Cormanthor War History

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History

For millennia, the great forest of Cormanthor has been known as the Elven Woods, home to the
Fair Folk of Cormanthyr who held their domain against the ever-encroaching threat of humanity. Since
the Weeping War (712-714 DR), the capital city of Myth Drannor, has been in ruins, overrun by all
manner of monsters, while elders of the Elven Court ruled the rest of the woods. After centuries of
deliberation, the Elven Court declared a Retreat in the Year of Moonfall (1344 DR), which led to a mass
decampment of the Fair Folk for Evermeet, the Green Isle. Although they left traps and wards to guard
their ancient homeland, even the Fair Folk were surprised at how quickly their ancient nemesis the
drow infiltrated the Elven Woods. The dark elves were but the first of many groups to rush into the
vacuum created by the Retreat, with the demon-tainted gold elves of House Dlardrageth and their feyri
legions following soon thereafter. Now, in the wake of a great crusade launched from Evermeet, Myth
Drannor, the City of Song, has been reclaimed, but the struggle for control continues beneath the
fabled boughs of Cormanthors great oaks.

Recent Events
Over the past two-and-a-half years, Cormanthor has been convulsed by war. The following timeline
summarizes the conflict.
1372 the Year of Wild Magic
Eleasis 28

Lolth falls silent.

Eleint 23

An army of goblins, ogres, giants, and demons led by Kurgoth Hellspawn, a half-fiend
fire giant, attacks Maerimydra. Although most of Maerimydras drow are slaughtered or
enslaved, small bands of refugees escape into the surrounding Underdark, known as the
Deep Wastes. House Dhuurniv, which fell into disgrace after forging the Spiders Truce
during the Weeping War, is the only Maerimydran noble house to survive with
significant holdings, as most lie outside the city.

1373 the Year of Rogue Dragons


Hammer 1

Sammaster completes his transformation of the Dracorage mythal, precipitating a Rage


of Dragons independent of the appearance of the King-Killer Star in the heavens.

Tarsakh 5

Narlgathra, a red wyrm, emerges from the ruins of Myth Drannor and flies south to
attack Tangled Trees. The summertime inhabitants are slaughtered, leaving only a
handful or survivors later discovered by far-wandering residents upon their return.

Tarsakh 12

A band of dragon hunters destroys the Zhentarim garrison of Elmwood and three war
galleys.

Tarsakh 17

Zarlandris emerges from Glaun Bog and attacks the town of Highmoon. After a
desperate battle, the great black wyrm dies amidst the rubble of the Tower of the Rising
Moon. Lord Theremen Ulath vows to rebuild.

Ches 28

Lolths silence ends. Halisstra Melarn, Lolths Lady Penitent, begins harrying the
surface-dwelling drow of the Darkwoods, Eastern Fringe, and Velarswood.

Mirtul 22

Sirvinhandra, thought dead for centuries, emerges from a hidden lair in the Dun Hills
and lays siege to the Abbey of the Just Hammer. After inflicting terrible devastation, the
great green wyrm is laid low by Lord High Justiciar High Avenger Deren Eriach.

Eleasis 7

Thraxata the Flamefiend, a red dragon, sets fires across Battledale that consume large
swaths of woodlands.

Eleint 21

Narlgathra reappears, this time from the Moonsea, and attacks Hillsfar. Damage to the
city is contained through magical means, though most of it affected the poorer districts.

Eleint 23

An unidentified red dragon makes a few blazing passes over the village of Elventree
shorty before it is struck by a massive drow incursion, which is eventually repulsed.

Uktar 13

Verthandantalynx, a green wyrm lairing in the depths of Cormanthor west of Myth


Drannor, succumbs to the Dracorage and attacks the village of Trehaness, leaving it in
ruins.

Nightal 6

Sammaster is destroyed and the rage comes to an end.

1374 the Year of Lightning Storms


Tarsakh 12

In the wake of a failed assault on Evereska, the half-fiend gold elves of House
Dlardrageth, return to Myth Drannor, accompanied by a legion of feyri liberated from
the nameless Dungeon.

Mirtul 6

House Dlardrageths legions destroy the Morninglords temple in Myth Drannor, killing
most of the clerics, although a few escape through a portal.

Mirtul 10

Scyllua Darkhope learns of the feyri presence in Myth Drannor.

Mirtul 13

Lady Sarya Dlardrageth, matron of House Dlardrageth, summons Malkizid, an exiled


archdevil, to Myth Drannor.

Mirtul 19

Araevin Teshurr and his adventuring companions uncover the portal network Sarya
used to move her army from the ruins of Myth Glaurach, her bastion near the High
Forest, to Myth Drannor.

