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AP Physics: - Projectile Motion

The document provides information about projectile motion: 1) A projectile follows a curved trajectory path called a parabola due to the independent effects of gravity (causing vertical acceleration) and its initial velocity (giving it horizontal motion). 2) The key to solving projectile motion problems is breaking down the total velocity vector into perpendicular horizontal and vertical components, which act independently of each other. 3) Projectile motion problems can then be solved by treating the horizontal and vertical motions separately - the horizontal component remains constant while the vertical component experiences constant acceleration due to gravity.
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0% found this document useful (0 votes)
140 views12 pages

AP Physics: - Projectile Motion

The document provides information about projectile motion: 1) A projectile follows a curved trajectory path called a parabola due to the independent effects of gravity (causing vertical acceleration) and its initial velocity (giving it horizontal motion). 2) The key to solving projectile motion problems is breaking down the total velocity vector into perpendicular horizontal and vertical components, which act independently of each other. 3) Projectile motion problems can then be solved by treating the horizontal and vertical motions separately - the horizontal component remains constant while the vertical component experiences constant acceleration due to gravity.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
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AP Physics - Projectile Motion

A projectile is any object that falls through the air. These objects are accelerated downward by the
force of gravity. They are also affected by their passage through the air, to varying degrees. We will
ignore the effects of air resistance, however, which can be safely done if the object is dense and the
distance that it falls is not too great.

Projectiles always follow a curved path called a trajectory (this trajectory is a segment of a parabola,
a fact discovered by Galileo). Sometimes the trajectory is called a ballistic path. Such motion is
three dimensional, but we will, for simplicity's sake, deal only with motion in two dimensions up/
down, and sideways.
The key to efficiently deal with projectile motion is to simply break the velocity down into its
horizontal and vertical components.
Vectors that are perpendicular to each other act independently. This is so important that the Physics
I will rewrite it in large friendly letters to drive home its importance:

Vectors that are perpendicular to each other act independently.


This means that the horizontal and vertical components of a velocity vector don't affect each other.
The up and down motion has nothing to do with the sideways motion and the sideways motion has
no effect on the up and down motion.
This is like a really important KEY CONCEPT!

Assumptions:
We are required to make a couple of assumptions here:
1.

g has magnitude of 9.80 m/s2 and is always downward.

2.

Effect of air resistance can be ignored.


41

3.

Rotation of earth can be ignored.

4. Motion (the horizontal velocity component) in the horizontal direction is constant.


The velocity of a projectile has two components, vx and vy.

voy = v sin

vx = v cos

vy

vx
Note that we have already mastered the task of calculating these pesky components.
Projectile motion problems are quite simple they require no really difficult mathematics nor do they
really tax your brain. With stated, none-the-less, for some reason, students often struggle with them.
Since you will not have a whole lot of time (we do got to move fast in the old AP world), you must
take the time to master them.
The Physics Teacher will help you. In this highly informative and user-friendly pub you will find in
clear and concise prose all you need to know. So what do you need to know? Lets find out.
Important concepts are:

horizontal velocity component is always constant


There is no acceleration in the horizontal direction.

vx

c o n s ta n t h o r iz o n ta l v e lo c ity

v e r tic a l v e lo c ity in c r e a s e s w ith tim e

vy
42

Recall the discussion of the two bullet thing with the fast cars. The drawing above is a graphic
depiction of a similar thing. The ball on the left simply falls it has no horizontal motion. The
other ball is launched with a horizontal velocity of vx. This horizontal velocity does not change and
the ball moves sideways at a constant rate. They both fall downwards at exactly the same
accelerating rate. They hit the ground at the same time. Do you see why this is so?
A projectile launched upwards at some angle would have a parabolic path that looks like the drawing
below. Drawn on the projectile is its velocity vector and the x and y velocity components.

As long as the projectile is in the air, it will do two things:


It will move horizontally at a constant speed.
It will accelerate downwards at a constant rate of g.
The way you solve these problems is to break it into two problems, a constant motion horizontal
motion problem and a vertical constant acceleration problem.
The best way to see how to do this is to jump in and solve some problems.

A flagpole ornament falls off the top of a 25.0 m flagpole. How long would it take to hit the
ground?

We assume that the ornament has no horizontal velocity. It falls straight down. We know how to
do this problem.

