9 Grade Badminton Unit Plan
9 Grade Badminton Unit Plan
9 Grade Badminton Unit Plan
INTRODUCTION
The purpose of this unit is to introduce the game of badminton and to create an
interest and a level of success in the game so that the students will want to continue to
participate for the rest of their lives. Introducing the game of badminton at this level is
developmentally appropriate for these students because badminton is a lifetime sport and
is a sport that will keep the individual active along their live span. This is a fun and
enjoyable unit that students will want to participate in because of it competitive but also
easy nature of the game.
Day 1
Introduce Grip
& forehand
shot
forehand drills
1&2
Introduce
backhand shot
backhand drills
3&4
Court
boundaries
Day 6
Students exit
1. forehand
2. backhand
3. jump ropes
4. modified
game
5. modified
game
Day 2
Review
forehand &
backhand shots
Introduce serve
Serve drills
1&2
Introduce
overhead smash
Overhead
smash drills
1&2
Badminton
terms
Day 7
Review skills
Forehand
Backhand
Serve
Overhead
smash
Practice for
skills test
Written test on
rules and terms.
Day 3
Review skills
1. Entry
forehand
2. overhead
smash
3. jump ropes
4. quiz on rules
5. serving
1.
2.
3.
4.
Day 4
Teach code for
forehand
1. Entry
backhand
2. forehand
3. abs. workout
4. overhead
smash
5. serving
challenge
Day 5
Teach code for
backhand
1. forehand
2. backhand
3. push ups
4. modified
game
5. modified
game
Day 8
Skills Test
Day 9
Day 10
Forehand
Backhand
Serve
Overhead
smash
Tournament
Day!!
Tournament
Day!!
Doubles &
singles
Doubles &
singles
Written tests
due.
Movement Sequence
* 1. Ready position
Cues
1. Ready*
a. Eyes forward
b. Shoulders & hips squared
c. Knees bent
d. Feet shoulder width apart
2. Grip
2. Grip
3. Open*
4. Setup
5. Swing*
6. Contact
7. Follow through*
8. Ready
*4 Critical Points
Complexity Variables
Learner: Eye-hand coordination, reaction time, experience, accuracy
Skill: Discrete
Environment: Open, condition of equipment used, path of travel for shuttle, target
Check List
Name
1.
2.
3.
4.
Ready*
Grip
Open*
Racket
Back
Swing*
Contact
Follow
Through*
Ready
Reaction Time
For this game each student will pair up with a partner and have one shuttle
between them. They will start on opposite sides of the net from each other. One student
will start lying on the floor. The other student will serve the shuttle over the net and the
student on the floor must react to the shuttle by jumping up and using a correct forehand,
backhand, volley or overhead smash shot to get the shuttle back over the net. Once the
student who started the shuttle hits the shuttle, they must lay on the ground till the shuttle
comes back over the net. This drill can be done for 5 minutes.
Modifications: Must touch wall instead of lying on floor. Hit floor with hands. Student
can get off floor once shuttle is touched by partner.
Movement Sequence
1. Ready position
Cues
1. Ready*
a. Eyes forward
b. Shoulders & hips squared
c. Knees bent
d. Feet shoulder width apart
2. Step under shuttle
On dominant side of body.
2. Approach
3. Back*
4. Weight
5. Attack*
6. Whack*
7. Follow through
8. Ready
*4 Critical Points
Complex Variables
Learner: Eye hand coordination, reaction time, accuracy,
Skill: Discrete
Environment: Open, condition of equipment, height of net, target size
Name
1.
2.
3.
4.
Ready
Approach
Back*
Weight
Attack
*
Whack
*
Follow
through*
Ready
Baseline Smash
The students will be in partners still on opposite sides of the net from each other.
The student with the shuttle will volley the shuttle over the net. Once they do that they
must run back and touch the baseline and then run up to the shuttle and perform an
overhead smash into a target on the opposite side of the net. The students partner must
volley the shuttle over to the student so that they can successfully smash the shuttle. Do
this drill 5 times each and then trade roles. Students should work on control, form (TA
form) and consistency. This drill should be performed for 3 minutes so that each student
gets a good amount of reps.
Modifications: Student must hit a target when using their overhead smash. Different
distance to run.
Movement Sequence
1. Ready position
Cues
1. Ready
a. Eyes forward
b. Shoulders & hips squared
c. Knees bent
d. Feet staggered
2. Point shoulders towards service area,
weight on back foot
* 3. Hold shuttle making an O with thumb and index finger
4. Racket backed and wrist cocked
2. Point shoulders
3. O shaped*
4. Wrist back
5. Swing*
6. Contact*
7. Follow through*
8. Ready
*4 Critical Points
Complex Variables
Learner: Eye hand coordination, accuracy,
Skill: Discrete
Environment: closed, condition of equipment, height of net, target size
Check List
Name
1.
2.
3.
4.
Ready
Point
shoulders
O
shape*
Wrist
back
Swing
*
Contact
*
Follow
through*
Ready
Movement Sequence
* 1. Ready position
Cues
1. Ready*
a. Eyes forward
b. Shoulders & hips squared
c. Knees bent
d. Feet shoulder width apart
2. Grip
2. Grip
3. Open*
4. Racket back
5. Swing*
6. Contact
7. Follow through*
8. Ready
*4 Critical Points
Complexity Variables
Learner: Eye-hand coordination, reaction time, experience, accuracy
Skill: Discrete
Environment: Open, condition of equipment used, path of travel for shuttle, target
Check List
Name
1.
2.
3.
4.
Ready*
Grip
Open*
Racket
Back
Swing*
Contact
Follow
Through*
Ready
Modifications: Squares can be numbered 1-4 and square #1 will always start the serve.
If a team misplays a shuttle they will go to square 4. Can also play with more
than one shuttle or one player on each court.
Equipment: 4 nets, one racket for each student (8 rackets), one shuttle per set of 4
squares.
Time: 5 min
Serving Challenge
Students will work in pairs or group of three and four. Each group will be on one
side of the net standing on the baseline. The other side of the net will have different size
targets set up on the court. Each target will be worth different amounts of points
depending on the size of the target. The teams will work together to score the most
amounts of points by hitting the targets. Each group will have 20 shuttles to score the
most possible points. Each student needs to serve the same amount of shuttles. The
students will need to focus on using correct serving (TA) form. If the serve does not meet
the critical points the serve will not count.
Modifications: See how many points can be scored in a minute. Different amount of
shuttles. Different size targets. Where the student stands while serving.
Equipment: One net per group, one racket per person, 20 shuttles per group.
Time: 5 min.