Become A Hacker

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How To Become A Hacker

Eric Steven Raymond

Thyrsus Enterprises
Why This Document?
What Is a Hacker?
The Hacker Attitude
1. The world is full of fascinating problems waiting to be solved.
2. No problem should ever have to be solved twice.
3. Boredom and drudgery are evil.
4. Freedom is good.
5. Attitude is no substitute for competence.
Basic Hacking Skills
1. Learn how to program.
2. Get one of the open-source Unixes and learn to use and run it.
3. Learn how to use the World Wide Web and write HTML.
4. If you don't have functional English, learn it.
Status in the Hacker Culture
1. Write open-source software
2. Help test and debug open-source software
3. Publish useful information
4. Help keep the infrastructure working
5. Serve the hacker culture itself
The Hacker/Nerd Connection
Points For Style
Other Resources
Frequently Asked Questions

Why This Document?


As editor of the Jargon File and author of a few other well-known documents of similar
nature, I often get email requests from enthusiastic network newbies asking (in effect)
"how can I learn to be a wizardly hacker?". Back in 1996 I noticed that there didn't seem
to be any other FAQs or web documents that addressed this vital question, so I started
this one. A lot of hackers now consider it definitive, and I suppose that means it is. Still, I
don't claim to be the exclusive authority on this topic; if you don't like what you read
here, write your own.

If you are reading a snapshot of this document offline, the current version lives at
http://catb.org/~esr/faqs/hacker-howto.html.

Note: there is a list of Frequently Asked Questions at the end of this document. Please
read these—twice—before mailing me any questions about this document.

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Numerous translations of this document are available: Arabic Bulgarian, Catalan,
Chinese (Simplified), Danish, Dutch, Estonian, Farsi, Finnish, German, Greek Hebrew,
Italian Japanese, Norwegian, Polish, Portuguese (Brazilian), Romanian Russian Spanish,
Turkish, and Swedish. Note that since this document changes occasionally, they may be
out of date to varying degrees.

The five-dots-in-nine-squares diagram that decorates this document is called a glider. It is


a simple pattern with some surprising properties in a mathematical simulation called Life
that has fascinated hackers for many years. I think it makes a good visual emblem for
what hackers are like — abstract, at first a bit mysterious-seeming, but a gateway to a
whole world with an intricate logic of its own. Read more about the glider emblem here.

What Is a Hacker?
The Jargon File contains a bunch of definitions of the term ‘hacker’, most having to do
with technical adeptness and a delight in solving problems and overcoming limits. If you
want to know how to become a hacker, though, only two are really relevant.

There is a community, a shared culture, of expert programmers and networking wizards


that traces its history back through decades to the first time-sharing minicomputers and
the earliest ARPAnet experiments. The members of this culture originated the term
‘hacker’. Hackers built the Internet. Hackers made the Unix operating system what it is
today. Hackers run Usenet. Hackers make the World Wide Web work. If you are part of
this culture, if you have contributed to it and other people in it know who you are and call
you a hacker, you're a hacker.

The hacker mind-set is not confined to this software-hacker culture. There are people
who apply the hacker attitude to other things, like electronics or music — actually, you
can find it at the highest levels of any science or art. Software hackers recognize these
kindred spirits elsewhere and may call them ‘hackers’ too — and some claim that the
hacker nature is really independent of the particular medium the hacker works in. But in
the rest of this document we will focus on the skills and attitudes of software hackers, and
the traditions of the shared culture that originated the term ‘hacker’.

There is another group of people who loudly call themselves hackers, but aren't. These
are people (mainly adolescent males) who get a kick out of breaking into computers and
phreaking the phone system. Real hackers call these people ‘crackers’ and want nothing
to do with them. Real hackers mostly think crackers are lazy, irresponsible, and not very
bright, and object that being able to break security doesn't make you a hacker any more
than being able to hotwire cars makes you an automotive engineer. Unfortunately, many
journalists and writers have been fooled into using the word ‘hacker’ to describe
crackers; this irritates real hackers no end.

The basic difference is this: hackers build things, crackers break them.

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If you want to be a hacker, keep reading. If you want to be a cracker, go read the alt.2600
newsgroup and get ready to do five to ten in the slammer after finding out you aren't as
smart as you think you are. And that's all I'm going to say about crackers.

The Hacker Attitude


1. The world is full of fascinating problems waiting to be solved.
2. No problem should ever have to be solved twice.
3. Boredom and drudgery are evil.
4. Freedom is good.
5. Attitude is no substitute for competence.

Hackers solve problems and build things, and they believe in freedom and voluntary
mutual help. To be accepted as a hacker, you have to behave as though you have this kind
of attitude yourself. And to behave as though you have the attitude, you have to really
believe the attitude.

But if you think of cultivating hacker attitudes as just a way to gain acceptance in the
culture, you'll miss the point. Becoming the kind of person who believes these things is
important for you — for helping you learn and keeping you motivated. As with all
creative arts, the most effective way to become a master is to imitate the mind-set of
masters — not just intellectually but emotionally as well

Or, as the following modern Zen poem has it:

To follow the path:


look to the master,
follow the master,
walk with the master,
see through the master,
become the master.