Mirtul 22

Scyllua Darkhope begins preparations to march a Zhentarim army south to Ylash.

Mirtul 24

Lord Seiveril Miritar of Elion, leader of the Crusade from Evermeet that rescued
Evereska, convenes a council of War in the ruins of Myth Glaurach. The commanders of
the Crusade agree to travel via the portal network discovered by Araevin to
Semberholme in hopes of defeating House Dlardrageth once and for all.

Mirtul 28

By the shore of Lake Sember, Seiveril revives the Dales Compact with Battledale,
Deepingdlae, Mistledale, and Shadowdale.

Kythorn 1

The Crusade marches north toward Mistledale and Shadowdale.

Kythorn 4

House Dlardrageth forms an alliance with Hillsfar and Sembia. Hillsfar begins
mustering an army to send south down the Moonsea Ride to Mistledale and Battledale.
Sembia recruits a mercenary army to send north along Rauthauvyrs Road through
Featherdale and Tasseldale.

Kythorn 12

Hillsfar allies with Zhentil Keep. The Black Network agrees to invade Daggerdale and
Shadowdale.

Kythorn 16

Sembias mercenaries cross Blackfeather Bridge and occupy Battledale.

Kythorn 21

Hillsfar reneges on its alliance with House Dlardrageth.

Kythorn 24

The Crusade routs Scyllua Darkhopes army, forcing them to retreat to Ylash.

Kythorn 26

House Dlardrageth attacks the city of Hillsfar and Hillsfars army based at the Standing
Stone. The First Lords tower is destroyed, but Maalthiir, ruler of Hillsfar, escapes.

Flamerule 3

House Dlardrageth breaks Hillsfars army at the Standing Stone, forcing it to flee back to
Hillsfar. Sembias army begins to dissolve under repeated assault by the legions of
House Dlardrageth.

Flamerule 21

House Dlardrageth destroys the Standing Stone and allies with the House Jaelre drow.

Eleasis 5

Emissaries of the Crusade reach a truce with the Sembians. House Dlardrageth launches
a raid against the Crusade encampment at Semberholme, but is repulsed.

Eleasis 6

Zhentil Keeps army crushes the Hillsfar garrison at Ylash.

Eleasis 9

House Jaelre attacks the Sembian and elven delegations in Tasseldale; all three groups
suffer casualties. Maalthiir decamps from Hillsfar; destination unknown.

Eleasis 10

The Zhentilar invades Hillsfars western territories.

Eleasis 11

The Crusade allies with Sembia against House Dlardrageth.

Eleasis 17

Fzoul Chembryl, High Lord of the Zhentarim, issues his terms to Hardil Gearas, High
Warden of Hillsfar. The Crusade battles the legions of House Dlardrageth in the Vale of
Lost Voices. The Zhentilar besiege Hillsfar.

Eleasis 18

Malkizid is banished. House Dlardrageth retreats form the Vale of Lost Voices. Hillsfar
capitulates to the army of Zhentil Keep.

Eleasis 20

The Crusade surrounds Myth Drannor.

Eleasis 22

The Crusade overruns Myth Drannor and House Dlardrageth falls. A handful of feyri
escape. Seiveril Miritar is slain.

Eleasis 27

Fzoul Chembryl meets in secret with Jezz the Lame of House Jaelre and representatives
of the Auzkovyn Clan. The three groups agree to work in concert to destroy the Fair
Folk before they can truly re-establish the City of Song.

Eleasis 29

Fzoul Chembryl orders Scyllua Darkhope to seize control of the Moonsea Ride by
establishing a series of fortifications along the road south of Hillsfar.

Eleint 3

Skirmishes between the Zhentarim and Myth Drannor erupt along the Moonsea Ride.
Masked drow support the Black Network with targeted assassinations. This marks the
beginning of the Cormanthor War, pitting the Army of Myth Drannor against the Army
of Darkhope and the Masked Brigades (Vhaeraun-worshipping drow of House Jaelre
and Auzkovyn Clan). In the months that follow, a series of increasingly deadly raids and
counter-raids are mounted on each side.

Eleint 12

Storm Silverhand, Dove Falconhand and the rest of the Knights of Myth Drannor arrive
in the City of Song to aid in its defence. Within hours they are engaged in a series of hitand run battles with drow skirmishers in the forests to the east.

Uktar 3

A Sharran priestess, Esvele Graycastle, forges an alliance with Fzoul Chembryl, Tyrant
of the Moonsea, as well as an alliance between the Lolth-worshipping drow of House
Dhuurniv and the Zhentarim.

Nightal 1

Scyllua Darkhope returns to Zhentil Keep. To her surprise, Fzoul orders her to invade
Shadowdale again, but this time with support from the Church of Shar and the drow of
House Dhuurniv.