1 2
gt
2

t2

2y
so that
g

2y
g

43

Plug in the given values:

2 25.0 m
m
9.80 2
s

2.26 s

A stone is thrown horizontally from the top of a cliff that is 44.0 m high. It has a horizontal
velocity of 15.0 m/s. We want to find how long it takes the stone to fall to the deck and how far
it will travel from the base of the cliff.

This is like the flagpole problem, except that the stone has an initial horizontal velocity. But we
know that the time it takes to hit the ground is the same as if it were falling straight down. (This
is the key concept!!!). So finding the time is exactly like the previous problem. Once weve
found the time, we can then find how far it travels horizontally.

1
y gt 2
2

2y
g

2 40.0 m
m
9.80 2
s

2.86 s

Now that we know how long it takes to fall, we can figure out the horizontal distance it travels
before it hits the ground. It has a constant horizontal speed, and can travel sideways at this speed as
long as it is in the air falling, so to find x we use its average velocity and the time:

vx

x
t

x v xt

15.0

m
2.86 s
s

42.9 m

A B-17 (a World War II era multiengine bomber) is flying at 375 km/h. The bombs it drops travel
a horizontal distance of 5 250 m. What was the altitude of the plane at the time they had the old
"bombs away"?

We have to find the time for the bomb to travel a horizontal distance of 5 250 m:
First we convert the bombers speed to meters per second:

375

km 1000 m
1 h

h 1 km 3600 s

104.2

m
s

Then we can find the time it takes the bomb to travel a horizontal distance of 5 250 m.

vx

x
t

x
vx

m
104.2
s

5 250 m

50.4 s

Now we can find the vertical distance (altitude):


44

1
y at 2
2

1
m
2
9.80 2 50.4 s
2
s

12 400 m

Upwardly Moving Projectiles:

1 9 .6 m

4 4 .1 m

4 .7 m
1 s

2 s
3 s

P r o je c tile fa lls b e lo w s tr a ig h t lin e p a th


One of the demonstrations that the Physics Teacher is fond of is the hunter and the monkey demo.
This is the one where the monkey is hanging from a tree in the jungle and the hunter wants to shoot
it. Except that the monkey can instantly detect a gun shot and will let go of the branch and fall
straight down. So where, was the main idea, should the hunter aim? Below the monkey, at the
monkey, above the monkey?

M o n k e y a n d th e H u n te r
45

Well we say that the hunter should aim straight at the monkey. This is because the bullet will fall the
same distance as the monkey, so when you aim at the monkey and fire the round, the monkey and the
bullet will fall together and you will end up drilling the poor innocent little critter.
Physics can really be cruel, cant it?
Here is the path of a projectile that is launched at some angle to the horizon. It has a horizontal
velocity component and a vertical velocity component. For as long as it is in the air, it will be
moving horizontally at vx. It will move upward because of its initial vertical velocity, voy. Gravity
will act on it however, slowing it down. Eventually, at the top of the path, its vertical velocity will be

vy = 0
y

vy

- vy

zero. It will still have its horizontal velocity component, however. Then it will begin to fall
downwards. When it finally reaches the same height it began with, its vertical speed will be the same
as what it began with, but the direction of its velocity will be downwards instead of upwards (as it
was at the beginning).
The projectile will travel a horizontal distance of x (this is often called the range). It will travel
upwards a vertical distance of y. In half the total time of flight it will reach y and its vertical velocity
will be zero.
Theres a lot of symmetry going on here.
We also assume that the projectile begins and ends at the same height. If this is not true, it will be
spelled out in the problem.

A ball is given an initial velocity of 22. 7 m/s at an angle of 66.0 to the horizontal. Find how
high the ball will go.

To solve this problem, we have to find the vertical velocity of the ball. Once we know it, we can
find how high it goes.

v y v sin

22.7

m
sin 66.0o
s

20.7

m
s

The ball starts out with voy and rises till its vertical velocity is zero. We can use these as the initial
and final velocity of the ball.
2

v y vo2

2ay

0 vo2

2ay

vo2

2ay

vo2
y
2a
46

m
20.7
s
y

m
2 9.80 2
s

21.9 m

Note that we have to pay attention here to the sign of the motion. We have both down and up
motion and have to be clear about which direction is possible. Of course if the motion is in only one
direction, we dont have to worry about it.

A naval gun fires a projectile. The guns muzzle velocity (so speed of the bullet) is 345 m/s at an
elevation of 32.0 . What is the range of the shot?

