Principles of Computer Networks and Communications PDF

Download as pdf or txt
Download as pdf or txt
You are on page 1of 548
At a glance
Powered by AI
The book covers principles of computer networks and communications, including topics like network architecture, protocols, wireless networks and more.

Some of the main topics covered include network architecture, protocols, wireless networks, security, and the history of networking and communications.

Some of the technologies discussed include the TCP/IP protocol stack, Ethernet, Wi-Fi, fiber optics, switches, routers, and more.

PRINCIPlES OF

COMPUTER NETWORKS
AND COMMUNICATIONS

M. BARRY DUMAS
Baruch College
City University of New York

MORRIS SCHWARTZ
Ba ruch College
City University of New Yo rk

---PEARSON

Prentice

Hall

Upper Saddle River, NJ 07458

Libr:try of Congress Catalogin~-in-Public:1tion D:tta


Dumas. M. Barry.
Principles of computer networks and communication> I M. Barry Dumas.
Morris Schwartz.
p. em.
Includes index.
ISBN- 10: 0-13-167264-9
ISBN-13: 978-0-13-167264-2
I. Computer networks. I. Schwartz, Morris (L. Morris) II. 'Iitle.
TKS I05.5.08925 2009
004.6-dc22
20070-t2135

Executive Editor: /lob Horan


Editor-in -Chief: Dal'id Parker
Product Deve lopment Manager: Ashley Santora
Assistant Editor: Kelly Lofws
Editorial Assistant: Christine lelia
Marketing Manager: Anne Holl'ard
Marketing Assistant : Susan Osterlitz
Seni or Manag ing Ed itor: Judy Lcolc
Project Manager: Kelly IVarsak
Manager. Rights & Permissions: Charles Morris
Operations Specialist: Cam/ O'Rourke

Senior Art Director: Janet Slonik


Interior Design: Jodi Notoll'it:
Cover Design: Jodi Notoll'it:
Cover Photo: Zap II n/lmage /Jtmk/Gelly Images
lllu>tr:ttion ( Interior): ICC Macmillan Inc.
Composi tion: ICC Macmillan Inc.
Full -Service Projec t Management: Leo Kelly/ICC Macmillan Inc.
Printer/Binder: l:.tlll'ards Brothers Incorporated
Cover Printer: Photnix Color Co'7'
Typeface: I 0112 'limes

Copyright 2009 by Pearso n Education , Inc., Upper S:tddle River, New Jersey 07458.
Pearson Pre ntice Hall. All rights reserved. Printed in the United States of Americ:t. Tit is
publie:uion is protected by Copyright and pcm1ission should be obtained from the publisher
prior to nny prohibited reproduction. storage in a retrieval system. or trn nsmission in any
form or by any means. electronic. mechanica l. photocopying. recording. or likew i~e. For
infom1:11ion regarding pcrmis~ion(s). write to: Rights and Permission~ Department.

Pearson Prentice llaJIT~ 1 is a trademark of Pearson Education. Inc.


Pearson is a registered trndcmark of Pcan.on pic
Prent ice Ha ll is a registered trademark of Pearson Education, Inc.

Pearson Education Ltd .. London


Pearson Education Singapore. Pte. Ltd
Pearson Educ:uion. Canada. Ltd
Pearson Education- Japan

------

Pean.on Education Australia PTY. Limited


Pearson Education North Asia Ltd
Pc;u:~nn Ed ucaci6n de Mexico. S.A. de C. V.
Pearson Ed ucation Malays ia. Pte. Ltd.

PEARSON

Prentice

Hall

10 9 8 7 6 5 4 3 2 I
ISBN -13: 978-0-13- 167264-2
ISBN-10:
0-13- 167264-9

Dedication
To my wonderful family, my wife, Laura, and our sons Steve
and Dave, for the unparalleled meaning and perspective they
have given my life.
For past, present, and future students-what would I have done
without you?
M. Barry Dumas

This book is first and foremost dedicated to the many students


whom I have taught, who have made me appreciate the many
struggles they face in learning network technology without the
benefit of a thorough grounding in the sciences. They have
caused me to seek ways by which to crystallize and clarify the
often-complex concepts and render them in terms that are
familiar and related to their everyday lives. The book is also
dedicated to the many colleagues with whom I have worked
and taught, who have provided this author with an
environment that stimulated a constant flow of ideas and who
had the intellectual capital to deal with the ideas.
Morris Schwartz

Brief Contents

Preface

xxiii

Chapter 1

Introduction

Chapter 2

The modern signal carriers: electricity, light. media,


and impairments 26

Chapter 3

Signal fundamentals

Chapter 4

Encoding: representing information

Chapter 5

Error control

Chapter 6

Communications connections

Chapter 7

Digital communication techniques

Chapter 8

Comprehending networks

Chapter 9
Chapter 10

Local area networks

Chapter 11

Packet switched wide area networks

Chapter 12

lnternetworking and the Internet

Chapter 13

TCP/IP, associated Internet protocols, and routing

Chapter 14

Wireless networks

Chapter 15

Network security

Chapter 16

Network management

50
68

98
112
140

166

182

Circuit switching, the tel cos, and alternatives

218

246

270
294

322
352
378

Chapter 17

Planning, designing, and implementing a network

Chapter 18

The future of network communications

394

416

Appendices 429
Glossary 475
Index

505

vii

Contents

Preface xxiii
Acknowledgements xxviii
About the Authors xxix

Chapter 1

Introduction
1.1 Overview

1.2 The big picture 2


Technical Note: The electromagnetic spectrum

1.3 Voice communications: an historical perspective


Histoncal Note Telephone operators reach a limit 5
H1stoncal Note Strowger outfoxes a competitor 6

