New Ideas in Psychology: Gregory J. Mills
New Ideas in Psychology: Gregory J. Mills
New Ideas in Psychology: Gregory J. Mills
a b s t r a c t
Keywords:
Dialogue
Grounding
Alignment
(Mis)communication
Coordination
Sequentiality
Dialogue is tightly interwoven within everyday joint activities that require moment-bymoment coordination of utterances and actions. A common account of coordination is
that it is established via progressive convergence (alignment, entrainment, similarity) of
interlocutors representations and behaviour. In order to examine how coordination is
established and sustained, this paper distinguishes between (1) Semantic coordination of
referring expressions (2) Procedural coordination of the timing and sequencing of contributions. Drawing on data from a series of maze experiments, this paper shows how both
kinds of coordination result in the rapid development of highly elliptical, systematized and
normative conventions. Focussing on how these conventions are established, this paper
shows how interlocutors exploit partial repetition as an interactive resource, resulting in
interlocutors turns becoming progressively divergent and complementary. Further, this
paper develops the claim that since repetition is best conceived as a special case of
complementarity, it cannot be the general explanation of coordination.
2013 Elsevier Ltd. All rights reserved.
1. Introduction
furniture up a ight of stairs must communicate momentby-moment in order to establish when and how to lift.
Finally, even in the absence of any overt physical actions,
dialogue is sui generis analyzable as a joint activity (Clark,
1996). Interlocutors must collaboratively negotiate how to
transition through different stages in the conversation; the
form of this negotiation depends strongly on the type of
conversation (e.g. story-telling, gossiping, enquiring about
a products price, or inviting friends for dinner) and here
too, successful coordination can also require the use of
activity-specic expressions and routines.
These insights have yielded theoretical units of analysis
that take into account the relationships between multiple
utterances and actions, e.g. language game (Wittgenstein,
1958), speech genre (Bakhtin, 1986), activity type
(Levinson, 1992), speech act1 (Austin, 1962), adjacency pair
(Schegloff, 2007), joint project (Clark, 1996), scripts (Schank
& Abelson, 1977), communicative project (Linell, 1998).
1
This only applies to Austins speech acts, as Searles subsequent
formalization (1969) removed the requirement of uptake by the hearer.
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min:
min:
min:
min:
min:
Taken together, these ndings suggest that local repetition cannot be the primary mechanism giving rise to
progressive global convergence.
2.2. Procedural coordination of routines
Although existing accounts of dialogue differ in their
characterization of how coordination is achieved, they
agree that convergence depends on referring expressions
being embedded within a collaborative, meaningful joint
activity (Brennan, Galati, & Kuhlen, 2010; Brown-Schmidt &
Tanenhaus, 2008). Interfering with the activity, e.g. by
limiting interlocutors ability to provide each other with
feedback, impedes coordination: core dialogue phenomena
such as referential contraction (Clark, 1996; Krauss &
Weinheimer, 1966), alignment (Pickering & Garrod, 2004)
and audience design (Brennan et al., 2010; Gann & Barr,
2012) only occur as a consequence of highly tacit reciprocal adjustment by interlocutors to each others informational needs within the activity, as the interaction unfolds.
This raises an additional problem: In order for referring
expressions to be meaningful, they have to be associated
with referents that have a meaningful role in the activity,
and in order for these referents to have a meaningful role,
the referents must be used by interlocutors in ways that
have real, interactional consequences for their conversational partners, in particular for how the activity unfolds.
For convergence to occur, referring expressions must have
more than a simple referential function; they must be
embedded within routines that are consequential for
coordinating how the activity unfolds.
However, when encountering a novel partner, in a novel
activity, it cannot be assumed that interlocutors are already
fully coordinated on the interactive routines associated
with that activity. This warrants the question: what is the
basic structure of routines, and how are they established?
