Nicholas Dillard 3D Artist
Software
3D Studio Max,
ZBrush,
After Effects Basic
Photoshop
3d Coat
Topogun
Unity basic
Keyshot
Substance Painter
Marvelous Designer
Skill set
Modeling
Texturing (Hand Paint including)
Lighting
Rendering
Animation Basic
Skinning
Rigging Basic
Experiences
Playing Artist Int.
Freelance
August 2015 May 2016
3d Generalist
Responsible for putting together concepts
Created 3d assets in a Virtual Reality social platform that allows users to promote their
products and connect with peers.
The Manipulators Game
Remote Work
October 2013 February 2014
Created assets in a variety of styles
Working remotely responsible for creating 3d Assets
The System Within Entertainment
Atlanta, GA
June 2012- August 2012
3d Generalist Artist Lead: Game Development
Responsible for creating most concept art, presenting ideas on design topics, and 3d assets.
Techno Media International/ PetroEd Houston TX 77005
November 2011- April 2012
3d Generalist
Responsible for creating 3d Models that would be presented in an eLearning course for the
Oil and gas industry
ABEAR INC.
Bellaire, TX 77041
August 2011- October- 2011
GRAPHICS ASSISTANT Intern
Assisted with creating company logo designs
Recreating company brochures and catalogs
United Parcel Service Stafford,
In Warehouse
TX 77477
August 2007- August 2015
The Art Institute of Houston
Bachelors of Fine Arts Degree with a Major in Media Arts & Animation