Publisher Palcom
Release date (eu) November, 1993
Genre Shooter
Mode 1-2 Players

Popn Twinbee is the sixth game in the TwinBee and


a direct follow-up to the arcade game Detana!! Twin-
Bee (Bells & Whistles). The European version was
published by Konamis Palcom Software division and
was the first of three TwinBee games localized for the
European market, followed by a Game Boy version of
Popn TwinBee and the side-scrolling platform game
Popn TwinBee: Rainbow Bell Adventures.

7.3 Popn TwinBee:


Rainbow Bell Adventures
Developer Konami
Publisher Konami
Release date (eu) 1994
Genre Shooter
Mode 1-2 Players

Rainbow Bell Adventures is a side-scrolling platform


game, the first departure in a series of mostly vertically
scrolling shooter games. All characters use their punch
to attack, which can be charged to unleash a punch
wave. They have two sets of weapons, one of them
is either a short or long-ranged weapon, and the other
one is a gun.

6.1 Populous
Developer Bullfrog Productions
Publisher Acclaim Entertainment
Release date (us) September 30, 1991
(eu) 1991
Genre Strategy
Mode 1 Player

Populous is a game designed by Peter Molyneux for


Bullfrog, released originally for the Amiga in 1989,
and is regarded by many as the first god game.
The main action window in Populous is viewed from
an isometric perspective, and it is set in a tabletop on
which are set the command icons, the world map and a
slider bar that measures the level of the players mana. Rarity US: 1
Rarity EU: 2
196 Porky Pigs Haunted Holiday

Populous II: Trials of the 6.4


Olympian Gods
Developer Bullfrog Productions
Publisher Imagineer
Release date (eu) January 22, 1994
Genre Strategy
Mode 1 Player

Like its predecessor, Populous II is a god game, where


the player is guiding his people in battle against the
followers of an enemy god. Whereas Populous only
generally alluded to undefined deities, Populous II is
specifically set under the backdrop of Greek mythol-
ogy. The player is a demigod, one of Zeuss countless
Rarity EU: 5 children, and has to battle one Greek deity at a time.

Porky Pigs Haunted Holiday 6.1


Developer Phoenix Interactive Entertainment
Publisher Acclaim Entertainment, SunSoft
Release date (us) October, 1995
(eu) November, 1995
Genre Platformer
Mode 1 Player

Porky Pigs Haunted Holiday is a Side-scrolling plat-


form game where the goal is to guide the main charac-
ter, Porky Pig from the Warner Bros. cartoons, through
his nightmares.
Notable graphical effects include parallax scrolling
and a weather effect which means that every time the
Rarity US: 2 game is played the weather can be different.

Power Drive 7.5


Developer U.S. Gold
Publisher Rage Software
Release date (eu) April 27, 1995
Genre Racing
Mode 1-4 Players

Power Drive is an arcade racing game based around


rally driving. Handbrake turns and lurid powerslides
are both possible, and the steering is suitably loose.
There are 3 types of stages - individual time-trials,
head-to-head races against the computer, and some
skill tests. There are 8 rounds of gameplay, set across
countries ranging from Sweden to Kenya.
Rarity EU: 8
mobygames.com
Power Moves 197

7.2 Power Instinct


Developer Atlus
Publisher Atlus
Release date (us) December 31, 1994
Genre Fighting
Mode 1-2 Players

This was the first game in the Power Instinct serie. In


it, players play as a member of the Goketsuji clan, who
are battling to determine who will replace 78-year-old
Oume Goketsuji as head of the clan. It has eight se-
lectable characters and one unplayable boss character,
Oume Goketsuji, a palette-swap of Otane. Originally,
every character had a specific win quote for each de-
feated foe, but that was reduced to only one win quote Rarity US: 6
for each character in the English version.

4.6 Power Moves


Developer Kaneko
Publisher Kaneko
Release date (us) January, 1993
Genre Fighting
Mode 1-2 Players

The gameplay is that of a traditional head-to-head


fighting game. But unlike most games of its type, the
single-player mode is limited to one character, Joe,
who is the protagonist of the game. One of the games
most distinctive aspects is an RPG-like system which
enables the player to boost Joes various attributes,
such as strength, speed and endurance. Another gim-
mick is the use of a two-plane fighting area (similar to Rarity US: 2
that of SNKs Fatal Fury: King of Fighters).

5.4 Power Piggs of the Dark Age


Developer Radical Entertainment
Publisher Titus Software
Release date (us) May, 1996
(eu) September 29, 1997
Genre Platformer
Mode 1 Player

The video game takes place during the Dark Ages. In


control of a group of humanoid pigs, the players ob-
ject is to defeat a warlock named the Wizard of Wolff;
a humanoid wolf with strange magical powers. Each
of the Power Piggs was planned to use their own me-
dieval weapon and uses it to defeat minor enemies that
lie in his path. However, the actual released version of Rarity US: 6
the game featured only one playable character, Bruno.
198 Powermonger

Power Rangers Zeo: 5.8


Battle Racers
Developer Natsume
Publisher Bandai
Release date (us) September 17, 1996
(eu) 1996
Genre Vehicular combat
Mode 1-2 Players

The video game was based on the Zeo generation of


Power Rangers. It featured Mode 7 graphics much like
many of the SNES Kart style games in the period.
The game allowed for single-player or two-player split
screen racing or battle mode. The game is often con-
Rarity US: 5 sidered to be the only game based on the Zeo series.
Rarity EU: 8

Powermonger 7.0
Developer Bullfrog Productions
Publisher Imagineer
Release date (eu) December 31, 1993
Genre Strategy
Mode 1 Player

Powermonger is a real-time strategy game, derived


from the Populous engine but presented using a 3-di-
mensional game map.
The player starts out on each map with a small number
of soldiers, and maybe a few towns already under con-
trol. To win the map, the balance of power needs to be
tipped completely to the players side, by conquering
Rarity EU: 5
all of the towns on the map, and killing captains.

Prehistorik Man 6.8


Developer Titus Software
Publisher Titus Software
Release date (us) January, 1996
(eu) June 27, 1996
Genre Platformer
Mode 1 Player

Prehistorik Man is a platforming game, known in


Japan as P-Man. It is a sequel to Prehistorik 2, fea-
turing similar graphics but richer and different story,
additional non-player characters which, among other
things provide hints and a tutorial.
Famicom Tsshin scored the Super Famicom version
Rarity US: 6 of Prehistorik Man a 27 out of 40.
Rarity EU: 7
Prince of Persia 199

5.9 Primal Rage


Developer Bitmasters
Publisher Time Warner Interactive
Release date (us) August 25, 1995
(eu) November, 1995
Genre Fighting
Mode 1-2 Players

Primal Rage takes place in a post-apocalyptic version


of Earth called Urth. Players control one of seven
large beasts that battle each other to determine the fate
of the planet. Matches feature many of the conven-
tions of fighting games from the era, including special
moves and gory finishing maneuvers.
Rarity US: 2
Rarity EU: 2
200 Pro Sport Hockey

Prince of Persia 7.1


Developer Arsys Software
Publisher Konami
Release date (us) November, 1992
(eu) April 22, 1993
Genre Platformer
Mode 1 Player

Prince of Persia is a 1989 fantasy cinematic platformer


originally developed and published by Brderbund
and designed by Jordan Mechner for the Apple II. In
the game, players control an unnamed protagonist who
must venture through a series of dungeons to defeat the
Grand Vizier Jaffar and save an imprisoned princess.
Rarity US: 1

Prince of Persia 2: 5.2


The Shadow and the Flame
Developer Titus Software
Publisher Titus Software
Release date (us) October, 1996
(eu) 1996
Genre Platformer
Mode 1 Player

Similar to the first Prince of Persia, the character ex-


plores various deadly areas by running, jumping,
crawling, avoiding traps, solving puzzles and drinking
magic potions. Prince of Persia 2 is, however, more
combat-heavy than its predecessor.
Rarity US: 6
Rarity EU: 7

Pro Quarterback 6.1


Developer Tradewest
Publisher Tradewest
Release date (us) December 31, 1992
Genre Sports
Mode 1-2 Players

There are 27 unlicensed football teams in this game.


Mode 7 was featured in the SNES version due to its
ability to enhance the movement of the football.
Players are in complete control of both the offense and
the defense. However, the number of defensive plays
is considerably lower than the number of offensive
plays; encouraging players to specialize in offense.
Rarity US: 1
Putty Squad 201

7.5 Pro Sport Hockey


Developer Jaleco
Publisher Jaleco
Release date (us) February, 1994
Genre Sports
Mode 1-2 Players

Each team uses the authentic NHL rosters from the


199293 NHL season; including all 24 then-current
NHL teams and 288 professional hockey players.
An additional level of sponsorship from the NHLPA
gave it an additional touch of legitimacy. There is also
a practice and regular season mode. All the offensive
and defensive plays are done as realistic as possible.
Rarity US: 3

6.9 Pushover
Developer Red Rat Software
Publisher Ocean Software
Release date (us) December 31, 1992
(eu) 1992
Genre Puzzle
Mode 1 Player

The game consists of 100 levels of increasing com-


plexity over nine different themed worlds. Each level
features several interconnected platforms holding a
number of dominoes. The aim is to rearrange the
dominoes, such that with a single push, all of the domi-
noes are toppled, thus opening the exit to the next lev-
el. There are 11 different types of domino, identified Rarity US: 8
by red and yellow patterns, each with different actions.

5.7 Putty Squad


Developer System 3
Publisher Ocean Software
Release date (eu) December 31, 1994
Genre Platformer
Mode 1 Player

Putty Squad is a platform game in which the player


controls an amorphous blue blob, tasked with rescu-
ing imprisoned putties. The players putty can stretch
in a variety of ways: sidewards to cover ground faster,
squash flat to absorb pick-up items, stretch upwards to
climb, morph a fist to attack, or inflate to float upwards.
The game was also released on PS4 on March 2014,
receiving negative reviews for its graphics.
202 Q*bert 3

Q*bert 3 5.8
Developer Realtime Associates
Publisher NTVIC
Release date (us) October, 1992
Genre Puzzle
Mode 1-2 Players

Q*bert 3 for the SNES was also developed by Realtime


Associates and released in 1992. Jeff Lee, creator of
the Q*bert character, also worked on the graphics for
this game. Q*bert 3 features gameplay similar to the
original, but like the GameBoy game, it has larger lev-
els of varying shapes. In addition to enemies from the
first game, it introduces several new enemies (Frogg,
Rarity US: 7 Top Hat, and Derby).
Radical Rex 203

3.1 Race Drivin


Developer Argonaut Games
Publisher THQ
Release date (us) October 1, 1992
(eu) 1992
Genre Racing
Mode 1 Player

Race Drivinis a driving arcade game sequel (to 1989s


Hard Drivin) that invites players to test drive several
high-powered sports cars on stunt and speed courses.
The game was part of a new generation of games that
featured 3D polygon environments. Unlike most rac-
ing games of its time, it attempted to model real world
car physics in the simulation of the movement of the Rarity US: 5
players car.

5.6 Radical Rex


Developer Laser Beam Entertainment
Publisher Activision
Release date (us) October, 1994
(eu) 1994
Genre Platformer
Mode 1-2 Players

The game stars Radical Rex, a skateboarding, fire-


breathing Tyrannosaurus rex. He must save his land,
and his girlfriend Rexanne, from an evil magician
named Sethron.
Rex has a few abilities, including a roar that kills or
hurts all enemies on screen, a fire breath which can
temporarily immobilize enemies, and a bubble spray. Rarity US: 6
Rarity EU: 8

6.6 Raiden Trad


Developer Seibu Kaihatsu, Toei, Micronics
Publisher Electro Brain
Release date (us) April 1, 1992
Genre Shooter
Mode 1-2 Players

Raiden Trad is the home console version of the Arcade


vertical shoot em up Raiden. Though the SNES ver-
sion suffers due to supervision by notorious develop-
ers-for-hire Micronics, the Genesis version is accept-
ably close to the original source material despite a few
necessary drops in sound and visual quality. The FM
Towns version is thought to have the best fidelity of all
the versions of Raiden Trad, but like the console itself Rarity US: 2
was never released outside of Japan.
204 Ranma : Hard Battle

Rampart 7.0
Developer Bitmasters
Publisher Electronic Arts
Release date (us) August 1, 1992
Genre Strategy
Mode 1-2 Players

In Rampart, the player is in control of a set of castles,


which they must defend, by alternately shooting at at-
tacking ships, and repairing any damage done to them
within a time limit. Surrounding this castle is a wall,
made up of small blocks, completely surrounding a re-
gion of the board. This area is considered the players
territory, and it may contain one or more castles, and
Rarity US: 1 any number of cannons. The maintenance of this terri-
tory is the primary focus of the game.

Ranma : Hard Battle 6.2


Developer Atelier Double
Publisher DTMC
Release date (us) November 1993
(eu) 1993
Genre Fighting
Mode 1-2 Players

Ranma : Hard Battle is a 2-D fighting game based


on the anime and manga series Ranma . Hard Bat-
tle is the second Ranma game to be translated into
English, this time keeping the original graphics, mu-
sic, and names of the characters. The game has three
modes of play: standard tournament mode, a two-play-
Rarity US: 7 er competitive mode, and a two-player five-character
team challenge mode.

Rap Jam: Volume One 2.2


Developer 64WD Creation
Publisher Motown Games
Release date (us) January 31, 1995
Genre Sports
Mode 1-2 Players

Rap Jam: Volume One is a basketball game for the


SNES in which the players are rap and hip-hop artists.
The game is played on an urban basketball court, with
fisticuffs and no foul calls. There is an exhibition mode
and a tournament mode.
Despite the Volume One moniker this was the only in-
stallment released. There was never a Volume Two in
Rarity US: 3
either completed or prototype form.
Redline F-1 Racer 205

5.8 Realm
Developer Titus Software
Publisher Titus Software
Release date (us) December, 1996
(eu) February 27, 1997
Genre Action-platformer
Mode 1 Player

Realm takes place in the futuristic year of 5069 with


the player being in control of a young Biomech cy-
borg. An alien invasion has devastated the entire planet
of Earth; killing almost every human being and devas-
tating its cities. Earths last hope is a cyborg that trav-
els through five levels (realms) to defeat the enemies
with laser weapons and other Space Age guns and save Rarity US: 6
whats left of humanity. Rarity EU: 8

4.8 Redline F-1 Racer


Developer Absolute Entertainment
Publisher Absolute Entertainment
Release date (us) September, 1993
(eu) 1993
Genre Racing
Mode 1-2 Players

Aguri Suzuki F-1 Super Driving, released as Redline


F-1 Racer in North America and in Europe, is a For-
mula One simulator. The game is named after the Japa-
nese Formula 1 driver Aguri Suzuki.
Everything from treacherous right turns to gasoline
is simulated as the player tries to win the FIA World
Drivers and Constructors Championships. Rarity US: 3
Rarity EU: 8

6.5 Relief Pitcher


Developer Left Field Productions
Publisher Left Field Productions
Release date (us) May 31, 1994
Genre Sports
Mode 1-2 Players

Relief Pitcher is a baseball game originally released


for video arcades. There are two modes to this game:
players can either be the starting pitcher; which is a full
9-inning game for either one or two players or they can
be the relief pitcher and do a 12-game season for one
player only. An additional relief pitcher mode allows
a best of 7 World Series type of play for two players.
Rarity US: 7
206 The Ren & Stimpy Show: Fire Dogs

The Ren & Stimpy Show: 4.4


Buckaroo$!
Developer Imagineering
Publisher THQ
Release date (us) April, 1995
Genre Platformer
Mode 1 Player

In the game, players control Ren & Stimpy through


various side scrolling levels which are based on differ-
ent episodes of the cartoon show. Episodes the levels
are based on are Space Madness, Out West, and Robin
Hoek.

Rarity US: 6
mobygames.com

The Ren & Stimpy Show: 4.4


Fire Dogs
Developer Argonaut Games
Publisher THQ
Release date (us) June, 1994
Genre Platformer
Mode 1 Player

The Ren & Stimpy Show: Fire Dogs derives from


Fire Dogs (1991), the eighth installment in the car-
toon series The Ren & Stimpy Show, created by Cana-
dian animator John Kricfalusi.
While navigating a multi-storied fire station, Stimpy
Rarity US: 7 must elude firefighters and fetch various items with
which to equip a fire apparatus within the time limit.

The Ren & Stimpy Show: 4.1


Time Warp
Developer Sculptured Software
Publisher THQ
Release date (us) November, 1994
(eu) November, 1994
Genre Beat em up
Mode 1-2 Players

The Ren & Stimpy Show: Time Warp is the seventh


video game based on the cult TV animated show of the
same name and the third for the Super Nintendo. Up to
two players can control Ren and Stimpy as they make
their way across various stages to complete objectives.
Rarity US: 3
Rarity EU: 8 giantbomb.com
Revolution X 207

5.1 The Ren & Stimpy Show:


Veediots!
Developer Gray Matter
Publisher THQ
Release date (us) October, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

The Ren & Stimpy Show: Veediots! is the first SNES


video game based on Nickelodeons Ren and Stimpy
franchise. The game presents several different scenar-
ios, like episodes of the show, featuring either Ren or
Stimpy as the playable character and the player pro-
ceeds through them, occasionally achieving optional Rarity US: 1
objectives and solving minor puzzles. Rarity EU: 8

4.5 Revolution X
Developer Software Creations
Publisher Acclaim Entertainment
Release date (us) December, 1995
(eu) 1995
Genre Shooter
Mode 1-2 Players

Revolution X is an arcade rail shooter game originally


developed and published by Midway, featuring the
rock band Aerosmith. It features gameplay similar to
Midways earlier Terminator 2: Judgment Day. In the
game, players battle the oppressive New Order Na-
tion regime and their leader Helga, who have abducted
Aerosmith. Players use a mounted gun to control on- Rarity US: 1
screen crosshairs and shoot enemies.

2.5 Rex Ronan:


Experimental Surgeon
Developer Sculptured Software
Publisher Raya Systems
Release date (us) May, 1994
Genre Edutatinment, Action
Mode 1 Player

Rex Ronan: Experimental Surgeon teaches players


about the hazards of smoking tobacco cigarettes. The
initial development of the game received support from
the US Agency for Healthcare Research and Quality. It
is a part of educational video game series from Raya
that includes Captain Novolin, Packy and Marlon and
Bronkie the Bronchiasaurus. Rarity US: 7
208 Rise of the Phoenix

Riddick Bowe Boxing 6.0


Developer Malibu Interactive
Publisher Extreme Entertainment Group
Release date (us) January, 1994
Genre Sports
Mode 1-2 Players

Riddick Bowe Boxing is a multiplatform boxing game.


The game is virtually identical to Evander Holyfields
Real Deal Boxing, apart from the fighters included
and the style of the graphics.
The game was released in Mexico and, partially, in
American Southwest states as Chavez and starred Julio
Csar Chvez instead of Riddick Bowe. It was identi-
Rarity US: 1
cal except for the fact that the Spanish language is used.
Chavez: 6

Rise of the Phoenix 7.6


Developer Koei
Publisher Koei
Release date (us) February, 1995
Genre Strategy
Mode 1-2 Players

The gameplay and control are quite unlike the similar-


ly themed Romance of the Three Kingdoms or Nobu-
nagas Ambition series. The commands are set in four
weeks during one month. The player must first choose
the planning stage where they can decide to improve
their cities or make allies. The next week is called the
Action stage where the player choose where to move
Rarity US: 6 their armies.

Rise of the Robots 2.8


Developer Probe Entertainment
Publisher Acclaim Entertainment
Release date (us) December, 1994
(eu) January 26, 1995
Genre Fighting
Mode 1-2 Players

The game is very similar in style and gameplay to oth-


er fighting games popular at the time, such as Street
Fighter II and Mortal Kombat, but with pre-rendered
3D sprites rather than pixel art or digitized sprites. The
games characters, including the player, are all robots,
and the plot borrowed heavily from the cyberpunk
Rarity US: 2 genre, specifically such movies as Blade Runner, Me-
Rarity EU: 1 tropolis, RoboCop and The Terminator.
Road Riot 4WD 209

6.1 Rival Turf!


Developer Jaleco
Publisher Jaleco
Release date (us) December 23, 1992
(eu) 1993
Genre Beat em up
Mode 1-2 Players

Rival Turf! is the first installment in the Rushing Beat


trilogy, which also includes Brawl Brothers and The
Peace Keepers, although the games were localized as
unrelated titles in North America.
The player controls one of two characters: Jack Flak or
Oozie Nelson in a one or two player mode, to defeat
a plethora of enemies. Rarity US: 2
Rarity EU: 7

4.1 Road Riot 4WD


Developer Equilibrium
Publisher THQ
Release date (us) November 1, 1992
(eu) 1992
Genre Racing
Mode 1-2 Players

Players control four-wheel drive dune buggies equipped


with weapons. After conquering the basic track, play-
ers will have to navigate through 11 additional tracks
in order to win the championship. The locations are
Saudi Arabia, Iowa, Africa, Swiss Alps, Baja Mexico,
Antarctica, Ohio, Las Vegas, New Jersey, California
and Australia. A player has to beat three vehicles in Rarity US: 5
order to win the race.

5.7 Road Runners


Death Valley Rally
Developer ICOM Simulations
Publisher SunSoft
Release date (us) November, 1992
(eu) September 30, 1993
Genre Platformer
Mode 1 Player

The player controls Road Runner, who is to be guided


across a series of levels to cross the finish mark, while
avoiding Coyote and his contraptions. Coyote has
a unique method of ambush for every level, ranging
from the Acme BatMan outfit to explosives, and for
every level there is a cutscene of the contraption fail- Rarity US: 1
ing once the player crosses the finish mark.
210 RoboCop Versus The Terminator

RoboCop 3 4.7
Developer Ocean Software
Publisher Ocean Software
Release date (us) September 1, 1992
(eu) November, 1992
Genre Platformer, Shooter
Mode 1 Player

RoboCop 3, based on the movie of the same name, is


also a traditional single-player side-scrolling game. It
was developed by Ocean Software and had what many
considered to be extremely difficult gameplay. It was
largely critically panned upon release.
Flying Edge would later publish this version to the dif-
Rarity US: 2 ferent Sega consoles.

RoboCop Versus 6.6


The Terminator
Developer Interplay
Publisher Virgin Interactive
Release date (us) November, 1993
(eu) 1993
Genre Action
Mode 1 Player

In the game players control Robocop who may move


across the screen, jump, fire and exchange weapons.
Beginning the game on a mission of law enforcement,
he soon meet up with Flo and must engage in battle
against Terminators, the forces of OCP and several ob-
Rarity US: 2 stacles.
Rarity EU: 7 mobygames.com

Robotrek 7.5
Developer Quintet
Publisher Enix
Release date (us) October 1, 1994
Genre Role-playing
Mode 1 Player

Robotrek, released under the title of Slapstick, is a


role-playing game. As its Japanese name implies, Ro-
botrek was intended as a humorous game. Designed to
appeal to a younger audience, Robotreks main focus
is on allowing the player to raise up to three robots
which are built from spare parts that may be found,
gained through battles, or generated by the player by
Rarity US: 5 means of the games item combination system.
The Rocketeer 211

8.0 Rock n Roll Racing


Developer Silicon & Synapse
Publisher Interplay Entertainment
Release date (us) June 4, 1993
(eu) March 31, 1994
Genre Racing
Mode 1-2 Players

Rock n Roll Racing was initially developed as RP-


MII, a sequel to the companys SNES game RPM
Racing. At the end of the project, Interplay marketing
added licensed music and changed the name to Rock
n Roll Racing. It is also similar in gameplay to Rac-
ing Destruction Set where it got its logic/AIi engine
and the NES game R.C. Pro-Am developed by Rare Rarity US: 3
in 1988.

3.7 The Rocketeer


Developer NovaLogic
Publisher NovaLogic
Release date (us) May 1, 1992
Genre Action
Mode 1 Player

Based on the Dave Stevens original comic book se-


ries and the movie made by the Walt Disney Company.
Players participate in several action sequences that
mimic the same sequences in the movie, like racing
a plane, a shootout in a warehouse, and hand-to-hand
combat on top of a flying blimp.

Rarity US: 1
mobygames.com

5.1 Rockos Modern Life:


Spunkys Dangerous Day
Developer Viacom New Media
Publisher Viacom New Media
Release date (us) April 1, 1994
Genre Platformer
Mode 1 Player

The game is played as a two-dimensional side-scrolling


platform game, and the player controls Rocko. Rockos
goal in every level is to keep Spunky safe from dan-
ger. This means activating platforms and switches at
specific times, as well as feeding Spunky certain items
and defeating enemies in the way.
Rarity US: 5
212 Roger Clemens MVP Baseball

Rocky Rodent 7.4


Developer Irem
Publisher Irem
Release date (us) September, 1993
Genre Platformer
Mode 1 Player

When Rocky begins eating at Pie Face Balboas restau-


rant, he unintentionally eats an envelope with Balboas
protection money. As a result, mobsters take Balboas
daughter. Balboa asks Rocky to rescue his daughter.
As Rocky Rodent, the player plays a rodent who must
use four various hairstyles to rescue the daughter of
the owner of Rockys favorite eatery. Rocky Rodent is
Rarity US: 3
a platform game with six levels with multiple stages.

Roger Clemens MVP Baseball 5.9


Developer Sculptured Software
Publisher LJN
Release date (us) September 12, 1992
Genre Sports
Mode 1-2 Players

All of the ballplayers have the likenesses and abilities


of the 1991 Major League Baseball players they rep-
resent. However, since the game is not licensed by the
MLBPA, the only player whose name appears in the
game is, of course, AL Cy Young Award Winner Roger
Clemens. The 26 teams featured in the game corre-
spond to the 1991 MLB teams as well, though team
Rarity US: 1 nicknames have been changed due to the lack of an
MLB license as well.

Romance of the 7.6


Three Kingdoms II
Developer Koei
Publisher Koei
Release date (us) May 1, 1992
Genre Strategy
Mode 1-12 Players

The second game based on the historical novel Romance


of the Three Kingdoms. Upon starting the game, players
choose from one of six scenarios that determine the initial
layout of power in ancient China. The scenarios loosely
depict allegiances and territories controlled by the war-
lords as according to the novel, although gameplay does
Rarity US: 3 not follow events in the novel after the game begins.
Romance of the Three Kingdoms IV: Wall of Fire 213

7.8 Romance of the Three King-


doms III: Dragon of Destiny
Developer Koei
Publisher Koei
Release date (us) December 1, 1993
Genre Strategy
Mode 1-4 Players

Romance of the Three Kingdoms III: Dragon of Des-


tiny is another strategy game by Koei. The concept is
the same here as in Koeis other wargames: conquer
everything.
In this case the historical setting is ancient China. The
country is under the control of one Emperor, but all of Rarity US: 3
the faction leaders want to be the emperor themselves.

7.3 Romance of the Three


Kingdoms IV: Wall of Fire
Developer Koei
Publisher Koei
Release date (us) July 1, 1995
Genre Strategy
Mode 1-8 Players

The Three Kingdoms era of Chinese history is the set-


ting for this strategic war game. Players select one of
38 leaders and guide their people to power by military
or diplomatic means in an isometrically viewed world.
Military tactics such as well-placed taunts and deliber-
ate enemy confusion are on offer. Weaponry includes
catapults and automatic-firing crossbows. Rarity US: 3

5.7 RPM Racing


Developer Silicon & Synapse
Publisher Interplay Entertainment
Release date (us) November 1, 1991
Genre Racing
Mode 1-2 Players

RPM was a successful remake of the Commodore 64


program Racing Destruction Set, developed by Elec-
tronic Arts in 1985. It claims to be the first American-
developed game for the SNES.
In the game, players can race in a regular season, a
single race, and even get to create their own course.
The courses can be straight and oval like NASCAR, or
Rarity US: 2
curvy and flat like Formula One.
214 Run Saber

R-Type III: 8.1


The Third Lightning
Developer Irem
Publisher Jaleco, (jp) Irem
Release date (us) August 2, 1994
(eu) 1994
Genre Shooter
Mode 1-2 Players

R-Type III was the first game in the series to introduce


new Forces. As well as the original Force, the player
could choose from two other Forces: the Shadow Force
and the Cyclone Force. These both had new, different
weapon sets and special enhancements.
Rarity US: 5
Rarity FR: 7

Run Saber 7.5


Developer Hori Electric
Publisher Atlus
Release date (us) June 8, 1993
(eu) 1993
Genre Action-platformer
Mode 1-2 Players

Run Saber features side-scrolling fighting as the two


main heroes, Allen and Sheena, the Run Sabers, fight
to save the planet. The gameplay is very similar to
Strider.
After choosing either the male character, Allen, or the
female character, Sheena, the player is sent to five dif-
Rarity US: 5 ferent levels around a fantastical Earth.
Rarity EU: 7
Samurai Shodown 215

7.2 Sailor Moon


Developer Angel
Publisher Bandai, (jp) Angel
Release date (eu) December 31, 1994
Genre Beat em up
Mode 1-2 Players

The game is set in the first series of Sailor Moon, and


the player takes control of one or two of the five hero-
ines. Each Sailor Soldier has some sequences of blows,
three aerial attacks and a special charge-up projectile.
The enemies are mostly the youma of the Dark King-
dom that appeared in the anime, but if more than one of
the same kind appears at once, the others are coloured
Rarity FR: 7
differently (a common device for this genre of games).

7.1 Samurai Shodown


Developer Takara
Publisher Takara
Release date (us) September 14, 1994
(eu) 1994
Genre Fighting
Mode 1-2 Players

Samurai Shodown, originally released by SNK for Neo


Geo, was among the first fighting games that modified
the classic Street Fighter II formula and chose a differ-
ent fighting system and many gameplay and graphi-
cal deviations (including the then revolutionary Neo-
zoom effect, first seen in Art of Fighting). The game
was the first one on one weapon fighting game in the Rarity US: 3
history giving birth to the entire genre.

7.7 Saturday Night Slam Masters


Developer Capcom
Publisher Capcom
Release date (us) June, 1994
(eu) 1994
Genre Sports
Mode 1-4 Players

Saturday Night Slam Masters, a arcade wrestling


game, features character designs by manga artist Tet-
suo Hara, famous for Fist of the North Star. The SNES
port retains the Team Battle Royale mode (which can
be played with the multitap for up to four players) In
contrast to the arcade version, which only used Tetsuo
Haras artwork for promotional illustrations, the SNES Rarity US: 1
game use Haras actual artwork in the game.
216 SeaQuest DSV

Scooby-Doo Mystery 6.0


Developer SunSoft
Publisher Acclaim Entertainment
Release date (us) November 30, 1995
Genre Adventure
Mode 1 Player

Scooby-Doo Mystery is an adventure game with plat-


forming elements. The player controls Shaggy Rogers,
who is followed by Scooby-Doo. The object of the
game is to find clues to solve each of the four myster-
ies in the game. These clues can be obtained by finding
them in the open, completing a specific task, or having
Scooby sniff out hidden clues in each area. In addi-
Rarity US: 3 tion, the player must avoid hazards such as creatures,
falls from high areas, or the main monster.

SeaQuest DSV 6.4


Developer Sculptured Software
Publisher Malibu Games
Release date (us) January 1995
(eu) July 27, 1995
Genre Strategy, Shooter
Mode 1 Player

seaQuest DSV is a real-time simulator/strategy game


depiction of the seaQuest DSV television series. The
player takes the role of the captain of the submarine
seaQuest DSV 4600, and is tasked with carrying out
a series of missions in a series of levels, divided up as
ocean quadrants.
Rarity US: 6 Nintendo Power gave the game a 3.2/5 rating.
Rarity EU: 7

Secret of Evermore 7.8


Developer Square
Publisher Square, (eu) Nintendo
Release date (us) October 1, 1995
(eu) February 22, 1996
Genre Action role-playing
Mode 1 Player

The story of Secret of Evermore follows a boy and


his pet dog as they are inadvertently transported to a
fantasy world created by an eccentric inventor. The
player guides both the boy and his shapeshifting dog
through Evermore, a world that is composed of sepa-
rate realms, each resembling a different period of real-
Rarity US: 2 world history. Despite similar game mechanics and a
Rarity EU: 2 similar title, it is not an entry in the Mana Series.
Secret of the Stars 217

8.5 Secret of Mana


Developer Square
Publisher Square
Release date (us) October 3, 1993
(eu) November 24, 1994
Genre Action role-playing
Mode 1-3 Players

Secret of Mana is the sequel to the 1991 game Seiken


Densetsu, released as Final Fantasy Adventure and
Mystic Quest, and it was the first Seiken Densetsu title
to be marketed as part of the Mana series rather than
the Final Fantasy series. Set in a high fantasy universe,
the game follows three heroes as they attempt to pre-
vent an empire from conquering the world with the Rarity US: 2
power of an ancient flying warship. Rarity EU: 2

6.7 Secret of the Stars


Developer Tecmo
Publisher Tecmo
Release date (us) July, 1995
Genre Role-playing
Mode 1 Player

Secret of the Stars uses a turn-based RPG battle system


where actions in battle are selected through a menu and
actions are presented at the end of the turn. Gameplay
switches between two parties throughout the game and
certain areas are inaccessible without the right party.
The game received moderately positive reviews. On
release, Famicom Tsshin scored the game a 19 out
Rarity US: 6
of 40.

6.2 Sensible Soccer


Developer Sensible Software
Publisher Renegade Software
Release date (eu) 1994
Genre Sports
Mode 1-2 Players

Sensible Soccer, often affectionately known as Sensi,


is an association football video game series which was
highly popular in the early 1990s and which still re-
tains a cult following. The SNES version is a slightly
improved version of Sensible Soccer for Amiga, in-
cluding red and yellow cards. The game are based on
Sensible Soccer 92/93, but are simply named Sensible
Soccer.
218 Shanghai II: Dragons Eye

Shadowrun 7.9
Developer Beam Software
Publisher Data East, (eu) Laser Beam Entertainment
Release date (us) May 1, 1993
(eu) August, 1993
Genre Action role-playing
Mode 1 Player

The game is loosely based on the novel Never Deal


with a Dragon by Shadowrun co-creator Robert N.
Charrette and set in the year 2050. The player takes on
the role of Jake Armitage, a man suffering from amne-
sia after having been critically wounded by assassins.
The plot then follows Jake as he attempts to uncover
Rarity US: 2 his own identity and the identity of the mysterious fig-
Rarity EU: 3 ure who wants him dead.

Shanghai II: Dragons Eye 7.3


Developer Hot-B
Publisher Activision
Release date (us) February, 1993
(eu) 1993
Genre Board game
Mode 1 Player

Shanghai II: Dragons Eye is the sequel to the compu-


ter game, Shanghai: Dragons Eye, which is a Mahjong
Solitaire game. It follows the usual rules of Shanghai/
Mahjong Solitaire, presenting mahjong tiles in various
configurations of the players choosing. The player can
also choose to change the traditional Chinese symbols/
Rarity US: 5 characters to alternative characters, such as playing
Rarity EU: 8 cards.

Shaq Fu 3.8
Developer Delphine Software International
Publisher Electronic Arts
Release date (us) October 28, 1994
(eu) 1994
Genre Fighting
Mode 1-2 Players

Shaq Fu, a 2D fighting game, features former profes-


sional basketball player Shaquille ONeal (also known
as Shaq) as a playable character.
Shaq Fu was met with mixed responses from critics
upon release, though it has since come to be consid-
ered one of the worst video games of all time. A se-
Rarity US: 1 quel, Shaq Fu: A Legend Reborn, is in development.
Side Pocket 219

7.0 Shiens Revenge


Developer Almanic
Publisher Vic Tokai, (jp) Dynamic Kikaku
Release date (us) October, 1994
Genre Shooter, Light-gun
Mode 1 Player

Shiens Revenge is played from a first-person view-


point as the player aims a cursor at enemies to either
throw shurikens or slash with a kunai dagger. There are
six long levels, each with scaling bosses that nearly fill
the screen. A set of candles indicates the Shiens life
meter. The game uses the SNES Mouse or a light gun
as optional controllers and includes a password save
option which allows players to continue their journey Rarity US: 7
at a later time.

6.9 Side Pocket


Developer Iguana Entertainment
Publisher Data East
Release date (us) December, 1993
(eu) 1994
Genre Sports
Mode 1-2 Players

The main objective is to cross different USA cities and


reach the predetermined scores to go ahead. But the
player only have 16 balls and every error can be lethal.
The game also comes with modes for 2 players with
two variants: 2P Pocket Game (the traditional mode)
and 2P 9-Ball Game, where the premise is to sink 9
balls before the other player makes them first. Rarity US: 3
Rarity UK: 8
220 SimCity

SimAnt 6.8
Developer Imagineer
Publisher Maxis Software
Release date (us) October, 1993
Genre Simulation
Mode 1 Player

SimAnt: The Electronic Ant Colony is a life simulation


game by Maxis and Maxiss third product, focusing on
ants. It was designed by Will Wright, maker of other
Sim games such as SimCity and The Sims. The game
is essentially a simulation of an ant colony. Wright was
inspired by E. O. Wilsons study of ant colonies. The
game consists of three modes: a Quick Game, a Full
Rarity US: 6 Game, and an Experimental Game.

SimCity 7.6
Developer Nintendo, Maxis
Publisher Nintendo
Release date (us) August 23, 1991
(eu) September 24, 1992
Genre Simulation
Mode 1 Player

SimCity for the SNES features the same gameplay and


scenario features; however, since it was developed and
published by Nintendo, the company incorporated their
own ideas. Instead of the Godzilla monster disaster,
Bowser becomes the attacking monster, and once the
city reaches a landmark 500,000 populace, the player
Rarity US: 1 receives a Mario statue that is placeable in the city.
Rarity EU: 1

SimCity 2000 6.4


Developer THQ
Publisher Black Pearl Software
Release date (us) November, 1996
(eu) December 19, 1996
Genre Simulation
Mode 1 Player

This was one of the first console ports of SimCity


2000. However, there were a lot of losses and differ-
ences from the original version. The scrolling screen
takes much longer to scroll. The in-game controls were
modified. As in the previous SimCity title, there is no
SNES Mouse support. Riots and volcanoes were re-
Rarity US: 3 moved. The game has fewer songs than the original PC
Rarity EU: 5 version, along with several other changes.
The Simpsons: Barts Nightmare 223

5.5 SimEarth
Developer Tomcat System
Publisher FCI
Release date (us) February, 1993
Genre Simulation
Mode 1 Player

SimEarth: The Living Planet is the second life simu-


lation video game designed by Will Wright, in which
the player controls the development of a planet. The
player can vary a planets atmosphere, temperature,
landmasses, etc., then place various forms of life on
the planet and watch them evolve. Since it is a soft-
ware toy, the game does not have any required goals.
The big challenge is to evolve sentient life and an ad- Rarity US: 3
vanced civilization.

5.5 The Simpsons:


Barts Nightmare
Developer Sculptured Software
Publisher Acclaim Entertainment
Release date (us) October 12, 1992
(eu) February 18, 1993
Genre Platformer
Mode 1 Player

The player must find Barts lost homework and progress


through the various levels to keep the homework pages
and eventually return from dream to reality.
Company meddling during the development of the
game prompted Bill Williams, the games designer, to Rarity US: 1
leave the video game industry.

7.0 Sink or Swim


Developer Zeppelin Games
Publisher Titus Software
Release date (us) January 31, 1996
(eu) December, 1994
Genre Puzzle, Platformer
Mode 1 Player

Players control Kevin Codner, the aquatic hero. Each


level has a certain number of passengers on it, and a
certain quota to save to pass. Kevin must guide the
passengers to their level exit, and then make his way
to his own exit. There may be obstacles in the way, and
there may also be water pouring into the ships com-
partment, forcing the player to play quickly. Rarity US: 7
224 Skyblazer

Skljagger: 5.8
Revolt of the Westicans
Developer Realtime Associates
Publisher American Softworks
Release date (us) October 1, 1992
Genre Action-platformer
Mode 1-2 Players

Skuljagger: Revolt of the Westicans is an America-ex-


clusive Super Nintendo game from Realtime Associ-
ates Inc. The player assumes the role of Storm Jaxon
as he attempts to retake his homeland Westica after it is
conquered by the eponymous Captain Skuljagger and
his Kiltish army.
Rarity US: 3
gaintbomb.com

Skyblazer 7.6
Developer Ukiyotei
Publisher Sony Imagesoft (jp) Epic/Sony Records
Release date (us) January, 1994
(eu) March 25, 1994
Genre Platformer
Mode 1 Player

The game involves Sky, the Skyblazer hero searching


for Ashura, the Lord of War, who had kidnapped the
sorceress Ariana. There are a total of 17 levels with
a few more stops on the map where the elder gives
passwords to the player and ten bosses including the
final boss, Raglan. Four of those must be fought twice,
Rarity US: 2 since they reappear immediately before Ashura, who
appears before Raglan.

Smart Ball 6.7


Developer Game Freak, System Sacom
Publisher Sony Imagesoft, (jp) Epic/Sony Records
Release date (us) March 1, 1992
Genre Action-adventure
Mode 1 Player

The player plays as a little jelly bean with eyes, named


Jerry, traveling across a grassy landscape. The game
has graphics and terrain that are characterized as car-
toony and cute, which attracts younger players.
The player is able to attack enemies by controlling cer-
tain physical characteristics of Jerry, such as flattening
or stretching his body in order to hit enemies, or by
Rarity US: 3
finding objects, such as balls, to throw at enemies.
The Smurfs 225

7.3 Smash Tennis


Developer Namco
Publisher Virgin Interactive
Release date (eu) 1994
Genre Sports
Mode 1-4 Players

Super Family Tennis, also known as Smash Tennis in


Europe, is a tennis game made by Namco. The game
follows the standard rules of tennis and provides a va-
riety of characters and courts for players to play on.
The game uses only the real rules of tennis in the game,
which means there are no novelty modes or specialized
training drills as one sometimes find in more modern
tennis games.

6.4 The Smurfs


Developer Infogrames
Publisher Infogrames
Release date (eu) 1994
Genre Platformer
Mode 1 Player

The Smurfs is a platform game based on the popular


eponymous series. Released by Infogrames in 1994 for
home consoles and in 1997 for Windows, it was one of
the few games available in more than one language,
selectable by the player. A Game Boy Advance version
was released in 2002, under the title Revenge of The
Smurfs The PAL version specifically could be played
in either English, French, Spanish, German and Italian. Rarity EU: 2

6.3 The Smurfs


Travel The World
Developer Infogrames
Publisher Infogrames
Release date (eu) December 31, 1994
Genre Platformer
Mode 1 Player

The Smurfs Travel the World is a platform game based


on the popular eponymous series released by Info-
grames in 1994 for the SNES, in 1995 for the Game
Boy and Game Gear, and in 1996 for the Sega Mega
Drive and Master System. The Master System ver-
siontitled The Smurfs 2is notable for being the
last commercial release for the console in Europe. Rarity EU: 2
226 Soldiers of Fortune

Snow White: 7.4


Happily Ever After
Developer Imagitec Design
Publisher American Softworks
Release date (us) October, 1994
Genre Platformer
Mode 1 Player

Snow White: Happily Ever After was targeted for


female video game players. It is based on the 1993
animated Filmation movie Happily Ever After; as op-
posed to the classic Disney film.
Players follow the continuation of Snow White af-
Rarity US: 7 ter the death of her stepmother, the Evil Queen. The
Queens wizard brother Lord Maliss is fucking up shit.

Soldiers of Fortune 6.5


Developer Bitmap Brothers
Publisher Spectrum Holobyte
Release date (us) December, 1993
(eu) July, 1994
Genre Run and gun
Mode 1-2 Players

The Chaos Engine is set in a steampunk Victorian age


in which one or two players must battle the hostile
creations of the titular Chaos Engine across four land-
scapes and ultimately defeat the Chaos Engine and its
deranged inventor.
It was first released for the Amiga, with a version avail-
Rarity US: 6 able for AGA Amigas, and later ported to SNES.
Rarity EU: 2
Sonic Blast Man II 227

5.9 Sonic Blast Man


Developer Taito
Publisher Taito
Release date (us) February, 1993
(eu) 1993
Genre Beat em up
Mode 1 Player

Sonic Blast Man is a video game franchise by Taito


starred by the titular superhero, Sonic Blastman. The
game originally started as an arcade game, but eventu-
ally made its way to the SNES, with much different
gameplay.
In this version Sonic Blastman must save the Earth
from diverse kinds of evil forces. Rarity US: 3
Rarity ES: 8

7.6 Sonic Blast Man II


Developer Taito
Publisher Taito
Release date (us) November 30, 1994
Genre Beat em up
Mode 1-2 Players

The player control one of three characters in this side-


scroller, as they fight their way through various levels
filled with enemies and bosses. Beat them up with the
basic punches and kicks or use the super moves to get
out of tight spots.

Rarity US: 6
mobygames.com

7.0 SOS
Developer Human Entertainment
Publisher Vic Tokai, (jp) Human Entertainment
Release date (us) April, 1994
Genre Adventure
Mode 1 Player

SOS, known in Japan as Septentrion, is a survival ad-


venture game. Mostly inspired by the book and film
The Poseidon Adventure. The game is set in 1921, and
the players must escape the sinking ship Lady Critha-
nia, which gets hit by a gigantic wave and is capsized;
all within the time limit of an hour. However, the game
is made more difficult by the lack of a visible timer
and the fact the ship rotates angles constantly and Rarity US: 7
gradually gets filled with water.
228 Space Ace

Soul Blazer 7.9


Developer Quintet
Publisher Enix
Release date (us) November 27, 1992
(eu) January 27, 1994
Genre Action role-playing
Mode 1 Player

Soul Blazer is an action role-playing game. Similar to


the companys previous game ActRaiser, the player
takes the role of a divine angel, deity or lesser-deity,
or avatar, sent by a divinity, called The Master, to
destroy monsters and release the captured souls of a
worlds inhabitants. Soul Blazer was scored by Yuki-
Rarity US: 3 hide Takekawa.

Space Ace 2.7


Developer O.D.E.
Publisher Absolute Entertainment
Release date (us) May, 1994
(eu) 1994
Genre Action-adventure
Mode 1 Player

Space Ace is a originally released as a 1983 laserdisc


video game produced by Don Bluth Studios, Cin-
ematronics and Advanced Microcomputer Systems.
Since a SNES cartridge has limited storage, it ended
up being a side-scroller with levels based on the scenes
from the laserdisc.
Rarity US: 3
Rarity EU: 7

Space Football: One on One 6.5


Developer Bits Studios
Publisher Triffix
Release date (us) June 1, 1992
Genre Sports
Mode 1-2 Players

Space Football: One on One, known in Japan as Super


Linear Ball, takes place in the future with two athletes
attempting to score goals against each other.
Using retro grav hovercrafts, these two athletes must
gain possession of a hovering ball. There are twelve
different drivers to choose from. 32 levels offer differ-
ent obstacles and level design for players to skilfully
Rarity US: 5
move the ball around.
Space Megaforce 229

6.8 Space Invaders


Developer Taito
Publisher Nintendo
Release date (us) November, 1997
(eu) 1997
Genre Shooter
Mode 1-2 Players

This version of Space Invaders is based on the 1994


arcade game Space Invaders DX but lacks the parody
mode of that game. What remains is the classic mode
that allows the player to choose the type of arcade cab-
inet (upright, black & white, etc.) as background to the
action as well as the versus mode for two players.
Rarity US: 1
mobygames.com
Rarity AU: 8

7.5 Space Megaforce


Developer Compile
Publisher Toho
Release date (us) October 30, 1992
(eu) 1992
Genre Shooter
Mode 1 Player

Super Aleste, known in North America as Space Meg-


aforce, is a vertical-scrolling shooter. In a traditional
fashion, the player pilots a spaceship through a vari-
ety of locales crawling with enemy squadrons to shoot
down, though the story in the Japanese version is dif-
ferent from American and European ones.
Rarity US: 6

7.1 Spankys Quest


Developer Natsume
Publisher Natsume
Release date (us) July 1, 1992
(eu) 1992
Genre Platformer
Mode 1 Player

The main character of the game is Spanky the mon-


key, who attacks by throwing different kinds of balls.
In the game, Spanky must defeat an evil witch named
Morticia. The game is known for its very upbeat Jazz
soundtrack. There are a total of five worlds with ten
levels each. After clearing each worlds ten levels, the
player must face a main boss. After defeating all five Rarity US: 3
bosses, the player fights the witch herself. Rarity EU: 8
230 Spectre

Sparkster 7.7
Developer Konami
Publisher Konami
Release date (us) October 1, 1994
(eu) October, 1994
Genre Action-platformer
Mode 1 Player

Sparkster is a different game from the Sega Genesis


version despite having the same title in North Amer-
ica and Europe, which bore the full title of Sparkster:
Rocket Knight Adventures 2, and has no plot continu-
ity with the original Rocket Knight Adventures. The
eponymous main character is an opossum knight who
Rarity US: 3 fights an army of yellow wolves and robots.

Spectre 5.7
Developer Synergistic Software
Publisher Cybersoft
Release date (us) May, 1994
(eu) July, 1994
Genre First-Person Shooter
Mode 1 Player

Spectre is a 3D shooter where the player drives a little


red car/tank and blasts away enemies. The gameplay
is similar to Battlezone, and obviously inspired by it.
The game boasts having supposedly an infinite amount
of levels, though anything after level 80 is almost in-
stant death. A high score table is also included.
Rarity US: 2
Rarity EU: 5 mobygames.com

Speed Racer in My 6.6


Most Dangerous Adventures
Developer Radical Entertainment
Publisher Accolade
Release date (us) November, 1994
Genre Racing, Platformer
Mode 1 Player

Speed Racer in My Most Dangerous Adventures com-


bines elements of racing and platform gaming. It also
serves as the professional debut of composer Marc
Baril. Speed has to take his trusty car, the Mach five, to
travel the world and win every grand prix there is. In-
famous villains from the animated series are out there
Rarity US: 5 to capture Trixie, Speeds girlfriend.
Spider-Man: The Animated Series 231

6.1 Speedy Gonzales:


Los Gatos Bandidos
Developer Majesco
Publisher Acclaim
Release date (us) August, 1995
Genre Platformer
Mode 1 Player

In a small Mexican village, all the mice are enjoying a


fiesta until Los Gatos Bandidos, a group of cats, come
and kidnap them. Only Slowpoke escapes and sends
for his cousin, Speedy Gonzales. Speedy enters each
level and tries to rescue as many mice as possible while
chasing after cheese and avoiding natural hazards.
Rarity US: 1

5.7 Spider-Man:
The Animated Series
Developer Western Technologies
Publisher LJN
Release date (us) February, 1995
(eu) 1995
Genre Action-platformer
Mode 1 Player

Spider-Man: The Animated Series is a side-scrolling


action game, incorporating elements from the criti-
cally acclaimed 1990s Spider-Man cartoon series. The
game features six levels: a Laboratory, Construction
Zone, Brooklyn Bridge, Coney Island, a showdown in
J.J Jamesons Penthouse, and Ravencroft Asylum. Rarity US: 2

7.0 Spider-Man and Venom:


Maximum Carnage
Developer Software Creations
Publisher LJN
Release date (us) September 16, 1994
(eu) November 24, 1994
Genre Beat em up
Mode 1 Player

Spider-Man and Venom: Maximum Carnage, based on


a sprawling comic book story arc of the same name,
features numerous heroes, including Spider-Man, Ven-
om, and their allies from the Marvel Comics universe,
teaming up to battle an onslaught of villains led by
Carnage. Rarity US: 1
232 Spindizzy Worlds

Spider-Man and the X-Men 5.4


in Arcades Revenge
Developer Software Creations
Publisher LJN
Release date (us) November, 1992
(eu) August 19, 1993
Genre Action-platformer
Mode 1 Player

According to Richard Kay of Software Creations, de-


velopment of the game was fraught with problems:
Spider-Man And X-Men started going horribly wrong
and Acclaim were screaming at us and threatening liti-
gation, and we ended up with three teams on this one
Rarity US: 1 game.

Spindizzy Worlds 5.1


Developer ASCII
Publisher ASCII
Release date (us) March, 1993
(eu) November, 1992
Genre Puzzle
Mode 1 Player

On its most basic level, Spindizzy Worlds is, like its


predecessor, similar to Marble Madness. Controlling
GERALD, players must move through the isometri-
cally viewed landscape. There are two skill levels; the
harder one features more of the precarious ledges and
falls of Spindizzy.
Rarity US: 3
Rarity EU: 7 mobygames.com

Spirou 4.8
Developer Infogrames
Publisher Infogrames
Release date (eu) September 29, 1996
Genre Action-platformer
Mode 1 Player

The game is based on the Spirou et Fantasio comic


book serie. It features the adventure of Spirou trying to
save his kidnapped friend Count Champignac and stop
his arch-enemy Cyanida from making robots rule the
earth. The game was noted for its good graphics and
for being faithful to Spirou et Fantasio the comic book
series, but due to the relatively high difficulty, most
Rarity EU: 5 reviewers only recommended the game for true fans of
the comic book series.
Sports Illustrated: Championship Football & Baseball 233

4.8 The Sporting News:


Power Baseball
Developer Now Production
Publisher Hudson Soft
Release date (us) June, 1995
\Genre Sports
Mode 1-2 Players

The Sporting News Baseball doesnt feature a Major


League license, but does feature the MLBPA license,
meaning that it features some of the best players of the
time, such as Ken Griffey Jr., Daryl Strawberry and
John Smoltz, to name a few. There are only three sta-
diums to pick from; two are generic but the other is the
baseball field from the movie Field of Dreams. Rarity US: 2

6.5 Sports Illustrated: Champion-


ship Football & Baseball
Developer Malibu Games
Publisher Malibu Games
Release date (us) February, 1994
(eu) 1994
Genre Sports
Mode 1 Player

Sports Illustrated: Championship Football & Base-


ball, known in Europe as All-American Championship
Football,. is a multiplatform sports video game that
is licensed by the leading sports magazine, Sports Il-
lustrated, which features both American football and
baseball games. Rarity US: 2

7.8 Star Fox


Developer Nintendo, Argonaut Games
Publisher Nintendo
Release date (us) March 26, 1993
(eu) June 3, 1993
Genre Shooter
Mode 1 Player

Star Fox was the second three-dimensional Nintendo-


developed game, behind 1992s X, but it is Nintendos
first game to use 3D polygon graphics. It accomplished
this by being the first ever game to use the Super FX
graphics acceleration coprocessor powered GSU-1.
The complex display of three-dimensional models with
polygons was still new and uncommon in console vid- Rarity US: 1
eo games, and the game was much-hyped as a result. Rarity EU: 1
234 Star Trek: Starfleet Academy Starship Bridge Simulator

Star Trek: Deep Space Nine: 6.3


The Crossroads of Time
Developer Novotrade
Publisher Playmates
Release date (us) September, 1995
(eu) 1995
Genre Action-adventure
Mode 1 Player

The player is Benjamin Sisko, commander of Federa-


tion space station Deep Space Nine. When the station
is attacked by Bajoran terrorists, his mission to uncov-
er their plot leads him from DS9 to Bajor, beyond the
wormhole and even through time itself.
Rarity US: 2
thegamesdb.net

Star Trek: Starfleet Academy 6.6


Starship Bridge Simulator
Developer Paramount Interactive
Publisher Interplay Entertainment
Release date (us) December, 1994
(eu) 1995
Genre Simulation
Mode 1 Player

Star Trek: Starfleet Academy: Starship Bridge Simula-


tor emphasizes being in control of a Federation star-
ship and attempting to maneuver through an encounter
with enemy vessels with the player in the Captains
seat. The player takes command of a squad of Starfleet
Rarity US: 3 cadets through a series of training scenarios.
Rarity EU: 5 giantbomb.com

Star Trek: The Next Generation: 5.7


Futures Past
Developer Spectrum Holobyte
Publisher Spectrum Holobyte
Release date (us) March, 1994
(eu) 1994
Genre Action
Mode 1 Player

Gameplay is divided into three parts: commanding the


Enterprise from the bridge, controlling an away team
on a planetary mission and combat with other ships.

Rarity US: 2
mobygames.com
Steel Talons 235

5.7 Stargate
Developer Probe Entertainment
Publisher Acclaim Entertainment
Release date (us) April, 1995
(eu) June 29, 1995
Genre Action-adventure
Mode 1 Player

Based on the movie of the same name, a mystical cir-


cular portal called a Stargate has been uncovered. In
attempting to unlock its secrets, its power is unlocked
creating a passageway to a different world named Aby-
dos. A special forces team is sent to the new world to
investigate but is soon ambushed and its supplies taken
including a powerful nuclear bomb. Rarity US: 2
mobygames.com

4.5 Steel Talons


Developer Panoramic
Publisher Left Field Productions
Release date (us) November, 1993
Genre Shooter
Mode 1-2 Players

Steel Talons brought realism-oriented helicopter com-


bat to the arcades, and later to home systems. The ac-
tion is viewed from behind the helicopter, with the 3D
polygon world rotating around the chopper, taking in
mountains, rivers and deserts.
There are 12 missions in total, each of which requires
players to destroy targets in a set time limit. There are
Rarity US: 6
also training and head-to-head modes.

2.0 Sterling Sharpe: End 2 End


Developer Jaleco
Publisher Jaleco
Release date (us) March, 1995
Genre Sports
Mode 1-2 Players

Sterling Sharpe: End 2 End was endorsed by retired


NFL wide receiver Sterling Sharpe (his career with the
Green Bay Packers ended in 1994 due to a neck injury).
The object is to win football games by following and
complying with the standard rules of the NFL. While
the 30 cities involved in the 1994 NFL season were
used, their team name and official logos were dropped.
Rarity US: 3
None of the actual NFL players themselves appear.
236 Street Combat

Stone Protectors 6.4


Developer Eurocom
Publisher Kemco
Release date (us) November 1994
Genre Beat em up
Mode 1-2 Players

Stone Protectors, based on the multi-media entertain-


ment property consisting primarily of an action figure
line and animated series, features 10 levels in which
the heroes Clifford, Cornelius, Chester, Maxwell,
and Angus battle The Predators throughout their mis-
sion to retrieve Zoks crystal and bring them all back to
the kingdom. Weapons can also be acquired but only
Rarity US: 7 used by certain characters.

Street Combat 4.8


Developer Irem
Publisher Irem
Release date (us) April, 1993
Genre Fighting
Mode 1-2 Players

Originally released in Japan as Ranma : Chnai


Gekithen, the game underwent Americanization by
Irem to become Street Combat, replacing all charac-
ters and background music with American-themed
characters. An example is Ranma, who was replaced
by a blonde man in bright blue armor called Steven.
This is the only Ranma fighting game in which Co-
Rarity US: 3 logne appears.

Street Fighter Alpha 2 7.7


Developer Capcom
Publisher Nintendo
Release date (us) November 1, 1996
(eu) December 19, 1996
Genre Fighting
Mode 1-2 Players

Street Fighter Alpha 2, originally released for the CPS


II arcade hardware by Capcom, is both a sequel and
a remake to Street Fighter Alpha: Warriors Dreams,
which is itself a prequel to the Street Fighter II series in
terms of plot and setting. The SNES port makes use of
the S-DD1 chip for on-the-fly graphic decompression.
Rarity US: 2 Despite the graphics decompression chip, this version
Rarity EU: 2 has loading times when entering matches.
Street Fighter II Turbo: Hyper Fighting 237

7.9 Street Fighter II:


The World Warrior
Developer Capcom
Publisher Capcom
Release date (us) July 1, 1992
(eu) December 17, 1992
Genre Fighting
Mode 1-2 Players

Street Fighter II was the first game released on a


16-Megabit cartridge for the SNES. Many aspects
from the arcade versions were either changed or sim-
plified in order to fit into the smaller memory capacity.
This version also featured a secret code which would
allow both players to control the same character in a Rarity US: 1
match. Rarity EU: 1

8.2 Street Fighter II Turbo:


Hyper Fighting
Developer Capcom
Publisher Capcom
Release date (us) August 13, 1993
(eu) August, 1993
Genre Fighting
Mode 1-2 Players

This port was developed using the SNES port of the


original Street Fighter II as its base, but with a larg-
er cartridge size of 20 Megabits. Despite being titled
Turbo, this port also contains the Champion Edition
version of the game in the form of a Normal mode.
Rarity US: 1
Rarity EU: 1

4.6 Street Hockey 95


Developer GTE Interactive Media
Publisher GTE Interactive Media
Release date (us) November, 1994
Genre Sports
Mode 1-4 Players

Street Hockey 95 takes place in an urban environ-


ment. Instead of ice, the players play on cement and
instead of ice skates, they use rollerblades. Players as-
semble their squads from nine hockey players who are
savvy in the ways of the street. There are six different
kinds of urban arenas and five different variations on
the traditional road hockey game.
Rarity US: 1
238 Strike Gunner S.T.G

Street Racer 6.9


Developer Vivid Image
Publisher Ubisoft
Release date (us) December, 1994
(eu) November, 1994
Genre Racing
Mode 1-4 Players

Street Racer is a go-kart racing game which combines


racing with violence. Characters can strike opponents
with their fists and must avoid explosives littered
around the track. The games characters possess unique
power-ups such as the Screaming Banshee, Batmobile,
magic carpet and tri-plane.
Rarity US: 8
Rarity EU: 2

Strike Gunner S.T.G 7.4


Developer Athena
Publisher NTVIC
Release date (us) October 15, 1992
(eu) November, 1992
Genre Shooter
Mode 1-2 Players

Strike Gunner S.T.G. is a vertical-scrolling jet fight-


er adventure set in the far-off year of A.D. 2008. The
player controls their fighter as the scene unfolds around
them, as enemies of air, land, and sea continuously en-
ter the screen in wave after wave of assault. The play-
ers begins with a set number of lives, a number which
Rarity US: 6 can be added to with good play. Run out, and the mis-
Rarity EU: 8 sion is over - there are no saves.

Stunt Race FX 6.8


Developer Nintendo, Argonaut Games
Publisher Nintendo
Release date (us) July, 1994
(eu) October 27, 1994
Genre Racing
Mode 1-2 Players

The gameplay differs from Nintendos own Super


Mario Kart by being somewhat more difficult and
through the lack of weapons to use to attack other ve-
hicles in the game. Similarities with Nintendos F-Ze-
ro include the ability to boost the speed of the vehicles;
the use of the L and R buttons to make sharper turns;
Rarity US: 1 the possibility of damaging vehicles by running into
Rarity EU: 1 walls, hazards, or other vehicles.
Super Adventure Island 239

7.8 Sunset Riders


Developer Konami
Publisher Konami
Release date (us) October, 1993
(eu) October, 1993
Genre Run and gun
Mode 1-2 Players

Sunset Riders is an action game from Konami that sets


four bounty hunters across the Wild West to claim re-
wards on wanted outlaws. It began as an Arcade game
in 1991, which allowed for up to four players simul-
taneously. It was later ported to the Sega Genesis in
1992, and the Super Nintendo in 1993.
Rarity US: 1
giantbomb.com

6.6 Super Adventure Island


Developer Produce
Publisher Hudson Soft
Release date (us) April, 1992
(eu) November 19, 1992
Genre Platformer
Mode 1 Player

Super Adventure Island came out between the releases


of the NES games Adventure Island II and Adventure
Island 3.
Other than the improved visuals and audio as a result
of the switch of hardware to the SNES, the rules of the
game are not much different from the original Adven-
ture Island. Rarity US: 2
Rarity EU: 5

7.4 Super Adventure Island II


Developer Hudson Soft
Publisher Hudson Soft
Release date (us) October, 1994
(eu) March, 1995
Genre Platform-adventure
Mode 1 Player

Unlike most of the previous games, this one is not a


straight platformer; instead, it plays like an action/ad-
venture game that encourages exploration, similar to
the later Wonder Boy games. The game puts the player
in a world map that is separated in different islands.
Each one has various items and equipment, some of
which can be used to access other areas on other is- Rarity US: 5
lands to progress. Rarity EU: 5
240 Super Baseball 2020

The Super Aquatic Games 5.6


Starring the Aquabats
Developer Millennium Interactive
Publisher Seika Corporation
Release date (us) October, 1993
(eu) 1994
Genre Sports
Mode 1-2 Players

The Aquatic Games featured pseudo-Olympic sports


starring the video game character James Pond, better
known for his series of side-view platform games.
GamePro gave the SNES version a generally positive
review.
Rarity US: 3
Rarity UK: 7

Super Baseball 2020 7.3


Developer SNK
Publisher Tradewest
Release date (us) July 13, 1993
Genre Sports
Mode 1-2 Players

The game follows the basic rules of baseball, but there


are several upgrades since the game takes place in
the year 2020. The most obvious difference from real
baseball is that some of the characters in this game are
robots. All the human characters are equipped with
powerful armor, computer sensors, and jet-packs for
improved offense and defensive skills.
Rarity US: 2

Super Baseball Simulator 1.000 7.7


Developer Culture Brain
Publisher Culture Brain
Release date (us) December 1, 1991
Genre Sports
Mode 1-2 Players

Super Baseball Simulator 1.000 is a traditional base-


ball simulation game and the sequel to the NES game
Baseball Simulator 1.000.
In the game, there are three leagues: Atlantic, North-
ern, and Ultra. Each league has six teams. In the Ultra
League, pitchers and batters have special power-ups
that boost their abilities which gives the game a sur-
Rarity US: 1
realistic feel that is rare in the sports genre.
Super Bases Loaded 2 241

7.0 Super Bases Loaded


Developer Jaleco
Publisher Jaleco
Release date (us) September 30, 1991
Genre Sports
Mode 1-2 Players

The game is the fifth overall installment of the Bases


Loaded series, and first installment of the secondary
series for the Super Nintendo. The North American
version includes a sponsorship from Ryne Sandberg,
one of the most dominant players in contemporary
Major League Baseball history. The advertising in the
game consists of spoofs from actual companies that
were in existence in the early 1990s. Rarity US: 2

5.4 Super Bases Loaded 2


Developer Jaleco
Publisher Jaleco
Release date (us) February, 1994
Genre Sports
Mode 1-2 Players

The battery backup allowed players to save several cat-


egories of statistics for all 14 teams in the two leagues
and not just their own. The DSP chip allowed a ru-
dimentary 3-D perspective for batting and sometimes
infield play. When players swung, their own individual
numbers appeared on the back of their jerseys.
There were seven teams each in the Alpha League
Rarity US: 1
and the Omega League that went by city names only.

7.6 Super Bases Loaded 3:


License to Steal
Developer Tose
Publisher Jaleco
Release date (us) February, 1995
Genre Sports
Mode 1-2 Players

Super Bases Loaded 3 is the seventh overall installment


of the Bases Loaded series. The game was licensed by
the MLBPA and uses real MLB players, but it was not
licensed by MLB. All 28 U.S. cities that had an MLB
team at the time are listed but team names and logos
are not given. No real stadiums are used and the World
Series is renamed the championship tournament. Rarity US: 1
242 Super Battleship

Super Batter Up 7.0


Developer Namco
Publisher Namco
Release date (us) October 1, 1992
Genre Sports
Mode 1-2 Players

The North American release has an official license


from the MLBPA and features the names of actual pro-
fessional baseball players. However, it does not have a
license from MLB, so no actual team names are used,
only their respective cities. While the all-star mode
in the Japanese version of the game closely mim-
ics the Nippon Professional Baseball All-Star Series,
Rarity US: 1 the North American version of the game emulates the
MLB All-Star Game.

Super Battleship 5.9


Developer World Builders Synergistic
Publisher Mindscape
Release date (us) November, 1993
(eu) 1993
Genre Strategy
Mode 1 Player

Super Battleship, a naval simulator game, is strictly


single-player and is primarily a strategy game with
some real-time elements. It is based on the Battleship
board game by the Milton Bradley Company.
The game features two modes: Super Battleship mode
and Classic Battleship mode.
Rarity US: 2
Rarity EU: 8

Garry Kitchens Super 6.0


Battletank: War in the Gulf
Developer Absolute Entertainment
Publisher Absolute Entertainment
Release date (us) June 1, 1992
(eu) March 18, 1993
Genre Simulation
Mode 1 Player

Super Battletank is a tank simulation game which


takes place during Operation Desert Storm. The player
controls an M1 Abrams main battle tank for the UN.
The screen is divided into two sections. One is the in-
strument panel in the gunners station of the tank, and
Rarity US: 1
Rarity UK: 5 the other is a view of the outside.
Super Black Bass 243

6.0 Super Battletank 2


Developer Imagineering
Publisher Absolute Entertainment
Release date (us) January 11, 1994
(eu) August 8, 1994
Genre Simulation
Mode 1 Player

The game is the sequel to Super Battletank, and the


player controls a M1A2 Battletank. There are 16 mis-
sions, all located in the Middle East. Using radar,
the player must scout out groups of enemy tanks and
use the primary turret to take out infantrymen, Jeeps,
SCUD missiles, and armored personnel carriers. The
Phalanx machine gun is used to take down enemy air Rarity US: 2
threats like helicopters.

6.5 Super Black Bass


Developer Starfish
Publisher Hot-B
Release date (us) May, 1993
Genre Sports
Mode 1 Player

Super Black Bass is the first SNES game in Hot Bs se-


ries of fishing simulators, most of which contain Black
Bass in the title. As with The Black Bass, the game was
released in both the US and Japan.
The goal is once again to catch as much bass as pos-
sible in a limited amount of time. The player has to
select their lure and bait, choose a location from which
Rarity US: 1
to start fishing and patiently wait for a fish to bite.

7.7 Super Bomberman


Developer Hudson Soft
Publisher Hudson Soft, (aus) Mattel, (eu) Sony
Release date (us) May 10, 1993
(eu) November 20, 1993
Genre Action, Puzzle
Mode 1-4 Players

The basic gameplay involved in Super Bomberman


is relatively simple. The game takes place on a single
non-scrolling screen. The screen shows the top down
view of a grid of 143 squares. The grid restricts the
movement of characters so they can only move hori-
zontally or vertically around the screen. The game re-
volves around the idea of using these bomb blasts to Rarity US: 1
destroy walls and enemies. Rarity EU: 2
244 Super Bomberman 3

Super Bomberman 2 7.9


Developer Hudson Soft
Publisher Hudson Soft
Release date (us) December 12, 1994
(eu) February 23, 1995
Genre Action, Puzzle
Mode 1-4 Players

The gameplay consists of walking through maze-like


areas filled with monsters with a goal of opening the
gate leading to the next area. Playing as a bomberman,
the player can lay bombs to destroy all of the monsters,
which will subsequently open the gate. Destroying
blocks in the maze may uncover useful items including
Rarity US: 2 remote control bombs, accelerators, and hearts. There
Rarity EU: 5 are five levels total and at the end of each is a boss.

Super Bomberman 3 7.7


Developer Hudson Soft
Publisher Hudson Soft
Release date (eu) October 15, 1995
Genre Action, Puzzle
Mode 1-5 Players

This game scales back a lot of gameplay additions


made in Bomberman 94 and Super Bomberman 2
and returns to the classic formula. As for multiplayer,
the game adds a lot over the previous game by adding
more characters, each representing a country of Earth.
There are also new cutscenes for the Story mode,
which centers around the resurrection of the Five Das-
Rarity EU: 5 tardly Bombers who were previously defeated in Su-
per Bomberman 2.

Super Bonk 7.4


Developer Hudson Soft
Publisher Hudson Soft
Release date (us) 1994
(eu) 1995
Genre Platformer
Mode 1 Player

Super Bonk, released in Europe as Super B.C. Kid, is


the fourth game in the Bonk series and the first to not
be released for the Turbo-Grafx 16.
In this side-scrolling platformer adventure, the game-
play is similar to Bonk 3. Super Bonk allows Bonk
to travel through time from his prehistoric levels and
Rarity US: 5 even the moon.
Rarity EU: 5
Super Buster Bros. 245

6.5 Super Bowling


Developer Athena
Publisher Techns
Release date (us) September, 1992
Genre Sports
Mode 1-4 Players

Super Bowling is a video game for the Super NES and


the Nintendo 64.
Four computer opponents are available, two female
and two male. There are three modes: Golf, Normal,
and Practice where the player constructs his own sce-
narios and practices knocking down the bowling pins
with either one or two balls.
Rarity US: 2

7.0 Super Buster Bros.


Developer Capcom
Publisher Capcom, Mitchell Corporation
Release date (us) October, 1992
(eu) 1992
Genre Shooter
Mode 1 Player

The object of the game is to use the gun to pop bubbles


that bounce around the screen. There are two differ-
ent modes in this game: Panic Mode or Arcade Mode.
When a player pops a bubble, it splits into two smaller
bubbles. This happens repeatedly, but eventually, the
bubbles get so small that they pop when shot. Occa-
sionally, monsters will walk or fly on to the screen, Rarity US: 8
these can be seen as a help or harm to the player.

5.7 Super Caesars Palace


Developer Illusion Softworks
Publisher Virgin Interactive, (jp) Coconuts Japan
Release date (us) October, 1993
Genre Gambling
Mode 1 Player

The object is to win lots of money starting with $2000


that the player takes to the casino. After playing, the
player leaves in either a limo, a Greyhound bus or in a
taxi. Games include blackjack, slot machines, roulette,
horse racing, Keno, video poker, and Red Dog.
Allgame gave the game a rating of 2.5 out of 5 stars in
their overview.
Rarity US: 2
246 Super Chase H.Q.

Super Castlevania IV 8.3


Developer Konami
Publisher Konami
Release date (us) December 4, 1991
(eu) November 23, 1992
Genre Action-platformer
Mode 1 Player

Super Castlevania IV is a remake of the original Castl-


evania on the NES. It was developed and published by
Konami and is the first Castlevania game for the SNES.
It features expanded play control, 16-bit graphics fea-
turing SNES Mode 7, and a soundtrack featuring brand
new pieces and remixes based on previous Castlevania
Rarity US: 1 music. Following the same setting as Castlevania, the
game takes place in 1691 Transylvania.

Super Chase H.Q. 7.0


Developer Taito
Publisher Taito
Release date (us) December, 1993
(eu) 1993
Genre Racing
Mode 1 Player

Super Chase H.Q. is an enhanced sequel to Chase H.Q.


As usual, players must drive their way towards a crim-
inals vehicle, which is known to be involved in some
crime, while avoiding passing cars to gain points. The
car also comes equipped with three turbos, which can
be useful if they are way behind the vehicle.
Rarity US: 3
Rarity AU: 8 mobygames.com

Super Conflict 7.6


Developer Manley & Associates
Publisher Vic Tokai
Release date (us) March, 1993
(eu) 1994
Genre Strategy
Mode 1-2 Players

Super Conflict is a military simulation game played on


a hex map in which players try to capture the oppo-
nents Flag Tank or Flag Ship. The map consists of
various terrain tiles with movement and defense modi-
fiers. For example, bridges and deserts lower the de-
fense ratings of occupying troops; hills and mountains
Rarity US: 5 provide additional defenses but require more fuel to
Rarity UK: 5 move through.
Super Dany 247

7.2 Super Double Dragon


Developer Techns
Publisher Tradewest, (jp) Techns
Release date (us) October, 1992
(eu) September 30, 1993
Genre Beat em up
Mode 1-2 Players

Super Double Dragon is the fourth console game in the


Double Dragon series, following Double Dragon III
for the NES. The game did not have an arcade release
and was made specifically for home consoles.
As with previous installments of the series, the player
takes control of martial artists Billy and Jimmy in their
fight against the Shadow Warriors gang. Rarity US: 2
Rarity EU: 7

3.2 Super Dany


Developer Cryo Interactive
Publisher Virgin Interactive
Release date (eu) 1994
Genre Action-platformer
Mode 1 Player

Super Dany was released exclusively in Europe. The


game features Dany, a mascot for the Danone food
company. It is a 2D platform game where the player
controls Dany. He has to navigate through a medieval
castle in order to defeat the villains. Eventually, he en-
ters a television station where the final stages of the
game take place. The game is very basic with a score
being displayed but no time limit in place. Rarity FR: 8

6.9 Super Dropzone


Developer Eurocom
Publisher Psygnosis
Release date (eu) December, 1995
Genre Action-adventure
Mode 1 Player

Super Dropzone, the sequel to Archer MacLeans


Dropzone, takes place ten years after the happenings
of the original game. The gameplay is mostly the same
as the original Dropzone although it features some
new weapons and end of level boss fights. The player
controls a spaceman with a jetpack and can fly in all
directions above the moon surface while killing wave
after wave of aliens.
mobygames.com
248 Super Goal! 2

Super Ghoulsn Ghosts 7.4


Developer Capcom
Publisher Capcom
Release date (us) November 28, 1991
(eu) December 10, 1992
Genre Platformer
Mode Action-platformer

Super Ghouls n Ghosts is the third game in the Ghosts


n Goblins series. The player takes the role of the
knight Arthur, who must once again rescue the Prin-
cess from the demons.
Sticking with tradition, players have to complete the
game twice in a row, the second time with a special
Rarity US: 1 weapon, in order to confront the evil boss Sardius.
Rarity EU: 2

Super Goal! 2 7.4


Developer Tose
Publisher Jaleco
Release date (us) April 1994
Genre Sports
Mode 1-2 Players

Super Goal! 2, known in Japan as Takeda Nobuhiro


no Super Cup Soccer, is an international soccer game.
The Japanese version allows players to compete for
the Super Cup either with or against Takeda Nobuhi-
ro, one of the greatest football players in all of Japan.
There are teams from Europe, North America, South
America, Africa, and Asia. The North American re-
Rarity US: 3 lease (published as part of the Goal! series) removed
the references to Takeda.

Super Godzilla 6.1


Developer Advance Communication Company
Publisher Toho
Release date (us) July, 1994
Genre Action
Mode 1 Player

Unlike other games of the era, Super Godzilla is not


a straight action game. Instead, the player must guide
Godzilla into the different levels by pressing the ade-
quate button in the appropriate place. The game is split
in two screens: the top one shows the actions Godzilla
is making at the moment, while the bottom one shows
his location on the current level. When Godzilla finds
Rarity US: 2 a monster to battle, the game switches into a standard
side-view fighting segment.
Super Ice Hockey 249

6.6 Super High Impact


Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) June, 1993
Genre Sports
Mode 1-2 Players

Super High Impact was one of the most hard hitting


football games before the NFL Blitz series was created,
with 18 teams and over 30 plays per team. The console
versions are based on the Midway arcade series of the
same name. The game has a Hit-O-Meter which often
leads to massive brawls. Based on the arcade smash
hit back in the days, featuring the three famous words:
EAT THIS!!!, FIGHT!!! Rarity US: 2
mobygames.com

6.5 Super Ice Hockey


Developer SunSoft
Publisher SunSoft, (jp) Yonezawa PR21
Release date (eu) 1994
Genre Sports
Mode 1-4 Players

Super Ice Hockey, released in Japan as Super Hockey


94, is an ice hockey game based on the international
level of ice hockey with teams from 1994 as opposed
to domestic (intra-national) ice hockey leagues.
There are several gameplay modes that can be chosen
from the main menu of the game. These include exhi-
bition mode, playoff mode, and an Olympic mode that
Rarity UK: 8
is loosely based on the 1994 Winter Olympics.

7.5 Super International Cricket


Developer Beam Software
Publisher Nintendo
Release date (eu) 1994
Genre Sports
Mode 1-2 Players

The game comes in three difficulty levels ranging from


easy to hard. Games in the World Series and Test
Match modes could go on for five virtual days and
still end in a draw.
Bowlers have a choice between four types of ball
delivery using four unique speeds for the actual ball
delivery. The Australian method of scoring cricket is
Rarity UK: 1
used; which is different from the international method.
250 Super Mario All-Stars

Super James Pond 5.7


Developer American Softworks
Publisher American Softworks
Release date (us) July, 1993
(eu) September, 1993
Genre Platformer
Mode 1 Player

In his second adventure James Pond must retrieve the


toys Dr Maybe has stolen. Pond has been armed with
an Inspector Gadget-style stretch device, which he can
use to view higher areas or claw onto ceilings so as
to slide across them. The gameplay takes place across
worlds themed around particular types of toys, such as
Rarity US: 3 sporting goods, candy and aircraft.
mobygames.com

Super Mario All-Stars 8.8


Developer Nintendo
Publisher Nintendo
Release date (us) August 1, 1993
(eu) December 16, 1993
Genre Compilation, Platformer
Mode 1-2 Players

Super Mario All-Stars is a collection of Super Mario


platforming games. The game contains enhanced re-
makes of Super Mario Bros., Super Mario Bros. 2, Su-
per Mario Bros. 3, and Super Mario Bros. The Lost
Levels, the latter of which was the original Japanese
version of Super Mario Bros. 2 which was never re-
Rarity US: 1 leased outside of Japan prior to this compilation.
Rarity EU: 1

Super Mario All-Stars + 9.0


Super Mario World
Developer Nintendo
Publisher Nintendo
Release date (us) December, 1994
(eu) December, 1994
Genre Compilation, Platformer
Mode 1-2 Players

The game is an alternate compilation version of Su-


per Mario All-Stars. This version features Super Mario
World as a fifth playable game. Super Mario World is
nearly identical to the original version; however, Lui-
gis sprites were updated to make him distinct from
Rarity US: 2 Mario.
Rarity EU: 5
Super Mario RPG: Legend of the Seven Stars 251

8.1 Super Mario Kart


Developer Nintendo EAD
Publisher Nintendo
Release date (us) September 1, 1992
(eu) January 21, 1993
Genre Racing
Mode 1-2 Players

In Super Mario Kart the player takes control of one


of eight Mario series characters, each with differing
capabilities.
The game received positive reviews and has been
praised for its presentation, innovation and use of
Mode 7 graphics.
Rarity US: 1
Rarity EU: 1

8.8 Super Mario RPG:


Legend of the Seven Stars
Developer Square
Publisher Nintendo
Release date (us) May 13, 1996
Genre Role-playing
Mode 1 Player

Super Mario RPG is the first role-playing game in the


Mario series. The game contains token similarities to
other Square role-playing video games, such as the Fi-
nal Fantasy series, with a story and action-based game-
play derived from the Super Mario Bros. series. Square
did much of the development of Super Mario RPG un-
der direct guidance from producer Shigeru Miyamoto. Rarity US: 3

9.0 Super Mario World


Developer Nintendo
Publisher Nintendo
Release date (us) August 23, 1991
(eu) April 11, 1992
Genre Platformer
Mode 1-2 Players

Miyamoto stated that he had wanted Mario to have


a dinosaur companion ever since Super Mario Bros.;
however, Nintendo engineers could not fit the compan-
ion into the limitations of the NES. He said that we
were finally able to get Yoshi off the drawing boards
with the SNES. Yoshi came in one size and four col-
ours, with different powers and huge appetites. Rarity US: 2
Rarity EU: 1
252 Super Metroid

Super Mario World 2: 8.6


Yoshis Island
Developer Nintendo EAD
Publisher Nintendo
Release date (us) October 4, 1995
(eu) October, 1995
Genre Platformer
Mode 1 Player

The games hand-drawn aesthetica style new to the


seriesdescends from producer and Mario creator
Shigeru Miyamotos distaste for the computer pre-
rendered graphics of the games contemporary Don-
key Kong Country. Super Mario World 2 used an extra
Rarity US: 1 microchip to support the games rotation, scaling and
Rarity EU: 1 other sprite-changing special effects.

Super Metroid 8.9


Developer Nintendo
Publisher Nintendo
Release date (us) April 18, 1994
(eu) July 28, 1994
Genre Action-adventure, Platformer
Mode 1 Player

Super Metroid was directed and written by Yoshio


Sakamoto, and produced by Makoto Kano with Gun-
pei Yokoi serving as general manager. The game is
a direct sequel to the 1991 game Metroid II: Return
of Samus. In the games story, bounty hunter Samus
Aran brought a Metroid larva from the planet SR388
Rarity US: 1 to the Ceres space colony. After leaving the colony, the
Rarity EU: 2 Metroid larva get stolen by a Space Pirate.
Super Ninja Boy 253

6.5 Super Morph


Developer Millennium Interactive
Publisher Sony Imagesoft
Release date (eu) 1993
Genre Puzzle
Mode 1 Player

The games plot is of a child who is given a temporary


ability to change between states of solid, liquid, gas
coming in the forms of a cannonball, a rubber ball, a
water droplet, and a cloud. The player must go through
over 36 challenging levels set in four different zones
collecting special cogs from each level in order to fix
a machine capable of turning him back into a normal
boy.

6.6 Super Ninja Boy


Developer Culture Brain
Publisher Culture Brain
Release date (us) April, 1993
Genre Action role-playing
Mode 1-2 Players

Super Ninja Boy, Super Chinese World in Japan, fea-


tures random encounters with side-scrolling battles, al-
though some boss battles are fought with a traditional
menu-based system. There are also a few platforming
sections.
It is a sequel to Culture Brains previous title, Little
Ninja Brothers for the NES and contains a few cameos
Rarity US: 5
from other Culture Brains games.

7.1 Super Nova


Developer Taito
Publisher Taito
Release date (us) December, 1993
Genre Shooter
Mode 1 Player

Super Nova is a horizontal scrolling shooter and is part


of the Darius series. One main difference between this
game and the rest of the Darius games is that the play-
er can choose one of three Silver Hawks to play. The
green one is the Silver Hawk of Darius. The blue one
is the Silver Hawk of Darius II. The red one is a new
prototype of Silver Hawk that exists only in this game.
Rarity US: 5
254 Super Off Road: The Baja

Super Off Road 7.1


Developer Software Creations
Publisher Tradewest
Release date (us) December 1, 1991
(eu) June 24, 1993
Genre Racing
Mode 1-4 Players

Super Off Road, first released as a 1989 arcade game


by Leland Corporation, was notable for prominently
featuring the Toyota brand; the name and logo were
displayed on various tracks, and pre-race music was
inspired by the I love what you do for me Toyota
jingle that was used by the companys marketing cam-
Rarity US: 1 paign at the time of the games release. The game also
replaced Ivan Stewart with Mickey Thompson.

Super Off Road: The Baja 5.5


Developer Software Creations
Publisher Tradewest
Release date (us) July 2, 1993
Genre Racing
Mode 1 Player

Super Off Road: The Baja is a sequel of Super Off


Road. Unlike its predecessor which uses an isometric
top-down view of a single-screen track, this arcade
racing game is made specifically for the SNES and
uses its Mode 7 hardware for a 3D racing experience
with a 3rd person perspective.

Rarity US: 2
mobygames.com

Super Pinball: 6.4


Behind the Mask
Developer KaZe, Meldac
Publisher Nintendo
Release date (us) November, 1994
(eu) 1994
Genre Pinball
Mode 1-4 Players

Super Pinball: Behind the Mask features three tables:


the clown-themed Jolly Joker, the pirate themed
Blackbeard and Ironmen, and the fantasy-themed
Wizard. All tables are shown in a tilted 3D view,
which fits the entire table on the screen without the
Rarity US: 2 need for scrolling.
Rarity EU: 5
Super Punch-Out!! 255

5.7 Super Play Action Football


Developer Tose
Publisher Nintendo
Release date (us) August, 1992
Genre Sports
Mode 1-2 Players

The goal of the game is to obtain the ball and reach


the other end of the field to score a touchdown, while
avoiding opponent players who can pile onto the char-
acter possessing the ball.
Mario, from the Super Mario Bros. series of vid-
eo games, makes a cameo in this video game as the
heads on the coin. The raccoon tail power-up from
Rarity US: 1
Super Mario Bros. 3 is the tails side of the coin.

8.0 Super Punch-Out!!


Developer Nintendo IRD
Publisher Nintendo
Release date (us) September 14, 1994
(eu) January 26, 1995
Genre Sports
Mode 1 Player

The gameplay in Super Punch-Out!! is similar to that


of its arcade and NES predecessors. The player con-
trols a nameable boxer as he fights his way to become
W.V.B.A. Champion. The player controls the boxer
from a third-person perspective, with him being trans-
lucent on the screen. Players can attack their oppo-
nents with jabs to the face or with body blows from Rarity US: 1
either hand. Rarity EU: 2

5.6 Super Putty


Developer System 3
Publisher U.S. Gold
Release date (us) November, 1993
(eu) 1993
Genre Platformer
Mode 1-2 Players

In Super Putty, the player controls a blue blob with


eyes. Putty has several moves that he can use to attack
enemies or to navigate around the level. These abilities
include being able to stretch out to access far-off ledg-
es. He also has the ability to inflate. This allows him to
provide a cushioned landing for any falling bots. Over-
inflation also acts as a smart bomb, with Putty burst- Rarity US: 5
ing, killing enemies on the screen.
256 Super R-Type

Super R.B.I. Baseball 5.9


Developer Gray Matter
Publisher Time Warner Interactive
Release date (us) June, 1995
Genre Sports
Mode 1 Player

The game is officially licensed by the MLBPA, offer-


ing 700 actual baseball players from the 1994 Major
League Baseball season in addition to 28 teams. There
are six modes to play: exhibition, Home Run Derby,
defense practice, playoffs, league (in which teams play
every other team in succession just like in NBA Jam),
and Game Breaker (which allows players to change
Rarity US: 1 the course of Major League Baseball history).

Super R-Type 7.0


Developer Irem
Publisher Irem
Release date (us) September 1, 1991
(eu) June 4, 1992
Genre Shooter
Mode 1 Player

Super R-Type is a remake of R-Type II in a manner


similar to the SNES version of Gradius III. The game
is known for its high difficulty (even compared to oth-
er games in the series), particularly because of its lack
of checkpoints, since dying means restarting the level
from scratch. Also, this game suffers from slowdown,
Rarity US: 2 which was also a problem in many early games for this
Rarity EU: 1 system.

Super Scope 6 6.3


Developer Nintendo
Publisher Nintendo
Release date (us) February, 1992
(eu) August 27, 1993
Genre Light-gun
Mode 1 Player

Super Scope 6 was the title Nintendo bundled with


the Super Scope for the SNES. As the name suggests,
the cartridge contains six games that require the Super
Scope to play.
Blastris include three puzzle-like games. LazerBlazer
include three shooter-like games.
Rarity US: 1
Rarity EU: 5
258 Super Slap Shot

Super Slam Dunk 4.6


Developer Virgin Interactive
Publisher Virgin Interactive
Release date (us) July, 1993
Genre Sports
Mode 1-2 Players

The game features 28 fictional teams; 27 of them are


based on real cities while the 28th is an all-star team.
There is an exhibition and a playoffs mode. Exhibi-
tion is the usual team vs team game, while the playoff
mode has eight teams competing to win the champion-
ship. When a player takes the ball from one side of the
court to the other, the view of the court rotates to reveal
Rarity US: 2 the opposite side.

Super Slap Shot 6.1


Developer Ringler Studios
Publisher Virgin Interactive
Release date (us) August 31, 1993
Genre Sports
Mode 1-2 Players

The game itself was endorsed by Mr. Hockey Gordie


Howe. Although the cover image depicts unidentified
players in uniforms very similar to those of Boston
Bruins and Montreal Canadiens, no licenses from real-
life professional league are used. Sixteen international
teams are available to choose from in exhibition and
tournament modes. These teams include the United
Rarity US: 2 States, Sweden, Russia, and Canada.

Super Smash TV 7.1


Developer Beam Software
Publisher Acclaim Entertainment
Release date (us) February 1992
(eu) February 18, 1993
Genre Shooter
Mode 1-2 Players

Smash T.V. is an insane shoot-em-up from the brain


of Eugene Jarvis, creator of Robotron: 2084. It retains
that original arcade games frantic style of play and
two-joystick control method, but adds plenty of gore,
violence, a hint of satire and that all-important two
player mode.
Rarity US: 1
mobygames.com
Super Soccer Champ 259

6.6 Super Soccer


Developer Human Entertainment
Publisher Nintendo, (jp) Human Entertainment
Release date (us) May, 1992
(eu) June 4, 1992
Genre Sports
Mode 1-2 Players

The game consists of exhibition games and tourna-


ment games. In exhibition, one can choose to play ei-
ther a match or a shootout (which is not available in
the Japanese version). In tournament mode, one plays
until one beats all other teams. After beating all the
national teams, the player must play one final team,
Nintendo (Human in the Japanese version). Rarity US: 1
Rarity EU: 1

7.5 Super Soccer Champ


Developer Taito
Publisher Taito
Release date (us) June, 1992
(eu) 1992
Genre Sports
Mode 1-2 Players

European Football Champ was released to coincide


with the 1992 European Championships. The game
scrolls horizontally at a slight angle, and recreates the
coin-ops close-up zoom effect after a player scores.
Although the game has a referee, he often loses atten-
tion, and these moments give players a chance to foul,
punch or side-swipe opposition players. Rarity US: 2
mobygames.com Rarity EU: 7

6.3 Super Solitaire


Developer Extreme Entertainment Group
Publisher Extreme Entertainment Group
Release date (us) January, 1994
Genre Cards
Mode 1 Player

Super Solitaire, known as Trump Island in Japan, is


a SNES game that has different variations version of
the classic solitaire card game. The variations of soli-
taire in the game include: Klondike, FreeCell, Golf,
Cruel, Pyramid, Stonewall, Doesnt Matter, Aces Up,
Florentine, Poker, Canfield and Scorpion. Soft music
is included with each and every game variation.
Rarity US: 6
Super Star Wars: The Empire Strikes Back 261

7.0 Super Star Wars


Developer Sculptured Software
Publisher JVC, LucasArts
Release date (us) November, 1992
(eu) April 22, 1993
Genre Platformer
Mode 1 Player

Super Star Wars generally follows the plot of Star Wars


Episode IV: A New Hope, although some allowances
were made to adapt the story to suit an action game.
The game features mostly run and gun gameplay, al-
though it has stages which feature other challenges,
such as driving a landspeeder or piloting an X-wing.
It also features multiple playable characters with dif- Rarity US: 1
ferent abilities. Rarity EU: 1

7.1 Super Star Wars:


The Empire Strikes Back
Developer Sculptured Software
Publisher JVC, LucasArts
Release date (us) October, 1993
(eu) February 24, 1994
Genre Platformer
Mode 1 Player

Super Star Wars: The Empire Strikes Back follows


closely the standard set by its predecessor, with mul-
tiple playable characters and Mode 7 quasi-3D vehi-
cle sequences. The controls are very similar to the first
game, but feature a double-jump.
Rarity US: 1
Rarity EU: 5

7.2 Super Star Wars:


Return of the Jedi
Developer Sculptured Software
Publisher JVC, LucasArts
Release date (us) October, 1994
(eu) March 30, 1995
Genre Platformer
Mode 1 Player

Super Star Wars: Return of the Jedi follows closely


the standard set by the previous two Super Star Wars
games, with the return of selectable characters, mul-
tiple playable characters and Mode 7 quasi-3D vehi-
cle sequences. The controls are identical to the second
game. Rarity US: 1
262 Super Strike Eagle

Super Street Fighter II: 8.3


The New Challengers
Developer Capcom
Publisher Capcom
Release date (us) June, 1994
(eu) September, 1994
Genre Fighting
Mode 1-2 Players

Super Street Fighter II was released on a 32 Megabit


cartridge and featured support for the XBAND online
network. The SNES port featured several new game
modes such as Group Battle and Time Challenge, as
well as the eight-player Tournament mode, in addition
Rarity US: 1 to the previous games Arcade and Versus modes.
Rarity EU: 2

Super Strike Eagle 7.0


Developer MicroProse
Publisher MicroProse, (jp) Asmik Ace Entertainment
Release date (us) March, 1993
(eu) November 25, 1993
Genre Shooter
Mode 1 Player

The game involves flying airplanes that tests the play-


ers Sidewinder missile and machine gun firing skills
against various non-aligned nations that were histori-
cally notorious for housing extremist leaders during
the Cold War. In the Japanese version, real political
flags are not used unlike the North American version.
Rarity US: 2 Despite the games title, it is unrelated to the similarly
Rarity DE: 7 named F-15 Strike Eagle series.

Super Tennis 7.2


Developer Tokyo Shoseki
Publisher Nintendo
Release date (us) November, 1991
(eu) June 4, 1992
Genre Sports
Mode 1-2 Players

The game features three different modes, Singles


mode, doubles mode and Circuit mode, featuring a
wide range of tours the player must battle through each
tournament to earn himself ranking points and aim to
finish number one in the rankings. There are four mi-
nor tournaments and four major tournaments, each tak-
Rarity US: 1 ing place on a different surface, Hard, Lawn or Clay.
Rarity EU: 1
Super Turrican 263

6.6 Super Troll Islands


Developer Millennium Interactive
Publisher ASC Games, (jp) Kemco
Release date (us) February, 1994
(eu) 1994
Genre Platformer
Mode 1 Player

Super Troll Islands is an arcade platform game, based


on the license of bright-haired toys known as Troll
dolls. Each scrolling level is initially shrouded in an
animated mist until they are cleared by running
around platforms and ladders in the correct order. A
brightly coloured background is revealed after the
player makes the mist vanish into thin air. Rarity US: 5
Rarity EU: 7

7.5 Super Turrican


Developer Factor 5
Publisher Seika Corporation
Release date (us) May, 1993
(eu) December, 1993
Genre Run and gun
Mode 1 Player

Super Turrican is the next generation installment of


the famous Turrican Series. Once again it is up to the
U.S.S. Freedom Forces to get into their Turrican As-
sault Suits and drive back the forces of The Machine.
Similar to its predecessors, Super Turican features
large levels that are crammed with secrets and can be
explored freely and in any direction. Rarity US: 1
Rarity EU: 5

7.8 Super Turrican 2


Developer Factor 5
Publisher Ocean Software
Release date (us) November, 1995
(eu) 1995
Genre Run and gun
Mode 1 Player

Super Turrican 2 featured more action than the first


part and used Dolby Pro-Logic surround sound as well
as many Mode 7 effects, but sacrificed the big levels
of the original Turrican games. The major addition is
a grappling arm, similar to that used in Bionic Com-
mando, which can be used to swing between platforms
and grab power-ups. Rarity US: 7
264 Super Widget

Super Valis IV 6.8


Developer Telenet Japan
Publisher Razorsoft
Release date (us) 1992
Genre Platformer
Mode 1 Player

Similar to the adaptation of the PC Engine game Drac-


ula X into the SNES title Castlevania: Dracula X, ex-
tensive edits were made to Valis IV when it was ported
to the SNES. Valis IV is a side-scrolling action plat-
former. The player fights through a 2D level, jumping
from platform to platform and battling enemies, before
confronting a boss character at each stages end. Ani-
Rarity US: 3 mated sequences and in-game dialogue help move the
story along periodically throughout the game.

Super Widget 6.6


Developer Atlus
Publisher Atlus
Release date (us) September, 1993
(eu) 1993
Genre Platformer
Mode 1 Player

Super Widget is a sequel to Widget for the NES. In the


game, a new alien force threatens Earth. Widget, with
his sidekick Mega-Brain, must explore the Horsehead
Nebula and save the planet once again.
Unlike most platformers, performance will be ranked
on a grading scale of CS (with S being the best rank
Rarity US: 5 possible).
Rarity FR: 8

Suzuka 8 Hours 5.4


Developer Namco
Publisher Namco
Release date (us) May, 1994
Genre Racing
Mode 1-2 Players

Suzuka 8 Hours, a port of a 1992 arcade game, simu-


lates the actual eight-hour race as eight virtual hours,
or over ninety real-time minutes. The object is to
complete as many laps as possible before the time runs
out - and if it does, the timer starts going up again (as
penalty time) and the next trip to the finish line ends
the race.
Rarity US: 5
Syndicate 265

6.4 SWAT Kats:


The Radical Squadron
Developer AIM
Publisher Hudson Soft
Release date (us) August, 1995
Genre Platformer
Mode 1 Player

SWAT Kats: The Radical Squadron, based on the Han-


na-Barbera animated television series, is a 2-D Action
Platformer with RPG elements in which players can
play as either T-Bone or Razor. It features a password
system and third-person flying sequences in the Tur-
bokat Fighter. It is based on various episodes of the
show and features a different boss for each world. Rarity US: 8

6.4 Syndicate
Developer Bullfrog Productions
Publisher Ocean Software
Release date (us) December, 1995
(eu) January, 1995
Genre Real-time tactics
Mode 1 Player

Gameplay of Syndicate involves ordering a one to


four-person team of cyborg agents around cities dis-
played in a fixed-view isometric style, in pursuit of
mission goals such as assassinating executives of a ri-
val syndicate, rescuing captured allies, persuading
civilians and scientists to join the players company or
simply killing all enemy agents. Rarity US: 7

3.9 Syvalion
Developer Taito
Publisher Toshiba EMI
Release date (eu) 1993
Genre Shooter
Mode 1 Player

Syvalion is a Shoot em up, originally released as a ar-


cade game in 1988. This game was designed by Fukio
Mitsuji, creator of Bubble Bobble. In the game, a gold-
en metal dragon flies all over while breathing fire at all
of its enemies while collecting power-ups to recharge
its fire. The enemies consist of robots and tanks. At the
end of each level the player fights a boss.
Rarity ES: 8
266 Taz-Mania

T2: The Arcade Game 5.7


Developer Probe Entertainment Limited
Publisher LJN
Release date (us) February, 1994
(eu) 1993
Genre Light-gun
Mode 1 Player

Terminator 2: Judgment Day, renamed T2: The Ar-


cade Game for home conversions, features seven lev-
els based on specific scenes or general concepts in the
film. Assets from the movie are used when possible,
such as voice clips from Arnold Schwarzenegger, and
close-up digital stills of Robert Patrick for the final
Rarity US: 1 battle against the T-1000.
mobygames.com

Taz-Mania 5.4
Developer Visual Concepts
Publisher SunSoft
Release date (us) May, 1993
(eu) 1993
Genre Racing
Mode 1 Player

This version of Taz-Mania is different from the side-


scrolling versions by Sega, in this version the player
controls Taz from a third-person perspective. The
goal of the game is to travel down the road, collecting
Kiwis before the timer runs out, avoiding obstacles
along the way. The Kiwis will get harder to catch as
Rarity US: 1 the game goes on, jumping over Taz and actually out-
running him at times.

Tecmo Super Baseball 6.5


Developer Tecmo
Publisher Tecmo
Release date (us) September 30, 1994
Genre Sports
Mode 1-2 Players

Tecmo Super Baseball features all 28 MLB teams that


existed at the time. However, the only license the game
has is the MLBPA license. This means that while the
game does feature actual players, there are no team
names or logos.
On release, Famicom Tsshin scored the Super Fami-
com version of the game a 23 out of 40.
Rarity US: 2
268 Tecmo Super Bowl II: Special Edition

Tecmo Super Bowl 7.8


Developer Tecmo
Publisher Tecmo
Release date (us) November, 1993
Genre Sports
Mode 1-2 Players

Tecmo Super Bowl fixed many bugs from the original


NES game and added some new features. New fea-
tures included: improved graphics and sound, NFL
team logos were added to the endzones, user-control-
led touchbacks and punt blocks, playbooks could be
edited during the game, weather conditions, and an au-
tomatic dive play.
Rarity US: 1

Tecmo Super Bowl II: 7.5


Special Edition
Developer Tecmo
Publisher Tecmo
Release date (us) January, 1995
Genre Sports
Mode 1-2 Players

Tecmo Super Bowl 2 still had all of Tecmos features,


but once again teamed with the NFL Players Associa-
tion, the game had names for nearly all of its players,
with a few players still under generic names.
The game saw a relatively limited release, with only
Rarity US: 2 15,000 units of the SNES version being shipped to re-
tailers.

Tecmo Super Bowl III: 7.7


Final Edition
Developer Tecmo
Publisher Tecmo
Release date (us) October, 1995
Genre Sports
Mode 1-2 Players

Although Tecmo Super Bowl II added many new fea-


tures during its limited release, Tecmo Super Bowl III
added even more to make the Final Edition the last
installment of the series. The new Super Star Editor
allows for creating players while using a limited point
system. These created players can be improved upon,
Rarity US: 2 but only if they do well in Season Mode.
Teenage Mutant Ninja Turtles IV: Turtles in Time 269

7.3 Tecmo Super NBA Basketball


Developer Tecmo
Publisher Tecmo
Release date (us) March 11, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

Tecmo Super NBA Basketball is the SNES equiva-


lent of the original Tecmo NBA Basketball. The teams
consist of NBA teams from 1992. Players can choose
from exhibition games, the 1992 All-Star Game, or the
1993 season. In playing the season, players can choose
which teams they want to control; for example, a play-
er can choose to play as two teams, and will play every Rarity US: 1
game those two teams play. Rarity EU: 7

8.3 Teenage Mutant Ninja Turtles


IV: Turtles in Time
Developer Konami
Publisher Konami
Release date (us) August, 1992
(eu) November 19, 1992
Genre Beat em up
Mode 1-2 Players

Like the Famicom/NES version of the first arcade


game, the Super Famicom/SNES version of Turtles in
Time is not a direct port of the arcade original. It had
some notable differences in presentation. Several en-
emies were changed in the SNES version.
Rarity US: 2

7.2 Teenage Mutant Ninja Turtles:


Tournament Fighters
Developer Konami
Publisher Konami
Release date (us) December, 1993
(eu) December, 1993
Genre Fighting
Mode 1-2 Players

A tournament has been organized and many fighters


have entered, Shredder being one of them. The Tur-
tles decide to participate in order to stop their nemesis
as well as proving their strength in the tournament. At
the same time Karai kidnaps April ONeil and Splinter.
There are ten characters available, and two bosses. Rarity US: 1
270 Terminator 2: Judgment Day

The Terminator 5.3


Developer Mindscape
Publisher Mindscape
Release date (us) April, 1993
(eu) 1993
Genre Action
Mode 1 Player

The game is a side-scrolling shooter. The player plays


as Kyle Reese trying to stop the Terminator from kill-
ing Sarah Connor. The main levels are side-scrolling
shooters, the two sub-levels are pseudo-driving levels,
where the player has to shoot the Terminator to stop
him from shooting back. There is minimal music in
Rarity US: 3 the game, as the sound effects tend to be much louder.
Rarity DE: 5

Terminator 2: Judgment Day 4.6


Developer Bits Studios
Publisher LJN
Release date (us) November, 1993
(eu) 1993
Genre Action
Mode 1 Player

The palyer takes the role as the T-800 sent back in time
to 1995, in order to protect John and Sarah Connor
from the T-1000. There are two gameplay types: side-
scrolling and driving. During the side-scrolling levels,
the players objective is to locate and retrieve all future
objects, which are gray boxes with a flashing light on
Rarity US: 1 top, that, when broken open, look like endoskulls. The
player must complete all objectives for that mission.

Terranigma 8.8
Developer Quintet
Publisher Nintendo
Release date (eu) December 19, 1996
Genre Action role-playing
Mode 1 Player

Terranigma is a action role-playing game. Manga artist


Kamui Fujiwara is credited with the character designs.
The game was developed by Quintet, which had pre-
viously designed creation-themed SNES games such
as ActRaiser and Soul Blazer. The theme of creation
prevalent in Terranigma was introduced as a contrast
to the destruction of enemies in other action titles, and
Rarity EU: 2 to inspire the players imagination concerning the ef-
fects their actions might have.
Tetris 2 271

8.0 Tetris & Dr. Mario


Developer Tose
Publisher Nintendo
Release date (us) December, 1994
(eu) July 27, 1995
Genre Compilation, Puzzle
Mode 1-2 Players

Tetris & Dr. Mario is a compilation cartridge contain-


ing enhanced versions of both NES games Tetris and
Dr. Mario. Besides graphical updates, there are few
gameplay changes such as the Mixed Match multi-
player mode (which is a multiplayer mode in which
Tetris and Dr. Mario are both played).
Rarity US: 3
giantbomb.com Rarity EU: 5

7.0 Tetris 2
Developer Tose
Publisher Nintendo
Release date (us) August, 1994
(eu) 1995
Genre Puzzle
Mode 1-2 Players

As a variation of the Tetris concept, rather than having


the objective of matching horizontal lines of blocks
which descend from the top of the screen as tetrominos,
instead the player matches the colours of the descend-
ing blocks to blocks already fixed on the game board,
which causes blocks to disappear from the board when
three blocks of the same colour are matched, in a man- Rarity US: 2
ner similar to the puzzle video game Dr. Mario. Rarity EU: 5

8.6 Tetris Attack


Developer Intelligent Systems
Publisher Nintendo
Release date (us) August, 1996
(eu) November 28, 1996
Genre Puzzle
Mode 1-2 Players

Tetris Attack is the first game in the Puzzle League se-


ries. This game is similar to the Baku Baku Animal,
developed by Sega in 1995.
Despite using the Tetris name, this game has no re-
semblance to its Russian namesake. This has led Henk
Rogers of The Tetris Company to say that he regrets
granting permission to Nintendo to use the name. Rarity US: 1
Rarity EU: 5
272 Thomas the Tank Engine & Friends

Theme Park 6.7


Developer Bullfrog Productions
Publisher Ocean
Release date (eu) November 11, 1996
Genre Strategy
Mode 1 Player

Starting with a free plot of land in the United Kingdom


and few hundred thousand pounds, the player must
build a profitable amusement park. Money is spent on
building rides and shops and on staff, and is earned
through sale of entry tickets, merchandise and refresh-
ments. The goal is to increase the parks value and
available cash so that the park can be sold and a new
lot can be bought and start building a new theme park.

Thomas the Tank Engine 5.0


& Friends
Developer Software Creations
Publisher THQ
Release date (us) September, 1993
(eu) 1993
Genre Action-adventure
Mode 1 Player

Players control Thomas the Tank Engine as he takes


special trips he has to organize: Take children to the
seaside, medicine to the hospital or deliver the mail.
Hazards such as dead ends, level crossings, other trains
and vehicles impede the players route.
Rarity US: 5
Rarity UK: 8

Thunder Spirits 7.0


Developer Technosoft
Publisher Seika Corporation
Release date (us) June, 1992
Genre Shooter
Mode 1 Player

Thunder Spirits is a port of the arcade game, Thunder


Force AC, which in turn, is a retooled version of the
Genesis game, Thunder Force III.
The game gives players a health-bar and the ability
to swap collected weapons on the fly, which can be
obtained by catching power-ups and activating them
whenever they want.
Rarity US: 2
Time Slip 273

5.5 The Tick


Developer Software Creations
Publisher Fox Interactive
Release date (us) December, 1994
Genre Beat em up
Mode 1 Player

The Tick is a side-scrolling beat em up video game


based on the comic book and Fox Kids animated series
of the same name.
The game is very typical for the side-scrolling genre.
However, it turns into an semi-isometric view like in
Streets of Rage once enemies appear on the screen.
The Ticks signature humor is also present in various
Rarity US: 5
parts of the game.

5.1 Time Slip


Developer Sales Curve Interactive
Publisher Vic Tokai
Release date (us) November, 1993
(eu) 1993
Genre Action-platformer
Mode 1 Player

Time Slip is a platform action game, featuring the ad-


ventures of Dr. Vincent Gilgamesh, a scientist attempt-
ing to foil an alien invasion to Earth by traveling to
different historic ages.
The gameplay is similar to that of Contra III: The Al-
ien Wars, although with simpler moves and nine lives,
but not continues. Rarity US: 5
Rarity UK: 7

5.6 Time Trax


Developer Malibu Games
Publisher Malibu Games
Release date (us) April, 1994
(eu) July, 1994
Genre Action-platformer
Mode 1 Player

Time Trax is a side-scrolling action game based on the


90s US-Australian time-travel TV show of the same
name. Darien Lambert, the player character, is a 2193
detective that must pursue criminals that have escaped
by travelling back 200 years in time to the then-current
year of 1993. Darien has exceptional intelligence and
athleticism and some limited psychic ability: all of Rarity US: 5
which are commonplace for 2193. Rarity UK: 8
274 Timon & Pumbaas Jungle Games

Timecop 4.1
Developer Cryo Interactive Entertainment
Publisher JVC, Victor Interactive Software
Release date (us) April, 1995
(eu) 1996
Genre Action-platformer
Mode 1 Player

Timecop, loosely based on the movie of the same name,


is a 2D action platformer. Players must stop the origi-
nal inventor of time travel, Dr. Hans Kleindast and fix
all the wrong things that Kleindast does in the game.
There are 15 levels in all; most of them are standard
platforming levels. Some levels involve the use of a
Rarity US: 7 player-controlled vehicle and use of martial arts.
Rarity EU: 5

Timon & Pumbaas 6.2


Jungle Games
Developer Tiertex Design Studios
Publisher THQ
Release date (us) November 30, 1997
(eu) March 26, 1998
Genre Mini games
Mode 1-2 Players

The game contains five mini-games that feature Timon,


Pumbaa and other jungle animals from The Lion King.
The object in this game is to have fun while Timon and
Pumbaa entertain the player with glimpses of jungle
living, especially when certain mini-games require the
Rarity US: 2 player to consume insects.

Tin Star 6.8


Developer Software Creations
Publisher Nintendo
Release date (us) November, 1994
Genre Light-gun
Mode 1 Player

Tin Star was designed to be compatible not only with


a standard Super NES controller, but also with the Su-
per Scope and the SNES Mouse. The gameplay con-
tains levels titled as days. Each day is filled with four
types of screens called scenes.
The game is set in a place called the Ol West, populat-
ed by robots. The main protagonist is the titular char-
Rarity US: 1
acter, a mechanical sheriff named Tin Star.
Tiny Toon Adventures: Buster Busts Loose 275

5.9 Tintin in Tibet


Developer Infogrames
Publisher Infogrames
Release date (eu) December 14, 1995
Genre Adventure, Platformer
Mode 1 Player

Tintin au Tibet tells the same story as the Tintin au Ti-


bet comic written by Herge. It follows the adventures
of young, Belgian reporter Tintin and his friends Cap-
tain Haddock and Professor Tournesol.
The gameplay tries to recreate some of the famous
scenes from the comic. In the scene where Milou al-
most drowns, the player must swim to go get him.
Rarity EU: 5
giantbomb.com

7.0 Tiny Toon Adventures:


Buster Busts Loose
Developer Konami
Publisher Konami
Release date (us) February, 1993
(eu) June 24, 1993
Genre Platformer
Mode 1 Player

Tiny Toon Adventures: Buster Busts Loose!, released


in Japan as simply Tiny Toon Adventures, features
Buster Bunny in a side-scrolling adventure. It has three
difficulty level settings: easy, normal, and hard. Levels
are significantly smaller in easy mode, and Buster only
has one life in hard mode. Rarity US: 1

7.0 Tiny Toon Adventures:


Wacky Sports Challenge
Developer Konami
Publisher Konami
Release date (us) 1994
(eu) April 25, 1996
Genre Sports
Mode 1-4 Players

In Wacky Sports, players choose to play as either


Buster Bunny or Babs Bunny and participate in their
choice of sports activities, including baseball, soccer,
or tennis. As Buster, they can also play carnival games
set up by characters such as Shirley the Loon and Fifi
La Fume. Rarity US: 2
276 TNN Bass Tournament of Champions

TKO Super 5.4


Championship Boxing
Developer Sting Entertainment
Publisher Sofel
Release date (us) October, 1992
(eu) 1993
Genre Sports
Mode 1-2 Players

TKO Super Championship Boxing is a boxing game


from Sting made during their early years before they
became renowned for their complex RPGs. The Japa-
nese version had a story mode that focuses on a single
character, based on real-life Japanese boxer and cham-
Rarity US: 3 pion bantamweight Jirou Matsushima.
Rarity AT: 8

TNN Bass 7.0


Tournament of Champions
Developer American Softworks
Publisher American Softworks
Release date (us) November, 1994
Genre Sports
Mode 1-2 Players

TNN Bass Tournament of Champions is a fishing game


based on the defunct Nashville Network (now known
as Spike). In Japan it is known as Larry Nixons Super
Bass Fishing and was endorsed by professional fisher-
man Larry Nixon as well as the Nippon Bass Club. The
game was followed by the sequel TNN Outdoors Bass
Rarity US: 2 Tournament 96.

