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LLVM Cookbook - Sample Chapter

Chapter No. 1 LLVM Design and Use Over 80 engaging recipes that will help you build a compiler frontend, optimizer, and code generator using LLVM For more information: http://bit.ly/1JdOOs1

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0% found this document useful (0 votes)
434 views

LLVM Cookbook - Sample Chapter

Chapter No. 1 LLVM Design and Use Over 80 engaging recipes that will help you build a compiler frontend, optimizer, and code generator using LLVM For more information: http://bit.ly/1JdOOs1

Uploaded by

Packt Publishing
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 30

Fr

ee

LLVM Cookbook
This book not only explains the effective use of the compiler infrastructure that LLVM provides, but also
helps you implement it in one of your projects. You start with a simple task to get you up-and-running
with LLVM, followed by learning the process of writing a frontend for a language, which includes writing
a lexer, a parser, and generating IR code. You will then see how to implement optimizations at different
levels, generate target-independent code, and then map this generated code to a backend. Finally, you will
look into the functionalities that the LLVM infrastructure provides, such as exception handling, LLVM Utility
Passes, using sanitizers, the garbage collector, and how we can use these in our projects.

What this book will do


for you...
Introduction to LLVM modular design

and LLVM tools

LLVM Cookbook

LLVM is a compiler framework with libraries that provides a modern source-and target-independent
optimizer, along with a code generator.

Sa

pl
e

Write a frontend for a language


Add JIT support and use frontends

for different languages

Inside the Cookbook...


and the LLVM Pass Manager

A straightforward and easy-to-follow format


A selection of the most important tasks

Create analyses and transform

optimization passes

and problems

Carefully organized instructions for solving

problems efficiently

Build a LLVM TOY backend from scratch


Optimize the code at SelectionDAG level

Clear explanations of what you did


Apply solutions to other situations

$ 44.99 US
29.99 UK

community experience distilled

Prices do not include


local sales tax or VAT
where applicable

P U B L I S H I N G

Visit www.PacktPub.com for books, eBooks,


code, downloads, and PacktLib.

Suyog Sarda

and allocate registers to variables

P U B L I S H I N G

Mayur Pandey

Learn about the LLVM Pass infrastructure

Quick answers to common problems

LLVM Cookbook
Over 80 engaging recipes that will help you build a compiler
frontend, optimizer, and code generator using LLVM

Mayur Pandey

Suyog Sarda

In this package, you will find:

The authors biography


A preview chapter from the book, Chapter 1 'LLVM Design and Use'
A synopsis of the books content
More information on LLVM Cookbook

About the Authors


Mayur Pandey is a professional software engineer and an open source enthusiast. He
focuses on compiler development and compiler tools. He is an active contributor to the
LLVM open source community. He has been part of the compiler team for the Tizen
project, and has hands-on experience with other proprietary compilers.
Mayur earned a bachelor's degree in information technology from Motilal Nehru National
Institute of Technology Allahabad, India. Currently, he lives in Bengaluru, India.
Suyog Sarda is a professional software engineer and an open source enthusiast. He
focuses on compiler development and compiler tools. He is an active contributor to the
LLVM open source community. He has been part of the compiler team for the Tizen
project. Suyog was also involved in code performance improvements for the ARM and
the x86 architecture. He has hands-on experience in other proprietary compilers. His
interest in compiler development lies more in code optimization and vectorization.
Apart from compilers, Suyog is also interested in Linux kernel development. He has
published a technical paper titled Secure Co-resident Virtualization in Multicore Systems
by VM Pinning and Page Coloring at the IEEE Proceedings of the 2012 International
Conference on Cloud Computing, Technologies, Applications, and Management at Birla
Institute of Technology, Dubai. He earned a bachelor's degree in computer technology
from College of Engineering, Pune, India. Currently, he lives in Bengaluru, India.

LLVM Cookbook
A programmer might have come across compilers at some or the other point when
programming. Simply speaking, a compiler converts a human-readable, high-level
language into machine-executable code. But have you ever wondered what goes on under
the hood? A compiler does lot of processing before emitting optimized machine code.
Lots of complex algorithms are involved in writing a good compiler.
This book travels through all the phases of compilation: frontend processing, code
optimization, code emission, and so on. And to make this journey easy, LLVM is
the simplest compiler infrastructure to study. It's a modular, layered compiler
infrastructure where every phase is dished out as a separate recipe. Written in objectoriented C++, LLVM gives programmers a simple interface and lots of APIs to write
their own compiler.
As authors, we maintain that simple solutions frequently work better than complex
solutions; throughout this book, we'll look at a variety of recipes that will help develop
your skills, make you consider all the compiling options, and understand that there is
more to simply compiling code than meets the eye.
We also believe that programmers who are not involved in compiler development will
benefit from this book, as knowledge of compiler implementation will help them code
optimally next time they write code.
We hope you will find the recipes in this book delicious, and after tasting all the recipes,
you will be able to prepare your own dish of compilers. Feeling hungry? Let's jump into
the recipes!