1.4 Data communications: an historical perspect ive

Techmcal Note 56-Kbps modems

9
H1stoncal Note Bolt. Berenak, and Newman 10
H1stoncal Note Network pioneers and the ARPANET

11

1.5 Standards and architectural models in the design of networks


Techmcal Note. OSI and TCP/IP layers 15
1.6 WANs, MANs, and LANs: an historical perspective
LocaI area networks 18
Histonca/ No te Spreadsheets, the "killer app" 19
H1stoncal Note Robert Metcalfe, Ethernet, and 802.3
The Internet 21
H1stoncal Note The birth of the ARPANET 22
Summary 22 End-of-chapter questions 23

Chapter 2

13

17

20

The modern signa l carriers: electricity, light, media,


and impairments 26
2.1 Overview 26
Busmess Note: Perspective: communicating by light and electricity 27
2.2 Properties of electricity and electrical media

26

Htstorical Note Three pioneers 28


T>\hmcal Note Perspective: the oddity of alternating flow

28
Electricity as it moves and changes: implications for wired and wireless
transmission 29
Htsconcal Note Three more pioneers 30
Waves and wavelength basics 30

2.3 Signal impairments in electrical transmission


2.4 Common guided electrical media

31

33

Twisted pair 33
Coaxial 34

ix

CONTENTS

35

Technical Note Wire grades and connectors

Business Note: Electrical cable installation and costs

36

2.5 Unguided media and antennas 35


2.6 The basic nature of light 38
2.7 Common media for use with light 38
Optical fiber cables 39
Optical fiber types 40
Business Note: Fiber-optic cable installation and costs

41

2.8 light sources for computer communications 41


2.9 lighting up the core 42
Techntcal Note: Caution: lasers and safety

44
Business Note. Choosing the right components

44

2.10 Signal impairments in light transmission 44


2.11 Mixed systems: converting electricity to light and vice versa 45
Summary

Chapter 3

46

End-of-chapter questions

Signal fundamentals
3.1 Overview 50
3.2 Analog signals 50

46

50

Historical Note: Analog signals and the phonograph

52

3.3 Digital signals 53


Technical Note: The nature of instantaneous change in digital
signal values 55

3.4 Signal amplification and regeneration

56

Analog signals and amplifiers 56


Technical Note: Amplification and analog signals
Digital signals and regenerators 57
Technical Note: Regenerators and repeaters 58

57

3.5 Signal analysis 58


Signal decomposition 58
Histoncal Note. Newton and sunlight 59
Historical Note. Fourier and the decomposition of signals

3.6 Bandwidth 60
Bandwidth of a signal 61
Bandwidth of a system 62
Technical Extension: The -3 dB point 64
Summary 64 End-of-chapter questions

Chapter 4

65

Encoding: representing information


4.1 Overview 68
4.2 Digital data/digital signals 69
Common character codes 69
Historical Note: ASCII 69
Technical Note ASCII- why a 7-bit code?
Historical Note. The development of unicode
Historical Note: EBCDIC

71

70

71

68

60

CONTENTS

Timing considerations and bit synchronization 70


RZ and NRZ codes 74
Alternate mark inversion

75

H1storical Note: AMI and clocking

Bipolar 8-zeros substitution


Manchester encoding

76

76

78

Differential Manchester encoding 78


Busmess Note. Manchester and differential Manchester encoding
Block codes

79

79

4.3 Digital datalanalog signals


Histoncal Note: The modem

80

80

Technical Note: Modem bandwidth limitation

81

Amplitude shift keying 81


Frequency shift keying 82
Phase shift keying

82

Increasing the bit rate/baud rate ratio 83


Technical Note: Bits, bauds, and modem speeds

84

Quadrature amplitude modulation 85


Historical Note: Dial-up modems and standards

86

Maximum bit rate over a transmission system 85


Technical Note: Modems and Shannon's theorem 87
Technical Extension Shannon's and Nyquist's capacity theorems

