Mobile Application Market PDF
Mobile Application Market PDF
Mobile Application Market PDF
The Mobile
Application Market
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Billion Downloads
100
80
60
40
20
Year
2009
2010
2011
2012
2013
2014
2015
Table of Contents
1 Introduction to mobile
applications
1.1 Background
1.1.1 App stores simplify distribution for
developers
1.1.2 Explosion in the number of apps and
app stores
1.1.3 Mobile Internet and the rise of the
mobile app market
1.2 Mobile application platforms
1.3 Mobile application categories
1.3.1 Gaming
1.3.2 Entertainment
1.3.3 Books
1.3.4 Communication
1.3.5 Utility and productivity
1.3.6 Mobile enterprise
1.3.7 Other categories
1.4 App usage
1.5 App discovery
1.5.1 Third party app directories
1.6 App store network effects
2 The mobile application
ecosystem
2.1 Mobile handset market overview
2.2 The smartphone market
2.2.1 Focus shift from devices to mobile app
ecosystems
2.2.2 Touch input and advanced sensor
technologies drives app innovation
2.2.3 Apps and improved hardware enables
smartphones to challenge PCs
2.3 Mobile application platforms
2.3.1 Android
2.3.2 BlackBerry OS
2.3.3 iOS
2.3.4 Symbian
2.3.5 WebOS
2.3.6 Windows Phone 7
2.3.7 Brew MP
2.3.8 Samsungs Bada platform
2.3.9 Java for Mobile Devices
2.4 Mobile network operators and the
app market
2.4.1 App markets reduce operators to
broadband providers
2.4.2 Operators launch their own app stores
to reclaim control
2.4.3 The Wholesale Application Community
2.4.4 Operator opportunities in the mobile
app market
2.5 Mobile app developers and
publishers
2.5.1 Gaming is the most popular app
category for developers
2.5.2 iOS and Android are the most popular
platforms for developers
2.6 In-app ad solution providers and ad
networks
2.6.1 Digital ad networks and in-app ad
solutions
3.1
3.1.1
3.1.2
3.2
3.2.1
3.2.2
3.2.3
3.2.4
3.2.5
3.2.6
3.3
3.3.1
3.3.2
3.3.3
3.3.4
3.3.5
3.3.6
3.4
3.4.1
3.4.2
3.4.3
3.5
3.5.1
3.5.2
5 Market forecasts and
conclusions
5.1 Market forecasts by mobile platform
5.1.1 Application download forecast by
mobile operating system
5.1.2 Direct revenues forecast by mobile
operating system
5.1.3 In-app advertising revenues forecast by
mobile operating system
5.2 Market forecasts by region
5.2.1 Application download forecast by
region
5.2.2 Direct revenues forecast by region
5.2.3 In-app advertising revenues forecast by
region
5.3 Conclusions and strategic advice
5.3.1 App stores is about successful
ecosystems
5.3.2 E-commerce, content and
subscriptions opportunities with
impediments
5.3.3 Business models and monetisation
5.3.4 Mobile platforms and cross platform
development
5.3.5 The mobile web, HTML5 web apps and
native apps
6 Industry players
6.1
6.1.1
6.1.2
6.1.3
6.1.4
6.2
6.2.1
6.2.2
6.3
6.3.1
6.3.2
6.3.3
6.3.4
6.4
6.4.1
6.4.2
6.4.3
6.5
6.5.1
6.5.2
6.5.3
Device vendors
Apple
Nokia
Research In Motion
Samsung Electronics
Mobile operating system vendors
Google
Microsoft
Mobile operators
AT&T
Verizon Wireless
Vodafone
China Mobile
Developers and publishers
Electronic Arts - EA Mobile and
Chillingo
Gameloft
Rovio
Third party in-app advertising
solution providers
Smaato
Amobee
Tapjoy
Glossary
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