Sounddesign - M. Chion
Sounddesign - M. Chion
Sounddesign - M. Chion
Abstract
Editor Walter Murch coined the phrase ‘Sound Designer’ to describe
the person working on film responsible for the soundtrack. Like a
Director of Photography, the Sound Designer would have overall
control from pre-production through to the final print, modernizing
long-established but conservative approaches to sound editing.
Currently, the role of sound designer has fragmented: a creator of syn-
thesized sound effects, a composer who integrates effects with music,
or a sound editor with higher aspirations. Film music, on the other
hand, fuelled by merchandizing tie-ins and the convergence of film
production, music sales and online offshoots, has changed dramati-
cally. Film music now more readily integrates all forms of music and
tends to reflect the use of music in other media. Meanwhile, sound in
film remains, as it has for decades, a more or less technical exercise
tacked on to the end of post-production. In this article, Sider explores
shows how sound is virtually ignored within current film practice gar-
nering, at best, 3 per cent of Hollywood budgets. He shows how an
awareness of sound needs to be created for young film-makers, creat-
ing a paradigm in which sound and image ‘dance’ in a symbiotic rela-
tionship. Using examples from his own work, from feature films and
documentaries, he presents a model for integrating sound more fully
as a means of engaging with the picture rather than merely decorating
it.
In the 1960s, Walter Murch invented the ‘sound designer’. At the time it
was his way of describing the work he did in designing the then new
six-track surround-sound format what has become the Dolby 5.1 stan-
dard and then figuring out how best to have the sound take advantage of
that acoustic space. The new format made possible a new, more sophis-
ticated and complex soundtrack. And that soon necessitated a new role
in film sound production, a person working on a film with overall respon-
sibility for the soundtrack, from pre-production through to the final mix.
No longer were the traditional titles of location recordist, sound editor
and sound mixer sufficient to describe the person who might combine
elements of all three jobs in designing or realizing a film’s soundscape.
If not an intentional intervention, the invention of the sound designer was
a strategy to modernize the soundtrack, integrating sound more fully
and effectively into the production process.
Given the fertility of film-making in the 1960s, advances in technol-
ogy (portable cameras and recorders, ‘rock-and-roll’ mixing studios), a
vibrant experimental sector, burgeoning film schools, and the experi-
mentation with sound through the relatively new magnetic tape
recorders, the time was right for such an evolution. Murch, along with his
collaborators and contemporaries, film-makers like Francis Ford
Coppola and George Lucas, were among the first film-school graduates
to advance into the mainstream industry. They had been steeped in the
work of the new wave of European film-makers and exposed to the
avant-garde and experimental work of both Europe and the United
States. Murch, himself, became interested in sound as a teenager
through musique concrète and the works of Pierre Henry and Pierre
Schaeffer.
Murch’s concept of sound design never really took hold, though.
Only Murch, usually combining his roles as film editor and sound
designer and a few others working at the high end of the film industry,
can accurately call themselves sound designers, practising the kind of
control over a soundtrack that Murch foresaw. Instead the role of sound
designer has become something else or, should I say, has become
several things: the person who has overall responsibility for the sound-
track, the creator of sound effects that cannot be recorded and must be
synthesized, the composer who integrates effects with music, or the
sound editor with higher aspirations.
As New York audio producer Larry Loewinger wrote, ‘By the late
Nineties, sound design has come to mean something smaller, a little less
reputable and even a tad controversial ... Sadly, the concept of Sound
Designer someone who takes responsibility for the sound from begin-
ning to end, just as a Director of Photography does for the image never
took hold. Why? Was it the hold of powerful work habits, the introduction
of digital technology, the long-established hierarchy of film production,
the refusal of the Academy of Motion Picture Arts and Sciences to rec-
ognize the term, or was it just not necessary?’ (Loewinger 1998: 24).
The titles are different, the technology has changed and film sound is
more complicated, but it still holds the same place in film production as
it did thirty years ago. By and large it is decorating the picture rather
than entering into a dialogue with it. As producers, broadcasters and
film-makers are always on the lookout for innovative styles, the creative
use of sound would seem to be an obvious and inexpensive area to
explore. Instead, sound is, admittedly with some exceptions, mired in its
traditional use as an add-on or embellishment for the picture, a throw-
back to radio, theatre and silent film accompanied by off-screen sound
effects. It is clearer, wider and denser but its narrative role is small.
Using the speed and flexibility of digital editing for more than budget-
cutting and schedule-shortening, sound could become more effective,
more integrated with the image, taking film sound out from under the
proscenium arch, creating for the audience a more engaging audio-
visual experience.
... films, television, and other audio-visual media do not just address the
eye. They place their spectators, their audio-spectators, in a specific per-
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ating the impression of an echo. Then as the train pulls away we hear the
rising voice of a very melancholy, slightly jazzy, tenor saxophone. It is
saying, ‘This is the end, and the end is sad’. This creates two effects.
First, we have been told how to feel: everything that has happened or
will happen is sad. The movement of the film is simplified into one melo-
dramatic emotion. Second, the music telescopes the image. Instead of
scanning the whole frame we focus on the kiss and the lone figure
walking down the platform. Nothing else matters. It is as if an old-fash-
ioned Hollywood iris enveloped the scene and closed into a point. The
composer has decided the meaning of the film.
