Computer Animation
Computer Animation
used to control the mesh by weighting the vertices.[96] This process is called
rigging and can be used in conjunction with keyframes to create movement.
Other techniques can be applied, mathematical functions (e.g., gravity, particle
simulations), simulated fur or hair, and effects, fire and water simulations.
[97] These techniques fall under the category of 3D dynamics.[98]
3D terms[edit]
Cel-shaded animation is used to mimic traditional animation using computer
software.[99] Shading looks stark, with less blending of colors. Examples
include Skyland (2007, France), The Iron Giant (1999, United States), Futurama (Fox,
1999) Appleseed Ex Machina (2007, Japan), The Legend of Zelda: The Wind
Waker (2002, Japan)
Machinima Films created by screen capturing in video games and virtual worlds.
Motion capture is used when live-action actors wear special suits that allow
computers to copy their movements into CG characters.[100] Examples
include Polar Express (2004, US), Beowulf (2007, US), A Christmas Carol (2009,
US), The Adventures of Tintin (film) (2011, US) kochadiiyan (2014, India).
Photo-realistic animation is used primarily for animation that attempts to resemble
real life, using advanced rendering that mimics in detail skin, plants, water, fire,
clouds, etc.[101] Examples include Up (2009, US), How to Train Your Dragon (2010,
US), Ice Age (2002, US)