What This Book Covers


Chapter 1, LLVM Design and Use, introduces the modular world of LLVM
infrastructure, where you learn how to download and install LLVM and Clang. In this
chapter, we play with some examples to get accustomed to the workings of LLVM. We
also see some examples of various frontends.
Chapter 2, Steps in Writing a Frontend, explains the steps to write a frontend for a
language. We will write a bare-metal toy compiler frontend for a basic toy language. We
will also see how a frontend language can be converted into the LLVM intermediate
representation (IR).
Chapter 3, Extending the Frontend and Adding JIT Support, explores the more advanced
features of the toy language and the addition of JIT support to the frontend. We
implement some powerful features of a language that are found in most modern
programming languages.

Chapter 4, Preparing Optimizations, takes a look at the pass infrastructure of the LLVM
IR. We explore various optimization levels, and the optimization techniques kicking at
each level. We also see a step-by-step approach to writing our own LLVM pass.
Chapter 5, Implementing Optimizations, demonstrates how we can implement various
common optimization passes on LLVM IR. We also explore some vectorization
techniques that are not yet present in the LLVM open source code.
Chapter 6, Target-independent Code Generator, takes us on a journey through the
abstract infrastructure of a target-independent code generator. We explore how LLVM IR
is converted to Selection DAGs, which are further processed to emit target machine code.
Chapter 7, Optimizing the Machine Code, examines how Selection DAGs are optimized
and how target registers are allocated to variables. This chapter also describes various
optimization techniques on Selection DAGs as well as various register allocation
techniques.
Chapter 8, Writing an LLVM Backend, takes us on a journey of describing a target
architecture. This chapter covers how to describe registers, instruction sets, calling
conventions, encoding, subtarget features, and so on.
Chapter 9, Using LLVM for Various Useful Projects, explores various other projects
where LLVM IR infrastructure can be used. Remember that LLVM is not just a compiler;
it is a compiler infrastructure. This chapter explores various projects that can be applied
to a code snippet to get useful information from it.

LLVM Design and Use


In this chapter, we will cover the following topics:

Understanding modular design

Cross-compiling Clang/LLVM

Converting a C source code to LLVM assembly

Converting IR to LLVM bitcode

Converting LLVM bitcode to target machine assembly

Converting LLVM bitcode back to LLVM assembly

Transforming LLVM IR

Linking LLVM bitcode

Executing LLVM bitcode

Using C frontend Clang

Using the GO frontend

Using DragonEgg

Introduction
In this recipe, you get to know about LLVM, its design, and how we can make multiple uses
out of the various tools it provides. You will also look into how you can transform a simple
C code to the LLVM intermediate representation and how you can transform it into various
forms. You will also learn how the code is organized within the LLVM source tree and how
can you use it to write a compiler on your own later.

LLVM Design and Use

Understanding modular design


LLVM is designed as a set of libraries unlike other compilers such as GNU Compiler
Collection (GCC). In this recipe, LLVM optimizer will be used to understand this design. As
LLVM optimizer's design is library-based, it allows you to order the passes to be run in a
specified order. Also, this design allows you to choose which optimization passes you can
runthat is, there might be a few optimizations that might not be useful to the type of system
you are designing, and only a few optimizations will be specific to the system. When looking at
traditional compiler optimizers, they are built as a tightly interconnected mass of code, that is
difficult to break down into small parts that you can understand and use easily. In LLVM, you
need not know about how the whole system works to know about a specific optimizer. You can
just pick one optimizer and use it without having to worry about other components attached to
it.
Before we go ahead and look into this recipe, we must also know a little about LLVM assembly
language. The LLVM code is represented in three forms: in memory compiler Intermediate
Representation (IR), on disk bitcode representation, and as human readable assembly. LLVM
is a Static Single Assignment (SSA)-based representation that provides type safety, low level
operations, flexibility, and the capability to represent all the high-level languages cleanly. This
representation is used throughout all the phases of LLVM compilation strategy. The LLVM
representation aims to be a universal IR by being at a low enough level that high-level ideas
may be cleanly mapped to it. Also, LLVM assembly language is well formed. If you have any
doubts about understanding the LLVM assembly mentioned in this recipe, refer to the link
provided in the See also section at the end of this recipe.

Getting ready
We must have installed the LLVM toolchain on our host machine. Specifically, we need the
opt tool.