4.4 Analog dataldigital signals

87

88

Pulse code modulation 88


Techmcal Note: Two industries-two sampling choices

89

Technical Extension: 56K modems, sampling, and Shannon's theorem

Delta modulation 89
Technical Note. Comparing PCM and delta modulation

4.5 Analog datalanalog signals


Amplitude modulation 92
Technical Note: AM radio

93

Frequency modulation 94
Technical Note. FM radio

94

92

Phase modulation 94
Summary 95 End-of-chapter questions

Chapter 5

Error control

96

98

5.1 Overview 98
5.2 Errors in analog transmission

99

Techmcal Note: Errors in light signal transmission


Historical Note Analog and digital television

5.3 Errors in digital transmission


Detection: simple parity check

101

101

Detection: block parity check 102


Detection: checksum 103
Detection: cyclical redundancy check

103

Correction: backward error correction

104

100

100

91

90

xi

xii

CONTE NTS

Correction: forward error correction

104

Historical Note: A pioneer of error-correcting codes


Summary

Chapter 6

107

End-of-chapter questions

Communications connections
6.1 Overview

107

108

112

112

6.2 Direction of data flow 112


6.3 Using connections 113
Managing shared links 11 4
Centralized access methods 114
Decentralized access methods 116
6.4 Multiplexing 117
Frequency division multiplexing 117
Tcchmcal Note Dealing with the infrastructure 119
Tec hnical Extenston. Bandpass filters 121
Technical Note FM radio 121
Histoncal Note. Some of FDM's progenitors 122
Wavelength division multiplexing 120
Histoncal Note: WDM. then and now 123
Time division multiplexing 122
Technical Note: Node rates and frame rates 125
Inverse multiplexing 128
Multiplexing and full duplex connections 129
6.5 Networks and topologies 129
Technical Note: Node/media placement 130
Pointtopoint physical topologies 130
Multipoint physical topologies 132
Hybrid physical topologies 133
Logical topologies 133
6.6 Finding your way around a network 135
Addressing basics 135
WAN addressing considerations 136
Process addressing 137
Summary 137 End-of-chapter questions 138

Chapter 7

Digital communication techniques

140

7.1 Overview 140


7.2 Packaging bits for transmission: framing 141
Character (byte)oriented protocols 141
Bit-oriented protocols 142
7.3 Your data, my data, control data: transparency
7.4 Asynchronous and synchronous framing
Efficiency implications 144
7.5 Asynchronous communication 145
Origin: the Teletype 145
Technical Extension TI1e Teletype 146
Next step: the terminal 147
Waking the dozing computer 148

143

143

CONTENTS

7.6 Synchronous communication

148

Synchronous communication techniques 149


Character-oriented protocols 149
Historical Note: Some IBM protocols

150

Bitoriented protocols 151


Historical Note. Synchronous protocols

7.7 Flow control

151

153

Stopandwait flow control

154

Sliding window flow control 157


Sequence numbers and window size
Sliding window technique

158

161

Technical Note: Converting USNs to WSNs


Summary

Chapter 8

163

Comprehending networks
8.1 Overview

164

166

166

8.2 Extending network classifications


Span

162

End-of-chapter questions

166

166

Ownership

166

Technical Note: Corporate WAN ownership

167

Protocols 168
Traffic handling 169

8.3 Circuit switching

169

8.4 Message switching

169

Historical Note: Divergence and convergence

8.5 Packet switching

170

171

Datagram service 171


Technical Note: Packets and frames
Virtual circuit service
Statistical multiplexing

8.6 Cell switching

172

172
174

174

8. 7 Wired and wireless


Wireless LANs and links
Historical Note: 802.11

17 4
175
176

Bluetooth and personal area networks 176


Satellites
Summary

Chapter 9

177
179

End-of-chapter questions 180

Local area networks


9.1 Overview

182

182

Historical Note: Why "area"?

183

9.2 LAN hardware and software


Layer 2 addresses

183

184

Technical Note: The uniqueness of MAC addresses


Computers

185

The network operating system 185


Technical Note: Best effort delivery

186

184

xiii

xiv

CONTENTS

Techmcal Note. NetBooting


Media

186

185

9.3 Ethernet: the once and future king


Histoncal Note: ARCnet 187

186

Traditional Ethernet operation and the Ethernet frame


In the beginning 187
The original Ethernet protocol 187
Historical Note: The Ethernet genesis 189

187

The collision window concept 190


Persistence strategies

190

9.4 Improving traditional Ethernet


Thinnet

191

191

Technical Note: Names and numbers


Star wiring

Business Note: A place for hubs


Techmcal Note: Hubs
Switches

191

191
192

193

194

Techmcal Note. Connections on a switched Ethernet


Fast Ethernet

194

195

Full duplex 196


Gigabit Ethernet

197

Technical Note SANs


10 gigabit Ethernet

198

197

9.5 Token ring 199


Business Note: Token ring

199

Configuration and operation

199

Speed 201
Frames 201

9.6 LAN segmentation and interconnection


LAN segmentation 202
Bridge operation and bridge types

20i

203

Redundancy and the spanning tree 204


Backbones 206
FOOl

208

9.7 VLANs

210

Assembling a VLAN 211


Attribute based 211
Protocol based 212

LAN emulation 21 3
Summary

213

End-of-chapter questions 214

The MOSI case

Chapter 10 Circuit switching, the telcos, and alternatives 218


10.1 Overview

218

10.2 The evolution of telcos in the United States


A summary of telco technical history 218

Historical Note lee De Forest

219

A summary of telco commercial/business history

Historical Note Seven RBOCs become three

220
221

218

216

CONTENTS

10.3 Public switched telephone network architecture


LECs 222
Technical Note: Local loops and trunks
IXCs

222

223

224

10.4 Efficient use of trunks via multiplexing


T-1 trunk circuits

225

225

Why 8,000 frames per second? 226


Technical Note. The T-carrier system and the DS hierarchy
T-1 applications expand

