Edu Tech Best Practices WP
Edu Tech Best Practices WP
Edu Tech Best Practices WP
Best Practices
in Education
Technology
Executive Summary
Executive Summary
An additional outcome of the review of case studies is the realization that simply looking
at the outcomes or endpoints of exciting and successful initiatives is not enough. It is
critical also to look at the underlying conditions that provide the foundations of success,
including culture, relationships, and approach. A culture of responsibility and trust can
act as a powerful support for innovative development, good relationships underpin
the collaboration required in so many excellent projects, and a design approach that
engages and works with all stakeholders in education can ensure initiatives do not
become detached from addressing the hopes and fears of all the years.
Few case studies provide direct correlation between a particular practice or use of
technology and improvements in student achievement. Where they do, some caution
is required in assuming causation. For example, NotSchool demonstrates extraordinary
success with reengaging young people who have been excluded from school with
learning. Ninety-eight percent of the learners return to learning. However, NotSchool
has guidelines for eligibility to become a NotSchool.net learner that help ensure a high
success rate, so it might reasonably be concluded that success is not contingent on
the model alone. The success of the model is contingent on the context, culture, and
circumstances in which the model is applied. This reality seems true for all case studies.
An additional trend that appears in some of the case studies may be summarized as
a growing democratization of education. Several case studies point to an approach
where education is done with and by learners rather than done to them. If it is true that
learners more readily adopt and adapt technology, perhaps technology has an important
role to play in encouraging that agency and increasing motivation. The future may hold
less fitting technology to existing systems of curriculum, pedagogy, and assessment,
and more transforming education.
previously have excelled at school the opportunity to be the experts, acting as mentors
to their peers and to their teachers. At NotSchool, pupils are researchers, their
teachers mentors, with researchers involved in the shaping of their learning experience
at multiple levels, from their personal goals to participation in mentor recruitment.
Personalization of learning is also extending beyond an assumed understanding
of learner needs and interests to projects such as Fountaineers that fully engage
learners in the co-design and co-construction of their own education. Norways
YouDecide has also taken what to some cultures may seem a bold step by placing the
responsibility of Internet safety largely in the hands of its audience, with the recognition
that placing trust in children encourages engagement, reflection, and maturity.
Connectivity is supporting new learner-mentor relationships beyond the
classroom or school wall. For School of Everything, NotSchool, and many of the other
projects, education is no longer the sole responsibility of teachers and parents, but of
learners and a wider, distributed network of support. Connectivity has enabled the
formation of new communities of practice, and encouraged greater awareness and
tolerance of diversity and multiple perspectives, and it has engendered a growing sense
of citizenship on a global scale.
Children whose parents take an active interest in their education tend to do better
at school, and projects such as the Shireland Gateway succeed in encouraging
involvement through the creation of a family portal supporting two-way
communication between home and school. In addition, there is growing recognition
that these benefits do not rest with the child alone. Some innovative projects, such as
Portugals Magellan Project, start with young children but aim ultimately to engage other
family members in developing new skills and learning opportunities.
What seems certain is that, although no ideal ratio is clear, it is important to balance
virtual and face-to-face contact, formal and informal learning, and serious and
playful learning. Devices such as the e-portfolios offered by Shirelands gateway and
Careers Wales bring coherence to the multimedia, multiworld, multifaceted experiences
that new technologies support.
Conclusions
Table 1 summarizes the recent trends and their challenges.
Table 1 Summary of Trends and Challenges
Trends
Challenges
Recognizing and accrediting learning outside traditional classroom and curriculum settings
Recognizing and supporting informal learning
Adopting and adapting new technological developments for education
Providing a balanced approach to Internet safety
Recognizing and anticipating changing skills requirements
Finding an appropriate and sustainable balance for face-to-face and virtual communications in
developing successful communities and networks
Changing assessment practice to better balance support for learning and for passing tests
Tracking progress individually and collectively while minimizing intervention in learning
Minimizing unnecessary assessment load on learners and teachers
Developing balance of self, peer, and teacher assessment
Assessment of 21st century skills
Case Studies
Table 2 shows projects in each of the target areas, from assessment to visualization technologies and learning. The projects are
classified according to the nature of their effectiveness, with the left column containing those that demonstrate weak signals of
future effectiveness and the right column for those already with a national or international scale that is already achieving or likely
to achieve effectiveness.
The process of selection started with identification of projects and initiatives that were considered by some to represent leading
practice. Opinions of experts outside the project were canvassed to confirm or add to the list of projects. The project team
then reflected on the complete list to remove any projects that were considered not to meet the criterion of reflecting leading
practice, and to identify candidates for further development.
As the case studies were developed, some adjustments were made to the overall list, again to remove some and to confirm or
promote others.
The table represents the final list of case studies, with long case studies shown in bold and short case studies shown in italics.
Table 2 Case Studies
(Note: Long case studies in bold, short case studies in italics)
Early Signals
Emerging trends in the adoption of
digital technologies to support teaching
and learning that may be seen as
signposts to further adaptation and more
widespread use
Curriculum/Assessment
Assessment
Personalisation by Pieces (England and
international)
Curriculum (re)design
Curriki.org (United States and international)
High Tech High (United States)
School of One (United States)
10
Case Studies
Early Signals
Pedagogy/Instruction
Serious Games (Games and Learning)
Consolarium (Scotland)
World Without Oil (United States)
Student Voice, Learner Voice, and Co-design of Educational Practice
NotSchool (England and international)
Teacher-Directed Innovation and Professional/Personal Learning Networks
Lektion.se (Sweden)
Promethean Planet (England and
international)
Kennisnet Ambassadors Network
(Netherlands)
Students Social Networks and Informal Learning (and informal organization of learning)
Schome (England)
School of Everything
User-Generated Content and Applications
FutureLabs Fountaineers (England)
Personal Learning Networks, E-Portfolios, and Virtual Learning Environments
Careers Wales
11
Case Studies
Early Signals
Technology/Infrastructure
Visualization Technologies and Learning
Video Conferencing Virtual Learning
Network (New Zealand)
Mobile Learning, Including Location Plus and Moves Toward Contextual Learning
Amsterdams Frequency 1550
(Netherlands)
OOKL (myartspace)
Pervasive and Ubiquitous Computing
Magellan laptop roll-out (Portugal)
Social Inclusion, E-Safety, and Digital Divides
InSafe Programme (EU)
YouDecide (Norway)
Americas Headquarters
Cisco Systems, Inc.
San Jose, CA
Europe Headquarters
Cisco Systems International BV Amsterdam,
The Netherlands
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