Vibhu CFG
Vibhu CFG
cl_righthand "-1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300"
name "!!!NAME HERE!!!"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.97"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.210000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "0"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
+mlook
exec userconfig.cfg
//I MADE THIS SECTION FOR LOWERING WEAPON RECOIL//
/Basic aliases
cl_pitchspeed 5 //no recoil value or intensity of counter-act //thank to chazz f
or this alias
bind mouse1 "+attack"
bind v "on" //default key
//recoil aliases"
alias on "bind mouse1 +rshoot; bind v off; echoon; echo -anti-recoil mode-; echo
off"
alias off "bind mouse1 +attack; bind v on; echoon; echo -normal mode-; echooff"
//RShoot aliases"
alias +rshoot "+attack; +lookdown; echoon; echo norefresh FPS_max 100; echooff"
alias -rshoot "-attack; -lookdown; echoon; echo norefresh FPS_max 100; echooff"
alias echoon "developer 1"
alias echooff "developer 0"
//
__________
// --= ( Ak47 AIM )=-//
// Ak-47 vec
alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// GS Ak-47
alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd
5 21.0199 7.498 2"
alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
//AK
alias
alias
alias
alias
alias
alias Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98
2.7"
alias Aksetup "recoil 1.72;height_correction 2.5"
alias Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
alias anowon1 "avadd 0 20.26 6.45 2.576"
alias anowon2 "avadd 1 24.39 5.22 3.19"
alias anowon3 "avadd 2 11.33 7.1 3.217"
alias anowon4 "avadd 3 18.39 7.29 .41"
alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_corr
ection 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// AK47
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wai
t; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wai
t; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wai
t; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accr
ue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-att
ack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accr
ue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-att
ack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accr
ue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-att
ack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; acc
rue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-at
tack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accru
e_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-at
tack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1
"+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1
"+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1
"+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1
"+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mo
use1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3"
alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEAD
SHOT ***"
//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710
201"
//Ak
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"
//AK
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201
"
//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74
;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
alias Ak1 "avadd 1 25.52 5.94 3.13"
alias Ak2 "avadd 2 15.12 4.31 3.53"
alias Ak3 "avadd 3 21.5 6.8 2.0"
//K0N7R4C7-K1LL4'5 L337 AK47 V3C -( http://HacksRus.tk )-( http://www.script0rz.
cjb.net )alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19"
alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1"
alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4"
alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4"
alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1"
alias L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L
337akvec2;L337akvec1"
alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0"
alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H0
7 V3C"
//Ak vec
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.
313 6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;
txt [-Ak47-]"
// AK47
alias AK471 "avadd 0
alias AK472 "avadd 1
alias AK473 "avadd 2
alias AK474 "avadd 3
alias AK475 "avadd 4
alias AK476 "avadd 5
alias AK47 "avclear;
Loaded"
20 10.1 0;"
25.25 1.5 3;"
22.5 7.25 4.25;"
22.5 3 2.25;"
29 1.5 2.25;"
14 4 3;"
AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47
// GS Ak-47
alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd
5 21.0199 7.498 2"
alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
// Ak
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"
alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
alias ak2 "avlcear;ak1;recoil 2.3123"
alias ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98
2.7"
alias aksetup "recoil 1.72;height_correction 2.5"
alias ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// GSAIM FOR AK47
AK471 "avadd 0 20 10.1 0;"
AK472 "avadd 1 25.25 1.5 3;"
AK473 "avadd 2 22.5 7.25 4.25;"
AK474 "avadd 3 22.5 3 2.25;"
AK475 "avadd 4 29 1.5 2.25;"
AK476 "avadd 5 14 4 3;"
gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK4
7 Loaded"
// Ak-47 vec
alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2
1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5"
alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
//Ak Vec
alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_inte
rp -9999999;later 3"
alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.
