Worldbuilding 4fantasy Method
Worldbuilding 4fantasy Method
Worldbuilding 4fantasy Method
ICEBERG
Crafting a Secondary World That Feels Ancient in 60 Minutes (or less)
By N. K. Jemisin
FORMAT
1. Introduction to secondary worldbuilding: hazards, concerns,
things to consider
2. Whats awesome about secondary worldbuilding
3. Lets build a world!
4. Q&A.
#SECONDARYWORLDPROBLEMS
v Secondary world definition: not the real world. The real world is the
primary world.
v Can be a little different through extremely different, but learning
curve increases with difference.
v Learning curves are OK! SFF readers like them! But
v Too steep and the reader disengages!
v My recommendation: increase immersion as difference increases.
First Person
Second Person
Single PoV
Moderate Immersion
The Night Angel Trilogy (Brent Weeks)
The Coldfire Trilogy (C. S. Friedman)
Low Immersion
Gormenghast (Mervyn Peake)
Lord of the Rings (J. R. R. Tolkein)
IMMERSING IN YOUR
WORLD
v High Immersion: Explain little. The strangeness of the world is
conveyed mostly through context, and rarely in the narrative.
Glossaries and epigraphs can help.
v Moderate Immersion: Explain periodically. Sometimes interrupts
the narrative for explanations of whats going on.
v Low Immersion: Explain frequently. The narrator may directly
address the reader. Prologues are common. Danger: infodumping!
WHATS AWESOME
v You get to explore anything you find cool, as much as you want,
and no one can stop you MWAAAAHAHAHAHA ahem.
v REEEEESEARCH
v Glossaries! Maps! Build your own Silmarillion!
ME AT CANYON DE
CHELLY, 2005
SCIENCE VS PLAUSIBILITY
v You cant research everything.
v This is still a speculative world not Earth, not real, maybe not
possible by the laws of physics (e.g. if magic exists)
v This is still fiction it must engage, not just educate, not just entertain
v Use enough science to make sense to the layperson, and no more
v Use your writing to sell the whoppers
v Dont forget the social sciences!
Now
From PBS.org
TWO CONTINENTS
Think puzzle
pieces. If you
have more than
one continent,
they should fit
together.
TWO CONTINENTS
mountains
TWO CONTINENTS
Arctic cold
Equatorial heat
TWO CONTINENTS
Arctic cold
Equatorial heat
TWO CONTINENTS
Cold, arid,
mostly desert
or tundra
Warmer,
temperate
Tropical coast
HELL CORRIDOR
Violent storms, tsunamis,
whirlpools, vicious winds
Mostly
tropical
TWO CONTINENTS
TWO CONTINENTS
Wordle.net
Magic
Weird science (e.g. Two moons, element X)
Another sentient species
No more! The world is weird enough already!
ELEMENT X
v Some elements that are very rare in the primary world could be
abundant in a secondary world, or vice versa. E.g. gold & platinum
everywhere but not much iron.
v Magical/pseudoscience elements: mithril, adamant, element
zero, orichalcum, quantium.
v Dont make something that will solve all problems! New elements
should create new problems.
FURYWOOD
v Made from trees which grow only along the coast of the Sea of Tears.
v Super strong, super light, actually gets tougher after being struck by
lightning or set on fire.
v Special harvesting methods, more like quarrying or smithing
v Ships made of furywood are fired before commissioning. Those
which have been tested by storms are most valuable.
v Powerful navies so long as the secrets of furywood are kept local.
YO U V E H A D A G R E AT S T A R T ! N OW
WORK HARDER.
v That was just the world. You still need to select characters and build a plot!
v Low immersion example: The sprawling epic tale of three families struggle for
trading dominance, told from six PoVs, with maps and glossaries and explanations. Title:
The War of Tears
v High immersion example: The romantic first-person saga of an orphaned boy who
yearns to captain a furywood ship. As he grows up he must earn the favor of a trading
familys matriarch, romance a high-status inter, and (once hes got it) fend off foreigners
who want his beloved ship. Title: Tearbreaker (the name of the ship)
QUESTIONS