Unit 16
Unit 16
Tiarnan Sweeney
In-Camera Editing............................................................................4
Following the action........................................................................6
Multiple points of view....................................................................6
Shot Variation.................................................................................6
Manipulation of diegetic time and space...........................................7
Film................................................................................................8
Video..............................................................................................9
Analogue........................................................................................9
Digital............................................................................................9
Equipment Used in Production.......................................................10
Storytelling...................................................................................12
Developing of Drama............................................................................. 12
Relationship to genre.............................................................................13
Creating Motivation................................................................................13
Creating pace......................................................................................... 13
Explanation of media terms............................................................14
Seamless...................................................................................................... 14
Continuity..................................................................................................... 14
Motivated...................................................................................................... 15
Montage........................................................................................................ 15
Jump-cutting................................................................................................. 15
Parallel editing/cross cutting.........................................................................16
180o rule...................................................................................................... 16
Splicing......................................................................................................... 16
Transitions..................................................................................................... 17
Explanation of media terms............................................................19
Checking materials for faults........................................................................19
Marking up a script....................................................................................... 19
Labelling tapes.............................................................................................. 20
Storing tapes or film..................................................................................... 20
Producing an edit decision list......................................................................20
Creating Bins................................................................................................ 20
Clarifying the purpose of the work with a client............................................21
Preparing to edit...........................................................................21
Importing clips.............................................................................................. 21
Bins............................................................................................................... 22
Timelines...................................................................................................... 22
Storage and folder management..................................................................22
Online and offline editing.............................................................................. 22
Formats......................................................................................................... 23
Resolution..................................................................................................... 23
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Editing technology..................................................................24
Software applications....................................................................24
Hardware......................................................................................25
Non-Linear....................................................................................25
Advantages................................................................................................... 25
Disadvantages.............................................................................................. 26
Linear...........................................................................................26
Advantages................................................................................................... 26
Disadvantages.............................................................................................. 26
High definition..............................................................................26
Standard definition........................................................................27
Tapes............................................................................................27
Hard disc......................................................................................27
Exporting......................................................................................27
Data Transfer Rates.......................................................................28
Exporting productions...................................................................28
File types...............................................................................28
MP3..............................................................................................28
MP4..............................................................................................28
MOV..............................................................................................28
AVI...............................................................................................28
FLV...............................................................................................29
Editing Process.......................................................................29
Continuity.....................................................................................29
Motivated.....................................................................................30
Montage.......................................................................................30
Jump-Cutting.................................................................................30
Parallel Editing..............................................................................31
Transitions....................................................................................31
Cut................................................................................................................ 31
Dissolve/Fade................................................................................................ 31
Wipe.............................................................................................................. 32
Editing Conventions................................................................32
Cutaways......................................................................................32
Cutting on Action...........................................................................33
Juxtapositions...............................................................................33
Pace.............................................................................................33
Rhythm.........................................................................................34
Use Sound to Create Impact...........................................................34
On Screen text..............................................................................34
Audio Editing.................................................................................35
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Examples of In-camera Editing can be seen with older films and with film
makers such as Alfred Hitchcock in films such as the film rope.
Another film maker famous for using in-camera editing was Jean-Luc
Gordard who used in-camera editing in his film breathless.
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This gives the film makers a lot more freedom to show many different
parts to a story.
Shot Variation
Shot variation is the different shots used in the film. There are many
different types of shots that can be used. This shots can be used to help
get points across, using theme to create a narrative piece. The different
types of shots include.
Using these variety of shots can set a tone and give a different feel for
each one. For example, if you wanted to get the point of feeling weak you
just look to the LA (Low angle shot).
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This is a small change but allows the viewer o tell when the show is in the
present or past. Another example that can also be found in arrow is
flashback and flash-forwards. A flash back can be used to reveal important
information and a flash-forward can be used to pass time quickly. They will
normally indicate a flash back or forward with a fade to white. But when
back in time many different affects can be used to keep the audience
knowing that they are back in time. Something simple like it being in black
and white or even slight changes. Manipulation of diegetic time and space
can include things such as adding sound effects, syncing an actors mouth
movements to different audio. One of the best examples of this can be
seen with Sherlock as the time is distorted and you can see the mouth
sync at work.
