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Toga

This document contains log information from the startup of a game. It details the initialization and detection of various system components like the CPU, graphics card, sound system, animation system, and script system. Key details include the CPU being an Intel Core i5-650 running at 3.2GHz, the graphics card being an AMD Radeon HD 6570 with 2GB of VRAM, and the game running on Windows 8 64-bit. It also lists resolutions supported and shows the initialization of various game subsystems.

Uploaded by

Renato Gnz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
200 views18 pages

Toga

This document contains log information from the startup of a game. It details the initialization and detection of various system components like the CPU, graphics card, sound system, animation system, and script system. Key details include the CPU being an Intel Core i5-650 running at 3.2GHz, the graphics card being an AMD Radeon HD 6570 with 2GB of VRAM, and the game running on Windows 8 64-bit. It also lists resolutions supported and shows the initialization of various game subsystems.

Uploaded by

Renato Gnz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 18

[801989E0] BackupNameAttachment=" Build(35870) Date(07 September 2015) Time(17 1

9 30)" -- used by backup system


[00000020]
[38F38F32] Log Started at #c
[0232BD25] Running 32 bit version
[7AB6F5FE] Executable: C:\Program Files (x86)\Glyph\Games\ArcheAge\Live\bin32\Ar
cheAge.exe
[E5C771AC] FileVersion: 0.5.1.35870
[F799D55F] ProductVersion: 0.5.1.35870
[1F1D6B13] Using Microsoft (tm) C++ Standard Library implementation
[00000020]
[C7D96C80] Revision: 247462
[00000020]
<17:19:44> [76666E6D]
--- CPU detection --<17:19:44> [F4D992D8] CPU: Intel Intel(R) Core(TM) i5 CPU
650 @ 3.20GHz
<17:19:44> [3F649B02] Family: 6, Model: 5, Stepping: 5
<17:19:44> [83D12E0B] FPU: On-Chip
<17:19:44> [50919DA0] CPU Speed (estimated): 3191.911774 MHz
<17:19:44> [C73FD83A] MMX: not present
<17:19:44> [89D1077A] SSE: present
<17:19:44> [DC8C789E] 3DNow!: not present
<17:19:44> [27B7AC6E] Serial number not present or disabled
<17:19:44> [1D2D8E5B] Number of logical processors: 4
<17:19:44> [FA658084] Number of available logical processors: 4
<17:19:44> [A1F061C2] Invariant Time Stamp Counter : yes
<17:19:44> [FA0251ED] --------------------<17:19:44> [03E7D838] Device Info
<17:19:44> [9F603516] Device Info - 1
<17:19:44> [9F603517] Device Info - 2
<17:19:45> [9F603518] Device Info - 3
<17:19:45> [9F603519] Device Info - 4
<17:19:45> [9F60351A] Device Info - 5
<17:19:45> [9F60351B] Device Info - 6
<17:19:45> [9F60351C] Device Info - 7
<17:19:45> [E98ECC28] Video Memory Info
<17:19:45> [D5FBE664] Video Memory - 1
<17:19:45> [D5FBE665] Video Memory - 2
<17:19:45> [D5FBE666] Video Memory - 3
<17:19:45> [D5FBE667] Video Memory - 4
<17:19:45> [D5FBE668] Video Memory - 5
<17:19:45> [D5FBE669] Video Memory - 6
<17:19:45> [D5FBE66A] Video Memory - 7
<17:19:45> [D5FBE66B] Video Memory - 8
<17:19:45> [3A4D54A2][Warning] config/gpu/intel.txt line 88 contains a multiple
defined GPU rating!
<17:19:45> [D20872C0] InitThreadAffinities
<17:19:45> [2F28A434] UpdateMainThreadAffinity
<17:19:45> [16962512] Windows 8 64 bit (build 6.2.9200)
<17:19:45> [D9384684] System language: Portuguese
<17:19:45> [B4BFF198] Windows Directory: "C:\WINDOWS"
<17:19:45> [341B54F1] Prerequisites...
<17:19:45> [5D1B3C9C] * Installation of KB940105 hotfix required: no! (either no
t needed or already installed)
<17:19:45> [5CC0F28B] Local time is 17:19:45 09/07/15, system running for 1227 m
inutes
<17:19:45> [57346640] 3960MB physical memory installed, 2002MB available, 4095MB
virtual memory installed, 49 percent of memory in use
<17:19:45> [31259232] PageFile usage:

<17:19:45> [3C8BB71C] Current display mode is 1360x768x32


<17:19:45> [D278B948] Japanese keyboard and 5+ button mouse installed
<17:19:45> [CE30556B] ----- GPU Detection ----------------<17:19:45> [03E7D838] Device Info
<17:19:45> [9F603516] Device Info - 1
<17:19:45> [9F603517] Device Info - 2
<17:19:45> [9F603518] Device Info - 3
<17:19:45> [9F603519] Device Info - 4
<17:19:45> [9F60351A] Device Info - 5
<17:19:45> [9F60351B] Device Info - 6
<17:19:45> [9F60351C] Device Info - 7
<17:19:45> [E98ECC28] Video Memory Info
<17:19:45> [D5FBE664] Video Memory - 1
<17:19:45> [D5FBE665] Video Memory - 2
<17:19:45> [D5FBE666] Video Memory - 3
<17:19:45> [D5FBE667] Video Memory - 4
<17:19:45> [D5FBE668] Video Memory - 5
<17:19:45> [D5FBE669] Video Memory - 6
<17:19:45> [D5FBE66A] Video Memory - 7
<17:19:45> [D5FBE66B] Video Memory - 8
<17:19:45> [99EA404A] AMD Radeon HD 6570 (vendor = 0x1002, device = 0x6759, sub
Sys = 0x31901682)
<17:19:45> [77718B6A] -- Video memory: 2036 MB
<17:19:45> [30DF1863] -- Minimum SM 2.0 support: yes
<17:19:45> [13E11956] -- DX11 supported: yes
<17:19:45> [50B60100] ------------------------------------------------------------------------------<17:19:45> [5921EDBE] Stream Engine Initialization
<17:19:45> [BA0D559B] Splash: Initializing Stream Engine...
<17:19:45> [939F6EBB] Enable Resolutions : 4
<17:19:45> [B324CD25] Screen Resolution - 1280x720
<17:19:45> [3778EA0B] Screen Resolution - 0 (1360x768)
<17:19:45> [A1B107F0] Screen Resolution - Test OK (1360x768)
<17:19:45> [A9E4B0F2] Network initialization
<17:19:45> [BA0D559B] Splash: Initializing Network System...
<17:19:45> [14FAD233] Socket I/O by iocp
<17:19:45> [E36A4FB9] Physics initialization
<17:19:45> [BA0D559B] Splash: Initializing Physics...
<17:19:45> [2462D581] MovieSystem initialization
<17:19:45> [BA0D559B] Splash: Initializing Movie System...
<17:19:45> [93287AEC] Renderer initialization - Start
<17:19:45> [BA0D559B] Splash: Initializing Renderer...
<17:19:45> [91207680] Renderer initialization - Open
<17:19:45> [4377E7CB] Renderer initialization - DLL Load(CryRenderD3D10.dll)
<17:19:45> [71203A94] Renderer initialization - DLL Done
<17:19:45> [71227C22] Renderer initialization - DLL Init
<17:19:45> [C653D9CB] Renderer initialization - Instance
<17:19:45> [F4516946] D3D Adapter: Description: A
<17:19:45> [A39C3A75] D3D Adapter: Driver version (UMD): 9.30.9600.17298
<17:19:45> [BC8C1ACB] D3D Adapter: VendorId = 0x1002
<17:19:45> [B6A10CFD] D3D Adapter: DeviceId = 0x6759
<17:19:45> [0678E702] D3D Adapter: SubSysId = 0x31901682
<17:19:45> [F2243F02] D3D Adapter: Revision = 0
<17:19:45> [A18DEBFF] Attempting to open TXAA context...
<17:19:45> [763FCAEF] TXAA startup failed -- status (1)
<17:19:46> [E571CFEE] Shader manager initialization
<17:19:47> [05BAAEF6] CResFile allocations incurred by user cache preload: (0.00
k)
<17:19:47> [911B73B8] Renderer initialization - Done
<17:19:47> [8E444EA9] Console initialization