So, if you want to be a hacker, repeat the following things until you believe them:

1. The world is full of fascinating problems waiting to be solved.

Being a hacker is lots of fun, but it's a kind of fun that takes lots of effort. The effort takes
motivation. Successful athletes get their motivation from a kind of physical delight in
making their bodies perform, in pushing themselves past their own physical limits.
Similarly, to be a hacker you have to get a basic thrill from solving problems, sharpening
your skills, and exercising your intelligence.

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If you aren't the kind of person that feels this way naturally, you'll need to become one in
order to make it as a hacker. Otherwise you'll find your hacking energy is sapped by
distractions like sex, money, and social approval.

(You also have to develop a kind of faith in your own learning capacity — a belief that
even though you may not know all of what you need to solve a problem, if you tackle just
a piece of it and learn from that, you'll learn enough to solve the next piece — and so on,
until you're done.)

2. No problem should ever have to be solved twice.

Creative brains are a valuable, limited resource. They shouldn't be wasted on re-inventing
the wheel when there are so many fascinating new problems waiting out there.

To behave like a hacker, you have to believe that the thinking time of other hackers is
precious — so much so that it's almost a moral duty for you to share information, solve
problems and then give the solutions away just so other hackers can solve new problems
instead of having to perpetually re-address old ones.

Note, however, that "No problem should ever have to be solved twice." does not imply
that you have to consider all existing solutions sacred, or that there is only one right
solution to any given problem. Often, we learn a lot about the problem that we didn't
know before by studying the first cut at a solution. It's OK, and often necessary, to decide
that we can do better. What's not OK is artificial technical, legal, or institutional barriers
(like closed-source code) that prevent a good solution from being re-used and force
people to re-invent wheels.

(You don't have to believe that you're obligated to give all your creative product away,
though the hackers that do are the ones that get most respect from other hackers. It's
consistent with hacker values to sell enough of it to keep you in food and rent and
computers. It's fine to use your hacking skills to support a family or even get rich, as long
as you don't forget your loyalty to your art and your fellow hackers while doing it.)

3. Boredom and drudgery are evil.

Hackers (and creative people in general) should never be bored or have to drudge at
stupid repetitive work, because when this happens it means they aren't doing what only
they can do — solve new problems. This wastefulness hurts everybody. Therefore
boredom and drudgery are not just unpleasant but actually evil.

To behave like a hacker, you have to believe this enough to want to automate away the
boring bits as much as possible, not just for yourself but for everybody else (especially
other hackers).

(There is one apparent exception to this. Hackers will sometimes do things that may seem
repetitive or boring to an observer as a mind-clearing exercise, or in order to acquire a

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skill or have some particular kind of experience you can't have otherwise. But this is by
choice — nobody who can think should ever be forced into a situation that bores them.)

4. Freedom is good.

Hackers are naturally anti-authoritarian. Anyone who can give you orders can stop you
from solving whatever problem you're being fascinated by — and, given the way
authoritarian minds work, will generally find some appallingly stupid reason to do so. So
the authoritarian attitude has to be fought wherever you find it, lest it smother you and
other hackers.

(This isn't the same as fighting all authority. Children need to be guided and criminals
restrained. A hacker may agree to accept some kinds of authority in order to get
something he wants more than the time he spends following orders. But that's a limited,
conscious bargain; the kind of personal surrender authoritarians want is not on offer.)

Authoritarians thrive on censorship and secrecy. And they distrust voluntary cooperation
and information-sharing — they only like ‘cooperation’ that they control. So to behave
like a hacker, you have to develop an instinctive hostility to censorship, secrecy, and the
use of force or deception to compel responsible adults. And you have to be willing to act
on that belief.

5. Attitude is no substitute for competence.

To be a hacker, you have to develop some of these attitudes. But copping an attitude
alone won't make you a hacker, any more than it will make you a champion athlete or a
rock star. Becoming a hacker will take intelligence, practice, dedication, and hard work.

Therefore, you have to learn to distrust attitude and respect competence of every kind.
Hackers won't let posers waste their time, but they worship competence — especially
competence at hacking, but competence at anything is valued. Competence at demanding
skills that few can master is especially good, and competence at demanding skills that
involve mental acuteness, craft, and concentration is best.

If you revere competence, you'll enjoy developing it in yourself — the hard work and
dedication will become a kind of intense play rather than drudgery. That attitude is vital
to becoming a hacker.

Basic Hacking Skills


1. Learn how to program.
2. Get one of the open-source Unixes and learn to use and run it.
3. Learn how to use the World Wide Web and write HTML.
4. If you don't have functional English, learn it.

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The hacker attitude is vital, but skills are even more vital. Attitude is no substitute for
competence, and there's a certain basic toolkit of skills which you have to have before
any hacker will dream of calling you one.

