Alice's Adventures in Wonderland - SparkNotes
Alice's Adventures in Wonderland - SparkNotes
Context
Lewis Carroll was the pseudonym of Reverend Charles Lutwidge Dodgson, a lecturer in
mathematics at Christ Church, Oxford, who lived from 1832 to 1898. Carrolls physical
deformities, partial deafness, and irrepressible stammer made him an unlikely candidate for
producing one of the most popular and enduring childrens fantasies in the English language.
Carrolls unusual appearance caused him to behave awkwardly around other adults, and his
students at Oxford saw him as a stuffy and boring teacher. He held strict religious beliefs,
serving as a deacon in the Anglican Church for many years and briefly considering becoming a
minister. Underneath Carrolls awkward exterior, however, lay a brilliant and imaginative
artist. A gifted amateur photographer, he took numerous portraits of children throughout his
adulthood. Carrolls keen grasp of mathematics and logic inspired the linguistic humor and
witty wordplay in his stories. Additionally, his unique understanding of childrens minds
allowed him to compose imaginative fiction that appealed to young people.
Carroll felt shy and reserved around adults but became animated and lively around children.
His crippling stammer melted away in the company of children as he told them his elaborately
nonsensical stories. Carroll discovered his gift for storytelling in his own youth when he served
as the unofficial family entertainer for his five younger sisters and three younger brothers. He
staged performances and wrote the bulk of the fiction in the family magazine. As an adult,
Carroll continued to prefer the companionship of children to adults and tended to favor little
girls. Over the course of his lifetime he made numerous child friends whom he wrote to
frequently and often mentioned in his diaries.
In 1856, Carroll became close with the Liddell children and met the girl who would become the
inspiration for Alice, the protagonist of his two most famous books. It was in that year that
classics scholar Henry George Liddell accepted an appointment as Dean of Christ Church, one
of the colleges that comprise Oxford University, and brought his three daughters to live with
him at Oxford. Lorina, Alice, and Edith Liddell quickly became Carrolls favorite companions
and photographic subjects. During their frequent afternoon boat trips on the river, Carroll told
the Liddells fanciful tales. Alice quickly became Carrolls favorite of the three girls, and he
made her the subject of the stories that would later became Alices Adventures in Wonderland
a n d Through the Looking-Glass. Almost ten years after first meeting the Liddells, Carroll
compiled the stories and submitted the completed manuscript for publication.
Alices Adventures in Wonderland received mostly negative reviews when first published in
1865. Critics and readers alike found the book to be sheer nonsense, and one critic sneered that
the book was too extravagantly absurd to produce more diversion than disappointment and
irritation. Only John Tenniels detailed illustrations garnered praise, and his images continue
to appear in most reprints of the Alice books. Despite the books negative reception, Carroll
proposed a sequel to his publisher in 1866 and set to work writing Through the Looking-Glass.
By the time the second book reached publication in 1871, Alices Adventures in Wonderland
had found an appreciative readership. Over time, Carrolls combination of sophisticated logic,
social satire, and pure fantasy would make the book a classic for children and adults alike.
Critics eventually recognized the literary merits of both texts, and celebrated authors and
philosophers ranging from James Joyce to Ludwig Wittgenstein praised Carrolls stories.
In 1881, Carroll resigned from his position as mathematics lecturer at Oxford to pursue writing
full time. He composed numerous poems, several new works for children, and books of logic
puzzles and games, but none of his later writings attained the success of the Alice books.
Carroll continued to have close friendships with children. Several of his child friends served as
inspiration for the Sylvie and Bruno books. Like the Alice stories, Sylvie and Bruno (1889) and
Sylvie and Bruno Concluded (1898) relied heavily on childrens silly sayings and absurd
fantasies. Carroll died in 1898 at the age of sixty-six, soon after the publication of the Sylvie
and Bruno books. He passed away in his familys home in Guildford, England.
Carrolls sudden break with the Liddell family in the early 1860s has led to a great deal of
speculation over the nature of his relationship with Alice Liddell. Some books indicate that the
split resulted from a disagreement between Carroll and Dean Liddell over Christ Church
matters. Other evidence indicates that more insidious elements existed in Carrolls
relationships with young children and with Alice Liddell in particular. This possibility seems to
be supported by the fact that Mrs. Liddell burned all of Carrolls early letters to Alice and that
Carroll himself tore pages out of his diary related to the break. However, no concrete evidence
exists that Carroll behaved inappropriately in his numerous friendships with children. Records
written by Carrolls associates and Alice Liddell herself do not indicate any untoward behavior
on his part.
