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Release Notes

This document provides release notes for multiple versions of TexturePacker software. The key updates include improved packing algorithms, support for additional image formats and game engines, bug fixes, and performance improvements.

Uploaded by

john gilberting
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0% found this document useful (0 votes)
152 views22 pages

Release Notes

This document provides release notes for multiple versions of TexturePacker software. The key updates include improved packing algorithms, support for additional image formats and game engines, bug fixes, and performance improvements.

Uploaded by

john gilberting
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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TexturePacker release notes

Version 3.3.3 2014-04-17

New: Improved packing when using multipack + POT


New: Better input field order when using TAB key for navigation
New: Improved file timestamp check for smart update
New: Updated Windows installer; XP users have to update MSI before launching TexturePacker
setup: http://www.microsoft.com/en-us/download/confirmation.aspx?id=8483
Fix: Crash when closing TexturePacker
Fix: "Install Command Line Tool" no longer creates unwanted subdirectories
Fix: Enforce sprite sheet update when enabling/disabling "auto alias"
Fix: Minor GUI updates, better error messages and fixed typos

Version 3.3.2 2014-03-28

New: Sprite sheet exporter for Unity - see http://www.codeandweb.com/texturepacker/unity


New: Configurable sprite pivot point (Unity only)
New: More responsive UI when aborting creation of very large sprite sheets
Fix: UI bugs when using multiple monitors, AutoSD, tooltips
Fix: Crash when closing TexturePacker

Version 3.3.1 2014-03-07

New: Support for webp image format


New: Starling / Sparrow exporter: Support for rotated sprites
New: Export of compressed TIFF images
New: Generic exporter: new values available: settings.tpsName texture.size,
texture.absoluteFileName, texture.trimmedName, texture.fullName
New: Generic exporter: full access to objects from javascript
New: Updated Orx exporter
New: Shortcut ctrl+ ctrl- to zoom in / out
New: Removed restriction on png width and height
New: Better support for V-Play engine
New: Added license agreement as menu item
New: Improved multipack algorithm
Fix: Less exporter: adding texturepath to the image url, replacing blanks in texture name with _
Fix: Fixed problem in SpriteKit exporter when loading SWF files and using AutoSD
Fix: Fixed occasional crash when closing TexturePacker on MacOS
Fix: Fixed --quiet and --verbose command line parameters
Fix: Custom exporter writes native linefeeds
Fix: Installing windows version in 64bit folder
Fix: GUI / Menu cleanup
Fix: Tooltips on Windows are no longer cut off
Fix: Opening .tps files by double click on Windows
Fix: Faster startup on Windows
Fix: Retina display support on MacOS
Fix: Fixed a rare bug in multipack (lost sprites in crowded textures)
Fix: Crash in update dialog
Fix: Crash when changing file names manually
Fix: Crash when using TexturePacker with Wacom Tablets
Fix: Crash if custom exporter was not found
Fix: Crash on invalid / non-existing SWF files
Fix: Better file selection dialog on MacOS
Fix: Simplified crash reporter UI
Fix: Removed address book access to populate crash reporter's email field

Version 3.2.1 2013-11-12

Fix: Deleting sprites form main view does not crash TexturePacker
Fix: Selecting sprites in main view also selects all aliases
Fix: TexturePacker lite does not complain about activated AutoSD if it was not enabled

Version 3.2.0 2013-11-08

New: Full Sprite Kit support, including creation of header files


New: Preview AutoSD variants in GUI
New: AutoSD: Filtering sprites to different textures based on name
New: AutoSD: Better name placeholders using {v} instead of replacing main extension
New: Cleaning transparent pixels in input files is now optional (on by default)
New: Faster and more responsive UI
New: Export multiple data files using templates
New: More information available in template system
Fix: "Use essential" button works again
Fix: Upgrading from 2.x.x licenses now works again
Fix: Potential crash when closing TexturePacker while packing
Fix: Improved compatibility with MacOS X Mavericks 10.9

Version 3.1.3 2013-09-19

New: Full Spritekit support: AutoSD, header files, animations,...