How to do it...
We will run two different optimizations on the same code, one-by-one, and see how it modifies
the code according to the optimization we choose.
1. First of all, let us write a code we can input for these optimizations. Here we will write
it into a file named testfile.ll:
$ cat testfile.ll
define i32 @test1(i32 %A) {
%B = add i32 %A, 0
ret i32 %B
}
2

Chapter 1

define internal i32 @test(i32 %X, i32 %dead) {


ret i32 %X
}

define i32 @caller() {


%A = call i32 @test(i32 123, i32 456)
ret i32 %A
}

2. Now, run the opt tool for one of the optimizationsthat is, for combining the
instruction:
$ opt S instcombine testfile.ll o output1.ll

3. View the output to see how instcombine has worked:


$ cat output1.ll
; ModuleID = 'testfile.ll'

define i32 @test1(i32 %A) {


ret i32 %A
}

define internal i32 @test(i32 %X, i32 %dead) {


ret i32 %X
}

define i32 @caller() {


%A = call i32 @test(i32 123, i32 456)
ret i32 %A
}

4. Run the opt command for dead argument elimination optimization:


$ opt S deadargelim testfile.ll o output2.ll

LLVM Design and Use


5. View the output, to see how deadargelim has worked:
$ cat output2.ll
; ModuleID = testfile.ll'
define i32 @test1(i32 %A) {
%B = add i32 %A, 0
ret i32 %B
}
define internal i32 @test(i32 %X) {
ret i32 %X
}
define i32 @caller() {
%A = call i32 @test(i32 123)
ret i32 %A
}

How it works...
In the preceding example, we can see that, for the first command, the instcombine pass
is run, which combines the instructions and hence optimizes %B = add i32 %A, 0; ret
i32 %B to ret i32 %A without affecting the code.
In the second case, when the deadargelim pass is run, we can see that there is no
modification in the first function, but the part of code that was not modified last time gets
modified with the function arguments that are not used getting eliminated.
LLVM optimizer is the tool that provided the user with all the different passes in LLVM. These
passes are all written in a similar style. For each of these passes, there is a compiled object
file. Object files of different passes are archived into a library. The passes within the library
are not strongly connected, and it is the LLVM PassManager that has the information about
dependencies among the passes, which it resolves when a pass is executed. The following
image shows how each pass can be linked to a specific object file within a specific library. In
the following figure, the PassA references LLVMPasses.a for PassA.o, whereas the custom
pass refers to a different library MyPasses.a for the MyPass.o object file.
Downloading the example code
You can download the example code files for all Packt
books you have purchased from your account at
http://www.packtpub.com. If you purchased
this book elsewhere, you can visit http://www.
packtpub.com/support and register to have the
files e-mailed directly to you.
4

Chapter 1

MyOptimizer.cpp

PassA.o

PassC.o

PassB.o

PassD.o

PassManager PM;
PM.add(createPassA());
PM.add(createPassB());
PM.add(createMYPass());
...

LLVMPasses.a

MyPass.o

MyPasses.a

There's more...
Similar to the optimizer, the LLVM code generator also makes use of its modular design,
splitting the code generation problem into individual passes: instruction selection, register
allocation, scheduling, code layout optimization, and assembly emission. Also, there are many
built-in passes that are run by default. It is up to the user to choose which passes to run.

See also

In the upcoming chapters, we will see how to write our own custom pass, where we
can choose which of the optimization passes we want to run and in which order. Also,
for a more detailed understanding, refer to http://www.aosabook.org/en/
llvm.html.
To understand more about LLVM assembly language, refer to http://llvm.org/
docs/LangRef.html.

Cross-compiling Clang/LLVM
By cross-compiling we mean building a binary on one platform (for example, x86) that will
be run on another platform (for example, ARM). The machine on which we build the binary is
called the host, and the machine on which the generated binary will run is called the target.
The compiler that builds code for the same platform on which it is running (the host and target
platforms are the same) is called a native assembler, whereas the compiler that builds code
for a target platform different from the host platform is called a cross-compiler.
5

LLVM Design and Use


In this recipe, cross-compilation of LLVM for a platform different than the host platform will
be shown, so that you can use the built binaries for the required target platform. Here, crosscompiling will be shown using an example where cross-compilation from host platform x86_64
for target platform ARM will be done. The binaries thus generated can be used on a platform
with ARM architecture.