Todd McFarlanes Spawn: 6.0


The Video Game
Developer Ukiyotei
Publisher Acclaim Entertainment
Release date (us) October, 1995
(eu) November, 1995
Genre Beat em up
Mode 1 Player

Todd McFarlanes Spawn: The Video Game is based


on Image Comics Spawn comic book character. The
protagonist of the game is Al Simmons, an undead be-
ing, is trying to save the lives of thirteen children.
The game received mixed reviews.
Rarity US: 1
Rarity EU: 8
Tommy Moes Winter Extreme: Skiing & Snowboarding 277

5.4 Tom and Jerry


Developer Riedel Software Productions
Publisher Hi Tech Expressions, (jp) Altron
Release date (us) April, 1993
(eu) 1993
Genre Platformer
Mode 1-2 Players

The player controls Jerry, the mouse, as he traverses


through four different themed worlds - a movie theater,
a junkyard, a toy store, and a house. Tuffy is playable
through second player.
Jerry or Tuffy use marbles as weapons. At the end of
each world, Jerry goes into a battle with Tom, the cat.
Rarity US: 3
Rarity EU: 7

5.4 Tommy Moes Winter Extreme:


Skiing & Snowboarding
Developer Loriciel
Publisher Electro Brain, (eu) Mindscape, (jp) Pack-In-V
Release date (us) June, 1994
(eu) April 28, 1994
Genre Sports
Mode 1 Player

Tommy Moes Winter Extreme: Skiing & Snowboard-


ing is a winter sports video game that uses skiing and
snowboarding as extreme sports in either freestyle,
training mode, or competition mode.
GamePro assigned the game a rating of 4 out of 5 in Rarity US: 3
their February 1994 issue. Rarity EU: 2

5.6 Tony Meolas Sidekicks Soccer


Developer Sculptured Software
Publisher Electro Brain, (jp) Pack-In-Video
Release date (us) November 1993
Genre Sports
Mode 1-2 Players

The North American release is named after US goal-


keeper Tony Meola. It went under several names in
different markets, such as in Latin America under the
name Super Copa and in Japan under the name Ramos
Rui no World Wide Soccer.
Despite being a soccer game released in various ter-
ritories, it remains one of the few to never see a Euro-
Rarity US: 7
pean release. Super Copa: 8
Top Gear 2 279

7.6 Top Gear


Developer Gremlin Interactive
Publisher Kemco
Release date (us) April 16, 1992
(eu) November 19, 1992
Genre Racing
Mode 1-2 Players

The objective of the game is to become the fastest


driver in the world by racing other drivers across sev-
eral nations.
The game were created by the same developers as the
similar Lotus series of games released earlier on the
Commodore Amiga. The franchise is unrelated to the
TV series of the same name. Rarity US: 1
Rarity EU: 5

7.7 Top Gear 2


Developer Gremlin Interactive
Publisher Kemco
Release date (us) September, 1993
(eu) 1993
Genre Racing
Mode 1-2 Players

In this sequel, the game becomes more realistic, with a


damage diagram on the left side of the screen, slower
cars, and the possibility to upgrade the machine. The
cars become more difficult to handle and the oppo-
nents are faster and tougher than in the previous game.
The new addition of weather also plays a role, forcing
the player to change from dry to wet tires. Rarity US: 3
Rarity EU: 7

7.6 Top Gear 3000


Developer Gremlin Interactive
Publisher Kemco
Release date (us) February, 1995
(eu) 1995
Genre Racing
Mode 1-4 Players

Placing this game a thousand years in the future al-


lowed the developers to plausibly include futuristic
and improbable technologies, and abandon the relative
realism of Top Gear 2.
Car upgrades were more extensive than in Top Gear 2,
and weapons were featured for the first time in the
series. Rarity US: 5
Rarity EU: 7
280 Toy Story

Total Carnage 6.3


Developer Black Pearl Software
Publisher Malibu Games
Release date (us) November, 1993
(eu) 1993
Genre Shooter
Mode 1-2 Players

Total Carnage is a bloody shooter that plays from a


overhead perspective. One to two players can enter a
game, and the goal is to shoot all enemies on screen.
Each character can face all directions on the screen,
and their only ability is to shoot. Different weapons
can be collected that will give the players extra power.
Rarity US: 2 Each level will have them shooting through small en-
Rarity EU: 2 emies, and they will eventually meet a boss.

Toy Story 6.3


Developer Travellers Tales
Publisher Disney Int., (eu) Nintendo, (jp) Capcom
Release date (us) December, 1995
(eu) April 25, 1996
Genre Platformer
Mode 1 Player

Players control Woody through 17 stages that encom-


pass the entire plot of the film. Several obstacles lie
between the player and the goal of each level, not least
of which is a wide assortment of enemies. Woody is
equipped with a pullstring whip, which will tempo-
rarily tie up opponents, letting Woody pass by un-
Rarity US: 2 harmed. It cannot, however, kill enemies.
Rarity EU: 2

Toys 3.7
Developer Absolute Entertainment
Publisher Absolute Entertainment
Release date (us) April, 1993
(eu) 1993
Genre Action
Mode 1 Player

Toys: Let the Toy Wars Begin is an action game based


on the 1992 film Toys starring Robin Williams. Players
are involved in a toy war between an army of mili-
tary-style toys fought with a personalized action figure
army using toys found in certain places in the game.
Mega described the game as a poor quality game us-
Rarity US: 5 ing a film licence for a plot.
Rarity UK: 8
Troy Aikman NFL Football 281

7.6 Troddlers
Developer Atod
Publisher Seika Corporation
Release date (us) October, 1993
(eu) 1993
Genre Puzzle
Mode 1-2 Players

Troddlers is compatible with the SNES Mouse. A play-


er controls a crosshair on the screen. Clicking on an
area will result in Hokus or Pokus moving there if it is
an area they can reach. Unlike in Lemmings, Troddlers
places players in control of a character on the screen,
thus adding some platforming elements to game. One
of the games distinguishing features is the ability to Rarity US: 3
magically place and erase building blocks.

5.3 Troy Aikman NFL Football


Developer Tradewest
Publisher Tradewest
Release date (us) August, 1994
(eu) 1994
Genre Sports
Mode 1-2 Players

Players can play exhibition matches, season matches,


playoff matches, make their own plays for use on the
field, and even make payments to the salaries of every
player. Each season schedule can either be customized
(to the players exact specifications) or the player can
use the schedule from the 1993 NFL season. There is
limited speech from the referee and announcer. Rarity US: 1

7.5 True Golf: Wicked 18


Developer T&E Software
Publisher Bullet-Proof Software
Release date (us) October, 1993
Genre Sports
Mode 1-2 Players

The object is to guide the golf ball through nearly im-


possible obstacles (lava, statues, extremely steep hills
and mountains, omnipresent water hazards, huge sand
traps, floating chunks of earth, gorges, cement) as the
player tries to score as low as possible in order to win
the day. Using the caddy, it is possible to scan the situ-
ation before hitting the ball with an analyzer.
Rarity US: 5
282 True Golf Classics: Waialae Country Club

True Golf Classics: 7.3


Pebble Beach Golf Links
Developer T&E Software
Publisher T&E Software
Release date (us) April, 1992
(eu) 1992
Genre Sports
Mode 1 Player

Players take on the challenge of one of the most beau-


tiful and notorious golf courses in the world: Pebble
Beach. These eighteen-holes demand accuracy, fi-
nesse, and even at times brute strength. The famous
beach-side course is littered with sand-bunkers as well
Rarity US: 6 as sweeping fairways and cliff-side greens.
Rarity UK: 8

True Golf Classics: 6.3


Waialae Country Club
Developer T&E Software
Publisher T&E Software
Release date (us) November, 1991
Genre Sports
Mode 1-4 Players

True Golf Classics: Waialae Country Club, released as


New 3D Golf Simulation: Waialae no Kiseki in Japan,
is a golfing game. The game is based on the prestigious
Waialae Country Club, located in Hawaii. It served as
a launch title for the SNES during its American debut.
The game is part of T&E Softs True Golf series.
Rarity US: 1

True Lies 6.6


Developer Beam Software
Publisher LJN
Release date (us) February, 1995
(eu) June 29, 1995
Genre Run and gun
Mode 1 Player

True Lies is a top-view action shooting game based


on the 1994 film of the same title. The player controls
Harry Tasker, who is tasked with the duty of foiling
the terrorist plot of Salim Abu Aziz. Each stage has a
particular series of goals that the player must fulfill be-
fore reaching the stages goal. In addition to enemies,
Rarity US: 2 there also civilians that the player must not harm dur-
ing shoot-outs.
Turn and Burn: No-Fly Zone 283

6.6 Tuff E Nuff


Developer Jaleco
Publisher Jaleco
Release date (us) September, 1993
(eu) 1993
Genre Fighting
Mode 1-2 Players

The game starts off with only four characters, but a


Boss Code can unlock the other seven characters. The
game has three modes: Story Mode, 1-Player to CPU
Mode (fighting against each boss individually, except
the last one), and Multiplayer Mode. The fighting sys-
tem is based on buttons: two for kicks and two for
punches (light and fierce, respectively). Rarity US: 2
Rarity EU: 7

7.0 Turn and Burn: No-Fly Zone


Developer Absolute Entertainment
Publisher Absolute Entertainment
Release date (us) February, 1994
(eu) August 8, 1994
Genre Flight simulator
Mode 1 Player

Turn and Burn: No-Fly Zone is a jet flight simulator


and the sequel to Turn and Burn: The F-14 Dogfight
Simulator, a GameBoy game which also featured the
F-14 Tomcat aircraft.
This game is entirely played in first-person perspec-
tive, inside the cockpit.
Rarity US: 3
Rarity EU: 7

6.8 The Twisted Tales of


Spike McFang
Developer Red Entertainment
Publisher Bullet-Proof Software, (jp) Naxat Soft
Release date (us) June, 1994
Genre Action role-playing
Mode 1 Player

The game is the sequel to the TurboGrafx-16 game


Makai Prince Dorabotchan. It follows the adventures
of a young vampire, the title character Spike McFang,
who is set to battle with the evil zombie general Von
Hesler, who attempts to invade his parents and his
friend Camelias kingdoms.
Rarity US: 8
284 U.N. Squadron

U.N. Squadron 7.9


Developer Capcom
Publisher Capcom
Release date (us) September 9, 1991
(eu) December, 1992
Genre Shooter
Mode 1 Player

U.N. Squadron is a side-scrolling shooter based on the


manga series of the same name, featuring the same
main characters. Here, their mission is to stop a terror-
ist group known as Project 4.
All pilots start out with $3000 and the basic F8 Cru-
sader, and can buy other aircraft as they progress.
Rarity US: 1
Rarity EU: 7
Ultima VI: The False Prophet 285

6.2 Ultima: Runes of Virtue II


Developer Origin Systems
Publisher FCI
Release date (us) November, 1994
Genre Role-playing
Mode 1 Player

Runes Of Virtue 2 is the sequel to Runes Of Virtue


for the GameBoy. Released on the SNES as well as
the GameBoy, Runes Of Virtue 2 maintains the action-
RPG gameplay as the original. In this game, the Black
Knight kidnaps Lord Tholden, simply out of boredom.
Lord British sends the player, the Avatar, out to recov-
er Tholden and return peace to Brittania.
Rarity US: 2
mobygames.com

6.9 Ultima VI: The False Prophet


Developer Origin Systems
Publisher FCI
Release date (us) April, 1994
Genre Role-playing
Mode 1 Player

Like in the predecessors, the player is free to explore


the game world from the beginning of the game, and
visit locations in any order. Following the main quest
and obtaining specific items and information is nec-
essary to complete the story; however, the player can
also opt to bypass a large part of it by using previous
knowledge of the game or outside help.
Rarity US: 2

6.6 Ultima VII: The Black Gate


Developer Origin Systems
Publisher FCI
Release date (us) November, 1994
Genre Role-playing
Mode 1 Player

The Black Gate is the first installment of The Age of


Apocalypse, the final story arc of the main Ultima
series. It strikes a darker tone than its predecessors,
which becomes apparent when one of the first things
the player encounters is a blood-soaked, grisly mur-
der scene. Corruption -- in both political and spiritual
forms -- is one of the games major themes.
Rarity US: 5
giantbomb.com
286 Ultimate Mortal Kombat 3

Ultimate Fighter 5.9


Developer Culture Brain
Publisher Culture Brain
Release date (us) June, 1994
Genre Fighting, Beat em up
Mode 1-8 Players

Ultimate Fighter is a fighting game, developed by Cul-


ture Brain and published by Natsume. Its an updated
re-release of Hiryu no Ken S: Golden Fighter, which
received a US localization as well as various updates
including an option to speed up the game.
The single player mode plays like a brawler with the
occasional one-on-one fight against various strong op-
Rarity US: 5
ponents.

Ultimate Mortal Kombat 3 7.7


Developer Avalanche Software
Publisher Williams Entertainment, (eu) Acclaim
Release date (us) October 1996
(eu) November 28, 1996
Genre Fighting
Mode 1-2 Players

Ultimate Mortal Kombat 3 (UMK3) is a fighting game


in the Mortal Kombat series, originally developed and
released by Midway Games to arcades in 1995. It is
an update of 1995s earlier Mortal Kombat 3 with an
altered gameplay system, additional characters like
the returning favorites Kitana and Scorpion who were
Rarity US: 1 missing from Mortal Kombat 3, and some new fea-
tures.

Ultraman: Towards the Future 4.6


Developer Bec
Publisher Bandai
Release date (us) October 19, 1991
(eu) 1994
Genre Fighting
Mode 1 Player

Ultraman: Towards the Future is a multi-platform


fighting game based on the contemporary Ultra Series,
Ultraman: Towards the Future. As a one-on-one fight-
ing game, Ultraman can punch, kick, and grapple his
opponent, in addition to using a variety of various spe-
cial moves that must be charged.
Rarity US: 1
Rarity EU: 5
Uncharted Waters: New Horizons 287

7.5 Uncharted Waters


Developer Koei
Publisher Koei
Release date (us) January, 1993
Genre Simulation, Role-playing
Mode 1 Player

Uncharted Waters, normally released as Daikoukai Jid-


ai, is a popular Japanese video game series produced
by Koei under its Rekoeition brand. It is a simulation
and role-playing video game series dealing with sail-
ing and trading, themed around the Age of Discovery.
In the games, the player takes up the role of a captain
and manages a seagoing fleet to participate in trades,
privateering, exploration, and plain piracy. Rarity US: 5

8.4 Uncharted Waters:


New Horizons
Developer Koei
Publisher Koei
Release date (us) October, 1994
Genre Simulation, Role-playing
Mode 1 Player

This game is perhaps the most famous of the series.


Even though an English version exists, it still has not
managed to achieve the mainstream popularity Pirates!
had. There is only a relatively small following outside
East Asia. Also set in the 16th century, this game is a
sequel to the first title.
Rarity US: 7

7.4 Uniracers
Developer DMA Design
Publisher Nintendo
Release date (us) June 1, 1994
(eu) April 27, 1995
Genre Racing
Mode 1-2 Players

Shortly after the games release, DMA Design was sued


by Pixar for allegedly copying the unicycle design and
concept from their 1987 short film Reds Dream. Mike
Dailly, one of the developers at DMA Design, comment-
ed, The problem with Pixar was that they seemed to
think that any computer generated unicycle was owned
by them. DMA Design lost the lawsuit and Nintendo Rarity US: 1
had to terminate production of further Unirally cartridges. Rarity EU: 2
288 Urban Strike

Untouchables 6.7
Developer Ocean Software
Publisher Ocean Software
Release date (us) August, 1994
Genre Shooter
Mode 1 Player

This version of the The Untouchables is different from


the other versions. While the other versions are based
on the Brian De Palma film starring Kevin Costner,
this version is based on the 1993 remake of the original
1960s series that starred Robert Stack.
Electronic Gaming Monthly gave the Super NES ver-
sion a 5.8 out of 10, commenting that This title would
Rarity US: 2
have been better if it were Super Scope compatible.

Urban Strike 6.7


Developer Granite Bay Software
Publisher Black Pearl Software
Release date (us) November, 1995
(eu) 1995
Genre Shooter
Mode 1 Player

Urban Strike is the third game in the Strike series. The


game takes place in 2001 and centers around the an-
tagonist H. R. Malone, a millionaire media mogul, ex-
presidential candidate, and fanatic cult leader.
Levels consist of several missions, which are based
around the destruction of enemy weapons and installa-
Rarity US: 1 tions, as well as rescuing hostages, or capturing enemies.
Rarity EU: 5

Utopia: 6.4
The Creation of a Nation
Developer Gremlin Interactive
Publisher Jaleco
Release date (us) September, 1993
(eu) August, 1994
Genre Strategy
Mode 1 Player

The game, taking place in the future, on a new planet,


is open-ended. It is the players task to colonize the
new planet, manage the colony and raise the quality of
life for the citizen in order to reach utopia. Initially the
player has a few colonists with a lot to do. The player
Rarity US: 6 needs to build everything from scratch.
Rarity EU: 5
290 Venom/Spider-Man: Separation Anxiety

Vegas Stakes 6.8


Developer HAL Laboratory
Publisher Nintendo
Release date (us) May, 1993
(eu) 1993
Genre Gambling
Mode 1-2 Players

The game sees the player go to Las Vegas to gamble


with $1000. Using that $1000, the player must try to
win $10 million at different casinos. The game features
Blackjack, Poker, as well as Craps, Roulette, and Slots.
Aside from gambling, the player will also have inter-
actions with the traveling party, and with random ca-
Rarity US: 1 sino patrons.
Rarity UK: 7

Venom/Spider-Man: 6.9
Separation Anxiety
Developer Software Creations
Publisher Acclaim Entertainment
Release date (us) November, 1995
(eu) 1995
Genre Beat em up
Mode 1-2 Players

Venom/Spider-Man: Separation Anxiety is a side-


scrolling beat em up and sequel to Spider-Man and
Venom: Maximum Carnage. One or two players team
up as Spider-Man and Venom to defeat the evil symbi-
ote Carnage. The game boasts a large number of thugs
Rarity US: 1 that the player has to defeat.
Rarity EU: 8
Virtual Soccer 291

5.2 Virtual Bart


Developer Sculptured Software
Publisher Acclaim Entertainment
Release date (us) September 26, 1994
(eu) 1994
Genre Action
Mode 1 Player

At a science fair, Bart wanders into a virtual reality


exhibit and must pass all the virtual worlds (levels)
to escape the machine. Passing a set of virtual worlds
grants an ending sequence, and completing all the lev-
els without losing all lives remaining wins the game.
The format is similar to the previously released Barts
Nightmare, save for the lack of a hub world from which Rarity US: 2
the levels are accessed.

6.6 Virtual Soccer


Developer Probe Entertainment
Publisher Hudson Soft
Release date (eu) 1994
Genre Sports
Mode 1-5 Players

The Japanese version featured all clubs from the top


division of Japan Professional Football League J.
League Division 1 (1994 J. League season), while the
European version featured national teams. The player
can choose two views, from a left-right perspective
or with top-down perspective. There are many other
options such as wind control, weather, environment,
pitch type and players velocity. Rarity EU: x

5.7 Vortex
Developer Argonaut Games
Publisher Electro Brain, (eu) Sony, (jp) Pack-In-Video
Release date (us) September, 1995
(eu) 1995
Genre Shooter
Mode 1 Player

Vortex is one of a few titles designed to use the en-


hanced graphics of the Super FX powered GSU-1.
The player pilots an experimental mech called the
Morphing Battle System against the seven worlds of
the Aki-Do Forces. The MBS can transform between
four different modes.
Rarity US: 2
292 War 3010: The Revolution

War 2410 6.8


Developer Advanced Productions
Publisher Advanced Productions
Release date (us) December, 1995
Genre Strategy
Mode 1 Player

The player is in command of the GDA (Global Defense


Alliance) and the primary objective for the games
twenty missions is the total annihilation of M.A.R.S.
(a group of unsavory superhumans who have turned
against their masters), the Orcs, and the Cromes. Each
side has infantry, tanks and the air force needed to get
the job done. Units differ in movement and attacking
Rarity US: 7 range. Some ground units cannot attack air units and
vice versa.

War 3010: The Revolution 7.7


Developer Advanced Productions
Publisher Advanced Productions
Release date (us) October, 1996
Genre Strategy
Mode 1 Player

In order to save humanity (and the rest of the civilized


universe), again, the player must command a battle
fleet; which was seized from the evil Kyllens by a
group of human slaves. A space armada can be main-
tained each level by upgrading the vessels with the
newest weapons and gears. The game uses the same
strategy game feel as its prequel; War 2410.
Rarity US: 6

Warios Woods 7.2


Developer Nintendo
Publisher Nintendo
Release date (us) December 10, 1994
(eu) 1995
Genre Puzzle
Mode 1-2 Players

The objective of Warios Woods is to clear the playing


field of monsters of varying colors by using bombs of
matching color, which are dropped into the field from
the top of the screen. In order to do so, the monsters
and bombs must be rearranged by the player such that
three or more objects of the same color are placed ad-
Rarity US: 3 jacent to one another in horizontal, vertical, or diago-
Rarity EU: 5 nal rows, with at least one object being a bomb.
WarpSpeed 293

5.9 Warlock
Developer Realtime Associates
Publisher LJN
Release date (us) March, 1995
(eu) 1994
Genre Action-platformer
Mode 1 Player

Warlock is a 1995 platform game loosely based upon


the horror film series of the same name. As a druid, the
player is armed with seven different spells that will aid
him in his battle against the Warlock. Up to 255 spells
of a certain kind can be carried, although the status bar
only shows up to nine.
Rarity US: 2

4.6 WarpSpeed
Developer Accolade
Publisher Accolade
Release date (us) December, 1992
(eu) 1993
Genre Shooter
Mode 1 Player

The premise of WarpSpeed is to rid the current sce-


nario of enemy fighters. The game features gameplay
that takes simulates all directions of movement, allow-
ing the player to supposedly travel in 360 degrees in
flight; however, the quadrant is laid out in a 2-D con-
figuration so that the player only really travels along an
X-axis and a Y-axis. Rarity US: 3
Rarity EU: 8

4.8 Waterworld
Developer Ocean Software
Publisher Ocean Software
Release date (eu) 1995
Genre Action
Mode 1 Player

The game was played from an overhead/isometric per-


spective with the player controlling the Mariners boat
on the ocean. The point of the game was to destroy the
Smokers boats and dive for sunken artifacts, at which
point the game switches to a side on perspective so that
the player can directly control the Mariner underwater.
It was only released in PAL territories, but an NTSC
version had been scheduled for release in 1995.
294 Waynes World

Wayne Gretzky and 5.1


the NHLPA All-Stars
Developer Sculptured Software
Publisher Time Warner Interactive
Release date (us) December, 1995
Genre Sports
Mode 1-2 Players

Players can play in exhibition mode, regular season


mode, playoff mode, and even listen to stereotypical
music of each nation in the sound test mode. Players
can also have the CPU play some or all of their regular
season, but the computer will lose more games than
win them so its important to play as many games as
Rarity US: 2 possible manually.

Waynes World 2.9


Developer Gray Matter
Publisher THQ
Release date (us) April, 1993
(eu) 1993
Genre Action-platformer
Mode 1 Player

Waynes World is an action game based on the film


Waynes World. In the NES and GameBoy games, the
player controls both Wayne and Garth in different lev-
els; however, the SNES version had only Wayne as a
playable character. In the former, Garths main attack
is a laser gun and Wayne has a kick. In the SNES ver-
Rarity US: 2 sion, Wayne uses his guitar as a weapon.

WCW SuperBrawl Wrestling 5.7


Developer Beam Software
Publisher FCI
Release date (us) November, 1994
Genre Sports
Mode 1 Player

The gameplay takes place from a overhead perspec-


tive. Each wrestler shares a moveset in the game, with
the exception of their signature moves. Modes of play
include singles, tag team, an eight-man singles tourna-
ment, a tag team tournament between four teams, and
the Ultimate Challenge, where a player must defeat
every other wrestler in the game.
Rarity US: 2
Were Back! A Dinosaurs Story 295

6.6 Weaponlord
Developer Visual Concepts
Publisher Namco
Release date (us) September, 1995
(eu) 1995
Genre Fighting
Mode 1-2 Players

Project leads James Goddard and Dave Winstead


aimed to design a title for enthusiasts of the fighting
game genre. Unlike many other fighting games of the
time, WeaponLord was designed specifically for home
consoles and was one of the first fighting games opti-
mized for online play. It has also been cited as the basis
for Namcos Soul Edge/Calibur series. Rarity US: 2

5.3 Were Back!


A Dinosaurs Story
Developer Visual Concepts
Publisher Hi Tech Expressions
Release date (us) November, 1993
(eu) 1993
Genre Platformer
Mode 1-2 Players

Were Back! A Dinosaurs Story is a platformer game


based on the 1993 movie of the same name. The player
takes the intelligent Tyrannosaurus, Rex, through vari-
ous stages full of obstacles and enemies to get around.
Rex doesnt bite people, but he can throw rocks at en-
emies until they vanish in shame. Rarity US: 2
giantbomb.com Rarity DE: 7

5.4 Wheel of Fortune:


Featuring Vanna White
Developer Imagitec Design
Publisher GameTek
Release date (us) September, 1992
Genre Game show
Mode 1-3 Players

Wheel of Fortune is an adaptation of Merv Griffins


word puzzle quiz show that allows for up to three
players with a pass-and-play system. Players take it in
turn to spin the wheel and guess the Hangman-esque
puzzles by revealing letters until the answer becomes
clear.
Rarity US: 3
giantbomb.com
296 Where in the World Is Carmen Sandiego?

Wheel of Fortune Deluxe! 5.3


Developer Imagitec Design
Publisher GameTek
Release date (us) April, 1994
Genre Game show
Mode 1-3 Players

Wheel of Fortune Deluxe Edition is the updated ver-


sion of the original SNES and Genesis version, simply
called Wheel of Fortune. While the original was also
released on the Genesis, the Deluxe Edition was only
released on the SNES. This updated version contains
over 4000 new puzzles. The game also features digi-
tized voices.
Rarity US: 1
giantbomb.com

Where in the World 6.0


Is Carmen Sandiego?
Developer EA Canada
Publisher Hi Tech Expressions
Release date (us) June, 1993
(eu) October, 1993
Genre Edutainment, Adventure
Mode 1 Player

Where in the World is Carmen Sandiego? is the first


game in the Carmen Sandiego edutainment series of
adventure games from Broderbund Software. In this
game, the player is cast in the role of a detective tasked
with solving thefts committed by members of V.I.L.E.,
Rarity US: 2 a criminal organization headed by the mysterious Car-
Rarity DE: 7 men Sandiego.

Where in Time 5.5


is Carmen Sandiego?
Developer EA Canada
Publisher Hi Tech Expressions
Release date (us) May, 1993
Genre Edutainment, Adventure
Mode 1 Player

Where in Time is Carmen Sandiego? is a high-concept


sequel in the educational Carmen Sandiego franchise
in which players are tasked with traveling through time
and around the world to locate and capture a number
of criminals.

Rarity US: 3
giantbomb.com
Whizz 297

6.9 Whirlo
Developer Namco
Publisher Namco
Release date (eu) 1992
Genre Action-platformer
Mode 1 Player

Whirlo is a sequel to Valkyrie no Bken: Toki no Kagi


Densetsu and features Krino Xandra (known as Whirlo
in Europe), a secondary character from the first game,
in a starring role. While the character designs by Hi-
roshi Fuji give the game the appearance of a picture
book, the degree of difficulty is high, and there are
many bad ending scenarios.
Rarity ES: 8

6.1 Whizz
Developer Flair Software
Publisher Titus Software
Release date (us) November 1, 1996
(eu) 1996
Genre Platformer
Mode 1 Player

Whizz is a isometric platformer-puzzle game devel-


oped by Flair featuring a white rabbit in a magicians
outfit racing to get through levels before time runs out.
In each level of a world (there are four levels for each
world) there is a hidden Rocket, which will award
1000 points for launching it and an extra life when all
four are launched in a world. Rarity US: 6
giantbomb.com Rarity EU: 8

7.9 Wild Guns


Developer Natsume
Publisher Natsume
Release date (us) July 4, 1995
(eu) October 30, 1996
Genre Shooter
Mode 1-2 Players

Wild Guns is a fixed-view western steampunk shooting


gallery game. The objective is to seek revenge against
a murderous gang that killed the family member of one
of the playable characters.
The is similar to Cabal. The controls also share a simi-
lar element to the 1990 video arcade game Blood Bros.
Rarity US: 6
Rarity EU: 7
298 Williams Arcades Greatest Hits

WildSnake 7.8
Developer Manley & Associates
Publisher Spectrum HoloByte
Release date (us) September, 1994
Genre Puzzle
Mode 1 Player

WildSnake is a puzzle game inspired by Tetris. Snakes


of varying colors and lengths fall from the top of the
screen and slither to the bottom. The goal is to clear
out the snakes by touching two of the same color.
WildSnake was designed by Alexey Lysogorov and
presented by Alexey Pajitnov.
The game include 4 backgrounds and 7 grid types and
Rarity US: 5
2 player mode.

Williams Arcades 7.0


Greatest Hits
Developer Digital Eclipse Software
Publisher Midway Games
Release date (us) October, 1996
(eu) January 8, 1997
Genre Compilation
Mode 1-2 Players

Williams Arcade Classics is a compendium of six of


Williams best games from their hey-days in the ar-
cades. It featured: Joust, Robotron, Defender, Defend-
er 2 and Sinistar.
The game feature highscores and unlimited continues.
Rarity US: 2
Rarity EU: 7

Wing Commander 6.6


Developer Origin Systems
Publisher Mindscape
Release date (us) November, 1992
(eu) 1993
Genre Simulator, Shooter
Mode 1 Player

Wing Commander is the eponymous first game in


Chris Roberts science fiction space simulation fran-
chise Wing Commander by Origin Systems.
The game was a marked departure from the standard
formula, bringing space combat to a level approaching
the Star Wars films. Set in the year 2654 it was char-
Rarity US: 1 acterized by Chris Roberts as World War II in space.
Rarity EU: 2
Wings 2: Aces High 301

6.7 Wing Commander:


The Secret Missions
Developer Origin Systems
Publisher Mindscape
Release date (us) September, 1993
(eu) October, 1993
Genre Simulator, Shooter
Mode 1 Player

Wing Commander: The Secret Missions is a expansion


for the original Wing Commander, in which the play-
er is a new pilot who helps the Terran Confederation
defeat their enemies, the ruthless cat-like alien race
known as the Kilrathi.
Rarity US: 5
Rarity EU: 2

5.7 Wings 2: Aces High


Developer Malibu Interactive
Publisher Namco
Release date (us) October, 1992
(eu) January 21, 1993
Genre Flight simulator
Mode 1 Player

Wings 2: Aces High is the SNES sequel to the Amiga


game Wings that takes place during World War I. A
realistic aerodynamics system is used in the game that
replicates the physics of a World War I biplane. Many
of the loop-de-loops that are possible in modern air-
craft were not possible given the limited speed and ve-
locity of the early 20th century flying machines. Rarity US: 1
Rarity EU: 2

8.2 Winter Gold


Developer Funcom
Publisher Nintendo
Release date (eu) November 28, 1996
Genre Sports
Mode 1-8 Players

Winter Gold is a winter sports game with events like


bobsled, ski jump and snow boarding, all in a 3D
graphics environment, using the Super FX chip.
Both single player and multi player options are avail-
able; players can play with up to eight people in com-
pete mode.
Rarity EU: 5
302 The Wizard of Oz

Winter Olympic Games: 6.1


Lillehammer 94
Developer Tiertex Design Studios
Publisher U.S. Gold
Release date (us) February, 1994
(eu) February 24, 1994
Genre Sports
Mode xxx

Winter Olympics: Lillehammer 94 is an Olympics


sports simulator released for multiple home systems. It
was produced to coincide with the 1994 Winter Olym-
pic Games in Lillehammer, Norway.
The game features ten different events from the Winter
Rarity US: 5
Olympic.

The Wizard of Oz 3.0


Developer Manley and Associates
Publisher Seta
Release date (us) October 5, 1993
Genre Platformer
Mode 1 Player

The Wizard of Oz is a SNES game which is loosely


based on the classic movie The Wizard of Oz. The ob-
ject in the game is to defeat the Wicked Witch of the
West that is trying to take Dorothys ruby slippers so
that Dorothy can return to Kansas.
Dorothy Gale travels to places like Shy Village, Gam-
boge Gorge, Maize Meadow, Saffron Fields, Xanthin
Rarity US: 7
Farms, Citron City, The Red Country, and Cinnabar City.

Wizardry V: 7.0
Heart of the Maelstrom
Developer ASCII
Publisher Capcom
Release date (us) April, 1994
Genre Role-playing
Mode 1 Player

The fifth entry in the Wizardry series is a wholly inde-


pendent adventure taking the series formula and pit-
ting the player against the threat of great evil dwelling
within a vast maze beneath a castle. Only the brave
need apply in delving into the mysteries surrounding
the Heart of the Maelstrom.
Rarity US: 3
giantbomb.com
Wolfenstein 3D 303

6.5 Wolfchild
Developer Core Design
Publisher Virgin Interactive
Release date (us) June, 1993
Genre Platformer
Mode 1 Player

Wolfchild revolves around biotechnology researcher


Kal Morrow and his son Saul. When the former is kid-
napped by the evil Chimera organization, Saul uses one
of his fathers inventions to turn himself into a wolf-hu-
man hybrid that may be capable of defeating Chimera.
The action is viewed from the side and scrolls in eight
directions. The player must guide Saul through five
Rarity US: 2
levels, shooting various monsters.

6.5 Wolfenstein 3D
Developer Imagineer
Publisher Imagineer
Release date (us) March, 1994
(eu) 1994
Genre First-person shooter
Mode 1 Player

This adaptation of the first-person shooter Wolfen-


stein 3D is not a straight port, but a remix with sub-
stantial changes as well as new additions. While the
basic gameplay of exploring levels, shooting enemies,
collecting treasures, keys and power-ups remain the
same, only half of the original games 60 levels have
been retained. Rarity US: 7
giantbomb.com Rarity EU: 5

5.6 Wolverine: Adamantium Rage


Developer Bits Studios
Publisher LJN
Release date (us) November, 1994
(eu) 1994
Genre Action-platformer
Mode 1 Player

The game follows Wolverine as he receives a mysteri-


ous transmission via computer. Someone or something
has information about his past and arranges for them
to meet at an undisclosed location in Canada. Its here
where the games first stage begins: a laboratory teem-
ing with armed guards and sentry robots.
Rarity US: 1
304 Wordtris

Wordtris 5.8
Developer Bullet-Proof Software
Publisher Spectrum HoloByte
Release date (us) November, 1992
Genre Puzzle
Mode 1 Player

Wordtris, stylized as WORDTIS, is a Tetris offshoot


designed by Alexey Pajitnov. The object of the game
is to build words of three letters or more using the tiles
that fall from the top of the playing area. Words can
be constructed horizontally or vertically, and multiple
words can overlap each other. If the player manages
to construct the magic word at the top of the screen,
Rarity US: 5 the well will be cleared of all tiles and the player will
receive a large bonus.
World Cup USA 94 305

7.0 World Class Rugby


Developer Audiogenic
Publisher Imagineer, (jp) Misawa
Release date (eu) 1993
Genre Sports
Mode 1 Player

World Class Rugby is a rugby game developed by Den-


ton Designs and published by Audiogenic Software for
multiple platforms in Europe and Australia. The game
was eventually licensed to Japanese publisher Misawa
which produced a SNES version of the game two years
later that used Mode 7 for its top-down perspective and
various cartoon depictions of rugby players on the title
screen and half-time screens. This version was eventu- Rarity UK: 5
ally ported back to Europe via Imagineer.

6.8 World Cup USA 94


Developer Tiertex Design Studios
Publisher U.S. Gold
Release date (us) June, 1994
(eu) May 26, 1994
Genre Sports
Mode 1-2 Players

The game is viewed from a birds eye-view perspec-


tive. Game time may be customised from as short as a
minute per half to the full regular 45 minutes.
This was the last official FIFA World Cup franchise
game before Electronic Arts acquired the rights in
1996 for the FIFA Soccer series.
Rarity US: 3

6.6 World Heroes


Developer SunSoft
Publisher SunSoft
Release date (us) September, 1993
(eu) 1993
Genre Fighting
Mode 1-2 Players

World Heroes is a versus fighting game. It features a


cast of characters from different countries and time pe-
riods, ranging from ninjas to a cybernetic super-sol-
dier. The player selects a character who then fights his
way through standard one-on-one matches or takes on
an opponent in a Deathmatch, where spiked walls and
landmines add to the danger. Rarity US: 1
mobygames.com
306 World League Soccer

World Heroes 2 7.0


Developer Saurus
Publisher Takara
Release date (us) September, 1994
Genre Fighting
Mode 1-2 Players

The time-traveling tournament fighters are back. The


original eight characters from the previous game re-
turn, along with six new characters hand-picked from
several different eras and locations all through time.
In order to find out who or what is behind this new
tournament, the strongest fighter must defeat all the
opponents, win the title, and face the one who has all
Rarity US: 2 the answers.
mobygames.com

World League Soccer 7.2


Developer C-Lab
Publisher Mindscape, (jp) Imagineer
Release date (us) April, 1992
Genre Sports
Mode 1-2 Players

World League Soccer, known in Japan as Pro Soccer,


is a arcade-like soccer game. This video game was
ported from the original Amiga version called Kick Off
2; which was one of the most popular soccer game of
the early 1990s. The game features a full tournament
mode in addition to four different pitches (including a
plastic pitch which caused controversy in the 1980s for
Rarity US: 3 some English football clubs).

World Masters Golf 5.0


Developer Arc Developments
Publisher Virgin Interactive
Release date (eu) November 23, 1995
Genre Sports
Mode 1-8 Players

World Masters Golf features four gouraud shaded


courses in order to produce continuous shading of sur-
faces represented by polygon meshes. Modes of game-
play are: tournament, match play, and practice. There
are created golfers and the option for the player to cre-
ate his own. The game allows golf handicapping. Up to
eight players can play. There is a Mode 7 view camera
that follows the ball after it is hit.
Worms 307

6.5 World Soccer 94:


Road to Glory
Developer Rage Software
Publisher Elite, (us) Atlus
Release date (us) December 1, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

World Soccer 94: Road to Glory, also known as Striker


in Europe, Eric Cantona Football Challenge in France
and World Soccer in Japan, lets the player choose from
five different modes, including indoor soccer, and then
pick from 64 different international teams, all with dif-
ferent strengths and weaknesses. Rarity US: 5

5.9 Worms
Developer Team 17
Publisher Ocean Software
Release date (eu) September 29, 1996
Genre Strategy
Mode 1-4 Players

Worms is a turn-based strategy game. It features up to


4 teams of 4 worms, aiming to destroy the others on a
generated terrain. Each worm has 100 hit points, and
dies when his hit points fall to 0. Gameplay is turn-
based. Each turn, the player can control one specific
worm from his team. There are 10 styles of terrain,
ranging from forests and deserts to Candy land and the
moon.
thegamesdb.net

7.0 WWF RAW


Developer Sculptured Software
Publisher LJN
Release date (us) November, 1994
(eu) December, 1994
Genre Sports
Mode 1-4 Players

WWF Raw is a professional wrestling game featuring


up to twelve superstars from the World Wrestling Fed-
eration: Bret Hit Man Hart, Bam Bam Bigelow, 1-2-
3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen
Hart, Razor Ramon, Shawn Michaels, Undertaker, and
Yokozuna.
Rarity US: 1
mobygames.com
308 WWF Super WrestleMania

WWF Royal Rumble 7.1


Developer Sculptured Software
Publisher LJN
Release date (us) June, 1993
(eu) 1993
Genre Sports
Mode 1-2 Players

Like its predecessor, WWF Super WrestleMania it is


based on the World Wrestling Federation. It features
a variety of match types, including the newly added
Royal Rumble match. The games roster consists of
wrestlers who were top stars in the WWF at the time,
and each version of the game has five exclusive play-
Rarity US: 1 able characters.

WWF Super WrestleMania 5.9


Developer Sculptured Software
Publisher LJN
Release date (us) February 12, 1992
(eu) November 22, 1992
Genre Sports
Mode 1-2 Players

WWF Super WrestleMania is a multiplatform wres-


tling video game based on the WWF. All wrestlers
share the same set of standard professional wrestling
moves like scoop slams, suplexes, dropkicks, clothes-
lines, hip tosses, and elbow drops. Gameplay modes
consist of one-on-one, tag team, and four-on-four Sur-
Rarity US: 1 vivor Series elimination matches.

WWF WrestleMania: 6.8


The Arcade Game
Developer Iguana Entertainment
Publisher Acclaim Entertainment
Release date (us) November, 1995
(eu) January 25, 1996
Genre Sports
Mode 1 Player

Despite being based on professional wrestling, Wres-


tleManias digitized graphics and fast-paced gameplay
make it more of a fighting game than a wrestling game
inspired by the Mortal Kombat series. What separates
this game from previous and future WWF/WWE video
Rarity US: 2 games is its over the top and very cartoonish attacks.
X-Kaliber 2097 309

6.0 Xardion
Developer Jorudan
Publisher Asmik
Release date (us) April, 1992
Genre Action-platformer
Mode 1 Player

While possessing the typical qualities of action plat-


formers at the time it was made, Xardion made use
of a few novel elements. Additionally, the game had
a role-playing element where experience points could
be accrued by defeating enemies and bosses, and each
level up increased the players maximum life and spe-
cial ability points. During the game, the player takes
control of one of three available robot forms. Rarity US: 6

6.1 X-Kaliber 2097


Developer Fupac, Winds
Publisher Activision, (eu) Sony, (jp) Toshiba EMI
Release date (us) February, 1994
(eu) December, 1994
Genre Platformer
Mode 1-2 Players

The game takes place in the near-anarchic future of


the year 2097, in which the worlds economy has been
devastated, governments have collapsed, and organ-
ized crime has gained dramatic influence. The play-
er guides a swordsman named Slash through a side-
scrolling environment. Boss encounters take place
as one-on-one matches in the style of versus fighting Rarity US: 2
games.

7.3 X-Men: Mutant Apocalypse


Developer Capcom
Publisher Capcom
Release date (us) November, 1994
(eu) 1995
Genre Beat-em-up
Mode 1 Player

The player takes control of five X-Men who each have


their own objectives on Genosha. Each of the X-Men
have different moves and capabilities activated by cer-
tain control combinations. The player has a limited
number of lives that count for all five X-Men and not
one individually. The levels may be played in any or-
der. At the end of each level, a boss must be battled and Rarity US: 2
defeated.
310 X-Zone

X-Zone 5.2
Developer Kemco
Publisher Kemco
Release date (us) November, 1992
(eu) June 24, 1993
Genre Light-gun
Mode 1 Player

X-Zone was one of the few games to support the Su-


per Scope light gun. The players assume the role of a
soldier in flying power-armor assigned to destroy an
army of malfunctioning defense robots commanded
by a sentient bio-computer in its sudden war against
humanity.
Rarity US: 3
Rarity SCN: 8
Yoshis Cookie 311

6.6 Yoshis Cookie


Developer Tose
Publisher Bullet-Proof Software
Release date (us) April 1, 1993
(eu) 1993
Genre Puzzle
Mode 1-2 Players

Yoshis Cookie is a tile-matching game in which the


player is given a playing field populated with cookies
of five various types, arranged in a rectangular grid.
The main objective of each level is to clear the playing
field of all the cookies. The player mixes and matches
the cookies such that entire rows or columns consist
only of cookies of the same type. Rarity US: 1
Rarity EU: 8
312 Young Merlin

Yoshis Safari 6.6


Developer Nintendo R&D1
Publisher Nintendo
Release date (us) September 3, 1993
(eu) 1993
Genre Light-gun
Mode 1-2 Players

In this game, Mario and Yoshi have to save King Fret


and his son Prince Pine of Jewellery Land from Bows-
er and his Koopalings. Unlike most Mario games,
it is a rail shooter, with support for the Super Scope
light gun. The game is played from the perspective of
Mario, riding on Yoshis back.
Rarity US: 1
Rarity EU: 5

Young Merlin 6.2


Developer Westwood Studios
Publisher Virgin Interactive
Release date (us) March 18, 1994
(eu) May 31, 1994
Genre Role-playing
Mode 1 Player

Young Merlin follows a young Merlin as he enlists the


help of the Lady of the Lake to help him defeat the evil
Shadow King.
The game was praised by N-Force Magazine who gave
the game a review score of 92% and described it as the
next Zelda.
Rarity US: 3

Ys III: Wanderers from Ys 6.9


Developer Tonkin House
Publisher American Sammy
Release date (us) January 10, 1992
Genre Action role-playing
Mode 1 Player

The perspective of Ys III is a sharp departure from the


previous two games. Instead of the previously used
top-down camera view, Ys III uses a side-scrolling
platformer presentation. Auto-attack is removed; the
player must push a button to make Adol attack en-
emies. As in previous entries, however, neither the
player character nor the enemies have temporary in-
Rarity US: 3 vincibility.
Zombies Ate My Neighbors 313

6.7 Zero the Kamikaze Squirrel


Developer Iguana Entertainment
Publisher SunSoft
Release date (us) November 1, 1994
(eu) March 30, 1995
Genre Platformer
Mode 1 Player

Zero the Kamikaze Squirrel is a spin-off of the Aero


the Acro-Bat series. The main star is Zero, Aeros rival
from the previous games.
The plot begins halfway through the plot of Aero the
Acro-bat 2. Zero receives a telegram from his old girl-
friend Amy telling him that an evil lumberjack named
Jacques Le Sheets has invaded Stony Forest. Rarity US: 8
Rarity DE: 8

7.9 Zombies Ate My Neighbors


Developer LucasArts
Publisher Konami
Release date (us) September 24, 1993
(eu) January 27, 1994
Genre Run and gun
Mode 1-2 Players

One or two players take control of protagonists Zeke


and Julie in order to rescue the titular neighbors from
monsters often seen in horror movies. Aiding them in
this task are a variety of weapons and power-ups that
can be used to battle the numerous enemies in each
level. Various elements and aspects of horror movies
are referenced in the game with some of its more vio- Rarity US: 1
lent content being censored in various territories. Rarity EU: 2

5.9 Zool
Developer Gremlin Interactive
Publisher GameTek
Release date (us) June 1, 1993
(eu) 1994
Genre Platformer
Mode 1 Player

The game is a pure platform game, relying on smooth,


fast-moving gameplay. Its protagonist is Zool, a grem-
lin Ninja of the Nth Dimension who is forced to land
on Earth; in order to gain ninja ranking, he has to pass
seven lands, beating a boss at the end of each of them.
Zool was intended as a rival to Segas Sonic the Hedge-
hog. Rarity US: 3
Rarity EU: 5
314 Zoop

Zoop 6.0
Developer Hookstone Productions
Publisher Viacom New Media
Release date (us) September 15, 1995
(eu) 1995
Genre Puzzle
Mode 1 Player

Zoop is a puzzle game by Hookstone Productions.


Some of its rules resemble those of the arcade game
Plotting (known in some territories as Flipull), but un-
like Plotting, Zoop runs in real time. To spark interest
for the game, Blockbuster offered the game as a free
rental for the Super Nintendo for a limited time.
Rarity US: 2
Super Famicom 315

From here, the games listed are games released exclusive for the Super
Famicom in Japan. Collecting for Super Famicom tend to alot cheaper
than NTSC and PAL, and are often not as in demand due to importing
costs and the games frequently not being in English. The Super Fami-
com library is giant compared to the NTSC and PAL Super Nintendo
library though.
Nintendo employed several types of regional lockout, including both
physical and hardware incompatibilities.
On a physical level, the cartridges are shaped differently for different
regions. North American cartridges have a rectangular bottom with in-
et grooves matching protruding tabs in the console, while other regions cartridges are narrower with a smooth
curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters,
or through modification of the console.
Internally, a regional lockout chip (CIC) within the console and in each cartridge prevents PAL region games
from being played on Japanese or North American consoles and vice versa. The Japanese and North American
machines have the same region chip. This can be overcome through the use of adapters, typically by inserting
the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively,
disconnecting one pin of the consoles lockout chip will prevent it from locking the console; hardware in later
games can detect this situation, so it later became common to install a switch to reconnect the lockout chip as
needed.
PAL consoles face another incompatibility when playing out-of-region cartridges: the NTSC video standard
specifies video at 60 Hz while PAL operates at 50 Hz, resulting in approximately 16.7% slower gameplay. Ad-
ditionally, PALs higher resolution results in letterboxing of the output image. Some commercial PAL region
releases exhibit this same problem and therefore can be played in NTSC systems without issue, while others
will face a 20% speedup if played in an NTSC console. To mostly correct this issue, a switch can be added to
place the SNES PPU into a 60 Hz mode supported by most newer PAL televisions. Later games will detect this
setting and refuse to run, requiring the switch to be thrown only after the check completes.

The cover of Super Famicom


are often more elaborate and
larger than the Super Nin-
tendo.

A cartridge shape comparison


Top: North American design
Bottom: Japanese and PAL region design. The
bottom cartridge also illustrates the optional
pins used by enhancement chips such as the
Super FX 3D chip.
316 3x3 Eyes Seima Kourinden

3x3 Eyes Juuma Houkan 6.6


Developer Now Production, System Supply NTech
Publisher Banpresto
Release date (jp) December 22, 1995
Genre Action, Puzzle
Mode 1 Player

This game follows the story of volumes 8 to 11 of the


manga. Lingling, head of the Monster Fighting Agen-
cy, discovers a letter left by the scientist Fujii, where
he reports about a strange tribe that can control beasts.
Yakumo, an immortal, is ordered to travel to Nepal, but
first he has to find more information about the mysteri-
ous tribe. The game is a mixture of puzzle-solving and
side-scrolling action, with the emphasis on the first.
mobygames.com

3x3 Eyes Seima Kourinden 7.2


Developer Nova Games
Publisher Yutaka
Release date (jp) July 28, 1992
Genre Role-Playing
Mode 1 Player

3x3 Eyes: Seima Krinden is a Japanese-style RPG set


in modern times. Player-controlled characters can trav-
el from location to location by plane, or riding Pais
winged demon. On their journey Yakumo and Pai meet
other characters who join the party, and visit cities and
dungeons, where they fight enemies in turn-based
style. Battles are viewed from first-person perspective.

mobygames.com

4 Nin Shougi 7.6


Developer POW
Publisher POW
Release date (jp) July 14, 1995
Genre Board
Mode 1-4 Players

Yonin shgi, is a four-person variant of shogi (Japa-


nese chess). It may be played with a dedicated yonin
shogi set or with two sets of standard shogi pieces, and
is played on a standard sized shogi board.
The objective of the game is to capture your opponents
kings as an individual or with the option of teaming up
with one or two fellow players.
thegamesdb.net
Ace o Nerae! 317

5.2 Accele Brid


Developer Genki
Publisher Tomy
Release date (jp) November 26, 1993
Genre Shooter
Mode 1 Player

Players progress through the game as a robot racing


through a pipe, shooting everything that moves. The
robot can shoot from both arms, jump, kick and punch.
There are also power-ups and bonuses that can be col-
lected to upgrade the robots weapons and armor.
There are three different types of robots to choose
from: Silver Mare, Beliws, and Nitika. Weapons are
chosen before each stage.

7.4 Ace o Nerae!


Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) December 22, 1993
Genre Sports
Mode 1-2 Players

Its a tennis game adapted from the Manga and Anime


of the same name. This was one of the first games that
used the Mode 7 technology, simulating third-dimen-
sional tennis arena.
During 2003 and 2004 a ROM-hacking group named
RPGOne translated the game to english and renamed
it as Aim For The Ace! ACE TENNIS.
thegamesdb.net

7.3 Acrobat Mission


Developer Micronics
Publisher Taito
Release date (jp) December, 1991
Genre Shooter
Mode 1 Player

Acrobat Mission is a vertically scrolling shoot em up


first released as a 1991 arcade game by UPL.
When Acrobat Mission was ported from the Arcades
to the Super Famicom, major changes were made as
a result. 2 player mode was disabled. The graphics
were also downgraded a bit during the port as the SFC
version processed certain effects (such as explosions)
slower, among other variations.
318 AIII S.V.: A-Ressha de Ikou 3 Super Version

Action Pachio 6.2


Developer Coconuts Japan
Publisher Coconuts Japan
Release date (jp) April 9, 1993
Genre Platformer
Mode 1 Player

The player takes control of a white Pachio and tries to


make his way through all the side-scrolling levels. In
between each level is a cut scene that updates the story
for the player. Players can collect coins in the game;
collecting 100 of them results in an extra life. They are
also given a life bar with three different colors, a time
limit, and a relatively generic score indicator that goes
up to 99 million points.

AIII S.V.: A-Ressha de Ikou 3 7.3


Super Version
Developer Pack-In-Video
Publisher Artdink
Release date (jp) September 29, 1995
Genre Simulation
Mode 1 Player

Take the A-Train III is the third game in the A-Train


series. The game places players in command of a rail-
way company. There are no rival companies; the play-
er controls the only one in the city and the game is
resultingly fairly open-ended. This was the first game
in the series to make use of near-isometric dimetric
projection to present the city, similar to SimCity 2000.

Akazukin ChaCha 6.9


Developer Landwarf
Publisher TOMY
Release date (jp) August 9, 1996
Genre Role-playing
Mode 1 Player

The game is based on the manga Akazukin Cha-Cha


(Red Riding Hood Cha-Cha) by Min Ayahana, and
subsequently on the animated TV series that followed it.
Akazukin Chacha was adapted as a series of video
games: Akazukin Chacha (Game Boy, 1995), Aka-
zukin Chacha (Super Famicom, 1996), and Akazukin
Chacha: Osawagase! Panic Race! (PC-FX, NEC,
1996).
Albert Odyssey 2 319

7.3 Albert Odyssey


Developer Sunsoft
Publisher Sunsoft
Release date (jp) March 5, 1993
Genre Role-playing
Mode 1 Player

Albert Odyssey features strategy-based combat in ad-


dition to traditional role-playing game elements in
two-dimensional environments.
Players assume the role of Albert, the young heroic
swordsman who lives in a fantasy world. While much
of the world remains in relative peace, a military fac-
tion led by the dark magician Globus has emerged to
conquer the pacified nations and expand their empire.

7.9 Albert Odyssey 2


Developer Sunsoft
Publisher Sunsoft
Release date (jp) December 22, 1994
Genre Role-playing
Mode 1 Player

Like its predecessor, Albert Odyssey 2 is a traditional


strategy-based role-playing game featuring two-di-
mensional character and background graphics. Using
the Super Famicoms Mode 7 graphics function, en-
vironments can scroll and zoom smoothly based on
the players point of view, and give the appearance of
three-dimensions.

7.2 Alcahest
Developer HAL Laboratory
Publisher Square
Release date (jp) December 17, 1993
Genre Action role-playing
Mode 1 Player

Alcahest is an action game with a top-down perspec-


tive that plays similar to The Legend of Zelda. It is di-
vided into 8 stages that are progressed by finding items
that aid the protagonist Alen on his quest, and end with
a boss battle. After specific boss fights, the player gains
the abilities of one of the four elemental Guardians.
Alen will also find five allies that join him at predeter-
mined points of some levels.
320 The Amazing Spider-Man: Lethal Foes

Alice no Paint Adventure 7.5


Developer Epoch Co.
Publisher Epoch Co.
Release date (jp) September 15, 1995
Genre Adventure
Mode 1 Player

Alice no Paint Adventure is based on the 1951 Walt


Disney motion picture Alice in Wonderland. The game
feature a story mode, a painting mode, and midway-
style games. Story mode comes in interactive mode or
as a short movie that can be watched in less than an
hour. Although the game is directed towards children,
literacy in both Japanese and English is required in or-
der to properly enjoy the story mode.

The Amazing Spider-Man: 6.2


Lethal Foes
Developer Agenda, Epoch Co
Publisher Epoch Co
Release date (jp) March 17, 1995
Genre Action platformer
Mode 1 Player

The Amazing Spider-Man: Lethal Foes is a Japan-ex-


clusive action game for the Super Famicom based on
the Marvel Comics character Spider-Man. This game
was based on a storyline used by Marvel Comics back
in 1993 entitled The Lethal Foes of Spider-Man.
The cover art for the game was designed by comic book
artists Mark Bagley, Karl Kesel, and Paul Mounts.

America Oudan Ultra Quiz 5.6


Developer Genki
Publisher TOMY
Release date (jp) November 20, 1992
Genre Game show
Mode 1 Player

America dan Ultra Quiz is part of a series of Japan-


exclusive video games based on the game show of the
same title, broadcast on Nippon Television. Like the
original show, the game focuses on trivia questions
solely related to the United States of America. Areas
of knowledge include history, geography, culture, lit-
erature, sports, language, and others.
Ancient Magic: Bazoo! Mahou Sekai 321

7.8 American Battle Dome


Developer Betop
Publisher Tsukuda Original
Release date (jp) December 8, 1995
Genre Board, Pinball
Mode 1-2 Players

American Battle Dome is a Japan-exclusive Pinball-


based video game released for the Super Famicom.
As the title suggests, it is based on the real life Bat-
tle Dome Toy (game made by Parker Brothers, Alga
(Brio), Anjar Co. and Tsukuda Original).
The computer is very good at cheating in this game
and the shoddy ball physics bog down the experience
for some players.

5.7 Ancient Magic:


Bazoo! Mahou Sekai
Developer Hot-B
Publisher Hot-B
Release date (jp) July 23, 1993
Genre Role-playing
Mode 1 Player

Ancient Magic is a fairly generic little RPG for the Su-


per Famicom by Hot-B. Despite its rather pedestrian
roots, the game takes several surprising twists towards
the end, and is generally worth sticking it out even if
the wrap-up (or lack thereof) is a bit of a let down.

thegamesdb.net

7.9 Angelique
Developer Ruby Party
Publisher Koei
Release date (jp) September 23, 1994
Genre Simulation
Mode 1 Player

First installment in the series. Angelique Limoges, an


ordinary high school girl, is chosen as a queen candi-
date.
The game borrows elements from different genres:
Japanese-style adventure (without puzzles), dating
sim, and (not overly complex) strategy.
The game was also released in a Premium Box version.
322 Aoki Densetsu Shoot!

Angelique Voice Fantasy 7.0


Developer Koei
Publisher Koei
Release date (jp) March 29, 1996
Genre Simulation
Mode 1 Player

Angelique Voice Fantasy included a special Audio CD


and an add-on called Voice-Kun, which allowed for the
addition of voice acting. The game contents are other-
wise identical to the original Super Famicom release.
The game came in a oversized box, similiar to the An-
gelique Premium Box.

Aoki Densetsu Shoot! 7.5


Developer Affect
Publisher KSS
Release date (jp) December 16, 1994
Genre Sports
Mode 1 Player

Aoki Densetsu Shoot! is a Japan-exclusive soccer


game based on the TV anime of the same title.
The game has an exhibition mode, an anime-style sto-
ry mode, and a variety of options, which is entirely in
Japanese, so literacy in this language is strongly rec-
ommended for quality gameplay. Once the game be-
gins, the action progresses in a side view, similar to an
arcade soccer game.

Appleseed 5.6
Developer Kans
Publisher Visit
Release date (jp) August 26, 1994
Genre Action platformer
Mode 1 Player

Appleseed: Oracle of Prometheus, based on the Japa-


nese manga series written and illustrated by Masamune
Shirow (also known for the Dominion and Ghost in the
Shell universe), is a 2D platformer game, developed
by Kans and published by Visit, which was released
in Japan in 1994.
Araiguma Rascal 323

7.5 Arabian Nights:


Sabaku no Seirei Ou
Developer Pandora Box
Publisher Takara
Release date (jp) June 13, 1996
Genre Role-playing
Mode 1 Player

In this Japan-exclusive Role-playing video game, the


player assumes the role of an orphan named Shukran,
who is accompanied by the djinn Ifrit on her adven-
tures to bring peace to her desert homeland.

thegamesdb.net

7.9 Araiguma Rascal


Developer J-Force
Publisher NCS
Release date (jp) March 25, 1994
Genre Puzzle
Mode 1 Player

Araiguma Rascal: Raccoon Rascal, based on Ras-


cal the Raccoon, a Japanese anime series by Nippon
Animation, which in turn isbased on the 1963 autobio-
graphical novel Rascal, A Memoir of a Better Era by
Sterling North, is a Puzzle game, developed by J-Force
and published by NCS, which was released in Japan in
1994.

7.1 Arcus Spirits


Developer Wolf Team
Publisher Sammy Studios
Release date (jp) October 22, 1993
Genre Action role-playing
Mode 1-2 Players

Arcus Odyssey features an isometric perspective and


cooperative gameplay, as well hack and slash game-
play. It tells the story of four heroes trying to thwart the
return of an evil sorceress.
A North American version for the SNES was planned,
but it was cancelled following Segas acquisition of
Renovation Products (American publisher for Wolf
Team and Telenet games).
324 Aretha II: Ariel no Fushigi na Tabi3,

Aretha 7.1
Developer Japan Art Media
Publisher Yanoman Corporation
Release date (jp) November 23, 1993
Genre Role-playing
Mode 1 Player

Aretha, a multiplatform role-playing video game, tells


the story of Ariel; the granddaughter of a wise old
grandmother who has ben turned a ten-year-old and
was given a simple task: to go through the forest to
Nineveh, the nearby town, and to meet a certain per-
son while visiting the town. Eventually, Ariel uses this
quest to hone her magic skills to fight the ultimate bat-
tle against evil.

Aretha II: 7.9


Ariel no Fushigi na Tabi
Developer Japan Art Media
Publisher Yanoman Corporation
Release date (jp) 1994
Genre Role-Playing
Mode 1 Player

This video game continues on the story of Aretha from


the original game. People enjoyed peace and prosper-
ity when she rightfully regained her throne. However,
two adventurers conspired to destroy Arethas king-
dom. Aretha can use souls to forge her own armor.

Armored Police Metal Jack 7.0


Developer Atlus
Publisher Atlus
Release date (jp) July 31, 1992
Genre Action platformer
Mode 1 Player

Kikou Keisatsu Metal Jack is a scrolling brawler based


on the anime of the same name. At the start of the game
the player can choose from Red Jack, Silver Jack, or
Blue Jack. Red and Silver both have weapons they can
find ammo for in levels, and all three can do a multiple
hit combo or a jumping attack. At the end of a level the
Jack will be met by his vehicle which will then merge
with his armor.
mobygames.com
Asahi Shinbun Rensai Katou Hifumi Kudan Shogi Shingiryuu 325

7-3 Asahi Shinbun Rensai: Katou


Ichi-Ni-San Shougi: Shingiryuu
Developer Varie
Publisher Varie
Release date (jp) September 22, 1995
Genre Board
Mode 1-2 Players

Asahi Shinbun Rensai Katou Hifumi Kudan Shogi


Shingiryuu is a Shougi game, also known as Japanese
chess, published by Varie, which was released in Japan
in 1995.
326 Ashita no Joe

Asameshimae Nyanko
Developer J-Force
Publisher Zamuse
Release date (jp) March 18, 1994
Genre Board
Mode 1-2 Players

Asameshimae Nyanko has similarities with Reversi (or


Othello) and with fights that are similar to rock-paper-
scissors to intercept additional moves with kittens that
have different proficiency with vertical/horizontal and
diagonal moves. In the game, players partake in a Re-
versi-esque game and get to choose a number of stages
to play on and the type of kitten they want to use. Its
red versus blue, with a random player going first.

Ashita no Joe 6.8


Developer Wave Corp
Publisher K Amusement Leasing
Release date (jp) November 27, 1992
Genre Sports
Mode 1-2 Players

Based on the critically-acclaimed Japanese manga of


the same name, Ashita no Joe puts the player in Joe
Yabukis shoes as he battles some of his greatest op-
ponents. Like many other boxing games of its time, the
controls are simple - use one button to punch, and the
other to guard. Knock him down three times, and hes
down for the count.

mobygames.com

The Atlas: Renaissance Voyager 6.6


Developer Artdink
Publisher Pack-In-Video
Release date (jp) March 24, 1995
Genre Simulation, Strategy
Mode 1 Player

The Atlas is a multiplatform strategy/simulation video


game developed by Artdink Development. The game
is set during the Age of Discovery in the 15th century.
There is a strict time limit of five years to discover
mysterious lands that are 1,000 miles or 1,600 kilome-
tres south of Portugal. Players can work for an admiral
and can either change employment or even retire.
Bakukyuu Renpatsu!! Super B-Daman 327

7.8 Bahamut Lagoon


Developer Square
Publisher Square
Release date (jp) February 8, 1996
Genre Tactical role-playing
Mode 1 Player

Bahamut Lagoon development staff included many


key members from the Final Fantasy series of video
games, including Final Fantasy creator Hironobu Sak-
aguchi, as a supervisor, Kazushige Nojima as director,
and Motomu Toriyama as a story planner.
The game was never officially released outside of Ja-
pan, but it was unofficially translated into English by
DeJap Translations group.

7.1 Bakukyuu Renpatsu!!


Super B-Daman
Developer Amble
Publisher Hudson Soft
Release date (jp) 1997
Genre Action
Mode 1-4 Players

Bakukyuu Renpatsu!! Super B-Daman is based on the


Japanese manga series Super B-Daman, itself based on
the toy line B-Daman. The game is an Action game,
developed by Amble and published by Hudson, which
was released in Japan in 1997.

7.6 Bakumatsu Kourinden Oni


Developer Pandora Box
Publisher Banpresto
Release date (jp) February 2, 1996
Genre Role-playing
Mode 1 Player

The gameplay is similar to Dragon Quest series and


other Japanese-style RPGs: the battles are random,
turn-based, and are viewed from first-person perspec-
tive. Players fight using physical attacks and a variety
of special moves based on spiritual energy. An unusual
addition to the gameplay is the karma system. By do-
ing good deeds players can increase their karma level,
in an Ultima-like way.
mobygames.com
328 Ball Bullet Gun: Survival Game Simulation

Bakuto Dochers 7.0


Developer Genki
Publisher Bullet-Proof Software
Release date (jp) October 28, 1994
Genre Action
Mode 1-4 Players

This game can be seen as Bomberman meets Dodge-


ball. Players select from 8 animals, each with their
own strengths and weaknesses. Theres a 1P mode and
a battle mode where up to 4 human players can duke
it out. Players throw a ball that has limited range, and
strewn about the courses, there are bumpers. When
bounced off these bumpers, they redirect the ball;
some even deflect.
rvgfanatic.com

Ball Bullet Gun: 8.0


Survival Game Simulation
Developer Betop
Publisher IMAX
Release date (jp) December 1, 1995
Genre Turn-based strategy
Mode 1 Player

Simulating Japanese survival war games, players must


survive an assault from the bad guys. Each character
is assigned a Japanese code name and a main weapon
by the player himself. Players can only move up to a
certain amount of squares per turn and can only be hit a
certain number of times before being killed. The game
itself is divided into 24 different missions.

Barbarossa 7.1
Developer SystemSoft
Publisher Sammy
Release date (jp) November 27, 1992
Genre Strategy
Mode 1 Player

Barbarossa is a Japan-exclusive strategy video game


that revolves around Nazi Germanys involvement in
the World War II campaign called Operation Barbarossa.
The player fights on the Eastern Front of World War
II as a senior officer in the Wehrmacht. The object is
to capture Moscow and the player is given a timeline
between 1941 and 1945 to do so. There are a total of 11
missions in the campaign plus a two-part final mission.
Battle Commander: Hachibushuu Shura no Heihou 329

4.0 Bastard!!:
Ankoku no Hakai-shin
Developer Bandai
Publisher Cobra Team
Release date (jp) January 28, 1994
Genre Fighting
Mode 1-2 Players

Bastard!! Ankoku no Hakaishin is a multiplayer fight-


ing game based on the Bastard!! manga from Kazushi
Hagiwara. The player, as the legendary (and mega-
lomaniacal) wizard Dark Schneider, must fight his
former associates the Lords of Havoc and conquer the
world in the single-player story mode.
giantbomb.com

7.3 Battle Commander:


Hachibushuu Shura no Heihou
Developer Arc System
Publisher Banpresto
Release date (jp) December 29, 1991
Genre Strategy, Role-playing
Mode 1 Player

Battle Commander: Hachibushu Shura no Heihou is


another game in Banprestos Compati Hero Series,
focusing on battles between characters from the Gun-
dam, Ultraman and Kamen Rider universes. Players
develop and build their side, recruit units, expand their
territory and eliminate all opposition by destroying
their base with overwhelming force.
giantbomb.com

8.2 Battle Cross


Developer A-Max
Publisher Imagineer
Release date (jp) December 9, 1994
Genre Racing
Mode 1 Player

Battle Cross is reminiscent of Ataris Super Sprint and


Badlands. A top-down perspective is used and ele-
ments of the video game Bomberman are added in. An
automatic steering mode is also available.
The goal of the game is to take a group of small futur-
istic air bikes and to go around one of the various race
tracks. Players race each other to see who makes it to
the finish line first.
330 Battle Dodgeball 2

Battle Dodgeball 7.2


Developer Banpresto
Publisher Banpresto
Release date (jp) July 20, 1991
Genre Sports
Mode 1-2 Players

Battle Dodgeball makes the television icons of Japa-


nese youth into chibi characters, from Gundam, Maz-
inger Z, Ultraman and Kamen Riders.
The player takes the characters into matches of dodge-
ball where each teams consist of six players, three take
the field and three are on opposing sides of the field.
The goal is simple. Throw the ball in the face of the ri-
val players to gradually reduce their hit points to zero.

Battle Dodgeball 2 7.1


Developer Nova Games
Publisher Banpresto
Release date (jp) July 23, 1993
Genre Sports
Mode 1-2 Players

Battle Dodge Ball II is the second Battle Dodge Ball in


the Compati Hero Series and the fifth game from that
series for the Super Famicom overall.
The game features characters from Kamen Rider, Ul-
traman and Gundam. Each team is again comprised of
heroes or villains from each of the three universes, and
have their own array of special moves that can be used
to damage the opposing team.
giantbomb.com

Battle Jockey 7.4


Developer Nova Games
Publisher Virgin Interactive
Release date (jp) December 22, 1994
Genre Racing
Mode 1-4 Players

Battle Jockey horseracing, a far more popular pastime


in Japan than elsewhere, and presents three separate
modes: the first is the standard single-player story
mode, in which the player takes a horse and jockey
through training and races; the second is a battle mode
which pits up to four players against each other in rac-
es; and the third is a passive gambling mode in which
the player puts money down on horses.
giantbomb.com
Battle Pinball 331

6.7 Battle Master:


Kyuukyoku no Senshitachi
Developer System Vision
Publisher Toshiba-EMI
Release date (jp) November 19, 1993
Genre Fighting
Mode 1-2 Players

Battle Master: Kyuukyoku no Senshitachi is a sci-


fi themed one-on-one fighter. The player can select
between seven characters and play through a single-
player mode with each, meeting different opponents
and fighting a boss character at the end. Theres also a
Versus mode that allows two players to compete with
fighters of their choice.
giantbomb.com

7.8 Battle Pinball


Developer Banpresto
Publisher Banpresto
Release date (jp) February 24, 1995
Genre Pinball
Mode 1 Player

Battle Pinball is a piball game, in which tables are bat-


tle grounds from the japanese universe of UltraMan.

7.0 Battle Racers


Developer Banpresto
Publisher Banpresto
Release date (jp) March 17, 1995
Genre Racing
Mode 1-2 Players

Battle Racers combines the futuristic elements of F-


Zero with the whimsical elements of Super Mario
Kart. Players can select from various tracks and con-
front numerous dead ends and alternate turns. There
are six drivers in a race and all the menus are in Japa-
nese. The four main characters of the game are: Ultra-
man Great, Kamen Rider ZO, Battle Knight Gundam
F-91 and Fighter Roar.
332 Battle Soccer: Field no Hasha

Battle Robot Retsuden 7.6


Developer Winkysoft
Publisher Banpresto
Release date (jp) September 1, 1995
Genre Strategy
Mode 1 Player

Battle Robot Retsuden for Super Famicon is a strat-


egy combat game that is similar to the Super Robot
Wars series. Players have four options when they are
engaged in battle: move, communicate, command, and
end turn. This game spawned the Super Robot Wars
games which combines mechs from popular anime
shows.

estarland.com

Battle Soccer: Field no Hasha 5.2


Developer Pandora Box
Publisher Banpresto
Release date (jp) December 11, 1992
Genre Sports
Mode 1-2 Players

Battle Soccer: Field no Hasha (Champions of the


Field) is a soccer game from Pandora Box and Ban-
presto that is part of the Compati Hero Series of cross-
over games. It features characters from the Gundam,
Kamen Rider and Ultraman franchises, as with previ-
ous Compati Hero games, but also includes characters
from Tohos Godzilla universe such as King Ghidorah,
Rodan and Godzilla himself.
giantbomb.com

Battle Soccer 2 7.1


Developer Pandora Box
Publisher Banpresto
Release date (jp) November 25, 1994
Genre Sports
Mode 1-2 Players

Battle Soccer 2 once again pits soccer teams of super-


heroes and villains from the universes of Gundam, Ka-
men Rider and Ultraman against each other in an SD
format that standardizes everyones heights.
Matches are played with a horizontal perspective of the
pitch and the various characters have specific strengths
and weaknesses, as well as special abilities.
giantbomb.com
Battle Tycoon: Flash Hiders SFX 333

6.5 Battle Submarine


Developer Pack-In-Video
Publisher Pack-In-Video
Release date (jp) December 22, 1995
Genre Strategy
Mode 1 Player

Battle Submarine is a strategy video game, published


by Pack-In-Video, which was released exclusively in
Japan in 1995.

7.1 Battle Tycoon:


Flash Hiders SFX
Developer Right Stuff
Publisher Right Stuff
Release date (jp) May 19, 1995
Genre Fighting
Mode 1-2 Players

Battle Tycoon: Flash Hiders SFXis a 1995 fighting


game by Right Stuff. It is an alleged sequel to the 1993
PC Engine CD-ROM title Flash Hiders. Like its pred-
ecessor, Battle Tycoon: Flash Hiders SFX simulates
the life of a fantasy martial arts prize fighter with an
anime theme to it.

7.5 Battle Zeque Den


Developer Arsys Software
Publisher Asmik
Release date (jp) July 14, 1994
Genre Beat em up
Mode 1 Player

Battle Zeque Den features huge super deformed char-


acters with exaggerated animations and special moves.
Most of the enemies are similar to the enemies in Final
Fight; each one is a little different, but mostly there are
just different types of enemies. Three female fighters
can be chosen in this game. They are embarking on a
journey to defeat some evil forces trying to take over
the world.
334 Best Shot Pro Golf

Benkei Gaiden: Suna no Shou 7.4


Developer SunSoft
Publisher Sunsoft
Release date (jp) December 18, 1992
Genre Role-playing
Mode 1 Player

Benkei Gaiden: Suna no Shou is a Japanese RPG set


in a version of Ancient Japan filled with monsters and
youkai. The game is either a sequel or an enhanced
port of the PC Engine game Benkei Gaiden.
The game is a traditional top-down turn-based RPG in
the vein of Dragon Quest. The player is able to choose
between a male or a female avatar and name them, re-
cruiting other characters as the game progresses.

Best Shot Pro Golf 7.3


Developer Kid
Publisher AscII
Release date (jp) June 14, 1996
Genre Sports
Mode 1 Player

Best Shot Pro Golf is a Sports game, developed by Kid


and published by ASCII Entertainment, which was re-
leased in Japan in 1996.

Big Ichigeki! 7.7


Pachi-Slot Daikouryaku
Developer Syscom Entertainment
Publisher Ask Koudansha
Release date (jp) December 16, 1994
Genre Casino
Mode 1 Player

Big Ichigeki! Pachi-Slot Daikouryaku is a pachi-slot


game for the Super Famicom. The player has a selec-
tion of pachi-slot machines to choose from and then
attempt to win the jackpot. The idea is to play the ma-
chines enough times to get a sense of how its payouts
work and then take that knowledge to real-life pachi-
slot parlors.
Bing Bing! Bingo 335

7.5 Big Ichigeki!


Pachi-Slot Daikouryaku 2
Developer Syscom
Publisher ASK
Release date (jp) July 21, 1995
Genre Casino
Mode 1 Player

Big Ichigeki! Pachi-Slot Dai-Kouryaku 2 is a gam-


bling game, developed by Syscom and published by
ASK, which was released in Japan in 1995.

7.1 Bing Bing! Bingo


Developer KSS
Publisher KSS
Release date (jp) December 22, 1993
Genre Casino
Mode 1-2 Players

Bing Bing! Bingo is a Japan-exclusive Bingo game for


the Super Famicom. The basic concept of Bing Bing!
Bingo is that the player is on a vacation to a private
island somewhere in the world that is known for their
Bingo-oriented lifestyle.
He can either play Bingo through a slot machine, while
skydiving, play a game of Bingo with Santa Claus, and
an option to play Bingo on a pirate ship.

6.0 Bishin Densetsu Zoku:


The Legend of Bishin
Developer Magifact
Publisher Magifact
Release date (jp) December 26, 1993
Genre Beat em up, Racing
Mode 1 Player

Zoku: The Legend of Bishin takes place in and around


Neo Tokyo after Mount Fuji erupts in a catastrophic
manner in the year 2020. In a wasteland type environ-
ment far away from Neo Tokyo, a player must drive an
automobile through a labyrinth-like series of roadways
using either the male character Koji or the female char-
acter Risa.
336 Bishoujo Senshi Sailor Moon: Another Story

Bishoujo Janshi Suchie-Pai 7.2


Developer Jaleco
Publisher Jaleco
Release date (jp) July 30, 1993
Genre Trivia, Board game
Mode 1 Player

Idol Janshi Suchie-Pai is the first in a series of mah-


jong video games that have been developed and re-
leased by Jaleco on a variety of systems including
arcade, PC, and video game consoles. For the Super
Famicom game, the characters were designed by Ken-
ichi Sonoda, a famous animator and manga artist best
known for the anime and manga Gunsmith Cats, who
also worked on Bubblegum Crisis and Gall Force.

Bishoujo Senshi Sailor Moon: 7.8


Another Story
Developer Angel
Publisher Angel
Release date (jp) September 22, 1995
Genre Role-playing
Mode 1 Player

Another Story is an RPG. All ten members of the Sailor


Senshi are playable. The game appears is set between
the third and fourth story arcs. The story combines
original elements with elements from both the anime
and manga. Throughout the game, the player can also
collect puzzle pieces which make an image of the Sen-
shi and Tuxedo Mask.

Bishoujo Senshi Sailor Moon R 7.5


Developer Bandai
Publisher Bandai
Release date (jp) December 29, 1993
Genre Beat em up
Mode 1-2 Players

Unlike other Sailor Moon games, Sailor Moon R was


developed and published by Bandai instead of Angel.
The sprites from the previous game were redesigned
with more detail and more animation frames for this
game and the later games. By playing the game on
hard mode, there is a minor change to the ending that
involves Sailor Pluto.
338 Bishoujo Senshi Sailor Moon S: Kondo ha Puzzle de Oshiokiyo!

Bishoujo Senshi Sailormoon S: 7.4


Jougai Rantou!?
Shuyaku Soudatsusen
Developer Angel
Publisher Angel
Release date (jp) December 16, 1994
Genre Fighting
Mode 1-2 Players

The game features three game modes. A single-player


plot-based Story Mode, as well as a Tournament Mode
and 2-Player Versus Mode where all the Senshi are se-
lectable including the Outer Senshi. Sailor Saturn is
the only senshi not featured in the game.

Bishoujo Senshi Sailor Moon S: 6.0


Kondo ha Puzzle de Oshiokiyo!
Developer Tom Create
Publisher Bandai
Release date (jp) July 15, 1994
Genre Puzzle
Mode 1-2 Players

The game is a falling block competitive puzzle game.


Players begin by choosing from a selection of Sailor
Moon licensed characters, each with a unique special
attack. The player is presented with a board filled with
colored blocks in three colors: red, blue and green. The
goal is to remove all the blocks from play.
mobygames.com

Bishoujo Senshi Sailor Moon S: 6.8


Kurukkurin
Developer Tom Create
Publisher Bandai
Release date (jp) February 24, 1995
Genre Puzzle
Mode 1-2 Players

The game is a competitive puzzle game featuring


Sailor Moon licensed characters. Upon choosing a
character (each with unique special moves), the player
competes against an opponent. Each player controls a
grid of 10x6 sections initially made up of clear hearts.
When several hearts of the same color are adjacent to
one another, the player can clear them.
mobygames.com
Bishoujo Senshi Sailor Moon Super S: Zenin Sanka!! Shuyaku Soudatsusen 339

Bishoujo Senshi Sailor Moon


Super S: Fuwa Fuwa Panic
Developer Tom Create
Publisher Bandai
Release date (jp) December 08, 1995
Genre Puzzle
Mode 1-2 Players

The game is a Sailor Moon themed competitive puzzle


game. Each player has a board which contains some
balloons, in either red, yellow, green or blue. These
balloons can be shot at in order to gain points and fill
up the power bar. Balloons of the same color that are
adjacent to one another with all be destroyed and gen-
erate more points.
mobygames.com

Bishoujo Senshi Sailor Moon


Super S: Zenin Sanka!!
Shuyaku Soudatsusen
Developer Make Software, Monolith
Publisher Angel
Release date (jp) March 29, 1996
Genre Fighting
Mode 1-2 Players

This fighting game is an enhanced version of Bishoujo


Senshi Sailor Moon S: Jougai Ranto!? Shuyaku Sou-
datsusen. Girls compete against each other in tourna-
ment mode, story mode, player-vs.-computer mode,
and two players mode. They can use physical attacks
and magical spells.

7.1 Bisyoujyo Wrestlingers History:


Beauty Girl Wrestling
Developer KSS
Publisher KSS
Release date (jp) March 29, 1996
Genre Strategy
Mode 1 Player

Bishoujo Wrestler Retsuden: Blizzard Yuki Rannyuu


served as a tie in promotion for the manga Blizzard
Yuki (which itself is based off the real All Japan Wom-
ens Pro Wrestling Joshi wrestler Takako Inoue). This
game takes place in the Wrestle Angels universe, fea-
turing many characters and story lines from Wrestle
Angels V1.
340 Blue Crystal Rod, The

Block Kuzushi 7.4


Developer OeRSTED
Publisher POW
Release date (jp) November 17, 1995
Genre Breakout
Mode 1-2 Players

Block Kuzkushi is a breakout clone. The game re-


volves around a kid who receives a distress call from
a princess to come rescue her. He has to make his way
through the 100 room castle to get to her.
Game control can be either with the standard gamepad
or with the mouse. As with Arkanoid: Doh It Again for
the SNES/SFC, the mouse does improve gameplay.
stevethefish.net

The Blue Crystal Rod 6.0


Developer GAME STUDIO Inc.
Publisher Namco
Release date (jp) March 25, 1994
Genre Role-playing
Mode 1 Player

The Blue Crystal Rod is the final game in the main The
Tower of Druaga series. It is actually the third chap-
ter in The Tower of Druaga series, as The Quest of Ki
was a prequel (Chapter 0). The game is a first-person
dungeon crawler action role-playing game, somewhat
akin to games like Shining in the Darkness or Shin
Megami Tensei.

giantbomb.com

Bomberman B-Daman 6.5


Developer AI
Publisher Hudson
Release date (jp) December 20, 1996
Genre Puzzle
Mode 1-4 Players

This game features puzzles that must be solved by


shooting marbles. Bomberman can hold a marble
in his stomach and can only fire one shot during the
round. The player must angle it and time it correctly
to detonate all of the bombs on screen. There are 10
levels and each have 10 stages.

thegamesdb.net
Brandish 2: The Planet Buster 341

7.4 Bounty Sword


Developer ITL
Publisher Pioneer LDC
Release date (jp) September 8, 1995
Genre Strategy, Role-playing
Mode 1 Player

In Bounty Sword, players take the role of the Hero.


Players travel around the world and meet different
characters. Some friends, and some enemies. The base
of the gameplay is the camp. From there, players can
prepare strategy orders before the battle. They can set
the % of HP when a character should heal himself, or
the basic command for each character to execute in
different situations.

7.9 Brandish 2: The Planet Buster


Developer Nihon Falcom
Publisher Koei
Release date (jp) August 11, 1995
Genre Role-playing
Mode 1 Player

The Planet Buster continues the story that was told in


the first Brandish, depicting the events that happened
three years after the evil demonic king was defeated in
his lost kingdom, sunken deep underground. The game
is an action RPG with a heavy emphasis on dungeon
crawling. The player guides Ares through rotating dun-
geons, fighting enemies in real-time combat, casting
spells, and solving an occasional puzzle.
mobygames.com
342 Burai: Hachigyoku no Yuushi Densetsu

Brandish 2 Expert 7.1


Developer Nihon Falcom
Publisher Koei
Release date (jp) March 15, 1996
Genre Role-playing
Mode 1 Player

Much like the Super Famicom release of Ys V, Koei


later reissued the game with a harder difficulty level
under the title Brandish 2 Expert.
An English fan translation of the game was released by
Synchronicity.

Burai: Hachigyoku no 7.3


Yuushi Densetsu
Developer Riverhill Soft
Publisher IGS
Release date (jp) January 14, 1993
Genre Role-playing
Mode 1 Player

The story and general gameplay of Burai: Hachigyoku


no Yshi Densetsu is similar to those of the original
Burai: Jkan for computers; however, the console ver-
sions were developed from scratch and therefore differ
greatly from the computer ones, having new cutscenes,
dialogues, battle interface, etc.
mobygames.com

Bushi Seiryuuden: 7.6


Futari no Yuusha
Developer Game Freak
Publisher T&E Soft
Release date (jp) January 17, 1997
Genre Role-playing
Mode 1 Player

Bushi Seiryden is a RPG with an unusual combat sys-


tem. Whenever player-controlled characters encounter
a monster, the standard top-down perspective switch-
es to side-scrolling, where the opponents attack each
other. The battles are in real-time, but are divided into
turns (calculated by the number of moves).
mobygames.com
Captain Tsubasa 4: Pro no Rival Tachi 343

8.1 Captain Tsubasa 3:


Koutei no Chousen
Developer Tecmo
Publisher Tecmo
Release date (jp) July 17, 1992
Genre Sports, Role-playing
Mode 1-2 Players

Captain Tsubasa 3 Challenge of Rivals is a graphical


update of the previous FamiCom video games. It also
includes new features like a map of the pitch at the bot-
tom of the screen.

6.9 Captain Tsubasa 4:


Pro no Rival Tachi
Developer Tecmo
Publisher Tecmo
Release date (jp) April 3, 1993
Genre Sports, Role-playing
Mode 1 Player

Captain Tsubasa IV: Pro no Rival Tachi is the fourth


game in Tecmos series of soccer RPGs based on the
Captain Tsubasa anime and manga, the first of which
was localized as Tecmo Cup Soccer Game. Pro no Ri-
val Tachi is also the second of four Captain Tsubasa
games created for the Super Famicom.
mobygames.com

7.8 Captain Tsubasa 5:


Hasha no Shogo Campione
Developer Tecmo
Publisher Tecmo
Release date (jp) December 9, 1994
Genre Sports, Role-playing
Mode 1 Player

Unlike its four predecessors, Captain Tsubasa V adopts


a new gameplay format with a classic view of the pitch.
Various characters were based on real-life footballers
of the time. Some examples are Peter Schmeichel,
Ruud Gullit, Dennis Bergkamp, Gabriel Batistuta and
Marco Van Basten.
mobygames.com
344 Caravan Shooting Collection

Captain Tsubasa J: 6.9


The Way to World Youth
Developer BEC
Publisher Bandai
Release date (jp) November 17, 1995
Genre Sports, Role-playing
Mode 1-2 Players

Captain Tsubasa J: The Way to World Youth is a 1995


Japan-exclusive Captain Tsubasa video game pub-
lished by Bandai and was the final Captain Tsubasa
game for the Super Famicom.

Caravan Shooting Collection 6.7


Developer Hudson Soft, Tecmo
Publisher Hudson Soft
Release date (jp) July 7, 1995
Genre Compilation
Mode 1 Player

Caravan Shooting Collection is a compilation that in-


cludes the following three games: Star Force, Star Sol-
dier and Starship Hector.
Years later, this same set of games was later released in
another compilation on the Game Boy Advance titled
Hudson Best Collection Vol. 5: Shooting Collection.

mobygames.com

CB Chara Wars: 6.0


Ushinawareta Gag
Developer Almanic
Publisher Banpresto
Release date (jp) August 28, 1992
Genre Role-playing
Mode 1 Player

CB Chara Wars is an RPG that features a crossover of


sorts of Go Nagais various manga franchises. These
include Devilman and Mazinger Z, among others. The
CB in the title refers to the term chibi, which de-
picts characters as smaller and cuter than usual. In that
sense, it is similar to the term SD found in several Su-
per Famicokm Gundam game titles.
mobygames.com
Chibi Maruko-chan: Harikiri 365-Nichi no Maki 345

8.1 Chaos Seed: Fuusui Kairoki


Developer Neverland
Publisher Taito
Release date (jp) March 15, 1996
Genre Role-playing
Mode 1 Player

Players control a young member of a cave-dwelling


faction of humans as they try to harness energy back
into the dying planet that the surface-dwelling humans
take for granted. Explorers and adventures want to
raid these mystic rooms inside the dungeons that the
cave-dwellers refer to their homes.
There has been a fan translation released for the SNES
version.

7.3 Chibi Maruko-chan:


Harikiri 365-Nichi no Maki
Developer SAS Sakata
Publisher Epoch
Release date (jp) December 13, 1991
Genre Board game
Mode 1 Player

This game is a virtual boardgame adaptation of the


Chibi Maruko-Chan slice of life manga. The goal is
to move along a board of 28-31 spaces that represent a
month, finding helpful items and either gaining or los-
ing money depending on what is found after each roll.
The eventual winner is decided by the total amount of
money earned at the end of the game.

7.6 Chibi Maruko-chan:


Mezase! Minami no Island!!
Developer Konami
Publisher Konami
Release date (jp) December 1, 1995
Genre Action, Puzzle
Mode 1 Player

Chibi Maruko-chan: Mezase! Minami no Island!! is


a puzzle-based action game, published by Konami,
which was released in Japan in 1995, for the Super
Famicom. This video game is based on the shoujo ani-
me/manga Chibi Maruko-chan.

unikgamer.com
346 Ch Aniki: Bakuretsu Rantouden

Chinhai 8.6
Developer Pixel
Publisher Banpresto
Release date (jp) September 22, 1995
Genre Puzzle
Mode 1 Player

Chinhai is a Puzzle game, developed by Pixel and pub-


lished by Banpresto, which was released in Japan in
1995.

Ch Aniki: 5.7
Bakuretsu Rantouden
Developer NCS
Publisher Masaya
Release date (jp) September 22, 1995
Genre Fighting
Mode 1-2 Players

The Ch Aniki series makes its debut on the SNES


with all of its homo-erotic, pseudo-humorous, bizarre,
sweaty bodybuilding charm, but with one major game-
play change. Instead of being another side-scrolling
shooter, Bakuretsu Rantouden is actually a one-on-one
2D fighter a la Street Fighter.
mobygames.com

Ch Genjin 2 7.9
Developer Red Entertainment
Publisher Hudson Soft
Release date (jp) July 28, 1995
Genre Platformer
Mode 1 Player

Ch Genjin 2 was the 5th and final console game in the


Bonk series. It was the follow-up to Super Bonk, and
was released in 1995 only in Japan on the Super Fami-
com. Ch Genjin 2 is commonly referred to as Super
Bonk 2 in English-speaking countries.
Choujikuu Yousai Macross: Scrambled Valkyrie 347

7.4 Ch Mahou Tairiku WOZZ


Developer Red Company
Publisher Bullet Proof Software
Release date (jp) August 04, 1995
Genre Role-playing
Mode 1 Player

The game is a traditional Japanese-style RPG similar


to Breath of Fire: turn-based battles are viewed from
an isometric perspective. Players control all three char-
acters as a party, but in the beginning of the game they
choose one of them as the main character, and there-
fore will see the game from his/her perspective. In case
the characters split up, theyll be able to control only
the one they chose.
mobygames.com

7.6 Choujikuu Yousai Macross:


Scrambled Valkyrie
Developer Winky Soft
Publisher Zamuse
Release date (jp) October 29, 1993
Genre Shooter
Mode 1 Player

The legend of the Valkyrie pilots is not yet over.


Hikaru, Max, and Millia take flight to defend the earth
from Zentraedi, robots, more robots, and giant space
crab-bees. Now is the time to scramble Valkyrie again.
In a nod to Galaga the player is able to capture some
enemy craft to increase their firepower.
mobygames.com

7.0 Classic Road


Developer Opera House
Publisher Victor Entertainment
Release date (jp) October 29, 1993
Genre Sports, Simulation
Mode 1 Player

Classic Road is a horse racing simulation game for the


Super Famicom from Opera House and Victor Interac-
tive Software. The player can gamble on races, or raise
their own racehorses and race them for cash prizes.

giantbomb.com
348 Clock Tower

Classic Road II 6.3


Developer Opera House
Publisher Victor Entertainment
Release date (jp) February 24, 1995
Genre Sports, Simulation
Mode 1 Player

Classic Road II is another horse racing simulation


game for the Super Famicom from Opera House and
Victor Interactive Software. The player can once again
gamble on races, or raise their own racehorses and race
them for cash prizes.

Clock Tower 8.1


Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) September 14, 1995
Genre Survival horror, Adventure
Mode 1 Player

Clock Tower is a survival horror point-and-click ad-


venture and the first installment of the long-running
Clock Tower series
The story follows Jennifer Simpson as she learns the
secrets of the Barrows Mansion and attempts to escape
the games antagonist, Scissorman. Much of the plot
and many characters are inspired by Dario Argentos
film, Phenomena.

ClockWorks 7.1
Developer Axes Art Amuse
Publisher Tokuma Shoten
Release date (jp) December 8, 1995
Genre Puzzle
Mode 1 Player

The object of the game is to solve a series of increas-


ingly difficult levels by swinging a rotating wand from
dot to dot until the player reaches the goal dot. En-
emy wands that kill the player if touched march in
predetermined patterns around each levels grid. The
design is such that, with careful timing, the player can
swing through seemingly impassable groups of ene-
mies.
Computer Nouryoku Kaiseki: Ultra Baken 349

7.0 Columns
Developer Marigul
Publisher Media Factory
Release date (jp) 1999
Genre Puzzle
Mode 1 Player

Columns has received numerous ports and sequels,


not nearly as many as Tetris, but still a lot. One of
the weirdest being a 1999 Super Famicom port from
Media Factory distributed on the Japanese-exclusive
Nintendo Power rewritable cartridge service, which
may be the only instance of a Sega property being pub-
lished on the SNES.

nilsoncarroll.wordpress.com

7.6 Computer Nouryoku Kaiseki:


Ultra Baken
Developer Culture Brain
Publisher Culture Brain
Release date (jp) May 26, 1995
Genre Sports, Simulation
Mode 1-4 Players

The object is to become the wealthiest horse farmer


in the world. Training and preparations are essential
to producing a winning horse. When finances are low,
horses can be sold to increase the players bank ac-
count. Horses start out as foals; these foals must be
trained in order for them to commence their horse rac-
ing career.

6.7 Conveni Wars Barcode Battler


Senki: Super Senshi
Shutsugeki Seyo!
Developer SAS Sakata
Publisher Epoch Co.
Release date (jp) May 14, 1993
Genre Strategy, Role-Playing
Mode 1 Player

Conveni Wars Barcode Battler Senki: Super Senshi


Shutsugeki Seyo! is built to work with their Barcode
Battler handheld device: a machine that scans barcodes
and creates soldiers/monsters with their own individu-
al stats from the data.
giantbomb.com
350 Cosmo Gang: The Puzzle

Coron Land 5.6


Developer Aroma
Publisher Yumedia
Release date (jp) August 25, 1995
Genre Action
Mode 1-2 Players

Coron Land (Orchids Such Fell) is a 1995 Japan-


exclusive action video game for the Super Famicom.
Hyou and Kiyu have to overcome six different stages
to bring back the Snow Goddess statue (stolen by the
evil villain) to Snowia in order to end the eternal win-
ter.

Cosmo Gang: The Puzzle 7.2


Developer Namco
Publisher Namco
Release date (jp) February 26, 1993
Genre Puzzle
Mode 1-2 Players

The players must stack the falling Jammers from the


original game and Containers into groups by using
their controller to move pieces left, right and down and
pressing their buttons to rotate them; when a player
fills a line of Containers, they will disappear.

Cosmo Gang: The Video 7.2


Developer Namco
Publisher Namco
Release date (jp) October 29, 1992
Genre Shooter
Mode 1-2 Players

The players must take control of two spaceships, which


are positioned at the bottom of the screen; the Cosmo
Gangers (who are the enemies of the game) will fly
into view from the left and right sides of the screen
while firing hails of bullets down at them before taking
their place in a formation, but some will break away
from the formation to fly directly towards them. The
gameplay is similar to Namcos older Galaxian games.
Crayon Shin-chan: Arashi wo yobu Enji 351

4.1 Cosmo Police Galivan II:


Arrow of Justice
Developer Cream
Publisher Nihon Bussan
Release date (jp) June 11, 1993
Genre Beat em up
Mode 1-2 Players

Once again the universe is at peril from invaders from


beyond, but this time their target is Earth. Three char-
acters are playable, each with varying stats but basi-
cally the same moveset. Each character has a standard
straight ahead punch or kick, a sweeping kick, an up-
percut, and a ranged attack that must be charged up.
mobygames.com

7.0 Crayon Shin-chan:


Arashi wo yobu Enji
Developer Sun L, Sims Co.
Publisher Bandai
Release date (jp) July 30, 1993
Genre Platformer
Mode 1 Player

Arashi o Yobu Enji is one of many games based on


the manga and anime created by Yoshito Usui. In four
stages, each made up of five areas, Shin-chan must ex-
plore his neighborhood looking for a specific object.
He can enter houses to ask people for information, but
will often end up simply insulting them.
mobygames.com

7.3 Crayon Shin-chan 2:


Daimaou no Gyakushuu
Developer Sun L
Publisher Bandai
Release date (jp) May 27, 1994
Genre Platformer
Mode 1 Player

The game is a standard side-scrolling 2D platformer. It


is notable for letting players decide which order they
want to tackle stages. It is the second of three Shin-
Chan games to reach the Super Famicom (sandwiched
between 1993s Crayon Shin-Chan: Arashi wo Yobu
Enji and 1996s Crayon Shin-Chan: Osagusu Dobon)
and was never released outside of Japan.
352 Cu-On-Pa

Crystal Beans From 7.1


Dungeon Explorer
Developer Birthday, Hudson Soft
Publisher Hudson Soft
Release date (jp) October 27, 1995
Genre Action role-playing
Mode 1 Player

Crystal Beans is an action RPG based on fighting and


dungeon crawling. One can play as either of the eight
initial character classes: Fighter, Warrior, Bow-man,
Wizard, Priest, Kage, Monk, or Witch. In addition,
there are four secret classes players discover during
your journey.
mobygames.com

Cu-On-Pa 7.6
Developer T & E Soft
Publisher T & E Soft
Release date (jp) December 20, 1996
Genre Puzzle
Mode 1 Player

One play as a three-dimensional cube that must destroy


all the Life Panels on a level. To do so, players have
to rotate their cube and roll over the colored squares
on the transparent field. Panels come in a variety of
colors and the main way to elimate them is by having
the color on the top of the cube match the color of the
tile beneath them.
giantbomb.com

Cyber Knight 6.2


Developer Group SNE
Publisher Tonkin House
Release date (jp) October 30, 1992
Genre Role-playing
Mode 1 Player

Cyber Knight combines the exploration of Star Trek


with strategic robot combat. This game is intended for
experienced role-playing gamers. The random encoun-
ters are high even for a Japanese role-playing game
with a mid-to-late 1992 Super Famicom release date
(i.e., Dragon Quest V: Hand of the Heavenly Bride)
and the combat sequences (using melee attacks in ad-
dition to missiles and guns) are extremely slow.
Cyborg 009 353

6.5 Cyber Knight II:


Chiky Teikoku no Yab
Developer Atelier Double
Publisher Tonkin House
Release date (jp) August 26, 1994
Genre Role-playing
Mode 1 Player

The player travel the galaxy in the new spaceship,


the Galvodirge, in order to help other human civiliza-
tions resist the attacks of the Earths army. Like the
first game, most of the planets are dead and serve no
purpose in the game. Players even get to explore sewer
systems, towns, and giant mazes.

5.8 Cyborg 009


Developer BEC
Publisher Bandai
Release date (jp) February 25, 1994
Genre Platformer
Mode 1 Player

Based on the manga/anime by the same name, Cyborg


009 is a side-scrolling platformer in which the player
takes control of 8 different cyborgs, using their special
abilities to complete several missions.
Before every mission, one cyborg is assigned leader
and two more can be selected by the player. Only one
cyborg can be controlled at a time, but it is possible to
switch between cyborgs at any time.

7.7 Crayon Shin-Chan:


Osagusu Dobon
Developer AIM
Publisher Bandai
Release date (jp) September 27, 1996
Genre Puzzle
Mode 1 Player

Crayon Shin-Chan: Osagusu Dobon is a Puzzle game,


developed by AIM and published by Bandai, which
was released in Japan in 1996.
354 Dai-4-Ji Super Robot Taisen

Dai-3-Ji Super Robot Taisen 8.0


Developer Winkysoft
Publisher Banpresto
Release date (jp) July 23, 1993
Genre Role-playing
Mode 1 Player

3rd Super Robot Wars is the third game in a series,


the second in the classic canon. The game take place
after the 2nd Super Robot Wars, the Divine Crusaders
reformed under the leadership of the Zabi family, led
by Gihren Zabi, who plans to use the DC to create a
dictatorship. However, as the Federation tries to deal
with the resurgence of the DC, a new foe appears, the
aliens which Bian Zoldark warned of.

Dai-4-Ji Super Robot Taisen 8.3


Developer Banpresto, Winkysoft
Publisher Banpresto
Release date (jp) March 17, 1995
Genre Role-playing
Mode 1 Player

4th Super Robot Wars is the 5th entry to the classic Su-
per Robot Wars series and the last entry to the Divine
Crusaders Arc.
The game became a huge influence to future Super Ro-
bot Wars Games and also to some series that debuted
in the game. The game itself marks the first appearance
of Shin Getter Robo from the Getter Robo Go manga
in any medium.

Daibakushou Jinsei Gekijou 7.1


Developer Taito
Publisher Taito
Release date (jp) December 25, 1992
Genre Board game
Mode 1-4 Players

Daibakushou Jinsei Gekijou (Great Hearty Laughter


Theater Life) is a Taito board game simulation based
loosely on the Jinsei Game, the Japanese equivalent of
Milton Bradleys The Game of Life.
Each player begins as a toddler and ends on retirement
age, passing through each stage of life by landing on
squares, earning money and increasing/decreasing
their stats.
Daibakushou Jinsei Gekijou: Ooedo Nikki 355

7.3 Daibakushou Jinsei Gekijou:


Dokidoki Seishun
Developer Taito
Publisher Taito
Release date (jp) July 30, 1993
Genre Board game
Mode 1-4 Players

Unlike Daibakushou Jinsei Gekijou, which carried the


player from infancy to retirement age, Dokidoki Seis-
hun Hen focuses entirely on highschoolers. The goal
is to learn as much knowledge as possible, earn plenty
of money and make their teachers and parents happy.

giantbomb.com

7.8 Daibakushou Jinsei Gekijou:


Ooedo Nikki
Developer Taito
Publisher Taito
Release date (jp) November 25, 1994
Genre Board game
Mode 1-4 Players

In this entry, the players are trying to survive the life


of an Edo period citizen from early adulthood to old
age. Depending on which square they end their turn
on events occur with randomized positive or negative
effects. The aim is to earn more gold than the other
players by retirement age.
giantbomb.com

7.7 Daibakushou Jinsei Gekijou:


Zukkoke Salary Man Hen
Developer Taito
Publisher Taito
Release date (jp) December 29, 1995
Genre Board game
Mode 1-4 Players

Daibakushou Jinsei Gekijou: Zukkoke Salary Man


Hen is another release of the long series of Jinsei Geki-
jou games.
356 Daikaij Monogatari 2

Daikaij Monogatari 7.6


Developer Birthday
Publisher Hudson Soft
Release date (jp) December 22, 1994
Genre Role-playing
Mode 1 Player

In this clone of Dragon Quest, there are a series of nat-


ural disasters that are devastating the planet; causing
the great Demon King Fattobajah to emerge from his
elemental shell-induced slumber. A hero who carries a
fire shell must save the world from a series of truly bad
events. Up to ten playable characters can be used as
allies in order to stop villains like Dr. Doan, Jalamar,
Jodan, and Darkness Knight.

Daikaij Monogatari 2 7.2


Developer Birthday
Publisher Hudson Soft
Release date (jp) August 2, 1996
Genre Role-playing
Mode 1 Player

Daikaijuu Monogatari II is a Role-Playing game, de-


veloped by Birthday and published by Hudson, which
was released in Japan in 1996.
The Daikaij Monogatari series has been described as
a Dragon Quest clone due to its similarities. However,
the games are notably more humourous than Dragon
Quest, and has a bizarre story to match.

Daisenryaku Expert 7.6


Developer SystemSoft Alpha
Publisher ASCII
Release date (jp) September 25, 1992
Genre Strategy
Mode 1-2 Players

Daisenryaku Expert is a military strategy game from


SystemSoft and the eighth in their Daisenryaku series.
As with many others in the series, the goal is to defeat
the other side by taking over key strategic locations,
use those locations to produce new units and over-
whelm the enemy forces who are busy attempting to
do the same to the player.

giantbomb.com
Dark Half 357

7.6 Daisenryaku Expert WWII:


War in Europe
Developer SystemSoft Alpha
Publisher ASCII
Release date (jp) August 30, 1996
Genre Strategy
Mode 1-2 Players

Daisenryaku Expert WWII: War in Europe takes place


during World War II. There is a scenario mode and a
campaign mode. The player usually controls the Third
Reich as a default but it can be changed prior to the
game. The action takes place on both the Eastern Front
and the Western front.

6.9 Dark Half


Developer Westone
Publisher Enix
Release date (jp) May 31, 1996
Genre Role-playing
Mode 1 Player

The game is quite different from most other RPGs, be-


cause it lets one play as both the good hero and the
villain. The game is divided into chapters, and each
chapter is played by either Roda or Rukyu. Players
switch the two heroes chapter-after-chapter, and lead
them to their ultimate battle from two opposite sides.
The entire game, including the battles, is viewed from
an isometric perspective.
mobygames.com

7.7 Dark Kingdom


Developer Telenet Japan
Publisher Telenet Japan
Release date (jp) April 29, 1994
Genre Role-playing
Mode 1 Player

The object of Dark Kingdom is to play an evil merce-


nary named Gene Dorman. Instead of trying to save
the world from an evil demon king, he joins forces
with him in order to complete missions. Accomplish-
ing each mission allows access to stronger allies, better
abilities in addition to promotions in military rank.
358 Date Kimiko no Virtual Tennis

Dark Law: Meaning of Death 6.9


Developer SAS Sakata, Target Laboratory
Publisher ASCII
Release date (jp) March 28, 1997
Genre Role-playing
Mode 1 Player

Dark Law: Meaning of Death is a 32-megabit, 1997


Super Famicom releaseone of the last in the sys-
tems history.
Like a game that popularized the trend, Chrono Trig-
ger, the game has multiple endings. The game is con-
sidered to be less linear than its Japanese role-playing
game counterparts.

Date Kimiko no Virtual Tennis 7.2


Developer Jorudan
Publisher B-AI
Release date (jp) May 13, 1994
Genre Sports
Mode 1-2 Players

Date Kimiko no Virtual Tennis is a tennis game that


simulates the world of professional womens tennis.
It was endorsed by the Japanese professional tennis
player Kimiko Date.
The object is to become one of the best female ten-
nis players. In the world tournament mode, there is an
elaborate story line to participate in as the player tries
to become the worlds most premier tennis champ.

Deae Tonosama Appare Ichiban 6.6


Developer Tokyo Design Center
Publisher SunSoft
Release date (jp) May 31, 1995
Genre Action platformer
Mode 1-2 Players

In this game the Earth is in danger, the Tokugawa sho-


gunate has been overrun by an extra-terrestrial evil
force, and only two morons have the power to save the
day. Players take the role as either a daft French noble-
man or an idiot Japanese lord and crush their foes with
style.

thegamesdb.net
Death Brade 359

6.6 Dear Boys


Developer Kans
Publisher Yutaka
Release date (jp) October 28, 1994
Genre Sports
Mode 1 Player

Dear Boys is a basketball game based on the manga of


the same name. The game features both a story mode,
which follows the plot of the manga, and an exhibition
mode that allows the player to go straight into a match.
The game features a dramatic perspective that is
also slightly turn-based, similar to the Captain Tsubasa
games.
giantbomb.com

2.8 Death Brade


Developer Data East
Publisher Data East
Release date (jp) July 16, 1993
Genre Fighting
Mode 1-2 Players

Mutant Fighter is a fighter game from Data East that


originally debuted in the Arcades. The game includes
various characters influenced by Ancient Greek my-
thology and its combat is more wrestling-oriented,
with grapples, suplexes and Irish whips. The SNES
port had to be downgraded in several areas, including
the number of playable characters.

giantbomb.com

7.3 Dekitate High School


Developer C-Lab
Publisher Bullet Proof Software
Release date (jp) July 7, 1995
Genre Strategy
Mode 1 Player

The game involves going through a day of high school


in Japan as a teacher while managing a star pupil to
good grades and popularity. Players can even build
their own high schools for the purpose of gameplay,
making this game similar to SimCity. A massive
amount of yen is given at the start; so players can as-
sign all the classes and even create yards of grass for
students to loiter in between classes.
360 Derby Jockey 2

Derby Jockey: 5.7


Kishu Ou heno Michi
Developer Graphic Research
Publisher Asmik
Release date (jp) March 18, 1994
Genre Racing, Simulation
Mode 1 Player

Derby Jockey: Kishou e no Michi joins contemporary


franchises like ASCIIs Derby Stallion or Hects Thor-
oughbred Breeder in giving players some control over
the horses they raise and their prowess in races. The
player can decide when the horse should move into a
sprint while racing, often dependent on the tempera-
ment and stats of the horse.

Derby Jockey 2 7.7


Developer Graphic Research
Publisher Asmik
Release date (jp) September 29, 1995
Genre Racing, Simulation
Mode 1 Player

Derby Jockey 2, the sequel to Derby Jockey: Kishu Ou


heno Michi, is a Sports game, developed by Graphic
Research and published by Asmik Ace Entertainment,
Inc, which was released in Japan in 1995. The game is
another Horse breeding and racing game.

Derby Stallion II 5.6


Developer ASCII
Publisher ASCII
Release date (jp) February 18, 1994
Genre Simulation
Mode 1 Player

Derby Stallion II is a complex horse farm business


simulation game that was released in 1994 exclusive-
ly for a Japanese market. It was created for the Super
Famicom. In the game, the player must breed horses
that can be trained to become horse racing champion
thoroughbreds. However, the player starts out with
a limited amount of money and must sell horses at a
profit once they are too old to race anymore.
Derby Stallion 96 361

6.6 Derby Stallion III


Developer ASCII
Publisher ASCII
Release date (jp) January 20, 1995
Genre Simulation
Mode 1 Player

Derby Stallion III, released by ASCII in 1995 in Ja-


pan for Super Famicom, is the third game in the series.
The mission in Derby Stallion is to build up a stable
of horses and win weekly races. Players decide which
horses to race and which horses to breed. This is a
horse racing and business simulation game.

7.2 Derby Stallion 96


Developer ASCII
Publisher ASCII
Release date (jp) March 15, 1996
Genre Simulation
Mode 1 Player

Derby Stallion 96 is a Satellaview-compatible Slotted


Cartridge that is a horse-breeding/racing simulation
game.
The game read data from 8M Memory Packs which
included pre-made horse and race data for players to
use in their games.

satellaview.wikia.com

6.8 Derby Stallion 98


Developer ASCII
Publisher Nintendo
Release date (jp) September 1, 1998
Genre Simulation
Mode 1 Player

Derby Stallion `98 was released through the Super


Famicom-Nintendo Power.
The game feature the same gameplay as the rest in the
series, where players do horse racing and breeding. It
may be very compelling to bring up a young foal to
eventually win the cup, before being put out to pasture.
362 Dharma Doujou

Dezaemon: 7.4
Kaite Tsukutte Asoberu
Developer Athena
Publisher Athena
Release date (jp) September 20, 1994
Genre Shooter
Mode 1 Player

Dezaemon is a shoot em up construction kit from Ath-


ena. It allows players to draw their own ships, includ-
ing additional frames of animation for moving right
and left, as well as creating enemies and bosses, cus-
tomizing weapon types and other elements. The game
comes with a built-in demo project: Daioh Gale, a
pseudo-sequel to Athenas 1983 Arcade game Daioh.

Dharma Doujou 7.3


Developer Metro
Publisher DenZ
Release date (jp) February 10, 1995
Genre Puzzle
Mode 1 Player

Dharma Dj is a puzzle game, and conversion of an


arcade game of the same name. Unlike the arcade orig-
inal where the player has to move the character around
the screen in order to hit a block with the mallet, this
version automatically aligns the player with the fur-
thest most block. This port also features four game
modes (two more than the arcade version).

mobygames.com

Dokapon 3-2-1: 9.3


Arashi wo Yobu Yujo
Developer Asmik
Publisher Asmik
Release date (jp) December 2, 1994
Genre Role-playing, Board game
Mode 1-4 Players

Dokapon 3-2-1: Arashi o Yobu Yuujou is the second


Dokapon game for the Super Famicom as well as the
second overall. Like it predecessor, it follows a group
of ragtag RPG heroes across a board game-like map as
they attempt to outmaneuver each other and be the first
to save the kingdom.
giantbomb.com
Dolucky no A.League Soccer 363

7.5 Dokapon Gaiden


Developer Earthly Soft
Publisher Asmik
Release date (jp) December 1, 1995
Genre Role-playing, Board game
Mode 1-4 Players

This was the third entry in the Dokapon series of RPG


styled boardgames.
The game was aslo released as Dokapon Gaiden: Ho-
noo no Audition, as a view-limited Downloadable
game for the Satellaview that was broadcast in at least
2 runs between February 1, 1998 and November 28,
1998.

7.5 Dolucky no A.League Soccer


Developer Zoom
Publisher Imagineer
Release date (jp) July 8, 1994
Genre Sports
Mode 1-2 Players

Doluckys A-League Soccer is a soccer game, which


was released exclusively in Japan in 1994.
The game features a cat called Dolucky (the main
character of the video game series) and other cartoon-
ish animals such as dogs, rabbits and bears. The game
structure has similarities with Battle Soccer: Field no
Hasha, Rockmans Soccer or Nintendo World Cup.

7.4 Dolucky no Kusayakiu


Developer Zoom
Publisher Imagineer
Release date (jp) December 17, 1993
Genre Sports
Mode 1-2 Players

Dolucky no Kusayakiu is a baseball game, developed


by Zoom and published by Imagineer, which was re-
leased exclusively in Japan in 1993.
A North American release Zoo Ball was scheduled,
however it was canceled.
The video game soundtrack was released in 1994 by
Victor Entertainment.
364 Donald Duck Mahou no Boushi

Dolucky no Puzzle Tour 94 8.0


Developer Zoom
Publisher Imagineer
Release date (jp) October 28, 1994
Genre Puzzle
Mode 1-2 Players

This video game is a puzzle block fighter similar to


other Japanese block games on the Super Famicom
like Dossun! Ganseki Battle. The player has to match
colored blocks together and gain combos/special
blocks to fight against its opponent. The game features
stylized muted graphics and a soundtrack composed
by Hideyuki Shimono and Akihito Ohkawa. This was
their first collaboration before Zero Divide in 1995.