2.2.1. A more nuanced view: repetition as a special case of
complementarity
One of the fundamental insights of Conversation Analysis is that coordination in dialogue is underpinned by
sequential structures which consist of pairs of complementary contributions (Schegloff, 2007). These adjacency
pairs consist of a rst and second part that operate
normatively: production of the rst part creates an
expectation that the second half is accountably due
(Heritage, 1984), leading any response to be interpreted as
pertaining to the second half. This locally managed system
of local sequential coherence between turns results in
global coherence through the hierarchical interleaving of
embedded sequences that resolve local problems through,
e.g. clarication, elaboration and reformulation (Levinson,
1983).
Although some adjacency pairs involve local repetition
of anothers utterance, e.g. in greetings (Hi/Hi), or in
exiting from telephone conversations (Schegloff & Sacks,
1973), repetition in dialogue is a special case of complementarity. This stands to reason, dialogue is intrinsically
progressive (Schegloff, 2007) and enchronic (Eneld &
Sidnell, 2013). We dont pathologically repeat each others
utterances; in order for a conversation to have forward
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coordinated dialogue is its progressivity, the development of procedural coordination necessarily involves the
differentiation of interlocutors turns as coordination increases. (see Mills, 2011, for an initial attempt to investigate procedural coordination separately from semantic
coordination).
3.2. Procedure
2
The term iteration is too strong for describing most activities, as
their boundaries will be much less clear-cut, especially at low levels of
coordination. In the maze task it can be determined precisely when a
dyad starts and nishes each of the 12 mazes, hence the use of this
stronger term.
3
Familiar dyads do not perform better than unfamiliar dyads when
encountering novel referents in novel tasks (Schober & Carstensen, 2010).
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Fig. 1. Example pair of maze congurations. The solid black circle shows the players current position, the cross represents the goal point that the player must
reach, solid bars are the gates, and the shaded areas are the switches which open the gates.
3.3. Data
The transcripts (see Appendix A, below) are selected
from a set of 32 dialogues as representative of the coordination problems encountered by participants. Each excerpt
is a full transcript of a single maze trial.
4
This stage is frequently ignored by studies of dialogue. Initial trials are
simply discarded as noisy practice trials.
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(short vs. long term priming) that are constrained by interindividual memory mechanisms. Focussing on the intraindividual, interactive patterns of repetition in maze task
dialogues points towards the interaction itself placing
different constraints on short vs. long term repetition. To
illustrate these constraints, this section distinguishes between local, turn-by-turn repetition, and global repetition
that occurs over the course of the interaction.
The kinds of repetition that occurs at both timescales
suggest that global convergence does not arise straightforwardly out of local repetition. Instead, local repetition is
best conceived as scaffolding which supports the repair of
existing representations as well as the construction of
novel representations. While some of these supporting
structures might become integrated into the resulting
representation, they need not be; some may be reused to
construct other representations, and still others may simply be used on a single occasion and then discarded.
4.4.1. Global repetition
At the end of the task, the most coordinated dyads
consistently use different semantic models than at the start.
Consequently, as interlocutors become coordinated they
repeat less and less of the initial semantic model. In addition, the global change in semantic model has a topdown
effect of accelerating lexical change. As identied by
Pickering and Garrod (2004), when participants switch to a
different semantic model, they also use different words to
identify the same constituent elements in the new model,
for example switching from talking about the top row to
talking about the 3rd line.
Instead of driving coordination, long-term repetition of
semantic model might simply be indicative of low coordination, caused by interlocutors being unable to move
beyond the local minimum in the coordination equilibrium
established at the start of the interaction. For example, if
participants are unable to establish counting conventions,
and instead continue using less systematized descriptions
that rely on salient features of the maze (e.g. at the top of
the biggest section of the maze), this will yield much higher
global repetition scores.
What, if anything is being repeated long-term over the
course of the task? A simplied characterization of the
global development of coordination (i.e. Table 1) is that
initially participants use referring expressions that rely on
salience, such as the sticking out bit or the large square.
