0% found this document useful (0 votes)
67 views3 pages

Part 1 Slayer

This document proposes an economy and skill system for a Battlescape private server focused on slayer and bossing. It outlines a slayer skill where each task would provide cash caskets and points to spend on rewards. There would be 3 slayer masters providing tasks of increasing difficulty. Rewards would include extending and customizing tasks, cosmetic slayer helmets, lamps for XP, and items like a herb sack. The goal is for slayer to be the main moneymaker and drive the in-game economy.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as RTF, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
67 views3 pages

Part 1 Slayer

This document proposes an economy and skill system for a Battlescape private server focused on slayer and bossing. It outlines a slayer skill where each task would provide cash caskets and points to spend on rewards. There would be 3 slayer masters providing tasks of increasing difficulty. Rewards would include extending and customizing tasks, cosmetic slayer helmets, lamps for XP, and items like a herb sack. The goal is for slayer to be the main moneymaker and drive the in-game economy.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as RTF, PDF, TXT or read online on Scribd
You are on page 1/ 3

Let's first be clear. I'm making this for the sake of all of us.

If we ever want
Battle-scape to be good again, it's going to cost blood and tears. There's no
way around that. I offer my services in helping you in whatever you're
planning to do. Just, this PVP-server kind of thing is not going to work when
there's multiple PVP servers that have most things already implemented into
their game (not even talking about the playerbase they already have).
First of all, what sort of game am I suggesting? Well, a old battlescape (20102014) kind of economy. Mostly based on slayer/bossing. Also some skills
might work out to make some starting money.
We will start off by all the skills. I will explain, what I would love to see in a
server like this (server wise).

1.

Slayer

(When killing slayer monsters, you have a 1/5 chance on recieving a money
cakset. The low level slayer tasks will give 25k caskets, medium level slayer
tasks give you 50k and high level slayer tasks will give you 100k).
Each task will give you slayer points, these slayer points will be calculated on
how many monsters you had to kill on what level the monster is.
This skill will be the main income for everyone actually playing the game.
There will be 3 slayer masters that will give you slayer tasks based on your
own combat level.
1.1. Turael (You can go there by using the Burthope teleport).
This slayer master will give you low level slayer tasks, for the starters. Tureal
wil give you the following slayer monsters as a task.
Banshees, Bats, Birds, Bears, Cave bugs, Cave crawlers, cave slimes, cows,
crawling hands, rock crabs, dwarves, ghosts, zombies, goblins, kalphites,
minotaurs, rats, scorpions and spiders.

1.2. Vannaka (You can go to this slayer master by going into the edgeville
dungeon).
This slayer master will give you medium slayer tasks, for the more advanced
players. Vanakka will give you the following tasks.
Aberrant spectre, ankoes, banshees, basislisk, blue dragons, green dragons,
bloodvelds, brine rats, bronze dragons, cave bugs, cave crawlers, cockatrice,
crawling hands, crocodiles, dagannoths, dust devils, earth warriors, fire
giants, gargoyle's, ghouls, hellhounds, hill giants, hob goblins, ice giants, ice
warriors, chaos dwarves, infernal mages, kalphites, kurasks, lesser demons,
morge's, moss giants, nechryaels, orge's, rockslugs, cave horrors, turoths
and wolves (white wolf mauntain).

1.3 Nieve (You can go to this slayer master by going to the gnome agility
course, or the gnome stronghold dungeon).
This slayer master will give you slayer tasks that are ment to be for high level
players. Harder monsters, also better rewards (high level caskets and more
slayer points). It will give following tasks.
Abyssal demons, ankoes, aviansies, black demons, black dragons, bloodvelds,
blue dragons, brine rats, cave horrors, dagannoths, dark beasts, dust devils,
elves, cave kraken, fire giants, gargoyle's, greater demons, hellhounds, iron
dragons, kaphites, kurasks, lizardmen, mithril dragons, nechyrael, skeletal
wyverns, smoke devils, spiritual creatures, steel dragons, trolls, turoth and
tzhaars.

The rewards.
Ofcourse, players would like to see slayer rewards. With slayer points you can
unlock extends of slayer tasks, slayer tasks unlocking, ability to make costum
slayer helmets with the boss heads (abyssal demon head, kalphite head, KBD
head, ... ). Also XP lamps could be obtained to gain some slayer experience.
And least but not last, the cancelling and blocking of slayer tasks! Also a herb
sack or coal bag would be very nice to have from slayer rewards!
I would highly suggest getting the OSRS slayer shop interface.

You might also like