Programming Assignment
Programming Assignment
Theme: Programming
Aim: The aim of this task is to design and create a simple program
Outcomes: At the completion of the task, students are able to achieve selected
learning outcomes from strand 3.
Programming
You have been picked one programming requirement. This programming problem
requiresto build a dice rolling simulator. A dice rolling simulator program must
simulate the outcome that can be produced every time a dice is rolled. The possible
outcomes everytime the dice is rolled is a number from 1 to 6.
Dice rolling simulator
Part 1
Program design:
Flow diagram
Pseudo code
Alogrithm to solve your chosen computer programming problem.
Part 2
Build
Create a program with an user interface that has one button. Every tiem the button
is clocked. An output is produced to simualte the outcomes when a dice is rolled.
Programmable Microprocessor
Part 1: Identify an example of specific use of programmable microprocessors
Part 2: Explain the main ised of a programmable microprocessor in real life
Part3: Discuss the basic concept of controlling programmable microprocessor to
perform simple task.