313 6.98 3.217"
alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;
txt [-Ak47-]"
alias
alias
alias
alias
// Ak47 Power
alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wai
t; wait"
alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wai
t; wait; wait; wait; wait"
alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wai
t; wait; wait; wait; wait; wait"
alias airon "air fire; w18; air mode; w16; air one; w13; air on"
alias airroff "air fire; w18; air mode; w16; air one; w13; air of"
alias +antir2 "+lookdown; +attack2"
alias -antir2 "-attack2; -lookdown"
alias +antir "+lookdown; +attack"
alias -antir "-attack; -lookdown"
alias cole2 "coleon2"
alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2"
alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2"
alias cole "coleon"
alias coleon "bind mouse1 +antir; airon; alias cole coleoff"
alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon"
alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accr
ue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-att
ack2"
alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accr
ue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-att
ack2"
alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accr
ue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-att
ack2"
alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; acc
rue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-at
tack2"
alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accru
e_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-at
tack2"
alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110"
alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000"
alias w2 "wait; wait"
alias w3 "wait; wait; wait"
alias w4 "w2; w2"
alias w5 "w2; w2; wait"
alias w10 "w5; w5"
alias w14 "w5; w5; w4"
alias w18 "w10; w4; wait; wait; wait; wait"
alias w20 "w10; w5; w5"
alias w28 "w10; w10; w5; wait; wait; wait"
alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1
"+attack" 3 0.11 4.192 6.1482"
alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1
"+attack" 4 0.23 5.276 7.2741"
alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1
"+attack" 5 0.31 6.462 8.4317"
alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1
"+attack" 6 0.39 7.752 9.8271"
alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mo
use1 "+attack" 7 0.58 8.845 -0.0001"
alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47"
alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
alias exec recoil.cfg
//Anti recoil script created by GhostyRIPEXXX
/Basic aliases
cl_pitchspeed 2 //no recoil value or intensity of counter-act
bind mouse1 "+attack"
bind v "on" //default key
//recoil aliases"
alias on "bind mouse1 +rshoot; bind v off; echoon; echo -anti-recoil mode-; echo
off"
alias off "bind mouse1 +attack; bind v on; echoon; echo -normal mode-; echooff"
//RShoot aliases"
alias +rshoot "+attack; +lookdown; echoon; echo norefresh FPS_max 100; echooff"
alias -rshoot "-attack; -lookdown; echoon; echo norefresh FPS_max 100; echooff"