Donald Duck Mahou no Boushi 6.7


Developer SAS Sakata
Publisher Epoch
Release date (jp) August 11, 1995
Genre Platformer
Mode 1 Player

Donald Duck no Mah no Bshi (Donald Duck in the


Magic Cap) is a video game for the Super Famicom
game console starring Donald Duck. It was released by
Epoch on August 11, 1995 in Japan only.
Additional content was unlocked by scanning barcodes
with Barcode Battler II connected via a Barcode Bat-
tler II Interface.

Doraemon: 7.9
Nobita to Yousei no Kuni
Developer Sakata SAS
Publisher Epoch
Release date (jp) February 19, 1993
Genre Platformer
Mode 1 Player

The game is based on the anime series Doraemon.


Doraemon is a blue robotic cat who has the ability
to enter dream world and to help the people who live
there.
The game primarily consists of platform action stages,
which an exploration mode thrown in.
mobygames.com
Doraemon 3: Nobita to Toki no Hougyoku 365

7.2 Doraemon 2: Nobita no


Toys Land Daibouken
Developer Sakata SAS
Publisher Epoch
Release date (jp) December 17, 1993
Genre Platformer
Mode 1 Player

The game is closely related to Doraemon: Nobita to


Ysei no Kuni. In this adventure, Nobita, Doraemon,
and their friends travel to the Toys Land. Some evil
toys are threatening this country, and its up to our he-
roes to help its inhabitants.

mobygames.com

7.3 Doraemon 3:
Nobita to Toki no Hougyoku
Developer AIM
Publisher Epoch
Release date (jp) December 16, 1994
Genre Platformer
Mode 1 Player

In this game, a friend of Nobitas finds a fossil. Acci-


dentally, this fossil gets overrun by a car. Nobita feels
it was his fault and asks Doraemon to use a time ma-
chine to travel back to prehistoric age to retrieve the
fossil.

mobygames.com

7.5 Doraemon 4:
Nobita to Tsuki no Oukoku
Developer Agenda
Publisher Epoch
Release date (jp) December 15, 1995
Genre Platformer
Mode 1 Player

In this game, Nobita and Doraemon are looking at the


beautiful moon, when suddenly a strange light engulfs
them. They learn that something terrible has happened
in the Moon Kingdom. Now they must travel to the
moon and discover what is going on.

mobygames.com
366 Dossun! Ganseki Battle

DoReMi Fantasy: 7.7


Milon no DokiDoki Daibouken
Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) March 22, 1996
Genre Platformer
Mode 1 Player

DoReMi Fantasy is a sequel to the 1988 NES game,


Milons Secret Castle. The game is somewhat differ-
ent from the original Milons Secret Castle. This game
is more of a straight platformer, while its predecessor
combined platforming with puzzles and exploration.
The game also has a more lighthearted and whimsical
tone than the original.

Dossun! Ganseki Battle 7.7


Developer IMax
Publisher IMax
Release date (jp) December 16, 1994
Genre Puzzle
Mode 1-2 Players

This game is a falling block puzzle game in a pseu-


do-medieval fantasy setting that pits two characters
against each other in an abstract form of combat that
is quite similar to games like Columns. Combining at
least three matching symbols in a vertical, horizontal
or diagonal line does not only clear them off the screen,
but also deals damage to an opponent.
mobygames.com

Dkysei 2 7.6
Developer Elf
Publisher Banpresto
Release date (jp) December 1, 1997
Genre Adventure
Mode 1 Player

Dkysei 2 is a classic love adventure. Players are a


high-school student, whose father is a famous archae-
ologist traveling around the world, and whose mother
died when he was a child. It is now his third year at the
88 High School, and naturally, his primary concern is
his love life. Will he be able to date successfully and to
come to a happy ending with one of the fifteen lovely
female classmates?
mobygames.com
368 Downtown Nekketsu Baseball Monogatari: Baseball de Shoufuda! Kunio-kun

Down the World: 7.6


Mervils Ambition
Developer ASCII
Publisher ASCII
Release date (jp) September 30, 1994
Genre Role-playing
Mode 1 Player

The game is a Final Fantasy IV-like role-playing video


game where the player takes the role as Mervil as he
tries to become the most successful man in his world.
During the course of the game, he fights rough mon-
sters, goes on perilous quests, and becomes tougher as
he acquires stronger equipment and fights evil forces.

Downtown Nekketsu Baseball 8.2


Monogatari: Baseball de
Shoufuda! Kunio-kun
Developer Technos
Publisher Technos
Release date (jp) December 17, 1993
Genre Sports
Mode 1 Player

This is another sports title in the Nekketsu High game


series, this time featuring the Nekketsu guys go at each
others throat while playing baseball. As expected of a
Nekketsu game, players can play it rough by sneaking
punches and kicks to bend the rules a bit.
mobygames.com

Game Flyer:
Dr. Mario 7.1
Developer Nintendo
Publisher Nintendo
Release date (jp) June 1, 1998
Genre Puzzle
Mode 1-2 Players

This was an enhanced remake of Dr. Mario, released in


Japan as a downloadable title for the Super Famicoms
Satellaview peripheral, under the name Dr. Mario BS
Version. It was re-released again in Japan as a down-
loadable game for the Super Famicoms and Game
Boys Nintendo Power cartridges.
Dragon Ball Z: Chou Gokuuden Totsugeki Hen 369

7.3 Dragon Ball Z:


Super Saiya Densetsu
Developer Tose
Publisher Bandai
Release date (jp) January 25, 1992
Genre Role-playing
Mode 1 Player

Dragon Ball Z: Super Saiya Densetsu is the first Drag-


on Ball game for the Super Famicom. It is a remake
combining two earlier Famicom games: Dragon Ball
Z: Kysh! Saiyan and Dragon Ball Z II: Gekishin
Frieza.

6.4 Dragon Ball Z:


Chou Gokuuden Totsugeki Hen
Developer Tose
Publisher Bandai
Release date (jp) March 24, 1995
Genre Role-Playing
Mode 1 Player

This was the first of the two interactive fighters for


SNES based on the famous manga series Dragon Ball.
Totsugeki Hen tells the story of the hero, Son Goku,
following the first volume of the manga. The game
puts players in control of Son Goku only during battles
or when there is a possibility to make a choice and to
influence the storyline.

6.2 Dragon Ball Z:


Chou Gokuuden Kakusei Hen
Developer Tose
Publisher Bandai
Release date (jp) September 22, 1995
Genre Role-Playing
Mode 1 Player

The game picks up the story where it ended in the pre-


vious game, and continues through Piccolo, Saiyajin,
and Freezer sagas of the manga. After the battle with
the Demon King Piccolo, the twenty-third World Mar-
tial Arts Tournament is about to begin.

mobygames.com
370 Dragon Quest I & II

Dragon Knight 4 6.8


Developer Elf, Banpresto
Publisher Banpresto
Release date (jp) December 27, 1996
Genre Role-playing
Mode 1 Player

Dragon Knight 4 was first released as a erotic role-


playing game for MS-DOS. A censored version was
later ported to the SNES. The game features a turn-
based battle system, with the player in control of up to
eight additional characters. Allies and enemies are both
separated into statistically distinct classes: swordsmen,
archers and sorcerers, with certain armour and weap-
onry being appropriate to each.

Dragon Quest I & II 7.3


Developer Chunsoft
Publisher Enix
Release date (jp) December 18, 1993
Genre Role-playing
Mode 1 Player

This is a remake of two first Dragon Quest titles, the


second version of both Dragon Quest and Dragon
Quest II. This remake includes updated graphics that
retain the original look, sound of higher quality, and
some changes in the gameplay and in the game world:
certain locations are larger, some menu commands
(such as Stairs) are omitted, and there is a larger va-
riety of items.
mobygames.com

Dragon Quest III: 8.5


Soshite Densetsu e
Developer Chunsoft
Publisher Enix
Release date (jp) December 6, 1996
Genre Role-playing
Mode 1 Player

The Super Famicom version, released in late 1996,


during the last days of the SNES in North America,
was never brought to North America, due to Enix
America Corporations closure in 1995. By the time
Enix of America returned, the SNES had left the North
American market. In 2009, it was unofficially trans-
lated into English.
372 Dragon Quest VI: Maboroshi no Daichi

Dragon Quest V: 8.3


Tenk no Hanayome
Developer Chunsoft
Publisher Enix
Release date (jp) September 27, 1992
Genre Role-playing
Mode 1 Player

Dragon Quest V takes place over roughly thirty years of


the main characters life, from when he is born through
to when he gets married and has a family. The title in-
troduced a gameplay dynamic in which monsters from
random encounters may offer to join the players party.
This concept was used in later Dragon Quest games,
and in the Dragon Quest Monsters series.

Dragon Quest VI: 8.1


Maboroshi no Daichi
Developer Heartbeat
Publisher Enix
Release date (jp) December 9, 1995
Genre Role-playing
Mode 1 Player

As the sixth installment to the Dragon Quest series,


the graphics and gameplay remain close to the other
games, with minor additions and upgrades. The graph-
ics were vastly improved from Dragon Quest V.
The large cartridge ROM used by the game resulted
in an extremely high price of 11,970 yen (about 137
dollars).

Dragon Slayer: Eiyuu Densetsu 7.1


Developer Falcom
Publisher Falcom
Release date (jp) February 14, 1992
Genre Role-playing
Mode 1 Player

Dragon Slayer: The Legend of Heroes is a role-play-


ing game originally released in 1989 for the NEC PC-
8801.
In 1995, a version of the game was also broadcast ex-
clusively for Japanese markets via the Super Fami-
coms Satellaview subunit under the name BS Dragon
Slayer Eiyu Densetsu.
Dragons Earth 373

7.6 Dragon Slayer:


Eiyuu Densetsu II
Developer Falcom
Publisher Falcom
Release date (jp) June 4, 1993
Genre Role-playing
Mode 1 Player

Dragon Slayer: The Legend of Heroes II was first re-


leased in 1992 for the NEC PC-8801. Over the next
few years it was also ported to the Super Famicom.
Additional content was unlocked in the Super Fami-
com version by scanning barcodes with Barcode Bat-
tler II connected via a Barcode Battler II Interface.

7.2 Dragons Earth


Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) January 22, 1993
Genre Strategy
Mode 1 Player

Dragons Earth is a strategy game about defeating


dragons, rival armies, and other monsters in order to
save medieval European villages from utter destruc-
tion.
The main objective in the game is to defeat the dragon
that occasionally flies into the map.

8.8 Dream Basketball:


Dunk & Hoop
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) November 18, 1994
Genre Sports
Mode 1-5 Players

In Dream Basketball: Dunk & Hoop, the player can


choose between a regular match of basketball, featur-
ing two baskets and teams of five, or a 3-on-3 mode
which is focused on one basket. Up to five human
players can join in on either mode, provided a multi-
tap peripheral is available.
giantbomb.com
374 Dual Orb II

Dual Orb 6.9


Developer IMax
Publisher IMax
Release date (jp) April 16, 1993
Genre Role-playing
Mode 1 Player

Dual Orb is a traditional Japanese-style RPG with turn-


based combat viewed from first-person perspective. As
Ralph, the 15 years old student, ventures further on his
journey, he discovers companions who will help him
on his quest, and join his party.

Dual Orb II 6.9


Developer IMax
Publisher IMax
Release date (jp) December 29, 1994
Genre Role-playing
Mode 1 Player

The sequel to Dual Orb focuses on Aleth, a mysterious


boy found by the High Priest of Garade when he was
just a baby. His best friend, Lagnus, is the prince of
Garade and his partner in swordplay. Aleth and Lag-
nus soon venture into a forbidden dungeon where they
discover a goddess with no memory.
Dynamaite: The Las Vegas 375

7.6 DunQuest:
Majin Fuuin no Densetsu
Developer Technos
Publisher Technos
Release date (jp) July 21, 1995
Genre Role-playing
Mode 1 Player

Dunquest is an RPG with a strong focus on action and


knowledge of the Japanese language. The game was
published by Technos and released in Japan in 1995.

6.6 Dynamaite: The Las Vegas


Developer Micro Factory
Publisher Virgin Interactive
Release date (jp) April 28, 1994
Genre Gambling
Mode 1 Player

Dynamaite: The Las Vegas is a gambling game set in


Las Vegas that features a variety of different venues
for gambling. They range from old favorites like rou-
lette, poker, slot machines and blackjack to less com-
mon games like Daisyou and Ting-Tiro.
The loose story of the game involves the protagonist,
Mr Dynamite, travelling to every casino in the district
and earning enough money to achieve VIP status.

8.5 Dynamic Stadium


Developer Eleca
Publisher Sammy
Release date (jp) November 26, 1993
Genre Sports
Mode 1 Player

Dynamic Stadium is a baseball game from Eleca/Elec-


tronics Application. While adopting the same behind-
the-batter perspective as Namcos Famista series,
Dynamic Stadium presents its athletes as comic book
heroes rather than chibi figures, making them absurd-
ly buff and frequently featuring action shots of them
catching fly-balls and narrowly making it to base be-
fore being caught out.
giantbomb.com
376 Earth Light: Luna Strike

Earth Light 7.9


Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) July 24, 1992
Genre Strategy
Mode 1 Player

Earth Light is a strategy game for the Super Famicom


that features mechs fighting each other in various con-
flicts on land, in air and in space. Though superficial-
ly similar to existing Gundam strategy games, Earth
Light is unaffiliated with that franchise (coincidentally
enough, a later 1999/2000 Gundam movie had the sub-
title Earth Light).
giantbomb.com

Earth Light: Luna Strike 8.0


Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) July 26, 1996
Genre Strategy
Mode 1 Player

Luna Strike is an even further departure from the clas-


sic Nectaris formula. In fact, Luna Strike is closer to
the RPG/strategy genre: for each map, players select
one of several commanders -- each with specific at-
tributes -- to lead their troops into battle.

unikgamer.com

Edo no Kiba 7.3


Developer Riot
Publisher Micro World
Release date (jp) March 12, 1993
Genre Action
Mode 1 Player

Edo no Kiba is a Super Famicom cyberpunk action


game intended for a Japanese audience. It is Tokyo
in the year 2050 where terrorists are running wild in
the streets, and only one armored police officer is fast
enough to hunt them down.
The player attacks by slashing to the right with his en-
ergy sword. He can also hold his sword defensively to
deflect some bullets.
Elfaria 377

7.7 Eien no Filena


Developer Tokuma Shoten
Publisher Tokuma Shoten
Release date (jp) February 25, 1995
Genre Role-playing
Mode 1 Player

Eternal Filena was released late into the Super Fami-


coms life, but despite this it had somewhat dated
graphics that were remniscent of Final Fantasy V and
a battle system similar to Final Fantasy Mystic Quest.
The gameplay is typical of role-playing video games
of its time, using a turn-based battle system with ran-
dom encounters with monsters to gain experience and
level up.

7.4 Elfaria
Developer Hudson Soft, Red Entertainment
Publisher Hudson Soft
Release date (jp) January 3, 1993
Genre Role-Playing
Mode 1 Player

The game is streamlined in a few ways compared to


other RPGs of the era. There are no experience points
or money to be earned from combat; the players par-
ty instead levels whenever an areas boss is defeated,
and items like consumables and equipment need to be
found on the field by exploring.

giantbomb.com

7.8 Elfaria 2:
The Quest of the Meld
Developer Red Entertainment
Publisher Hudson Soft
Release date (jp) June 9, 1995
Genre Role-Playing
Mode 1 Player

Developed in association with Susumu Matsushita (a


leading Japanese illustrator who is well known for his
Famitsu covers), this is the second in the Fantastic
Theater RPG series from Hudson and Red.
An english translation of the game was commissioned
for Hudson Soft to Working Designs, but the game was
eventually only released in Japan.
378 EMIT Vol. 1

Emerald Dragon 7.5


Developer Alfa System
Publisher MediaWorks
Release date (jp) July 28, 1995
Genre Role-playing adventure
Mode 1 Player

The game utilises a top-down overhead perspective,


where players move the controllable character in two
dimensions. As the player moves around in a world
map, he or she may encounter battles which are turn-
based with a time point system. As this is a role-playing
game, experience points are collected for defeating en-
emies which are used to level-up playable characters.

EMIT Vol. 1 7.1


Developer Koei
Publisher Koei
Release date (jp) March 25, 1995
Genre Adventure
Mode 1 Player

The first part in a series of adventure games developed


under Koeis English Dream label, a collection of
games used to help teach the English language.
The game was originally released in 1994 and divided
into 3 volumes: Lost in Time, Desperate Journey and
Farewell to Me. The plot is about a girl that can travel
through time by walking in a mysterious tunnel.
giantbomb.com

EMIT Vol. 2 8.6


Developer Koei
Publisher Koei
Release date (jp) March 25, 1995
Genre Adventure
Mode 1 Player

The second part in a series of adventure games devel-


oped under Koeis English Dream label.

giantbomb.com
380 Energy Breaker

EMIT Vol. 3 8.1


Developer Koei
Publisher Koei
Release date (jp) March 25, 1995
Genre Adventure
Mode 1 Player

The third part in a series of adventure games devel-


oped under Koeis English Dream label.

giantbomb.com

Energy Breaker 8.2


Developer Neverland
Publisher Taito
Release date (jp) July 26, 1996
Genre Role-playing, Strategy
Mode 1 Player

Energy Breaker is an isometric strategy RPG. The


game is most well known for having character designs
by Yasuhiro Nightow, the creator of Trigun, and for
being the last game Neverland developed for the Super
Famicom.
The English patch for Energy Breaker was one of the
longest ongoing rom hacking projects ever, taking al-
most 12 years to complete.

Esparks: 6.2
Ijikuu Kara no Raihousha
Developer San-X
Publisher Tomy
Release date (jp) March 31, 1995
Genre Action role-playing
Mode 1 Player

The popular stationery character Esparks is made


into a game. The adventure begins on when a different
world that floats on the sea. To progress the story, the
player must go to the past and future with the help of
a time machine.

neoseeker.com
F-1 Grand Prix Part II 381

7.1 F-1 Grand Prix


Developer Video System
Publisher Video System
Release date (jp) April 28, 1992
Genre Racing
Mode 1 Player

F-1 Grand Prix is a top-down racing game based on


the formula one season 1991. The game features vari-
ous options for manual car tuning and has a damage
system: collisions cause the components to weaken. In
order to avoid a fast race end, a pit stop is advised to
repair damages. When the car drives a lap, it stands
still and the environment rotates around the car.

mobygames.com

7.3 F-1 Grand Prix Part II


Developer Video System
Publisher Video System
Release date (jp) February 26, 1993
Genre Racing
Mode 1 Player

This is the second title in Video Systems licensed F1


Grand Prix series as well as the last to be released in
arcade format, which this title is based on the 1992
Formula One season.
Unlike the Arcade version, the player can choose all
the teams and main drivers that competed in the 1992
season. The main feature was the introduction of a
Story mode.

7.1 F-1 Grand Prix Part III


Developer Video System
Publisher Video System
Release date (jp) April 22, 1994
Genre Racing
Mode 1 Player

This video game is the third title in Video Systems


licensed F1 Grand Prix series, which is based on the
1993 Formula One season. It was licensed by Fuji Tel-
evision and FOCA. It is also the first title in the series
to be released exclusively to a home console. All the
teams and drivers of the 1993 season are represented
except the three-time world champion Ayrton Senna,
whose name was not included with the F1 licence.
382 Famicom Tantei Club Part II: Ushiro ni Tatsu Shjo

Famicom Bunko: 7.5


Hajimari no Mori
Developer Nintendo R&D1, Pax Softnica
Publisher Nintendo
Release date (jp) July 1, 1999
Genre Adventure
Mode 1 Player

In this text-based adventure, players control an ele-


mentary school boy staying at his grandfathers house
in a rural village for the summer. There he befriends
a young girl, and they go on many adventures in the
mysterious forest near his grandfathers house. Game-
play is similar to the Shin Onigashima games. Actions
are chosen from a command menu.
mobygames.com

Famicom Tantei Club Part II: 8.1


Ushiro ni Tatsu Shjo
Developer Nintendo R&D1
Publisher Nintendo
Release date (jp) April 1, 1998
Genre Adventure
Mode 1 Player

Famicom Tantei Club Part II is a text-based adventure


first released in 1989 for the FamiCom Disk System.
The SFC remake had improved graphics and remade
music. The SFC remake also adds an extra, final part to
the ending - a personality assessment for the entertain-
ment of the player, based on the players actions and
patterns.

Farland Story: Yottsu no Fuuin 7.1


Developer TGL
Publisher Banpresto
Release date (jp) February 24, 1995
Genre Strategy, Role-Playing
Mode 1 Player

Farland Story is the first game in the Farland Saga, a


long set of Strategy games popular in China, Korea
and Japan.
The game start with Arc, walking with his friend Ran-
dia (a Knight) when a Black Knight suddenly appears
and kidnaps Ferio, Arcs love. Arc must set out with
his army to defeat the knight and rescue Ferio.
FEDA: Emblem of Justice 383

7.4 Farland Story 2:


Dance of Destruction
Developer TGL
Publisher Banpresto
Release date (jp) December 22, 1995
Genre Strategy, Role-Playing
Mode 1 Player

Farland Story 2 is an independent side-story to the


Farland Story series (this game shouldnt be confused
with Farland Story Denki: Arc Ou no Ensei, which is
also known as Farland Story 2). The game is set in
the same time line as the second and the third main-
stream Farland Story games, 20 years after Arc has
become a king.
thegamesdb.net

7.5 FEDA: Emblem of Justice


Developer Max Entertainment
Publisher Yanoman
Release date (jp) October 28, 1994
Genre Role-Playing
Mode 1 Player

Feda: Emblem of Justice centers around two soldiers


forced to fight against the now-corrupted empire they
used to serve.
The game is a tactical role playing game. Much like
Shining Force there are two forms of gameplay: explo-
ration and battles. During the exploration stage players
can explore towns and other locations and visit shops
and houses.

6.9 Fighters History:


Mizoguchi Kikiippatsu!!
Developer Data East
Publisher Data East
Release date (jp) May 27, 1994
Genre Fighting
Mode 1-2 Players

Fighters History: Mizoguchi Kiki Ippatsu!! was the


only game in the series released exclusively for the
home market. Originally planned as a port of Fight-
ers History Dynamite, many changes were made to
the game, including the addition of a new game mode
where Mizoguchi is the protagonist. The story takes
place after the events of Dynamite.
384 Final Fantasy V

Final Fantasy IV EasyType


Developer Square
Publisher Square
Release date (jp) October 29, 1991
Genre Role-playing
Mode 1 Player

In addition to its original release, Final Fantasy IV has


been remade into many different versions. The first of
these was Final Fantasy IV Easytype, a modified ver-
sion of the game. The Easytype was designed to be
even easier than its North American counterpart. In
this version, the attack powers of weapons have been
enhanced, while the protective abilities of certain ac-
cessories and armor are amplified.

Final Fantasy V 8.3


Developer Square
Publisher Square
Release date (jp) December 6, 1992
Genre Role-playing
Mode 1 Player

The game begins as a wanderer named Bartz inves-


tigates a fallen meteor. There, he encounters several
characters, one of whom reveals the danger facing the
four Crystals that control the worlds elements. These
Crystals act as a seal on Exdeath, an evil sorcerer.
Bartz and his party must keep the Crystals from be-
ing exploited by Exdeaths influence and prevent his
resurgence.

Final Set Tennis 6.3


Developer Open System
Publisher Forum
Release date (jp) September 17, 1993
Genre Sports
Mode 1-4 Players

Final Set is a tennis game for the Super Famicom, cre-


ated by Open System and Forum; a duo which would
only go on to create one other game: Super Indy
Champ, also for the Super Famicom. Final Set uses
photos of actual people for its various playable tennis
characters, and digitized actors as the athletes.

giantbomb.com
386 Fire Emblem: Monsh no Nazo

Final Stretch 6.0


Developer Genki
Publisher LOZC G. Amusements
Release date (jp) November 12, 1993
Genre Racing
Mode 1-2 Players

Final Stretch is a Japan-exclusive Formula One racing


game licensed by FOCA to Fuji Television, which is
based on the 1993 Formula One season.
The game was supervised by Aguri Suzuki and can
be considered as the sequel to Aguri Suzuki F-1 Su-
per Driving. It features a DSP-1 chip. In single-player
mode, there is a split screen and the player is given five
views to choose from.

Fire Emblem: Monsh no Nazo 8.0


Developer Intelligent Systems
Publisher Nintendo
Release date (jp) January 21, 1994
Genre Role-playing
Mode 1 Player

Fire Emblem: Mystery of the Emblem is the third in-


stallment in the Fire Emblem series and was the first
Fire Emblem title for the Super Famicom, and the first
24-megabit cartridge for the system. The game is di-
vided into two distinct parts, or books. Book One is a
remake of the original Fire Emblem: Ankoku Ry to
Hikari no Tsurugi, and Book Two is a continuation of
events, following the same characters.

Fire Emblem: Seisen no Keifu 8.8


Developer Intelligent Systems
Publisher Nintendo
Release date (jp) May 14, 1996
Genre Role-playing
Mode 1 Player

Fire Emblem: Seisen no Keifu is the fourth title in the


Fire Emblem series, and the last game produced by
Gunpei Yokoi.
Fire Emblem: Seisen no Keifu takes place in the con-
tinent of Jugdral. The Fire Emblem does not actually
appear in this game, but it is mentioned as the family
crest of Velthomer nobility.
Fire Pro Joshi: All Star Dream Slam 387

8.2 Fire Emblem: Thracia 776


Developer Intelligent Systems
Publisher Nintendo
Release date (jp) September 1, 1999
Genre Role-playing
Mode 1 Player

Fire Emblem: Thracia 776 is the third and final Fire


Emblem series title to be released on the Super Fami-
com.
The game takes place between Chapters 5 and 6 of the
previous game, Fire Emblem: Seisen no Keifu. Several
characters from Fire Emblem: Seisen no Keifu appear,
such as Leif, Finn, and Nanna. It takes place in the
Thracian peninsula in southeastern Jugdral.

7.7 Fire Pro Joshi:


All Star Dream Slam
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) July 22, 1994
Genre Sports
Mode 1-2 Players

Fire Pro Joshi All-Star Dream Slam is an all-female


wrestling game from Human Entertainment and uses
their 16-bit isometric Fire Pro Wrestling engine. The
wrestlers are all taken from the Zen-Nippon Joshi Pro
Wrestling circuit, an exclusively female wrestling pro-
motion that lasted for many years in Japan.
giantbomb.com

6.8 First Queen: Ornic Senki


Developer Culture Brain
Publisher Culture Brain
Release date (jp) March 11, 1994
Genre Role-playing, Strategy
Mode 1 Player

Ornic Senki is a remake of the 1988 game, First Queen.


The game retains the basic gameplay and the story of
the original. Some scenes and dialogues were added.
The battle system remains the same, but the player has
more options to customize the party AI. The game is
a mixture of RPG and strategy game with real-time
combat.
mobygames.com
388 Flying Hero: Bugyuru no Daibouken

Fising Koushien 7.6


Developer A-Wave
Publisher King Records
Release date (jp) May 31, 1996
Genre Sports
Mode 1 Player

Fishing Koushien is a fishing game, developed by A-


Wave and published by King Records, which was re-
leased in Japan in 1996.
King Records did also release a game with the same
title for the Sega Saturn.

Flying Hero: 6.9


Bugyuru no Daibouken
Developer Sting
Publisher SOFEL
Release date (jp) December 18, 1992
Genre Shooter
Mode 1 Player

Flying Hero: Bugyuru no Daibouken is a vertically


scrolling shoot em up with a bright, cartoony style,
similar to games like Segas Fantasy Zone or Kona-
mis TwinBee series. The game features Bugyuru, a
flying ball, whose girlfriend Pao gets kidnapped by a
mysterious vampire named Biblio.
giantbomb.com

Fortune Quest: 8.2


Dice wo Korogase
Developer Natsume
Publisher Zamuse
Release date (jp) April 28, 1994
Genre Role-playing, Board game
Mode 1-6 Players

Fortune Quest: Dice o Korogase is a fantasy RPG with


a board game motif that is based on the anime OVA
Fortune Quest: a parody of D&D fantasy games about
a group of six broke adventurers who take a simple
quest for funds which ends up getting far more compli-
cated and dangerous than they were anticipating.
giantbomb.com
From TV Animation Slam Dunk: SD Heat Up!! 389

7.6 From TV Animation Slam


Dunk: Dream Team
Shueisha Limited
Developer Tose
Publisher Bandai
Release date (jp) July 20, 1994
Genre Sports
Mode 1 Player

This was a special limited edition of From TV Anima-


tion Slam Dunk: Yonkyou Gekitotsu!!, entitled From
TV Animation: Slam Dunk: Dream Team Shueisha
Limited, released later the same year. It has identical
gameplay but only includes All-Star teams.
giantbomb.com

7.5 From TV Animation Slam


Dunk: SD Heat Up!!
Developer Tose
Publisher Bandai
Release date (jp) October 27, 1995
Genre Sports
Mode 1 Player

From TV animation: Slam Dunk SD Heat Up!! is an-


other basketball sim game based on the basketball
manga and anime of the same name. The game was
developed by Tose and published by Bandai, which
was released in Japan in 1995.

7.6 From TV Animation Slam


Dunk: Shikyou Gekitotsu!!
Developer Tose
Publisher Bandai
Release date (jp) March 26, 1994
Genre Sports
Mode 1 Player

The game is the first Super Famicom game in the From


TV Animation: Slam Dunk series of basketball games
based on the basketball manga and anime of the same
name. The player has some control over each match,
and must occasionally complete QTEs to intercept the
ball, throw three-pointers and other offensive and de-
fensive maneuvers.
390 Front Mission

From TV Animation Slam 7.4


Dunk 2: IH Yosen Kanzenhan!!
Developer Tose
Publisher Bandai
Release date (jp) February 24, 1995
Genre Sports
Mode 1 Player

From TV animation - Slam Dunk 2: IH Yosen Kan-


zenban!! is yet another Anime/Manga-based basket-
ball video game developed by TOSE and published by
Bandai in 1995.

Front Mission 8.1


Developer G-Craft
Publisher Square
Release date (jp) February 23, 1995
Genre Strategy, Role-playing
Mode 1 Player

Front Mission is the first main entry and the first entry
overall in the Front Mission series. Front Mission is
part of a serialized storyline that follows the stories of
various characters and their struggles involving mecha
known as wanzers.
Game progression is done in linear manner: watch cut-
scene events, complete missions, set up wanzers dur-
ing intermissions, and sortie for the next mission.

Front Mission: Gun Hazard 7.9


Developer Omiya Soft
Publisher Square
Release date (jp) February 23, 1995
Genre Shooter, Role-playing
Mode 1 Player

Gun Hazard is the first spin-off entry and the second


entry overall in the Front Mission series. Unlike all
other Front Mission titles, Gun Hazard takes place in a
completely separate universe.
Rather than being played out on a grid-based map
and using a turn-based structure, battles takes place in
real-time on scrolling 2D maps akin to Assault Suits
Valken.
art: Yoshitaka Amano
392 Fune Tarou

Funaki Masakatsu Hybrid 8.3


Wrestler: Tougi Denshou
Developer Techns
Publisher Techns
Release date (jp) October 21, 1994
Genre Sports
Mode 1-2 Players

Funaki Masakatsu no Hybrid Wrestler: Tgi Densh is


a Japan-exclusive Wrestling game licensed by World
Pancrase Create Inc. and endorsed by Masakatsu Fu-
naki. It was published by Techns Japan in 1994, for
the Super Famicom.

Fune Tarou 6.8


Developer Victor
Publisher Pack-In-Video
Release date (jp) August 1, 1997
Genre Sports
Mode 1 Player

Fune Tarou is a fishing game, published by Pack-In-


Video, which was released in Japan in 1997.

Fushigi no Dungeon 2: 7.7


Furai no Shiren
Developer ChunSoft
Publisher ChunSoft
Release date (jp) December 1, 1995
Genre Adventure, Role-Playing
Mode 1 Player

Mystery Dungeon: Shiren the Wanderer is a graphical


roguelike by Chunsoft. It is the second videogame in
the Mystery Dungeon series, and the first game in the
series to feature all original characters.
As in other roguelikes, the player moves in a turn-
based manner through a number of dungeons.
Gaia Saver 393

6.8 G-O-D: Mezame yoto


Yobu Koe ga Kikoe
Developer Imagineer
Publisher Infinity, Third Stage
Release date (jp) December 20, 1996
Genre Role-playing
Mode 1 Player

The game is a console-style RPG with randomly en-


countered enemies whom players fight in turn-based
combat viewed from over-the-shoulder perspective,
similar to Phantasy Star IV. Gen and other party mem-
bers develop special powers called chakra, which
can be leveled up just like the characters themselves.
mobygames.com

6.4 Gaia Saver


Developer Arc System Works
Publisher Banpresto
Release date (jp) January 28, 1994
Genre Action role-playing
Mode 1 Player

Gaia Saver is a science fiction role-playing game,


where the player has to fight wielding an alliance with
the super deformed heroes. The primary objective is
to save the Earth. The heroes advance in three parties.
While the story progresses, various heroes become
companions, and participate in the battle.
It is the only game in the Compati Hero series that is
not developed by Winkysoft.

8.2 Gakkou de Atta


Kowai Hanashi
Developer Pandora Box
Publisher Banpresto
Release date (jp) August 4, 1995
Genre Adventure, Survival horror
Mode 1 Player

Gakkou de atta Kowai Hanashi is a survival horror


text-based visual novel. Photographs of real people
are used for the characters, and real scenery for back-
grounds. Seven mysteries occur at a schoolhouse. Shu-
ichi Sakagami of the school newspaper is sent to inves-
tigate and meets with six other students after school to
hear their stories.
394 Galaxy Wars

Galaxy Robo 7.2


Developer Copya System
Publisher Imagineer
Release date (jp) March 11, 1994
Genre Strategy, Role-Playing
Mode 1 Player

The player directs a group of mech pilots, each rid-


ing distinctive bi-pedal suits and other vehicles. The
game is structurally similar to Fire Emblem: the player
moves all their units for their turn, either fighting en-
emy units or performing other tasks, and then control
switches to the opponent.
The game was one of a handful of games to use the
SNES Mouse peripheral.

Galaxy Wars 6.4


Developer C-Lab
Publisher Imagineer
Release date (jp) January 13, 1995
Genre Shooter
Mode 1 Player

The aim of this arcade port is to launch missiles from


the bottom of the screen at enemy spacecraft located
at the top. To get there, the missile must pass through
a asteroid belt flying across the screen and avoid the
shots being fired down from the spacecraft. It is the
players job to control the missile. Once launched it can
be moved left and right and can be sped up by using
the boost to speed its way out of trouble.
mobygames.com

Gambler Jikochuushinha: 7.3


Mahjong Kouisen
Developer Bits Laboratory
Publisher PalSoft
Release date (jp) September 25, 1992
Genre Board game
Mode 1-4 Players

Gambler Jiko Chuushinha: Mahjong Kouisen is a four-


player Mahjong game in which the player takes on var-
ious characters from the Gambler Jiko manga about
the titular legendary gambler. The game follows other
Gambler Jiko games like Gambler Jiko Chuushinha
for the Famicom.
giantbomb.com
Gambling Hourouki 395

6.5 Gambler Jikochuushinha 2:


Dorapon Quest
Developer Bits Laboratory
Publisher Pack-In-Video
Release date (jp) March 18, 1994
Genre Role-playing, Board game
Mode 1-4 Players

Gambler Jiko Chuushinha 2: Dorapon Quest is a 1994


Super Famicom mahjong game and one based on
Katayama Masayukis manga Gambler Jiko Chuushin-
ha. Like the first Super Famicom Super Zugan, which
was also based on a manga created by Katayama Ma-
sayuki, Dorapon Quest frames its various mahjong
games as battles in an RPG.

5.0 Gambling Hourouki


Developer Vap
Publisher Vap
Release date (jp) March 22, 1996
Genre Gambling
Mode 1 Player

Gamble Hourouki is a gambling game, published by


Vap, which was released in Japan in 1996.

7.5 Game no Tatsujin


Developer Affect
Publisher SunSoft
Release date (jp) August 11, 1995
Genre Board game
Mode 1 Player

Game no Tatsujin is a collection of more than 20 kinds


of board games, like chess, shogi, checkers, Solitaire
and more. The game contains a variety of AI difficulty,
in low-grade difficulty with tips for beginners.
396 Gamera: Gyaosu Gekimetsu Sakusen

Game no Tetsujin: 5.5


The Shanghai
Developer Activision
Publisher SunSoft
Release date (jp) October 13, 1995
Genre Board game
Mode 1 Player

Game no Tetsujin: The Shanghai is another board


game compilation from SunSoft, which was released
in Japan in 1995.

Gamera: 5.5
Gyaosu Gekimetsu Sakusen
Developer Axes Art Amuse
Publisher Sammy Studios
Release date (jp) June 30, 1995
Genre Strategy
Mode 1 Player

Gamera, the flying turtle, stars in his own game. The


game is a Strategy game, developed by Axes Art
Amuse and published by Sammy Studios, which was
released in Japan in 1995.

Gan Gan Ganchan 6.8


Developer Team Mental Care
Publisher Magifact
Release date (jp) October 27, 1995
Genre Action
Mode 1-2 Players

Gan Gan Ganchan is a colorful maze/action game that


borrows numerous elements and gameplay mechanics
from the arcade classic Pac Man with a few notable
exceptions. The player takes control of a cute little
star called Ganchan, and his mission is to collect four
colored creatures of each color and to bring them to an
exit door located somewhere in each level.
videogameden.com
398 Ganbare Goemon 2: Kiteretsu Shogun Magginesu

Ganbare Daiku no Gensan 7.4


Developer Irem
Publisher Irem
Release date (jp) December 22, 1993
Genre Action
Mode 1 Player

In Ganbare Daiku no Gensan, players must go through


five stages (with two areas each), destroying workers
that get in their way using a mallet. They can use it to
perform two special attacks. One that sends fireballs
going in all directions, and a more powerful one that
sends shockwaves, destroying everything on screen.
At the end of each area, a boss needs to be defeated in
order to proceed to the next one.
mobygames.com

Ganbare Goemon 2: 8.1


Kiteretsu Shogun Magginesu
Developer Konami
Publisher Konami
Release date (jp) December 22, 1993
Genre Adventure
Mode 1-2 Players

This is the second SNES game in the popular blend of


the adventure and jump and run genres which is the
Goemon series. Again, the player (and their partner,
in 2 player mode) control Goemon, his friend Ebisu-
Maru and, new to the bunch, robot Sasuke, through
loads of action stages and villages.
mobygames.com

Ganbare Goemon 3: 7.8


Shichijuurokubei no
Karakuri Manji Katame
Developer Konami
Publisher Konami
Release date (jp) December 16, 1994
Genre Adventure
Mode 1 Player

Third title in the Ganbare Goemon series of platform/


adventure games which cast players as the heroic Goe-
mon as he attempts to save feudal Japan from all sorts
of wacky evildoers. This time around, a time-travel-
ling machine threatens all of Japan and thus Goemon
and co. must jump into the future to stop the machine.
Ganpuru: Gunmans Proof 399

7.9 Ganbare Goemon Kirakira


Douchuu: Boku ga Dancer
ni Natta Wake
Developer Konami
Publisher Konami
Release date (jp) December 22, 1995
Genre Adventure
Mode 1-2 Players

At the request of Impact, Goemon and his friends trav-


el to several planets in order to defeat the evil com-
mander Harakiri Seppukumaru. The game introduced
the Oni Oni Rendezvous and title themes which
would be used in later titles. The anime based on the
series also uses some elements from this game.

7.7 Ganpuru: Gunmans Proof


Developer Lenar
Publisher ASCII
Release date (jp) January 27, 1997
Genre Action-adventure
Mode 1 Player

Zero, a space alien, possesses the players body; al-


lowing him to do tasks that are only possible as a part
of a human being. Buying and upgrading weapons is
essential to defeating the monsters once and for all.
While featuring traditional dungeon-crawling com-
ponents and many enemies to dispose of in real-time
combat, weapons include pistols, shotgun, machine
gun, and even a flamethrower (all with infinite ammo).

6.4 Ganso Pachi-Slot Nipponichi


Developer Coconuts Japan
Publisher Coconuts Japan
Release date (jp) November 25, 1994
Genre Gambling
Mode 1 Player

Ganso Pachi-Slot Nippon Ichi (Original Pachi-Slot


Japan) is a pachi-slot game for the Super Famicom.
It features multiple pachi-slot devices with different
themes. The goal is to win big on any of these devices.
The games menu UI is based on tip magazines sold
in Japan to help gamblers figure out the devices and
their potential for payouts.
giantbomb.com
400 GD Leen

Ganso Pachinko Ou 5.8


Developer Coconuts Japan
Publisher Coconuts Japan
Release date (jp) December 22, 1994
Genre Gambling
Mode 1 Player

Ganso Pachinko Ou features a number of pachinko


games for which the player must suss out a winning
strategy and score big.
The game is reliant on a special pachinko controller
peripheral manufactured by SunSoft that was sold sep-
arately. The game will only start when this controller is
plugged into the second SFC port.

GD Leen 7.3
Developer Jorudan
Publisher SETA Corporation
Release date (jp) May 28, 1991
Genre Role-playing
Mode 1 Player

This is a video game adaptation of Jik Wakusei Gdleen,


a Japanese science fiction light novel series written by
Yuto Ramon and illustrated by Hitoshi Yoneda. The
game was designed by Yuhei Yamaguchi, while the
music was composed by Psychosonic, You Ohyama,
and Toshimichi Isoe. It was the first role-playing game
for the Super Famicom, released six months after the
video game consoles launch in Japan.

Gegege no Kitarou: 6.3


Fukkatsu! Tenma Daiou
Developer BEC
Publisher Bandai
Release date (jp) February 5, 1993
Genre Action-platformer
Mode 1 Player

GeGeGe no Kitarou: Fukkatsu! Tenma Daiou is a side-


scrolling action game based on the GeGeGe no Kita-
rou license. Each stage is set up as a series of boss
fights against notable youkai from the franchise. The
player must learn their tactics and defeat them while
preserving as much of their health as possible, as they
will often have to fight several bosses in a row.
Gekitou Burning Pro Wrestling 401

7.1 Gekitotsu Dangan Jidsha


Kessen: Battle Mobile
Developer System Sacom
Publisher System Sacom
Release date (jp) June 25, 1993
Genre Action, Racing
Mode 1 Player

The story concerns a newlywed couple who are ac-


costed by Mad Max-esque highway bandits, leading
to the death of the wife. The aggrieved husband spends
the following year building a high-tech combat vehi-
cle out of a sports car and is determined to make the
bandits pay.
giantbomb.com

7.3 Gekitou Burning


Pro Wrestling
Developer Ukiyotei
Publisher Bullet Proof Software
Release date (jp) October 6, 1995
Genre Sports
Mode 1-4 Players

Gekitou Burning Pro Wrestling feature a staggering,


encyclopedic 129 Wrestler roster, plenty of modes to
choose from and a insanely customizable array of op-
tions to set up match types that was unseen in any other
Wrestling game at the time.

thegamesdb.net

7.3 Genj Ryodan


Developer Crea-Tech
Publisher Axela
Release date (jp) June 1, 1998
Genre Strategy
Mode 1 Player

Genj Ryodan is a strategy video game developed by


Crea-Tech and published by Axela, which was released
exclusively in Japan in 1998.
It has some similarities with Tactics Ogre, Front Mis-
sion or Populous II: Trials of the Olympian Gods, or
any other strategy game with isometric graphics.
402 Gekisou Sentai Carranger: Zenkai! Racer-senshi!

Gegege no Kitarou: 7.6


Youkai Donjaara
Developer Tom Create
Publisher Bandai
Release date (jp) July 19, 1996
Genre Board game
Mode 1 Player

Gegege no Kitarou: Youkai Donjaara is a board game


for the SNES which required a Sufami Turbo to play
the game.

giantbomb.com

Gekisou Sentai Carranger: 8.0


Zenkai! Racer-senshi!
Developer Natsume
Publisher Bandai
Release date (jp) August 23, 1996
Genre Action-platformer
Mode 1 Player

Gekis Sentai Carranger: Zenkai! Racer-senshi! is a


cartoony action/platformer starring Carranger (Turbo
Rangers).
Getsumen no Anubis 403

5.3 Genocide 2
Developer Bits Studios
Publisher Kemco
Release date (jp) December 7, 1991
Genre Action-platformer
Mode 1 Player

The player takes control of the mechanical suit called


the Tracer. It attacks almost entirely with its sword, but
also has an onboard flying weapon called the Betty.
The Betty can fly in multiple directions and block bul-
lets as well.
Most stages in Genocide 2 are linear, but some also
require the player to search the area for targets to de-
stroy. At the end of most stages is a boss fight.

3.4 Getsumen no Anubis


Developer Access
Publisher Imagineer
Release date (jp) December 22, 1995
Genre Adventure
Mode 1 Player

Getsumen no Anubis is an text-adventure game, de-


veloped by Access and published by Imagineer, which
was released in Japan in 1995. The game is set on a
lunar surface base. As a Japanese astronaut stranded
the lunar base, players must survive the story.

7.5 Ghost Chaser Densei


Developer Winkysoft
Publisher Banpresto
Release date (jp) September 23, 1994
Genre Beat em up
Mode 1-2 Players

Denjinmakai is a side-scrolling beat em up that was


originally released as a coin-operated arcade game. It
was later ported to the Super Famicom under the title
Ghost Chaser Densei.
The game can be played by up to two players simul-
taneously. Health gauges are displayed for both player
and enemy characters, while energy bars are displayed
for special moves.
404 Ginga Eiyuu Densetsu: Senjutsu Simulation

Ghost Sweeper Mikami: 7.7


Joreishi ha Nice Body
Developer Natsume
Publisher Banalex
Release date (jp) September 23, 1993
Genre Platformer
Mode 1 Player

Ghost Sweeper Mikami, based on the comedic hor-


ror manga series by Takashi Shiina, is a side-scrolling
platformer where the player controls Reiko through
multiple stages. Reiko is armed with a magic baton
that can be used to perform several types of melee at-
tacks. The baton can be powered up to shoot various
types of projectiles, and used as a grappling hook.

Ginga Eiyuu Densetsu: 7.5


Senjutsu Simulation
Developer Advance Communication Company
Publisher Tokuma Shoten Publishing
Release date (jp) September 25, 1992
Genre Strategy
Mode 1 Player

Ginga Eiyuu Densetsu is part of a long line of identi-


cally titled games based on the anime and manga of
the same name, which is usually localized as Legend
of the Galactic Heroes. The SNES version is far more
like a simulation than most games of this type, with
players directing their fleet and combat from a compu-
ter console.

Ginga Sengoku Gunyuuden Rai 7.2


Developer Angel
Publisher Angel
Release date (jp) March 8, 1996
Genre Strategy
Mode 1 Player

Ginga Sengoku Gunyuuden Rai is a Strategy game,


published by Angel, which was released in Japan in
1996. The game feature four characters, who fight for
each others share of the planet. Players must defeat or
capture the other generals to complete the game. The
game is divided into two parts, strategic and tactical.
Gionbana 405

6.8 Gintama Oyakata no Jissen


Pachinko Hisshouhou
Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) February 17, 1995
Genre Gambling
Mode 1 Player

Gindama Oyakata no Jissen Pachinko Hisshouhou is a


pachinko game, published by Sammy Studios, which
was released in Japan in 1995.

7.6 Gionbana
Developer Nihon Bussan
Publisher Nihon Bussan
Release date (jp) December 16, 1994
Genre Card game
Mode 1 Player

Gion Hana (Gion Flower, named for the Gion region


of Kyoto known for its artists and geisha. The games
also known as Gionbana elsewhere) is a hanafuda
game originally released in the Arcade in 1989. In
1994 it was converted to the Super Famicom. Like
most hanafuda games, it never saw an English locali-
zation.

giantbomb.com

7.1 Go Go Ackman
Developer Aspect
Publisher Banpresto
Release date (jp) December 23, 1994
Genre Platformer
Mode 1 Player

Go Go Ackman is a 1994 2D side-scrolling platform-


er based on the supernatural comedy manga Go! Go!
Ackman by Dragon Ball/Dragon Quest artist Akira
Toriyama.
Go Go Ackman more closely follows the events of the
comic book series and has Ackman move across the
world looking for human souls to harvest as his angelic
rival Tenshi hires various monsters to stop him.
406 Go Go Ackman 3

Go Go Ackman 2 7.3
Developer Aspect
Publisher Banpresto
Release date (jp) July 21, 1995
Genre Platformer
Mode 1 Player

The second installment in the Go Go Ackman series,


Ackman is now pitted against the Metal Angels, a band
of Angels inspired by the voice of God, Metatron.
Ackman is capable of a wide variety of actions, which
often vary depending on the weapon being wielded at
the time.

giantbomb.com

Go Go Ackman 3 7.4
Developer Aspect
Publisher Banpresto
Release date (jp) December 15, 1995
Genre Platformer
Mode 1 Player

In this third installment of Go Go Ackman series, Ack-


man, the 200 year old demon child, faces against a
flamboyantly gay pedophile police officer.

giantbomb.com

Go! Go! Dodge League 6.5


Developer Mebio Software
Publisher Pack-In-Video
Release date (jp) September 24, 1993
Genre Sports
Mode 1-4 Players

Go! Go! Dodge League is a dodgeball game for the


Super Famicom put out by obscure Japanese developer
Mebio Software and published by Pack-In-Video. The
player can choose between several different teams,
all with their own distinctive look, stage and special
dodgeball attacks. There are exhibition and tourna-
ment modes, including an elimination challenge.

giantbomb.com
Gokinjo Bkentai 407

7.1 Godzilla: Kaijuu Daikessen


Developer Alfa System
Publisher Toho
Release date (jp) December 9, 1994
Genre Fighting
Mode 1-2 Players

Godzilla Kaiju Daikessen is a 2D fighter for the Su-


per Famicom featuring famous Toho kaiju. While the
game was released in Japan only, a US version was in
production at one point under the working title Godzil-
la: Destroy All Monsters. It is the sequel to the 1993
TurboGrafx-CD Godzilla fighter Godzilla: Battle Leg-
ends, also developed by Alfa System.

giantbomb.com

7.6 Gokinjo Bkentai


Developer ITL
Publisher Pioneer LDC
Release date (jp) May 24, 1996
Genre Role-Playing
Mode 1 Player

Gokinjo Boukentai is one of the many Super Fami-


com RPGs which never made it out of Japan. It was
also brought out by an obscure publisher, making it
largely unknown in the West. However, it has a small
following in its country of origin, thanks to the char-
acter designs provided by Masumi Sudou. The game
has a present-day setting and is thus often compared to
Mother 2 / Earthbound.
thegamesdb.net

7.6 Gokuj Parodius!


-Kako no Eik o Motomete-
Developer Konami
Publisher Konami
Release date (jp) November 25, 1994
Genre Shooter
Mode 1-2 Players

Fantastic Parodius - Pursue the Glory of the Past,


known outside of Japan as Fantastic Journey, is the
third title in the scrolling shooter series. Overall, the
gameplay is identical to that of its predecessor, Paro-
dius! From Myth to Laughter, with several new char-
acters to choose from.
408 Granhistoria: Genshi Sekaiki

Gon 5.6
Developer Tose
Publisher Bandai
Release date (jp) November 11, 1994
Genre Platformer
Mode 1 Player

Gon is a side scrolling platform game based on the


midget t-rex from the Japanese manga series with the
same name. Like the manga, the video game features
a minimal plot and no dialogue. Gon makes use of his
head, teeth and tail to battle the hogs and rhinos that
dare come in his way. There is also no life bar, the mu-
sic just goes wild as Gon gets a massive hissy fit and
eventually dies.
mobygames.com

Granhistoria: Genshi Sekaiki 7.3


Developer J-Force
Publisher Banpresto
Release date (jp) June 30, 1995
Genre Role-playing
Mode 1 Player

The game is about alternate universes and time travel.


Toru is about to marry his lover Lu when he is attacked
by thieves and killed. After being transported a few
hours before his death and resurrected, he must bring
down the thieves and change history. Changing the
history of the kingdom is very important and anachro-
nisms like train stations are a part of this strange new
universe that the player is cast into.

The Great Battle Gaiden 2 7.7


Developer Banpresto
Publisher Banpresto
Release date (jp) January 28, 1994
Genre Platformer, Shooter
Mode 1 Player

The Great Battle Gaiden 2: Matsuri da Wasshoi (Mat-


suri refers to a Japanese festival, at which wasshoi
is regularly chanted) is an off-beat side story in The
Great Battle sub-franchise: the flagship games of the
Compati Hero Series. The game is based around an
alien invasion during a festival, and the four heroes,
Ultraman, Kamen Rider, Knight Gundam and Fighter
Roar.
giantbomb.com
The Great Battle IV 409

7.5 The Great Battle III


Developer Sun L
Publisher Banpresto
Release date (jp) March 26, 1993
Genre Beat em up
Mode 1 Player

The third game in the Great Battle sub-franchise of


Compati Hero, starring characters from Ultraman,
Gundam and Kamen Rider. The heroes find them-
selves in a medieval fantasy land, and take up arms to
fight this worlds evil.

giantbomb.com

8.1 The Great Battle IV


Developer Sun L
Publisher Banpresto
Release date (jp) December 17, 1994
Genre Beat em up
Mode 1 Player

In the fourth The Great Battle game, players can switch


their playable character between the three protagonists
from the series respective franchises at any point, and
each has their own strengths and weaknesses.
The series received one more Super Famicom sequel
in 1995: The Great Battle V. Future games would ap-
pear on separate systems.
giantbomb.com
GT Racing 411

7.8 The Great Battle V


Developer Sun L
Publisher Banpresto
Release date (jp) December 22, 1995
Genre Beat em up
Mode 1 Player

The Great Battle V is the fifth game in The Great Bat-


tle series, and the last game on the Super Famicom.
The game was developed by Sun L and published by
Banpresto, which was released in Japan in 1995.

8.0 GT Racing
Developer Imagineer
Publisher Imagineer
Release date (jp) March 29, 1996
Genre Racing
Mode 1-2 Players

GT Racing is a racing game where the player gets to


drive a Gran Turismo car in either championship or
practice mode. The game is based on the 1996 Super
GT racing season using the horsepower standards and
rules of the era.
The game also feature a Versus mode for two players
only, and the record options allows the players to look
at his or her previous records.

6.6 Gurume Sentai Barayar


Developer Winds
Publisher Virgin Interactive
Release date (jp) September 29, 1995
Genre Beat em up
Mode 1 Player

Gurume Sentai Barayar is a Japan-exclusive surreal


side-scrolling beat-em-up. One of the games notable
features is that a button is used to make the charac-
ter use various sentai poses when held down and used
with the directional pad. While it is not beneficial, this
was added to make the character flex his or her mus-
cles for show.
412 Haisei Mahjong Ryouga

Habu Meijin no 7.6


Omoshiro Shougi
Developer Access
Publisher Tomy
Release date (jp) March 31, 1995
Genre Board game
Mode 1-2 Players

Habu Meijin no Omoshiro Shgi is a Shogi video


game, developed by Access and published by Tomy
Corporation, which was released exclusively in Japan
in 1995. This game was endorsed/supervised by Yoshi-
haru Habu.
On release, Famicom Tsshin scored the game a 25
out of 40.

Haisei Mahjong Ryouga 9.0


Developer ASCII
Publisher ASCII
Release date (jp) April 28, 1995
Genre Board game
Mode 1 Player

Haisei Mahjong Ryouga is a mahjong game, published


by ASCII Entertainment, which was released in Japan
in 1995.

Hakunetsu Pro Yakyuu 93: 7.6


Ganba League
Developer Sting Entertainment
Publisher Epic, Sony
Release date (jp) December 11, 1992
Genre Sports
Mode 1-2 Players

Hakunetsu Pro Yakyuu Ganba League 93 is the sequel


to Hakunetsu Pro Yakyuu Ganba League, otherwise
known as Extra Innings. As with the original, Ganba
League 93 has a cartoony presentation and emphasiz-
es arcade-style fast gameplay over more serious sim
elements. All the included teams are fictional and the
player can even edit their own teams.
Hamelin no Violin Tamaki 413

7.3 Hakunetsu Pro Yakyuu 94:


Ganba League 3
Developer Sting Entertainment
Publisher Epic, Sony
Release date (jp) December 10, 1993
Genre Sports
Mode 1-2 Players

Hakunetsu Pro Yakyuu 94 Ganba League 3 is the third


and final Super Famicom baseball game from Sting
Entertainment and Epic/Sony Records. Like its two
predecessors, the game adopts a super-deformed car-
toon style.

giantbomb.com

7.8 Hamelin no Violin Tamaki


Developer Daft
Publisher Enix
Release date (jp) September 28, 1995
Genre Platformer
Mode 1 Player

Hamelin no Violin Tamaki, based on the fantasy ad-


venture manga by Michiaki Watanabe, is a side-scroll-
ing platformer. It follows the manga reasonably well
but changes are made so Flute is met at the beginning
of the story but as the game progresses huge jumps
are made in the story. The game requires the player to
throw Flute and put her in various costumes in order to
reach the end of the level.

7.8 Hana no Keiji:


Kumo no Kanata ni
Developer Tose
Publisher Yojigen
Release date (jp) November 18, 1994
Genre Adventure, Fighting
Mode 1 Player

Hana no Keiji is an adventure-fighting game based on


the manga of the same name. The protagonist Keiji
Maeda wanders around the countryside of Edo period
Japan and gets into fights with various villains and
other warriors. The player controls Keijis actions by
selecting decisions off a menu similar to adventure
games of the era.
414 Hanafuda Ou

Hanafuda 9.0
Developer Aisystem Tokyo
Publisher Imagineer
Release date (jp) September 22, 1994
Genre Card game
Mode 1 Player

Honke Hanafuda, or simply Hanafuda, is a virtual


hanafuda card game simulator for the Super Famicom.
It features multiple different modes and AI opponents,
and an assortment of photographic backgrounds.
Hanafuda sits between Super Hanafuda and Hanafuda
Ou in a series of hanafuda simulators released for the
Super Famicom in the latter half of 1994.
giantbomb.com

Hanafuda Ou 9.0
Developer Eleca
Publisher Coconuts Japan
Release date (jp) December 16, 1994
Genre Card game
Mode 1 Player

Hanafuda Ou is a hanafuda game for the Super Fami-


com. It follows Super Hanafuda, Honke Hanafuda
and was released concurrently with Gion Hana: a se-
ries of games from various developers and publishers
that built on Nintendos well-known background as a
hanafuda card producer.
The game distinguishes itself from the others with its
animated player avatars.

Hanjuku Hr: 7.1


Ah, Sekai yo Hanjuku Nare
Developer Square
Publisher Square
Release date (jp) December 19, 1992
Genre Strategy
Mode 1 Player

Hanjuku Hero: Aa, Sekaiyo Hanjukunare...! is the sec-


ond game in the series. The Egg Monsters featured in
the game are parodies of Final Fantasy IV characters.
The game was re-released on the WonderSwan Color
in 2002. This version features a graphical overhaul and
twelve new summons.
Harukanaru Augusta 415

7.2 Haou Taikei: Ryu Knight


Developer Japan Art Media
Publisher Bandai
Release date (jp) December 22, 1994
Genre Action role-playing
Mode 1 Player

Ryu Knight is based on an anime series of the same


name. The game is an action RPG, somewhat similar
to the Ys series. Adyu wanders through the world and
fights enemies in real-time combat, using melee weap-
ons. He can also jump to avoid enemy attacks. Players
gain experience after defeating monsters and advance
in levels. They can summon the armor Ryu at any time,
which makes them much stronger.
mobygames.com

7.5 Harukanaru Augusta


Developer T&E Soft
Publisher T&E Soft
Release date (jp) April 05, 1991
Genre Sports
Mode 1 Player

Harukanaru Augusta is a golf game which allows the


player to participate in a tournament on the Augusta
National course. The interface consists of three win-
dows: the 3D window where the golfer and the ball
movement is shown, an overhead map of the hole and
a status window which shows where the ball is (e.g. on
the green) and the wind direction. The controls follow
the usual formula: first the player sets the used club,

8.5 Harukanaru Augusta 2:


Masters
Developer T&E Soft
Publisher T&E Soft, NEC Home Electronics
Release date (jp) September 22, 1993
Genre Sports
Mode 1 Player

Masters: Harukanaru Augusta 2 is a golf game from


T&E Soft and the sequel to their 1991 game Haru-
kanaru Augusta. The Augusta of the title refers to the
famous Augusta National Golf Club in Augusta, Geor-
gia, which is the setting for The Masters tournament
each year. For this game, the player is a participant in
the 1993 Masters competition.
416 Hashire Hebereke

Harukanaru Augusta 3: 7.6


Masters New
Developer T&E Soft
Publisher T&E Soft
Release date (jp) December 8, 1995
Genre Sports
Mode 1 Player

Masters New: Harukanaru Augusta 3 is the third golf


game in the series for the Super Famicom. The game
was released in 1995 as a sequel to Masters: Haru-
kanaru Augusta 2.
The game was also released in 1994 for the 3DO.

Hashire Hebereke 7.1


Developer SunSoft
Publisher SunSoft
Release date (jp) December 22, 1994
Genre Racing
Mode 1-2 Players

Hashire Hebereke is an isometric racing game from


SunSoft that features Hebereke, Sukezaemon, O-Chan
and the rest of Heberekes friends. The player must
race across a course hitting three checkpoints before
returning to the starting line to move onto the next lap.
The courses all have different layouts and the player
must use the D-pad to turn their character mid-sprint.

giantbomb.com

Hashiriya Tamashii: 7.3


Riders Spirits
Developer Genki
Publisher Masaya
Release date (jp) September 30, 1994
Genre Racing
Mode 1-2 Players

Bike Daisuki! Hashiriya Kon: Riders Spirits (I Love


Bikes! Race Ya Soul: Riders Spirits) is a 1994 mo-
torbike racing game for the Super Famicom. The game
takes many cues from Super Mario Kart, including the
overall look of the game, its use of Mode 7 tracks and
the way it starts each race with a panning camera shot.
giantbomb.com
Hatayama Hatch no Pro Yakyuu News! Jitsumei Han 417

7.2 Hat Trick Hero 2


Developer Neverland
Publisher Taito
Release date (jp) July 29, 1994
Genre Sports
Mode 1 Player

The game permits players to play soccer on an inter-


national level with all the national teams that took part
in the 1994 FIFA World Cup, except the inclusion of
Japan instead of South Korea.
The game is the sequel to Football Champ, and is
loosely based on the coin-operated video game Hat
Trick Hero 93.

8.6 Hatayama Hatch no Pro


Yakyuu News! Jitsumei Han
Developer Agenda
Publisher Epoch
Release date (jp) October 29, 1993
Genre Sports
Mode 1-2 Players

The game is a cartoon-like video game based on Japa-


nese baseball. All of the professional Japanese baseball
teams from the Central League and the Pacific League
are included. It is possible to play an exhibition mode
in addition to a pennant race mode; the game also al-
lows players to use special Barcode Battler cards that
were only available in Japan.

5.0 Hayashi Kaihou Kudan


no Igo Oodou
Developer ASK
Publisher ASK
Release date (jp) March 22, 1996
Genre Board game
Mode 1 Player

Hayashi Kaihou Kudan no Igo Oodou, also known


as Rin Kaihou Kudan no Igo Daidou, is a igo board
game, published by ASK, which was released in Japan
in 1996.
418 Hayazashi Nidan Morita Shogi 2

Hayazashi Nidan 7.0


Morita Shogi
Developer Random House
Publisher Seta
Release date (jp) June 18, 1993
Genre Board game
Mode 1 Player

Hayazashi Nidan Morita Shogi is a shogi game from


Random House and Seta Corporation, and the third
shogi-focused game to be released on the Super Fami-
com. The player can play many variants of shogi
against a CPU opponent with various customization
options, including the CPU difficulty and the appear-
ance of the kanji characters on the shogi tiles.

Hayazashi Nidan 8.5


Morita Shogi 2
Developer Random House
Publisher Seta
Release date (jp) May 26, 1995
Genre Board game
Mode 1 Player

Hayazashi Nidan Morita Shogi 2 is another shogi


game, developed by Random House and published by
Seta Corporation, which was released in Japan in 1995.

Hebereke no Oishii Puzzle: 7.6


ha Irimasen ka
Developer SunSoft
Publisher SunSoft
Release date (jp) August 31, 1994
Genre Board game, Minigame
Mode 1-5 Players

Hebereke no Oishii Puzzle is a multiplayer party game


in which players have to make it to the end of the board
completing mini-games as they go. These mini-games
include: completing crosswords; identifying a specific
variation of a character within a sea of clones; identify-
ing differences between two similar pictures; complet-
ing jigsaw puzzles; and others.
Heisei Gunjin Shougi 419

5.0 Heian Fuuunden


Developer Natsume
Publisher KSS
Release date (jp) September 29, 1995
Genre Strategy
Mode 1 Player

The Heian Fuuunden is a Strategy game, developed by


Natsume and published by KSS, which was released in
Japan in 1995.

7.5 Heisei Gunjin Shougi


Developer Carrozzeria
Publisher Carrozzeria
Release date (jp) January 26, 1996
Genre Board game
Mode 1-2 Players

One can consider this game a buisness-like edition of


Shougi... where players have to make money to get
more pieces.

[email protected]

7.4 Heisei Inu Monogatari Bow:


Popn Smash!!
Developer Takara
Publisher Takara
Release date (jp) April 28, 1994
Genre Sports
Mode 1-2 Players

Heisei Inu Monogatari Bow: Popn Smash!! is a vid-


eo game adaptation of a 1993 comedic anime series
(which in turn is based on a manga) about a bull terrier,
Bow Wow, who is adopted into a Yakuza family. The
game is a competitive two-player action sports game
that plays similarly to a vertically-oriented version of
Pong.
420 Heisei Shin Oni Ga Shima (Part 2)

Heisei Shin Oni Ga Shima 9.7


(Part 1)
Developer Pax Softonica
Publisher Nintendo
Release date (jp) May 23, 1998
Genre Adventure
Mode 1 Player

Heisei Shin Onigashima: Zenpen is an adventure game


based on the old Japanese fairy tale about Momotaro, a
boy who was found by an old couple inside of a huge
peach. Momotaro grows up and embarks on a journey
to rid the land of the vicious tribe of ogres, and to take
their treasures.
mobygames.com

Heisei Shin Oni Ga Shima 6.0


(Part 2)
Developer Pax Softonica
Publisher Nintendo
Release date (jp) May 23, 1998
Genre Adventure
Mode 1 Player

The immediate sequel to Heisei Shin OniOni Shima:


Zenpen, released simultaneously with the first part.
The second game is split into two parts: the first tells
the story of the pheasant Ohana and the princess Oto-
hime, while the second tells about the ultimate battle
of the heroes against the evil.
mobygames.com

Heiwa Pachinko World 7.6


Developer Office Koukan
Publisher Shouei
Release date (jp) February 24, 1995
Genre Gambling
Mode 1 Player

Heiwa Pachinko World is a pachinko game, developed


by Office Koukan and published by Shouei, which was
released in Japan in 1995.
Heiwa Pachinko World 3 421

7.8 Heiwa Pachinko World 2


Developer Office Koukan
Publisher Shouei
Release date (jp) September 29, 1995
Genre Gambling
Mode 1 Player

Heiwa Pachinko World 2 is another pachinko game,


published by Shouei, which was released in Japan in
1995.

6.6 Heiwa Pachinko World 3


Developer Office Koukan
Publisher Shouei
Release date (jp) April 26, 1996
Genre Gambling
Mode 1 Player

Heiwa Pachinko World 3 is yet another pachinko


game, published by Shouei, which was released in Ja-
pan in 1996.

9.2 Heiwa Parlor! Mini 8: Pachinko


Jikki Simulation Game
Developer Telenet Japan
Publisher Telenet Japan
Release date (jp) January 30, 1998
Genre Gambling
Mode 1 Player

Heiwa Parlor! Mini 8 is a pachinko game, published


by Nippon Telenet, which was released in Japan in
1998. Featuring the usual pachinko gameplay.
422 Hercules no Eik IV

Hercules no Eik III 7.2


Developer Data East
Publisher Data East
Release date (jp) April 24, 1992
Genre Role-playing
Mode 1 Player

In this third installment of The Glory of Hercules


series, players once again visit the world of ancient
Greek mythology. Like the previous games of the se-
ries, this is a standard Japanese-style RPG with turn-
based combat viewed from first-person perspective.
There is a day/night cycle, which influences not only
the appearance of the world map and the towns, but
also the schedules of the worlds inhabitants.
mobygames.com

Hercules no Eik IV 7.2


Developer Data East
Publisher Data East
Release date (jp) October 21, 1994
Genre Role-playing
Mode 1 Player

In this installment of the Glory of Hercules RPG se-


ries, the player are a young man who lives in Atlantis,
an ancient land with advanced civilization, which is
surrounded by a huge wall. One day, he and his friend
Platon visit Epipha on the wall tower, but at this mo-
ment barbarian soldiers attack Atlantis. The young he-
roes have to flee and to find a way to protect their land
from the invasion.

Hero Senki: Project Olympus 7.8


Developer Winkysoft
Publisher Banpresto
Release date (jp) November 20, 1992
Genre Role-playing
Mode 1 Player

Hero Senki: Project Olympus is the first RPG entry


for the Compati Hero Series and the most notable one,
being referenced in various Super Robot Wars games.
The setting is a world named Elpis, where cyborgs,
Mobile Suits, and Ultra-people live together in peace.
The player takes the role of the special force team
called ZEUS. When the time comes to fight evil, the
characters transform into their SD hero forms.
Hiden: Mamono-tachi tono Chikai 423

7.1 Higashio Osamu Kanshuu


Super Pro Yakyuu Stadium
Developer C-Lab
Publisher Tokuma Shoten Intermedia
Release date (jp) September 30, 1993
Genre Sports
Mode 1-2 Players

Higashio Osamu Kanshuu Super Pro Yakyuu Stadium


is a 1993 Japan-exclusive baseball game for the Super
Famicom, which was endorsed by Osamu Higashio, a
member of the Japanese Baseball Hall of Fame. There
are 12 Nippon Professional Baseball teams to choose
from.

7.8 Hiden: Mamono-tachi


tono Chikai
Developer Wolf Team
Publisher Wolf Team
Release date (jp) February 11, 1994
Genre Strategy, Role-Playing
Mode 1 Player

Hiouden: Mamonotachi to no Chikai is a real-time


strategy RPG from Wolf Team (the eventual develop-
ers of the Tales RPG franchises) that is depicted from
an isometric perspective.
The game is one of a handful to use the SNES Mouse
peripheral as many of its mechanics depend on mouse
control.

7.6 Hiryuu no Ken S:


Golden Fighter
Developer Culture Brain
Publisher Culture Brain
Release date (jp) July 31, 1992
Genre Fighting, Beat em` up
Mode 1-2 Players

A brawler and fighting game and the first Super Fami-


com game of the Hiryu no Ken (Flying Dragon) series
from Culture Brain. It was followed by an updated ver-
sion which would later be released in the US as Ulti-
mate Fighter.

giantbomb.com
424 Hissatsu Pachinko Collection 2

Hissatsu Pachinko Collection 2.8


Developer SunSoft
Publisher SunSoft
Release date (jp) October 21, 1994
Genre Gambling
Mode 1 Player

Hissatsu Pachinko Collection (translates as Certain


Death Pachinko Collection; however, Hissatsu is
most commonly seen in the idiom Ikken Hissatsu,
or one-shot, one-kill, meaning take the opportu-
nity when it presents itself) is the first of four Super
Famicom games based on playing virtual recreations
of real-life pachinko games in various parlors.

giantbomb.com

Hissatsu Pachinko Collection 2 1.0


Developer SunSoft
Publisher SunSoft
Release date (jp) March 24, 1995
Genre Gambling
Mode 1 Player

Hissatsu Pachinko Collection 2 is a pachinko game,


published by SunSoft, which was released in Japan in
1995.

Hissatsu Pachinko Collection 3 6.0


Developer SunSoft
Publisher SunSoft
Release date (jp) November 2, 1995
Genre Gambling
Mode 1 Player

Hissatsu Pachinko Collection 3 is a pachinko game,


published by SunSoft, which was released in Japan in
1995.
Hisshou 777 Fighter: Pachi-Slot Ryuuguu Densetsu 425

7.0 Hissatsu Pachinko Collection 4


Developer SunSoft
Publisher SunSoft
Release date (jp) August 30, 1996
Genre Gambling
Mode 1 Player

Hissatsu Pachinko Collection 4 is the fourth pachinko


game in the series, published by SunSoft, which was
released in Japan in 1996.

3.5 Hisshou 777 Fighter:


Pachi-Slot Ryuuguu Densetsu
Developer Jorudan
Publisher Vap
Release date (jp) January 14, 1994
Genre Gambling
Mode 1 Player

Hisshou 777 Fighter is a series of pachi-slots games


for the Super Famicom. It involves playing a lot of
pachi-slots across many machines, earning as much as
possible.
Hisshou 777 Fighter: Pachi Slot Eiyu Densetsu is the
first game in the series.

2.6 Hisshou 777 Fighter II:


Pachi-Slot Maruhi Jouhou
Developer Jorudan
Publisher Vap
Release date (jp) August 19, 1994
Genre Gambling
Mode 1 Player

Hisshou 777 Fighter 2: Pachi Slot Hi Jouhou is the


second pachin-slot game in the series, developed by
Jorudan and published by Vap, which was released in
Japan in 1994.
426 Hisshou Pachi-Slot Fun

Hisshou 777 Fighter III: 3.0


Kokuryuu Ou no Fukkatsu
Developer Jorudan
Publisher Vap
Release date (jp) September 15, 1995
Genre Gambling
Mode 1 Player

Hisshou 777 Fighter III is the third pachi-slot game,


developed by Jorudan and published by Vap, which
was released in Japan in 1995.

Hisshou Pachi-Slot Fun 7.0


Developer Pow
Publisher Pow
Release date (jp) December 16, 1994
Genre Gambling
Mode 1 Player

Hisshou! Pachi-Slot Fan (Victory! Pachi-Slot Fan)


is a pachi-slot simulator. It was published on the Super
Famicom in 1994 by Planning Office Wada (POW).
Despite using Hisshou in its title, it is not associated
with the more famous Hisshou 777 Fighter or Jissen
Pachi-Slot Hisshouhou franchises.

giantbomb.com

Hokuto no Ken 5 5.0


Developer Shouei
Publisher Toei Animation
Release date (jp) July 10, 1992
Genre Role-playing
Mode 1 Player

The RPG is based on the Japanese anim series Hoku-


to no Ken, also known as Fist of the North Star. It is set
in a post-apocalyptic universe, where the humans are
trying to rebuild their world after a terrible demonic
assault.
In the game, the player visit towns, wander around the
world map, descend into dungeons, and fight enemies
in a standard turn-based style.
Hokuto no Ken 7 427

4.8 Hokuto no Ken 6


Developer Shouei
Publisher Toei Animation
Release date (jp) November 20, 1992
Genre Fighting
Mode 1-2 Players

The three RPGs (Hokuto no Ken 3-5) seemed to sym-


bolize a genre change after the first two platformers,
but the series changes the genre once again in the sixth
installment, which is a fighting game similar to Street
Fighter II or Mortal Kombat.

mobygames.com

3.7 Hokuto no Ken 7


Developer Shouei
Publisher Toei Animation
Release date (jp) December 24, 1993
Genre Fighting
Mode 1-2 Players

Hokuto no Ken 7: Seiken Retsuden: Denshousha e no


Michi is the second fighting game featuring characters
from the Hokuto no Ken anime/manga franchise. With
the exception of a few character switches and updates,
the game is similar to its predecessor Hokuto no Ken 6.
Hokuto no Ken 7 is not only the last Fist of the North
Star game for the Super Famicom, but the last in Toeis
numbered series.
giantbomb.com

7.7 Holy Umbrella:


Dondera no Mubo
Developer Earthly Soft
Publisher Naxat Soft
Release date (jp) September 25, 1995
Genre Action role-playing
Mode 1 Player

Holy Umbrella: Dondera no Mubo!! is a game that


combines the elements of platform games with console
role-playing games.
While monsters are fought using a side-scrolling ac-
tion game component, exploring the overworld and the
towns are done through an overhead view.
428 Honkaku Mahjong: Tetsuman 2

Honkaku Mahjong: 7.5


Tetsuman
Developer Syscom Entertainment
Publisher Naxat Soft
Release date (jp) September 24, 1993
Genre Board game
Mode 1-4 Players

Honkaku Mahjong: Tetsuman (Real Mahjong: All-


Night Mahjong) is a mahjong game for the Super
Famicom that allowed for up to four competitors at
once, a format that was still relatively rare due to the
increased amount of AI calculations. The game fea-
tures a story mode and many different characters, with
distinctive anime avatars.
giantbomb.com

Honkaku Mahjong: 9.0


Tetsuman 2
Developer Khaos
Publisher Naxat Soft
Release date (jp) October 21, 1994
Genre Board game
Mode 1-4 Players

Honkaku Mahjong: Tetsuman II (Real Mahjong: All-


Nigh Mahjong II) iterates with a few minor improve-
ments on the previous game, Honkaku Mahjong: Tet-
suman, which was released a year prior. It also once
again features cartoon portraits for the players oppo-
nents, which will change their expression depending
on how well they are doing.
giantbomb.com

Honkaku Shougi: 7.5


Fuuunji Ryuuou
Developer Aisystem Tokyo
Publisher Virgin Interactive
Release date (jp) December 22, 1994
Genre Board game
Mode 1 Player

The game is a shogi game for the Super Famicom. It


would be one of two Virgin Interactive games released
on the 22th of December in 1994 exclusively in Japan,
the first being Battle Jockey.
The player can select exhibition and tournament
matches against opponents in increasingly difficult
games of shogi.
Honke Sankyo Fever: Jikkyou Simulation 429

8.6 Honkakuha Igo: Gosei


Developer Aisystem Tokyo
Publisher Taito
Release date (jp) October 28, 1994
Genre Board game
Mode 1-2 Players

Honkakuha Igo: Gosei (Real Go: Gosei, where Go-


sei is the name of a national Go competition in Japan,
and also the title conferred to its winner) is a Go game
for the Super Famicom developed by Aisystem Tokyo
and published by Taito. As the name suggests, the AI
in this game is competition level and is designed to
improve the game of advanced players. There is also
an option to play against a second human being.

3.6 Honke Sankyo Fever:


Jikkyou Simulation
Developer Vistec
Publisher DenZ
Release date (jp) June 10, 1995
Genre Gambling
Mode 1 Player

Honke Sankyo Fever Jikki Simulation is a pachinko


game, developed by Vistec and published by DenZ,
which was released in Japan in 1995.

2.6 Honke Sankyo Fever:


Jikkyou Simulation 2
Developer Vistec
Publisher Boss Communications
Release date (jp) December 15, 1995
Genre Gambling
Mode 1 Player

Honke Sankyo Fever Jikki Simulation 2 is the second


game in the pachinko series, developed by Vistec and
published by Boss Communications, which was re-
leased in Japan in 1995.
430 Honoo no Doukyuuji: Dodge Danpei

Honke Sankyo Fever: 3.2


Jikkyou Simulation 3
Developer Vistec
Publisher Boss Communications
Release date (jp) August 30, 1996
Genre Gambling
Mode 1 Player

Honke Sankyo Fever Jikki Simulation 3 is part of the


Sankyo Fever franchise. The game was the last title
of the Honke Sankyo Fever Jikki Simulation series of
games.

Honoo no Doukyuuji: 7.8


Dodge Danpei
Developer SunSoft
Publisher SunSoft
Release date (jp) July 31, 1992
Genre Sports
Mode 1 Player

Honoo no Doukyuuji is a dodgeball game that is based


on a manga about a highschool dodgeball team. The
game plays similarly to other action dodgeball
games such as Technos Super Dodgeball, though the
game presents various modes based on story beats. For
instance, the game starts with a one-on-one duel in
which each combatant has five hits before theyre out.

Horai Gakuen no Bouken! 7.7


Developer Dynamite
Publisher J-Wing
Release date (jp) April 19, 1996
Genre Role-playing
Mode 1 Player

Hourai Gakuen no Bouken! (Adventures of Hourai


High) is a comedy themed Super Famicom RPG that
was based off a play-by-mail pen and paper RPG. The
title was developed by Dynamite and published by J-
Wing exclusively in Japan on April, 19, 1996.
Aeon Genesis released an English translation patch for
Hourai Gakuen no Bouken on April 19, 2011.
giantbomb.com
Human Baseball 431

8.6 Houkago in Beppin Jogakuin


Developer Access
Publisher Imagineer
Release date (jp) February 3, 1995
Genre Strategy
Mode 1 Player

Houkago in Beppin Jogakuin is a Strategy game, de-


veloped by Access and published by Imagineer, which
was released in Japan in 1995.

8.5 Human Baseball


Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) August 6, 1993
Genre Sports
Mode 1-2 Players

The game features 3D computer graphics and players


complete with baseball statistics. Each player has his
surname written in the game in Japanese. Each team
logo is based on the Nippon Professional Baseball
league; which is the premier baseball organization in
Japan. Like in all Japanese baseball games, it uses the
strike-ball-out counter (SBO) as opposed to the ball-
strike-out counter (BSO).

7.0 Human Grand Prix III:


F1 Triple Battle
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) September 30, 1994
Genre Racing
Mode 1-3 Players

The object is to win all the major international races


on the Formula One circuit. The game can be played
by either one, two or even three players (Battle Mode-
only) simultaneously.
Even though the game was only released in Japan, all
in-game texts are in English.
432 Hyper Iria

Human Grand Prix IV: 7.0


F1 Dream Battle
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) August 25, 1995
Genre Racing
Mode 1-4 Players

Human Grand Prix IV: F1 Dream Battle is a Formula


One racing game for the Super Famicom. Up to four
players can play and it has two different types of regu-
lar season modes in addition to battle and time trial
modes.
Even though the game was only released in Japan, all
in-game texts are in English.

Hyper Iria 7.4


Developer Crowd, Zeiram Project
Publisher Banpresto
Release date (jp) October 13, 1995
Genre Run and gun
Mode 1 Player

Hyper Iria is an action game based on the cyberpunk


anime OVA Iria: Zeiram the Animation. The player
gets to control the female mercenary named Iria. With-
in the game, the object is to disable the security system
with her gun, her fists, or her kicks. Secondary weap-
ons include flying bombs and grenades.
Literacy in Japanese is required to fully understand the
game.
Igo Club 433

7.2 Idea no Hi
Developer Office Koukan
Publisher Shouei System
Release date (jp) March 18, 1994
Genre Role-playing
Mode 1 Player

Idea no Hi (Day of the Idea) is a surreal turn-based


JRPG. The manga artist Koji Aihara penned the story
and worked on the character design. The protagonist is
a player-named boy who escapes from a laboratory af-
ter awakening to his psychokinetic powers. His quest
takes him across a dystopian world, picking up allies
along the way.

giantbomb.com

8.6 Igo Club


Developer Hect
Publisher Hect
Release date (jp) January 26, 1996
Genre Board game
Mode 1 Player

Igo Club is a go board game, published by Hect, which


was released in Japan in 1996.
The Go board game originated in ancient China more
than 2,500 years ago. It was considered one of the four
essential arts of a cultured Chinese scholar in antiquity.
The earliest written reference to the game is generally
recognized as the historical annal Zuo Zhuan (c. 4th
century BC).

7.6 Ihatovo Monogatari


Developer Hect
Publisher Hect
Release date (jp) March 5, 1993
Genre Adventure
Mode 1 Player

The story depicts the action as taking place in the uto-


pian world of Ihatovo. Inspired by the stories of Kenji
Miyazawa, the story covers nine chapters and surreal
environments. The ending involves speaking to Mr.
Miyazawa himself and returning to the real world via
the Galaxy Express train.
The game focuses on collecting information and items
instead of fighting monsters.
434 Inazuma Serve da!! Super Beach Volley

Illvanian no Shiro 7.2


Developer Thinking Rabbit
Publisher Nippon Clary Business
Release date (jp) October 28, 1994
Genre Strategy, Role-playing
Mode 1 Player

Illvanian no Shiro: Ruins of Illvanian is a strategy


RPG published by Nippon Clary Business. The player
guides units around the map in turns, taking over terri-
tory and fighting enemy units in cutaway scenes. The
hero can summon various creatures to help him out,
many of which can evolve to stronger versions with
enough battle experience (similar to Ogre Battle or
Fire Emblem).
giantbomb.com

Inazuma Serve da!! 5.5


Super Beach Volley
Developer Virgin Interactive
Publisher Virgin Interactive
Release date (jp) August 4, 1995
Genre Sports
Mode 1 Player

Super Beach Volley, also known as Inazuma Serve


Da! Super Beach Volley, is a Sports game, published
by Virgin Interactive, which was released in Japan in
1995.

Ippatsu Gyakuten: 8.5


Keiba Keirin Kytei
Developer Eleca
Publisher Pow
Release date (jp) April 26, 1996
Genre Gambling
Mode 1 Player

Ippatsu Gyakuten: Keiba Keirin Kytei (From a Re-


versal! ! Horse Racing Bicycle Racing) is a gambling
game for the Super Famicom in which the player can
bet on horse racing, keirin cycle racing, and kytei
boat racing. It was developed by Eleca and published
by Pow (Planning Office Wada), and was released ex-
clusively in Japan in 1996.
Isozuri: Ritou Hen 435

7.4 Iron Commando:


Koutetsu no Senshi
Developer Arcade Zone
Publisher Poppo
Release date (jp) February 10, 1995
Genre Beat em up
Mode 1-2 Players

Iron Commando: Koutetsu no Senshi is a beat em up


developed by Arcade Zone. A soldier named Jack and
a kung-fu master named Chang Li are the Iron Com-
mando field team. They must cross ten different en-
vironments to save the world, fighting against punks,
gunfighters, knights and any kind of strange creatures.

7.6 Isozuri: Ritou Hen


Developer Pack-In-Video
Publisher Pack-In-Video
Release date (jp) January 19, 1996
Genre Sports
Mode 1 Player

The game involves fishing on the Izu Islands of Japan


while keeping track of time. Unique images depict par-
ticipation in a fishing derby. 20 different types of fish
appear in the game; including the amberjack, scorpion
fish and the parrot fish.
Many fishing mechanisms can be used including fish-
ing lures and live fishing bait. Lures can consist of ei-
ther spoons or floating minnows.
436 Itoi Shigesato no Bass Tsuri No. 1

Itadaki Street 2: 7.4


Neon Sign wa Bara Iro ni
Developer Tomcat System
Publisher Enix
Release date (jp) February 26, 1994
Genre Board game
Mode 1-2 Players

Fortune Street is a computer board game series origi-


nally created by Dragon Quest designer Yuji Horii.
Following up on the original FamiCom game, Itadaki
Street, Itadaki Street 2 features more complex Monop-
oly-esque gameplay and new gambling elements. The
game was the first game in the series to be published
by Enix.

Itoi Shigesato 8.5


no Bass Tsuri No. 1
Developer HAL Laboratory
Publisher Nintendo
Release date (jp) February 21, 1997
Genre Sports
Mode 1 Player

Itoi Shigesato no Bass Tsuri No. 1 is a fishing game re-


leased for the Super Famicom and updated for broad-
cast as eight different episodes on the Satellaview sub-
system between April and November 1997. The game
allows the player to play as the creator of the game,
Shigesato Itoi, and includes a host of animal characters
who occasionally appear in the game.

Itou Haka Rokudan 8.4


no Shougi Doujou
Developer ASK
Publisher ASK
Release date (jp) February 4, 1994
Genre Board game
Mode 1 Player

Itou Haka Rokudan no Shogi Dojo (Sixth-Tier Ex-


pert Itou Hakas Shogi Dojo) is a competitive/in-
structional Shogi game. It features the likeness of Itou
Haka, who regularly addresses the player and appears
in menus throughout the game. Hell escort the player
through the basics, challenges with specific tile set-ups
and regular games of Shogi against the AI.
438 J.League Excite Stage 95

J.League 96 Dream Stadium 8.0


Developer AI
Publisher Hudson Soft
Release date (jp) June 1, 1996
Genre Sports
Mode 1-2 Players

J.League 96 Dream Stadium feature all clubs from the


top division of Japan Professional Football League J.
League Division 1 (1996 J. League season). The game-
play has similarities with International Superstar Soc-
cer Deluxe.
Prequels to this game included J.League Super Soccer
and J.League Super Soccer 95 Jikky Stadium.

J.League Excite Stage 95 7.8


Developer A-Max
Publisher Epoch
Release date (jp) April 28, 1995
Genre Sports
Mode 1-4 Players

The series was based on the J.League, and started with


J.League Excite Stage 94. The gameplay progresses
in a side view, similar to an arcade soccer game. Un-
like in the first title, the goalkeepers can be either au-
tomatic or manual. In J.League Excite Stage 95, the
penalty shoot-out was modified, switching to a split
screen view.

J.League Excite Stage 96 7.8


Developer A-Max
Publisher Epoch
Release date (jp) April 26, 1996
Genre Sports
Mode 1-4 Players

The most significant innovation of J.League Excite


Stage 96 was the inclusion of beach soccer. This last
title is still very popular these days and it is often con-
sidered to be one of the best and most complete soccer
games of all-time, not in terms of realism, but game-
play and fun.
J.League Soccer Prime Goal 2 439

7.6 J.League Soccer Prime Goal


Developer Namco
Publisher Namco
Release date (jp) August 6, 1993
Genre Sports
Mode 1 Player

J-League Soccer: Prime Goal is a soccer game based


on the J-League, Japans premier soccer league. It uses
a horizontally scrolling soccer pitch that occasionally
cuts to cinematic animations for challenges and after a
goal is scored. The player has the choice of ten teams
in the J League, each with the real-life members of
each team (at the time).

mobygames.com

7.7 J.League Soccer Prime Goal 2


Developer Namco
Publisher Namco
Release date (jp) August 5, 1994
Genre Sports
Mode 1-2 Players

It is the second game in the J-League Soccer Prime


Goal series, preceded by J-League Soccer: Prime Goal
and succeeded by 90 Minutes: European Prime Goal.
Of note are the variety of modes that are offered in
Prime Goal 2. Naturally, there is a player vs. compu-
ter and player vs. player mode, but also included are a
campaign mode (complete with a password system), a
penalty kick mode, and an east vs. west mode.

6.6 J.League Super Soccer


Developer Probe Entertainment Limited
Publisher Hudson Soft
Release date (jp) March 18, 1994
Genre Soccer
Mode 1-5 Players

J.League Super Soccer is a soccer game. The game


was released in Europe as Virtual Soccer. The Japanese
version featured all clubs from the top division of Ja-
pan Professional Football League J. League Division 1
(1994 J. League season), while the European version
featured national teams. The player can choose two
views, from a left-right perspective or with top-down
perspective.
440 Jaki Crush

J.League Super Soccer 95 7.3


Jikky Stadium
Developer AI
Publisher Hudson Soft
Release date (jp) March 17, 1995
Genre Sports
Mode 1-2 Players

J.League Super Soccer 95: Jikky Stadium featured


all clubs from the top division of Japan Professional
Football League J. League Division 1 (1995 J. League
season). The players can choose from two distinctive
view for gameplay. These views include a left-right
perspective and a top-down perspective.

Jaki Crush 7.0


Developer NAXAT Soft, Compile
Publisher NEC
Release date (jp) 1992
Genre Pinball
Mode 1 Player

Jaki Crush is the third in the Crush Pinball series, and


was preceded by Alien Crush and Devils Crush. It is
considered to be very obscure and is often thought to
be the forgotten entry in the series.
The game features a theme revolving around the my-
thology of a type of Japanese demon or ogre, called a
jaki. A single table is divided into three different sec-
tors; carrying two flippers each.

Jaleco Rally: Big Run: 7.1


The Supreme 4WD Challenge
Developer Jaleco
Publisher Jaleco
Release date (jp) March 20, 1991
Genre Racing
Mode 1 Player

There are no Mode 7 graphics used in the game; which


is rare for a SNES game. Instead, the race proceeds
in a straight line without any 360 effects to simulate
turning around and going in different direction. The
object of the game is to travel from the cosmopolitan
landscape of Tripoli, Libya to the swamp regions of
West Africa in a rally race.
Janyuuki Gokuu Randa 441

8.0 Jammes
Developer Mighty Craft
Publisher Carrozzeria
Release date (jp) February 10, 1995
Genre Puzzle
Mode 1 Player

Jammes is a puzzle game, developed by Mighty Craft


and published by Carrozzeria, which was released in
Japan in 1995.

7.0 Janyuuki Gokuu Randa


Developer Virgin Interactive
Publisher Virgin Interactive
Release date (jp) January 13, 1995
Genre Board game
Mode 1 Player

Janyuuki Goku Randa is a mahjong game, published


by Virgin Interactive, which was released in Japan in
1995.

9.0 JB The Super Bass


Developer Gaps
Publisher Naxat Soft
Release date (jp) December 15, 1995
Genre Sports
Mode 1 Player

Starting out from a pier at a generic fishing village in


Japan, the player departs on his fishing vessel and must
catch as many fish as possible before the time reaches
5:00 P.M.. Players start out with a basic row boat and
must use their winnings in order to upgrade their ride
all the way up to a deluxe motor boat. A wide selection
of lures and fishing roads can also be purchased at the
fishing shop.
442 Jikky Oshaberi Parodius

Jikky Keiba Simulation: 7.6


Stable Star
Developer KCEO
Publisher Konami
Release date (jp) March 22, 1996
Genre Racing
Mode 1 Player

The concept is that the player must purchase horses


and train them for horse racing purposes. Horses are
to be purchased for money and maintained by feeding
them, training them, and providing them big pastures
for them to exercise on. Players become stable stars
by winning races and expanding their farm with the
money earned from races.

Jikky Oshaberi Parodius 7.6


Developer KCEO
Publisher Konami
Release date (jp) December 15, 1995
Genre Shooter
Mode 1-2 Players

The gameplay is very similar to the Gradius series,


with a few exceptions. For one, there is an impressive
array of characters to choose from. Each one of these
characters utilizes different weapons and abilities as
you obtain power-ups. The second main difference is
the addition of bell power-ups, from the TwinBee se-
ries. These bells act as one-time power-ups, allowing
you to destroy every enemy on screen, fire huge beams
of energy, etc.

Jikky Power Pro Wrestling 7.6


96: Max Voltage
Developer Diamond Head
Publisher Konami
Release date (jp) September 13, 1996
Genre Sports
Mode 1-4 Players

The game feature a career mode called Max Volt-


age mode that allows the player to relive the career
of a Japanese professional wrestler, from his train-
ing days to his twilight years. In career mode, players
can choose their background (ranging from wrestling
to bodybuilding and even karate) in order to gain his
moveset.
Jikkyou Powerful Pro Yakyuu 94 443

7.6 Jikkyou Powerful Pro Yakyuu:


Basic Han 98
Developer Diamond Head
Publisher Konami
Release date (jp) March 19, 1998
Genre Sports
Mode 1-2 Players

Jikkyou Powerful Pro Yakyuu: Basic Han 98 is part


of the Jikky Powerful Pro Yaky, also known sim-
ply as Power Pro or Pawapuro to non-Japanese speak-
ers, baseball video game series created by Konami. It
is known for its big-headed characters, and addictive
arcade-style gameplay.

7.3 Jikkyou Powerful


Pro Yakyuu 94
Developer Konami
Publisher Konami
Release date (jp) March 11, 1994
Genre Sports
Mode 1-2 Players

Jikkyou Powerful Pro Yakyuu 94 is a baseball sim and


the first in Konamis long-running Jikkyou Powerful
Pro Yakyuu series. It is the first of six Super Famicom
games in the franchise. As well as the usual exhibition
and pennant modes, the player can practice any posi-
tion in the game with any team member.
giantbomb.com

8.0 Jikkyou Powerful


Pro Yakyuu 96 Kaimaku Han
Developer Diamond Head
Publisher Konami
Release date (jp) July 19, 1996
Genre Sports
Mode 1-2 Players

Jikkyou Powerful Pro Yakyuu 96 Kaimakuban is an-


other entry in the Pro Yakyuu baseball series, devel-
oped by Diamond Head and published by Konami,
which was released in Japan in 1996.
444 Jikkyou Powerful Pro Yakyuu 3

Jikkyou Powerful 7.8


Pro Yakyuu 2
Developer Konami
Publisher Konami
Release date (jp) February 24, 1995
Genre Sports
Mode 1-2 Players

Jikkyou Powerful Pro Yakyuu 2 is the second install-


ment in the main Power Pros series for the Super Fam-
icom.

Jikkyou Powerful 7.4


Pro Yakyuu 3
Developer Diamond Head
Publisher Konami
Release date (jp) February 29, 1996
Genre Sports
Mode 1-2 Players

Jikkyou Powerful Pro Yakyuu 3 is the third major game


in the Powerful Pro series. The game is fairly similar
to its predecessors, Jikkyou Powerful Pro Yakyuu 94
and Jikkyou Powerful Pro Yakyuu 2, although it does
add some new features, such as Success Mode.

giantbomb.com

Jikkyou Powerful 7.8


Pro Yakyuu 3 97 Haru
Developer Diamond Head
Publisher Konami
Release date (jp) March 20, 1997
Genre Sports
Mode 1-2 Players

Jikkyou Powerful Pro Yakyuu 3 97-Haru is another


entry in the baseball series, developed by Diamond
Head and published by Konami, which was released
in Japan in 1997.
Jissen Kytei 445

6.5 Jirou Akagawa:


Majotachi no Nemuri
Developer Minato Giken
Publisher Pack-In-Video
Release date (jp) November 24, 1995
Genre Adventure
Mode 1 Player

Akagawa Jirou: Majotachi no Nemuri is a visual novel


based on the works of mystery novelist Jirou Akagawa.
Originally released for the Super Famicom, the game
was later enhanced for the PlayStation.

giantbomb.com

9.2 Jissen Kytei


Developer Aisystem Tokyo
Publisher Imagineer
Release date (jp) June 23, 1995
Genre Gambling
Mode 1 Player

The game allows players to have the experience of wa-


gering on Kytei races that are held all across Japan
every year and wagered on by hundreds of spectators.
Players have to bet money on up to three motorboats
for a duration of anywhere from six to 24 months in
a series of hydroplane racing events. There is only
an opportunity to talk to the boss once a month. Each
month consists of 24 races.

7.0 Jissen Pachi-Slot Hisshouhou


Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) November 26, 1993
Genre Gambling
Mode 1 Player

Jissen Pachi-Slot Hisshouhou (Practice Pachi-Slot


Winning Strategy) is a gambling sim from Sammy
Corporation, based on their range of slot machines pro-
duced for Japanese pachinko parlors. It allows players
to practice with simulations of the real deal, letting
them figure out a winning strategy without breaking
the bank.

giantbomb.com
446 Jissen Pachi-Slot Hisshouhou! Classic

Jissen Pachi-Slot 7.6


Hisshouhou! 2
Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) September 16, 1994
Genre Gambling
Mode 1 Player

The game is the second game in Sammy Studios Jis-


sen Pachi-Slot Hisshouhou series of slot machine sim-
ulators that are meant to teach players how to game
the real-life equivalents for fun and profit. It features
six different virtual slot machines with details on their
manufacturing history. The game has a handful of cus-
tomization options to suit the player.

Jissen Pachi-Slot 7.5


Hisshouhou! Classic
Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) July 7, 1995
Genre Gambling
Mode 1 Player

Jissen Pachi-Slot Hisshouhou! Classic is another pachi-


slots game developed by Sammy Studios in 1995.

Jissen Pachi-Slot 7.5


Hisshouhou! Twin
Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) March 15, 1997
Genre Gambling
Mode 1 Player

Jissen Pachi-Slot Hisshouhou! Twin is another gam-


bling pachinko entry, published by Sammy Studios,
which was released in Japan in 1997.
Jissen Pachi-Slot Hisshouhou! Yamasa Densetsu 447

7.1 Jissen Pachi-Slot


Hisshouhou! Twin Vol. 2
Developer Tose
Publisher Sammy Studios
Release date (jp) September 12, 1997
Genre Gambling
Mode 1 Player

Jissen Pachi-Slot Hisshouhou! Twin 2 is a pachinko


game, developed by TOSE and published by Sammy
Studios, which was released in Japan in 1997.

6.6 Jissen Pachi-Slot


Hisshouhou! Yamasa Densetsu
Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) April 5, 1996
Genre Gambling
Mode 1 Player

Jissen Pachi-Slot Hisshouhou! Yamasa Densetsu is a


pachinko game, published by Sammy Studios, which
was released in Japan in 1996.

9.0 Jissen Pachinko


Hisshouhou! 2
Developer Sammy Studios
Publisher Sammy Studios
Release date (jp) March 8, 1996
Genre Gambling
Mode 1 Player

Jissen Pachinko Hisshouhou! 2 is yet another pachinko


game, published by Sammy Studios, which was re-
leased in Japan in 1996.
448 Jojo no Kimyouna Bouken

Jissen! Mahjong Shinan 5.5


Developer Syscom
Publisher ASK
Release date (jp) January 13, 1995
Genre Board game
Mode 1 Player

Jissen! Mahjong Shinan is a mahjong game, developed


by Syscom and published by ASK, which was released
in Japan in 1995.

Jojo no Kimyouna Bouken 7.1


Developer WinkySoft
Publisher Cobra Team
Release date (jp) March 5, 1993
Genre Role-playing
Mode 1 Player

One of the earliest titles based on the anime series


Jojos Bizarre Adventures, this is a role-playing game
with somewhat simplified mechanics and navigation
system reminiscent of Japanese adventures. Combat
is turn-based and is viewed from first-person perspec-
tive. Jojo and his party members possess the so-called
stands, super-powerful creatures they can summon
during fights.
mobygames.com

Joushou Mahjong Tenpai 7.5


Developer Game Arts
Publisher Enix
Release date (jp) September 29, 1995
Genre Board game
Mode 1 Player

Joushou Mahjong Tenpai is a mahjong game, devel-


oped by Game Arts and published by Enix Corpora-
tion, which was released in Japan in 1995.
Jungle no Ouja Tar-chan: Sekai Manyuu Dai Kakutou no Maki 449

7.4 Jumpin Derby


Developer KID
Publisher Naxat Soft
Release date (jp) April 26, 1996
Genre Racing
Mode 1 Player

The player must buy a horse for a certain amount of


money and must teach it how to jump and race. After
putting it in a stable, the player must name his horse
and maintain it for competitive purposes. The actual
competition screen shows the players time and his
score. If the player makes three mistakes, then he au-
tomatically loses the competition or practice session.

6.4 Jungle no Ouja Tar-chan:


Sekai Manyuu Dai
Kakutou no Maki
Developer Kuusoukagaku
Publisher Bandai
Release date (jp) September 18, 1994
Genre Platformer
Mode 1 Player

Players must challenge levels that are similar to Super


Mario World. Collecting 100 fruits will allow the play-
er to gain a life. Emphasis is given to the main char-
acter in addition to the end-level bosses through the
anime-style graphics. Jungle friends will sometimes
help in battle, like a Cheetah.

6.8 Jungle Wars 2:


Kodai Mah Atimos no Nazo
Developer Atelier Double
Publisher Pony Canyon
Release date (jp) March 19, 1993
Genre Role-playing
Mode 1 Player

Jungle Wars 2: Kodai Mah Atimos no Nazo, the se-


quel to the Game Boy game released in 1990, is a role
playing game that takes place in the jungle.
As was previously seen in the Game Boy version, ad-
ditional in-game events unlock as the user completes
hidden tasks; the jungle railway, for instance, is un-
locked once the player auctions off a amount of items.
450 JWP Joshi Pro Wrestling: Pure Wrestle Queens

Jutei Senki 7.6


Developer TamTam
Publisher Enix
Release date (jp) August 27, 1993
Genre Strategy
Mode 1 Player

Jyutei Senki is a turn-based strategy game. The game


takes place in an alternate universe where centuries
ago humanity and their tree soldiers called Junei fight
against Letum, a race of robots powered by magic.
The player commands the human army. The mission
in each battle is to defeat the enemy army or take their
headquarters in a limited amount of turns.
mobygames.com

JWP Joshi Pro Wrestling: 7.0


Pure Wrestle Queens
Developer Jaleco
Publisher Jaleco
Release date (jp) December 23, 1994
Genre Sports
Mode 1-2 Players

JWP Joshi Pro Wrestling: Pure Wrestle Queens is a


wrestling game exclusive for the Super Famicom. The
player can assume the role of twelve wrestlers from the
1994 roster of the Joshi Pro Wrestling (JWP) circuit:
an all-female wrestling promotion that began in 1992.
The game features a competition mode, a versus mode
and a five-woman Battle Royale.
Kabuki Rocks 451

8.3 Kabuki-chou Reach Mahjong:


Toupuusen
Developer Studio Softmov
Publisher Pony Canyon
Release date (jp) July 15, 1994
Genre Board game
Mode 1-4 Players

Kabuki Machi Reach Mahjong is a mahjong game cre-


ated for the Super Famicom by obscure developer Stu-
dio Softmov. It would be the only game they ever de-
velop. The game features an overworld map, allowing
the player to move from location to location playing
mahjong with various people. It features four-player
mahjong, which became the norm in the 16-bit era.

7.1 Kabuki Rocks


Developer RED Entertainment
Publisher Atlus
Release date (jp) March 4, 1994
Genre Role-playing
Mode 1 Player

Kabuki Rocks is a turn-based RPG that is heavily in-


spired by traditional Japanese Kabuki theater. Most of
the characters and enemies are based on some aspect
of Kabuki, including the wild-haired protagonist Rock.
The games equivalent of magic are songs learned at
karaoke parlors performed on each characters musical
instrument. Many other elements are based around per-
formance arts, including a Paper Mario-esque stage
backgrounds for random encounters.

8.3 Kachou Shima Kousaku


Developer Tom Create
Publisher Yukata
Release date (jp) September 17, 1993
Genre Adventure
Mode 1 Player

Kach Ksaku Shima: Super Business Adventure al-


lows the player to play the role as a Japanese salary-
man as he goes on his employment adventure in
order to accomplish negotiations for business deals.
Occasionally, the player will have to do stuff with his
girlfriend and explore his office building in order to ac-
complish things from his employer. The title is based
on the manga Kach Ksaku Shima.
452 Kamaitachi no Yoru

Kakinoki Shougi 7.0


Developer SAS Sakata
Publisher ASCII
Release date (jp) September 1, 1995
Genre Board game
Mode 1 Player

Kakinoki Shogi is a shogi board game, developed by


SAS Sakata and published by ASCII Entertainment,
which was released in Japan in 1995.

Kamaitachi no Yoru 7.9


Developer Chunsoft
Publisher Chunsoft
Release date (jp) November 25, 1994
Genre Adventure
Mode 1 Player

Banshees Last Cry was the second sound novel devel-


oped by Chunsoft, and its popularity brought a myriad
of other companies to develop similar games. The term
sound novel was originally a registered trademark of
Chunsoft, but is now regarded as a whole genre of its
own. The game sold close to a million copies (includ-
ing remakes and ports), making it a financial success
as well.

Kamen Rider 7.6


Developer Sun L
Publisher Bandai
Release date (jp) November 12, 1993
Genre Beat em up
Mode 1-2 Players

Kamen Rider is a beat em up game based on the Ka-


men Rider tokusatsu TV show, specifically the very
first incarnation which ran between 1971-1973. The
player assumes the role of Takeshi Hongo, the first Ka-
men Rider, as he fights through the minions and kaijin
(human-sized kaiju) of the evil organization Shocker
in a series of brawler stages not unlike Final Fight or
Double Dragon.
giantbomb.com
Kats Run: Zen-Nippon K Car Senshuken 453

7.8 Kamen Rider SD:


Shutsugeki!! Rider Machine
Developer Yutaka
Publisher Yutaka
Release date (jp) July 9, 1993
Genre Racing
Mode 1 Player

The game brings together all ten showa era Kamen Rid-
ers to do motorcycle combat with an army of Shocker
soldiers. Each Episode starts with an introduction by
Oyassan Tachibana, and stars a different Rider with
his own unique special move. Episodes are broken up
into six levels of combat against several Shockers rid-
ing their own motorcycles or cars or other vehicles.

7.4 Kats Run: Zen-Nippon K


Car Senshuken
Developer Atlus
Publisher Atlus
Release date (jp) July 14, 1995
Genre Racing
Mode 1-2 Players

Kats Run: Zen-Nippon K Car Senshuken is a racing


game by Atlus. As the title implies, the playable vehi-
cles are all kei cars and SUVs.
There are two playable modes: Street race and V.S.
race (which has four selectable courses). The player
can choose ten different characters/drivers and ten ve-
hicles, respectively.

8.6 Katou Ichi-Ni-San


Kudan Shougi Club
Developer Natsu System
Publisher Hect
Release date (jp) May 16, 1997
Genre Board game
Mode 1 Player

Katou Ichi-Ni-San Kudan Shougi Club is a board game


developed by Natsu System and published by Hect for
the Super Famicom platform.
454 Keeper

Kawa no Nushi Tsuri 2 7.8


Developer Natsume
Publisher Pack-In-Video
Release date (jp) April 28, 1995
Genre Role-playing
Mode 1 Player

Kawa no Nushi Tsuri 2 is a Japan-exclusive fishing


RPG from Natsume and the third game in their long-
running River King franchise. Like its predecessor,
released on the Famicom in 1990, the game crosses
fishing game elements such as finding bait and ideal
fishing spots with RPG elements such as fighting wild-
life in turn-based battles and growing more experi-
enced over time.
giantbomb.com

Keeper 7.2
Developer Fupac
Publisher Datam Polystar
Release date (jp) July 15, 1994
Genre Puzzle
Mode 1 Player

The goal of the game is to keep clearing blocks as they


warp in, matching three or more blocks of the same
color and/or symbol. Matching three blocks of the
same symbol and color provides a much larger bonus
to the players score, and is the key to reaching the
higher score ranks. The player character can hop on
top of blocks to push those adjacent out of the way.

giantbomb.com

Keiba Eight Special 9.3


Developer C-Lab
Publisher Misawa Entertainment
Release date (jp) December 10, 1993
Genre Gambling
Mode 1 Player

Keiba Eight Special is a horse racing game that al-


lows players to set up and gamble on horse racing. The
game borrows the name of a prominent horse racing
publication in Japan, and is thought to help teach
prospective gamblers how to pick the right horses for
real-life races.

giantbomb.com
Keiba Yosou Baken Renkinjutsu 455

9.0 Keiba Eight Special 2


Developer C-Lab
Publisher Imagineer
Release date (jp) September 30, 1994
Genre Gambling
Mode 1 Player

Keiba Eight Special 2 is a horseracing game for the


Super Famicom and the sequel to 1993s Keiba Eight
Special. Like its predecessor, the game is more fo-
cused on virtual recreations of hypothetical races that
the player customizes ahead of time and then watches
play out, then using that research to predict winners
of the actual races.

giantbomb.com

7.5 Keiba Yosou


Baken Renkinjutsu
Developer KSS
Publisher KSS
Release date (jp) May 27, 1994
Genre Gambling
Mode 1 Player

Keiba Yosou Baken Renkinjutsu is a horseracing game


that is geared towards helping pundits to determine the
results of races, by inputting horse and race data and
seeing how a hypothetical race might result. The game
is very dense with technical horseracing terms and
Japanese horseracing rules, so some relevant expertise
is required.
giantbomb.com

7.0 Kenyuu Densetsu Yaiba


Developer Atelier Double
Publisher Banpresto
Release date (jp) March 25, 1994
Genre Action role-playing
Mode 1-2 Players

The game is based on the anime series The Legend


of the Swordsman Yaiba. The game is as action RPG
with elements of a fighting game. The player fight ene-
mies in action-based combat. They can use a variety of
moves and special attacks, defend, and jump. There is
also a two-player mode, in which players control Yaiba
and his rival.
456 Kessen! Dokapon Okukoku IV: Densetsu no Yuusha Tachi

Kero Kero Keroppi no 8.3


Bken Nikki: Nemureru
Mori no Keroleen
Developer ISCO
Publisher Character Soft
Release date (jp) March 25, 1994
Genre Role-playing
Mode 1 Player

Players take the role of Keroppi, from the Sanrio Hello


Kitty collection, in Kero Kero village when Keroleen
is kidnapped and taken to the forest where Keroppi and
two friends must rescue her. The game is intended for
younger players. Consequently, the game is relatively
short compared to other role-playing games.

Kessen! Dokapon Okukoku IV: 8.6


Densetsu no Yuusha Tachi
Developer Asmik
Publisher Asmik
Release date (jp) December 10, 1993
Genre Role-playing
Mode 1 Player

The game is a mix of an RPG and a multiplayer board


game. Players move their heroes around the board,
gaining levels and finding equipment, and eventually
saving a kingdom from encroaching monsters. Though
the game includes a IV in its title, this actually refers
to the number of players the game can support rather
than being the fourth in the series.
giantbomb.com

Kidou Butouden G-Gundam 7.1


Developer Pandora Box
Publisher Bandai
Release date (jp) December 27, 1994
Genre Fighting
Mode 1-2 Players

Kidou Butouden G-Gundam (Mobile Fighter G-


Gundam) is a one-on-one fighting game for the Super
Famicom which features mechs and pilots from the
1994 Kidou Botouden G-Gundam offshoot of the Gun-
dam universe. G-Gundam is set in an alternate timeline
and, instead of widespread warfare, conflicts are deter-
mined with a competitive fighting tournament.

giantbomb.com
Kidou Senshi Gundam F91: Formula Senki 0122 457

7.4 Kidou Senshi Gundam:


Cross Dimension 0079
Developer Bandai
Publisher Bandai
Release date (jp) February 10, 1995
Genre Strategy
Mode 1 Player

Kidou Senshi Gundam: Cross Dimension 0079 is a


Strategy game set in the Gundam universe. Published
by Bandai, the game was released in Japan in 1995.

7.6 Kidou Senshi Gundam F91:


Formula Senki 0122
Developer Nova Games
Publisher Bandai
Release date (jp) July 6, 1991
Genre Strategy
Mode 1 Player

The game is a strategy game based in the Gundam


universe. Specifically, it follows the F91 series that
chronologically takes place 30 years after the original.
The aim of the game is to direct the players Gundam
and intercept enemy unit formations, and then line up
individual targets in a space sim-like mode.
giantbomb.com

5.9 Kidou Senshi V Gundam


Developer Tose
Publisher Bandai
Release date (jp) March 11, 1994
Genre Beat em up
Mode 1 Player

Kidou Senshi V Gundam is a side-scrolling action


game based on the 1993 Mobile Suit Victory Gundam
TV show. Set years after Mobile Suit Gundam F91, the
beleaguered Earth forces must deal with more aggres-
sion from the BESPA Forces: the army of the Zansacre
Empire. A small band of Earth military personnel and
Gundam pilots form a resistance group named League
Militaire.
giantbomb.com
458 Kid Keisatsu Patlabor

Kidou Senshi Z Gundam: 7.7


Away to the NewType
Developer Bandai
Publisher Bandai
Release date (jp) March 1, 1996
Genre Strategy
Mode 1 Player

Kidou Senshi Z-Gundam: Away to the NewType is a


Strategy game, published by Bandai, which was re-
leased in Japan in 1996.

Kid Keisatsu Patlabor 7.8


Developer Interbec
Publisher BEC
Release date (jp) April 22, 1994
Genre Strategy
Mode 1 Player

Kid Keisatsu Patlabor is a Japan-exclusive video


game based on the manga of the same title. The Labors
were robots created by the big industries and was used
in construction and public work. However, however
many people used the Labors for criminal purposes.
The Tokyo Police Department decided that Labor were
to patrol the zones of Tokyo and combat crime.