This toolkit changes slowly over time as technology creates new skills and makes old
ones obsolete. For example, it used to include programming in machine language, and
didn't until recently involve HTML. But right now it pretty clearly includes the
following:

1. Learn how to program.

This, of course, is the fundamental hacking skill. If you don't know any computer
languages, I recommend starting with Python. It is cleanly designed, well documented,
and relatively kind to beginners. Despite being a good first language, it is not just a toy; it
is very powerful and flexible and well suited for large projects. I have written a more
detailed evaluation of Python. Good tutorials are available at the Python web site.

I used to recommend Java as a good language to learn early, but this critique has changed
my mind (search for “The Pitfalls of Java as a First Programming Language” within it). A
hacker cannot, as they devastatingly put it “approach problem-solving like a plumber in a
hardware store”; you have to know what the components actually do. Now I think it is
probably best to learn C and Lisp first, then Java.

If you get into serious programming, you will have to learn C, the core language of Unix.
C++ is very closely related to C; if you know one, learning the other will not be difficult.
Neither language is a good one to try learning as your first, however. And, actually, the
more you can avoid programming in C the more productive you will be.

C is very efficient, and very sparing of your machine's resources. Unfortunately, C gets
that efficiency by requiring you to do a lot of low-level management of resources (like
memory) by hand. All that low-level code is complex and bug-prone, and will soak up
huge amounts of your time on debugging. With today's machines as powerful as they are,
this is usually a bad tradeoff — it's smarter to use a language that uses the machine's time
less efficiently, but your time much more efficiently. Thus, Python.

Other languages of particular importance to hackers include Perl and LISP. Perl is worth
learning for practical reasons; it's very widely used for active web pages and system
administration, so that even if you never write Perl you should learn to read it. Many
people use Perl in the way I suggest you should use Python, to avoid C programming on
jobs that don't require C's machine efficiency. You will need to be able to understand
their code.

LISP is worth learning for a different reason — the profound enlightenment experience
you will have when you finally get it. That experience will make you a better
programmer for the rest of your days, even if you never actually use LISP itself a lot.

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(You can get some beginning experience with LISP fairly easily by writing and
modifying editing modes for the Emacs text editor, or Script-Fu plugins for the GIMP.)

It's best, actually, to learn all five of Python, C/C++, Java, Perl, and LISP. Besides being
the most important hacking languages, they represent very different approaches to
programming, and each will educate you in valuable ways.

But be aware that you won't reach the skill level of a hacker or even merely a
programmer simply by accumulating languages — you need to learn how to think about
programming problems in a general way, independent of any one language. To be a real
hacker, you need to get to the point where you can learn a new language in days by
relating what's in the manual to what you already know. This means you should learn
several very different languages.

I can't give complete instructions on how to learn to program here — it's a complex skill.
But I can tell you that books and courses won't do it — many, maybe most of the best
hackers are self-taught. You can learn language features — bits of knowledge — from
books, but the mind-set that makes that knowledge into living skill can be learned only by
practice and apprenticeship. What will do it is (a) reading code and (b) writing code.

Peter Norvig, who is one of Google's top hackers and the co-author of the most widely
used textbook on AI, has written an excellent essay called Teach Yourself Programming
in Ten Years. His "recipe for programming success" is worth careful attention.

Learning to program is like learning to write good natural language. The best way to do it
is to read some stuff written by masters of the form, write some things yourself, read a lot
more, write a little more, read a lot more, write some more ... and repeat until your
writing begins to develop the kind of strength and economy you see in your models.

Finding good code to read used to be hard, because there were few large programs
available in source for fledgeling hackers to read and tinker with. This has changed
dramatically; open-source software, programming tools, and operating systems (all built
by hackers) are now widely available. Which brings me neatly to our next topic...

2. Get one of the open-source Unixes and learn to use and run it.

I'll assume you have a personal computer or can get access to one. (Take a moment to
appreciate how much that means. The hacker culture originally evolved back when
computers were so expensive that individuals could not own them.) The single most
important step any newbie can take toward acquiring hacker skills is to get a copy of
Linux or one of the BSD-Unixes or OpenSolaris, install it on a personal machine, and run
it.

Yes, there are other operating systems in the world besides Unix. But they're distributed
in binary — you can't read the code, and you can't modify it. Trying to learn to hack on a

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Microsoft Windows machine or under any other closed-source system is like trying to
learn to dance while wearing a body cast.

Under Mac OS X it's possible, but only part of the system is open source — you're likely
to hit a lot of walls, and you have to be careful not to develop the bad habit of depending
on Apple's proprietary code. If you concentrate on the Unix under the hood you can learn
some useful things.

Unix is the operating system of the Internet. While you can learn to use the Internet
without knowing Unix, you can't be an Internet hacker without understanding Unix. For
this reason, the hacker culture today is pretty strongly Unix-centered. (This wasn't always
true, and some old-time hackers still aren't happy about it, but the symbiosis between
Unix and the Internet has become strong enough that even Microsoft's muscle doesn't
seem able to seriously dent it.)