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Film
Film is the traditional process of capturing a movie. It is made of celluloid
material and it capturers it frame by frame. This meant that the original
way in which films were edited was by cutting and gluing pieces of the
film together. This was a long linear process and this was the process
before analogue editing and digital editing. When the film was edited it
would then be placed in a machine such as moviola or K.E.M.
Video
Before modern times films would be stored on tapes and the way the films
would be edited is by editing the segments of film in a machine that
mechanically puts these pieces together. This meant that any mistakes
were permanent. The film would also have to be edited in a linear order.
Analogue
Analogue editing is a method of editing that was used before editing on
computers became a thing. The way analogue was edited was by the film
being cut down and pasted into an order. The film went through a machine
such as moviola or K.E.M. The moviola was a machine that would
reproduce the picture and sound of the film on a smaller scale. It was a
linear process meaning that you cannot fix your mistakes and the edit
must be done in order. With computers and digital editing this has become
obsolete.
Digital
The modern method for editing will normally involve the film being
recorded onto a SD card or digital tape and this makes it much more
effective and faster. There are many different softwares used to edit such
as Final cut pro, Adobe premiere, iMovie and windows movie maker.
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Adobe Premiere
JVC cameras
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The microphone used was a boom mic (a stand for the boom mic was also
used) and a shotgun mic as both needed to be used for different
situations:
Boom Mic
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The equipment used for editing and recording the film were the apple mac
computers, my own personal computer and also used an SD card:
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Storytelling
Storytelling is the way in which the film makers will convey the story
thorough events such as words, images and video. It uses various
methods in order to get the story across and tell an interesting narrative.
Examples of storytelling are:
cuts.
Relationship to genre: Relationship to genre is what the genre of the
film is and how that genre affects the outcome of the film. For example
different techniques and styles are used with different genres abd a film
will try to fit that genres styles. This can be seen in every film as horror
and comedy are too very different film genres and you would find it very
difficult to get the style right for both of them. This is because a horror
movie is trying to scare you while a comedy is trying to make you laugh,
because of this the editing techniques will change when it comes to the
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Creating pace: Creating pace is the process of using the pace of the film
to ensure that the film is not too rushed or too slow. Pace is created
through editing by deciding what cuts to make, adding music or sound
effects. What shot is shown and there are many other types of editing
techniques that all attribute to the pace of the film. Editors can create fast
or slow pace, fast pace will be used more in action movies especially
around the action scenes. Slow pace movies will generally used with
romance or dramas. But they can be changed in-between movies such as
having a conversation in an action movie this will not be fast pace. An
example of a good fast pace movie is equilibrium the movie as it has very
fast pace action.
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Example of
parallel editing
180o rule the 180o rule is a simple rule that states once a scene takes
place there is an imaginary 180o line that cannot be crossed or this will
lead to the audience being confused. Besides confusing the audience the
camera crew and equipment might be seen if you cross the line. In the
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diagram below you can see the lien that cannot be crossed.
Cut an instant change between the shots. This is a very commonly used
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Cutaways A cutaway is a shot that will only last a few seconds and they
are used to break up lengthy solo clips giving the viewers something more
too look at instead of boring them with the same old. Cutaways are
generally something else that is taking place in the same scene. Cutaways
are very good at creating a mood for example if a FBI agent was
investigating a murder and they cut to the body this would build tension
and horror in the scene.
Point of view A point of view shot is a shot that give the audience the
perspective of a character this can be done for many reasons such as
creating tension in a horror movie or to make the audience sympathies
more with the character by seeing thing through their eyes.
Example of POV
in film hardcore
henry.