Technical Extenston: Installing T-1 circuits


Configurations

226

227
227

227

DSUICSU 228
In-band and out-of-band signaling: implications 228

Technical Note: Loop-back testing


T-3 trunk circuits
PBX 229
PBX alternative

228

229
230

10.5 ISDN: an alternative digital phone system 230


10.6 DSL: re-using the local loop to greater advantage
ADSL

230

231

CAP

232

DMT

232

HDSL

232

SDSL 233
VDSL 233

10.7 Broadband cable and alternative telephone service


Cable modems

234

Standards still an issue

234

Cable for telephone service

235

10.8 SO NET: speeding up the telephone system


Physical elements of a SONET system
The SONET model architecture 236
Frames

235

236

237

STS and OC

238

Technical Note: Concatenated frames

239

Managing SONET: out-of-band signaling

239

Technical Note: OAMP

240

Configuration and reliability

240

Linking SONET rings 241


Summary 242 End-of-chapter questions 243
the home 245 The MOSI case. continued 245

Chapter 11

233

Packet switched w ide area networks


11.1 Overview 246
11 .2 Switches, nodes, and links

247

Switches 247
Tecllnical Note: Switches and routers

249

Case: Broadband for

246

XV

xvi

CONTENTS
Datagram service 250
Virtual circuit service

251

Technical Note. Virtual and switched circuits compared

251

Virtual circuit path demarcation 252


Switched and permanent virtual circuits

254

11.3 WAN technologies 254


X.25 255
H1stortcal Note: CCITTIITU
Reliability 255

255

Technical Note: BER and BERT


DTEand DCE 256
Interface specification 256
Protocol layers 25 7
The data link layer 257
The packet layer 258
X.25 conclusions 258

256

Technical Note: Summarizing the pros and cons of X.25

258

Frame relay 259


Historical Note. Why is it called frame relay and not
packet relay? 260
How frame relay works 260
Data rates and guarantees 261
Business Note: One CIR strategy
Frame relay conclusions 261

261

Technical Note: Summarizing the pros and cons of frame relay

Asynchronous transfer mode 262


From a frame to a cell 262
The ATM cell 263
ATM operation 263
Class of service and quality of service 263
ATM Conclusions 266
Techmcal Note: Summarizing the pros and cons of ATM

265

Summary 266 End-of-chapter questions 267 Case:


Making a business case for broadband 269 The MOSI case,
continued 269

Chapter 12 lnternetworking and the Internet

270

12.1 Overview 270


12.2 History of the Internet revisited, very briefly 271
12.3 Internet topology and access 272
12.4 lnternet2 and Abilene 273
12.5 The World Wide Web 273
Historical Note: How the World Wide Web evolved

274

12.6 The client/server model 274


12.7 The challenge of internetwork addressing 276
Hierarchical addresses 276

12.8 Addressing in the Internet 276


The domain name system 278
Domain names and the parts of a URL 278
Historical Note: NATO's domain name

279

262

CONTENTS
Business Note: The naming quandary

281

1Pv4 281
Histoncal Note. Domain name registries

282

Technical Note. Address ranges for 1Pv4 networks


Classful addresses, networks, subnets, and masks

284

Classless addresses, subnetting, and supernetting


Subnetting 286
Supernetting 287

286

1Pv6 287
1Pv6 addresses

284

287

12.9 Moving from 1Pv4 to 1Pv6

288

Dual stack 290


Tunneling 290
Translation 290
Summary 291 End-of-chapter questions
The MOSI case, continued 293

291

Case: IP migration

Chapter 13 TCP/IP, associated Internet protocols, and routing


13.1 Overview 294
13.2 layer 3 (internet/network) protocols

295

IP 295
Technical Note: Clarifying some terminology

295

Techmcal Note: Why IP addresses?


ARP and RARP
DHCP

296

296

297

ICMP 298
IGMP 298

13.3 Layer 4 (transport) protocols


TCP

299

299

UDP 300

13.4 Layer 5 (application) protocols


HTTP and CGI
FTP
SNMP

301
301

SMTP. POP. and IMAP

302

Tel net and SSH 302


Busmess Note An e-mail complication
VoiP
H.323

300

300

302

303
303

13.5 Internet routing

303

Interior routing 305


OSPF 305
RIP 305
Exterior routing 305
BGP 305

13.6 UDP and TCP revisited

306

Finding the delivery target- ports and sockets


Technical Note: Ports and sockets 307
Sockets in action 30 7

306

293

294

xvii

xviii

CONTENTS

Technical Note Is it multiplexing or is it not?

308

UDP 308
TCP 309
Error control

309

Congestion control 309

13.7 Quality of service on the Internet 311


Achieving QoS 312
Priorities and queue management 313
Policy and class methods 313
Techmcal Note. When is it switching, and when
is it routing? 315
13.8 VoiP 316
Why VoiP makes business (and even personal) sense 317
WhyVoiP may not make sense 318
Summary 319 End-of-chapter questions 319

Chapter 14 Wireless networks

322

14.1 Overview 322


H1stoncal Note. Marconi and Tesla

323

14.2 Wireless local area networks

322

Technical Note The radio spedrum


WLAN topology 324

323

Protocols 327
Physical layer 327
802. 11: a, b, g, and n 329
Techmcal Note. 802.11 working groups and protocol
release dates 330
Data link layer 329
Techmcal Note CSMAJCA and DCF