So, bring up a Unix — I like Linux myself but there are other ways (and yes, you can run
both Linux and Microsoft Windows on the same machine). Learn it. Run it. Tinker with
it. Talk to the Internet with it. Read the code. Modify the code. You'll get better
programming tools (including C, LISP, Python, and Perl) than any Microsoft operating
system can dream of hosting, you'll have fun, and you'll soak up more knowledge than
you realize you're learning until you look back on it as a master hacker.

For more about learning Unix, see The Loginataka. You might also want to have a look at
The Art Of Unix Programming.

To get your hands on a Linux, see the Linux Online! site; you can download from there
or (better idea) find a local Linux user group to help you with installation.

During the first ten years of this HOWTO's life, I reported that from a new user's point of
view, all Linux distributions are almost equivalent. But in 2006-2007, an actual best
choice emerged: Ubuntu. While other distros have their own areas of strength, Ubuntu is
far and away the most accessible to Linux newbies.

You can find BSD Unix help and resources at www.bsd.org.

A good way to dip your toes in the water is to boot up what Linux fans call a live CD, a
distribution that runs entirely off a CD without having to modify your hard disk. This will
be slow, because CDs are slow, but it's a way to get a look at the possibilities without
having to do anything drastic.

I have written a primer on the basics of Unix and the Internet.

I used to recommend against installing either Linux or BSD as a solo project if you're a
newbie. Nowadays the installers have gotten good enough that doing it entirely on your
own is possible even for a newbie. Nevertheless, I still recommend making contact with

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your local Linux user's group and asking for help. It can't hurt, and may smooth the
process.

3. Learn how to use the World Wide Web and write HTML.

Most of the things the hacker culture has built do their work out of sight, helping run
factories and offices and universities without any obvious impact on how non-hackers
live. The Web is the one big exception, the huge shiny hacker toy that even politicians
admit has changed the world. For this reason alone (and a lot of other good ones as well)
you need to learn how to work the Web.

This doesn't just mean learning how to drive a browser (anyone can do that), but learning
how to write HTML, the Web's markup language. If you don't know how to program,
writing HTML will teach you some mental habits that will help you learn. So build a
home page. Try to stick to XHTML, which is a cleaner language than classic HTML.
(There are good beginner tutorials on the Web; here's one.)

But just having a home page isn't anywhere near good enough to make you a hacker. The
Web is full of home pages. Most of them are pointless, zero-content sludge — very
snazzy-looking sludge, mind you, but sludge all the same (for more on this see The
HTML Hell Page).To be worthwhile, your page must have content — it must be
interesting and/or useful to other hackers. And that brings us to the next topic...

4. If you don't have functional English, learn it.

As an American and native English-speaker myself, I have previously been reluctant to


suggest this, lest it be taken as a sort of cultural imperialism. But several native speakers
of other languages have urged me to point out that English is the working language of the
hacker culture and the Internet, and that you will need to know it to function in the hacker
community.

Back around 1991 I learned that many hackers who have English as a second language
use it in technical discussions even when they share a birth tongue; it was reported to me
at the time that English has a richer technical vocabulary than any other language and is
therefore simply a better tool for the job. For similar reasons, translations of technical
books written in English are often unsatisfactory (when they get done at all).

Linus Torvalds, a Finn, comments his code in English (it apparently never occurred to
him to do otherwise). His fluency in English has been an important factor in his ability to
recruit a worldwide community of developers for Linux. It's an example worth following.

Being a native English-speaker does not guarantee that you have language skills good
enough to function as a hacker. If your writing is semi-literate, ungrammatical, and
riddled with misspellings, many hackers (including myself) will tend to ignore you.
While sloppy writing does not invariably mean sloppy thinking, we've generally found

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the correlation to be strong — and we have no use for sloppy thinkers. If you can't yet
write competently, learn to.

Status in the Hacker Culture


1. Write open-source software
2. Help test and debug open-source software
3. Publish useful information
4. Help keep the infrastructure working
5. Serve the hacker culture itself

Like most cultures without a money economy, hackerdom runs on reputation. You're
trying to solve interesting problems, but how interesting they are, and whether your
solutions are really good, is something that only your technical peers or superiors are
normally equipped to judge.

Accordingly, when you play the hacker game, you learn to keep score primarily by what
other hackers think of your skill (this is why you aren't really a hacker until other hackers
consistently call you one). This fact is obscured by the image of hacking as solitary work;
also by a hacker-cultural taboo (gradually decaying since the late 1990s but still potent)
against admitting that ego or external validation are involved in one's motivation at all.

Specifically, hackerdom is what anthropologists call a gift culture. You gain status and
reputation in it not by dominating other people, nor by being beautiful, nor by having
things other people want, but rather by giving things away. Specifically, by giving away
your time, your creativity, and the results of your skill.There are basically five kinds of
things you can do to be respected by hackers:

1. Write open-source software

The first (the most central and most traditional) is to write programs that other hackers
think are fun or useful, and give the program sources away to the whole hacker culture to
use.

(We used to call these works “free software”, but this confused too many people who
weren't sure exactly what “free” was supposed to mean. Most of us now prefer the term
“open-source” software).

