Andriod Based Student Handbook
Andriod Based Student Handbook
A Research Proposal
Presented to:
DR. SAMSON M. LAUSA
Northern Negros State College of Science & Technology
Presented by:
Gretchen S. Castillo
October 3, 2015
CHAPTER 1
INTRODUCTION
With the commitment to serve the community with excellence, the Northern Negros State
College of Science and Technology is doing its best to be at par with their operations. In the last
years, the school adopted the advancements in information technology, such as the automation of
its library system, enrolment system, the biometrics for employees log ins and outs and the
unique voting system for its Supreme Student Council.
The distribution of the student handbook to its freshmen students, a process which is
conducted every year after enrolment for the new students to be aware of the important matters
concerning the school. The handbooks are printed on paper and are distributed to every freshmen
and transferee students.
The NONESCOST student handbook is a small book that gives useful information about
the college. It covers the grading system, rules and regulations, courses and programs being
offered, enrolment requirements and others facts relevant to the institution.
There are times when the printed handbooks got lost, stolen and sometimes got drench in
rain water. For the researcher, it will be practical if students will have the student handbook on
their Android phones not only to save printing cost but also to ensure that the handbook will be
used until the students last year in the institution. We cannot deny the fact that only a small part
of the students read the handbook from start to finish, that many will disregard it once they have
it so when the time comes that they need to consult something from it, they found that it was not
usable or worst lost. With the advancement in technology where in smartphones are very
common among students and having considered the issues and concerns, the researcher was
motivated to propose the development of the Android-Based NONESCOST Handbook to be
used in the college.
Objectives of the Study
This research aims to design and develop an Android based NONESCOST Handbook
with Interactive Map for the students of NONESCOST.
Specifically, the project aim to:
1. Make the Student Handbook accessible to student anytime anywhere.
2. Make navigation inside the main campus easier for students.
Scope and Limitation of the Study
Scope of the Study
The Android-Based NONESCOST Handbook application will be for the students of the
college. The project will cover the history of NONESCOST, the grading system, the regulations
and rules, and other important information regarding the Northern Negros State College of
Science and Technology. It is not just a Handbook, it also has a map of the NONESCOST and
also a GPS to locate where you are inside the school premises.
operating
system
primarily
used
in
mobile
devices
GPS. Global Positioning System. a radio navigation system that allows land, sea, and airborne
users to determine their exact location, velocity, and time 24 hours a day, in all weather
conditions, anywhere in the world (www.gis2gps.com).
Handbook. A concise manual or reference book providing specific information or instruction
about a subject or place (www.thefreedictionary.com).
NONESCOST. Northern Negros State College of Science and Technology. This acronym
usually belong to Organizations, Education schools etc. (acronymslang.com).
Researcher. A researcher is someone who conducts research, an organized and systematic
investigation into something (www.vocabolary.com).
Student. A learner who enrolled in an educational institution (en.wikipedia.org).
CHAPTER II
REVIEW OF RELATED LITERATURE
Mobile Learning
According to UNESCO, mobile learning involves the use of mobile technology, either
alone or in combination with other information and communication technology (ICT), to enable
learning anytime and anywhere. Learning can unfold in a variety of ways: people can use mobile
devices to access educational resources, connect with others, or create content, both inside and
outside classrooms. Mobile learning also encompasses efforts to support broad educational goals
such as the effective administration of school systems and improved communication between
schools and families. (http://www.unesco.org/new/en/unesco/themes/icts/m4ed/)
Monash University Smartphone App
Monash University smartphone app has been designed so the user can locate themselves
on a campus, then track their movement using their device, towards their destination identified
on the map. The Monash University app provides convenient access to important information
and Australian campus services in the palm of your hand.
Features include (1)eMaps of Berwick, Caulfield, Clayton, Gippsland, Parkville and
Peninsula campuses with layers of points of interest including libraries, banks, seateries, faculty
offices, lecture theatres and parking locations, (2)Staff Directory, (3)Monash News, (4)Events
guide that lists all upcoming activities on all Australian campuses, (5)Searchable unit entries
from the official University Handbook for all undergraduate and postgraduate offerings and
(6)Shuttle Bus Timetables. (http://www.monash.edu.au/news/show/pet-project-turns-into-stateof-the-artsmartphone)app)/)
Trip Tracker Application on Android
Trip Tracker is an Android based application for travellers to obtain the geo-location and
tag it with multimedia features. This application allows users to create, store and view their trips,
trip related information and all the memories that bring with it. Trip Tracker combines places
visited, notes taken and the images captured, and display all this information on a map at the
exact location where it all took place.
This application is developed to provide the users a rich user experience by having all the
information in one place, easy-to-access and interactive. With the help of Google Maps, each trip
can be drawn out on the map with all the locations visited and the route taken. The user will also
be able to view the description, the location address and the image captured if any. Trip Tracker,
developed in Android, provides extensive flexibility, supports many features and can be among
the best travel friendly app.
