0% found this document useful (0 votes)
252 views13 pages

Catia Report

1. CATIA stands for Computer Aided Three-Dimensional Interactive Application and was created by Dassault Systems in 1977. It is classified as CAD, CAM, and CAE software. 2. The document discusses the main CATIA modules including Sketcher, Part Design, Wireframe and Surface Design, Generative Sheet Metal Design, and Assembly. 3. The Sketcher module is used to create 2D sketches that can then be used for 3D features in Part Design. Part Design converts 2D sketches into 3D objects using features like pads, pockets, shafts, and grooves.

Uploaded by

Lakshman Reddy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
252 views13 pages

Catia Report

1. CATIA stands for Computer Aided Three-Dimensional Interactive Application and was created by Dassault Systems in 1977. It is classified as CAD, CAM, and CAE software. 2. The document discusses the main CATIA modules including Sketcher, Part Design, Wireframe and Surface Design, Generative Sheet Metal Design, and Assembly. 3. The Sketcher module is used to create 2D sketches that can then be used for 3D features in Part Design. Part Design converts 2D sketches into 3D objects using features like pads, pockets, shafts, and grooves.

Uploaded by

Lakshman Reddy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 13

1.

INTRODUCTION OF CATIA
1.1 Introduction:
Initially CATIA name is an abbreviation for Computer Aided Three-dimensional
Interactive Application .The French Dassault Systems is the parent company and IBM
participates in the softwares and marketing, and CATIA is invades broad industrial sectors, and
has been explained in the previous post position of CATIA between 3d modeling software
programs. CATIA was started in 1977 by French Aircraft Manufacturer Avions Marcel Dassault
System. Fig 1.1 Dasaault systems CATIA is classified under the following software packages:
CAD (Computer Aided Design) CAM (Computer Aided Manufacturing) CAE (Computer Aided
Engineering) Version that most of the people works on it now is CATIA V5 or fifth version,
which is a rewriting and revision the code of the fourth edition. For the fifth version, there are
versions from 1 to 20, for example, CATIA V5 R17, it Means CATIA fifth edition version
seventeenth, While years system was adoption in the sixth edition, for example, CATIA V6 2011
means CATIA sixth edition version of Year 2011.

1.2 CATIA Modules


1.2.1 Sketcher: This module is responsible for the implementation of two-dimensional
shapes, in preparation for make three-dimensional commands on it.
1.2.2 Part Design: This module is responsible for converting two-dimensional graphics
to three dimensional objects which is most famous in CATIA and is closely linked with
sketcher module. The part design Module it is considered from most important modules,
that used by the designer to get the additional advantage from cad programs, which is
stereotaxic drawing or three-dimensional drawing.

1.2.3 Wire Frame and Surface Design: With this module surfaces can be drawing with
zero size and weight and has its uses in the aerospace, automotive, ships and Mold
Design.
1.2.4 Generative Sheet Metal Design: This module is responsible of converting twodimensional graphics to thin sheets or walls having a particular ratio between thickness
and its radius.
1.2.5 Assembly: This module is responsible for assembling the parts previously produced
in Part Design, and it is most important for those who work in the field of machinery
design or design in general, because it is the one who shows the inter-relationships
between the parts of the machine or any mechanical establishment.
.

Fig 1.1 CATIA modules

CHAPTER 2: SKETCHER
2.1 INTRODUCTION: This module is responsible for the implementation of two-dimensional
shapes; in preparation for make a three-dimensional command on it.
2.2.1 Profile Toolbar: The Profile toolbar contains 2D geometry commands. These geometries
range from the very simple (point, rectangle, etc...) to the very complex (splines, conics, etc...).
The Profile toolbar contains many sub-toolbars. Most of these sub-toolbars contain different
options for creating the same geometry. For example, you can create a simple line, a line defined
by two tangent points, or a line that is perpendicular to a surface. Profile toolbar Reading from
left to right, the Profile toolbar contain the following commands. Fig 2.1 Profile toolbar

Fig 2.1 Profile toolbar


2.2.1.1 Profile: This command allows you to create a continuous set of lines and arcs
connected together.
2.2.1.2 Rectangle / Predefined Profile toolbar: The default top command is rectangle.
Stacked underneath are several different commands used to create predefined geometries.
2.2.1.3 Circle / Circle toolbar: The default top command is circle. Stacked underneath
are several different options for creating circles and arcs.
2.2.1.4 Spline / Spline toolbar: The default top command is spline which is a curved line
created by connecting a series of points.
2.2.1.5 Ellipse / Conic toolbar: The default top command is ellipse. Stacked underneath
are commands to create different conic shapes such as a hyperbola.
2.2.1.6 Line / Line toolbar: The default top command is line. Stacked underneath are
several different options for creating lines.
2.2.1.7 Axis: An axis is used in conjunction with commands like mirror and shaft
(revolve). It defines symmetry. It is a construction element so it does not become a
physical part of your feature.
2.2.1.8 Point / Point toolbar: The default top command is point. Stacked underneath are
several different options for creating points.

