RuneQuest NPC #4 - Gork
RuneQuest NPC #4 - Gork
RuneQuest NPC #4 - Gork
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Gork
Human (?) male, age 20 - 35 (?).
STR:
CON:
SIZ:
INT:
POW:
DEX:
APP:
20
18
13
09 (15)
18
16
10 (13)
Location
Melee/Missile
AP/HP
Right Foot....01-04/01-03......4/6
Left Foot.....05-08/04-06......4/6
Abdomen.......09-11/07-10......4/6
Chest............12/11-15......4/8
Right Arm.....13-15/16-17......4/5
Left Arm......16-18/18-19......4/5
Head..........19-20/20.........4/6
Move: 3
Fatigue: 38
Hit Points: 16
Magic Points: 18
DEX SR: 2
Att/Par%
50/35
20/55
140/90
Damage
1D6+1D6
1D4+2+1D6
1D4+1D6
ENC/AP
0.5/04
0.5/06
4.0/10
Note that no unicycle is available to him -- nor will he ever think to ask for one.
Skills: Dodge 90, Jump 120, Ride Unicycle 140, Animal Lore 120, Human Lore 05,
Mineral Lore 140, Plant Lore 180, Play Lyre 12, Scan 90, Listen 200, Detect Chaos 200
Spirit Magic: None
Divine Magic: None
Magic Items: None
Special: Feels no pain. Immune to stun, poison, and all mind-affecting spells. Can
automatically go Heroic at will. Regenerates 1 HP per round in each location injured. In
time, this effect will even restore lost body parts.
Appearance: With wild grey-brown hair and a permenently dazed expression, Gork
nonetheless gives an impression of harmlessness. He speaks most languages
surprisingly well, but not with particular flair. He has no concern for his appearance. His
overall demeanor is amiable, but unaware.
Personality/Bio: Gork has little memory of his past. He does not remember his birth
name, childhood, or parents. He is friendly to almost everyone, even those who try to
bait him. He frequently seems to be in a daze, even in times of extreme excitement. His
complete indifference to pain results in strange behavior -- for example, when an
acquaintance pulled out a single hair, Gork calmly pulled a handful of his own hair off his
scalp. He is basically friendly, whenhe is aware of the outer world at all. He can be
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induced to work for food, and will do so with surprising diligence. However, his
attention is sure to wander before very long. Ocasionally he has a flash of sudden
brilliance, at which times his INT is 15. At such times he casually reveals surprisingly
esoteric knowledge about any obscure subject the GM desires. However, these flashes
never last more than a few minutes. They cannot be deliberately caused, though it is
possible that a certain rare mushroom from a far-off province of the Lunar Empire might
restore his mind for longer periods.
Gork spent several years as an experimental subject in a Lunar research facility. This
produced the many strange powers that he possesses. Despite appearances, Gork does
not register on Detect Chaos skills or spells. In fact, Chaos is the one thing that is sure
to rouse him, at which point he fights with desperate strength or runs like a madman.
When an experiment in the lab went horribly awry, Gork was one of the few who
escaped. In the years since that time he has wandered aimlessly, settling for a few
seasons wherever he happens to find someone kind enough to feed him in exchange for
simple chores. Certain Lunar scientists might pay handsomely for him, if they knew he
existed.
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Copyright 1997 by Peter Maranci. Revised: October 20, 2000. v.2.0
8/2/2015 12:17 PM