Kikuni Masahiko no 7.0


Jantoushi Dora Ou
Developer C-Lab
Publisher Pow
Release date (jp) February 19, 1993
Genre Board game
Mode 1-2 Players

The game is a low-budget mahjong game released for


the Super Famicom in 1993, it parodies the classic an-
ime and manga series Saint Seiya. It follows typical
Japanese mahjong rules, although many characters can
perform special moves. The game supports the Super
Famicom Mouse peripheral.
giantbomb.com
460 Kindai Mahjong Special

Kikuni Masahiko no 6.6


Jantoushi Dora Ou 2
Developer Pow
Publisher Pow
Release date (jp) December 3, 1993
Genre Board game
Mode 1-4 Players

Kikuni Masahiko no Jantoushi Dora Ou 2 is a mahjong


game with a parody supernatural superhero theme.
Like its predecessor, it uses mahjong as a sort of com-
ponent for its battle system.
The game is a bit more free, allowing the player to ex-
plore the world map. It also allows for four-person games,
removing the two-person limitation of its forebear.

Kindai Mahjong Special 8.3


Developer Outback
Publisher Imagineer
Release date (jp) March 31, 1995
Genre Board game
Mode 1 Player

Kindai Mahjong Special is a mahjong game, devel-


oped by Outback and published by Imagineer, which
was released in Japan in 1995.

The King of Rally 3.6


Developer KAZe
Publisher Meldac
Release date (jp) December 28, 1992
Genre Racing
Mode 1 Player

The King of Rally is a rally-type Super Famicom rac-


ing video game, set in a rally raid similar to that of the
Paris-Dakar Rally. This scenario depicts an interna-
tional race where the player has to drive an off-roader
across a rally course in order to obtain the best time.
While the drive through France and Germany start out
as paved roads and easy forest drives, players encoun-
ters ice and snow once they enters Russia.
Kinnikuman: Dirty Challenger 461

8.1 Kingyo Chuuihou!


Tobidase Game Gakuen
Developer Jaleco
Publisher Jaleco
Release date (jp) March 18, 1994
Genre Mini games
Mode 1-3 Players

Kingyo Chuuihou! Tobidase! Game Gakuen is a mul-


tiplayer party game based on the Kingyo Chuuihou!
(Goldfish Warning!) manga and anime. The game al-
lows for up to three players. Each mini-game is se-
lected from a roulette, and players compete to earn 100
points the quickest. These mini-games can range from
trivia contests to more action-oriented fare.

4.6 Kinnikuman:
Dirty Challenger
Developer unkown
Publisher Yutaka
Release date (jp) August 21, 1992
Genre Sports
Mode 1-2 Players

Kinnikuman: Dirty Challenger is a wrestling game


based in the Kinnikuman (or Muscleman, as its known
in other countries) anime series. The game encompass-
es the Survivor Match for the Kinniku Throne saga,
which started just after the Dream Chjin Tag Team
Chapter ended.
mobygames.com

7.4 Kirby no Kirakira Kizzu


Developer HAL Laboratory
Publisher Nintendo
Release date (jp) June 25, 1999
Genre Puzzle
Mode 1-2 Players

Kirby no Kirakira Kizzu, also commonly referred to as


Kirbys Super Star Stacker, is an SNES remake of Kir-
bys Star Stacker with nearly identical gameplay. The
point of the game is to remove falling star blocks by
placing matching animal friends (Rick, Coo, and Kine)
at either end. One of the primary enhancements is story
mode, in which Kirby faces several opponents from
other Kirby games (mostly from Kirby Super Star).
462 Kishin Douji Zenki: Denei Raibu

Kishin Douji Zenki: 8.2


Batoru Raiden
Developer CAProduction
Publisher Hudson
Release date (jp) August 4, 1995
Genre Action-platformer
Mode 1 Player

Zenki: Batoru Raiden is a game based off of the popu-


lar (at the time) manga series by Kuroiwa Yoshihiro,
which ran from 1993 to 1996 and spawned several
games. This title is the only action/platformer related
to the license. The player takes control of Zenki, a large
and powerful demon imprisoned in servitude long ago.
giantbomb.com

Kishin Douji Zenki: 7.5


Denei Raibu
Developer Now Production
Publisher Hudson
Release date (jp) November 24, 1995
Genre Action
Mode 1 Player

Kishin Douji Zenki: Rettou Raiden is another game


based on the manga series. It is was developed by
CAProduction and published by Hudson, which was
released in Japan in 1995.

Kishin Douji Zenki: 7.1


Tenchi Meidou
Developer Hudson
Publisher Hudson
Release date (jp) February 23, 1996
Genre Board game
Mode 1 Player

Kishin Douji Zenki: Tenchi Meidou is a Card battle


game, published by Hudson, which was released in Ja-
pan in 1996.
Kiteretsu Daihyakka: Chjik Sugoroku 463

7.1 Kishin Korinden Oni


Developer Pandora Box
Publisher Banpresto
Release date (jp) August 5, 1994
Genre Role-playing
Mode 1 Player

Onigami Korinden Oni is the fifth game in Pandora


Box/Banprestos ONI series of RPGs based around
Japanese folklore, specifically focusing on malevolent
spirits and demons. Like its predecessors, all of which
were Game Boy originals, Onigami Korinden Oni fol-
lows the story of a demon-hunting samurai in histori-
cal Japan as he is accosted by the forces of darkness.

giantbomb.com

8.1 Kiteretsu Daihyakka:


Chjik Sugoroku
Developer Fill-in-Cafe
Publisher Video System
Release date (jp) January 27, 1995
Genre Board game
Mode 1-4 Players

Kiteretsu Daihyakka: Chjik Sugoroku is a Sug-


oroku-based video game for one to four players that is
based on the Kiteretsu Daihyakka anime series.
The object is to travel through time and explore differ-
ent eras throughout the history of the world. Items col-
lected on the game board can help a player overcome
his or her opponents.

8.5 Konpeki no Kantai


Developer Access
Publisher Angel
Release date (jp) November 2, 1995
Genre Strategy
Mode 1 Player

Konpeki no Kantai is a Strategy game, developed by


Access and published by Angel (Bandai), which was
released in Japan in 1995. The game is based on Kon-
peki no Kantai (lit. Deep Blue Fleet), a Japanese alter-
nate-history OVA series produced by J.C.Staff.
464 Kry Densetsu Villgust

Kouryaku Casino Bar 6.8


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) July 14, 1995
Genre Gambling
Mode 1 Player

The player has to wander around a casino district in


order to win lots of money in games of chance. Vari-
ous Western games of chance like roulette are includ-
ed with the traditional Japanese games of chance. The
currency used in the game is $ rather than .
The ultimate goal in this game is to become a million-
aire. There is a free play mode and a story mode
that provides the actual gameplay.

Kry Densetsu Villgust 6.0


Developer Winkysoft
Publisher Bandai
Release date (jp) May 23, 1992
Genre Role-playing
Mode 1 Player

Kry Densetsu Villgust is an RPG, later adapted into


a pair of anime OVA episodes in 19921993. The ob-
ject of the game is to rescue the players girlfriend and
to return to modern Japan from a parallel medieval
world. The player controls five people as they fight
apes and skeletons for experience points. There are
lots of weapons to buy and players can only enter cer-
tain houses that have doors visibly on them.

Kry no Mimi 7.3


Developer VAP
Publisher VAP
Release date (jp) December 22, 1995
Genre Beat em up
Mode 1 Player

Kry no Mimi is a side-scrolling beat-em-up based


on the anime/manga of the same title. The storyline is
involving, with lots of different allies and villains run-
ning around. There are a wide variety of moves and
combos that players can pull off, and they can also get
plenty of weapons to wield, and passive-looking ob-
jects to throw around.
Koushien 3 465

8.0 Koushien 2
Developer Affect
Publisher K Amusement Leasing
Release date (jp) June 26, 1992
Genre Sports
Mode 1-2 Players

The follow-up to Kshien for NES retains the same


basic gameplay, allowing the player to take part in the
Japanese high school baseball tournament. Separate
practice and versus modes are available. The entire
tournament can be sped up by automatizing results of
games played by AI-controlled opponents. A new team
creation mode allows limited editing and substitution
of players.
mobygames.com

7.0 Koushien 3
Developer Magical Company
Publisher Magical Company
Release date (jp) July 29, 1994
Genre Sports
Mode 1-4 Players

Like its predecessors, Kshien 3 allows players to take


part in a Japanese high school baseball tournament.
Compared to its predecessor, the game has fewer op-
tions: there is no team customization mode and only
one general versus mode alongside the tournament (for
up to four players). Computer AI can be now adjusted
according to four difficulty levels.

mobygames.com

Koushien 4
Developer Magical Company
Publisher Magical Company
Release date (jp) July 14, 1995
Genre Sports
Mode 1-2 Players

Kshien 4 is another baseball game that allows players


to compete in a Japanese high school league. The game
has more modes and features compared not only to its
immediate predecessor, but also the first two games.
Team creation mode is back, this time offering more
advanced customization options. Visually, the game
distinguishes itself from its predecessors by feature
super-deformed character graphics.
mobygames.com
466 Koutetsu no Kishi

Kousoku Shikou: Shougi Ou 7.0


Developer Access
Publisher Imagineer
Release date (jp) March 24, 1995
Genre Board game
Mode 1 Player

Kousoku Shikou Shogi-Oh is a shogi board game, de-


veloped by Access and published by Imagineer, which
was released in Japan in 1995.

Koutetsu no Kishi 8.0


Developer Dual
Publisher Asmik
Release date (jp) February 19, 1993
Genre Strategy
Mode 1 Player

The player controls German Waffen-SS and Heer of-


ficer Fritz Kraemer; who was responsible for com-
manding troops in major World War II operations
like Operation Barbarossa (which are included in the
game). Players must assign a starting location for all of
his units and must seek out the AI opponent; who has
placed his units according to their historical starting
locations.

Koutetsu no Kishi 2: 8.0


Sabaku no Rommel Shougun
Developer Dual
Publisher Asmik
Release date (jp) January 28, 1994
Genre Strategy
Mode 1 Player

Players can either compete in a military campaign, a


practice mode, or even construct their own ideal battle-
field. Taking place mostly in the North African theatre
of WWII. The primary objective in the campaign mode
is to help Field Marshal Erwin Rommel capture the
headquarters for the Allied forces in Cairo while pre-
venting the Axis forces from suffering the same fate.
Kunio no Oden 467

8.0 Koutetsu no Kishi 3:


Gekitotsu Europe Sensen
Developer Dual
Publisher Asmik
Release date (jp) January 27, 1995
Genre Strategy
Mode 1-2 Players

The player can play as either Nazi Germany or the Al-


lied forces. Each stage has its own individual back-
ground sound that provides additional tension to the
atmosphere. Being the final game in the Koutetsu no
Kishi trilogy, this game would be the sequel to Koutet-
su no Kishi and Koutetsu no Kishi 2: Sabaku no Rom-
mel Shougun.

5.8 Kunio no Oden


Developer Technos
Publisher Technos
Release date (jp) May 27, 1994
Genre Puzzle
Mode 1-2 Players

Kunio no Oden is a puzzle game from Technos Japan


featuring their Kunio-Kun characters. Unlike the usual
Kunio-Kun street brawlers and dodgeball sims, the
game is far more lighthearted and concerns the com-
bining of oden food items to remove them from the
playing field. The player can choose between Columns
rules or Puyo Puyo rules.

giantbomb.com

7.9 Kunio-kun no Dodgeball


da yo Zenin Shg!!
Developer Technos
Publisher Technos
Release date (jp) August 6, 1993
Genre Sports
Mode 1-2 Players

Kunio-kun no Dodge Ball da yo: Zenin Shuugo is a


Kunio-kun dodgeball game and the sequel to the NES/
Famicom game Super Dodge Ball. Kunio and his team
competes with various other squads in unusual arenas,
including one suspended on a net above a forest. The
goal, as always, is for the player to take out the other
team by hitting them with the dodgeball.
468 Kuusou Kagaku Sekai Gulliver Boy

Kunio-kun no Dodge Ball: Zenin 7.9


Shuugou! Tournament Special
Developer Technos
Publisher Technos
Release date (jp) 1993
Genre Sports
Mode 1-2 Players

Kunio-kun no Dodge Ball Zenin Shuugou Tournament


Special Gold was released on a gold cartridge as spe-
cial limited edition given as a prize during a tourna-
ment in 1993. It came in a luxury box with a letter of
congratulations signed by Technos. Numbers on this
one are conflicting as some sources say 50 while others
say 8 were produced.
gamesniped.com

Kuusou Kagaku 6.6


Sekai Gulliver Boy
Developer Amble
Publisher Bandai
Release date (jp) June 27, 1996
Genre Role-playing
Mode 1 Player

The game is an action RPG in which players can switch


characters. Each one of the three heroes has his/her
own attacks: Gulliver is a melee-style fighter, Edison
can throw expendable bombs at enemies, and Misty
can attack with magical spells. Whenever they switch
to a different characters, the inactive characters in the
party gradually regain their hit points.

Kyouraku Sanyou Maruhon 9.0


Parlor! Parlor!
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) March 30, 1995
Genre Gambling
Mode 1 Player

Kyouraku - Sanyo - Toyomaru Parlor! Parlor! is a


gambling game, published by Nippon Telenet, which
was released in Japan in 1995.
Kyouraku Sanyou Maruhon Parlor! Parlor! 3 469

8.0 Kyouraku Sanyou Maruhon


Parlor! Parlor! 2
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) August 25, 1995
Genre Gambling
Mode 1 Player

Kyouraku - Sanyo - Toyomaru Parlor! Parlor! 2 is the


second of five Japan-only gambling games released for
the Super Famicom.

6.0 Kyouraku Sanyou Maruhon


Parlor! Parlor! 3
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) January 19, 1996
Genre Gambling
Mode 1 Player

Kyouraku - Sanyo - Toyomaru Parlor! Parlor! 3 is an-


other gambling game, published by Nippon Telenet,
which was released in Japan in 1996.

7.0 Kyouraku Sanyou Maruhon


Parlor! Parlor! IV CR
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) December 29, 1995
Genre Gambling
Mode 1 Player

Kyouraku - Sanyo - Toyomaru Parlor! Parlor! 4 is yet


another gambling game in the Kyouraku Sanyo series,
published by Nippon Telenet, which was released in
Japan in 1995.
470 Kyuuyaku Megami Tensei

Kyouraku Sanyou Maruhon 8.0


Parlor! Parlor! 5
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) March 29, 1996
Genre Gambling
Mode 1 Player

Kyouraku - Sanyo - Toyomaru Parlor! Parlor! 5 is the


fifth and last Super Famicom pachinko game in the Ky-
ouraku - Sanyo series. As every game, it was published
by Nippon Telenet, and released in Japan in 1996.

Kyuuyaku Megami Tensei 7.7


Developer Atlus
Publisher Atlus
Release date (jp) March 31, 1995
Genre Role-playing
Mode 1 Player

Kyuuyaku Megami Tensei (Megami Tensei: The Old


Testament) was released by Atlus for the Super Fami-
com in 1995 following the success of the Shin Mega-
mi Tensei games. Kyuuyaku contains remakes of the
first two Megami Tensei games, featuring significant
graphical improvements over their Famicom originals.

giantbomb.com
Lady Stalker: Kako Kara no Chsen 471

9.5 La Wares
Developer J-Force
Publisher Yutaka
Release date (jp) April 21, 1995
Genre Role-playing
Mode 1 Player

Shin Seikoku: La Wares is a Japan-exclusive role-


playing game for the Super Famicom. The hero Chif-
fon fights with his sword in order to save Kitan King-
dom from the evil Renpoushi on different stages in
a world where a gigantic machine knight develops an
intense battle. In battle, players can fight by riding on
the giant knight Souhei by means of attacking with
a weapon.

7.5 Lady Stalker:


Kako Kara no Chsen
Developer Climax Entertainment
Publisher Taito
Release date (jp) April 1, 1995
Genre Action role-playing
Mode 1 Player

Lady Stalker: Challenge from the Past is a sequel to


Landstalker: The Treasures of King Nole. While Lady
Stalker shares the same isometric viewpoint with
Landstalker, gameplay is remarkably different. Unlike
Landstalker the player character cannot jump, aban-
doning the most prominent aspect of its predecessor
compared to other games of the genre.

8.1 Der Langrisser


Developer Masaya
Publisher NCS
Release date (jp) June 30, 1995
Genre Tactical role-playing
Mode 1 Player

Der Langrisser was one of the first tactical RPGs to


allow the player a choice of story paths. Depending on
the players choices, the protagonist of the game, Er-
win, can switch allegiances between three factions: the
Descendants of Light, the Rayguard Empire, and the
Demon Tribe. Alternatively, he can choose to create
his own faction in opposition to the other three.
472 The Last Battle

Laser Birdie: Get in the Hole


Developer Ricoh, Bits Laboratory
Publisher Good House
Release date (jp) 1995
Genre Sports
Mode 1 Player

Back in 1995, Nintendo worked with Japanese elec-


tronics giant Ricoh to release Lasabirdie, a personal
golf simulator for the Super Famicom.
The Lasabirdie bundle included the Get in the Hole
game and several control accessories. Though the La-
sabirdie lacked any motion sensing technology, its im-
plementation was remarkably similar to the Wiis.
gamesniped.com

The Last Battle 8.3


Developer Atelier Double
Publisher Techiku
Release date (jp) December 2, 1994
Genre Role-playing
Mode 1 Player

The player, as the young wizard Kurt, travels the world


learning magic after successfully completing his com-
ing of age ceremony. He joins with three other young
heroes and fights to preserve the fragile peace of his
homeland and its neighbor.
The game uses a distinctive combat system in which
characters run around a field performing attacks and
spells on enemies.

Last Bible III 7.5


Developer Multimedia Intelligence Transfer
Publisher Atlus
Release date (jp) March 4, 1995
Genre Role-playing
Mode 1 Player

Last Bible III is a sequel to two Last Bible games for


Game Boy and Game Boy Color. The player control
Shieru, a young boy who lives in a small village on a
planet with a medieval civilization. With the help of
his friends, he should fulfill an ancient prophecy and
defeat the evil that threatens the planet. In order to do
that, the heroes of the game have to recruit demons
who will help them in battles.
mobygames.com
Leading Company 473

7.2 Last Fighter Twin


Developer Banpresto
Publisher Banpresto
Release date (jp) March 27, 1992
Genre Beat em up
Mode 1-2 Players

Last Fighter Twin, or The Great Battle II: Last Fighter


Twin, is the second game in the Great Battle series for
Super Famicom which began with SD Great Battle in
1990. It is also part of the Compati Hero Series.
Last Fighter Twin departs from SD Great Battles top-
down action gameplay with a side-scrolling brawler
format.
giantbomb.com

8.1 Leading Company


Developer Koei
Publisher Koei
Release date (jp) February 26, 1993
Genre Strategy
Mode 1-4 Players

The game challenges young people to create their own


business empire by researching and marketing better
VHS machines for the Japanese consumers. The player
is introduced to jazzy instrumental song being played
in the background while neon pictures of various peo-
ple fly across the screen. As of 2011, there has been
no attempt to produce an English language version for
this game either through official channels or through
unofficial emulator translator groups.

8.5 Leading Jockey


Developer Carrozzeria
Publisher Carrozzeria
Release date (jp) September 16, 1994
Genre Sports, Racing
Mode 1 Player

Leading Jockey is a horse racing game for the Super


Famicom. It focuses more on the racing aspect than the
simulation/management of ones horses and jockeys,
unlike ASCIIs Derby Stallion or Hects Thoroughbred
Breeder. The player still has a number of options when
setting up a race to appeal to enthusiasts of the sport.

giantbomb.com
474 Lennus II: Fuuin no Shito

Leading Jockey 2 7.0


Developer Carrozzeria
Publisher Carrozzeria
Release date (jp) November 24, 1995
Genre Sports, Racing
Mode 1 Player

Leading Jockey 2 is another Sports racing game, pub-


lished by Carrozzeria, which was released in Japan in
1995.

Lennus II: Fuuin no Shito 7.8


Developer Copya System
Publisher Asmik
Release date (jp) July 26, 1996
Genre Role-playing
Mode 1 Player

This video game is the sequel to Paladins Quest. Len-


nus II was released on July 26, 1996, nearly four years
after its predecessor, and a full month after the Ninten-
do 64; accordingly, it featured much-improved graph-
ics and sound. The plot centers around a hero, Falus,
who must find four orbs to avert apocalypse. Falus is
the only character central to the players party; other
members are recruited and may be dismissed if a supe-
rior replacement is found.

Libble Rabble 7.4


Developer Namco
Publisher Namco
Release date (jp) September 22, 1994
Genre Action
Mode 1-2 Players

Libble Rabble was originally released as an arcade


game released by Namco in October 1983. It was de-
signed by Toru Iwatani, who had also designed the Gee
Bee series, Pac-Man, and Pole Position. It features the
characters of Libble and Rabble as they attempt to har-
vest Mushlins for dinner.
Light Fantasy II 475

6.6 Light Fantasy


Developer Advance Communication Company
Publisher Tonkin House
Release date (jp) July 3, 199
Genre Role-playing
Mode 1 Player

The story is about raising a weak hero to be an inde-


pendent man in an role-playing game with a heart-
warming atmosphere. The battle is done on the map
like a simulation; players dont have to leave the map
in order to kill enemies. All the graphics in the game
are done using a manga-style fantasy theme.

6.5 Light Fantasy II


Developer unknown
Publisher Tonkin House
Release date (jp) November 17, 1995
Genre Role-playing
Mode 1 Player

Several hundreds years after the events of Light Fan-


tasy, monsters become friendly enough to become
companions. However, the Goddess from the first
game becomes an enemy. The battle system is similar
to the first game. The Towers of Light and Darkness no
longer exists. Instead, players must explore different
villages and dungeons in order to unlock the complete
story of the game.

6.8 Little Magic


Developer Altron
Publisher Altron
Release date (jp) December 24, 1993
Genre Puzzle
Mode 1 Player

The game plays similarly to Sokoban/Boxxle, in that


the player must thoughtfully pick a route for a sliding
block without getting it or the player character stuck.
May, the player character, can use her limited magic
to plant a bomb which pushes the block once, and can
place up to five of these with timers. Shes also capa-
ble of pushing the block herself (or one of her bombs)
when standing next to it.
giantbomb.com
476 Live A Live

Little Master: 7.8


Nijiiro no Maseki
Developer Tokuma Shoten
Publisher Tokuma Shoten
Release date (jp) June 30, 1995
Genre Strategy
Mode 1 Player

Little Master: Niji Iro no Maseki is the third game in


the series. The first two was released for the Game
Boy. Each of the Little Master games is a tactical
role-playing. Players control a party of characters that
can be moved around a grid during battle. Battles are
fought in turns.

Live A Live 8.4


Developer Square
Publisher Square
Release date (jp) September 2, 1994
Genre Role-playing
Mode 1 Player

Live A Lives story begins with a series of seven seem-


ingly unrelated chapters that can be played in any or-
der, based on popular genres such as Western, science
fiction, and mecha. Each chapter has its own plot, set-
ting, and characters. Although the basic gameplay is
the same throughout the game, every chapter has its
own unique gimmick, such as the stealth elements in
the ninja chapter.

Lode Runner Twin: 6.4


Justy to Liberty no Daibouken
Developer T&E Soft
Publisher T&E Soft
Release date (jp) July 29, 1994
Genre Puzzle
Mode 1-2 Players

Lode Runner Twin: Justy to Liberty no Daibouken is


a Lode Runner game for the Super Famicom. As with
its predecessors, the goal of the game is to run around
a 2D map grabbing items and avoiding enemies. The
player can dig holes ahead and behind them in order to
temporarily trap enemies or create shortcuts for them-
selves.
giantbomb.com
478 Logos Panic

Lodoss Tou Senki: 7.9


Record of Lodoss War
Developer Thinking Rabbit
Publisher Kadokawa
Release date (jp) December 22, 1995
Genre Role-playing
Mode 1 Player

Lodoss Tou Senki is a Role-Playing game in the


Record of Lodoss War series. It was developed by
Thinking Rabbit and published by Kadokawa, which
was released in Japan in 1995.
The game saw an English fan translation in 2001.

Logos Panic 7.8


Developer Kans
Publisher Yutaka
Release date (jp) November 17, 1995
Genre Puzzle
Mode 1-2 Players

Logos Panic pits players to scramble Japanese Kanji


in a sort of Tetris puzzle style scenario; kanji must be
correctly put together in time, simultaneously as new
kanji pop out at the bottom of the screen. The game
ends when the player cant assemble appropriate sen-
tences in time. At the beginning there are only eight se-
lectable characters but as the game progresses, another
three will eventually appear.

Lord Monarch 7.6


Developer Nihon Falcom
Publisher Epoch
Release date (jp) June 24, 1994
Genre Strategy
Mode 1-4 Players

Lord Monarch is a real-time strategy war game by Ni-


hon Falcom. The game is considered to be the seventh
installment in the Dragon Slayer series.
The game feature a medieval Europe theme, a futuris-
tic theme with robots, a fast food theme with French
fries and soft drinks attacking health food, a Three
Kingdoms era theme, and a fairy-tale theme.
Lupin III: Densetsu No Hihou wo Oe! 479

6.6 Love Quest


Developer C-Lab
Publisher Tokuma Shoten
Release date (jp) March 17, 1995
Genre Role-playing
Mode 1 Player

The player begins the game as a young man with an


Oedipus complex who searches for his bride who dis-
appeared during their wedding. Instead of fighting
girls (who vary in age, occupation, and appearance)
in a random encounter, the player has to win their
heart. Some of their special attacks includes the girls
biting their nails and using their cosmetics.

6.9 Lupin III:


Densetsu No Hihou wo Oe!
Developer SAS Sakata
Publisher Epoch
Release date (jp) December 27, 1994
Genre Platformer, Puzzle
Mode 1 Player

Lupin III: Densetsu no Hih o Oe! is a platform ac-


tion/puzzle game based on the popular Monkey Punch
characters.
As Lupin, the player must move through each maze-
like floors of the skyscraper. The player must search
around for the control computers in order to open the
doors to freedom.
480 Magic Knight Rayearth

Mad Monogatari: 7.2


Hanamaru Daiychienji
Developer Compile
Publisher Tokuma Shoten
Release date (jp) December 1, 1996
Genre Role-playing
Mode 1 Player

Hanamaru Dai Youchienji is one of the Madou Mo-


nogatari series, the characters of which were used in
Puyo Puyo. The gameplay is a traditional role-playing
game with some unique twists. For example, there are
no numerical stats. Instead, everything is represented
by the characters facial expressions and sprites.

Magic Knight Rayearth 6.8


Developer Pandora Box
Publisher Tomy
Release date (jp) September 29, 1995
Genre Role-playing
Mode 1 Player

This interpretation of the manga story by CLAMP, is


a traditional Japanese-style RPG. The player controls
the three main heroines as a party; each one uses dif-
ferent weapons and learns various skills. Typically for
the genre, the party roams the top-down world, visits
towns, descends into dungeons, chats with non-playa-
ble characters, and fights randomly appearing enemies
in turn-based style.
mobygames.com

Magical Drop 7.4


Developer Data East
Publisher Data East
Release date (jp) October 19, 1995
Genre Puzzle
Mode 1-2 Players

Magical Drop is played in a style and gameplay simi-


lar to Compiles Puyo Puyo and Taitos Puzzle Bob-
ble franchises; a stack of random colored bubbles
descend from the top, and a player is defeated when a
bubble hits the bottom. Bubbles can be picked up and
dropped by the players character at the bottom, and
are destroyed when three or more of the same color are
put together on a single column.
Magical Popn 481

7.7 Magical Drop 2


Developer Data East
Publisher Data East
Release date (jp) September 20, 1996
Genre Puzzle
Mode 1-2 Players

In Magical Drop II, players control a character that


can grab and throw balloons. They have to match three
balloons of the same colour or more vertically to pop
them and clear the screen. They can hold multiple bal-
loons of the same colour at once and cause consecutive
collisions. There are special balloons that cannot be re-
moved that easily and power-ups that clear entire rows
or provide additional help.

7.9 Magical Popn


Developer Polestar
Publisher Pack-in-Video
Release date (jp) March 10, 1995
Genre Platformer
Mode 1 Player

The game tells the story of a girl referred to as Prin-


cess who sets out to retrieve a magic gem that was
stolen by the Demon King when her kingdom was in-
vaded.
The player starts with a three-heart life gauge and one
spell attack. Spells can be obtained throughout the
game and are important for advancing further.

6.9 Magical Taruruuto-kun:


Magic Adventure
Developer Game Freak
Publisher Bandai
Release date (jp) March 28, 1992
Genre Action-platformer
Mode 1 Player

Magical Taluluto-kun: Magic Adventure is an action


platformer from Bandai based on the Magical Taluluto
manga and anime. Like its source, the game is bright
and colorful and features a comedic sensibility. The
game is superficially similar to Wonder Boy in Mon-
ster Land, with its inclusion of currency and shops that
allow Taluluto to purchase upgrades.
482 Mahjong Club

Magna Braban: 6.8


Henreki no Yuusha
Developer Lenar
Publisher ASK
Release date (jp) November 18, 1994
Genre Role-playing
Mode 1 Player

The player controls an eager shepherds son who wish-


es to become a knight after being saved by a mysteri-
ous armored hero one day. He wipes out at his first
combat tournament, but befriends a couple of other
also-rans in the arenas infirmary. Eventually, he and
his friends are thrust into an adventure involving the
demon king of the world.

Mahjong Club 8.5


Developer Natsu System
Publisher Hect
Release date (jp) December 22, 1994
Genre Board game
Mode 1 Player

Mahjong Club is a mahjong game developed by Natsu


System and published by Hect. It was originally re-
leased on the Super Famicom in 1994 and later ported
with enhancements to the Sony PlayStation in 1998.
As with a lot of mahjong games, the player takes on
three opponents at a time and races them to complete
their hand first.
giantbomb.com

Mahjong Gokuu Tenjiku 7.0


Developer Chat Noir
Publisher Chat Noir
Release date (jp) August 19, 1994
Genre Board game
Mode 1 Player

Mahjong Gokuu Tenjiku is a mahjong game developed


by Chat Noir originally for the 3DO in June 1994. The
game is centered around the ancient Chinese novel
Journey to the West, and features the protagonists and
villains from that book as the various mahjong players.
The title refers to the Monkey King Goku and the an-
cient Chinese name for India, Tenjiku.
giantbomb.com
Mahjong Sengoku Monogatari 483

8.0 Mahjong Hanjouki


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) July 28, 1995
Genre Board game
Mode 1 Player

Mahjong Hanjouki is a mahjong game, published by


Nichibutsu, which was released in Japan in 1995.

8.0 Mahjong Sengoku Monogatari


Developer Khaos
Publisher Yojigen
Release date (jp) September 23, 1994
Genre Board game
Mode 1 Player

The game is based around the Sengoku era and features


many famous daimyos from the period, who compete
against each other in mahjong for land/resources. The
game features a story mode, an exhibition versus mode
and an elimination tournament mode.
Unlike many other mahjong games made this late in
the 16-bit era, this game only supports one-on-one
mahjong games with a CPU opponent.

5.0 Mahjong Taikai II


Developer Koei
Publisher Koei
Release date (jp) September 30, 1994
Genre Board game
Mode 1 Player

Mahjong Taikai II is a Koei mahjong game and the se-


quel to Super Mahjong Taikai. Like its predecessor, it
features multiple historical figures to compete against
in four-person mahjong games. The game features
multiple modes and comedic skits with its two hosts.

giantbomb.com
484 Mahou Poi Poi Poitto!

The Mahjong Touhaiden 8.0


Developer Khaos
Publisher Video System
Release date (jp) April 16, 1993
Genre Board game
Mode 1 Player

The Mahjong Touhaiden is a one-on-one mahjong


game for the Super Famicom. It has a few RPG ele-
ments, and each character in its diverse cast has their
own strengths and weaknesses. The player can follow
a story mode with a selection of playable characters, or
take on the CPU in single exhibition matches.

giantbomb.com

Mahou Poi Poi Poitto! 7.3


Developer Metro
Publisher Takara
Release date (jp) August 5, 1994
Genre Puzzle
Mode 1-2 Players

Mahou Poi Poi Poitto! plays similarly to other match-3


games of the era, like Columns, in that the player has
to line up three identical pieces horizontally, vertical-
ly or diagonally. Pieces fall in square clumps of four,
sometimes including cloud pieces which immediately
vanish, and very rarely including a sun icon that can
remove all the icons of a single type.

giantbomb.com

Mahjin Guru Guru 7.3


Developer TamTam
Publisher Enix
Release date (jp) April 21, 1995
Genre Role-playing
Mode 1 Player

Mahoujin GuruGuru is a an RPG for the Super Fami-


com developed by TamTam. The game is based on an
anime series of the same name that was itself written
and presented as a parody of standard Japanese RPG
tropes of its era.

giantbomb.com
Majin Tensei 485

7.6 Mahoujin Guru Guru 2


Developer Enix
Publisher Enix
Release date (jp) April 12, 1996
Genre Role-playing
Mode 1 Player

Mahjin GuruGuru 2 is an action-RPG from Enix that


stars two children, Kukuri and Nike, a brother and sis-
ter. In this game, the children must defeat the evil de-
mon Giri to save the world.
Battles are fought in real-time with one player control-
ling two characters. This amounts to lining up the chil-
dren in such a way that Nike can swing his sword and
hit the enemies while Kukuri shoots her magical balls.

7.7 Majin Tensei


Developer Atlus
Publisher Atlus
Release date (jp) January 28, 1994
Genre Role-playing
Mode 1 Player

The game features tactical RPG styled battles. Bat-


tles start with a Top-down perspective and enter first-
person when actual combat begins, similar to other
Megami Tensei games. The player is allowed to recruit
demons and use them to battle with, but Magnetite, the
games money, depletes with each use. Therefore, it
becomes necessary to finish battles quickly and to not
overuse demons.

8.0 Majin Tensei II:


Spiral Nemesis
Developer Atlus
Publisher Atlus
Release date (jp) February 19, 1995
Genre Role-playing
Mode 1 Player

Like its predecessor, Majin Tensei 2 uses a strategy


based fighting system. The menus are in English while
the dialogue is in Japanese, despite the game never
having a North American release. Gameplay elements
from the previous Shin Megami Tensei such as moon
phases affecting demons are also present.
486 Maka Maka

Majuu Ou 7.5
Developer KSS
Publisher KSS
Release date (jp) August 25, 1995
Genre Action-platformer
Mode 1 Player

Majyuuou is an action platformer developed and pub-


lished by KSS for the Super Famicom in 1995.
Majyuuou was never official released outside of Japan
but Aeon Genesis did release an English patch for the
game on February 14, 2003 and translated the title to
King of Demons.

giantbomb.com

Maka Maka 6.2


Developer Office Koukan
Publisher Sigma Enterprises
Release date (jp) April 24, 1992
Genre Role-playing
Mode 1 Player

Maka Maka is an obscure turn-based Japanese RPG


from Office Koukan which is known for, if anything,
its surreal premise and character design.
Koji Aihara, a manga artist that focuses on absurdist
comedy, is credited as the character designer for the
game, in a role similar to that of Akira Toriyama for
the Dragon Quest series or Yoshitaka Amano for Final
Fantasy.

Makeruna! Makendou 2 7.1


Developer Success
Publisher Datam Polystar
Release date (jp) March 17, 1995
Genre Fighting
Mode 1-2 Players

Makeruna! Makend 2 plays similarly to other 2D


versus fighting games during its release, which the
players character fights against his or her opponent in
best two-out-of-three matches in a single player tour-
nament mode with the computer or against another hu-
man player. The player has a character roster of eight
selectable fighters to choose from, each with their own
fighting style and special techniques.
Mario & Wario 487

7.4 Marchen Adventure


Cotton 100%
Developer Success
Publisher Datam Polystar
Release date (jp) April 22, 1994
Genre Shooter
Mode 1 Player

Mrchen Adventure Cotton 100% is a shoot em up.


It is a sequel/remake of the Arcade/TurboGrafx-CD
shoot em up Fantastic Night Dreams: Cotton, and has
the same Gradius-like gameplay systems and plot.
The game was released twice: the first for the Super
Famicom in 1994 and the second in 2003 for the Sony
PlayStation.

6.6 Mario & Wario


Developer Game Freak
Publisher Nintendo
Release date (jp) August 27, 1993
Genre Puzzle
Mode 1 Player

The gameplay of Mario & Wario focuses on guiding


Mario, who has various objects placed atop his head by
his nemesis Wario, through a series of levels consisting
of various obstacles and traps. Because Mario has been
rendered sightless and is constantly in danger of walk-
ing into hazards, the player controls the fairy Wanda,
who can protect Mario by changing the environment
around him as he moves towards the levels end.

8.1 Mario no Super Picross


Developer Ape, Jupiter
Publisher Nintendo
Release date (jp) September 14, 1995
Genre Puzzle
Mode 1 Player

Marios Super Picross is a sequel to Marios Picross, a


GameBoy game released in 1990. Gameplay remains
the same as in Marios Picross, where the player must
decipher the picture in each level, progressing to hard-
er and harder puzzles. However, the player may also
play as Wario, who presents a different challenge
due to changes in the gameplay.
488 Marvelous: Mhitotsu no Takarajima

Marmalade Boy 7.7


Developer Kuusou Kagaku
Publisher Bandai
Release date (jp) April 21, 1995
Genre Dating sim
Mode 1 Player

Marmalade Boy is a dating sim game that was released


only in Japan and based on a popular anime of the
same name. Marmalade Boy was originally released
on the Game Boy system, and later released on the Su-
per Famicom. In Marmalade Boy the player assumes
the role of Miki. As Miki the player must try and win
the affections of one of three characters: Yuu, Ginta,
and Kei.
giantbomb.com

Marvelous: 8.3
Mhitotsu no Takarajima
Developer Nintendo R&D2
Publisher Nintendo
Release date (jp) October 26, 1996
Genre Role-playing
Mode 1 Player

Marvelous: Mouhitosu no Takarajima has the distinc-


tion of being the first video game directed by Eiji Aon-
uma, who would later go on to become a central figure
in the development of the Legend of Zelda series.
A partially complete English patch was released by
someone named tashi in 2012 that translates 98 per-
cent of the games dialogue.

Maten Densetsu: 7.7


Senritsu no Ooparts
Developer Thinking Rabbit
Publisher Takara
Release date (jp) October 27, 1995
Genre Role-playing
Mode 1 Player

The game takes place in a floating post-apocalyptic


Japan. Players must choose between five characters;
each one having different strengths and limitations.
The game is played from the first-person perspective
and the battles are extremely random. The dungeons in
the game are claustrophobic and should remind some
games of Shin Megami Tensei.
Matsumura Kuni Hiroden: Saikyou no Rekishi wo Nurikaero! 489

8.0 Matsukata Hiroki


no Super Trawling
Developer Atelier Double
Publisher Tonkin House
Release date (jp) August 25, 1995
Genre Sports
Mode 1 Player

The player gets to fish with Hiroki Matsukata in ex-


otic fishing venues like around the world. These places
include Mozambique, Cuba and Australia. A typical
fish in the game weighs around 340 kilograms or 750
pounds; but the actual weight of the fish depends on
the geographic location of the boat in addition to play-
er skill.

6.8 Matsumura Kuni Hiroden:


Saikyou no Rekishi
wo Nurikaero!
Developer Office Koukan
Publisher Shouei
Release date (jp) August 26, 1994
Genre Fighting
Mode 1-2 Players

The main feature of the game is digitized characters.


It features Kunihiro Matsumura, famous for his im-
personations. He battles as the karateka to face off
against seven different opponents. With original style
and gameplay, the game uses a parody of fighting
moves along with various gag moves.

6.0 Mazinger Z
Developer Winky Soft
Publisher Bandai
Release date (jp) July 25, 1993
Genre Action-platformer
Mode 1 Player

Mazinger Z is an action-platformer based on the anime


and manga of the same name. The Mazinger Z comes
with a full armory of anti-robot weaponry, from super-
powered karate moves to missiles, Breast Fire, and
its signature Rocket Punch. Special moves deplete a
regenerating energy meter, while Rocket Punches can
be performed at any time. However, Mazinger will be
unable to punch until its arms return.
490 Metal Max 2

Melfand Stories 7.8


Developer Sting
Publisher ASCII
Release date (jp) March 25, 1994
Genre Beat em up
Mode 1-2 Players

Melfand Stories is a Japan-exclusive Scrolling beat


em up video game, developed by Sting Entertainment
and published by ASCII, which was released in 1994.
The game is sort of a rudimentary beat em up, with
magic and mini-games. It has some similarities with
Golden Axe III. During the gameplay, the player can
use a combo-magic spell.

Metal Max 2 7.5


Developer Crea-Tech
Publisher Data East
Release date (jp) March 5, 1993
Genre Role-playing
Mode 1 Player

Metal Max 2, a vehicle combat RPG, is the second


entry in the Metal Max series. Much of the gameplay
is similar to its predecessor, Metal Max. The game is
open-ended and non-linear, with the player given the
freedom to decide where to go and what missions to do
in whichever order. The player can choose the charac-
ter classes, such as a mechanic or soldier, for the player
characters.

Metal Max Returns 8.0


Developer Crea-Tech
Publisher Data East
Release date (jp) September 29, 1995
Genre Role-playing
Mode 1 Player

Metal Max Returns is a remake of the original Fami-


Com game. The storyline and the gameplay basics
remained unchanged. The remake features enhanced
graphics and sound, background pictures for battles
(they were black in the original), slightly different lo-
cations (more houses in towns, sometimes different
layout of the towns and of the world map), and reduced
difficulty levels.
mobygames.com
Might and Magic: Book II 491

Magical Drop 2 - Bunka Housou


Special Version
Developer Data East
Publisher Data East
Release date (jp) 1996
Genre Puzzle
Mode 1-2 Players

Magical Drop 2 Bunka Housou Special Version is a


special cartridge where players can choose the JOQR
team, a popular radio station in Japan, with guest star
Yoshida Terumi. This team is the strongest in the game.
This version is rare and are said to have only around
150 copies.

6.3 Might and Magic: Book II


Developer Starcraft
Publisher LOZC G. Amusements
Release date (jp) January 22, 1993
Genre Role-Playing
Mode 1 Player

The Super Famicom version is a completely different


game then the other ports of the game. Its much more
faithful to the original game than the Japanese home
computer ports, and adds in manga-style portraits for
all of the characters. Its bright and colorful, with a
brand new soundtrack, and the type of movement heav-
ily resembles the popular Shin Megami Tensei series.

hardcoregaming101.net

6.8 Monopoly
Developer Tomy
Publisher Tomy
Release date (jp) March 5, 1993
Genre Board game
Mode 1-5 Players

Monopoly is an adaptation of the famous board game


of the same name. Unlike the 1992 Super Nintendo
version of Monopoly, which was released by Sculp-
tured Software in all territories and for various other
systems, Tomy developed and published this version
in Japan only. Its sometimes referred to as Monopoly
Japan.

giantbomb.com
492 Mickey no Tokyo Disneyland Daibken

Metal Slader Glory: 7.6


Directors Cut
Developer HAL Labs
Publisher Yoshimiru
Release date (jp) November 29, 2000
Genre Adventure
Mode 1 Player

Directors Cut is a remake of the FamiCom game,


which was released via the Nintendo Power down-
loadable service. This game was also the final official
Super Famicom release by Nintendo. After that, the
Super Famicom was retired as a viable gaming plat-
form. The Super Famicom release features improved
graphics and audio over the original FamiCom release.

Mickey no Tokyo 7.8


Disneyland Daibken
Developer GRC
Publisher Tomy
Release date (jp) December 16, 1994
Genre Platformer
Mode 1 Player

Mickey has taken a trip to Tokyo Disneyland. But


when he arrives, he finds out from Minnie that his
friends have been kidnapped and the park has been
hijacked by none other than Pete. Armed with noth-
ing but a combo water/helium backpack and some bal-
loons, Mickey must trek through the different sections
of the park to rescue his friends.

Mickey to Donald: 7.5


Magical Adventure 3
Developer Capcom
Publisher Capcom
Release date (jp) December 8, 1995
Genre Platformer
Mode 1-2 Players

The final game in the Disneys Magical Quest series


was released for the Super Famicom only in Japan. In
this game, Mickey Mouse & Donald Duck try to save
Donalds nephews from Baron Pete. It features four
outfits and seven levels. Unlike the two earlier games
in the series, an outfit now behaves different depend-
ing on if Mickey or Donald wears it.
Mini Yonku Lets & Go!!: Power WGP 2 493

6.3 Milandra
Developer Tomcat System
Publisher ASCII
Release date (jp) January 31, 1997
Genre Role-playing
Mode 1 Player

Milandra is a Role-Playing game, developed by Tom-


cat System and published by ASCII Entertainment,
which was released in Japan in 1997.

Mini Yonku Lets & Go!!:


Power WGP 2
Developer Jupiter
Publisher Nintendo
Release date (jp) December 4, 1998
Genre Racing
Mode 1 Player

Mini Yonku Lets & Go!!: Power WGP 2 is a top-


down racing game published by Nintendo in 1998.
The game was released both through a normal retail
release, and through the Japan-only Nintendo Power
distribution service.

Mini Yonku Shining Scorpion:


Lets & Go!!
Developer Kid
Publisher ASCII
Release date (jp) December 20, 1996
Genre Racing
Mode 1 Player

Mini-Yonku Shining Scorpion: Lets & Go!! is a Rac-


ing game, developed by Kid and published by ASCII
Entertainment, which was released in Japan in 1996.
494 Miracle Girls

Miracle Casino Paradise 6.6


Developer Carrozzeria
Publisher Carrozzeria
Release date (jp) January 27, 1995
Genre Gambling
Mode 1 Player

Miracle Casino Paradise is a gambling game, published


by Carrozzeria, which was released in Japan in 1995.

Miracle Girls 6.4


Developer Now Production
Publisher Takara
Release date (jp) October 22, 1993
Genre Platformer
Mode 1-2 Players

Miracles Girls is a video game adaptation of the manga


by Nami Akimoto. The player can choose to play as
either Mikage or Tomomi and use candies as weapons
to stun enemies and use them as platforms which the
gameplay is similar to Capcoms Little Nemo for the
NES, and when the player clears a level, the player
challenges the area boss to a mini-game.

Miyaji Shachou no Pachinko 7.4


Fan: Shouri Sengen 2
Developer Pow
Publisher Pow
Release date (jp) April 21, 1995
Genre Gambling
Mode 1 Player

Miyaji Shachou no Pachinko Fan: Shouri Sengen 2 is a


pachinko game, published by Pow, which was released
in Japan in 1995.
Momotarou Dentetsu Happy 495

7.8 Mizuki Shigeru no


Youkai Hyakkiyakou
Developer KSS
Publisher KSS
Release date (jp) December 20, 1995
Genre Board game
Mode 1 Player

Mizuki Shigeru no Youkai Hyakki Yakou is a board


game, published by KSS, which was released in Japan
in 1995.

5.0 Momotarou Dentetsu Happy


Developer Make
Publisher Hudson Soft
Release date (jp) December 6, 1996
Genre Board game
Mode 1 Player

Momotarou Dentetsu Happy is a board game, devel-


oped by Make and published by Hudson, which was
released in Japan in 1996.

7.5 Monopoly 2
Developer Tomcat System
Publisher Tomy
Release date (jp) March 31, 1995
Genre Board game
Mode 1-4 Players

The Monopoly Game 2 is a board game with monop-


oly rules, developed by Tomcat System and published
by Tomy Corporation, which was released in Japan in
1995.
496 Monster Maker III: Hikari no Majutsushi

Monstania 6.6
Developer Bits Laboratory
Publisher Pack-In-Video
Release date (jp) September 27, 1996
Genre Role-playing
Mode 1 Player

Monstania is a simple tactical RPG. The player can


control two characters in battle, switching between
them. Every battle is story related and typically ends
when either all the monsters are defeated or the char-
acters reach a certain spot on the stage. Some stages
require puzzles to be solved and do not have enemies,
such as switch pressing or floor cleaning stages.

Monster Maker III: 8.0


Hikari no Majutsushi
Developer Sofel
Publisher Sofel
Release date (jp) December 24, 1993
Genre Role-playing
Mode 1 Player

Monster Maker III: Hikaru no Majutsushi is a turn-


based RPG from Sofel and the third game of theirs
based on the Monster Maker CCG. Monster Maker
is similar to Magic: The Gathering and has its own
persistent fantasy setting. With this third game, Sofel
built a standard RPG from the setting and lore from the
Monster Maker franchise.

Monster Maker Kids: 8.2


Ousama ni Naritai
Developer Sofel
Publisher Sofel
Release date (jp) November 18, 1994
Genre Board game
Mode 1 Player

Monster Maker Kids: Ousama ni Naritai is a board


game adaptation of the Monster Maker series. The
takes a party of chibi heroes through a board, rolling
dice and fighting monsters. The player is given a goal
when they begin and must make their way towards
completing it. There is often another party of adven-
turers working against the player.
Motoko-chan no Wonder Kitchen 497

7.4 Mry Senki MADARA 2


Developer Konami
Publisher Konami
Release date (jp) July 16, 1993
Genre Role-playing
Mode 1 Player

The player controls a teenager named Kamishiro and


his girlfriend, Subaru, and they must explore an au-
thentic shrine. While exploring, he is transported into
an alternative universe full of creatures from Japanese
mythology that he must help Madara (son of Emperor
Miroku) defeat. Characters from the manga series that
the video game is based on can be met including Ma-
daras brother and his rival Kage-ou.

7.5 Motoko-chan no
Wonder Kitchen
Developer Nintendo
Publisher Ajinomoto
Release date (jp) September, 1993
Genre Mini-games
Mode 1 Player

Motoko-chan no Wonder Kitchen is a point-and-click


game that features minigames related to cooking. The
game was a promotional item with a production run
of 10,000 units which were used for a lottery contest.
Consumers who mailed in two proof of purchase seals
from Ajinomoto mayonnaise received a copy of the
game and were entered into the contest.

6.5 Motteke Oh! Dorobou


Developer Data East
Publisher Data East
Release date (jp) December 15, 1995
Genre Board game
Mode 1 Player

Motteke Oh! Dorobou is a board game, published by


Data East, which was released in Japan in 1995.
498 Multi Play Volleyball

Mujintou Monogatari 8.0


Developer Open Sesame
Publisher KSS
Release date (jp) January 26, 1996
Genre Strategy
Mode 1 Player

Mujint Monogatari is a self-described survival life


simulation. A plane crashes into the sea, but the pro-
tagonist survives and reaches a seemingly deserted is-
land. The protagonist finds a cabin with a few basic
supplies. From that point on, the player has to manage
the heros activities. Water, food and light sources have
to be provided.
mobygames.com

Multi Play Volleyball 7.6


Developer Mebio Software
Publisher Pack-In-Video
Release date (jp) October 28, 1994
Genre Sports
Mode 1-4 Players

Multi Play Volleyball is a Super Famicom video game


that was released in 1994 exclusively for the Japanese
market.
The player controls a national volleyball squad (i.e.,
Cuba, USA, Canada, Brazil) as the play controls the
entire team using an overhead view. Since indoor vol-
leyball is simulated instead of beach volleyball, all
matches take place on hardwood.

Mystery Circle 7.6


Developer Sammy Studios
Publisher K Amusement Leasing
Release date (jp) December 4, 1992
Genre Puzzle
Mode 1-2 Players

Mystery Circle is a Tetris-like video game that takes


place in the distant future. Elements of the classic vid-
eo game Gals Panic can also be found throughout the
gameplay.
Instead of using the blocks to clear the playing board,
players must use their starship to make an outline of
the floating shapes. This causes the shape to magically
disappear into thin air.
Mystic Ark 499

7.7 Mystic Ark


Developer Produce
Publisher Enix
Release date (jp) July 14, 1995
Genre Role-playing
Mode 1 Player

The games plot involves one of two characters that the


player can choose, Remeer or Ferris. The character the
player chooses awakens in a temple, on an unknown
island. As the player explores the temple they discover
that in order to make it home they must travel to dif-
ferent worlds that lie within the temple and find the
different arks that lie within each world.
500 Nakajima Satoru F-1 Hero 94

Nage Libre 7.6


Developer Varie
Publisher Varie
Release date (jp) February 24, 1995
Genre Strategy
Mode 1 Player

Five nymphs stray off into a different world called


Nage. They constantly fight in order to return to their
homeworld.
The fighting techniques all utilize a card battle sys-
tem that is similar to the anime series Yu-Gi-Oh!, and
their incredible offensive and defensive skills develops
from the strategies learned from the card games.

Nakajima Satoru 7.1


F-1 Hero 94
Developer Varie
Publisher Varie
Release date (jp) September 22, 1994
Genre Racing
Mode 1 Player

Nakajima Satoru F-1 Hero 94 is a Japan-exclusive


Formula One arcade racing game licensed (and also
supervised) by Satoru Nakajima and by FOCA to Fuji
Television. This was the sequel to Super F1 Hero and
the last game ever endorsed by Nakajima.
During the racing, the player can choose five type of
views.

Nakano Koichi Kanshuu: 8.2


Keirin-Ou
Developer C-Lab
Publisher Coconuts Japan
Release date (jp) November 18, 1994
Genre Sports
Mode 1 Player

Nakano Kichi Kansh: Keirin is a cycling video


game that allows the player to control the daily life of
a professional cycling athlete. The player must make
daily life decisions while training for the next event.
The game starts in 1994 with a 20-year-old rider. How-
ever, he will advance in years as the player progresses
in his career and partakes in events.
Namco Open 501

9.0 Naki no Ryuu:


Mahjong Hisshouden
Developer IGS
Publisher IGS
Release date (jp) December 25, 1992
Genre Board game
Mode 1 Player

Naki no Ryuu: Mahjong Hisshouden is a mahjong


adventure game based on the manga and OVA of the
same name. It is the third video game adaptation of the
series, and the first of two to be released on the Super
Famicom. The player is a mysterious gambler named
Ryuu (Dragon) who plays mahjong against various un-
derworld figures.

7.3 Namco Open


Developer Tose
Publisher Namco
Release date (jp) January 29, 1993
Genre Sports
Mode 1-2 Players

Namco Open is a Super Famicom game that allows


players to compete in a generic golf tournmament ti-
tled the Namco Open.
Players must use a swing bar to judge their swing.
While the players name has to be in Japanese, most of
the golf-related information is in English. Five differ-
ent players (male and female) can be chosen to com-
pete in this generic tournament.

7.7 Nankoku Shnen Papuwa-kun


Developer Daft
Publisher Enix
Release date (jp) March 25, 1994
Genre Beat em up
Mode 1 Player

Nangoku Shounen Papuwa-kun is a brawler platform-


er based on the first arc of the Nangoku Shounen Pa-
puwa-kun manga and anime.
The player character, Shintaro, has a quick punch
move and a charged-up beam attack, and fights various
sub-bosses as he makes his way through levels. Hell
occasionally meet characters from the manga as well,
including Tanno, the transvestite fish.
502 Natsuki Crisis Battle

Naruhodo! The World 7.6


Developer Tomy
Publisher Tomy
Release date (jp) November 25, 1994
Genre Game show
Mode 1-4 Players

Naruhodo! The World is an adaptation of a game show


of the same title broadcast on Fuji TV between 1981-
1996. The goal is to pair up into four teams and com-
pete with each other by answering questions about
locations all over the world. The teams are sorted by
rank after an initial quiz round and the lowest ranking
pair is offered questions first, which are then passed up
the chain.
giantbomb.com

Natsuki Crisis Battle 7.6


Developer Tose
Publisher Angel
Release date (jp) April 21, 1995
Genre Fighting
Mode 1-2 Players

Natsuki Crisis Battle is a game released exclusively


for the Japanese Super Famicom. The player must
choose between eight characters. Fights take place in
a Japanese gym, outside the high school, and in other
locations. There is a lot of heavy dialogue in the game
and the animation is in anime/manga style. In fact, the
video game itself is based on the two-episode OVA
and manga Natsuki Crisis which was serialized in the
magazine Business Jump.

Nekketsu Tairiku 7.8


Burning Heroes
Developer J-Force
Publisher Enix
Release date (jp) March 17, 1995
Genre Role-playing
Mode 1 Player

Burning Heroes lets players start as either one of the


four characters. Each one starts in a different place and
is seemingly absorbed in his/her personal quest, but as
the game progresses, the four heroes meet each other.
Players should also find and unlock four other play-
able characters as they advance in the game.
mobygames.com
New Yatterman: Nandai Kandai Yajirobee 503

6.4 Neugier
Developer Wolf Team
Publisher Telenet Japan
Release date (jp) March 26, 1993
Genre Action role-playing
Mode 1 Player

Neugier: Umi to Kaze no Kod is an action-adventure/


action role-playing game for the Super Famicom. Al-
though the game was scheduled for release in the Unit-
ed States, the project was canceled.
Duke, the main character, fights in real-time battles on
his quest to save Neugier. He can jump and equip ar-
mor in an RPG fashion. There is also an ability to push
objects, or enemies, into a wall to break them.

4.5 New Yatterman:


Nandai Kandai Yajirobee
Developer Tom Create
Publisher Yutaka
Release date (jp) March 22, 1996
Genre Action
Mode 1-2 Players

New Yattaman is an Action game, developed by Tom


Create and published by Yutaka, which was released
in Japan in 1996. The game is based on the Tatsunoko
anime franchise Yatterman.

8.6 Nice de Shot


Developer Magical Company
Publisher Ask Kodansha
Release date (jp) April 29, 1994
Genre Sports
Mode 1-2 Players

Nice de Shot is a rather cartoonish video game that


allows players to play in both normal and surreal envi-
ronments. The golf courses were designed with poly-
gons that tells the difference between high and low un-
dulation. However, the polygons appear to be clumsy
at best. Advice is given to the golfer using Japanese
characters.
504 Nichibutsu Arcade Classics 2: Heiankyo Alien

Nichibutsu Arcade Classics 7.0


Developer Syscom
Publisher Nichibutsu
Release date (jp) May 26, 1995
Genre Compilation
Mode 1 Player

Nichibutsu Arcade Classics is a compilation of three


Nichibutsu arcade games; Crazy Climber, Frisky Tom
and Moon Cresta. The game was developed by Sys-
com and published by Nichibutsu, which was released
in Japan in 1995.

Nichibutsu Arcade Classics 2: 7.5


Heiankyo Alien
Developer Syscom
Publisher Nichibutsu
Release date (jp) December 15, 1995
Genre Puzzle
Mode 1-2 Players

Heiankyo Alien was originally developed and released


as a PC game in 1979, and was then published by Den-
ki Onky Corporation as an arcade game in May 1980.
The game has been ported to several other gaming
systems since its original release. The game was also
ported to the Super Famicom by Nihon Bussan in 1995
as Nichibutsu Arcade Classics 2: Heiankyo Alien.

Nichibutsu Collection 1 8.4


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) November 29, 1996
Genre Compilation
Mode 1 Player

Nichibutsu Collection 1 is a compilation of Nichibutsu


games, published by Nichibutsu, which was released
in Japan in 1996.
506 Nintama Rantar

Nichibutsu Collection 2 9.0


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) December 27, 1996
Genre Compilation
Mode 1 Player

Nichibutsu Collection 2 is a compilation of Nichibutsu


games, published by Nichibutsu, which was released
in Japan in 1996.

Nintama Rantar 9.0


Developer Culture Brain
Publisher Culture Brain
Release date (jp) July 28, 1995
Genre Action-platformer
Mode 1 Player

Nintama Rantarou is an Action game, published by


Culture Brain, which was released in Japan in 1995.
Rantarou, Shinbei and Kirimaru are ninja apprentices
in the Ninja Gakuen, where first grade ones are called
Nintamas (contraction of the words ninja+tama
(egg)). They must learn everything a ninja must know,
but as for our heroes, money, food or playing are more
interesting.

Nintama Rantar: Ninjutsu 8.3


Gakuen Puzzle Taikai no Dan
Developer Culture Brain
Publisher Culture Brain
Release date (jp) June 28, 1996
Genre Puzzle
Mode 1 Player

Puzzle Nintama Rantarou, also known as Puzzle Nin-


tama Rantarou: Ninjutsu Gakuen Puzzle no Maki, is a
Puzzle game, published by Culture Brain, which was
released in Japan in 1996.
Nintama Rantar 3 507

9.0 Nintama Rantar 2


Developer Culture Brain
Publisher Culture Brain
Release date (jp) March 29, 1996
Genre Action-platformer
Mode 1 Player

Nintama Rantarou 2 is an Action game, published by


Culture Brain, which was released in Japan in 1996.

8.0 Nintama Rantar 3


Developer Culture Brain
Publisher Culture Brain
Release date (jp) February 28, 1997
Genre Action-platformer
Mode 1 Player

Nintama Rantarou 3 is an Action game, published by


Culture Brain, which was released in Japan in 1997.

8.0 Nintama Rantar Special


Developer Culture Brain
Publisher Culture Brain
Release date (jp) August 9, 1996
Genre Action-platformer
Mode 1 Player

Nintama Rantarou Special is an Action game, pub-


lished by Culture Brain, which was released in Japan
in 1996.
508 Nishijin Pachinko Monogatari 2

Nishijin Pachinko 3.3


Monogatari
Developer unknown
Publisher KSS
Release date (jp) June 23, 1995
Genre Gambling
Mode 1 Player

Nishijin Pachinko Monogatari is the first title of the


Nishijin Pachinko franchise. The game was published
by KSS, which was released in Japan in 1995.

Nishijin Pachinko 3.3


Monogatari 2
Developer Soft Machine
Publisher KSS
Release date (jp) June 28, 1996
Genre Gambling
Mode 1 Player

Nishijin Pachinko Monogatari 2 is a pachinko game,


developed by Soft Machine and published by KSS,
which was released in Japan in 1996.

Nishijin Pachinko 7.5


Monogatari 3
Developer Soft Machine
Publisher KSS
Release date (jp) December 20, 1996
Genre Gambling
Mode 1 Player

Nishijin Pachinko 3 is a pachinko game, developed by


Soft Machine and published by KSS, which was re-
leased in Japan in 1996.
Nobunaga no Yabou: Haouden 509

8.0 Nobunaga Kouki


Developer Yanoman
Publisher Yanoman
Release date (jp) January 29, 1993
Genre Strategy
Mode 1 Player

Nobunaga Kouki is a historical turn-based strategy


game from RPG developer Yanoman. The player as-
sumes the role of a Sengoku-era daimyo and must
wrest control of the rest of Japan from their rivals.
The game was clearly inspired by Koeis Nobunagas
Ambition. The title Nobunaga Kouki refers to a fa-
mous biography of Oda Nobunaga, the most famous
daimyo of the period.

9.5 Nobunaga no Yabou:


Haouden
Developer Koei
Publisher Koei
Release date (jp) December 9, 1993
Genre Strategy
Mode 1-8 Players

Nobunaga no Yab: Haden (lit. Nobunagas Ambi-


tion: Tales of the Conquerors) is the fifth title in the
series, first released December 1992 for PC-98.
Up to eight players can participate in one of three dif-
ferent scenarios with the ultimate goal of unifying the
whole of Japan.

8.0 Nobunaga no Yabou:


Tenshouki
Developer Koei
Publisher Koei
Release date (jp) January 26, 1996
Genre Strategy
Mode 1-8 Players

Nobunaga no Yab: Tenshki (lit. Nobunagas Ambi-


tion: Chronicles of the Ascension) is the sixth title in
the series, first released December 1994 for PC-98 (the
last of the series produced for DOS variants). Com-
mands were executed based on units of power.
510 Nontan to Issho: Kurukuru Puzzle

Nomark Baku Haitou: Shijou 8.0


Saikyou no Jakushi Tatsu
Developer unknown
Publisher Angel
Release date (jp) September 29, 1995
Genre Board game
Mode 1 Player

Nomark Baku Haitou: Shijou Saikyou no Jakushi Tat-


su is a mahjong game, published by Angel (Bandai),
which was released in Japan in 1995.

Nontan to Issho: 8.6


Kurukuru Puzzle
Developer GameFreak
Publisher Victor Interactive Software
Release date (jp) November 25, 1994
Genre Puzzle
Mode 1-2 Players

Nontan to Isshi: KuruKuru Puzzle is a puzzle game


based on the Nontan books for younger children that
follows the eponymous mischievous kitten and his ani-
mal friends on their adventures. The game is a twist on
the standard block-stacking puzzle game.
This is one of the few games that Game Freak worked
on before they created their breakout hit Pokmon.
NTT JRA PAT: Wide Baken Taiyou 511

7.5 NTT JRA PAT


Developer NTT
Publisher NTT
Release date (jp) 1996
Genre Sports, Gambling
Mode 1 Player

This cart was used to bet on horse racing, using a NTT


modem. These horse betting carts came in a black
shell. There are two versions of JRA PAT, though at
this point it is unknown how they differ. Apparent-
ly NTT released new versions of the cart every few
months. The first version has a serial code of TJAJ,
while the second version is TJBJ.

snescentral.com w/NTT Modem

8.5 NTT JRA PAT:


Wide Baken Taiyou
Developer NTT
Publisher NTT
Release date (jp) 1999
Genre Sports, Gambling
Mode 1 Player

This cart was also used to bet on horse racing, using a


NTT modem. These horse betting carts came in a black
shell. There are two versions of JRA PAT - Wide Taiy-
ouban, though at this point it is unknown how they dif-
fer. Apparently NTT released new versions of the cart
every few months. The first version has a serial code of
TJDJ, while the second version is TJEJ.
w/NTT Modem
snescentral.com

7.5 Numbers Paradise


Developer ISCO
Publisher Acclaim
Release date (jp) August 30, 1996
Genre Edutainment
Mode 1 Player

Numbers Paradise is a educational game, developed


by ISCO and published by Acclaim Japan, which was
released in Japan in 1996.
512 Oda Nobunaga: Haou no Gundan

Ochan no Oekaki Logic 7.2


Developer Game Studio
Publisher SunSoft
Release date (jp) December 1, 1995
Genre Puzzle
Mode 1 Player

Oh-chan no Oekaki Logic is a picross game, with an-


ime mascots. A picross, or nonogram, is a puzzle on
a square or rectangular grid the object of which is to
reveal a hidden picture. Along each row and column
there is a number or series of numbers which indicate
how many squares will be colored in that row or grid.
Example; 5 9 4 would mean there would be sets of
five, nine, and four colored squares in the grid, in that
order, with at least one blank in between.

Oda Nobunaga: 6.8


Haou no Gundan
Developer Tose
Publisher Angel
Release date (jp) February 26, 1993
Genre Strategy
Mode 1 Player

Oda Nobunaga: Haou no Gundan is a strategy war


game in which the player follows eponymous warrior,
general and daimyo Oda Nobunaga through his life in
the Warring States era of Japan.
The game plays similarly to Koeis Nobunagas Ambi-
tion series, but is far more focused on warfare.
giantbomb.com

Oekaki Logic 8.0


Developer Marigul Management, G-mode
Publisher Sekaibunka Publishing
Release date (jp) June 1, 1999
Genre Puzzle
Mode 1 Player

Oekaki Logic is a picross game, published by Sekai-


bunka Publishing, Inc., which was released in Japan
in 1999.
Okamoto Ayako to Match Play Golf 513

9.0 Oekaki Logic 2


Developer Marigul Management
Publisher Sekaibunka Publishing
Release date (jp) November 1, 1999
Genre Puzzle
Mode 1 Player

Oekaki Logic 2 is another picross game, published by


Sekaibunka Publishing, Inc., which was released in Ja-
pan in 1999.

8.3 Okamoto Ayako to


Match Play Golf
Developer C.P. Brain
Publisher Tsukuda Original
Release date (jp) December 21, 1994
Genre Sports
Mode 1 Player

Okamoto Ayako to Match Play Golf is a 1994 golf


simulator exclusive to the Japanese Super Famicom.
It features the likeness and is endorsed by professional
golfer and LPGA (Ladies Professional Golf Associa-
tion) champion Ayako Okamoto, and is one of a hand-
ful of sports games to be endorsed by a female athlete.
giantbomb.com

5.2 Olivias Mystery


Developer unknown
Publisher Altron
Release date (jp) February 4, 1994
Genre Puzzle
Mode 1 Player

Olivias Mystery is a puzzle game published by Altron


and developed by an unknown contract developer. It
features a story, told with scrolling text, that every so
often segues to one of the games puzzles.
The games puzzles resemble normal jigsaw puzzles:
the player has to take several pieces, often flipping
them vertically or horizontally, and place them in their
correct locations on a grid.
514 Onita Atsushi FMW

Ongaku Tsukru: Kanadeeru 7.5


Developer Success
Publisher ASCII
Release date (jp) April 12, 1996
Genre Edutainment
Mode 1 Player

Ongaku Tsukuru: Kanadeeru is a edutainment game,


developed by Success and published by ASCII Enter-
tainment, which was released in Japan in 1996.
The game, though entirely in Japanese, is what could
have been Mario Composer if Mario Paint focused
only on creating music.

Onita Atsushi FMW 4.6


Developer Marionette
Publisher Pony Canyon
Release date (jp) August 6, 1993
Genre Sports
Mode 1-2 Players

Onita Atsushi FMW is a wrestling game, released to


an exclusively Japanese audience with an endorsement
by Japanese professional wrestler and former Japanese
politician Atsushi Onita.
The game is essentially a professional wrestling-style
of video game that was remade into more of a tourna-
ment fighter.

Onizuka Katsuya 7.6


Super Virtual Boxing
Developer Sting
Publisher Sofel
Release date (jp) November 26, 1993
Genre Sports
Mode 1 Player

Onizuka Katsuya Super Virtual Boxing ~Shin Kentou


Ou Densetsu~ is a boxing game, developed by Sting
Entertainment and published by SOFEL, which was
released exclusively in Japan in 1993. It was licensed
and endorsed by Katsuya Onizuka, a former WBA Su-
per Flyweight champion.
Oraga Land Shusai: Best Farmer Shuukaku-Sai 515

8.8 Oozumou Tamashii


Developer Sun L
Publisher Takara
Release date (jp) December 11, 1992
Genre Sports
Mode 1-2 Players

Oozumou Tamashii (Sumo Spirit) is a sumo wres-


tling simulation game. The player creates a wrestler
and improves their various stats after training and
fights with other CPU sumo wrestlers. The game fo-
cuses more on realistic sumo wrestling moves and
grapples rather than providing a more casual wrestling
game experience.

giantbomb.com

9.5 Oraga Land Shusai:


Best Farmer Shuukaku-Sai
Developer Graphic Research
Publisher Vic Tokai
Release date (jp) March 17, 1995
Genre Action
Mode 1-2 Players

Oraga Land Shusai: Best Farmer Shuukaku-Sai is an


Action game, developed by Graphic Research and
published by Vic Tokai, which was released in Japan
in 1995.

7.4 Ossu!! Karatebu


Developer Culture Brain
Publisher Culture Brain
Release date (jp) August 26, 1994
Genre Fighting
Mode 1-2 Players

Based on the Japanese manga series, Osu!! Karate Bu


is a fighting game similar to those being produced at
the time in which a single player controlling Yoshiyuki
Takagi battles through a series of tough men in order
to prove his clubs toughness. Each of the games 12
characters has a life meter that must be reduced to 0, as
well as a chi meter.

mobygames.com
516 Otoboke Ninja Colosseum

Othello World 8.6


Developer Dice
Publisher Tsukuda Original
Release date (jp) April 5, 1992
Genre Board game
Mode 1-2 Players

Othello World is an Othello/Reversi board game simu-


lation from Dice Creative and Tsukuda Original. The
single-player has a fairytale literature theme to it as
characters as diverse as Lewis Carrolls Cheshire Cat
and The White Rabbit, as well as traditional characters
like Little Red Riding Hood and the seven Dwarves,
challenge the player to Othello duels before they are
allowed to proceed onwards.
giantbomb.com

Otoboke Ninja Colosseum 6.8


Developer Mint
Publisher Intec
Release date (jp) February 25, 1995
Genre Action, Puzzle
Mode 1-2 Players

Otoboke Ninja Colosseum is a Japan-exclusive action


strategic, maze-based video game, developed by Mint
and published by Intec, which was released in 1995.
People who have played Bomberman will find the
game structure to be similar.
On release, Famicom Tsshin scored the game a 21
out of 40.

Otogirisou 7.4
Developer Chunsoft
Publisher Chunsoft
Release date (jp) March 7, 1992
Genre Adventure
Mode 1 Player

Otogiris (lit. St Johns wort) is a sound novel devel-


oped and published by Chunsoft. The game tells the
story of Kohei and his girlfriend Nami, who is on the
midway when their car got accidentally hit by a tree
felled by lighting. After that main characters got stuck
in a forest in the middle of nowhere. They decide to
spend the night in a large deserted western-style man-
sion nearby.
Pachi-Slot Kenkyuu 517

3.0 Pachi-Slot Kanzen Kouryaku:


Universal Shindai
Nyuuka Volume 1
Developer unknown
Publisher Syscom
Release date (jp) March 7, 1997
Genre Gambling
Mode 1 Player

Pachi-Slot Kanzen Kouryaku is a pachinko slot game,


published by Syscom, which was released in Japan in
1997.

7.0 Pachi-Slot Kenkyuu


Developer Magical Company
Publisher Magical Company
Release date (jp) July 15, 1994
Genre Gambling
Mode 1 Player

Pachi-Slot Kenkyuu (Pachi-Slot Research) is a 1994


Super Famicom adaptation of pachi-slots, or slot ma-
chines, that the player can use to practice for the real
thing. The game features six different machines: Zan-
gus, Zangus II, City Boy II, Musashi II, Hanamy and
Baikal. The game contains no story mode or any con-
tent besides virtual pachi-slot machines.

giantbomb.com

6.3 Pachi-Slot Land


Developer I.S.C.
Publisher Carrozzeria
Release date (jp) February 25, 1994
Genre Gambling
Mode 1 Player

Pachi-Slot Land: Pachi Pachi Coin no Densetsu is a


pachi-slot game for the Super Famicom developed by
ISC (their final game) and published by Carrozzeria
(their first game). The player moves around pachi-
slots parlors via a first-person dungeon crawling type
of perspective, and each of the pachi-slot machines has
a distinctive theme. The player character is attempting
to raise money for either a new bike or a video game
console (the Super Nintendo).
518 Pachi-Slot Monogatari: PAL Kougyou Special

Pachi-Slot Love Story 7.3


Developer Coconuts Japan
Publisher Coconuts Japan
Release date (jp) November 19, 1993
Genre Gambling
Mode 1 Player

Pachi-Slot Love Story is the first of numerous pachi-


slot simulation games from Coconuts Japan for the Su-
per Famicom. Pachi-slot is a portmanteau of pachinko
and slots, though for all intents and purposes the game
is simply just slots/fruit machines. The player must
match up icons to complete a row of three for a payout
dependent on the icons being matched, with three 7s
generating the largest payout.
giantbomb.com

Pachi-Slot Monogatari: 3.4


PAL Kougyou Special
Developer Kaze
Publisher KSS
Release date (jp) October 27, 1995
Genre Gambling
Mode 1 Player

Pachi-Slot Monogatari: Paru Kougyou Special is a


pachi-slot game, developed by Kaze and published by
KSS, which was released in Japan in 1995.

Pachi-Slot Monogatari: 7.0


Universal Special
Developer Kaze
Publisher KSS
Release date (jp) July 29, 1994
Genre Gambling
Mode 1 Player

Pachi-Slot Monogatari: Universal Special is a pachi-


slots game for the Super Famicom, released in 1994.
The game features two modes: the player can choose
to practice on the six machines featured in the game; or
they can play through the story mode, which involves
travelling around the city and playing at various pachi-
slot parlors to raise money.
Pachinko Challenger 519

Pachi-Slot Shoubushi
Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) December 23, 1994
Genre Gambling
Mode 1-4 Players

Pachi-Slot Shoubushi features a number of different


pachi-slot machines for the player to peruse, as well
as offering two- and four-player mahjong tables as a
break of pace. The player selects and names an avatar
- male or female - and competes through a series of
increasingly more exclusive venues earning as much
money as possible.

giantbomb.com

4.6 Pachinko Challenger


Developer Carrozzeria
Publisher Carrozzeria
Release date (jp) July 7, 1995
Genre Gambling
Mode 1 Player

Pachinko Challenger is a pachinko game, published by


Carrozzeria, which was released in Japan in 1995.

7.8 Pachinko Fan: Shouri Sengen


Developer unknown
Publisher Pow
Release date (jp) October 15, 1994
Genre Gambling
Mode 1 Player

Pachinko Fan: Shouri Sengen (Victory Declaration)


is a pachinko game for the Super Famicom. The player
visits various pachinko parlors with an initial stack of
cash and tries to win a fortune on the machines there.
The game squeezes in more of the pachinko machine
on the screen, so the player needs to scroll down to
twist the dial that determines the strength of the
pachinko ball launcher.
giantbomb.com
520 Pachinko Monogatari: Pachi-Slot mo Aru deyo!!

Pachinko Hi Hisshouhou 5.6


Developer Jorudan
Publisher Vap
Release date (jp) November 18, 1994
Genre Gambling
Mode 1 Player

Pachinko Maruhi Hisshouhou is a 1994 pachinko


game from Jorudan and Vap for the Super Famicom. It
features four practice pachinko tables as well as plen-
ty of tips to help the player maximize their pachinko
wins. There is a single-player with its own story, but
the player can choose to go straight to the tables and
practice them. The game also includes a virtual repre-
sentation of a pachinko tips magazine that the player
can peruse.

Pachinko Monogatari: 3.4


Pachi-Slot mo Aru deyo!!
Developer Kaze
Publisher KSS
Release date (jp) May 28, 1993
Genre Gambling
Mode 1 Player

Pachinko Monogatari: Pachi-Slot mo Aru Deyo!! is a


pachinko game that has the player travel a tower, taking
part in pachinko games on various floors. Other floors
contain facilities like a bank (for saving the game) and
a live band (for listening to the games soundtrack).

giantbomb.com

Pachinko Monogatari 2: 5.8


Nagoya Shachihoko no Teiou
Developer Kaze
Publisher KSS
Release date (jp) January 27, 1995
Genre Gambling
Mode 1 Player

Pachinko Monogatari 2 is a pachinko game, developed


by Kaze and published by KSS, which was released in
Japan in 1995.
Pachinko Tetsujin: Shichiban Shoubu 521

6.1 Pachinko Renchan Tengoku:


Super CR Special
Developer Jorudan
Publisher Vap
Release date (jp) May 26, 1995
Genre Gambling
Mode 1 Player

Pachinko Ren Chan Tengoku is a pachinko game, de-


veloped by Jorudan and published by Vap, which was
released in Japan in 1995.

3.0 Pachinko Tetsujin:


Shichiban Shoubu
Developer Graphic Research
Publisher Daikoku
Release date (jp) July 7, 1995
Genre Gambling
Mode 1 Player

Pachinko Tetsujin: Shichiban Shoubu is a pachinko


game, developed by Graphic Research and published
by Daikoku, which was released in Japan in 1995.

6.7 Pachinko Wars


Developer OeRSTED
Publisher Coconuts Japan
Release date (jp) July 17, 1992
Genre Gambling
Mode 1 Player

Pachinko Wars is a pachinko simulator that ties to-


gether its ball-bearing gambling gameplay with a plot
about a pachinko-playing agent named 008. It was de-
veloped by Oersted, which also went on to port several
early Mega Man games to the Sony PlayStation. Coco-
nuts Japan published the game, who are known for the
thematically similar Pachiokun series.

giantbomb.com
522 Pachiokun Special

Pachinko Wars II 8.0


Developer OeRSTED
Publisher Coconuts Japan
Release date (jp) December 17, 1993
Genre Gambling
Mode 1 Player

Pachinko Wars II is the follow-up to Oersteds 1992


game Pachinko Wars and continues the adventures of
the pachinko-playing secret agent 008. As with the
first, it was published by Coconuts Japan and features
some of their machines. The player can travel from
one casino/pachinko parlor to the next, with numer-
ous venues to visit at any time. Like Coconuts Pachio-
kun series, it tries to merge an overarching plot with
pachinko.

Pachiokun Special 7.4


Developer Marionette
Publisher Coconuts Japan
Release date (jp) December 11, 1992
Genre Gambling
Mode 1 Player

Pachiokun Special is the first Super Famicom entry


into Coconuts Japans Pachiokun franchise, starring
the eponymous sentient pachinko ball. As with earlier
games in the series, there is a single-player adventure
mode that acts as a framing device for the games many
pachinko tables. Each pachinko table has its own per-
sonality regarding the preferable amount of power
when firing the pachinko balls and the likely payouts.

Pachiokun Special 2 7.1


Developer Marionette
Publisher Coconuts Japan
Release date (jp) May 20, 1994
Genre Gambling
Mode 1 Player

Pachiokun Special 2 is the second Pachiokun game


for the Super Famicom; a character created by Coco-
nuts Japan as a mascot for pachinko tables. As with the
first game, Pachiokun must run around earning money
through numerous pachinko parlors.
The Special in the title indicates that the game is on
the Super Famicom platform.
Panic in Nakayoshi World 523

8.2 Pachiokun Special 3


Developer Marionette
Publisher Coconuts Japan
Release date (jp) December 1, 1995
Genre Gambling
Mode 1 Player

Pachiokun Special 3 is the last in the Pachinkokun se-


ries on Super Famicom, developed by Marionette and
published by Coconuts Japan, which was released in
Japan in 1995.

6.4 Panic in Nakayoshi World


Developer Tom Create
Publisher Bandai
Release date (jp) November 18, 1994
Genre Action, Puzzle
Mode 1-2 Players

Panic in Nakayoshi World is about monsters that are


attacking the World of Nakayoshi. The monsters are
eating up the citizens. The more they eat, the hungrier
they get. Four girls must stop the monsters and defeat
Daima to save the World of Nakayoshi. The game is an
overhead Adventures of Lolo-style puzzle game featur-
ing characters from various Nakayoshi-printed manga.
Sailor Moon and Chibi Moon are playable characters.
There are also characters from Goldfish Warning!.

7.5 Parlor! Mini: Pachinko Jikki


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) April 26, 1996
Genre Gambling
Mode 1 Player

Parlor! Mini, the first in the big Parlor! Mini series, is


a pachinko game, published by Nippon Telenet, which
was released in Japan in 1996.
524 Parlor! Mini 3: Pachinko Jikki Simulation Game

Parlor! Mini 2: Pachinko Jikki 5.5


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) June 28, 1996
Genre Gambling
Mode 1 Player

Parlor! Mini 2 is a pachinko game, published by Nip-


pon Telenet, which was released in Japan in 1996.

Parlor! Mini 3: Pachinko Jikki 8.3


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) September 27, 1996
Genre Gambling
Mode 1 Player

Parlor! Mini 3 is a pachinko game, published by Nip-


pon Telenet, which was released in Japan in 1996.

Parlor! Mini 4: Pachinko Jikki 7.5


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) November 29, 1996
Genre Gambling
Mode 1 Player

Parlor! Mini 4 is a pachinko game, published by Nip-


pon Telenet, which was released in Japan in 1996.
Parlor! Mini 6: Pachinko Jikki Simulation Game 525

6.5 Parlor! Mini 5: Pachinko Jikki


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) March 28, 1997
Genre Gambling
Mode 1 Player

Parlor! Mini 5 is a pachinko game, published by Nip-


pon Telenet, which was released in Japan in 1997.

3.0 Parlor! Mini 6: Pachinko Jikki


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) May 30, 1997
Genre Gambling
Mode 1 Player

Parlor! Mini 6 is a pachinko game, published by Nip-


pon Telenet, which was released in Japan in 1997.

4.0 Parlor! Mini 7: Pachinko Jikki


Simulation Game
Developer Nippon Telenet
Publisher Nippon Telenet
Release date (jp) August 29, 1997
Genre Gambling
Mode 1 Player

Parlor! Mini 7 is a pachinko game, published by Nip-


pon Telenet, which was released in Japan in 1997.
526 Picross NP Vol. 1

Pebble Beach no Hatou New: 5.0


Tournament Edition
Developer T&E Soft
Publisher T&E Soft
Release date (jp) September 13, 1996
Genre Sports
Mode 1 Player

Pebble Beach no Hatou New: Tournament Edition is


a golf game, developed and published by T&E Soft,
which was released in Japan in 1996.

Picross NP Vol. 1 9.2


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) April 1, 1999
Genre Puzzle
Mode 1 Player

Following the success of Mario no Super Picross on


the Super Famicom, Nintendo decided to reuse the
basic engine from that game to develop a series of
Nintendo Power branded Picross titles for distribution
over their Satellaview system in Japan. Each volume
of Picross NP has a Character Mode that contains 12
puzzles based on images of characters from a particu-
lar Nintendo game or franchise.

Picross NP Vol. 2 9.3


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) June 1, 1999
Genre Puzzle
Mode 1 Player

Volume 2: Yoshis Story


Piranha Pest, Cheep Cheep, Poochie, Egg, Jellyfish,
Miss Warp, Yoshi, Shy Guy, Sea Anemone, Blaarg,
Boo, Baby Bowser
Picross NP Vol. 4 527

9.3 Picross NP Vol. 3


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) August 1, 1999
Genre Puzzle
Mode 1 Player

Volume 3: Kirby
Rocky, Mike, Gordo, Waddle Doo, Sir Kibble, Poppy
Bros. Jr., Kirby, Chilly, Butterfingers, Mr. Frosty, King
Dedede, Meta-Knight

6.0 Picross NP Vol. 4


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) October 1, 1999
Genre Puzzle
Mode 1 Player

Volume 4: Star Fox 64


Slippy Toad, Pigma Dengar, Fox McCloud, Andrew
Oikonny, Wolf ODonnell, Falco Lombardi, Leon
Powalski, Peppy Hare, Landmaster, Arwing, Great
Fox, Andross

6.0 Picross NP Vol. 5


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) December 1, 1999
Genre Puzzle
Mode 1 Player

Volume 5: Ocarina of Time


Navi, Fairy Ocarina, Keaton Mask, Fairy Slingshot,
Gaebora Kaepora, Princess Zelda, Link, Princess Ruto,
Epona, Darunia, Deku Scrub, Ganondorf
528 Picross NP Vol. 7

Picross NP Vol. 6 6.0


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) February 1, 2000
Genre Puzzle
Mode 1 Player

Volume 6: Super Mario 64


Goomba, Grinder, Toad, Lakitu, Princess Peach, Bul-
ly, Koopa Troopa, Mario, Mother & Baby Penguin,
Whomp, Wiggler, Bowser

Picross NP Vol. 7 7.0


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) April 1, 2000
Genre Puzzle
Mode 1 Player

Volume 7: Wario Land 2


Stove, Pirate Goom, D-Batto, Punch, Tsuriuo, Inama-
zu, Chef, Hikitsune, Captain Syrup, Wario, Chuuta,
Biggu Kamukamu,

Picross NP Vol. 8 7.0


Developer Jupiter Multimedia
Publisher Nintendo
Release date (jp) June 1, 2000
Genre Puzzle
Mode 1 Player

Volume 8: Donkey Kong Country


DK Barrel, Squawks the Parrot, Banana, Winky the
Frog, Funky Kong, Cranky Kong, Diddy Kong, Candy
Kong, Expresso the Ostrich, Engarde the Swordfish,
Donkey Kong, Rambi the Rhino

giantbomb.com
Pipe Dream 529

7.2 Pikiinya!
Developer Crea-Tech
Publisher ASCII
Release date (jp) January 31, 1997
Genre Puzzle
Mode 1-2 Players

Pikiinya! takes the Tetris-esque formula of blocks


falling from the sky, and adds gyrating tropical-type
penguins. They excite easily, and sleep when they are
alone and/or bored. These penguins just want to live
in peace, and throughout the story mode in the game
they must constantly fight against people that want to
capture them including poachers, witch doctors, and
mad scientists.

7.9 Pipe Dream


Developer Tose
Publisher Bullet Proof Software
Release date (jp) August 7, 1992
Genre Puzzle
Mode 1-2 Players

Pipe Mania is a puzzle game originally developed in


1989 by The Assembly Line for the Amiga. It was
ported to several other platforms by Lucasfilm Games,
who gave it the name Pipe Dream and acted as general
distributors for the US. In this game, the player must
connect randomly appearing pieces of pipe on a grid to
a given length within a limited time.

7.4 Poko-Nyan!
Henpokorin Adventure
Developer Toho
Publisher Toho
Release date (jp) December 22, 1994
Genre Platformer
Mode 1 Player

Pokonyan! Henpokorin Adventure is a platformer


game for the Super Famicom that was published by
the Japanese TV and movie company Toho. It is based
on the long-running anime TV show Pokonyan! which
depicted on the adventures of a cat/tanuki hybrid who
was able to change his shape with his mysterious
Henpokorin power.
530 Popful Mail

Popeye: Ijiwaru Majo 7.0


Sea Hag no Maki
Developer Technos
Publisher Technos
Release date (jp) August 12, 1994
Genre Platformer, Adventure
Mode 1-2 Players

Popeye: Ijiwaru Majo Seahag no Maki is a video game


based on the popular Popeye franchise, specifically in
the comic strips originally created by E.C. Segar.
As Popeye, players will have to fight their way through
different villains such as Bolo, Ox, Emok, General
Bunzo and his troops, Bernard the Buzzard, the boss
for most levels Brutus, and the main boss Seahag.

Popful Mail 7.6


Developer Falcom
Publisher Falcom
Release date (jp) June 10, 1994
Genre Platformer
Mode 1 Player

Popful Mail is a 2D platform game with some RPG


elements. At the start of the game, the only playable
character is Mail; however, as the game progresses,
Tatt and Gaw will be available, and the player may
switch between them at any time through the use of
the character option in the menu. Each character has
different attacks and armours, as well as differences in
walking speed and jump.

Power Lode Runner 6.5


Developer Atelier Double
Publisher Nintendo
Release date (jp) January 1, 1999
Genre Action, Puzzle
Mode 1 Player

Power Lode Runner is a Japan-only release in the Lode


Runner series. It was released through Nintendo Pow-
er, late in the consoles life.
532 Power Soukoban

Power of the Hired 7.4


Developer NCS
Publisher NCS
Release date (jp) December 22, 1994
Genre Strategy, Role-playing
Mode 1 Player

The game features four player-named heroes that the


player must use to fight off overwhelming waves of
enemies. The primary character of the group is able
to summon creatures to defend herself and the other
party members, and through these creatures the player
is able to tactically conquer each of the games scenar-
ios. Depending on the creatures summoned, the player
characters magic can change their elemental composi-
tion.

Power Soukoban 7.4


Developer Atelier Double
Publisher Nintendo
Release date (jp) June 25, 1999
Genre Puzzle
Mode 1 Player

Power Soukoban is a Puzzle game, developed by At-


elier Double and published by Nintendo, which was
released in Japan in 1999.

Princess Maker: 7.4


Legend of Another World
Developer Gainax
Publisher Takara
Release date (jp) December 15, 1995
Genre Strategy
Mode 1 Player

Princess Maker: Legend of Another World is one of


many in the popular Princess Maker franchise. The
player gets to create a princess, by choosing her
schedule, feeding her, etc.
Pro Kishi Jinsei Simulation: Shgi no Hanamichi 533

7.4 Princess Minerva


Developer Atelier Double
Publisher Vic Tokai
Release date (jp) June 23, 1995
Genre Role-playing
Mode 1 Player

Princess Minerva is a role-playing game first released


for the NEC PC-9801 in 1994. The extended franchise
also includes a manga series, an illustrated serial nov-
el, and other media.
In the game, the evil sorceress Dynastar challenges
Princess Minerva, threatening to kidnap all the girls in
the world and turn them into monsters. Minerva leaves
with her personal bodyguards to defeat Dynastar.

7.6 Pro Kishi Jinsei Simulation:


Shgi no Hanamichi
Developer Access
Publisher Atlus
Release date (jp) February 16, 1996
Genre Board game
Mode 1-2 Players

Pro Kishi Jinsei Simulation: Shgi no Hanamichi is a


shogi video game, developed by Access and published
by Atlus, which was released exclusively in Japan in
1996.
This was the last ever game released for the Super
Famicom by Atlus.

7.8 Pro Mahjong Kiwame


Developer Athena
Publisher Athena
Release date (jp) June 11, 1993
Genre Board game
Mode 1-4 Players

Pro Mahjong Kiwame is a mahjong game from Athena


and the first of their Pro Mahjong Kiwame series.
The game is touted as a serious mahjong game, re-
quiring a certain level of skill from its players. Unlike
many early video game mahjong games, the game al-
lows for the full four participant experience rather than
the truncated one-on-one set-up.
giantbomb.com
534 Pro Mahjong Kiwame III

Pro Mahjong Kiwame II 7.7


Developer Athena
Publisher Athena
Release date (jp) July 22, 1994
Genre Board game
Mode 1 Player

Pro Mahjong Kiwame II is the second of three Pro


Mahjong Kiwame games for the Super Famicom. It
features multiple modes for playing mahjong against
CPU opponents. It is better suited for advanced play-
ers, and also includes professional tips presented in
the form of a mahjong trivia quiz. The game also uses
digitized photos of professional mahjong players.

giantbomb.com

Pro Mahjong Kiwame III 7.0


Developer Athena
Publisher Athena
Release date (jp) June 30, 1995
Genre Board game
Mode 1 Player

Pro Mahjong Kiwame III is another mahjong game,


published by Athena, which was released in Japan in
1995.

Pro Mahjong Tsuwamono 7.3


Developer unknown
Publisher Culture Brain
Release date (jp) April 18, 1997
Genre Board game
Mode 1 Player

Pro Mahjong Tsuwamono is a mahjong game, pub-


lished by Culture Brain, which was released in Japan
in 1997.
Pro Yakyuu Nettou: Puzzle Stadium 535

7.3 Pro Mahjong Tsuwamono:


Renka Han
Developer unknown
Publisher Culture Brain
Release date (jp) Marcg 28, 1998
Genre Board game
Mode 1 Player

Pro Mahjong Tsuwamono: Renka Han is a update of


Pro Mahjong Tsuwamono, published by Culture Brain,
which was released in Japan in 1997.

7.1 Pro Yakyuu Nettou:


Puzzle Stadium
Developer Coconuts Japan
Publisher Coconuts Japan
Release date (jp) April 25, 1997
Genre Puzzle
Mode 1-2 Players

The game is a mixture between Puyo Puyo (or any oth-


er falling block puzzle video game) and baseball, fea-
turing the 1997 Nippon Professional Baseball teams
and mascots from Central League and Pacific League.
The player drop a pair of two blocks (helmet if he is
hitter or glove if he is pitcher) which can be moved left
and right and rotated into his playing field.

7.1 Pro Yakyuu Star


Developer Culture Brain
Publisher Culture Brain
Release date (jp) January 17, 1997
Genre Sports
Mode 1-2 Players

Pro Yaky Star is a 1997 Japan-exclusive baseball vid-


eo game for the Super Famicom.
In this game there is a mode where the player can cre-
ate its own character and grow as a baseball player;
similar to the modern career modes of most EA Sports
video games.
536 Puzzlen Desu!

Psycho Dream 6.5


Developer Riot
Publisher Riot
Release date (jp) December 11, 1992
Genre Action
Mode 1 Player

Psycho Dream is a 1992 video game for the Super


Famicom. An attempt to release it in North America as
Dream Probe failed; so it remained exclusively in the
Japanese market.
Unlike the Valis series of video games, the story be-
hind Psycho Dream is watered-down and gameplay is
the most important element to the overall experience.

Puzzlen Desu! 9.6


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) April 14, 1995
Genre Puzzle
Mode 1 Player

PuzzleN Desu! is a Puzzle game, developed and pub-


lished by Nichibutsu, which was released in Japan in
1995.

Poi Poi Ninja World 4.0


Developer Tom Create
Publisher Bandai
Release date (jp) June 28, 1996
Genre Action, Puzzle
Mode 1-2 Players

Poi Poi Ninja World is a Bomberman-like multiplayer


game in which players try to do in their opponents by
tossing bombs, rocks, and other objects.
Poi Poi Ninja World could be linked with other Poi Poi
Ninja World carts inserted into the second slot of the
Sufami Turbo, allowing the exchange of various save
data.
giantbomb.com
Ranma : Chougi Rambuhen 537

7.3 Ranma :
Akaneko-dan teki Hihou
Developer Atelier Double
Publisher Toho
Release date (jp) October 22, 1993
Genre Role-playing
Mode 1 Player

Ranma 1/2: Akanekodan-teki Hihou is a turn-based


RPG based on the Ranma 1/2 franchise. The player, as
Ranma, must locate the titular gang in order to recover
his father Genma, who spends most of the game in his
panda form.

giantbomb.com

7.4 Ranma : Chougi Rambuhen


Developer Atelier Double
Publisher Shogakukan
Release date (jp) April 28, 1994
Genre Fighting
Mode 1-2 Players

Ranma 1/2: Chougi Ranbu Hen is a 2D fighter game


for the Super Famicom and the fourth of five SFC
games to be based on the Ranma 1/2 license, about a
martial artist who is cursed to switch genders.
The story involves a magical wish-granting Maneki-
Neko that is separated into a dozen pieces across the
world. Twelve determined fighters from Ranmas im-
mediate circle race off to find and unite them.

7.6 Ranma : Ougi Jaanken


Developer Atelier Double
Publisher Shogakukan
Release date (jp) July 21, 1995
Genre Puzzle
Mode 1-2 Players

Ranma 1/2 Ougi Jaanken is a puzzle game similar to


Tetris, except played rock, paper, scissors style. Play-
ers drop rock hands on top of scissor hands to destroy
the scissor hands, and scissors to destroy paper, etc.
538 Rejoice: Aretha koku no Kanata

Rapurasu no Ma 7.3
Developer Hummingbird Soft
Publisher Vic Tokai
Release date (jp) July 14, 1995
Genre Role-playing
Mode 1 Player

Laplace no Ma is a Japanese video game first released


in 1987 for the NEC PC-8801. The game is a mixture
of the role-playing and survival horror genres and set in
the vicinity of Boston, Massachusetts, in a town called
Newcam; it is modeled on fictional city Arkham cre-
ated by H. P. Lovecraft.

giantbomb.com

Rejoice: 8.6
Aretha koku no Kanata
Developer Japan Art Media
Publisher Yanoman
Release date (jp) April 21, 1995
Genre Role-playing
Mode 1 Player

The game is a role-playing game about four thieves


who live in a village together with some serious and
some comedic content. They rob people and explore
ancient ruins in search for treasure. The Demon King
Howard kidnapped one of the thieves, Trezno, for his
own nefarious plans and the rest of the thieves must
stop his evolving plan.

Rendering Ranger: R2 7.9


Developer Rainbow Arts
Publisher Virgin Interactive
Release date (jp) November 17, 1995
Genre Action
Mode 1 Player

The game was developed by Manfred Trenz, creator


of the Turrican series. This game was only released in
Japan, but almost everything is in English. According
to an interview with Trenz, he stated that the game was
originally named as Targa and it featured hand drawn
graphics, and later it was changed to pre-rendered
graphics following the success of Donkey Kong Coun-
try, hence the name change; however, a Targa proto-
type was located with the original graphics.
Ring ni Kakero 539

7.0 Res Arcana: Diana Ray:


Uranai no Meikyuu
Developer Marionette
Publisher Coconuts Japan
Release date (jp) April 14, 1995
Genre Simulation
Mode 1 Player

Res Arcana is a fortunetelling game, developed by


Marionette and published by Coconuts Japan, which
was released in Japan in 1995.

8.0 Ring ni Kakero


Developer Earthly Soft
Publisher Masaya
Release date (jp) June 1, 1998
Genre Sports
Mode 1-2 Players

Ring ni Kakero was scheduled to sell as a Super Fami-


com video game in 1995. Because of the fewer-than-
expected orders and the market of the Super Famicom
getting smaller, it was sold instead as part of the Japa-
nese Nintendo Power download game service.
Being the only game based on the Japanese manga of
the same title, it covers from The Champion Carni-
val to The World Championship in the original.

8.0 Rockman & Forte


Developer Capcom
Publisher Capcom
Release date (jp) April 24, 1998
Genre Action-platformer
Mode 1 Player

Mega Man & Bass is a spin-off title in the original


Mega Man series. The game debuted on the aging 16-
bit Super Famicom despite the series having already
transitioned to the PlayStation and Sega Saturn with
Mega Man 8. Artist and designer Keiji Inafune claimed
Mega Man & Bass was created with regard to younger
players who did not yet own one of the more advanced
gaming systems.
540 Romancing SaGa

Rokudenashi Blues: 7.5


Taiketsu! Tokyo Shitennou
Developer Tose
Publisher Bandai
Release date (jp) April 15, 1994
Genre Role-playing, Beat em up
Mode 1 Player

Rokudenashi Blues is a RPG brawler based on the


manga of the same name. The player character, Taison
Maeda, is a delinquent student who is training to be a
professional boxer. He has a reputation as a powerful
fighter among delinquent gangs as a result, though de-
spite being violent he has a code of honor and .
giantbomb.com

Romancing SaGa 7.5


Developer Square
Publisher Square
Release date (jp) January 28, 1992
Genre Role-playing
Mode 1 Player

Romancing SaGa is a role-playing video game origi-


nally developed and published by Square as the fourth
game of their SaGa series. The game was designed by
Akitoshi Kawazu who had served as head developer
for the previous SaGa titles, with fellow series veteran
Kenji Ito providing the games soundtrack.
The game was voted by readers of Famitsu magazine
as the 53rd greatest game of all time in a 2006 poll.

Romancing SaGa 2 7.8


Developer Square
Publisher Square
Release date (jp) December 10, 1993
Genre Role-playing
Mode 1 Player

The Emperor or Empress of Avalon begins the game


as King Leon and later plays as his various heirs down
through the game years. Leon hands his kingdom over
to his son, Gellard. At the end of Gellards reign, the
player is able to choose his or her own successor and
pass on Gellards abilities to them. At the end of each
generation, he or she will be given a choice of four
heirs.
Ryuuko no Ken 2 541

6.6 Ryuuko no Ken 2


Developer Monolith
Publisher Saurus
Release date (jp) December 21, 1994
Genre Fighting
Mode 1-2 Players

Art of Fighting 2 (known in Japan as Ryuuko no Ken


2) is a fighting game originally developed and pub-
lished by SNK for the Neo Geo. It is a direct sequel to
the original Art of Fighting, with only minor changes
in gameplay.
This is the Japan-only port for the Super Nintendo.
Like prior 16-bit ports of Neo Geo games, it had to be
heavily down-scaled.
542 RPG Tsukru: Super Dante

Romancing SaGa 3 8.1


Developer Square
Publisher Square
Release date (jp) November 11, 1995
Genre Role-playing
Mode 1 Player

In Romancing SaGa 3, players can play through the


story controlling any one of the eight main characters
- Julian, Monica, Mikhael, Harid, Katarina, Thomas,
Elena, and Sarah. The story is common for all eight
characters, and they often join together and share the
same piece of a story. The gameplay is similar to other
console RPGs of the era, but with several notable dif-
ferences.
mobygames.com

RPG Tsukru: Super Dante 6.8


Developer Kuusou Kagaku
Publisher ASCII
Release date (jp) March 31, 1995
Genre Role-playing, Edutainment
Mode 1 Player

RPG Tsukuru: Super Dante is part of the RPG Maker


series. The games is a series of programs for the devel-
opment of role-playing games.
This was the first console RPG Maker, debuted in 1995
for the Super Famicom, as a port of RPG Tsukru Dan-
te 98. RPG Tsukru Super Dante was later broadcast
via the Super Famicoms Satellaview subunit.

RPG Tsukru 2 5.8


Developer Kuusou Kagaku
Publisher ASCII
Release date (jp) January 31, 1996
Genre Role-playing, Edutainment
Mode 1 Player

RPG Tsukuru 2 is another entry in the RPG Maker se-


ries, developed by Kuusou Kagaku and published by
ASCII Entertainment, which was released in Japan in
1996.
Ruin Arm 543

8.2 Rudra no Hihou


Developer Square
Publisher Square
Release date (jp) April 5, 1996
Genre Role-playing
Mode 1 Player

Treasure of the Rudras is a role-playing game. While


gameplay in many aspects follows the traditional
Square RPG model similar to the better known Final
Fantasy series, it also had an innovative magic system,
where spells are freely constructed according to words
written out by the player.
The story is divided into three major scenarios, each
with a different main character.

7.0 Ruin Arm


Developer Plex
Publisher Bandai
Release date (jp) June 23, 1995
Genre Action role-playing
Mode 1-2 Players

Ruin Arm is a futuristic role-playing game starring the


titular Arm. In the game, Arm is sent to investigate a
mysterious attack on his kingdom.
The game was developed by TOSE and published by
Bandai, which was released in Japan in 1995.

7.2 Ryuukihei Dan Danzarubu


Developer Pandora Box
Publisher Yutaka
Release date (jp) April 23, 1993
Genre Role-playing
Mode 1 Player

Ryuuki Heidan Danzarb is mission-based, and each


mission has different directives. This also means that
the player will be expected to perform different activi-
ties to successfully conclude the mission. The games
turn-based combat is depicted similarly to Phantasy
Star and Dragon Quest: large enemy icons with the
players partys stats displayed underneath.

giantbomb.com
544 Saikousoku Shikou Shougi Mahjong

Saibara Rieko no 6.5


Mahjong Hourouki
Developer Natsume
Publisher Taito
Release date (jp) February 10, 1995
Genre Board game
Mode 1 Player

Saibara Rieko no Mahjong Hourouki is a mahjong


game, developed by Natsume and published by Taito
Corporation, which was released in Japan in 1995.

Saikousoku Shikou 8.7


Shougi Mahjong
Developer unkown
Publisher Varie
Release date (jp) March 31, 1995
Genre Board game
Mode 1 Player

Saikousoku Shikou Shogi Mahjong is a shougi game,


published by Varie, which was released in Japan in
1995.

Saikyou: Takada Nobuhiko 7.0


Developer Dual Corporation
Publisher Hudson Soft
Release date (jp) December 27, 1995
Genre Sports
Mode 1-2 Players

Saiky: Takada Nobuhiko is a Japan-exclusive wres-


tling video game licensed by UWF International and
endorsed by Nobuhiko Takada. It was published by
Hudson Soft in 1995, for the Super Famicom. It was
similar to the Funaki Masakatsu: Hybrid Wrestler re-
leased in 1994.
SameGame 545

7.0 Sakurai Shouichi no Jankiryuu:


Mahjong Hisshouhou
Developer J-Force
Publisher Sammy Studios
Release date (jp) September 14, 1995
Genre Board game
Mode 1 Player

Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou


is a mahjong game, developed by J-Force and pub-
lished by Sammy Studios, which was released in Japan
in 1995.

5.5 SameGame
Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) March 1, 1996
Genre Puzzle
Mode 1 Player

Same Game is a Hudsons Same Game, including rec-


ognizable characters from their other games. The game
was released in Japan in 1996.
SameGame is played on a rectangular field, filled with
blocks placed at random. By selecting a group of ad-
joining blocks of the same color, a player may remove
them from the screen. The goal of the game is to remove
as many blocks from the playing field as possible.

SameGame +
Tengai Makyou Zero Jikei
Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) 1996
Genre Puzzle
Mode 1 Player

Same Game + Tengai Makyou Zero Jikei is the SameG-


ame entry to the Tengai Makyou series.
546 Sangokushi Seishi: Tenbu Spirits

Sangokushi Eiketsuden 6.9


Developer unknown
Publisher Koei
Release date (jp) December 28, 1995
Genre Strategy
Mode 1 Player

San Goku Shi: Eiketsuden is a Strategy game, pub-


lished by Koei, which was released in Japan in 1995.

Sangokushi Seishi: 6.6


Tenbu Spirits
Developer Wolf Team
Publisher Wolf Team
Release date (jp) June 25, 1993
Genre Strategy
Mode 1 Player

Sangokushi Seishi: Tenbu Spirits is a strategy simula-


tion game set during the Three Kingdoms era of An-
cient China, based specifically on the novel Romance
of the Three Kingdoms. The player assumes the role of
a warlord and conquers territory from rival kingdoms.
Unlike most games of its type, the campaigns play out
in real-time and requires that players remain vigilant.

Sankyo Fever! Fever! 7.5


Developer unknown
Publisher Nippon Telenet
Release date (jp) October 28, 1994
Genre Gambling
Mode 1 Player

First title of the Sankyo Fever series of video games.


SANKYO, Co., Ltd. is a Japanese manufacturer of
pachinko machines.
Three Honke Sankyo Fever Jikki Simulation titles
were released for the Super Famicom. Other Sankyo
Fever titles were released for the PlayStation, Sega
Saturn, and WonderSwan.
giantbomb.com
Sanrio World Smash Ball! 547

5.2 Sanrio Shanghai


Developer SAS Sakata
Publisher Character Soft
Release date (jp) August 31, 1994
Genre Puzzle
Mode 1-2 Players

Sanrio Shanghai is a mahjong solitaire licensed game


that uses the world of Sanrio characters, such as Hello
Kitty, KeroKeroKeroppi and others, for the various
tiles that the player must remove. The game features
a few modes: a single-player, and two competitive
two-player modes. One of these multiplayer modes
involves alternating turns, while the other has each
player solve as much of the grid as possible within a
time limit before switching over.

7.1 Sanrio World Smash Ball!


Developer Tomcat System
Publisher Character Soft
Release date (jp) July 16, 1993
Genre Sports
Mode 1-2 Players

Sanrio World Smash Ball! is an action/sports game. It


features several playable Sanrio characters Keroppi,
Tabo, Pokopon and Hangyodon, along with the non-
playable Hello Kitty. The game is a variation of Pong
and air hockey - players hit a moving disc back and
forth in an attempt to make it cross the opponents goal
line. The game was only released in Japan, but Eng-
lish, German and French fan translations exist.

8.0 Sansara Naga 2


Developer Marvelous Interactive, Production I.G
Publisher Victor Interactive Software
Release date (jp) July 15, 1994
Genre Role-playing
Mode 1 Player

Sansara Naga 2 is the sequel to the 1990 Famicom RPG


Sansara Naga. The player is the scion of a dragon-rais-
ing clan and must chase after a villainous member of
their tribe who has stolen a precious artifact important
to the training of dragons. Along the way, the player
can raise their own dragons, which help the hero (or
heroine) in combat.

giantbomb.com
548 SD Gundam G Next

SD F-1 Grand Prix 7.6


Developer Video System
Publisher Video System
Release date (jp) October 27, 1995
Genre Racing
Mode 1-2 Players

The player control cartoon animals (with the dog re-


sembling Mika Hkkinen, the bird representing Da-
mon Hill, and the wolf portraying Michael Schumach-
er) in cutesy race tracks inspired by real life Formula
One race tracks in a parallel universe.
There is a Crash Race mode which is similar to the
race tracks on Super Mario Kart.

SD Gundam G Next 7.4


Developer Japan Art Media
Publisher Bandai
Release date (jp) December 22, 1995
Genre Strategy
Mode 1 Player

SD Gundam G Next is a strategy game based on


Mobile Suit Gundams Universal Century universe,
though some machines from G Gundam and Gundam
Wing are featured.
It received an updated revision named SD Gundam G
Next: Unit & Map Collection.

giantbomb.com

SD Gundam Gaiden: 7.8


Knight Gundam Monogatari:
Ooinaru Isan
Developer Tose
Publisher Angel
Release date (jp) December 21, 1991
Genre Role-playing
Mode 1 Player

SD Gundam Gaiden: Knight Gundam Monogatari:


Ooinaru Isan is an RPG based on the SD Gundam fran-
chise, which itself a part of the much larger Gundam
franchise. The game is a traditional JRPG, with stats
and equipment and leveling-up. The turn-based com-
bat is reminiscent of Dragon Quest.
SD Gundam GX 549

6.3 SD Gundam Gaiden 2:


Entaku no Kishi
Developer Tose
Publisher Yutaka
Release date (jp) December 18, 1992
Genre Role-playing
Mode 1 Player

SD Gundam Gaiden 2: Entaku no Kishi is a RPG based


on the SD Gundam sub-franchise. It is the sequel to
the Super Famicom game SD Gundam Gaiden: Knight
Gundam Monogatari: Ooinaru Isan, which is itself a
sequel to the Famicom game SD Gundam Gaiden:
Knight Gundam Monogatari.
giantbomb.com

7.0 SD Gundam GX
Developer Bec
Publisher Bandai
Release date (jp) May 27, 1994
Genre Strategy
Mode 1 Player

SD Gundam GX is a hex-based turn-based strategy


game featuring super deformed Gundam from the
franchise of the same name. Like its predecessor, it is a
strategy game featuring various mobile suits from the
Gundam franchise.

giantbomb.com

7.3 SD Gundam Power


Formation Puzzle
Developer Tom Create
Publisher Bandai
Release date (jp) January 26, 1996
Genre Puzzle
Mode 1-2 Players

SD Gundam Power Formation Puzzle is a Tetris-like


puzzle game, except that the main goal is to AVOID
destroying blocks. The game was developed by Tom
Create and published by Bandai, which was released
in Japan in 1996.
550 SD Hiryuu no Ken

SD Gundam X 7.7
Developer Bec
Publisher Yutaka
Release date (jp) September 18, 1992
Genre Strategy
Mode 1 Player

Super Gachapon World: SD Gundam X is a strategy


game that features super deformed Mobile Suit Gun-
dam characters fighting each other in turn-based skir-
mishes. Gachapon refers to capsule machines: Gach-
apon is the Japanese onomatopoeia of a crank turning
and a toy capsule dropping. The game is so named be-
cause new units are acquired by turning the crank on
enormous capsule machines.
giantbomb.com

SD Hiryuu no Ken 7.2


Developer Culture Brain
Publisher Culture Brain
Release date (jp) June 17, 1994
Genre Fighting
Mode 1 Player

SD Hiryu no Ken is a 1994 fighting game for the Super


Famicom that features 15 different characters, includ-
ing the hero of the Hiryu no Ken/Flying Dragon series
Ryuhi. As the name implies, the characters have super-
deformed proportions.
The game was also released to the GameBoy as SD
Hiryu no Ken Gaiden, and that port would receive a
sequel in SD Hiryu no Ken Gaiden 2.

SD Kidou Senshi Gundam: 5.4


V Sakusen Shidou
Developer Tose
Publisher Angel
Release date (jp) September 12, 1992
Genre Beat em up
Mode 1-2 Players

SD Kidou Senshi Gundam: V Sakusen Shidou is a


2D side-scrolling shooter/brawler featuring characters
from the Gundam universe. Specifically, it draws from
the Super Deformed Gundam continuity in which all
the Gundam mech suits are sentient robotic creatures.

giantbomb.com
SD The Great Battle 551

6.4 SD Kidou Senshi Gundam 2


Developer Tose
Publisher Angel
Release date (jp) September 23, 1993
Genre Shooter
Mode 1-2 Players

SD Kidou Senshi Gundam 2 is a shoot em up game


featuring characters from the Gundam universe in a
super deformed format. It is the sequel to the Super
Famicom game SD Kidou Senshi Gundam: V Sakusen
Shidou. The player can select between three SD Gun-
dam characters to play as, including the previous
games Knight Gundam.

giantbomb.com

7.7 SD The Great Battle


Developer Banpresto
Publisher Banpresto
Release date (jp) December 29, 1990
Genre Shooter
Mode 1 Player

SD The Great Battle is a top-down platformer/shooter


that features characters from the Ultraman, Kamen
Rider and Mobile Suit Gundam universes. It is the first
in what would be known as the Compati Hero Series.
The game was the first Super Famicom title to be re-
leased in Japan that would never be officially localized
for the international market, presumably due to the
limited exposure in the west of its featured franchises.

5.9 Seifuku Densetsu:


Pretty Fighter
Developer Genki
Publisher Imagineer
Release date (jp) December 2, 1994
Genre Fighting
Mode 1-2 Players

Seifuku Densetsu Pretty Fighter is a 1994 fighting


game. Similar to Metal & Lace: Battle of the Robo
Babes, the Variable Geo and Asuka 120% franchises,
the game features an all-female roster with eight fan
service-friendly girls.
An enhanced version was also released for the Sega
Saturn.
552 Seiken Densetsu 3

Seijuu Maden:
Beasts & Blades
Developer unknown
Publisher Bullet Proof Software
Release date (jp) December 15, 1995
Genre Strategy
Mode 1 Player

Seijuu Maden Beasts & Blades is a Strategy game,


published by Bullet Proof Software, which was re-
leased in Japan in 1995.