<17:19:47> [2904A233] Time initialization


<17:19:47> [3650CFD6] Input initialization
<17:19:47> [BA0D559B] Splash: Initializing Input System...
<17:19:47> Initializing Keyboard
<17:19:47> [99640BF1] Sound initialization
<17:19:47> [BA0D559B] Splash: Initializing Sound System...
<17:19:47> [2C33885C] Sound - Initializing AudioDevice now!
<17:19:47> [E46760A9] <Sound> Initialize FMOD with dynamic memory callbacks
<17:19:47> [D6755BFD] <Sound> Starting to initialize Windows Audio Session API o
utput!
<17:19:47> [F7E8E3CD] <Sound> Drivers found: 2
<17:19:47> [78D9D015] <Sound> Available drivers:
1.
Alto-falantes (2- USB PnP Sound Device)
2.
Sada Digital (2- USB PnP Sound Device)
<17:19:47> [A0BBF7E1] <Sound> FmodEx-AudioDevice: Now running on driver: Alto-fa
lantes (2- USB PnP Sound Device)
<17:19:47> [14D8EFE1] <Sound> Using speaker mode: FMOD_SPEAKERMODE_STEREO
<17:19:47> [E79C27E5] <Sound> Initializing FMOD-EX now!
<17:19:47> [E2A9FE08] <Sound> Available record drivers: 0 Microfone (2- USB PnP
Sound Device) !
<17:19:47> [6841BE38] <Sound> Record config is set to autodetect using record dr
iver 0
<17:19:47> [7808B4C4] <Sound> Using FMOD version: 00044414 and internal 00044414
!
<17:19:47> [2A2815C7] <Sound> Initialized FMOD-EX
<17:19:47> [BE4EF52E] Sound - Initializing SoundSystem now!
<17:19:47> [0D547471] Font initialization
<17:19:47> [BA0D559B] Splash: Initializing Fonts...
<17:19:47> [C194F7C8][Warning] Cannot load texture textures/defaults/replacemecm
.tif, file missing [File=textures/defaults/replacemecm.dds]
<17:19:48> [84206398] AI initialization
<17:19:48> [1BC221DE] Initializing Animation System
<17:19:48> [BA0D559B] Splash: Initializing Animation System...
<17:19:48> [9E592EFE] Initializing 3D Engine
<17:19:48> [BA0D559B] Splash: Initializing 3D Engine...
<17:19:49> [302CABE4][Warning] Animation (caf) file "animations/nuian/female/add
itive/additive_fist_ba_relaxed_ear_l.caf" could not be read (it's an animation o
f "game/objects/characters/nuian/female/nude/nu_f_base.chr")
<17:19:51> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/female/nude/Standard_22.mtl (chr: game/objects/characters/ferre/female/nude/
fe_f_base.chr)
<17:19:52> [7415A452] CHR PreCaching 12 Done
<17:19:52> [E7AD4E53] AddSharedMorphTargets - Failed to load objects/characters/
warborn/male/face/wa_m_face00_mid.chr
<17:19:52> [61AD1790] MorphTargetPreCaching - objects/characters/warborn/male/fa
ce/wa_m_face00_mid.chr Add Failed
<17:19:52> [A4A6E4C6] MorphTarget PreCaching 9 Done
<17:19:52> [5ACB40E2] Init Face Makers
<17:19:53> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m
_face01_mid.chr : mouth_UnderbiteOverbite target not exist
<17:19:53> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m
_face01_mid.chr : mouth_UnderbiteOverbite target not exist
<17:19:53> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m
_face01_mid.chr : mouth_UnderbiteOverbite target not exist
<17:19:53> [4ABB03EB] game/objects/characters/ferre/female/face/fe_f_face01_low.
chr(303) - objects/characters/ferre/female/face/fe_f_face00.chr(3063) SharedMorp
h is not matched
<17:19:53> [2D15CF37] ApplySharedMorphTargets - game/objects/characters/dwarf/ma
le/face/dw_m_face01.chr - objects/characters/nuian/male/face/nu_m_face00.chrlast
pose not exist

<17:19:53> [7C63CA5A] FaceMaker - Failed to load objects\characters\warborn\fema


le\face\wa_f_targets.xml
<17:19:53> [E320B5CE] Init Face Makers - Done!
<17:19:53> [581CA53C] Script System Initialization
<17:19:53> [BA0D559B] Splash: Initializing Script System...
<17:19:53> [58F3F7FF][Warning] =?:276: [Lua Error] ?:276: attempt to index globa
l 'Script' (a nil value)
<17:19:53> [58F3F7FF][Warning] <null>:0: [Lua Error] Failed to execute file @gam
e/scriptsbin/common.alb
<17:19:53> [D8B2BA54] Entity system initialization
<17:19:53> [BA0D559B] Splash: Initializing Entity System...
<17:19:54> [BA0D559B] Splash: Initializing AI System...
<17:19:54> [DA019954] Initializing AI System
<17:19:54> [2546BCC5] Initializing Budgeting System
<17:19:54> [C0E19025] Initializing Seamless System
<17:19:55> [BA0D559B] Splash: Loading Game Data...
<17:20:02> [90B8EC50][Warning] too many ranges: items descs 23450(23450) thresho
ld 100 ranges 17
<17:20:12> [937812F7] loaded DDCMS (790430 descs, 407873 links (12 page 11.44MB
size) string) from game\db\compact.sqlite3 in 16963 ms
<17:20:12> [BA0D559B] Splash: Initializing Game System...
<17:20:12> [7D494B9C] Graphic Card Error Check : no_error_message
<17:20:12> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:20:12> [0ADE3294][Warning] [MFX] Effect 'collisions:grenade' already present
. Overriding.
<17:20:12> [311630D1][Warning] MFX WARNING: Material not found: mat_ice_breakabl
e
<17:20:12> [000004EE][Warning] <RegisterExplosionShape> Object file objects/Env/
05_nature/08_cry_source/trees/explosion_shape/tree_broken_shape.cgf not found
<17:20:12>
<17:20:12>
sys_spec = Custom (assuming 4)
<17:20:12>
ca_LodClampThreshold = 4 expected:7
<17:20:12>
ca_LodDistRatio = 1 expected:0.5
<17:20:12>
ca_LodSkipTaskRatio = 1 expected:0.5
<17:20:12>
ca_UnloadAnimTime = 1 expected:60
<17:20:12>
ca_dbh_level = 1 expected:3
<17:20:12>
option_anti_aliasing = 1 expected:3
<17:20:12>
r_MSAA_samples = 4 expected:2
<17:20:12>
r_PostAAEdgeFilter = 1 expected:0
<17:20:12>
ca_AttachmentCullingRation = 300 expected:200
<17:20:12>
ca_BodyPartAttachmentCullingRation = 300 expected:200
<17:20:12>
e_cull_veg_activation = 200 expected:50
<17:20:12>
e_foliage_wind_activation_dist = 0 expected:25
<17:20:12>
e_particles_quality = 0 expected:4
<17:20:12>
e_phys_ocean_cell = 0 expected:0.5
<17:20:12>
es_MaxPhysDist = 300 expected:200
<17:20:12>
es_MaxPhysDistInvisible = 40 expected:25
<17:20:12>
g_breakage_particles_limit = 200 expected:250
<17:20:12>
p_max_object_splashes = 0 expected:3
<17:20:12>
p_num_bodies_large_group = 30 expected:100
<17:20:12>
p_splash_force0 = 15000 expected:10
<17:20:12>
p_splash_force1 = 150000 expected:100
<17:20:12>
e_GIAmount = 1 expected:0.1
<17:20:12>
e_GIMaxDistance = 50 expected:200
<17:20:12>
e_Tessellation = 0 expected:1
<17:20:12>
e_dissolve = 0 expected:1
<17:20:12>
e_gi = 0 expected:1
<17:20:12>
e_sky_update_rate = 0.12 expected:1
<17:20:12>
q_ShaderFX = 1 expected:3

