0% found this document useful (0 votes)
2K views

Common\Data\Action_table.csv Common\Data\Action_table.xls Common\Data\Action_table_backup.csv Common\Data\Ambient.dat Common\Data\Animgrp.dat Common\Data\Animviewer.dat Common\Data\Animviewer_images.txt

This document contains a list of over 200 file paths for common data files used in Grand Theft Auto IV, including files for actions, animations, characters, vehicles, weapons, effects, maps, materials, paths, streaming, and more. The files are organized in folders for common, decision, effects, maps, materials, paths, streaming, and pc-specific files.

Uploaded by

dams6797
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2K views

Common\Data\Action_table.csv Common\Data\Action_table.xls Common\Data\Action_table_backup.csv Common\Data\Ambient.dat Common\Data\Animgrp.dat Common\Data\Animviewer.dat Common\Data\Animviewer_images.txt

This document contains a list of over 200 file paths for common data files used in Grand Theft Auto IV, including files for actions, animations, characters, vehicles, weapons, effects, maps, materials, paths, streaming, and more. The files are organized in folders for common, decision, effects, maps, materials, paths, streaming, and pc-specific files.

Uploaded by

dams6797
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 4

common\data\action_table.

csv
common\data\action_table.xls
common\data\action_table_backup.csv
common\data\ambient.dat
common\data\animgrp.dat
common\data\animviewer.dat
common\data\animviewer_images.txt
common\data\ar_stats.dat
common\data\carcols.dat
common\data\cargrp.dat
common\data\carmods.dat
common\data\cj_gta.dat
common\data\cj_images.txt
common\data\clothes.dat
common\data\credits.dat
common\data\credits_360.dat
common\data\credits_ps3.dat
common\data\default.dat
common\data\default.ide
common\data\femaleplayersettings.dat
common\data\fonts.dat
common\data\frontend.dat
common\data\frontend_360.dat
common\data\frontend_menus.xml
common\data\frontend_pc.dat
common\data\frontend_ps3.dat
common\data\furnitur.dat
common\data\gta.dat
common\data\gtarainemitter.xml
common\data\gtarainrender.xml
common\data\gtastormemitter.xml
common\data\gtastormrender.xml
common\data\gtxd.ide
common\data\handling.dat
common\data\hud.dat
common\data\hudcolor.dat
common\data\images.txt
common\data\info.zon
common\data\introloc.csv
common\data\introspline.csv
common\data\leaderboards_data.xml
common\data\loadingscreens_360.dat
common\data\loadingscreens_ingame_360.dat
common\data\loadingscreens_ingame_pc.dat
common\data\loadingscreens_ingame_ps3.dat
common\data\loadingscreens_pc.dat
common\data\loadingscreens_ps3.dat
common\data\main.sc
common\data\maleplayersettings.dat
common\data\map.zon
common\data\melee.dat
common\data\meleeanims.dat
common\data\moveblend.dat
common\data\nav.dat
common\data\navprecalc.dat
common\data\networktest.dat
common\data\numplate.dat
common\data\object.dat
common\data\old_anim_action_table.xls
common\data\ped.dat
common\data\pedgrp.dat
common\data\pedpersonality.dat
common\data\pedpopulation.dat
common\data\pedprops.dat
common\data\peds.ide
common\data\pedvariations.dat
common\data\plants.dat
common\data\playersettingslights.dat
common\data\polydensity.dat
common\data\popcycle.dat
common\data\popcycle.datnew
common\data\precincts.dat
common\data\radiohud.dat
common\data\radiologo.dat
common\data\relationships.dat
common\data\scenarios.dat
common\data\scrollbars.dat
common\data\shockingevents.dat
