Warcraft: Free-To-Play Online Collectible Card Video Game Blizzard Entertainment

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originally known as Hearthstone: Heroes of Warcraft, is a free-to-

play online collectible card video game developed and published


by Blizzard Entertainment. Having been released worldwide on March
11, 2014, Hearthstone builds upon the already existing lore of
the Warcraft series by using the same elements, characters, and
relics. It was first released for Microsoft Windows and macOS, with
support for iOS and Android devices being added later. The game
features cross-platform play, allowing players on any device to
compete with each other, restricted only by geographical region
account limits.

The game is a turn-based card game between two opponents, using


constructed decks of thirty cards along with a selected hero with a
unique power. Players use their limited mana crystals to cast spells or
summon minions to attack the opponent, with the goal to reduce the
opponent's health to zero. Winning matches can earn in-game gold,
rewards in the form of new cards, and other in-game prizes. Players
can then buy packs of new cards through gold or microtransactions to
customize and improve their decks. The game features several modes
of play, including casual and ranked matches, as well as daily quests
and weekly challenges to help earn more gold and cards. New content
for the game involves the addition of new card sets and gameplay,
taking the form of either expansion packs or single-player adventures
that reward the player with collectible cards upon completion.

In contrast to other games developed by Blizzard, Hearthstone was an


experimental game developed by a smaller team based on the
appreciation of collectible card games at the company. The game was
designed to avoid pitfalls of other digital collectible card games by
eliminating any possible plays from an opponent during a player's turn
and by replicating the feel of a physical card game within the
game's user interface. Many of the concepts as well as art assets were
based on those previously published in the physical World of Warcraft
Trading Card Game printed around 2008.

The game has been favorably reviewed by critics and proven


successful for Blizzard. As of May 2017, Blizzard has reported more
than 70 million Hearthstone players. The game has become popular as
an eSport, with cash-prize tournaments hosted by Blizzard and other
organizers.

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