<17:20:12>
q_ShaderGeneral = 1 expected:3
<17:20:12>
q_ShaderGlass = 1 expected:3
<17:20:12>
q_ShaderHDR = 1 expected:3
<17:20:12>
q_ShaderIce = 1 expected:3
<17:20:12>
q_ShaderMetal = 1 expected:3
<17:20:12>
q_ShaderPostProcess = 1 expected:3
<17:20:12>
q_ShaderShadow = 1 expected:3
<17:20:12>
q_ShaderSky = 1 expected:3
<17:20:12>
q_ShaderTerrain = 1 expected:3
<17:20:12>
q_ShaderVegetation = 1 expected:3
<17:20:12>
r_DetailDistance = 6 expected:8
<17:20:12>
r_EnvTexUpdateInterval = 0.001 expected:0.05
<17:20:12>
r_ssdo = 0 expected:2
<17:20:12>
e_gsm_cache = 1 expected:0
; I'm not sure e_gsm_cac
he ever worked because e_gsm_cache_lod_offset was set to a high value
<17:20:12>
e_gsm_extra_range_shadow_texture_size = 1024 expected:2048
<17:20:12>
e_gsm_extra_range_sun_update_time = 5 expected:0
<17:20:12>
e_gsm_lods_num = 5 expected:4
<17:20:12>
e_gsm_range_rate = 3 expected:3.5
<17:20:12>
e_gsm_range_step = 4 expected:3.5
<17:20:12>
e_gsm_range_step_terrain = 3 expected:1.5
<17:20:12>
e_shadows_max_texture_size = 1024 expected:2048
<17:20:12>
e_shadows_terrain_texture_size = 1024 expected:2048
<17:20:12>
r_DynTexMaxSize = 48 expected:96
<17:20:12>
e_detail_materials_view_dist_z = 128 expected:256
<17:20:12>
e_terrain_lod_ratio = 1 expected:.75
<17:20:12>
e_terrain_texture_buffers = 512 expected:640
<17:20:12>
r_DynTexAtlasCloudsMaxSize = 16 expected:32
<17:20:12>
r_DynTexAtlasSpritesMaxSize = 32 expected:64
<17:20:12>
r_EnvCMResolution = 1 expected:2
<17:20:12>
r_TexAtlasSize = 1024 expected:2048
<17:20:12>
r_TexMinAnisotropy = 1 expected:16
<17:20:12>
r_TexturesStreamPoolSize = 256 expected:512
<17:20:12>
r_TexturesStreamSystemPoolSize = 128 expected:512
<17:20:12>
r_VegetationSpritesTexRes = 64 expected:128
<17:20:12>
e_custom_texture_lod = 1 expected:4
<17:20:12>
e_clouds = 0 expected:1
<17:20:12>
ca_useDecals = 0 expected:1
<17:20:12>
cd_cattle_update_distance = 32 expected:64
<17:20:12>
e_obj_quality = 0 expected:4
<17:20:12>
e_stream_cgf = 0 expected:1
<17:20:12>
e_ProcVegetationMaxObjectsInChunk = 512 expected:2048
<17:20:12>
e_vegetation_sprites_distance_custom_ratio_min = 1 expected:0.01
<17:20:12>
e_vegetation_sprites_distance_ratio = 1 expected:0.8
<17:20:12>
e_view_dist_ratio_vegetation = 30 expected:60
<17:20:12>
e_StreamCgfPoolSize = 50 expected:150
<17:20:12>
e_Clouds = 0 expected:1
<17:20:12>
r_BeamsDistFactor = 0.01 expected:0.05
<17:20:12>
e_water_ocean_fft = 0 expected:1
<17:20:12>
e_water_tesselation_swath_width = 12 expected:10
<17:20:12>
q_ShaderWater = 1 expected:2
<17:20:12>
r_WaterReflectionsQuality = 0 expected:4
<17:20:12>
<17:20:12> [BA0D559B] Splash: Preparing Screen...
<17:20:13> [000004EE][Warning] [Lua Error] can't find target. cur uibounds is bu
tton 0X171 reviewMovieButton
<17:20:13> [000004EE][Warning] can't find login_camera
<17:20:13> [963385F6] Level System - Loading Start
<17:20:13> [806B6F8D] precaching world entities ..
<17:20:13> [7E39E0DE] precaching world entities .. done! total (0) objects

<17:20:13> [D2B280D6] Vegetation Manager : Loading World(login2)


<17:20:13> [075AB92F] Vegetation Manager : Loading World - Done (total 36 vegeta
tions)
<17:20:13> [B9410AA1] total 20 terrain world surfaces loaded
<17:20:13> Loading Particle Library: collisions
<17:20:13> Loading Particle Library: water
<17:20:13> Loading Particle Library: misc
<17:20:14> Loading Particle Library: ability_skill_table
<17:20:14> Loading Particle Library: ability_skill_table_k
<17:20:14> Loading Particle Library: abillity_skill_table_m
<17:20:15> Loading Particle Library: machinima
<17:20:15> Loading Particle Library: x2_effects
<17:20:16> Loading Particle Library: x2_effects_k
<17:20:16> [280A47E3] Precached total 2 materials
<17:20:16> [7B1A973B] seamless loading cell terrain(W0, 1), (L0, 0)
<17:20:16> [3EF08C47] seamless loading cell object(W0, 1), (L0, 0)
<17:20:18> [584C4FFD] [net 20:19:45.360] dns ip:192.168.0.6
<17:20:18> [000004EE][Warning] Particle effect not found: 'abillity_skill_table_
m.login_stage_effect.elf_fog_01', from ParticleEffect ParticleEffect_24
<17:20:19> [12409CCC] Load Zone Finished
<17:20:19> [A39C1725] Level System - Loading Complete
<17:20:19> [27293DED] ----------------------------------------------------<17:20:19> [120C18F5] * LOADING: 'loginbg4' loading time: 6.53 seconds
<17:20:19> [27293DED] ----------------------------------------------------<17:20:19> [FD3FC76F] resetting terrain texture cache
<17:20:19> [3778EA0B] Screen Resolution - 0 (1360x768)
<17:20:19> [A1B107F0] Screen Resolution - Test OK (1360x768)
<17:20:19> [000004EE][Warning] FX Pixel shader 'HumanSkin@Common_ShadowPS(X1)' c
ompilation error:
Error : c:\ArcheAge\Working\Illum@Common_ShadowPS(X1)(33,28): error X3004: undec
lared identifier 'SAMPLER_STATE_depthMapSamplerLinear'
<17:20:19> [0F88ABCF][Warning] Couldn't compile HW shader 'HumanSkin@Common_Shad
owPS(X1)'
<17:20:19> [E570AF1F][Warning] non-slice task(14.28 ms) : LogToFileTask
<17:20:19> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:20:20> [000FABC5][Warning] CAreaGrid::BeginAreas() called before being initi
alized.
<17:20:20> [000004EE][Warning] RenderMesh not assigned game/objects/box_nodraw.c
gf
<17:20:39> [D2121932] Change resolution: 1360x768x32 (Windowed)
<17:20:39> [B0F7CF3E] Window Rect 0, 0, 1360x768, 1360x768
<17:20:39> [583D6F38] Final resolution: 1354x739x32 (Windowed)
<17:20:39> [11E02DA3][Warning] Cannot load texture textures/defaults/16_12.dds,
file missing [File=textures/defaults/16_12.dds]
<17:20:44> [1D01FDCA] Auth: client connected to server
<17:20:44> [584C4FFD] [net 20:20:44.503] socket ip:192.168.0.6
<17:20:44> [4C920A71] mac address : 70-71-bc-10-01-8c
<17:20:48> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:20:53> [584C4FFD] [net 20:20:53.837] connection requested to: 208.94.25.40:1
239
<17:20:53> [4ABA7BDB] Auth: client disconnected (reason=0)
<17:20:54> [0F08E548] [NetConnection] connect completed (succeeded:true)
<17:20:55> [82321C2B][Warning] [net 20:20:55.953] [time] remote time estimation
restarted; estimate accumulator age was 73693.656250
<17:20:56> [4516816D] pay method: event
<17:20:56> [4AA30841] pay location: person
<17:20:56> [ADF1C07E] pay start: 1900-1-1 00:00:00
<17:20:56> [6486A277] pay end: 1900-1-1 00:00:00

