Experiential Marketing - A New Framework For Design.
Experiential Marketing - A New Framework For Design.
Experiential Marketing - A New Framework For Design.
D E S I G N
M A N A G E M E N T
I N S T I T U T E
D ESIGN
M ANAGEMENT
J OURNAL
Article Reprint
Experiential
Marketing: A New
Framework for
Design and
Communications
Bernd Schmitt, Ph.D., Professor of Business/Director, Center for
Global Brand Management, Columbia Business School
Copyright Spring 1999 by the Design Management Institute. All rights reserved.
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D ESIGN
M ANAGEMENT
JOURNAL
VOL. 10, NO. 2
SPRING 1999
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Bernd Schmitt, Ph.D., Professor of Business/Director, Center for Global Brand Management,
Columbia Business School
THE EXECUTIVE PERSPECTIVE
Integrating the Product + Brand Experience
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KEYNOTE ARTICLE
....................
Experiential Marketing:
A New Framework for Design
and Communications
by Bernd Schmitt
Experiential marketing is everywhere. In a variety of industries, companies have moved away from traditional
features-and-benefits marketing toward
creating experiences for their customers.1
Welcome to the Experience
Economy, write B. Joseph Pine II and
James H. Gilmore in their article of the
same title. Using a long-term perspective, these authors have distinguished
four stages in the progression of economic value: commodities, goods,
services, and experiences. They write:
As services, like goods before them,
increasingly become commoditized
think of long-distance telephone services
sold solely on priceexperiences have
emerged as the next step in what we call
10
SPRING 1999
BERND SCHMITT
(PH.D., CORNELL
UNIVERSITY) IS
PROFESSOR OF
BUSINESS AND THE
DIRECTOR OF THE
COLUMBIA
BUSINESS SCHOOL, IN
NEW YORK.
Figure 1
Experiential
Marketing
Customer
experience
Focus
on
Methods are
consumption
eclectic
Customers are
and
rational
emotional animals
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11
Figure 2
The Socio-Cultural
Consumption Vector
SCCV
Healthy lifestyle
V
C
C
S
Socio-cultural
context
(e.g., low fat,
healthy-diet
environment)
Casual meal
Hamburger
Consumption categories
(e.g., going out for a casual meal)
SPRING 1999
To an experiential marketer, customers are emotionally, as well as rationally, driven. That is, although
customers may frequently engage in rational choice,
they are just as frequently driven by emotions, because consumption experiences are often directed
toward the pursuit of fantasies, feelings, and fun.5
Moreover, it is useful to think of customers as
animals, whose physical and mental apparatus for
generating sensations, thoughts, and feelings
evolved by natural selection to solve the problems
faced by their evolutionary ancestors.
4. METHODS AND TOOLS ARE ECLECTIC
Figure 3
at
s
SENSE
FEEL
THINK
RELATE
tit
en
Id
Pr
od
ie
un
m
C
om
S
E
M
ic
uc
ts
C
obr
an
di
En
ng
vi
ro
nm
en
W
eb
t
si
te
s
Pe
op
le
ns
ExPro
io
Connecting
Intensifying
vs.
diffusing
Separating
ACT
SENSE
The SENSE moduleor SENSE marketing
appeals to the senses, with the objective of creating
sensory experiences through sight, sound, touch,
taste, and smell. SENSE marketing may be used to
differentiate companies and products, to motivate
customers, and to add value to products through, for
example, aesthetics or excitement. One of the key
principles of SENSE is cognitive consistency/sensory variety; that is, the ideal SENSE approach
provides an underlying concept that is consistent but
always fresh and new. The long-lasting campaign for
Absolut vodka is a good example of SENSE marketing. The bottle design provides the resting point
and cognitive consistency, yet it can be executed in
continually new designs with sensory appeal.
FEEL
FEEL marketing appeals to customers inner feelings,
with the objective of creating affective experiences
that range from mildly positive moods linked to a
brand (for example, for a noninvolving, nondurable
grocery brand or service or industrial product) to
strong emotions of joy and pride (for example, for a
consumer durable, technology, or social marketing
campaign). What is needed to make FEEL marketing
work is a close understanding of stimuli that can
trigger certain emotions. Standard emotional communications lack both because they do not target
feelings during consumption. It is difficult to create
successful FEEL campaigns on an international scale
because both the emotion-inducing stimuli and the
willingness to empathize in a given situation often
differ from culture to culture.
An example of a FEEL marketer is Hallmark.
From the design of its greeting cards and the various
ACT
ACT marketing enriches customers lives by
targeting their physical experiences, showing them
alternate ways of doing things (for example, in
business-to-business and industrial markets), as
well as alternate lifestyles and interactions. Rational
approaches to behavior change (that is, theories of
reasoned actions) are only one of many behavioral
change options. Changes in lifestyles and behaviors
are often motivational, inspirational, and emotional
in nature and frequently involve role models (such
as movie stars or athletes). Nikes Just do it has
become a classic of ACT marketing.
THINK
THINK marketing appeals to the intellect, with the
objective of creating cognitive, problem-solving
experiences that engage customers creatively.
THINK appeals engage customers convergent and
divergent thinking through surprise, intrigue, and
provocation. THINK campaigns are common for
new technology products. A good example is
Microsofts Where Do You Want to Go Today?
campaign. But THINK marketing is not restricted
to high-tech. THINK marketing has also been used
in product design, retailing, and communications in
many other industries.
6. This framework is presented in more detail in my forthcoming book, Experiential Marketing: How to Get Customers to
SENSE, FEEL, THINK, ACT and RELATE to Your Company
and Brands (New York: The Free Press).
7. Steven Pinker, How the Mind Works (New York: Norton, 1997).
SPRING 1999
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RELATE
RELATE marketing contains aspects of SENSE,
FEEL, THINK, and ACT marketing. However,
RELATE marketing expands beyond the
individuals personal, private feelings, thus relating
the individual to something outside his or her
private state.
RELATE campaigns appeal to the individuals
desire for self-improvement (a future ideal self
that he or she wants to relate to). They appeal to the
need to be perceived positively by other individuals
(peers, girl- or boyfriends, spouses, or colleagues).
They relate the person to a broader social system (a
subculture, a country).
Americas Harley-Davidson motorcycle is a
RELATE brand par excellence. Harley is a way of life.
From the bikes themselves to Harley-related merchandise to Harley-Davidson tattoos on the bodies
of enthusiasts (who come from all social groups),
consumers see Harley as a part of their identity. Not
surprisingly, Harley-Davidson users form strong
bonds in the form of brand communities.
SEM OVERLAP
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SPRING 1999
Figure 4
Holistic
Experiences
.
..
SENSE.
.
FEEL.
THINK.
ACT.
..
..
.
RELATE
Intensity, breadth, depth, and linkage are critical strategic issues that must be
considered for each SEM.
investments in experiential marketing are needed,
because the strategy approach often calls for a
stepwise review and revision of all ExPros and
the addition of experiential elements into communications hitherto used for features-and-benefits
marketing. It also requires the presence of certain
organizational structures and processes, which we
will discuss next.
CORPORATE BRANDING AND SUB-BRANDING
SPRING 1999
15
marketing has
provided a valuable
set of strategies,
implementation tools,
and methodologies for
the industrial age
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SPRING 1999