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Programming Assignment

This programming problem requiresto build a dice rolling simulator. A dice rolling simulator program must simulate the outcome that can be produced every time a dice is rolled. The possible outcomes everytime the dice is rolled is a number from 1 to 6. Dice rolling simulator Part 1 Program design: • Flow diagram • Pseudo code • Alogrithm to solve your chosen computer programming problem. Part 2 Build Create a program with an user interface that has one button. Every time the button is clocked. An output is produced to simulate the outcomes when a dice is rolled. Programmable Microprocessor Part 1: Identify an example of specific use of programmable microprocessors Part 2: Explain the main ised of a programmable microprocessor in real life Part3: Discuss the basic concept of controlling programmable microprocessor to perform simple task.

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Tuiniua Tovo
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0% found this document useful (0 votes)
18 views

Programming Assignment

This programming problem requiresto build a dice rolling simulator. A dice rolling simulator program must simulate the outcome that can be produced every time a dice is rolled. The possible outcomes everytime the dice is rolled is a number from 1 to 6. Dice rolling simulator Part 1 Program design: • Flow diagram • Pseudo code • Alogrithm to solve your chosen computer programming problem. Part 2 Build Create a program with an user interface that has one button. Every time the button is clocked. An output is produced to simulate the outcomes when a dice is rolled. Programmable Microprocessor Part 1: Identify an example of specific use of programmable microprocessors Part 2: Explain the main ised of a programmable microprocessor in real life Part3: Discuss the basic concept of controlling programmable microprocessor to perform simple task.

Uploaded by

Tuiniua Tovo
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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BUILD A SMALL PROGRAM SOLUTION

Theme: Programming
Aim: The aim of this task is to design and create a simple program
Outcomes: At the completion of the task, students are able to achieve selected
learning outcomes from strand 3.
Programming
You have been picked one programming requirement. This programming problem
requiresto build a dice rolling simulator. A dice rolling simulator program must
simulate the outcome that can be produced every time a dice is rolled. The possible
outcomes everytime the dice is rolled is a number from 1 to 6.
Dice rolling simulator
Part 1
Program design:

Flow diagram
Pseudo code
Alogrithm to solve your chosen computer programming problem.

Part 2
Build
Create a program with an user interface that has one button. Every tiem the button
is clocked. An output is produced to simualte the outcomes when a dice is rolled.
Programmable Microprocessor
Part 1: Identify an example of specific use of programmable microprocessors
Part 2: Explain the main ised of a programmable microprocessor in real life
Part3: Discuss the basic concept of controlling programmable microprocessor to
perform simple task.

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