Carrolls feelings of intense nostalgia for the simple pleasures of childhood caused him to feel
deep discomfort in the presence of adults. In the company of children, Carroll felt understood
and could temporarily forget the loss of innocence that he associated with his own adulthood.
Ironically, Carroll mourned this loss again and again as he watched each of his child friends
grow away from him as they became older. As he wrote in a letter to the mother of one of his
young muses, It is very sweet to me, to be loved by her as children love: though the experience
of many years have now taught me that there are few things in the world so evanescent
[fleeting] as a childs love. Ninetenths of the children, whose love once seemed as warm as
hers, are now merely on the terms of everyday acquaintance. The sentiment of fleeting
happiness pervades Carrolls seemingly lighthearted fantasies and infuses the Alice books with
melancholy and loss.
Plot Overview
Alice sits on a riverbank on a warm summer day, drowsily reading over her sisters shoulder,
when she catches sight of a White Rabbit in a waistcoat running by her. The White Rabbit pulls
out a pocket watch, exclaims that he is late, and pops down a rabbit hole. Alice follows the
White Rabbit down the hole and comes upon a great hallway lined with doors. She finds a small
door that she opens using a key she discovers on a nearby table. Through the door, she sees a
beautiful garden, and Alice begins to cry when she realizes she cannot fit through the door. She
finds a bottle marked DRINK ME and downs the contents. She shrinks down to the right size
to enter the door but cannot enter since she has left the key on the tabletop above her head.
Alice discovers a cake marked EAT ME which causes her to grow to an inordinately large
height. Still unable to enter the garden, Alice begins to cry again, and her giant tears form a
pool at her feet. As she cries, Alice shrinks and falls into the pool of tears. The pool of tears
becomes a sea, and as she treads water she meets a Mouse. The Mouse accompanies Alice to
shore, where a number of animals stand gathered on a bank. After a Caucus Race, Alice
scares the animals away with tales of her cat, Dinah, and finds herself alone again.
Alice meets the White Rabbit again, who mistakes her for a servant and sends her off to fetch
his things. While in the White Rabbits house, Alice drinks an unmarked bottle of liquid and
grows to the size of the room. The White Rabbit returns to his house, fuming at the now-giant
Alice, but she swats him and his servants away with her giant hand. The animals outside try to
get her out of the house by throwing rocks at her, which inexplicably transform into cakes when
they land in the house. Alice eats one of the cakes, which causes her to shrink to a small size.
She wanders off into the forest, where she meets a Caterpillar sitting on a mushroom and
smoking a hookah (i.e., a water pipe). The Caterpillar and Alice get into an argument, but
before the Caterpillar crawls away in disgust, he tells Alice that different parts of the
mushroom will make her grow or shrink. Alice tastes a part of the mushroom, and her neck
stretches above the trees. A pigeon sees her and attacks, deeming her a serpent hungry for
pigeon eggs.
Alice eats another part of the mushroom and shrinks down to a normal height. She wanders
until she comes across the house of the Duchess. She enters and finds the Duchess, who is
nursing a squealing baby, as well as a grinning Cheshire Cat, and a Cook who tosses massive
amounts of pepper into a cauldron of soup. The Duchess behaves rudely to Alice and then
departs to prepare for a croquet game with the Queen. As she leaves, the Duchess hands Alice
the baby, which Alice discovers is a pig. Alice lets the pig go and reenters the forest, where she
meets the Cheshire Cat again. The Cheshire Cat explains to Alice that everyone in Wonderland
is mad, including Alice herself. The Cheshire Cat gives directions to the March Hares house
and fades away to nothing but a floating grin.
Alice travels to the March Hares house to find the March Hare, the Mad Hatter, and the
Dormouse having tea together. Treated rudely by all three, Alice stands by the tea party,
uninvited. She learns that they have wronged Time and are trapped in perpetual tea-time. After
a final discourtesy, Alice leaves and journeys through the forest. She finds a tree with a door in
its side, and travels through it to find herself back in the great hall. She takes the key and uses
Character List
Alice - The seven-year-old protagonist of the story. Alice believes that the world is orderly and
stable, and she has an insatiable curiosity about her surroundings. Wonderland challenges and
frustrates her perceptions of the world.
Read an in-depth analysis of Alice.
