Monster Creation Cheat Sheet

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DW Monsters: Revised Methodology

To run a monster during a fight, I need to know three mechanical stats: hit points, armor, and damage (plus tags associated with their attack). I can improvise everything else based on my mental picture. Problem is, the monster creation rules spread
out modifiers to hit points, armor, and damage throughout the questionnaire (interspersed with tags, moves, and qualities). So heres the same questionnaire, but reorganized to derive the stats. I find it much faster to use on the fly.

Hit Points

Damage

How does it usually hunt or fight? (pick one)


In large groups (horde)
In small groups (2-5)
By itself

3 hp
6 hp
12 hp

How big is it? (pick one)


Human-sized or smaller
Large
Huge

+0 hp
+4 hp
+8 hp

Its known for (pick all that apply)


Uncanny endurance
Favor of the gods*
Which of these describe it? (pick all that apply)
Its kept alive by something beyond biology
Lacks organs/discernable anatomy

+4 hp
+2 hp
+4 hp
+3 hp

Tags, Moves, & Qualities

How does it usually hunt or fight? (pick one)


In large groups (horde)
In small groups (2-5)
By itself
How big is it? (pick one)
Tiny (cat or smaller)
Halfling or human-sized
Large
Huge
Its known for (pick all that apply)
Unrelenting strength
Favor of the gods*
Skill in offense
Deft strikes

d6
d8
d10

-2 dam, hand
+0 dam, close
+1 dam, close, reach
+3 dam, reach
+2 dam, +forceful
+2 dam
[b]2dX
+1 piercing

0 armor
1 armor
2 armor
3 armor
4 armor

Its armaments (pick all that apply)


Are vicious and obvious
+2 dam
Are small and weak
-1 die size
Let it keep others at bay
+reach
Can slice or pierce metal
+1 piercing, +messy
Can tear metal apart
+3 piercing, +messy
Ignore armor entirely
+ignores armor
Are useful at range
+near or +far (or both)

Which of these describe it? (pick all that apply)


Skilled in defense
+1 armor
Actively defends itself (like w/a shield)
+1 armor
Lacks organs/discernable anatomy
+1 armor

Which of these describe it? (pick all that apply)


Its primary danger isnt from wounds
-1 die size
It (or its species) is ancient
+1 die size
It abhors violence
[w]2dX

Armor
What is its most important defense? (pick one)
Cloth or flesh
Leathers or thick hide
Mail or scales
Plate or bone
Permanent magical protections

*Technically, favor of the gods should give +2 or +2 damage, not both.

Instinct: What does it want that causes problems for others. This is its instinct. Write it as an intended action (e.g. To
consume the flesh of innocents.)

By Jeremy Strandberg. Based on the work of Sage LaTorra and Adam Koebel. This work is licensed under the Creative Commons Attribution 3.0 Unported License.

How does it usually hunt or fight? (pick one)


In large groups
In small groups (2-5)
By itself
How big is it? (pick one)
Cat or smaller
Halfling-sized
Human-sized
Size of a cart
Much bigger than a cart

horde
group
solitary
tiny
small
large
huge

Its known for (pick all that apply)


Doing ______
+move
Deceit & trickery
+stealthy, +move
Favor of the gods
+divine
Spells & magic
+magical, +move
Useful adaptation (wings, amphibious, etc.) +quality
Which of these describe it? (pick all that apply)
Has permanent magical protections
+magical
Its primary danger isnt wounds
+devious, +move
Works in groups
+organized, +move
Its at least as smart as a human
+intelligent
It actively defends itself (like w/a shield)
+cautious
It collects trinkets, treasure
+hoarder
Its from beyond this world
+planar, +move
It was made by someone
+quality (or two)
Disturbing/terrible/horrible
+terrifying, +quality
Lacks organs/discernable anatomy
+amorphous
+move = write a move about that feature
+quality = write a special quality that reflects that feature

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