Making Your Class With Bee-Bots
Making Your Class With Bee-Bots
Welcome to the ICT Learning Innovation Centres Guide to using Bee-Bots in the Early
Phase. This resource has been developed to help teachers make Bee-Bots integral to
learning in Early Phase Classrooms. The learning experiences that are featured in
this guide have been developed as a result of research and trials undertaken at our
centre. As you will see, these experiences can be used to assist students to develop
skills, knowledge and processes within the Early Years Curriculum and from Essential
Learnings across the KLAs.
Within this guide, there are references
to downloadable resources that we
have created to help teachers get
started. These resources are all
available for download from the
Bee-Bots section of the Interactive
Learning in the Early Phase website
at www.earlyphaseicts.com.
We encourage you to visit this site
to download the resources and to
learn more about the different ways
ICT can be made integral to learning
in the Early Phase. From time to time, this site also contains information about
upcoming conferences and professional development events held at our centre.
If you have any feedback about this guide or would like to share your own Bee-Bot
ideas or resources, please email our Project Officer Kristine Kopelke at
[email protected].
For further information about the ICT Learning Innovation Centre,
visit our website at http://www.learningplace.com.au/ea/licsunshinecoast.
Bee-Bot Links
The following websites provide further information and resources relating to Bee-Bots.
Bee-Bot Official Website
www.bee-bot.co.uk
Bee-Bots Down Under Blog
http://bee-bots-downunder.blogspot.com
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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Bee-Bots have a friendly and happy design that appeals to young learners (and teachers!).
They can move on any flat surface and can also move up slight inclines. Surfaces we have
tested the Bee-Bot on include carpet, tiles, concrete, plastic, cardboard and wood. We found
that the Bee-Bot had no problems moving on these surfaces.
There are a range of accessories that you can purchase to use with your Bee-Bots. These
accessories include clip-on shells that you can use to give your Bee-Bot a makeover and
mats relating to a number of common Early Phase learning contexts.
This guide has tried to provide ideas for using both commercial and DIY Bee-Bot accessories.
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Commercial Mats
A range of commercial mats are available for purchase
in Australia. These mats cover a range of topics and
concepts and are made from durable plastic.
Popular mats include the alphabet
mat, the Treasure Island mat, the
Busy Street mat and the
transparent mat.
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Groovy Bots
Turn up the music in your class and get your Bee-Bots and students moving. Challenge
students to program the Bee-Bots to dance to the music. Invent some names for the
dance steps they create. Students could also work collaboratively to make the Bee-Bots
dance in sequence.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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Bee-Bot Trails
For this activity, take your class outdoors onto a surface where they can do chalk drawings.
Divide students into groups of two or three and then give each group a Bee-Bot, some chalk
and either a tape measure, ruler or concrete materials they can use as non-standard units.
Model the process of designing a Bee-Bot trail, emphasising the importance of measuring
the trail to ensure the Bee-Bot can reach and turn at particular points.
Ask each group to design a trail that the Bee-Bot
can buzz along. Once students have designed
their trail, they should test it and then ask other
students to get their Bee-Bot to buzz along their trail.
During this final part, students will need to work
together to estimate how many steps they will need
the Bee-Bot to take.
Bee-Bot Rulers
To provide students with a way of measuring how far the Bee-Bot moves with each step,
you may want to make a collection of Bee-Bot Rulers for students to use. These are useful
to use with younger students who are not ready to use standard rulers or measuring tapes.
A template for a Bee-Bot
ruler is available for download
on our Early Phase website
at www.earlyphaseicts.com.
Bee-Bot Ruler
A Bee-Bot moves 15cm with each step.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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Rhyme Time
Listening to and repeating nursery rhymes aids the
development of early phonemic awareness and for
this reason are part of many Early Phase classes
daily routines.
Bee-Bot mats can be developed around the theme of
nursery rhymes. For example, a mat could be created
that features a collection of pictures that each represent
a nursery rhyme. Students could then be asked to
make the Bee-Bot move to the rhyme they would like
the class to sing. Alternatively, mats could be developed for individual rhymes and
students could program the Bee-Bot to move to the rhyme. Suggested rhymes that
would make great mats include Hickory Dickory Dock, Jack and Jill and Incy Wincy
Spider.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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Bee-Bots Walk
This activity involves the class creating an innovation of the
text Rosies Walk by Pat Hutchins. To begin this activity,
the teacher reads Rosies Walk to the class.
This text involves Rosie the Hen going for a walk through the
farmyard, the whole time not realising that she is being followed
by a fox. After reading the book, the class engages in a joint
construction of a Bee-Bot mat that includes the different locations
in the farmyard that Rosie visits. Once completed, the teacher
reveals two Bee-Bots that have been dressed as Rosie the Hen
and the fox. Students then collaboratively retell the story and
sequence the moves the Bee-Bots will need to make to follow the
same path that Rosie and the fox followed. Once programmed
the students place the Bee-Bots on the mat and see if they
follow the path correctly.