First find the vertical velocity:

m
m
sin 32.0o 182.8
s
s
v y vo at
Now we can find the time:
We know that
v y v sin

345

at v y vo

vo v y

v y vo
g

m
m
182.8
s
s
m
9.80 2
s

182.8

37.31 s

Now we can find the range since we know the time. First we find the horizontal velocity:

m
m

345 cos32.0o 292.6


s
s

m
x v xt 292.6 37.31 s
10 900 m
s

vx v cos0
vx

x
t

A punter has a hang time of 4.5 s. If the ball travels down the field 48 m, what was the kick
angle?

To find the angle of the kick, we need to use some trig. Probably the easiest thing to do would be
to find the horizontal and vertical component of the velocity and use the tangent function to find
the angle.
The horizontal speed is easy to find - we know the time and we know the range.

vx

dx
t

48 m
4.5 s

10.67

m
s
47

We can find the vertical velocity because we know the time that the ball is in the air the time to
go up and the time to go down.
Lets look at the path for the ball from when it is at its max height to when it hits the ground.
This means that its initial velocity is zero and its final velocity is v y.

v y vo at

v y at

The time for the ball to fall is half the total time.

v y 9.8

m 4.5 s

s2 2

v y

vx

tan 1

22.1

m
s

m
22.1

s
tan 1

10.67 m
s

64o

The cast of Jersey Shore is thrown off the top of a building


(all humanity cheers) from a height of 45.0 m. The stone has
a launch angle of 62.5 and a speed of 31.5 m/s. (a) How
long is the stone in flight, (b) how far from the base of the
building does it travel? (c) What is its speed just before it hits
the ground?

4 5 .0 m

(a) First we find its vertical velocity component.

v y v sin

31.5

m
sin 62.5o
s

27.9

m
s

Now we can use this to find the time to reach its highest point.

v y vo at t

m
1

27.94
s 9.80 m

s 2

vo
g

2.85 s

Now we can find how high it rises:

v 2y

vo2

2ay

0 vo2

2ay

vo2
y
2a
48

2
m
27.94
s
y

m
2 9.80
s 2

39.8 m

It took 2.85 s to reach this height, it will now fall this distance plus the height of the building
before it hits the ground. So it will fall a distance of:

y 39.8 m 45.0 m 84.8 m


We can find the time to fall this distance:

1
y at 2
2

2y
a

2 84.8 m
m
9.80 2
s

4.16 s

The total time in the air is the total of these two times we found:

4.16 s 2.85 s

7.01 s

(b) We next find the distance from the base. This is easy since we know how long the projectile
will be moving sideways:
First we find the horizontal velocity:

vx v cos
vx

x
t

31.5 cos 62.5o


s

x v xt

14.55

14.55

m
7.01 s
s

m
s

102 m

(c) To find the speed at the ground, we need to recombine the two components into the actual
velocity vector. We can use the Pythagorean theorem for this:
Speed at ground:

v 2 vx 2 v y 2

v vx 2 v y 2

We need to find vy at the bottom. We know that the rock falls for a time of 4.16 s from its max
height. We can use this to find its speed just before it hits.

v y at

9.80

m
s

4.16 s
2

40.8

m
s
49

v vx v y

m
m
v 14.55 40.8
s

43.3

m
s

The first digital computer, called ENIAC (Electronic Numerical Integrator and Computer) became
operational in 1946. It was funded by the Army in World War II. The purpose for the thing was to
calculate trajectories for artillery shells to produce firing tables that the gun crews who served the
guns could utilize. It could 500 numbers in only one second and could calculate the trajectory for a
firing problem in only 30 seconds a true miracle. It used electronic tubes and required 174
kilowatts of power (thats 233 horsepower for you non-metric folks).
Anyway, the power needed to solve one trajectory problem was about the same as the amount of
power generated by the powder charge during an actual fire mission for a single shell. Interesting.
Here we go, one last problem:

You throw a potato at an angle of 22.2 . If the thing is in the air for 1.55 s, how far did it go,
distance-wise?