<17:20:56> [FFF6198C] premium point: 0


<17:20:56> [481C0862] premium grade: premium_0
<17:20:56> [88D9AB0C] real pay time: -1
<17:21:03> [584C4FFD] [net 20:20:57.927] stall detected
<17:21:03> [584C4FFD] [net 20:20:58.427] stall detected
<17:21:03> [584C4FFD] [net 20:20:58.928] stall detected
<17:21:03> [584C4FFD] [net 20:20:59.428] stall detected
<17:21:03> [584C4FFD] [net 20:20:59.929] stall detected
<17:21:03> [584C4FFD] [net 20:21:00.429] stall detected
<17:21:03> [584C4FFD] [net 20:21:00.929] stall detected
<17:21:03> [584C4FFD] [net 20:21:01.430] stall detected
<17:21:03> [584C4FFD] [net 20:21:01.930] stall detected
<17:21:03> [584C4FFD] [net 20:21:02.431] stall detected
<17:21:03> [34CCC219] stream: connected to world server
<17:21:03> [06A46B5B] stream: authorized by world server
<17:21:05> [4516816D] pay method: event
<17:21:05> [4AA30841] pay location: person
<17:21:05> [ADF1C07E] pay start: 1900-1-1 00:00:00
<17:21:05> [6486A277] pay end: 1900-1-1 00:00:00
<17:21:05> [FFF6198C] premium point: 0
<17:21:05> [481C0862] premium grade: premium_0
<17:21:05> [88D9AB0C] real pay time: -1
<17:21:05> [81BDF5F7][Warning] Pathfinding in animation graph failed (MusicGraph
, player_full_body) - no path from 'Lion Start' to 'Lion_DriverIdle'
<17:21:05> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/ar/obj/fe_m_ar_cloth136.mtl (chr: game/objects/characters/ferre/m
ale/parts/ar/obj/fe_m_1ar306_1arm002.chr)
<17:21:06> [491B3718][Warning] Cannot load texture objects/characters/ferre/fema
le/face/face01/fe_f_face01_fur_sss.dds, file missing [File=objects/characters/fe
rre/female/face/face01/fe_f_face01_fur_sss.dds]
<17:21:06> [5243B464][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find subsurface texture 'objects/characters/ferre/female/face/face01/fe_f_fa
ce01_fur_sss.dds' in path '' [File=objects/characters/ferre/female/face/face01/f
e_f_face01_fur_sss.dds]
<17:21:06> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:21:07> [E570AF1F][Warning] non-slice task(43.52 ms) : Animation
<17:21:09> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:21:44> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:21:44> [82321C2B][Warning] [net 20:21:44.616] [time] remote time estimation
restarted; estimate accumulator age was 25.200001
<17:21:44> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:21:44> [D2121932] Change resolution: 1360x768x32 (Fullscreen)
<17:21:44> [583D6F38] Final resolution: 1360x768x32 (Fullscreen)
<17:21:44> [E570AF1F][Warning] non-slice task(11.02 ms) : LogToFileTask
<17:21:56> [0DE3FA89][Error] CryAnimation: character-definition creation failed:
game/objects/characters/returned/male/nude/re_m.cdf
<17:21:57> [302CABE4][Warning] Animation (caf) file "animations/nuian/male/addit
ive/additive_fist_ba_relaxed_ear_l.caf" could not be read (it's an animation of
"game/objects/characters/monster/nuian_ghost/nuian_ghost.chr")
<17:22:01> [DE0DD398][Warning] test ik bone is not right(Bip01 L UpperArm)
<17:22:01> [637AF710][Warning] missing chr material : game/objects/characters/mo
nster/snowlion/snowlion_monster/07 - Default.mtl (chr: game/objects/characters/m
onster/snowlion/snowlion_monster/snowlion_monster.chr)
<17:22:04> [F724A392][Error] CryAnimation:: Trying to load animation with alias
"fist_ba_relaxed_idle_rand_3" from file "animations/monster/yata/fist/fist_ba_re
laxed_idle_rand_3.caf" into the animation container. Such animation alias alread

y exists and uses file "animations/monster/yata/fist/fist_ba_relaxed_idle_rand_1


.caf". Please use another animation alias.
<17:22:19> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:22:19> [82321C2B][Warning] [net 20:22:19.400] [time] remote time estimation
restarted; estimate accumulator age was 27.594004
<17:22:19> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:22:19> [0CDADE02][Warning] WARNING: Couldn't find parameter '__0DetailBumpTi
llingU__1DetailBumpTillingV__2DetailBumpScale__3DetailBlendAmount' for shader 'I
llum@Common_ZPassPS(8000)(X1)'
<17:22:19> [E570AF1F][Warning] non-slice task(18.53 ms) : LogToFileTask
<17:22:19> [7AB931CE] seamless unloading cell object(W0, 0), (L0, 0)
<17:22:19> [4B1E8B22] unload cell object count : 1523
<17:22:19> [B866A294] seamless unloading cell terrain(W0, 0), (L0, 0)
<17:22:19> [963385F6] Level System - Loading Start
<17:22:21> [E0E0EDAE][Warning] failed to load zone time of day from game/worlds/
main_world/zone/225//time_of_day.xml
<17:22:21> [AB17243B][Warning] failed to load zone environment from game/worlds/
main_world/zone/309//env.xml
<17:22:21> [35D4413E][Warning] failed to load zone clouds from game/worlds/main_
world/zone/309//clouds.xml
<17:22:21> [806B6F8D] precaching world entities ..
<17:22:22> [7E39E0DE] precaching world entities .. done! total (1316) objects
<17:22:22> [D2B280D6] Vegetation Manager : Loading World(main_world)
<17:22:31> [075AB92F] Vegetation Manager : Loading World - Done (total 2775 vege
tations)
<17:22:31> [000004EE][Error] CTerrain::LoadWorldSurfaces: Error loading material
: materials/Terrain/gweonidforest/w_forest_road_a1
<17:22:32> [59CBED13][Warning] Cannot load texture textures/aa_terrain/canyon/tr
_canyon_rock3d_405a_ddn.dds, file missing [File=textures/aa_terrain/canyon/tr_ca
nyon_rock3d_405a_ddn.dds]
<17:22:32> [751FFB9E][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find detail texture
'game/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga' in path '' [File=g
ame/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga]
<17:22:33> [B9410AA1] total 1013 terrain world surfaces loaded
<17:22:33> [280A47E3] Precached total 4 materials
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 8), (L4, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W23, 8), (L5, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 7), (L4, 3)
<17:22:34> [7B1A973B] seamless loading cell terrain(W23, 7), (L5, 3)
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 9), (L4, 5)
<17:22:34> [7B1A973B] seamless loading cell terrain(W21, 8), (L3, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W23, 9), (L5, 5)
<17:22:34> [7B1A973B] seamless loading cell terrain(W21, 7), (L3, 3)
<17:22:34> [7B1A973B] seamless loading cell terrain(W21, 9), (L3, 5)
<17:22:34> [7B1A973B] seamless loading cell terrain(W24, 8), (L6, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 6), (L4, 2)
<17:22:34> [7B1A973B] seamless loading cell terrain(W24, 7), (L6, 3)
<17:22:35> [7B1A973B] seamless loading cell terrain(W23, 6), (L5, 2)
<17:22:35> [7B1A973B] seamless loading cell terrain(W24, 9), (L6, 5)
<17:22:35> [7B1A973B] seamless loading cell terrain(W21, 6), (L3, 2)
<17:22:35> [7B1A973B] seamless loading cell terrain(W22, 10), (L4, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 8), (L2, 4)
<17:22:35> [7B1A973B] seamless loading cell terrain(W23, 10), (L5, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 7), (L2, 3)
<17:22:35> [7B1A973B] seamless loading cell terrain(W21, 10), (L3, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 9), (L2, 5)
<17:22:35> [7B1A973B] seamless loading cell terrain(W24, 6), (L6, 2)

