0% found this document useful (0 votes)
39 views5 pages

Creating Ice: by Thierry Canon - WWW

The document describes how an ice diamond shader was created for a commercial spot using 3ds Max software. The ice diamond shader was made with 3ds Max 7 using Vray for rendering without lighting, displacement maps, or global illumination effects due to tight deadlines of one week to create 3 minutes of animation. A Vray shader was used with refraction, reflection, and fog effects to simulate ice within the limited time constraints.

Uploaded by

Dario Montoya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
39 views5 pages

Creating Ice: by Thierry Canon - WWW

The document describes how an ice diamond shader was created for a commercial spot using 3ds Max software. The ice diamond shader was made with 3ds Max 7 using Vray for rendering without lighting, displacement maps, or global illumination effects due to tight deadlines of one week to create 3 minutes of animation. A Vray shader was used with refraction, reflection, and fog effects to simulate ice within the limited time constraints.

Uploaded by

Dario Montoya
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 5

Creating Ice

By Thierry Canon | www

Software used:

3ds Max

I created an ice diamond shader for a commercial spot (magudesign - www.magu-design.com).


The software which I used was 3ds max 7, and using shake for compositing and vray for all the
rendering. The images were not to exceed 5 mn because I was to make 3 mn of animation in one
week so...no light, no displace, no GI, just a vray shader with refraction, reflexion and fog.
Modelling

Reflection & Refraction


Shader
Map

Bump
Render & Composition

You might also like