Shot-reverse shot This is a back and forth shot that is generally used
with conversations. This is generally used as an over the shoulder shot
that will jump back a forth between two charters. For example another
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EDITING
P2.1 Preparation techniques: checking material for faults; marking
up a script; labelling tapes; storing tapes or film; producing an edit
decision list; creating bins; clarifying the purpose of the work with a
client
Explanation of media terms
Checking materials for faults Checking materials for faults simply
means that you should always check the footage before using it in the
editing process. You do this by watching the full video before moving on to
the edit, and this is dont to make sure that there are no major issues
found in the video for example while creating the short movie familiar
roads we found dead pixels before we started editing, however we
managed to cover the dead pixels instead of having to re-do the footage.
Marking up a script Marking up a script is the process of leaving notes
and useful information in the script for the editors, this makes their jobs a
lot easier and helps them fully understand your vision for your movie. This
can also help with the flow of the story. An example can be seen below.
Labelling tapes is an
editing process, it makes the editing process easier because a label is put
on each tape in an order that allows the editor to see where it belongs in
each scene, this help prevent confusion. However, if the film has a lot of
footage it can be time consuming.
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Storing tapes or film If tapes or film are not stored correctly this can
lead to damage and because some directors today still like to use film it
must be stored properly to ensure that the footage is not lost. The way
they should be stored is by having them in a room away from sunlight in a
vertical position. The room must also be at room temperature.
Producing an edit decision list An edit decision list is a list that will
give the client the final says on the product by showing the shots in order
for the final film. This helps make the editing process a lot more
manageable and organised.
Creating Bins Bins can also be called folders and they are designed to
store the footage from a days work and giving it off to the editor. This way
the director can leave notes and it makes the overall process a lot easier
and more organised. For example, in adobe premiere a new Bin can be
created by going to file and clicking new then clicking on Bin.
Clarifying the purpose of the work with a client This is one of the
most important parts of the creation process as it is extremely important
that the client understands the project and gets a good understanding off
the directors vision. For example, if you are working for someone else you
must make sure to run everything through them to ensure that they get
their desired film, this means everything from the filming to the editing
process. But overall the editor will have the major job of ensuring the
clients satisfaction. This is because the editor can make changes towards
making the final product as close to the clients needs as possible.
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Preparing to edit
Importing clips the first thing that needs to be
done before editing is the importing of the clips. So
any clips you plan on using should be imported into
the editing software. This will normally be done by
clicking the File then Import buttons on the
software. For example, in adobe premiere you do just
that.
Bins these are how you store your footage and they are used to
organised the process.
Timelines A timeline is the area where the clips are cut together. A clip
will be dragged and dropped into the timeline this will show the visual and
audio elements of the process. An example for adobe premiere can be
seen below.
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Online and offline editing Offline editing takes place before online
editing and it involves the raw footage being copied and edited leaving
the original footage unaffected. Online editing then happens at the final
stages of editing and involves the original media be assembled for the
online editing stage.
Formats Formats are the way in which the data is formed and there are
many different ways in which the data can be formed/arranged. Examples
of these formats can be found while exporting for example:
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Adobe Premiere
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Adobe Photoshop
Resolution The resolution of the film equals to the quality of the image
and resolutions can be adjusted to suit the needs. It can be changed from
240p all the way up to 1080p. 240p and 480p are both concerted standard
definition while 720p and 1080p are concerted high definition. The
resolution can be changed in the export settings:
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P3.1 Editing technology: software applications; hardware, e.g. nonlinear, linear; high definition; standard definition; tapes; hard disc;
data transfer rates; exporting productions; file types, e.g. mov, avi,
flv; compression
Task 6. Describe what editing techniques you used to produce
the work and provide a list of all editing equipment employed
in production process.
Editing technology
Software applications
There are many different software's that can be used during the editing
process but before this project I only had experience with windows movie
maker. I had no other experience beside simple videos. When I started this
project I had used final cut pro but after seeing the limitations of final cut
pro I decided to move on to Adobe Premiere Pro as I found this software to
be much more versatile and it gave me more tools to advance my
knowledge of editing. I believe that overall Adobe Premiere Pro is one of if
not the best editing software I could use.