331

14.3 Wireless personal area networks 331


Bluetooth 332
Protocols 332
Profiles 334
Techmcal Note The Bluetooth protocol stack 335
802. 15.1 335
14.4 Wireless metropolitan area networks
WiMAX 336
WiMAX standards in other countries 336

335

14.5 Cellular telephony 337


Technical Note Base station power levels 338
Basic operation 339
Techmcal Note: Cell phone identification and authentication
Generations and systems 340
First generation 340
Histoncal Note. Cells and AMPS
Second generation 340

341

H1stoncal Note The development of GSM


Third generation 343

342

Radio frequency radiation and cell phone safety 343

340

CONTENTS

14.6 Satellites

344

lines of sight and orbits 345


Little LEOs and big LEOs 346
MEOs 347
GEOs 347
Frequency bands 34 7

14.7 Security

348

Summary 348
continued 351

End-of-chapter questions

Chapter 15 Network security


15.1 Overview

349

352

352

Business Note: What is a corporate security policy?


Busmess Note: Network securi ty and the smaller firm

15.2 Security perspectives

353

Prevention in brief 354


Intrusion detection 355

15.3 External attacks and firewalls


Filtering modes 356
Stateful and stateless operation

355

357

15.4 Security attacks via the Internet


Malware 357
Viruses 358
Worms 358
Trojan horses 358
Spyware 358
Adware 359
Dealing with malware

359

Denialof-service attacks 359


Distributed denial-of-service attacks 360
Dealing with DoS and DDoS attacks 360
Social engineering 361
Spam 36 1
Spoofing 361
Phishing 361
Business Note: Spoofing caller ID 362
Dealing with social engineering 362
Packet sniffers 362
Dealing with hacker packet sniffing

15.5 Proxies

The MOSI case,

363

363

Why proxy servers?

363

Bypassing the proxy server 364

15.6 Encryption

364

Key systems 364


Asymmetric keys 364
Symmetric keys 365
Key management via third parties 365
Digital certificates 365
Breaking the keys 366
Some key cipher systems 366
Hisconcal Note: Rijndael

366

357

353
354

xix

XX

CONTENTS

15.7 Virtual private networks 367


IPsec 368
A weak spot in end to-end VPNs 369
15.8 NAT

369

15.9 Wireless security 369


WEP and WEP2 370
WPA, WPA2, and 802.11 i 370
15.10 Compliance and certification standards for computer security
Common criteria 371
FIPS 372

371

15.11 Cyberlaw 372


Summary 373 End-of-chapter questions 374 Case: Securing
wireless networks 376 The MOSI case, continued 377

Chapter 16 Network management


16.1 Overview

378

378

16.2 People and systems 379


Business Note Who are these people?
Planning and process issues 380
Scope 380
Heterogeneity 38 1
Size and complexity 381
Intermittent failures 381

380

16.3 Structuring network management

381

16.4 Concerns of network management

383

16.5 FCAPS 384


Fault management 384
Configuration management 385
Accounting management 385
Performance management 386
Technical Note: Performance measures
Security management 388

387

16.6 Business considerations 388


Business Note: Open network management 389
Summary 389 End-of-chapter questions 390
continued 392

The MOSI case,

Chapter 17 Planning, designing, and implementing a network


17.1 Overview

394
Business Note: lnhouse or outsource your network project?

17.2 Planning 396


First things first 396
On to the plan 396
Assess user needs 397
Applications survey 397
User locations/time zone survey 398
Traffic analysis 399

395

394

CONTENTS
Reliability assessment 400
How critical 400
Maintenance implications 400
Standards
The plan

402
402

17.3 Designing

403

Investigate available technologies 403


Work with vendors to determine equipment capabilities 403
Select a vendor 404

17.4 Other important design considerations


Security 405
Addressing 405
Cabling plan for the wired world

404

406

Wireless to wired in-house connections 406


An iterative process

406

Technical Note: A wireless design project

17.5 Design testing and finalization


Testing

407

407

407

Finalizing

407

Information for bidders 407


Request for proposal 408

17.61mplementation 408
17.7 Operational verification 410
17.8 Upgrading the network 410
Summary 411
continued 415

End-of-chapter questions

412

Chapter 18 The future of network communications


18.1 Overview 416
18.2 Fiber to every home and office
Why fiber?

416

417

Perspective 41 7

18.3 Optical networks

417

Technical Note: Optical switches


Perspedive

418

418

18.4 Power line networks

418

Standards 419
A downside 419
Perspective

419

18.5 Power over Ethernet


Perspedive

420

18.6 100 gigabit Ethernet


Perspective

420
420

420

18.7 vBNS, lnternet2, Abilene, and NGI


Perspective

422

421

The MOSI case,

416

xxi

xxii

CONTENTS

18.8 Net neutrality

422

Opposing net neutrality 422


Favoring net neutrality 423
Perspective 423

18.9 The Web 1, 2, 3


Perspective

424

424

18.10 Local loop bypass technologies


Perspective

425

18.11 Computer-telephone integration


Perspective

425
425

426

18.12 The mainframe redux

426

Perspective 426
Summary

427

End-of-chapter investigations

427

Appendix A: Sine waves: basic properties and signal shifting

429

Appendix 8: Electricity 437


Appendix C: Light 441
Appendix D: Optical fiber: testing and optical/ink loss budgets 450
Appendix E:

Error detection and correction techniques

Appendix F:

Echoplex and beyond 462

452

Appendix G: Communicating with light: some early efforts 464


Appendix H: ISDN 466
Appendix 1:
Glossary 475
Index 505

Some details of X.25 and fram e relay operations 469

Preface

This book is designed for undergraduate and graduate students majoring in information
systems and for students in other business disciplines who would like a grounding in
telecommunications, either from a standalone elective or as part of a minor in information
systems. It also is suitable for business professionals who want an introduction to the field
or to refresh their knowledge.
Many books have been written on the subject of data communications and networks.
What, therefore, could possibly energize an author to undertake writing yet another tome?
This is precisely what we asked ourselves as we searched for a suitable text for the undergraduate and graduate courses we have been teaching for many years in the Computer
Information Systems Department of Baruch's Zicklin School of Business.
The major challenge for networking and telecommunicmions courses in schools of
business comes from equipping the students to deal with three related workplace issues:
Comprehension: knowing how to determine when there is a need to install , upgrade,
reconfigure, expand, or otherwise redesign networks
Focus: keeping up with the latest developments and evaluating them with regard to
the reality of the situations in question
Balance: avoiding the tendency to overspecify, thereby boxing out future options
while not underspecifying in an attempt to keep options wide open
From a student perspective, this means developing an understanding of the technology, not simply amassing a collection of facts. WithoUl this, the ability to integrate those
facts into meaningful assessments is problematic. But integrative skill is precisely what is
essential in business. For example, typical network-related job tasks require evaluating
need, discovering and weighing opt ions, and selecting from among those options.
To do this successfully, whether working solo or, more likely, with a team, means
being able to make appropriate comparisons of the various technologies available, which
in turn requires something more than a surface grasp of terminology. Even when a project
is contracted out rather than developed in-house, the subsequent proposals and bids must
be evaluated-that takes the same kind of ability and understanding.
Too often, students think of telecommunications topics as a series of isolated subjects.
Making the transition from that mode to an integrative one is not easy. lt requires developing an appreciation for the field and a comprehension of the subject matter. which is quite
different from learning terminology, rules, and procedures.
We believe that the text to support this effort needs to provide balance between discourse and technical depth, whi le taking an historic, developmental approach. We should
not assume that students in these classes cannot manage technical detail; neither should we
expect them to become engineers. Yet a text without technological underpinning provides
explanations too vague to be sufficiently meaningful. The business student with no prior
background in the subject will not have the technical context within which to comprehend
and assimilate what appear to be high-level concepts, whereas the more experienced student or professional is not provided with the possibility of deeper insight.
In our courses. we have seen that when we take the typical approach of treating topics
by discussing their general dimensions without the support of the underlying basics, we
xxiii

xxiv

PREFACE

are doing our students a disservice. This becomes clear later on when a problem is confronted, or when the student is questioned a year. or even a semester, later.
We have developed a pedagogy that. in our experi ence, works quite well for business
students, whether information systems majors or not-a blend of foundation material and
histori cal context that follows a developmental approach to understanding networking and
communications technology. Accordingly, we searched for texts supporting that pedagogy.
What we found was a variety of approaches:
Texts that combine basics and appl ications in each chapter, an organization that
forces piecemenl treat ment of the foundation material. with a concomitant loss of
effectiveness
Texts that treat topics mostly in isolation, without a connective now
Texts that follow a network architecture model as a framework for discourse
although the student has no basis for truly comprehending what an architecture is,
why it is, or what it actually does
Texts that presume that business students cannot handle much in the way of technical
detail or that don't mesh well with the background expected of the students
Many authors now follow the protocol stack as a logical and natural way to develop and
unfold the material. Given that these days students already are familiar w ith the Internet,
following a TCP/IP stack exposition seems to make sense. In our experience, that approach
doesn' t work wel l.
Yes. the students may know how to surf the Web. and some may even have knowledge
of HTML and various Web tools. Yet they often have little understanding of what is going
on in the networks they are using. Getting students to grasp the meaning of an architectural
model such as OS! or TCP/IP right at the beginning, and appreciate what it does, is largely
impossible- they don't understand what a network is, what it means to move information
through it, or the mechanisms by which information is carried. How, for example, can a
description of the data link layer's functionality be meaningful under this scenario? The
upshot is that the student is left wi thout much con text or basis to value, let alone really
comprehend, the subject.

Features
Technologies do not arise spontaneously. Instead, each builds upon what preceded it,
guided, prodded, and molded by performance necessity, business concerns, political
issues, and engineeri ng capabilities. In our text, we take the same view, noting how the
tield developed in response to a variety of pressures and, thereby, how each step led to the
next. At the same time. we foll ow a discourse that keeps the business student"s needs
squarely in mind.
This histori cal developmental approach leads to a broad understanding of the field that
also provides the basis for further study, whether in the classroom or on one's own. We
believe so strongly in this approach that we have explored certain topics more than might
at fi rst glance seem warranted. For example. we have found that it is far easier for the student to appreciate the need for digital signaling after understanding the impact of noise on
analog signals, just as it is simpler to comprehend the benefits of an ATM network after
looking at X.25 and frame relay. In addition, we present the more complex aspects of the
materi al with a balance of rigor and com monplace examples.
We believe that our text's organ ization, content, and style is highly effective pedagogically, supporting students in the development of true appreciation of the field and
comprehension of the issues-those aha! moments that we all seek to instill in our students. Once the foundation is laid, technologies become more than terms to memorize,