(http://sdsudspace.calstate.edu/bitstream/handle/10211.10/1%0%/&reeni#asa.pd f!se'uence"1)2014
Mobile Technology
According to Baiyun Chen, Ryan Seilhamer, Luke Bennett, and Sue Bauer (2014),
mobile technology, as an integral part of students' daily lives, has changed how they
communicate, gather information, allocate time and attention, and potentially how they learn.
The mobile platform's unique capabilities including connectivity, cameras, sensors, and GPS
have great potential to enrich the academic experience. Learners are no longer limited to the
classroom's geographical boundaries, for example; they can now record raw observations and
analyse data on location. Furthermore, mobile technology platforms let individuals discuss issues
with their colleagues or classmates in the field. The ever-growing mobile landscape thus
represents new opportunities for learners both inside and outside the classroom.
(http://er.educause.edu/articles/2015/6/students-mobile-learning-practices-in-higher-education-amultiyear-study)
Incorporating Technology in College Visits
According to Ryan Ryan Lytle (2012), the use of mobile and Web applications can give
students a new perspective on schools. As prospective students narrow their college lists, campus
visits can be effective in determining whether a school is a good fit. While in-person visits may
be the most beneficial way to experience college life, there are new technology options that can
give students a deeper look at collegeswhether they're on campus or not.
"Technology can enhance the college search process and a visit, but it isn't a replacement
for being personal and getting to know the students," Jefferson Blackburn-Smith, vice president
for enrollment management at Otterbein University, said via E-mail.
Some schools are integrating technology by providing mobile apps to "either create selfguided campus tours or to enhance the existing tour by making additional information available,"
Blackburn-Smith added. While Otterbein has not incorporated mobile apps within tours, he noted
that the university currently uses social media to connect with students during visits. "We'll
always try to balance high tech with high touch."
CHAPTER III
METHODOLOGY
This chapter presents the system development methodology used for the development of
the software. The researcher used the Modified Waterfall Model in developing the NONESCOST
Student Handbook with Integrated Map. The Modified Waterfall Model includes the different
stages such as Requirements Gathering and Analysis, System Design, Development, Testing,
Deployment of System and Maintenance. In the Requirements Gathering and analysis, the
researcher gathered information from the clients, who were the whole studentry of
NONESCOST. After gathering data, the researcher analyse the system and design by its
functions. The next step is the development phase where the researcher considered the software
and hardware requirements for the development and improvement of the system. To prove that
the system worked properly, the researcher did the testing phase, and double checked the
function of each features of the application. The system had met the standard expectation of the
users until the system had been distributed to the users. In order to maintain longer, the users
must have the responsibility to take good care of their cellular devices.
Locale
The developed application, Android Based NONESCOST Student Handbook with
Interactive Map will be implemented to the whole students of NONESCOST Main Campus.
NONESCOST Main Campus is the main campus among the other campuses of NORTHERN
NEGROS STATE COLLEGE OF SCIENCE AND TECHNOLOGY, which is located at Brgy.
Old Sagay, Sagay City, Negros Occidental.
Where:
n
N
e
=
=
=
sample size
population size
margin of error .05
Computation for
n=
4, 159
1+4, 159 (0.05)2
The population of NONESCOST Main Campus is 4, 159, the sample size is 364.
Requirements Specifications
Jelly Bean
Ice Cream Sandwich
Honeycomb
The developed system was not compatible to the android phones which has lower than
3.0 versions. New devices intended to be Android compatible must shift with Android 3.0 or
higher. The absolute minimum requirements for Android were originally a 200 MHz processor,
32 MB of RAM, and 32 MB of storage.
Relevance of Technologies
Android powers hundreds of millions of mobile devices in more than 190 countries
around the world. Android gave a world-class platform for creating apps and games for Android
users everywhere, as well as market-place for distributing them instantly. As the researcher has
noticed Android mobile phone is commonly used of almost all students of Northern Negros State
College of Science and Technology as the most basic tool for their education. Smart phones are
now available in all authorized stores anywhere and it cost cheaper than it was developed at the
first time. The Android Based NONESCOST Student Handbook with Interactive Map is
accessible through Android phones and tablet making the college information available for
everyone anytime anywhere without the hustle of leafing through pages of the manual student
handbooks.
Schedule Feasibility
Schedule Feasibility is defined as the probability of a project to be completed within its
scheduled time limits, by a planned due date (www.taskmanagementguide.com).
Figure 5. Gantt chart of the development of Android Based NONESCOST Student Handbook
with Interactive Map
Pert Chart
This figure showed the Program Evaluation and review Technique (PERT) a project
management tool that provides a graphical representation of a projects timeline
(www.investopedia.com).
Figure 6. PERT chart of the development of Android Based NONESCOST Student Handbook
with Interactive Map
PERT Table
The program Evaluation and Review Technique (PERT) is a project scheduling technique
to analyse and represent the task involved in completing a given project
(www.pmknowledgecenter.com).