Seiken Densetsu 3 8.7


Developer Square
Publisher Square
Release date (jp) September 30, 1995
Genre Action role-playing
Mode 1-2 Players

Seiken Densetsu 3 is the third game in the Mana series.


Set in a fantasy world, the game follows three heroes
as they attempt to claim the legendary Mana Sword
and prevent the Mana Beasts from being unleashed
and destroying the world. The game features three
lengthy main plotlines and six different possible main
characters, each with their own storylines, and allows
two players to play simultaneously.

Sengoku Denshou 7.0


Developer SNK
Publisher Data East
Release date (jp) September 19, 1993
Genre Beat em up
Mode 1-2 Players

A 2D side-scrolling beat em up, Sengoku casts play-


ers and a friend as two renegade fighters out to beat the
crap out of the many assorted gangs that threaten the
post-apocalyptic cities of the future. Unfortunately for
them they also get caught in a time-warping scheme
caused by the evil Nobunaga who attempts to invade
the time period with mythical warriors and evil crea-
tures from the Japanese sengoku period.
mobygames.com
Sgt. Saunders Combat! 553

8.0 Sengoku no Hasha


Developer Bits Laboratory
Publisher Banpresto
Release date (jp) December 22, 1995
Genre Strategy
Mode 1 Player

Sengoku no Hasha is a Strategy game, developed by


Bits Laboratory and published by Banpresto, which
was released in Japan in 1995.

6.5 Sgt. Saunders Combat!


Developer Play Avenue, Chickenhead
Publisher ASCII
Release date (jp) September 29, 1995
Genre Strategy
Mode 1 Player

Sgt. Saunders Combat! is a Strategy game, developed


by Play Avenue and published by ASCII Entertain-
ment, which was released in Japan in 1995.
The game was based on the American TV series Com-
bat!.

7.3 Shanghai: Banri no Choujou


Developer Kuusou Kagaku
Publisher SunSoft
Release date (jp) November 17, 1995
Genre Puzzle
Mode 1 Player

Shanghai: Banri no Choujou is a Mahjong-tile Puzzle


game, developed by Kuusou Kagaku and published by
SunSoft, which was released in Japan in 1995.
554 Shigetaka Kashiwagis Top Water Bassing

Shanghai III 5.2


Developer Kuusou Kagaku
Publisher SunSoft
Release date (jp) September 15, 1994
Genre Board game
Mode 1 Player

Shanghai III is a Mahjong Solitaire tile game puzzle


originally released in the Arcade in 1993. The goal is
to remove accessible tiles (those that have one of its
sides free) from the grid in pairs, and to remove them
all before the time limit expires.
Neither the Arcade game nor the Super Famicom ad-
aptation were released outside of Japan.
giantbomb.com

Shigetaka Kashiwagis 8.2


Top Water Bassing
Developer Imagesoft
Publisher VAP, Zeal
Release date (jp) February 17, 1995
Genre Sports
Mode 1 Player

Shigetaka Kashiwagis Top Water Bassing is a Japan-


exclusive fishing game endorsed by the Japanese pro-
fessional bass fisher Shigetaka Kashiwagi.
The object is to fish in a fictional lake in Japan and
find as much black bass as possible and with as much
weight as possible.

Shijou Saikyou League 7.5


Serie A: Ace Striker
Developer TNN
Publisher TNN
Release date (jp) March 31, 1995
Genre Sports
Mode 1-2 Players

Ace Striker was licensed by Italian Football League


and AIC featuring all clubs and footballers from the
Italian Serie A (Season 199495).
The football players are drawn in the deformed an-
ime style. Theres no different formations to choose
from, but all the players (except the goalkeeper) can be
positioned anywhere in the field.
Shiki Eiyuuden 555

7.0 Shijou Saikyou no Quiz


Ou Ketteisen Super
Developer ISCO
Publisher Yonezawa PR21
Release date (jp) December 28, 1992
Genre Trivia
Mode 1-8 Players

Shijou Saikyou no Quiz Ou Ketteisen Super is a quiz


game for the Super Famicom. It is the sequel to the
Gimme a Break: Shijou Saikyou no Quiz Ou Ketteisen
games for the Famicom.
It was notable at the time for being the only eight play-
er game for the system: this required a Multitap and
four special Twin Tap quiz buzzer peripherals.

Shiki Eiyuuden
Developer unknown
Publisher Outrigger Koubou
Release date (jp) July 7, 1995
Genre Role-playing
Mode 1 Player

Shiki Eiyuuden is a Role-Playing game, published by


Outrigger Koubou, which was released in Japan in
1995.

7.1 Shimono Masaki no


Fishing to Bassing
Developer Natsume
Publisher Natsume
Release date (jp) October 16, 1994
Genre Sports
Mode 1 Player

Shimono Masaki no Fishing to Bassing is a serious


fishing game from Natsume. The player can customize
every part of their angling experience, from the types
of lures and sinkers they use from the many regions of
each stage to try fishing. Half the difficulty is figuring
out where the best fish are.
giantbomb.com
556 Shin Kidou Senki Gundam W: Endless Duel

Shin Ikkaku Senkin


Developer Jorudan
Publisher Vap
Release date (jp) July 7, 1995
Genre Gambling
Mode 1 Player

Shin Ikkaku Senkin is a gambling game, developed by


Jorudan and published by Vap, which was released in
Japan in 1995.

Shin Kidou Senki Gundam W: 8.2


Endless Duel
Developer Natsume
Publisher Bandai
Release date (jp) March 29, 1996
Genre Fighting
Mode 1-2 Players

New Mobile Report Gundam Wing: Endless Duel is a


head-to-head fighting game. It was the first video game
to be based on the Mobile Suit Gundam Wing anime
series. The developers have used the same engine as
previously used in another game, Mighty Morphin
Power Rangers: The Fighting Edition, but with some
improvements added exclusively to this game.

Shin Majan 7.0


Developer Konami
Publisher Konami
Release date (jp) March 30, 1994
Genre Board game
Mode 1-4 Players

Shin Mahjong (True Mahjong) is a mahjong game


from Konami for the Super Famicom. It features mul-
tiple modes, including 2- or 3-person modes alongside
the usual 4-person game. The player has a number of
different portraits to choose from, and the player can
encounter various historical figures like Queen Eliza-
beth and Abraham Lincoln as opponents.

giantbomb.com
Shin Megami Tensei if... 557

8.1 Shin Megami Tensei


Developer Atlus
Publisher Atlus
Release date (jp) October 30, 1992
Genre Role-playing
Mode 1 Player

Shin Megami Tensei is a post-apocalyptic role-playing


game. It is the third game in the Megami Tensei se-
ries and the first in the central Shin Megami Tensei
series. The gameplay uses first-person navigation of
dungeons and turn-based battles against demons. The
player can recruit demons as allies by talking to them
rather than fighting them, and two to three demons can
be fused to create new demons.

8.2 Shin Megami Tensei if...


Developer Atlus
Publisher Atlus
Release date (jp) October 28, 1994
Genre Role-playing
Mode 1 Player

Shin Megami Tensei if... was developed as a spin-off


from the main series. Its smaller world scope came
about because the games director Kouji Odaka felt he
had reached the limit of what he could do with large-
scale worlds in the previous Shin Megami Tensei
games.
The game received a positive reception from critics
and fans, and inspired multiple tie-in adaptations.

8.5 Shin Megami Tensei II


Developer Atlus
Publisher Atlus
Release date (jp) March 18, 1994
Genre Role-playing
Mode 1 Player

In Shin Megami Tensei II, players take the role of the


gladiator Hawk, who is able to communicate with
demons. The gameplay is similar to that of the first
Shin Megami Tensei. Depending on the choices play-
ers make throughout the game, the protagonists align-
ment changes; the different alignments in the game are
law, chaos, and neutrality. This affects the way
the plot progresses.
558 Shin Naki no Ryuu: Mahjong Hisshouden

Shin Momotarou Densetsu 8.2


Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) December 24, 1993
Genre Role-Playing
Mode 1 Player

Shin Momotarou Densetsu is a traditional RPG for


the Super Famicom featuring Momotaro, the famous
peach boy of Japanese folklore. The games story
continues where the previous game, 1990s Momo-
tarou Densetsu II for the PC Engine, leaves off. Mo-
motaro returns home to his adoptive parents while the
demons hes foiled previously continue to plot against
him.
giantbomb.com

Shin Naki no Ryuu: 7.0


Mahjong Hisshouden
Developer unknown
Publisher Bec
Release date (jp) October 27, 1995
Genre Board game
Mode 1 Player

Mahjong Hishouden: Shin Naki no Ryuu, a mahjong


game based on the mahjong centric Japanese manga
by Junichi Nojo, was published by Bec, which was re-
leased in Japan in 1995.

Shin Nekketsu Kouha: 7.4


Kunio-tachi no Banka
Developer Almanic
Publisher Technos
Release date (jp) April 29, 1994
Genre Beat em up
Mode 1-2 Players

Shin Nekketsu Kha: Kunio-tachi no Banka was the


fourth game in the Kunio-kun series released for the
Super Famicom. Compared with most of the other
games in the Kunio-kun series, Kunio-tachi no Banka
features a dramatic and serious storyline, with realisti-
cally proportioned character designs and an emphasis
on dialogue between battles.
Shin Nippon Pro Wrestling 94: Battlefield in Tokyo Dome 559

6.7 Shin Nippon Pro Wrestling:


Chou Senshi in Tokyo Dome
Developer Varie
Publisher Varie
Release date (jp) September 14, 1993
Genre Sports
Mode 1-2 Players

Shin Nippon Pro Wrestling: Chou Senshi in Tokyo


Dome is a pro-wrestling game based on the New Japan
Pro Wrestling circuit.
The game features ten pro-wrestlers attached to the
NJPW circuit at the time, a mix of Japan natives and
foreigners.

6.9 Shin Nippon Pro Wrestling 94:


Battlefield in Tokyo Dome
Developer Varie
Publisher Varie, Fujicom
Release date (jp) August 12, 1994
Genre Sports
Mode 1 Player

The game features multiple wrestlers active on the


NJPW roster at the time, including both native and
foreign talent. Like its predecessor Shin Nippon Pro
Wrestling: Chou Senshi in Tokyo Dome (and its suc-
cessor, Shin Nippon Pro Wrestling 95: Tokyo Dome
Battle 7), the ring is depicted from a side view as wres-
tlers walk in from the two sides to start each bout.

6.7 Shin Nippon Pro Wrestling 95:


Tokyo Dome Battle 7
Developer Varie
Publisher Varie
Release date (jp) June 30, 1995
Genre Sports
Mode 1 Player

Shin Nippon Pro Wrestling 95: Tokyo Dome Battle 7


is another wrestling game, published by Varie, which
was released in Japan in 1995.
560 Shin Shougi Club

Shin SD Sengokuden: 8.0


Taishou Gun Retsuden
Developer Bec
Publisher Bec
Release date (jp) April 21, 1995
Genre Strategy
Mode 1 Player

Shin SD Sengokuden: Taishou Gun Retsuden is a Strat-


egy game, developed and published by Bec, which was
released in Japan in 1995.

Shin Shougi Club


Developer Natsu System
Publisher Hect
Release date (jp) September 22, 1995
Genre Board game
Mode 1 Player

Shin Shogi Club is a shogi game, developed by Natsu


System and published by Hect, which was released in
Japan in 1995.

Shin Togenkyo
Developer unknown
Publisher Banpresto
Release date (jp) September 22, 1995
Genre Gambling
Mode 1 Player

Shin Togenkyo is a gambling game, published by Ban-


presto, which was released in Japan in 1995.
The Shinri Game 3 561

7.0 The Shinri Game 2:


Magical Trip
Developer Ukiyotei
Publisher Visit
Release date (jp) February 10, 1995
Genre Trivia
Mode 1 Player

The Shinri Game series is a quiz based on judging the


players psychological profile. Various questions pose
scenarios that the player weighs in on, and the game
attempts to interpret the answers to psychoanalyze the
player.

giantbomb.com

The Shinri Game 3


Developer Ukiyotei
Publisher Visit
Release date (jp) August 25, 1995
Genre Trivia
Mode 1 Player

The Shinri Game 3 is a quiz game, developed by Uki-


yotei and published by Visit, which was released in
Japan in 1995.

7.0 The Shinri Game:


Akuma no Kokoroji
Developer Ukiyotei
Publisher Visit
Release date (jp) March 26, 1993
Genre Trivia
Mode 1 Player

The game is another quiz game focused around psy-


chology and personality questions. It is the first in a
series of The Shinri Games, most of which came out
on the Sony PlayStation.
Akuma no Kokoroji was developed by Ukiyotei, a
short-lived company started by an ex-Capcom em-
ployee which also created Skyblazer.
562 Shinseiki Odysselya II

Shinseiki Odysselya 8.5


Developer Vic Tokai
Publisher Vic Tokai
Release date (jp) June 18, 1993
Genre Role-playing
Mode 1 Player

Shinseiki Odysselya is a role-playing video game re-


leased by Vic Tokai in Japan for the Super Famicom
in 1993.
An American version was scheduled in 1994 titled Lost
Mission, but was canceled. A quick review of the game was
published in Vol. 58 of Nintendo Power with a scheduled
release date of March 1994, which criticized the game
for its poor story translation and standard RPG play.

Shinseiki Odysselya II 8.0


Developer Vic Tokai
Publisher Vic Tokai
Release date (jp) October 6, 1995
Genre Role-playing
Mode 1 Player

Shinseiki Odysselya 2 is another Role-Playing game,


developed and published by Vic Tokai, which was re-
leased in Japan in 1995.

Shinzui Taikyoku Igo:


Go Sennin
Developer Jorudan
Publisher J-Wing
Release date (jp) June 2, 1995
Genre Board game
Mode 1 Player

Shinzui Taikyoku Igo: Go Sennin is a go game, devel-


oped by Jorudan and published by J-Wing, which was
released in Japan in 1995.
Shodai Nekketsu Kouha Kunio-kun 563

6.5 Shiroi Ringu he


Developer Opera House
Publisher Pony Canyon
Release date (jp) October 27, 1995
Genre Sports
Mode 1-2 Players

Shiroi Ringu he is a professional wrestling game. In


the story mode of the game, players control a young
woman as she prepares for each match of womens pro-
fessional wrestling. One of the federations involved in
the game is the Ladies Legend Pro-Wrestling circuit.
Players essentially improve their skill parameters by
training on week at a time. As they progress through
their careers, players can either become babyfaces
(good guys) or heels (bad guys).

7.3 Shodai Nekketsu


Kouha Kunio-kun
Developer Technos
Publisher Technos
Release date (jp) August 7, 1992
Genre Beat em up
Mode 1-2 Players

Shodai Nekketsu Kha Kunio-kun (The Original


Nekketsu Tough Guy Kunio) is the first Kunio-kun
game released for the Super Famicom. It is a beat-
em-up RPG set during the end of Kunios second high
school year as he and his friends take a school trip to
Osaka.

8.7 Shodan Morita Shougi


Developer Seta, Random House
Publisher Seta
Release date (jp) August 23, 1991
Genre Board game
Mode 1 Player

Shodan Morita Shogi is a shogi game that is intended


for advanced players. Shodan, or beginner/first rank,
is the first level of mastery at the game which an ad-
vanced player reaches once they pass through the stu-
dent ranks. Kazuro Morita is credited as the developer
of the shogi software, and so the game is named after
him.

giantbomb.com
564 Shougi: Fuurinkazan

Shodankurai Nintei: 7.6


Shodan Pro Mahjong
Developer Khaos
Publisher Gaps
Release date (jp) April 28, 1995
Genre Board game
Mode 1 Player

Shodankurai Nintei: Shodan Pro Mahjong is a mah-


jong game, developed by Khaos and published by
Gaps, which was released in Japan in 1995.

Shougi: Fuurinkazan 6.0


Developer Pony Canyon
Publisher Pony Canyon
Release date (jp) October 29, 1993
Genre Board game
Mode 1 Player

Shogi Furinkazan is a shogi game for the Super Fami-


com. The term Furinkazan refers to a famous quote
Wind, Forest, Fire, Mountain, from Sun Tzus Art of
War (the extended version is as swift as wind, as silent
as forest, as fierce as fire, as unshakable as mountain).
It features five real-life Shogi experts, who are repre-
sented by digitized photos in-game and on the box art.

giantbomb.com

Shougi Club 9.0


Developer Natsu System
Publisher Hect
Release date (jp) February 24, 1995
Genre Board game
Mode 1 Player

Honkakuha Taikyoku Shogi: Shogi Club is a shogi


game, developed by Natsu System and published by
Hect, which was released in Japan in 1995.
Shougi Saikyou 2: Jissen Taikyoku Hen 565

Shougi Saikyou
Developer unknown
Publisher Magical Company
Release date (jp) July 21, 1995
Genre Board game
Mode 1 Player

Shogi Saikyou is a shogi game, published by Magi-


cal Company (Mahou), which was released in Japan
in 1995.

Shougi Saikyou 2:
Jissen Taikyoku Hen
Developer unknown
Publisher Magical Company
Release date (jp) February 9, 1996
Genre Board game
Mode 1 Player

Shogi Saikyou II: Jissen Taikyoku Hen is another sho-


gi game, published by Magical Company (Mahou),
which was released in Japan in 1996.

Shougi Sanmai
Developer unknown
Publisher Virgin Interactive
Release date (jp) December 22, 1995
Genre Board game
Mode 1 Player

Shogi Sanmai is yet another shogi game, published


by Virgin Interactive, which was released in Japan in
1995.
566 Shnen Ninja Sasuke

Shnen Ashibe 6.3


Developer Nova Games
Publisher Takara
Release date (jp) December 22, 1992
Genre Platformer
Mode 1 Player

The player alternates between controlling the human


Ashibe, as he escorts his friends across a world map
while talking to NPCs and following the games story,
and the seal Goma-chan in 2D platformer stages where
he must track down eight items by investigating his
surroundings thoroughly. While Goma-chan cant be
hurt by enemies, colliding with them causes him to
lose one of the eight items hes already found.
giantbomb.com

Shnen Ninja Sasuke 7.1


Developer unknown
Publisher SunSoft
Release date (jp) October 28, 1994
Genre Beat em up
Mode 1-2 Players

Shounen Ninja Sasuke is a comedic brawler. The play-


er, as the eponymous ninja, must rescue the daughter
of a local lord by fighting his way through hordes of
masked bandits led by a mysterious warlord. A second
player can join in as Sasukes monk friend Chin-nan.
The game was published by SunSoft and developed by
an unknown developer, though Mint is thought to have
contributed to its sound design.

Shounin yo, Taishi wo Idake!! 6.5


Developer AIM
Publisher Bandai
Release date (jp) December 15, 1995
Genre Board game
Mode 1 Player

Shnin yo Taishi wo Idake!! (Merchants, Be Ambi-


tious!!!) is a 1995 Japan-exclusive board video game
for the Super Famicom. The game was developed by
AIM and published by Bandai.
Shutokou Battle 2: Drift King Keichii Tsuchiya & Masaaki Bandoh 567

8.0 Shutok Battle 94 Keichii


Tsuchiya Drift King
Developer Genki
Publisher Bullet Proof Software
Release date (jp) May 27, 1994
Genre Racing
Mode 1-2 Players

Drift King Shutokou Battle 94 is a racing game with


stock cars and multiple modes. The game strongly em-
phasizes manual gear shifting, requiring that the player
switch up and down gears with the trigger buttons to
increase or decrease speeds. The game features the re-
al-life Drift King Keichii Tsuchiya and is based on
illegal street racing down Tokyos Shuto Expressway.

8.6 Shutokou Battle 2:


Drift King Keichii Tsuchiya
& Masaaki Bandoh
Developer Genki
Publisher Bullet Proof Software
Release date (jp) February 24, 1995
Genre Racing
Mode 1-2 Players

Drift King Shutokou Battle 2 is a Racing game, de-


veloped by Genki and published by Bullet Proof Soft-
ware, which was released in Japan in 1995.

7.0 Shuushoku Game


Developer Lenar
Publisher Imagineer
Release date (jp) July 28, 1995
Genre Strategy
Mode 1 Player

Shuushoku Game is a Japan-exclusive video game


based around the Japanese sub-culture of Japanese
drama, Trendy Drama , which is a form of drama
typically targeting young children and young adults
and is based around normal human issues such as love,
family problems, and other social issues.

giantbomb.com
568 SimCity Jr.

Silva Saga II: The Legend 7.6


of Light and Darkness
Developer Seta
Publisher Seta
Release date (jp) June 25, 1993
Genre Role-playing
Mode 1 Player

Silva Saga II is a direct sequel to Silva Saga for the


FamiCom. The story starts a few days before Silva
Sagas ending. The player will find similarities with
Dragon Quest. Players search out the soldier of light
who travels on a journey to defeat the Zolde, son of the
Zuhl. Up to 12 mercenaries and deity statues can be
combined as well as organized.

SimCity Jr. 7.3


Developer Maxis
Publisher Imagineer
Release date (jp) July 26, 1996
Genre Simulation
Mode 1 Player

SimCity Jr., first released as SimTown, is much like


the best selling SimCity, but on a smaller scale. The
game allows the player to construct a town consisting
of streets, houses, businesses and parks and then con-
trol the people in it. The game was one of the many
Sim spin-offs at the time, and was targeted more to-
wards children.

Simulation Pro Yakyuu 7.6


Developer Hect
Publisher Hect
Release date (jp) April 28, 1995
Genre Sports
Mode 1-2 Players

Simulation Pro Yakyuu is a Japan-exclusive video


game that uses the actual ball players and teams of the
1995 Nippon Professional Baseball league and com-
bines them into a full-blown simulator.
This game is a prequel to Furuta Atsuya no Simula-
tion Pro Yakyuu 2; which would enhance on various
features in this game.
Slayers 569

7.7 Simulation Pro Yakyuu 2


Developer Hect
Publisher Hect
Release date (jp) August 24, 1996
Genre Sports
Mode 1-2 Players

This video game has enhanced gameplay like extra


meters to judge power and technique. There are faces
to show the morale of the pitcher and the batter. Pitch-
ing is done through a television-like view while field-
ing is done through an overhead view. There is a still a
guideline for pitchers to throw their ball; the inner box
represents the strike zone while the outer box repre-
sents home plate.

7.4 Slayers
Developer Bec
Publisher Banpresto
Release date (jp) June 24, 1994
Genre Role-playing
Mode 1 Player

Slayers is a traditional turn-based JRPG based on the


Slayers franchise. It was launched shortly before the
animated series, working from the original light nov-
el series instead for its story. Lina Inverse, the series
main character, awakes without her memories and
most of her magical talents. As the game progresses,
she begins to recover her powers and meets various
other hero characters from the series along the way.

7.4 Snoopy Concert


Developer Pax Softnica, Nintendo R&D1
Publisher Mitsui Fudosan, Dentsu
Release date (jp) May 19, 1995
Genre Action
Mode 1 Player

The game is a less of a self-contained game and more a


collection of four smaller ones; including a point-and-
click segment featuring Schroeder. The player controls
Woodstock and direct Snoopy as he performs all sorts
of errands for different Peanuts characters. The player
does a separate game for each character; some of them
require him to do a little detective work, or to direct
Snoopy to win a race, or to get a character to some
place.
570 Song Master

Solid Runner 4.5


Developer Sting
Publisher ASCII
Release date (jp) March 28, 1997
Genre Role-playing
Mode 1 Player

The game takes place in a town known as Solid City,


which despite being technologically advanced, is over-
run with crime. Very few people dare to challenge the
control of the underground mafias and street gangs that
threaten the city. While the game has a continuous plot,
players are urged to complete individual missions.
There is a english translation of the game currently be-
ing undertaken by AeonGenesis.

Song Master 7.6


Developer Japan Art Media
Publisher Yanoman
Release date (jp) November 27, 1992
Genre Role-playing
Mode 1 Player

Song Master is a turn-based JRPG. The story concerns


Yuri, an aspiring singer who wishes to join the Singers
Guild - an association of musicians that are tasked with
protecting the world with music. In this world, music
and singing have the same properties as magic, and the
Holy Song of Auran is thought to drive away evil and
perform miracles.

giantbomb.com

Soreyuke Ebisumaru Karakuri 7.8


Meiro: Kieta Goemon no Nazo!!
Developer Konami
Publisher Konami
Release date (jp) March 29, 1996
Genre Puzzle
Mode 1-2 Players

Soreyuke Ebisumaru Karakuri: Meiro Kieta Goemon


no Nazo is a Puzzle game in the Goemon franchise,
developed by Konami Computer Entertainment Osaka
and published by Konami, which was released in Ja-
pan in 1996.
Sougou Kakutougi: Astral Bout 571

7.1 Sotsugyou Bangai Hen:


Nee Mahjong Shiyo!
Developer Headroom
Publisher KSS
Release date (jp) October 28, 1994
Genre Board game
Mode 1 Player

Sotsugyou Bangai Hen: Nee Mahjong Shiyo! is a mah-


jong game based on the Graduation (Sotsugyou) se-
ries of school simulation games. It features a cast of
highschool seniors from an all-girls school and their
male homeroom teacher, who decide to play mahjong
against each other. Despite the format, the game is not
ecchi in nature.

5.0 Sougou Kakutougi:


Astral Bout
Developer A-Wave
Publisher King Records
Release date (jp) June 26, 1992
Genre Sports
Mode 1-2 Players

This game is the predecessor to the mixed martial arts


promotion companies and pay-per-view tournaments
like the Ultimate Fighting Championship that are pop-
ular today. There are eight different styles of fighting
to adopt: including professional wrestling, boxing, ka-
rate, and the basic set of martial arts.

6.3 Sougou Kakutougi: Astral


Bout 2: The Total Fighters
Developer A-Wave
Publisher King Records
Release date (jp) February 25, 1994
Genre Sports
Mode 1-2 Players

Astral Bout 2 is the sequel to Astral Bout and like that


game features various martial arts experts competing,
not unlike MMA. The game is based on a real-life Jap-
anese martial arts TV promotion, Fighting Network
Rings. The eight characters represent different martial
arts, including wrestling, karate, boxing, Muay Thai
and others.
giantbomb.com
572 Soukou Kihei Votoms: The Battling Road

Sougou Kakutougi Rings: 2.4


Astral Bout 3
Developer A-Wave
Publisher King Records
Release date (jp) October 20, 1995
Genre Sports
Mode 1-2 Players

Sougou Kakutougi Rings: Astral Bout 3 is another


entry in the Astral Bout Shoot/Hybrid fighting game
series, featuring the Shoot fighting league known as
RINGS fighting network. The game was developed
by A-Wave and published by King Records, it was re-
leased in Japan in 1995.

Soukou Kihei Votoms: 6.2


The Battling Road
Developer Genki
Publisher Takara
Release date (jp) October 29, 1993
Genre Shooter
Mode 1 Player

Soukou Kihei Votoms: The Battling Road is a mecha


game featuring simulation style shooting gameplay. It
is based on the Armored Trooper Votoms anime, and
is the fourth game adaptation of the franchise (though
the first for the Super Famicom) and features multi-
ple characters and ATs (Armored Troopers) from the
anime.

Soul & Sword 7.1


Developer Pandora Box
Publisher Zamuse
Release date (jp) November 30, 1993
Genre Role-playing
Mode 1 Player

Being a non-linear role-playing game, the quests can


be done in any order although some of them have pre-
requisites. Most are completely optional, but change
the ending. The quests can be abandoned and returned
at will. The game features a time system and the char-
acters are actually aging, though their statistics stay
the same. This system is also used for money loans,
as players will receive penalties when they dont pay
back before the end of the year.
Spark World 573

Sound Novel Tsukru


Developer Success
Publisher ASCII
Release date (jp) May 31, 1996
Genre Adventure
Mode 1 Player

Sound Novel Tsukuru is the first of two customizable


interactive audio book editors by ASCII and Success.
It was released in the latter days of the Super Famicom
on a large cartridge (SHVC-040) that takes memory
paks compatible with the Satellaview system.

giantbomb.com

8.2 Spark World


Developer unknown
Publisher DenZ
Release date (jp) May 26, 1995
Genre Action
Mode 1 Player

Two sentient cop cars, Beat and Barts come together to


sort things out when they find out a dodgy casino oper-
ator is actually a drug dealer. The pair travel around the
globe and blow up enemies by detonating fuel barrels.

giantbomb.com

7.1 Spriggan Powered


Developer Micronics
Publisher Naxat Soft
Release date (jp) July 26, 1996
Genre Shooter
Mode 1 Player

Spriggan Powered is a shoot em up based on the man-


ga series called Spriggan which was written by Hiroshi
Takashige and illustrated by Ryji Minagawa.
The player controls a flying mech. The goal of each
stage is to fight through the enemies and defeat the
boss at the end. There are six total stages to the game,
each with a mid-boss halfway through the level as well
as and end boss.
574 St. Andrews: Eikou to Rekishi no Old Course

Sprinter Monogatari:
Mezase!! Ikkaku Senkin
Developer Vap
Publisher Vap
Release date (jp) March 17, 1995
Genre Sports
Mode 1 Player

Sprinter Monogatari is a cycling racing game, devel-


oped and published by Vap, which was released in Ja-
pan in 1995.

St. Andrews: Eikou to 7.0


Rekishi no Old Course
Developer unknown
Publisher Epoch
Release date (jp) September 15, 1995
Genre Sports
Mode 1 Player

St Andrews: Eikou to Rekishi no Old Course is a li-


censed golf game, published by Epoch, which was re-
leased in Japan in 1995.

Star Ocean 7.9


Developer tri-Ace
Publisher Enix
Release date (jp) July 19, 1996
Genre Action role-playing
Mode 1 Player

Star Ocean was the first game developed by the newly


formed tri-Ace company for the Super Famicom, con-
sisting of staff that had previously left Wolf Team due
to being unhappy with the development process for
Tales of Phantasia with Namco in 1995. The game was
ahead of its time in many respects. It required a special
compression chip in its cartridge to compress and store
all of the games data due to possessing graphics that
pushed the limits of the aging Super Nintendo system.
Super Formation Soccer 94: World Cup Final Data 575

7.1 Stardust Suplex


Developer Varie
Publisher Varie
Release date (jp) January 20, 1995
Genre Sports
Mode 1 Player

Stardust Suplex is a wrestling game, published by


Varie, which was released in Japan in 1995.

7.6 Super Formation Soccer 94:


World Cup Final Data
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) September 22, 1994
Genre Sports
Mode 1-4 Players

Super Formation Soccer 94 World Cup Final Data was


rereleased as an updated version of Super Formation
Soccer 94. It was released in September the same year.

SD Gundam G Next: Senyou


Rom Pack & Map Collection
Developer Japan Art Media
Publisher Bandai
Release date (jp) March 29, 1996
Genre Strategy
Mode 1 Player

SD Gundam G Next: Unit & Map Collection is an up-


dated revision of SD Gundam G Next.
576 Sugoi Hebereke

Stealth 8.0
Developer Axes Art Amuse
Publisher Hect
Release date (jp) December 18, 1992
Genre Strategy
Mode 1 Player

In Stealth, the player takes control of a squad of six


U.S. Army soldiers in Vietnam during the Vietnam
War. Gameplay is turn-based on a platoons level, each
squad member has the option to move, attack, wait,
and in the case of the radio operator call in air or ar-
tillery support. The majority of the enemy Viet Cong
troops hide in the jungles and appear on the computers
turn to shoot at one of your characters if they are in
range.

Sugoi Hebereke 7.4


Developer SunSoft
Publisher SunSoft
Release date (jp) March 11, 1994
Genre Fighting
Mode 1-4 Players

Sugoi Hebereke is Birds Eye-viewed like Vector-


beams 1979 arcade game Warrior, but with brawling
elements similar to the ones found in Super Smash
Bros. There are two play modes in the game: story
mode and VS. mode. In VS. mode, up to four players
can play as the cast of the Hebereke series simultane-
ously. The object of the game is to knock out the other
three opponents.

Sugoro Quest ++ Dicenics 7.0


Developer Technos
Publisher Technos
Release date (jp) December 9, 1994
Genre Role-playing, Board game
Mode 1-4 Players

Sugoro Quest++ Dicenics (Sugoro comes from sug-


oraku, a classic Japanese board game similar to Snakes
and Ladders) is a video game that plays like a board
game. It follows similar games like Dokapon 3-2-
1 that combines RPG mechanics with a board game
presentation. Sugoro Quest++ is the sequel/remake of
Sugoro Quest for the Famicom and plays similarly.

giantbomb.com
Sun Sport Fishing: Keiryuu-Ou 577

6.0 Sugoroku Ginga Senki


Developer Bottom Up
Publisher Bottom Up
Release date (jp) December 19, 1996
Genre Adventure, Board game
Mode 1 Player

Sugoroku Ginga Senki is a sugoroku-style game (back-


gammon), where players roll the dice and move their
piece, then follow the instructions on the spot they
landed on. The player hires underlings from the space
station, and occupies stars one after another.

giantbomb.com

7.6 Sun Sport Fishing:


Keiryuu-Ou
Developer Lenar
Publisher Imagineer
Release date (jp) December 22, 1994
Genre Sports
Mode 1 Player

Sun Sports Fishing: Keiryuu-Ou is a fishing game for


the Super Famicom. As with many fishing games on
the system, the goal is to pick a location from the world
map, pick a direction along the stream and fish. The
player can seek advice from their mentor and select a
different bait/lure configuration from a menu present
on the fishing screen.

6.0 Supapoon
Developer Now Production
Publisher Yutaka
Release date (jp) October 6, 1995
Genre Puzzle
Mode 1 Player

Supapoon is a Break-Out style puzzle game, devel-


oped by Now Production and published by Yutaka,
which was released in Japan in 1995.
578 Super Air Diver 2

Supapoon DX 6.0
Developer Now Production
Publisher Yutaka
Release date (jp) May 31, 1996
Genre Puzzle
Mode 1-2 Players

Supapoon DX is another Break-Out style puzzle game,


developed by Now Production and published by Yu-
taka, which was released in Japan in 1996.

Super Air Diver 2 7.8


Developer Copya System
Publisher Asmik Ace Entertainment
Release date (jp) March 3, 1995
Genre Flight simulation
Mode 1 Player

The general idea of the game is that the player is


launched into a 3D war zone with the task of flying a
fighter jet. The player must defeat enemies with vari-
ous weapons like missiles and gunfire as quickly as
possible while obtaining as little damage as possible.
Altitude is judged in feet while speed is judged in the
planes Mach number. The player is given the choice
between two Western-made aircraft: a F-15E Strike
Eagle or a Mirage 2000.

Super Back to the Future II 6.5


Developer Daft
Publisher Toshiba EMI
Release date (jp) July 23, 1993
Genre Platformer
Mode 1 Player

Super Back to the Future II is a 2D platformer based


off the blockbuster movie, Back to the Future II. The
game loosely follows the plot of the movie, with the
characters reimagined as super deformed versions.
Marty McFly exclusively gets around on the Mat-
tel hoverboard from the movie, using its speed to get
through stages.

giantbomb.com
Super Bikkuriman 579

Super Baken Ou 95
Developer unknown
Publisher Techiku
Release date (jp) March 24, 1995
Genre Sports
Mode 1 Player

Super Baken Ou 95 is a Sports game, published by


Techiku, which was released in Japan in 1995.

5.6 Super Bikkuriman


Developer Tom Create
Publisher Bec
Release date (jp) January 29, 1993
Genre Fighting
Mode 1-2 Players

Super Bikkuriman is a fighter game based on a popu-


lar collectible sticker franchise. Specifically, the game
is based on the 44 episode 1992-93 anime adaptation
with the same name, and features most of its cast of
characters in the roster. The game includes two modes:
a single-player elimination tournament against in-
creasingly difficult computer opponents, and a versus
mode for up to two players.

8.5 Super Birdie Rush


Developer Data East
Publisher Data East
Release date (jp) March 6, 1992
Genre Sports
Mode 1-2 Players

Super Birdie Rush is a Super Famicom golf game with


top-down perspective that was released exclusively
for the Japanese market in 1992. It is the sequel to the
FamiCom game Golf Club: Birdie Rush.
The game provides the usual array of game modes:
stroke play, match play, and tournament.
580 Super Bomberman: Panic Bomber W

Super Black Bass 3 9.5


Developer Starfish
Publisher Starfish
Release date (jp) December 15, 1995
Genre Sports
Mode 1 Player

Super Black Bass 3 is a Sports game, published by


Starfish, which was released in Japan in 1995.

Super Bomberman: 7.3


Panic Bomber W
Developer Raizing
Publisher Hudson Soft
Release date (jp) March 1, 1995
Genre Puzzle
Mode 1-4 Players

Super Bomberman: Panic Bomber World is a puzzle


game based on the popular Bomberman series, which
plays much like a cross between Bomberman and Puyo
Puyo. Groups of blocks will fall from the top of the
screen. Match three identical blocks and bombs will
drop from the top of the screen.
mobygames.com

Super Bomberman 2:
Caravan Edition
Developer Produce
Publisher Hudson Soft
Release date (jp) 1994
Genre Action, Puzzle
Mode 1-4 Players

The Caravan Edition has extra content that makes it


slightly different than the official Super Bomberman 2.
This game comes with the cartridge only, as there was
never a box for this game. It was only obtainable from
a special event. As such, this was a not-for-sale title
limited to roughly 200 copies.
[email protected]
Super Bomberman 5 581

7.9 Super Bomberman 4


Developer Produce
Publisher Hudson Soft
Release date (jp) April 26, 1996
Genre Action, Puzzle
Mode 1-4 Players

New to the game are a wide range of creatures which


are enemies to the player, but when defeated, they turn
into eggs. When the player picks an egg, they can use
the creatures, which come in two types, organic and
mechanical. Players can pick additional eggs to store
more creatures, but only of the same type of creature
that they are riding.

8.0 Super Bomberman 5


Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) April 26, 1996
Genre Action, Puzzle
Mode 1-4 Players

Super Bomberman 5 was the final Bomberman game


released on the Super FamiCom. The single-player
portion of Super Bomberman 5 is nonlinear, giving
players a choice of which level theyd like to complete
next. These phases are all based on the four previous
Super Bomberman games for the Super Famicom,
containing remixed music and the same sprites of the
game, and the fifth phase is completely new.

Super Bomberman 5:
Gold Cartridge
Developer Hudson Soft
Publisher Hudson Soft
Release date (jp) 1996
Genre Action, Puzzle
Mode 1-4 Players

Super Bomberman 5 was released in two variations:


a standard cartridge and a gold cartridge, which was
sold exclusively through CoroCoro Comic. The gold
cartridge included extra maps in battle mode.
582 Super Casino 2

Super Bombliss 7.4


Developer Tose
Publisher Bullet Proof Software
Release date (jp) March 17, 1995
Genre Puzzle
Mode 1-2 Players

Super Bombliss is a variant of the game Tetris. It was


developed by TOSE and published by Bullet Proof
Software, which was released in Japan in 1995.

Super Casino 2 7.0


Developer OeRSTED
Publisher Coconuts Japan
Release date (jp) October 28, 1994
Genre Gambling
Mode 1 Player

The story mode tells the tale about a gambler who


comes to a casino with $1000. Various betting games
are available like blackjack, baccarat, slot machines,
roulette, and wagering bets on the horses. The game
is the sequel to Super Casino - Caesars Palace (Super
Caesars Palace in North America). All text in the game
is in Japanese.

Super Castles 8.0


Developer Victor Interactive Software
Publisher Victor Interactive Software
Release date (jp) December 22, 1994
Genre Strategy
Mode 1 Player

Super Castles is based on, and sources, Interplays


1992 computer game Castles. The goal of the game
is to place and design the towers, walls, ramparts and
moats of a number of castles in strategically sound lo-
cations and then organize the funding and manpower
to construct them by managing the local populace.
Players need to stay on top of their workers happi-
ness, monetary and nutritional needs in order to get
their castles built in time.
Super Chinese World 2: Uchuu Ichibuto Daikai 583

8.0 Super Chinese Fighter


Developer Culture Brain
Publisher Culture Brain
Release date (jp) January 3, 1995
Genre Fighting
Mode 1-2 Players

Super Chinese Fighter is part of the Super Chinese se-


ries, but is not in the main series of the games. Fighter
allows players to fight in fighting game battles using
characters from the Super Chinese games, including
Jack and Ryu.
Jack, Ryu, Robo No Hana, Gofire, and Bokuchin
would go on to cross over in the Hiryu No Ken series.

6.8 Super Chinese World 2:


Uchuu Ichibuto Daikai
Developer Culture Brain
Publisher Culture Brain
Release date (jp) October 29, 1993
Genre Beat em up
Mode 1-2 Players

The game is a martial arts brawler/fighter game fea-


turing the martial arts twins Jack and Ryu in another
battle against innumerable foes. This sequel to Super
Ninja Boy takes the duo into space to take down a con-
glomerate of evil alien martial artists who have kid-
napped the leaders of the planets theyve invaded.
giantbomb.com

4.5 Super Chinese World 3


Developer Culture Brain
Publisher Culture Brain
Release date (jp) December 22, 1995
Genre Beat em up
Mode 1-2 Players

Super Chinese World 3: Ch Jigen Daisakusen is the


third SNES Super Chinese game, being a sequel to Su-
per Chinese World 2. It keeps the Beatem-up battle
system from the previous games, but gives the oppor-
tunity to play with other characters than Jack and Ryu,
each having a different way of fighting.
584 Super Double Yakuman II

Super Double Yakuman 7.0


Developer Imagesoft
Publisher Vap
Release date (jp) April 1, 1994
Genre Board game
Mode 1-4 Players

Super Double Yakuman is a competitive four-player


mahjong game from Imagesoft and Vap Inc., and part
of their Double Yakuman series of mahjong simula-
tors. A double yakuman is the name of a very valuable
(but rare) hand, usually the sort of once-in-a-lifetime
hand that would instantly win the game.

giantbomb.com

Super Double Yakuman II 6.0


Developer unknown
Publisher Vap
Release date (jp) March 14, 1997
Genre Board game
Mode 1 Player

Super Double Yakuman II is a mahjong game and the


fifth installment in the Double Yakuman series. The
game was published by Vap, which was released in Ja-
pan in 1997.

Super Drift Out 7.3


Developer Dragnet
Publisher Visco
Release date (jp) February 24, 1995
Genre Racing
Mode 1 Player

Super Drift Out: World Rally Championships is the


third game in the Drift Out series. Unlike the previ-
ous Drift Out 94: The Hard Order, it resembles the
first Drift Out and is sometimes referred to as a port or
remake for that reason.
All races in this video game are based on the 1994
World Rally Championship season.
Super F1 Circus 585

Super Dunk Star


Developer C-Lab
Publisher Sammy Studios
Release date (jp) April 28, 1993
Genre Sports
Mode 1 Player

Super Dunk Star is a basketball game somewhat based


on the NBA but with entirely fictional teams. Most of
the action is depicted NBA Jam style, with a horizon-
tal view of the court and large sprites for the athletes.
Upon scoring a field goal from up close (slam dunks
or otherwise), the camera briefly changes to a dynamic
shot of the basket.

giantbomb.com

7.5 Super F1 Circus


Developer Cream
Publisher Nichibutsu
Release date (jp) July 24, 1992
Genre Racing
Mode 1 Player

Super F1 Circus is part of the F1 Circus series which


began on the PC Engine. The various racing facili-
ties and crew members are drawn in a precise manner,
bringing a fast and realistic atmosphere into the game.
Team Lotus sponsored this game; they had British rac-
ing driver Johnny Herbert and two-time Formula One
champion Mika Hkkinen make an appearance in this
game as their drivers.

8.0 Super F1 Circus 2


Developer Cream
Publisher Nichibutsu
Release date (jp) July 29, 1993
Genre Racing
Mode 1 Player

Super F1 Circus 2 allows the player to join any team in


the 1993 Formula One season and take part on sixteen
different circuits all over the world. They can also con-
figure the load-out for the F1 vehicle.
It is the second official F1 Circus game for the sys-
tem, though technically the third due to 1992s Super
F1 Circus Limited. Overall it is the eighth F1 Circus
game.
586 Super F1 Circus Gaiden

Super F1 Circus 3 8.5


Developer Cream
Publisher Nichibutsu
Release date (jp) July 15, 1994
Genre Racing
Mode 1 Player

Super F1 Circus 3 focuses on the 1993/94 season and


recreates circuits from sixteen different countries. The
game offers a quick race mode that randomly picks
a track and avoids the majority of the simulation ele-
ments.
As with its predecessors, it has licenses from FOCA
and Fuji TV that allow it to depict actual teams/drivers
from the Formula One World Championship.

Super F1 Circus Gaiden 9.5


Developer Cream
Publisher Nichibutsu
Release date (jp) July 7, 1995
Genre Racing
Mode 1-2 Players

Super F-1 Circus Gaiden is another Racing game, de-


veloped by Cream and published by Nichibutsu, which
was released in Japan in 1995.

Super F1 Circus Limited 7.0


Developer Cream
Publisher Nichibutsu
Release date (jp) October 23, 1992
Genre Racing
Mode 1 Player

Super F1 Circus Limited is largely identical to Creams


earlier Super Famicom racing game Super F1 Circus,
however it was shortly after the release of that game
that Cream was given permission by FOCA to use ac-
tual driver and team names for their subsequent Super
F1 Circus games. Super F1 Circus Limited was quickly
created to take advantage of this recent development.

giantbomb.com
Super Famicom Wars 587

7.1 Super F1 Hero


Developer Aprinet
Publisher Varie
Release date (jp) December 18, 1992
Genre Racing
Mode 1 Player

Nakajima Satoru Super F-1 Hero is a Formula One


racing game. The game was endorsed by Japanese F1
driver Satoru Nakajima, who was active throughout
1987 to 1991. The player can select between various
competitions, each increasing in difficulty and course
number, and compete against CPU opponents in races
across the world.
giantbomb.com

7.9 Super Famicom Wars


Developer Intelligent Systems
Publisher Nintendo
Release date (jp) May 1, 1998
Genre Strategy
Mode 1-4 Players

Super Famicom Wars is part of the Famicom Wars,


known as Advance Wars in the West, is a strategy
game. Each level consists of a new map and opposing
CO to defeat. Victory is achieved when all the oppo-
nents units have been destroyed, or another victory
condition has been met. This game introduced Yellow
Comet and Green Earth, bringing the number of ar-
mies playable at once to four. It returned to the basic
square grid-based map style of the original game.

7.6 Super Family Circuit


Developer Game Studio
Publisher Namco
Release date (jp) October 21, 1994
Genre Racing
Mode 1 Player

Super Family Circuit is a variable racing game from


Game Studio Inc. and Namco. The game features
different vehicles the player can race around a selec-
tion of tracks. While the games imagery is focused
on open-wheel/Formula One racing, theres rally and
stock cars available as well. The racing itself uses a
top-down perspective.

giantbomb.com
588 Super Famista 2

Super Family Gerende


Developer unknown
Publisher Namco
Release date (jp) February 1, 1998
Genre Sports
Mode 1 Playe

Super Family Gelnde is a Japan-exclusive Skiing


video game that was scheduled to sell as a Super Fam-
icom game in 1995; however, it was sold instead as
part of the Japanese Nintendo Power download game
service, in 1998.
The game is the spiritual 2D ancestor to Namcos We
Ski, released in 2008. There are time trials and eight
slopes available from all over Japan.

Super Famista 2 8.0


Developer Namco
Publisher Namco
Release date (jp) March 12, 1993
Genre Sports
Mode 1 Player

Super Famista 2 is the sequel to Super Famista/Super


Batter Up and part of the larger Famista (Family Sta-
dium) series of baseball sims from Namco. Like its
precursor, it has both an exhibition mode and a league
mode, as well as options to customize a team. As with
every Famista game prior, the athletes are presented as
super deformed and the batting/pitching view is from
directly behind the batter.
giantbomb.com

Super Famista 3 9.5


Developer Namco
Publisher Namco
Release date (jp) March 4, 1994
Genre Sports
Mode 1 Player

Super Famista 3 is the third of five Super Famicom


games in Namcos Famista series of baseball sims. It
followed Famista 94, the final NES Famista game,
which was released in December 1993.
Like previous Famista games, the game has the license
to use the Nippon Professional Baseball license, Ja-
pans analog to MLB.
giantbomb.com
Super Famista 5 589

Super Famista 4
Developer Namco
Publisher Namco
Release date (jp) March 3, 1995
Genre Sports
Mode 1 Player

Super Famista 4 is another baseball game, published


by Namco, which was released in Japan in 1995.

Super Famista 5
Developer Namco
Publisher Namco
Release date (jp) February 29, 1996
Genre Sports
Mode 1 Player

Super Famista 5 is yet another baseball game, pub-


lished by Namco, which was released in Japan in 1996.

7.0 Super Final Match Tennis


Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) August 12, 1994
Genre Sports
Mode 1-4 Players

Super Final Match Tennis is a multiplayer tennis game


for the Super Famicom. It features 28 different tennis
professionals (fourteen male, fourteen female) and can
support up to four players with the multi-tap peripher-
al. Various modes, such as exhibition and tournament,
are available to play through.
The gamem is a sequel to the highly regarded Final
Match Tennis, released on the PC Engine in 1991.
590 Super Fire Pro Wrestling: Queens Special

Super Fire Pro Wrestling 7.6


Developer Human Club
Publisher Human Entertainment
Release date (jp) December 20, 1991
Genre Sports
Mode 1-2 Players

Super Fire Pro Wrestling is the first of eight Super


Famicom games in Humans venerable wrestling se-
ries. As with the other games in the series, players as-
sume the role of a fictionalized (but based on a real
person) wrestler and compete with others in the ring,
either in one-on-one matches or as part of a tag team.
The gameplay is focused on performing timing-spe-
cific moves to wear down the opponent until they are
weak enough to be successfully pinned.

Super Fire Pro Wrestling: 7.3


Queens Special
Developer Human Club
Publisher Human Entertainment
Release date (jp) June 30, 1995
Genre Sports
Mode 1-2 Players

Super Fire Pro Wrestling: Queens Special is a Japan-


exclusive video game based on All Japan Womens
Pro-Wrestling. This game features genuine female
professional wrestlers from All Japan Womens Pro-
Wrestling; unlike the non-Joshi Fire Pro games which
featured carbon copies with false names.

Super Fire Pro Wrestling 2 7.8


Developer Human Club
Publisher Human Entertainment
Release date (jp) December 25, 1992
Genre Sports
Mode 1-4 Players

Super Fire Pro Wrestling 2 is the second Super Fami-


com game in Humans long-running wrestling series,
and the sixth overall. As with other games in the se-
ries, Super Fire Pro Wrestling 2 is notable for its deep-
ly technical mechanics and timing-based grappling
moves as well as featuring many wrestlers from across
the world with assumed names, as Fire Pro Wrestling
never acquired the licenses necessary to use their real
names.
Super Fire Pro Wrestling 3 Final Bout 591

8.5 Super Fire Pro Wrestling 3


Easy Type
Developer Human Club
Publisher Human Entertainment
Release date (jp) February 4, 1994
Genre Sports
Mode 1-2 Players

Due to complaints about Super Fire Pro Wrestling 3


Final Bout`s difficulty, Human released Super Fire
Pro Wrestling 3 Easy Type, in this version there is no
edit mode but all of the hidden wrestlers are unlocked.

8.2 Super Fire Pro Wrestling 3


Final Bout
Developer Human Club
Publisher Human Entertainment
Release date (jp) December 28, 1993
Genre Sports
Mode 1-4 Players

The action is once again presented in an isometric ring,


and players must use timing-based button presses to
effectively grapple and pin their opponents. The play-
er can choose from a number of wrestlers, many of
whom are from international circuits like the WWE
and WCW, who are all homages to actual wrestlers un-
der different names.

8.0 Super Fire Pro Wrestling


Special
Developer Human Club
Publisher Human Entertainment
Release date (jp) December 22, 1994
Genre Sports
Mode 1-4 Players

While the game did not stray from the the formula set
by the prior Fire Pro Wrestling titles, it is well known
for being the first game written by Goichi Suda, better
known as Suda51, current CEO of Grasshopper Manu-
facturer. The story, especially the ending, was consid-
ered controversial both during its release and even still
today.
592 Super Fire Pro Wrestling X Premium

Super Fire Pro Wrestling X 7.6


Developer Human Club
Publisher Human Entertainment
Release date (jp) December 22, 1995
Genre Sports
Mode 1-4 Players

Another wrestling game in the Super Fire ProWres-


tling series, developed by Human Club and published
by Human Entertainment.
The series developed a significant U.S. following
through the use of emulators, including fan-made
translation patches to change Japanese text to English
and convert the fake names of the wrestlers into their
actual names.

Super Fire Pro Wrestling X 8.4


Premium
Developer Human Club
Publisher Human Entertainment
Release date (jp) March 29, 1996
Genre Sports
Mode 1-4 Players

In this final appearance of Fire Pro series on 16-bit


consoles, the usual roster of over 150 wrestlers from
several wresting promotions worldwide including sev-
eral styles from Shoot or Pancrase to American and
Lucha are joined by 80 Create-a-wrestler slots, plus
secret wrestlers such as legends Gotch or Thesz or the
roster of Blazing Tornado.
mobygames.com

Super Fishing: Big Fight 7.0


Developer Geo Factory
Publisher Naxat Soft
Release date (jp) December 16, 1994
Genre Sports
Mode 1 Player

The player, as an avid fisherman in a green backwards


cap, is invited to participate in a multi-stage fishing
contest that takes place across Japan.
The game uses a third-person behind-the-angler per-
spective, and the player can select a spot in each of the
games fishing areas and pick which direction to cast
their line.
giantbomb.com
Super Formation Soccer 95: della Serie A 593

7.6 Super Formation Soccer 94


Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) June 17, 1994
Genre Sports
Mode 1-4 Players

Super Formation Soccer 94: World Cup Edition is the


third release of the original Super Formation Soccer
video game, which was made specially for the 1994
FIFA World Cup.
There were many improvements over the previous two
versions, one of the most important being the avail-
ability of choosing more teams.

7.1 Super Formation Soccer 95:


della Serie A
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) March 31, 1995
Genre Sports
Mode 1-4 Players

Super Formation Soccer 95: della Serie A is an official


licensed football video game that featured all clubs
and footballers from the Italian Serie A (season 1994-
95) and was released exclusively in Japan in 1995. It
was licensed by Italian Football League and AIC (As-
sociazione Italiana Calciatori). The game is based on
the original video game Super Formation Soccer.

7.1 Super Formation Soccer 95:


della Serie A: UCC Xaqua
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) March 31, 1995
Genre Sports
Mode 1-4 Players

UCC Xaqua is an alternative editio-n. The UCC Xaqua


version is a kind of promotional edition, the idea was to
promote a energy drink called Xaqua with the partici-
pation or partnership of the Italian footballer Roberto
Baggio, via a contest held in 1995 in which the par-
ticipants had to correctly answer three questions and
return the postcard. Only 3000 copies were distributed.
594 Super Formation Soccer II

Super Formation Soccer 96: 7.0


World Club Edition
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) March 29, 1996
Genre Sports
Mode 1-4 Players

Super Formation Soccer 96: World Club Edition is the


last Super Famicom release of the original Super For-
mation Soccer video game.
This game featured 18 fictitious club teams from
around the world, based on well-known teams of the
time. The players names are also fictitious; for exam-
ple, J. V. Pinto is spelled J. V. Minto.

Super Formation Soccer II 7.3


Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) June 11, 1993
Genre Sports
Mode 1-4 Players

Super Formation Soccer II is the sequel to the original


Super Formation Soccer video game, known as Super
Soccer in Europe and North America, which was re-
leased exclusively in Japan in 1993. The most signifi-
cant innovation over its prequel was the introduction
of a four-player mode, and a battery backup to replace
the passwords.

Super Gomoku Narabe: 8.0


Renju
Developer Naxat Soft
Publisher Naxat Soft
Release date (jp) March 25, 1994
Genre Board game
Mode 1 Player

Super Gomoku Narabe Renju is a board game adapta-


tion for the Super Famicom. The game is played with
a Go board and pieces, but the goal is to simply line
up five pieces horizontally, vertically or diagonally.
The game has a few modes, including a tournament
mode in which the player takes on CPU opponents of
increasing difficulty.
Super Gussun Oyoyo 595

7.0 Super Gomoku Shougi


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) November 18, 1994
Genre Board game
Mode 1 Player

Super Gomoku Shogi is a two-in-one board game ad-


aptation for the Super Famicom. The cart features both
Shogi and gomoku (a tile game similar to Go in which
the goal is to complete a line of five pieces). The game
features a few options for both including the challenge
level for the computer opponent and other parameters
specific to either game.

6.9 Super Gussun Oyoyo


Developer Kans
Publisher Banpresto
Release date (jp) August 11, 1995
Genre Puzzle
Mode 1-2 Players

Super Gussun Oyoyo is a puzzle game that combines


the falling block aspect of Tetris with the concept of
guiding a wandering character as in Lemmings. The
goal is to guide the character to the exit by forming a
path. The method depends on the stage. Stairways can
be built from falling block formations, rocks blocking
the way can be destroyed by bombs, etc.

mobygames.com

6.2 Super Gussun Oyoyo 2


Developer Kans
Publisher Banpresto
Release date (jp) May 24, 1996
Genre Puzzle
Mode 1 Player

Super Gussun Oyoyo 2 is a Puzzle game, developed by


Kans and published by Banpresto, which was released
in Japan in 1996.
596 Super Hanafuda 2

Super Hanafuda 8.0


Developer Use
Publisher IMax
Release date (jp) August 5, 1994
Genre Cards
Mode 1 Player

Super Hanafuda is a game that simulates hanafuda: a


type of traditional card game where two players have
to earn points by creating certain combos with the
cards in their hand and the cards face-up on the table.
Nintendo themselves are known for being producers of
hanafuda cards before they eventually moved to video
games, and many hanafuda simulators were created for
Nintendo platforms to homage their history.

Super Hanafuda 2 7.0


Developer Use
Publisher IMax
Release date (jp) October 20, 1995
Genre Cards
Mode 1 Player

Super Hanafuda 2 is a hanafuda game, developed by


Use and published by IMax, which was released in
Japan in 1995.

Super Honmei: G1 Seiha 8.0


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) February 28, 1994
Genre Sports, Simulation
Mode 1 Player

Super Honmei: G1 Seiha (where G1 comprises the


highest level of horse racing in Japan) is a horse-rais-
ing and racing game for the Super Famicom. The play-
er must build a stable of racehorses and earn money by
entering them in races.
Unlike its contemporaries Derby Stallion and Thor-
oughbred Breeder, Super Honmei was never followed
up by a sequel.
Super Indy Champ 597

6.0 Super Igo Go Ou


Developer Naxat Soft
Publisher Naxat Soft
Release date (jp) April 8, 1994
Genre Board game
Mode 1 Player

Super Igo Go-ou is a Go game for the Super Famicom,


released in 1994 by Naxat Soft. The game offers multi-
ple options for Go enthusiasts, including a tournament
mode and customization tools for board size and CPU
skill.

giantbomb.com

8.3 Super Indy Champ


Developer Open System
Publisher Forum
Release date (jp) April 1, 1994
Genre Racing
Mode 1 Player

Super Indy Champ is based on the American Champi-


onship Car racing, an open-wheel racing circuit gener-
ally known as Indy Car Racing. The player character,
named by the player, must keep winning races and
grow in team rank against CPU opponents.
Among the various modes is a 500 Miles race, which
is actually the Indianapolis 500: the race the American
Championship Car circuit is best known for.

Super Jangou
Developer unknown
Publisher Victor Interactive Software
Release date (jp) March 17, 1995
Genre Board game
Mode 1 Player

Super Jangou is a mahjong game, published by Victor


Interactive Software, which was released in Japan in
1995.
598 Super Jinsei Game 2

Super Jinsei Game 8.6


Developer Takara
Publisher Takara
Release date (jp) March 18, 1994
Genre Board game
Mode 1-4 Players

Super Jinsei Game is a video game adaptation of Mil-


ton Bradleys The Game of Life board game. Up to
four players take turns moving around the board, en-
countering events that either increase or decrease their
current status. They must travel through childhood and
various schools before they encounter adult problems
like university and finding work. The player who earns
the most money at the end is deemed the winner.

Super Jinsei Game 2 5.0


Developer Kid
Publisher Takara
Release date (jp) September 8, 1995
Genre Board game
Mode 1-4 Players

Super Jinsei Game 2 is another video game adaptation


of Milton Bradleys The Game of Life game, devel-
oped by Kid and published by Takara, which was re-
leased in Japan in 1995.

Super Jinsei Game 3 5.0


Developer Kid
Publisher Takara
Release date (jp) November 29, 1996
Genre Board game
Mode 1-4 Players

Super Jinsei Game 3 is a board game, developed by


Kid and published by Takara, which was released in
Japan in 1996.
Super Keiba 2 599

6.0 Super Keiba


Developer unknown
Publisher IMax
Release date (jp) August 10, 1993
Genre Sports, Gambling
Mode 1 Player

Super Keiba (Super Horse Racing) is a horse rac-


ing simulation game from IMax. The player can raise
horses and bet on horse races, and a lot of technical
options are available for enthusiasts of the sport.

giantbomb.com

Super Keiba 2
Developer Tomcat System
Publisher IMax
Release date (jp) May 19, 1995
Genre Sports, Gambling
Mode 1 Player

Super Keiba 2 is a Sports game, developed by Tomcat


System and published by IMax, which was released
in Japan in 1995.

8.5 Super Keirin


Developer Betop
Publisher IMax
Release date (jp) July 14, 1995
Genre Sports
Mode 1 Player

Cute anime-style graphics are employed throughout


the game; stating that the premise of the game is less
serious than other SNES cycling games. The game
plays like a miniature version of a role-playing video
game.
On release, Famicom Tsshin scored the game a 23
out of 40.
600 Super Kyousouba: Kaze no Sylphid

Super Kokou Yakyuu: 7.5


Ichikyuu Jikkon
Developer unknown
Publisher IMax
Release date (jp) August 5, 1994
Genre Sports
Mode 1 Player

Super Koukou Yakyuu: Ichikyuu Jikkon is a baseball


simulator based on the world of Japanese highschool
baseball, similar to Magical Companys Koushien se-
ries. The player competes with other teams in their pre-
fecture before eventually taking on teams from across
Japan and eventually competing for the national cup.
giantbomb.com

Super Kyousouba: 9.0


Kaze no Sylphid
Developer Magical Company
Publisher King Records
Release date (jp) October 8, 1993
Genre Sports
Mode 1 Player

Super Kyousouba: Kaze no Sylphid is a horse rac-


ing simulation game. It is based on the Kaze no Syl-
phid manga. The game is part simulation management
game and part racing game, as the player takes control
of both the owner as he operates the day-to-day busi-
ness of the ranch and as the young boy who eventually
becomes Sylphids jockey.

Super Kyoutei 8.0


Developer unknown
Publisher Nichibutsu
Release date (jp) June 30, 1995
Genre Racing
Mode 1 Player

Super Kyotei (Super Racing) is a 1995 Japan-exclu-


sive video game for the Super Famicom. The game al-
lows to compete in the Kytei races that are held all
across Japan.
On release, Famicom Tsshin scored the game a 20
out of 40.
Super Kyuukyoku Harikiri Stadium 601

7.0 Super Kyoutei 2


Developer unknown
Publisher Nichibutsu
Release date (jp) April 26, 1996
Genre Racing
Mode 1 Player

Super Kyoutei 2 is a Racing game, published by


Nichibutsu, which was released in Japan in 1996. The
sequel feature a few improvements over the last game.

9.5 Super Kyuukyoku


Harikiri Stadium
Developer unknown
Publisher Taito
Release date (jp) December 3, 1993
Genre Sports
Mode 1 Player

Super Kyuukyoku Harikiri Stadium (Super Ultimate


Excitement Stadium) is the first game in the Kyuuky-
oku Harikiri Stadium franchise that was released on
the Super Famicom. Like its predecessors, it presents
a view from behind the batter and switches to an over-
head view of the field once the ball is hit.
giantbomb.com

9.5 Super Kyuukyoku


Harikiri Stadium 2
Developer Nowpro
Publisher Taito
Release date (jp) August 12, 1994
Genre Sports
Mode 1 Player

Super Kyuukyoku Harikiri Stadium 2 is a little more


cartoonish and Arcade-like than its rivals, with every-
thing moving along at a steady pace. The game also
includes a number of Japanese professional teams.
It would be the last game in this series. Like its pred-
ecessor, it never saw a release outside of Japan.
602 Super Mad Champ

Super Loopz 9.0


Developer Graffiti
Publisher Imagineer
Release date (jp) March 4, 1994
Genre Puzzle
Mode 1 Player

Super Loopz is a revamped version of Loopz. Fea-


ture enhanced graphics and new musics, but the same
gameplay: sort of Tetris encounter Pipe Dream. Tubes
of random shapes drop on to a board, and by rotating
and placing them players have to make shapes that join
up in loops.

mobygames.com

Super Mad Champ 8.0


Developer Givro
Publisher Tsukuda Original
Release date (jp) March 4, 1995
Genre Racing
Mode 1 Player

Super Mad Champ has similarities with the motorcy-


cle video games Road Rash or Suzuka 8 Hours. The
game engine is similar to the motorcycle levels of Shin
Nekketsu Kha: Kunio-tachi no Banka, it got released
regardless, and even without Kunio, it is easy to spot
the similarities on the character art. The player will es-
pecially experience the inspirations that the Kunio-kun
series has on this video game during the second race.

Super Mahjong 6.5


Developer IMax
Publisher IMax
Release date (jp) August 22, 1992
Genre Board game
Mode 1-2 Players

Super Mahjong is a Mahjong game that uses a two


player version of the game rather than the usual four
player set-up. The player selects from twelve compu-
ter opponents of various skill and tries to defeat them
in points by winning high value Mahjong hands. Each
opponent represents a country, and there is also a mode
in which the player travels the globe taking down each
opponent.
mobygames.com
Super Mahjong 3: Karakuchi 603

7.0 Super Mahjong 2:


Honkaku 4 Nin Uchi!
Developer IMax
Publisher IMax
Release date (jp) December 2, 1993
Genre Board game
Mode 1-4 Players

As its subtitle attests, Super Mahjong 2: Honkaku 4Jin


Uchi allows for a full four-person game of mahjong as
opposed to the two-person limitation of its predecessor.
The opponents are no longer based on real people, but
are still somewhat comical in their implementation. The
game also takes a leaf from Super Nichibutsu Mah-
jongs book by adding bunny girls to many of its menus.

6.0 Super Mahjong 3: Karakuchi


Developer unknown
Publisher IMax
Release date (jp) November 25, 1994
Genre Board game
Mode 1 Player

Super Mahjong 3: Karakuchi is a mahjong game for


the Super Famicom. It follows Super Mahjong and
Super Mahjong 2 and offers a similar mahjong ex-
perience to its forebears. The player is able to create
their own avatar, including portrait and age, and play
against various CPU opponents in four-player games.

giantbomb.com

7.5 Super Mahjong Taikai


Developer Koei
Publisher Koei
Release date (jp) September 12, 1992
Genre Board game
Mode 1 Player

Super Mahjong Taikai (Taikai means tournament


or competition) is part of Koeis ongoing series of
Mahjong Taikai games, which began with Mahjong
Taikai for the NEC PC-9801 and Famicom. Unlike
many early Mahjong games, Super Mahjong Taikai
supports three CPU opponents rather than the truncat-
ed one-vs-one format that was an unfortunate neces-
sity due to a lack of computing power.
giantbomb.com
604 Super Momotarou Dentetsu II

Super Momotarou 7.8


Dentetsu DX
Developer Make
Publisher Hudson Soft
Release date (jp) December 8, 1995
Genre Board game
Mode 1 Player

Super Momotarou Dentetsu DX is a board game, de-


veloped by Make and published by Hudson, which
was released in Japan in 1995.

Super Momotarou 7.6


Dentetsu II
Developer Make
Publisher Hudson Soft
Release date (jp) August 7, 1992
Genre Board game
Mode 1 Player

Super Momotarou Dentetsu II is the second Super


game in the long-running Momotarou Dentetsu series
and the third overall. The games focus on each players
burgeoning real estate corporation, allowing the play-
ers to take turns and move their trains around the board
to buy properties and trade resources. It plays similarly
to the Parker Brothers board game Monopoly.

Super Momotarou 7.4


Dentetsu III
Developer Make
Publisher Hudson Soft
Release date (jp) December 9, 1994
Genre Board game
Mode 1 Player

Super Momotaro Dentetsu III is a 1994 Super Fami-


com release and the fourth game in Hudsons Momo-
taro Dentetsu series of train simulation board games.
The Momotaro Dentetsu model received a multitude
of small tweaks and additions in this fourth entry but
otherwise plays identically to its predecessors.
giantbomb.com
Super Nazo Puyo: Ruruu no Ruu 605

7.0 Super Naxat Open: Golf de


Shoubu da! Dorabocchan
Developer Kuusou Kagaku
Publisher Naxat Soft
Release date (jp) March 18, 1994
Genre Sports
Mode 1 Player

Super Naxat Open is the spiritual successor to Naxat


Open, a golf game that Naxat published and lent their
name to. The game uses the standard top-down per-
spective for golf games from this era.
It is unusual for the inclusion of Naxats Dorabocchan
(Little Dorabo) character, best known as The Twist-
ed Tales of Spike McFang in the US.

7.4 Super Nazo Puyo:


Ruruu no Ruu
Developer Compile
Publisher Banpresto
Release date (jp) May 26, 1995
Genre Puzzle
Mode 1 Player

Super Nazo Puyo: Rulue no Roux is the fourth entry of


the Nazo Puyo series to be released on dedicated gam-
ing platforms. Like other Nazo Puyo games, Rulue no
Roux removes Puyo Puyos competitive gameplay, in-
stead placing emphasis on the completion of several
challenges. The game also features an RPG-like quest
akin to its immediate predecessor Arle no Roux.

7.7 Super Nazo Puyo Tsuu:


Ruruu no Tetsuwan Hanjouki
Developer Compile
Publisher Compile
Release date (jp) June 28, 1996
Genre Puzzle
Mode 1 Player

Super Nazo Puyo Tsuu: Rulue no Tetsuwan Hanjyouki


is a Puzzle game, developed and published by Com-
pile, which was released in Japan in 1996.
606 Super Nichibutsu Mahjong 2: Zenkoku Seiha Hen

Super Nichibutsu Mahjong 7.0


Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) December 18, 1992
Genre Board game
Mode 1 Player

Super Nichibutsu Mahjong is the first game in a series


of Super Famicom Mahjong games from Nichibutsu.
The player creates a profile, adding a name, gender,
blood type and other personal details, and can then ac-
cess various floors in the games clubhouse building
to play Mahjong with various CPU opponents. The
player can select between two, three and four player
modes.

Super Nichibutsu Mahjong 2: 8.0


Zenkoku Seiha Hen
Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) October 29, 1993
Genre Board game
Mode 1 Player

Super Nichibutsu Mahjong 2: Zenkoku Seiha Hen is


another Mahjong game by Nihon Bussan. The player
can create their own character and pit them against
Mahjong players from all over Japan. In addition to the
story and standard match modes, there is a quiz mode
and a mode where the player relaxes in a Japanese tea
parlor and discusses Mahjong with other customers.

Super Nichibutsu Mahjong 3: 7.0


Yoshimoto Gekijou Hen
Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) July 29, 1994
Genre Board game
Mode 1 Player

Super Nichibutsu Mahjong 3 is the third of four Super


Nichibutsu Mahjong games for the Super Famicom.
It has two-, three- and four-player mahjong modes,
though only one human player is allowed. The third
game in the series cuts back on the salacious bunny
girls of the first two, instead focusing on super de-
formed caricature portraits and comedy elements.
Super Ninja-kun 607

Super Nichibutsu Mahjong 4:


Kiso Kenkyuu Hen
Developer Nichibutsu
Publisher Nichibutsu
Release date (jp) September 27, 1996
Genre Board game
Mode 1 Player

Super Nichibutsu Mahjong 4: Kiso Kenkyu Hen is the


fourth mahjong game, published by Nichibutsu, which
was released in Japan in 1996.

7.4 Super Ninja-kun


Developer Jaleco
Publisher Jaleco
Release date (jp) August 5, 1994
Genre Action-platformer
Mode 1-2 Players

Super Ninja-Kun is a graphically updated version of


UPLs Ninja-kun Arcade games from the 1980s, which
Jaleco had previously adapted for consoles.
As well as featuring 16-bit graphics the game now also
features a story mode, bosses, an upgradable health
gauge (the Arcade game only allowed Ninja-kun to
take a single hit) and multiple weapon types.
giantbomb.com
608 Super Oozumou Netsusen Daiichiban

Super Okuman Chouja Game


Developer unknown
Publisher Takara
Release date (jp) November 24, 1995
Genre Board game
Mode 1 Player

Super Okuman Chouja Game is a business strategy


board game, published by Takara, which was released
in Japan in 1995.

Super Oozumou 7.3


Netsusen Daiichiban
Developer Namco
Publisher Namco
Release date (jp) December 18, 1992
Genre Sports
Mode 1-2 Players

Super Oozumou Netsusen Dai-Ichiban is a sumo wres-


tling game from Namco that allows two players, two
CPU players or one of each to compete in sumo wres-
tling matches that attempts to recreate the technical
aspects of the martial art. Wrestlers grapple and try to
overpower their opponent, changing up their holds and
building power to push their opponents out of the ring.

Super Pachi-Slot Mahjong 7.0


Developer Syscom
Publisher Nichibutsu
Release date (jp) April 28, 1994
Genre Gambling
Mode 1 Player

Super Pachi-Slot Mahjong is a slot machine/mahjong


compilation that allows players to play either mode
from the main menu. The player can unlock high-
stakes versions of both games by winning sufficiently
at the normal level. The game also features a lot of
casino bunny suit girls, similar to Nihon Bussans Su-
per Nichibutsu Mahjong series.

giantbomb.com
Super Pachinko Taisen 609

7.0 Super Pachinko


Developer Betop
Publisher IMax
Release date (jp) July 29, 1994
Genre Gambling
Mode 1 Player

Super Pachinko is a pachinko game. The game switch-


es between a top-down mode, which features a pro-
tagonist walking around interacting with pachinko ma-
chines and NPCs, and the various pachinko machines
the protagonist visits to win money.
The game features over 30 different pachinko ma-
chines, all of which require a slightly different ap-
proach.

7.3 Super Pachinko Taisen


Developer unknown
Publisher Banpresto
Release date (jp) April 28, 1995
Genre Gambling
Mode 1 Player

Super Pachinko Taisen is a pachinko game, published


by Banpresto, which was released in Japan in 1995.

7.6 Super Pinball II:


Amazing Odyssey
Developer Kaze
Publisher Meldac
Release date (jp) March 17, 1995
Genre Pinball
Mode 1 Player

Super Pinball II: The Amazing Odyssey is the sequel


to Super Pinball, this game has three different pinball
tables. Unlike its predecessor, it was only released in
Japan. The game was developed by Kaze and published
by Meldac, which was released in Japan in 1995.
610 Super Power League 2

Super Power League 8.0


Developer Now Production
Publisher Hudson Soft
Release date (jp) August 6, 1993
Genre Sports
Mode 1 Player

Super Power League is a baseball game from Now Pro-


duction (a.k.a. Nowpro) and published by Hudson Soft
for the Super Famicom in Japan only. The game uses
large sprites for the batters and focuses a little more on
realism than many of its more Arcade-ish peers. It in-
cludes a Home Run Derby mode, as well as a pennant
race and all-star games.

giantbomb.com

Super Power League 2 7.5


Developer Now Production
Publisher Hudson Soft
Release date (jp) August 3, 1994
Genre Sports
Mode 1 Player

Super Power League 2 is a baseball game from Hud-


son Soft and part of their multi-platform Power League
series. It is the second of four games made exclusively
for the Super Famicom, all of which have the Super
prefix.
Hudson would use elements of Super Power League 2
as the basis for The Sporting News: Baseball.
giantbomb.com

Super Power League 3


Developer Now Production
Publisher Hudson Soft
Release date (jp) August 10, 1995
Genre Sports
Mode 1 Player

Super Power League 3 is another baseball game, de-


veloped by Now Production and published by Hudson,
which was released in Japan in 1995.
The five Super Power League series were all licensed
by Fuji TV, using their commentators, but Super Pow-
er League 2 is the exception: instead, it used the sports
commentators of TBS (Tokyo Broadcasting System).
Super Professional Baseball II 611

Super Power League 4


Developer Now Production
Publisher Hudson Soft
Release date (jp) August 9, 1996
Genre Sports
Mode 1 Player

Super Power League 4 is yet another baseball game,


developed by Now Production and published by Hud-
son, which was released in Japan in 1996.

7.5 Super Professional Baseball II


Developer Tose
Publisher Jaleco
Release date (jp) August 7, 1992
Genre Sports
Mode 1-2 Players

Super Professional Baseball II is the sequel to Super


Professional Baseball.
Although Super Professional Baseball was the basis
for the North American port called Super Bases Load-
ed, Super Professional Baseball II is a significantly dif-
ferent game than Super Bases Loaded 2. The end result
of either winning a single game or winning the cham-
pionship is fireworks followed by a ticker-tape parade.

7.4 Super Puyo Puyo


Developer Compile
Publisher Banpresto
Release date (jp) December 10, 1993
Genre Puzzle
Mode 1-2 Players

Kirbys Avalanche is the Japanese release of Kirbys


Ghost Trap. While the core gameplay remains the
same, the Japanese and Western versions are drastical-
ly different cosmetically. As the story in Super Puyo
Puyo is more focused on Arle and Carbuncles adven-
tures like the Madou Monogatari and Mega Drive Puyo
Puyo versions, the Western version replaced them with
Kirby characters to appeal to Western audiences.
612 Super Puyo Puyo 2 Remix

Super Puyo Puyo 2 7.5


Developer Compile
Publisher Compile
Release date (jp) December 8, 1995
Genre Puzzle
Mode 1-2 Players

Like other games in the Puyo Puyo franchise, Super


Puyo Puyo 2 is a competitive tile-matching puzzle
game where falling pieces must be placed alongside
one another to form color combinations. If four or
more pieces of the same color are placed next to each
other, the chain of pieces disappears, freeing up space
on one players screen while introducing extra garbage
pieces to the other players screen.

Super Puyo Puyo 2 Remix 7.9


Developer Compile
Publisher Compile
Release date (jp) March 8, 1996
Genre Puzzle
Mode 1-4 Players

The mayor differences between this Remix version


and regular Super Puyo Puyo 2 is that players now can
play 4 player multiplayer with bots. An Expert course
is added to the game and other small minute changes.

Super Real Mahjong PIV 9.5


Developer Affect
Publisher Seta Corporation
Release date (jp) March 25, 1994
Genre Board game
Mode 1 Player

Super Real Mahjong PIV is the sixth game in SETA


Corporations Super Real Mahjong title, but the fourth
proper game in the series, hence the IV numeral. It fea-
tures three female anime characters that the player can
play one-on-one mahjong against.
The Arcade and computer versions (FM Towns, NEC
PC-9801, Sharp X68000 and Windows) have some
amount of cartoon nudity.
Super Robot Taisen EX 613

9.5 Super Real Mahjong PV:


Paradise: All-Star 4 Nin Uchi
Developer Seta Corporation
Publisher Seta Corporation
Release date (jp) April 21, 1995
Genre Board game
Mode 1 Player

Super Real Mahjong PIV is a mahjong game, devel-


oped by Affect and published by Seta Corporation,
which was released in Japan in 1994.

7.8 Super Robot Taisen EX


Developer WinkySoft
Publisher Banpresto
Release date (jp) March 25, 1994
Genre Strategy
Mode 1 Player

Super Robot Taisen EX is the fourth game released in


the Super Robot Taisen series, though is not a true se-
quel to the 3rd Super Robot Taisen but rather a spin-
off. It begins the Masou Kishin storyline, which con-
tinues in Super Robot Taisen Gaiden: Masou Kishin
- The Lord of Elemental and the Super Robot Taisen
OG Saga entries.
giantbomb.com

8.1 Super Robot Taisen Gaiden:


Masou Kishin:
The Lord of Elemental
Developer WinkySoft
Publisher Banpresto
Release date (jp) March 22, 1996
Genre Strategy
Mode 1 Player

Masoukishin - Lord of Elemental focuses on the Ma-


soukishin subplot of Super Robot Wars Classic Time-
line. Aside from Super Robot Wars EX, the plotline
wasnt given much attention before; the main focus
was on Bian Zoldarks Divine Crusaders and later the
threat of the Inspectors and Guests.
614 Super Sangokushi

Super Rugby 6.3


Developer Tose
Publisher Tonkin House
Release date (jp) October 21, 1994
Genre Sports
Mode 1 Player

Super Rugby is a competitive Rugby Union game


from TOSE and Tonkin House released in late 1994
for the Super Famicom. Despite featuring an interna-
tionally popular sport, the game was never localized
or released outside of Japan. It is based on the real-life
eponymous Rugby Union league that features teams
from South Africa, Australia and New Zealand.

giantbomb.com

Super Sangokushi 8.0


Developer Koei
Publisher Koei
Release date (jp) August 12, 1994
Genre Strategy
Mode 1 Player

Super Sangokushi is a revamped version of the origi-


nal Sangokushi for the Super Famicom that was re-
leased in 1994. It was not the first Romance of the
Three Kingdoms game for the system: it followed the
1991 Sangokushi II SFC release and 1992 Sangokushi
III SFC release.

giantbomb.com

Super Shougi 7.0


Developer IMax
Publisher IMax
Release date (jp) June 19, 1992
Genre Board game
Mode 1 Player

Super Shogi is a shogi game from IMax Corp and the


second Super Famicom game based on the popular
Eastern variant of chess, after 1991s Shodan Morita
Shogi. It was eventually followed up with two sequels:
Super Shogi 2 and Super Shogi 3: Kitaihei.

giantbomb.com
Super Shougi 3: Kitaihei 615

8.0 Super Shougi 2


Developer IMax
Publisher IMax
Release date (jp) June 17, 1994
Genre Board game
Mode 1 Player

Super Shogi 2 is a shogi game for the Super Famicom.


It is the second of three games in IMaxs SFC series
of adaptations of the popular Japanese board game,
sitting between 1992s Super Shogi and 1995s Super
Shogi 3: Kitaihei.

giantbomb.com

Super Shougi 3: Kitaihei


Developer Gaibrain
Publisher IMax
Release date (jp) December 29, 1995
Genre Board game
Mode 1 Player

Super Shogi 3: Kitaihei is a shogi game, developed by


Gaibrain and published by IMax, which was released
in Japan in 1995.

8.0 Super Soukoban


Developer Thinking Rabbit
Publisher Pack-In-Video
Release date (jp) January 29, 1993
Genre Puzzle
Mode 1 Player

Super Sokoban (or Soukoban) is a puzzle game in


which the player must push crates around a maze to
their designated storage area, ensuring they do not ac-
cidentally push a crate into a position where it can-
not be recovered. Thinking Rabbit created the original
game in 1982 on home computers, and Super Sokoban
is the first Super Famicom game to follow the same
blueprint.
616 Super Tetris 2 + Bombliss

Super Tekkyuu Fight! 7.0


Developer Metro
Publisher Banpresto
Release date (jp) September 15, 1995
Genre Puzzle, Action
Mode 1 Player

Super Tekkyu Fight! is a Bomberman clone, devel-


oped by Metro and published by Banpresto, which was
released in Japan in 1995.

Super Tetris 2 + Bombliss 7.7


Developer Tose
Publisher Bullet Proof Software
Release date (jp) December 18, 1992
Genre Puzzle
Mode 1-2 Players

Aside from including a traditional Tetris mode, Super


Tetris 2 + Bombliss included Bombliss mode that fea-
tured bombs used to destroy surrounding pieces after a
line was completed. It also included a Tetris C Mode
in which the ground level blocks automatically rise af-
ter a set number pieces are destroyed.

giantbomb.com

Super Tetris 2 + 7.0


Bombliss: Gentei Han
Developer Tose
Publisher Bullet Proof Software
Release date (jp) January 21, 1994
Genre Puzzle
Mode 1-2 Players

Super Tetris 2 + Bombliss: Gentei Han is a slightly


updated version of Super Tetris 2: Bombliss, given
the subtitle Gentei Han (or Limited Edition). The
game was developed by TOSE and published by Bullet
Proof Software, which was released in Japan in 1994.
Super Trump Collection 617

8.0 Super Tetris 3


Developer Tose
Publisher Bullet Proof Software
Release date (jp) December 16, 1994
Genre Puzzle
Mode 1-4 Players

Super Tetris 3 is the second sequel to the Super Tetris


series. It continues to add new modes, following Super
Tetris 2s inclusion of the chain reaction-heavy Bomb-
liss mode. Super Tetris 3 has three such bonus modes:
Magicaliss, a colorful variant that introduces rainbow
pieces and gray pieces. Sparkliss, which is a fantasy-
themed variant of Bombliss. And Famliss, simply the
games name for its four-player multiplayer mode.

9.5 Super Trump Collection


Developer unknown
Publisher Bottom Up
Release date (jp) April 21, 1995
Genre Cards
Mode 1 Player

Super Trump Collection is a cards game, published by


Bottom Up, which was released in Japan in 1995.

9.5 Super Trump Collection 2


Developer unknown
Publisher Bottom Up
Release date (jp) July 19, 1996
Genre Cards
Mode 1 Player

Super Trump Collection 2 is a Miscellaneous game,


published by Bottom Up, which was released in Japan
in 1996.
618 Super Ultra Baseball 2

Super Tsume Shougi 1000 9.0


Developer unknown
Publisher Bottom Up
Release date (jp) December 16, 1994
Genre Board game
Mode 1 Player

Super Tsume Shogi 1000 is a shogi game, published


by Bottom Up, which was released in Japan in 1994.

Super Ultra Baseball 2 8.0


Developer Culture Brain
Publisher Culture Brain
Release date (jp) July 28, 1994
Genre Sports
Mode 1-2 Players

Super Ultra Baseball 2 is the fourth game in the Ultra


Baseball (Baseball Simulator in North America) se-
ries. The game adds some new features compared to
the previous titles.
This game has a new 16-bit engine with much im-
proved graphics, lots of new batter and pitcher edit op-
tions and manager/team personalities.

Super Uno 7.0


Developer Tomy Corporation
Publisher Tomy Corporation
Release date (jp) November 12, 1993
Genre Cards
Mode 1-2 Players

Super Uno is a card game for the Super Famicom and


a recreation of the popular card game Uno. The player
has a number of customization options for the number
of players, special rules and other features. The game
also has a bright cartoony style and a number of anime
portraits for the players to use.

giantbomb.com
Super Wagyan Land 619

7.3 Super V.G.


Developer TGL
Publisher TGL
Release date (jp) July 21, 1995
Genre Fighting
Mode 1-2 Players

Super V.G. - Variable Geo is an Japanese 2D fighting


game, developed and published by TGL, which was
released in Japan in 1995.
It focuses on an all-female martial arts competition
where participants are required to promote various
family restaurants by acting as waitresses when not
fighting.

7.1 Super Wagyan Land


Developer Nova Games
Publisher Namco
Release date (jp) December 13, 1991
Genre Action-platformer
Mode 1 Player

Super Wagyan Land is the first Super Famicom game


in the Wagyan Land series from Namco, and the third
game overall. As with the previous games, the player
controls a dinosaur named Wagyan as he attempts to
save his island home from Dr. Devil. Wagyans only
weapon is the sound waves he creates when he roars,
which can only temporarily stun enemies rather than
kill them.

7.0 Super Wagyan Land 2


Developer Nova Games
Publisher Namco
Release date (jp) March 25, 1993
Genre Action-platformer
Mode 1-2 Players

Super Wagyan Land 2 is the second Super Famicom


outing for Namcos diminutive dinosaur Wagyan. The
game actually follows immediately after the third and
final FamiCom entry, Wagyan Land 3, and continues
the story from where it left off.
As with earlier games in the series, the goal is to get
Wagyan to the end of each level, occasionally stopping
to take part in mini-games.
620 Super Yakyuu Michi

Super Wrestle Angels 5.8


Developer Great
Publisher Imagineer
Release date (jp) December 16, 1994
Genre Cards, Sports
Mode 1-2 Players

Super Wrestle Angels is a card game that frames its


matches as wrestling bouts, with the cards represent-
ing powerbombs and other wrestling moves. Players
select cards from their deck each turn: the player with
the highest value card will get the drop on their oppo-
nents wrestler, performing a move on them and sap-
ping their stamina gauge.

giantbomb.com

Super Yakyuu Michi


Developer Nippon Create
Publisher Banpresto
Release date (jp) January 26, 1996
Genre Sports
Mode 1 Player

Super Yakyuu Dou is a Sports game, developed by


Nippon Create and published by Banpresto, which was
released in Japan in 1996.

Super Zugan: Hakotenjou 7.0


Kara no Shoutaijou
Developer Electronic Arts Victor
Publisher Electronic Arts Victor
Release date (jp) February 11, 1994
Genre Board game
Mode 1 Player

Super Zugan: Hakotenjou kara no Shoutai is a 1994


Mahjong game based on an anime of the same name
about the perpetually luckless protagonist Hideyuki
Toyotomi, who gets dragged into mahjong games by
his three degenerate companions and constantly loses
in spite of the tiles he draws. Zugan is a mutated
form of the Japanese phrase for bad luck.
Sutobasu Yarou Show: 3 on 3 Basketball 621

7.0 Super Zugan 2:


Tsukanpo Fighter
Developer unknown
Publisher J-Wing
Release date (jp) December 30, 1994
Genre Board game
Mode 1 Player

Super Zugan 2: Tsukanpo Fighter allows the player to


construct a four-person game out of one of the many
characters from the anime and a setting of their choice.
The game is distinctive for showing the opponents
sitting around the table, remarking on bad plays and
showing various emotions depending on how well
theyre doing.

7.0 Sutobasu Yarou Show:


3 on 3 Basketball
Developer Kid
Publisher B-AI
Release date (jp) February 25, 1994
Genre Sports
Mode 1-2 Players

Sutobasu Yar Sh is based on the manga series Suto-


basu Yar Sh by Kji Ksaka, which was serialized in
the magazine Monthly Shnen Jump.
Players compete in three-on-three street basketball
games on six different courts: Square, Gym, Roof,
Shovel, Slum, and Car. The game is set in the South-
eastern United States.

Super Momotarou Dentetsu DX


- JR Nishi-Nihon Presents
Developer Make
Publisher Hudson Soft
Release date (jp) 1996
Genre Board game
Mode 1 Player

This is a promotion version of the game from the Japa-


nese Railroad company, thus the name JR. Presents.

superfamicom.org
622 Sword World SFC

Sutte Hakkun 7.7


Developer Nintendo R&D2, Indieszero
Publisher Nintendo
Release date (jp) June 25, 1999
Genre Platformer, Puzzle
Mode 1 Player

Sutte Hakkun falls into the category of a side-scroll-


ing, level-based action puzzle game; a genre best rep-
resented by the Lode Runner series. The player con-
trols Hakkun, and attempts to gather up the rainbow
shards distributed across each level. A level is com-
pleted when the player finds all of the shards hidden in
the level. Levels are arranged simplistically at the start
of the game, but become highly complex and difficult
near the end.

Sword World SFC 7.1


Developer Group SNE
Publisher T&E Soft
Release date (jp) August 6, 1993
Genre Role-playing
Mode 1 Player

Sword World SFC is a Super Famicom (the SFC in


the title refers to the Super Famicom) adaptation of
Sword World RPG, a fantasy RPG table-top game. The
game is open-ended and intended for multiplayer play
in order to recreate the table-top game as closely as
possible. This also includes a faithful recreation of the
table-top games ruleset.

giantbomb.com

Sword World SFC 2 8.5


Developer Group SNE
Publisher T&E Soft
Release date (jp) July 15, 1994
Genre Role-playing
Mode 1 Player

A Super Famicom RPG based on a Japanese table-top


game. It is the sequel to the original SFC Sword World
and offers more questing for the players customizable
adventurers.
The player creates a character, assigns them stats (via
randomized dicerolls) and skills, gives them a class
and has them explore the world of Forcelia.
giantbomb.com
Tactical Soccer 623

Table Game Daishuugou!


Shougi Mahjong Hanafuda
Developer unknown
Publisher Varie
Release date (jp) July 26, 1996
Genre Board game
Mode 1 Player

Table Game Dai-Shuugo!! Shogi Mahjong Hanafuda


is a board game, published by Varie, which was re-
leased in Japan in 1996.

5.0 Tactical Soccer


Developer Electronic Arts Victor
Publisher Electronic Arts Victor
Release date (jp) April 21, 1995
Genre Sports
Mode 1-2 Players

The game can be considered as the sequel to Zico Soc-


cer. Players must choose from 16 national soccer teams
with skills ranging from an A letter grade (best) to
an E letter grade (worst). There are 8 different for-
mations to choose from and once the players have set
their teams, during the gameplay they must use a tacti-
cal map to guide the football into the goal.

8.3 Tactics Ogre:


Let Us Cling Together
Developer Quest
Publisher Quest
Release date (jp) October 6, 1995
Genre Role-playing
Mode 1 Player

Though Let Us Cling Together is the second entry re-


leased in the Ogre Battle franchise, it featured dramat-
ically different gameplay than its predecessor. While
Ogre Battle: The March of the Black Queen was more
akin to a grand strategy RPG, Let Us Cling Together
was a more intimate squad-based isometric tactical
RPG.
624 Taekwon-Do

Tadaima Yuusha 7.2


Boshuuchuu Okawari
Developer Human Entertainment
Publisher Human Entertainment
Release date (jp) November 25, 1994
Genre Board game
Mode 1-4 Players

Tadaima Yuusha Boshuuchuu Okawari followed a


couple of other similar attempts to merge a fantasy
RPG with a multiplayer board game; the most success-
ful of which would become the Dokapon series. Up to
four players take control of a hero each from a pool of
twelve. Each has their own strengths and weaknesses.
giantbomb.com

Taekwon-Do 7.8
Developer Human Club
Publisher Human Entertainment
Release date (jp) June 28, 1994
Genre Sports
Mode 1-2 Players

Taekwon-Do is based on real Taekwondo, using real at-


tacks/techniques and tournament rules. All in all there
are 19 different characters who all have their own stats
and special moves, and players can also make their
own customized fighter/character with unique abili-
ties, etc. The fighting control is very simple with the
standardized attack buttons and direction button attack
button combinations.

Taikou Rishinden 6.0


Developer Koei
Publisher Koei
Release date (jp) April 7, 1993
Genre Role-playing
Mode 1 Player

Taikou Risshiden (Taikous Success Story, where


Taikou usually refers to famous Sengoku figure Hidey-
oshi Toyotomi) is the first game in Koeis Taikou
Risshiden series, which is an open-world game that al-
lows the player to create their own character, assign
them a role in Sengoku era society (samurai, merchant,
etc.) and follow a storyline that changes based on their
position and the decisions they make.
gaintbomb.com
Taikyoku Igo: Idaten 625

8.0 Taikyoku Igo: Goliath


Developer Bullet Proof Software
Publisher Bullet Proof Software
Release date (jp) May 14, 1993
Genre Board game
Mode 1 Player

Taikyoku Igo: Goliath is a Go game from Bullet-Proof


Software, developed and released exclusively for a
Japanese audience. The Goliath in the title refers to Go
playing software created by Dutch programmer Mark
Boon, which was one of the earliest Go AIs that was
able to defeat human professionals. He later adapted
Goliaths code for NES hardware, and this is the ver-
sion that was licensed by Bullet-Proof Software and
integrated into this game.

5.5 Taikyoku Igo: Idaten


Developer Bullet Proof Software
Publisher Bullet Proof Software
Release date (jp) December 29, 1995
Genre Board game
Mode 1 Player

Taikyoku Igo: Idaten is another Go game, published


by Bullet Proof Software, which was released in Japan
in 1995.

6.0 Take Yutaka G1 Memory


Developer Gaps
Publisher Naxat Soft
Release date (jp) July 21, 1995
Genre Sports
Mode 1 Player

Take Yutaka G1 Memory is a Japan-exclusive Super


Famicom horse racing simulation video game that was
released in 1995. The game was endorsed by the Japa-
nese jockey Yutaka Take.
On release, Famicom Tsshin scored the game a 24
out of 40.
626 Takemiya Masaki Kudan no Igo Taishou

Takeda Nobuhiro no 8.0


Super League Soccer
Developer Tose
Publisher Jaleco
Release date (jp) November 25, 1994
Genre Sports
Mode 1-4 Players

Takeda Nobuhiro no Super League Soccer is a soc-


cer game licensed by Takeda Nobuhiro. The game is
a sequel to Takeda Nobuhiro no Super Cup Soccer. It
features club teams based on the top division of Ja-
pan Professional Football League J. League Division 1
(though unlicensed) instead of national teams.

Takemiya Masaki Kudan no 7.2


Igo Taishou
Developer unknown
Publisher KSS
Release date (jp) August 11, 1995
Genre Board game
Mode 1 Player

Takemiya Masaki Kudan no Igo Taishou is a Go game,


published by KSS, which was released in Japan in
1995.

Tales of Phantasia 8.5


Developer Wolf Team
Publisher Namco
Release date (jp) December 15, 1995
Genre Role-playing
Mode 1 Player

Tales of Phantasia is a role-playing video game origi-


nally developed by Wolf Team as the first title in Nam-
cos Tales series. As opposed to most other turn-based
systems where the player controls the individual ac-
tions of every party member, in LMBS, the player only
directly controls one main character. Other characters
in the party can be set to passive mode, active mode
and attack, or the player can often force the characters
to move or use a spell from the pause menu.
628 Tarot Mystery

Tamagotchi Town 6.0


Developer Marigul
Publisher Bandai
Release date (jp) May 1, 1999
Genre Strategy
Mode 1 Player

Tamagotchi Town is a is a society-based simulation in


the Tamagotchi virtual pet series. The game was devel-
oped by Marigul and published by Bandai, which was
released in Japan in 1999.

Tarot Mystery
Developer Ukiyotei
Publisher Visit
Release date (jp) April 28, 1995
Genre Simulation
Mode 1 Player

Tarot Mystery is a Super Famicom title that revolves


around tarot divination and answering questions in
Japanese.
The title is considered to be a simulation of an actual
Tarot reading. Users only ask questions and look at
cards. The cards used in the game are from the Rider-
Waite deck, complete with violent images and nudity.

Tekichuu Keiba Juku 9.5


Developer unknown
Publisher Banpresto
Release date (jp) January 19, 1996
Genre Sports
Mode 1 Player

Tekichuu Keiba Juku is a Sports game, published by


Banpresto, which was released in Japan in 1996.
Tenchi wo Kurau: Sangokushi Gunyuuden 629

7.1 Tenchi Muyou! Game Hen


Developer Banpresto
Publisher TamTam
Release date (jp) October 27, 1995
Genre Role-playing, Strategy
Mode 1 Player

Tenchi Muyou! Game Hen is a turn-based game played


from an isometric perspective. The game focuses en-
tirely on fighting monsters within progressive worlds,
all of which contain linear paths with predetermined
battles. As such, the player does not freely roam or
interact with the world. There are a total of 12 play-
able characters in the game: Tenchi, Ryoko, Ayeka,
Mihoshi, Sasami, Mizuki, Ryo-Ohki, Katsuhito, Yuki-
nojyo, Azaka, Kamidake and Washu.

Tenchi wo Kurau:
Sangokushi Gunyuuden
Developer unknown
Publisher Capcom
Release date (jp) August 11, 1995
Genre Strategy
Mode 1 Player

Tenchi o Kurau: San Goku Shi Gunyuuden is a Strat-


egy game, published by Capcom, which was released
in Japan in 1995.

7.5 Tengai Makyou Zero


Developer Red Company
Publisher Hudson Soft
Release date (jp) December 22, 1995
Genre Role-playing
Mode 1 Player

Tengai Maky Zero is the fourth installment in the


Tengai Maky series. Like several games in the Tengai
Makyou series, it is based on the novel Far East of
Eden.
The game is a turn-based role-playing game, featuring
random battles. Battles are fought from an over-the-
shoulder perspective, similar to games like Phantasy
Star II and Phantasy Star IV: The End of the Millennium.
630 Tenshi no Uta: Shiroki Tsubasa no Inori

Tengai Makyou Zero:


Shnen Jump no Shou
Developer Red Company
Publisher Hudson Soft
Release date (jp) 1996
Genre Role-playing
Mode 1 Player

Tengai Maky Zero: Shnen Jump no Shou is a spe-


cial promotional version of the game, tied in with the
Weekly Shnen Jump magazine. Though it seemingly
has very few differences from the original game (such
as the title screen), the game is extremely rare and is
quite possibly the most expensive Super Famicom
game.

Tenshi no Uta: 6.0


Shiroki Tsubasa no Inori
Developer Telenet Japan
Publisher Telenet Japan
Release date (jp) July 29, 1994
Genre Role-playing
Mode 1 Player

Tenshi No Uta: Shiroki Tsubasa no Inori is the third


episode in the Tenshi no Uta RPG series, but is not
a true sequel to the first and second episodes previ-
ously released on the PC Engine. Many members of
Wolf Team were involved with this project. It is the
first time that Wolf Team members worked with many
workers getting transferred from the Riot subsidiary.

Tetris Battle Gaiden 7.7


Developer Bullet Proof Software
Publisher Bullet Proof Software
Release date (jp) December 24, 1993
Genre Puzzle
Mode 1-2 Players

Tetris Battle Gaiden is a video game developed and


published in 1993 by Bullet Proof Software for the Su-
per Famicom. Released only in Japan, the game is a
variant of the Tetris series involving multiplayer bat-
tles comparable to those of the Puyo Puyo and Col-
umns series of puzzle video games.
Thoroughbred Breeder 631

5.8 Tetsuwan Atom


Developer Zamuse
Publisher Banpresto
Release date (jp) February 18, 1994
Genre Action-platformer
Mode 1 Player

Tetsuwan Atom was the second video game to feature


Astro Boy, the popular manga/anime character. The
player takes control of Astro Boy. Astro Boy has a va-
riety of attacks and moves to navigate through the lev-
els. There are eight total levels in Astro Boy, most of
which have an end boss that must be defeated to move
on to the next level.

giantbomb.com

6.0 Thoroughbred Breeder


Developer Hect
Publisher Hect
Release date (jp) August 27, 1993
Genre Simulation
Mode 1 Player

The Thoroughbred Breeder series focuses on raising


horses for the purposes of racing, ensuring the right
food and exercise is given to them and keeping track
of their health and athletic ability. The games usually
feature a mode where the player can watch horse races
and bet on them for additional funds.

giantbomb.com

4.0 Thoroughbred Breeder II


Developer Hect
Publisher Hect
Release date (jp) June 8, 1994
Genre Simulation
Mode 1 Player

Thoroughbred Breeder II is another game in the series,


developed and published by Hect, which was released
in Japan in 1994.
632 Thunderbirds: Kokusai Kyuujotai Juudou Seyo!

Thoroughbred Breeder III


Developer Hect
Publisher Hect
Release date (jp) October 18, 1996
Genre Simulation
Mode 1 Player

Thoroughbred Breeder III is another Sports simulation


game, developed and published by Hect, which was
released in Japan in 1996.

Thunderbirds: Kokusai 5.6


Kyuujotai Juudou Seyo!
Developer Nova Games
Publisher Cobra Team
Release date (jp) September 10, 1993
Genre Shooter
Mode 1 Player

Gerry Andersons Thunderbirds: Kokusai Kyuujo-


tai Juudou Seyo!! is a Japan-exclusive action shooter
based on the UK marionette TV show Thunderbirds.
The game and TV show features an organization called
International Rescue that quickly responds to disasters
and emergencies across the world, through the use of
five different high-tech vehicles.

Tokimeki Memorial: 7.1


Densetsu no Ki no Shita de
Developer KCEO
Publisher Konami
Release date (jp) February 9, 1996
Genre Simulation
Mode 1 Player

Tokimeki Memorial is a dating sim by Konami and


the first game in the Tokimeki Memorial series. First
released for the PC Engine on May 27, 1994, it was
ported to the Super Famicom. The port was drastically
reduced in graphic and sound quality, but included an
exclusive CD with a radio drama and new arrangement
of the ending theme, Futari no Toki.
Top Management II 633

7.0 Tokoros Mahjong


Developer Syscom
Publisher Vic Tokai
Release date (jp) September 23, 1994
Genre Board game
Mode 1 Player

Tokoros Mahjong is a mahjong game for the Super


Nintendo featuring the Japanese comedian and mu-
sician George Tokoro (real name Takayuki Haga). It
follows a series of Arcade games where Tokoro plays
mahjong against a series of colorful characters.
The game features a freeplay mode where the player
selects their opponents. There is also a story mode that
intermittently features mahjong games.

7.0 Top Management II


Developer Koei
Publisher Koei
Release date (jp) February 11, 1994
Genre Strategy
Mode 1-3 Players

Top Management II is a multiplatform video game that


emphasizes strategy and economic expansion. Players
must keep their corporation profitable by any means
possible as a corporate executive. Frequent corporate
meetings keep players aware of what is happening
within the company.
It is a sequel to Top Management for the FamiCom and
NEC PC-9801.

Toride
Developer Metro
Publisher Takara
Release date (jp) December 9, 1994
Genre Puzzle
Mode 1 Player

Toride was a Mahjong Solitaire variant that plays a


little more like Freecell. Players can hold a limited
number of tiles until matches become available.
As with mahjong solitaire, the player can only match
identical tiles. The exception are the eight unique sea-
son and flower tiles, which can be paired off with any
other season or flower (though it has to be two seasons
or two flowers).
634 Tottemo! Luckyman: Lucky Cookie Roulette Assault!!

Torneko no Daibken: 7.2


Fushigi no Dungeon
Developer Chunsoft
Publisher Chunsoft
Release date (jp) September 19, 1993
Genre Role-playing, Roguelike
Mode 1 Player

Torneko no Daibken: Fushigi no Dungeon is the first


game in the Mystery Dungeon series. This installment
features Torneko (or Taloon, as he was known in North
America), the merchant from Dragon Warrior IV. The
game involves Torneko adventuring around in the
Mystery Dungeon in search of items. The gameplay
is similar to roguelike style PC games.

Tottemo! Luckyman: Lucky 1.0


Cookie Roulette Assault!!
Developer Tom Create
Publisher Bandai
Release date (jp) June 30, 1995
Genre Role-playing
Mode 1 Player

Tottemo! Lucky Man: Lucky Cookie Roulette de Tot-


sugeki is a Role-Playing game starring Lucky Man
from Shonen Jump, developed by Tom Create and
published by Bandai, which was released in Japan in
1995.

Touge Densetsu: 4.0


Saisoku Battle
Developer Lenar
Publisher Bullet Proof Software
Release date (jp) March 15, 1996
Genre Racing
Mode 1-2 Players

Tge Densetsu: Saisoku Battle is a Japan-exclusive


Tge-based racing game developed by Lenar and pub-
lished by Bullet Proof Software for the Super Fami-
com, which was released in 1996. The gameplay takes
place all over Japan.
Traverse: Starlight & Prairie 635

7.8 Tower Dream


Developer C-Lab
Publisher ASCII
Release date (jp) October 25, 1996
Genre Board game
Mode 1 Player

Tower Dream is a board game, developed by C-Lab


and published by ASCII Entertainment, which was re-
leased in Japan in 1996.
A sequel was released in 1998 for the PlayStation.

7.3 Traverse: Starlight & Prairie


Developer Pandora Box
Publisher Banpresto
Release date (jp) June 28, 1996
Genre Role-playing
Mode 1 Player

Traverse: Starlight & Prairie is a non-linear, turn-based


role-playing video game. It is the sequel to Soul &
Sword, with a few returning characters.
After the tutorial, the player may freely walk around
the world map to visit cities or discover hidden places.
The objective is to find and accomplish all the quests
in order to unlock the true ending. Throughout the ad-
venture, thirty characters can join the team.

7.7 Treasure Hunter G


Developer Sting
Publisher Square
Release date (jp) May 24, 1996
Genre Tactical role-playing
Mode 1 Player

Treasure Hunter Gs gameplay is very typical of its


time, consisting of two types of gameplay (adventur-
ing and combat).
This was Squares final game for a Nintendo console,
released a scant two weeks before they announced their
departure from Nintendo, until the release of Chocobo
Land: A Game of Dice for the Game Boy Advance in
2002, in Japan.
636 Trinea

Trinea 7.3
Developer Japan Art Media
Publisher Yanoman
Release date (jp) October 1, 1993
Genre Role-playing
Mode 1 Player

Trinea is a Super Famicom role-playing game. Play-


ers get to select from three different characters; who
have different attack, speed, and hit point levels.
While players have little say in the actual movement
of the characters, there will be options whether or not
to charge into the enemies. Elements in this game in-
volving fighting demons, magical rituals around pen-
tagrams, and slaying dragons.
Tsuppari Oozumou: Risshinshusse Hen 637

7.2 Tsukikomori
Developer Pandora Box
Publisher Banpresto
Release date (jp) March 1, 1996
Genre Adventure
Mode 1 Player

Tsukikomori is a sound novel, developed by Pandora


Box and published by Banpresto, which was released
in Japan in 1996.

7.5 Tsuppari Oozumou:


Risshinshusse Hen
Developer Tecmo
Publisher Tecmo
Release date (jp) March 26, 1993
Genre Sports
Mode 1-2 Players

Tsuppari Oozumou: Risshin Shussehen is a sumo


wrestling game and the sequel to Tecmos Tsuppari
Oozumou for the FamiCom. The player takes a sumo
wrestler, names them and takes them through competi-
tions to build their reputation and standing in the sumo
world.
giantbomb.com

6.8 Tsuri Tarou


Developer Pack-In-Video
Publisher Pack-In-Video
Release date (jp) July 8, 1994
Genre Sports
Mode 1 Player

Tsuri Tarou (Fishing Taro) is a 1994 angling game


for the Super Famicom from Pack-In-Video. It plays
similarly to Natsumes Legend of the River King se-
ries in that the player character must start by catching
smaller fish to pay for upgrades to land bigger fish and
reach better fishing locales. Like the majority of Super
Famicom fishing games, it was never localized for the
US.
giantbomb.com
638 Turf Hero

Tsuyoshi Shikkari Shinasai: 7.6


Taisen Puzzle-dama
Developer Konami
Publisher Konami
Release date (jp) November 18, 1994
Genre Puzzle
Mode 1-2 Players

Tsuyoshi Shikkari Shinasai Taisen Puzzle-Dama is a


Super Famicom puzzle game from Konami. It features
the cast of the manga and anime Tsuyoshi Shikkari
Shinasai and Konamis own spin on Puyo Puyo: Taisen
Puzzle-Dama. The goal of the game is to compete with
a series of characters from Tsuyoshi Shikkari Shinasai
depending on who the player selected.

Turf Hero
Developer unknown
Publisher Tecmo
Release date (jp) March 21, 1995
Genre Sports
Mode 1 Player

Turf Hero is a Sports game, published by Tecmo,


which was released in Japan in 1995.

Turf Memories
Developer unknown
Publisher Bec
Release date (jp) February 24, 1995
Genre Sports
Mode 1 Player

Turf Memories is a Sports game, published by Bec,


which was released in Japan in 1995.
Uchuu Race: Astro Go! Go! 639

5.5 Uch no Kishi:


Tekkaman Blade
Developer AI
Publisher Bec
Release date (jp) July 30, 1993
Genre Fighting, Shooter
Mode 1-2 Players

Uchuu no Kishi: Tekkaman Blade is a shoot em up


game based on the anime of the same name, which
was a 1990s relaunch of the original 1970s Tekka-
man anime. It features a sword-wielding mech fighting
to emancipate the Earth from the bug-like alien race
known as Radam, who use the Tekkamen (transformed
human captives) as their footsoldiers.

7.1 Uchuu Race: Astro Go! Go!


Developer KAZe
Publisher Meldac
Release date (jp) February 25, 1994
Genre Racing
Mode 1 Player

Uchuu Race: Astro Go! Go! is a Japan-exclusive rac-


ing game. Unlike F-Zero, losing the race due to death
(falling in pits, running out of energy, etc.) is impos-
sible because the rescue vehicle is always available to
rescue players. The services of the rescue vehicle are
used when the player is stuck in an unrecoverable situ-
ation or when the player falls into the bottomless pit.
Players have a choice between a time trial mode and a
Grand Prix mode.

6.1 UFO Kamen Yakisoban:


Kettler no Kuroi Inbou
Developer Kid
Publisher DenZ
Release date (jp) October 14, 1994
Genre Beat em up
Mode 1 Player

UFO Kamen Yakisoban is based on the main character,


played by Michael Tomioka, in a series of TV com-
mercials for UFO instant yakisoba noodles produced
by Nissin Foods. The game was released in two ver-
sions, one with a drawing on the cover and another
with pictures of the actors, changing only the end of
the name of the game from one version to another.
640 Ultima: Kyouryuu Teikoku

Ugoku E Ver. 2.0: Aryol 6.6


Developer unknown
Publisher Altron
Release date (jp) August 5, 1994
Genre Puzzle
Mode 1 Player

Ugoku E Ver. 2.0: Aryol is a puzzle game published by


Altron and developed by an unknown contract devel-
oper. It is a spiritual sequel to Altrons Olivias Mys-
tery, released earlier the same year. Like that game,
Aryol features an ongoing story that is occasionally
interrupted with a jigsaw puzzle the player must solve
to continue the plot. The puzzle that the player must
construct is constantly in motion, which can help and
disorient the player in equal measure.

Ultima: Kyouryuu Teikoku 6.5


Developer Origin
Publisher Pony Canyon
Release date (jp) July 28, 1995
Genre Role-playing
Mode 1 Player

Worlds of Ultima: The Savage Empire is a role-play-


ing video game set in the Ultima series. It is considered
a Worlds of Ultima game, as it is not set in Britannia.
After the events in Ultima VI, the Avatar is transport-
ed by a friends failed experiment with an obsidian
moonstone to the otherworldly Valley of Eodon, a
large jungle-like world filled with various tribes.

Undercover Cops 7.2


Developer Irem
Publisher Varie
Release date (jp) March 3, 1995
Genre Beat em up
Mode 1 Player

Undercover Cops is an arcade-style beat em up by


Irem. It was Irems first attempt in the modern beat em
up genre that was founded by Capcoms Final Fight.
In the Super Famicom version, the player can adjust
the number of lives and credits, as well as the skill set-
ting. However, there is no two-player mode.
Ultra Baseball Jitsumeiban 2 641

8.0 Ultra Baseball Jitsumeiban


Developer Culture Brain
Publisher Micro Academy
Release date (jp) August 28, 1992
Genre Sports
Mode 1-2 Players

Ultra Baseball Jitsumeiban is the third game in the Ul-


tra Baseball (Baseball Simulator in the USA) series.
The game remains much the same as the previous 1991
Super Baseball Simulator 1.000 with some new addi-
tions. This title included real life players from the NPB
league; the word Jitsumeiban means Real Player Ver-
sion. Additionally a World Series championship and an
All-Stars option was added to this version.

7.0 Ultra Baseball Jitsumeiban 2


Developer Culture Brain
Publisher Culture Brain
Release date (jp) December 22, 1994
Genre Sports
Mode 1-2 Players

It is the sequel to the original Ultra Baseball Jitsu-


meiban, which in turn followed Super Baseball Sim-
ulator 1.000. While from all appearances a standard
Japanese baseball game - the view is behind the batter,
the characters are depicted in a super deformed chibi
style - but there exists Ultra teams that have super-
powers that they can activate at any time. These pow-
ers allow players to hit harder, pitch faster and other
useful bonuses.