2.2.1.9 Rectangle: The rectangle is defined by two corner points. The sides of the
rectangle are always horizontal and vertical.
2.2.1.10 Oriented Rectangle: The oriented rectangle is defined by three corner points.
This allows you to create a rectangle whose sides are at an angle to the horizontal.
2.2.1.11 Parallelogram: The parallelogram is defined by three corner points.
2.2.1.12 Elongated Hole: The elongated hole or slot is defined by two points and a
radius.
2.2.1.13 Cylindrical Elongated Hole: The cylindrical elongated hole is defined by a
cylindrical radius, two points and a radius.
2.2.1.14 Keyhole Profile: The keyhole profile is defined by two center points and two
radii.
2.2.1.15 Hexagon: The hexagon is defined by a center point and the radius of an
inscribed circle.
2.2.1.16 Centered Rectangle: The centered rectangle is defined by a center point and a
corner point.
2.2.1.17 Centered Parallelogram: The centered parallelogram is defined by a center
point (defined by two intersecting lines) and a corner point. Creates text that may be used
to create a solid.
2.2.1.18 Circle: A circle is defined by a center point and a radius.
2.2.1.19 Three Point Circle: The three point circle command allows you to create a
circle using three circumferential points.
2.2.1.20 Circle Using Coordinates: The circle using coordinates command allows you to
create a circle by entering the coordinates for the center point and radius in a Circle
Definition window.
2.2.1.21 Tri-Tangent Circle: The tri-tangent circle command allows you to create a
circle whose circumference is tangent to three chosen lines.
2.2.1.22 Three Point Arc: The three point arc command allows you to create an arc
defined by three circumferential points.
2.2.1.23 Three Point Arc Starting With Limits: The three point arc starting with limits
allows you to create an arc using a start, end, and midpoint.

2.2.1.24 Arc: The arc command allows you to create an arc defined by a center point, and
a circumferential start and end point.
2.2.1.25 Spline: A spline is a curved profile defined by three or more points. The
tangency and curvature radius at each point may be specified.
2.2.1.26 Connect: The connect command connects two points or profiles with a spline.
2.2.1.27 Conic toolbar: Reading from left to right, the Conic toolbar contains the
following command.
2.2.1.28 Ellipse: The ellipse is defined by a center point and major and minor axis points.
2.2.1.29 Parabola by Focus: The parabola is defined by a focus, apex and start and end
points.
2.2.1.30 Hyperbola by Focus: The hyperbola is defined by a focus, center point, apex
and start and end points.
2.2.1.31 Conic: There are several different methods that can be used to create conic
curves. These methods give you a lot of flexibility when creating the above three types of
curves.
2.2.1.32 Line: A line is defined by two points.
2.2.1.33 Infinite Line: Creates infinite lines that are horizontal, vertical or defined by
two points.
2.2.1.34 Bisecting Line: Creates an infinite line that bisects the angle created by two
other lines.
2.2.1.35 Line Normal to Curve: This command allows you to create a line that starts
anywhere and ends normal or perpendicular to another element.
2.2.1.36 Point by Clicking: Creates a point by clicking the left mouse button.
2.2.1.37 Point by using coordinates: Creates a point at a specified coordinate point.
2.2.1.38 Equidistant Points: Creates equidistant points along a predefined path curve.
2.2.1.39 Intersection Point: Creates a point at the intersection of two differe Projects a
point of one element onto another.

2.2.2 Constraint toolbar: Constraints can either be dimensional or geometrical. Dimensional


constraints are used to constrain the length of an element, the radius or diameter of an arc or
circle, and the distance or angle between elements. Geometrical constraints are used to constrain
the orientation of one element relative to another. For example, two elements may be constrained
to be perpendicular to each other. Other common geometrical constraints include parallel,
tangent, coincident, concentric, etc...

2.2.2.1 Constraints Defined in Dialoged Box: Creates geometrical and dimensional


constraints between two elements.
2.2.2.2 Constraint: Creates dimensional constraints. o Contact Constraint: Creates a
contact constraint between two elements.
2.2.2.3 Fix Together: The fix together command groups individual entities together.
Auto Constraint: Automatically creates dimensional constraints.
2.2.2.4 Animate Constraint: Animates a dimensional constraint between to limits.
2.2.2.5 Edit Multi-Constraint: This command allows you to edit all your sketch
constraints in a single window.

CHAPTER 3: PART DESIGN


3.1 INTRODUCTION: This module is responsible for converting two-dimensional graphics to
three- dimensional objects which is most famous in CATIA and is closely linked with sketcher
module. The part design Module it is considered from most important modules, that used by the
designer to get the additional advantage from cad programs, which is stereotaxic drawing or
three-dimensional drawing.
3.2 Toolbars in Part Design

Fig3.1 Sketch based features toolbar


3.2.1 Sketch-Based Features: This toolbar is mainly used to create a solid feature from a
2D sketch/profile
3.2.1.1 Pad: This command is used to add material by extruding a sketch.
3.2.1.2 Pocket: This command is used to remove material by extruding a sketch. Fig3.2
Pocket command
3.2.1.3 Shaft: This command is used to add material by rotating a sketch.
3.2.1.4 Groove: This command is used to remove material by rotating a sketch.
3.2.1.5 Rib: This command is used to add material by sweeping a profile along a center
curve.
3.2.1.6 Slot: This command is used to remove material by sweeping profile along a center
curve.
3.2.1.7 Multi-sections Solid: This command is used to add material by sweeping one or
more planar section curves along one or more guide curves.
3.2.1.8 Removed Multi-sections Solid: This command is used to remove material by
sweeping one or more planar section curves along one or more guide curves.

