Blender Crash

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# Blender 2.

70 (sub 0), Commit date: 2014-04-10 11:49, Hash f93bc76


bpy.ops.transform.resize(value=(-1.41885, -1.41885, -1.41885), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.resize(value=(0.453833, 0.453833, 0.453833), constraint_axis=(
True, False, False), constraint_orientation='GLOBAL', mirror=False, proportional
='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operato
r
bpy.ops.transform.resize(value=(2.28488, 2.28488, 2.28488), constraint_axis=(Fal
se, False, True), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(1.77201, 1.77201, 1.77201), constraint_axis=(Fal
se, True, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.primitive_plane_add(radius=1, view_align=False, enter_editmode=Fals
e, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, F
alse, False, False, False, False, False, False, False, False, False, False, Fals
e, False)) # Operator
bpy.ops.transform.resize(value=(50, 50, 50), constraint_axis=(False, False, Fals
e), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', prop
ortional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, 3.28726), constraint_axis=(False, False
, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.context.space_data.lock_camera = True # Property
bpy.ops.object.text_add(view_align=False, enter_editmode=False, location=(0, 0,
0), layers=(True, False, False, False, False, False, False, False, False, False,
False, False, False, False, False, False, False, False, False, False)) # Opera
tor
bpy.ops.transform.rotate(value=1.5708, axis=(1, 0, 0), constraint_axis=(True, Fa
lse, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(0, 0, 1), constraint_axis=(False, F
alse, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 7.71337, 0), constraint_axis=(False, True,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=-3.14159, axis=(0, 0, 1), constraint_axis=(False,
False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=-3.14159, axis=(0, 0, 1), constraint_axis=(False,
False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.text_insert(text="R") # Operator
bpy.ops.font.text_insert(text="u") # Operator
bpy.ops.font.text_insert(text="l") # Operator
bpy.ops.font.text_insert(text="e") # Operator
bpy.ops.font.text_insert(text=" ") # Operator
bpy.ops.font.text_insert(text="#") # Operator
bpy.ops.font.text_insert(text="1") # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator

bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.context.space_data.context = 'OBJECT' # Property
bpy.context.space_data.context = 'MODIFIER' # Property
bpy.context.space_data.context = 'DATA' # Property
bpy.context.object.data.extrude = 0.04 # Property
bpy.context.object.data.extrude = 0.06 # Property
bpy.context.object.data.bevel_resolution = 1 # Property
bpy.context.object.data.bevel_resolution = 2 # Property
bpy.context.object.data.bevel_depth = 0.004 # Property
bpy.context.object.data.bevel_resolution = 3 # Property
bpy.ops.object.convert(target='MESH') # Operator
bpy.ops.transform.resize(value=(3.68123, 3.68123, 3.68123), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(0.691664, 0.691664, 0.691664), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(6.72716e-008, -3.48305, 2.62253), constraint_
axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propo
rtional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.font.move(type='PREVIOUS_CHARACTER') # Operator
bpy.ops.font.move(type='PREVIOUS_CHARACTER') # Operator
bpy.ops.font.line_break() # Operator
bpy.ops.font.move(type='NEXT_CHARACTER') # Operator
bpy.ops.font.move(type='NEXT_CHARACTER') # Operator
bpy.ops.font.move_select(type='PREVIOUS_LINE') # Operator
bpy.ops.font.move_select(type='PREVIOUS_LINE') # Operator
bpy.ops.font.move(type='NEXT_LINE') # Operator
bpy.ops.font.move_select(type='PREVIOUS_CHARACTER') # Operator
bpy.ops.font.move_select(type='PREVIOUS_CHARACTER') # Operator
bpy.ops.font.move_select(type='PREVIOUS_LINE') # Operator
bpy.ops.font.move_select(type='PREVIOUS_LINE') # Operator
bpy.context.object.data.align = 'CENTER' # Property
bpy.context.object.data.align = 'CENTER' # Property
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.convert(target='MESH') # Operator
bpy.ops.transform.resize(value=(2.28988, 2.28988, 2.28988), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(1.40875e-007, -7.29392, 3.46256), constraint_
axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propo
rtional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(1.18958, -0.212425, 0), constraint_axis=(Fals
e, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.679761, -0.127455, -0), constraint_axis=(F
alse, False, False), constraint_orientation='GLOBAL', mirror=False, proportional
='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operato
r
bpy.context.space_data.context = 'MATERIAL' # Property
bpy.context.scene.render.engine = 'CYCLES' # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.8, 0.785282, 0.101191, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.8, 0.743185, 0, 1) # Property

bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_


value = (0.999984, 0.928596, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.999984, 0.928596, 0, 1) # Property
bpy.context.space_data.viewport_shade = 'MATERIAL' # Property
bpy.ops.material.new() # Operator
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.122286, 0.8, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.013191, 0.0637207, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.013191, 0.0637207, 0, 1) # Property
bpy.context.space_data.viewport_shade = 'RENDERED' # Property
bpy.context.space_data.viewport_shade = 'MATERIAL' # Property
bpy.ops.transform.translate(value=(0.0651516, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True
) # Operator
bpy.ops.transform.translate(value=(0.0287681, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True
) # Operator
bpy.context.space_data.context = 'PHYSICS' # Property
bpy.context.space_data.context = 'PARTICLES' # Property
bpy.ops.object.particle_system_add() # Operator
bpy.data.particles["ParticleSettings"].normal_factor = 0 # Property
bpy.ops.transform.resize(value=(2.13852, 2.13852, 2.13852), constraint_axis=(Tru
e, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.particle_system_remove() # Operator
bpy.context.scene.frame_end = 120 # Property
bpy.ops.transform.translate(value=(-0.696012, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True
) # Operator
bpy.ops.transform.translate(value=(0.601844, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True)
# Operator
bpy.ops.transform.translate(value=(0.0667377, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True
) # Operator
bpy.ops.transform.translate(value=(-0.27906, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True)
# Operator
bpy.ops.anim.keyframe_insert_menu(type='Location') # Operator
bpy.ops.transform.translate(value=(0.287686, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Location') # Operator
bpy.context.scene.frame_end = 240 # Property
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.transform.rotate(value=-3.65909, axis=(0, 0, 1), constraint_axis=(False,
False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.anim.keyframe_insert_menu(type='Location') # Operator

bpy.ops.transform.translate(value=(0.788266, 0, 0), constraint_axis=(True, False


, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Location') # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 6 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Cube' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 3 keyframes removed # Info
bpy.context.object.rotation_euler[2] = 7.85398 # Property
bpy.context.scene.frame_current = 61 # Property
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
No action to delete keyframes from for ID = OBCube # Error
No action to delete keyframes from for ID = OBCube # Error
No action to delete keyframes from for ID = OBCube # Error
bpy.context.scene.frame_current = 61 # Property
bpy.ops.transform.rotate(value=2.0944, axis=(0, 0, 1), constraint_axis=(False, F
alse, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.transform.translate(value=(0.643653, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 0 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Text' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Cube' successfully had 3 keyframes removed # Info
bpy.ops.anim.keyframe_delete_v3d() # Operator
Object 'Cube' successfully had 3 keyframes removed # Info
bpy.context.object.rotation_euler[2] = 0 # Property
bpy.ops.transform.translate(value=(1.19933, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Location') # Operator
bpy.context.scene.frame_current = 72 # Property
bpy.ops.transform.translate(value=(0.379528, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Location') # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.transform.rotate(value=-3.14159, axis=(0, 0, 1), constraint_axis=(False,
False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.anim.keyframe_insert_menu(type='Rotation') # Operator
bpy.ops.transform.rotate(value=-3.14159, axis=(0, 0, 1), constraint_axis=(False,
False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator

bpy.ops.transform.rotate(value=3.14159, axis=(0, 0, 1), constraint_axis=(False,


False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISAB
LED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=3.14159, axis=(0, 0, 1), constraint_axis=(False,
False, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISAB
LED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.153484, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(1.56882, 1.56882, 1.56882), constraint_axis=(Tru
e, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.220391, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, -0.200376, 0), constraint_axis=(False, Tru
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, 0.476446), constraint_axis=(False, Fals
e, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(1.62655, 1.62655, 1.62655), constraint_axis=(Tru
e, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(2.08025, 2.08025, 2.08025), constraint_axis=(Tru
e, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(1.58915, 1.58915, 1.58915), constraint_axis=(Tru
e, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.context.space_data.context = 'MODIFIER' # Property
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Boolean") # Operator
bpy.ops.transform.translate(value=(0, -0.24999, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].operation = 'UNION' # Property
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Floor"] # Pr
operty
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty
bpy.context.object.modifiers["Boolean"].operation = 'UNION' # Property
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_add(type='SOLIDIFY') # Operator
bpy.context.object.modifiers["Solidify"].thickness = 0.05 # Property
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty

bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property


bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_remove(modifier="Solidify") # Operator
bpy.ops.transform.resize(value=(0.592777, 0.592777, 0.592777), constraint_axis=(
True, False, False), constraint_orientation='GLOBAL', mirror=False, proportional
='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operato
r
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_non_manifold() # Operator
bpy.ops.mesh.select_non_manifold() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_non_manifold() # Operator
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.editmode_toggle() # Operator
bpy.context.object.modifiers["Boolean"].operation = 'UNION' # Property
bpy.context.object.modifiers["Boolean"].operation = 'INTERSECT' # Property
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Cube"] # Pro
perty
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.context.object.modifiers["Boolean"].operation = 'UNION' # Property
bpy.context.object.modifiers["Boolean"].operation = 'INTERSECT' # Property
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.remove_doubles() # Operator
Removed 0 vertices # Info
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.modifier_add(type='BEVEL') # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Text"] # Pro
perty
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.mesh.primitive_cube_add(radius=1, view_align=False, enter_editmode=False
, location=(-4.62678, 7.59479, 0.102793), layers=(True, False, False, False, Fal
se, False, False, False, False, False, False, False, False, False, False, False,
False, False, False, False)) # Operator
bpy.ops.transform.translate(value=(7.40737, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, -7.92593, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, 3.3706), constraint_axis=(False, False,
True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.676734, -0.693388, 0.365664), constraint_a

xis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propor


tional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # O
perator
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Cube.001"] #
Property
bpy.ops.object.delete(use_global=False) # Operator
bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Boolean") # Operator
bpy.ops.object.delete(use_global=False) # Operator
bpy.ops.mesh.primitive_cube_add(view_align=False, enter_editmode=False, location
=(-4.62678, 7.59479, 0.102793), layers=(True, False, False, False, False, False,
False, False, False, False, False, False, False, False, False, False, False, Fa
lse, False, False)) # Operator
bpy.ops.transform.translate(value=(-9.52078, -10.7479, 4.07044), constraint_axis
=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportio
nal='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Oper
ator
bpy.ops.transform.translate(value=(14.3481, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0.883102, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Cube.001"] #
Property
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Boolean") # Operator
bpy.ops.object.delete(use_global=False) # Operator
bpy.ops.object.delete(use_global=False) # Operator
bpy.ops.transform.translate(value=(2.34422, 1.53318, 4.33737), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(0, -12.1292, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(2.81839, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0.982736, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.modifier_add(type='BOOLEAN') # Operator
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects["Cube.001"] #
Property
bpy.context.object.modifiers["Boolean"].operation = 'UNION' # Property
bpy.context.object.modifiers["Boolean"].operation = 'DIFFERENCE' # Property
bpy.ops.object.modifier_remove(modifier="Boolean") # Operator
bpy.ops.object.delete(use_global=False) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.context.space_data.context = 'MATERIAL' # Property
bpy.ops.material.new() # Operator
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property

bpy.data.node_groups["Shader Nodetree"].nodes["Glossy BSDF"].inputs[0].default_v


alue = (1, 1, 1, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Glossy BSDF"].inputs[0].default_v
alue = (1, 1, 1, 1) # Property
bpy.ops.transform.translate(value=(0, 0, 15.4327), constraint_axis=(False, False
, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(11.1874, 6.7104e-009, -0.0499441), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.rotate(value=0.414912, axis=(0, 1, 1.34359e-007), constraint_a
xis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propor
tional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # O
perator
bpy.context.object.data.shadow_soft_size = 4 # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[1].default_valu
e = 6000 # Property
bpy.context.space_data.context = 'WORLD' # Property
bpy.context.scene.world.light_settings.use_ambient_occlusion = True # Property
bpy.context.scene.world.horizon_color = (0, 0, 0) # Property
bpy.context.scene.world.horizon_color = (0, 0, 0) # Property
bpy.context.space_data.context = 'DATA' # Property
bpy.context.object.data.shadow_soft_size = 2 # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[1].default_valu
e = 6000 # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[0].default_valu
e = (0.966752, 1, 0.618191, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[0].default_valu
e = (0.966752, 1, 0.618191, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[0].default_valu
e = (1, 0.628237, 0.240819, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Emission"].inputs[0].default_valu
e = (1, 0.628237, 0.240819, 1) # Property
bpy.context.space_data.context = 'WORLD' # Property
bpy.context.space_data.context = 'RENDER' # Property
bpy.context.scene.cycles.no_caustics = True # Property
bpy.context.space_data.context = 'RENDER' # Property
bpy.context.scene.cycles.samples = 40 # Property
bpy.context.scene.cycles.samples = 100 # Property
bpy.context.space_data.context = 'MATERIAL' # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Glossy BSDF"].inputs[1].default_v
alue = 0.15 # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Mix Shader"].inputs[0].default_va
lue = 0.3 # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.266761, 0.24847, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.266761, 0.24847, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.086383, 0.548852, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.548852, 0.184057, 0.0350243, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.548852, 0.0412918, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.548852, 0.0412918, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_