Many would say that the scene is beautifully constructed and unusu-
ally moving for a documentary that includes so many political ideas. The
piano underscoring the father’s words adds a sense of poetry and the
saxophone’s reverberation accentuates the station’s immense interior
giving the impression of two small people venturing into an unknown.
Touching, yes. But it was not what was intended. Rather than allow the
audience to come to their own conclusions the music presses an emo-
tional button that tells the audience what to feel, overriding the words
and thoughts of the film’s characters. Music carries too much emotional
weight to be used in most documentaries, especially those produced
under tight television budgets and schedules that dictate the addition of
music at the last minute. Once music has been composed and recorded
it is rarely removed from the mix. As Kieslowski puts it:
It’s interesting - drawing out something which doesn’t exist in the picture
alone or in the music alone. Combining the two, a certain meaning, a
certain value, something which also determines a certain atmosphere,
suddenly begins to exist. (Stok,1993,179)
What I feel music can do is to provide the mood and space for the audi-
ence to think and imagine. (When asked what aspects of his films he
discusses with his composer, Angelo Badalamenti, director David Lynch
answered in one word: ‘Mood’.) Philip Glass’s score for Errol Morris’s
feature-documentary The Thin Blue Line (1988) is an example of incor-
porating music into the fabric of a documentary, creating an atmosphere
that frames the film’s narrative information. The Thin Blue Line investi-
gates the killing of a Dallas policeman in 1976 for which the wrong man
was imprisoned. Through testimony from the police, lawyers and wit-
nesses and stylized reconstructions, we experience what happened
before, during and after the murder. Glass’s music (mirroring the black
backgrounds against which the interviewees are filmed) provides an
impassive presence behind the Rashomon-like story of who committed
the murder. The stability of the music counterpoints the witnesses’ con-
tradictory stories.
Mike Grigsby’s documentary Lockerbie: A Night Remembered
(Channel 4, 1998) revisits the site where sabotaged Pan Am Flight 103
crashed to the ground in rural Scotland. The film attempts to understand
how a catastrophe of such magnitude affects a small, tight-knit commu-
nity. Most of the film consists of interviews with Lockerbie residents who
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gives you the opportunity to hear the sound as it is, and not as the image
transforms and disguises it; it also lets you see the image as it is, and not
as sound recreates it. In order to do this, of course, you must train yourself
to really see and really hear, without projecting what you already know
onto these perceptions. It requires discipline as well as humility. (Chion,
187)
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soundtrack. Animators, like the Brothers Quay, will often suggest leaving
sound off a shot so the audience can enjoy the animation for its own
sake. So, when editing or doing post-production sound, the first ques-
tion to be asked is, ‘Does the scene need sound?’ This question covers
every aspect of the soundtrack from the necessity of dialogue or music
to the appropriateness of added footsteps and other Foleys to accentu-
ate the reality of the scene.
Producing the soundtrack for Ruth Lingford’s animated Death and the
Mother (Channel 4, 1998) posed exactly this dilemma: how much sound
was needed? The film depicts a Hans Christian Andersen fable.
Monochrome and drawn on a computer in a style imitating a woodcut,
the film has the expressionistic look of a Kathe Kollvitz lithograph. A
music track goes throughout the film, tying together the story of a
mother whose daughter is abducted by the devil. The main body of the
film is the pursuit of the devil by the mother and the trials she endures
along the way. In order to create an intimacy with the characters, a full
Foley track (footsteps, breathing, body and clothes movements) was
recorded and mixed with the music. But the Foleys and spot effects
brought out all the wrong aspects of the animation. Instead of expres-
sionism it created a gawky reality, giving weight to the crudely drawn
characters, emphasizing their physicality. Rather than concentrating on a
facial expression or gesture hinting at the mother’s inner emotion, the
audience was drawn to footsteps, off-screen sounds and other bodily
movements. These all detracted from the rich, expressive animation and
its ability to convey a touching story through the black and white
images. In the end, all but a few Foleys were removed in favour of the
music.
Dialogue presents a particular problem to the sound designer. As it
is one of the more important reasons financiers, actors or distributors
will decide to take part in a film, few directors or editors will be able to
remove many of a film’s words during editing. At the same time, the dia-
logue largely determines the character of a soundtrack by dictating the
placement and volume of sound effects and music. At the School of
Sound, I asked director Mike Figgis how he allowed for the significant
use of music and sound in his films which, due to their funding, casting
and popular audiences, had to have a solid foundation of dialogue. He
replied, ‘When I write the script I cut 25 per cent of the dialogue. When
I’m in rehearsal I cut 25 per cent of the dialogue. When I shoot I cut 25
per cent of the dialogue and in the editing room I cut 25 per cent of the
dialogue.’ Figgis is constantly aware of the ease with which dialogue can
overwhelm a soundtrack leaving little room for anything else. He has the
confidence to create a film that leaves gaps for sound, knowing the
added music and effects will enhance the mood and work in counter-
point with the dialogue rather than merely fill in the spaces between
words.
