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Cs6008 Human Computer Interaction L T P C 3 0 0 3

This document outlines the objectives and units of study for the course CS6008 Human Computer Interaction. The objectives are to learn the foundations of HCI, design technologies for individuals with disabilities, mobile HCI, and user interface guidelines. The 5 units cover the foundations of HCI, the design and software process, models and theories, mobile HCI, and web interface design. Evaluation techniques and universal design are also addressed.

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0% found this document useful (0 votes)
121 views1 page

Cs6008 Human Computer Interaction L T P C 3 0 0 3

This document outlines the objectives and units of study for the course CS6008 Human Computer Interaction. The objectives are to learn the foundations of HCI, design technologies for individuals with disabilities, mobile HCI, and user interface guidelines. The 5 units cover the foundations of HCI, the design and software process, models and theories, mobile HCI, and web interface design. Evaluation techniques and universal design are also addressed.

Uploaded by

Sasi Raji
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CS6008 HUMAN COMPUTER INTERACTION L T P C 3 0 0 3

OBJECTIVES:
The student should be made to:
Learn the foundations of Human Computer Interaction
Be familiar with the design technologies for individuals and persons with disabilities
Be aware of mobile HCI
Learn the guidelines for user interface.
UNIT I FOUNDATIONS OF HCI (9)
he Human: I/O channels Memory Reasoning and problem solving; The computer: Devices
Memory processing and networks; Interaction: Models frameworks Ergonomics styles
elements interactivity- Paradigms.
UNIT II DESIGN & SOFTWARE PROCESS (9)
Interactive Design basics process scenarios navigation screen design Iteration and
prototyping. HCI in software process software life cycle usability engineering Prototyping
in practice design rationale. Design rules principles, standards, guidelines, rules. Evaluation
Techniques Universal Design.
UNIT III MODELS AND THEORIES (9)
ognitive models Socio-Organizational issues and stake holder requirements Communication
and collaboration models-Hypertext, Multimedia and WWW.
UNIT IV MOBILE HCI (9)
Mobile Ecosystem: Platforms, Application frameworks- Types of Mobile Applications: Widgets,
Applications, Games- Mobile Information Architecture, Mobile 2.0, Mobile Design: Elements of
Mobile Design, Tools.
UNIT V WEB INTERFACE DESIGN (9)
Designing Web Interfaces Drag & Drop, Direct Selection, Contextual Tools, Overlays, Inlays
and Virtual Pages, Process Flow. Case Studies.

TOTAL: 45 PERIODS
TEXT BOOKS:
1. Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale, Human Computer Interaction, 3rd
Edition, Pearson Education, 2004 (UNIT I , II & III)
2. Brian Fling, Mobile Design and Development, First Edition , OReilly Media Inc., 2009
(UNIT IV)
3. Bill Scott and Theresa Neil, Designing Web Interfaces, First Edition, OReilly, 2009.(UNIT-
V)

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