UML State Machine Diagrams PDF
UML State Machine Diagrams PDF
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Handout 3-2
State Machine Diagram
Describe the dynamic behavior of objects over time.
Basic Concepts
States, Transitions, Events, Action, Start/Initial state,
Stop/Final state, Activities
States: A state is a condition or situation in the life of
an object during which it satisfies some condition,
performs some actions or waits for some events.
Start/Initial state: Object's initial state.
Stop/Final state: Object's final state(end of an
objects existence).
State Machine Diagram
Condition
Event
A seminar during registration
Figure (next slide) presents an example state machine
diagram for the Seminar class during registration.