Hackerdom's most revered demigods are people who have written large, capable
programs that met a widespread need and given them away, so that now everyone uses
them.But there's a bit of a fine historical point here. While hackers have always looked up
to the open-source developers among them as our community's hardest core, before the
mid-1990s most hackers most of the time worked on closed source. This was still true
when I wrote the first version of this HOWTO in 1996; it took the mainstreaming of
open-source software after 1997 to change things. Today, "the hacker community" and

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"open-source developers" are two descriptions for what is essentially the same culture
and population — but it is worth remembering that this was not always so.

2. Help test and debug open-source software

They also serve who stand and debug open-source software. In this imperfect world, we
will inevitably spend most of our software development time in the debugging phase.
That's why any open-source author who's thinking will tell you that good beta-testers
(who know how to describe symptoms clearly, localize problems well, can tolerate bugs
in a quickie release, and are willing to apply a few simple diagnostic routines) are worth
their weight in rubies. Even one of these can make the difference between a debugging
phase that's a protracted, exhausting nightmare and one that's merely a salutary nuisance.

If you're a newbie, try to find a program under development that you're interested in and
be a good beta-tester. There's a natural progression from helping test programs to helping
debug them to helping modify them. You'll learn a lot this way, and generate good karma
with people who will help you later on.

3. Publish useful information

Another good thing is to collect and filter useful and interesting information into web
pages or documents like Frequently Asked Questions (FAQ) lists, and make those
generally available.Maintainers of major technical FAQs get almost as much respect as
open-source authors.

4. Help keep the infrastructure working

The hacker culture (and the engineering development of the Internet, for that matter) is
run by volunteers. There's a lot of necessary but unglamorous work that needs done to
keep it going — administering mailing lists, moderating newsgroups, maintaining large
software archive sites, developing RFCs and other technical standards.

People who do this sort of thing well get a lot of respect, because everybody knows these
jobs are huge time sinks and not as much fun as playing with code. Doing them shows
dedication.

5. Serve the hacker culture itself

Finally, you can serve and propagate the culture itself (by, for example, writing an
accurate primer on how to become a hacker :-)). This is not something you'll be
positioned to do until you've been around for while and become well-known for one of
the first four things.

The hacker culture doesn't have leaders, exactly, but it does have culture heroes and tribal
elders and historians and spokespeople. When you've been in the trenches long enough,
you may grow into one of these. Beware: hackers distrust blatant ego in their tribal

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elders, so visibly reaching for this kind of fame is dangerous. Rather than striving for it,
you have to sort of position yourself so it drops in your lap, and then be modest and
gracious about your status.

The Hacker/Nerd Connection


Contrary to popular myth, you don't have to be a nerd to be a hacker. It does help,
however, and many hackers are in fact nerds. Being something of a social outcast helps
you stay concentrated on the really important things, like thinking and hacking.

For this reason, many hackers have adopted the label ‘geek’ as a badge of pride — it's a
way of declaring their independence from normal social expectations (as well as a
fondness for other things like science fiction and strategy games that often go with being
a hacker). The term 'nerd' used to be used this way back in the 1990s, back when 'nerd'
was a mild pejorative and 'geek' a rather harsher one; sometime after 2000 they switched
places, at least in U.S. popular culture, and there is now even a significant geek-pride
culture among people who aren't techies.

If you can manage to concentrate enough on hacking to be good at it and still have a life,
that's fine. This is a lot easier today than it was when I was a newbie in the 1970s;
mainstream culture is much friendlier to techno-nerds now. There are even growing
numbers of people who realize that hackers are often high-quality lover and spouse
material.

If you're attracted to hacking because you don't have a life, that's OK too — at least you
won't have trouble concentrating. Maybe you'll get a life later on.

Points For Style


Again, to be a hacker, you have to enter the hacker mindset. There are some things you
can do when you're not at a computer that seem to help. They're not substitutes for
hacking (nothing is) but many hackers do them, and feel that they connect in some basic
way with the essence of hacking.

• Learn to write your native language well. Though it's a common stereotype that
programmers can't write, a surprising number of hackers (including all the most
accomplished ones I know of) are very able writers.
• Read science fiction. Go to science fiction conventions (a good way to meet
hackers and proto-hackers).

• Train in a martial-arts form. The kind of mental discipline required for martial arts
seems to be similar in important ways to what hackers do. The most popular
forms among hackers are definitely Asian empty-hand arts such as Tae Kwon Do,
various forms of Karate, Kung Fu, Aikido, or Ju Jitsu. Western fencing and Asian
sword arts also have visible followings. In places where it's legal, pistol shooting

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has been rising in popularity since the late 1990s. The most hackerly martial arts
are those which emphasize mental discipline, relaxed awareness, and control,
rather than raw strength, athleticism, or physical toughness.

• Study an actual meditation discipline. The perennial favorite among hackers is


Zen (importantly, it is possible to benefit from Zen without acquiring a religion or
discarding one you already have). Other styles may work as well, but be careful to
choose one that doesn't require you to believe crazy things.