Fix: Flash importer does not duplicate first frame (IMPORTANT: Download new flashunpacker
manually!)
Fix: Wrong sprites and order after refreshing sprite list
Fix: Update dialog does not (auto-)update if upgrade period is over
Fix: "." in folder paths does not trim the complete path
Fix: AI88 and A8 modes are working with PVR files (currently without preview)

Version 3.1.2 2013-07-26

Fix: Multipack texture file names (all exporters)

Version 3.1.1 2013-07-24

New: Improved multipack, much faster and better pack ratio


New: Support for Spritekit (beta)
New: Support for V-Play (http://v-play.net)
Fix: File name warning complaining about wrong suffix
Fix: Filename in data file honors sheet number
Fix: Multipack: Reduced placeholders to {n} and {n1}, both are added always
Fix: TexturePacker does not create empty files anymore
Fix: Smartupdatehash now working with multipack
Fix: Commandline build of multiple files sometimes created empty/black textures

Version 3.1.0 2013-07-10

New: MultiPack: Create multiple textures if not all sprites do fit in one
New: Improved flash unpacker including frame labels
New: TexturePacker is now 32/64 bit on Mac, Windows update to 64bit will come soon
New: Templates can use isSolid to check if a sprite does not contain any transparent pixels
New: Added warning to fix data file name extensions
New: Zoom with Alt+Mousewheel
Fix: Fixing texture file names now removes complete extension
Fix: License-Bug with sprites turned red even with active license
Fix: Smart update key does not contain TexturePacker timestamp anymore
Fix: MacOSX 10.9 Compatibility
Fix: Memory leak when adding and removing sprites to the sidebar
Fix: ZoomToFit now working

Version 3.0.11 2013-05-17

New: Exporter for UIKit


New: Exporer for CAAT (http://labs.hyperandroid.com/static/caat/)
Fix: ETC1 compression for libGDX
Fix: SVG import

Version 3.0.10 2013-05-07


New: Linux build
Fix: EaselJS typo

Version 3.0.9 2013-04-19

New: Content protection for cocos2d (encrypted pvr.ccz files)


New: Display texture size in previewer
New: Better warning dialogs
New: Warning dialogs offer options to fix problems
New: Free choice of data and image file name extensions (e.g. .txt instead of .json for Unity)
New: Added access to all values in the .tps file for custom exporters
New: Upgraded PVRTexLib
New: Exporter for 2dtoolkit
New: Exporter for x2d
Fix: Text field cursors don't jump to the end
Fix: AutoSD: Trimming of sprite sheets with identical layout and scaling
Fix: Re-activated missing file associations (Windows)
Fix: Tooltips for all settings
Fix: Texture path now works with MOAI again
Fix: Trimmed sprite names now available for JSON exporters
Fix: Enabled Quit menu item on Mac when no window is open
Fix: Throw error when no --main-extension is set in AutoSD
Fix: Potentially fixed a bug which caused non identical sprites to be detected as aliases
Fix: Removed semi transparent border sometimes showing on popup window

Version 3.0.8 2013-02-13

Fix: Dramatically improved startup time on windows by sacrificing proxy detection for auto update
Fix: TexturePacker does not fill New context menu on windows anymore
Fix: Potential crash on windows when opening .tps files with double click
Fix: LibGDX exporter exports correct rotation data

Version 3.0.7 2013-02-05

New: Online documentation, tutorials, getting started (menu item)


New: Force rebuild menu item and command line (--force-publish)
Fix: Reverted behavior of CoronaSDK trim to 3.0.4, fixed comment on how to use the sheet
Fix: Completely transparent images are replaced with a pixel of transparent color
Fix: Completely transparent with extrude don't deliver negative values anymore
Fix: GUI and command line create identical smart update hashes
Fix: Window size is restored correctly when TP restarts
Fix: Command line client prints complete list of non fitting sprites
Fix: Fixed hardware detection on Windows. This requires re-actvating the license. Sorry.
Fix: Trim mode is not reset to "Trim" when set to "None" during loading

Version 3.0.6 2013-01-29

Fix: Fixes missing file in corona and less exporter on windows

Version 3.0.5 2013-01-29

New: Exporter for Shiva3D (thanks to Christian Herzog)


New: Exporter for SASS mixins (thanks to Rob Moorman)
New: Exporter for LESS (thanks to Paul Covell)
New: Example how to do relative pixel calculations through JS enhancement in plaintext exporter
New: Click on dock icon opens new window or raises open windows (Mac)
New: Using proxy auto configuration
New: TexturePacker detects changes in custom exporters and re-publishes
New: License renewal warning can be disabled from preferences
Fix: Random crash when closing a window with unsaved data
Fix: Crash when custom exporter does not exist
Fix: Kwiksher2 exporter did not export aliased sprites
Fix: Removed duplicated LibGDX entry for exporter list
Fix: BatteryTech exporter now exports aliases
Fix: Enabled setting common divisor up to 2048
Fix: Restricted padding values to 512
Fix: Trim sprite names works with .tga
Fix: Clicking auto alias updates screen
Fix: CoronaSDK exporter supports trim
Fix: Potential bug adding rotated sprites even if rotation was disabled