In half the time it will travel to its maximum height. It will fall back down to the earth in the
other half of the time, so we can look at half the path, say from when it has an initial velocity of
vy to when it reaches the highest point of its path where its vertical velocity is zero.

v y v0 at

v y at

9.8

m 1.55 s

2
s2

7.60

m
s

Since we know the angle and the vertical velocity, we can find the horizontal velocity.

tan

vy
vx

vx

vy
tan

m
m
s

18.62
s
tan 22.2o
7.60

We can now find the distance it travels since we know the time and the velocity:

vx

x
t

x 18.62

m
1.55 s
s

28.9 m

50

Dear Cecil:
My high school physics teacher gave us this problem once, but I
forget what the answer was. Suppose you've got a bullet in one
hand and a pistol in the other, aimed so it's perfectly level. You drop
the bullet and fire the pistol at the same time. Which bullet hits the
ground first?
--L., Indianapolis
Cecil replies:
I know this is a lot of physics for one day, but this one is so twisted you
gotta love it. The average mope reasons like this: the dropped bullet falls
only a few feet, whereas the fired bullet travels hundreds of yards. Ergo,
the dropped bullet hits the ground first. The average mope with a college
education (e.g., a physics teacher) is a little more sophisticated. He
figures, hey, the force of the gun propels the fired bullet strictly
horizontally. The only downward force is gravity, which acts equally on
both bullets. Therefore they both hit the ground at the same time. (We
assume a vacuum throughout this discussion.)
Then we have the answer given by those who have achieved spiritual
awareness as a result of regular reading of the Straight Dope. This may
be summarized as follows: it depends. If the fired bullet travels only a
short distance, then yes, both bullets hit the ground at the same time.
However, if the fired bullet travels far enough, the earth, being round,
curves away from it. (Remember Newton's first law of motion: moving
objects tend to travel in a straight line.) Since the fired bullet has farther
to fall, it takes longer to hit the earth, so the dropped bullet hits the
ground first.
What's more, if the fired bullet travels fast enough (roughly five miles
per second--a practical impossibility given atmospheric friction, but
never mind), it goes into orbit around the earth and never hits the
ground at all. Amazing, no? Try this one out in your next physics class
and you'll kill the whole hour, guaranteed.
--CECIL ADAMS

51

Dear Cecil:
When I was a small boy I attended a circus that featured a "human
cannonball." This amazing fellow was shot out of a large cannon and flew
about thirty yards into a giant net. How did they do this without blowing the
poor guy to pieces? It seems to me if this was legitimate the only thing
emerging from the barrel of the cannon would be ten thousand human
cannonball pieces.
--Rob Marchant, Carrollton, Texas
Dear Rob:
That's what you wish would happen, you savage. Happily, the art of human
ballistics today has reached such a pitch of perfection that it's no more dangerous
than, oh, shaving with a chainsaw. Which is to say it's still pretty easy to get
yourself injured or killed.
Human cannonballs aren't blasted from the cannon with gunpowder. They're
propelled by a catapult. The flash, loud noise and smoke are supplied by
firecrackers and such.
The first human cannonball was a young woman named Zazel, who made her
maiden voyage, so to speak, on April 2, 1877 at the Westminster Aquarium, which
I presume is in London. Zazel employed "elastic springs," but human cannoneers
soon graduated to more potent technology. The propellant of choice today is
compressed air. The human projectile climbs into a hollow topless cylinder that
slides inside the cannon barrel. Having been lowered to the bottom of the barrel,
the cylinder is blasted forward by compressed air at 150-200 pounds per square
inch. The cylinder stops at the cannon's mouth. Its occupant doesn't.
Being shot from a cannon, like jumping out of an airplane, isn't that strenuous; it's
the sudden stop at the end that's a bitch. Elvin Bale, the "Human Space Shuttle,"
was experimenting with air bags to break his fall while on tour in 1986. He
overshot the airbags and crashed into a wall, seriously injuring himself. On another
occasion two members of the Zacchini family, long famous for its cannonballing
exploits, were launched simultaneously from opposite ends of the circus. They
collided in mid-air; one Zacchini broke her back.
Historian A.H. Coxe says of 50 human cannonballs more than 30 have been killed,
mostly by falling outside the net. Even if you avoid mishaps, many human
cannonballs black out in flight, which makes me wonder about long-term brain
damage. (OK, I lied when I said it wasn't strenuous. Sue me.) Of course you might
figure anybody who lets himself get shot from a cannon is a couple eggs short of a
dozen to start with. If you must have heavy-caliber kicks, I say join the Marines. At
least they let you shoot back.
--CECIL ADAMS

52

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