3000 Pts - High Elves

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3000 Pts - High Elves

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Cost

Prince (1, 242 pts)


1
5
7
6
4/6 3
3
8
4
10 2+ 4+
1
242
Composition: Lord
General; Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if
mounted.; Great Weapon: +2 Strength when on foot; +1 Strength if mounted. Always strikes last unless charging. Twohanded.
[25]
Armour of Caledor 1 Dragon Armour. Bearer has a 2+ Armour save that cannot be improved.
[55]
Vambraces of Defense 1 4+ Ward save. Bearer may reroll failed armour saves.
Prince

Archmage (1, 350 pts)


1
5
4
4
3
3
3
5
1
9
1
4
4
2
350
Composition: Lord
Level 4 Upgrade; Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if
mounted.
[10]
Silver Wand 1 The bearer knows an additional spell.
[35]
Talisman of Saphery 1 All magical weaponry used by models in base-to-base contact with the wearer count as being mundane.
[45]
Folariath's Robe 1 The wearer cannot be harmed by non-magical means for the duration of the battle. They may not attack
in close combat or shoot a ranged weapon, but may cast spells if able to do so.
Archmage

Noble (1, 204 pts)


Noble (Battle Standard Bearer)

1
5
6
6
4/6 3
2
7
3
9 4+/3+
1
204
Composition: Hero
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Great
Weapon: +2 Strength when on foot; +1 Strength if mounted. Always strikes last unless charging. Two-handed.; Heavy
Armour: 5+ Armour save.; Shield: +1 Armour save bonus.; Battle Standard Bearer
[80]
Battle Banner 1 +D6 Combat Resolution.

Spearmen (20, 220 pts)


19
5
4
4
3
3
1
5
1
8 5+/4+
1
220
Composition: Core
Musician Mus: +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10).; Standard
Bearer Std: +1 to Combat Resolution; Standard can be captured if unit Flees.; Hand Weapon: +1 Armour save bonus in
combat when on foot and fighting with a shield; no eect if mounted.; Spear: May fight in two ranks to the front if on
foot; +1 Strength when mounted and charging.; Light Armour: 6+ Armour save.; Shield: +1 Armour save bonus.
5
4
4
3
3
1
5
2
8 5+/4+
1
[19]
Sentinel 1
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Spear:
May fight in two ranks to the front if on foot; +1 Strength when mounted and charging.; Light Armour: 6+ Armour
save.; Shield: +1 Armour save bonus.
[15]
Banner of Ellyrion 1 Unit ignores Dicult terrain penalties.
Spearmen

Spearmen (20, 205 pts)


19
5
4
4
3
3
1
5
1
8 5+/4+
1
205
Composition: Core
Musician Mus: +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10).; Standard
Bearer Std: +1 to Combat Resolution; Standard can be captured if unit Flees.; Hand Weapon: +1 Armour save bonus in
combat when on foot and fighting with a shield; no eect if mounted.; Spear: May fight in two ranks to the front if on
foot; +1 Strength when mounted and charging.; Light Armour: 6+ Armour save.; Shield: +1 Armour save bonus.
5
4
4
3
3
1
5
2
8 5+/4+
1
[19]
Sentinel 1
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Spear:
May fight in two ranks to the front if on foot; +1 Strength when mounted and charging.; Light Armour: 6+ Armour
save.; Shield: +1 Armour save bonus.

Spearmen

Archers (10, 110 pts)


Archers

10
5
4
4
3
3
1
5
1
8
1
Composition: Core
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.;
Longbow: 30" Range, Strength 3.