Getting ready
The following packages need to be installed on your system (host platform):

cmake

ninja-build (from backports in Ubuntu)

gcc-4.x-arm-linux-gnueabihf

gcc-4.x-multilib-arm-linux-gnueabihf

binutils-arm-linux-gnueabihf

libgcc1-armhf-cross

libsfgcc1-armhf-cross

libstdc++6-armhf-cross

libstdc++6-4.x-dev-armhf-cross

install llvm on your host platform

How to do it...
To compile for the ARM target from the host architecture, that is X86_64 here, you need to
perform the following steps:
1. Add the following cmake flags to the normal cmake build for LLVM:
-DCMAKE_CROSSCOMPILING=True
-DCMAKE_INSTALL_PREFIX= path-where-you-want-thetoolchain(optional)
-DLLVM_TABLEGEN=<path-to-host-installed-llvm-toolchain-bin>/llvmtblgen
-DCLANG_TABLEGEN=< path-to-host-installed-llvm-toolchain-bin >/
clang-tblgen
-DLLVM_DEFAULT_TARGET_TRIPLE=arm-linux-gnueabihf
-DLLVM_TARGET_ARCH=ARM
-DLLVM_TARGETS_TO_BUILD=ARM
-DCMAKE_CXX_FLAGS='-targetarmv7a-linuxgnueabihf-mcpu=cortex-a9-I/usr/arm-linux-gnueabihf/include/
c++/4.x.x/arm-linux-gnueabihf/-I/usr/arm-linux-gnueabihf/
include/-mfloat-abi=hard-ccc-gcc-namearm-linux-gnueabihf-gcc'
6

Chapter 1
2. If using your platform compiler, run:
$ cmake -G Ninja <llvm-source-dir> <options above>

If using Clang as the cross-compiler, run:


$ CC='clang' CXX='clang++' cmake -G Ninja <source-dir> <options
above>

If you have clang/Clang++ on the path, it should work fine.


3. To build LLVM, simply type:
$ ninja

4. After the LLVM/Clang has built successfully, install it with the following command:
$ ninja install

This will create a sysroot on the install-dir location if you have specified the DCMAKE_
INSTALL_PREFIX options

How it works...
The cmake package builds the toolchain for the required platform by making the use of option
flags passed to cmake, and the tblgen tools are used to translate the target description files
into C++ code. Thus, by using it, the information about targets is obtained, for examplewhat
instructions are available on the target, the number of registers, and so on.
If Clang is used as the cross-compiler, there is a problem in the LLVM ARM
backend that produces absolute relocations on position-independent code
(PIC), so as a workaround, disable PIC at the moment.
The ARM libraries will not be available on the host system. So, either
download a copy of them or build them on your system.

Converting a C source code to LLVM


assembly
Here we will convert a C code to intermediate representation in LLVM using the C
frontend Clang.

LLVM Design and Use

Getting ready
Clang must be installed in the PATH.

How to do it...
1. Lets create a C code in the multiply.c file, which will look something like the
following:
$ cat multiply.c
int mult() {
int a =5;
int b = 3;
int c = a * b;
return c;
}

2. Use the following command to generate LLVM IR from the C code:


$ clang -emit-llvm -S multiply.c -o multiply.ll

3. Have a look at the generated IR:


$ cat multiply.ll
; ModuleID = 'multiply.c'
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
; Function Attrs: nounwind uwtable
define i32 @mult() #0 {
%a = alloca i32, align 4
%b = alloca i32, align 4
%c = alloca i32, align 4
store i32 5, i32* %a, align 4
store i32 3, i32* %b, align 4
%1 = load i32* %a, align 4
%2 = load i32* %b, align 4
%3 = mul nsw i32 %1, %2
store i32 %3, i32* %c, align 4
%4 = load i32* %c, align 4
ret i32 %4
}
8

Chapter 1
We can also use the cc1 for generating IR:
$ clang -cc1 -emit-llvm testfile.c -o testfile.ll

How it works...
The process of C code getting converted to IR starts with the process of lexing, wherein the
C code is broken into a token stream, with each token representing an Identifier, Literal,
Operator, and so on. This stream of tokens is fed to the parser, which builds up an abstract
syntax tree with the help of Context free grammar (CFG) for the language. Semantic analysis
is done afterwards to check whether the code is semantically correct, and then we generate
code to IR.
Here we use the Clang frontend to generate the IR file from C code.

See also

In the next chapter, we will see how the lexer and parser work and how code
generation is done. To understand the basics of LLVM IR, you can refer to
http://llvm.org/docs/LangRef.html.

Converting IR to LLVM bitcode


In this recipe, you will learn to generate LLVM bit code from IR. The LLVM bit code file format
(also known as bytecode) is actually two things: a bitstream container format and an encoding
of LLVM IR into the container format.

Getting Ready
The llvm-as tool must be installed in the PATH.