These are subsequently used to clarify the counting conventions of more systematic descriptions, such as third
along the row from the sticking out bit. These, in turn, yield
more systematic descriptions such as third along on the
2nd row, which interlocutors combine into more systematized Cartesian descriptions such as third row, fth column, before nally stabilizing as highly elliptical Cartesian
descriptions such as (3,5). Each stage in this process relies
on prior coordination on a less systematic representation.
4.4.2. Local repetition
Since global coordination involves systematic development of different representations, this differentiation must
also be evident at a local turn-by-turn level. Models which
explain convergence arising out of local repetition are
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It should already be apparent that in addition to semantic coordination, the procedural language used to coordinate the timing and sequencing of participants turns
and actions also becomes progressively contracted.
Returning to Table 1, initially interlocutors use lengthy,
elaborate instructions, e.g. at (10 min): Tell me yours and
when I say, go onto..., which contracts after 40 min to
.yours?. Similarly, the instruction at (15 min) ...to open it
wait 3 seconds shortens to wait. .
It is helpful analyzing the interaction in 3 stages. From
the outset, participants are oriented towards establishing
complementary structures at specic junctures within
the activity. As coordination develops and the activity becomes sufciently well-dened, the complementary
structures become conventionalized as normative procedural conventions.
5
This example is of particular interest, as both participants are coordinated semantically, using Cartesian descriptions, but still encounter
difculty coordinating on the sequential structure of their interaction.
167
with each turn, the turns do not have the canonical syntactic structure of a question.
A further hallmark of this coordinated stage is that the
task actions themselves (i.e. the opening and closing of
gates) also acquire sequentially implicative functions. In
the initial stages of the maze game, opening gates is typically preceded with a turn similar to can you go to my
switch on the top row, 5th square?. Within speech act
theory (Austin, 1962; Searle, 1969), this would be conceived
of as a perlocutionary effect, or as the second pair part of a
"projective pair" (Clark & Krych, 2004). However, towards
the end of the task, participants use the opening and
closing of gates to signal to each other whether or not they
are able to progress unproblematically through the maze
(as suggested by If I do nothing it means I cannot get there
in Dyad 4, Trial 8), and can be used as the rst pair part of a
complementary structure. Opening of gates becomes an
illocutionary act, instead of a perlocutionary effect.
5.3.1. Normativity and procedural pacts
How do interlocutors achieve this level of coordination?
Comparing dialogues in the early trials with the late trials is
all the more striking, given that all mazes are randomly
generated and are therefore, on average, equally difcult. It
appears that once a basic level of coordination has been
achieved, each procedural coordination problem, once articulated and resolved, no longer needs to be overtly
mentioned, consequently enriching the sequential implicativeness of each turn. The procedural function becomes
transparently absent, having disappeared from the
conversational surface. The data strongly suggest that in
the most coordinated dyads, this culminates in normative
conventions. Analogously to Brennan and Clarks (1996)
conceptual pacts, interlocutors are also establishing procedural pacts with each other.
Dyad 4, Trial 8 already showed participants explicitly
establishing a conventional meaning for silence at a key
juncture in the dialogue. Further evidence for procedural
pacts can be seen at high levels of coordination. Consider
Dyad 8, Trial 6: Note, in Line 5, Participant16 explicitly introduces ATG to mean at [your] goal, followed by a
respecication of ATG as a question, effectively asking
are you at your goal? which is subsequently recast as
AYG. Four trials later (Dyad 8, Trial 10), the dyad has
developed a much richer system, using AMG to mean At
my goal and AYS in Line 12 to ask the question Are you at
your switch?, as well as GC in Line 14 to mean gates are
clear. Of central interest is that checks (AYS), and statements of being at a particular location (AMG) both
become integrated into the same system of moves in an
activity.
It is perhaps surprising that, in a task that can be solved
in a few steps, participants develop (subtly) different ways,
not simply of solving the high-level task structure, but also
of coordinating how the activity unfolds, e.g. AYS and
CG in Dyad 8, vs. open?, goal?, exit?, done of dyad
4. These have different sequential imports that depend on
the specic interactional histories of each dyad.