PREFACE

network architectures can be appreciated for their organizational proficiency, and the
Inte rnet, with its robustness and openness, will have meaning far beyond an easily
accessed widespread network.
Every chapter begins with an overview and ends with a summary. End-of-chapter
problems consist of short-answer, fill-in , multiple-choice, and Lrue-or-falsc exercises that
students can use to check their understanding of the material. These are fo llowed by
expanded questions that call for some exploration and deeper thinking.
To furth e r help the student , c hapters include sidebars of varying length. These
provide ampli fications and historical, business, and technical expansions o f text material.
For the more inquis itive student . technical extensions with detailed informatio n on
various topics also arc incorporated. Additional material on a variety of topics appears
in appendices.
Another pedagog ical device is the usc of cases that deal with the application of networking and communicat io ns technologies. Two kinds appear-independent standalone
cases that re late to particular chapter issues, and an ongoing business case based on a business world scenario that also re lates to chapter issues but that develops as the book proceeds. Each successive iteratio n builds on what came before. Cases are first introduced in
Chapter 9. as the prior chapters don't lend themselves to applications cases.

MOSI Running Case


The running case deals with a fictitious but realistic company, Metropolitan Outpatient
Services, Inc. (MOSI). The basic description of the company that follows serves as a re ference for the specifics in the chapters and should be read by the students :
Metropolitan Outpatient Services, Inc. (MOSt), founded by two social workers.
launched operations as a one-stop source for the medically related outpatient needs
o f people discharged from hospitals. The social workers own the company and are its
managers.
Here is their initial business model: MOSI works with area hospitals and with a
Iist of freelance providers who take care of various outpatient needs on a fee-forservice basis. For a patient nearing discharge who will need some type o f home care
or assistance fo r a period of time, the discharging hospital calls MOSI, which locates
appropriate available care providers from its list and assigns them to the case. MOSI
pays the freelanccrs for the ir services and in turn receives payments from the
patient's insurance company, Medicaid, Medicare, self-pay, or some combination.
Upon launch of the business some time ago, MOSl had agreements with two
area hospitals and a list of about 50 care providers covering registered and practical
nursing. physical therapy, psychological and social work, counseling, and shopping
and transportation services. They employed three full-time on-site schedulers to take
calls from hospitals and arrange for service placements and a fu ll-time accountant
to handle a ll the internal and external paperwork. All their records were ke pt o n
paper and stored in fi le cabinets.
In each chapter where the case is relevant, particular situations and issues are
described. Further. each case statement ends a series o f questions, including something similar to:

Before you begin (to resolve the issue at hand), what questions would you
ask of the managers, other employees of MOSI, or other parties?
Think abollf what you need to know before you investigate options.
As the case builds, MOSl grows, creating an in-house care stnff, adding other sites and
feeder hospitals. linking to feeder hospitals, and so on. Each stage in MOSI 's development

XXV

xxvi

PREFACE

requires incorporating various networking and communications technologies. We leave it to


the instructor to specify the growth in numbers of di fferent personnel , facilities sizes,
demand levels. and so on. This allows tailoring the case to particular classes.
What also works very well is to have students make reasonable assumptions about
the dimensions of these factors or show how different assumptions lead to different
designs and conclusions. We have found this approach to be particularly effective, as
it requires more critical thinking on the part of the students. Furthermore, their diverse
assumptions and conclusions are themselves fertile ground for class discussions. This
applies whether assignments arc for individual students or for student teams.

Book Organization
Our text is suitable for a one- or two-semester undergraduate or graduate course. Rather
than making the text encyclopedic, we have carefull y selected topics for incl usion that we
believe will serve to give students a sound foundation of understanding and prepare the
interested student for a life of learning as a professional for further formal study.
The first chapter presents a big-picture view of the field, introducing students to the
relevant areas in the context of an historical overview. This sets the stage for the next six
chapters, which cover the foundation material necessary to understanding what networks
and telecommunications are all about-the basics of signaling, encoding, error control,
connections, and digital communications.
Chapter 8 provides another overview- this time of the various networking technologies themselves. This serves to orient the students to the applications covered in the next
eight chapters. There we see how the fundamentals are applied to create circuit and packet
switched networks, local and wide area networks, w ired and wireless networks, and the
Internet, which receives special emphasis. We also discuss network security and network
management, both from a business perspective. The last two chapters explore how to plan,
design, and implement networks, and what the future may hold.
A more specific picture of our approach to content and organization can be seen in the
detailed table of contents. H ere is a brief overview o f the chapters:
Chapter I provides an easy-to-read historic overview of voice and data
communications. showing how the fields began and grew in a developmental process.
Architectural models are introduced as a natural follow-on. The topics are presented
in an integrated fashion, illustrating how the field has evolved.
Chapter 2 looks at how electricity and light carry signals, the media they travel on,
and the impairments they are subject to. The latter are explained as a consequence of
the characteristics of the signal carriers and the media. We also consider changing
electrical to light signals and vice versa, required by the mixed systems prevalent
today.
Chapter 3 deals with signal types, analysis, and bandwidth. We explore what signals
are, how they are characteri zed, and what bandw idth really means, both technically
and intuitively.
Chapter 4 covers the four categories or signal encoding: digital data/digital signals,
digital data/analog signals, analog data/digital signals, and analog data/analog
signals. rn addition, we see why those combinations are needed, where they come
into piny, and their performance implications.
Chapter 5 focuses on error control: detection and correction. We look at various
methodologies, comparing techniques to situations and effecti veness. Both forward
and backward error corTection arc covered, as well as consideration of the
circumstances in which they make sense.