The White Rabbit - The frantic, harried Wonderland creature that originally leads Alice to
Wonderland. The White Rabbit is figure of some importance, but he is manic, timid, and
occasionally aggressive.
The Queen of Hearts - The ruler of Wonderland. The Queen is severe and domineering,
continually screaming for her subjects to be beheaded.
Read an in-depth analysis of The Queen of Hearts.
The King of Hearts - The coruler of Wonderland. The King is ineffectual and generally
unlikeable, but lacks the Queens ruthlessness and undoes her orders of execution.
The Cheshire Cat - A perpetually grinning cat who appears and disappears at will. The
Cheshire Cat displays a detached, clearheaded logic and explains Wonderlands madness to
Alice.
Read an in-depth analysis of The Cheshire Cat.
The Duchess - The Queens uncommonly ugly cousin. The Duchess behaves rudely to Alice at
first, but later treats her so affectionately that her advances feel threatening.
The Caterpillar - A Wonderland creature. The Caterpillar sits on a mushroom, smokes a
hookah, and treats Alice with contempt. He directs Alice to the magic mushroom that allows
her to shrink and grow.
The Mad Hatter - A small, impolite hatter who lives in perpetual tea-time. The Mad Hatter
enjoys frustrating Alice.
The March Hare - The Mad Hatters tea-time companion. The March Hare takes great
pleasure in frustrating Alice.
The Dormouse - The Mad Hatter and March Hares companion. The Dormouse sits at the tea
table and drifts in and out of sleep.
The Gryphon - A servant to the Queen who befriends Alice. The Gryphon escorts Alice to see
the Mock Turtle.
The Mock Turtle - A turtle with the head of a calf. The Mock Turtle is friendly to Alice but is
exceedingly sentimental and self-absorbed.
Alices sister - The only character whom Alice interacts with outside of Wonderland. Alices
sister daydreams about Alices adventures as the story closes.
The Knave of Hearts - An attendant to the King and Queen. The Knave has been accused of
stealing the Queens tarts.
The Mouse - The first Wonderland creature that Alice encounters. The Mouse is initially
frightened of Alice and her talk about her pet cat, and eventually tells the story of Fury and the
Mouse that foreshadows the Knave of Hearts trial.
The Dodo - A Wonderland creature. The Dodo tends to use big words, and others accuse him
of not knowing their meanings. He proposes that the animals participate in a Caucus race.
The Duck, the Lory, and the Eaglet - Wonderland creatures who participate in the Caucus
race.
The Cook - The Duchesss cook, who causes everyone to sneeze with the amount of pepper she
uses in her cooking. The Cook is ill-tempered, throwing objects at the Duchess and refusing to
give evidence at the trial.
The Pigeon - A Wonderland creature who believes Alice is a serpent. The pigeon is sulky and
angry and thinks Alice is after her eggs.
Two, Five, and Seven - The playing-card gardeners. Two, Five, and Seven are fearful and
fumbling, especially in the presence of the Queen.
Bill - A lizard who first appears as a servant of the White Rabbit and later as a juror at the
trial. Bill is stupid and ineffectual.
The Frog-Footman - The Duchesss footman. The Frog-footman is stupid and accustomed to
the fact that nothing makes sense in Wonderland.
As the ruler of Wonderland, the Queen of Hearts is the character that Alice must inevitably face
to figure out the puzzle of Wonderland. In a sense, the Queen of Hearts is literally the heart of
Alices conflict. Unlike many of the other characters in Wonderland, the Queen of Hearts is not
as concerned with nonsense and perversions of logic as she is with absolute rule and execution.
In Wonderland, she is a singular force of fear who even dominates the King of Hearts. In the
Queens presence, Alice finally gets a taste of true fear, even though she understands that the
Queen of Hearts is merely a playing card. The Gryphon later informs Alice that the Queen
never actually executes anyone she sentences to death, which reinforces the fact that the Queen
of Heartss power lies in her rhetoric. The Queen becomes representative of the idea that
Wonderland is devoid of substance.
Throughout the course of Alices Adventures in Wonderland , Alice goes through a variety of
absurd physical changes. The discomfort she feels at never being the right size acts as a symbol
for the changes that occur during puberty. Alice finds these changes to be traumatic, and feels
discomfort, frustration, and sadness when she goes through them. She struggles to maintain a
comfortable physical size. In Chapter 1, she becomes upset when she keeps finding herself too
big or too small to enter the garden. In Chapter 5, she loses control over specific body parts
when her neck grows to an absurd length. These constant fluctuations represent the way a child
may feel as her body grows and changes during puberty.