Version 3.0.4 2012-12-02

New: Added --common-divisor-x, --common-divisor-y to command line


Fix: Additional space in layout which was introduced in 3.0.3
Fix: Workaround for MacOS adding multiple .pvr.gz and .pvr.ccz endings to a file name
Fix: Crash when exiting the application
Fix: Removed OpenGL rendering of the user interface because it caused instability on MacOS
Fix: Algorithm Basic now works with constraints (squared, pot/npot/free, word aligned)
Fix: When reading and migrating an old file no file changed dialog is triggered
Fix: Crashreporter file transmission on MacOS 10.7 and 10.8

Version 3.0.3 2012-11-29

New: Publish dialog only closed when autoclose checkbox is checked (can be reset in preferences)
New: Verifying file name extensions
New: Sorting exporters by name
New: Reduced memory usage
New: Added low memory warning when TexturePacker starts to swap images to harddrive
New: Improved stability in low memory situations
New: Fixed installing command line tool in not yet existing directories
New: Crop with 2 options: flush or keep position
New: Trim/Crop are joined into 1 ComboBox
New: --trim-mode <None|Trim|Crop|CropKeepPos> from command line
New: Maximum value for paddings is not 1000
New: Saved defaults can be reset in preferences
New: Option to hide PVR premultiplication warning for cocos2d
Fix: Help tooltips work for all settings
Fix: Dock icon menu contains empty lines instead of recent file entries
Fix: Docks (TextureSettings, Sprite) now stored and restored correctly
Fix: View menu works to hide / show docks
Fix: Save defaults works again
Fix: Refresh now working when sprites with identical size changed
Fix: Resetting "Spritename already in use" errors
Fix: Deriving file names (data format => texture format name)
Fix: Closed several memory leaks
Fix: Load/save opens dialog in last document's position
Fix: Fixed texture size scales with AutoSD settings

Version 3.0.2 2012-10-26

Fix: Hotfix for Windows version: Crash when window is closed


Fix: Hotfix for Windows version: Crash when closing application

Version 3.0.1 2012-10-26

New: TexturePacker creates sub directories if specified in the path


New: AutoSD-Presets for cocos2d-x HDR/HD/SD
New: AutoSD replacement pattern does no more force a dot at the end. Please add the dot to the
extension (replacement) if you need it.
Fix: Reverted Crop to its old behavior - setting the offset
Fix: Added reveal in finder / show in explorer to tree view's context menu
Fix: DPI range widget now allows values > 100
Fix: TIFF exporter works again
Fix: Output order of css pseudo selectors: link, visited, focus, hover, active
Fix: ETC1 output for AndEngine does not throw an error
Fix: Crash during layout
Fix: PSD file transparent color values are now corrected
Fix: File association and icon on windows

Version 3.0.0 2012-10-21

New: Template based exporter system


New: Enhanced Auto-SD with multiple exporter sizes
New: Better packing when allow free size is on, option to control the optimization
(--allow-free-size-mode)
New: Calculations are perfomed in the background and don't freeze GUI
New: ForceIdenticalLayout - use same layout across autosd variants (--force-identical-layout)
New: Image formats: BMP, PPM, PKM, TGA, PSD, SVG, KTX, PVR, TIFF, PKX
New: Writing optimized PNG files, option to control optimization level
New: Support for big PVR files
New: ETC1 compression (pkm files)
New: Common divisor to resize sprites to particular sizes - fixed wobbling sprites in CoronaSDK
New: Dialog shows progress while publishing
New: Display non fitting sprites
New: AutoSD command line options (--main-extension, --autosd-variant)
New: Editable texture size (not only fixed to power of two sizes)
New: .tps files are now saved as XML, this breaks compatibility with 2.x.x file format
New: Drag'n'drop support for sprite sheet view (drop sprites on center window)
New: Drag'n'drop support for tps files
New: Menu item to install TexturePacker command line client
New: New End User License Agreement (EULA)
New: New license key to replace licence file (due to expring downloads at FastSpring)
New: Sprites that failed to load are now displayed with an error sign
New: Support for big sprites or animations
New: UI: Toggle between select and scroll in main view with space bar
New: TPS files are now XML based
New: Trial mode (Try TexturePacker Pro for 1 week)
New: Exporter: Corona imagesheet
New: Exporter: EaselJS
New: Exporter: BatteryTech
New: Exporter: Kwiksher (http://www.kwiksher.com)
New: MacOS: Codesigning for executable and installer
New: MacOS: Enabled retina display fonts (icons will follow soon)
New: MacOS: App closing, menu, full screen mode, menu in dock icon
New: MacOS: Install by drag'n'drop instead of installer package
New: Windows: Codesigning
New: Windows: MSI Installer
New: Betas do not expire anymore
Fix: Allow free size now saved
Fix: Added title to TextureSettings window (allowing it to be identified in the view window)
Fix: Adding identical sprites multiple times to .tps file
Fix: Auto-Update when re-entering the application
Fix: Auto-Updater on windows now installs MSI files
Fix: Autosize now saved in defaults
Fix: Better flash dialog
Fix: CEGUI exporter texture width and height
Fix: Change detection (Smartupdate)
Fix: Change detection: No request to save unchanged data
Fix: CSS class naming when using gif, jpg or bmp as input
Fix: Disabling allow free size from GUI works again
Fix: Double clicking .tps files opens file
Fix: Duplicated "Install commandline tool" on MacOS
Fix: Expiry of beta moved
Fix: Extrude bug in Sparrow exporter
Fix: Fixed crash on Windows when opening files with doubleclick
Fix: Fixed wrong tooltips
Fix: Force identical layout disabled until implemented
Fix: Generic XML now exports file extensions in names
Fix: Gideros exporter data format with cropping
Fix: Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
Fix: Images in PVR viewer too bright
Fix: Installer for windows uses internal redistributable pack
Fix: LibGDX jumping sprites when trimming
Fix: LibGDX name trimming in animation detection (also removes _ in sprite_001)
Fix: Multiplying menu items on MacOS
Fix: Order of sprites in data file
Fix: Output rectangle bug with rotates sprites on LibGDX
Fix: PVR flipping
Fix: Scale3x output now ok
Fix: set/unset/set trim exported trimmed sprites with autosd
Fix: Sometimes optimized pngs could not be written
Fix: Trim now sets offset to 0/0 (cocos2d)
Fix: Trimming bug in Gideros exporter
Fix: Wrong display of trimmed size fixed