<17:22:35> [7B1A973B] seamless loading cell terrain(W25, 8), (L7, 4)


<17:22:35> [7B1A973B] seamless loading cell terrain(W24, 10), (L6, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W22, 5), (L4, 1)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 6), (L2, 2)
<17:22:35> [7B1A973B] seamless loading cell terrain(W25, 7), (L7, 3)
<17:22:35> [7B1A973B] seamless loading cell terrain(W23, 5), (L5, 1)
<17:22:35> [7B1A973B] seamless loading cell terrain(W25, 9), (L7, 5)
<17:22:36> [7B1A973B] seamless loading cell terrain(W21, 5), (L3, 1)
<17:22:36> [7B1A973B] seamless loading cell terrain(W20, 10), (L2, 6)
<17:22:36> [7B1A973B] seamless loading cell terrain(W22, 11), (L4, 7)
<17:22:36> [7B1A973B] seamless loading cell terrain(W19, 8), (L1, 4)
<17:22:36> [3EF08C47] seamless loading cell object(W22, 8), (L4, 4)
<17:22:39> [A5DDEC33][Warning] Warning: CShaderMan::mfForName: NULL name
<17:22:40> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hdec
o/hdeco_workprop_b01.cgf [:] LOD1 of geometry hdeco_workprop_b01 contains too ma
ny polygons comparing to the LOD0 [408 against 608] :
<17:22:43> [3EF08C47] seamless loading cell object(W23, 8), (L5, 4)
<17:22:46> [3C93550B][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find custom texture 'objects/env/01_nuia/06_mari/mari_wood04_ddobjects/env/0
1_nuia/06_mari/mari_wood04_sp.dds' in path '' [File=objects/env/01_nuia/06_mari/
mari_wood04_ddobjects/env/01_nuia/06_mari/mari_wood04_sp.dds]
<17:22:50> [3EF08C47] seamless loading cell object(W22, 7), (L4, 3)
<17:22:51> [3EF08C47] seamless loading cell object(W23, 7), (L5, 3)
<17:22:53> Loading Particle Library: X2_EFFECTS_P
<17:22:53> [3EF08C47] seamless loading cell object(W22, 9), (L4, 5)
<17:22:54> [3EF08C47] seamless loading cell object(W21, 8), (L3, 4)
<17:22:54> [302CABE4][Warning] Animation (caf) file "animations/monster/skeleton
_worrior/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of
"game/objects/characters/monster/skeleton/skeleton_worrior/skeleton_worrior.chr"
)
<17:22:55> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction
_b.xml/quest.ferre_skeleton node=AnimObject_18
<17:23:02> Loading Particle Library: x2_sounds
<17:23:02> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/03_ti/ti
_factorymain_a.cga [:] Invalid BBox : has Invalid BBox node(Object32)
<17:23:02> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/03_ti/ti
_factorymain_a.cga [:] Duplicate LOD helper $lod1 factorymain_a_wing02
<17:23:02> [3EF08C47] seamless loading cell object(W23, 9), (L5, 5)
<17:23:03> [3EF08C47] seamless loading cell object(W21, 7), (L3, 3)
<17:23:05> [3EF08C47] seamless loading cell object(W21, 9), (L3, 5)
<17:23:05> [745BAE2F][Warning] failed to stream material xml(game/rock_06.mtl)
<17:23:08> [3EF08C47] seamless loading cell object(W24, 8), (L6, 4)
<17:23:11> [12409CCC] Load Zone Finished
<17:23:13> [82321C2B][Warning] [net 20:23:13.778] [time] remote time estimation
restarted; estimate accumulator age was 53.933006
<17:23:13> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:23:13> [E570AF1F][Warning] non-slice task(26.84 ms) : LogToFileTask
<17:23:15> [2363981C][Warning] chr material is not precached : game/objects/char
acters/animals/owl_postman/owl_postman.mtl (chr: game/objects/characters/animals
/owl_postman/owl_postman.chr)
<17:23:15> [CE2F4035][Warning] chr physical geom is not precached. (game/objects
/characters/animals/owl_postman/owl_postman.chr)
<17:23:16> [A369EADC][Warning] failed to register sound listener. no actor. lets
wait more...
<17:23:16> [5F89E60D][Warning] non cached CDF(game/objects/characters/ferre/male
/parts/hm/cloth/hm_cloth137/fe_m_hm_cloth137.cdf)
<17:23:16> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/hm/obj/fe_m_hm_cloth136.mtl (chr: game/objects/characters/ferre/m
ale/parts/hm/obj/fe_m_1hm187.chr)

<17:23:16> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/


characters/ferre/male/face/fe_m_beard01.chr]
<17:23:16> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
game/abillity_skill_table_m.xml)
<17:23:16> [000004EE][Warning] Particle effect not found: 'game/abillity_skill_t
able_m.magic.icearrow_form', from unknown
<17:23:16> [A39C1725] Level System - Loading Complete
<17:23:17> [9BE3F673] total 0 CGF files are precached
<17:23:22> [27293DED] ----------------------------------------------------<17:23:22> [120C18F5] * LOADING: 'e_falcony_plateau_1' loading time: 62.55 secon
ds
<17:23:22> [27293DED] ----------------------------------------------------<17:23:23> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/ferre/male/nude/tail/tail01/fe_m_tail01_brop01.mtl)
<17:23:23> [BCCDC555][Warning] MakeSprite - too many sprite update (10). droppin
g.. (sprites : 31)
<17:23:26> [302CABE4][Warning] Animation (caf) file "animations/monster/juggerna
ut_warrior/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation o
f "game/objects/characters/monster/juggernaut/juggernaut_warrior/juggernaut_warr
ior.chr")
<17:23:31> [B1500F94][Warning] Cannot load texture game/ui/map/image_map.g, Imag
e file format is invalid [File=game/ui/map/image_map.g]
<17:23:32> [45266D16][Warning] Cannot load texture ui/ui_page_02.dds, file missi
ng [File=ui/ui_page_02.dds]
<17:23:33> [82321C2B][Warning] [net 20:23:33.118] [time] remote time estimation
restarted; estimate accumulator age was 6.682001
<17:23:34> [E570AF1F][Warning] non-slice task(18.42 ms) : Animation
<17:23:37> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:23:37> [CE0EF930][Warning] failed to stream cgf : default
<17:23:38> [0CDADE02][Warning] WARNING: Couldn't find parameter '__0DetailBumpTi
llingU__1DetailBumpTillingV__2DetailBumpScale__3DetailBlendAmount' for shader 'I
llum@Common_ZPassPS(8000)(X1)'
<17:23:40> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_ndeco/ma
king/ndeco_powerfulmaking.cga [:] LOD1 of geometry parts01 contains too many pol
ygons comparing to the LOD0 [1592 against 1130] :
<17:23:42> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:23:42> [CE0EF930][Warning] failed to stream cgf : default
<17:23:43> [C53E6FFE][Warning] non cached CDF material(objects/Characters/monste
r/snowlion/snowlion_blackmane/snowlion_blackmane.mtl, game/objects/characters/mo
nster/snowlion/snowlion_blackmane/snowlion_blackmane.cdf)
<17:23:43> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/monster/snowlion/snowlion_blackmane/snowlion_blackmane.mtl)
<17:23:43> [81BDF5F7][Warning] Pathfinding in animation graph failed (MusicGraph
, horse_full_body.xml) - no path from 'Idle Start' to 'FIST_MO_NORMAL_RUN'
<17:23:46> [745BAE2F][Warning] failed to stream material xml(game/objects/env/01
_nuia/001_housing/housing_furniture/Material #0.mtl)
<17:23:47> [E570AF1F][Warning] non-slice task(13.52 ms) : Animation
<17:23:48> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:23:55> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
abillity_skill_tablem.xml)
<17:23:55> [000004EE][Warning] Particle effect not found: 'abillity_skill_tablem
.illusion.mental_destroyed_dot', from unknown
<17:23:57> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:23:59> [82321C2B][Warning] [net 20:23:59.350] [time] remote time estimation
restarted; estimate accumulator age was 0.538002

