Creating A Mathematical Game Using Construct 2
Creating A Mathematical Game Using Construct 2
Drew Thomas
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Games that are too easily solved will not be engaging (Van Eck,
2006). Conversely, if a player continues to fail at a task, their
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References
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10.1016/j.compedu.2013.06.005
Gros, B. (2007). Digital Games in Education: The Design of game-based learning. Journal of Research on Technology in Education, 40(1), 23-38.
NPD (2011) The Video Game Industry Is Adding 2-17 Year-Old Gamers at a Rate Higher Than That Age Groups Population Growth. Accessed 17/10/2013
https://www.npd.com/wps/portal/npd/us/news/press-releases/pr_111011/
Perrotta, C., Featherstone, G., Aston, H., & Houghton, E. (2013). Game-based learning: latest evidence and future directions.
Squire, K. (2005). Changing the game: What happens when video games enter the classroom. Innovate: Journal of online education, 1(6).
Van Eck, R. (2006). Digital game-based learning: It's not just the digital natives who are restless. EDUCAUSE review, 41(2), 16.
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