Version 3.0.0b22 2012-10-19

Fix: Hotfix for windows licensing


Fix: Fixes instant crash on MacOS 10.7.x

Version 3.0.0b21 2012-10-18

New: License activation through webbrowser as fallback (or offline computers or firewalls)
Fix: Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
Fix: Multiplying menu items on MacOS
Fix: Empty string in EaselJS exporter
Fix: Order of sprites in data file

Version 3.0.0b20 2012-10-11

Fix: ssl error during license activation on Windows

Version 3.0.0b19 2012-10-10

New: New license key to replace licence file (due to expring downloads at FastSpring)
New: Trial mode (Try TexturePacker Pro for 1 week)
New: New End User License Agreement (EULA)
New: Common divisor can be used to fix wobbling sprites in Corona SDK
New: Honoring common divisor in autosd
New: Displaying Alpha+Intensity in preview
New: UI improvements
New: Enabled retina display fonts (icons will follow soon)
New: Added alias names to exporters (for compatiblility)
New: Display non fitting sprites
New: Using slider for optiPng level
New: pngOptimizer is disabled by default - for faster output
Fix: Crash when selecting Alpha+Intensity
Fix: set/unset/set trim exported trimmed sprites with autosd
Fix: Exporter-Typo - EasyJS is now EaselJS
Fix: Red sprites were activated everytime if no license was set
Fix: Pro warning when using template based exporters
Fix: Pro warning when using some features which triggered red sprites but no warning
Fix: Added title to TextureSettings window (allowing it to be identified in the view window)

Version 3.0.0b18 2012-09-11

Fix: Crash when starting the application with default values saved
Version 3.0.0b17 2012-09-11

New: Option to control free size optimization (--allow-free-size-mode)


New: Option to enable identical layout from commandline (--force-identical-layout)
New: Beta versions enable updatecheck for beta versions
Fix: Sometimes optimized pngs could not be written
Fix: Crash when changing selection after changing files on filesystem
Fix: Crash when allow free size can't pack all sprites
Fix: Crash when opening files with double click while Crash dialog is active
Fix: Crash when opening malformed pvr files
Fix: Crash when selecting "reveal from finder" after a sheet refresh
Fix: Duplicated "Install commandline tool" on MacOS
Fix: Double-Clicking a .tps file sometimes created an empty texture

Version 3.0.0b16 2012-09-06

New: ForceIdenticalLayout - use same layout across autosd variants


Fix: Corona ImageSheet exporter
Fix: Scale3x output now ok
Fix: Disabling allow free size from GUI works again

Version 3.0.0b15 2012-09-04

New: Image formats: bmp, ppm, pkm, tiff, tga


New: OptiPNG based PNG optimization
New: ETC1 compression (pkm files)
New: Exporter for BatteryTech
Fix: Reverted trimming behavior to what it was on 2.4.3 (avoid floating point values for cocos2d)
Fix: Trim now sets offset to 0/0 (cocos2d)

Version 3.0.0b14 2012-08-30

New: Better AutoSD-Dialog


New: AutoSD command line options (--main-extension, --autosd-variant)
New: AutoSD honors main scale setting
New: Beta versions enable beta update checks by default
Fix: Force identical layout disabled until implemented