• Develop an analytical ear for music. Learn to appreciate peculiar kinds of music.
Learn to play some musical instrument well, or how to sing.

• Develop your appreciation of puns and wordplay.

The more of these things you already do, the more likely it is that you are natural hacker
material. Why these things in particular is not completely clear, but they're connected
with a mix of left- and right-brain skills that seems to be important; hackers need to be
able to both reason logically and step outside the apparent logic of a problem at a
moment's notice.

Work as intensely as you play and play as intensely as you work. For true hackers, the
boundaries between "play", "work", "science" and "art" all tend to disappear, or to merge
into a high-level creative playfulness. Also, don't be content with a narrow range of skills.
Though most hackers self-describe as programmers, they are very likely to be more than
competent in several related skills — system administration, web design, and PC
hardware troubleshooting are common ones. A hacker who's a system administrator, on
the other hand, is likely to be quite skilled at script programming and web design.
Hackers don't do things by halves; if they invest in a skill at all, they tend to get very
good at it.

Finally, a few things not to do.

• Don't use a silly, grandiose user ID or screen name.


• Don't get in flame wars on Usenet (or anywhere else).

• Don't call yourself a ‘cyberpunk’, and don't waste your time on anybody who
does.

• Don't post or email writing that's full of spelling errors and bad grammar.

The only reputation you'll make doing any of these things is as a twit. Hackers have long
memories — it could take you years to live your early blunders down enough to be
accepted.

The problem with screen names or handles deserves some amplification. Concealing your
identity behind a handle is a juvenile and silly behavior characteristic of crackers, warez

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d00dz, and other lower life forms. Hackers don't do this; they're proud of what they do
and want it associated with their real names. So if you have a handle, drop it. In the
hacker culture it will only mark you as a loser.

Other Resources
Paul Graham has written an essay called Great Hackers, and another on Undergraduation,
in which he speaks much wisdom.Peter Seebach maintains an excellent Hacker FAQ for
managers who don't understand how to deal with hackers.There is a document called
How To Be A Programmer that is an excellent complement to this one. It has valuable
advice not just about coding and skillsets, but about how to function on a programming
team.I have also written A Brief History Of Hackerdom.

I have written a paper, The Cathedral and the Bazaar, which explains a lot about how the
Linux and open-source cultures work. I have addressed this topic even more directly in
its sequel Homesteading the Noosphere.

Rick Moen has written an excellent document on how to run a Linux user group.

Rick Moen and I have collaborated on another document on How To Ask Smart
Questions. This will help you seek assistance in a way that makes it more likely that you
will actually get it.

If you need instruction in the basics of how personal computers, Unix, and the Internet
work, see The Unix and Internet Fundamentals HOWTO.

When you release software or write patches for software, try to follow the guidelines in
the Software Release Practice HOWTO.

If you enjoyed the Zen poem, you might also like Rootless Root: The Unix Koans of
Master Foo.

Frequently Asked Questions


Q: How do I tell if I am already a hacker?
Q: Will you teach me how to hack?
Q: How can I get started, then?
Q: When do you have to start? Is it too late for me to learn?
Q: How long will it take me to learn to hack?
Q: Is Visual Basic a good language to start with?
Q: Would you help me to crack a system, or teach me how to crack?
Q: How can I get the password for someone else's account?
Q: How can I break into/read/monitor someone else's email?
Q: How can I steal channel op privileges on IRC?
Q: I've been cracked. Will you help me fend off further attacks?

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Q: I'm having problems with my Windows software. Will you help me?
Q: Where can I find some real hackers to talk with?
Q: Can you recommend useful books about hacking-related subjects?
Q: Do I need to be good at math to become a hacker?
Q: What language should I learn first?
Q: What kind of hardware do I need?
Q: I want to contribute. Can you help me pick a problem to work on?
Q: Do I need to hate and bash Microsoft?
Q: But won't open-source software leave programmers unable to make a living?
Q: Where can I get a free Unix?

Q: How do I tell if I am already a hacker?


Ask yourself the following three questions:
A:
• Do you speak code, fluently?
• Do you identify with the goals and values of the hacker community?

• Has a well-established member of the hacker community ever called you a


hacker?

If you can answer yes to all three of these questions, you are already a hacker. No two
alone are sufficient.

The first test is about skills. You probably pass it if you have the minimum technical
skills described earlier in this document. You blow right through it if you have had a
substantial amount of code accepted by an open-source development project.

The second test is about attitude. If the five principles of the hacker mindset seemed
obvious to you, more like a description of the way you already live than anything
novel, you are already halfway to passing it. That's the inward half; the other, outward
half is the degree to which you identify with the hacker community's long-term
projects.

Here is an incomplete but indicative list of some of those projects: Does it matter to
you that Linux improve and spread? Are you passionate about software freedom?
Hostile to monopolies? Do you act on the belief that computers can be instruments of
empowerment that make the world a richer and more humane place?