<17:23:59> [302CABE4][Warning] Animation (caf) file "animations/effects/golem_ha


nd/golem_hand_start.caf" could not be read (it's an animation of "game/objects/e
ffects/golem_hand/golem_hand.chr")
<17:24:02> [E570AF1F][Warning] non-slice task(11.47 ms) : Animation
<17:24:03> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:24:03> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:24:07> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:24:10> [E570AF1F][Warning] non-slice task(15.37 ms) : Animation
<17:24:14> Loading Particle Library: X2_EFFECT_O
<17:24:15> [82321C2B][Warning] [net 20:24:15.313] [time] remote time estimation
restarted; estimate accumulator age was 0.953997
<17:24:17> [E570AF1F][Warning] non-slice task(12.16 ms) : Animation
<17:24:19> [302CABE4][Warning] Animation (caf) file "animations/monster/collectm
achine_worn/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation
of "game/objects/characters/monster/collectmachine_worn/collectmachine_worn.chr"
)
<17:24:19> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:24:19> [CE0EF930][Warning] failed to stream cgf : default
<17:24:30> [E570AF1F][Warning] non-slice task(12.65 ms) : Animation
<17:24:33> [3EF08C47] seamless loading cell object(W22, 6), (L4, 2)
<17:24:36> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_ndeco/co
llect/ndeco_collect_geyser01.cgf [:] non-uniform scale(1.48, 1.48, 1.00) at node
(proxy)
<17:24:36> [E570AF1F][Warning] non-slice task(80.27 ms) : LogToFileTask
<17:24:54> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hdec
o/quest/hdeco_qust_cocoon01.cgf [:] non-uniform scale(0.87, 0.87, 1.00) at node(
hdeco_qust_cocoon01_proxy)
<17:24:54> [E570AF1F][Warning] non-slice task(55.55 ms) : LogToFileTask
<17:24:58> [3A24331F][Warning] deferred cgf stream error - game/objects/env/05_n
ature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf : f0000003
<17:24:58> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature
/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf
<17:25:02> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:25:02> [E570AF1F][Warning] non-slice task(110.02 ms) : LogToFileTask
<17:25:03> [E9F2E683][Warning] Cannot load texture textures/terrain/bump_detail/
detail_bump_wood_007_ddn.dds, file missing [File=textures/terrain/bump_detail/de
tail_bump_wood_007_ddn.dds]
<17:25:03> [4655D2D5][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find detail texture
'textures/terrain/bump_detail/detail_bump_wood_007_ddn.dds' in path '' [File=tex
tures/terrain/bump_detail/detail_bump_wood_007_ddn.dds]
<17:25:08> [E570AF1F][Warning] non-slice task(16.61 ms) : Animation
<17:25:16> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:25:16> [E570AF1F][Warning] non-slice task(98.86 ms) : LogToFileTask
<17:25:26> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:26> [CE0EF930][Warning] failed to stream cgf : default
<17:25:26> [E570AF1F][Warning] non-slice task(99.13 ms) : LogToFileTask
<17:25:31> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:25:31> [E570AF1F][Warning] non-slice task(97.99 ms) : LogToFileTask

<17:25:31> [3A24331F][Warning] deferred cgf stream error - game/default : f00000


03
<17:25:31> [CE0EF930][Warning] failed to stream cgf : default
<17:25:34> [E5DF1C60][Warning] XML parser: Buffer is null. (data size: 0)
<17:25:34> [C3348E9C][Warning] Failed to stream facial sequence (game/animations
/ferre/male/facial/twohand_re_combat_hit.fsq)
<17:25:35> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:25:37> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:37> [E570AF1F][Warning] non-slice task(49.73 ms) : LogToFileTask
<17:25:37> [CE0EF930][Warning] failed to stream cgf : default
<17:25:43> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:43> [E570AF1F][Warning] non-slice task(56.17 ms) : LogToFileTask
<17:25:43> [CE0EF930][Warning] failed to stream cgf : default
<17:25:59> [E570AF1F][Warning] non-slice task(10.46 ms) : Animation
<17:25:59> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:59> [CE0EF930][Warning] failed to stream cgf : default
<17:26:00> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:26:05> [C53E6FFE][Warning] non cached CDF material(objects/Characters/monste
r/snowlion/snowlion_blackmane/snowlion_blackmane.mtl, game/objects/characters/mo
nster/snowlion/snowlion_blackmane/snowlion_blackmane.cdf)
<17:26:06> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/monster/snowlion/snowlion_blackmane/snowlion_blackmane.mtl)
<17:26:06> [E570AF1F][Warning] non-slice task(98.33 ms) : LogToFileTask
<17:26:14> [E570AF1F][Warning] non-slice task(10.33 ms) : Animation
<17:26:15> [302CABE4][Warning] Animation (caf) file "animations/animals/elk_baby
/all/all_co_sk_spell_channel_d.caf" could not be read (it's an animation of "gam
e/objects/characters/animals/elk_baby/elk_baby.chr")
<17:26:19> [7B1A973B] seamless loading cell terrain(W23, 11), (L5, 7)
<17:26:20> [E570AF1F][Warning] non-slice task(40.04 ms) : LogToFileTask
<17:26:20> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/face/fe_m_beard01_brop01.mtl)
<17:26:21> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/ar/obj/fe_m_ar_cloth510.mtl (chr: game/objects/characters/ferre/m
ale/parts/ar/obj/fe_m_1ar311_1arm026.chr)
<17:26:21> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:26:21> [302CABE4][Warning] Animation (caf) file "animations/monster/tare_bab
y/all/all_co_sk_spell_channel_d.caf" could not be read (it's an animation of "ga
me/objects/characters/monster/tare_baby/tare_baby.chr")
<17:26:26> [E570AF1F][Warning] non-slice task(10.84 ms) : Animation
<17:26:33> [E570AF1F][Warning] non-slice task(14.77 ms) : Animation
<17:26:37> [7B1A973B] seamless loading cell terrain(W24, 5), (L6, 1)
<17:26:37> [7B1A973B] seamless loading cell terrain(W25, 6), (L7, 2)
<17:26:37> [B866A294] seamless unloading cell terrain(W23, 25), (L5, 7)
<17:26:46> [3EF08C47] seamless loading cell object(W24, 7), (L6, 3)
<17:26:46> [E570AF1F][Warning] non-slice task(81.98 ms) : LogToFileTask
<17:26:47> [3EF08C47] seamless loading cell object(W23, 6), (L5, 2)
<17:26:48> [B866A294] seamless unloading cell terrain(W19, 22), (L1, 4)
<17:26:50> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
game/x2_effect_o.xml)
<17:26:50> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_windgun_hit', from unknown
<17:26:50> [302CABE4][Warning] Animation (caf) file "animations/monster/windelem
ental_big/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of
"game/objects/characters/monster/windelemental_big/windelemental_big.chr")

<17:26:53> [B866A294] seamless unloading cell terrain(W22, 25), (L4, 7)