3.1.1.9 Hole: This command is used for the circular material removal from the existing
solid. Several types of holes are available. Such as: Simple, Tapered, Counter bored.
3.2.2 Dress-Up Features: This toolbar is used to add fillets/chamfers on the solid edge, add a
draft onto the solid faces. Hollow the solid, offset faces and many more.

Fig3.2 dress-up feature


3.2.2.1 Fillet: This command is used for creating a curved face of a constant or variable
radius that is tangent to, and that joins, two surfaces.
3.2.2.2 Chamfer: This command is used for removing & adding a flat section from a
selected edge to create a beveled surface between the two original faces common to that
edge. Fig 3.5 Chamfer command
3.2.2.3 Draft: This command is used for adding or removing material depending on the
draft angle .and the pulling direction.
3.2.2.4 Shell: This command is used to empty a solid while keeping a given thickness on
its sides.
3.2.3 Transformation Features:

Fig 3.3 Transformation features toolbar


3.2.3.1 Translation: This command is used for translating a solid entity along a direction.
3.2.3.2 Rotation: This command is used for rotating a solid entity about an axis by a
certain angle.

3.2.3.3 Symmetry: This command is used for translating a solid entity to the other side
of the mirror plane.
3.2.3.4 Mirror: This command is used for duplicating a solid entity on the other side of
the mirror plane.
3.2.3.5 Patterns: Generally there are 3 types of patterns, which are: A. Rectangular
Pattern B. Circular Pattern C. User defined Pattern

CHAPTER 4: ASSEMBLY DESIGN

4.1 Introduction:
This module is responsible for assembling the parts previously produced in Part Design,
and it is most important for those who work in the field of machinery design or design in general,
because it is the one who shows the inter-relationships between the parts of the machine or any
mechanical establishment. Assembly modeling is the process of creating designs that consist of
two or more components assembled together at their respective work positions. The components
are brought together and assembled in Assembly Design workbench by applying suitable
parametric assembly Constraints to them.
4.2 Types of Assembly Design Approach:
In CATIA you can create assembly models by adopting two types of approaches. The first
design approach is the bottom-up approach, and the second one is the top-down approach. Both
these design approaches are discussed below.
4.2.1 Bottom-up Assembly: The bottom-up assembly is the most preferred approach for
creating assembly models. In this of approach, the components are created in the Part
Design workbench file. Then the product file is started and all the previously created
components are inserted and placed in it using the tools provided in the Assembly Design
workbench. After inserting each component, constraints are applied to position them
properly in the 3D space with respect to other components.
4.2.2 Top-down Assembly: In the top-down assembly design approach, components are

created inside the Assembly Design workbench. Therefore, there is no need to create
separate part files of the components. This design approach is completely different from
the bottom-up design approach. Here you have to start the product file first and then, one
by one, create all components. Note that even though the components are created inside
the product file, they are saved as individual part files and can be opened separately later.
4.3 Product Structure Tools Toolbar:
This first task shows how to insert new component, new part and existing component.

Fig 4.1 product structure tools toolbar

4.3.1 Inserting a New Component: This task will show you how to insert a component
into an existing assembly. This command lets you: create an instance from the reference
chosen component use a context-specific representation inside it.
4.3.2 Inserting a New Part: This task will show you how to insert a part in an existing
assembly.
In the specification tree, select ManagingComponents01 and click the New Part icon. If
geometry exists in the assembly, the New Part: Origin Point dialog box is displayed,
proposing two options to locate the part:
Click Yes to locate the part origin point on a selected point, on another component for
example.
Click No to define the origin point of a component according to the origin point of the
parent component
For the purposes of this task, click No to locate the part origin according to the Product1
origin point.
4.3.3 Inserting Existing Components: This task will show you how to import one or
more components into an existing assembly. You can specify the order in which the files
will be imported when you select the files in the Insert an Existing Component dialog
box.
4.3.4 Replacing a Component: This task consists in replacing a component. Using the
Replacement Component command means replacing one component with another.
4.4 Constraint toolbar: Constraints can either be dimensional or geometrical. Dimensional
constraints are used to constrain the length of an element, the radius or diameter of an arc or
circle, and the distance or angle between elements. Geometrical constraints are used to constrain
the orientation of one element relative to another. Other common geometrical constraints include
parallel, tangent, coincident, concentric, etc.

5. LIST OF EXPERIMENTS PERFORMED

5.1 BOLT

5.2 Nut

5.3 Plumber block:

You might also like