Life as a Meaningless Puzzle
In Alices Adventures in Wonderland , Alice encounters a series of puzzles that seem to have no
clear solutions, which imitates the ways that life frustrates expectations. Alice expects that the
situations she encounters will make a certain kind of sense, but they repeatedly frustrate her
ability to figure out Wonderland. Alice tries to understand the Caucus race, solve the Mad
Hatters riddle, and understand the Queens ridiculous croquet game, but to no avail. In every
instance, the riddles and challenges presented to Alice have no purpose or answer. Even though
Lewis Carroll was a logician, in Alices Adventures in Wonderland he makes a farce out of
jokes, riddles, and games of logic. Alice learns that she cannot expect to find logic or meaning
in the situations that she encounters, even when they appear to be problems, riddles, or games
that would normally have solutions that Alice would be able to figure out. Carroll makes a
broader point about the ways that life frustrates expectations and resists interpretation, even
when problems seem familiar or solvable.
Death as a Constant and Underlying Menace
Alice continually finds herself in situations in which she risks death, and while these threats
never materialize, they suggest that death lurks just behind the ridiculous events of Alices
Adventures in Wonderland as a present and possible outcome. Death appears in Chapter 1,
when the narrator mentions that Alice would say nothing of falling off of her own house, since
it would likely kill her. Alice takes risks that could possibly kill her, but she never considers
death as a possible outcome. Over time, she starts to realize that her experiences in Wonderland
are far more threatening than they appear to be. As the Queen screams Off with its head! she
understands that Wonderland may not merely be a ridiculous realm where expectations are
repeatedly frustrated. Death may be a real threat, and Alice starts to understand that the risks
she faces may not be ridiculous and absurd after all.
Motifs
Motifs are recurring structures, contrasts, or literary devices that can help to develop and
inform the texts major themes.
Dream
Alices Adventures in Wonderland takes place in Alices dream, so that the characters and
phenomena of the real world mix with elements of Alices unconscious state. The dream motif
explains the abundance of nonsensical and disparate events in the story. As in a dream, the
narrative follows the dreamer as she encounters various episodes in which she attempts to
interpret her experiences in relationship to herself and her world. Though Alices experiences
lend themselves to meaningful observations, they resist a singular and coherent interpretation.
Subversion
Alice quickly discovers during her travels that the only reliable aspect of Wonderland that she
can count on is that it will frustrate her expectations and challenge her understanding of the
natural order of the world. In Wonderland, Alice finds that her lessons no longer mean what she
thought, as she botches her multiplication tables and incorrectly recites poems she had
memorized while in Wonderland. Even Alices physical dimensions become warped as she
grows and shrinks erratically throughout the story. Wonderland frustrates Alices desires to fit
her experiences in a logical framework where she can make sense of the relationship between
cause and effect.
Language
Carroll plays with linguistic conventions in Alices Adventures in Wonderland , making use of
puns and playing on multiple meanings of words throughout the text. Carroll invents words and
expressions and develops new meanings for words. Alices exclamation Curious and
curiouser! suggests that both her surroundings and the language she uses to describe them
expand beyond expectation and convention. Anything is possible in Wonderland, and Carrolls
manipulation of language reflects this sense of unlimited possibility.
Curious, Nonsense, and Confusing
Alice uses these words throughout her journey to describe phenomena she has trouble
explaining. Though the words are generally interchangeable, she usually assigns curious and
confusing to experiences or encounters that she tolerates. She endures is the experiences that
are curious or confusing, hoping to gain a clearer picture of how that individual or experience
functions in the world. When Alice declares something to be nonsense, as she does with the
trial in Chapter 12, she rejects or criticizes the experience or encounter.
Symbols
Symbols are objects, characters, figures, or colors used to represent abstract ideas or
concepts.
The Garden
Nearly every object in Alices Adventures in Wonderland functions as a symbol, but nothing
clearly represents one particular thing. The symbolic resonances of Wonderland objects are
generally contained to the individual episode in which they appear. Often the symbols work
together to convey a particular meaning. The garden may symbolize the Garden of Eden, an
idyllic space of beauty and innocence that Alice is not permitted to access. On a more abstract
level, the garden may simply represent the experience of desire, in that Alice focuses her
energy and emotion on trying to attain it. The two symbolic meanings work together to
underscore Alices desire to hold onto her feelings of childlike innocence that she must
relinquish as she matures.