<17:26:53> [7AB931CE] seamless unloading cell object(W21, 23), (L3, 5)
<17:26:53> [E570AF1F][Warning] non-slice task(102.50 ms) : LogToFileTask
<17:26:54> [B866A294] seamless unloading cell terrain(W20, 24), (L2, 6)
<17:27:00> [E570AF1F][Warning] non-slice task(15.48 ms) : Animation
<17:27:01> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:27:01> [CE0EF930][Warning] failed to stream cgf : default
<17:27:07> [BB897B6D][Warning] Cannot load texture 0, file missing [File=0]
<17:27:08> [E570AF1F][Warning] non-slice task(91.94 ms) : LogToFileTask
<17:27:12> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_bite_hit', from unknown
<17:27:12> [302CABE4][Warning] Animation (caf) file "animations/monster/biam_scr
atcher/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of "g
ame/objects/characters/monster/biarm/biarm_reed/biam_scratcher/biam_scratcher.ch
r")
<17:27:19> [3A24331F][Warning] deferred cgf stream error - game/objects/env/05_n
ature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf : f0000003
<17:27:19> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature
/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf
<17:27:19> [E570AF1F][Warning] non-slice task(99.96 ms) : LogToFileTask
<17:27:23> [000004EE][Warning] XML Error: not well-formed (invalid token) at lin
e 54 in file animations/monster/hawk_silver/sound_event_database.animevents
<17:27:23> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/monster/hawk/hawk_silver/picking.mtl)
<17:27:23> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_wedge_arrow_hit', from unknown
<17:27:23> [302CABE4][Warning] Animation (caf) file "animations/animals/blackbir
d/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of "game/o
bjects/characters/monster/hawk/hawk_silver/hawk_silver.chr")
<17:27:30> [7B1A973B] seamless loading cell terrain(W19, 7), (L1, 3)
<17:27:30> [E570AF1F][Warning] non-slice task(97.30 ms) : LogToFileTask
<17:27:32> [7B1A973B] seamless loading cell terrain(W19, 8), (L1, 4)
<17:27:36> [7AB931CE] seamless unloading cell object(W24, 22), (L6, 4)
<17:27:36> [E570AF1F][Warning] non-slice task(19.18 ms) : LogToFileTask
<17:27:38> [7B1A973B] seamless loading cell terrain(W20, 5), (L2, 1)
<17:27:39> [7AB931CE] seamless unloading cell object(W24, 21), (L6, 3)
<17:27:40> [3EF08C47] seamless loading cell object(W21, 6), (L3, 2)
<17:27:41> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:27:42> [E570AF1F][Warning] non-slice task(117.34 ms) : LogToFileTask
<17:27:43> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:27:43> [CE0EF930][Warning] failed to stream cgf : default
<17:27:45> [B866A294] seamless unloading cell terrain(W25, 23), (L7, 5)
<17:27:50> [000004EE][Warning] Particle effect not found: 'game/abillity_skill_t
able_m.illusion.evil_spawn_form', from unknown
<17:27:50> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
game/ability_skill_table.xml)
<17:27:50> [E570AF1F][Warning] non-slice task(135.70 ms) : LogToFileTask
<17:27:50> [2D15CF37] ApplySharedMorphTargets - game/objects/characters/harihara
n/male/hair/ha_m_hair010/ha_m_hair010.chr - objects/characters/nuian/male/face/f
ace00/nu_m_face00.chr not exist
<17:27:51> [2D15CF37] ApplySharedMorphTargets - game/objects/characters/harihara
n/male/hair/ha_m_hair010/ha_m_hair010.chr - objects/characters/nuian/male/face/f
ace00/nu_m_face00.chr not exist
<17:27:52> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/hariharan/male/parts/ar/obj/ha_m_ar_cloth166.mtl)
<17:27:52> [637AF710][Warning] missing chr material : game/objects/characters/ha
riharan/male/parts/ar/obj/ha_m_ar_cloth166.mtl (chr: game/objects/characters/har

iharan/male/parts/ar/obj/ha_m_1ac015_1ar911_1arm028_1bt020_1sh027.chr)
<17:27:52> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:27:53> [00DCF04C][Warning] Cannot load texture game/objects/characters/ferre
/female/test/fe_f_nude_fur_df.dds, file missing [File=game/objects/characters/fe
rre/female/test/fe_f_nude_fur_df.dds]
<17:27:54> [B866A294] seamless unloading cell terrain(W25, 20), (L7, 2)
<17:27:55> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:27:55> [E570AF1F][Warning] non-slice task(109.04 ms) : LogToFileTask
<17:27:56> [7B1A973B] seamless loading cell terrain(W20, 10), (L2, 6)
<17:27:58> [7B1A973B] seamless loading cell terrain(W19, 6), (L1, 2)
<17:27:59> [7AB931CE] seamless unloading cell object(W23, 23), (L5, 5)
<17:28:00> [E570AF1F][Warning] non-slice task(19.33 ms) : Animation
<17:28:03> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:28:04> [3EF08C47] seamless loading cell object(W21, 9), (L3, 5)
<17:28:11> [7B1A973B] seamless loading cell terrain(W19, 9), (L1, 5)
<17:28:11> [E570AF1F][Warning] non-slice task(134.81 ms) : LogToFileTask
<17:28:14> [B866A294] seamless unloading cell terrain(W24, 24), (L6, 6)
<17:28:18> [7AB931CE] seamless unloading cell object(W23, 20), (L5, 2)
<17:28:18> [E570AF1F][Warning] non-slice task(17.17 ms) : LogToFileTask
<17:28:19> [B866A294] seamless unloading cell terrain(W24, 19), (L6, 1)
<17:28:20> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Mod
ifier. pos(3840.8, 4301.0, 637.5)
<17:28:21> [3EF08C47] seamless loading cell object(W20, 8), (L2, 4)
<17:28:22> [3EF08C47] seamless loading cell object(W20, 7), (L2, 3)
<17:28:23> [745BAE2F][Warning] failed to stream material xml(game/materials/aa_t
errain/decals/quest_golddust.mtl)
<17:28:24> [E570AF1F][Warning] non-slice task(132.98 ms) : LogToFileTask
<17:28:24> [637AF710][Warning] missing chr material : game/objects/characters/ha
riharan/male/parts/bo/obj/ha_m_bo_cloth232.mtl (chr: game/objects/characters/har
iharan/male/parts/bo/obj/ha_m_1bf004_1bo901.chr)
<17:28:27> [B866A294] seamless unloading cell terrain(W25, 21), (L7, 3)
<17:28:27> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:28:27> [CE0EF930][Warning] failed to stream cgf : default
<17:28:28> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:28:28> [B866A294] seamless unloading cell terrain(W25, 22), (L7, 4)
<17:28:29> [82321C2B][Warning] [net 20:28:29.533] [time] remote time estimation
restarted; estimate accumulator age was 0.587000
<17:28:29> [E570AF1F][Warning] non-slice task(87.32 ms) : LogToFileTask
<17:28:30> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_strike_hit', from unknown
<17:28:31> [000004EE][Warning] XML Error: not well-formed (invalid token) at lin
e 54 in file animations/monster/hawk_silver/sound_event_database.animevents
<17:28:32> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/monster/hawk/hawk_silver/picking.mtl)
<17:28:32> [302CABE4][Warning] Animation (caf) file "animations/animals/blackbir
d/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of "game/o
bjects/characters/monster/hawk/hawk_silver/hawk_silver.chr")
<17:28:33> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:28:35> [E570AF1F][Warning] non-slice task(18.41 ms) : Animation
<17:28:36> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Mod
ifier. pos(3840.8, 4301.0, 637.5)
<17:28:38> [82321C2B][Warning] [net 20:28:38.456] [time] remote time estimation
restarted; estimate accumulator age was 0.590001
<17:28:40> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:28:40> [E570AF1F][Warning] non-slice task(14.38 ms) : LogToFileTask
<17:28:41> [CE0EF930][Warning] failed to stream cgf : default