alias echoon "developer 1"
alias echooff "developer 0"
================================================================================
================================================================================
=====================
//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
//AK
alias
alias
alias
alias
alias
"
//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74
;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
alias g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK - NumB-nUTz - www.scrip
t0rz.cjb.net
// =============================================================//
Cu
stom Spreads [ cfgspreads "1" ]// ==============================================
===============
deagle 0.9
mp5
0.0
ak47 0.2342
sg552 0.2342
aug
0.3114
m4a1 0.2342
m249 0.2008
mac10 0.15
ump45 0.0
tmp
0.2
p90
0.15
p228 0.9
fiveseven 0.92
elite 0.88
glock18 0.9
usp
0.92
g3sg1 0.2224
sg550 0.2223
awp
0.0
defaultspread 0.0
exec vecs
alias +antirclbind "+attack; +lookdown;"
w2 "wait; wait"
w4 "w2; w2"
w10 "w4; w4; w2"
+Rhox.HS+AT "+attack; Rhox.AT+HS.v1; Rhox.HS+AT.v1"
-Rhox.HS+AT "Rhox.AT+HS.x; Rhox.HS+AT.x1"
Rhox.HS+AT.v1 "-mlook; Rhox.HS+AT.v2"
Rhox.HS+AT.v2 "cl_pitchspeed 0; Rhox.HS+AT.v3"
Rhox.HS+AT.v3 "m_pitch 0; Rhox.HS+AT.v4"
Rhox.HS+AT.v4 "m_yaw 0; Rhox.HS+AT.v5"
Rhox.HS+AT.v5 "+mlook; Rhox.HS+AT.v6"
Rhox.HS+AT.v6 "w10; w10; w10; Rhox.HS+AT.v7"
Rhox.HS+AT.v7 "m_yaw 0.022; Rhox.HS+AT.v8"
Rhox.HS+AT.v8 "m_yaw 0.022; Rhox.HS+AT.v9"
Rhox.HS+AT.v9 "m_pitch 0.022; Rhox.HS+AT.v0"
Rhox.HS+AT.v0 "cl_pitchspeed 225"
Rhox.HS+AT.x1 "+mlook; Rhox.HS+AT.x2"
Rhox.HS+AT.x2
"mouse1"
"mouse1"
"mouse1"
"mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
.Colt
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
.Aug
bind
bind
bind
bind
"mouse1"
"mouse1"
"mouse1"
"mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
.Ak47
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
.Para
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
.Scout
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
.Pistol
bind
bind
bind
bind
up"
"mouse1"
"mouse1"
"mouse1"
"mouse1"
"+attack;
"+attack;
"+attack;
"+attack;
alias
alias
alias
alias
// Rapid Fire
alias +11 "alias _special 22;22"
alias -11 "alias _special;-attack"
alias 22 "33;wait;special"
alias 33 "44"
alias 44 "+attack;alias 33 55"
alias 55 "-attack;alias 33 44"
bind "mouse1" "+11"
//AimerZ
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"
alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 3.7"
alias -setsens "sensitivity 3.7"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;attack;wait;+attack"
alias -nxaim "-attack"
alias
alias
alias
alias
cl_crosshairscale 1700
cl_crosshairusealpha 1
cl_crosshairalpha 10000
hs_mode 1
________________________________________________________________________________
____//
NO-RECOIL AIM SCRIPT ORIGINALLY MADE BY GhostyRIPEXXX AKA 0mer KhaN
________________________________________________________________________________
____//
alias
alias
+thechosen
-thechosen
"+recoilfire1"
"-recoilfire1"
