ColorCells CC784 ProgrammingGuide
ColorCells CC784 ProgrammingGuide
-1-
TOOTH
SLOT
RECANGULAR SOCKET ON
BACK OF DISPLA Y
PLUG ON
KEYPAD CABLE
To test whether your keypad is functioning, place the round and rectangular plugs FIRMLY into the
back of the display. Then, place the "two prong" plug into your wall outlet. A "Demonstration"
message will be displayed.
Should your unit "Beep" continuously or not turn on, remove the wall plug check that the plugs on
the rear of the display are inserted correctly and plug into the wall outlet again.
Should your CC 784 come on showing odd numbers or symbols, DON'T PANIC. You can clear the
display by pushing ISTOP!RUNI and then ~ ~ ,I CLEAR 1.1 PROG I OJ I CLEARI
through to IPROGI
I CLEARI then ISTOP!RUNlto see demonstration message.
rn
-2-
TO PROGRAM A MESSAGE
The following steps will illustrate how to program a sample message.
ISTOP/RUN I
PRESS
COLOR
CELLS
c:- _-r..:-..::r-:.:::.r =- L.==-_ _
KEYPAD CC1DO
E 'i' I eM
Display Shows:
~
-o
... P
PRESS IPROG I
You must specify
a memory buffer
between 0 and 9.
IPROG MSG?I
ITJ
key in
PRESS
our example.
ITop OF MSG
Type in
"HELLO MOM"
using letter keys.
IHELLO MOMI
1.1
1.........
0:
:....
iilla
aammm
DmaDO
ISEQ MSG?I
key
l!Ia m 1111
IIDIIIIIB
I I I l a iii III
PRESS
IIBElIm.
~IB~
. . . mm
II]
key
PRESS ISTOI}'RUNI
playback message.
ISEQ MSG?
II
key to
-3-
Exercise'III
Let's make a green sign:
* Press ISTOP/RUN I
* Press IPROGI
* Press ill
The colour of foreground/background is specified by the "FORE" and "BACK" keys.
For a GREEN SIGN and BLACK BACKGROUND
* Press IFORE! I ffil
IBACKI
IE] to select green letters
* Press GRAPH
lAJ
* Press ISPACEI four times
* Press ~ ; type in "MONEY"
* Press ISPACE I four times
* Press INORMAL! ; type in "BUYS" ; I SPACE I
I SPACE I
* Press [IDQ] ; Press IGRAPH I then Q]
* Press ISPACE I three times
* Press IGRAPH I [[]; Press ISPACE I three times
* Type in "OR GIVES US CASH FOR A"
* Press IGRAPH I IKI; Press ISPACE I three times
* Press IGRAPH I ffi]; Press I"SPACE I three times
* Type in "VACATION"
NOW, to view message:
* Press ISEQI ; PRESS
Press I STOP/RUN I
The message should read "MONEY BUYS J:t OR GIVES US CASH FOR A ~ 'l VACAnON"
If it doesn't, go back and start over.
lIl;
Exercise IV
Let's do a short message of your choice and make the sign all RED. Use Prog. 3.
* Press !STOP/RUNI ; Press IPROGI ; Press llJ
* Press IFORE I 1AI: Press IBACK I [f] to select red letters
* Input the message your choice ...
Once finished inputting your message:
* Press ~ ; Press II]; press ISTOP/RUNI
-4-
Exercise V
Do a one or two word message in all "YELLOW" Use PROG. 4
Press ISTOP/RUN I
Press IPROG I ; Press [TI
Press IFORE I llli
IBACKI
[] to select yellow letters
Input the message of your choice ...
Once finished inputting your message:
Press ~ ; Press [II ; Press !STOP/RUN I
Exercise VI
Now to demonstrate COLOR CELLS EXCLUSIVE "MAGIC".
Press !STOP/RUNI
Press (fRQQJ ; Press [D
Press IMAGICI
Type in "MY GOAL IS TO SELL ONE WIDGET A DAY"
Press ~; Press
Press ISTOP RUNI
MESSAGE WILL BE DISPLAYED AND CHANGE COLOR RANDOMLY WITH EACH PASS.