Nightal 15

Sharran assassins infiltrate the town of Shadowdale and attack Elminsters Tower. After
a fierce battle, Elminster vanishes and his tower is blasted into ruin and hurled into
another plane.

Nightal 16

In the early morning hours, the Zhentarim army led by Scyllua Darkhope overruns
Shadowdale with the aid of the Church of Shar and House Dhuurniv. The Army of
Myth Drannor is unable to respond as Zhentarim brigades to the east launch
simultaneous attacks on several key elven fortifications.

Mightal 18

Lord Mourngrym Amcathra publicly embraces the Army of Darkhope as allies and
defenders of Shadowdale.

Nightal 27

Scyllua Darkhope begins preparations to march south with two brigades to attack
Mistledale, leaving behind the Brigade of Shadows to occupy Shadowdale.

Nightal 29

The triggering of ancient wards alerts Coronal Ilsevele Miritar that Aryvelahr Kerym,
the fabled War Blade, has returned to the Realms Above (or the uppermost reaches of
the Underdark) in the vicinity of the Twisted Tower.

Nightal 30

Storm Silverhand and Dove Falconhand lead an elite contingent of elves into
Shadowdale. The Chosen of Mystra are grievously wounded upon their arrival due to
the interaction of their silver fire with the local Weave and forced to teleport away. Their
comrades-in-arms are left behind to an uncertain fate.

Factions
Although Myth Drannor has been purged of the Cult of the Dragon, House Dlardrageth, the
phaerimm, and Zhentarimsummoned devils, the Elven Woods are still home to many competing
factions who battle each other amidst the trees.

Army of Darkhope
The Army of Darkhope, consisting of Zhentilar troops supplemented by mercenary companies
who equal them in number is ensconced in Hillsfar, Shadowdale, and newly built fortifications along the
Moonsea Ride. High Captain Scyllua Darkhope reports to Fzoul Chembryl, Tyrant of the Moonsea. He
has ordered her to work with the Masked Brigades to dislodge the Army of Myth Drannor from the City
of Song before the Fair Folk can re-establish their power in the region.

Army of Myth Drannor


In the wake of Seiverils Crusade, the Fair Folk and their allies have reclaimed the City of Beauty.
Although at this point the settlement is little more than a fortified encampment amidst the ruins of a
once-great city, the new inhabitants have plans to restore Myth Drannor to its former glory. The newly
ensconced defenders, under the command of Ilsevele Miritar, have renamed their legions the Army of

Myth Drannor. Ilseveles forces now control the Heartwood (the region of forest surrounding Myth
Drannor) and are actively skirmishing to extend their control north into the Beast Marches, west toward
Shadowdale, south toward Mistledale and east to the Moonsea Ride.

Cult of the Dragon


The Followers of the Scaly Way have suffered a series of reverses in the Eastern Heartlands in
recent years, from the loss of their base in Myth Drannor to the death of Sammaster. In the wake of the
last rage of Dragons, the Followers of the Scaly Way have retreated to three major strongholds in the
Cormanthor region: the environs of Dretchroyasters Lair, Haptooth Hill, and the ruins of Aencars
Manor. Although the Wearers of the Purple hope to recruit one or more new Sacred Ones (dracoliches)
from the ranks of those wyrms awakened by Sammasters Rage, the bulk of their efforts are directed at
undermining the burgeoning influence of the Zhentarim.

Masked Brigades
Houses Auzkovyn and Jaelre, two clans of Vhaeraun-worshipping drow dwell beneath the
boughs of the great forest of Cormanthor. The reclamation of Myth Drannor has prompted the two
groups to unite against their common foe. The alliance is known as the Masked Brigades for the many
mask-wearing clerics of Vhaeraun in their ranks, a practice that has since spread to most of the assassins
and skirmishers who fight from the shadows. The Masked Brigades are strongest in the Darkwoods
surrounding the Elven Court, although they have been driven from the seat of elven rule, but small
bands of dagger wielding drow stalk Cormanthor from the outskirts of Mistledale to Halvans Wood.

The Rest
Numerous other factions, big and small, have joined the fray, and as the stakes remain high more
are bound to follow. Some, like the Knights of the North and the Knights of Myth Drannor, already
stand prominent at the war fronts. Others, like the Harpers, play their own game in the shadows against
the Black Network. And while the Zhentarim may seem lacking of allies to complement their strength,
the Shadovar lie in wait just beyond the hills and one can be sure as well that other (political or divine)
powerhouses of Faern will be watching too. Carefully.

Weird year.
If ye think about it, some really serious shites been goin down.
What a silly time to be alive.
unnamed half-elf skirmisher, 22 Eleasis 1374, Myth Drannor

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