//recoil step 3
alias +recoilfire3
alias -recoilfire3
//recoil step 4
alias +recoilfire4
alias -recoilfire4
//recoil step 5
alias +recoilfire5
alias -recoilfire5
//recoil step 6
alias +recoilfire6
alias -recoilfire6
//recoil step 7
alias +recoilfire7
alias -recoilfire7
//recoil step 8
alias +recoilfire8
alias -recoilfire8
//recoil step 9
alias +recoilfire9
alias -recoilfire9
more
less
buffer2
buffer1
bind
kp_plus
more
// increases the effect of noRec
oil. the higher the value the more accurate you shoot... depends on weapon...
bind
kp_minus
less
// decreases above explained eff
ect.
bind
kp_enter
activetoggle
// press this button once and yo
u'll receive a notice whether the script is loaded or not
// GSAIM Hs
// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEA
GLE Loaded"
// GSAIM FOR M4A1
M4A11 "avadd 0 21 10.1 0;"
M4A12 "avadd 1 23 4 4.5;"
M4A13 "avadd 2 20 7 6;"
M4A14 "avadd 3 20.75 6.5 2.1;"
M4A15 "avadd 4 27 4.25 3.5;"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
clear
// ------------------------------------------------------------------------------------// Models Setings
cl_minmodels
cl_min_ct
cl_min_t
cl_phys_props_max
cl_ragdoll_physics_enable
cl_ragdoll_collide
r_drawmodeldecals
r_maxmodeldecal
model
mdl clear_models
mdl
mdl
mdl
mdl
mdl
mdl
mdl
mdl
new GSG9\gsg9.mdl
add_spot 5 6 3
add_spot 5 0 0
add_spot 3 0 0
add_spot 20 0 0
add_spot 9 0 0
add_spot 44 45 0.5
add_spot 50 51 0.5
mdl
mdl
mdl
mdl
mdl
mdl
mdl
mdl
new SAS\sas.mdl
add_spot 5 6 3
add_spot 5 0 0
add_spot 3 0 0
add_spot 20 0 0
add_spot 9 0 0
add_spot 44 45 0.5
add_spot 50 51 0.5
mdl
mdl
mdl
mdl
mdl
mdl
mdl
mdl
new arctic\arctic.mdl
add_spot 5 6 3
add_spot 5 6 3
add_spot 3 0 0
add_spot 20 0 0
add_spot 9 0 0
add_spot 44 45 0.5
add_spot 50 51 0.5
mdl
mdl
mdl
mdl
mdl
mdl
mdl
mdl
new gign\gign.mdl
add_spot 5 6 3
add_spot 5 0 0
add_spot 3 0 0
add_spot 20 0 0
add_spot 9 0 0
add_spot 44 45 0.5
add_spot 50 51 0.5
"1"
"1"
"1"
"50"
"0"
"1"
"0"
"0"
"1337"
mdl
mdl
mdl
mdl
mdl
add_spot
add_spot
add_spot
add_spot
add_spot
3 0 0
20 0 0
9 0 0
44 45 0.5
50 51 0.5
mdl
mdl
mdl
mdl
mdl
mdl
mdl
mdl
new leet\leet.mdl
add_spot 5 6 3
add_spot 5 0 0
add_spot 3 0 0
add_spot 20 0 0
add_spot 9 0 0
add_spot 44 45 0.5
add_spot 50 51 0.5
mdl
mdl
mdl
mdl
mdl
mdl
mdl
mdl
new terror\terror.mdl
add_spot 5 6 3
add_spot 5 0 0
add_spot 3 0 0
add_spot 19 0 0
add_spot 9 0 0
add_spot 42 43 0.5
add_spot 48 49 0.5
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
setburst
aug 1 30 1 0 0 0
aug 2 60 0.25 0.35 0 0
aug 3 110 0.15 0.45 0 0
aug 4 999 0.05 0.43 0 12
awp 1 3 1 0 0 0
awp 2 5 1 0 0 16
awp 3 999 1 0 0 60
c4 1 999 1 0 0 2
deagle 1 999 1 0 0 0
elite 1 15 1 0 0 0
elite 2 999 0.07 0.15 0 0
fiveseven 1 999 1 0 0 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0 0
g3sg1 2 5 1 0 0 16
g3sg1 3 120 1 0 0 60
g3sg1 4 999 0.05 0.4 0 60
glock18 1 999 0.01 0.01 0 0
knife 1 3 1 0 0 0
knife 2 999 1 0 0 2
m249 1 45 1 0 0 0
m249 2 999 0.05 0.5 0 0
m3 1 999 1 0 0 0
mac10 1 40 1 0 0 0
mac10 2 120 0.35 0.25 0 0
mac10 3 999 0.01 0.25 0 0