How to do it...
Do the following steps:
1. First create an IR code that will be used as input to llvm-as:
$ cat test.ll
define i32 @mult(i32 %a, i32 %b) #0 {
%1 = mul nsw i32 %a, %b
ret i32 %1
}

LLVM Design and Use


2. To convert LLVM IR in test.ll to bitcode format, you need to use the following
command:
llvm-as test.ll o test.bc

3. The output is generated in the test.bc file, which is in bit stream format; so, when
we want to have a look at output in text format, we get it as shown in the following
screenshot:

Since this is a bitcode file, the best way to view its content would be by using the
hexdump tool. The following screenshot shows the output of hexdump:

10

Chapter 1

How it works...
The llvm-as is the LLVM assembler. It converts the LLVM assembly file that is the LLVM IR
into LLVM bitcode. In the preceding command, it takes the test.ll file as the input and
outputs, and test.bc as the bitcode file.

There's more...
To encode LLVM IR into bitcode, the concept of blocks and records is used. Blocks represent
regions of bitstream, for examplea function body, symbol table, and so on. Each block has
an ID specific to its content (for example, function bodies in LLVM IR are represented by ID
12). Records consist of a record code and an integer value, and they describe the entities
within the file such as instructions, global variable descriptors, type descriptions, and so on.
Bitcode files for LLVM IR might be wrapped in a simple wrapper structure. This structure
contains a simple header that indicates the offset and size of the embedded BC file.

See also

To get a detailed understanding of the LLVM the bitstream file format, refer to
http://llvm.org/docs/BitCodeFormat.html#abstract

Converting LLVM bitcode to target machine


assembly
In this recipe, you will learn how to convert the LLVM bitcode file to target specific assembly
code.

Getting ready
The LLVM static compiler llc should be in installed from the LLVM toolchain.

How to do it...
Do the following steps:
1. The bitcode file created in the previous recipe, test.bc, can be used as input to
llc here. Using the following command, we can convert LLVM bitcode to assembly
code:
$ llc test.bc o test.s

11

LLVM Design and Use


2. The output is generated in the test.s file, which is the assembly code. To have a
look at that, use the following command lines:
$ cat test.s
.text
.file "test.bc"
.globl mult
.align 16, 0x90
.type mult,@function
mult:

# @mult

.cfi_startproc
# BB#0:
Pushq

%rbp

.Ltmp0:
.cfi_def_cfa_offset 16
.Ltmp1:
.cfi_offset %rbp, -16
movq %rsp, %rbp
.Ltmp2:
.cfi_def_cfa_register %rbp
imull %esi, %edi
movl %edi, %eax
popq %rbp
retq
.Ltmp3:
.size mult, .Ltmp3-mult
.cfi_endproc

3. You can also use Clang to dump assembly code from the bitcode file format. By
passing the S option to Clang, we get test.s in assembly format when the test.
bc file is in bitstream file format:
$ clang -S test.bc -o test.s fomit-frame-pointer # using the
clang front end

The test.s file output is the same as that of the preceding example. We use the
additional option fomit-frame-pointer, as Clang by default does not eliminate
the frame pointer whereas llc eliminates it by default.

12

Chapter 1

How it works...
The llc command compiles LLVM input into assembly language for a specified architecture.
If we do not mention any architecture as in the preceding command, the assembly will
be generated for the host machine where the llc command is being used. To generate
executable from this assembly file, you can use assembler and linker.

There's more...
By specifying -march=architecture flag in the preceding command, you can specify
the target architecture for which the assembly needs to be generated. Using the -mcpu=cpu
flag setting, you can specify a CPU within the architecture to generate code. Also by
specifying -regalloc=basic/greedy/fast/pbqp, you can specify the type of register
allocation to be used.

Converting LLVM bitcode back to LLVM


assembly
In this recipe, you will convert LLVM bitcode back to LLVM IR. Well, this is actually possible
using the LLVM disassembler tool called llvm-dis.

Getting ready
To do this, you need the llvm-dis tool installed.

How to do it...
To see how the bitcode file is getting converted to IR, use the test.bc file generated in
the recipe Converting IR to LLVM Bitcode. The test.bc file is provided as the input to the
llvm-dis tool. Now proceed with the following steps:
1. Using the following command shows how to convert a bitcode file to an the one we
had created in the IR file:
$ llvm-dis test.bc o test.ll

2. Have a look at the generated LLVM IR by the following:


| $ cat test.ll
; ModuleID = 'test.bc'

define i32 @mult(i32 %a, i32 %b) #0 {


%1 = mul nsw i32 %a, %b
13

LLVM Design and Use


ret i32 %1
}

The output test.ll file is the same as the one we created in the recipe Converting
IR to LLVM Bitcode.