<17:28:57> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction


_d.xml/tool.lever_right node=AnimObject_1
<17:28:57> [E570AF1F][Warning] non-slice task(13.02 ms) : LogToFileTask
<17:28:58> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/animals/osprey/Material #1.mtl)
<17:28:58> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:28:58> [CE0EF930][Warning] failed to stream cgf : default
<17:28:58> [7F01D4DF][Warning] Cannot load texture game/textures/p_effects/spide
r_net_04_ddn.dds, file missing [File=game/textures/p_effects/spider_net_04_ddn.d
ds]
<17:29:20> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:20> [E570AF1F][Warning] non-slice task(25.81 ms) : LogToFileTask
<17:29:26> [000004EE][Warning] Particle effect not found: 'game/ability_skill_ta
ble_k.p_skill_love.overhill_hit', from unknown
<17:29:26> [E570AF1F][Warning] non-slice task(19.98 ms) : LogToFileTask
<17:29:26> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/face/fe_m_beard01_brop01.mtl)
<17:29:27> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/gv/obj/fe_m_gv_metal205.mtl (chr: game/objects/characters/ferre/m
ale/parts/gv/obj/fe_m_4gv101.chr)
<17:29:27> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:29:28> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:31> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:29:31> [E570AF1F][Warning] non-slice task(10.32 ms) : Animation
<17:29:36> [A6BF55F9][Error] Found shader that takes unused "COLOR0" input eleme
nt. This can cause shader linkage errors in D3D11. Fix it by removing COLOR from
the vertex input for this shader.
<17:29:36> [250E5814][Error] Error -- mfVertexFormat returned eVF_Unknown. There
must have been a compilation error. Aborting shader compile.
<17:29:36> [E570AF1F][Warning] non-slice task(27.17 ms) : LogToFileTask
<17:29:37> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:29:38> [302CABE4][Warning] Animation (caf) file "animations/effects/golem_ha
nd/golem_hand_start.caf" could not be read (it's an animation of "game/objects/e
ffects/golem_hand/golem_hand.chr")
<17:29:39> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:40> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:29:41> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/carriage.xm
l/carriage.carriageb node=AnimObject_55
<17:29:42> [E570AF1F][Warning] non-slice task(11.00 ms) : Animation
<17:29:44> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:29:52> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:29:52> [E570AF1F][Warning] non-slice task(22.00 ms) : LogToFileTask
<17:29:57> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:57> [E570AF1F][Warning] non-slice task(17.08 ms) : LogToFileTask
<17:30:04> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:30:04> [E570AF1F][Warning] non-slice task(10.10 ms) : LogToFileTask
<17:30:20> [E570AF1F][Warning] non-slice task(11.95 ms) : Animation
<17:30:22> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al

l/all_re_combat_hit_ub.caf".
<17:30:25> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:30:26> [E570AF1F][Warning] non-slice task(10.40 ms) : Animation
<17:30:36> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:30:36> [E570AF1F][Warning] non-slice task(14.73 ms) : LogToFileTask
<17:30:40> [AE6E9877][Warning] Cannot load texture textures/terrain/detail/cliff
_grey_blue_with_dry_bushes_ddn.dds, file missing [File=textures/terrain/detail/c
liff_grey_blue_with_dry_bushes_ddn.dds]
<17:30:40> [E9AF7F49][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find detail texture
'textures/terrain/detail/cliff_grey_blue_with_dry_bushes_ddn.dds' in path '' [Fi
le=textures/terrain/detail/cliff_grey_blue_with_dry_bushes_ddn.dds]
<17:30:41> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:30:41> [E570AF1F][Warning] non-slice task(62.71 ms) : LogToFileTask
<17:30:42> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:30:46> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:30:47> [E570AF1F][Warning] non-slice task(13.50 ms) : Animation
<17:30:48> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:30:56> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:30:56> [E570AF1F][Warning] non-slice task(52.49 ms) : LogToFileTask
<17:31:06> [E570AF1F][Warning] non-slice task(10.57 ms) : Animation
<17:31:26> [000004EE][Warning] Particle effect not found: 'game/abillity_skill_t
able_m.fight.full_dot_end', from unknown
<17:31:26> [E570AF1F][Warning] non-slice task(83.38 ms) : LogToFileTask
<17:31:27> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/parts/all/leather/leather198/fe_m_bo_leather198_brop01.mtl)
<17:31:27> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:31:28> [13A1FD5A][Warning] AWD vehicle has different tire size. model type(1
406)
<17:31:29> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/cp/obj/fe_m_1cp301.mtl (chr: game/objects/characters/ferre/male/p
arts/cp/obj/fe_m_1cp301.chr)
<17:31:29> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:31:30> [000004EE][Warning] Independent immortal particle effect spawned: X2_
EFFECT_O.Interaction.enchant_wpn_melee1h_2g
<17:31:33> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:31:33> [E570AF1F][Warning] non-slice task(148.74 ms) : LogToFileTask
<17:31:37> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:31:38> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:31:38> [E570AF1F][Warning] non-slice task(44.29 ms) : LogToFileTask

<17:31:42> [13A1FD5A][Warning] AWD vehicle has different tire size. model type(1
406)
<17:31:42> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:31:43> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:31:43> [E570AF1F][Warning] non-slice task(45.51 ms) : LogToFileTask
<17:31:52> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:31:52> [E570AF1F][Warning] non-slice task(67.55 ms) : LogToFileTask
<17:31:55> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:32:01> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:32:01> [E570AF1F][Warning] non-slice task(58.75 ms) : LogToFileTask
<17:32:02> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:32:05> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:32:06> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:32:06> [E570AF1F][Warning] non-slice task(11.39 ms) : LogToFileTask
<17:32:12> [E570AF1F][Warning] non-slice task(16.59 ms) : Animation
<17:32:12> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:32:13> [745BAE2F][Warning] failed to stream material xml(game/objects/effect
s/01 - Default.mtl)
<17:32:14> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:32:55> [C53E6FFE][Warning] non cached CDF material(objects/Characters/monste
r/snowlion/snowlion_blackmane/snowlion_blackmane.mtl, game/objects/characters/mo
nster/snowlion/snowlion_blackmane/snowlion_blackmane.cdf)
<17:32:55> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/monster/snowlion/snowlion_blackmane/snowlion_blackmane.mtl)
<17:32:55> [E570AF1F][Warning] non-slice task(88.53 ms) : LogToFileTask
<17:33:03> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/face/fe_m_beard01_brop01.mtl)
<17:33:03> [E570AF1F][Warning] non-slice task(13.77 ms) : Animation
<17:33:04> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:33:17> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Mod
ifier. pos(3839.9, 4303.1, 637.1)
<17:33:17> [E570AF1F][Warning] non-slice task(66.29 ms) : LogToFileTask
<17:33:19> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/parts/pt/leather/pt_leather208/fe_m_pt_leather208_brop02.mtl)
<17:33:19> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/bo/obj/fe_m_bo_cloth216.mtl (chr: game/objects/characters/ferre/m
ale/parts/bo/obj/fe_m_1bo401.chr)
<17:33:20> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:33:24> [745BAE2F][Warning] failed to stream material xml(objects/Characters/
ferre/male/parts/gv/cloth/gv_cloth228/fe_m_gv_cloth228_brop01.mtl)
<17:33:24> [E570AF1F][Warning] non-slice task(94.33 ms) : LogToFileTask

<17:33:26> [637AF710][Warning] missing chr material : game/objects/characters/fe


rre/male/parts/gv/obj/fe_m_gv_cloth001.mtl (chr: game/objects/characters/ferre/m
ale/parts/gv/obj/fe_m_1gv201.chr)
<17:33:26> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:33:29> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:33:34> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:33:34> [E570AF1F][Warning] non-slice task(97.04 ms) : LogToFileTask
<17:33:35> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/hariharan/male/parts/ar/obj/ha_m_ar_cloth141.mtl)
<17:33:35> [637AF710][Warning] missing chr material : game/objects/characters/ha
riharan/male/parts/ar/obj/ha_m_ar_cloth141.mtl (chr: game/objects/characters/har
iharan/male/parts/ar/obj/ha_m_1ar904_1arm018.chr)
<17:33:39> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:33:39> [E570AF1F][Warning] non-slice task(90.24 ms) : LogToFileTask
<17:33:41> [82321C2B][Warning] [net 20:33:41.667] [time] remote time estimation
restarted; estimate accumulator age was 0.551010
<17:33:42> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:33:47> [F9376E0D][Warning] [flow] FG-0x40F2F92C-Entity 'AreaTrigger_1' was d
estroyed with pending updates/activations. Report follows...
<17:33:47> [A8F1529E][Warning] [flow] Pending nodes:
<17:33:47> [E570AF1F][Warning] non-slice task(11.83 ms) : LogToFileTask
<17:33:49> [0CDADE02][Warning] WARNING: Couldn't find parameter '__0DetailBumpTi
llingU__1DetailBumpTillingV__2DetailBumpScale__3DetailBlendAmount' for shader 'I
llum@Common_ZPassPS(8000)(X1)'
<17:33:54> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:33:54> [E570AF1F][Warning] non-slice task(88.68 ms) : LogToFileTask
<17:34:13> [E570AF1F][Warning] non-slice task(11.91 ms) : Animation
<17:34:17> [58F3F7FF][Warning] =?:216: [Lua Error] ?:216: attempt to call method
'SaveCharacterUiData' (a nil value)

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