Ultra Baseball Jitsumeiban 3


Developer Culture Brain
Publisher Culture Brain
Release date (jp) October 27, 1995
Genre Sports
Mode 1-2 Players

Ultra Baseball Jitsumeiban 3 is a Sports game, devel-


oped and published by Culture Brain, which was re-
leased in Japan in 1995.
642 Ultra Seven

Ultra League: 6.0


Moero Soccer Taisen
Developer Tom Create
Publisher Yutaka
Release date (jp) July 28, 1995
Genre Sports
Mode 1-2 Players

Ultra League: Moero! Soccer Daikessen!! (Ultra


League Moero! Roll-up Soccer!!) is a 1995 Japan-
exclusive soccer-based video game released for the
Super Famicom. The game features the Japanese super
hero Ultraman, among other monsters and aliens.
On release, Famicom Tsshin scored the game a 21
out of 40.

Ultra Seven 6.1


Developer Bec
Publisher Bandai
Release date (jp) March 26, 1993
Genre Fighting
Mode 1-2 Players

Ultra Seven is a 2D one-on-one fighting game that uses


characters from the tokusatsu TV show of the same
name.
The game features a single-player story mode in which
the player can sometimes choose which of Ultra Sev-
ens capsule monsters to fight as, and a versus mode in
which two players can duke it out.
giantbomb.com

Umi no Nushi Tsuri 7.1


Developer unknown
Publisher Pack-In-Video
Release date (jp) July 19, 1996
Genre Role-playing, Sports
Mode 1 Player

Umi no Nushi Tsuri is a spin-off of the Kawa no Nushi


Tsuri series, moving the action from the river to the
sea. The game was published by Pack-In-Video, which
was released in Japan in 1996.
Umihara Kawase 643

7.8 Umi Tsuri Meijin:


Suzuki Hen
Developer A-Wave
Publisher Electronic Arts Victor
Release date (jp) December 16, 1994
Genre Sports
Mode 1 Player

The game features sea fishing, with the player select-


ing venues - and then various spots within that venue
- from which to catch various species of sea fish; the
most prominent of which is the eponymous Suzuki.

giantbomb.com

8.0 Umihara Kawase


Developer Atelier Double
Publisher TNN
Release date (jp) December 23, 1994
Genre Platformer
Mode 1 Player

Umihara Kawase is the first in a series of platform


games, starring a nineteen-year-old Japanese school
girl, Kawase Umihara, who has somehow become lost
in a world of mutated salt-water and fresh-water crea-
tures. She wears her school uniform along with a bright
pink rucksack. The Umihara Kawase games main dis-
tinction are their tranquil fish and bird infested worlds
and the rope physics, which defines the gameplay.

4.8 Ushio to Tora


Developer unknown
Publisher Yutaka
Release date (jp) January 25, 1993
Genre Beat em up
Mode 1 Player

Ushio to Tora, game based on the manga of the same


name, is a side-scrolling brawler with short stages that
culminate in boss fights with other youkai, similar to
the Super Famicom GeGeGe no Kitarou game. The
player can choose between Ushio and Tora to control,
and each controls slightly differently: Ushio has great-
er range with the spear and can create shockwaves,
while Tora is a powerhouse up close with his claws
and can summon bolts of lightning.
644 VS. Collection

Verne World 6.7


Developer Dual
Publisher Banpresto
Release date (jp) September 29, 1995
Genre Role-playing
Mode 1 Player

Verne World revolves around the main character being


trapped in a theme park based around the works of Ju-
les Verne such as A Journey to the Center of the Earth
and Twenty Thousand Leagues Under the Sea.
While players start out as incredibly incompetent in
battle, they eventually start hitting the target monsters
more frequently after leveling up.

VS. Collection 8.6


Developer Bottom Up
Publisher Bottom Up
Release date (jp) November 29, 1996
Genre Action
Mode 1 Player

Vs. Collection is a party game, developed and pub-


lished by Bottom Up, which was released in Japan in
1996.
Wakataka Oozumou: Yume no Kyodai Taiketsu 645

7.5 Wagyan Paradise


Developer Namco
Publisher Namco
Release date (jp) December 16, 1994
Genre Action
Mode 1 Player

Wagyan Paradise is the third Wagyan Land game for


the Super Famicom and the sixth game in the series
overall. It features two new Wagyan dinosaur pro-
tagonists who alternate between stages.
The game introduces a brand new array of post-level
mini-games, a staple of the series, and adds more story
cutscenes. It also has a new art style.
giantbomb.com

8.5 Wakataka Oozumou:


Yume no Kyodai Taiketsu
Developer Tomcat System
Publisher Imagineer
Release date (jp) November 12, 1993
Genre Sports
Mode 1-2 Players

Waka Taka zum: Yume no Kydai Taiketsu (Waka


Taka zum: Brothers Dream Match) is a sumo video
game developed by Tomcat System and published by
Imagineer for the Super Famicom, which was released
exclusively in Japan in 1993.
On release, Famicom Tsshin scored the game a 20
out of 40.

9.5 Waku Waku


Ski Wonder Spur
Developer Human Club
Publisher Human Entertainment
Release date (jp) January 13, 1995
Genre Sports
Mode 1-2 Players

A major ski competition is being held and eight of the


best skiers have gathered to show off their skills on
the slopes and prove that they are the best in the land.
In the main mode, players compete on four different
courses. To win the competition the player has to have
more points than their competitors after all the races
are finished.
646 Waratte Iitomo! Tamorin Pick

Wally wo Sagase! 4.5


Developer Natsu System
Publisher Tomy Corporation
Release date (jp) February 19, 1993
Genre Puzzle
Mode 1 Player

Wally o Sagase! is a game featuring Waldo of Wheres


Waldo fame. The player assumes the role of a Wally
Watcher: a young helper dressed like Wally who, along
with many others like him, attempt to seek out the
original Wally. For the most part, the game is depicted
from an angled top-down view not unlike the 2D The
Legend of Zelda games.

giantbomb.com

Waratte Iitomo! 7.5


Tamorin Pick
Developer unknown
Publisher Athena
Release date (jp) April 28, 1994
Genre Mini-games
Mode 1-4 Players

Waratte Iitomo! Tamorinpic is a party mini-game col-


lection based on the Japanese TV show of the same
name. The game allows for up to four players, but only
two players ever play at once: most of the mini-games
are based on completing a task within a set time or
with a certain amount of precision, so all players dont
need to play simultaneously.

Wedding Peach 5.9


Developer Shimada Kikaku
Publisher KSS
Release date (jp) September 29, 1995
Genre Simulation
Mode 1-3 Players

Wedding Peach is a simulation game based on the


shjo manga by Sukehiro Tomita and Nao Yazawa. In
the game, the player plays as one of the three main
girls (either Momoko, Yuri or Hinagiku) to compete
with the others in a series of mini games. The ultimate
goal is to win the right to ask the guy that all three girls
are in love with (Yanagiba) to the school dance.
648 Winning Post 2

Winning Post 7.8


Developer Koei
Publisher Koei
Release date (jp) September 10, 1993
Genre Simulation
Mode 1 Player

Winning Post is a Japan-only release that marked the


beginning of Koeis long running Winning Post series.
While initially only released for the Sharp X68000, it
was later released on the Super Famicom.
The goal is to take a stable of horses, hire professional
jockeys to ride them and raise money from winning
and betting on races. Winning Post is a very dense
management game, like much of Koeis early output.

Winning Post 2 7.0


Developer Koei
Publisher Koei
Release date (jp) March 18, 1995
Genre Simulation
Mode 1 Player

Winning Post 2 is a Sports game, published by Koei,


which was released in Japan in 1995.

Winning Post 2: Program 96


Developer Koei
Publisher Koei
Release date (jp) October 4, 1996
Genre Simulation
Mode 1 Player

Winning Post 2: Program 96 is an updated re-release


of Winning Post 2, published by Koei, which was re-
leased in Japan in 1996.
Wizardry Gaiden IV: Throb of the Demons Heart 649

4.6 Wizap!: Ankoku no Ou


Developer SAS Sakata
Publisher ASCII
Release date (jp) September 22, 1994
Genre Role-playing
Mode 1 Player

Wizap!: Ankoku no Ou is a JRPG. It is the second game


in ASCIIs Dark Lord trilogy, which are all linked by
the same world. The game features top-down turn-
based strategic combat.
The game sits between the 1991 Famicom RPG Dark
Lord and the late-era SFC RPG Dark Law from 1997
in the Dark Lord series.
giantbomb.com

9.0 Wizardry Gaiden IV:


Throb of the Demons Heart
Developer Access
Publisher ASCII
Release date (jp) September 20, 1996
Genre Role-playing
Mode 1 Player

Wizardry Gaiden IV: Throb of the Demons Heart is


the fourth of the Wizardy Gaiden games, developed by
Access and published by ASCII Entertainment, which
was released in Japan in 1996.

7.5 Wizardry I-II-III:


Story of Llylgamyn
Developer Gung-Ho!
Publisher Media Factory
Release date (jp) June 1, 1999
Genre Role-playing
Mode 1 Player

Wizardry I-II-III: The Story of Llylgamyn combines


the original Wizardry trilogy into one game, updating
the graphics and music from the FamiCom and PC
originals. Players who complete a chapter can transfer
their party to to the next chapter.

thegamesdb.net
650 Wizardry VI: Bane of the Cosmic Forge

Wizardry VI: 8.3


Bane of the Cosmic Forge
Developer Game Studio
Publisher ASCII
Release date (jp) September 29, 1995
Genre Role-playing
Mode 1 Player

The sixth game of the Wizardry series of fantasy role-


playing games sends a fresh party of adventurers on
a quest to rediscover the Cosmic Forge, a pen said to
make real anything that was written with it. The game
is a tile or grid based movement, first-person RPG set
on the world of Lost Guardia.
Wonder Project J: Kikai no Shnen Pno 651

7.8 Wonder Project J:


Kikai no Shnen Pno
Developer Almanic
Publisher Enix
Release date (jp) December 9, 1994
Genre Simulation
Mode 1 Player

The game is a raising simulation in which the player


raises a Pinocchio-esque boy to succeed in various
challenges and confrontations to activate virtue cir-
cuits, with his final task to foster relations between
humans and the robot-like Gijin. Its sequel, Wonder
Project J2: Corlo no Mori no Josette, was released on
the Nintendo 64 two years later.
652 World Class Rugby 2: Kokunai Gekitou Hen 93

Wondrous Magic 1.0


Developer System Sacom
Publisher ASCII
Release date (jp) December 17, 1993
Genre Role-playing
Mode 1 Player

Wondrous Magic is an RPG developed by System Sa-


com and published by ASCII Corporation that was re-
leased exclusively for the Super Famicom in late 1993.
The player is the young apprentice of an elderly wizard
who goes with him on his travels. The games combat
uses an unusual real-time system where enemies often
surround the player, and they must position themselves
to defend themselves from all directions.

World Class Rugby 2: 9.0


Kokunai Gekitou Hen 93
Developer Denton Designs
Publisher Misawa
Release date (jp) January 7, 1994
Genre Sports
Mode 1 Player

World Class Rugby 2: Kokunai Gekitou Hen 93 is


a rugby game for the Super Famicom and the sequel
to World Class Rugby. Unlike its predecessor, it was
never released outside of Japan. Misawa, the publish-
ers, based this sequel on Denton Designs code for the
original.
giantbomb.com

Wrecking Crew 98 7.1


Developer Nintendo R&D1, Pax Softnica
Publisher Nintendo
Release date (jp) May 23, 1998
Genre Action, Puzzle
Mode 1-2 Players

Wrecking Crew 98 is a sequel to the original, which is


included as a bonus in the game. Unlike the original, in
which the players objective was to find ways to clear
each level of all panels, Wrecking Crew 98 takes a
more competitive approach, where two opponents are
given their own sides to clean up. Each player must
try to demolish as many panels as they can on their
side, until the opponents side is completely piled up,
to win.
Xak: The Art of Visual Stage 653

6.0 Xak: The Art of Visual Stage


Developer Micro Cabin
Publisher SunSoft
Release date (jp) February 26, 1993
Genre Action role-playing
Mode 1 Player

Xak is a classic dungeon crawl, in that the game pro-


ceeds by the player finding his way through labyrin-
thine maps, defeating opposing monsters on the way.
In each map, keys, NPCs and other objects have to
be found to gain entrance to the room where a boss
dwells. After defeating the boss, the player can pro-
ceed towards the next map, where the structure repeats.
Various subquests involving non-player characters are
present, most of them obligatory.
654 Yakouchuu

Yadamon: 7.0
Wonderland Dreams
Developer Sting
Publisher Tokuma Shoten
Release date (jp) November 26, 1993
Genre Adventure
Mode 1 Player

Yadamon: Wonderland Dreams is a point and click ad-


venture game. The player, as the young witch Yada-
mon, her human friend Jean and her guardian fairy Ti-
mon, must navigate a series of screens to solve puzzles
and reach the conclusion of the story. The game uses
the SNES Mouse peripheral for its numerous puzzles.
giantbomb.com

Yakouchuu 8.0
Developer Athena
Publisher Athena
Release date (jp) June 16, 1995
Genre Adventure
Mode 1 Player

Yakouchuu is an text adventure game published by


Athena Co. for the Super Famicom platform. The title
translates to Phosphorescent Animalcule (animalcule
meaning a microscopic animal, a portmanteau of ani-
mal and molecule)
A sequel Yakouchuu II: Satsujin Kouru was re-
leased in 1999 for the Nintendo 64.
giantbomb.com

Yamato Takeru 9.0


Developer Multimedia Intelligence Transfer
Publisher Toho
Release date (jp) September 29, 1995
Genre Role-playing
Mode 1 Player

Hi no Ouji: Yamato Takeru is a Role-Playing game, de-


veloped by Multimedia Intelligence Transfer and pub-
lished by Toho, which was released in Japan in 1995.
Yokoyama Mitsuteru: Sangokushi 655

4.0 YamYam
Developer Pandora Box
Publisher Bandai
Release date (jp) February 17, 1995
Genre Action
Mode 1 Player

YamYam is an Action game, developed by Pandora


Box and published by Bandai, which was released in
Japan in 1995.

6.0 Yokoyama Mitsuteru:


Sangokushi
Developer Tose
Publisher Angel
Release date (jp) June 26, 1992
Genre Strategy
Mode 1 Player

Yokoyama Mitsuteru Sangokushi is a strategy game


based on the anime and manga of the same name.
The game is a standard turn-based strategy war sim
in the vein of Koeis much more prolific Romance of
the Three Kingdoms series. The player and the AI-
controlled rival kingdoms select actions that include
diplomacy, combat and domestic matters.

7.0 Yokoyama Mitsuteru:


Sangokushi 2
Developer Tose
Publisher Angel
Release date (jp) December 29, 1993
Genre Strategy
Mode 1 Player

The second game presents three new scenarios and


does away with the month-specific actions of the origi-
nal, allowing the player to perform any action on their
turn. Its also been graphically updated. It is still super-
ficially similar to Koeis better known Romance of the
Three Kingdoms series of strategy sims.
giantbomb.com
656 Yokozuna Monogatari

Yokoyama Mitsuteru: 7.0


Sangokushi Bangi:
Sugoroku Eiyuuki
Developer Tose
Publisher Angel
Release date (jp) December 22, 1994
Genre Board game
Mode 1 Player

Yokoyama Mitsuteru Sangokushi Bangi: Sugoroku


Eiyuuki is a sugoroku board game spin-off of the
Yokoyama Mitsuteru series. It plays similarly to the
Dokapon series: the player, as one of the major war-
lords of the Romance of the Three Kingdoms, must
move around a board taking territory.

Yokozuna Monogatari 8.0


Developer unknown
Publisher KSS
Release date (jp) August 26, 1994
Genre Sports, Simulation
Mode 1 Player

Yokozuna Monogatari is a sumo game for the Super


Famicom. It focuses on management aspects, training
sumo wrestlers and setting up bouts to improve their
ranking. Earning money from sumo matches allows
the player to hire stronger wrestlers, who naturally ask
for more money to be recruited. The goal is to train a
sumo wrestler to Yokozuna (Grand Champion) level.

giantbomb.com

Yoshi no Kuruppon: 4.0


Oven de Cookie
Developer Bullet Proof Software
Publisher Bullet Proof Software
Release date (jp) 1993
Genre Puzzle
Mode 1 Player

Yoshi no Cookie: Kuruppon Oven de Cookie is a cui-


sine focused re-release of the original Yoshis Cookie.
While the gameplay is identical, the game also adds
cooking advice and recipes concerning the Kuruppon
Oven from Panasonic. Only 500 copies were released
in Japan. It currently fetches a very high price on the
Japanese retro game market.
Ys IV: Mask of the Sun 657

8.7 Youchien Senki Madara


Developer Nexus Interact
Publisher Datam Polystar
Release date (jp) January 26, 1996
Genre Role-playing
Mode 1 Player

Madara Saga is a Role-Playing game, developed by


Nexus Interact and published by Datam Polystar,
which was released in Japan in 1996.

7.7 Ys IV: Mask of the Sun


Developer Tonkin House
Publisher Tonkin House, Taito
Release date (jp) November 19, 1993
Genre Role-playing
Mode 1 Player

Mask of the Sun was released in 1993 and was one of


two games released under the title of Ys IV, the oth-
er being Hudson Softs Ys IV: The Dawn of Ys for the
PC Engine. The two games share the same basic story,
but many changes were made in the Hudson-produced
Dawn of Ys. Of the two, Mask of the Sun was the offi-
cial Ys IV storyline before the release of Ys: Memories
of Celceta. However, a true Falcom developed Ys IV
was created decades later for the PSVita in 2012.
658 Ys V Expert

Ys V: Kefin, 6.9
The Lost City of Sand
Developer Falcom
Publisher Falcom
Release date (jp) December 29, 1995
Genre Role-playing
Mode 1 Player

Ys V: Kefin, The Lost City of Sand (Ys V: Ushina-


wareta Suna no Miyako Kefin) is the fifth entry in the
Ys action RPG series by Falcom.
A remake of Ys V was also created by Taito and Arc
System Works in 2006 for the PlayStation 2 under the
title Ys V: Lost Kefin, Kingdom of Sand.

Ys V Expert 7.0
Developer Falcom
Publisher Koei
Release date (jp) Mar 22, 1996
Genre Role-playing
Mode 1 Player

This is an Expert version of Ys V: Kefin, The Lost


City of Sand, which feature a higher difficulty level,
released in 1996 by Koei.

YuYu Hakusho 7.1


Developer Namco
Publisher Namco
Release date (jp) December 22, 1993
Genre Fighting, Strategy
Mode 1-2 Players

YuYu Hakusho is a Super Famicom game based on the


horror-themed manga and anime about a belligerent
young man who dies unexpectedly from being hit by a
car and is revived as a spirit detective.
he game is a series of set-piece battles where two op-
ponents build up gauges using the D-pad and one of
the face buttons: each combination leads to a separate
attack and requires a different amount of build-up.
YuYu Hakusho Final: Makai Saiky Retsuden 659

6.8 YuYu Hakusho 2:


Kakut no Sho
Developer Tose
Publisher Namco
Release date (jp) June 10, 1994
Genre Fighting
Mode 1-2 Players

While its predecessor, YuYu Hakusho, featured a com-


bat system that was turn-based and tactical, Kakutou
no Sho is instead a standard example of the four-button
fighter game model that became popular after the suc-
cess of Capcoms Street Fighter II.
The game is set during the Dark Tournament arc of the
TV anime adaptation.

7.1 YuYu Hakusho Final:


Makai Saiky Retsuden
Developer Tose
Publisher Namco
Release date (jp) March 24, 1995
Genre Fighting
Mode 1-2 Players

Yuu Yuu Hakusho Final is based on the Saga of the


Three Kings, though some characters from the Chapter
Black Saga and from the movie appear.

8.1 YuYu Hakusho:


Tokubetsu Hen
Developer Namco
Publisher Namco
Release date (jp) December 22, 1994
Genre Fighting, Strategy
Mode 1 Player

YuYu Hakusho: Tokubetsu Hen is another fighter game


in the series. Rather than controlling the character di-
rectly with the D-pad and buttons, the players charge
attacks and unleash them at the right amount of power.
Combat is depicted as a series of dramatic cutaways as
each fighter launches their attacks and the other tries to
defend or evade them.
660 Yume Meikyuu: Kigurumi Daibouken

Yume Maboroshi no Gotoku 1.0


Developer Tose
Publisher Intec
Release date (jp) December 17, 1993
Genre Role-playing
Mode 1 Player

Yume Maboroshi no Gotoku (A Dreamlike Illusion,


roughly) is an RPG set in a version of Sengoku era
Japan. It otherwise plays like a standard JRPG, with
a turn-based system that uses large enemy sprites in
the center of the screen a la Phantasy Star or Dragon
Quest.
The game was one of two games ever published by
Intec for the Super Famicom.

Yume Meikyuu: 6.7


Kigurumi Daibouken
Developer Axes Art Amuse
Publisher Hect
Release date (jp) April 15, 1994
Genre Role-playing
Mode 1 Player

Yume Meikyuu: Kigurumi no Daibouken is a RPG that


features a first-person perspective and turn-based com-
bat, similar to Wizardry or Might & Magic. The player
character is a sleeping boy who is teleported to a laby-
rinth in his dreams. He dons a ridiculous costume to
fight the cute terrors that lurk in the maze-like (and
cake-like) halls.

Yuujin: Janjuu Gakuen 6.0


Developer unknown
Publisher Varie
Release date (jp) November 19, 1993
Genre Board game
Mode 1 Player

Yuujin: Janjyu Gakuen is a mahjong game published


by Varie. The player can assume the role of any of
three heroines, or create their own, as they take on
opponents throughout their eponymous school. The
game includes a collaboration with manga artist U-Jin,
who helped create the various anime characters and is
featured in the games title.

giantbomb.com
Yuujin no Furi Furi Girls 661

7.6 Yuujin: Janjuu Gakuen 2


Developer unknown
Publisher Varie
Release date (jp) November 18, 1994
Genre Board game
Mode 1 Player

Yuujin: Janjyu Gakuen 2 is a 1994 mahjong game and


a continuation of Yuujin: Janjyu Gakuen. The player
once again takes to the streets to help out their fellow
students at the eponymous school, usually via mah-
jong matches. The game features the artwork of the
mononymed manga artist U-Jin. While U-Jin is best
known for his eroge works, the game does not depict
any pornographic imagery due to Nintendos strict
content rules.

8.3 Yuujin no Furi Furi Girls


Developer unknown
Publisher Pow
Release date (jp) July 1, 1994
Genre Board game
Mode 1 Player

Yuujin no Furi Furi Girls (U-Jins Furi Furi Girls) is


a hybrid RPG/board game similar to Dokapon. Like its
1993 contemporary Yuujin: Janjyu Gakuen, it heavily
features the artwork of anime artist U-Jin.
Every turn each character rolls a dice that moves them
that many spaces around the board. Along the way
they will find cash, new weapons, health pick-ups and
other items.

Yuuyu no Quiz de GO! GO!


Developer Taito, Daiei Seisakusho
Publisher Taito
Release date (jp) July 10, 1992
Genre Game show
Mode 1-2 Players

Yuuyu no Quiz de Go! Go! is a quiz game from Tai-


to that uses the likeness of teen idol Yukiko Yuuyu
Iwai. The player answers questions on various topics
from anime to politics to score points, making sure not
to accrue too many wrong answers. Success is based
on a percentage rather than a quota: in order to pass
a round with a requirement of 60, the player has to
correctly answer three out of every five questions (or
better).
662 Zan II Spirits

Zakuro no Aji 8.3


Developer Imagineer
Publisher Imagineer
Release date (jp) December 22, 1995
Genre Adventure
Mode 1 Player

Zakuro no Aji is an Adventure game, developed and


published by Imagineer, which was released in Japan
in 1995.

Zan II Spirits 7.6


Developer Wolf Team
Publisher Telenet Japan
Release date (jp) May 29, 1992
Genre Strategy
Mode 1 Player

Zan II: Spirits is the first Super Famicom game in Wolf


Teams series of strategy sims set in historical Japan.
As with its thematically-similar contemporaries, like
Shingen the Ruler or Nobunagas Ambition, Zan II
puts the player in the geta of a Japanese feudal lord,
or daimyo, with designs to wrest control over the rest
of Japan from the other daimyos. The game is more
focused on warfare than day-to-day resource manage-
ment.

Zan III Spirits 7.7


Developer Wolf Team
Publisher Wolf Team
Release date (jp) March 11, 1994
Genre Strategy
Mode 1 Player

Zan III Spirits is an adaptation of Zan III: Tenun Ware


ni Ari for the PC-9801, which was originally released
in December 1993 four months prior. Zan III Spirits,
like its SFC predecessor Zan II Spirits, was modified
for its console release to make it work with the limita-
tions/strengths of the system. The player is once again
asked to lead the armies of their chosen daimyo in an
effort to conquer the rest of 16th century Japan.
Zenkoku Kk Soccer 663

Zenkoku Juudan:
Ultra Shinri Game
Developer Ukiyotei
Publisher Visit
Release date (jp) November 10, 1995
Genre Game show
Mode 1 Player

Zengoku Juudan Ultra Shinri Game is a quiz game,


developed by Ukiyotei and published by Visit, which
was released in Japan in 1995.

2.0 Zenkoku Kk Soccer


Developer Affect
Publisher Yojigen
Release date (jp) November 25, 1994
Genre Sports
Mode 1-2 Players

Zenkoku Kk Soccer (High School Soccer Tour-


nament of Japan Cup) is a soccer simulation game,
developed by Affect and published by Yojigen, which
was released exclusively in Japan in 1994. It features
teams from the Japanese high schools. These teams are
located on the islands in addition to the mainland.
Two sequels were spawned: Zenkoku Kk Soccer 2
and Zenkoku Kk Soccer Senshuken 96.

2.0 Zenkoku Kk Soccer 2


Developer Nihon Syscom
Publisher Yojigen
Release date (jp) November 17, 1995
Genre Sports
Mode 1-2 Players

Zenkoku Kk Soccer 2 (High School Soccer Tour-


nament of Japan Cup 2) is a soccer simulation game,
developed by Nihon Syscom and published by Yoji-
gen, which was released exclusively in Japan in 1995.
It features teams from the Japanese high schools from
the islands in addition to the mainland.
This game is a sequel to Zenkoku Kk Soccer and a
prequel to Zenkoku Kk Soccer Senshuken 96.
664 Zennihon GT Senshuken

Zenkoku Kk Soccer 7.5


Senshuken 96
Developer unknown
Publisher Magical Company
Release date (jp) March 22, 1996
Genre Sports
Mode 1-2 Players

Zenkoku Kk Soccer Senshuken 96 features teams


from the Japanese high schools from the islands in ad-
dition to the mainland. The game has some similari-
ties with Hat Trick Hero, Aoki Densetsu Shoot! or any
other soccer game with the left-right perspective, and
Top Striker or Libero Grande because of the ability to
play as just one player.

Zennihon GT Senshuken 9.6


Developer C.P. Brain
Publisher Kaneko, Banpresto
Release date (jp) September 29, 1995
Genre Racing
Mode 1 Player

Hyper Battle Game: Zen Nihon GT Senshuken is the


first in Kanekos series of Zen Nihon GT Senshuken-
licensed games, that are similar to Visco Corporations
Drift Out series as well as Kanekos own 1000 Miglia
series.
Along with the game there is a memorial CD which
has driver interviews and the sound of the vehicles on
it.

Zennihon Pro Wrestling 8.2


Developer Natsume
Publisher NCS
Release date (jp) July 16, 1993
Genre Sports
Mode 1-4 Players

Zen-Nippon Pro Wrestling is the first in the series of


wrestling video games based on the professional wres-
tling promotion All Japan Pro Wrestling.
The game feature the likenesses of their most famous
stars during that era. Following the template estab-
lished by the classic video games of the genre, the
game allows players to play as any of the 16 wrestling
stars and then throws him to the ring to fight.
Zennihon Pro Wrestling 2: 3-4 Budoukan 665

7.4 Zennihon Pro Wrestling:


Fight da Pon!
Developer Natsume
Publisher NCS
Release date (jp) June 25, 1994
Genre Sports
Mode 1-2 Players

Unlike the other games in the series, Fight da Pon is


a comedic take on the circuit, and features various
AJPW wrestlers in a super deformed chibi style.
The game features multiple modes, but the core bat-
tle system requires using cards at opportune moments.
Each card depicts a type of wrestling move, such as a
suplex or clothesline.

7.6 Zennihon Pro Wrestling 2:


3-4 Budoukan
Developer Natsume
Publisher NCS
Release date (jp) April 7, 1995
Genre Sports
Mode 1 Player

The last of Natsumes Zen-Nippon series, released in


1995 for the Super Famicom. It features a larger ros-
ter and returning modes from previous games, and in-
troduces Budokan mode, essentially a booking mode
where the player tries to receive a good rating for a
wrestling card.
giantbomb.com

7.9 Zennihon Pro Wrestling:


Sekai Saikyou Tag
Developer Natsume
Publisher NCS
Release date (jp) December 28, 1993
Genre Sports
Mode 1 Player

Zen-Nippon Pro Wrestling Dash: Sekai Saikyou Tag


is the second of NCSs series of Zen-Nippon adapta-
tions, and uses the real names and likenesses of AJPW
wrestling talent.
The game is less a full sequel but rather an enhanced
edition of the original Zen-Nippon Pro Wrestling,
which was released less than six months prior.
666 Zero 4 Champ RR-Z

Zero 4 Champ RR 7.5


Developer Media Rings Corporation
Publisher Media Rings Corporation
Release date (jp) July 22, 1994
Genre Racing
Mode 1-4 Players

Zero4 Champ RR is a 1994 racing game about an


18-year-old race car driver who must chase his dreams
of drag racing after being turned down for university.
In between the racing, the player must maintain a part-
time job in order to earn money for the next race. There
are elements of the role playing and simulation game
genres present as the player must build up his character
through his job and through social interactions.

Zero 4 Champ RR-Z 5.3


Developer Media Rings Corporation
Publisher Media Rings Corporation
Release date (jp) November 25, 1995
Genre Racing
Mode 1-4 Players

There are three options on the title screen; the full


story (involving the 18-year-old driver pursuing his
dreams), a versus mode (allowing players to use all the
automobiles available in the game), and a mini-story
mode that allows players to play on episodic matches
in selected high-priced racing vehicles (some of them
costing almost one billion yen). An example of a play-
able mini-story would involve a Back to the Future-
type scenario about going back 300 years in time.
Zig Zag Cat: Ostrich Club mo Oosawagi da 667

7.4 Zico Soccer


Developer Electronic Arts Victor
Publisher Electronic Arts Victor
Release date (jp) March 4, 1994
Genre Sports, Simualtion
Mode 1 Player

Zico Soccer is a Super Famicom football management


game that allows players to become the head coach of
an international football team; it was named after the
modern-day soccer legend Zico (also known as the
White Pel).
There is an exhibition mode, training mode, and two
different kinds of cup (tournament) modes.

6.8 Zig Zag Cat: Ostrich Club


mo Oosawagi da
Developer Opera House
Publisher DenZ
Release date (jp) June 24, 1994
Genre Puzzle, Shooter
Mode 1 Player

Zig Zag Cat is a puzzle-action game featuring a young


hero and his shapeshifting cat. The gameplay is a mix-
ture of a vertical-scrolling shoot em up and Breakout.
The player can collect money, which unlocks various
bonuses, as well as Arkanoid-style power-ups that in-
clude a fireball that will go straight through blocks in-
stead of being deflected.

1.0 Zoo-tto Mahjong!


Developer unknown
Publisher Nintendo
Release date (jp) July 1, 1998
Genre Board game
Mode 1 Player

Zoo-tto Mahjong! is a mahjong game, published by


Nintendo, which was released in Japan in 1998.
668 SD Gundam Generation: Babylonia Kenkoku Senki

SD Gundam Generation: 9.5


Axis Senki
Developer Bandai
Publisher Bandai
Release date (jp) August 23, 1996
Genre Strategy
Mode 1 Player

Axis Senki is a strategy game based on the First Neo-


Zeon War from Mobile Suit Gundam ZZ. It uses the
Sufami Turbo accessory to connect to other SD Gun-
dam Generation games.

giantbomb.com

SD Gundam Generation: 8.6


Babylonia Kenkoku Senki
Developer Bandai
Publisher Bandai
Release date (jp) August 23, 1996
Genre Strategy
Mode 1 Player

Babylonia Kenkoku Senki is a strategy game based on


the Second Neo-Zeon War from Chars Counterattack
and the Cosmo Babylonia War from Gundam F91. It
uses the Sufami Turbo accessory to connect to other
SD Gundam Generation games.

giantbomb.com

SD Gundam Generation: 6.8


Colony Kaku Senki
Developer Bandai
Publisher Bandai
Release date (jp) September 27, 1996
Genre Strategy
Mode 1 Player

Colony Kaku Senki is a strategy game based on the


13th Gundam Fight from Mobile Fighter G Gundam.
It uses the Sufami Turbo accessory to connect to other
SD Gundam Generation games.

giantbomb.com
SD Gundam Generation: Ichinen Sensouki 669

6.5 SD Gundam Generation:


Gryps Senki
Developer Bandai
Publisher Bandai
Release date (jp) July 26, 1996
Genre Strategy
Mode 1 Player

Gryps Senki is a strategy game based on the Gryps


Conflict from Mobile Suit Zeta Gundam. It uses the
Sufami Turbo accessory to connect to other SD Gun-
dam Generation games.

giantbomb.com

7.4 SD Gundam Generation:


Ichinen Sensouki
Developer Bandai
Publisher Bandai
Release date (jp) July 26, 1996
Genre Strategy
Mode 1 Player

Ichinen Sensouki is a strategy game based on the One


Year War from the original Gundam series. It uses the
Sufami Turbo accessory to connect to other SD Gun-
dam Generation games.

giantbomb.com

8.0 SD Gundam Generation:


Zanscare Senki
Developer Bandai
Publisher Bandai
Release date (jp) September 27, 1996
Genre Strategy
Mode 1 Player

Zanscare Senki is a strategy game based on the Zan-


scare War from Mobile Suit Victory Gundam. It uses
the Sufami Turbo accessory to connect to other SD
Gundam Generation games.

giantbomb.com
670 SD Ultra Battle: Ultraman Densetsu

SD Ultra Battle: Seven Densetsu


Developer Tom Create
Publisher Bandai
Release date (jp) June 28, 1996
Genre Action
Mode 1 Player

SD Ultra Battle: Seven Densetsu is Sufami Turbo


compatible. The Sufami device can connect to the Su-
per Famicom and allow two cartridges to be plugged in
at once. SD Ultra Battle: Seven Densetsu and SD Ul-
tra Battle: Ultraman Densetsu were linkable; which
meant players were able to use characters from one Ul-
traman game while playing the other.

SD Ultra Battle: 8.6


Ultraman Densetsu
Developer Tom Create
Publisher Bandai
Release date (jp) June 28, 1996
Genre Action
Mode 1 Player

SD Ultra Battle: Ultraman Densetsu is an Action game,


developed by Tom Create and published by Bandai,
which was released in Japan in 1996.

Undake 30: Same Game - 6.4


Mario Version
Developer Hudson Soft
Publisher Nintendo
Release date (jp) 1995
Genre Puzzle
Mode 1 Player

UNDAKE30 Same Game Taisakusen Mario Version


is a puzzle game featuring Mario and other elements
from the Mario series. If multiple matching icons are
connected, they can be clicked on to be cleared. When
the entire board is cleared, the player wins.
It was released as both a promotional cartridge and as
a broadcast on the Satellaview.
672 Unlicensed

Super 3D Noahs Ark 4.8


Developer Wisdom Tree
Publisher Wisdom Tree
Release date (us) 1994
Genre First-person shooter
Mode 1 Player

xxx
Super 3D Noahs Ark is an unlicensed Christian-themed video game for the SNES
and MS-DOS. It was releasedxxx by the biblical video game producer Wisdom Tree in
1994, and was the only commercially released SNES game in the U.S. that was not
officially sanctioned by Nintendo. In order to bypass the Super Nintendos lockout
chip, Wisdom Tree devised a pass-through system similar to the Game Genie, where
the player had to insert an officially licensed SNES game into the cartridge slot on
top of the Super 3D Noahs Ark cartridge. Despite its name, it is unrelated to Kon-
amis official Noahs Ark for the Nintendo Entertainment System. In January 2014,
the game was re-released for the SNES, initially available only by private email.
The game that would eventually become Super 3D Noahs Ark was originally conceived as a licensed game
based on the movie Hellraiser, a movie that Wisdom Tree founder Dan Lawton was a great fan of. Wisdom
Tree acquired the game rights to Hellraiser for $50,000, along with a license to use the Wolfenstein 3D game
engine from id Software, believing that the fast, violent action of Wolfenstein would be a good match for the
mood of the film. Development initially began on the Nintendo Entertainment System, with Wisdom Tree
intending to ship the game on a special cartridge that came equipped with a co-processor that could increase
the systems RAM and processing speed several times over.
Eventually the Hellraiser game concept was abandoned due to several issues: The hardware of the NES was
found unsuitable because of its low color palette, and the addition of a co-processor would have made the
cartridge far too expensive for consumers. In addition, the management at Wisdom Tree decided that develop-
ing and publishing a horror-themed game would clash with their religious, family-friendly image. With these
factors in mind, Wisdom Tree decided to let their Hellraiser license expire, transfer development to the Super
Nintendo Entertainment System, and redesign the game with a Christian theme, eventually coming up with a
game about Noahs Ark.
According to rumours, id Software, angered with Nintendo of Americas censorship in the SNES version of
Wolfenstein 3D, gave the source code for that game to Wisdom Tree as part of a kind of revenge for the
company to make an unofficial clone to mock them. In fact, Wisdom Tree purchased the license to the engine
themselves from id Software, with both Wolfenstein 3D for the SNES and Super 3D Noahs Ark being devel-
oped at the same time. The game was not a commercial success and is considered a clone of Wolfenstein 3D.
It was most commonly sold in Christian bookstores.
The game plays similarly to Wolfenstein 3D, but the graphics were changed to reflect a non-violent theme. In-
stead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the Ark, using a slingshot
to shoot sleep-inducing food at angry attacking animals, mostly goats, in order to render them unconscious.
The animals behave differently: goats, the most common enemy, will only kick Noah, while the other animals
such as sheep, ostriches, antelopes and oxen will shoot spittle at him from a distance. Goats are also unable to
open doors, which the other animals can do.
The gameplay is aimed at younger children. Noahs Ark includes secret passages, food, weapons and extra
lives. There are secret levels, and shortcut levels as well. The player eventually comes across larger and more
powerful slingshots, and flings coconuts and watermelon at the larger boss-like animals, such as Ernie the
Elephant and Carl the Camel.
The game was updated for the 20th Anniversary Edition and released on itch.io on May 26, 2014 for Windows,
Mac OS X, and Linux. On June 23, 2015 this version was released on Steam.
Homebrew 673

Homebrew
Homebrew activity exists even since the consoles discontinuation, both by noncommercial hobbyists and
commercially. The games listed here are some of the more known homebrew games released.
Piko Interactive is maybe the biggest publisher of SNES homebrew games at this time.
Most of the games listed here are sold on cart by different web-sites, though, not every homebrew are sold by
the developers permission. If you would like to help the developers, it may be best see if the developers have
a personal web-site, and where they would like you to buy their game. Homebrew games may be quite costly,
but most have a free ROM to download and play on your personal computer.

16 BIT XMAS 2011


Developer RetroZone
Publisher RetroZone
Release date 2011
Genre Adventure
Mode 1-2 Players

This was the first SNES homebrew game by Ret-


roZone, Christmas Craze, written by Shiru. Players
dodge aliens and grab gifts or fight another player with
snowballs in two player present picking battles.
Much more than a reproduction, this original game
cartridge is built using all new parts. No donor carts
were harmed in the making of this game.
Rarity US: 5
retrousb.com

16 BIT XMAS 2012


Developer RetroZone
Publisher RetroZone
Release date 2012
Genre Adventure
Mode 1-4 Players

16-BIT XMAS 2012 is another blinking game from


RetroZone. Players can gather up three of their friends
for the another Snowball Fight.
The box is custom designed, and sold separately, by
NA member Fsped09 through his website: http://www.
nes-city.com
Rarity US: 4
674 Homebrew

Astrohawk
Developer Paul Lay
Publisher Piko Interactive
Release date 2014
Genre Shooter
Mode 1 Player

Astrohawk is a SNES homebrew developed by Paul


Lay from Playsoft, the game was originally developed
in the 90s but it was until 2014 that was published in
cartridge. Rumors say that companies like Electronic
Arts showed interest on the game when it was under
development. The game is like Asteroids, but on ster-
oids. It has its own features, power ups and special
weapons.
pikointeractive.com



Developer Kajar Laboratories
Release date May 31, 2009
Genre Role-playing
Mode 1 Player

Chrono Trigger: Crimson Echoes is a fangame devel-


oped by the international team Kajar Laboratories as a
ROM hack of Chrono Trigger. It was conceived as an
unofficial installment in the Chrono series, set between
the events of Chrono Trigger and Chrono Cross.
It was originally set for release on May 31st, 2009.
However, on May 8th, 2009, Square Enix sent out a
cease and desist letter to Chrono Compedium.

Chrono Trigger:
Flames of Eternity
Developer The Metronome Project
Release date November 19, 2014
Genre Role-playing
Mode 1 Player

This is a psuedo-sequel to Chrono Trigger which takes


place after the original title & before Chrono Cross.
It includes a whole new story, new side-quests, new
weapons, and new events to explore in the world of
Chrono Trigger.
The game is continueisly worked upon, still with a
cease and desist letter form Square Enix.
Homebrew 675

Classic Kong
Developer Bubble Zap Games
Publisher Piko Interactive
Release date January 11, 2014
Genre Platformer
Mode 1 Player

Similar to other recent Super Nintendo homebrew


titles, Piko Interactive have picked up the rights to
distribute the game on Super Nintendo compatible
cartridges. Classic Kong as its known is a faithful rec-
reation of Nintendos timeless arcade game, presenting
the 1981 coin-op machine with enhanced visuals and
audio.
The game was limited to just 100 copies costing $30.

Corn Buster
Developer Engine Software
Publisher Piko Interactive
Release date August 6, 2015
Genre Puzzle
Mode 1-2 Players

Corn Buster tells the story of a dragon named Globey,


who sets out to defeat the person whos stolen all the
cornflakes in the world. The gameplay is an interesting
mix of an Arkanoid-Style ball-and-paddle game and
a vertical scrolling shooter. The game first began de-
velopment around 1994, and was canceled soon after
interest in the SNES waned in light of the release of
Sonys Playstation.

Creepy Bird
Developer Piko Interactive
Publisher Piko Interactive
Release date March 17, 2014
Genre Platformer
Mode 1 Player

Creepy Bird is Piko Interactives take on the Flappy


Bird hype. After checking out the thousands of clones
Flappy Bird mania caused on the mobile markets and
the many different homebrew clones on retro plat-
forms. Piko decided that it was their turn to show their
style on a Flappy Bird Clone.

pikointeractive.com
676 Homebrew

Dorke and Ymp


Developer Norse
Publisher Piko Interactive
Release date August 6, 2015
Genre Action-platformer
Mode 1 Player

Dorke and Ymp was originally made in the 1990s with


unlicensed tools by a Swedish company called Norse.
It never saw the light of day due to being unable to
acquire a publisher.
Piko Interactive had an interest in Dorke and Ymp.
Hence, the original programmer, composer, and artist
was tracked down, and Piko was able to get the source
code to about half of the game.

Final Fantasy VI
The Eternal Crystals
Developer MakouEyes
Release date August 2, 2011
Genre Role-playing
Mode 1 Player

Final Fantasy VI: The Eternal Crystals is a hack of Fi-


nal Fantasy 3 (us). A re-hack of Final Fantasy VI: The
Eternal Crystals was also released, as Final Fantasy
VI: The Eternal Crystals -Version X. The other ver-
sions were built on top of one another.

Hind Strike
Developer Bubble Zap Games
Publisher Piko Interactive
Release date August 6, 2015
Genre Shooter
Mode 1 Player

Hind Strike take advantage of Mode 7 Graphics. The


game is a helicopter shooter. The game bears simi-
larities to Desert Strike and has the player looking for
targets to shoot them from the air.
Homebrew 677

1.8 Hong Kong 97


Developer Happysoft
Publisher Happysoft
Release date January 1, 1995
Genre Shooter
Mode 1 Player

The year 1997 has arrived. A herd of fuckin ugly reds.


are rushing from the mainland. Crime rate skyrocked-
ed! Hongkong is ruined! Therefore, the Hongkong
government called Bruce Lees relative Chin for the
massacre of the Reds. Chin is a killer machine. Wipe
out all 1.2 billion of the red communists! However, in
mainland China there was a secret project in progress!
A project to transform the deceased Tong Shau Ping
into an ultimate weapon!

Mario Is Missing 2:
Luigis New Adventure
Developer Link2006
Release date N/A
Genre Platformer
Mode 1 Player

This was the second hack Link2006 made. It also had


great reviews. Its also had less glitches. It consist of a
mix of good GFX, great level design, and feature the
obscure hero, Luigi, on a quest to find Mario. Luigi
jumps way higher than his brother Mario. Also, Fire
Luigi has been tweaked to look like SSB Luigi with
his patented green fireballs that also shoot straight and
bounce off slants.

Mario Kart R
Developer d4s
Release date March 23, 2004
Genre Racing
Mode 1-2 Players

This is a modification of the original Super Mario Kart


game for the SNES. It contains all new courses, brand
new graphics, altered music and even Kirby as a play-
able character, replacing Toad.

thegamesdb.net
678 Homebrew

Metroid Super Zero Mission


Developer SB
Release date September 29, 2011
Genre Action-adventure
Mode 1 Player

A complete hack that artfully combines the essences of


both Super Metroid and Metroid Zero Mission. A lot
of ASM modifications were utilized in order to freshen
up the gameplay considerably. Only the standard abili-
ties of Samus are required to play this hack, but play-
ers adept with advanced techniques will find ample op-
portunity to use them. This hack, made by a Metroid
hacker from Japan, is turning the heads of numerous
Metroid hackers from the english-speaking world.

Mr. Bloppy Saves the World


Developer Copmedia
Publisher Piko Interactive
Release date 2014
Genre Edutainment, Platformer
Mode 1 Player

Educational Platformer developed by Copmedia in the


early 90s. The game was cancelled, but licensed and
published by Piko Interactive in 2013.
Players must help Mr. Bloppy, a secret agent hired
to stop the horrible company Pollution Unlimited
which is destroying the ecology of the planet.

Nightmare Busters 6.8


Developer Arcade Zone
Publisher Super Fight Team
Release date December 23, 2013
Genre Run and gun
Mode 1-2 Players

Nightmare Busters is a run-and-gun game released in


2013 for the SNES. It stars a pair of leprechaun twin
brothers, Flynn and Floyd, who are out to stop the dia-
bolical Tyrant. The game can be played alone, or by
two players who take on the monster hordes simulta-
neously in a cooperative effort.
Homebrew 679

Oh No! More Zombies


Ate My Neighbors
Developer Stanley_Decker
Release date January 17, 2010
Genre Shooter
Mode 1-2 Players

Almost 10 years in the making, a complete hack/ unof-


ficial sequel including 55 all new levels, new game-
play options, items, enemies and more.

thegamesdb.net

Rockfall
Developer Paul Lay
Publisher Piko Interactive
Release date 2013
Genre Puzzle
Mode 1 Player

Rockfall is a Boulderdash clone Paul Lay wrote for


the Super Nintendo back in 1995/6 with graphics by
Harvey Kong Tin.
It uses mode 7 to zoom when players collect a crystal,
rotate when they complete a level and to rotate during
the game and have all the rocks fall in the opposite
direction.

Sonic The Hedgehog


Publisher Twin Eagles Group
Release date September 18, 1996
Genre Platformer
Mode 1 Player

Sonic the Hedgehog (also known as Sonic the Hedge-


hog 4 on some cartridges) is a pirate game for the SNES
by Peruvian scene organization Twin Eagles Group. In
actuality, it is a hack of Speedy Gonzales: Los Gatos
Bandidos. Notable features include Sonics new abil-
ity to kick, and mission to free Mario from cages. All
music has been removed, except for four tracks, one of
which plays during almost every level.

thegamesdb.net
680 Homebrew

Steven Seagal is
The Final Option
Developer RSP
Publisher Tekmagic
Release date January 1, 2001
Genre Action
Mode 1-2 Players

In September 1993, publisher TecMagik announced


that Steven Seagal would star in his own beat em up
Genesis and SNES game. It would not be based on one
of his movies; instead, it was his celebrity itself. The
idea did not culminate; the project, scheduled for re-
lease in 1994, delayed to 1995 and then cancelled. A
downloadable beta of the game is available to play.

Super Mario Bros. 2 Deluxe


Developer SSM
Release date N/A
Genre Platformer
Mode 1 Player

Super Mario Bros. 2 Deluxe is a full ROM hack for Su-


per Mario World where players return to the world of
Sub-Con to rescue the subcons and the princess from
Bowser. All the graphics and levels have been changed
and the game looks a lot like the original Super Mario
Bros.2 title but with enhancements.

thegamesdb.net

Super 4 in 1 Multicart
Publisher Piko Interactive
Release date December 14, 2013
Genre Compilation
Mode 1-8 Players

Super 4 in 1 Multicart is a compilation of 4 different


games from 3 different developers; each with their
own style and taste.
Titles included are: Mazezam Challenge, a puzzle
game. UWOL - Quest for Money, a game that resem-
bles a lot the 80s and 90s arcades. Skipp and Friends.
And N-WARP Daisakusen, a fighting game.

gamefaqs.com
Homebrew 681

Super Thor Quest


Developer Bubble Zap Games
Publisher Piko Interactive
Release date 2014
Genre Platformer
Mode 1 Player

Players must help Thor save Lady Sif from the Snow
man. The game features four different levels, difficulty
increase, cheat codes, and great 16 bit graphics.

The Legend of Zelda:


Parallel Worlds
Developer Euclid
Release date December 31, 2006
Genre Adventure
Mode 1 Player

The Legend of Zelda: Parallel Worlds is a fan hack of


The Legend of Zelda: A Link to the Past using new
graphics, new music, a new overworld and under-
world, and a new storyline.

Toads World
Developer Ice Man
Release date October 19, 2013
Genre Platformer
Mode 1-2 Players

This is a full Super Mario World hack that does not


only have a new player but new graphics, levels, gim-
micks as well as music and sprites. Basically this is
not Super Mario World anymore but feels like another
game.
682 Cancelled

Unreleased/Cancelled Games
As with every console, the Super Nintendo also have a large number of cancelled titles under it`s belt. The
following pages concist of some of the games that was cancelled for the system. Some of the games were
cancelled in various degree of completion, and some was more or less playable when cancelled. Some unre-
leased games have started to get released as unlicenced games, as seen on the previous pages. For more on the
unreleased and cancelled games, please visit the web-site: http://www.unseen64.net/

In the Hunt
Developer Irem
Genre Shooter
Mode 1-2 Players

In the Hunt is a horizontal scrolling shooter arcade game by Irem. It was released in 1993 and later ported to
the Sega Saturn, the PlayStation and Windows 95 for the PC by Kokopeli. A SNES version was in develop-
ment, with a playable version appearing at a Consumer Electronics Show, but it was never completed. The
player takes the role of a submarine in underwater environments. There are a total of six levels in the game.

GoldenEye 007
Developer Rare
Genre Platformer
Mode 1 Player

GoldenEye 007 was developed by an inexperienced team; eight of its ten developers had never previously
worked on video games. As programmer David Doak recalls, Looking back, there are things Id be wary of
attempting now, but as none of the people working on the code, graphics, and game design had worked on
a game before, there was this joyful navet. Due to the success of Donkey Kong Country, GoldenEye 007
was originally suggested as a 2D side-scrolling platformer for the Super Nintendo Entertainment System,
but Martin Hollis, the director and producer of the game, proposed a 3D shooting game for Nintendos in-
development Ultra 64 console.

FX Fighter
Developer Argonaut Games
Genre Fighting
Mode 1-2 Players

FX Fighter is a video game developed by Argonaut Games and released by GTE


Entertainment in 1995. It was an early realtime 3D fighting game to be developed
for the PC. The game was also being developed for the SNES, but eventually only
the PC CD-ROM version for MS-DOS was released.
The SNES version was previewed in GamePro #66 and Nintendo Power #69 and
relied on the Super FX powered GSU-2 to deliver polygon graphics that were oth-
erwise unattainable on the Super Nintendo. At the Winter 1995 Consumer Electron-
ics Show, GTE Entertainment and Nintendo announced that they would be jointly
developing and publishing the game. However, the project was canceled prior to
release along with Star Fox 2, another Super FX 2-powered title for the system.
Cancelled 683

Mother 3
Developer HAL Laboratory
Genre Role-playing
Mode 1 Player

Mother 3 is a 2006 role-playing video game in the Mother series, developed by Brownie Brown and HAL
Laboratory and published by Nintendo for the Game Boy Advance. Mother 3 began development in 1994 as
a game for the Super Famicom with Shigeru Miyamoto and Satoru Iwata as producers. The team mostly con-
sisted of members involved in the development of EarthBound. Inspired by the Nintendo 64 launch title Super
Mario 64, the development team transitioned from the Super Famicom to the newer console believing that
they could also creatively flourish by making a 3D world without technical restrictions. However, their early
specifications exceeded the capabilities and memory limits of the console; halfway through development the
team scaled back its large scope and changed the platform to the 64DD, a Nintendo 64 expansion peripheral
that was later released only in Japan in 1999. Mother 3 was expected to be a launch title for the peripheral, but
development shifted back to the Nintendo 64 after the 64DD was considered a commercial failure. A demo
of Mother 3 was showcased at the 1999 Nintendo Space World trade show. Shigesato Itoi announced in late
August 2000 that Mother 3 was cancelled following a number of delays. Iwata and Miyamoto clarified in an
interview that resources had been moved to the development of the GameCube, the next Nintendo console.

Final Fantasy VII


Developer Square
Genre Role-playing
Mode 1 Player

Planning sessions for Final Fantasy VII began in 1994 after the release of Final Fantasy VI. At the time, the
game was intended to be another 2D project for the Super Nintendo. Series creator Hironobu Sakaguchi origi-
nally planned for the story to take place in New York in the year 1999, and as such, the original script of Final
Fantasy VII, which was written by Sakaguchi, was completely different from the finished product. Tetsuya
Nomura recalled how Sakaguchi wanted to do something like a detective story. The first part of the story
involved a hot blooded character named Detective Joe who was in pursuit of the main characters, after
they had blown up the city of Midgar, which had already been developed for the story. The final scenario was
written by Kazushige Nojima and Yoshinori Kitase, based on the story by Sakaguchi and Nomura. Masato
Kato was brought into the project later and wrote three scenes for the game.
However, several of the staff members were working in parallel on Chrono Trigger, and development for Final
Fantasy VII was interrupted when the other project became significant enough to require the help of Kitase and
other designers. Some of the ideas originally considered for Final Fantasy VII ultimately ended up in Chrono
Trigger instead. Other ideas, such as the New York setting and the sorceress character Edea, were kept unused
until the later projects Parasite Eve and Final Fantasy VIII respectively.
Development resumed in late 1995, and required the efforts of approximately 120 artists and programmers,
using PowerAnimator and Softimage 3D software. It was the most expensive video game of its time, with a
development budget of around US$45 million, equivalent to $67 million in 2015. Kitase was concerned the
franchise might be left behind if it did not catch up to the 3D graphics being used in other games, and produc-
tion began after the completion of a short, experimental tech demo called Final Fantasy SGI for Silicon Graph-
ics Onyx workstations. The demo featured polygon-based 3D renderings of characters from Final Fantasy VI
in a real time battle. This experiment led the development team to integrate these design mechanics into Final
Fantasy VII. However, as a result of the high quantity of memory storage required to implement the motion
data, only the CD-ROM format would suit the projects needs. Nintendo, for whom Square had developed
previous titles in the Final Fantasy series, had decided to continue to use cartridges for its upcoming Nintendo
64 console. This eventually led to a dispute that resulted in Square ending its relationship with Nintendo. In-
stead, they announced on January 12, 1996 that they would be developing Final Fantasy VII exclusively for
Sonys PlayStation console.
684 Cancelled

Project Dream
Developer Rare
Publisher Nintendo
Genre Adventure, Role-playing
Mode 1 Player

Project Dream was an unreleased video game that was originally going to be released
for the SNES, and later the Nintendo 64 by Rare. The game was instead entirely re-
developed as Banjo-Kazooie, which was released for the Nintendo 64 three years
A screenshot of
Project Dream on N64 later. The games initial plot was to involve around a young boy named Edison, who
had caused a long term trouble with pirates led by their leader, Captain Blackeye.
Development of the game began after the release and success of Rares SNES title, Donkey Kong Country.
Tim Stamper, Rares founder who previously directed Donkey Kong Country, took overall control of Project
Dream.
One specified reason why Project Dream was not completed was that it was considered too big for the SNES
version, and was later converted to the Nintendo 64 to become a large 3D role-playing game. Initially, Dream
was to feature an unconventional terrain system, but performance issues on the Nintendo 64 led to the aban-
donment of that approach. That technical setback, along with concerns about projects overall direction, led to
the transformation of the project into what became Banjo-Kazooie.

Socks the Cat Rocks the Hill


Developer Kaneko
Publisher Kaneko
Genre Platformer
Mode 1 Player

Socks the Cat Rocks the Hill is an unreleased platform video game developed by
Kaneko for the Super Nintendo Entertainment System and Sega Genesis. The game
stars Socks, the real-life pet cat of former U.S. President Bill Clinton.
The game follows Socks as he makes his way past spies, politicians, and news me-
dia to warn the White House of a stolen nuclear missile. The games bosses are
caricatures of former Republican leaders such as Richard Nixon and George H. W.
Bush. Nintendos own censorship policies during the late 1980s and early 1990s
condemned games that had subliminal political messages or overt political state-
ments.
Socks the Cat was originally scheduled for a release in the fall of 1993, but was delayed until the following
year. Development was eventually finished and the game was ready to be shipped to retailers, but it was can-
celed following the closing of publisher Kanekos U.S. branch in July 1994. Review copies were still distrib-
uted, and multiple publications wrote reviews including Nintendo Power, GamePro, and Electronic Gaming
Monthly.
A prototype cartridge of Socks the Cat found its way into the hands of private collectors. In 2011, a video was
uploaded to YouTube showing gameplay from the cartridge. The game ROM remains unreleased to the public.
The game was reviewed in the June 1994 issue of Nintendo Power, which claimed the boss characters were
caricatures of former political figures (including previous U.S. Presidents). It was also reviewed in the July
1994 issue of GamePro, where it was given scores of 3.0 for graphics, 2.5 for sound, 3.5 for controls, and 3.5
for fun factor (out of five possible points). Their criticisms were that the game was too easy and the graphics
were flat. They did, however, like the political satire. Electronic Gaming Monthly gave it a 5.8 out of 10, call-
ing it a cute run-and-jump, claw the enemies game.
686 Cancelled

NesGlider
by: unseen64.net

Developer Argonaut Software


Genre Shooter
Mode 1 Player

Most in the gaming enthusiast community know of Star Fox; a fan favourite among
the Nintendo faithful and other gamers alike. What many do not know is what lead
to the circumstances of its creation, and how it all started with an independent British
games developer called Argonaut Games.
Argonaut Games managed to successfully design 3D models for the NES and the
Gameboy, becoming the first developers to do so. This feat attracted the attention of
Nintendo, who then signed a deal with Argonaut Games to acquire their services.
What they had done to pique the interest of Nintendo, Jez said They had the Nin-
tendo logo drop down from the top of the screen, and when it hit the middle the boot
loader would check to see if it was in the right place. Nintendo had engineered their
games in such a way that they would only boot if Nintendo dropped down to the correct place on the screen.
Argonaut had modified this so that they could drop down any word, but with a resistor and a capacitor in-
stalled. This meant that Argonaut could make the game think that it had read the text and successfully boot,
essentially circumventing Nintendos copyright protection.
It is at this point that NesGlider comes in. Argonaut games had a working prototype of the game running on
the NES console. NesGlider was merely a placeholder name and it came about due to the fact the game was
similar to their StarGlider game and was being developed for the NES console. Argonaut Games also devel-
oped a prototype of the game for the new Nintendo hardware the SNES.
The game did really look quite rough as can be seen in a gameplay demo that can be seen online (https://www.
youtube.com/watch?v=aCNt8EAIWGM), it seemed very slow and the graphics were shaky. This was because the SNES
console was not primarily built with 3D games in mind. NesGlider on the SNES looked like it was not as good
as the previous StarGlider game which used quick movements and looked a lot smoother. This is why Jez told
Nintendo This is as good as its going to get unless they let us design some hardware to make the SNES bet-
ter at 3D.
Nintendo whole-heartedly agreed with Jez and invested one million pounds for the new hardware to be devel-
oped. It was called the Super FX chip which was comically codenamed MARIO (Mathematical, Argonaut,
Rotation & Input/Output) the chip would render 3D polygons that would assist the SNES in rendering 2D
effects. The chip would actually be placed on the games cartridge and this allowed the SNES to finally utilize
3D graphics that may look archaic by todays standards but were groundbreaking for a console at this time.
Argonaut then gave the prototype NesGlider to Nintendo to allow them to work on it, this was a completely
collaborative effort as developers from both companies worked on the game. Shigeru Miyamoto from Nin-
tendo was made the producer for the game and he picked his own developers, artists and other people from
Nintendo so that NesGlider could become a more Nintendo type game.
This is where the prototype did a complete Barrel Roll, Miyamoto wanted to give NesGlider a more arcadey
feel and wanted there to be more action. This is where the collaboration came in and Argonaut games gave
Nintendo the idea that the player would be in a spaceship and fly to other planets instead of the way that the
prototype played, which in gameplay seemed to be on Earth fighting tanks and walkers. Miyamoto also did
not want the game to be considered boring and so decided that all the main characters would be animals and
the reason that he chose a fox was that it was a prominent feature at a nearby shrine.
NesGlider is not a cancelled game but is purely a super early prototype for the highly regarded StarFox. If it
was not for Argonaut Games and Jez San this hugely popular franchise would have not come into existence.
This kind of collaboration between Nintendo and Argonaut was the main reason for the success this title de-
served and with a bit of give and take between developers and publishers amazing games can be created.
Cancelled 687

Star Fox 2
Developer Nintendo,
Argonaut Software
Publisher Nintendo
Genre Shooter
Mode 1-2 Players

Star Fox 2 was to be the second of the Star Fox series and the direct sequel to Star
Fox. Both Argonaut Games and Nintendo developed the game, with Nintendo plan-
ning to publish it. The Japanese version was completely finished except for minor
debugging tools that werent yet removed. It is unknown if there are any complete
official English versions, though an unofficial fan translation exists. This game was
scheduled to be released in the summer of 1995.
Star Fox 2 continued the battle against Emperor Andross who seeks to conquer the
Lylat system, with the Star Fox team assembled once again to defeat him. The game
introduces a new semi-real time gameplay system, featuring new ship types and
two new Star Fox team members. It also features a more advanced 3D game engine thanks to a new improved
version of the Super FX powered GSU-2.
The premise of Star Fox 2 is markedly different from its predecessor: Instead of following mostly linear paths
inside predefined missions, the player moves a team of two ships freely around a map screen that represents
the Lylat system. When the players ships make contact with enemy forces, the game switches to an action
perspective, piloting the Arwing ship directly with controls and game play similar to the first Star Fox. When
the player clears the specified objectives, he or she is taken back to the map screen to select a new destination.
The game was extensively covered by the various gaming magazines of the time, with many screenshots pro-
vided by Nintendo to generate interest in the sequel. Since the leaking of the unfinished beta code, some indi-
viduals have managed to take and compile a large variety of screengrabs. These were taken using an emulator.
Early in development, Fara Phoenix from the Star Fox comic (called Lady in the alpha) and the Andross
look-alike Saru (Japanese for monkey) were in place of Miyu and Fay. Fay replaced a female sheep char-
acter from the games early development.
While Nintendo never disclosed the official reason for its cancellation, Star Fox 2 programmer Dylan Cuth-
bert shares the reasons for its cancellation: Star Fox 2 was fully completed. I was the lead programmer and
while Giles made Stunt Race FX, myself and the rest of the original Star Fox team (ie. Nintendos artists and
designers) expanded Star Fox into a full 3D shooting game. The reason for non-release was the then impend-
ing Nintendo 64 which of course was intended to be released a lot sooner than it actually was. Miyamoto-san
decided he wanted to have a clean break between 3D games on the SNES and 3D games on the new superior
64-bit system. In retrospect, he could have released Star Fox 2 and there would have been over a year and a
half before the N64 came out. But hindsight is always 20/20.
On the Internet, a ROM image exists of an early alpha version of the game, which came from a source code
archive dating to when the game was in early development. This version features a rudimentary multiplayer
mode. Another ROM, compiled from the latest known source code before the project was cancelled, can also
be foundthis version is nearly complete and contains minor bugs, debug code, and unfinished features,
however, it lacks the multiplayer mode found in the alpha version. These ROMs can be played using a SNES
emulator and can be run on real hardware if burned to a cartridge with a Super FX chip. Additionally, a fan-
made patch can be added to the near-final ROMthis fixes most of the bugs, removes the debug code and the
unfinished features, and translates the games dialog into English (a version of this patch also exists without
the language translation). In an interview with Nintendo Life in 2015, Dylan Cuthbert reveals he has a copy of
the games finalised ROM image, completely reviewed and debugged by Mario Club, which he acquired dur-
ing the development of Star Fox Command, and states that the mastered ROM image sustains many elements
that remain missing from the prototype ROM images floating on the web.
688 Cancelled

Mother 3
Developer HAL Laboratory
Genre Role-playing
Mode 1 Player

Mother 3 is a 2006 role-playing video game in the Mother series, developed by Brownie Brown and HAL
Laboratory and published by Nintendo for the Game Boy Advance. Mother 3 began development in 1994 as
a game for the Super Famicom with Shigeru Miyamoto and Satoru Iwata as producers. The team mostly con-
sisted of members involved in the development of EarthBound. Inspired by the Nintendo 64 launch title Super
Mario 64, the development team transitioned from the Super Famicom to the newer console believing that
they could also creatively flourish by making a 3D world without technical restrictions. However, their early
specifications exceeded the capabilities and memory limits of the console; halfway through development the
team scaled back its large scope and changed the platform to the 64DD, a Nintendo 64 expansion peripheral
that was later released only in Japan in 1999. Mother 3 was expected to be a launch title for the peripheral, but
development shifted back to the Nintendo 64 after the 64DD was considered a commercial failure. A demo
of Mother 3 was showcased at the 1999 Nintendo Space World trade show. Shigesato Itoi announced in late
August 2000 that Mother 3 was cancelled following a number of delays. Iwata and Miyamoto clarified in an
interview that resources had been moved to the development of the GameCube, the next Nintendo console.

Rayman
Developer Ubisoft
Genre Platformer
Mode 1-2 Players

The Rayman character came from sketches in 1994 made by Michel Ancel. The designer was influenced by
Russian, Chinese and Celtic fairy tales. Ubi Soft funded Ancels project. Early in its development, the game
was intended for the Super Nintendo console and featured a two-player mode. Ubi Soft decided to move the
project to a CD-ROM console, and the developers hired animators from a cartoon company that considerably
improved the graphics. When Super Nintendos CD-ROM feature was canceled, the game moved to the Atari
Jaguar for its superior hardware, and advertisements in late 1994 announced the game as a Jaguar exclusive.
The PlayStation and Saturn versions came later in the development.

The Shadow
Developer Ocean Software
Publisher Ocean Software
Genre Beat `em up
Mode 1 Player

The Shadow is a canceled SNES video game. It is based in the film of the same
name.
The gameplay is similar to other Beat em up games such as Final Fight or Dou-
ble Dragon, where the player controls The Shadow through several levels fighting
against several enemies. The player has two bars; one is the life bar and a bar that
allows the player to perform special attacks (invisibility, gun play, speed running, a
dome shield that knocks out everyone who hits it). It also contains a driving stage
where The Shadow battles Mongols on motorbikes (Maritech Labs), and roughly
follows the plot of the movie.
Cancelled 689

Sound Fantasy
Developer Nintendo
Publisher Nintendo
Genre Music game
Mode 1 Player

Sound Fantasy, titled Sound Factory during development, is an unreleased video


game for the SNES/Super Famicom. Interactive media artist Toshio Iwai had built
the installation art piece Music Insects, which he created during his time as an Art-
ist in Residence at the San Francisco Exploratorium. Iwais friend at Nintendo ap-
proached him, to convert his Music Insects concept into a video game in 1993.
There, it was expanded into a four-piece product: one game and three creative titles.
During its development from 1993 to 1994, it was previewed in several trade maga-
zines with the name Sound Factory. A trademark for the name Sound Fantasy was
filed by Nintendo of America on January 13, 1994 and abandoned on January 24,
1999. The resulting Super NES game Sound Fantasy was completed in 1994 and
and Iwai left his work at Nintendo in favor of another art residency.
The October 1994 issue of Electronic Gaming Monthly expected the games release in September. It was in-
tended to be bundled with the SNES Mouse and mouse pad and would be packaged in a large box similar to
Super NES games like Mario Paint and EarthBound. Though planned for worldwide release, the release of the
finished product was canceled by Nintendo for unknown reasons.
Iwai says he is not sure exactly what happened. Because of personnel changes at Nintendo, he never received
a straight answer. Iwai speculates that market challenges from the new 32-bit Sony PlayStation and Sega Sat-
urn, coupled with the success of Nintendos Donkey Kong Country, with its 3-D look, may have convinced
Nintendo executives that they needed more action, not music. -Wired magazine
In August 2010, an exhibit titled The Man Called The God of Games was shown in Harajuku in honor of
Gunpei Yokoi (producer of Sound Fantasy). As part of this exhibit, Toshio Iwai hosted his own presentation
called The Genes of Gunpei Yokoi Inside of Me where he displayed his works that had been inspired by
Gunpei Yokoi: the Tenori-on musical instrument and the Sound Fantasy music game. Iwai brought the game
cartridge and played it.
A prototype version of the game was leaked online in April 2015.
Sound Fantasy contains eccentric concepts and untested game mechanics. Music games, especially on home
consoles, were not popular in the early 1990s, and it wouldnt be until much later in the decade that they
gained mainstream attention. The Sound Fantasy prototype contains four different games in one cartridge.
Pix Quartet was inspired by Toshio Iwais Music Insects. There are four insects of different colors, where the
player can select different insect to each represent a different instrument. They crawl all over the screen, where
the player can draw. Insects that crawl over a colored pixel make a note. Each color represents a different note
for each insects.
Beat Hopper contains three different modes: A-type, B-type and Training. A-type is a rhythm game in the
style of Q-bert, where an insect on a pogo must make every block disappear after stepping on it as many times
needed. Each block makes its own sound and the order does not matter. The player can improvise a song with
each block. B-type requires the player to follow a path of blocks that appears every time the player touches
one. The player must make as many steps as possible without losing three lives.
Ice Sweeper is a Breakout clone with a few new twists added after a few stages, such as four bats controlled
by a single player.
Star Fly is inspired by music boxes, where the player can set a sequence of stars in the sky, to compose a song.
A higher star corresponds to a higher musical note. The player may set the speed and the tone.
690 Cancelled

Brimstone
Developer Teknocrest
Genre Role-playing
Mode 1 Player

Brimstone is a SNES JRPG that Teknocrest, an american software house, was work-
ing on in 1994 on Taitos behalf. The same programmer that developed Farstar and
the genesis version of Lufia, both of which were also cancelled, wrote about this lost
game in a opa-ages thread:
Yeah it was basically another RPG that Teknocrest promised to make for Taito.
Funny thing is they had all this artwork, but no programmer. So I was hired to make
a SNES demo of Brimstone. Anyways I made something up in about a week, and
Taito greenlighted the project. But about a month later they decided to put Brimstone
on hold and put priority on porting Lufia.and it all went downhill from there
unseen64.net

Pinkie
Developer Data Design Systems
Genre Platformer
Mode 1 Player

Pinkie is a 2D platform game developed by Data Design Systems and published for
Amiga in 1995. It seems that a port of this game was in development for the Super
Nintendo but never completed for various reasons. Thanks to an anonymous con-
tributor a playable version of Pinkie SNES was leaked and can be preserved.
This is a developer build and has various debugging features turned on, such as the
controller Select button will allow you teleport the character anywhere in a level
and the map screen automatically unlocks the next level without you needing to
complete the previous level. Theres lots of other bits in there as well along with
various parts that are completely broken such as the level exit effect which will cause
the game to lose frames and never properly recover.
unseen64.net

Kunio-kun Kart
Developer Technos
Genre Racing

Kunio-kun
xxx is a famous series developed by Technos Japan and it was their mascot
in Japan. Despite the first game was a beatem up, soon Technos used the characters
for games in other kind of genres, even puzzle games. The most well known Kunio-
kun spin off were those concerning sport games ( dodge ball, beach volley, football,
basket, hockey, baseball ), always presented through Kunio-kun crazy and not-so-
serious atmosphere the series is known for.
Yoshihisa Kishimoto, one of the main men behind Kunio-kun, revealed on his site
how a go-kart racing game starring Kunio for Super famicom was in a preliminary
phase in early 90. The idea probably sprung after witnessing Super Mario Kart huge
success on the platform. Unfortunately it seems the game never went into production
and soon after the japanese developer declared bankruptcy.
unseen64.net
Cancelled 691

Green Lantern
Developer Ocean Software
Genre Platformer
Mode 1 Player

Green Lantern is a cancelled platformer/adventure game based on the DC comic of


the same name that was in development for the Super Nintendo at Ocean Software
in 1994.
A small preview of the game was feature in the French publication, Super Power
Magazine issue 29. Their write-up reveals that the game was a side-scrolling plat-
former with shooter elements. The story featured Hal Jordans Green Lantern hunt-
ing down the queen of Xaos, who is planning to conquer the universe with an army
of invisible alien soldiers, once she collects a set of all-powerful crystals.
Seven levels in total were planned, each taking place on a different world in the DC
universe. It all culminated with a final stage using mode 7, where the player would
have flown the Lantern through space in a shoot em up style endgame.
A contributor from SNES Central was able to get in touch with some former members of Ocean to learn more
about the project, as well as its demise. According to these sources, the games original programmer was An-
drew Deacin. Unsatisfied with his efforts, the companys management later replaced him with Bobby Earl,
who rewrote its code from the ground up. This is just one of a number of restructuring moves made during
Green Lanterns development, says John Lomax, who was an artist on the team:
Green lantern was an interesting one as I was only on the game for the first few weeks before moving of to
work on Jurassic park 2. It kinda went through development hell (new programmers coming on to finish it as
the original guys were fired).
Bobby Earl, the coder who succeeded Deacin, revealed the circumstances of the projects eventual cancella-
tion:
Green Lantern was a project I worked on quite a few years ago, for the Super Nintendo. The project was in-
fact finished, but DC Comics wanted some very difficult and arduous changes to the product, thus considering
the budget already spent, Ocean Software deemed it was not worth continuing with the project.
Given the apparent pressure the license holders were placing on Ocean, it is likely that they were also to some
extent responsible for the changes in the teams staff throughout its development.
Dean Evans, the composer of the games soundtrack has since come forward about his experience with the ti-
tle, even releasing some of the music he created for it on YouTube. According to Evans, a number of his songs
from Green Lantern were re-used in Oceans Waterworld tie-in game.
unseen64.net

Killer Instinct 2
Developer Rare
Genre Fighting

xxx
Killer Instinct 2 is a fighting game developed by Rare, licensed by Nintendo and manufactured by Midway in
1996. A modified version of KI2 appeared on the Nintendo 64 as Killer Instinct: Gold, but a SNES version of
KI2 was also developed and completed but never released.
692 Cancelled

Christopher Columbus
Developer Misawa Entertainment
Genre Shooter
Mode 1 Player

Christopher Columbus (aka Xpoferens Columbus) is a cancelled shoot em up that


was in development by Misawa Entertainment for the Super Famicom/SNES in
1992/1993. The game was loosely based on the famous italian explorer, but with a
fantasy twist: his ship was able to fly and to shoot energy bullets, to take down huge
mammoths, weird sea creatures and ancient dragoons. It seems that Christopher Co-
lumbus was almost complete, it was even promoted in a catalog with other Misawa
Entertainments titles from 1992/1993, but in the end the game was never released
for unknown reasons.
unseen64.net

Thunder in Paradise
Developer Software Toolworks
Genre Action
Mode 1 Player

Thunder in Paradise is a cancelled action game that was in development in 1994 for
the Super Nintendo by Software Toolworks. The game was based on the TV series
of the same name, starring Hulk Hogan, and it would have had at least 3 different
gameplay modes, as we can see from the screenshots in the gallery below, found in
EGM issue #63.
As wrote by Evan G in his article on SNES Central, its possible that the Thunder in
Paradise game was never released because the TV show was cancelled in late 1994
for quality reasons. It would have been an economic risk to complete and publish a
game based on an unsuccessful TV show.
unseen64.net

Tarzan
Developer Manley & Associates
Genre Platformer
Mode 1 Player

In 1992/1994 Manley & Associates were working on a Tarzan platform game for the
Super Nintendo, that would have been published by Gametek. The project was later
cancelled, as we can read from Clayton Kauzlarics blog:
The project was pretty close to content complete when it was canned. We had stum-
bled along for a good five months without any real design, apart from what the artists
and programmers cobbled together on the fly. The games cancellation may have
been related to the way good ol Tarzan methodically slaughters his way through the
endangered species list over the course of the game. The fact that doing so wasnt
even fun just sealed the deal.
unseen64.net
Cancelled 693

Environmental Detective
Developer Magicom
Genre Platformer

xxx
Environmental Detective is a cancelled platform/adventure game that was in devel-
opment by Magicom for the Super Nintendo and Genesis. There is scant information
about the project, save for a short description in an old Mean Machine magazine.
Players would have taken the role of Ozone Kid to solve various green-related
puzzles.
The character was meant to be an environmental do-gooder who picks up trash in
his home town, Recycle City and always takes his refuse to the recycling centre.
His other numerous antics include stopping spray cans from making holes in the
ozone layer and preventing the rainforest from being cut down by evil crocodiles.
The general idea of the game was to inform children of environmental problems
but something went wrong during the development and Environmental Detective
was never released.
unseen64.net

Akira
Developer THQ
Genre Action
Mode 1 Player

Rod_Wod from the Assembler Forum has posted various scans from the cancelled
Akira games (based on the manga/anime with the same name) that were meant to be
released by THQ for the Genesis, Super Nintendo, Mega CD and Game Gear. Prob-
ably the screens published in the magazines were all from the same version, as the
graphic looks almost the same for all the various consoles. Some more screens were
found in Player One #44, Console Plus #44 and #35.
From an interview at Hardcore Gaming 101 we can read a lot of interesting info
about the development of these unreleased Akira games:
It was not so much cancelled or scrapped as it fell into neglect. Larry transferred
rights to THQ and we couldnt get clear agreement on the game elements with the
project manager. They didnt understand the limitations of the SNES. The project
was then victim to a number of disasters including the lead programmer leaving, and
other work being more pressing.
unseen64.net

Felicia
Developer Tonkin-House
Genre Role-playing

xxxis a cancelled RPG that was in development by Tonkin House for the Super
Felicia
Famicom/Super Nintendo in 1995. From the few screenshots from Super Power
magazine issue #28, it seems that Felicia was going to have traditional turn-based
combats and a nice side-scrolling view for exploring the buildings. Its possible that
Tonkin House decided to cancel Felicia to concentrate their efforts in developing
new games for the PlayStation.
unseen64.net
694 Casing

Casing
Super Famicom
Date 19901998
ID SHVC-001

All
xxxversions of the SNES are predominantly gray, although the exact
shade may differ. The ABS plastic used in the casing of some older
xxx
SNES and Super Famicom consoles is particularly susceptible to
oxidization on exposure to air, likely due to an incorrect mixture of
the stabilizing or flame retarding additives. This, along with the par-
ticularly light color of the original plastic, causes affected consoles
to quickly become yellow; if the sections of the casing came from
different batches of plastic, a two-tone effect results. The color
can sometimes be restored with UV light and a hydrogen peroxide
solution.

NTSC Super Nintendo


Date 19911997
ID SNS-001

The
xxx original North American version, designed by Nintendo of
America industrial designer Lance Barr (who previously redesigned
xxx
the Famicom to become the NES), has a boxy design with purple
sliding switches and a dark gray eject lever. The loading bay surface
is curved, both to invite interaction and to prevent food or drinks
from being placed on the console and spilling as had happened with
the flat surfaced NES.

PAL Super Nintendo


Date 19921998
ID SNSP-001

The
xxx Japanese and European versions are more rounded, with darker gray
accents and buttons. The European and American versions of the SNES
xxx
controllers have much longer cables compared to the Japanese Super
Famicom controllers.
All versions incorporate a top-loading slot for game cartridges, although
the shape of the slot differs between regions to match the different shapes
of the cartridges. The card-edge connector has 62 contacts; however,
many cartridges only connect to the middle 46.
Casing 695
NTSC Super Nintendo Model-2
Date 19971999
ID SNS-101

The
xxx SNS-101 model was a lighter and more compact redesign of
the original SNS-001 model of the SNES. It was designed by Lance
xxx
Barr, who also designed the original SNS-001, the first North Ameri-
can NES model and the Model NES-101 redesign. Released at a low-
er price point, Nintendo marketed it as an entry-level gamers system for customers who were on a budget and
who may have been put-off by the large outlay required for other more modern systems such as the Nintendo
64, Sega Saturn and PlayStation.
The SNS-101 lacks the expansion slot on the base featured on the SNS-001, making it incompatible with the
Japan only Satellaview add-on or the SNES-CD prototypes. The power and reset buttons were moved to the
left hand side, and it no longer has a cartridge eject button. As with the redesigned NES (NES-101) before it,
the SNS-101 model has no LED power light to indicate when the unit is on (as the original NES, SNES, and
N64 all included) The RF connector was also removed; however, an N64 RF modulator can be used to give
the SNS-101 RF output if required.
The SNS-101 features the same MULTI OUT audio/video connector used on the original SNS-001 model.
However, the SNS-101 only outputs composite video and stereo audio through this port, even though the
original SNS-001 supported composite video, S-Video and RGB. The video encoder chip used in the system
still supports S-Video and RGB, but these pins were left unused. Many users who wished for a better picture
resorted to modifying the system to restore this missing functionality.

Super Famicom Jr.


Date 19982003
ID SHVC-101

The
xxx Super Famicom Jr. or Super Famicom Junior, often abbrevi-
ated as SFC Jr., was a redesign of the original Super Famicom video
xxx
game console released by Nintendo in Japan in 1990. It was stylisti-
cally similar to the SNS-101 released in North America five months
earlier. It was released in Japan on March 27, 1998 and retailed for
7800. It was manufactured until September 2003.

The Super Famicom Jr. was lighter and more compact redesign of the original Super Famicom console. It was
almost identical to the SNS-101 console released in North America previously, and featured the same connec-
tions and outputs.
The Super Famicom Jr. lacks the expansion slot on the base featured on the original Super Famicom, making
it incompatible with the Satellaview add-on released in Japan or the SNES-CD prototypes. As with the AV
Famicom redesign before it, the Super Famicom Jr. lacks a LED power light to indicate when the unit is on (as
the original NES, SNES, and N64 all included).
Differences between the North American SNS-101 include the power and reset buttons colored grey instead
of purple, the different shape of the cartridge port to accommodate the rounder-edged Japanese games, and
the Super Nintendo logo no longer molded into the plastic, instead having a recessed Super Famicom plas-
tic label. The MULTI OUT connector was also renamed AV OUT for the Super Famicom Jr. The Super
Famicom Jr. also uses the same AC adapter as the original Super Famicom and Famicom.
The controller also retains the multi-colored buttons used on the original Super Famicom controller instead
of the purple buttons used in North America. However, despite the different colored buttons it still retains the
same SNS-102 model number used on the North American controller.
696 SNES Enhancement Chip

SNES Enhancement Chips


The list of SNES enhancement chips demonstrates the overall design plan for the SNES, whereby the con-
soles hardware designers had made it easy to interface special coprocessor chips to the console. This stand-
ardized selection of chips was available to increase system performance and features for each game cartridge.
As increasingly superior chips became available throughout the SNESs vintage market years, this strategy
originally provided a cheaper and more versatile way of maintaining the systems market lifespan when com-
pared to Nintendos option of having included a much more expensive CPU or a more obsolete stock chipset.
As a result, various enhancement chips were integrated into the cartridges of select game titles. The presence
of an enhancement chip is most often indicated by 16 additional pins on either side of the original pins, 8 to
each side.

Super FX
Variants of the Super
Manufacturer Argonaut Games FX chip sorted chron-
ologically
The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Games that
was included in certain game cartridges to perform functions that the main CPU can not fea-
sibly do. It is typically programmed to act as a graphics accelerator chip that draws polygons
to a frame buffer in the RAM sitting adjacent to it.
In addition to rendering polygons, the chip is also used to assist the SNES in rendering ad-
vanced 2D effects. Super Mario World 2: Yoshis Island uses it for advanced graphics effects
like sprite scaling and stretching, huge sprites that allow for boss characters to take up the
whole screen, and multiple foreground and background parallax layers to give a greater illu-
sion of depth.
This chip went through at least four revisions, first starting out as a surface mounted chip
labeled MARIO CHIP 1 (Mathematical, Argonaut, Rotation & I/O) in the earliest Star Fox
cartridges, commonly called the Super FX. The final known revision is the GSU-2-SP1. All
versions of the Super FX chip are functionally compatible in terms of their instruction set. The
differences arise in how they are packaged, their pinout, their maximum supported ROM size,
and their internal clock speed.

Cx4
Manufacturer Capcom
The Cx4 coprocessor
The Cx4 chip is a math coprocessor that was used by Capcom to perform general trigonomet-chip in Mega Man X2
ric calculations for wireframe effects, sprite positioning and rotation. It is known for its role
in mapping and transforming wireframes in Capcoms second and third Mega Man X series
games. It is based on the Hitachi HG51B169 DSP.

DSP
DSP-1 chip in
This series of fixed-point digital signal processor chips allowed for fast vector-based calcula- Pilotwings
tions, bitmap conversions, both 2D and 3D coordinate transformations, and other functions.
Four revisions of the chip exist, each physically identical but with different microcode. The
DSP-1 version, including the later 1A die shrink and 1B bug fix revisions, was most often
used; the DSP-2, DSP-3, and DSP-4 were used in only one title each. All of them are based
on the NEC PD77C25 CPU.
SNES Enhancement Chip 697
GB-Z80
The chip inside the Super Game Boy peripheral possesses a core identical to the Z80-derived CPU in the
handheld Game Boy. Because the Super NES is not powerful enough for software emulation of the Game Boy,
circuitry equivalent to an entire handheld console is inside of the cartridge.

MX15001TFC
This chip was made by MegaChips exclusively for Nintendo Power cartridges for the Super Famicom. The
cartridges are equipped with flash ROMs instead of mask ROMs, and were designed to hold games download-
ed for a fee from specialized kiosks in Japan. The chip manages communication with the kiosks to download
ROM images, and provides an initial menu to select which of the downloaded games would be played. Some
titles were produced both in cartridge and download form, while others were download only.

OBC-1
OBC-1 is a sprite manipulation chip used exclusively in the Super Scope game Metal Combat: Falcons Re-
venge, the sequel to Battle Clash.

S-DD1 S-DD1 chip in


Star Ocean
The S-DD1 chip is an ASIC decompressor made by Nintendo for use in some SNES Game
Paks. Designed to handle data compressed by ABS Lossless Entropy Algorithm, a form of
arithmetic coding developed by Ricoh, its use is necessary in games where massive amounts
of sprite data are compressed with a total design limit of 32-megabits. This data is decom-
pressed dynamically by the S-DD1 and given directly to the picture processing unit.
The S-DD1 mediates between the SNESs Ricoh 5A22 CPU and the games ROM via two buses. However,
the controlling 5A22 processor may still request normal, uncompressed data from the games ROM even if
the S-DD1 is already busy with a decompression operation. This form of parallelism allows sprite data to be
decompressed while other types of data are quickly passed to the main CPU.
Star Ocean and Street Fighter Alpha 2 are the only games that use this chip. Emulation of the S-DD1 initial-
ly proved to be difficult, requiring graphics packs to be provided for the affected titles, until the compres-
sion algorithm was identified.

S-RTC
S-RTC is a real-time clock chip used in one game, Daikaijuu Monogatari II.

SA1
The Super Accelerator 1 (SA1) chip is used in a number of SNES games, including the popular Super Mario
RPG: Legend of the Seven Stars.
Similar to the 5A22 CPU in the SNES console, the SA1 contains a processor core based on the 65C816 with
several programmable timers. The SA1 does not function as a slave CPU for the 5A22; both can interrupt each
other independently.

The SA1 also features a range of enhancements over the standard 65C816:
Upgraded 10.74 MHz clock speed, up from a maximum of 3.58 MHz
Faster RAM, including 2KBytes of internal RAM
Memory mapping capabilities
Limited data storage and compression
New DMA modes such as bitmap to bit plane transfer
Arithmetic functions (multiplication, division, and cumulative)
698 SNES Enhancement Chip

SPC7110
A data decompression chip designed by Epson that is used in a few games by Hudson. Tengai Makyou Zero
also contains a real-time clock chip accessed via the SPC7110.

ST
The ST series of chips are used by SETA Corporation to enhance AI functionality.
ST010 was used for general functions and handling the AI of opponent cars in F1 ROC II: Race of Champions.
Contains a NEC PD96050 CPU.
ST011 is used for AI functionality in the shogi board game Hayazashi Nidan Morita Shogi. It also uses a NEC
PD96050.
ST018 is used for AI functionality in Hayazashi Nidan Morita Shogi 2. It is a 21.47 MHz, 32-bit ARMv3
processor.

List of SNES games that use enhancement chips

Game Title Chip


Mega Man X2 CX4
Mega Man X3 CX4
Soukou Kihei Votoms: The Battling Road DSP-1
Bike Daisuki! Hashiriya Kon - Riders Spirits DSP-1
Final Stretch DSP-1
Lock On DSP-1
Michael Andrettis Indy Car Challenge DSP-1/1A
Pilotwings DSP-1
Shutok Battle 94: Keichii Tsuchiya Drift King DSP-1
Shutok Battle 2: Drift King Keichii Tsuchiya & Masaaki Bandoh DSP-1
Suzuka 8 Hours DSP-1
Super Air Diver 2 DSP-1
Super Bases Loaded 2 DSP-1
Super F1 Circus Gaiden DSP-1
Battle Racers DSP-1
Super Mario Kart DSP-1/1B
Ace o Nerae! 3D Tennis DSP-1A
Ballz 3D DSP-1B
Dungeon Master DSP-2
SD Gundam GX DSP-3
Top Gear 3000 DSP-4
Metal Combat: Falcons Revenge OBC-1
Asahi Shinbun Rensai: Katou Ichi-Ni-San Shougi: Shingiryuu SA1
Daisenryaku Expert WWII: War in Europe SA1
Derby Jockey 2 SA1
Dragon Ball Z: Hyper Dimension SA1
Habu Meijin no Omoshiro Shgi SA1
Hayashi Kaihou Kudan no Igo Oodou SA1
Itoi Shigesato no Bass Tsuri No. 1 SA1
J.League 96 Dream Stadium SA1
SNES Enhancement Chip 699
Game Title Chip
Jikkyou Oshaberi Parodius SA1
Jumpin Derby SA1
Kakinoki Shogi SA1
Kirby Super Star SA1
Kirbys Dream Land 3 SA1
Marvelous: Mouhitotsu no Takarajima SA1
Masters New: Haruka Naru Augusta 3 SA1
Super Robot Taisen Gaiden: Mas Kishin - The Lord Of Elemental SA1
Mini 4WD Shining Scorpion Lets & Go!! SA1
Pebble Beach no Hotou: New Tournament Edition SA1
PGA European Tour SA1
PGA Tour 96 SA1
Power Rangers Zeo: Battle Racers SA1
Pro Kishi Jinsei Simulation: Shgi no Hanamichi SA1
Saikousoku Shikou Shougi Mahjong SA1
SD F-1 Grand Prix SA1
SD Gundam G NEXT SA1
Shin Shogi Club SA1
Shogi Saikyou SA1
Shogi Saikyou 2 SA1
Super Bomberman Panic Bomber World SA1
Super Mario RPG: Legend of the Seven Stars SA1
Super Shougi 3: Kitaihei SA1
Taikyoku Igo: Idaten SA1
Takemiya Masaki Kudan no Igo Taishou SA1
Star Ocean S-DD1
Street Fighter Alpha 2 S-DD1
Daikaijuu Monogatari II S-RTC
Far East of Eden Zero SPC7110
Momotaro Dentetsu Happy SPC7110
Super Power League 4 SPC7110
F1 ROC II: Race of Champions ST010
Hayazashi Nidan Morita Shogi ST011
Hayazashi Nidan Morita Shogi 2 ST018
Star Fox Super FX GSU-1
Stunt Race FX Super FX GSU-1
Vortex Super FX GSU-1
Dirt Racer Super FX GSU-1
Dirt Trax FX Super FX GSU-1
Super Mario World 2: Yoshis Island Super FX GSU-2
Doom Super FX GSU-2
Winter Gold Super FX GSU-2
Star Fox 2 (cancelled) Super FX GSU-2
FX Fighter (cancelled) Super FX GSU-2
Comanche (cancelled) Super FX GSU-2
Powerslide (cancelled) Super FX GSU-1
700 Controllers

Controllers
These pages consist of different SNES controllers, ranging from the basic controller to the more weird control-
lers. These controllers featured here are just a fraction of all the different controllers released for the system.
The controllers featured here goes from more or less regular controllers to the weird or immersive controllers.
In that order.
For more on controllers, please visit the web-sites:
geocities.ws/djslacker1/super_nintendo_accessories.html
supermarioworld.free.fr/consoles/snes2.htm
sitesnes.com/photo/pads.htm
supergaijinultragamer.org/category/z-special-feature-section/

SNES Controller
Manufacturer Nintendo
Release date (us) August 13, 1991
ID SNS-005

The SNES feature a controller with a more rounded dog-bone like design than
that of the NES and added two more face buttons, X and Y, arranging the
four in a diamond formation. Another addition to the SNES controller was the
L and R shoulder buttons, which have been imitated by most controllers
since. This gave the controller a total of 8 buttons. The inclusion of six active
buttons was influenced by the popularity of the Street Fighter arcade series,
which utilized six buttons.

SNES-PAL/SFC Controller
Manufacturer Nintendo
Release date (jp) November 21, 1990
(eu) April 11, 1992
ID (jp) shvc-005
ID (eu) SNSP-005

There is a slight variation in the North American version of the controller. In the
original design (used by the Japanese Super Famicom and PAL SNES) the A, B,
Y and X buttons are all convex-curved and each one has a distinct color (A was
red, B was yellow, X was blue, and Y was green). For the North American mar-
ket, the A and B buttons were colored purple and the Y and X buttons were lav-
ender and concave-curved. The European and American versions of the SNES
controllers have much longer cables compared to the Japanese Super Famicom
controllers.

Angler
Manufacturer Beeshu

Functionally identical to the ASCIIPad. It is shaped slightly different than the


standard controller; the round sides on the left and right are less rounded. What
is unique about this controller, is one can put a little stick into the center of the
joypad.

supermarioworld.free.fr
Controllers 701

asciiPad
Manufacturer Ascii
ID 4920

A joypad with regular fire/turbo/auto switches for A, B, X, Y, L and R buttons,


and slow motion. Slightly larger than the regular controller, but close, and the
same shape, so it may feel familiar. It looks and feels well build. One drawback
is that the cord is shorter than the standard SNES controller, and this can be a
problem, depending on how far one play from the console.
supermarioworld.free.fr

Capcom Pad Soldier


Manufacturer Capcom
ID CP-S01

Looking at it for the first time, it seems to be completely and impossibly un-
wieldy. The buttons are not on the same plane as the d-pad, being instead tilted
forward on a separate platform. It looks absolutely bizarre, but it actually works.
From a quality perspective this pad is top-notch. Its well built, sturdy and it
feels good in the hands. Even during a frantic session the pad does not creak or
twist. The buttons have a nice response, the d-pad is perfectly punchy.
nfgworld.com
Controllers 703

Competition Pro SN6


Manufacturer Honey Bee
ID SF-6

The Honey Bee Competition Pro SN6 is similar size and style to the Official
Controller.

Conqueror 2
Manufacturer QuickShot
Release date 1993
ID QS-186

This is a joystick which definately falls into the odd category. For one, it isnt
strictly a joystick; it is a little larger than the big joypads, and the joystick is
much smaller. The right hand side of the stick is square, which contours upwards
to the upper part of the body, which was a raised circle. The bottom right forms
a rest, where it has a special rubber pad where players rest their wrist. The
circle containe the four main buttons, and five buttons around the circumference,
which activated programmed moves the user puts in.
supermarioworld.free.fr

CyberPad
Manufacturer Suncom

The CyberPad is a programmable control pad manufactured by Suncom for the


Sega Mega Drive and SNES (black for SMD and white for SNES). It has two
buttons which can be set to do various programmed moves, and as there is
a built-in battery back-up system, these moves are saved when the system is
switched off. There are also turbo features.

Dual Turbo
Manufacturer Akklaim

This controller is the SNES version of the popular wireless NES controller set
by Acclaim. The controllers are sold 2 in a set, with a sensor that covers the
front of the two SNES controller ports. The overall shape and color scheme is
almost identical to the standard SNES controllers. The controllers offer the usual
aftermarket controller extras, turbo and auto firing for the six regular buttons and
slow motion.
supermarioworld.free.fr

Energiser
Manufacturer Wild Things

The Energiser is a very odd shaped pad, programmable, auto fire and slow mo-
tion.
704 Controllers

Fighter Stick SN
Manufacturer Ascii

This joystick is similar to other fighter joysticks available. It offers all the
features one would expect; independently adjustable turbo and auto fire for all
6 buttons, and slow motion. The controller is shaped like a square, with a half
circle stuck to the left hand side. The half circle has the stick itself, and the
Fighter Stick logo above it. The six buttons are in two rows of three, at a 40
degree angle. On the bottom right of the square body is a flatter, slightly pro-
truded from the main body, wrist rest, also curved at a 40 degree angle to match
the buttons.
supermarioworld.free.fr

Gamemaster
Manufacturer Triton

The controller has the usual button scheme, except the Start and Select buttons,
with a P button, blueish green (for executing the move one program into it) to
the left of the Y and B buttons. There are three buttons along the top of the joy-
pad to the left; accel, repeat, and auto, all the same color as the P button, used to
program a move into the joypad. It has the usual basic shape of a SNES joypad,
but instead of the usual curves, they are a slightly rounded square shape.
geocities.ws

Invader 2
Manufacturer QuickShot

Invader 2 has the standard SNES joypad design, with independent turbo and
auto fire for all 6 buttons, as well as slow motion.

Power Pad Tilt


Manufacturer Champ
ID JS-306

The directional button is round instead of cross shaped, though the four corners
on the top of the button are depressed, so as to form a cross shape on top, for a
more accurate feel. This allows for true eight directional control. In additional to
the usual operation of the controller, it allows for a special tilt control; one can
hold the pad level with the ground, and rotate it left to right and front to back to
move the character. It may be good for racing games, but not games where accu-
racy is important. It should be noted that this controller has a dual setting (slow
and fast) turbo fire only, it does not have auto-fire. The shape of the controller is
that of two circles, the size of one of the ends of the standard SNES controller,
with a triangle with the base side up, with a smaller circle on the end of the trian-
gle instead of coming to a peak. The start and select buttons are in the middle of
the small circle, with the directional button on the circle on the left and the four
main buttons (A, B, X, Y) on the right circle, in the usual fashion.
geocities.ws
Controllers 705

Score Master
Manufacturer Nintendo
ID SNSP-026

In Europe, Nintendo made available a first-party arcade joystick called the Nin-
tendo Score Master. The Score Master is a slightly more ergonomic and smaller
arcade stick than the The Super Advantage, with a traditional 3-over-3 button
layout, similar to the traditional 6-button arcade layout. The Nintendo Score
Master is somewhat difficult to find in North America, as it was only released in
Europe.
i64x.com

SN Propad 2
The SN pro PAD 2 offers altogether eight fire keys. The function sustained fire
is individually adjustable for six keys. The sustained fires status is indicated over
LEDS. A Slow Motion key makes a slowing possible of the play actions down.
The two Shoulder Buttons are freely programmable in your function.
geocities.ws

Specialized Fighter Pad


Manufacturer Ascii

The Ascii Fighter Pad was designed for use with fighting games. Note that the L
and R buttons are to the right of the X and A buttons, and not on the top edge of
the controller as with almost all other joypads. This has turbo/auto fire for every
button, as well as slow motion.
supermarioworld.free.fr

The Super Advantage


Manufacturer Ascii
Release date 1994

The Super Advantage was released in 1994 from Asciiware, and was the suc-
cessor to the somewhat successful NES Advantage joystick originally released
by Nintendo in 1987 for the Nintendo. Rather than manufacture an arcade style
joystick themselves for the SNES platform, Nintendo chose to outsource the job
to Asciiware in North America.
i64x.com

Supercon 2B
Manufacturer QuickShot
ID QS-182

Aside from the somewhat different shape of this controller, and the odd select
and start buttons, there is not much to note. It is a standard vanilla controller.
supermarioworld.free.fr
706 Controllers

BatterUP
Manufacturer Sports Sciences
Release date 1994

BatterUP is a 24-inch foam-covered plastic baseball bat-shaped controller manu-


factured for the personal computer, Sega Genesis, and the SNES by Sports Sciences
Inc.
Games compatible with the SNES version according to instruction manual:
Cal Ripken Jr. Baseball, 1992 Mindscape
ESPN Baseball Tonight, 1994 Sony Imagesoft
Hardball III, 1994 Accolade
Ken Griffey Jr. Presents Major League Baseball, 1994 Nintendo
Ken Griffey, Jr.s Winning Run, 1996 Nintendo
MLBPA Baseball, 1994 EA Sports
Sports Illustrated: Championship Football & Baseball, 1993 Malibu Games
Super Baseball, 1994 EA Techmo
Super Batter Up, 1993 Namco

Barcode Battler
Manufacturer Epoch
Release date 1992

The popularity of the Barcode Battler was such that in 1992, a follow-up hand-
held called the Barcode Battler II) was designed to provide enhanced functional-
ity. The BBII Interface allowed the Barcode Battler to be attached to the Fami-
com and Super Famicom (via an adapter) consoles similar to the way the Game
Boy Player allows for interfacing of the Nintendo GameCube with the e-Reader.
The functionality of the Barcode Battler II while on this connection was purely
as a barcode reader and the gameplay depended purely on the game cartridge in
the machine it was connected to.

Exertainment
Manufacturer Life Fitness

The Exertainment is an exercise bike that worked with the SNES. There were
two games specially designed: Exertainment Mountain Bike Rally and the Ex-
ertainment Mountain Bike Rally/Speed Racer combo cart. The bike can still be
purchased on various websites for about $2000 US.
The bike feature: Cable, satellite and antenna ready. Picture-in-picture moni-
tor. Audio option of headphones or external speaker. Triathalon handlebars with
built-in game controls. Pantented springless molded seat.
Specifications:
L: 56 x W: 29 H: 64
Resistance: Belt
Power Requirements: 120v 20amp
Weight: 190lbs
snescentral.com
Controllers 707

Konami Justifier
Manufacturer Konami

The original versions for Sega and Nintendos consoles were modeled after the
replica revolvers used in the original arcade version of Lethal Enforcers. The
gun was similar in appearance to a Colt Python. During the early 1990s, it was
controversial in that it was realistic and used in equally realistic, violent video
games (Lethal Enforcers). It was used as an example in the United States of
America (US) congressional hearings of 1992 to 1993. The blue Justifier gun
connects directly to the console. Optionally, a pink Justifier can be daisy chained
into the blue gun rather for use by a second player.

Lasabirdie
Manufacturer Ricoh

The Lasabirdie was part of an interactive Golf simulation setup for the Super
Famicom. It is said to be limited to only 3,500 Japanese units.
superfamicom.org

M.A.C.S. M16
Manufacturer Sculptured Software
Release date 1993

The M.A.C.S. (Mult-Purpose Arcade Combat Simulator) were designed by the U.S.
Military to train soldiers in bootcamp back in the day. The lightgun consists of a light-
pen attached to a M16 rifle and only worked with a specially designed game cartridge.
Players would have to be about seven feet back from the T.V. for the game to actually
work too.

Miracle Piano Teaching System


Manufacturer The Software Toolworks
Release date 1990

The Miracle Piano Teaching System is a MIDI keyboard/teaching tool created


in 1990. The Miracle system consisted of a keyboard, connecting cables, power
supply, soft foot pedals, and software on a licensed SNES cartridge. After the
supplied MIDI keyboard was connected to a console and the included software
was loaded, a user followed the on-screen notes.

Super NES Mouse


Manufacturer Nintendo
Release date July 14, 1992

The Super NES Mouse is a peripheral originally designed for use with the game
Mario Paint. It was sold in a bundle with the game and included a plastic mouse
pad. Soon after its introduction, several other titles were released with the Mouse
support.
708 Controllers

Nordic Quest
Manufacturer Nordic Track

This controller is a peripheral for the Nordic Track. Players have to hook it up to their
Nordic Tracks computer, and the faster they ski, the faster they go. The controlllers
hook onto the handles of the Nordic Track. This worked for both the SNES and the
Genesis.
snescentral.com
snescentral.com
NTT Data Pad
The NTT Data Pad is a joypad with additional numeric keypad for use with Su-
per Famicom Modem.

Super Scope
Manufacturer Nintendo

The Super Scope, or Nintendo Scope in Europe and Australia,[1][2] is the of-
ficial Super Nintendo light gun. The successor to the NES Zapper, the Super
Scope was released in the European and North American markets, with a limited
release in Japan due to a lack of consumer demand.
The Super Scope makes use of the scanning process used in cathode ray tube
monitors, as CRTs were the only affordable TV monitors until the late 1990s. In
short, the screen is drawn by a scanning electron beam that travels horizontally
across each line of the screen from top to bottom. A fast photodiode will see any
particular area of the screen illuminated only briefly as that point is scanned,
while the human eye will see a consistent image due to persistence of vision.

Twin Tap
Manufacturer Partyroom21

Twin Tap is a two push-buttons for use with the Japanese Shijou Saikyou no
Quiz Ou Ketteisen Super quiz game.

X-Band Keyboard
Manufacturer Catapult

The X-Band Keyboard is a QWERTY keyboard for use with X-Band Modem.
710 Accessories

Accessories
Like every Nintendo console, the SNES also had a lot of weird accessories.
These pages consist of a small sample of the more or less known SNES accessories.

Data Packs
Data Packs are Satellaview 8M Memory Packs which have data meant to be used as expansion for a Data
Pack-compatible game. Data Pack-compatible game cartridges have a resemblence to the BS-X Cartridge
itself. The games which were compatible with Data Packs are:
Same Game
Derby Stallion 96
RPG Tsukuru 2
Sound Novel Tsukuru
Ongaku Tsukuru Kanaderu
Joushou Mahjong Tenpai
SD Gundam G-NEXT
Shigesato Itoi no Bass Tsuri No. 1
For most of these games, Data was distributed via St.GIGAs Satellaview services. Same Game and SD Gun-
dam G-Next had some Data Packs sold as retail in stores. RPG Tsukuru 2, Sound Novel Tsukuru and Ongaku
Tsukuru Kanaderu could save user-created data to 8M Memory Packs.
superfamicom.org

Nintendo Power
The Nintendo Power flash RAM cartridge is a Japan-only peripheral which was
produced by Nintendo for the Super Famicom and the Game Boy. The now
defunct service allowed owners to download Super Famicom and Game Boy
games onto a special flash memory cartridge for a lower price than that of the
full cartridge.
Each cartridges flash RAM Each cartridges
is divided flash into
internally RAM is divided
eight blocks.internally
Unless aninto eight blocks. Unless an
8-block
8-block game is loaded onto the gamehowever,
cartridge, is loadedoneonto the is
block cartridge,
reservedhowever,
for the one block is reserved for
game selection menu, leavingthe game
only selection
seven blocks menu, leaving
for games. only seven
In addition, blocks
each car- for games. In addition, each
cartridge
tridge has a small amount of SRAM forhas
gamea small
saves,amount
which isofdivided
SRAMinto for sixteen
game saves, which is divided into
blocks. sixteen blocks.
A user
A user would first purchase the RAM would first purchase
cartridge itself, thenthe RAM
bring cartridge
it to a store itself,
which then
had abring it to aPower
Nintendo store
which
copier. The player would select gameshadtoa Nintendo
be copiedPower
to the copier. TheInplayer
cartridge. would
addition, theselect
store games
wouldto be copied
provide the
purchaser with a printed copy to
of the
the cartridge.
manual forIntheaddition, the store
game. Game would
prices provide
varied, withthe purchaser
older withrelatively
titles being a printed
copy of the manual for the game. Game
cheap, and newer titles and Nintendo Power exclusives being more expensive. prices varied, with older titles being
relatively cheap, and newer titles and Nintendo Power exclusives being more
expensive.
Accessories 711

Satellaview
Developer Nintendo
Release date April 23, 1995

The Nintendo
SatellaviewPower
is aflash RAM modem
satellite cartridgeperipheral
is a Japan-only
for peripheral which was
produced bySuper
Nintendos Nintendo
Famicom for the Super
system thatFamicom and the
was released in Game Boy. The now
defunct service allowed owners to download
Japan in 1995. It was developed and released by Nin- Super Famicom and Game Boy
gamestoonto
tendo a special
receive signalsflash memoryfrom
broadcast cartridge forTV
satellite a lower
sta- price than that of the
full cartridge.
tion WOWOWs satellite radio subsidiary, St.GIGA.
St.GIGA was responsible
Each cartridges flash RAM foris file serverinternally
divided management,
into eight blocks. Unless an
maintenance,
8-block game and vocalization
is loaded onto theforcartridge,
SoundLink games.
however, one block is reserved for
Nintendo data broadcasts were given a fixed time slot
the game selection menu, leaving only seven blocks for games. In addition, each
known as has
cartridge the Super
a smallFamicom
amount Hour
of SRAM duringforwhich
gamescram-
saves, which is divided into
bled Satellaview-related
sixteen blocks. data was streamed via radio
waves to be unscrambled by St.GIGAs BS digital hi-
A userTV.
vision would first purchase the RAM cartridge itself, then bring it to a store
which had a Nintendo Power copier. The player would select games to be copied
Every day between April 23, 1995 and June 30, 2000, St.GIGA servers broadcast material via the BS network
to the cartridge. In addition, the store would provide the purchaser with a printed
to be received and unscrambled by subscribers to Nintendos Satellaview service. Although St.GIGA and
copy of the manual for the game. Game prices varied, with older titles being
Nintendo worked as partners between April 1995 and April 1999, tensions between them caused a rift in April
relatively cheap, and newer titles and Nintendo Power exclusives being more
1999 which led to Nintendos splitting from St.GIGA as well as the end of Nintendos support for the Satel-
expensive.
laview system. Despite this, St.GIGA continued broadcasting alone from between April 1999 and June 2000
when it ceased support for the system as well.
Broadcast material consisted of three types of data:
Games - Original Satellaview titles as well as software versions of regular NES and SNES games
were broadcast every day throughout the lifetime of St.GIGAs support for the Satellaview. Games included
SoundLink as well as regular titles, and also included beta versions for upcoming titles and student works. A
number of the games were additionally the basis of larger National Events in which players would compete
for prizes awarded by St.GIGA.
Magazines - Digital magazines could be read on-screen, and contained information on a variety of
topics such as upcoming video games, music, comedic performances, and the lives of pop idols. Like the
games, broadcast magazines came in both SoundLink as well as silent formats. SoundLink magazines were
performed by members of various comedic troupes such as All Night Nippon, Bakush Mondai, Hikaru Ijin,
etc., and often featured special guests. Regular magazines included SatellaGuide, publications by Nintendo
Power, comics by Lily Franky, etc.
Data - A smaller number of Satellaview titles were released as special application cartridges that pos-
sessed the basic gameplay data of the series to which they belonged, and required no downloads to play. These
cartridges, however, could be swapped for the BS-X application cartridge to download specific scenarios relat-
ing to the series. As such, these cartridges functioned similarly to game-specific Nintendo Power cartridges,
where the basic game was purchased separately and then expansion pack material could be downloaded via
Satellaview.
The name Satellaview is a portmanteau of Satellite and view. BS stands for Broadcast Satellite, a com-
mon name of one of the direct broadcast satellites in Japan.
Because the Satellaview was only released in Japan, there has been some confusion among English-speaking
enthusiasts as to what the BS prefix means. As a result, a number of mistranslations have been introduced
into common use today and are prevalent on English-speaking fan sites, most commonly either Bandai Satel-
laview or Broadcast Satellaview.
712 Accessories

StuntMaster
Manufacturer Victormaxx
Release date August 20, 1993

The StuntMaster is a virtual reality headset created by Victormaxx for the


Sega Mega Drive and Super Nintendo. It is similar to Segas plans for their un-
released Sega VR system, though no games were designed specifically for it. It
was only released in North America.
The StuntMaster is essentially a large pair of goggles with two built-in LCD
screens which project the image into each eye. As no 3D effects are implemented
in the headset (and no games for either console supporting 3D output), it essen-
tially acts as a TV. It requires its own power source which is provided with the
unit.
segaretro.org

Sufami Turbo
Manufacturer Bandai
Release date 1996

This device is designed to sit on top of the Super Famicom, and features two
cartridge slots. The premise behind this idea is that games could be produced at
a much cheaper rate (not having to rely on Nintendo). Unlike the Aladdin Deck
Enhancer, this device was officially approved by Nintendo under the provision
that Bandai handle all the hardware manufacturing themselves.
The two cartridge slots are designed to share data between the games. The cartridge placed in slot 1 is the
game that will be played, while the cartridge in slot 2 supplies additional data for use in the main game. Nine
of the thirteen SuFami Turbo titles make use of this system.
Games that are linkable are identified by a yellow diagram showing a SuFami Turbo with either 1 or 2 car-
tridges in the lower right corner of the game box. If the pictures has 1 cart plugged into the SuFami Turbo, it
is not linkable. If it has 2 carts plugged into the SuFami Turbo then it is linkable with the games mentioned
on the box.
Of the thirteen games released, nine of them were designed with the ability to link up, but not every game
can be linked with every other game. Only certain combinations exist, and those combinations only exist
within series of the same game.