110

Phoenix Guard (18, 345 pts)


17
5
5
4
3/4 3
1
6
1
9 5+ 4+
1
345
Composition: Special
Musician Mus: +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10).; Standard
Bearer Std: +1 to Combat Resolution; Standard can be captured if unit Flees.; Hand Weapon: +1 Armour save bonus in
combat when on foot and fighting with a shield; no eect if mounted.; Halberd: +1 Strength. Two-handed.; Heavy
Armour: 5+ Armour save.; Causes Fear
5
5
4
3/4 3
1
6
2
9 5+ 4+
1
[52]
Keeper of the Flame 1
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.;
Halberd: +1 Strength. Two-handed.; Heavy Armour: 5+ Armour save.
[25]
The Skeinsliver 1 The High Elf player gains +1 on their roll to see who gets the first turn of a battle.
[20]
War Banner 1 +1 Combat Resolution.
Sword Masters of Hoeth (19, 365 pts)
5
6
4
3/5 3
1
5
2
8 5+
1
365
Sword Masters of Hoeth 18
Composition: Special
Musician Mus: +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10).; Standard
Bearer Std: +1 to Combat Resolution; Standard can be captured if unit Flees.; Hand Weapon: +1 Armour save bonus in
combat when on foot and fighting with a shield; no eect if mounted.; Great Weapon: +2 Strength when on foot; +1
Strength if mounted. Always strikes last unless charging. Two-handed.; Heavy Armour: 5+ Armour save.
5
6
4
3/5 3
1
5
3
8 5+
1
[27]
Bladelord 1
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Great
Weapon: +2 Strength when on foot; +1 Strength if mounted. Always strikes last unless charging. Two-handed.; Heavy
Armour: 5+ Armour save.
[50]
Banner of Sorcery 1 High Elf player gains +D3 Power dice each Magic phase.
Phoenix Guard

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair.com!

Name
White Lions of Chrace (20, 355 pts)
White Lions of Chrace

Mv

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Cast

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Cost

19
5
5
4
4/6 3
1
5
1
8 5+*
1
355
Composition: Special
Musician Mus: +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10).; Standard
Bearer Std: +1 to Combat Resolution; Standard can be captured if unit Flees.; Hand Weapon: +1 Armour save bonus in
combat when on foot and fighting with a shield; no eect if mounted.; Great Weapon: +2 Strength when on foot; +1
Strength if mounted. Always strikes last unless charging. Two-handed.; Heavy Armour: 5+ Armour save.; Stubborn
5
5
4
4/6 3
1
5
2
8 5+*
1
[27]
Guardian 1
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Great
Weapon: +2 Strength when on foot; +1 Strength if mounted. Always strikes last unless charging. Two-handed.; Heavy
Armour: 5+ Armour save.
[25]
Lion Standard 1 Unit is immune to Fear and Terror.

Ellyrian Reavers (5, 95 pts)


5
5
4
4
3
3
1
5
1
8 5+
2
95
Composition: Special
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Bow:
24" Range, Strength 3.; Light Armour: 6+ Armour save.; Fast Cavalry
9
3
3
3
1
4
1
5
[0]
Elven Steed 5

Ellyrian Reavers

Ellyrian Reavers (5, 95 pts)


5
5
4
4
3
3
1
5
1
8 5+
2
95
Composition: Special
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Bow:
24" Range, Strength 3.; Light Armour: 6+ Armour save.; Fast Cavalry
9
3
3
3
1
4
1
5
[0]
Elven Steed 5
Repeater Bolt Thrower (12, 400 pts)
7
3
2
100
Repeater Bolt Thrower 1
Composition: Rare
Repeater Bolt Thrower
5
4
4
3
3
1
5
1
8 6+
[0]
Crew 2
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Light
Armour: 6+ Armour save.
7
3
2
100
Repeater Bolt Thrower 1
Composition: Rare
Repeater Bolt Thrower
5
4
4
3
3
1
5
1
8 6+
[0]
Crew 2
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Light
Armour: 6+ Armour save.
7
3
2
100
Repeater Bolt Thrower 1
Composition: Rare
Repeater Bolt Thrower
5
4
4
3
3
1
5
1
8 6+
[0]
Crew 2
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Light
Armour: 6+ Armour save.
7
3
2
100
Repeater Bolt Thrower 1
Composition: Rare
Repeater Bolt Thrower
5
4
4
3
3
1
5
1
8 6+
[0]
Crew 2
Hand Weapon: +1 Armour save bonus in combat when on foot and fighting with a shield; no eect if mounted.; Light
Armour: 6+ Armour save.
Ellyrian Reavers

Total Cost: 2986

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair.com!

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