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Llivicura: Education

The document provides a summary of Alex Llivicura's skills, experience, and background in 3D modeling, animation, and game development. It lists their software proficiencies including 3D Studio Max, Maya, Mudbox, Zbrush, and tools like Photoshop and Illustrator. Their education includes a Bachelor's degree in Media Arts & Animation. Experience includes working on a mobile game, creating an explainer video for a non-profit, and a two year animation project. Contact information is also provided.

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Alex Llivicura
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0% found this document useful (0 votes)
64 views1 page

Llivicura: Education

The document provides a summary of Alex Llivicura's skills, experience, and background in 3D modeling, animation, and game development. It lists their software proficiencies including 3D Studio Max, Maya, Mudbox, Zbrush, and tools like Photoshop and Illustrator. Their education includes a Bachelor's degree in Media Arts & Animation. Experience includes working on a mobile game, creating an explainer video for a non-profit, and a two year animation project. Contact information is also provided.

Uploaded by

Alex Llivicura
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Alex

Llivicura
Software
3D Studio Max
Maya
Mudbox
Zbrush
Quixel Suite
Xnormal
Toon Boom Harmony
Storyboard Pro
Sketchbook Pro
Photoshop
Illustrator
After Effects
Premiere Pro
MS Powerpoint
MS Word
MS Excel

201.270.7341
behance.net/Alex_Llivicura
[email protected]

Education
The Art Institute Of York - Pennsylvania
Bachelor of Science
Media Arts & Animation
June 2015

Skills
3D

Media Arts

Build high poly models within 3D Studio Max, Maya,

Match audio to animations for a

Create 3D models with clean geometry, typology,

Sequence raw footage into a

and Zbrush

and edge flow

Bake high poly models into low poly models for game use
UV unwrap models utilizing the 1:1 grid space
to prepare for textures

Create texture maps using Photoshop and Quixel Suite


Transfer 2D concept sketches into a 3D medium
Build 3D environments based on the design concept
Understand technical procedures of rigging and skinning

complete composition

continuous whole according to scripts


or storyboard
Create basic designs, drawing and
illustrations for motion graphics
Determine the audio and visual effects
and music necessary to complete
production

real-time characters

Use the principles of animation to create fluid 3D animation


in 3D Studio Max and Maya

2D

Construct storyboards, mapping out the key


scenes of an animation

Create traditional animations through the use of


a script, character creation, storyboard creation,
and animatic
Re-create realistic timing and appearance of
human and animal movement

Traditional

Create solid character model sheets


for either 2D or 3D use
Understand human and animal
anatomy and life drawing

Indicate proper human anatomy


in artwork

Related Experience
Go For The Gold! Jan.2015-present

Working with a team in creating a mobile game


Model and texture game assets
Use Trello application to communicate and
coordinate tasks among the team

United Way, York, PA Mar.2015

Create explainer video for an event


Develop storyboard to showcase sequence
Design characters and icons in Illustrator to
be used in After Effects

Two Year Project, Art Institute of York, Pennsylvania Aug.2013-present

Working with a team in creating a short 3D animation


Model props for environment
Clothe characters

Work Experience

DaMario Pizzeria, Rutherford, NJ Sept.2010-present

341 Washington Avenue


Hackensack, NJ 07601

Delivery and counter service


Build loyal clientele of regulars
Proven ability to deal with a wide-range of individuals in a stressful and time-sensitive environment
Working well with team members

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