There are other types of software that can be used for editing for example
when it comes to editing audio audacity can be used. Other video
editing softwares include:
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Sony Vegas
iMovie
Windows Movie Maker
Hardware
During the start of the project I used the Apples Desktop Mac Computer in
the editing process of the film, but after a while I resorted to only using
my own personal computer as I felt it gave more time and freedom to edit
the way I wanted. My own personal computer is a custom made PC with
8gb of RAM and an Intel i7 processor so I was confident in my computers
ability to run any software needed. Overall my computer allowed me to
edit at a faster rate and allowed me to produce my finished project at a
higher standard than that if I used the computers provided to us. Other
hardware used was my personal Samsung 1tb portable hard drive and I
also used my Philips earphones.
Non-Linear
Non-linear editing is an editing process that allows you to access any
frame no matter the sequence. This method of editing has its advantages
and disadvantages.
Advantages
Disadvantages
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Linear
Linear editing is a process in which you edit the sequence in an predetermined order, having it ordered from start to finish. linear editing is
only ever used when I come to video tape as it is cannot be physically cut
into pieces to be spliced together to create a new order. This method of
editing has its advantages and disadvantages.
Advantages
Disadvantages
High definition
High definition or HD say it is commonly known had become the standard
viewing in recent years. It comes in multiple different resolutions such as:
720p (1280x720)
1080p/1080i (1920x1080)
4k (4,096x2,160)
720p and 1080p are the two standard HD resolutions although 4k is being
used more and more in recent years and is said to take over from 720p
and 1080p. When something is shot in HD it gives a much higher def and
clearer image when compared to that of SD (Standard definition) and
overall it gives the viewer a better and more immersive viewing
experience.
Standard definition
Standard definition is a lower form of HD and is not used for most viewing
experiences in recent years as the technology to create HD videos has
become so accessible that common people can do it now. Standard Def
can range anything from 144p to 480p.
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Tapes
Tapes are magnetic tapes that store video and audio but tapes are not
used as much because it has been replaced by digital.
Hard disc
A hard disc allows a user to store films and editing projects/software onto
a disc that saves all the data given to it. They are generally built into the
computer and will function as the main storage for the computer. But
portable ones can be bought and this allows users to transport what they
need.
Exporting
Exporting is the process of making the edited project into the film and this
process can take time to finish depending on the export settings. Each
software has a different way of exporting but Adobe Premiere Pro has the
export option in its file tab.
You will then be given the export settings which you can edit to find the
right fit for you.
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Exporting productions
When exporting any project most softwares will give you an option to
ether export the master file onto a location you choose or they will give
you the option to share the video directly to websites such as YouTube or
Facebook.
File types
There are many different file types that can be used to view films.
MP3
MP3 file type is one of the standard music film types as it is a format in
which audio can be stored and it is much smaller than other sound based
formats.
MP4
An MP4 while similar to an MP3 file can be used to show video as well as
only producing sound. It is one of the most common file types as it works
with almost every system.
MOV
MOV is another video file format that is used. It is often used to store
video formats and is commonly used with films. It was created by apple.
AVI
AVI is another video file format. It stands for Audio Video Interface and it
was created by Microsoft.
FLV
FLV or otherwise known as Flash video is file format used to deliver video
over the Internet using Adobe Flash Player version 6 and newer and it was
created by Adobe.
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Continuity
Continuity is maintaining actions or objects through different scenes in a
film or over the course of multiple films. An example of this can be seen
during the desk scene, we had to make sure that even when we moved
the camera we kept the desk the same or it would look out of place.
Continuity is a big part of drawing in an audience and ensuring that they
are immersed in the film.
Gun in same
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Motivated
Motivated editing is a way to help suspend the audiences disbelief when it
comes to films. Overall it is picking the best shot for the best scene to
help the audience feel like they aren't just a camera in a room and we
tried to do this through the production of our project. We used angles that
didn't seem out of place to help draw in the audience.