common\data\shorelines.dat
common\data\songlist.csv
common\data\statdisp.dat
common\data\stockshake.txt
common\data\taskparams.txt
common\data\thrownweaponinfo.xml
common\data\traincamnodes.txt
common\data\txdcut.ide
common\data\vehicleextras.dat
common\data\vehicles.ide
common\data\vehoff.csv
common\data\version.txt
common\data\visualsettings.dat
common\data\visualsettings.xls
common\data\water.dat
common\data\weaponinfo.xml
common\data\worldblanket.dat
common\data\cdimages\carrec.img
common\data\cdimages\navgen_script.img
common\data\cdimages\script.img
common\data\cdimages\script_network.img
common\data\controls\default0.cfg
common\data\controls\default1.cfg
common\data\controls\default2.cfg
common\data\decision\cop.ped
common\data\decision\fireman.ped
common\data\decision\gangmbr.ped
common\data\decision\gp_justfollow.ped
common\data\decision\gp_norm.ped
common\data\decision\m_empty.ped
common\data\decision\m_norm.ped
common\data\decision\m_plyr.ped
common\data\decision\m_tough.ped
common\data\decision\m_weak.ped
common\data\decision\r_norm.ped
common\data\decision\combat\cop_nrm.cmb
common\data\decision\combat\cop_wl1.cmb
common\data\decision\combat\cop_wl2.cmb
common\data\decision\combat\cop_wl3.cmb
common\data\decision\combat\coward.cmb
common\data\decision\combat\empty.cmb
common\data\decision\combat\gp_cr.cmb
common\data\decision\combat\gp_hide.cmb
common\data\decision\combat\gp_no.cmb
common\data\decision\combat\gp_pr.cmb
common\data\decision\combat\m_boss.cmb
common\data\decision\combat\m_coward.cmb
common\data\decision\combat\m_cr_de.cmb
common\data\decision\combat\m_cr_fi.cmb
common\data\decision\combat\m_cr_no.cmb
common\data\decision\combat\m_empty.cmb
common\data\decision\combat\m_hide.cmb
common\data\decision\combat\m_no_de.cmb
common\data\decision\combat\m_no_df.cmb
common\data\decision\combat\m_no_fi.cmb
common\data\decision\combat\m_no_no.cmb
common\data\decision\combat\m_pr_de.cmb
common\data\decision\combat\m_pr_fi.cmb
common\data\decision\combat\m_pr_no.cmb
common\data\decision\combat\template.cmb
common\data\effects\bloodfx.dat
common\data\effects\entityfx.dat
common\data\effects\explosionfx.dat
common\data\effects\materialfx.dat
common\data\effects\pedfx.dat
common\data\effects\vehiclefx.dat
common\data\effects\weaponfx.dat
common\data\maps\ambient.ipl
common\data\maps\cull.ipl
common\data\maps\occlu.ipl
common\data\maps\paths.ipl
common\data\maps\paths2.ipl
common\data\maps\paths3.ipl
common\data\maps\paths4.ipl
common\data\maps\scenarios.ipl
common\data\maps\scenarios2.ipl
common\data\maps\worldlights.ipl
common\data\maps\worldparticles.ipl
common\data\materials\materials.dat
common\data\materials\mtl_convert.txt
common\data\materials\procedural.dat
common\data\paths\cablecar_northern.dat
common\data\paths\cablecar_southern.dat
common\data\streaming\intro.srl
pc\stream.ini
pc\data\filelist.pak
pc\data\gta4pc.png
pc\data\gta_cache.dat
pc\data\radiohud.dat
pc\data\timecyc.dat
pc\data\timecyclemodifiers.dat
pc\data\timecyclemodifiers2.dat
pc\data\timecyclemodifiers3.dat
pc\data\timecyclemodifiers4.dat
pc\data\effects\gtarainemitter.xml
pc\data\effects\gtarainrender.xml
pc\data\effects\gtastormemitter.xml
pc\data\effects\gtastormrender.xml
pc\data\effects\gta_core.wpfl
pc\data\effects\gta_entity.wpfl
pc\data\effects\gta_script.wpfl
pc\data\naturalmotion\fred.art
pc\data\naturalmotion\fred.html
pc\data\naturalmotion\wilma.art
pc\data\naturalmotion\wilma.html
pc\data\paths\distantlights.dat
files.txt

You might also like