Super 8
Release date 1995

The Super 8 (also sold under the title Tri-star) was an unlicensed peripheral de-
signed to allow the system to run games developed for the NES and Famicom.
The Super 8 utilized an NES-on-a-chip (NOAC) integrated circuit to duplicate
the functionality of the original NES hardware, and connected to the SNESs
own cartridge port.
There are quite a few issues present within the system that affect gameplay.
Some games arent able to function properly when playing on the Super 8. The
Start and Select buttons on the second controller do not work at all, likely a relic
of the Japanese Famicom which had hard-wired controllers.
Accessories 713

Super Game Boy


Manufacturer Nintendo
Release date June 1994

The Super Game Boy is a 16-bit adapter cartridge. It was the first Game Boy-
based add-on to a Nintendo console. The Super Game Boy allows game car-
tridges designed for use on the Game Boy to be played on a TV display using the
Super Famicom/SNES controllers. It is the precursor to the Game Boy Player on
the Nintendo GameCube, which functioned in a similar manner.
The Super Game Boy is compatible with the original monochrome Game Boy cartridges, Game Boy Camera,
and the black Game Boy Color cartridges although it would display the latter in their monochrome compatibil-
ity mode. The unit could map the four shades of green to various colors on the screen. Later Game Boy games
that were optimized to use the Super Game Boy had additional color information and could over-ride the abil-
ity to change the on-screen colors, and the ability to display a graphical border around the screen as well as the
ability to display special background sprites on the screen, as seen in the Marios Picross title screen. Those
games would have printed a small Super Game Boy Game Pak logo on the box and cartridge. The adaptor
could support up to 64 colors for the border, and 12 colors for the screen. Colorization is applied to the screen
itself, and did not scroll with the background. Static screens could display all 10 colors.
The Super Game Boy actually consists of the same hardware as the Game Boy; inside the cartridge is a sepa-
rate CPU that processes the games while the Super NES only provided means for user-input, output of graph-
ics to the screen, and the additional coloring, similar to the Atari 5200 version of the Atari 2600 adapter.
The original Super Game Boy is known to play the game program and its audio 2.4% faster than other Game
Boy hardware. This is due to the use of the Super NESs clock speed divided by 5, which ends up being 4.295
MHz instead of 4.194 MHz. The timing issue can be rectified by adding an appropriate crystal oscillator to the
Super Game Boy and disconnecting the Super NESs clock source.
In Japan, Hori released a special Super Game Boy controller called the SGB
Commander. The controller, aside from the 4 Game Boy buttons (A, B, Start and
Select), also had 4 Super Game Boy specific buttons which could enable the user
to mute the sound, reduce the speed of the game, change the colors and modify
the display window. An additional switch is provided to alternate between Super
Game Boy mode and regular Super Famicom Mode.

Super Game Boy 2


Manufacturer Nintendo
Release date 1998

The Super Game Boy 2 was released exclusively in Japan in 1998. Additions
included a link port to allow a user to access two-player mode via the link ca-
ble, the green game link LED, and the red power LED indicator. In addition, it
came with eight new default borders, which replaced those in the original model
(though the old borders are still accessible via a code); however, it retained the
same built-in palettes and coloring tools as on the original model. This model
also addressed the speed issue present on the original model. Contrary to rumors, the system is unable to run
Game Boy Color-exclusive games. Also, this version of the SGB does not allow one to change borders in some
games that have built-in borders. Some games have features only available through the Super Game Boy 2,
such as a special Tetris DX border.
714 Accessories

Turbo File
Manufacturer Ascii

The Turbo File devices from ASCII Corporation are external storage devices
for saving game positions on various Nintendo consoles. The devices have been
sold only in Japan, and they are mainly supported by ASCIIs own games.
The Turbofile II was designed for the Famicom. Same as Turbofile, but contains
32 Kbytes battery-backed SRAM, divided into 4 slots of 8 Kbytes, the slots are
selectable via a 4-position switch. For Super Famicom, released around 1992.
Allows to connect a Turbo File or Turbo File II to Super Famicom consoles.
Aside from the pin-conversion (15pin Famicom to 7pin Super Famicom con-
troller port), the device does also contain some electronics (adding a SNES-
controller ID code, and inventing a more complicated transmission protocol for
entering the data transfer mode).

Voicer-kun
Manufacturer Koei

The Voicer-kun (sometimes erroneously called Voice-kun) from Koei is an


infrared transmitter/receiver for the Super Famicom that connects to the second
controller port. The IR-transmitter is used for controlling Audio CD players, and
is able to learn IR-signals from different CD Player manufacturers.
Below is a list of compatible games. The games package included the Voicer-
kun hardware, one or two Audio CDs, and a Super Famicom game cartridge.
Angelique Voice Fantasy (1996)
EMIT Vol. 1 - Toki no Maigo (1995)
EMIT Vol. 2 - Inochigake no Tabi (1995)
EMIT Vol. 3 - Watashi ni Sayonara wo (1995)
EMIT Value Set (Vol. 1-3) (1995)

XBAND
Manufacturer Catapult Entertainment

XBAND was an unofficial online console gaming network for SNES and Sega
Genesis systems. It was produced by Catapult Entertainment, a Cupertino, Cal-
ifornia-based software company. It is the only modem released in America to
have been officially licensed by Nintendo. It debuted in various areas of the
United States in late 1994 and 1995. It is one of several precursors to modern
online gaming networks as was eventually stabilized in the sixth and later gen-
erations of video games, such as Xbox Live, PlayStation Network, and Nintendo
Network.
The client-side system worked by manipulating the games memory in a way similar to Game Genie and third-
party computer game modifications such as Multi Theft Auto.
Due to the limits of dial-up, many of the games were high in latency, and the company only improved this
based on the demand of the games. For example, in January 1996, Mortal Kombat 3 for the SNES was nearly
unplayable, due to the complexity and speed of the game. Although the games playability improved over
time, it still retained a large number of exploitable glitches.
716 Checklist

US Checklist
[email protected]

On these pages you may list the games you collect. The lists that follows are made for you to cross out the
games you own. C means cart. I means the manual (info) and B means box. If you have Mega Man X2
with the cart and the manual, you check out C and I. Of the consoles 783 official releases, 249 (that is
if Cannondale Cup is excluded considering that its exactly the same game as Exertainment Mountain Bike
Rally) were exclusive to North America and 62 to Europe. This list include every licenced games released in
North America.

Game Title Rel. Model Pg C I B S


3 Ninjas Kick Back 1995 SNS-A3NE-USA 12
7th Saga 1993 SNS-EL-USA 12
ABC Monday Night Football 1993 SNS-N5-USA 13
ACME Animation Factory 1994 SNS-ACME-USA 14
Aaahh!! Real Monsters 1995 SNS-ANNE-USA 13
Act Raiser 1991 SNS-AR-USA 14
Act Raiser 2 1993 SNS-A8-USA 14
Addams Family Values 1995 SNS-VY-USA 15
The Addams Family 1991 SNS-AF-USA 15
The Addams Family: Pugsleys Scavenger Hunt 1992 SNS-AH-USA 15
Advanced D&D: Eye of the Beholder 1994 SNS-IB-USA 81
Adventures of Batman and Robin 1994 SNS-ABTE-USA 16
Adventures of Dr. Franken 1994 SNS-6F-USA 16
The Adventures of Kid Kleetz 1994 SNS-YK-USA 16
Adventures of Mighty Max 1993 SNS-AMOE-USA 17
Adventures of Rocky and Bullwinkle an Friends 1993 SNS-RZ-USA 17
Adventures of Yogi Bear 1994 SNS-Y8-USA 18
Aero Fighters 1994 SNS-AERE-USA 18
Aero the Acro-Bat 1993 SNS-XB-USA 18
Aero the Acro-Bat 2 1994 SNS-AE2E-USA 19
Aerobiz 1992 SNS-AL-USA 19
Aerobiz: Supersonic 1994 SNS-AG-USA 19
Air Cavalry 1994 SNS-ACCE-USA 20
Air Strike Patrol 1994 SNS-4A-USA 13
Al Unser Jr.s Road to the Top 1994 SNS-AUJE-USA 20
Aladdin 1993 SNS-RJ-USA 66
Alien 3 1993 SNS-A3-USA 21
Alien vs. Predator 1993 SNS-AP-USA 21
American Gladiators 1993 SNS-AA-USA 21
An American Tail: Fievel Goes West 1994 SNS-9W-USA 22
Andre Aggasi Tennis 1993 SNS-7A-USA 22
Animaniacs 1994 SNS-ANCE-USA 22
Arcades Greatest Hits: Atari Collection 1 1996 SNS-AW7E-USA 23
Arcana 1992 SNS-RF-USA 23
Ardy Lightfoot 1994 SNS-A9-USA 23
Arkanoid: Doh It Again 1997 SNS-A6-USA 24
Art Of Fighting 1994 SNS-RW-USA 24
Checklist 717
Game Title Rel. Model Pg C I B S
Axelay 1992 SNS-AX-USA 25
B.O.B. 1993 SNS-B4-USA 26
Ballz 3D 1994 SNS-ABZE-USA 26
Barbie: Super Model 1994 SNS-8L-USA 26
Barkley: Shut Up and Jam! 1994 SNS-U5-USA 27
Bass Masters Classic 1994 SNS-ABAE-USA 27
Bass Masters Classic: Pro Edition 1996 SNS-A9BE-USA 27
Bassins Black Bass 1994 SNS-AB2E-USA 28
Batman Forever 1995 SNS-A3BE-USA 28
Batman Returns 1993 SNS-BJ-USA 28
Battle Blaze 1992 SNS-BZ-USA 29
Battle Cars 1994 SNS-4B-USA 29
Battle Grand Prix 1993 SNS-BG-USA 30
Battleclash 1992 SNS-BT-USA 29
Battletoads & Double Dragon: The Ultima 1994 SNS-UL-USA 30
Battletoads in Battlemaniacs 1993 SNS-NX-USA 30
Bazooka Blitzkrieg 1992 SNS-BY-USA 31
Beauty and the Beast 1994 SNS-EW-USA 66
Beavis and Butthead 1994 SNS-ABUE-USA 31
Bebes Kids 1993 SNS-6B-USA 31
Beethoven - The Ultimate Canine Caper! 1993 SNS-2V-USA 32
Best of the Best: Championship Karate 1992 SNS-BE-USA 32
Big Sky Trooper 1995 SNS-AB9E-USA 32
Biker Mice From Mars 1994 SNS-ABME-USA 33
Bill Lambeers Combat Basketball 1991 SNS-CB-USA 33
Bill Walsh College Football 1994 SNS-7F-USA 33
BioMetal 1993 SNS-BV-USA 34
BlaZeon 1992 SNS-BL-USA 34
BlackThorne 1994 SNS-6Z-USA 34
The Blues Brothers 1992 SNS-B6-USA 35
Bonkers 1994 SNS-ABNE-USA 66
Boogerman: A Pick & Flick Adventure 1995 SNS-AB4E-USA 35
Boxing: Legends of the Ring 1993 SNS-LL-USA 35
The Brainies 1996 SNS-B7-USA 36
Brainlord 1994 SNS-3B-USA 36
Bram Stokers Dracula 1993 SNS-5D-USA 36
Brandish 1995 SNS-QF-USA 37
Brawl Brothers 1993 SNS-RE-USA 37
BreakThru! 1994 SNS-ABXE-USA 37
Breath Of Fire 1994 SNS-BF-USA 38
Breath of Fire II 1995 SNS-AF2E-USA 38
Brett Hull Hockey 1993 SNS-5Y-USA 38
Brett Hull Hockey 95 1995 SNS-ABHE-USA 39
Bronkie The Bronchiasaurus 1994 SNS-AB6E-USA 39
Brunswick World Tournament of Champions 1997 SNS-AWUE-USA 39
Brutal: Paws of Fury 1994 SNS-ABLE-USA 41
718 Checklist

Game Title Rel. Model Pg C I B S


Bubsy II 1993 SNS-ABBE-USA 41
Bubsy: Claws Encounter of the Furred Kind 1992 SNS-UY-USA 41
Bugs Bunny: Rabbit Rampage 1993 SNS-R7-USA 42
Bulls Vs Blazers And The NBA Playoffs 1992 SNS-BU-USA 42
Bust-A-Move 1995 SNS-AYKE-USA 42
C2: Judgement Clay 1995 SNS-ACZE-USA 53
Cacoma Knight In Bizyland 1992 SNS-CC-USA 43
Cal Ripken Jr. Baseball 1992 SNS-CJ-USA 43
California Games II 1992 SNS-C2-USA 43
Cannondale Cup 1994 SNS-ASCE-USA 166
Captain America and the Avengers 1994 SNS-6A-USA 45
Captain Commando 1995 SNS-QM-USA 45
Captain Novolin 1992 SNS-CP-USA 45
Carrier Aces 1995 SNS-ACAE-USA 46
Casper 1997 SNS-AXCE-USA 46
Castlevania: Dracula X 1995 SNS-ADZE-USA 46
Champions World Class Soccer 1994 SNS-8W-USA 47
Championship Pool 1993 SNS-5P-USA 47
Championship Soccer 94 1994 SNS-67-USA 47
Chavez Boxing 1994 SNS-ZV-USA 208
Chavez II 1995 SNS-AC2E-USA 35
The Chessmaster 1991 SNS-CH-USA 48
Chester Cheetah 2: Wild Wild Quest 1993 SNS-7C-USA 48
Chester Cheetah: Too Cool To Fool 1992 SNS-CE-USA 48
Choplifter III: Rescue & Survive 1993 SNS-3C-USA 49
Chrono Trigger 1995 SNS-ACTE-USA 49
Chuck Rock 1992 SNS-CK-USA 50
Clay Fighter 1993 SNS-8C-USA 50
Clay Fighter: Tournament Edition 1994 SNS-7E-USA 53
Claymates 1994 SNS-Y5-USA 53
Cliffhanger 1993 SNS-6C-USA 54
Clue 1992 SNS-CL-USA 54
College Football USA 97 1996 SNS-AC7E-USA 54
College Slam 1996 SNS-ANYE-USA 55
Combatribes 1992 SNS-CR-USA 55
Congos Caper 1993 SNS-J2-USA 55
Contra III: The Alien Wars 1992 SNS-CS-USA 56
Cool Spot 1993 SNS-C8-USA 56
Cool World 1992 SNS-CD-USA 56
Cutthroat Island 1995 SNS-AC8E-USA 58
Cyber Spin 1992 SNS-CF-USA 58
Cybernator 1993 SNS-AV-USA 58
D-Force 1991 SNS-DF-USA 64
Daffy Duck: The Marvin Missions 1993 SNS-YF-USA 60
Darius Twin 1991 SNS-DT-USA 60
David Cranes Amazing Tennis 1992 SNS-ZT-USA 60
Checklist 719
Game Title Rel. Model Pg C I B S
The Death and Return of Superman 1994 SNS-9D-USA 61
Demolition Man 1995 SNS-AD6E-USA 61
Demons Crest 1994 SNS-3Z-USA 63
Dennis the Menace 1994 SNS-4D-USA 63
Desert Strike: Return to the Gulf 1992 SNS-RG-USA 63
Dig & Spike Volleyball 1993 SNS-VH-USA 64
Dino City 1992 SNS-DW-USA 64
Dirt Trax FX 1995 SNS-AF9E-USA 65
Donkey Kong Country 1994 SNS-8X-USA 67
Donkey Kong Country (Players Choice) 67
Donkey Kong Country 3: Dixie Kongs Dou 1996 SNS-A3CE-USA 68
Donkey Kong Country 3 (Players Choice) 68
Donkey Kong Country 2: Diddy Kong Quest 1995 SNS-ADNE-USA 67
Donkey Kong Country 2 (Players Choice) 67
Donkey Kong Country (Competition Cart) 1994 SNS-BE-USA
Doom 1995 SNS-AD8E-USA 68
Doom Troopers: The Mutant Chronicles 1995 SNS-AM9E-USA 68
Doomsday Warrior 1992 SNS-DM-USA 70
Double Dragon V: The Shadow Falls 1994 SNS-5E-USA 70
Dragon View 1994 SNS-ADVE-USA 72
Dragons Lair 1993 SNS-DI-USA 72
Dragon: The Bruce Lee Story 1994 SNS-AD5E-USA 70
Drakkhen 1991 SNS-DK-USA 73
Dream T.V. 1993 SNS-VE-USA 74
Dungeon Master 1992 SNS-V2-USA 74
E.V.O.: The Search For Eden 1993 SNS-46-USA 75
EEK! The Cat 1994 SNS-E7-USA 76
ESPN Baseball Tonight 1994 SNS-EV-USA 80
ESPN National Hockey Night 1995 SNS-AEHE-USA 80
ESPN Speedworld 1994 SNS-ASWE-USA 80
ESPN Sunday Night NFL 1994 SNS-ASNE-USA 81
Earth Defense Force 1992 SNS-ED-USA 75
Earthbound (w/ big box and strategy guide) 1995 SNS-MB-USA 75
Earthworm Jim 1994 SNS-AEJE-USA 76
Earthworm Jim 2 1995 SNS-A2EE-USA 76
Elite Soccer 1994 SNS-L7-USA 79
Emmitt Smith Football 1995 SNS-AESE-USA 79
Equinox 1993 SNS-EX-USA 79
Exertainment Mountain Bike Rally 1994 SNS-9X-USA 166
Exertainment Mountain Bike Rall/Speed Racer 1995 SNS-ALFE-USA 166
Extra Innings 1991 SNS-GL-USA 81
F-Zero 1991 SNS-FZ-USA 82
F-Zero (Players Choice) 82
F1 Pole Position 1993 SNS-6P-USA 82
F1 ROC 2: Race of Champions 1994 SNS-E2-USA 83
F1 ROC: Race of Champions 1992 SNS-EH-USA 83
720 Checklist

Game Title Rel. Model Pg C I B S


FIFA International Soccer 1994 SNS-84-USA 86
FIFA Soccer 96 1995 SNS-A6SE-USA 86
FIFA Soccer 97 Gold 1996 SNS-A7IE-USA 86
Faceball 2000 1992 SNS-2F-USA 84
Family Dog 1992 SNS-D8-USA 84
Family Feud 1993 SNS-FN-USA 84
Fatal Fury 1992 SNS-GN-USA 85
Fatal Fury 2 1994 SNS-DJ-USA 85
Fatal Fury Special 1994 SNS-3R-USA 85
Fighters History 1994 SNS-YH-USA 87
Final Fantasy II 1991 SNS-F4-USA 87
Final Fantasy III 1994 SNS-F6-USA 88
Final Fantasy Mystic Quest 1992 SNS-MQ-USA 88
Final Fight 1991 SNS-FT-USA 88
Final Fight 2 1993 SNS-F2-USA 91
Final Fight 3 1995 SNS-AFZE-USA 91
Final Fight Guy 1992 SNS-FY-USA 91
Firepower 2000 1992 SNS-FW-USA 92
Firestriker 1994 SNS-3S-USA 92
First Samurai 1993 SNS-FK-USA 93
Flashback: The Quest For Identity 1993 SNS-5F-USA 93
The Flintstones 1995 SNS-AFNE-USA 93
Flintstones: Treasure of Sierra Madrock 1994 SNS-9F-USA 94
Football Fury 1993 SNS-UF-USA 94
Foreman For Real Boxing 1995 SNS-AFEE-USA 94
Frank Thomas Big Hurt Baseball 1995 SNS-AFKE-USA 95
Frantic Flea 1995 SNS-AF8E-USA 95
Frogger 1998 SNS-AF7E-USA 95
Full Throttle: All-American Racing 1995 SNS-AFTE-USA 96
Fun N Games 1993 SNS-7N-USA 96
GP-1 1993 SNS-G7-USA 101
GP-1 Part II 1995 SNS-AGRE-USA 101
Gemfire 1992 SNS-RL-USA 97
Genghis Kahn 2 1993 SNS-6G-USA 97
George Foremans KO Boxing 1993 SNS-GK-USA 97
Ghoul Patrol 1994 SNS-AGJE-USA 98
Goal! 1992 SNS-SU-USA 98
Gods 1992 SNS-GZ-USA 98
Goof Troop 1993 SNS-G6-USA 101
Gradius III 1991 SNS-G3-USA 102
Great Circus Mystery Mickey & Minnie 1994 SNS-4C-USA 103
The Great Waldo Search 1993 SNS-GW-USA 103
GunForce 1992 SNS-GU-USA 103
Hagane 1995 SNS-AHGE-USA 104
Hals Hole in One Golf 1991 SNS-JO-USA 104
Hammerlock Wrestling 1994 SNS-LJ-USA 104
Checklist 721
Game Title Rel. Model Pg C I B S
Hardball III 1994 SNS-3Y-USA 105
Harleys Humongous Adventure 1992 SNS-HV-USA 105
Harvest Moon 1997 SNS-AYWE-USA 106
Head On Soccer 1995 SNS-AVSE-USA 106
Hit The Ice 1992 SNS-HC-USA 107
Home Alone 1991 SNS-HA-USA 107
Home Alone 2: Lost in New York 1992 SNS-HN-USA 108
Home Improvement 1995 SNS-AHIE-USA 108
Hook 1992 SNS-HO-USA 108
Hunt for Red October 1993 SNS-RO-USA 110
Hurricanes 1994 SNS-AHUE-USA 111
Hyper V-Ball 1993 SNS-HQ-USA 111
HyperZone 1991 SNS-HZ-USA 111
Ignition Factor 1995 SNS-AIFE-USA 112
Illusion Of Gaia 1994 SNS-JG-USA 112
Imperium 1993 SNS-DN-USA 112
Incantation 1996 SNS-AIYE-USA 113
The Incredible Crash Dummies 1993 SNS-C7-USA 113
The Incredible Hulk 1994 SNS-8U-USA 113
Indiana Jones Greatest Adventures 1994 SNS-AIJE-USA 114
Inindo: Way of the Ninja 1993 SNS-IN-USA 114
Inspector Gadget 1993 SNS-5G-USA 114
International Superstar Soccer Deluxe 1995 SNS-AWJE-USA 115
International Superstar Soccer 1995 SNS-3U-USA 115
International Tennis Tour 1993 SNS-IT-USA 115
Irem Skins Game 1992 SNS-MT-USA 117
Izzys Quest For The Olympic Rings 1995 SNS-AIZE-USA 117
J.R.R. Tolkiens Lord of the Rings 1994 SNS-64-USA 118
Jack Nicklaus Golf 1992 SNS-JN-USA 118
James Bond Jr. 1992 SNS-JJ-USA 118
Jammit Basketball 1994 SNS-J6-USA 119
Jeopardy! 1993 SNS-JY-USA 120
Jeopardy! Deluxe Edition 1994 SNS-7Y-USA 120
Jeopardy! Sports Edition 1993 SNS-8Y-USA 120
The Jetsons: Invasion of Planet Pirates 1994 SNS-8J-USA 121
Jim Power: The Lost Dimension in 3-D 1994 SNS-6J-USA 121
Jimmy Connors Pro Tennis Tour 1994 SNS-JC-USA 122
Jimmy Houstons Bass Tournament USA 1995 SNS-AFUE-USA 122
Joe and Mac 1991 SNS-JT-USA 122
Joe and Mac 2: Lost in the Tropics 1993 SNS-J3-USA 123
John Madden Football 1991 SNS-JM-USA 123
John Madden Football 93 1992 SNS-MF-USA 123
Judge Dredd 1995 SNS-AJDE-USA 124
The Jungle Book 1994 SNS-7K-USA 124
Jungle Strike 1995 SNS-AJGE-USA 124
Jurassic Park 1993 SNS-J8-USA 125
722 Checklist

Game Title Rel. Model Pg C I B S


Jurassic Park 2: The Chaos Continues 1994 SNS-A2JE-USA 125
Justice League Task Force 1995 SNS-AJLE-USA 125
Ka-Blooey 1992 SNS-BB-USA 126
Kawasaki Caribbean Challenge 1993 SNS-KC-USA 126
Kawasaki Superbike Challenge 1995 SNS-AKEE-USA 126
Ken Griffey Jr. Presents MLB 1994 SNS-JR-USA 127
Ken Griffey Jr.s Winning Run 1996 SNS-A9GE-USA 127
Kendo Rage 1993 SNS-M7-USA 127
Kid Klown in Crazy Chase 1994 SNS-ZI-USA 129
Killer Instinct 1995 SNS-AKLE-USA 129
King Arthur and the Knights of Justice 1995 SNS-AAKE-USA 129
King Arthurs World 1992 SNS-RC-USA 130
King Of Dragons 1994 SNS-EI-USA 130
King of the Monsters 2 1994 SNS-A7SE-USA 133
King of the Monsters 1992 SNS-KM-USA 130
Kirby Super Star 1996 SNS-AKFE-USA 133
Kirbys Avalanche 1995 SNS-PQ-USA 133
Kirbys Dream Course 1995 SNS-CG-USA 134
Kirbys Dreamland 3 1997 SNS-AFJE-USA 134
Knights of the Round 1994 SNS-LO-USA 135
Kyle Pettys No Fear Racing 1995 SNS-AKPE-USA 135
Lagoon 1991 SNS-LA-USA 136
Lamborghini American Challenge 1993 SNS-L8-USA 136
Last Action Hero 1993 SNS-L5-USA 136
The Lawnmower Man 1993 SNS-LW-USA 139
Legend 1994 SNS-6L-USA 139
Legend of ZELDA - A Link to the Past 1992 SNS-ZL-USA 140
Legend of ZELDA (Players Choice) 140
The Legend of the Mystical Ninja 1992 SNS-GG-USA 139
Lemmings 1992 SNS-LE-USA 140
Lemmings 2: Tribes 1994 SNS-L2-USA 140
Lester the Unlikely 1994 SNS-LY-USA 141
Lethal Enforcers (w/ big box and The Justifier) 1993 SNS-LK-USA 141
Lethal Weapon 1992 SNS-L3-USA 141
Liberty or Death 1993 SNS-7L-USA 142
The Lion King 1994 SNS-ALKE-USA 142
Lock On 1993 SNS-AZ-USA 142
Looney Toons B-Ball 1995 SNS-ALTE-USA 143
Lost Vikings 1992 SNS-LV-USA 143
Lost Vikings 2 1997 SNS-ALVE-USA 143
Lufia & The Fortress of Doom 1993 SNS-ES-USA 144
Lufia 2: Rise of the Sinistrals 1996 SNS-ANIE-USA 144
MLBPA Baseball 1994 SNS-XH-USA 164
MVP Football 1992 SNS-NL-USA 44
Madden NFL 94 1993 SNS-9M-USA 145
Madden NFL 95 1994 SNS-ANLE-USA 145
Checklist 723
Game Title Rel. Model Pg C I B S
Madden NFL 96 1995 SNS-A6FE-USA 146
Madden NFL 97 1996 SNS-A7NE-USA 146
Madden NFL 98 1997 SNS-A8NE-USA 146
Magic Boy 1993 SNS-YG-USA 147
Magic Sword 1992 SNS-MD-USA 147
Mario is Missing 1993 SNS-MU-USA 148
Mario Paint (w/ big box, mouse, and mousepad) 1992 SNS-MP-USA 148
Mario Paint (Players Choice) (w/ big box, etc.) 148
Marios Early Years: Fun with Letters 1994 SNS-ANVE-USA 150
Marios Early Years: Preschool Fun 1993 SNS-AMEE-USA 150
Marios Early Years: Fun With Numbers 1994 SNS-YR-USA 150
Marios Time Machine 1993 SNS-8M-USA 151
Mark Davis The Fishing Master 1996 SNS-AOAE-USA 151
Marvel Super Heroes: War of the Gems 1996 SNS-AHZE-USA 152
Mary Shelleys Frankenstein 1994 SNS-AFRE-USA 152
The Mask 1995 SNS-AMGE-USA 152
Math Blaster: Episode One 1994 SNS-AMME-USA 153
Maui Mallard: Cold Shadow 1996 SNS-AZBE-USA 153
Mecarobot Golf 1993 SNS-TS-USA 153
Mechwarrior 1993 SNS-WM-USA 154
Mechwarrior 3050 1995 SNS-A35E-USA 154
Mega Man 7 1995 SNS-A7RE-USA 155
Mega Man Soccer 1994 SNS-RQ-USA 155
Mega Man X 1993 SNS-RX-USA 155
Mega Man X2 1995 SNS-ARXE-USA 157
Mega Man X3 1996 SNS-AR3E-USA 157
Metal Combat: Falcons Revenge 1993 SNS-KD-USA 157
Metal Marines 1993 SNS-6M-USA 158
Metal Morph 1994 SNS-AMHE-USA 158
Metal Warriors 1995 SNS-AWME-USA 158
Michael Andrettis Indy Car Challenge 1994 SNS-AMAE-USA 159
Michael Jordan: Chaos in the Windy City 1995 SNS-AWCE-USA 159
Mickey Mania: Timeless Adventures of Mickey 1994 SNS-AMIE-USA 159
Mickey Mouse: The Magical Quest 1992 SNS-MI-USA 147
Mickeys Ultimate Challenge 1994 SNS-6U-USA 160
Micro Machines 1995 SNS-AH3E-USA 160
Might and Magic III: Isles of Terra 1995 SNS-3H-USA 161
Mighty Morphin Power Rangers: Fight Edition 1995 SNS-A3PE-USA 162
Mighty Morphin Power Rangers 1994 SNS-52-USA 161
Mighty Morphin Power Rangers: The Movie 1995 SNS-A2RE-USA 162
The Miracle Piano Teaching System 1991 SNS-MR-USA 162
Mohawk and Headphone Jack 1996 SNS-AJYE-USA 164
Monopoly 1992 SNS-ML-USA 164
Mortal Kombat 1993 SNS-KX-USA 165
Mortal Kombat 2 1994 SNS-28-USA 165
Mortal Kombat 3 1995 SNS-A2ME-USA 165
724 Checklist

Game Title Rel. Model Pg C I B S


Mr. Do! 1995 SNS-AUNE-USA 166
Mr. Nutz 1994 SNS-N8-USA 167
Ms. Pac-Man 1996 SNS-AN8E-USA 167
Musya: Classic Japanese Tale of Horror 1992 SNS-MY-USA 167
NBA All-Star Challenge 1992 SNS-NB-USA 168
NBA Give n Go 1995 SNS-ANJE-USA 168
NBA Hang Time 1996 SNS-AXGE-USA 169
NBA Jam 1994 SNS-8N-USA 169
NBA Jam Tournament Edition 1995 SNS-AJTE-USA 169
NBA Live 95 1994 SNS-ANBE-USA 170
NBA Live 96 1995 SNS-A6BE-USA 170
NBA Live 97 1996 SNS-A7LE-USA 170
NBA Live 98 1997 SNS-A8LE-USA 171
NBA Showdown 1993 SNS-6N-USA 171
NCAA Basketball 1992 SNS-DU-USA 171
NCAA Final Four 1995 SNS-AFIE-USA 172
NCAA Football 1994 SNS-AFBE-USA 172
NFL Football 1993 SNS-NF-USA 173
NFL Quarterback Club 96 1995 SNS-AQBE-USA 173
NFL Quarterback Club 1995 SNS-Q9-USA 173
NHL 94 1993 SNS-4H-USA 174
NHL 95 1995 SNS-ANHE-USA 174
NHL 96 1995 SNS-6H-USA 174
NHL 97 1996 SNS-AH7E-USA 175
NHL 98 1997 SNS-AH8E-USA 175
NHL Stanley Cup Hockey 1993 SNS-NH-USA 175
NHLPA Hockey 93 1992 SNS-HY-USA 176
Natsume Championship Wrestling 1994 SNS-7W-USA 168
Newman Haas Indy Car With Nigel Mansell 1992 SNS-ANME-USA 172
Nickelodeon Guts 1994 SNS-ANGE-USA 176
Nigel Mansells World Championship Racing 1993 SNS-M8-USA 176
Ninja Gaiden Trilogy 1995 SNS-ANRE-USA 177
Ninja Warriors 1994 SNS-NI-USA 178
No Escape 1994 SNS-ANOE-USA 178
Nobunagas Ambition 1993 SNS-NZ-USA 178
Nobunagas Ambition 3: Lord of Darkness 1994 SNS-NZ-USA 179
Nolan Ryans Baseball 1992 SNS-NR-USA 179
Nosferatu 1995 SNS-NS-USA 179
Obitus 1994 SNS-7B-USA 180
Ogre Battle 1994 SNS-OB-USA 180
Olympic Summer Games 1996 SNS-AO9E-USA 181
On The Ball 1992 SNS-CT-USA 181
Operation Europe: Path To Victory 1994 SNS-YP-USA 181
Operation Thunderbolt 1994 SNS-36-USA 182
Operation: Logic Bomb 1993 SNS-IY-USA 182
Oscar 1996 SNS-AOZE-USA 182
Checklist 725
Game Title Rel. Model Pg C I B S
Out of this World 1992 SNS-TW-USA 183
Out to Lunch 1993 SNS-P8-USA 183
Outlander 1993 SNS-LD-USA 183
PGA European Tour Golf 1996 SNS-AEPE-USA 187
PGA Tour 96 1995 SNS-ASGE-USA 188
PGA Tour Golf 1991 SNS-PG-USA 188
PTO 2: Pacific Theatre of Operations 1995 SNS-ATEE-USA 184
PTO: Pacific Theatre of Operations 1993 SNS-TK-USA 184
Pac-Attack 1993 SNS-P9-USA 184
Pac-Man 2: The New Adventures 1994 SNS-25-USA 185
Pac-in-Time 1995 SNS-APTE-USA 185
Packy and Marlon 1995 SNS-APYE-USA 185
Pagemaster 1994 SNS-APME-USA 186
Paladins Quest 1993 SNS-LN-USA 186
Paperboy 2 1991 SNS-P2-USA 186
The Peace Keepers 1994 SNS-R6-USA 187
Phalanx 1994 SNS-PH-USA 188
Phantom 2040 1995 SNS-A24E-USA 189
Pieces 1995 SNS-Z5-USA 189
Pilotwings 1991 SNS-PW-USA 189
Pinball Dreams 1994 SNS-7D-USA 190
Pinball Fantasies 1995 SNS-APFE-USA 190
Pink Goes To Hollywood 1993 SNS-YW-USA 190
Pinocchio 1996 SNS-ACGE-USA 67
The Pirates of the Dark Water 1994 SNS-8P-USA 192
Pit Fighter 1991 SNS-PF-USA 192
Pitfall: The Mayan Adventure 1994 SNS-APAE-USA 192
Plok! 1993 SNS-P4-USA 193
Pocky and Rocky 1993 SNS-KK-USA 193
Pocky and Rocky 2 1994 SNS-29-USA 193
Populous 1991 SNS-PO-USA 195
Porky Pigs Haunted Holiday 1995 SNS-APPE-USA 196
Power Instinct 1995 SNS-AGKE-USA 197
Power Moves 1992 SNS-P3-USA 197
Power Piggs of the Dark Age 1996 SNS-AOTE-USA 197
Power Rangers Zeo: Battle Racers 1996 SNS-A4RE-USA 198
Prehistorik Man 1996 SNS-APUE-USA 198
Primal Rage 1995 SNS-AR9E-USA 199
Prince of Persia 1992 SNS-PR-USA 200
Prince of Persia 2 1996 SNS-AOPE-USA 200
Pro Quarterback 1992 SNS-QB-USA 200
Pro Sport Hockey 1994 SNS-UI-USA 201
Pushover 1992 SNS-PV-USA 201
Q*Bert 3 1992 SNS-Q3-USA 202
R-Type III 1994 SNS-ER-USA 214
RPM Radical Psycho Machine Racing 1992 SNS-RP-USA 213
726 Checklist

Game Title Rel. Model Pg C I B S


Race Drivin 1992 SNS-RV-USA 203
Radical Rex 1994 SNS-ARRE-USA 203
Raiden Trad 1992 SNS-RD-USA 203
Rampart 1991 SNS-RM-USA 204
Ranma 1/2: Hard Battle 1993 SNS-R2-USA 204
RapJam Volume One 1995 SNS-ARVE-USA 204
Realm 1996 SNS-ARQE-USA 205
Redline F1 Racer 1993 SNS-6R-USA 205
Relief Pitcher 1994 SNS-5R-USA 205
Ren & Stimpy: Buckaroos 1995 SNS-ARBE-USA 206
Ren & Stimpy: Fire Dogs 1994 SNS-6Y-USA 206
Ren & Stimpy: Time Warp 1994 SNS-ARTE-USA 206
Ren & Stimpy: Veediots 1993 SNS-V8-USA 207
Revolution X 1995 SNS-AXRE-USA 207
Rex Ronan: Experimental Surgeon 1994 SNS-XR-USA 207
Riddick Bowe Boxing 1993 SNS-XG-USA 208
Rise of the Phoenix 1995 SNS-QG-USA 208
Rise of the Robots 1995 SNS-AROE-USA 208
Rival Turf 1992 SNS-RB-USA 209
Road Riot 4WD 1992 SNS-RR-USA 209
Road Runners Death Vally Rally 1992 SNS-DV-USA 209
Robocop 3 1992 SNS-R3-USA 210
Robocop Vs. Terminator 1993 SNS-VR-USA 210
Robotrek 1994 SNS-E9-USA 210
Rock n Roll Racing 1993 SNS-RN-USA 211
Rocketeer 1992 SNS-RK-USA 211
Rockos Modern Life 1994 SNS-8D-USA 211
Rocky Rodent 1993 SNS-NP-USA 212
Roger Clemens MVP Baseball 1992 SNS-VP-USA 212
Romance of Three Kingdoms IV: Wall Fire 1995 SNS-AS4E-USA 213
Romance of the Three Kingdoms III 1994 SNS-S3-USA 213
Romance of the Three Kingdoms II 1992 SNS-XL-USA 212
Run Saber 1993 SNS-RU-USA 214
S.O.S. 1993 SNS-TT-USA 227
S.O.S. Sink or Swim 1996 SNS-9J-USA 223
SWAT Kats: The Radical Squadron 1995 SNS-AK9E-USA 265
Samurai Showdown 1994 SNS-A7SE-USA 215
Saturday Night Slam Masters 1994 SNS-ZW-USA 215
Scooby-Doo Mystery 1995 SNS-AXDE-USA 216
SeaQuest DSV 1995 SNS-ASQE-USA 216
Secret of Evermore 1995 SNS-AEOE-USA 216
Secret of Mana 1993 SNS-K2-USA 217
Shadowrun 1993 SNS-WR-USA 218
Shanghai II: Dragons Eye 1992 SNS-DE-USA 218
Shaq Fu 1994 SNS-AQFE-USA 218
Shiens Revenge 1994 SNS-OO-USA 219
Checklist 727
Game Title Rel. Model Pg C I B S
Sid Meiers Civilization 1995 SNS-EQ-USA 50
Side Pocket 1993 SNS-4P-USA 219
Sim Ant 1993 SNS-AN-USA 220
Sim City 1991 SNS-SC-USA 220
Sim City (Players Choice) 220
Sim City 2000 1995 SNS-AWWE-USA 220
Sim Earth: The Living Planet 1992 SNS-SE-USA 223
The Simpsons: Barts Nightmare 1992 SNS-BN-USA 223
The Simpsons: Itchy and Scratchy Game 1994 SNS-AISE-USA 117
The Simpsons: Krustys Super Fun House 1992 SNS-FH-USA 135
The Simpsons: Virtual Bart 1994 SNS-AVBE-USA 291
Skuljagger 1992 SNS-SL-USA 224
Skyblazer 1993 SNS-LZ-USA 224
Smartball 1991 SNS-JB-USA 224
Snow White in Happily Ever After 1994 SNS-ASHE-USA 226
Soccer Shootout 1994 SNS-JL-USA 44
Soldiers of Fortune 1993 SNS-MU-USA 226
Sonic Blastman 1993 SNS-SK-USA 227
Sonic Blastman II 1994 SNS-2C-USA 227
Soul Blazer 1992 SNS-SO-USA 228
Space Ace 1993 SNS-5A-USA 228
Space Football 1992 SNS-FL-USA 228
Space Invaders 1997 SNS-IC-USA 229
Space Megaforce 1992 SNS-AT-USA 229
Spankys Quest 1992 SNS-HJ-USA 229
Todd McFarlanes Spawn : The Video Game 1995 SNS-A9WE-USA 276
Spectre 1994 SNS-7Q-USA 230
Speed Racer: My Most Dangerous Adventure 1994 SNS-9S-USA 230
Speedy Gonzolas: Los Gatos Bandidos 1995 SNS-ASEE-USA 231
Spiderman 1994 SNS-ADME-USA 231
Spiderman/Venom: Maximum Carnage 1994 SNS-AMCE-USA 231
Spiderman/Venom: Separation Anxiety 1995 SNS-A2CE-USA 290
Spiderman/X-men: Arcades Revenge 1992 SNS-MN-USA 232
Spindizzy Worlds 1993 SNS-SX-USA 232
Sporting News Baseball 1995 SNS-AWBE-USA 233
Sports Illustrated: Champion Football/Baseball 1994 SNS-LU-USA 233
Star Fox 1993 SNS-FO-USA 233
Star Fox: Super Weekend 1994 SNS-FU-USA 233
Star Trek: Deep Space 9 1995 SNS-A9DE-USA 234
Star Trek: Starfleet Academy 1995 SNS-ASTE-USA 234
Star Trek: The Next Generation 1994 SNS-XN-USA 234
Stargate 1995 SNS-AGTE-USA 235
Steel Talons 1993 SNS-5S-USA 235
Sterling Sharpes End to End 1995 SNS-AS2E-USA 235
Stone Protectors 1994 SNS-ASOE-USA 236
Street Combat 1993 SNS-RA-USA 236
728 Checklist

Game Title Rel. Model Pg C I B S


Street Fighter Alpha 2 1996 SNS-AUZE-USA 236
Street Fighter II 1992 SNS-S2-USA 237
Street Fighter II Turbo 1993 SNS-TI-USA 237
Street Hockey 95 1994 SNS-AHYE-USA 237
Street Racer 1994 SNS-ASRE-USA 238
Strike Gunner S.T.G. 1994 SNS-SG-USA 238
Stunt Race FX 1994 SNS-CQ-USA 238
Sunset Riders 1993 SNS-6S-USA 239
Super Adventure Island 2 1994 SNS-E4-USA 239
Super Adventure Island 1992 SNS-H2-USA 239
Super Alfred Chicken 1994 SNS-8A-USA 20
Super Aquatic Games 1993 SNS-AU-USA 240
Super Baseball 2020 1993 SNS-SA-USA 240
Super Baseball Simulator 1.000 1991 SNS-UB-USA 240
Super Bases Loaded 2 1994 SNS-3D-USA 241
Super Bases Loaded 3: License to Steal 1995 SNS-AB3E-USA 241
Super Bases Loaded, Ryne Sandberg Plays 1991 SNS-SP-USA 241
Super Batter Up 1992 SNS-FA-USA 242
Super BattleTank 2 1994 SNS-2X-USA 243
Super Battleship 1993 SNS-8B-USA 242
Super Battletank - War In The Gulf 1993 SNS-SB-USA 242
Super Black Bass 1993 SNS-BQ-USA 243
Super Bomberman (w/ big box and multitap) 1993 SNS-H6-USA 243
Super Bomberman 2 1994 SNS-M4-USA 244
Super Bonk 1994 SNS-ANKE-USA 244
Super Bowling 1992 SNS-BW-USA 245
Super Buster Brothers 1992 SNS-SN-USA 245
Super Caesars Palace 1993 SNS-C6-USA 245
Super Castlevania IV 1991 SNS-AD-USA 246
Super Chase H.Q. 1993 SNS-QT-USA 246
Super Conflict 1994 SNS-CN-USA 246
Super Copa 1991 SNS-75-USA 277
Super Double Dragon 1992 SNS-WD-USA 247
Super Ghouls n Ghosts 1991 SNS-CM-USA 248
Super Goal! 2 1994 SNS-JV-USA 248
Super Godzilla 1994 SNS-7G-USA 248
Super High Impact 1993 SNS-HX-USA 249
Super James Pond 1993 SNS-J5-USA 250
Super Mario All Stars 1993 SNS-4M-USA 250
Super Mario All Stars (Players Choice) 250
Super Mario All Stars/ Super Mario World 1994 SNS-5M-USA 250
Super Mario Kart 1992 SNS-MK-USA 251
Super Mario Kart (Players Choice) 251
Super Mario RPG Legend of the Seven Stars 1996 SNS-ARWE-USA 251
Super Mario World 1991 SNS-MW-USA 251
Super Mario World (Players Choice) 251
Checklist 729
Game Title Rel. Model Pg C I B S
Super Mario World 2: Yoshis Island 1995 SNS-YI-USA 252
Super Metroid 1994 SNS-RI-USA 252
Super Metroid (Players Choice) 252
Super Ninja Boy 1993 SNS-CW-USA 253
Super Nova 1993 SNS-DH-USA 253
Super Off Road 1992 SNS-OR-USA 254
Super Off Road: The Baja 1993 SNS-R8-USA 254
Super Pinball: Behind the Mask 1994 SNS-XP-USA 254
Super Play Action Football 1992 SNS-SF-USA 255
Super Punch Out 1994 SNS-4Q-USA 255
Super Putty 1993 SNS-YU-USA 255
Super R-Type 1991 SNS-SR-USA 256
Super RBI Baseball 1995 SNS-ARLE-USA 256
Super Scope 6 1992 SNS-LR-USA 256
Super Slam Dunk, Magic Johnsons 1993 SNS-D9-USA 257
Super Slap Shot 1993 SNS-ZX-USA 257
Super Smash TV 1992 SNS-TV-USA 257
Super Soccer 1992 SNS-FS-USA 259
Super Soccer Champ 1992 SNS-HT-USA 259
Super Solitaire 1993 SNS-LT-USA 259
Super Star Wars 1992 SNS-V4-USA 261
Super Star Wars (Players Choice) 261
Super Star Wars: Empire Strikes Back 1993 SNS-E5-USA 261
Super Star Wars: Return of the Jedi 1994 SNS-ARJE-USA 261
Super Street Fighter 2 1994 SNS-XW-USA 262
Super Strike Eagle 1993 SNS-EG-USA 262
Super Tennis 1991 SNS-ST-USA 262
Super Troll Islands 1994 SNS-5L-USA 263
Super Turrican 1993 SNS-TU-USA 263
Super Turrican 2 1995 SNS-A2TE-USA 263
Super Valis IV 1994 SNS-VA-USA 264
Super Widget 1993 SNS-WI-USA 264
Suzuka 8 Hours 1994 SNS-8H-USA 264
Syndicate 1995 SNS-AFYE-USA 265
T2: Judgement Day 1993 SNS-TP-USA 270
T2: The Arcade Game 1993 SNS-XV-USA 266
TKO Super Championship Boxing 1992 SNS-BX-USA 276
TMNT IV: Turtles in Time 1992 SNS-TM-USA 269
TMNT: Tournament Fighters 1993 SNS-KY-USA 269
TNN Bass Tournament of Champions 1994 SNS-ATNE-USA 276
Taz-Mania 1993 SNS-TZ-USA 266
Tecmo Secret of the Stars 1995 SNS-AQ-USA 217
Tecmo Super Baseball 1994 SNS-ATBE-USA 266
Tecmo Super Bowl 1993 SNS-7T-USA 268
Tecmo Super Bowl II 1995 SNS-ASBE-USA 268
Tecmo Super Bowl III 1995 SNS-AW4E-USA 268
730 Checklist

Game Title Rel. Model Pg C I B S


Tecmo Super NBA Basketball 1993 SNS-XM-USA 269
The Terminator 1993 SNS-TN-USA 270
Test Drive II: The Duel 1992 SNS-DL-USA 74
Tetris 2 1994 SNS-27-USA 271
Tetris 2 (Players Choice) 271
Tetris Attack 1996 SNS-AYLE-USA 271
Tetris Attack (Players Choice) 271
Tetris/Dr. Mario 1994 SNS-ATFE-USA 271
Thomas the Tank Engine & Friends 1993 SNS-6T-USA 272
Thunder Spirits 1991 SNS-TH-USA 272
The Tick 1994 SNS-ATHE-USA 273
Time Cop 1995 SNS-ATCE-USA 274
Time Trax 1994 SNS-X8-USA 273
Timeslip 1993 SNS-XT-USA 273
Timon & Pumbaas Jungle Games 1997 SNS-AJ9E-USA 274
Tin Star 1994 SNS-9N-USA 274
Tiny Toon Adventures: Buster Busts Loose 1993 SNS-TA-USA 275
Tiny Toon Adventures: Wacky Sports Chal 1994 SNS-5Z-USA 275
Tom and Jerry 1992 SNS-TJ-USA 277
Tommy Moes Winter Extreme 1994 SNS-XS-USA 277
Tony Meolas Sidekicks Soccer 1993 SNS-6K-USA 277
Top Gear 1992 SNS-TR-USA 279
Top Gear 2 1993 SNS-2P-USA 279
Top Gear 3000 1994 SNS-A2TE-USA 279
Total Carnage 1993 SNS-XC-USA 280
Toy Story 1995 SNS-AQHE-USA 280
Toys 1993 SNS-YT-USA 280
Troddlers 1993 SNS-TX-USA 281
Troy Aikman NFL Football 1994 SNS-YQ-USA 281
True Golf Classics: Pebble Beach 1992 SNS-GB-USA 282
True Golf Classics: Waialae Country Club 1991 SNS-TG-USA 282
True Lies 1995 SNS-ATLE-USA 282
Tuff E Nuff 1993 SNS-TE-USA 283
Turn And Burn - No Fly Zone 1993 SNS-ZN-USA 283
The Twisted Tales of Spike McFang 1994 SNS-83-USA 283
U.N. Squadron 1991 SNS-E8-USA 284
Ultima VI: The False Prophet 1993 SNS-U6-USA 285
Ultima VII: The Black Gate 1994 SNS-71-USA 285
Ultima: Runes of Virtue II 1994 SNS-7U-USA 285
Ultimate Figher 1993 SNS-HP-USA 286
Ultimate Mortal Kombat 3 1996 SNS-A3ZE-USA 286
Ultraman 1991 SNS-UM-USA 286
Uncharted Waters 1992 SNS-QK-USA 287
Uncharted Waters: New Horizons 1994 SNS-QL-USA 287
Uniracers 1994 SNS-4L-USA 287
The Untouchables 1994 SNS-UC-USA 288
Checklist 731
Game Title Rel. Model Pg C I B S
Urban Strike 1995 SNS-AUSE-USA 288
Utopia: The Creation of a Nation 1993 SNS-UP-USA 288
Vegas Stakes 1993 SNS-VS-USA 290
Vortex 1994 SNS-4V-USA 291
WCW Super Brawl Wrestling 1994 SNS-AWRE-USA 294
WWF Raw 1995 SNS-AWFE-USA 307
WWF Royal Rumble 1993 SNS-WU-USA 308
WWF Super Wrestlemania 1992 SNS-WF-USA 308
WWF Wreslemania: The Arcade Game 1995 SNS-AWVE-USA 308
War 2410 1995 SNS-A2AE-USA 292
War 3010: The Revolution 1996 SNS-AZNE-USA 292
Warios Woods 1994 SNS-65-USA 292
Warlock 1994 SNS-AWKE-USA 293
WarpSpeed 1992 SNS-WP-USA 293
Wayne Gretzky and the NHLPA All-Stars 1995 SNS-AWZE-USA 294
Waynes World 1993 SNS-WW-USA 294
Were Back! A Dinosaurs Story 1993 SNS-6D-USA 295
Weaponlord 1995 SNS-AWDE-USA 295
Wheel Of Fortune 1992 SNS-WL-USA 295
Wheel of Fortune Deluxe Edition 1994 SNS-XF-USA 296
Where in Time is Carmen Sandiego 1993 SNS-WN-USA 296
Where in the World is Carmen Sandiego 1993 SNS-WX-USA 296
Whizz 1996 SNS-AZWE-USA 297
Wicked 18 Golf 1993 SNS-W8-USA 281
Wild Guns 1994 SNS-4W-USA 297
Jim Lees WildCATS: Covert Action Teams 1995 SNS-AWIE-USA 121
WildSnake 1994 SNS-AWSE-USA 298
Williams Arcades Greatest Hits 1996 SNS-AW8E-USA 298
Wing Commander 1992 SNS-WC-USA 298
Wing Commander 2: The Secret Missions 1993 SNS-2W-USA 301
Wings 2: Aces High 1992 SNS-WG-USA 301
Winter Olympic Games: Lillehammer 94 1994 SNS-W4-USA 302
The Wizard of Oz 1993 SNS-W6-USA 302
Wizardry V: Heart of the Maelstrom 1993 SNS-W5-USA 302
Wolf Child 1993 SNS-WF-USA 303
Wolfenstein 3D 1993 SNS-6W-USA 303
Wolverine: Adamantium Rage 1994 SNS-AWXE-USA 303
Wordtris 1992 SNS-WT-USA 304
World Cup USA 94 1994 SNS-U4-USA 305
World Heroes 1993 SNS-WZ-USA 305
World Heroes 2 1994 SNS-JI-USA 306
World League Soccer 1991 SNS-WS-USA 306
World Soccer 94: Road to Glory 1993 SNS-WO-USA 307
X-Kaliber 2097 1994 SNS-X7-USA 309
X-Men: Mutant Apocalypse 1994 SNS-AXME-USA 309
X-Zone 1993 SNS-XZ-USA 310
732 Checklist

Game Title Rel. Model Pg C I B S


Xardion 1992 SNS-XA-USA 309
Yoshis Cookie 1993 SNS-YC-USA 311
Yoshis Safari 1993 SNS-RH-USA 312
Young Merlin 1993 SNS-Y6-USA 312
Ys III: Wanders from Ys 1991 SNS-YS-USA 312
Zero: The Kamikaze Squirrel 1994 SNS-AZKE-USA 313
Zombies Ate My Neighbors 1993 SNS-ZA-USA 313
Zool: Ninja of the Nth Dimension 1994 SNS-Z8-USA 313
Zoop 1995 SNS-AZPE-USA 314
Checklist 733
PAL Checklist
[email protected]

This list the different PAL releases. As the PAL releases had different releases in the different regions. It
often had different ID-numbers. As such, this is a rather large list. The list may be incomplete.

Game Title Rel. Model Pg C I B S


90 minutes - european prime goal 1995 SNSP-AJ3P-UKV 12
90 minutes - european prime goal 1995 SNSP-AJ3P-NOE 12
90 minutes - european prime goal 1995 SNSP-AJ3P-AUS 12
Aaahh!!! Real Monsters 1996 SNSP-ANNP-EUR 13
Acme Animation Factory 1995 SNSP-ACMP-NOE 14
Actraiser 1992 SNSP-AR-FRA/SFRA 14
Actraiser 1992 SNSP-AR-SFRG 14
Actraiser 1992 SNSP-AR-UKV 14
Actraiser 1992 SNSP-AR-SCN 14
Actraiser 2 1994 SNSP-A8-EUR 14
Addams Family Values 1992 SNSP-VY-FAH 15
Addams Family Values 1992 SNSP-VY-NOE 15
Addams Family Values 1992 SNSP-VY-UKV 15
Aero the Acro-Bat 1993 SNSP-XB-FAH 18
Aero the Acro-Bat 1993 SNSP-XB-NOE 18
Aero the Acro-Bat 1993 SNSP-XB-FRG 18
Aero the Acro-Bat 2 1994 SNSP-AE2P-FAH 19
Aguri Suzuki F-1 Super Driving 1993 SNSP-GF-FAH 205
Air Cavalry 1994 SNSP-ACCP-EUR 20
Al Unser Jr.s Road To The Top 1994 20
Alfred Chicken 1993 SNSP-8A-FAH 20
Alfred Chicken 1993 SNSP-8A-NOE 20
Alfred Chicken 1993 SNSP-8A-UKV 20
Alien 3 1993 SNSP-A3-FAH 21
Alien 3 1993 SNSP-A3-NOE 21
Alien 3 1993 SNSP-A3-SCN 21
Alien 3 1993 SNSP-A3-UKV 21
Alien vs Predator 1993 SNSP-AP-AUS 21
All-American Championship Football 1994 SNSP-LU-UKV 233
An American Tale - Fievel Goes West 1994 SNSP-9W-FAH 22
An American Tale - Fievel Goes West 1994 SNSP-9W-NOE 22
Animaniacs 1994 SNSP-ANCP-EUR 22
Another World 1992 SNSP-TW-FAH 183
Another World 1992 SNSP-TW-AUS 183
Another World 1992 SNSP-TW-SCN 183
Another World 1992 SNSP-TW-NOE UKV 183
Arcades Greatest Hits - The Atari Collection 1 1998 SNSP-AW7P-EUR 23
734 Checklist

Game Title Rel. Model Pg C I B S


Archer MacLeans Super Dropzone 1994 SNSP-ASDP-EUR 247
Ardy Lightfoot 1994 SNSP-A9-EUR 23
Arkanoid - Doh It Again 1997 SNSP-A6-EUR 24
Arkanoid - Doh It Again 1997 SNSP-A6-NNOE 24
Art of Fighting 1993 SNSP-RW-FAH 24
Art of Fighting 1993 SNSP-RW-ESP 24
Art of Fighting 1993 SNSP-RW-UKV 24
Astrix 1993 SNSP-XE-FAH 25
Astrix 1993 SNSP-XE-NOE 25
Astrix & Oblix 1996 SNSP-AXOP-FAH 25
Astrix & Oblix 1996 SNSP-AXOP-NOE 25
Axelay 1992 SNSP-AX-FRG 25
Axelay 1992 SNSP-AX-SNSP-AX-FAH 25
Axelay 1992 SNSP-AX-AUS 25
Axelay 1992 SNSP-AX-SCN 25
Axelay 1992 SNSP-AX-NOE 25
B.O.B. 1993 SNSP-B4-FAH 26
Barkley Shut Up and Jam! 1994 SNSP-U5-EUR 27
Bass Masters - classic pro edition 1996 27
Batman Forever 1995 SNSP-A3BP-EUR 28
Batman Forever (coffret collector) 1995 28
Batman Returns 1993 SNSP-BJ-FAH 28
Batman Returns 1993 SNSP-BJ-NOE 28
Battle Clash 1993 SNSP-BT-UKV 29
Battle Clash 1993 SNSP-BT-ESP 29
Battle Clash 1993 SNSP-BT-SCN 29
Battletoads in Battlemaniacs 1993 SNSP-NX-FAH 30
Battletoads in Battlemaniacs 1993 SNSP-NX-AUS 30
Battletoads in Battlemaniacs 1993 SNSP-NX-NOE 30
Battletoads in Battlemaniacs 1993 SNSP-NX-ITA 30
Battletoads in Battlemaniacs 1993 SNSP-NX-UKV 30
Battletoads &Double Dragon 1994 SNSP-UL-UKV 30
Beethoven - The Ultimate Canine Caper 1993 32
Best of the Best - Championship Karate 1992 SNSP-BE-FAH 32
Beware The Ultimate Evil Of Warlock 1994 SNSP-AWKP-EUR 293
Big Hurt Baseball 1995 95
Big Sky Trooper 1995 32
Biker Mice From Mars 1994 SNSP-ABMP-EUR 33
Biometal 1993 SNSP-BV-UKV 34
Biometal 1993 SNSP-BV-ITA 34
Blackhawk 1994 SNSP-6Z-EUR 34
Blackhawk 1994 SNSP-6Z-NOE 34
Blanco World Class Rugby 1993 SNSP-WY-FRA/SFRA 305
Blazing Skies 1992 SNSP-WG-FAH 301
Blazing Skies 1992 SNSP-WG-AUS 301
Blazing Skies 1992 SNSP-WG-SCN 301
Checklist 735
Game Title Rel. Model Pg C I B S
Boogerman 1995 AB4P-EUR 35
Boxing Legend Of The Ring 1993 35
Bram Stokers Dracula 1992 SNSP-5D-FAH 36
Bram Stokers Dracula 1992 SNSP-5D-ITA 36
Bram Stokers Dracula 1992 SNSP-5D-UKV 36
Brawl brothers - Rival turf! 2 1993 37
Breath of Fire II 1996 SNSP-AF2P-EUR 38
Brett Hull Hockey 1994 38
Brutal - Paws of Fury 1994 SNSP-ABLP-EUR 41
Bubsy - in Claws Encounters of the Furred Kind 1993 SNSP-YN-FAH 41
Bubsy - in Claws Encounters of the Furred Kind 1993 SNSP-YN-SCN 41
Bubsy - in Claws Encounters of the Furred Kind 1993 SNSP-UY-NOE 41
Bubsy - in Claws Encounters of the Furred Kind 1993 SNSP-UY-AUS 41
Bubsy II 1994 SNSP-ABBP-EUR 41
Bugs Bunny - Rabbit Rampage 1994 42
Bulls vs Blazers and the NBA Playoffs 1992 SNSP-BU-FAH 42
Bulls vs Blazers and the NBA Playoffs 1992 SNSP-BU-UKV 42
Cal Ripken JR. Baseball 1993 43
California Games II 1993 43
Cannon Fodder 1994 SNSP-ACNP-EUR 44
Captain America And The Avengers 1993 SNSP-6A-UKV 45
Captain commando 1995 45
Carrier Aces 1995 SNSP-ACAP-EUR 46
Casper 1997 SNSP-AXCP-EUR 46
Castlevania - Vampires Kiss 1996 SNSP-ADZP-EUR 46
Champions World Class Soccer 1993 SNSP-8W-EUR 47
Champions World Class Soccer (PSG) 1994 SNSP-8W-FAH 47
Champions World Class Soccer (Ryan Giggs) 1994 47
Championship Pool 1993 SNSP-5P-UKV 47
Choplifter III - Rescue Survive 1994 SNSP-3C-FRG 49
Choplifter III - Rescue Survive 1994 SNSP-3C-UKV 49
Chuck Rock 1992 SNSP-CK-FAH 50
Clay Fighter 1994 SNSP-8C-FAH 50
Clay Fighter 1994 SNSP-8C-NOE 50
Clay Fighter 1994 SNSP-8C-UKV 50
Clay Fighter 2 - C2 Judgement Clay 1995 SNSP-ACZP-EUR 53
Claymates 1993 SNSP-Y5-FRG 53
Cliffhanger 1993 SNSP-6C-FAH 54
Cliffhanger 1993 SNSP-6C-AUS 54
Congos Caper 1993 55
Cool Spot 1994 SNSP-C8-NOE 56
Cool Spot 1994 SNSP-C8-SCN 56
Cool Spot 1992 SNSP-C8-FAH 56
Cool World 1996 56
Cutthroat Island 1995 SNSP-AC8P-EUR 58
Cybernator 1993 SNSP-AV-FAH 58
736 Checklist

Game Title Rel. Model Pg C I B S


Cybernator 1993 SNSP-AV-NOE 58
Daffy Duck - The Marvin Missions 1993 SNSP-YF-FAH 60
Daffy Duck - The Marvin Missions 1993 SNSP-YF-NOE 60
Daffy Duck - The Marvin Missions 1993 SNSP-YF-UKV 60
Darius Twin 1993 SNSP-DT-FRG 60
Darius Twin 1993 SNSP-DT-SCN 60
David Cranes Amazing tennis 1992 60
Daze Before Christmas 1994 61
Demolition Man 1995 SNSP-AD6P-EUR 61
Demons Crest 1994 SNSP-3Z-FAH 63
Denis La Malice 1993 SNSP-4D-FAH 63
Dennis 1993 63
Desert Fighter 1994 13
Desert Strike - Return to the Gulf 1993 SNSP-RG-FAH 63
Die Schlumpfe 1994 225
les schtroumpfs 1994 225
Dino City 1992 SNSP-DW-NOE 64
Dino Dinis Soccer 1994 SNSP-ADSP-EUR 65
Dirt Racer 1995 SNSP-ADIP-EUR 65
Dirt Trax FX 1995 SNSP-AF9P-EUR 65
Disneys Aladdin 1993 SNSP-RJ-FRA/SFRA 66
Disneys Aladdin 1993 SNSP-RJ-SCN 66
Disneys Aladdin 1993 SNSP-RJ-NOE/SFRG 66
Disneys Aladdin 1993 SNSP-RJ-UKV 66
Disneys Beauty and the Beast 1995 66
Disneys La Belle Et La Bte 1995 SNSP-EW-FAH 66
Disneys Das Dschungelbuch 1994 124
Disneys Der Knig Der Lwen 1994 142
Disneys Donald in Maui Mallard 1996 SNSP-AZBP-AUS 153
Disneys Donald in Maui Mallard 1996 SNSP-AZBP-EUR 153
Disneys El Rey Leon 1994 142
Disneys Goof Troop 1993 SNSP-G6-FRA/SFRA 101
Disneys Le Livre de la Jungle 1994 SNSP-7K-FRA 124
Disneys Le Livre de la Jungle 1994 SNSP-7K-ESP 124
Disneys Le Livre de la Jungle 1994 SNSP-7K-NOE 124
Disneys Le Livre de la Jungle 1994 SNSP-7K-UKV 124
Disneys Le Roi Lion 1994 SNSP-ALKP-FRA 142
Disneys Le Roi Lion 1994 SNSP-ALKP-NOE 142
Disneys Le Roi Lion 1994 SNSP-ALKP-UKV 142
Disneys Le Roi Lion 1994 SNSP-ALKP-EUR 142
Disneys The Jungle Book 1994 124
Disneys Libro De La Selva 1994 124
Disneys Pinocchio 1996 SNSP-ACGP-EUR 67
Disneys Pinocchio 1996 SNSP-ACGP-AUS 67
Disneys The Lion King 1994 142
Disneys Timon & Pumbaas Jungle Games 1998 274
Checklist 737
Game Title Rel. Model Pg C I B S
Disneys Toy Story 1996 SNSP-AQHP-EUR 280
Disneys Toy Story 1996 SNSP-AQHP-AUS 280
Donkey Kong Country 1994 SNSP-8X-FAH 67
Donkey Kong Country 1994 SNSP-8X-AUS 67
Donkey Kong Country 1994 SNSP-8X-EUR 67
Donkey Kong Country 1994 SNSP-8X-UKV 67
Donkey Kong Country 1994 SNSP-8X-FRA 67
Donkey Kong Country 1994 SNSP-8X-SCN 67
Donkey Kong Country 1994 SNSP-8X-NOE 67
Donkey Kong Country (dition limite avec cd) 67
Donkey Kong Country (Nintendo Classic) 67
Donkey Kong Country 2 - Diddys Kong Quest 1995 SNSP-ADND-FAH 67
Donkey Kong Country 2 - Diddys Kong Quest 1995 SNSP-ADND-EUR 67
Donkey Kong Country 2 - Diddys Kong Quest 1995 SNSP-ADNP-FAH 67
Donkey Kong Country 2 - Diddys Kong Quest 1995 SNSP-ADNP-AUS 67
Donkey Kong Country 2 (grosse boite avec guide) 67
Donkey Kong Country 3 - Dixie Double Trouble 1996 SNSP-A3CP-EUR 68
Donkey Kong Country 3 - Dixie Double Trouble 1996 SNSP-A3CP-NNOE 68
Doom 1993 SNSP-AD8P-NOE 68
Doom 1993 SNSP-AD8P-FAH 68
Doom 1993 SNSP-AD8P-UKV 68
Double Dragon V - The Shadow Falls 1994 SNSP-5E-EUR 70
Dr. Franken 1993 16
Dragon - The Bruce Lee Story 1995 SNSP-4N-EUR 70
Dragon Ball Z 1993 SNSP-Z2-FRA/SFRA 71
Dragon Ball Z - Hyper Dimension 1996 71
Earth Defense Force 1991 SNSP-ED-FAH 75
Earthworm Jim 1994 SNSP-AEJP-EUR 76
Earthworm Jim 2 1995 SNSP-A2EP-EUR 76
Eek! The Cat 1994 SNSP-E7-UKV 76
Equinox 1992 SNSP-EX-FAH 79
Equinox 1992 SNSP-EX-UKV 79
Eric Cantona Football Challenge 1993 307
ESPN Baseball Tonight 1994 SNSP-EV-EUR 80
Euro football Champ 1992 259
Exhaust Heat 1992 SNSP-EH-FAH 83
F-ZERO 1992 SNSP-FZ-AUS-1 82
F-ZERO 1992 SNSP-FZ-EUR 82
F-ZERO 1992 SNSP-FZ-NOE 82
F-ZERO 1992 SNSP-FZ-FAH 82
F-ZERO 1992 SNSP-FZ-UKV 82
F1 Pole Position 1993 SNSP-6P-FAH 82
F1 Pole Position 2 1993 SNSP-2G-EUR 82
F1 World championship edition 1995 83
Family Dog 1993 84
Fatal Fury 1993 SNSP-GN-NOE 85
738 Checklist

Game Title Rel. Model Pg C I B S


Fatal Fury 2 1992 SNSP-DJ-EUR 85
Fatal Fury Spcial 1994 SNSP-3R-EUR 85
Fever Pitch Soccer 1995 SNSP-AVSP-EUR 106
FIFA 97 - Gold Edition 1996 SNSP-A7IP-EUR 86
FIFA 98 - Road to World Cup 1997 SNSP-A8FP-EUR 87
FIFA International Soccer 1994 SNSP-84-FAH 86
FIFA International Soccer 1994 SNSP-84-EUR 86
FIFA International Soccer 1994 SNSP-84-UKV 86
FIFA Soccer 96 1995 86
Fighting Spirit - Tuff E Nuff 1993 SNSP-TE-FAH 283
Final Fight 1992 SNSP-FT-FAH 88
Final Fight 2 1993 SNSP-F2-NOE 91
Final Fight 2 1993 SNSP-F2-ESP 91
Final Fight 3 1996 SNSP-AFZP-EUR 91
First Samurai 1993 SNSP-FK-NOE 93
Flashback 1993 SNSP-5F-FAH 93
Flashback 1993 SNSP-5F-NOE 93
Flashback 1993 SNSP-5F-SCN 93
Foreman for real 1995 94
Frank Thomas Big Hurt baseball 1995 SNSP-AFKP-EUR 95
Frantic Flea 1996 95
Full Throttle Racing 1994 96
Full Throttle All-American Racing 1994 SNSP-AFTP-EUR 96
FunN Games 1994 SNSP-7N-UKV 96
George Foremans KO Boxing 1992 SNSP-GK-FAH 97
George Foremans KO Boxing 1992 SNSP-GK-FAH 97
Ghoul Patrol 1994 SNSP-AGJP-EUR 98
Gods 1992 SNSP-GZ-FRG 98
Gods 1992 SNSP-GZ-NOE 98
GP-1 1993 SNSP-G7-FAH 101
GP-1 1993 SNSP-G7-NOE 101
GP-1 1993 SNSP-G7-UKV 101
Hagane - The Final Conflict 1994 SNSP-AHGP-EUR 104
Hals Hole in One Golf 1992 104
Harleys Humongous Adventure 1993 SNSP-HV-NOE 105
Harvest Moon 1998 SNSP-AYWP-AUS 106
Harvest Moon 1998 SNSP-AYWP-NOE 106
Heberekes Popoitto 1995 106
Heberekes Popoon 1994 107
Home Alone 1992 107
Home Alone 2 - Lost in New York 1992 SNSP-HN-UKV 108
Hook 1992 108
Humans 1993 110
Hungry Dinosaurs 1995 SNSP-ABKP-EUR 110
Hurricanes 1994 SNSP-AHUP-EUR 111
Hyper V-Ball 1994 SNSP-HQ-FAH 111
Checklist 739
Game Title Rel. Model Pg C I B S
Hyperzone 1991 SNSP-HZ-NOE 111
Illusion of Time 1993 SNSP-JG-HOL 112
Illusion of Time 1993 SNSP-JG-NOE/SFRG 112
Illusion of Time 1993 SNSP-JG-UKV 112
Illusion of Time (sans notice, avec guide, sticker) 1993 SNSP-JG-FRA/SFRA 112
Incantation 1996 SNSP-AIYP-EUR 113
Indiana Jones Greatest Adventures 1995 SNSP-AIJP-EUR 114
International Superstar Soccer 1994 SNSP-3U-EUR 115
International Superstar Soccer Deluxe 1995 SNSP-AWJP-EUR 115
International Tennis Tour 1993 SNSP-IT-FAH 115
Izzys Quest For Olympic Rings 1995 SNSP-AIZP-EUR 117
J.R.R. Tolkiens The Lord Of The Rings Volume 1 1995 SNSP-64-EUR 118
Jack Nicklaus Golf 1991 SNSP-JN-FAH 118
James Bond Jr 1992 SNSP-JJ-FAH 118
James Bond Jr 1992 SNSP-JJ-NOE 118
James Ponds Crazy Sports 1994 240
Jelly Boy 1994 SNSP-AJBP-FAH 119
Jimmy Connors - Pro Tennis Tour 1993 SNSP-JC-FRA/SFRA 122
Jimmy Connors - Pro Tennis Tour 1993 SNSP-JC-NOE/SFRG 122
Jimmy Connors - Pro Tennis Tour 1993 SNSP-JC-UKV 122
Joe & Mac - Caveman Ninja 1991 SNSP-JT-FAH 122
Joe & Mac - Caveman Ninja 1991 SNSP-JT-ESP 122
Joe & Mac 3 1995 123
John Madden Football 93 1992 SNSP-MF-FAH 123
John Madden Football 93 1993 SNSP-MF-UKV 123
Judge Dredd 1995 SNSP-AJDP-EUR 124
Jungle Strike - The Sequel To Desert Strike 1995 SNSP-AJGP-EUR 124
Jurassic Park 1992 SNSP-J8-FRA/SFRA 125
Jurassic Park 1992 SNSP-J8-AUS 125
Jurassic Park 1992 SNSP-J8-NOE/SFRG 125
Jurassic Park II - The Chaos Continues 1994 SNSP-A2JP-EUR 125
Justice League - Task Force 1995 125
K.H. Rummenigges Player Manager 1993 SNSP-PJ-NOE-1 128
Kawasaki Superbike Challenge 1995 126
Kawasaki Superbikes 1995 126
Kevin Keegans Player manager 1993 SNSP-PJ-FAH 128
Kevin Keegans Player manager 1993 SNSP-PJ-UKV 128
Kick Off 1993 SNSP-KO-ESP 128
Kick Off 3 - European Challenge 1994 128
Kid Klown in Crazy Chase 1995 SNSP-ZI-FAH 129
Kid Klown in Crazy Chase 1995 SNSP-ZI-AUS 129
Kid Klown in Crazy Chase 1995 SNSP-ZI-NOE 129
Kid Klown in Crazy Chase 1995 SNSP-ZI-UKV 129
Killer Instinct (dition avec cd) 1995 SNSP-AKLP-FAH 129
Killer Instinct (dition avec montre) 1995 129
Killer Instinct 1995 SNSP-AKLP-AUS 129
740 Checklist

Game Title Rel. Model Pg C I B S


Killer Instinct 1995 SNSP-AKLP-FRG 129
Killer Instinct 1995 SNSP-AKLP-ESP 129
Killer Instinct 1995 SNSP-AKLP-UKV 129
King Arthurs World 1992 SNSP-RC-FAH 130
King Arthurs World 1992 SNSP-RC-UKV 130
King of Dragons 1994 130
King Of The Monsters 1992 130
Kirbys Dream Course 1995 SNSP-CG-NOE 134
Kirbys Dream Course 1995 SNSP-CG-AUS 134
Kirbys Dream Course 1995 SNSP-CG-UKV 134
Kirbys Fun Pack 1996 SNSP-AKFP-EUR 133
Kirbys Fun Pack 1996 SNSP-AKFP-ITA 133
Kirbys Fun Pack 1996 SNSP-AKFP-UKV 133
Kirbys Fun Pack 1996 SNSP-AKFP-NOE 133
Kirbys Ghost Trap 1995 SNSP-PQ-AUS 133
Kirbys Ghost Trap 1995 SNSP-PQ-UKV 133
Knights Of The Round 1994 SNSP-LO-NOE 135
Krustys Super Fun House 1992 SNSP-FH-FAH 135
Krustys Super Fun House 1992 SNSP-FH-NOE 135
Krustys Super Fun House 1992 SNSP-FH-UKV 135
Kuifje in Tibet 1995 275
Tintin Au Tibet 1995 275
Lagoon 1993 SNSP-LA-FRG/SFRG 136
Lagoon 1993 SNSP-LA-UKV 136
Lamborghini - American Challenge 1992 SNSP-L8-UKV 136
Lamborghini - American Challenge 1992 SNSP-L8-FAH 136
Last Action Hero 1993 SNSP-L5-FAH 136
Le cobaye (The Lawnmower Man) 1992 SNSP-LW-FAH 139
Legend 1993 SNSP-6L-UKV 139
Legend 1993 SNSP-6L-FRG 139
Lemmings 1992 SNSP-LE-FAH 140
Lemmings 1992 SNSP-LE-NOE 140
Lemmings 1992 SNSP-LE-SCN 140
Lemmings 2 - The Tribes 1994 SNSP-L2-EUR 140
Les Schtroumpfs 1994 SNSP-8R-FAH 225
Les Schtroumpfs 1994 SNSP-8R-NOE 225
Les Schtroumpfs Autour du Monde 1996 A8RP-FAH 225
Lethal enforcer 1994 SNSP-LK-UKV 141
Lethal Weapon - L Arme Fatale 1992 SNSP-L3-FAH 141
Looney Tunes Basketball 1995 SNSP-ALTP-FAH 143
Looney Tunes Road Runner 1993 SNSP-DV-FAH 209
Looney Tunes Road Runner 1993 SNSP-DV-NOE 209
Lothar Matthaeus Super Soccer 1995 148
Lucky Luke 1997 144
Lufia (grosse boite avec guide) 1997 SNSP-ANID-NOE 144
Lufia 1997 SNSP-ANIP-AUS 144
Checklist 741
Game Title Rel. Model Pg C I B S
Madden NFL 94 1993 SNSP-9M-UKV 145
Madden NFL 95 1994 SNSP-ANLP-NOE 145
Magic Boy 1994 SNSP-YG-EUR 147
Magic Sword 1993 147
Major Title 1993 SNSP-MT-FRG 117
Manchester United Championship Soccer 1995 148
Marios Time Machine 1993 SNSP-8M-UKV 151
Mario is Missing! 1993 SNSP-MU-FRA/SFRA 148
Mario is Missing! 1993 SNSP-MU-NOE/SFRG 148
Mario Paint 1992 SNSP-MP-FAH 148
Mario Paint 1992 SNSP-MP-SCN 148
Mario Paint 1992 SNSP-MP-UKV 148
Mario Paint 1992 SNSP-MPHM-NOE 148
Markos Magic Football 1995 151
Marvel Super Heroes - War of the Gems 1996 SNSP-AHZP-EUR 152
Mechwarrior 1993 SNSP-WM-FRA/SFRA 154
Mechwarrior 1993 SNSP-WM-NOE/SFRG 154
Mechwarrior 1993 SNSP-WM-UKV 154
Mechwarrior 3050 1995 SNSP-A35P-EUR 154
Mega Lo Mania 1994 154
Megaman 7 1995 SNSP-A7RP-EUR 155
Megaman X 1993 SNSP-RX-FAH 155
Megaman X 1993 SNSP-RX-AUS 155
Megaman X 1993 SNSP-RX-NOE 155
Megaman X 1993 SNSP-RX-UKV 155
Megaman X2 1995 SNSP-ARXP-EUR 157
Megaman X3 1996 157
Metal Combat - Falcons Revenge 1994 SNSP-KD-FAH 157
Metal Combat - Falcons Revenge 1994 SNSP-KD-ESP 157
Metal Marines 1994 158
Michael Jordan - Chaos in the Windy City 1995 SNSP-AWCP-FAH 159
Michael Jordan - Chaos in the Windy City 1995 SNSP-AWCP-NOE 159
Michael Jordan - Chaos in the Windy City 1995 SNSP-AWCP-UKV 159
Mickey Mania 1995 SNSP-AMIP-EUR 159
Micro Machines 1994 SNSP-AH3P-EUR 160
Micro Machines 2 - Turbo Tournament 1995 SNSP-A2XP-FAH 160
Micro Machines 2 - Turbo Tournament 1995 SNSP-A2XP-UKV 160
Midway Arcade Greatest Hits - The Atari Coll. 1 1998 SNSP-AW7P-EUR 23
Might and Magic 2 1993 161
Mighty Morphin Power Rangers 1995 SNSP-52-EUR 161
Mighty Morphin Power Rangers - The Movie 1995 SNSP-A2RP-UKV 162
Mighty Morphin Power Rangers - Fighting Ed. 1995 SNSP-A3RP-UKV 162
Mohawk & Headphone Jack 1997 164
Mortal Kombat 1993 SNSP-KX-FAH 165
Mortal Kombat 1993 SNSP-KX-AUS 165
Mortal Kombat 1993 SNSP-KX-NOE 165
742 Checklist

Game Title Rel. Model Pg C I B S


Mortal Kombat 1993 SNSP-KX-UKV 165
Mortal Kombat II 1993 SNSP-28-EUR 165
Mortal Kombat 3 1995 SNSP-A3MP-EUR 165
Mr. Do! 1997 SNSP-AUNP-EUR 166
Mr. Nutz 1994 SNSP-N8-FAH 167
Mr. Nutz 1994 SNSP-N8-NOE 167
MTVs Beavis And Butt-head 1995 SNSP-ABUP-EUR 31
Mystic Quest Legend 1993 SNSP-MQ-AUS 88
Mystic Quest Legend 1993 SNSP-MQ-NOE 88
Mystic Quest Legend 1993 SNSP-MQ-HOL 88
Mystic Quest Legend 1993 SNSP-MQ-UKV 88
NBA All-Star Challenge 1993 168
NBA GiveN Go 1995 SNSP-ANJP-EUR 168
NBA Hang Time 1996 SNSP-AXGP-EUR 169
NBA Jam 1996 SNSP-8N-FAH 169
NBA Jam 1996 SNSP-8N-EUR 169
NBA Jam 1996 SNSP-8N-NOE 169
NBA Jam - Tournament Edition 1996 SNSP-AJTP-EUR 169
NBA Live95 1994 SNSP-ANBP-UKV 170
NBA Live96 1995 SNSP-A6BP-EUR 170
NBA Live97 1996 SNSP-A7LP-EUR 170
Newman-Hass Indy Car feat. Nigel Mansell 1994 SNSP-ANMP-EUR 172
NFL Football 1993 173
NFL Quaterback Club 1995 173
NFL Quaterback Club 96 1996 173
NHL95 1994 SNSP-ANHP-FAH 174
NHL95 1994 SNSP-ANHP-NOE 174
NHL95 1994 SNSP-ANHP-SCN 174
NHL96 1995 SNSP-A6HP-EUR 174
NHL97 1996 175
NHL Hockey94 1994 SNSP-4H-UKV 174
NHLPA Hockey93 1992 SNSP-HY-FAH 176
NHLPA Hockey93 1992 SNSP-HY-UKV 176
Nigel Mansells World Championchip Racing 1993 SNSP-M8-FAH 176
Nigel Mansells World Championchip Racing 1993 SNSP-M8-AUS 176
Ninjawarriors - The New Generation 1995 SNSP-NI-EUR 178
Olympic Summer Games 96 1996 SNSP-AO9P-EUR 181
On the Ball 1993 SNSP-CT-FAH 181
On the Ball 1993 SNSP-CT-UKV 181
Operation Logic Bomb 1993 SNSP-IY-NOE 182
Operation Starfi5h 1994 119
Oscar 1994 AOZP-EUR 182
Outlander 1993 183
Pac-Attack 1993 SNSP-P9-FAH 184
Pac-Attack 1993 SNSP-P9-AUS 184
Pac-Attack 1993 SNSP-P9-NOE 184
Checklist 743
Game Title Rel. Model Pg C I B S
Pac-in-Time 1994 SNSP-APTP-EUR 185
Pac-Man 2 - The New Adventures 1994 SNSP-25-FRA/SFRA 185
Pac-Man 2 - The New Adventures 1994 SNSP-25-NOE 185
Pac-Man 2 - The New Adventures 1994 SNSP-25-HOL 185
Paperboy 2 1992 SNSP-P2-FAH 186
Parodius 1992 SNSP-PD-FAH 187
Parodius 1992 SNSP-PD-NOE 187
Pebble Beach Golf Links 1992 SNSP-GB-UKV 282
PGA European Tour 1996 187
PGA Tour 96 1996 188
PGA Tour Golf 1993 SNSP-PG-AUS 188
PGA Tour Golf 1993 SNSP-PG-NOE 188
PGA Tour Golf 1993 SNSP-PG-SCN 188
PGA Tour Golf 1993 SNSP-PG-UKV 188
Phalanx 1992 188
Phantom 2040 1995 189
Pierre Le Chef Is... Out To Lunch 1993 SNSP-P8-UKV 183
Pilotwings 1992 SNSP-PW-FAH 189
Pilotwings 1992 SNSP-PW-AUS 189
Pilotwings 1992 SNSP-PW-NOE 189
Pilotwings 1992 SNSP-PW-UKV 189
Pinball Dreams 1993 SNSP-7D-FAH 190
Pinball Dreams 1993 SNSP-7D-SCN 190
Pinball Fantasies 1995 SNSP-APFP-EUR 190
Pink Goes To Hollywood 1993 SNSP-YW-FAH 190
Pit-Fighter 1992 SNSP-PF-UKV 192
Pitfall - The Mayan Adventure 1994 SNSP-APAP-EUR 192
Plok! 1994 SNSP-P4-FAH/SFRA 193
Plok! 1994 SNSP-P4-AUS 193
Plok! 1994 SNSP-P4-NOE/SFRG 193
Pocky & Rocky 1993 SNSP-KK-FAH 193
Pocky & Rocky 1993 SNSP-KK-NOE 193
Pocky & Rocky 2 1995 SNSP-29-FAH 193
Popn Twinbee 1993 SNSP-PT-FAH 195
Popn Twinbee 1993 SNSP-PT-NOE 195
Popn Twinbee Rainbow Bell Adventures 1993 SNSP-T7-NOE/SFRG 195
Populous 1992 SNSP-PO-FAH 195
Populous 1992 SNSP-PO-UKV 195
Populous 2 1994 196
Porky Pigs Haunted Holiday 1995 SNSP-APPP-EUR 196
Power Drive 1995 SNSP-APWP-EUR 196
Power Monger 1996 SNSP-PM-NOE 198
Power Monger 1996 SNSP-PM-UKV 198
Power Piggs of the Dark Age 1997 197
Power Rangers - Battle Racers 1996 198
Prehistorik Man 1996 SNSP-APUP-EUR 198
744 Checklist

Game Title Rel. Model Pg C I B S


Primal Rage 1995 SNSP-AR9P-EUR 199
Prince of Persia 1992 SNSP-PR-NOE 200
Prince of Persia 1992 SNSP-PR-SCN 200
Prince of Persia 2 - The Shadow & The Flame 1996 200
Push-Over 1992 SNSP-PV-FAH 201
Push-Over 1992 SNSP-PV-UKV 201
Putty Squad 1994 SNSP-APQP-FAH 201
Puzzle bobble 1995 SNSP-AYKP-NOE-1 42
R-Type III 1994 SNSP-ER-FAH 214
Race Drivin 1992 SNSP-RV-FAH 203
Race Drivin 1992 SNSP-RV-UKV 203
Radical Rex 1994 203
Ranma 1/2 1993 SNSP-R2-FRA/SFRA 204
Realm 1994 SNSP-ARQP-EUR 205
Revolution X 1995 SNSP-AXRP-EUR 207
Rise of the Robots 1994 SNSP-AROP-EUR 208
Rival Turf ! 1993 SNSP-RB-FAH 209
Rival Turf ! 1993 SNSP-RB-UKV 209
Road Riot 4WD 1992 SNSP-RR-FAH 209
Robocop 3 1992 SNSP-R3-AUS 210
Robocop Versus Terminator 1993 SNSP-VR-EUR 210
Rock N Roll Racing 1994 SNSP-RN-UKV 211
Run Saber 1993 214
S.O.S sink or swim 1994 SNSP-9J-EUR 223
Sailormoon 1994 SNSP-AE-FRA/SFRA 215
Samurai Shodown 1993 SNSP-A7SP-EUR 215
Samurai Shodown 1993 SNSP-A7SP-NOE 215
Saturday Night Slammasters 1994 215
SeaQuest DSV 1994 SNSP-ASQP-EUR 216
Secret of Evermore 1995 SNSP-AEOF-FRA 216
Secret of Evermore 1995 SNSP-AEOP-HOL 216
Secret of Evermore 1995 SNSP-AEOP-NOE 216
Secret of Evermore 1995 SNSP-AEOP-AUS 216
Secret of Evermore 1995 SNSP-AEOD-NOE 216
Secret of Mana 1994 SNSP-K2-FRA/SFRA 217
Secret of Mana 1994 SNSP-K2-NOE/SFRG 217
Secret of Mana 1994 SNSP-K2-AUS 217
Secret of Mana 1994 SNSP-K2-HOL 217
Secret of Mana 1994 SNSP-K2-UKV 217
Sensible Soccer 1994 217
Sensible Soccer - European champions 1993 SNSP-8S-FAH 217
Sensible Soccer - European champions 1993 SNSP-8S-SCN 217
Sensible Soccer - European champions 1993 SNSP-8S-ESP 217
Sensible Soccer - European champions 1993 SNSP-8S-UKV 217
Sensible Soccer International Edition 1994 47
Shadowrun 1992 SNSP-WR-UKV 218
Checklist 745
Game Title Rel. Model Pg C I B S
Shadowrun 1992 SNSP-WR-NOE/SFRG 218
Shanghai II - Dragons Eye 1993 SNSP-DE-FAH 218
Shaq Fu 1994 SNSP-AQFP-FAH 218
Shaq Fu 1994 SNSP-AQFP-UKV 218
Side Pocket 1994 SNSP-4P-UKV 219
Sim City 1993 SNSP-SC-FRA/SFRA 220
Sim City 1993 SNSP-SC-HOL 220
Sim City 1993 SNSP-SC-SCN 220
Sim City 1993 SNSP-SC-AUS 220
Sim City 1993 SNSP-SC-NOE/SFRG 220
Sim City 1993 SNSP-SC-NOE 220
Sim City 1993 SNSP-SC-UKV 220
Sim City 2000 1996 220
Skyblazer 1994 SNSP-LZ-UKV 224
Smash Tennis 1994 SNSP-JA-EUR 225
Soccer Kid 1994 16
Soccer Shootout 1994 SNSP-JL-FAH 44
Soccer Shootout 1994 SNSP-JL-NOE 44
Sonic Blastman 1993 SNSP-SK-ESP 227
Soul Blazer 1994 SNSP-SO-FRA/SFRA 228
Soul Blazer 1994 SNSP-SO-NOE/SFRG 228
Soul Blazer 1994 SNSP-SO-UKV 228
Space Ace 1993 SNSP-5A-UKV 228
Space Invaders 1997 SNSP-IC-AUS 229
Spankys Quest 1992 229
Sparkster 1994 SNSP-ASSP-EUR 230
Spawn - the video game 1995 SNSP-A9WP-EUR 276
Spectre 1994 SNSP-7Q-FRG 230
Spectre 1994 SNSP-7Q-UKV 230
Spider-Man - Animated 1994 SNSP-ADMP-EUR 231
Spider-Man - Maximum Carnage 1994 SNSP-AMCP-EUR 231
Spider Man - Separation Anxiety 1993 SNSP-A2CP-EUR 290
Spider-Man X-men - Arcades Revenge 1992 SNSP-MN-FAH 232
Spider-Man X-men - Arcades Revenge 1992 SNSP-MN-NOE 232
Spider-Man X-men - Arcades Revenge 1992 SNSP-MN-EUR 232
Spindizzy Worlds 1992 SNSP-SX-FAH 232
Spirou 1996 SNSP-AUOP-FAH 232
Spirou (dition avec jeu de 7 familles) 1996 232
Spirou (dition avec portefeuille) 1996 232
Star Trek - Deep Space Nine Crossroads Of Time 1995 234
Star Trek - Starfleet Academy 1995 SNSP-ASTP-EUR 234
Star Trek - The Next Generation 1994 234
Stargate StarWing 1993 SNSP-FO-FAH 233
Stargate StarWing 1993 SNSP-FO-ESP 233
Stargate StarWing 1993 SNSP-FO-AUS 233
Stargate StarWing 1993 SNSP-FO-NOE/SFRG 233
746 Checklist

Game Title Rel. Model Pg C I B S


Stargate StarWing 1993 SNSP-FO-UKV 233
Starwing Competition SNSP-FU-NOE 233
Starwing Competition SNSP-FU-UKV 233
Street Fighter Alpha 2 1996 SNSP-AUZP-EUR 236
Street Fighter II - The World Warrior 1991 SNSP-S2-FAH 237
Street Fighter II - The World Warrior 1991 SNSP-S2-NOE 237
Street Fighter II - The World Warrior 1991 SNSP-S2-NOE-1 237
Street Fighter II - The World Warrior 1991 SNSP-S2-AUS 237
Street Fighter II - The World Warrior 1991 SNSP-S2-SCN 237
Street Fighter II - The World Warrior 1991 SNSP-S2-UKV 237
Street Fighter II Turbo - Hyper Fighting 1993 SNSP-TI-FAH 237
Street Fighter II Turbo - Hyper Fighting 1993 SNSP-TI-UKV 237
Street Fighter II Turbo - Hyper Fighting 1993 SNSP-TI-AUS 237
Street Fighter II Turbo - Hyper Fighting (M. E.) UKV 237
Street Racer 1994 SNSP-ASRP-EUR 238
Striker 1993 307
Stunt Race FX 1994 SNSP-CQ-NOE 238
Stunt Race FX 1994 SNSP-CQ-ESP 238
Stunt Race FX 1994 SNSP-CQ-AUS 238
Stunt Race FX 1994 SNSP-CQ-SCN 238
Stunt Race FX 1994 SNSP-CQ-UKV 238
Sunset Riders 1993 SNSP-6S-NOE 239
Super Adventure Island 1992 SNSP-H2-FAH 239
Super Adventure Island II 1995 239
Super Air Diver 1993 SNSP-AZ-FAH 142
Super Air Diver 1993 SNSP-AZ-UKV 142
Super Aleste 1992 SNSP-AT-FAH 229
Super B.C. Kid 1995 SNSP-ZH-EUR 244
Super Battleship 1993 242
Super Battletank 1993 242
Super Battletank 2 1993 SNSP-2X-UKV 243
Super Bomberman 1993 SNSP-H6-FAH 243
Super Bomberman 1993 SNSP-H6-AUS 243
Super Bomberman 1993 SNSP-H6-UKV 243
Super Bomberman 2 1994 SNSP-M4-FAH 244
Super Bomberman 2 1994 SNSP-M4-ESP 244
Super Bomberman 2 1994 SNSP-M4-NOE 244
Super Bomberman 2 1994 SNSP-M4-UKV 244
Super Bomberman 2 (Nintendo Classic) 244
Super Bomberman 3 1995 SNSP-AS6P-EUR 244
Super Castlevania IV 1992 SNSP-AD-FAH 246
Super Castlevania IV 1992 SNSP-AD-NOE 246
Super Castlevania IV 1992 SNSP-AD-SCN 246
Super Castlevania IV 1992 SNSP-AD-UKV 246
Super Chase H.Q. 1993 246
Super Dany 1994 SNSP-AVDF-FAH 247
Checklist 747
Game Title Rel. Model Pg C I B S
Super Double Dragon 1993 247
Super Goal! 1992 SNSP-SU-FAH 98
Super Ghouls n Ghosts 1992 SNSP-CM-FAH 248
Super Ghouls n Ghosts 1992 SNSP-CM-NOE 248
Super Ghouls n Ghosts 1992 SNSP-CM-AUS 248
Super Ghouls n Ghosts 1992 SNSP-CM-UKV 248
Super Hockey 1994 SNSP-NH-FAH/SFRA 175
Super Ice Hockey 1994 249
Super International Cricket 1994 SNSP-ACIP-UKV 249
Super James Pond 1992 SNSP-J5-FAH 250
Super Mario All-Stars 1993 SNSP-4M-FAH 250
Super Mario All-Stars 1993 SNSP-4M-AUS 250
Super Mario All-Stars 1993 SNSP-4M-NOE 250
Super Mario All-Stars 1993 SNSP-4M-ESP 250
Super Mario All-Stars 1993 SNSP-4M-EUR 250
Super Mario All-Stars 1993 SNSP-4M-UKV 250
Super Mario All-Stars (Nintendo Classic) 250
Super Mario All Stars / Super Mario World 1994 SNSP-5M-EUR 250
Super Mario All Stars / Super Mario World 1994 SNSP-5M-AUS 250
Super Mario All Stars / Super Mario World 1994 SNSP-5M-SCN 250
Super Mario All Stars / Super Mario World 1994 SNSP-5M-UKV 250
Super Mario Kart 1992 SNSP-MK-FAH 251
Super Mario Kart 1992 SNSP-MK-AUS 251
Super Mario Kart 1992 SNSP-MK-NOE 251
Super Mario Kart 1992 SNSP-MK-EUR 251
Super Mario Kart 1992 SNSP-MK-UKV 251
Super Mario Kart (Nintendo Classic) 251
Super Mario World 1992 SNSP-MW-FAH 251
Super Mario World 1992 SNSP-MW-FAH-1 251
Super Mario World 1992 SNSP-MW-AUS 251
Super Mario World 1992 SNSP-MW-NOE 251
Super Mario World 1992 SNSP-MW-ESP 251
Super Mario World 1992 SNSP-MW-SCN 251
Super Mario World 1992 SNSP-MW-UKV 251
Super Mario World 1992 SNSP-MW-FRG 251
Super Mario World (boite jaune) 1992 251
Super Mario World (Nintendo Classic) 1992 251
Super Mario World 2 - Yoshis Island 1995 SNSP-YI-FAH 252
Super Mario World 2 - Yoshis Island 1995 SNSP-YI-FRG 252
Super Mario World 2 - Yoshis Island 1995 SNSP-YI-NOE 252
Super Mario World 2 - Yoshis Island 1995 SNSP-YI-AUS 252
Super Mario World 2 - Yoshis Island 1995 SNSP-YI-EUR 252
Super Mario World 2 - Yoshis Island 1995 SNSP-YI-UKV 252
Super Mario World 2 - Yoshis Island (Lim. Ed.) 252
Super Mario World 2 - Y. I. (Nintendo Classic) 252
Super Metroid 1994 SNSP-RI-FAH 252
748 Checklist

Game Title Rel. Model Pg C I B S


Super Metroid 1994 SNSP-RI-ESP 252
Super Metroid 1994 SNSP-RI-UKV 252
Super Metroid 1994 SNSP-RI-AUS 252
Super Metroid 1994 SNSP-RI-EUR 252
Super Metroid (Grande Boite version) UKV 252
Super Morph 1993 SNSP-ASMP-EUR 253
Super NES Nintendo Scope 6 1992 SNSP-LR-FAH 256
Super NES Nintendo Scope 6 1992 SNSP-LR-FAH-1 256
Super NES Nintendo Scope 6 1992 SNSP-LR-UKV 256
Super Off Road 1993 SNSP-OR-FAH 254
Super Off Road 1993 SNSP-OR-ESP 254
Super Off Road 1993 SNSP-OR-SCN 254
Super Off Road 1993 SNSP-OR-UKV 254
Super Pang 1990 SNSP-SN-FAH 245
Super Pang 1992 SNSP-SN-UKV 245
Super Pinball - Behind the Mask 1994 SNSP-XP-FAH 254
Super Pinball - Behind the Mask 1994 SNSP-XP-NOE 254
Super Probotector - The Alien Rebels 1992 SNSP-CS-FAH 56
Super Probotector - The Alien Rebels 1992 SNSP-CS-NOE 56
Super Probotector - The Alien Rebels 1992 SNSP-CS-SCN 56
Super Probotector - The Alien Rebels 1992 SNSP-CS-UKV 56
Super Punch-Out!! 1994 SNSP-4Q-FAH 255
Super Punch-Out!! 1994 SNSP-4Q-AUS 255
Super Punch-Out!! 1994 SNSP-4Q-NOE 255
Super Punch-Out!! 1994 SNSP-4Q-SCN 255
Super Punch-Out!! 1994 SNSP-4Q-UKV 255
Super Putty 1993 SNSP-YU-FAH 255
Super Putty 1993 SNSP-YU-UKV 255
Super R-Type 1991 SNSP-SR-FAH 256
Super R-Type 1991 SNSP-SR-NOE 256
Super R-Type 1991 SNSP-SR-AUS 256
Super R-Type 1991 SNSP-SR-SCN 256
Super R-Type 1991 SNSP-SR-UKV 256
Super Smash TV SNSP-TV-UKV 258
Super Soccer 1992 SNSP-FS-FAH-1 259
Super Soccer 1992 SNSP-FS-EUR 259
Super Soccer 1992 SNSP-FS-NOE 259
Super Soccer 1992 SNSP-FS-ITA 259
Super Soccer 1992 SNSP-FS-UKV 259
Super Star Wars (JVC) 261
Super Star Wars (Nintendo) 1992 SNSP-V4-FAH 261
Super Star Wars (Nintendo) 1992 SNSP-V4-EUR 261
Super Star Wars (Nintendo) 1992 SNSP-V4-AUS 261
Super Star Wars (Nintendo) 1992 SNSP-V4-UKV 261
Super Star Wars - Return of the Jedi 1994 SNSP-ARJP-EUR 261
Super Star Wars - Return of the Jedi 1994 SNSP-ARJP-EUR-1 261
Checklist 749
Game Title Rel. Model Pg C I B S
Super Star Wars - The Empire Strikes Back 1993 SNSP-E5-EUR 261
Super Street Fighter 2 1994 SNSP-XW-EUR 262
Super Street Fighter 2 1994 SNSP-XW-AUS 262
Super Street Fighter 2 1994 SNSP-XW-UKV 262
Super Street Fighter 2 (Nintendo Classic) 262
Super Strike Eagle 1993 262
Super Strike Eagle 1993 262
Super SWIV 1993 SNSP-WV-FAH 92
Super Tennis 1992 SNSP-ST-AUS 262
Super Tennis 1992 SNSP-ST-NOE 262
Super Tennis 1992 SNSP-ST-ESP 262
Super Tennis 1992 SNSP-ST-EUR 262
Super Tennis 1992 SNSP-ST-FAH 262
Super Tennis 1992 SNSP-ST-UKV 262
Super Troll Islands 1994 SNSP-5L-FAH 263
Super Turrican 1993 SNSP-TU-FAH 263
Super Turrican 1993 SNSP-TU-AUS 263
Super Turrican 1993 SNSP-TU-UKV 263
Super Turrican 2 1995 SNSP-A2TP-FAH 263
Super Widget 1993 SNSP-WI-FAH 264
Syndicate 1995 SNSP-AFYP-FAH 265
Syndicate 1995 SNSP-AFYP-NOE 265
Syndicate 1995 SNSP-AFYP-UKV 265
Syvalion 1993 265
T2 - Terminator 2 - Judgment Day 1993 SNSP-TP-UKV 270
T2 - The Arcade Game 1993 SNSP-XV-EUR 266
T2 - The Arcade Game 1993 SNSP-XV-FAH 266
T2 - The Arcade Game 1993 SNSP-XV-AUS 266
Tazmania 1993 266
Tecmo Super NBA Basketball 1993 SNSP-XM-FAH 269
Tecmo Super NBA Basketball 1993 SNSP-XM-UKV 269
Teenage Mutant Hero Turtles IV - Turtles in Time 1992 SNSP-MH-FAH 269
Teenage Mutant Hero Turtles IV - Turtles in Time 1992 SNSP-MH-NOE 269
Teenage Mutant Hero Turtles - T. Fighters 1993 SNSP-8F-NOE 269
Teenage Mutant Ninja Turtles - T. Fighters 1993 SNSP-KY-AUS 269
Terranigma 1996 SNSP-AQDT-NOE 270
Terranigma 1996 SNSP-AQTP-AUS 270
Terranigma 1996 SNSP-AQTP-EUR 270
Terranigma 1996 SNSP-AQTP-UKV 270
Terranigma 1996 SNSP-AQTF FRA/SFRA 270
Terranigma (sans notice, avec guide) 1996 SNSP-AQTF-FRA 270
Tetris &Dr. Mario 1995 SNSP-ATFP-EUR 271
Tetris &Dr. Mario 1995 SNSP-ATFP-AUS 271
Tetris &Dr. Mario 1995 SNSP-ATFP-NOE 271
Tetris &Dr. Mario 1995 SNSP-ATFP-UKV 271
Tetris &Dr. Mario (Nintendo Classic) 271
750 Checklist

Game Title Rel. Model Pg C I B S


Tetris 2 1995 SNSP-27-AUS 271
Tetris 2 1995 SNSP-27-NOE 271
Tetris attack 1996 SNSP-AYLP-AUS 271
Tetris attack 1996 SNSP-AYLP-NOE 271
Tetris attack 1996 SNSP-AYLP-EUR 271
The Addams Family 1992 15
The Addams Family - Pugsleys Scavenger Hunt 1992 SNSP-AH-FAH 15
The Adventures of Batman & Robin 1994 SNSP-ABTP-EUR 16
The Adventures of Mighty Max 1994 SNSP-AMOP-EUR 17
The Blues Brothers 1992 SNSP-B6-FAH 35
The Blues Brothers 1992 SNSP-B6-AUS 35
The Brainies 1996 SNSP-B7-EUR 36
The Chaos Engine 1994 SNSP-UD-FAH 226
The Chaos Engine 1994 SNSP-UD-UKV 226
The Chessmaster 1992 SNSP-CH-FAH 48
The Chessmaster 1992 SNSP-CH-UKV 48
The Death and Return of Superman 1994 61
The Duel - Test Drive 2 1992 SNSP-DL-NOE 74
The Duel - Test Drive 2 1992 SNSP-DL-UKV 74
The Firemen 1994 92
The Flinstones 1995 SNSP-AFNP-FAH 93
The Flinstones 1995 SNSP-AFNP-UKV 93
The Flintstones - The Treasure Of Sierra Madrock 1994 SNSP-9F-NOE 94
The Great Circus Mystery Mickey & Minnie 1995 SNSP-4C-EUR 103
The Humans 1993 110
The Hunt for Red October 1992 SNSP-RO-NOE 110
The Hurricanes 1994 SNSP-AHUP-EUR 111
The Incredible Crash Dummies 1993 SNSP-C7-FAH 113
The Incredible Crash Dummies 1993 SNSP-C7-AUS 113
The Incredible Crash Dummies 1993 SNSP-C7-NOE 113
The Incredible Crash Dummies 1993 SNSP-C7-UKV 113
The Incredible Hulk 1993 SNSP-8U-UKV 113
The Itchy & scratchy game 1995 SNSP-AISP-EUR 117
The Lawnmower Man 1994 UKV 139
The Legend of The Mystical Ninja 1994 SNSP-GG-NOE/SFRG 139
The Legend of The Mystical Ninja 1994 SNSP-LS-UKV 139
The Legend of Zelda - A Link to the Past 1992 SNSP-ZL-FRA/SFRA 140
The Legend of Zelda - A Link to the Past 1992 SNSP-ZL-AUS 140
The Legend of Zelda - A Link to the Past 1992 SNSP-ZL-NOE/SFRG 140
The Legend of Zelda - A Link to the Past 1992 SNSP-ZL-HOL 140
The Legend of Zelda - A Link to the Past 1992 SNSP-ZL-UKV 140
The Legend of Zelda - Link to the Past (N. Classic) 140
The Lost Vikings 1993 SNSP-LV-NOE/SFRG 143
The Lost Vikings 1993 SNSP-LV-ESP/ESP 143
The Lost Vikings 1993 SNSP-LV-UKV 143
The Lost Vikings II - Norse by Norsewest 1997 SNSP-ALVP-EUR 143
Checklist 751
Game Title Rel. Model Pg C I B S
The Magical Quest Starring Mickey Mouse 1992 SNSP-MI-FAH 147
The Magical Quest Starring Mickey Mouse 1992 SNSP-MI-EUR 147
The Magical Quest Starring Mickey Mouse 1992 SNSP-MI-NOE/SFRG 147
The Magical Quest Starring Mickey Mouse 1992 SNSP-MI-ESP 147
The Magical Quest Starring Mickey Mouse 1992 SNSP-MI-SCN 147
The Mask 1995 SNSP-AMGP-EUR 152
The Pagemaster 1994 SNSP-APMP-EUR 186
The Pirates of Dark Water 1994 SNSP-8P-FAH 192
The Pirates of Dark Water 1994 SNSP-8P-NOE 192
The Ren & Stimpy Show - Time Warp 1994 SNSP-ARTP-EUR 206
The Ren & Stimpy Show - Veediots 1993 SNSP-V8-UKV 207
The Simpsons - Barts Nightmare 1993 SNSP-BN-FAH 223
The Simpsons - Barts Nightmare 1993 SNSP-BN-NOE 223
The Smurfs 1994 UKV 225
The Smurfs Travel the World 1994 UKV 225
Theme Park 1994 SNSP-ATQP-FAH 272
Thomas The Tank Machine & Friends 1993 272
Time Trax 1994 273
Timecop 1995 SNSP-ATCP-EUR 274
Timeslip 1993 SNSP-XT-UKV 273
Tintin au Tibet 1995 275
Tintin in Tibet 1995 275
Tintin - Le Temple du Soleil 1995 275
Tintin nel Tibet 1995 ITA 275
Tiny Toons Adventures - Buster Busts Loose! 1993 SNSP-TA-FAH 275
Tiny Toons Adventures - Buster Busts Loose! 1993 SNSP-TA-NOE 275
Tiny Toons Adventures - Buster Busts Loose! 1993 SNSP-TA-UKV 275
Tiny Toons Adventures - Wild & Wacky Sports 1996 SNSP-5Z-EUR 275
TKO Super Championship Boxing 1993 276
Tom and Jerry 1993 SNSP-TJ-UKV 277
Top Gear 1992 SNSP-TR-FAH 279
Top Gear 2 1993 SNSP-2P-FAH 279
Top Gear 3000 1995 279
U.N. Squadron 1989 SNSP-E8-FAH 284
U.N. Squadron 1991 SNSP-E8-SCN 284
Ultimate Mortal Kombat 3 1996 SNSP-A3MP-EUR 286
Ultraman - Towards the Future 1994 SNSP-UM-FAH 286
Unirally 1995 SNSP-4L-FRG 287
Unirally 1995 SNSP-4L-FAH 287
Unirally 1995 SNSP-4L-AUS 287
Unirally 1995 SNSP-4L-NOE 287
Unirally 1995 SNSP-4L-UKV 287
Urban Strike 1995 SNSP-AUSP-EUR 288
Utopia - The Creation of a Nation 1994 SNSP-UP-UKV 288
Val dIsre Championship 1994 SNSP-8V-FAH 277
Vegas Stakes 1993 SNSP-VS-AUS-1 290
752 Checklist

Game Title Rel. Model Pg C I B S


Virtual Bart 1994 291
Virtual Soccer 1993 SNSP-VX-FAH 291
Vortex 1995 SNSP-4V-EUR 291
Warios Woods 1995 SNSP-65-FAH 292
Warios Woods 1995 SNSP-65-AUS 292
WarpSpeed 1993 SNSP-WP-ESP 293
Waterworld 1995 SNSP-AWEP-FAH 293
Waynes World 1993 294
Were Back! A Dinosaurs Story 1993 295
WeaponLord 1995 SNSP-AWDP-NOE 295
WeaponLord 1995 SNSP-AWDP-FAH 295
Where in the world is Carmen Sandiego 1993 296
Whirlo 1992 SNSP-SH-ESP 297
Whizz 1996 SNSP-AZWP-EUR 297
Wild Guns 1996 SNSP-4W-EUR 297
Williams Arcades Greatest Hits 1997 SNSP-AW8P- 298
Wing Commander 1992 SNSP-WC-FAH 298
Wing Commander - the Secret Missions 1993 301
Winter Gold FX 1996 SNSP-ASXP-FRG 301
Winter Olympics Games - Lillehammer94 1994 SNSP-W4-FAH 302
Wolfenstein 3D 1994 SNSP-6W-UKV 303
Wolverine - Adamantium Rage 1994 SNSP-AWXP-EUR 303
World Class Rugby 1993 SNSP-WY-UKV 305
World Cup Striker 1994 79
World Cup USA 94 1994 SNSP-U4-NOE 305
World Cup USA 94 1994 SNSP-U4-UKV 305
World Heroes 1993 SNSP-WZ-FAH 305
World League Basketball 1992 SNSP-LB-FAH 171
World League Basketball 1992 SNSP-LB-AUS 171
World League Basketball 1992 SNSP-LB-NOE 171
World Masters Golf 1995 SNSP-AW5P-EUR 306
Worms 1996 SNSP-AW3P-FAH 307
WWF Royal Rumble 1993 308
WWF Super WrestleMania 1992 SNSP-WF-FAH 308
WWF Super WrestleMania 1992 SNSP-WF-NOE 308
WWF Super WrestleMania 1992 SNSP-WF-ITA 308
WWF Super WrestleMania 1992 SNSP-WF-UKV 308
WWF WrestleMania - The Arcade Game 1996 SNSP-AWVP-EUR 308
WWF WrestleMania - The Arcade Game 1996 SNSP-AWVP-UKV 308
X-Kaliber 2097 1994 SNSP-X7-EUR 309
X Men - Mutant Apocalypse 1995 SNSP-AXMP-EUR 309
X-Zone 1993 310
Yogi Bears - Cartoons Capers 1994 SNSP-Y8-EUR 18
Young Merlin 1994 SNSP-Y6-NOE 312
Young Merlin 1994 SNSP-Y6-UKV 312
Yoshis Cookie 1993 311
Checklist 753
Game Title Rel. Model Pg C I B S
Yoshis Safari 1993 SNSP-RH-FAH 312
Yoshis Safari 1993 SNSP-RH-ESP 312
Yoshis Safari 1993 SNSP-RH-UKV 312
Zero the Kamikaze Squirrel 1995 SNSP-AZKP-FAH 313
Zero the Kamikaze Squirrel 1995 SNSP-AZKP-NOE 313
Zombies 1994 SNSP-ZA-NOE 313
Zombies 1994 SNSP-ZA-UKV 313
Zool 1994 SNSP-Z8-UKV 313
Zool 1994 SNSP-Z8-NOE 313
Zoop 1995 SNSP-AZPP-EUR 314

PAL Special Editions


retrocollect.com

Quite a few Super Nintendo games saw a special edition release on top of their normal small cardboard box
release. Here is a full list for the completionists out there.

Game Title Extra Pg C I B S


Donkey Kong Country 2: Diddys Kong Quest Big Box w/ Guide 67
Illusion of Time Big Box w/ Guide 112
The Legend of Zelda: A Link to the Past Big Box w/ Guide 140
Lufia Big Box w/ Guide 144
Mystic Quest Legend Big Box w/ Guide 88
Secret of Evermore Big Box w/ Guide 216
Secret of Mana Big Box w/ Guide 217
Super Metroid Big Box w/ Guide 252
Super Mario World 2: Yoshis Island Big Box w/ Guide 252
Terranigma Big Box w/ Guide 270
Batman Forver VHS 28
Donkey Kong Country CD 67
Killer Instinct Watch 129
Sailormoon Trading cards 215
Spirou Card game 232
Spirou Wallet 232
Street Fighter II Turbo Tin case + pin 237

PAL Games w/ special contents


retrocollect.com

This list tells you if a game should come with a map, guide or similar additional content. The list are from
retrocollect.com.

Game Title Extra Pg C I B S


Alfred Chicken Poster 20
All-American Championship Football Poster 233
Astrix Poster 25
Astrix & Oblix (Comic Classics release) Poster 25
754 Checklist

Game Title Extra Pg C I B S


B.O.B. Poster 26
Bulls vs. Blazers and the NBA Playoffs Poster 42
Captain America and the Avengers Poster 45
Championship Pool Poster 47
Dino City Poster 64
Major Title Poster 117
Mario is Missing! Poster 148
Mechwarrior Poster 154
Metal Marines Poster 158
NHLPA Hockey 93 Poster 176
Out to Lunch (Pierre le Chef is...) Poster 183
PGA Tour 96 Poster 188
R-Type III Poster 214
Radical Rex Poster 203
Run Saber Poster 214
seaQuest DSV Poster 216
The Smurfs Poster 225
The Smurfs: Travel the World Poster 225
Spirou Poster 232
Street Racer Poster 238
Super Battleship: Classic Naval Combat Game Poster 242
Super Star Wars: Return of the Jedi (JVC) Poster 261
Thomas the Tank Engine & Friends Poster 272
Tintin in Tibet Poster 275
Total Carnage Poster 280
Urban Strike: The Sequel to Jungle Strike Poster 288
Wing Commander: The Secret Missions Poster 301
WWF Super WrestleMania Poster 308
Breath of Fire II Map 38
Illusion of Time Map 112
Mystic Quest Legend Map 88
Secret of Mana Map 217
Unirally Map 287
Madden NFL 94 Playbook 145
NFL Football Playbook 173
NFL Quarterback Club Playbook 173
NFL Quarterback Club 96 Playbook 173
Killer Instinct CD 129
The Legend of Zelda: A Link to the Past Hintbook 140
Lethal Enforcers Justifier 141
Mario Paint Mouse, Mousepad 148
Mortal Kombat Stickers 165
Super NES Nintendo Scope 6 Super Scope 256
Checklist 755
Super Famicom Checklist
sitesnes.com

This is a list for the Super Famicom releases. Super Famicom had more limited editions and re-releases than
the Super Nintendo. Hopefully every release is here, though, it may be incomplete. The list use the Japanese
names on the games, MegaMan is RockMan, etc.