How it works...
The llvm-dis command is the LLVM disassembler. It takes an LLVM bitcode file and
converts it into LLVM assembly language
Here, the input file is test.bc, which is transformed to test.ll by llvm-dis.
If the filename is omitted, llvm-dis reads its input from standard input.

Transforming LLVM IR
In this recipe, we will see how we can transform the IR from one form to another using the opt
tool. We will see different optimizations being applied to IR code.

Getting ready
You need to have the opt tool installed.

How to do it...
The opt tool runs the transformation pass as in the following command:
$opt passname input.ll o output.ll

1. Let's take an actual example now. We create the LLVM IR equivalent to the C code
used in the recipe Converting a C source code to LLVM assembly:
$ cat multiply.c
int mult() {
int a =5;
int b = 3;
int c = a * b;
return c;
}

14

Chapter 1
2. Converting and outputting it, we get the unoptimized output:
$ clang -emit-llvm -S multiply.c -o multiply.ll
$ cat multiply.ll
; ModuleID = 'multiply.c'
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nounwind uwtable


define i32 @mult() #0 {
%a = alloca i32, align 4
%b = alloca i32, align 4
%c = alloca i32, align 4
store i32 5, i32* %a, align 4
store i32 3, i32* %b, align 4
%1 = load i32* %a, align 4
%2 = load i32* %b, align 4
%3 = mul nsw i32 %1, %2
store i32 %3, i32* %c, align 4
%4 = load i32* %c, align 4
ret i32 %4
}

3. Now use the opt tool to transform it to a form where memory is promoted to register:
$ opt -mem2reg -S multiply.ll -o multiply1.ll
$ cat multiply1.ll
; ModuleID = 'multiply.ll'
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nounwind uwtable


define i32 @mult(i32 %a, i32 %b) #0 {
%1 = mul nsw i32 %a, %b
ret i32 %1
}

15

LLVM Design and Use

How it works...
The opt, LLVM optimizer, and analyzer tools take the input.ll file as the input and run the
pass passname on it. The output after running the pass is obtained in the output.ll file
that contains the IR code after the transformation. There can be more than one pass passed
to the opt tool.

There's more...
When the analyze option is passed to opt, it performs various analyses of the input source
and prints results usually on the standard output or standard error. Also, the output can be
redirected to a file when it is meant to be fed to another program.
When the analyze option is not passed to opt, it runs the transformation passes meant to
optimize the input file.
Some of the important transformations are listed as follows, which can be passed as a flag to
the opt tool:

adce: Aggressive Dead Code Elimination

bb-vectorize: Basic-Block Vectorization

constprop: Simple constant propagation

dce: Dead Code Elimination

deadargelim: Dead Argument Elimination

globaldce: Dead Global Elimination

globalopt: Global Variable Optimizer

gvn: Global Value Numbering

inline: Function Integration/Inlining

instcombine: Combine redundant instructions

licm: Loop Invariant Code Motion

loop: unswitch: Unswitch loops

loweratomic: Lower atomic intrinsics to non-atomic form

lowerinvoke: Lower invokes to calls, for unwindless code generators

lowerswitch: Lower SwitchInsts to branches

mem2reg: Promote Memory to Register

memcpyopt: MemCpy Optimization

simplifycfg: Simplify the CFG

sink: Code sinking

tailcallelim: Tail Call Elimination

16

Chapter 1
Run at least some of the preceding passes to get an understanding of how they work. To get
to the appropriate source code on which these passes might be applicable, go to the llvm/
test/Transforms directory. For each of the above mentioned passes, you can see the test
codes. Apply the relevant pass and see how the test code is getting modified.
To see the mapping of how C code is converted to IR, after converting
the C code to IR, as discussed in an earlier recipe Converting a C source
code to LLVM assembly, run the mem2reg pass. It will then help you
understand how a C instruction is getting mapped into IR instructions.

Linking LLVM bitcode


In this section, you will link previously generated .bc files to get one single bitcode file
containing all the needed references.

Getting ready
To link the .bc files, you need the llvm-link tool.

How to do it...
Do the following steps:
1. To show the working of llvm-link, first write two codes in different files, where one
makes a reference to the other:
$ cat test1.c
int func(int a) {
a = a*2;
return a;
}
$ cat test2.c
#include<stdio.h>
extern int func(int a);
int main() {
int num = 5;
num = func(num);
printf("number is %d\n", num);
return num;
}
17

LLVM Design and Use


2. Using the following formats to convert this C code to bitstream file format, first
convert to .ll files, then from .ll files to .bc files:
$ clang -emit-llvm -S test1.c -o test1.ll
$ clang -emit-llvm -S test2.c -o test2.ll
$ llvm-as test1.ll -o test1.bc
$ llvm-as test2.ll -o test2.bc

We get test1.bc and test2.bc with test2.bc making a reference to


func syntax in the test1.bc file.
3. Invoke the llvm-link command in the following way to link the two LLVM
bitcode files:
$ llvm-link test1.bc test2.bc o output.bc

We provide multiple bitcode files to the llvm-link tool, which links them together to
generate a single bitcode file. Here, output.bc is the generated output file. We will execute
this bitcode file in the next recipe Executing LLVM bitcode.

