PhET - Forces Motion Basics in Html5
PhET - Forces Motion Basics in Html5
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CLICK!
Check boxes:
Drag some blue guys and some red guys on the
rope. Notice how the Sum of Forces changes.
AA31 Labs
https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-basics_en.html
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Check boxes:
Move the Applied Force sliders.
Change the masses.
Part 2 Directions: How does the mass affect the speed? For 4 different masses record the top speed.
Masses: Masses:
How can you find out what the mystery mass is? Write down your ideas (steps to follow?) on how to find the
mass here:
What is the mass of the mystery mass? (Show math or give word support for your answer)
https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-basics_en.html
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Check boxes:
Try sim out: Push the weight. Move the Friction
slider. Change the masses. Repeat.
Part 3 Directions: Click reset, recheck all the boxes as in set-up, Select Lots of Friction
Describe what happens when you apply a 500N force to the following masses:
Mass (kg) Sum Force (N) Top speed? What happens when you reach top speed and stop pushing?
Based on what you saw in the simulation, what is the mass of the mystery mass? (in kg!)
Some of the masses would NOT move with a 500N force. Which ones and Why?
What parameter could you change to get the masses in the previous question to move? Does it work?
Going Further:
What is the difference between a 500N force and a - 500N force in the simulation?
What are some jobs/industries that need to account for things found in this simulation (like applied forces, friction,
etc.)?
AA31 Labs
https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-basics_en.html
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Part 4 Set-up: Choose Acceleration
Check boxes:
Try sim out: Push the weight. Move the Friction
slider. Change the masses. Play
Part 4 Directions:
1. Reset . Check boxes. Move Friction slider to None. Apply a force to a mass to get it moving until the speed
is: Can you get the mass to be completely stationary again? If so, how did you do it? If not, why not?
2. Change the mass so that is significantly different than in #1 (more or less!). Repeat the steps in #1. Can you get the
mass to be completely stationary again? Y / N Was it harder / easier than in problem #1? Why do you say that?
3. Put the bucket on the ice. Move the friction slider to None. Apply a force to the bucket until it
reaches top speed. The guy will fall off the screen. When at top speed, draw what you see below:
Draw top Sum of Water level in
Fill in the acceleration Applied force
speed Forces bucket
4. What happened to the water in the bucket as you accelerated to top speed?
5. Add some friction. What happens to the water in the bucket? Draw observations in the table below:
Draw top Water level in
Fill in the acceleration Sum of Forces Applied force
speed bucket
Part 4 Questions:
How are mass and acceleration related (if you change one of them, what happens to the other one)?
How are Force and mass related (if you change one of them, what happens to the other one)?
How are acceleration and speed related if you change one of them, what happens to the other one)?
https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-basics_en.html