Game Title Rel. Model Pg C I B S


2020 Super Baseball 1993 SHVC-SA 240
3 Jigen Kakutou Ballz 1995 SHVC-ABZJ-JPN 26
3X3 Eyes - Juuma Houkan 1995 SHVC-A83J-JPN 316
3X3 Eyes - Seima Kourinden 1992 SHVC-33 316
4 Nin Shougi 1995 SHVC-AYSJ-JPN 316
46 Okunen Monogatari - Harukanaru Eden He 1992 SHVC-46 75
ABC Monday Night Football 1993 SHVC-N5 13
Accele Brid 1993 SHVC-AY 317
Ace O Nerae! 1993 SHVC-EE 317
Acrobat Mission 1992 SHVC-2T 317
Action Pachio 1993 SHVC-PE 318
Actraiser 1990 SHVC-AR 14
Actraiser 2 - Chinmoku Heno Seisen 1993 SHVC-A8 14
AD&D - Eye of the Beholder 1994 SHVC-IB 81
Aguri Suzuki No F-1 Super Driving 1992 SHVC-GF 205
AIII S.V. - A Ressha De Gyoukou 3 S. Version 1995 SHVC-ATGJ-JPN 318
Air Management - Oozora Ni Kakeru 1992 SHVC-AL 19
Air Management II - Koukuu Ou O Mezase 1993 SHVC-AG 19
Akagawa Jirou - Majotachi No Nemuri 1995 SHVC-AAMJ-JPN 445
Akazukin Chacha 1996 SHVC-ACJJ-JPN 318
Akumajo Dracula 1991 SHVC-AD 246
Akumajo Dracula XX 1995 SHVC-ADZJ-JPN 46
Aladdin 1993 SHVC-RJ 66
Albert Odyssey 1993 SHVC-AO 319
Albert Odyssey 2 - Jashin No Taidou 1994 SHVC-AO2J-JPN 319
Alcahest 1993 SHVC-LX 319
Alice Paint Adventure 1995 SHVC-AALJ-JPN 320
Alien 3 1993 SHVC-A3 21
Aliens Vs. Predator 1993 SHVC-AP 21
America Oudan Ultra Quiz 1992 SHVC-UQ 320
American Battle Dome 1995 SHVC-A5BJ-JPN 321
Ancient Magic - Bazoo! Mahou Sekai 1993 SHVC-VM 321
Andre Agassi Tennis 1994 SHVC-7A 22
Angelique 1994 SHVC-QE 321
Angelique (Premium Box) 1995 SHVC-AAZJ-JPN 321
Angelique Voice Fantasy - With Voicer-Kun 1996 SHVC-AQLJ-JPN 322
Animal Buranden - Brutal 1994 SHVC-ABLJ-JPN 41
756 Checklist

Game Title Rel. Model Pg C I B S


Animaniacs 1997 SHVC-ANCJ-JPN 22
Aoki Densetsu Shoot! 1994 SHVC-A3KJ-JPN 322
Appleseed - Prometheus No Shintaku 1994 SHVC-7X 322
Aqutallion 1993 SHVC-AQ 217
Arabian Nights - Sabaku No Seirei Ou 1996 SHVC-AAJJ-JPN 323
Araiguma Rascal - Racoon Rascal 1994 SHVC-R9 323
Arcus Spirits 1993 SHVC-A4 323
Ardy Light Foot 1993 SHVC-A9 23
Area 88 1991 SHVC-E8 284
Aretha 1993 SHVC-YJ 324
Aretha II - Ariel No Fushigi Na Tabi 1994 SHVC-AREJ-JPN 324
Arkanoid - Doh It Again 1997 SHVC-A6 24
Aryol 1994 SHVC-X3 640
Asahi Shinbun Rensai - Shougi Shingiryuu 1995 SHVC-A23J-JPN 325
Asameshimae Nyanko 1994 SHVC-ZC 326
Ashita No Joe 1992 SHVC-AJ 326
Assault Suits Valken 1992 SHVC-AV 58
Atlas - The Renaissance Voyager 1995 SHVC-AATJ-JPN 326
Axelay 1992 SHVC-AX 25
Bahamut Lagoon 1996 SHVC-AXBJ-JPN 327
Bakukyuu Renpatsu!! Super B-Daman 1997 SHVC-AAIJ-JPN 327
Bakumatsu Kourinden Oni 1996 SHVC-A20J-JPN 327
Bakutou Dochers - Bumps-tou ha Oosawagi 1994 SHVC-ABDJ-JPN 328
Ball Bullet Gun - Survival Game Simulation 1995 SHVC-AAGJ-JPN 328
Barbarossa 1992 SHVC-BK 328
Barcode Battler Senki - Super Senshi Seyo! 1993 SHVC-B5 349
Barkleys Power Dunk 1994 SHVC-I7 27
Bart No Fushigi Na Yume No Daibouken 1993 SHVC-BN 223
Bass Masters Classic 1995 SHVC-ABAJ-JPN 27
Bastard!! - Ankoku No Hakaishin 1994 SHVC-VC 329
Batman Forever 1995 SHVC-A3BJ-JPN 28
Batman Returns 1993 SHVC-BJ 28
Battle Blaze 1992 SHVC-BZ 29
Battle Commander - Hachibushu Shura Heihou 1991 SHVC-BC 329
Battle Cross 1994 SHVC-ABCJ-JPN 329
Battle Dodgeball - Tokyu Gekitotsu 1991 SHVC-BD 330
Battle Dodgeball II 1993 SHVC-D2 330
Battle Grand Prix 1992 SHVC-BG 30
Battle Jockey 1994 SHVC-AV2J-JPN 330
Battle Master - Kyuukyoku No Senshitachi 1993 SHVC-5B 331
Battle Pinball 1995 SHVC-ABPJ-JPN 331
Battle Racers 1995 SHVC-ACRJ-JPN 331
Battle Robot Retsuden 1995 SHVC-ABRJ-JPN 332
Battle Soccer - Field No Hasha 1992 SHVC-B8 332
Battle Soccer 2 1994 SHVC-ABSJ-JPN 332
Battle Submarine 1995 SHVC-A5LJ-JPN 333
Checklist 757
Game Title Rel. Model Pg C I B S
Battle Tycoon 1995 SHVC-AFHJ-JPN 333
Battle Zeque Den 1994 SHVC-ZQ 333
Battletech 1993 SHVC-WM 154
Battletech 3050 1996 SHVC-A35J-JPN 154
Battletoads in Battlemaniacs 1994 SHVC-8T 30
Benkei Gaiden - Suna No Shou 1993 SHVC-BO 334
Best Shot Pro Golf 1996 SHVC-AG6J-JPN 334
Big Ichigeki! Pachi Slot Daikoryaku 1994 SHVC-APDJ-JPN 334
Big Ichigeki! Pachi Slot Daikoryaku 2 1995 SHVC-AUVJ-JPN 335
Bijo To Yajuu 1994 SHVC-EW 66
Bike Daisuki! - Hashiriya Damashii 1994 SHVC-ARSJ-JPN 416
Bing Bing! Bingo 1993 SHVC-3K 335
Bio Metal 1993 SHVC-BV 34
Bishin Densetsu Zoku - The Legend of Bishin 1993 SHVC-ZK 335
Bishoujo Janshi Suchie-Pai 1993 SHVC-JS 336
Bishoujo Senshi Sailor Moon 1993 SHVC-AE 215
Bishoujo Senshi Sailor Moon - Another Story 1995 SHVC-AASJ-JPN 336
Bishoujo Senshi Sailor Moon R 1993 SHVC-2Q 336
Bishoujo Senshi Sailor Moon S - Jougai Rantou! 1994 SHVC-AQSJ-JPN 338
Bishoujo Senshi Sailor Moon S - Puzzle Oshioki 1994 SHVC-3Q 338
Bishoujo Senshi Sailor Moon S - Kurukkurin 1995 SHVC-AILJ-JPN 338
Bishoujo Senshi Sailor Moon Sailor Stars - ffp2 1996 SFT-0112 339
BSSMSStars - Fuwa Fuwa Panic 2 + Gentei Set 1996 SFT-0112 339
Bishoujo Senshi Sailor Moon Super S - FFP 1995 SHVC-A9PJ-JPN 339
BSSMS S - Zenin Sanka!! Shuyaku Soudatsusen 1996 SHVC-AJQJ-JPN 339
Bishoujo Wrestler Retsuden - Blizzard Yuki R 1996 SHVC-A3QJ-JPN 339
Blackthorne - Fukushuu No Kuroki Kyoku 1995 SHVC-6Z 34
Blazeon 1992 SHVC-BL 34
Block Kuzushi 1995 SHVC-AB8J-JPN 340
Bokujou Monogatari 1996 SHVC-AYWJ-JPN 106
Bomberman B-Daman 1996 SHVC-AH9J-JPN 340
Bombuzal 1990 SHVC-BB 126
Bonkers - Hollywood Daisakusen! 1994 SHVC-ABMJ-JPN 66
Bounty Sword 1995 SHVC-A2LJ-JPN 341
Brain Lord 1994 SHVC-3B 36
Brandish 1994 SHVC-QF 36
Brandish 2 - Expert 1996 SHVC-AQIJ-JPN 342
Brandish 2 - The Planet Buster 1995 SHVC-AQGJ-JPN 341
Breath of Fire - Ryuu No Senshi 1993 SHVC-BF 38
Breath of Fire II - Shimei No Ko 1994 SHVC-AF2J-JPN 38
Bugs Bunny - Hachamecha Daibouken 1994 SHVC-R7 42
Burai - Hachigyoku No Yuushi Densetsu 1993 SHVC-BI 342
Bushi Seiryuuden - Futari No Yuusha 1997 SHVC-AYUJ-JPN 342
Cacoma Knight 1992 SHVC-CC 43
California Games II 1993 SHVC-H9 43
Cameltry 1992 SHVC-CT 181
758 Checklist

Game Title Rel. Model Pg C I B S


Captain Commando 1995 SHVC-QM 45
Captain Tsubasa III - Koutei No Chousen 1992 SHVC-C3 343
Captain Tsubasa IV - Pro No Rival Tachi 1993 SHVC-T4 343
Captain Tsubasa J - The Way to World Youth 1995 SHVC-ACVJ-JPN 344
Captain Tsubasa V - Hasha Shougou Canpione 1994 SHVC-AC5J-JPN 343
Caravan Shooting Collection 1995 SHVC-AS8J-JPN 344
Card Master - Rimusaria No Fuuin 1992 SHVC-RF 23
Carrier Aces 1995 SHVC-ACAJ-JPN 46
Casper 1997 SHVC-AC4J-JPN 46
CB Chara Wars - Ushinawareta Gag 1992 SHVC-CV 344
Chaos Seed - Fuusui Kairouki 1996 SHVC-AAHJ-JPN 345
Champions World Class Soccer 1994 SHVC-8W 47
Chibi Maruko-Chan - Harikiri 365 Nichi Maki 1991 SHVC-GO 345
Chibi Maruko-Chan - Mesaze! Minami Island!! 1995 SHVC-AT8J-JPN 345
Chinhai 1995 SHVC-APEJ-JPN 346
Choplifter III - Rescue Survive 1994 SHVC-3C 49
Chou Aniki - Bakuretsu Rantou Hen 1995 SHVC-AANJ-JPN 346
Chou Mahou Tairiku Wozz 1995 SHVC-AWOJ-JPN 347
Chou Makai Taisen! Dorabo-chan 1993 SHVC-DO 283
Chou Makaimura 1991 SHVC-CM 248
Choujikuu Yousai Macross - Scrambled Valkyrie 1993 SHVC-M9 347
Choukou Goukami Xardion 1992 SHVC-XA 309
Chrono Trigger 1995 SHVC-ACTJ-JPN 49
Chrono Trigger (V-Jump edition 2000 lmtd.) 1995 [Not For Sale] 49
Circuit USA 1995 SHVC-AKPJ-JPN 135
Classic Road 1993 SHVC-V7 347
Classic Road II - Real Kouma Simulation 1995 SHVC-AV5J-JPN 348
Clock Tower 1995 SHVC-AJEJ-JPN 348
Clock Works 1995 SHVC-AQWJ-JPN 348
Columns 1999 SHVC-BCLJ-JPN (Nin.Power) 349
Computer Nouryoku Kaiseki - Ultra Baken 1995 SHVC-AUBJ-JPN 349
Contra Spirits 1992 SHVC-CS 56
Cool Spot 1993 SHVC-C8 56
Coron Land 1995 SHVC-ACLJ-JPN 350
Cosmo Gang - The Puzzle 1993 SHVC-CI 350
Cosmo Gang - The Video 1992 SHVC-CA 350
Cosmo Police Galivan II - Arrow of Justice 1993 SHVC-GI 351
Crayon Shin-chan - Arashi O Yobu Enji 1993 SHVC-KU 351
Crayon Shin-chan - Nagagutsu Dobon!! 1996 SFT-0113 353
Crayon Shin-chan 2 - Dai Maou No Gyakushu 1994 SHVC-UE 351
Crystal Beans From Dungeon Explorer 1995 SHVC-AC3J-JPN 352
Cu-On-Pa SFC 1996 SHVC-AC6J-JPN 352
Cyber Knight 1992 SHVC-CX 352
Cyber Knight II - Chikyuu Teikoku No Yabou 1994 SHVC-CZ 353
Cyborg 009 1994 SHVC-S9 353
Dai 3 Ji Super Robot Taisen 1993 SHVC-RT 354
Checklist 759
Game Title Rel. Model Pg C I B S
Dai 4 Ji Super Robot Taisen 1995 SHVC-AR4J-JPN 354
Daibakushou Jinsei Gekijou 1992 SHVC-GH 354
Daibakushou Jinsei Gekijou - Doki Doki Hen 1993 SHVC-G8 355
Daibakushou Jinsei Gekijou - Oedo Nikki 1994 SHVC-AKKJ-JPN 355
Daibakushou Jinsei Gekijou - Zukkoke Salary 1995 SHVC-AZSJ-JPN 355
Daikaijuu Monogatari 1994 SHVC-ADKJ-JPN 356
Daikaijuu Monogatari II 1996 SHVC-AE6J-JPN 356
Daikoukai Jidai II 1994 SHVC-QL 287
Daisenryaku Expert 1992 SHVC-GS 356
Daisenryaku Expert WWII - War in Europe 1996 SHVC-AEVJ-JPN 357
Darius Force 1993 SHVC-DH 253
Darius Twin 1991 SHVC-DT 60
Dark Half 1996 SHVC-AHLJ-JPN 357
Dark Kingdom 1994 SHVC-QA 357
Dark Law - Meaning of Death 1997 SHVC-ADUJ-JPN 358
Date Kimiko No Virtual Tennis 1994 SHVC-VI 358
David Cranes Amazing Tennis 1992 SHVC-ZT 60
Dead Dance 1993 SHVC-TE 283
Deae Tonosama Appare Ichiban 1995 SHVC-ADTJ-JPN 358
Dear Boys 1994 SHVC-9Y 359
Death Blade 1993 SHVC-DZ 359
Dekitate High School 1995 SHVC-ADHJ-JPN 359
Demons Blazon - Makaimura Monshou Hen 1994 SHVC-3Z 63
Densetsu No Ogre Battle - March Black Queen 1993 SHVC-OB 180
Der Langrisser 1995 SHVC-ALGJ-JPN 471
Derby Jockey - Kishou Heno Michi 1994 SHVC-JQ 360
Derby Jockey 2 1995 SHVC-A2DJ-JPN 360
Derby Stallion 96 1996 SHVC-ZDBJ-JPN 361
Derby Stallion 98 1998 SHVC-BDBJ-JPN 361
Derby Stallion 98 1998 SHVC-BDBJ-JPN (Nin.Power) 361
Derby Stallion II 1994 SHVC-A7 360
Derby Stallion III 1995 SHVC-AD3J-JPN 361
Desert Fighter 1994 SHVC-OS 13
Desert Strike - Wangan Sakusen 1993 SHVC-RG 63
Destructive 1993 SHVC-EA 31
Devils Course - New 3D Golf Simulation 1993 SHVC-GT 282
Dharma Doujou 1995 SHVC-ADRJ-JPN 362
Dimension Force 1991 SHVC-DF 64
Dino Wars - Kyouryuu Oukoku Daibouken 1992 SHVC-DW 64
Do Re Mi Fantasy - Milon Doki Daibouken 1996 SHVC-AM4J-JPN 366
Dokapon 3-2-1 - Arashi O Yobu Yuujou 1994 SHVC-AIXJ-JPN 362
Dokapon Gaiden - Honoo No Audition 1995 SHVC-AGNJ-JPN 363
Dokuritsu Sensou - Liberty or Death 1994 SHVC-QI 142
Dolucky No A.League Soccer 1994 SHVC-Z7 363
Dolucky No Kusa Yakyuu 1993 SHVC-IM 363
Dolucky No Puzzle Tour 94 1994 SHVC-AZ8J-JPN 364
760 Checklist

Game Title Rel. Model Pg C I B S


Donald Duck No Mahou No Boushi 1995 SHVC-ADDJ-JPN 364
Donald Duck No Maui Mallard 1996 SHVC-AZBJ-JPN 153
Doom 1996 SHVC-AD8J-JPN 68
Doraemon - Nobita To Yousei No Kuni 1993 SHVC-DR 364
Doraemon 2 - Nobita No Toysland Daibouken 1993 SHVC-2D 365
Doraemon 3 - Nobita To Toki No Hougyoku 1994 SHVC-4T 365
Doraemon 4 - Nobita To Tsuki No Oukoku 1995 SHVC-AD4J-JPN 365
Dossun! Ganseki Battle 1994 SHVC-ADGJ-JPN 366
Doukyuusei 2 1997 SHVC-A88J-JPN (N. Power) 366
Down The World - Mervils Ambition 1994 SHVC-W9 368
Downtown Nekketsu Baseball Monogatari 1993 SHVC-NV 368
Dr. Mario 1998 SHVC-BDMJ-JPN (N. Power) 368
Dragons Earth 1993 SHVC-DG 373
Dragons Magic 1993 SHVC-DI 72
Dragon Ball Z - Chou Gokuuden Kakusei Hen 1995 SHVC-A2ZJ-JPN 369
Dragon Ball Z - Chou Gokuuden Totsugeki Hen 1995 SHVC-AZ5J-JPN 369
Dragon Ball Z - Hyper Dimension 1996 SHVC-AZIJ-JPN 71
Dragon Ball Z - Super Butouden 1993 SHVC-Z2 71
Dragon Ball Z - Super Butouden 2 1993 SHVC-EF 71
Dragon Ball Z - Super Butouden 3 1994 SHVC-AZ4J-JPN 72
Dragon Ball Z - Super Saiya Densetsu 1992 SHVC-DB 369
Dragon Knight IV 1996 SHVC-A87J-JPN 370
Dragon Quest I & II 1993 SHVC-DQ 370
Dragon Quest III - Soshite Densetsu He... 1996 SHVC-AQ3J-JPN 370
Dragon Quest V - Tenkuu No Hanayome 1992 SHVC-D5 372
Dragon Quest VI - Maroboshi No Daichi 1996 SHVC-AQ6J-JPN 372
Dragon Slayer - Eiyuu Densetsu 1992 SHVC-DS 372
Dragon Slayer - Eiyuu Densetsu II 1993 SHVC-A2 373
Drakkhen 1991 SHVC-DK 73
Dream Basketball - Dunk & Hoop 1994 SHVC-ADBJ-JPN 373
Drift King Shutokou Battle 2 1995 SHVC-ASXJ-JPN 567
Drift King Shutokou Battle 94 1994 SHVC-94 567
Dual Orb - Seireiju Densetsu 1993 SHVC-DX 374
Dual Orb II 1994 SHVC-AD2J-JPN 374
Dun Quest - Majin Fuuin No Densetsu 1995 SHVC-AD9J-JPN 375
Dungeon Master 1991 SHVC-V2 74
Dynamaite The Las Vegas 1994 SHVC-VQ 375
Dynamic Stadium 1993 SHVC-YD 375
Earth Light - Anime-tic Space War Game 1992 SHVC-H3 376
Earth Light - Luna Strike 1996 SHVC-AE5J-JPN 376
Earthworm Jim 1995 SHVC-AEJJ-JPN 76
Edo No Kiba 1993 SHVC-EK 376
Eien No Filena 1995 SHVC-AFLJ-JPN 377
Elfaria 1993 SHVC-H5 377
Elfaria II - The Quest of the Meld 1995 SHVC-AEFJ-JPN 377
Elnard 1993 SHVC-EL 12
Checklist 761
Game Title Rel. Model Pg C I B S
Emerald Dragon 1995 SHVC-AMWJ-JPN 378
EMIT Vol. 1 - Toki No Maigo - w/ Voicer-kun 1995 SHVC-AEMJ-JPN 378
EMIT Vol. 2 - Meigake No Tabi - w/ Voicer-kun 1995 SHVC-AEIJ-JPN 378
EMIT Vol. 3 - Watashi Ni Sayonara O - w/ V.-k. 1995 SHVC-AETJ-JPN 380
Energy Breaker 1996 SHVC-AZLJ-JPN 380
Esparks - Ijikuu Kara No Raihousha 1995 SHVC-EP 380
Estpolis Denki 1993 SHVC-ES 144
Estpolis Denki II 1995 SHVC-ANIJ-JPN 144
Europa Sensen 1993 SHVC-YP 181
Exhaust Heat 1992 SHVC-EH 83
Exhaust Heat II - F-1 Driver Heno Kiseki 1993 SHVC-E2 83
F-1 Grand Prix 1992 SHVC-FG 381
F-1 Grand Prix Part II 1993 SHVC-FV 381
F-1 Grand Prix Part III 1994 SHVC-VF 381
F-15 Super Strike Eagle 1993 SHVC-EG 262
F-Zero 1990 SHVC-FZ 82
Famicom Bunko - Hajimari No Mori 1999 SHVC-BTAJ-JPN (N. Power) 382
Famicom Tantei Part II 1998 SHVC-BTCJ-JPN (N. Power) 382
Farland Story 1995 SHVC-AFSJ-JPN 382
Farland Story 2 1995 SHVC-A2FJ-JPN 383
Feda - The Emblem of Justice 1994 SHVC-63 383
FIFA International Soccer 1994 SHVC-84 86
Fighters History 1994 SHVC-YH 87
Fighters History 2 - Mizoguchi Kiki Ippatsu 1995 SHVC-AF3J-JPN 383
Fighting Baseball 1995 SHVC-XH 164
Final Fantasy IV 1991 SHVC-F4 87
Final Fantasy IV - Easy Type 1991 SHVC-FE 384
Final Fantasy USA - Mystic Quest 1993 SHVC-MQ 88
Final Fantasy V 1992 SHVC-F5 384
Final Fantasy VI 1994 SHVC-F6 88
Final Fight 1990 SHVC-FT 88
Final Fight 2 1993 SHVC-F2 91
Final Fight Guy 1992 SHVC-FY 91
Final Fight Tough 1995 SHVC-AFZJ-JPN 91
Final Knockout 1993 SHVC-LL 35
Final Stretch 1993 SHVC-OP 386
Finalset 1993 SHVC-OF 384
Fire Emblem - Monshou No Nazo 1994 SHVC-EM 386
Fire Emblem - Seisen No Keifu 1996 SHVC-A32J-JPN 386
Fire Emblem Thracia 776 2000 SHVC-BFRJ-JPN 387
Fire Emblem Thracia 776 1999 SHVC-BFRJ-JPN (N. Power) 387
Fire Emblem Thracia 776 Deluxe Pack 2000 SHVC-BFRJ-JPN (N. Power) 387
Fire Fighting 1994 SHVC-AIFJ-JPN 112
Fire Pro Joshi - All Star Dream Slam 1994 SHVC-J4 387
First Queen - Ornic Senki 1994 SHVC-OQ 387
First Samurai 1993 SHVC-FK 93
762 Checklist

Game Title Rel. Model Pg C I B S


Fishing Koshien 1996 SHVC-AQJJ-JPN 388
Flashback 1993 SHVC-LQ 93
Flying Hero - Bugyuru No Daibouken 1992 SHVC-B9 388
Foreman For Real 1995 SHVC-AFEJ-JPN 94
Fortune Quest Dice O Korogase 1994 SHVC-FQ 388
Frank Thomas Big Hurt Baseball 1995 SHVC-AFKJ-JPN 95
From TV Animation Slam Dunk - DTS Limited 1994 (Not For Sale) 389
From TV Animation Slam Dunk - SD Heat Up!! 1995 SHVC-AIHJ-JPN 389
From TV Animation Slam Dunk - Shikyou G. 1994 SHVC-UX 389
From TV Animation Slam Dunk 2 - IH Yosen K. 1995 SHVC-ASLJ-JPN 390
Front Mission 1995 SHVC-AGCJ-JPN 390
Front Mission - Gun Hazard 1996 SHVC-AZGJ-JPN 390
Full Power 1994 SHVC-AFTJ-JPN 96
Funaki Masakatsu Hybrid Wrestler - Tougi D. 1994 SHVC-ZR 392
Fune Taro 1997 SHVC-A7EJ-JPN 392
Furuta Atsuya No Simulation Pro Yakyuu 2 1996 SHVC-AY9J-JPN 569
Fushigi No Dungeon 2 - Fuurai No Shiren 1995 SHVC-AAXJ-JPN 392
G.O.D - Mezame Yoto Yobu Koe Ga Kikoe 1996 SHVC-AGDJ-JPN 393
Gaia Gensouki 1993 SHVC-JG 112
Gaia Saver - Hero Saidai No Sakusen 1994 SHVC-G9 393
Gakkou De Atta Kowai Hanashi 1995 SHVC-AHXJ-JPN 393
Galaxy Robo 1994 SHVC-XY 394
Galaxy Wars 1995 SHVC-AGWJ-JPN 394
Gambler Jiko Chuushinha - Mahjong Kouisen 1992 SHVC-GJ 394
Gambler Jiko Chuushinha 2 - Dorapon Quest 1994 SHVC-8G 395
Gambling Hourouki 1996 SHVC-A7BJ-JPN 395
Game No Tatsujin 1995 SHVC-AGEJ-JPN 395
Game No Tetsujin - The Shanghai 1995 SHVC-A2GJ-JPN 396
Gamera - Gyaos Gekinetsu Sakusen 1995 SHVC-AGIJ-JPN 396
Ganbare Goemon - Kirakira Douchuu Boku 1995 SHVC-A4GJ-JPN 399
Ganbare Goemon - Yukihime Kyuushutsu E. 1991 SHVC-GG 139
Ganbare Goemon 2 - Kiteretsu Shogun M. 1993 SHVC-KL 398
Ganbare Goemon 3 - Shishiyuurokubei Karakuri 1994 SHVC-2U 398
Ganbare! Daiku No Gen-san 1993 SHVC-EZ 398
Gangan Gan-chan 1995 SHVC-AGQJ-JPN 396
Ganpuru - Strange World Gunmans Proof 1997 SHVC-AXAJ-JPN 399
Ganso Pachinko Ou 1994 SHVC-OY 400
Ganso Pachisuro Nihonichi 1994 SHVC-O4 399
Garou Densetsu - Shumukei No Tatakai 1992 SHVC-GN 85
Garou Densetsu 2 - Aratanaru Tatakai 1993 SHVC-DJ 85
Garou Densetsu Special 1994 SHVC-3R 85
Gdleen 1991 SHVC-GD 400
Gegege No Kitarou - Fukkatsu! Tenma Daiou 1993 SHVC-G4 400
Gegege No Kitarou - F.T.D. (Fukkoku Ban) 1996 SHVC-G4-1 400
Gegege No Kitarou - Youkai Donjara (Sufami) 1996 SFT-0106 402
Gegege No Kitarou - Youkai Donjara + (Sufami) 1996 SFT-0106 402
Checklist 763
Game Title Rel. Model Pg C I B S
Gekisou Sentai Car Rangers - Zenkai! (Sufami) 1996 SFT-0109 402
Gekitotsu Dangan Jidousya Battle Mobile 1993 SHVC-KV 401
Gekitou Burning Pro Wres 1995 SHVC-AWNJ-JPN 401
Genjuu Ryodan 1998 SHVC-AGJJ-JPN (Nin. Power) 401
Genocide 2 1994 SHVC-2I 403
Getsumen No Anubis 1995 SHVC-ALEJ-JPN 403
Ghost Chaser Densei 1994 SHVC-ET 403
Ghost Sweeper Mikami - Joreishi Wa Nice Body 1993 SHVC-IR 404
Ghoul Patrol 1995 SHVC-AGJJ-JPN 98
Ginga Eiyuu Densetsu 1992 SHVC-GE 404
Ginga Sengoku Gunyuuden Rai 1996 SHVC-AQPJ-JPN 404
Gionbana 1994 SHVC-AHFJ-JPN 405
Go Go Ackman 1994 SHVC-ACKJ-JPN 405
Go Go Ackman 2 1995 SHVC-A92J-JPN 406
Go Go Ackman 3 1995 SHVC-AVPJ-JPN 406
Go! Go! Dodge League 1993 SHVC-R5 406
Godzilla - Kaijuu Dai Kessen 1994 SHVC-AG2J-JPN 407
Gokinjo Boukentai 1996 SHVC-A3LJ-JPN 407
Gokujou Parodius 1994 SHVC-AGPJ-JPN 407
Gon 1994 SHVC-AHOJ-JPN 408
Goofy To Max - Kaizokujima No Daibouken 1994 SHVC-G6 101
Gouketsuji Ichizoku 1994 SHVC-AGKJ-JPN 197
Gourmet Sentai Bara Yarou 1995 SHVC-AV6J-JPN 411
Gousou Shinrai Densetsu - Musya 1992 SHVC-MY 167
GP-1 1993 SHVC-G7 101
GP-1 - Rapid Stream 1994 SHVC-AGRJ-JPN 101
Gradius III 1990 SHVC-G3 102
Granhistoria - Genshi Sekaiki 1995 SHVC-AIRJ-JPN 408
GT Racing 1996 SHVC-AIKJ-JPN 411
Gunforce - Battle Fire Engulfed Terror Island 1992 SHVC-GU 103
Habu Meijin No Omoshiro Shougi 1995 SHVC-IL 412
Hagane 1994 SHVC-AHGJ-JPN 104
Haisei Mahjong Ryoga 1995 SHVC-AMJJ-JPN 412
Hakunetsu Pro Yakyuu 94 - Ganba League 3 1993 SHVC-E3 413
Hakunetsu Pro Yakyuu Ganba League 1991 SHVC-GL 81
Hakunetsu Pro Yakyuu Ganba League 93 1992 SHVC-GV 412
Hamelin No Violin Hiki 1995 SHVC-AVNJ-JPN 413
Hana No Keiji - Kumo No Kanata Ni 1994 SHVC-AY4J-JPN 413
Hanafuda Ou 1994 SHVC-IJ 414
Hanjuku Hero - Ah, Sekai yo Hanjuku Nare...!! 1992 SHVC-HH 414
Hansei Zaru Jiro-kun No Daibouken 1991 SHVC-HJ 229
Haou Taikei Ryuu Knight - Road of Paladin 1994 SHVC-UR 415
Harapeko Bakka 1994 SHVC-ABKJ-JPN 110
Harukanaru Augusta 1991 SHVC-GA 415
Harukanaru Augusta 2 - Masters 1993 SHVC-O2 415
Harukanaru Augusta 3 - Masters New 1995 SHVC-AO3J-JPN 416
764 Checklist

Game Title Rel. Model Pg C I B S


Hashire Hebereke 1994 SHVC-AHHJ-JPN 416
Hat Trick Hero 1992 SHVC-HT 259
Hat Trick Hero 2 1994 SHVC-2Y 417
Hatayama Hatch No Pro Yakyuu News! 1993 SHVC-EB 417
Hayashi Kaihou Kudan No Igo Oodou 1996 SHVC-AIDJ-JPN 417
Hayazashi Nidan - Morita Shougi 1993 SHVC-2M 418
Hayazashi Nidan - Morita Shougi 2 1995 SHVC-A2MJ-JPN 418
Hebereke No Oishii Puzzle Ha Irimasenka 1994 SHVC-O3 418
Hebereke No Popuun 1993 SHVC-HU 107
Heian Fuuunden 1995 SHVC-AKHJ-JPN 419
Heisei Gunjin Shougi 1996 SHVC-AG7J-JPN 419
Heisei Inu Monogatari - Bow Popn Smash 1994 SHVC-QQ 419
Heisei Shin Oni Ga Shima Kouhen 1998 SHVC-AO5J-JPN 420
Heisei Shin Oni Ga Shima Kouhen 1997 SHVC-AO5J-JPN (Nin. Power) 420
Heisei Shin Oni Ga Shima Zenpen 1998 SHVC-AO4J-JPN 420
Heisei Shin Oni Ga Shima Zenpen 1997 SHVC-AO4J-JPN (Nin. Power) 420
Heiwa Pachinko World 1995 SHVC-AHWJ-JPN 420
Heiwa Pachinko World 2 1995 SHVC-AWTJ-JPN 421
Heiwa Pachinko World 3 1996 SHVC-A3WJ-JPN 421
Heiwa Parlor! Mini 8 - Pachinko Jikki Simu. 1998 SHVC-AQUJ-JPN 421
Hello Pac-Man 1994 SHVC-PN 185
Herakles No Eikou III - Kamigami No Chin. 1992 SHVC-HE 422
Herakles No Eikou IV - Kamigami Karano Oku. 1994 SHVC-4E 422
Hero Senki - Project Olympus 1992 SHVC-HS 422
Higashio Osamu Kanshuu Super Pro Stadium 1993 SHVC-PK 423
Hiouden - Mamonotachi To No Chikai 1994 SHVC-HR 423
Hiryuu No Ken S - Golden Fighter 1992 SHVC-HK 423
Hiryuu No Ken S - Hyper Version 1992 SHVC-HP 286
Hishou 777 Fighter - Pachi Slot Eiyu Densetsu 1994 SHVC-IH 425
Hishou 777 Fighter 2 - Pachi Slot Hi Jouhou 1994 SHVC-72 425
Hishou 777 Fighter 3 - Kokuryuu Ou No Fukk. 1995 SHVC-A73J-JPN 426
Hissatsu Pachinko Collection 1994 SHVC-AHPJ-JPN 424
Hissatsu Pachinko Collection 2 1995 SHVC-A2HJ-JPN 424
Hissatsu Pachinko Collection 3 1995 SHVC-A3HJ-JPN 424
Hissatsu Pachinko Collection 4 1996 SHVC-AH4J-JPN 425
Hisshou! Pachi Slot Fan 1994 SHVC-APSJ-JPN 426
Hokuto No Ken 5 - Tenma Ryuuseiden Zesshou 1992 SHVC-K5 426
Hokuto No Ken 6 - Gekitou Denshouken Haou 1992 SHVC-K6 427
Hokuto No Ken 7 - Seiken Retsuden Michi 1993 SHVC-K7 427
Holy Striker 1993 SHVC-AI 92
Holy Umbrella - Dondera No Mubo!! 1995 SHVC-ADQJ-JPN 427
Home Alone 1992 SHVC-HA 107
Honkaku Mahjong Tetsuman 1993 SHVC-OM 428
Honkaku Mahjong Tetsuman (Fukkoku Ban) 1997 SHVC-OM-1 428
Honkaku Mahjong Tetsuman II 1994 SHVC-AOXJ-JPN 428
Honkaku Shougi - Fuuunji Ryuuou 1994 SHVC-AV3J-JPN 428
Checklist 765
Game Title Rel. Model Pg C I B S
Honkakuha Igo - Gosei 1994 SHVC-AKWJ-JPN 429
Honke Hanafuda 1994 SHVC-87 414
Honke Sankyo Fever - Jikki Simulation 1995 SHVC-AFPJ-JPN 429
Honke Sankyo Fever - Jikki Simulation 2 1995 SHVC-A33J-JPN 429
Honke Sankyo Fever - Jikki Simulation 3 1996 SHVC-A37J-JPN 430
Honoo No Doukyuuji - Dodge Danpei 1992 SHVC-DD 430
Hook 1992 SHVC-HO 108
Horai Gakuen No Bouken! - Tenkousei Scram. 1996 SHVC-AJHJ-JPN 430
Hoshi No Kirby 3 1998 SHVC-AFJJ-JPN 134
Hoshi No Kirby Super Deluxe 1996 SHVC-AKFJ-JPN 133
Houkago in Beppin Jogakuin 1995 SHVC-ABEJ-JPN 431
Human Baseball 1993 SHVC-HB 431
Human Grand Prix 1992 SHVC-HG 82
Human Grand Prix II 1993 SHVC-2G 82
Human Grand Prix III - F1 Triple Battle 1994 SHVC-AGXJ-JPN 431
Human Grand Prix IV - F1 Dream Battle 1995 SHVC-AG4J-JPN 432
Hyper Iria 1995 SHVC-AZEJ-JPN 432
HyperZone 1991 SHVC-HZ 111
Idea No Hi 1994 SHVC-ID 433
Igo Club 1996 SHVC-AIVJ-JPN 433
Ihatovo Monogatari 1993 SHVC-H8 433
Ikari No Yousai 1993 SHVC-IY 182
Illvanian No Shiro - Ruins of Illvanian 1994 SHVC-ARIJ-JPN 434
Inazuma Serve Da!! Super Beach Volley 1995 SHVC-AV7J-JPN 434
Indiana Jones Greatest Adventures 1995 SHVC-AIJJ-JPN 114
International Tennis Tour 1993 SHVC-IT 115
Ippatsu Gyakuten! Keiba Keirin Kyoutei 1996 SHVC-AUMJ-JPN 434
Iron Commando - Kotetsu No Senshi 1995 SHVC-AICJ-JPN 435
Iso Zuri Ritou Hen 1996 SHVC-A5IJ-JPN 435
Iso Zuri Ritou Hen 1996 SHVC-A5IJ-JPN (Renka Ban) 435
Itadaki Street 2 - Neon Sign Ha Bara Iro Ni 1994 SHVC-I2 436
Itoi Shigesato no Bass Tsuri No. 1 1997 SHVC-ZBPJ-JPN 436
Itou Haka Rokudan No Shougi Doujou 1994 SHVC-Q2 436
J-League 96 Dream Stadium 1996 SHVC-AJ6J-JPN 438
J-League Excite Stage 94 1994 SHVC-JL 44
J-League Excite Stage 95 1995 SHVC-AJ2J-JPN 438
J-League Excite Stage 96 1996 SHVC-AE3J-JPN 438
J-League Soccer Prime Goal 1993 SHVC-JE 439
J-League Soccer Prime Goal 2 1994 SHVC-2H 439
J-League Soccer Prime Goal 3 1995 SHVC-AJ3J-JPN 12
J-League Super Soccer 1994 SHVC-VX 439
J-League Super Soccer 95 - Jikkyou Stadium 1995 SHVC-AJSJ-JPN 440
Jaleco Rally Big Run - The Supreme 4WD Ch. 1991 SHVC-BR 440
Jammes 1995 SHVC-AJMJ-JPN 441
Janyuuki Gokuu Randa 1995 SHVC-AV4J-JPN 441
JB The Super Bass 1995 SHVC-A94J-JPN 441
766 Checklist

Game Title Rel. Model Pg C I B S


Jerry Boy 1991 SHVC-JB 224
Jigsaw Party 1994 SHVC-Z5 189
Jikkyou Keiba Simulation Stable Star 1996 SHVC-AKQJ-JPN 442
Jikkyou Oshaberi Parodius 1995 SHVC-AJOJ-JPN 442
Jikkyou Power Pro Wrestling 96 - Max Voltage 1996 SHVC-AJXJ-JPN 442
Jikkyou Powerful Pro Yakyuu 94 1994 SHVC-YX 443
Jikkyou Powerful Pro Yakyuu 96 - Kaimaku B. 1996 SHVC-A57J-JPN 443
Jikkyou Powerful Pro Yakyuu - Basic Ban 98 1998 SHVC-AJ5J-JPN 443
Jikkyou Powerful Pro Yakyuu 2 1995 SHVC-AP2J-JPN 444
Jikkyou Powerful Pro Yakyuu 3 1996 SHVC-A3JJ-JPN 444
Jikkyou Powerful Pro Yakyuu 3 - 97 Haru 1997 SHVC-AQ7J-JPN 444
Jikkyou World Soccer - Perfect Eleven 1994 SHVC-3U 115
Jikkyou World Soccer 2 - Fighting Eleven 1995 SHVC-AWJJ-JPN 115
Jimmy Connors Pro Tennis Tour 1993 SHVC-JC 122
Jissen Kyoutei 1995 SHVC-AKOJ-JPN 445
Jissen Kyoutei 1996 SHVC-AKOJ-JPN (Renka Ban) 445
Jissen Pachi Slot Hisshouhou! 1993 SHVC-PI 445
Jissen Pachi Slot Hisshouhou! 2 1994 SHVC-XU 446
Jissen Pachi Slot Hisshouhou! Classic 1995 SHVC-AJCJ-JPN 446
Jissen Pachi Slot Hisshouhou! Twin 1997 SHVC-AZHJ-JPN 446
Jissen Pachi Slot Hisshouhou! Twin Vol. 2 1997 SHVC-AZOJ-JPN 447
Jissen Pachi Slot Hisshouhou! Yamasa Densetsu 1996 SHVC-AY8J-JPN 447
Jissen! Bass Fishing Hisshouhou in USA 1995 SHVC-AFUJ-JPN 122
Jissen! Mahjong Shinan 1995 SHVC-AJIJ-JPN 448
Jojo No Kimyou Na Bouken 1993 SHVC-JK 448
Joushou Mahjong Tenpai 1995 SHVC-ZTMJ-JPN 448
JRA Pat 1997 SHVC-TJAJ-JPN 511
JRA Pat - Wide Baken Taiou 1997 SHVC-TJEJ-JPN 511
Judge Dredd 1995 SHVC-AJDJ-JPN 124
Jumbo Ozaki No Hole in One 1991 SHVC-JO 104
JumpinDerby 1996 SHVC-AJUJ-JPN 449
Jungle No Ouja Ta-chan - Sekaimanyuu Daika. 1994 SHVC-5J 449
Jungle Strike 1995 SHVC-AJGJ-JPN 124
Jungle Wars 2 - Kodai Mahou Atimos No Nazo 1993 SHVC-JW 449
Jurassic Park 1994 SHVC-J8 125
Justice League Task Force 1995 SHVC-AJLJ-JPN 125
Jutei Senki 1993 SHVC-JU 450
JWP Joshi Pro Wrestling - Pure Wrestle Queens 1994 SHVC-AJWJ-JPN 450
Kabuki Machi Reach Mahjong 1994 SHVC-IF 451
Kabuki Rocks 1994 SHVC-QR 451
Kachou Shima Kousaku - Super Business Adv. 1993 SHVC-UK 451
Kagakusha Harley No Haran Banjou 1994 SHVC-HV 105
Kaite Tsukutte Asoberu - Dezaemon 1994 SHVC-66 362
Kakinoki Shougi 1995 SHVC-AKAJ-JPN 452
Kamaitachi No Yoru 1994 SHVC-EU 452
Kamen Rider 1993 SHVC-K4 452
Checklist 767
Game Title Rel. Model Pg C I B S
Kamen Rider SD - Shutsugeki!! Rider Machine 1993 SHVC-KA 453
Karuraou 1994 SHVC-OH 224
Kats Run - Zen Nihon K-Car Senshuken 1995 SHVC-AKCJ-JPN 453
Katou Ichi Ni San Kudan Shougi Club 1997 SHVC-A9HJ-JPN 453
Kawa No Nushi Tsuri 2 1995 SHVC-AKNJ-JPN 454
Kawa No Nushi Tsuri 2 1996 SHVC-AKNJ-JPN (Renka Ban) 454
Keeper 1994 SHVC-K9 454
Keiba Eight Special - Hiba Konyu Jyutsu 1993 SHVC-8K 454
Keiba Eight Special 2 1994 SHVC-82 455
Keiba Yosou Baken Renkinjutsu 1994 SHVC-4K 455
Kentou-Ou World Champion 1992 SHVC-BX 276
Kenyuu Densetsu Yaiba 1994 SHVC-YB 455
Kero Kero Keroppi No Bouken Nikki 1994 SHVC-NE 456
Kessen! Dokapon Oukoku IV 1993 SHVC-IX 456
Kid Klown No Crazy Chase 1994 SHVC-ZI 129
Kidou Butouden G Gundam 1994 SHVC-AGMJ-JPN 456
Kidou Keisatsu Patlabor 1994 SHVC-PX 458
Kidou Senshi Gundam - F91 Formula 0122 1991 SHVC-GP 457
Kidou Senshi Gundam - Cross Dimension 0079 1995 SHVC-78 457
Kidou Senshi V Gundam 1994 SHVC-VU 457
Kidou Senshi Z Gundam - Away To Newtype 1996 SHVC-AO6J-JPN 458
Kidou Soukou Dion 1992 SHVC-DY 112
Kiki Kaikai - Nazo No Kuro Manto 1992 SHVC-KK 193
Kiki Kaikai - Tsukiyo Soushi 1994 SHVC-3N 193
Kikou Keisatsu Metal Jack 1992 SHVC-MJ 324
Kikuni Masahiko No Jantoushi Dora Ou 1993 SHVC-JD 458
Kikuni Masahiko No Jantoushi Dora Ou 2 1993 SHVC-2K 460
Kindai Mahjong Special 1995 SHVC-AKJJ-JPN 460
Kindai Mahjong Special 1996 SHVC-AKJJ-JPN (Renka Ban) 460
King Of Monsters 1992 SHVC-KM 130
King Of Monsters 2 - The Next Thing 1993 SHVC-KT 133
Kingyo Chuuihou! Tobidase! Game Gakuen 1994 SHVC-J7 461
Kinnikuman - Dirty Challenger 1992 SHVC-KI 461
Kirby Bowl 1994 SHVC-CG 134
Kirby No Kirakira Kids 1999 SHVC-BKKJ-JPN 461
Kirby No Kirakira Kids 1998 SHVC-BKKJ-JPN (N. Power) 461
Kishin Douji Zenki - Denei Raibu 1995 SHVC-AZDJ-JPN 462
Kishin Douji Zenki - Rettou Raiden 1995 SHVC-AZ6J-JPN 462
Kishin Douji Zenki - Tenchi Meidou 1996 SHVC-AZTJ-JPN 462
Kishin Kourinden Oni 1994 SHVC-HD 463
Kiteretsu Daihyakka - Choujikuu Sugoroku 1995 SHVC-AVKJ-JPN 463
Knights Of The Round 1994 SHVC-LO 135
Konpeki No Kantai 1995 SHVC-ADFJ-JPN 463
Kouryuu No Mimi 1995 SHVC-AKVJ-JPN 464
Kouryaku Casino Bar 1995 SHVC-AOOJ-JPN 464
Kouryuu Densetsu Villgust - Kieta Shoujo 1992 SHVC-VL 464
768 Checklist

Game Title Rel. Model Pg C I B S


Kouryuuki 1994 SHVC-QG 208
Koushien 2 1992 SHVC-KQ 465
Koushien 3 1994 SHVC-3V 465
Koushien 4 1995 SHVC-A4VJ-JPN 465
Kousoku Shikou - Shougi Ou 1995 SHVC-ASGJ-JPN 466
Kousoku Shikou - Shougi Ou 1996 SHVC-ASGJ-JPN (Renka Ban) 466
Koutetsu No Kishi 1993 SHVC-PZ 466
Koutetsu No Kishi 2 - Sabaku Rommel Shougun 1994 SHVC-2Z 466
Koutetsu No Kishi 3 - Gekitotsu Europe Sensen 1995 SHVC-APZJ-JPN 467
Krusty World - Krustys Super Fun House 1993 SHVC-FH 135
Kunio No Oden 1994 SHVC-QO 467
Kunio-kun No Dodgeball Dayo Zenin Shuugou! 1993 SHVC-ND 467
Kunio-kun No Dodgeball D.Z.S - Tournament S. 1993 (Gold Cartridge) 468
Kuusou Kagaku Sekai Gulliver Boy 1996 SHVC-AKUJ-JPN 468
Kyouraku Sanyou Maruhon Parlor! Parlor! 1995 SHVC-APXJ-JPN 468
Kyouraku Sanyou Maruhon Parlor! Parlor! 5 1996 SHVC-AVVJ-JPN 470
Kyouraku Sanyou Toyomaru Daiichi Parlor! 2 1995 SHVC-AIPJ-JPN 469
Kyouraku Sanyou Toyomaru Parlor! IV CR 1995 SHVC-AZCJ-JPN 469
Kyouraku Sanyou Toyomaru Taiyou Parlor! 3 1996 SHVC-AYPJ-JPN 469
Kyuuyaku Megami Tensei 1995 SHVC-AKMJ-JPN 470
La Wares 1995 SHVC-ABYJ-JPN 471
Lady Stalker - Kako Kara No Chousen 1995 SHVC-ALSJ-JPN 471
Lagoon 1991 SHVC-LA 136
Larry Nixons Super Bass Fishing 1994 SHVC-QJ 276
Las Vegas Dream 1993 SHVC-L6 290
Lasabirdie - Get in the Hole 1995 SHVC-AGHJ-JPN 472
Last Bible III 1995 SHVC-ALBJ-JPN 472
Leading Company 1993 SHVC-LC 473
Leading Jockey 1994 SHVC-L9 473
Leading Jockey 2 1995 SHVC-ALJJ-JPN 474
Lemmings 1991 SHVC-LE 140
Lemmings 2 - The Tribes 1994 SHVC-L2 140
Lennus - Kodai Kikai No Kioku 1992 SHVC-LN 186
Lennus II - Fuuin No Shito 1996 SHVC-ALNJ-JPN 474
Lethal Enforcers 1994 SHVC-LK 141
Libble Rabble 1994 SHVC-26 474
Light Fantasy 1992 SHVC-LF 475
Light Fantasy II 1995 SHVC-ALRJ-JPN 475
Little Magic 1993 SHVC-LI 475
Little Master - Niji Iro No Maseki 1995 SHVC-ALMJ-JPN 476
Live A Live 1994 SHVC-5V 476
Lode Runner Twin - Justy To Liberty Daibouken 1994 SHVC-7Z 476
Lodoss Jhima Senki 1995 SHVC-ALWJ-JPN 478
Logos Panic - Goaisatu 1995 SHVC-A6YJ-JPN 478
Looney Tunes - Road Runner Vs Wily E. 1992 SHVC-DV 209
Lord Monarch 1992 SHVC-LM 478
Checklist 769
Game Title Rel. Model Pg C I B S
Love Quest 1995 SHVC-ALQJ-JPN 479
Lupin The 3rd - Densetsu No Hihou O Oe! 1994 SHVC-ALPJ-JPN 479
Madou Monogatari - Hanamaru Daiyouchi Enji 1996 SHVC-ADYJ-JPN 480
Magic Johnson No Super Slam Dunk 1993 SHVC-D9 258
Magic Knight Rayearth 1995 SHVC-AURJ-JPN 480
Magic Sword 1992 SHVC-MD 147
Magical Drop 1995 Magical Drop 480
Magical Drop 2 1996 SHVC-AOKJ-JPN 481
Magical Drop 2 - Bunka Housou Special Ver. 1996 SHVC-AOQJ-JPN 491
Magical Popn 1995 SHVC-AIAJ-JPN 481
Magical Taruruuto-Kun - Magic Adventure 1992 SHVC-TL 481
Magna Braban - Henreki No Yuusha 1994 SHVC-AMBJ-JPN 482
Mahjong Club 1994 SHVC-AHMJ-JPN 482
Mahjong Goku Tenjiku 1994 SHVC-59 482
Mahjong Hanjouki 1995 SHVC-AHVJ-JPN 483
Mahjong Hishouden - Shin Naki No Ryuu 1995 SHVC-ARUJ-JPN 558
Mahjong Sengoku Monogatari 1994 SHVC-Y3 483
Mahjong Taikai II 1994 SHVC-AIQJ-JPN 483
Mahou Poi Poi Poitto! 1994 SHVC-9P 484
Mahoujin Guruguru 1995 SHVC-AGUJ-JPN 484
Mahoujin Guruguru 2 1996 SHVC-A99J-JPN 485
Majin Tensei 1994 SHVC-ZM 485
Majin Tensei II - Spiral Nemesis 1995 SHVC-AZ2J-JPN 485
Majuu Ou 1995 SHVC-AOHJ-JPN 486
Maka Maka 1992 SHVC-MM 486
Makeruna! Makendou 1993 SHVC-M7 127
Makeruna! Makendou 2 - Kimero! Souridaijin 1995 SHVC-AM2J-JPN 486
Marchen Adventure Cotton 100% 1994 SHVC-C9 487
Mario & Wario 1993 SHVC-WE 487
Mario & Wario + Mouse Set 1993 SHVC-MSB 487
Mario No Super Picross 1995 SHVC-ACXJ-JPN 487
Mario Paint + Mouse Set 1992 SHVC-MSA 148
Marmalade Boy 1995 SHVC-AMNJ-JPN 488
Marvel Super Heroes - War of the Gems 1996 SHVC-AHZJ-JPN 152
Marvelous - Mouhitotsu No Takarajima 1996 SHVC-AVRJ-JPN 488
Masaki Shimono No Fishing to Bassing 1994 SHVC-ABIJ-JPN 555
Maten Densetsu - Senritsu No Opatsu 1995 SHVC-AZ9J-JPN 488
Matsukata Hiroki No Super Trolling 1995 SHVC-AMVJ-JPN 489
Matsumura Kunihiro Den - Saikyo Kumikaero! 1994 SHVC-24 489
Mazinger Z 1993 SHVC-JZ 489
Megalo Mania - Jikuu Daisenryaku 1993 SHVC-MZ 154
Melfand Stories 1994 SHVC-YZ 490
Metal Max 2 1993 SHVC-MX 490
Metal Max Returns 1995 SHVC-AZMJ-JPN 490
Metal Slader Glory - Directors Cut 2000 SHVC-BMSJ-JPN (N. Power) 492
Michael Andrettis Indy Car Challenge 1995 SHVC-AMAJ-JPN 159
770 Checklist

Game Title Rel. Model Pg C I B S


Mickey Mania - Timeless Adventures Mickey 1995 SHVC-AMIJ-JPN 159
Mickey No Magical Adventure 1992 SHVC-MI 147
Mickey No Tokyo Disneyland Daibouken 1994 SHVC-ZJ 492
Mickey To Donald Magical Adventure 3 1995 SHVC-AM3J-JPN 492
Mickey To Minnie Magical Adventure 2 1994 SHVC-4C 103
Might and Magic Book Two 1993 SHVC-MV 491
Mighty Morphin Power Rangers 1995 SHVC-52 161
Milandra 1997 SHVC-AQ9J-JPN 493
Militia 1994 SHVC-NG 158
Mini Yonku Lets & Go!! - Power WGP 2 1998 SHVC-BM4J-JPN 493
Mini Yonku Lets & Go!! - Power WGP 2 1998 SHVC-BM4J-JPN (N. Power) 493
Mini Yonku Shining Scorpion - Lets & Go!! 1996 SHVC-A4WJ-JPN 493
Miracle Casino Paradise 1995 SHVC-ACPJ-JPN 494
Miracle Girls 1993 SHVC-QP 494
Miyaji Shachou No Pachinko Fan - Sengen 2 1995 SHVC-AFAJ-JPN 494
Mizuki Shigeru No Youkai Nakiri Yagyou 1995 SHVC-AYHJ-JPN 495
Momotarou Dentetsu Happy 1996 SHVC-AH8J-JPN 495
Monopoly 1993 SHVC-ML 491
Monstania 1996 SHVC-AMKJ-JPN 496
Monster Maker III - Hikari no Majyutsushi 1993 SHVC-3M 496
Monster Maker Kids - Ousama Ni Naritai 1994 SHVC-AK2J-JPN 496
Mortal Kombat 1993 SHVC-KX 165
Mortal Kombat II - Kyuukyoku Shinken 1994 SHVC-28 165
Mother 2 - Gyiyg No Gyakushuu 1994 SHVC-MB 75
Motoko-chan No Wonder Kitchen 1999 SHVC-WK (Not for Sale) 497
Motteke Oh! Dorobou 1995 SHVC-AOEJ-JPN 497
Mouryou Senki Madara 2 1993 SHVC-M2 497
Mr. Do! 1995 SHVC-AUNJ-JPN 166
Mr. Nutz 1994 SHVC-ANUJ-JPN 167
Mujintou Monogatari - Survival Life Simulation 1996 SHVC-AK6J-JPN 498
Multi Play Volleyball 1994 SHVC-A3VJ-JPN 498
Muscle Bomber - The Body Explosion 1994 SHVC-ZW 215
Music Tsukuru Kanadeeru 1996 SHVC-ZMCJ-JPN 514
Mystery Circle 1992 SHVC-MC 498
Mystic Ark 1995 SHVC-AEAJ-JPN 499
Nage Libre - Seijaku No Suishin 1995 SHVC-ANSJ-JPN 500
Nakajima Satoru Kanshuu F-1 Hero 94 1994 SHVC-I5 500
Nakajima Satoru Kanshuu Super F-1 Hero 1992 SHVC-S4 587
Nakano Kouichi Kanshuu - Keirin Ou 1994 SHVC-OU 500
Naki No Ryuu - Mahjong Hishouden 1992 SHVC-RY 501
Namcot Open 1993 SHVC-NO 501
Nangoku Shounen Papuwa-kun 1994 SHVC-N7 501
Naruhodo! The World 1994 SHVC-QV 502
Natsuki Crisis Battle 1995 SHVC-ACBJ-JPN 502
Naxat Super Pinball - Jaki Hakai 1992 SHVC-JH 440
NBA All-Star Challenge 1993 SHVC-NB 168
Checklist 771
Game Title Rel. Model Pg C I B S
NBA Jam 1994 SHVC-8N 169
NBA Jam Tournament Edition 1995 SHVC-AJTJ-JPN 169
NBA Jikkyou Basket - Winning Dunk 1995 SHVC-ANJJ-JPN 168
NBA Live 95 1994 SHVC-ANBJ-JPN 170
NBA Pro Basketball 94 - Bulls Vs Suns 1993 SHVC-6N 171
NBA Pro Basketball - Bulls Vs Blazers 1993 SHVC-BU 42
Nekketsu Tairiku Burning Heroes 1995 SHVC-AEBJ-JPN 502
Neugier - Umi To Kaze No Koudou 1993 SHVC-W3 503
New Yatterman - Nandai Kandai Yajirobee 1996 SHVC-A4YJ-JPN 503
Newman Haas Indy Car feat. Nigel Mansell 1994 SHVC-ANMJ-JPN 172
NFL Football 1993 SHVC-NF 173
NFL Pro Football John Madden 94 1993 SHVC-9M 145
NFL Quarterback Club 1995 SHVC-Q9 173
NFL Quarterback Club 96 1996 SHVC-AQBJ-JPN 173
NHL Pro Hockey 94 1994 SHVC-4H 174
Nice De Shot 1994 SHVC-NN 503
Nichibitsu Arcade Classics 1995 SHVC-AACJ-JPN 504
Nichibitsu Arcade Classics 2 - Heiankyou Alien 1995 SHVC-AAEJ-JPN 504
Nichibitsu Collection 1996 SHVC-AECJ-JPN 504
Nichibitsu Collection 2 1996 SHVC-A2BJ-JPN 506
Nigel Mansells F1 Challenge 1993 SHVC-NC 176
Ninja Ryuukenden Tomoe 1995 SHVC-ANRJ-JPN 177
Nintama Rantarou 1995 SHVC-ANTJ-JPN 506
Nintama Rantarou 2 1996 SHVC-A2NJ-JPN 507
Nintama Rantarou 3 1997 SHVC-AEXJ-JPN 507
Nintama Rantarou Puzzle - Ninjyutsu Puzzle 1996 SHVC-ANVJ-JPN 506
Nintama Rantarou Special 1996 SHVC-ANXJ-JPN 507
Nishijin Pachinko Monogatari 1995 SHVC-ANPJ-JPN 508
Nishijin Pachinko Monogatari 2 1996 SHVC-AN5J-JPN 508
Nishijin Pachinko Monogatari 3 1996 SHVC-AI3J-JPN 508
Nitro Punks - Might Heads 1993 SHVC-NP 212
Nobunaga No Yabou - Haouden 1993 SHVC-NK 509
Nobunaga No Yabou - Tenshouki 1996 SHVC-AN6J-JPN 509
Nomark Baku Haitou - Shijou Saikyou Tatsu 1995 SHVC-AAPJ-JPN 510
Nontan To Issho - Kurukuru Puzzle 1994 SHVC-99 510
Nosferatu 1994 SHVC-NS 179
Numbers Paradise 1996 SHVC-AN7J-JPN 511
Oda Nobunaga - Haou No Gundan 1993 SHVC-ON 512
Odekake Lester - Lelele No Le 1994 SHVC-O7 141
Oekaki Logic 1999 SHVC-BORJ-JPN (N. Power) 512
Oekaki Logic 2 1999 SHVC-BOSJ-JPN (N. Power) 513
Okamoto Ayako To Match Play Golf 1994 SHVC-OG 513
Olivias Mystery 1994 SHVC-ZY 513
Ongaku Tsukuru Kanadeeru 1996 SHVC-ZMCJ-JPN 514
Onita Atsushi FMW 1993 SHVC-OA 514
Onizuka Katsuya Super Virtual Boxing 1993 SHVC-OV 514
772 Checklist

Game Title Rel. Model Pg C I B S


Oomono Black Bass Fishing - Jinzouko Hen 1995 SHVC-AOAJ-JPN 151
Oozumou Damashii 1992 SHVC-OZ 515
Oraga Land Shusai - Best Farmer Shuukaku-Sai 1995 SHVC-ACUJ-JPN 515
Ossu!! Karate-Bu 1994 SHVC-OJ 515
Othello World 1992 SHVC-TO 516
Otoboke Ninja Colosseum 1995 SHVC-AOCJ-JPN 516
Otogirisou 1992 SHVC-OT 516
Ouchan No Oekaki Logic 1995 SHVC-AOUJ-JPN 512
Outer World 1992 SHVC-TW 183
P-Man 1995 SHVC-APUJ-JPN 198
Pac-In-Time 1995 SHVC-APTJ-JPN 185
Pachi Slot Kanzen Kouryaku - Shindai Vol.1 1997 SHVC-AUYJ-JPN 517
Pachi Slot Kenkyuu 1994 SHVC-77 517
Pachi Slot Land - Pachi Pachi Coin No Densetsu 1994 SHVC-7P 517
Pachi Slot Love Story 1993 SHVC-P5 518
Pachi Slot Monogatari - PAL Kogyo Special 1995 SHVC-A2WJ-JPN 518
Pachi Slot Monogatari - Universal Special 1994 SHVC-9K 518
Pachi Slot Shoubushi 1994 SHVC-AGAJ-JPN 519
Pachinko Challenger 1995 SHVC-APVJ-JPN 519
Pachinko Fan - Shouri Shengen 1994 SHVC-APNJ-JPN 519
Pachinko Hisshou Hou! 1995 SHVC-AJPJ-JPN 520
Pachinko Hisshou Hou! 2 1996 SHVC-A9ZJ-JPN 447
Pachinko Maruhi Hisshouhou 1994 SHVC-APKJ-JPN 520
Pachinko Monogatari - Pachi-Slot No Arudeyo!! 1993 SHVC-KS 520
Pachinko Monogatari 2 - Nagoya Shachihoko 1995 SHVC-A2PJ-JPN 520
Pachinko Renchan Tengoku - Super CR Special 1995 SHVC-ALCJ-JPN 521
Pachinko Tetsujin 7ban Shobu 1995 SHVC-A77J-JPN (Not for Sale) 521
Pachinko Wars 1992 SHVC-PC 521
Pachinko Wars II 1993 SHVC-P6 522
Pachio-kun Special 1992 SHVC-PA 522
Pachio-kun Special 2 1994 SHVC-OC 522
Pachio-kun Special 3 1995 SHVC-AP3J-JPN 523
Panel De Pon 1995 SHVC-AYLJ-JPN 271
Panic In Nakayoshi World 1994 SHVC-ANAJ-JPN 523
Parlor! Mini - Pachinko Jikki Simul. Game 1996 SHVC-AQAJ-JPN 523
Parlor! Mini 2 - Pachinko Jikki Simul. Game 1996 SHVC-AQCJ-JPN 524
Parlor! Mini 3 - Pachinko Jikki Simul. Game 1996 SHVC-AQVJ-JPN 524
Parlor! Mini 4 - Pachinko Jikki Simul. Game 1996 SHVC-AQXJ-JPN 524
Parlor! Mini 5 - Pachinko Jikki Simul. Game 1997 SHVC-AQYJ-JPN 525
Parlor! Mini 6 - Pachinko Jikki Simul. Game 1997 SHVC-AQRJ-JPN 525
Parlor! Mini 7 - Pachinko Jikki Simul. Game 1997 SHVC-AQMJ-JPN 525
Parodius Da! - Shinwa Kara Owarai He 1992 SHVC-PD 187
Pebble Beach No Hatou 1992 SHVC-GB 282
Pebble Beach No Hatou - Tournament Edition 1996 SHVC-AONJ-JPN 526
PGA Tour Golf 1992 SHVC-PG 188
Phalanx - The Enforce Fighter A-144 1992 SHVC-PH 188
Checklist 773
Game Title Rel. Model Pg C I B S
Picross NP Vol.1 1999 SHVC-BPIJ-JPN 526
Picross NP Vol.2 1999 SHVC-BP2J-JPN 526
Picross NP Vol.3 1999 SHVC-BP3J-JPN 527
Picross NP Vol.4 1999 SHVC-BP4J-JPN 527
Picross NP Vol.5 1999 SHVC-BP5J-JPN 527
Picross NP Vol.6 2000 SHVC-BP6J-JPN 528
Picross NP Vol.7 2000 SHVC-BP7J-JPN 528
Picross NP Vol.8 2000 SHVC-BP8J-JPN 528
Pikinya! 1997 SHVC-A9AJ-JPN 529
Pilotwings 1990 SHVC-PW 189
Pinball Pinball 1994 SHVC-7D 190
Pink Panther In Pink Goes To Hollywood 1994 SHVC-YW 190
Pinocchio 1996 SHVC-ACGJ-JPN 67
Pipe Dream 1992 SHVC-PP 529
Pitfall - Mayan No Daibouken 1995 SHVC-APAJ-JPN 192
Plok! 1993 SHVC-P4 193
Poi Poi Ninja World 1996 SFT-103 (Sufami Turbo) 536
Poi Poi Ninja World + Gentei Set 1996 SFT-103 (Sufami Turbo) 536
Poko-Nyan! - Henpokorin Adventure 1994 SHVC-APOJ-JPN 529
Popn Twinbee 1993 SHVC-PT 195
Popeye - Ijiwaru Majo Seahag No Maki 1994 SHVC-XI 530
Popful Mail 1994 SHVC-IW 530
Popoitto Hebereke 1995 SHVC-APHJ-JPN 106
Populous 1990 SHVC-PO 195
Populous II - Trials of the Olympian Gods 1993 SHVC-PL 196
Power Athlete 1992 SHVC-P3 197
Power Lode Runner 1999 SHVC-BPLJ-JPN (N.Power) 530
Power Monger - Mashou No Bouryaku 1993 SHVC-PM 198
Power Of The Hired 1994 SHVC-ALUJ-JPN 532
Power Soukoban 1999 SHVC-BPSJ-JPN 532
Power Soukoban 1999 SHVC-BPSJ-JPN (N.Power) 532
Prince Of Persia 1992 SHVC-PR 200
Princess Maker - Legend of Another World 1995 SHVC-AOIJ-JPN 532
Princess Minerva 1995 SHVC-AVAJ-JPN 533
Pro Football 1992 SHVC-FB 123
Pro Football 93 1993 SHVC-JM 123
Pro Kishi Jinsei Simulation - Shougi Hamamichi 1996 SHVC-AARJ-JPN 533
Pro Mahjong Kiwame 1993 SHVC-ZZ 533
Pro Mahjong Kiwame II 1994 SHVC-ZO 534
Pro Mahjong Kiwame III 1995 SHVC-AZ3J-JPN 534
Pro Mahjong Tsuwamono 1997 SHVC-AQZJ-JPN 534
Pro Mahjong Tsuwamono 1998 SHVC-AQ2J-JPN /Renka Ban) 534
Pro Soccer 1991 SHVC-PS 306
Pro Yakyuu Nettou - Puzzle Stadium 1997 SHVC-A97J-JPN 535
Pro Yakyuu Star 1997 SHVC-AU4J-JPN 535
Psycho Dream 1992 SHVC-PY 536
774 Checklist

Game Title Rel. Model Pg C I B S


Putty Moon 1993 SHVC-PU 255
Puzzle Bobble 1995 SHVC-AYKJ-JPN 42
Puzzlen Desu! 1995 SHVC-ASUJ-JPN 536
Puzzle Nintama Rantarou - Puzzle No Maki 1996 SHVC-ANVJ-JPN 506
Q-Bert 3 1993 SHVC-Q3 202
R-Type III - The Third Lighting 1993 SHVC-ER 214
Radical Psycho Machine Racing 1992 SHVC-RP 213
Raiden Densetsu 1991 SHVC-RD 203
Ramos Rui No World Wide Soccer 1994 SHVC-6K 277
Ranma 1/2 - Akanekodan No Hihou 1993 SHVC-R4 537
Ranma 1/2 - Bakuretsu Rantou Hen 1992 SHVC-R2 204
Ranma 1/2 - Chougi Ranbu Hen 1994 SHVC-5K 537
Ranma 1/2 - Chounai Gekitou Hen 1992 SHVC-RA 236
Ranma 1/2 - Ougi Jaanken 1995 SHVC-ARPJ-JPN 537
Rapurasu No Ma 1995 SHVC-ADLJ-JPN 538
Rejoice - Aretha Oukoku No Kanata 1995 SHVC-AYRJ-JPN 538
Rendering Ranger R 1995 SHVC-AVCJ-JPN 538
Res Arcana - Diana Rei - Uranai No Meikyuu 1995 SHVC-ARAJ-JPN 539
Return Of Double Dragon 1992 SHVC-WD 247
Revolution X 1996 SHVC-AXRJ-JPN 207
Riddick Bowe Boxing 1993 SHVC-XG 208
Ring Ni Kakero 1998 SHVC-ARKJ-JPN (N. Power) 539
Rise Of The Robots 1994 SHVC-AROJ-JPN 208
Rock n Roll Racing 1994 SHVC-RN 211
Rockman & Forte 1998 SHVC-AR6J-JPN 539
Rockman 7 - Shukumei No Taiketsu! 1995 SHVC-A7RJ-JPN 155
Rockman X 1993 SHVC-RX 155
Rockman X 2 1994 SHVC-ARXJ-JPN 157
Rockman X 3 1995 SHVC-AR3J-JPN 157
Rockmans Soccer 1994 SHVC-RQ 155
Roger Clemens MVP Baseball 1993 SHVC-VP 212
Rokudenashi Blues - Taiketsu! Tokyo Shitennou 1994 SHVC-6X 540
Romancing SaGa 1992 SHVC-RS 540
Romancing SaGa 2 1993 SHVC-2L 540
Romancing SaGa 3 1995 SHVC-AL3J-JPN 542
Royal Conquest 1992 SHVC-RC 130
RPG Tsukuru - Super Dante 1995 SHVC-ARDJ-JPN 542
RPG Tsukuru 2 1996 SHVC-ZR2J-JPN 542
Rudora No Hihou 1996 SHVC-AORJ-JPN 543
Ruin Arm 1995 SHVC-AINJ-JPN 543
Rushing Beat 1992 SHVC-RB 209
Rushing Beat Ran - Fukusei Toshi 1992 SHVC-RE 37
Rushing Beat Shura 1993 SHVC-R6 187
Ryuuki Heidan Danzalv 1993 SHVC-DA 543
Ryuuko No Ken 1993 SHVC-RW 24
Ryuuko No Ken 2 1994 SHVC-AAFJ-JPN 541
Checklist 775
Game Title Rel. Model Pg C I B S
Saibara Reiko No Mahjong Hourouki 1995 SHVC-AJNJ-JPN 544
Saikousoku Shikou - Shougi Mahjong 1995 SHVC-ASYSJ-JPN 544
Saikyo Takada Nobuhiko 1995 SHVC-AS7J-JPN 544
Sakurai Akikazu Jankiryuu Mahjong Hisshou 1995 SHVC-AMZJ-JPN 545
Same Game 1996 SHVC-ZS5J-JPN 545
Same Game + Chara Data Shuu - Tengai Makyo 1996 SHVC-039 (Not For Sale) 545
Samurai Spirits 1994 SHVC-A7SJ-JPN 215
Sandra No Daibouken - Valkyrie To No Deai 1992 SHVC-SH 297
Sangokushi Eiketsuden 1995 SHVC-A3AJ-JPN 546
Sangokushi III 1992 SHVC-S3 213
Sangokushi IV 1994 SHVC-AS4J-JPN 213
Sangokushi Seishi - Tenbu Spirits 1993 SHVC-W2 546
Sankyo Fever! Fever! 1994 SHVC-AFFJ-JPN 546
Sanrio Shanghai 1994 SHVC-38 547
Sanrio World Smash Ball! 1993 SHVC-S7 547
Sansara Naga 2 1994 SHVC-IV 547
SD F-1 Grand Prix 1995 SHVC-AGFJ-JPN 548
SD Gundam Gaiden - Knight Gundam Monog. 1991 SHVC-KG 548
SD Gundam Gaiden 2 - Entaku No Kishi 1992 SHVC-EN 549
SD Gundam Generation - Axis Senki 1996 SFT-0107 (Sufami Turbo) 668
SD Gundam Generation - Babylonia Senki 1996 SFT-0108 (Sufami Turbo) 668
SD Gundam Generation - Colony Kakutouki 1996 SFT-0111 (Sufami Turbo) 668
SD Gundam Generation - Grips Senki 1996 SFT-0105 (Sufami Turbo) 669
SD Gundam Generation - Ichi Nen Sensouki 1996 SFT-0104 (Sufami Turbo) 669
SD G.G. - Ichi Nen Sensouki + Gentei Set 1996 SFT-0104 (Sufami Turbo) 669
SD Gundam Generation - Zansukaru Senki 1996 SFT-0110 (Sufami Turbo) 669
SD Gundam GNext 1995 SHVC-ZX3J-JPN 548
SD Gundam GNext - Senyou Pack & Map Coll. 1996 SHVC-ZX3J-JPN 575
SD Gundam GX 1994 SHVC-X2 549
SD Gundam Power Formation Puzzle 1996 SHVC-AXXJ-JPN 549
SD Gundam X - Super Gachapon World 1992 SHVC-GX 550
SD Hiryuu No Ken 1994 SHVC-HL 550
SD Kidou Senshi Gundam 2 1993 SHVC-ZG 551
SD Kidou Senshi Gundam - V Sakusenshidou 1992 SHVC-GM 550
SD The Great Battle 1990 SHVC-BS 551
SD Ultra Battle - Seven Densetsu 1996 SFT-0102 (Sufami Turbo) 670
SD Ultra Battle - Ultraman Densetsu 1996 SFT-0101 (Sufami Turbo) 670
SD Ultra Battle - Ultraman Densetsu + Gentei S. 1996 SFT-0101 670
Seifuku Densetsu Pretty Fighter 1994 SHVC-ASFJ-JPN 551
Seijuu Maden Beasts & Blades 1995 SHVC-AB5J-JPN 552
Seiken Densetsu 2 1993 SHVC-K2 217
Seiken Densetsu 3 1995 SHVC-A3DJ-JPN 552
Sengoku Densyo 1993 SHVC-G5 552
Sengoku No Hasha - Tenka Fubu Heno Michi 1995 SHVC-A8AJ-JPN 553
Septentrion 1993 SHVC-TT 227
Serizawa Nobuo No Birdie Try 1992 SHVC-TS 153
776 Checklist

Game Title Rel. Model Pg C I B S


Sgt. Saunders Combat! 1995 SHVC-AJAJ-JPN 553
Shadowrun 1994 SHVC-WR 218
Shanghai - Banri No Choujou 1995 SHVC-A4SJ-JPN 553
Shanghai - Banri No Choujou 1997 SHVC-A4SJ-JPN (Meisaku) 553
Shanghai III 1994 SHVC-AS3J-JPN 554
Shanghai III 1997 SHVC-AS3J-JPN (Meisaku) 554
Shien - The Blader Chaser 1994 SHVC-OO 219
Shigetaka Kashiwagi No Top Water Bassing 1995 SHVC-AVFJ-JPN 554
Shijou Saikyou League Serie A - Ace Striker 1995 SHVC-ATXJ-JPN 554
Shijou Saikyou No Quiz Ou Kettei Sen Super 1992 SHVC-QS 555
Shiki Eiyuuden 1995 SHVC-AAUJ-JPN 555
Shimono Masaki No Fishing To Bassing 1994 SHVC-ABIJ-JPN 555
Shin Ikkaku Senkin 1995 SHVC-AI2J-JPN 556
Shin Kidou Senshi Gundam - Endless Duel 1996 SHVC-AEDJ-JPN 556
Shin Mahjong 1994 SHVC-KZ 556
Shin Megami Tensei 1992 SHVC-ME 557
Shin Megami Tensei II 1994 SHVC-ZE 557
Shin Megami Tensei If... 1994 SHVC-AMXJ-JPN 557
Shin Momotarou Densetsu 1993 SHVC-M5 558
Shin Nekketsu Kouha Kunio Tachi No Banka 1994 SHVC-QN 558
Shin Nihon Pro Wrestling 94 1994 SHVC-9V 559
Shin Nihon Pro Wrestling Kounin 95 1995 SHVC-AB7J-JPN 559
Shin Nihon Pro Wrestling 1993 SHVC-NJ 559
Shin SD Sengokuden - Daishougun Retsuden 1995 SHVC-ARMJ-JPN 560
Shin Chou Kouki 1993 SHVC-NT 509
Shin Shougi Club 1995 SHVC-AHJJ-JPN 560
Shin Star Trek - The Next Generation 1995 SHVC-XN 234
Shinseiki GPX Cyber Formula 1992 SHVC-CF 58
Shinseiki Odysselya 1993 SHVC-OL 562
Shinseiki Odysselya II 1995 SHVC-AOLJ-JPN 562
Shinzui Taikyoku Igo - Go Sennin 1995 SHVC-AWGJ-JPN 562
Shiroi Ringu He - Twinkle Little Star 1995 SHVC-ALOJ-JPN 563
Shodai Nekketsu Kouha Kunio-kun 1992 SHVC-KN 563
Shodan Morita Shougi 1991 SHVC-MS 563
Shodankurai Nintei - Shodan Pro Mahjong 1995 SHVC-A28J-JPN 564
Shonen Ashibe - Goma-chan Yuuenchi Daibouk. 1992 SHVC-AS 566
Shonen Ninja Sasuke 1994 SHVC-EO 566
Shougi Club 1995 SHVC-AHEJ-JPN 564
Shougi - Fuurinkazan 1993 SHVC-FJ 564
Shougi Saikyou 1995 SHVC-AMSJ-JPN 565
Shougi Saikyou II - Jissen Taikyoku Hen 1996 SHVC-AX2J-JPN 565
Shougi Sanmai 1995 SHVC-AVEJ-JPN 565
Shounin Yo Taishi O Idake!! 1995 SHVC-AYQJ-JPN 566
Shuushoku Game 1995 SHVC-AIMJ-JPN 567
Sid Meiers Civilization 1994 SHVC-EQ 50
Side Pocket 1994 SHVC-4P 219
Checklist 777
Game Title Rel. Model Pg C I B S
Silva Saga II 1993 SHVC-S8 568
Sim Ant 1993 SHVC-AN 220
Sim City 1991 SHVC-SC 220
Sim City 2000 1995 SHVC-AWWJ-JPN 220
Sim City Jr. 1996 SHVC-ALIJ-JPN 568
Sim Earth - The Living Planet 1991 SHVC-SE 223
Simulation Pro Yakyuu 1995 SHVC-AHAJ-JPN 568
Sityusuimeigaku Nyumon Shin Togenkyo 1995 SHVC-AP8J-JPN 560
Ski Paradise With Snowboard 1994 SHVC-XS 277
Sky Mission 1992 SHVC-SI 301
Slap Stick 1994 SHVC-E9 210
Slayers 1994 SHVC-UZ 569
Smash T.V. 1992 SHVC-TV 258
Snoopy Concert 1995 SHVC-A3PJ-JPN 569
Soccer Kid 1993 SHVC-YK 16
Solid Runner 1997 SHVC-AAAJ-JPN 570
Solstice II 1993 SHVC-EX 79
Song Master 1992 SHVC-YM 570
Sonic Blast Man 1992 SHVC-SK 227
Sonic Blast Man II 1994 SHVC-2C 227
Sonic Wings 1993 SHVC-HW 18
Soreyuke Ebisumaru - Karakuri Meiro Goemon 1996 SHVC-AK7J-JPN 570
Sotsugyou Bangai Hen - Nee Mahjong Shiyo! 1994 SHVC-A2KJ-JPN 571
Sougou Kakutougi Astral Bout 1992 SHVC-AB 571
Sougou Kakutougi Astral Bout 2 - Total Fighters 1994 SHVC-EJ 571
Sougou Kakutougi Rings - Astral Bout 3 1995 SHVC-AABJ-JPN 572
Soukou Kihei Votoms - The Battling Road 1993 SHVC-VO 572
Soul & Sword 1993 SHVC-SV 572
Soul Blader 1992 SHVC-SO 228
Sound Novel Tsukuru 1996 SHVC-ZSNJ-JPN 573
Space Ace 1994 SHVC-IS 228
Space Bazooka 1993 SHVC-BT 29
Space Funky B.O.B. 1993 SHVC-B4 26
Space Invaders - The Original Game 1994 SHVC-IC 229
Spark World 1995 SHVC-ADWJ-JPN 573
Sparkster 1994 SHVC-ASSJ-JPN 230
Spindizzy Worlds 1992 SHVC-SX 232
Spriggan Powered 1996 SHVC-AXJJ-JPN 573
Sprinter Monogatari - Mezase Ikkaku Sennkinn 1995 SHVC-AKGJ-JPN 574
St. Andrews - Eikou To Rekishi No Old Course 1995 SHVC-ASAJ-JPN 574
Star Ocean 1996 SHVC-ARFJ-JPN 574
Stardust Suplex 1995 SHVC-AVLJ-JPN 575
Starfox 1993 SHVC-FO 233
Stargate 1995 SHVC-AGTJ-JPN 235
Stealth 1992 SHVC-H7 576
Stone Protectors 1995 SHVC-ASOJ-JPN 236
778 Checklist

Game Title Rel. Model Pg C I B S


Street Fighter II - The World Warrior 1992 SHVC-S2 237
Street Fighter II Turbo 1993 SHVC-TI 237
Street Fighter Zero 2 1996 SHVC-AUZJ-JPN 236
Street Racer 1994 SHVC-ASRJ-JPN 238
Strike Gunner S.T.G 1992 SHVC-SG 238
Sugoi Hebereke 1994 SHVC-QH 576
Sugoro Quest++ Dicenics 1994 SHVC-XQ 576
Sugoroku Ginga Senki 1996 SHVC-AU5J-JPN 577
Sun Spo Fishing Keiryu Ou 1994 SHVC-IO 577
Sun Spo Fishing Keiryu Ou 1996 SHVC-IO (Renka Ban) 577
Supapoon 1995 SHVC-A5YJ-JPN 577
Supapoon DX 1996 SHVC-A3YJ-JPN 578
Super 3D Baseball 1993 SHVC-3D 241
Super 4WD - The Baja 1994 SHVC-R8 254
Super Air Diver 1993 SHVC-AZ 142
Super Air Diver 2 1995 SHVC-AADJ-JPN 578
Super Aleste 1992 SHVC-AT 229
Super Aoki Ookami To Shiroki Mejika 1993 SHVC-G2 97
Super Back To The Future II 1993 SHVC-B2 578
Super Baken Ou 95 1995 SHVC-A4TJ-JPN 579
Super Battletank 1993 SHVC-SB 242
Super Battletank 2 1994 SHVC-2X 243
Super Bikkuriman 1993 SHVC-BM 579
Super Billiard 1994 SHVC-IP 47
Super Birdie Rush 1992 SHVC-BH 579
Super Black Bass 1992 SHVC-BQ 243
Super Black Bass 2 1994 SHVC-AB2J-JPN 28
Super Black Bass 3 1995 SHVC-A3SJ-JPN 580
Super Bomberman 1993 SHVC-H6 243
Super Bomberman 2 1994 SHVC-M4 244
Super Bomberman 2 - Caravan Event Ban 1994 (Gold Cartridge) 580
Super Bomberman 3 1995 SHVC-AS6J-JPN 244
Super Bomberman 4 1996 SHVC-A4BJ-JPN 581
Super Bomberman 5 1997 SHVC-A5SJ-JPN 581
Super Bomberman 5 - Caravan Event Ban 1997 (Gold Cartridge) 581
Super Bomberman Panic Bomber W 1995 SHVC-APBJ 580
Super Bombliss 1995 SHVC-ABOJ-JPN 582
Super Bowling 1992 SHVC-BW 245
Super Casino - Caesers Palace 1993 SHVC-KH 245
Super Casino 2 1994 SHVC-OE 582
Super Castles 1994 SHVC-AVIJ-JPN 582
Super Chinese Fighter 1995 SHVC-ACWJ-JPN 583
Super Chinese World 1991 SHVC-CW 253
Super Chinese World 2 - Uchuu Ichibuto Daikai 1993 SHVC-CU 583
Super Chinese World 3 1995 SHVC-AWQJ-JPN 583
Super Cup Soccer 1992 SHVC-SU 98
Checklist 779
Game Title Rel. Model Pg C I B S
Super Daikoukai Jidai 1992 SHVC-QK 287
Super Dogfight - F-14 Tomcat Air Combat 1994 SHVC-ZN 283
Super Donkey Kong 1994 SHVC-8X 67
Super Donkey Kong 2 - Dixie &Diddy 1995 SHVC-ADNJ-JPN 67
Super Donkey Kong 3 - Nazo No Krems Shima 1996 SHVC-A3CJ-JPN 68
Super Double Yukaman 1994 SHVC-7V 584
Super Double Yukaman II 1997 SHVC-AYXJ-JPN 584
Super Drakkhen 1994 SHVC-XO 72
Super Drift Out 1995 SHVC-ADOJ-JPN 584
Super Dunk Shot 1992 SHVC-DU 171
Super Dunk Star 1993 SHVC-DC 585
Super E.D.F. 1991 SHVC-ED 75
Super F1 Circus 1992 SHVC-FC 585
Super F1 Circus 2 1993 SHVC-N2 585
Super F1 Circus 3 1994 SHVC-N3 586
Super F1 Circus Gaiden 1995 SHVC-AN4J-JPN 586
Super F1 Circus Limited 1992 SHVC-FD 586
Super Famicom Wars 1998 SHVC-BFWJ-JPN (N. Power) 587
Super Family Circuit 1994 SHVC-23 587
Super Family Gerende 1998 SHVC-A25J-JPN (N. Power) 588
Super Family Tennis 1993 SHVC-JA 225
Super Famista 1992 SHVC-FA 242
Super Famista 2 1993 SHVC-FI 588
Super Famista 3 1994 SHVC-N6 588
Super Famista 4 1995 SHVC-AF4J-JPN 589
Super Famista 5 1996 SHVC-A27J-JPN 589
Super Final Match Tennis 1994 SHVC-F9 589
Super Fire Pro Wrestling 1991 SHVC-FP 590
Super Fire Pro Wrestling - Queens Special 1995 SHVC-AQQJ-JPN 590
Super Fire Pro Wrestling 2 1992 SHVC-FF 590
Super Fire Pro Wrestling III - Easy Type 1994 SHVC-3E 591
Super Fire Pro Wrestling III - Final Bout 1993 SHVC-F3 591
Super Fire Pro Wrestling Special 1994 SHVC-AP4J-JPN 591
Super Fire Pro Wrestling X 1995 SHVC-AF5J-JPN 592
Super Fire Pro Wrestling X Premium 1996 SHVC-AF6J-JPN 592
Super Fishing - Big Fight 1994 SHVC-ANFJ-JPN 592
Super Formation Soccer 1991 SHVC-FS 259
Super Formation Soccer 94 - World Cup Edition 1994 SHVC-3F 593
Super Formation Soccer 94 - W.Cup Final Data 1994 SHVC-A3FJ-JPN 575
Super Formation Soccer 95 - Della Serie A 1995 SHVC-A98J-JPN 593
Super Formation Soccer 95 - UCC Xaqua 1995 SHVC-ADEJ-JPN (Not F. Sale) 593
Super Formation Soccer 96 - W.Club Edition 1996 SHVC-A96J-JPN 594
Super Formation Soccer II 1993 SHVC-2S 594
Super Genjin 1994 SHVC-ZH 244
Super Genjin 2 1995 SHVC-AZ7J-JPN 346
Super Godzilla 1993 SHVC-7G 248
780 Checklist

Game Title Rel. Model Pg C I B S


Super Gomoku Narabe - Renshu 1994 SHVC-5N 594
Super Gomoku Shougi 1994 SHVC-AGSJ-JPN 595
Super Gussun Oyoyo 1995 SHVC-AP7J-JPN 595
Super Gussun Oyoyo 2 1996 SHVC-A8BJ-JPN 595
Super H.Q. Criminal Chaser 1993 SHVC-HF 246
Super Hanafuda 1994 SHVC-Q5 596
Super Hanafuda 2 1995 SHVC-AHNJ-JPN 596
Super High Impact 1993 SHVC-HX 249
Super Hockey 94 1994 SHVC-OX 249
Super Honmei - GI Seiha 1994 SHVC-IK 596
Super Igo Go Ou 1994 SHVC-IG 597
Super Indy Champ 1994 SHVC-OI 597
Super Inindou - Datou Nobunaga 1992 SHVC-IN 114
Super James Pond II 1993 SHVC-V5 250
Super Jangou 1995 SHVC-AJ4J-JPN 597
Super Jinsei Game 1994 SHVC-LG 598
Super Jinsei Game 2 1995 SHVC-AL2J-JPN 598
Super Jinsei Game 3 1996 SHVC-A3XJ-JPN 598
Super Keiba 1993 SHVC-KB 599
Super Keiba 2 1995 SHVC-A 599
Super Keirin 1995 SHVC-AKRJ-JPN 599
Super Kick Boxing 1993 SHVC-BE 32
Super Kick Off 1992 SHVC-KO 128
Super Kokou Yakyuu - Ichikyuu Jikkon 1994 SHVC-Q6 600
Super Kyousouba - Kaze No Sylphid 1993 SHVC-KJ 600
Super Kyoutei 1995 SHVC-AKYJ-JPN 600
Super Kyoutei 2 1996 SHVC-A2YJ-JPN 601
Super Kyukyoku Harikiri Stadium 1993 SHVC-HI 601
Super Kyukyoku Harikiri Stadium 2 1994 SHVC-9H 601
Super Linearball 1992 SHVC-SJ 228
Super Loopz 1994 SHVC-2E 602
Super Mad Champ 1995 SHVC-ACHJ-JPN 602
Super Mahjong 1992 SHVC-SM 602
Super Mahjong 2 - Honkaku 4 Nin Uchi! 1993 SHVC-2A 603
Super Mahjong 3 - Karakuchi 1994 SHVC-Q8 603
Super Mahjong Takai 1992 SHVC-IQ 603
Super Mario - Yossy Island 1995 SHVC-YI 252
Super Mario Collection 1993 SHVC-4M 250
Super Mario Kart 1992 SHVC-MK 251
Super Mario RPG 1996 SHVC-ARWJ-JPN 251
Super Mario World 1990 SHVC-MW 251
Super Metroid 1994 SHVC-RI 252
Super Moero!! Pro Yakyuu 1994 SHVC-AB3J-JPN 241
Super Momotarou Dentetsu DX 1995 SHVC-AH6J-JPN 604
Super Momotarou Dentetsu DX - Nishi-Nihon 1995 (Not For Sale) 621
Super Momotarou Dentetsu II 1992 SHVC-H4 604
Checklist 781
Game Title Rel. Model Pg C I B S
Super Momotarou Dentetsu III 1994 SHVC-AMDJ-JPN 604
Super Naxat Open - Golf Shoubu Dorabo-chan 1994 SHVC-XD 605
Super Nazo Puyo - Lulu No luu 1995 SHVC-ANQJ-JPN 605
Super Nazo Puyo 2 - Lulu Tetsuwan Hanjouki 1996 SHVC-A8PJ-JPN 605
Super Nichibutsu Mahjong 1992 SHVC-NM 606
Super Nichibutsu Mahjong 2 - Zenkoku Seiha 1993 SHVC-2N 606
Super Nichibutsu Mahjong 3 - Yoshimoto Hen 1994 SHVC-3J 606
Super Nichibutsu Mahjong 4 - Kiso Kenkyu 1996 SHVC-A4MJ-JPN 607
Super Ninja-Kun 1994 SHVC-8Q 607
Super Nobunaga No Yabou - Bushou Fuuunroku 1991 SHVC-IZ 179
Super Nobunaga No Yabou - Zenkoku Ban 1993 SHVC-NZ 178
Super Off Road 1992 SHVC-FR 254
Super Okuman Chouja Game - Game Billionaire 1995 SHVC-ABGJ-JPN 608
Super Okuman Chouja Game - Game Billionaire 1997 SHVC-ABGJ-JPN (Renka Ban) 608
Super Oozumou - Nessen Ou Ichiban 1992 SHVC-OK 608
Super Pachi Slot Mahjong 1994 SHVC-QU 608
Super Pachinko 1994 SHVC-Q7 609
Super Pachinko Taisen 1995 SHVC-ADXJ-JPN 609
Super Pang 1992 SHVC-SN 245
Super Pinball - Behind The Mask 1994 SHVC-3P 254
Super Pinball II - The Amazing Odyssey 1995 SHVC-APLJ-JPN 609
Super Power League 1993 SHVC-M3 610
Super Power League 2 1994 SHVC-Z4 610
Super Power League 3 1995 SHVC-AP9J-JPN 610
Super Power League 4 1996 SHVC-AE7J-JPN 611
Super Professional Baseball 1991 SHVC-SP 254
Super Professional Baseball II 1992 SHVC-PB 611
Super Punch-Out!! 1998 SHVC-4Q (Nintendo Power) 255
Super Puyo Puyo 1993 SHVC-PQ 611
Super Puyo Puyo 2 1995 SHVC-AXPJ-JPN 612
Super Puyo Puyo 2 Remix 1996 SHVC-A7PJ-JPN 612
Super R-Type 1991 SHVC-SR 256
Super Real Mahjong PIV 1994 SHVC-4S 612
Super Real Mahjong PV Paradise - All-Star 4 1995 SHVC-A5PJ-JPN 613
Super Robot Taisen EX 1994 SHVC-E6 613
Super Robot Taisen Gaiden - Lord Elemental 1996 SHVC-ALXJ-JPN 613
Super Royal Blood 1992 SHVC-IU 97
Super Rugby 1994 SHVC-I3 614
Super Sangokushi 1994 SHVC-I4 614
Super Sangokushi II 1991 SHVC-XL 212
Super Sangokushi II 1995 SHVC-XL-1 (Fukkoku Ban) 212
Super Scope 6 + Scope Set 1993 SHVC-LR 256
Super Shanghai - Dragons Eye 1992 SHVC-DE 218
Super Shougi 1992 SHVC-SD 614
Super Shougi 2 1994 SHVC-2B 615
Super Shougi 3 - Kitaihei 1995 SHVC-A3IJ-JPN 615
782 Checklist

Game Title Rel. Model Pg C I B S


Super Slap Shot 1993 SHVC-ZX 258
Super Snakey 1994 SHVC-AWSJ-JPN 298
Super Soukoban 1993 SHVC-VN 615
Super Soukoban 1996 SHVC-VN (Renka Ban) 615
Super Stadium 1991 SHVC-SS 179
Super Star Wars 1992 SHVC-V4 261
Super Star Wars - Jedi No Fukushuu 1995 SHVC-ARJJ-JPN 261
Super Star Wars - Teikoku No Gyakushuu 1993 SHVC-V9 261
Super Street Fighter II - The New Challengers 1994 SHVC-XW 262
Super SWIV 1992 SHVC-SQ 92
Super Tekkyuu Fight! 1995 SHVC-AIBJ-JPN 616
Super Tennis World Circuit 1991 SHVC-ST 262
Super Tetris 2 + Bombliss 1992 SHVC-T2 616
Super Tetris 2 + Bombliss 1992 (Gold Cartridge) 616
Super Tetris 2 + Bombliss - Gentei Ban 1994 SHVC-5T 616
Super Tetris 3 1994 SHVC-AT3J-JPN 617
Super Troll Islands 1994 SHVC-9T 263
Super Trump Collection 1995 SHVC-AT7J-JPN 617
Super Trump Collection 2 1996 SHVC-AQKJ-JPN 617
Super Tsume Shougi 1000 1994 SHVC-AIOJ-JPN 618
Super Turrican 1993 SHVC-T9 263
Super Ultra Baseball 1991 SHVC-UB 240
Super Ultra Baseball 2 1994 SHVC-UO 618
Super UNO 1993 SHVC-UN 618
Super Valis - Akaki Tsuki No Otome 1992 SHVC-VA 264
Super Variable Geo 1995 SHVC-AXYJ-JPN 619
Super Volley II 1992 SHVC-VB 111
Super Wagyan Land 1991 SHVC-SW 619
Super Wagyan Land 2 1993 SHVC-S6 619
Super Wrestle Angels 1994 SHVC-AWAJ-JPN 620
Super Yakyuu Dou 1996 SHVC-A82J-JPN 620
Super Zugan - Hakotenjou Kara No Shoutai 1994 SHVC-ZU 620
Super Zugan 2 - Tsukanpo Fighter 1994 SHVC-AJZJ-JPN 621
Sutobasu Yarou Show - 3 on 3 Basketball 1994 SHVC-3X 621
Sutte Hakkun 1998 SHVC-BSHJ-JPN (N. Power) 622
Sutte Hakkun 1999 SHVC-BSHJ-JPN 622
Suzuka 8 Hours 1993 SHVC-8H 264
Sword Maniac 1994 SHVC-S5 309
Sword World SFC 1993 SHVC-AW 622
Sword World SFC 2 - Inishie Kyojin Densetsu 1994 SHVC-7M 622
Syndicate 1995 SHVC-AFYJ-JPN 265
Syvalion 1992 SHVC-SY 265
T2 - The Arcade Game 1994 SHVC-XV 266
Table Game Daishuugou!! 1996 SHVC-AG8J-JPN 623
Tactical Soccer 1995 SHVC-AZZJ-JPN 623
Tactics Ogre - Let Us Cling Together 1995 SHVC-AO7J-JPN 623
Checklist 783
Game Title Rel. Model Pg C I B S
Tadaima Yuusha Boshuuchuu Okawari 1994 SHVC-ATYJ-JPN 624
Taekwon-Do 1994 SHVC-II 624
Taiketsu!! Brass Numbers 1992 SHVC-TB 70
Taikou Risshiden 1993 SHVC-TD 624
Taikyoku Igo - Goliath 1993 SHVC-IA 625
Taikyoku Igo - Idaten 1995 SHVC-AIIJ-JPN 625
Takahashi Meijin No Daibouken Shima 1992 SHVC-H2 239
Takahashi Meijin No Daibouken Shima II 1995 SHVC-AT2J-JPN 239
Take Yutaka GI Memory 1995 SHVC-AGBJ-JPN 625
Takeda Nobuhiro No Super Cup Soccer 1993 SHVC-JV 248
Takeda Nobuhiro No Super League Soccer 1994 SHVC-ATKJ-JPN 626
Takemiya Masaki Kudan No Igo Taishou 1995 SHVC-AITJ-JPN 626
Tales Of Phantasia 1995 SHVC-ATVJ-JPN 626
Tamagotchi Town 1999 SHVC-BTTJ-JPN (N. Power) 628
Tarot Mystery 1995 SHVC-AT5J-JPN 628
Tatakae Genshijin - Joe & Mac 1991 SHVC-JT 122
Tatakae Genshijin 2 - Rookie No Bouken 1992 SHVC-J2 55
Tatakae Genshijin 3 - Shuyaku Yappari Joe Mac 1994 SHVC-J3 123
Tecmo Super Baseball 1994 SHVC-ATBJ-JPN 266
Tecmo Super Bowl 1993 SHVC-7T 268
Tecmo Super Bowl II - Special Edition 1994 SHVC-ASBJ-JPN 268
Tecmo Super Bowl III - Final Edition 1995 SHVC-AW4J-JPN 268
Tecmo Super NBA Baskeball 1992 SHVC-NA 269
Teenage Mutant Ninja Turtles - Mutant Warriors 1993 SHVC-KY 269
Teenage Mutant Ninja Turtles - Turtles in Time 1992 SHVC-TM 269
Teitoku No Ketsudan 1992 SHVC-TK 184
Teitoku No Ketsudan 1995 SHVC-TK-1 (Fukkoku Ban) 184
Teitoku No Ketsudan II 1995 SHVC-ATEJ-JPN 184
Tekichuu Keiba Juku 1996 SHVC-APCJ-JPN 628
Tenchi Muyo! - Game-Hen 1995 SHVC-AMUJ-JPN 629
Tenchi O Kurau - Sangokushi Gunyuden 1995 SHVC-AKTJ-JPN 629
Tenchi Souzou 1995 SHVC-AQTJ-JPN 270
Tengai Makyo Zero 1995 SHVC-AZRJ-JPN 629
Tengai Makyo Zero - Shounen Jump No Shou 1995 SHVC-AZQJ-JPN (Not F. Sale) 630
Tenryuu Genichiro No Pro Wrestling Revolution 1994 SHVC-LJ 104
Tenshi No Uta - Shiroki Tsubasa No Inori 1994 SHVC-UA 630
Tetris Battle Gaiden 1993 SHVC-4G 630
Tetris Flash 1994 SHVC-27 271
Tetsuwan Atom 1994 SHVC-ZB 631
The Addams Family 1992 SHVC- AF 15
The Amazing Spiderman - Lethal Foes 1995 SHVC-ASPJ-JPN 320
The Blue Crystal Rod 1994 SHVC-NU 340
The Blues Brothers 1993 SHVC-B6 35
The Chessmaster 1995 SHVC-CH 48
The Combatribes 1992 SHVC-CR 55
The Firemen 1994 SHVC-AFMJ-JPN 92
784 Checklist

Game Title Rel. Model Pg C I B S


The Flintstones - Treasure of Sierra Madrock 1994 SHVC-AFNJ-JPN 94
The Great Battle Gaiden 2 - Matsuri Da Wasshoi 1994 SHVC-K8 408
The Great Battle II - Last Fighter Twin 1992 SHVC-3L 473
The Great Battle III 1993 SHVC-B3 409
The Great Battle IV 1994 SHVC-4F 409
The Great Battle V 1995 SHVC-AG5J-JPN 411
The Hunt For Red October 1993 SHVC-RO 110
The Incredible Crash Dummies 1994 SHVC-C7 113
The Irem Major Title 1992 SHVC-MT 117
The Jungle Book 1994 SHVC-7K 124
The King Of Dragons 1994 SHVC-EI 130
The King Of Rally 1992 SHVC-KP 460
The Last Battle 1994 SHVC-3T 472
The Lion King 1994 SHVC-ALKJ-JPN 142
The Mahjong Touhaiden 1993 SHVC-TY 484
The Mask 1996 SHVC-AMGJ-JPN 152
The Monopoly Game 2 1995 SHVC-AMLJ-JPN 495
The Ninja Warriors Again 1994 SHVC-NI 178
The Planets Champ TG3000 1995 SHVC-A3TJ-JPN 279
The Rocketeer 1992 SHVC-RK 211
The Shinri Game - Akuma No Kokoroji 1993 SHVC-AK 561
The Shinri Game 2 - Magical Trip 1995 SHVC-ASIJ-JPN 561
The Shinri Game 3 1995 SHVC-AK3J-JPN 561
Theme Park 1995 SHVC-ATQJ-JPN 272
Thoroughbred Breeder 1993 SHVC-TF 631
Thoroughbred Breeder II 1994 SHVC-QW 631
Thoroughbred Breeder III 1996 SHVC-AIWJ-JPN 632
Thunder Spirits 1991 SHVC-TH 272
Thunderbirds - Kokusai Kyuujotai Juudou Seyo! 1993 SHVC-T5 632
Time Cop 1995 SHVC-ATCJ-JPN 274
Tiny Toon Adventures - Busters Busts Loose 1992 SHVC-TA 275
Tiny Toon Adventures - Dotabata Daiundoukai 1994 SHVC-5Z 275
Tokimeki Memorial - Densetsu Jyu No Shita De 1996 SHVC-AM8J-JPN 632
Tokoros Mahjong 1994 SHVC-ATMJ-JPN 633
Tom & Jerry 1993 SHVC-TJ 277
Top Managment II 1994 SHVC-QC 633
Top Racer 1992 SHVC-TR 279
Top Racer 2 1993 SHVC-2P 279
Toride 1994 SHVC-ACSJ-JPN 633
Torneko No Daibouken - Fushigi No Dungeon 1993 SHVC-TQ 634
Tottemo! Lucky Man - Lucky Cookie Roulette 1995 SHVC-ALAJ-JPN 634
Touge Densetsu - Saisoku Battle 1996 SHVC-ACQJ-JPN 634
Tower Dream 1996 SHVC-AT9J-JPN 635
Toy Story 1996 SHVC-AQHJ-JPN 280
Traverse - Starlight & Prairie 1996 SHVC-A2SJ-JPN 635
Treasure Hunter G 1996 SHVC-AEGJ-JPN 635
Checklist 785
Game Title Rel. Model Pg C I B S
Trinea 1993 SHVC-T6 636
True Lies 1995 SHVC-ATLJ-JPN 282
Trump Island 1995 SHVC-LT 259
Tsukikomori 1996 SHVC-A7MJ-JPN 637
Tsuppari Oozumou - Risshin Shusse Hen 1993 SHVC-KW 637
Tsuri Taro 1994 SHVC-20 637
Tsuyoshi Shikkari Shinasai - Taisen Puzzle 1994 SHVC-ATPJ-JPN 638
Turf Hero - Just One Thing I Need 1995 SHVC-ATUJ-JPN 638
Turf Memories 1995 SHVC-AYZJ-JPN 638
Twinbee - Rainbow Bell Adventure 1994 SHVC-T7 195
U.F.O. Kamen Yakisoban - Ketoraa Kuroi Inbou 1994 SHVC-Y9 639
U.F.O. Kamen Yakisoban - Ketoraa Kuroi Inbou 1994 SHVC-Y7 (Not For Sale) 639
Uchuu No Kishi - Tekkaman Blade 1993 SHVC-T8 639
Uchuu Race - Astro Go! Go! 1994 SHVC-3A 639
Ultima Gaiden - Kurokishi No Inbou 1994 SHVC-6V 639
Ultima Kyoryu Teikoku - The Savage Empire 1995 SHVC-AVGJ-JPN 640
Ultima VI - Itsuwari No Yogensha 1992 SHVC-U6 285
Ultima VII - The Black Gate 1994 SHVC-7I 285
Ultimate Football 1992 SHVC-UF 94
Ultra Baseball Jitsumei Ban 1992 SHVC-U2 641
Ultra Baseball Jitsumei Ban 2 1995 SHVC-ABJJ-JPN 641
Ultra Baseball Jitsumei Ban 3 1995 SHVC-AU2J-JPN 641
Ultra League - Moero! Soccer Daikessen!! 1995 SHVC-A7YJ-JPN 642
Ultra Seven 1993 SHVC-U7 642
Ultraman 1991 SHVC-UM 286
Umi No Nushi Tsuri 1996 SHVC-A6UJ-JPN 642
Umi Tsuri Meijin - Suzuki Hen 1994 SHVC-AUFJ-JPN 643
Umi Tsuri Meijin - Suzuki Hen 1996 SHVC-AUFJ-JPN (Renka Ban) 643
Umihara Kawase 1994 SHVC-ATAJ-JPN 643
Undake 30 Game Daisakusen - Mario Version 1995 SHVC-ANZJ-JPN (Not F. Sale) 670
Undercover Cops 1995 SHVC-AUCJ-JPN 640
USA Ice Hockey 1993 SHVC-UI 201
Ushio To Tora 1993 SHVC-UT 643
Utopia - The Creation of a Nation 1993 SHVC-UP 288
Verne World 1995 SHVC-AVWJ-JPN 644
Viking No Daimeiwaku 1993 SHVC-VD 143
Virtual Bart 1994 SHVC-AVBJ-JPN 291
Virtual Wars 1994 SHVC-VJ 139
Volleyball Twin 1992 SHVC-VT 64
Vortex 1994 SHVC-4V 291
Vs. Collection 1996 SHVC-AU3J-JPN 644
Wagyan Paradise 1994 SHVC-AWLJ-JPN 645
Waialae No Kiseki 1992 SHVC-GC 282
Wakataka Oozumou - Yume No Kyodai Taiketsu 1993 SHVC-OW 645
Waku Waku Ski Wonder Shoot 1995 SHVC-ASKJ-JPN 645
Wally O Sagase! - Ehon No Kuni No Daibouken 1993 SHVC-WA 646
786 Checklist

Game Title Rel. Model Pg C I B S


Waratte Iitomo! Tamorinpic 1994 SHVC-55 646
Warlock 1995 SHVC-AWKJ-JPN 293
Wedding Peach 1995 SHVC-AWHJ-JPN 646
Wild Guns 1994 SHVC-4W 297
Wild Trax 1994 SHVC-CQ 238
Wing Commander 1993 SHVC-WC 298
Winning Post 1993 SHVC-WJ 648
Winning Post 2 1995 SHVC-AWPJ-JPN 648
Winning Post 2 - Program 96 1996 SHVC-AW9J-JPN 648
Wizap! - Ankoku No Ou 1994 SHVC-WQ 649
Wizardry Gaiden IV - Taima No Kodou 1996 SHVC-AE4J-JPN 649
Wizardry I.II.III - The Story of Llylgamyn 1999 SHVC-BWZJ-JPN (N. Power) 649
Wizardry V - Saika No Chuushin 1992 SHVC-W5 302
Wizardry VI - Kindan No Mafude 1995 SHVC-AW6J-JPN 650
Wolfenstein 3D - The Claw of Eisenfaust 1994 SHVC-6W 303
Wolverine 1995 SHVC-AWXJ-JPN 303
Wonder Project J - Kikai No Shounen Pino 1994 SHVC-APJJ-JPN 651
Wonderous Magic 1993 SHVC-UH 652
World Class Rugby 1993 SHVC-WY 305
World Class Rugby 2 - Kokunai Gekitou 93 1994 SHVC-2R 652
World Cup Striker 1994 SHVC-5W 79
World Cup USA 94 1994 SHVC-U4 305
World Heroes 1993 SHVC-WZ 305
World Heroes 2 1994 SHVC-JI 306
World Soccer 1993 SHVC-WO 307
Wrecking Crew 98 1998 SHVC-BWCJ-JPN 652
Wrecking Crew 98 1998 SHVC-BWCJ-JPN (N. Power) 652
WWF Royal Rumble 1993 SHVC-WU 308
WWF Super Wrestlemania 1992 SHVC-WF 308
WWF Wrestlemania - The Arcade Game 1996 SHVC-AWVJ-JPN 308
X-Men - Mutant Apocalypse 1995 SHVC-AXMJ-JPN 309
X-Zone 1993 SHVC-XZ 310
Xak - The Artist of Visual Stage 1993 SHVC-XK 653
Yadamon - Wonderland Dreams 1993 SHVC-YA 654
Yakouchuu 1995 SHVC-ADJJ-JPN 654
Yam Yam 1995 SHVC-AYMJ-JPN 655
Yam Yam 1995 (Gold Cartridge) 655
Yamaneko Bubsy No Daibouken 1994 SHVC-UY 41
Yamato Takeru 1995 SHVC-AYTJ-JPN 654
Yogi Bear 1995 SHVC-Y8 18
Yokoyama Mitsuteru - Sangokushi 1992 SHVC-3G 655
Yokoyama Mitsuteru - Sangokushi 2 1993 SHVC-32 655
Yokoyama Mitsuteru - Sangokushi Bangi 1994 SHVC-AYBJ-JPN 656
Yokozuna Monogatari 1994 SHVC-5U 656
Yoshi No Cookie 1993 SHVC-YC 311
Yoshi No Cookie - Kuruppon Oven De Cookie 1993 SHVC-YO (Not For Sale) 656
Checklist 787
Game Title Rel. Model Pg C I B S
Yoshi No Road Hunting 1993 SHVC-RH 312
Youchien Senki Madara 1996 SHVC-ADPJ-JPN 657
Youkai Buster - Ruka No Daibouken 1995 SHVC-AYOJ-JPN 121
Ys III - Wanderers From Ys 1991 SHVC-YS 312
Ys IV - Mask of the Sun 1993 SHVC-Y4 657
Ys V - Expert 1996 SHVC-A5EJ-JPN 658
Ys V - Ushinawareta Sunano Miyako Kefin 1995 SHVC-AYVJ-JPN 658
Yume Maboroshi No Gotoku 1993 SHVC-UG 660
Yume Meikyuu - Kigurumi Daibouken 1994 SHVC-QX 660
Yuu Yu No Quiz De Go! Go! 1992 SHVC-UU 661
Yuu Yuu Hakusho 1993 SHVC-YY 658
Yuu Yuu Hakusho - Tokubetsu Hen 1994 SHVC-AYYJ-JPN 659
Yuu Yuu Hakusho 2 - Kakutou No Shou 1994 SHVC-Y2 659
Yuu Yuu Hakusho Final - Saikyou Retsuden 1995 SHVC-AY3J-JPN 659
Yuujin Janjuu Gakuen 1993 SHVC-UJ 660
Yuujin Janjuu Gakuen 2 1994 SHVC-9U 661
Yuujin No Furi-Furi Girls 1994 SHVC-U3 661
Zakuro No Aji 1995 SHVC-AZAJ-JPN 662
Zan II Spirits 1992 SHVC-ZS 662
Zan III Spirits 1994 SHVC-Z3 662
Zelda No Densetsu - Kamigami No Triforce 1991 SHVC-ZL 140
Zen Nihon GT Senshuken - Hyper Battle Game 1995 SHVC-AGVJ-JPN 664
Zen Nihon Pro Wres 1993 SHVC-JP 664
Zen Nihon Pro Wres 2 - 3-4 Budoukan 1995 SHVC-APRJ-JPN 665
Zen Nihon Pro Wres Dash - Sekai Saikyou Tag 1993 SHVC-2J 665
Zen Nihon Pro Wres Fight Da Pon! 1994 SHVC-JF 665
Zenkoku Juudan Ultra Shinri Game 1995 SHVC-AZJJ-JPN 663
Zenkoku Koukou Soccer - High School Soccer 1994 SHVC-AY5J-JPN 663
Zenkoku Koukou Soccer 2 - High School Soccer 1995 SHVC-AY7J-JPN 663
Zenkoku Koukou Soccer Senshuken 96 1996 SHVC-AY2J-JPN 664
Zero 4 Champ RR 1994 SHVC-Q4 666
Zero 4 Champ RR-Z 1995 SHVC-ARZJ-JPN 666
Zico Soccer 1994 SHVC-ZD 667
Zig Zag Cat - Dachou Club Mo Oosawagi Da 1994 SHVC-ZP 667
Zool No Yume Bouken 1994 SHVC-Z8 313
Zootto Mahjong! 1998 SHVC-BZMJ-JPN (N. Power) 667
GO COLLECT

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