Version 3.0.0b13 2012-08-26

Fix: Loading old .tps files with pvr textures


Fix: Auto-Update when re-entering the application
Fix: Change detection (Smartupdate)
Fix: Adding identical sprites multiple times to .tps file

Version 3.0.0b12 2012-08-12

New: Better packing when allow free size is on


New: Background packing, fluid GUI
New: Better Layout for GUI settings
New: TPS files are now XML based
New: Enhanced Auto-SD
New: Common divisor to resize sprites to particulat sizes
New: .tps files are now XML
New: Improved AutoSD to export any size
New: AndEngine exporter with trim enabled
New: Improved GUI
New: Calculations are perfomed in the background and don't freeze GUI
New: Common divisor can be used to equal align sprites of different sizes
New: Dialog shows progress while publishing
New: Sprites that failed to load are now displayed with an error sign
New: Drag'n'drop support for tps files
New: Drag'n'drop support for sprite sheet view (drop sprites on center window)
New: 600% performance increase on MaxRects with ContactPoint
New: Toggle between select and scroll in main view with space bar
New: TexturePacker remembers last open/save dir
Fix: Crash on windows when double-clicking .tps files
Fix: Disappearing icons on windows
Fix: Auto-Updater on windows now installs MSI files

Version 3.0.0b11 2012-07-15

New: MacOS Codesigning


Fix: MacOS Quicklook plugin
Fix: Expiry of beta moved

Version 3.0.0b10 2012-06-28

Fix: Crash on Mac as soon as an error was found

Version 3.0.0b9 2012-06-26


IMPORTANT for Windows users: This update is using a new MSI based installer. Before updating
uninstall TexturePacker manually. Then download the new update from
http://www.codeandweb.com/texturepacker/download and install manually.

New: Support for Kwiksher (http://www.kwiksher.com)


New: Windows MSI installer
New: Codesigning on Windows
Fix: CEGUI exporter texture width and height

Version 2.4.6 2012-06-26


IMPORTANT: This update is using a new MSI based installer. Before updating uninstall TexturePacker
manually. Then download the new update from http://www.codeandweb.com/texturepacker/download and
install manually.

New: New installer using MSI


New: Codesigning for executable and installer
Fix: Double clicking .tps files opens file
Fix: Document icons

Version 2.4.5 2012-06-14

Fix: Fixed crash on Windows when opening files with doubleclick

Version 2.4.4 2012-06-10

Fix: Installer for windows uses internal redistributable pack


Fix: Better flash dialog

Version 3.0.0b8 2012-06-01

Fix: Exporters for easyJS and CoronaSDK did not export sprite aliases

Version 3.0.0b7 2012-05-25

Fix: Images in PVR viewer too bright


Fix: Gideros exporter data format with cropping
Fix: PSD loader with more than 4 channels
New: Better hint for windows users using flash

Version 3.0.0b6 2012-04-25

Fix: Updated PVRTexLib - should fix problems with PVRTC compression


Fix: License bug (windows)

Version 3.0.0b5 2012-04-23

Fix: PVR flipping

Version 3.0.0b4 2012-03-29


This release was planned to contain much more - but the new features I am working on are not yet stable
enough for a beta release. So this is in most parts a bugfix release with the addition of the Corona SDK
image sheet exporter.

New: Removed installer since Apple does not support PackageMaker anymore
New: Menu item to install TexturePacker command line client
New: Updated PVRTexLib again
New: Corona imagesheet exporter
New: EasyJS exporter (beta)
New: Texture details (filename) in exporter template
New: Nicer feedback dialogs ;-)
New: Feedback dialog remembers last mail address used
Fix: Extrude bug in Sparrow exporter
Fix: Trimming bug in Gideros exporter
Fix: Generic XML now exports file extensions in names
Fix: Typo in UI
Fix: Change detection: No request to save unchanged data

Version 3.0.0b3 2012-03-21

New: Updated PVRTexLib


Fix: Fixed naming -ipadhd -> -ipad
Fix: Crash on MacOS when closing apps

Version 3.0.0b2 2012-03-06

New: Generic Exporter


New: Support for big sprites or animations
New: Image importer / display now supports additional formats: TGA, PSD, SVG, KTX, PVR, TIFF,
PKX
New: Fullscreen mode on MacOS Lion
New: Better MacOS behavior (app closing, menu)
New: Editable texture size (not only fixed to power of two sizes)
New: Added -ipadhd as extension for AutoSD
Fix: PVR flipping
Fix: Fixed wromg tooltips
Fix: Allow free size now saved
Fix: Wrong display of trimmed size fixed
Fix: Autosize now saved in defaults
Fix: Output rectangle bug with rotates sprites on LibGDX

Version 3.0.0b1 2011-11-29

Fix: CSS class naming when using gif, jpg or bmp as input

Version 2.4.3 2011-11-25

Fix: Crash on MacOS when starting the app the first time
Version 2.4.2 2011-11-24
This is version 2.4.2 due to a small bug in the version compare of my auto updater. 2.4.1 was not
accepted to be newer than 2.4.1b3.

