Resource Allocation Types LTE
Resource Allocation Types LTE
6 Resource allocation
Resource Allocation Type specifies the way in which the scheduler allocate resource
blocks for each transmission. Just in terms of flexibility, the way to give the maximum
flexibility of resource block allocation would be to use a string of a bit map (bit stream),
each bit of which represent each resource block. This way you would achieve the maximum
flexibility, but it would create too much complication of resource allocation process or too
much data (too long bit map) to allocate the resources.
So LTE introduces a couple of resource allocation types and each of the resource allocation
type uses a predefined procedures. There are three different resource allocation types in
LTE, Resource Allocation Type 0, 1, 2.
DCI Format
Memo
Type 0 or Type 1
1A
Type 2
1B
Type 2
1C
Type 2
1D
Type 2
Type 0 or Type 1
2A
Type 0 or Type 1
Resource Allocation Type 0 : This is the simplest way of allocation resources. First it divides
resource blocks into multiples of groups. This resource block group is RBG(Resource Block
Group) called. The number of resource block in each group varies depending on the system
band width. It means RBG size gets different depending on the system bandwidth. The
relationship between RBS size (the number of resouce block in a RBG) and the system
bandwidth as follows.
System BW
RBG Size
1.4
10
15
20
Resource allocation type 0 allocate the resources using a bitmap and each bit represents
one RBG.
The data hierachy in this type is "RB --> RGB" and the resource allocation is done at the
level of RBG. Following is an example in RA Type 0 for 10 Mhz BW. One thing you have to
notice here is each bit in the bitmap represents one RBG, not one RB.
Resource Allocation Type 1 : I don't know how to explain about this type without using a
well illustrated picture (I will try to create it later). Like in Resource Allocation Type 0, this
RA type (Resource Allocation Type) is also using bitmap for the allocation, but in this RA
type an additional layer was added. The new layer (hiearchy) is RBG Subset. So the overal
hierarchy is "RB --> RBG --> RBG Subset" and the resource allocation is done at 'RBG
Subset' level. One RBG Subset is made up of mulple RBGs. Exactly how many RBGs are in
one RBG Subset varies depending on the bandwidth, but the number of RBs within a RBG is
the same as number RBGs within an RBG Subset. Following is an example in RA Type 1 for
10 Mhz BW. Things you have to notice here are
You can not allocate all RBs since there is no subset which can covers all RBs.
Resource Allocation Type 2 : In this case, network allocate a set of contiguous RBs. But this
contiguous RB is "Virtual" concept, not the "Physical" concept. It means that even though
MAC layer allocate the multiple contiguous RBs, they may not be aligned contiguously when
it get transmitted at PHY layer. This means that there should be a rule/algorithm to convert
this logical(virtual) RB allocation to physical RB allocation.
There are two type of the conversion, one is 'localized' and the other is 'distributed'. When
you select 'localized', both virtuall allocation and physical allocation allocate RBs in
contiguous way. When you select 'distributed', the virtual RB allocation is contiguous, but
physical allocation is not contiguous (they are distributed over wider frequency ranges).
Following is an example in RA Type 2 for 10 Mhz BW.