p90 1 5 1 0 0 0
p90 2 10 1 0 0 0
p90 3 120 0.1 0.25 0 0
p90 4 999 0.11 0.25 0 0
scout 1 3 1 0 0 0
scout 2 5 1 0 0 16
scout 3 999 1 0 0 60
sg550 1 3 1 0 0 0
sg550 2 30 1 0 0 16
sg550 3 999 0.3 0.1 0 60
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0 0
tmp 3 999 0.1 0.3 0 0
ump45 1 40 1 0 0 0
ump45 2 120 0.45 0.25 0 0
ump45 3 999 0.11 0.25 0 0
usp 1 999 1 0 0 0
xm1014 1 999 1 0 0 0
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 36
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 0
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.02 16
awp 3 999 1 0 0.2 60
c4 1 999 1 0 0 2
deagle 1 999 1 0 0.02 0
elite 1 15 1 0 0.02 0
elite 2 999 0.07 0.15 0.05 0
"0"
"0"
"0"
"0"
"0"
"0"
"0"
"0"
"0"
"0"
rope_wind_dist
// ------------------------------------------------------------------------------------// Recoil Setings ( 40 % recoils )
"*"
"*"
"*"
"*"
"*"
"*"
d_elite
d_headshot
152
1
240
57
240 36
16
16
Global $Paused
HotKeySet( "1", "NoRecoil" )
HotKeySet( "2", "Pause" )
While 1
Sleep(100)
WEnd
Func NoRecoil()
While 1
Sleep ( 100 )
If _IsPressed("01", $dll) Then
Send("{pgdn}")
EndIf
WEnd
EndFunc
Func Pause()
$Paused = NOT $Paused
While $Paused
HotKeySet( "1", "NoRecoil" )
sleep(100)
ToolTip('Script is
"Paused"',0,0)
WEnd
ToolTip("")
EndFunc
set esp_Style 0
set esp_Visible 0
set esp_Size 0
set
set
set
set
set
wh_DrawPlayer 0
wh_DrawWeapon 0
wh_ColorPlayer 0
wh_ColorWeapon 0
wh_GlowGrenade 0
set rad_Active 0
set rad_Size 125
set rem_RemoveSmoke 0
set rem_RemoveFlash 0
set rem_DrawMessage 0
set
set
set
set
set
set
set
set
set
set
set
set
set
set
aim_Active 0
aim_Deathmatch 0
aim_Aimthrough 0
aim_HideWpnEvent 0
aim_Autoshoot 0
aim_NoSpread 1
aim_NoRecoil 0
aim_Silent 1
aim_Smooth 0
aim_Smoothtype 1
aim_Aimspot 11
aim_Prediction 2
aim_DrawAimspot 0
aim_FOAtype 2
set
set
set
set
aim_FOA 25
aim_DrawFOA 0
aim_MinDistance 0
aim_DrawMinDistance 0
set aim_MinDistance 0
set aim_DrawMinDistance 0
seta
seta
seta
seta
seta
ap
seta
seta
seta
r_dynamiclight "0"
r_preloadTextures "1"
s_compression "1"
cg_noProjectileTrail "1"
cg_deadBodyFilter "1"
//
//
//
//
//
cg_drawDecals "0"
s_ambient "0"
r_picmip 1"
d_bot 0
d_botfov 30
d_botaim chest
d_botshoot 0
d_bottarget angle
d_botcharge 0
d_botupper 90
d_botlower 0
d_botdelay 0
d_botrange 10000
d_botweapon auto
d_gamemode team
teamcolor 1 255 0 0
teamcolor 2 0 0 255
aimscale -0.5 1 0
aimvector
aimvector
aimvector
aimvector
aimvector
head 0 10 0 18
chest 0 4 0 10
gut 0 0 0 0
thigh 0 0 0 -12
shin 0 0 0 -26
aimvector
aimvector
aimvector
aimvector
aimvector
head 1 2 0 18
chest 1 0 0 14
gut 1 0 0 0
thigh 1 0 0 2
shin 1 0 0 -9
left
right
top
bottom
vertical
spriteadd horizontal
alias +fire "+aim;+attack"
alias -fire "-aim;-attack"
//Aiming Stuff
alias 600aa "600avheadbm" //Low Head
alias 600af "600avheadfm" //Middle Head
alias 600ab "600avheadm" //High Head
alias 600anohead "alias 600af 600HeartBunny; alias 600ab 600HeartBunny; alias 60
0aa 600HeartBunny; alias 600headswitch_switch 600yeshead"
alias 600yeshead "alias 600af 600avheadfm; alias 600ab 600avheadbm; alias 600aa