The Caterpillars Mushroom
Like the garden, the Caterpillars mushroom also has multiple symbolic meanings. Some
readers and critics view the Caterpillar as a sexual threat, its phallic shape a symbol of sexual
virility. The Caterpillars mushroom connects to this symbolic meaning. Alice must master the
properties of the mushroom to gain control over her fluctuating size, which represents the
bodily frustrations that accompany puberty. Others view the mushroom as a psychedelic
hallucinogen that compounds Alices surreal and distorted perception of Wonderland.
inspire Alice to follow him down the hole and into Wonderland, but he constantly stays one
step ahead of her. Led on by curiosity, Alice follows the elusive rabbit even though she does
not know what she will do once she catches him. She pursues him out of pure curiosity but
believes that catching him will give her some new knowledge or satisfaction. Even when the
outcome is unknown, the act of chasing implies that a desired goal exists.
Alice cannot enter the garden even though she wants to, and her desire to enter the garden
represents the feelings of nostalgia that accompany growing up. Carroll dramatizes the
frustrations that occur with growing older as Alice finds herself either too small or too large to
fit through the passageway into the garden. After drinking the potion, Alice shrinks and cannot
reach the key on the table. The helplessness that comes with her exaggeratedly small size
represents the feelings of insignificance of childhood. The growth spurt caused by the cake in
Chapter 2 represents the awkward bodily transformations that come with puberty. Alices
growth allows her the means to fulfill her destiny but literally reminds her that she is growing
away from the pleasures of childhood. The idealized garden is now off limits to Alice, who can
no more fit through the passageway than an infant could travel back to the safety and security
of the womb.
emotionally. The sea of tears is like a punishment for Alices giving in to her own emotions.
Alice vacillates between crying and scolding herself, going back and forth between emotion
and reason. However, as she swims, she doesnt notice that the landscape has transformed
around her. The great hall has become an ocean, while the floor has become a dry shore.
Instead of reacting to her predicament by rationalizing the problem or starting to cry, she
distracts herself by trying to figure out how to address the Mouse. Alice has started to react
with total detachment to the absurd situations in which she finds herself. As she proceeds
throughout her journeys, she will continue to encounter problems that cause her to react with
extremes of emotion or reason. However, in this scene, she has begun to take the absurdities of
Wonderland at face value, allowing herself to become distracted so that she ignores the real
problem at hand.
surroundings. Alices verbal miscues with the Mouse are one example of her inability to
understand patterns of behavior and thus establish any kind of expectation of what to anticipate
in Wonderland.
Alice is no longer the Alice she knew at home and is not altogether sure of who she is anymore.
Alice continues to have problems with her size, which exacerbates her confusion over her
identity and once again alludes to the painful transition from childhood to adulthood. In
Chapter 1, her changing size became a source of anxiety for Alice, revealing her desire to
remain a child and avoid the pressures of adulthood. In this chapter, she identifies as a growing
girl too large to be shut in by forces that seek to constrict and repress her. The focus on
physical space in Chapter 4 emphasizes a childs emerging feelings of claustrophobia as he or
she grows and changes. The house represents domestic repression, an idea underscored by the
fact that Alice enters it as a servant girl. When Alice literally outgrows the house, her body
manifests her desire to transcend the boundaries of her confined existence.
When Alice meets the puppy, she finally discovers a Wonderland creature that behaves in a
way that she expects. Unlike the other creatures Alice encounters in Wonderland, the puppy
behaves the way a puppy would in the real world. Alice isnt the only one who recognizes this
aberration in the logic of Wonderland. In a later chapter, the Cheshire Cat tries to prove to
Alice that it is mad by comparing itself to a dog, which it views as being quite normal. The
fact that the dog is the only thing in Wonderland that resembles Alices reality at home may be
a function of the fact that Carroll hated dogs. Carroll reveals his disdain for canines by giving
the dog none of the magical qualities of the other animals in Wonderland.
flustered state.
The Pigeon accuses Alice of being a serpent, which causes her to doubt not only who she is but
also what she is. Estranged from her old self, Alice has trouble defending herself to the Pigeon.
The Pigeon reasons that since Alice exhibits key traits of a serpent, having a long neck and
eating eggs, she must in fact be a serpent. Alice becomes trapped in this logic so that she
becomes identified by a single action and feature. The Pigeon threatens Alices already shaken
assumption of a stable identity.
that the Frog Footmans belligerence is enough to drive one crazy! As the Cheshire Cat later
explains, Alice must be mad herself in order to understand the nature of things in
Wonderland.