Table 2
PERT Table of the development of Android Based NONESCOST Student Handbook with
Interactive Map
Task Name
A
B
C
D
E
F
G
H
I
J
Legend:
P-Predecessors
LF-Latest Finish
ES-Earliest Start
A
B
C
D
E
F
G
H
I
OC
D
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
ES
EF
LS
LF
ST
19
13
6
15
8
9
4
5
5
62
0
19
32
38
53
61
70
74
79
84
19
32
38
53
61
70
74
79
84
146
0
19
32
38
53
61
70
74
79
84
19
32
38
53
61
70
74
79
84
146
0
0
0
0
0
0
0
0
0
0
D-Duration
EF-Earliest Finish
LS-latest Start
ST-Slack Time
OCP-On Critical Path
System Budget
A budget is a quantitative expression of a plan for a defined period of time. It may
include planned sales volumes and revenues (www.google.com.ph).
Table 3
System Budget of Android Based NONESCOST Student Handbook with Interactive Map
Design and Implementation Cost
Hardware Cost
Programmer
Implementation
Amount
15,000.00
10,000.00
5,000.00
Total
Operation and Maintenance Cost
Maintenance
30,000.00
Amount
700.00
Total
700.00
Amount
25,000.00
25,000.00
YEAR 0
YEAR
1
YEAR
2
YEAR 3
YEAR
4
YEAR 5
700
735
770
805
840
0.893
0.797
0.712
0.646
0.567
625
586
548
512
476
30,000
30,000
30,625
31,211
31,759
32,271
32,747
25,000
26,250
27,500
28,750
30,000
0.893
0.797
0.712
0.646
0.567
22, 325
20,921
19,580
18,572
17,010
Cumulative Time-Adjusted
Lifetime Benefits
22, 325
43,246
62,826
81,398
98,408
-30,000
-19909
12,035
31,076
49,127
65,661
ROI
NPV
NPV
NPV
65,661 * 100%
32,747
200.51%
CALB CALC
98,408 65,661
32,747
=
=
=
=
Where:
ROI =
ELB =
ELC =
NPV =
CLAB =
CALC =
Return-on-Investment
Estimated Lifetime Benefits
Estimated Lifetime Cost
Net Present Value
Cumulative Adjustment Lifetime Benefits
Cumulative Adjustment Lifetime Cost
Context Diagram
A Context Diagram is a component of Functional Modelling that stands on its own as a
valuable tool (www.burgehugheswalsh.co.uk). The following is the context diagram of the
application, Android Based NONESCOST Student Handbook with Interactive Map.
Programming Environment
The front end of the system was developed by using the html. A hypertext Markup
symbols or codes inserted in a file intended for display on a World Wide Web browser page. The
markup tells the Web browser how to display a Web pages words and images for the user. The
CSS, a Cascading style sheets that are used to format the layout of Web pages. They can be used
to define text styles, table sizes, and other aspects of Web pages that previously could only be
defined in a pages HTML, and the Apache Cordova, a platform used to convert the html, css,
and java script into APK to run into the Android phone.
The back end of the system was supported by the local storage using the java script files,
a client-side scripting language, which means the source code, processed by the clients web
rather than on the web server.
Test Plan
The developed system entitled Android Based NONESCOST Student Handbook with
Interactive Map, had undergone the initial testing, final testing, and the user acceptance testing,
to test if the system developed was appropriate to the client/users. Before conducting the study,
the researcher double checked the system if it really worked properly before presenting it to the
experts who rated the system. After the form was prepared, some IT experts selected from the IT
department who had the authority and availability to rate the system.
Test Data
After the researcher conducted the study, the evaluation form gathered from all the
experts and clients who had been asked to rate the system. The ratings were then computed based
on the format given from the evaluation result form. Each ratings signified the Very Good which
is the number 5, 4 for Good, 3 for Average, 2 for Fair, and 1 for Poor. Based on the McCall
Result Form, the ratings of the expert and client were almost the same, because it fell on the
good interpretation, and it showed the total mean of 4.15 which is good.
Initial System Testing
To evaluate the systems features, the researcher conducted initial testing of the system
using a self-made testing tool. The self-made testing tool had undergone validation based on the
criteria set forth by carter V. Goods and Douglas F. Scates to evaluate the content and format of
the software evaluation form.
Final System Testing
For the evaluation of the developed Android Based NONESCOST Student Handbook
with Interactive Map, the researcher used the McCalls Software Quality Model.
In this phase, the developers personally set an appointment with the selected experts of
Information Technology to test whether the developed Android Based NONESCOST Student
Handbook with Interactive Map met the software criteria.
Development
Create the
application
Debug the
application
Test the
application
Publishing
Release the
application
Figure 11. Deployment Diagram of Android Based NONESCOST Student Handbook with
Interactive Map