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Logger

This document contains a large number of defines for pointers and offsets related to classes and functions in the PointBlank game. It includes defines for classes like CGameContext, CGameCharaBase, CGameCharaManager, weapons, and more. Many of the defines appear to be used for hacking or cheating purposes like no recoil, wall shots, bypassing checks, and more. The document provides a reference for accessing internal game data and behavior.

Uploaded by

Nicole Williams
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
249 views2 pages

Logger

This document contains a large number of defines for pointers and offsets related to classes and functions in the PointBlank game. It includes defines for classes like CGameContext, CGameCharaBase, CGameCharaManager, weapons, and more. Many of the defines appear to be used for hacking or cheating purposes like no recoil, wall shots, bypassing checks, and more. The document provides a reference for accessing internal game data and behavior.

Uploaded by

Nicole Williams
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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#define

#define
#define
#define
#define
#define

g_pFramework
g_pPlayer
g_pCharaManager
g_pGameContext
g_pCameraManager
g_pGameChatBox

0xD802B0
0xD802BC
0xD802C0
0xD802F4

#define
#define
#define
#define
#define
#define
#define
#define
#define
#define

CGameContext::setMySlotIdx
0x50C060
CGameContext::setMySlotIdxPointer
0x2A254
CGameContext::getNickForSlot
0x4E0430
CGameContext::getUserDeath
0x5AD640
CGameContext::getGameInfo_Chara 0x54E0E0
CGameContext::getNetCharaInfo
0x4E0340
CGameContext::SetEvent
0x595B80
CGameContext::getUdpHoleState
0x9B2170
CGameContext::getIndividualScore
0x714A00
CGameContext::GetPing
0x718530

#define
#define
#define
#define
#define
#define
#define
#define
#define
#define
#define
#define

CGameCharaBase::Suicide
0x78C850
CGameCharaBase::getCurHP
0x54DBC0
CGameCharaBase::getCurHP_Real 0x588A30
CGameCharaBase::Cmd_Install
0x78AC60
CGameCharaManager::SetCharaWeaponSet
0x572280
CGameCharaManager::RespawnChara
0x572610
CGameCharaCameraContext::getVirtualCamPosition 0x8156E0
WeaponBase::_OnHitCharaByExplosion
0x60D0E0
WeaponBase::Reset
0x6026D0
WeaponBase::DoLineCollision
0x60E340
WeaponBase::GetMaxBulletWithCashItem
0x615E2C
CGameUDPHandler::WriteGameEvent_Fire
0x9FA130

0xD802EC
0xD80474

//--------PointBlank Class Encryption Pointer And Offset--------//


//--------Class Encryption CGameCharaBase--------//
#define ResultPTRm_pWeaponContext
0x6A4
#define ResultPTRm_pBoneContext
0x758
#define ResultPTRm_pCollisionContext
0x7A0
//--------Class Encryption CGameCharaBoneContext--------//
#define ResultGetCurrent
0x4C6200
#define ResultCallm_pWeaponContext
0x4C8530
//--------Class Encryption CGameCharaBoneContext--------//
#define ResultPTRm_Bone
0x150
#define ResultCallm_Bone
0x545C90
#define ResultCallm_pBoneContext
0x50BE20
//--------Class Encryption CGameCharaCollisionContext--------//
#define ResultPTRNickOnUpdateTarget
0x9584
#define ResultCallNickOnUpdateTarget
0x8191E0
#define ResultCallm_pCollisionContext
0x54DE10
//--------Class Encryption CGameCameraContext--------//
#define ResultCallm_pCameraContext
0x55B820
//--------Class Encryption CGameCharaManager--------//
#define ResultGetCharaByNetIdx 0x4C8550
#define SetEnd::i3CollideeLine
#define [PB]SetEnd::i3CollideeLine
#define
#define
#define
#define

ResultBugWeapon
0xBF91C7
ResultInvincible
0xB6267C
ResultSetKiller
0x625ED2
ResultWallShot 0x608196

0x18CB1D0
0xDAFC70

#define ResultCall_Uninstal
#define ResultBaseStage

0x5863A0
0x4DE9D0

#define ResultSetMessageBox
0x521AE0
#define CGameFramework::SetAnnounceMessage
#define CGameChatBox::_PutStringBackUpBuffer
#define ResultNoRecoil
#define ResultNoRecoil2

0x614DE9
0x614EA9

#define ResultLongKnife
#define ResultRETLongKnife

0x61518D
0x615192

#define
#define
#define
#define

0x616DB7

ResultGetOneVert
ResultGetOneHorz
ResultGetRecoilHorz
ResultGetRecoilVert

0x616E52
0x616ED7
0x524
0x618
0x674

ResultPTRAmmoA
0x304
ResultPTRAmmoB
0xA534
ResultPTRAmmoC 0xA530
ResultPTRProtectA
ResultPTRProtectNew1
ResultPTRProtectB
ResultPTRProtectNew2
ResultPTRProtectC
ResultPTRProtectD
0xA598

0xA538
0xA528
0xA540
0xA544
0xA554

#define ResultQuickChange
#define ResultNoReload
#define ResultRETNoReload

0x625BAA
0x610550
0x610556

#define BypassI3Error

0x10040686

#define
#define
#define
#define

0x572488
0x57248E
0x5724B0
0x5724B6

BypassSniper1
BypassSniper2
BypassShotgun1
BypassShotgun2

0x4D77B0

0x616D37

#define ResultPTRFastShot
#define ResultPTRFireEndAnim
#define ResultPTRAutoLauncher
#define
#define
#define
#define
#define
#define
#define
#define
#define

0x521BF0

#define BypassDuplicate
#define BypassWord1
#define BypassWord2

0x522ED5
0x522F0F
0x522F15

#define
#define
#define
#define
#define
#define
#define

BypassNickName1
BypassNickName2
BypassNickName3
BypassNickName4
BypassNickName5
BypassNickName6
BypassNickName7

0x522F9A
0x522FCD
0x523000
0x523039
0x52306C
0x5230A2
0x5230D8

#define
#define
#define
#define

ResultEndRender
0x53A8
ResultPTRGetWorldMatrix 0x1360
ResultPTRGetViewMatrix
0x20
ResultPTRGetProjectMatrix

0x60

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