This activity can be a stimulus for other similar activities. For
example, students could write a text titled Bee-Bots Walk or
create mats relating to other popular children's texts that include
journeys. Other recommended texts for this activity include:
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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B-Tunes
Bee-Bots love moving to music and they especially love moving to the sounds of early
phase students singing. As a group, collaboratively develop your own B-Tunes and then
have students program their Bee-Bots to dance to the sound. You could even use audacity
to capture the songs created by students.
Check out these B-Tunes weve created to get you started.
Im a Little Bee-Bot,
Yellow and round,
Here are my buttons,
This is my sound.
When I get all programmed, Im ready to go.
So press my green button and watch me go.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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Bot-Detectives
What am I? texts form a valuable part of literacy
development in many early phase classrooms.
In this activity, students work collaboratively to develop
a series of clues relating to a collection of pictures that
have been placed on a mat. For example, the mat
may contain photographs of animals taken during a
class excursion to the zoo.
Students write their clues onto the cards and then
place these in a class set to accompany the mat.
To play the game, a students is asked to select a card.
The student or class then read the clue and the student
programs the Bee-Bot to move to the animal the clues
relate to.
What am I?
I have wings, a
thorax and an
abdomen. I began
my life as a
caterpillar.
Clue by Mia.
Ladybug Lunch
Ladybugs are our friends in the garden as they love to much on aphids, mealybugs and
mites. In this activity, students create a mat using either real leaves, photos or rubbings of
leaves they have found in their school or home environments. Students then design a card
with a clue that tells the Bee-Bot (dressed as a ladybug) which leaf to go to for lunch. For
example, clues might be A delicious dish of aphids can be found on the small round leaf or
Mealybugs are on the dark green leaf.
Clues created by students can form a class collection that can
be drawn from during the game. Students then draw a card,
read the clue and program their ladybug Bee-Bot to move to
that position on the mat.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
Page 10
Guess who?
In this activity, a mat is made containing a photo or drawing of each student in the class.
The teacher then picks a student name and proceeds to give the class clues relating to that
student. Each time a clue is given, a student is selected to come and program the Bee-Bot
to move to the location of the student the student thinks is correct. If correct, that student
and the class wins. If incorrect, the game continues until the number of guesses the teacher
sets is met or a student moves the Bee-Bot to the correct location.
Clues the teacher provides could include I am a girl / boy, I have short hair, I wear glasses,
I like swimming etc. This activity also could be done with photos or drawings of members of
the school or local community, animals or famous characters. Clues can relate to physical
appearance, the role the person takes on within a community or how they move or act.
Turtle Island
To play this game, use one of the green Bee-Bot shells and some
collage materials to transform your Bee-Bot into a turtle. Using either
the Bee-Bot Treasure Island Mat or a mat of an island you have made,
ask a student to write down the coordinates for the grid location where
the turtle has laid its eggs. Ensure that other students dont see the
coordinates.
Students are then invited to come up and guess the location of
the eggs. They must identify the location by pointing to the spot
and saying the coordinates. The student then programs the
Bee-Bot to move to that location. Once the turtle arrives at the
location, the first students must reveal if the spot is where the eggs
were laid. If it is, the student wins the game. Students keep having
turns until the eggs are found. To help younger students locate the
eggs, the first student or the teacher may provide hot and cold style
hints during the game.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
Page 11
Pollen Hunt
Bees love collecting pollen and in this game, Bee-Bots do too. To create this game, you
will need to create a collection of flower pots and small tokens that will represent the
pollen.
In this game, you or the students set up the flower
pots on the floor. Attach numbers on pieces of
card to the flower pots. These numbers will
represent the number of pollen pieces that the
student will earn if they reach the pot.
To play the game, a student programs the
Bee-Bot to move through the garden visiting
as many flower pots as possible. If a player hits
or knocks over a pot, they receive the amount of
pollen indicated on the card attached to the pot.
Each student gets two turns, with the flower pots being set up again between each turn.
The winner of the game is the student with the most pollen at the end. For older students,
the game can be adapted to increase the complexity. For example, the players could be
asked to program the Bee-Bot to visit flowerpots in a particular order. e.g. counting in
twos or fives, odd or even numbers etc. The cards attached could even contain words
with the students having to try to program the Bee-Bot to visit the flower pots in a
particular sequence that makes a sentence.
An ICT Learning Innovation Centre Resource - For more ideas and resources visit www.earlyphaseicts.com
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