-5-
TO CORRECT ERRORS
1f you type in an error in your message, use the arrow keys ~ or ~ to move within your message
to the character(s) that need correction and position the mistake on the right hand side of the screen.
To remove a character it must be located in the last column on the right hand side of the display.
To remove a character, press the IDELI key. By repeatedly pressing the IDEL I key you can remove
as many characters as you wish.
To remove an entire message from its memory register, press the ICLEAR I key. This completely removes
the entire message from this memory register.
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lAM
YIN
II II Dill II
111111111.
111111
~II~
Press
ISHIFTI
or
IUPPER/LOWERI
to achieve upper or lower case letters and
the alternate commands above the keys on the keypad.
e.g.
ISHIFTI
+
IGRAPHI
allows you to enter "time".
SUMMARY
This provides an overview for operating your Color Cells Display. Please refer to the following pages for a
summar:y of Color Cell's features.
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BACK
Bcrawl
SHIFT
BCRAWL
Beep
BEEP
Big
BIG
Bold
BOLD
Clear
CLEAR
Clears ALL the text out of me message buffer you are currently
editing.
Crawl
SHIFT CRAWL
Delete
DEL
<
Flash
FLASH
Fore
FORE
Foreground color select. Use with the letters A-F to select either
RED, ORANGE, YELLOW, LIME GREEN or BLACK e.g.
[FORE) [E) for green letters.
Graph
GRAPH
Italic
ITALIC
-8-
Jump
SHIFT JUMP
Magic
MAGIC
Normal
NORMAL
Pause
SHIFT PAUSE
Roll Down
SHIFT ROLL
DOWN
Roll Up
SHIFT ROLL
UP
Set Time
SHIFT
SETTIME
Sequence
SEQ
Shift
SHIFT
Space
SPACE
Speed
SHIFT PROG
Stop
STOP RUN
This key toggles so that if the display is running and you press
this key the sign will STOP and visa versa the sign will run
if you press this key while it is stopped.
-9-
Time
SHIFT TIME
Upperflower
UPPER/LOWER
SPECIFICAnONS
CC784 Display Unit
"Ill
COLOR CELLS
II
29.5"
-10 -
CC784 KEYBOARD
3.1"
-I --l
\-.75" max
:t:~l:J
mlllam
iJ iHi tJ 0
tiOI:lDD
ODal:la
OOOUIl
rJal:lDD
DOOIllD
DDD'lIIll11
UDDII/III
DOD.III
CIID c:I
8"
To Wall socket
To Display
Case material
Injection molded plastic
Output power
9 Volts AC 2.5 Amps min .
ll7V 60Hz
. Input power
NOTE: INDOOR USE ONLY
-11 -
RS232 OPTION
USING RS232 ON YOUR CC784
Your CC784 display is RS232compatible and can receive all its commands via RS232.
To use RS232, insert the required cable into the keypad socket on the rear of your display. This cable can be
purchased from. supplier - or you can construct the cable yourself using the circut diagram shown.
Now apply power to the display. It is important to re-apply the power to your display each time you
change from RS232 to keypad or vice versa. The display checks to see which is connected (either
RS232 or Keypad) when power is applied and will not accept the other until power is applied again.
The other end of the cable (25pin '0') plugs into the RS232 port of your PC or modem.
You can now program your sign direct from your PC using a communication program.
You should set the following parameters:
BAUD
STOP
DATA
PARITY
8
NONE
DUPLEX
FULL
300
2
Set the port to either COM I or COM 2 depending which you are using.
Now you can use the PC keyboard to program your sign. To use functions like 'STOP' or 'PAUSE'
etc, simply hold down the 'ALl" key and type the ASCII decimal number onto the numerical keypad
as per the table below.
Down loading complete messages thru RS232.
The CC784 echos back to the computer each character the computer sends it once it has accepted
the character and is ready for the next charader. If you send the next character before the display
has echoed the previous character the display may miss characters causing errors in the displayed
message.
