Sampler Programmer CV
Sampler Programmer CV
[email protected]
206-555-1212
Technical Skills
Languages: C/C++ (4 years)
Software Experience: Windows XP, Visual Studio 2005/2008, C++ STL, FMOD Ex, Microsoft Office, Tortoise SVN, 3DStudio Max
Physics Programming: 2D&3D physics engine, SAT collision detection, spatial hashing
Gameplay Programming: Implementation of gameplay system and logic in both C++ and Lua, including player controls and a enemy
wave spawning system.
Misc: Familiarity with Lua, and the Unity engine. Some Winsock, TCP/IP and UDP experience
Other: Have experience working on teams of up to six, with artists and programmers, on year long projects taking on roles such as
designer and producer in addition to programming.
Work Experience
Education
Video Game School, Graduating in 2012
Bachelor of Science in Real-Time Interactive Simulation
Miscellaneous
Favorite Games: Super Smash Bros. Melee, League of Legends, Diablo 2, World of Warcraft, Super Mario World, Magic: The Gathering,
Mech Assault, Team Fortress 2, Paper Mario, Unreal Tournament