But a note of caution is in order here. The hacker community has some specific,
primarily defensive political interests — two of them are defending free-speech rights
and fending off "intellectual-property" power grabs that would make open source
illegal. Some of those long-term projects are civil-liberties organizations like the
Electronic Frontier Foundation, and the outward attitude properly includes support of
them. But beyond that, most hackers view attempts to systematize the hacker attitude
into an explicit political program with suspicion; we've learned, the hard way, that
these attempts are divisive and distracting. If someone tries to recruit you to march on

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your capitol in the name of the hacker attitude, they've missed the point. The right
response is probably “Shut up and show them the code.”

The third test has a tricky element of recursiveness about it. I observed in the section
called “What Is a Hacker?” that being a hacker is partly a matter of belonging to a
particular subculture or social network with a shared history, an inside and an outside.
In the far past, hackers were a much less cohesive and self-aware group than they are
today. But the importance of the social-network aspect has increased over the last
thirty years as the Internet has made connections with the core of the hacker subculture
easier to develop and maintain. One easy behavioral index of the change is that, in this
century, we have our own T-shirts.

Sociologists, who study networks like those of the hacker culture under the general
rubric of "invisible colleges", have noted that one characteristic of such networks is
that they have gatekeepers — core members with the social authority to endorse new
members into the network. Because the "invisible college" that is hacker culture is a
loose and informal one, the role of gatekeeper is informal too. But one thing that all
hackers understand in their bones is that not every hacker is a gatekeeper. Gatekeepers
have to have a certain degree of seniority and accomplishment before they can bestow
the title. How much is hard to quantify, but every hacker knows it when they see it.

Q: Will you teach me how to hack?


Since first publishing this page, I've gotten several requests a week (often several a
A: day) from people to "teach me all about hacking". Unfortunately, I don't have the time
or energy to do this; my own hacking projects, and working as an open-source
advocate, take up 110% of my time.

Even if I did, hacking is an attitude and skill you basically have to teach yourself.
You'll find that while real hackers want to help you, they won't respect you if you beg
to be spoon-fed everything they know.

Learn a few things first. Show that you're trying, that you're capable of learning on
your own. Then go to the hackers you meet with specific questions.

If you do email a hacker asking for advice, here are two things to know up front. First,
we've found that people who are lazy or careless in their writing are usually too lazy
and careless in their thinking to make good hackers — so take care to spell correctly,
and use good grammar and punctuation, otherwise you'll probably be ignored.
Secondly, don't dare ask for a reply to an ISP account that's different from the account
you're sending from; we find people who do that are usually thieves using stolen
accounts, and we have no interest in rewarding or assisting thievery.

Q: How can I get started, then?

A: The best way for you to get started would probably be to go to a LUG (Linux user

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group) meeting. You can find such groups on the LDP General Linux Information
Page; there is probably one near you, possibly associated with a college or university.
LUG members will probably give you a Linux if you ask, and will certainly help you
install one and get started.

Q: When do you have to start? Is it too late for me to learn?

A: Any age at which you are motivated to start is a good age. Most people seem to get
interested between ages 15 and 20, but I know of exceptions in both directions.

Q: How long will it take me to learn to hack?

A: That depends on how talented you are and how hard you work at it. Most people who
try can acquire a respectable skill set in eighteen months to two years, if they
concentrate. Don't think it ends there, though; in hacking (as in many other fields) it
takes about ten years to achieve mastery. And if you are a real hacker, you will spend
the rest of your life learning and perfecting your craft.

Q: Is Visual Basic a good language to start with?


If you're asking this question, it almost certainly means you're thinking about trying to
A: hack under Microsoft Windows. This is a bad idea in itself. When I compared trying to
learn to hack under Windows to trying to learn to dance while wearing a body cast, I
wasn't kidding. Don't go there. It's ugly, and it never stops being ugly.

There is a specific problem with Visual Basic; mainly that it's not portable. Though
there is a prototype open-source implementations of Visual Basic, the applicable
ECMA standards don't cover more than a small set of its programming interfaces. On
Windows most of its library support is proprietary to a single vendor (Microsoft); if
you aren't extremely careful about which features you use — more careful than any
newbie is really capable of being — you'll end up locked into only those platforms
Microsoft chooses to support. If you're starting on a Unix, much better languages with
better libraries are available. Python, for example.

Also, like other Basics, Visual Basic is a poorly-designed language that will teach you
bad programming habits. No, don't ask me to describe them in detail; that explanation
would fill a book. Learn a well-designed language instead.

One of those bad habits is becoming dependent on a single vendor's libraries, widgets,
and development tools. In general, any language that isn't fully supported under at
least Linux or one of the BSDs, and/or at least three different vendors' operating
systems, is a poor one to learn to hack in.

Q: Would you help me to crack a system, or teach me how to crack?

17
A: No. Anyone who can still ask such a question after reading this FAQ is too stupid to
be educable even if I had the time for tutoring. Any emailed requests of this kind that I
get will be ignored or answered with extreme rudeness.

Q: How can I get the password for someone else's account?