value = (0.517333, 0.48103, 0, 1) # Property


bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.517333, 0.48103, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 0.0697978, 0, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 0.0697978, 0, 1) # Property
bpy.ops.mesh.primitive_circle_add(radius=1, view_align=False, enter_editmode=Fal
se, location=(0.659569, 7.16182, 0.0961143), layers=(True, False, False, False,
False, False, False, False, False, False, False, False, False, False, False, Fal
se, False, False, False, False)) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(1, 0, 0), constraint_axis=(True, Fa
lse, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(0, 0, 1), constraint_axis=(False, F
alse, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(2.68142, 2.68142, 2.68142), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.edge_face_add() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(0, 0, 2.59235), constraint_axis=(False, False
, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0.222194, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(2.16223, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"mirror":False}, TRANSF
ORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, True), "co
nstraint_orientation":'NORMAL', "mirror":False, "proportional":'DISABLED', "prop
ortional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_targ
et":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0,
0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
# Operator
bpy.ops.transform.translate(value=(0.469857, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.shade_smooth() # Operator
bpy.ops.mesh.primitive_circle_add(view_align=False, enter_editmode=False, locati
on=(0.659569, 7.16182, 0.0961143), layers=(True, False, False, False, False, Fal
se, False, False, False, False, False, False, False, False, False, False, False,
False, False, False)) # Operator
bpy.ops.transform.resize(value=(1.19036, 1.19036, 1.19036), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-5.75721, -0.624276, -0), constraint_axis=(Fa
lse, False, False), constraint_orientation='GLOBAL', mirror=False, proportional=
'DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.context.object.hide = True # Property
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator

bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, -0.9582, 0), constraint_axis=(False, True,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0.116146, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, -2.94235, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, -0.0774302, 0), constraint_axis=(False, Tr
ue, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLE
D', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope

rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0.0871091, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, -0.251649, 0), constraint_axis=(False, Tru
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0.0677516, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_rotate={"
value":0, "axis":(0, 0, 0), "constraint_axis":(False, False, False), "constraint
_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "proportional
_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_target":'CLO
SEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "rel
ease_confirm":False}) # Operator
bpy.ops.transform.translate(value=(3.5134, -0.038715, 0), constraint_axis=(False
, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DI
SABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=-3.14159, axis=(0, 1, 0), constraint_axis=(False,
True, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.658158, 0.0774303, 0), constraint_axis=(Fa
lse, False, False), constraint_orientation='GLOBAL', mirror=False, proportional=
'DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(False, True, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator

bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(True, False, False


), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(False, True, True)
, constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propor
tional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Oper
ator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(False, True, True)
, constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propor
tional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Oper
ator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.merge(type='CURSOR') # Operator
bpy.ops.mesh.merge(type='COLLAPSE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.shortest_path_pick() # Operator
bpy.ops.mesh.shortest_path_pick() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(-0.0193577, 0, 0), constraint_axis=(True, Fal
se, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLE
D', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.shortest_path_pick() # Operator
bpy.ops.mesh.tris_convert_to_quads() # Operator
bpy.ops.mesh.tris_convert_to_quads() # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.mesh.merge(type='LAST') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.transform.translate(value=(0.362373, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(False, True, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.transform.translate(value=(0, 0, 0), constraint_axis=(False, True, False
), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', propo
rtional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True) # Ope
rator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(-0.0990371, -0.0945354, 3.10974e-009), constr
aint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False,
proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1
) # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator

bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.transform.translate(value=(0.00979766, -0.0195953, -2.31996e-010), const
raint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False,
proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=
1) # Operator
bpy.ops.transform.translate(value=(0, -0.0293932, 0), constraint_axis=(False, Tr
ue, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLE
D', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.edge_face_add() # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"mirror":False}, TRANSF
ORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, True), "co
nstraint_orientation":'NORMAL', "mirror":False, "proportional":'DISABLED', "prop
ortional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_targ
et":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0,
0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
# Operator
bpy.ops.transform.translate(value=(0, 0, 0.722553), constraint_axis=(False, Fals
e, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.shade_smooth() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(1, 0, 0), constraint_axis=(True, Fa
lse, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(0, 0, 1), constraint_axis=(False, F
alse, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(9.0037, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(0.334544, 0.334544, 0.334544), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(0, 0, 3.59285), constraint_axis=(False, False
, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.895402, 0.502299, -3.72529e-008), constrai
nt_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pr
oportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(0.283786, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, -1.15224, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, 0.244764), constraint_axis=(False, Fals
e, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.131742, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator

bpy.ops.material.new() # Operator
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.00340157, 0, 0.8, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.00229447, 0, 0.334323, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (0.00229447, 0, 0.334323, 1) # Property
bpy.ops.material.new() # Operator
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property
bpy.ops.object.text_add(view_align=False, enter_editmode=False, location=(-5.139
76, 5.30789, 0.135201), layers=(True, False, False, False, False, False, False,
False, False, False, False, False, False, False, False, False, False, False, Fal
se, False)) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(1, 0, 0), constraint_axis=(True, Fa
lse, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(0, 0, 1), constraint_axis=(False, F
alse, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.text_insert(text="p") # Operator
bpy.ops.font.text_insert(text="E") # Operator
bpy.ops.font.text_insert(text="R") # Operator
bpy.ops.font.text_insert(text="M") # Operator
bpy.ops.font.text_insert(text="I") # Operator
bpy.ops.font.text_insert(text="T") # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.delete(type='PREVIOUS_OR_SELECTION') # Operator
bpy.ops.font.text_insert(text="P") # Operator
bpy.ops.font.text_insert(text="e") # Operator
bpy.ops.font.text_insert(text="r") # Operator
bpy.ops.font.text_insert(text="m") # Operator
bpy.ops.font.text_insert(text="i") # Operator
bpy.ops.font.text_insert(text="t") # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(8.95558, -0.0398017, -3.83117e-007), constrai
nt_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pr
oportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(0, 1.07582, 0), constraint_axis=(False, True,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(0.823899, 0.823899, 0.823899), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(-0.106456, 0.154718, 1.66548), constraint_axi
s=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proporti
onal='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Ope

rator
bpy.ops.transform.translate(value=(2.23299e-008, 0.238815, -0.537335), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.mesh.primitive_plane_add(view_align=False, enter_editmode=False, locatio
n=(-5.13976, 5.30789, 0.135201), layers=(True, False, False, False, False, False
, False, False, False, False, False, False, False, False, False, False, False, F
alse, False, False)) # Operator
bpy.ops.transform.resize(value=(0.64368, 0.64368, 0.64368), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(2.60318, 2.60318, 2.60318), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(0.815953, 3.40312, -3.49062e-008), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.delete(type='VERT') # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.dupli_extrude_cursor(rotate_source=True) # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.merge(type='CENTER') # Operator
bpy.ops.transform.translate(value=(0.630182, 1.04478, -3.45271e-008), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(1.04478, -0.53068, -5.72423e-008), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(-1.70813, 0.0829187, 9.35866e-008), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(-1.16086, 0.829187, 6.36025e-008), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(1.47263, 0.298505, 8.62793e-009), constraint_
axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propo
rtional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.edge_face_add() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.resize(value=(0.4315, 0.4315, 0.4315), constraint_axis=(False,
False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DIS
ABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator

bpy.ops.transform.translate(value=(4.33048, 6.10779, -1.9489), constraint_axis=(


False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.rotate(value=1.5708, axis=(1, 0, 0), constraint_axis=(True, Fa
lse, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(4.52126, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.rotate(value=1.5708, axis=(0, 0, 1), constraint_axis=(False, F
alse, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABL
ED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(0.322447, 0.322447, 0.322447), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(9.29818e-016, -3.67618, 4.18753), constraint_
axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propo
rtional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.resize(value=(1.00849, 1.00849, 1.00849), constraint_axis=(Fal
se, True, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(1.06844, 1.06844, 1.06844), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(-2.45497e-017, -0.0552809, -0.110562), constr
aint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False,
proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1
) # Operator
bpy.ops.transform.translate(value=(-3.37558e-017, -0.0967416, -0.152023), constr
aint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False,
proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1
) # Operator
bpy.ops.transform.translate(value=(2.76184e-017, 0.649551, 0.124382), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(7.05803e-017, 0.760113, 0.317865), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.resize(value=(0.80714, 0.80714, 0.80714), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(8.89925e-017, 0.525169, 0.400787), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(8.59238e-017, 0.386966, 0.386966), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate
={"value":(6.41986e-008, -1.10368, -0.263924), "constraint_axis":(False, False,

False), "constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISAB


LED', "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False,
"snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_norm
al":(0, 0, 0), "texture_space":False, "remove_on_cancel":False, "release_confirm
":False}) # Operator
bpy.ops.mesh.edge_face_add() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.resize(value=(3.51719, 3.51719, 3.51719), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-6.9781e-008, 0.999695, 0.199939), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(1.83292e-007, -2.62587, -0.946378), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.split() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(6.9781e-009, -0.0999695, -1.17298), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.transform.translate(value=(-1.82361e-007, 2.61254, 1.03968), constraint_
axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propo
rtional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(1.60031e-007, -2.29263, -0.806421), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.transform.translate(value=(4.65207e-009, -0.038568, -0.0655656), constra
int_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, p
roportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.mesh.vertices_smooth() # Operator
bpy.ops.transform.translate(value=(1.72127e-008, -0.142702, -0.0115704), constra
int_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, p
roportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANS
LATION'}, TRANSFORM_OT_translate={"value":(-1.03793e-016, 0.458186, -0.467443),
"constraint_axis":(False, False, False), "constraint_orientation":'GLOBAL', "mir
ror":False, "proportional":'DISABLED', "proportional_edit_falloff":'SMOOTH', "pr
oportional_size":1, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0
), "snap_align":False, "snap_normal":(0, 0, 0), "texture_space":False, "remove_o

n_cancel":False, "release_confirm":False}) # Operator


bpy.ops.transform.resize(value=(0.691526, 0.691526, 0.691526), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(1.64425e-016, -0.712734, 0.740503), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(3.92018, 2.22831, 1.24242e-007), constraint_a
xis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propor
tional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # O
perator
bpy.ops.transform.translate(value=(1.62822e-007, -2.0153, -0.241836), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.resize(value=(1.24014, 1.24014, 1.24014), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-1.86083e-009, 0.023032, -0.0690959), constra
int_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, p
roportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.transform.translate(value=(1.86083e-009, -0.023032, -0.034548), constrai
nt_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pr
oportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.object.join() # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.transform.translate(value=(-2.88948e-016, -6.41594e-032, -1.30131), cons
traint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False
, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size
=1) # Operator
bpy.ops.transform.resize(value=(0.612651, 0.612651, 0.612651), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.resize(value=(2.36979, 2.36979, 2.36979), constraint_axis=(Fal
se, True, False), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(3.95807, 3.95807, 3.95807), constraint_axis=(Fal
se, False, True), constraint_orientation='GLOBAL', mirror=False, proportional='D
ISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(0.9774, 0.9774, 0.9774), constraint_axis=(False,
True, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISA
BLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(0.643092, 0.643092, 0.643092), constraint_axis=(
False, False, True), constraint_orientation='GLOBAL', mirror=False, proportional
='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operato
r
bpy.ops.transform.translate(value=(-5.58248e-009, 0.0690959, 2.84445), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(2.30743e-007, -2.85596, 0.2879), constraint_a
xis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propor
tional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # O