PC
DISPLAY
10 PIN IDT
1
GND2
TXD 3
4
5
RXD6
7
8
9
10
0
0
1
2TXD
3RXD
4
5
6
7
8
20
0
0
0
Networking / Multi-drop
Two special ascII codes are allocated to allow the CC784 to be networked in a multi drop system.
These are
1. " /\ " (05Eh) - This character tells the display that the next character it receives is a character
it should save as its unique address. The format is - /\ n - where n is any 8 bit ascII character.
This allows up to 256 separate displays to be connected to the network. For example to set a sign
with address "a" simply send /\ a.
2"
" (07Eh) - This character should be used to stop the displays when in a network situation.
Sending this character will cause all the displays on the network to STOP and walt for an address
character. You should then send the address of the display you wish to change. Upon receipt of
the address character the displays compare it to their own address (set as per point 1) and if it
doesn't match they imediately commence running again. Only the display with the matching
address remains STOPPED. You can now send the your message to that display alone.
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ASCII
Dec
Function
0
I
2
3
4
5
6
7
8
9
10
II
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Stop
Speed
Sequence
Top of text
Pause
Beep
Curser <
Prog
Curser>
Move 8 <
Move 8 >
Run
Clear
Bcrawl
Big
Normal
Bold
Italic
Flash
Fore color
Back color
Set time
Crawl
Jump
Wipe up
Wipe Down
Capitals
Shift
Graphic sel
Magic
ASCII
Dec
Function
ASCII
Dec
Function
ASCII
Dec
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
Space
64
65
66
67
68
69
70
71
(iJ'
96
A
B
C
D
E
F
G
97
98
99
100
101
102
103
104
105
106
107
108
109
110
..
!
#
$
%
&
:
(
)
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
*
+
/
0
1
2
3
4
5
6
7
8
9
:
;
<
=
>
?
H
I
J
K
L
M
N
0
P
Q
R
S
T
U
V
W
X
y
Z
Set Addr
Time
ASCII values 128 to 255 are reserved and should not be used.
-14 -
Function
a
b
c
d
e
f
g
h
i
j.
k
1
m
n
III
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
P
q
r
s
t
u
v
w
x
y
z
{
I
I
Stop Addr
Delete
PRESS ISTOPI
RUN
Step 2
PRESS IPROG!
and the number of the message bank of which you wish to set the speed
for example
Step 3
PRESS ICLR
ITJ
I I
Step 4 PRESS
SHIFT
PROG
for example III to set the speed to 4
7 is slowest)
PRESS
Step 6
PRESS
ISEQI
ISTOPI
RUN
ill
The message will crawl across the screen at a slower pace than normal. If not then go back to Step I.
NOTE:
I. The speed command can be included at any point in your message and as many times as you like. Each
time the message reaches the point where the speed command was entered, it, adjusts its running speed
accordingly.
2. Using very slow speeds (5, 6, 7) on Red or Green letters will cause the display to nicker. Very low speeds
should be limited to characters of Orange, Yellow and Lime.
-15 -
PLEASE NOTE
IMPORTANT
1. Place the round and the rectangular plugs firmly into the back of the display. Then, place the two
prong end into your wall outlet.
2. Should your unit "Beep" and not turn on, pull wall plug, check the plllgs on the display and plug
into the wall again. Should your CC 784 come on showing odd numbers or symbols, DON'T
PANIC. You can simply cleanse the display by:
pressing STOPIRUN, next push PROG Oand than press CLEAR; repeat this
process for ALL 10 memory banks, PROG 1, PROG 2 and so on through to
PROG9.
3. Now restart the unit. The DEMO message will appear automatically.
NOTE
This equipment has been tested and found to comply with the limits for a Class A digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference when the equipment is operated in a commercial environment. This
equipment generates, uses and can radiate radio frequency energy and, if not installed and used in
accordance with the instruction manual, may cause harmful interference to radio communications.
Operation of this equipment in a residential area is likely to cause harmful interference in which case
the user wili be required to correct the interference at his own expense.
-16 -