Even though there seems to be a rigid social structure in Wonderland, the Frog Footman and
the Duchess reject normal social conventions and behave arbitrarily. The presence of a Duchess
with a Footman suggests a rigid social order, complete with codes of conduct. This hierarchy
reminds Alice of her own society, but their behavior destroys any traditional notion of social
convention. The Frog Footman is idiotic and argumentative, and the Duchess exhibits vile and
violent behavior. Traditional social codes are ignored, as the Frog Footman has no
comprehension of time and thinks nothing of plates flying at his face. The Duchess treats her
baby rudely and aggressively, and would likely scoff at the ways that Victorian women care for
their babies. The Duchesss rhyme emphasizes the rejection of social convention, drawing upon
a Victorian poem by David Bates that recommends gentle treatment of babies, a message that
the Duchess completely ignores. Alice begins to accept the rejection of tradition and social
order when she discovers that the baby is in fact a pig, considering that other children she
knows from home might also do very well as pigs . . . if only one knew the right way to change
them. Despite the pun on change (to change a babys diaper, to literally change a baby into a
pig), Alice begins to accept the bizarre social behaviors of Wonderland.
The Cheshire Cat explains to Alice that madness is the chief characteristic of the residents of
Wonderland, and that to be in Wonderland is to be mad. In order to exist at all in Wonderland,
one must accept its inherent irrationality. The Cheshire Cat reasons that in order to accept this
irrationality at all, one must be mad. Alices unflagging curiosity makes her mad in the
Cheshire Cats eyes, since it characterizes her unique and illogical approach to Wonderlands
natives. The Cheshire Cats use of the word mad puns on the word made, since everything
in Wonderland is fabricated. Alices willingness to venture into her own dream means that she
herself is similarly fabricated. The Cheshire Cat understands that Wonderland and all of its
inhabitants exists as a figment of Alices dreaming imagination.
Dormouse must carry out an endless string of pointless conversations, which may reflect a
childs perception of what an actual English teatime was really like. Alice must adjust her own
perceptions of time, since the Mad Hatters watch indicates that days are rushing by. However,
the party has not moved past the month of March, the month during which the March Hare goes
mad.
Though the tea party challenges Alices understanding of the fundamental concept of time, the
Mad Hatters answerless riddle reaffirms Wonderlands unusual sense of order. The riddle
seems to have no answer and exists solely to perpetuate confusion and disorder. Some readers
have suggested that the riddle does in fact have an answer: Edgar Allen Poe wrote on both the
subject of a Raven and wrote on a physical writing desk. In Wonderland, chaos is the ruling
principle, but a strange sense of order still exists. Though riddles need not have answers,
language must retain some kind of logic. The Mad Hatter, the March Hare, and the Dormouse
point out to Alice that saying what she means and meaning what she says are not the same
thing. Alice has said that she cannot take more tea because she has not had any yet. However,
as the Mad Hatter points out, Alice can indeed take more tea even though she has not had
any, since its very easy to take more than nothing. The language games at the tea party
underscore the inconsistency of Wonderland, but also imply that the ordering principles that
govern Alices world are just as arbitrary.
Alice has grown accustomed the unusual social hierarchy of Wonderland, but the discovery that
an inanimate object rules as Queen shakes Alices fragile understanding of her surroundings.
Before her arrival in the garden, Alice experienced an inverted hierarchy in which animals have
a measure of authority and treat her as an inferior. Alice has become accustomed to following
the orders of the likes of the White Rabbit. She discovers in the garden that all of these animals
are the subjects of an inanimate object, a Queen who is a playing card. In Alices world,
inanimate objects register below animals in the social hierarchy (assuming that inanimate
objects would fit into a social hierarchy at all). The Queen acts not only as a ruler, but as a
ruthless authoritarian with a penchant for ordering her subjects beheadings. She utilizes living
creatures as objects, playing croquet using hedgehogs, flamingos, and her playing-card subjects
as equipment. Wonderland completely reverses the conventions of the aboveground world, so
that inanimate objects rule the land and use living creatures as tools.