How it works...
The llvm-link works using the basic functionality of a linkerthat is, if a function or
variable referenced in one file is defined in the other file, it is the job of linker to resolve all the
references made in a file and defined in the other file. But note that this is not the traditional
linker that links various object files to generate a binary. The llvm-link tool links bitcode
files only.
In the preceding scenario, it is linking test1.bc and test2.bc files to generate the
output.bc file, which has references resolved.
After linking the bitcode files, we can generate the output as an IR file by
giving S option to the llvm-link tool.

Executing LLVM bitcode


In this recipe, you will execute the LLVM bitcode that was generated in previous recipes.

Getting ready
To execute the LLVM bitcode, you need the lli tool.

18

Chapter 1

How to do it...
We saw in the previous recipe how to create a single bitstream file after linking the two .bc
files with one referencing the other to define func. By invoking the lli command in the
following way, we can execute the output.bc file generated. It will display the output on
the standard output:
| $ lli output.bc
number is 10

The output.bc file is the input to lli, which will execute the bitcode file and display the
output, if any, on the standard output. Here the output is generated as number is 10, which
is a result of the execution of the output.bc file formed by linking test1.c and test2.c
in the previous recipe. The main function in the test2.c file calls the function func in the
test1.c file with integer 5 as the argument to the function. The func function doubles the

input argument and returns the result to main the function that outputs it on the standard
output.

How it works...
The lli tool command executes the program present in LLVM bitcode format. It takes the
input in LLVM bitcode format and executes it using a just-in-time compiler, if there is one
available for the architecture, or an interpreter.
If lli is making use of a just-in-time compiler, then it effectively takes all the code generator
options as that of llc.

See also

The Adding JIT support for a language recipe in Chapter 3, Extending the Frontend
and Adding JIT support.

Using the C frontend Clang


In this recipe, you will get to know how the Clang frontend can be used for different purposes.

Getting ready
You will need Clang tool.

19

LLVM Design and Use

How to do it
Clang can be used as the high-level compiler driver. Let us show it using an example:
1. Create a hello world C code, test.c:
$ cat test.c
#include<stdio.h>
int main() {
printf("hello world\n");
return 0; }

2. Use Clang as a compiler driver to generate the executable a.out file, which on
execution gives the output as expected:
$ clang test.c
$ ./a.out
hello world

Here the test.c file containing C code is created. Using Clang we compile it and
produce an executable that on execution gives the desired result.
3. Clang can be used in preprocessor only mode by providing the E flag. In the following
example, create a C code having a #define directive defining the value of MAX and
use this MAX as the size of the array you are going to create:
$ cat test.c
#define MAX 100
void func() {
int a[MAX];
}

4. Run the preprocessor using the following command, which gives the output on
standard output:
$ clang test.c -E
# 1 "test.c"
# 1 "<built-in>" 1
# 1 "<built-in>" 3
# 308 "<built-in>" 3
# 1 "<command line>" 1
# 1 "<built-in>" 2
# 1 "test.c" 2

20

Chapter 1
void func() {
int a[100];
}

In the test.c file, which will be used in all the subsequent sections of this recipe,
MAX is defined to be 100, which on preprocessing is substituted to MAX in a[MAX],
which becomes a[100].
5. You can print the AST for the test.c file from the preceding example using the
following command, which displays the output on standard output:
| $ clang -cc1 test.c -ast-dump
TranslationUnitDecl 0x3f72c50 <<invalid sloc>> <invalid sloc>
|-TypedefDecl 0x3f73148 <<invalid sloc>> <invalid sloc> implicit
__int128_t '__int128'
|-TypedefDecl 0x3f731a8 <<invalid sloc>> <invalid sloc> implicit
__uint128_t 'unsigned __int128'
|-TypedefDecl 0x3f73518 <<invalid sloc>> <invalid sloc> implicit
__builtin_va_list '__va_list_tag [1]'
`-FunctionDecl 0x3f735b8 <test.c:3:1, line:5:1> line:3:6 func
'void ()'
`-CompoundStmt 0x3f73790 <col:13, line:5:1>
`-DeclStmt 0x3f73778 <line:4:1, col:11>
`-VarDecl 0x3f73718 <col:1, col:10> col:5 a 'int [100]'

Here, the cc1 option ensures that only the compiler front-end should be run, not the
driver, and it prints the AST corresponding to the test.c file code.
6. You can generate the LLVM assembly for the test.c file in previous examples, using
the following command:
|$ clang test.c -S -emit-llvm -o |; ModuleID = 'test.c'
|target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
|target triple = "x86_64-unknown-linux-gnu"
|
|; Function Attrs: nounwind uwtable
|define void @func() #0 {
|%a = alloca [100 x i32], align 16
|ret void
|}

The S and emit-llvm flag ensure the LLVM assembly is generated for the
test.c code.