600avheadm; alias 600headswitch_switch 600anohead"
alias 600headswitch "600anohead"
alias 600aaswitch0 "alias 600af 0; alias 600ab 0; alias 600aa 0; 600txt Auto-Aim
Switch On-Messages On; alias 600aaswitch_switch 600aaswitch1"
alias 600aaswitch1 "alias 600af 600avheadfm; alias 600ab 600avheadbm; alias 600a
a 600avheadm; 600txt Auto-Aim Switch Off-Messages On; alias 600aaswitch_switch 6
00aaswitch0"
alias 600aaswitch_switch "600aaswitch0"
alias 600message1 "exec NextWish/nwcs2.600.cfg; 600txt Buy Messages On; alias 60
0message_switch 600message0"
alias 600message0 "600buyalloff; 600txt Buy Messages Off; alias 600message_switc
h 600message1"
alias 600message_switch "600message1"
alias 600buyalloff "600wbuyalloff; 600sbuyalloff; 600pbuyalloff; 600smgbuyalloff
; 600miscbuyalloff; 600shbuyalloff; alias 600buyswitch_switch 600buymsgon"
alias 600buymsgon "alias 600r1;600txt You Have Bought A: Colt M4A1 Carbine/Ak47:
Aiming At Lower Head; 600af;alias 600r2;600txt You Have Bought A: Steyr AUG/SSG
552 Commando: Aiming At Middle Head; 600ab;alias 600s1;600txt You Have Bought An
: Arctic Warfare Magnum: Aiming At Lower Head; 600af;alias 600s2;600txt You Have
Bought A: Steyr Scout Sniper Rifle: Aiming Lower Head; 600af;alias 600p1;600txt
You Have Bought A: .45 USP Tactical;alias 600p2;600txt You Have Bought A: Glock
18;alias 600p3;600txt You Have Bought A: Desert Eagle;alias 600p4;600txt You Ha
ve Bought A: Sig p228;alias 600p5;600txt You Have Bought A: Five Seven/Beretta E
lite;alias 600sh1;600txt You Have Bought A: M3 Super 90 Combat: Aiming At Lower
Head; 600af;alias 600sh2;600txt You Have Bought A: xm1014: Aiming At Lower Head;
600af;alias 600smg1;600txt You Have Bought A: MP5 Navy: Aiming At Middle Head;
600ab;alias 600smg2;600txt You Have Bought A: Steyr TMP/Mac10: Aiming At Middle
Head; 600ab;alias 600smg3;600txt You Have Bought A: UMP: Aiming Middle Head; 600
ab;alias 600smg4;600txt You Have Bought A: FN P90: Aiming At Lower Head; 600af;a
lias 600s3;600txt You Have Bought A: G3/SG-1 Sniper Rifle/Sig 550: Aiming At Low
er Head; 600af;alias 600m1;600txt You Have Bought A: FN M249 PARA: Aiming At Low
er Head; 600af;alias 600g1;600txt You Have Bought A: Flashbang;alias 600g2;600tx
t You Have Bought A: HE Grenade;alias 600g3;600txt You Have Bought A: Smoke Gren
ade;alias 600b1;600txt You Have Bought A: Lots Of Stuff;alias 600nv;600txt You H
ave Bought: Night Vision Googles;alias 600bm;600txt You Have Bought A: Bomb Defu
ser; alias 600buyswitch_switch 600buyalloff"
alias 600buyswitch_switch "600buyalloff"
alias 600rbuyalloff "alias 600r1 0; alias 600r2 0"
alias 600sbuyalloff "alias 600s1 0; alias 600s2 0; alias 600s3 0"
alias 600pbuyalloff "alias 600p1 0; alias 600p2 0; alias 600p31 0; alias 600p4 0
; alias 600p5 0"
alias 600smgbuyalloff "alias 600smg1 0; alias 600smg2 0; alias 600smg3 0; alias
600smg4 0"
alias 600miscbuyalloff "alias 600g1 0; alias 600g2 0; alias 600g3 0; alias 600nv
0; alias 600bm 0; alias 600b1 0; alias 600m1 0"
alias 600shbuyalloff "alias 600sh1 0; alias 600sh2 0"