Alice starts to realize that she may have more power in Wonderland than she realized. Once she
figures out that the Queen and her procession are merely a pack of cards, she demonstrates a
previously unseen courage. She talks to the Queen with great insolence, attacking the illusion
of Wonderlands power. Though she stands up for herself, she doesnt yet attempt to assert
control over the Queen. However, the fact that the gardeners, the king, and the executioner have
deferred to Alice and asked her for help in mediating conflict indicates that they believe she
has some measure of authority. Ultimately, Alice only has to wake up to destroy Wonderland
and all of its inhabitants. However, she remains uneasy as she plays croquet with the Queen,
since a dispute might bring an early end to her dream and prohibit Alice from ever figuring out
the point of Wonderland.
advances have sexual overtones. The romantic overtures are subtle at first, but the proposal of
an experiment to wrap her arm around Alices waist seems ominous and threatening,
especially given the Duchesss morals about love. The Duchess comes across as a sexual
predator who makes Alice feel both uncomfortable and worried. Although one critic writes
that this scene suggests Carrolls own fear of being seduced by a middle-aged woman, it is
more likely that Carroll meant to denounce adult didacticism and the feelings of intrusion and
threat it inspires in children.
The Gryphon and the Mock Turtle are the first inhabitants of Wonderland that Alice can
comfortably relate to, but she finds she cannot escape the nonsense logic that dominates their
behavior. The Gryphon and Mock Turtle speak directly and have peaceable manners. They
become the closest thing to friends that Alice has encountered thus far on her travels. The
Gryphon chuckles at the Queen and deflates her authority by explaining that she never actually
goes through with the executions she orders. Alice finds comfort in the fact that her two new
companions are able to step back and critically observe the unusual aspects of Wonderland.
Additionally, the Gryphon and Mock Turtle have had lives that at least bear some resemblance
to Alices. The description of sea school reminds Alice of her own education, even though the
subjects studied there are puns on the type of studies Alice might have pursued in school.
However, the Gryphon and Mock Turtle inevitably begin speaking nonsense. Alice finds herself
at an impasse when they fail to address the question about what happens when the lessons
lessen to nothing. Though she has found creatures she feels comfortable with, she cannot
understand them no matter how hard she tries.
with Alice. Their behavior breaks a pattern that Alice has become accustomed to, revealing that
Wonderland will frustrate every expectation.
Alice fully grasps the nonsensical nature of Wonderland when the King interprets the Knaves
poem. Alice disputes the Kings attempts to attach meaning to the nonsense words of the poem.
Her criticisms are ironic, since throughout her travels she has continually attempted to make
sense of the various situations and stories she has encountered. Alice finally understands the
futility of trying to make meaning out of her adventures of Wonderland since every part of it is
completely incomprehensible. This message is meant not only for Alice but for the readers of
Alices Adventures in Wonderland as well. Just as the court complies with the Kings
harebrained readings of the poem, Carroll sends a message to those who would attempt to
assign specific meanings to the events. Alices Adventures in Wonderland actively resists
definitive interpretation, which accounts for the diversity of the criticism written about the
novella.
The final scene with Alices sister establishes narrative symmetry and changes the tone of
Alices journey from harrowing quest to childhood fantasy. The reintroduction of the calm
scene at the riverbank allows the story to close as it began, transforming Wonderland into an
isolated episode of fancy. Alices sister ends the novella by changing the tone of Alices story,
discounting the nightmarish qualities and favoring a dreamy nostalgia for the simple and
loving heart of her childhood. The sisters interpretation reduces Alices experience of trauma
and trivializes the journey as little more than a strange tale that Alice may eventually recount
to her own children.
Key Facts
full title Alices Adventures in Wonderland
author Lewis Carroll
type of work Novella
genre Fairy tale; childrens fiction; satire; allegory
language English
time and place written 18621863, Oxford
date of first publication 1865
publisher Macmillan & Co.
narrator The narrator is anonymous and does not use many words to describe events in the
story.
point of view The narrator speaks in third person, though occasionally in first and second
person. The narrative follows Alice around on her travels, voicing her thoughts and feelings.
tone Straightforward; avuncular
tense Past
setting (time) Victorian era, circa publication date
setting (place) England, Wonderland
protagonist Alice
major conflict Alice attempts to come to terms with the puzzle of Wonderland as she
undergoes great individual changes while entrenched in Wonderland.
rising action Alice follows the White Rabbit down a well and pursues him through
Wonderland.
climax Alice gains control over her size and enters the garden, where she participates in the
trial of the Knave of Hearts.
falling action Alice realizes that Wonderland is a sham and knocks over the playing card
court, causing her to wake up and dispel the dream of Wonderland.
themes The tragic and inevitable loss of childhood innocence; Life as a meaningless puzzle;
Death as a constant and underlying menace
1. Contrast the role of dreams in Alices Adventures in Wonderland and Through the LookingGlass.
2. Discuss Alices treatment by the different characters she encounters in the books. Why do
you think they act they way they do, and what does their behavior say about Alice?