A simple analogue is the utterance check in a chess
game, which is as much a move as physically moving a
chess piece. Similarly in the maze game uttering AYS and
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Babs
me navigating and you driving
oh no
oh no@
When do we start
NOW
lemme direct you to my switch?
okey pokey
look at the third row up and second
to the end block
i am, from the top, 2 across and down one
so the middle block?
of the third row
???
nah
start counting from the bottom
think rows and block numbers from left
to right
6 along three up
rows from the top!
from bottm
why make it more complecated!
just do it
row:? block?
ok atrat again
i dnt no what ur saying dunb bum
start again
ok
row and block?
if you look at the screen
im looking...
(continued on next page)
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there?
yay
I WAS RIGHT THERE
what did you do diff
nothing
Dyad 1. Trial 5.
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switches...
1,1 and 7,2
that it
this ones more complicated
where are ur gates
there at the barrier of 4,1
and 5,1
is that it?
and ur goal
and 6,4 and 7,2
my goal is 2,1
can you get to 3,1 and stay there please
and now to ur goal
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Dyad 3. Trial 3.
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ok wait
say all your switches
i have a one switch
it is the third row from the top
cant reach it
ok where is urs
mine : 1 - second colmn - bottom
now ?
on the right
no
second column ?
second colomn from right
very bottom
cant reach it
ok. the very top
on the lesft col
good
at the goal
now u need to go to the third row
u had it
what colmn?
last column from the right
third row
now?
no
thir row from the top
1st colm on the right?!
last column
now
yes
Dyad 4. Trial 8.
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(continued)
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5,4
6,6
3,1; 3,6; 5,2
Give me all urs
Thats it
If I do nothing it means I cannot get there
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3,7 . 5,4
5,1 .. 7,6
open
trapped
open
home
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3,1..5,6
4,2 5,4
open
home
Me now
home
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*one
open?
then i want you to go to 7
7 what?
this is gonna take a while
lol dude listen
right take note
ok
top left is 1,1
ok
so like chess
bottom right is 7,7
yes
ok
so where do u need me?
i want you to go to 7,3
7 is x axis
3 is y-axis
open??
got it?
yup
i am there
ok next?
i am in my goal
woohoo
where do i go?
ok i need u to go to..1,7
goal!
open sesame?
Dyad 5. Trial 1.
Dyad 7. Trial 10.
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Dyad 6. Trial 1.
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oi
my gate is closed now, is urs open
i dont get it
is ur gate b4 that?
urs open now
?
look in the sequence is you gate b4 e6?
coz den i let u fru 1st den ill follow
my gate is my gate is b/w c 3 and c4
its closed now
is urs open
is urs open damit
yeh
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dude
Hello there!
u go rst, where do u need me to go?
I have a gate to the last column
theres only one box there
open?
no
left, right or down?
if the left column is onr
Dyad 7. Trial 1.
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7,7
blocked
3,3
you are so slow
yawn
home
shut up, im doing my best
exit?
/...
6,3
switch?
i need 3,7 7,7 or 6,4
go back
Dyad 8. Trial 6
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Dyad 8. Trial 10
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(continued)
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:)
there ya go
wheresd yours?
through my gate
AMG lol
4,1 and 3,5
AYS
nope u sure
GC
GO
AYS
AMG
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we did it again
ooops we did it again
that means less nandos from todays earnings
a3, d5
only 14 quid maan
damn i want more nandos !!!!!!
we shud come back in diguise
remember that chick from nandos
that really cute one,
b7 and g5
a3 or d5 mate
haha
yea
well
go fer her mate
she needs u
:D
I cant get to either
the X .. or the chick :P
g5 ?
chick maan
X aint gonna
get u nething
dude
are u on X yet ?
if we make it one hour and one min
we get paid for the extra one min effort lol
so go for it
were already been here for over an hour
hahaha
are you on X ?
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