New: DPI settings


New: Generic XML exporter
New: Exporter for bHive (http://www.bhivecanvas.com/)
New: Better moai exporter
New: Exporter for original cocos2d format
New: Background image
New: Crash reporter for MacOS
New: New option to remove artifacts and borders around sprites
New: Added 2x as AutoSD extension for Unity
New: Better stability in out of memory situations
Fix: Version compare (2.4.1 was not accepted as newer than 2.4.1b3)
Fix: Crash when using reveal in finder from aliased image
Fix: Crash when removing sprites which did not fit the current maximum texture width
Fix: New Moai exporter
Fix: Last frame of a flash import was added twice
Fix: Transparency dithering (fs & attkinson) with active premultiplication does not get too dark
anymore
Fix: Reduced memory consumption
Fix: GUI update when scaling sprites
Fix: Opening 3 windows when opening a .tps file
Fix: Save dialog everytime a file is closed even without change
Fix: Auto alias did not find equal sprites when PNGs had invisible changes
Fix: Tooltips for several items
Fix: Save defaults now saves allow free size

Version 2.4.0 2011-10-26

New: Flash (.swf) import on MacOS


New: Quicklook plugin for pvr and pvr.ccz files (MacOS)
New: Save defaults (pro only)
New: Debian Packages for Ubuntu 11.04
New: Support for Moai ( http://www.getmoai.com )
New: Support for AppGameKit ( http://www.appgamekit.com/ )
New: Support for Slick2D ( http://slick.cokeandcode.com/ )
New: Support for Unity3D / UIToolkit ( http://unity3d.com / http://github.com/prime31/UIToolkit )
New: Backspace + Delete now both delete sprites / folders
New: Open in finder / explorer (issue 649)
New: Dialog to select Flash Player Plugin (issue 1216, 1231)
New: Sprite highlighing (issue 1200)
New: Select checker board colors (issue 1227, 1200)
New: Displaying flipped pvrs unflips them
New: Added Drag your sprites here image
New: Added RGB888 output mode (issue 105)
New: New Icons
New: Added free choice of file endings for data file
New: Option to flip PVR files (required for unity and other frameworks) (issue 1046)
New: Rotation support for AndEngine (issue 723)
New: Fit added to zoom bar
New: Allow free size now supported for PVR (issze 747)
New: Folders inside a smart folder are now blue to show that they cant be deleted
New: Default-Padding changed to 2px - may cause problems when using from command line. Please
adjust your build scripts!
New: Lua module concept changed according to (
http://blog.anscamobile.com/2011/09/a-better-approach-to-external-modules/ )
New: Populate file names (e.g. saving blah.tps now sets blah.png and blah.plist)
Fix: Shortcuts on windows now working (issue 1171)
Fix: Escaping for CSS exporter
Fix: Auto update sprite sheets when reentering the app (issue 767, 778, 833)
Fix: Shape outlines (issue 618)
Fix: Smartupdate did a rebuild for some frameworks - even if not needed
Fix: Trim checkbox stayed disabled after selecting a framework that did not support trimming (issue
707)
Fix: TextureSubPath now working on all frameworks supporting it (issue 609, 610)
Fix: Zoom factor is maintained through starts of TexturePacker (issue 629)
Fix: Default texture name (out.png) supported in AndEngine (issue 722)
Fix: Shape outlines work again (issze 849)
Fix: Trim sprite names (remove .png etc) now supported for all frameworks (issue 1009)
Fix: JSON exporter now uses escaping (issue 1142)

Version 2.3.5 2011-08-13

New: Support for AndEngine ( http://www.andengine.org )

Version 2.3.4 2011-07-30

New: Fix for cocos2ds hd handling

Version 2.3.3 2011-07-27

New: Support for gideros mobile ( http://www.giderosmobile.com )


New: Support for cegui / ogre3d ( http://www.cegui.org.uk, http://www.ogre3d.org )
New: Added json exporter with array format
Fix: Missing comma added in JSON exporter

Version 2.3.2 2011-07-26

New: Changed default for fast GUI display (using OpenGL) to disabled

Version 2.3.1 2011-07-25

New: Added option to disable fast rendering using OpenGL in GUI application since it might cause
problems on some platforms
New: 64bit + 32bit executable on MacOS