21

LLVM Design and Use


7.

To get machine code use for the same test.c testcode, pass the S flag to Clang. It
generates the output on standard output because of the option o :
|$ clang -S test.c -o |

.text

.file

.globl func

.align 16, 0x90

.type

"test.c"

func,@function

|func:
|

# @func
.cfi_startproc

|# BB#0:
|

pushq

%rbp

|.Ltmp0:
|

.cfi_def_cfa_offset 16

|.Ltmp1:
|

.cfi_offset %rbp, -16

movq

%rsp, %rbp

|.Ltmp2:
|

.cfi_def_cfa_register %rbp

popq

retq

%rbp

|.Ltmp3:
|

.size

.cfi_endproc

func, .Ltmp3-func

When the S flag is used alone, machine code is generated by the code generation process of
the compiler. Here, on running the command, machine code is output on the standard output
as we use o options.

How it works...
Clang works as a preprocessor, compiler driver, frontend, and code generator in the preceding
examples, thus giving the desired output as per the input flag given to it.

See also

22

This was a basic introduction to how Clang can be used. There are also many other
flags that can be passed to Clang, which makes it perform different operation. To see
the list, use Clang help.

Chapter 1

Using the GO frontend


The llgo compiler is the LLVM-based frontend for Go written in Go language only. Using this
frontend, we can generate the LLVM assembly code from a program written in Go.

Getting ready
You need to download the llgo binaries or build llgo from the source code and add the
binaries in the PATH file location as configured.

How to do it
Do the following steps:
1. Create a Go source file, for example, that will be used for generating the LLVM
assembly using llgo. Create test.go:
|$ cat test.go
|package main
|import "fmt"
|func main() {
| fmt.Println("Test Message")
|}

2. Now, use llgo to get the LLVM assembly:


$llgo -dump test.go
; ModuleID = 'main'
target datalayout = "e-p:64:64:64..."
target triple = "x86_64-unknown-linux"
%0 = type { i8*, i8* }
....

How it works
The llgo compiler is the frontend for the Go language; it takes the test.go program as its
input and emits the LLVM IR.

See also

For information about how to get and install llgo, refer to https://github.com/
go-llvm/llgo
23

LLVM Design and Use

Using DragonEgg
Dragonegg is a gcc plugin that allows gcc to make use of the LLVM optimizer and code
generator instead of gcc's own optimizer and code generator.

Getting ready
You need to have gcc 4.5 or above, with the target machine being x86-32/x86-64 and
an ARM processor. Also, you need to download the dragonegg source code and build the
dragonegg.so file.

How to do It
Do the following steps:
1. Create a simple hello world program:
$ cat testprog.c
#include<stdio.h>
int main() {
printf("hello world");
}

2. Compile this program with your gcc; here we use gcc-4.5:


$ gcc testprog.c -S -O1 -o .file

" testprog.c"

.section

.rodata.str1.1,"aMS",@progbits,1

.LC0:
.string

"Hello world!"

.text
.globl main
.type

main, @function

main:
subq

$8, %rsp

movl

$.LC0, %edi

call

puts

movl

$0, %eax

addq

$8, %rsp

ret
.size

24

main, .-main

Chapter 1
3. Using the -fplugin=path/dragonegg.so flag in the command line of gcc makes
gcc use LLVM's optimizer and LLVM codegen:
$ gcc testprog.c -S -O1 -o - -fplugin=./dragonegg.so
.file

" testprog.c"

# Start of file scope inline assembly


.ident "GCC: (GNU) 4.5.0 20090928 (experimental) LLVM:
82450:82981"
# End of file scope inline assembly

.text
.align

16

.globl

main

.type

main,@function

main:
subq

$8, %rsp

movl

$.L.str, %edi

call

puts

xorl

%eax, %eax

addq

$8, %rsp

ret
.size

main, .-main

.type

.L.str,@object

.section

.rodata.str1.1,"aMS",@progbits,1

.L.str:
.asciz
.size

"Hello world!"
.L.str, 13

.section

.note.GNU-stack,"",@progbits

See also

To know about how to get the source code and installation procedure, refer to
http://dragonegg.llvm.org/

25

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