A: This is cracking. Go away, idiot.

Q: How can I break into/read/monitor someone else's email?

A: This is cracking. Get lost, moron.

Q: How can I steal channel op privileges on IRC?

A: This is cracking. Begone, cretin.

Q: I've been cracked. Will you help me fend off further attacks?

A: No. Every time I've been asked this question so far, it's been from some poor sap
running Microsoft Windows. It is not possible to effectively secure Windows systems
against crack attacks; the code and architecture simply have too many flaws, which
makes securing Windows like trying to bail out a boat with a sieve. The only reliable
prevention starts with switching to Linux or some other operating system that is
designed to at least be capable of security.

Q: I'm having problems with my Windows software. Will you help me?

A: Yes. Go to a DOS prompt and type "format c:". Any problems you are experiencing
will cease within a few minutes.

Q: Where can I find some real hackers to talk with?


The best way is to find a Unix or Linux user's group local to you and go to their
A: meetings (you can find links to several lists of user groups on the LDP site at ibiblio).

(I used to say here that you wouldn't find any real hackers on IRC, but I'm given to
understand this is changing. Apparently some real hacker communities, attached to
things like GIMP and Perl, have IRC channels now.)

Q: Can you recommend useful books about hacking-related subjects?


I maintain a Linux Reading List HOWTO that you may find helpful. The Loginataka
A: may also be interesting.

For an introduction to Python, see the introductory materials on the Python site.

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Q: Do I need to be good at math to become a hacker?
No. Hacking uses very little formal mathematics or arithmetic. In particular, you won't
A: usually need trigonometry, calculus or analysis (there are exceptions to this in a
handful of specific application areas like 3-D computer graphics). Knowing some
formal logic and Boolean algebra is good. Some grounding in finite mathematics
(including finite-set theory, combinatorics, and graph theory) can be helpful.

Much more importantly: you need to be able to think logically and follow chains of
exact reasoning, the way mathematicians do. While the content of most mathematics
won't help you, you will need the discipline and intelligence to handle mathematics. If
you lack the intelligence, there is little hope for you as a hacker; if you lack the
discipline, you'd better grow it.

I think a good way to find out if you have what it takes is to pick up a copy of
Raymond Smullyan's book What Is The Name Of This Book?. Smullyan's playful
logical conundrums are very much in the hacker spirit. Being able to solve them is a
good sign; enjoying solving them is an even better one.

Q: What language should I learn first?


XHTML (the latest dialect of HTML) if you don't already know it. There are a lot of
A: glossy, hype-intensive bad HTML books out there, and distressingly few good ones.
The one I like best is HTML: The Definitive Guide.

But HTML is not a full programming language. When you're ready to start
programming, I would recommend starting with Python. You will hear a lot of people
recommending Perl, and Perl is still more popular than Python, but it's harder to learn
and (in my opinion) less well designed.

C is really important, but it's also much more difficult than either Python or Perl. Don't
try to learn it first.Windows users, do not settle for Visual Basic. It will teach you bad
habits, and it's not portable off Windows. Avoid.

Q: What kind of hardware do I need?


It used to be that personal computers were rather underpowered and memory-poor,
A: enough so that they placed artificial limits on a hacker's learning process. This stopped
being true in the mid-1990s; any machine from an Intel 486DX50 up is more than
powerful enough for development work, X, and Internet communications, and the
smallest disks you can buy today are plenty big enough.

The important thing in choosing a machine on which to learn is whether its hardware
is Linux-compatible (or BSD-compatible, should you choose to go that route). Again,
this will be true for almost all modern machines. The only really sticky areas are
modems and wireless cards; some machines have Windows-specific hardware that
won't work with Linux.There's a FAQ on hardware compatibility; the latest version is
here.

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Q: I want to contribute. Can you help me pick a problem to work on?

A: No, because I don't know your talents or interests. You have to be self-motivated or
you won't stick, which is why having other people choose your direction almost never
works.Try this. Watch the project announcements scroll by on Freshmeat for a few
days. When you see one that makes you think "Cool! I'd like to work on that!", join it.

Q: Do I need to hate and bash Microsoft?

A: No, you don't. Not that Microsoft isn't loathsome, but there was a hacker culture long
before Microsoft and there will still be one long after Microsoft is history. Any energy
you spend hating Microsoft would be better spent on loving your craft. Write good
code — that will bash Microsoft quite sufficiently without polluting your karma.

Q: But won't open-source software leave programmers unable to make a living?

A: This seems unlikely — so far, the open-source software industry seems to be creating
jobs rather than taking them away. If having a program written is a net economic gain
over not having it written, a programmer will get paid whether or not the program is
going to be open-source after it's done. And, no matter how much "free" software gets
written, there always seems to be more demand for new and customized applications.
I've written more about this at the Open Source pages.

Q: Where can I get a free Unix?

A: If you don't have a Unix installed on your machine yet, elsewhere on this page I
include pointers to where to get the most commonly used free Unix. To be a hacker
you need motivation and initiative and the ability to educate yourself. Start now...

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