Feels
Montage
A montage is a collection of clips that pushes the story forward in a short
space of time and allows the audience to view many different actions
taking place in a short period of time. We used a montage during the half
way point of our film to show the main characters fall into a life of crime
slowly building his way up.
Jump-Cutting
Jump-Cutting is a cinematic technique were the camera jumps from one
part of a scene to another. It can give a effect of jumping forward in time,
but it can also be used if the film makers wish to have a fast pace scene
with the camera jumping from one angle to another. We mainly used jump
cuts during our action scenes and during the montage scenes. This helped
give us the tone we wanted.
Parallel Editing
Parallel editing is a technique that shows two or more scenes happening
at once but in different locations. This can be a powerful tool to build
suspense and sometimes it can be used to trick the audience into thinking
that two scenes are happening at once. We did not use this technique
during the creation of our film as we felt it would not fit into any of the
scenes.
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Example of
parallel editing
Transitions
There are different transitions that can be employed to help immerse the
audience into the film these include:
Cut
A cut transition is abrupt. Good use of a cut transition should not break
the suspension of disbelief. Cuts are mainly used to transition between
camera angles. We used cut transitions throughout our film when
switching between different camera angles and when we wanted to draw
attention to certain objects such as the drinking of the whiskey during the
second desk scene.
Dissolve/Fade
Wipe
A wipe is a transition were one scene replaces the other but having it
move across the screen to reveal the new scene. The wipe can be used in
many different ways and the transition can be in many different shapes,
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such as star whip, heart wipe or iris wipe. We did not use any wipes during
or film as we found that they would be too out of place.
Editing Conventions
Cutaways
Cutaways are mainly used to cutaway from something to show a related
scene or object in the area of the main scene. This is generally done to
make things more interesting and adding to the urgency of the scene,
such as cutting away to a gun just out of reach of the good guy. We used
cutaways during the creation of our film to show the main character
drinking from a glass of whiskey.
Cutaway to
whiskey
Cutting on Action
Cutting on action is a process that shows one action being preformed then
cutting to another shot of it also being preformed. It can have one action
be started in one shot then be completed in another one. We used this
during the creation of our film when we started to show whiskey being
poured into a glass the cut to a close up of the whiskey being poured.
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Example of cutting on
action found in our film
Juxtapositions
Juxtaposition in film is having to opposites besides each other this can be
seen all the time in film with something as simple as having the main bad
guy sitting across the table from the main good guy. But it can stem much
further than that it can be used to show opposite ideas, ideologies,
showing civilization and the wild. We did not use any Juxtaposition in our
film as we had no real opposites in or film too show of the technique.
Pace
Pacing is a major part of film as with bad pacing can ruin any good film. It
is important that you keep good pace through the film to ensure that the
audiences suspension of disbelief is not broken. I feel we kept a good pace
in our film as we only had five minutes and we had to get a man's film
across in that short a time. Pace can be split into two main types rapid
which give the idea of fast intensity and excitement and Slower pacing is
more relaxed and thoughtful.
Rhythm
Rhythm is where the film is to keep the pace up and match what's going
on around it. such as having slow cuts to keep the pace slow or having
fast cuts to keep the pace lively and aggressive.
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After you select one of the options a new window will appear and you can
input text onto the footage.
Image editing image editing is editing the footage or image to give a
different feel for example adding colour correction, filters or even
changing it to black and white. With adobe Premiere you can use the 3way color corrector to edit the colors in the film.
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Audio Editing When it comes to audio editing you can split the audio
from the clip to allow you to edit it further.
You can also increase and decrease the audio of different audio clips. For
example if you wanted music in the background of a talking scene you
would increase the talking clip and decrease the music clip. And from this
keying can be used to increase and decrease the audio automatically in
adobe premiere you can use the ultra-key to increase and decrease the
audio throughout the video.
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