perator
bpy.context.space_data.viewport_shade = 'MATERIAL' # Property
bpy.ops.transform.translate(value=(0.355444, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0.0790009, 0.234435, -0.584211), constraint_a
xis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propor
tional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # O
perator
bpy.ops.transform.translate(value=(-0.391775, 0.707171, -0.11685), constraint_ax
is=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proport
ional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Op
erator
bpy.ops.transform.translate(value=(0.627466, -0.767998, -0.400591), constraint_a
xis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, propor
tional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # O
perator
bpy.ops.transform.translate(value=(-0.160288, 0.891315, -1.0182), constraint_axi
s=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proporti
onal='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Ope
rator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.transform.translate(value=(1.3612, -1.67942, -0.84748), constraint_axis=
(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportion
al='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Opera
tor
bpy.ops.transform.translate(value=(-8.28472e-017, -2.14193, -0.37311), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.resize(value=(0.749213, 0.749213, 0.749213), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.resize(value=(1.73277, 1.73277, 1.73277), constraint_axis=(Fal
se, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='
DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(1.61144, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.resize(value=(1.9957, 1.9957, 1.9957), constraint_axis=(False,
False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DIS
ABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(2.59957, -0.453893, 8.91759e-008), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(2.72734, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, -0.415257), constraint_axis=(False, Fal
se, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, -0.598345, 0), constraint_axis=(False, Tru
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.280561, -3.2577, -1.40444), constraint_axi
s=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proporti
onal='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Ope
rator

bpy.ops.transform.translate(value=(-2.83192, -1.21693, 0.149939), constraint_axi


s=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proporti
onal='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Ope
rator
bpy.ops.transform.translate(value=(0, 1.10761, 0), constraint_axis=(False, True,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0.0754704, 0), constraint_axis=(False, Tru
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.273073, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"mirror":False}, TRANSF
ORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, True), "co
nstraint_orientation":'NORMAL', "mirror":False, "proportional":'DISABLED', "prop
ortional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_targ
et":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0,
0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
# Operator
bpy.ops.transform.translate(value=(0.16696, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(-0.307525, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"mirror":False}, TRANSF
ORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, True), "co
nstraint_orientation":'NORMAL', "mirror":False, "proportional":'DISABLED', "prop
ortional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_targ
et":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0,
0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
# Operator
bpy.ops.transform.translate(value=(0.187871, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(-0.389689, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.1594, 0, 0), constraint_axis=(True, False,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property
bpy.data.node_groups["Shader Nodetree"].nodes["Diffuse BSDF"].inputs[0].default_
value = (1, 1, 1, 1) # Property
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.object.join() # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator

bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.transform.translate(value=(1.08714, 4.76922, 1.11817), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.resize(value=(0.644567, 0.644567, 0.644567), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.resize(value=(0.699381, 0.699381, 0.699381), constraint_axis=(
False, False, False), constraint_orientation='GLOBAL', mirror=False, proportiona
l='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operat
or
bpy.ops.transform.translate(value=(1.12518e-016, -0.760101, 0.506734), constrain
t_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, pro
portional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(-2.37855, 0.630458, 8.01666e-008), constraint
_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, prop
ortional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1) #
Operator
bpy.ops.transform.translate(value=(-3.90774e-008, -0.601801, -0.171943), constra
int_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, p
roportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)
# Operator
bpy.ops.transform.translate(value=(0, 0.15475, 0), constraint_axis=(False, True,
False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED',
proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, 0.454595), constraint_axis=(False, Fals
e, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0.270349, 0, 0), constraint_axis=(True, False
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.context.space_data.viewport_shade = 'RENDERED' # Property
bpy.context.space_data.viewport_shade = 'MATERIAL' # Property
bpy.context.object.hide = False # Property
bpy.ops.object.join() # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.object.join() # Operator
bpy.ops.object.select_all(action='TOGGLE') # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"mirror":False}, TRANSF
ORM_OT_translate={"value":(-0, 0, 0), "constraint_axis":(False, False, False), "
constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "pr
oportional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_ta
rget":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0
, 0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
# Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.extrude_region_move(MESH_OT_extrude_region={"mirror":False}, TRANSF
ORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, True), "co
nstraint_orientation":'NORMAL', "mirror":False, "proportional":'DISABLED', "prop
ortional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_targ
et":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0,
0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
# Operator
bpy.ops.transform.translate(value=(0.429089, 0, 0), constraint_axis=(True, False

, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'


, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.transform.translate(value=(-0.434087, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0.220478, 0), constraint_axis=(False, True
, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED'
, proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(0, 0, -0.401222), constraint_axis=(False, Fal
se, True), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.transform.translate(value=(-0.130112, 0, 0), constraint_axis=(True, Fals
e, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED
', proportional_edit_falloff='SMOOTH', proportional_size=1) # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.select_all(action='TOGGLE') # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.mesh.subdivide() # Operator
bpy.ops.object.editmode_toggle() # Operator
bpy.context.space_data.context = 'MODIFIER' # Property
bpy.ops.object.modifier_add(type='SUBSURF') # Operator

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