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Autodesk 3ds Max - Render

This document summarizes several rendering methods and third-party renderers that can be used with the 3D modeling software 3DS Max, including: - Scanline rendering is the default method in 3DS Max and includes features like global illumination and ray tracing. - The Autodesk Raytracer Renderer (ART) is a CPU-based renderer integrated into 3DS Max as of version 2017. - Mental ray, RenderMan, V-Ray, Brazil R/S, Arion, Indigo Renderer, Maxwell Render, Octane Render, Luxrender, and Arnold are examples of third-party renderers that provide additional features and can be used as alternatives or additions to the built-in 3DS

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0% found this document useful (0 votes)
90 views1 page

Autodesk 3ds Max - Render

This document summarizes several rendering methods and third-party renderers that can be used with the 3D modeling software 3DS Max, including: - Scanline rendering is the default method in 3DS Max and includes features like global illumination and ray tracing. - The Autodesk Raytracer Renderer (ART) is a CPU-based renderer integrated into 3DS Max as of version 2017. - Mental ray, RenderMan, V-Ray, Brazil R/S, Arion, Indigo Renderer, Maxwell Render, Octane Render, Luxrender, and Arnold are examples of third-party renderers that provide additional features and can be used as alternatives or additions to the built-in 3DS

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Srikar Avr
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Rendering [ edit ]

Scanlinerendering
Thedefaultrenderingmethodin3DSMaxisscanlinerendering.Severaladvancedfeatureshavebeen
addedtothescanlinerovertheyears,suchasglobalillumination,radiosity,andraytracing.
ARTRenderer
AutodeskRaytracerRenderer(ART)isaCPUonly,physicallybasedrendererforarchitectural,product,
andindustrialdesignrenderingsandanimations.Itisintegratedinto3dsMaxasofversion2017.
mentalray
mentalrayisathirdpartyrendererusingbucketrendering,atechniquethatallowsdistributingthe
renderingtaskforasingleimagebetweenseveralcomputers.
RenderMan
AthirdpartyconnectiontooltoRenderManpipelinesisalsoavailableforthosethatneedto
integrateMaxintoRendermanrenderfarms.UsedbyPixarforrenderingseveraloftheirCGIanimated
films.
VRay
Athirdpartyrenderenginepluginfor3DStudioMAX.
BrazilR/S
Athirdpartyphotorealisticrenderingsystem.Itiscapableoffastraytracingandglobalillumination.
Arion
AthirdpartyhybridGPU+CPUinteractive,unbiasedraytracer,basedonNvidiaCUDA.
IndigoRenderer
Athirdpartyphotorealisticrendererwithpluginsfor3dsMax.
MaxwellRender
Athirdpartyphotorealisticrenderingsystemprovidingmaterialsandunbiasedrendering.
OctaneRender
AthirdpartyunbiasedGPUraytracerwithpluginsfor3dsMax,basedonNvidiaCUDA.
Luxrender
Anopensourceraytracersupporting3dsMax,Cinema4D,Softimage,andBlender.Focuseson
photorealismbysimulatingreallightphysicsasmuchaspossible.
Arnold
Arnoldisanunbiased,physicallybased,unidirectionalpathtracingrenderer.

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