In re-voicing dialogue and creating post-synchronized soundtracks,
the director, sound supervisor, mixer and (possibly) editor, must decide
at each moment in the film what will be heard and what will not. Each
footstep, passing car, cough or telephone ring is considered equally.
Location sound provides you with a soundscape from which some ele-
ments (but not too many) may be deleted and many more may be
added. But post-synchronizing offers a blank slate on which to add re-
voiced dialogue (ADR), the sounds of actors and props (Foleys), spot
effects and atmospheres. The mixer has full control over the volume of
each element and its placement in a mono, stereo or surround sound-
scape. The possibilities for orchestrating the various sound components
are infinite.
In high-budget (and most Hollywood) films post-syncing is com-
monly used for large portions of the film soundtrack. It was recognized
long ago that it was cheaper and easier to replace sound during post-
production than to wait for optimal sound conditions on location. Due to
the cost of hiring studios and paying the artists for extra days, post-
syncing is now most often used in low- to medium-budget films as a
remedial process to replace the odd lines of dialogue misread by actors
or whole scenes whose sound has been obscured by background noise
from traffic, planes or the operation of special effects machinery on the
set. This has created the attitude that post-syncing should and can be
avoided through good planning. But that ignores the creative use of
post-syncing. When editing Institute Benjamenta (Channel 4, 1995), by
the Brothers Quay, we accepted that about 5 out of 27 scenes would
have to be post-synced. Planes from one of the flight paths into
Heathrow Airport caused certain obvious problems while the camera
tracking over ancient and creaky floorboards caused others. During the
initial ADR sessions the Quays became enamoured with the re-voicing
process and the strange effect it produced. Not only did it provide a
second chance to direct the actors but while listening to the studio play-
back, the ‘new’ voice floating against a neutral background seemed dis-
engaged from the picture. This reflected the film’s empty characters
wandering through the ‘dead’ rooms and corridors of the Institute
Benjamenta. Then the mixer added a few of the Foley effects behind the
voices, creating small punctuations within the eerie limbo. This delicate
mix of sound matched the film’s highly stylized, shallow focus and
precise black and white imagery. The sets were large and the shots
often framed very wide, hence location recordings were reverberant,
almost documentary-like. But the new sound was discreet and careful,
framing the dialogue with silence and interrupting the silence with the
judicious footstep, rustle of silk or the tap of a walking stick.
Throughout the post-syncing process we were constantly made
aware of how the film’s mood was being created through the subtle
combination of sound and image components. If one talks about the
‘magic of cinema’, this is where you find it, in the montage and collage
that make up a film’s world. In this case, using location sound seemed
like a tawdry shortcut.
A way forward
The ways of working with sound that I have outlined require no special
technology, nor are they necessarily more expensive the usual post-pro-
duction techniques. Rather, they are the function of a different point of
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view, one that suggests that sound makes the picture more engaging. In
advertising the first School of Sound, I ‘stole’ a quotation used by
Manfred Eicher, the founder and head of ECM Records, in his
company’s own publicity. It comes from the twelfth-century French monk
St. Bernard of Clairvaux: ‘You wish to see? Listen; hearing is a step
towards vision.’
To more effectively integrate sound and image, film schools and film-
makers must break down the separation between sound and picture
editing, a separation based on industrial practices that began with the
introduction of cinema sound more than seventy years ago. This parti-
tion causes film-makers to disregard the creative uses of sound that are
routinely practised in experimental film and other audio-visual genres
such as sonic art, gallery installations and dance. Hence film sound has
become a rather staid, conservative form of audio production.
A film editor’s reaction to his film’s sound mix is often along the lines
of ‘If I knew the sound was going to be like that, I would have cut the
picture differently’. But it should be possible to organize post-production
so that the film editor, sound designer and composer have the opportu-
nities to react to each other’s work. This means introducing sound
design and film composition earlier in post-production. In describing a
film audience’s audio-visual experience, Walter Murch offers an
approach to this strategy:
In my own experience the most successful sounds seem not only to alter
what the audience sees, but to go further and trigger a kind of ‘conceptual
resonance’ between image and sound: the sound makes us see the image
differently, and then this new image makes us hear the sound differently,
which in turn makes us see something else in the image, which makes us
hear different things in the sound, and so on.
(Chion, 1990, xxii).
Shouldn’t this kind of synergy occur between picture and sound editors?
Unless picture editors learn more about sound, one way forward is to
have twin cutting rooms with sound and picture editing stations com-
bined in a network. Scenes could be picture edited, then passed to the
sound designer, then returned to the editor for reworking, and so on.
Admittedly this is a radical suggestion that would challenge most film
budgets. But imagine what the results might be ...
References
Loewinger, Lawrence (1998), ‘A Sound Idea: the rationale behind the position of
“Sound Designer” and why it never took hold’, in The Independent (the mag-
azine of the Foundation for Independent Film and Video), October.
Chion, Michel (1990), Audio-Vision: Sound on Screen, New York: Columbia
University Press.
Stok, Danusia (ed.) (1993), Kieslowski on Kieslowski, London: Faber and Faber.
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