Version 2.3.0 2011-07-25

New: Feedback dialog: send feedback, bug reports and requests from TexturePacker
New: 64bit executable on MacOS
New: Create CSS Sprites (issue 527)
New: Added option to ignore files on command line (--ignore-files) (issue 394, 346)
New: Added option to replace parts of a sprites name (--replace) (issue 348)
New: Sprites are ordered alphabetically (issue 533, 405)
New: Pixelformat Alpha + Intensity (issue 469)
New: TexturePacker only opens a file once (issue 429)
New: Added the current scale to JSON output format meta data (issue 407)
New: Removed refresh button - TexturePacker now updates the textures when entering the app
(issue 299)
New: Speedup for rendering sprites
New: Red colored sprites in demo mode get a text to make it more obvious
New: Warning when using extended features in TexturePackerPro
New: Auto updater for Windows
Fix: Removed -hd in texture name which causes warnings in cocos2d (issue 570)
Fix: Display broken files when adding single files (issue 395, 381)
Fix: PVR viewers zoom control (issue 550)
Fix: Smart update (issue 520)
Fix: Unicode char in license file (issue 495)

Version 2.2.0 2011-05-02

New: Added suport for gzip compressed PVR files (.PVR.GZ)


New: Multitouch and trackpad zooming and scrolling
New: Trimming for upcoming Sparrow 1.2 release
New: Added meta data to JSON exporter
New: Speed improvements with better caching
New: Speed improvements when scrolling
New: Support for PVR flipped textures (used with unity framework)
New: Icons: Application icon, document icon, .tpkey
New: Changed license file extension to .tpkey, Keys can now be added with a double click on the
license file (MacOS)
Fix: Fixed coordinate issues when updating sprite sheets from command line using TexturePacker
*.tps
Fix: Zooming
Fix: JSON exporter does not add .json.json

Version 2.1.10 2011-04-05

Fix: Auto-Update was broken in 2.1.9 - please install 2.1.10 by directly downloading and installing
manually
Fix: Icon was lost in 2.1.9
New: Allowing free sizes for PVR files
New: --quite for command line reduces output
Fix: Improved handling of non power of 2 sizes from command line
Fix: Removed duplicated libgdx exporter

Version 2.1.9 2011-04-03

Fix: Hotfix for windows command line crash

Version 2.1.9 2011-04-01

Fix: Trim does not get re-enabled from GUI when loading a file
New: Command line version for windows (still without globbing)
Fix: Documentation
Fix: QFile::remove: Empty or null file name on command line
Fix: Sprite sizes can now be up to 32000 from command line
Fix: hq2x now available in documentation from command line

Version 2.1.8 2011-03-24

New: Scaling mode can now be chosen - fast (general purpose nearest neighbor) - smooth (general
purpose nearest neighbor) - scale2x (fixed 2.0 scaling for pixelart) - eagle (fixed 2.0 scaling for
pixelart) - hq2x (fixed 2.0 scaling for pixelart)

Version 2.1.7 2011-03-14

Fix: Fixing a major bug in premultiplied alpha implementation leading to black halos around semi
transparent sprites
New: Added message box to inform user to activate premultiply alpha when using cocos2d + pvr
image format

Version 2.1.6 2011-03-13


New: Added png export to pvr previewer
New: Storing position, size and zoom factor of window
New: New icon
New: tif support from GUI
Fix: Extrude/Trim bug resulting in wrong image sizes
Fix: Bug setting trim to true after reloading

Version 2.1.5 2011-02-14

New: *.tps files prepared for importing in PhysicsEditor


New: Added JSON exporter (experimental)
New: Added --inner-padding <int> which adds space to the sprite
New: Added --crop which crops the sprite to the non transparent part, reducing the sprites render
size (--trim does not change the sprites render size)
Fix: BMP files can now be added as sprites from file selector dialog
Fix: Size warning removed when autoSD and allowFreeSize is on
Fix: Several smaller UI fixes

Version 2.1.4 2011-01-31

Fix: Warning when using smart update and autosd from command line fixed.
Fix: Loading PVRs with version 2

Version 2.1.3 2011-01-21

New: Added shortcut to delete sprites from sheet


New: Option to remove .png, .jpg, .bmp from sprite names (--trim-sprite-names)
New: Added filtering settings for LibGDX
New: Added message box asking to add @2x or -hd to texture and data file name if autoSD is
enabled and the extension does not yet exist
New: Warning on command line if sd size is not half of hd size
New: Added option to change textures path in plist file for cocos2d (--texturepath) to organize
resources in sub folders
New: TreeView expands when sprite is selected in sheet
New: Added jpg quality settings to gui
New: Texture + data files get deleted before exporting
New: Improved error messages for texture export
New: Texture name gets derived from data name if not set and vice versa
New: Linux support (beta)
Fix: Immediate update texture size and memory usage on every change
Fix: Basic layout created too big textures in some cases
Fix: Added more digits for scale (e.g. to enter 0.125)
Fix: Reset sprite offsets if disabling trimming
Fix: Publish asks for texture file names if not already set

