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readmeInstallGuide PDF

This document provides instructions for installing GLUT and configuring a Visual Studios 2010 project to use it. It involves downloading GLUT, extracting the files, placing glut32.dll in the Windows directory, glut.h in the Include directory, and glut32.lib in the Lib directory. It then describes adding glut32.lib, glu32.lib and opengl32.lib as additional dependencies in the project properties to enable use of GLUT.

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0% found this document useful (0 votes)
23 views1 page

readmeInstallGuide PDF

This document provides instructions for installing GLUT and configuring a Visual Studios 2010 project to use it. It involves downloading GLUT, extracting the files, placing glut32.dll in the Windows directory, glut.h in the Include directory, and glut32.lib in the Lib directory. It then describes adding glut32.lib, glu32.lib and opengl32.lib as additional dependencies in the project properties to enable use of GLUT.

Uploaded by

mahmod
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Installing and using GLUT on Windows with Visual Studios 2010

by Deborah R. Fowler
1. Dowload GLUT (link is http://www.xmission.com/~nate/glut.html)
we are using glut-3.7.6-bin.zip
2. Unzip the file
3. Put glut32.dll into C:\Windows\SysWOW64
4. Put glut.h into C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include\gl
5. Put glut32.lib into C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib
6. Now inside Visual Studios 2010 go to
Project->(your-project-name)Properties
Configuration Properties->Linker->Input
And under Additional Dependencies add
glut32.lib; glu32.lib; opengl32.lib;
If you type them straight in, you must separate them with semicolons.
If you use the dialog box that pops up under edit you can type them in in this
case no semicolons are required:
glut32.lib
glu32.lib
opengl32.lib

7. Now in your project you can use #include <gl/glut.h>


(You do not need to include <windows.h> or <gl/GL.h> as glut.h already does so)

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