3. Discuss the role of poetry in both books. What are the differences between the poems in
Alices Adventures in Wonderland and Through the Looking-Glass?
4. What is the significance of Alices fluctuations in size and shape in Alices Adventures in
Wonderland?
5. Throughout both stories, there are occasional oblique references to death. What purpose do
these references serve in the stories, and why might Carroll include them?
Quiz
1. From what is the Caterpillar in Alices Adventures in Wonderland smoking?
(A) A pipe
(B) A hookah
(C) A mushroom cap
(D) An apple core
2. Which character does Alice scare away with talk of her cat Dinah?
(A) The Mock Turtle
(B) The March Hare
(C) The Mouse
(D) The Knave of Hearts
3. In Alices Adventures in Wonderland , which character serves as herald to the King and
Queen of Hearts?
(A) The Gryphon
(B) The White Rabbit
(C) The Knave of Hearts
(D) The Dormouse
4. Which character seems to have a fondness for treacle?
(A) The Dodo
(B) The Lory
(C) The Cook
(D) The Dormouse
5. Who has condemned the Mad Hatter to perpetual teatime?
(A) The Queen of Hearts
(B) Alice
(C) The March Hare
(D) Time
6. How does Alice get to the great hallway lined with doors a second time?
(A) She walks through a door in a tree
(B) She crawls into a hole under the Mad Hatters table
(C) The Cheshire-Cat gives her directions
(D) She walks backward
7. What is the Jabberwock?
(A) Fish
(B) Hair
(C) Monsters
(D) Catnip
15. Which character cries most in the stories?
(A) The Mock Turtle
(B) The Gnat
(C) The White Knight
(D) Alice
16. What is the last thing we see before the Cheshire Cat fades the first time?
(A) Its eyes
(B) Its tail
(C) Its grin
(D) It disappears entirely
17. What secret does the Gryphon reveal about the Queen of Hearts?
(A) She stole the tarts
(B) She never executes anyone
(C) She enjoys personally sitting on gerbils to suppress them
(D) She is a sweet woman underneath all the yelling
18. What piece of clothing does Alice fasten for the White Queen?
(A) Her cape
(B) Her crown
(C) Her shawl
(D) Her buckles
19. Which two characters from Alices Adventures in Wonderland reappear with different
names in Through the Looking-Glass?
(A) The Mock Turtle and the Gryphon
(B) The Dodo and the Lory
(C) The Mad Hatter and the March Hare
(D) The Queen and King of Hearts
20. Which character takes Alice through the forest in Through the Looking-Glass?
(A) The Fawn
(B) The Gnat
(C) The White Queen
(D) The Unicorn
MLA
SparkNotes Editors. SparkNote on Alices Adventures in Wonderland. SparkNotes.com.
SparkNotes LLC. 2005. Web. 1 Aug. 2013.
The Chicago Manual of Style
SparkNotes Editors. SparkNote on Alices Adventures in Wonderland. SparkNotes LLC.
2005. http://www.sparknotes.com/lit/alice/ (accessed August 1, 2013).
APA
SparkNotes Editors. (2005). SparkNote on Alices Adventures in Wonderland. Retrieved
August 1, 2013, from http://www.sparknotes.com/lit/alice/
In Text Citation
MLA
Their conversation is awkward, especially when she mentions Wickham, a subject Darcy
clearly wishes to avoid (SparkNotes Editors).
APA
Their conversation is awkward, especially when she mentions Wickham, a subject Darcy
clearly wishes to avoid (SparkNotes Editors, 2005).
Footnote
Table of Contents
Chapter 1: Down the Rabbit Hole
Chapter 2: The Pool of Tears
Chapter 3: A Caucus Race and a Long Tale
Chapter 4: The Rabbit Sends in a Little Bill
Chapter 5: Advice from a Caterpillar
Chapter 6: Pig and Pepper
Chapter 7: A Mad Tea Party
Chapter 8: The Queens Croquet Ground
Chapter 9: The Mock Turtles Story
Chapter 10: The Lobster Quadrille
Chapter 11: Who Stole the Tarts?
Chapter 12: Alices Evidence