Version 2.1.2 2011-01-05

Fix: Scaled images had premultiply alpha turned on, causing black outlines and artefacts when
dithering
New: Sorting of sprites by name in lua file
Fix: Typo libgdx exported data file not allowing it to load

Version 2.1.1 2010-12-19

New: Creating alpha masks


New: Added tooltips for all options
New: Polished interface
New: Added bmp, tif file format to smart folder processing
New: Windows installer, Icon, polishing
New: Added trim alpha threshold to remove nearly transparent pixels
New: Also collect gif, tiff, jpg, bmp from smart folders
New: Scroll to selected sprite in sprite sheet
New: Windows installer
New: Windows polishing
New: Preliminary support for libgdx (beta)
New: Creating transparency masks from heuristics on images which have on transparency key color.
Fix: User interface works with smaller screen sizes
Fix: Document changed detection
Fix: Open elements from finder in empty window on doubleclick

Version 2.1.0 2010-12-07

New: Added texture selector combo box


New: Added shortcuts for publish and refresh
New: Layout mode basic - best use for tile sets / tile map editors
New: *.pvr and *.pvr.ccz previewer! (FREE)
New: Process *.tps files from command line (pro)
New: AutoSD allows automatically creation of standard resolution images from highres images
(--auto-sd) (pro/cli)
New: Drag'n'drop sprites to tree view to add them
New: PVRTC2/PVRTC4 compression
New: Enhanced color reduction quality (pro/cli)
New: Additional dithering algorithm
New: Linear quantization
New: Nearest neighbour quantization
New: Premultiply alpha (pro/cli)
New: Option to disable automated alias creation
New: Choose heuristics for MaxRects algorithm (pro/cli)
New: Creation of non power of 2 textures
Fix: Bug when selecting AutoSD with PVR files
Fix: Premultiply now only applied once
Fix: Sometimes rotation flag was not exported to plist files
Fix: Removed icon from menu item

Version 2.0.2 2010-11-11

New: Added TexturePackerEssential free version to create basic sprite sheets


New: Windows support (Pro only)
New: Automated updates using Sparkle (Experimental)
New: Added option to set jpg compression quality (currently commandine only) --jpg-quality <value>
New: Added support for RGBA5551, BGRA8888, RGBA5555 (--opt <value>)
New: Added .pvr.ccz cocos compressed format (experimental)
New: pvrz removed (replaced by pvr.ccz)
New: Removed texture size is too small message box. Instead widht, height and scale are now
highlighted.
New: --opt4444 and opt565 are deprecated now, use opt <type> instead
Fix: Fixed bug in gui mode not reloading files after save
Fix: Fixed bug in quantification for several pixel formats

Version 2.0.1 2010-10-30

New: PVR support


New: PVR files with RGBA8888, RGBA4444 and RGB565 (*.pvr)
New: Zlib compressed PVR file: *.pvz or *.pvrz (experimental)
New: Improvements in Graphical User Interface (TexturePackerPro)
Fix: Scrolling does not change texture size anymore
New: Output of texture size and used memory (bottom right corner)
New: Better close dialog

Version 2.0.0 2010-10-27

New: Graphical User Interface (TexturePackerPro)


New: Multitouch support
New: Realtime display of sprite sheet
New: Zoom
New: File tree view
New: Tooltips
New: Alias overlays
New: Smart folders
New: automated scan for images
New: include directory in sprite name
New: Better PNG compression rate
New: Support for Sparrow Framework

Version 1.1.1 2010-10-06

New: Support for Corona Game Edition

Version 1.1.0 2010-10-01

New: Support for PNG8 input files


New: Enhanced error messages for Xcode
New: Enhanced change detection for Build integration
New: Fixes in the Xcode integration script
New: Added option: --data to specify the name of the data file
New: Added option: --format to specify format of the data file
New: Deprecated options: --plist

Version 1.0.5 2010-09-27

New: Added option: --smart-update for Xcode integration


Fix: License keys can now be installed again

Version 1.0.4 2010-09-24

New: Added option --dithering for high quality color reduction


New: Added option --enable-rotation and --disable-rotation
New: If sprites are equal after cropping only an alias is created in the plist file.
Fix: Fixed bug in installer if no /usr/local/bin is available
Fix: Alias creation if sprites are the same after trimming
Fix: Bugfix for aliases

Version 1.0.3 2010-08-21

New: Enhanced feature extrude <int>

Version 1.0.2 2010-08-21

New: Added requested feature --extrude


New: Split padding into --border-padding and --shape-padding

Version 1.0.1 2010-08-20


Fix: Fixed bug in padding
New: Added automatic testing of other placement rules if standard fails
New: Added --create-debug-info and extract-debug-info

Version 1.0.0 2010-08-19

New: Initial release

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