randmax 0
randspeed 0.02
messages 1
msoundfix 1
trans 100
smoke 1
flash 1
sniper 1
glow 0
recoil 0.9
jump 1
duck 1
light 0
lock 0
mode 0
team 0
fov 360
shoot 0
aim 1
lambert 0
wall 1
glextra 0
aimthru 0
barrel 0
spiked 0
box 1
weapon 0
name OxEdaN2
distance 0
esp 1
confont 0
info 3
tglow 1
sglow 1
bombtimer 1
avdraw 0
systime 1
//temporary aim thru wall
alias +thru "aimthru 1"
alias -thru "aimthru 0"
600setburst
600setburst
600setburst
600setburst
600setburst
600setburst
600setburst
600setburst
600setburst
smokegrenade 1 999 1 0 0 2
tmp 1 20 1 0 0 0
tmp 2 100 0.3 0.3 0.02 0
tmp 3 999 0.1 0.3 0.05 0
ump45 1 40 1 0 0.05 0
ump45 2 120 0.45 0.25 0.05 0
ump45 3 999 0.11 0.25 0.05 0
usp 1 999 0.01 0.01 0.02 0
xm1014 1 999 1 0 0.2 0
//
__________
// --= ( AIMING ) =-//
//Absolution A -low
alias 600avDheadbc "600avadd 1
alias 600avSheadbc "600avadd 0
//alias 600avDheadbl "600avadd
//alias 600avSheadbl "600avadd
//alias 600avDheadbr "600avadd
//alias 600avSheadbr "600avadd
//alias 600avDheadbb "600avadd
//alias 600avSheadbb "600avadd
//alias 600avDheadbf "600avadd
//alias 600avSheadbf "600avadd
21 4 4"
24 8 4"
1 24.3 4
0 22.0 7
1 24.3 4
0 22.0 7
1 24.3 6
0 22.0 9
1 24.3 2
0 22.0 5
//Autoaim
alias xaim_on "xaim 1; xducking 7; xstanding 0; developer 1; echo Autoaiming On;
developer 0; alias xaim_switch xaim_off"
alias xaim_off "xaim 0; developer 1; echo Autoaiming Off; developer 0; alias xai
m_switch xaim_on"
alias xaim_switch "xaim_on"
alias xshoot_on "xshoot 1; developer 1; echo Autoshoot On; developer 0; alias xs
hoot_switch xshoot_off"
alias xshoot_off "xshoot 0; developer 1; echo Autoshoot Off; developer 0; alias
xshoot_switch xshoot_on"
alias xshoot_switch "xshoot_on"
alias xteam_on "xteam 1; developer 1; echo Aim At Teamates On; developer 0; alia
s xteam_switch xteam_off"
alias xteam_off "xteam 0; developer 1; echo Aim At Teamates Off; developer 0; al
ias xteam_switch xteam_on"
alias xteam_switch "xteam_on"
alias xaimthru_on "xaimthru 1; developer 1; echo Aimthru On; developer 0; alias
xaimthru_switch xaimthru_off"
alias xaimthru_off "xaimthru 0; developer 1; echo Aimthru Off; developer 0; alia
s xaimthru_switch xaimthru_on"
alias xaimthrut_switch "xaimthru_on"
/ :[ aNaRcHy settings ]:
// Aimbot Settings
aim 1
shoot 1
autowall 1
fov 9000
mode 1
aimthru 0
lock 0
avdraw 1
height_correction 0
method 3
vec_switch 1
nospread 1
alias +hs2 "sv_clienttrace 999999999"
alias -hs2 "sv_clienttrace 1.9999999"
bind F10 "bind mouse1 +hs2"
//Aim Vectors
//Intelligence Bolzen Multivec
alias mv1 "avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9"
alias mv2 "avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5"
alias mv3 "avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7"
alias mv4 "avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1"
alias mv5 "avadd 0 21.9 6 2; avadd 1 27 6 2"
alias inv_n-a "avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen
: Multivec :."
//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxa
im 1;alias hitbox_s hitbox_off"