PREFACE

Chapter 6 explores the different types of communications connections, why


particular connection methods arose, and how and where they arc used. This inc ludes
the varieties of multiplexing, network topologies, and addressing ba<;ics.
Chapter 7 investigates digital transmission techniques. We discuss why bits are
packaged for transmission. how asynchronous transmission came to be, why
synchronous transmission became dominant, and the pros and cons of each. We also
delve into the need for fl ow control and how it is clone.
Chapter 8 provides an overview of the variety of network types that are covered in
g reater detail in the remaining chapters. Methods of c lassifying networks are
covered, along with the ideas behind circuit, packet, message, and cell switching,
and wired and wireless systems.
Chapter 9 covers local area networks, physical and virtual, their topologies, operating
characteristics, and applications, when segmentation is indicated, and how to interconnect them. We also show how and why they evolved over the years.
Chapter 10 details circuit switching, exploring the telephone systems that formed
the basis fo r and influenced development of today's communications systems.
The need for multiplexing becomes evident here and is revisited in somewhat
more detail. Also discussed is why DS L came about and how it works, broadband
cable and alternatives for phone service, and SONET as a model for optical
networks.
Chapter I I investigates packet switched wide area networks, covering the variety
of services and the historical growth and deve lopment of packet switching WAN
technologies.
Chapter 12 looks at internetworking in general and the Internet in particular, again
from an historical developmental viewpoint. The Web is discussed along with
addressing types and issues. This brings up the need for the move from IPv4 to 1Pv6
and a d iscussion o r the ways in which companies may make that transition.
Chapter 13 explains and probes further into the lnternet, detailing TCPIIP and
associated Internet protocols, routing, quality of service, and VoiP.
Chapter 14 delves into wireless networks. including WLANs. WPANs, and WiMAX.
The evolution of cellular telephony is explored, and the same treatment is given to
satellite links. In each of these subjects, we consider issues related to providing
reliable and secure service.
Chapter 15 examines network security from a business perspective. Different types
of network threats are discussed, along with methods for dealing with them.
Encryption also is covered. We look at certifications, compliance, and cyberlaw
as well .
Chapter 16 explores the problems of network management, planning, and structuring. FCAPS is exami ned as one de jure model. Business issues arc considered as
fundamental in designing a management strategy and implernentation.
C hapter 17 looks into the ideas behind planning and implementing a new network or
modifying an existing one. We cover traffic analysis, reliability and maintenance considerations, finding providers, managing proposals and bidding processes, and testing
and acceptance. This chapter has a practical orientation and covers material not usually found in networking texts.
Chapter 18 takes a look at what the future of networking and telecommunications
might hold. We reflect on such areas as fiber to the home, the growth of optical
networks and power line networks, and the next generations of the Internet and the
Web. among others.
Appendices are provided for students who wish to probe deeper into the technological aspects of many of the chapter subjects.

xxvii

xxviii

PREFACE

Supplements
The following resources are available to adopting instructors.
Instructor's Manual-contains a chapter outline and answers to all end of chapter
questions for each chapter of the text.
PowerPoint Presentations-feature lecture notes that highlight key text terms and
concepts. Professors can customize the presentation by adding their own slides or by
editing the existing ones.
Test item File-an extensive set of multiple choice, true/false, and essay questions
for each chapter of the text. Questions are ranked according to difficulty level and
referenced with page numbers from the text. The Test Hem File is available in
Microsoft Word form at and as the computerized Prentice Hall TestGen software,
with WebCT-and Blackboard-ready conversions.
TcstGen- a comprehensive suite of tools for testing and assessment. It allows
instructors to easily create and distribute tests for their courses, either by printing and
distributing through traditional methods or by online del ivery via a Local Area
Network (LAN) server. TestGen features Screen Wizards to assist you as you move
through the program and the software is backed with full technical support.
Image Library-a collection of the text art organized by chapter. This collection
includes all of the figures, tables, and screcnshots from the book. These images can
be used to enhance class lectures and PowerPoint slides.

Acknowledgements
This book would not have been possible without the contributions o f many people. We
would like to thank our editor, Bob Horan, for his support throughout, and the hard work
of Ashley Santora and Kelly Loftus, who made this text a reality. The production team of
Kell y Warsak, Renata Butera, Carol O'Rourke, and Arnold Vila also deserve special mention for their commitment and dedication to this project.
And a special thanks to Dave Dumas for his invaluable suggestions on phrasing and
grammar.
Many reviewers were involved as this text progressed. We thank the m sincerely for
their meticulous assessments and valuable suggestions:
Hans-Joachim Adler, University ofTexas at Dallas
James Gabberty, Pace University
Charlctta Gutierrez, Northern Illinois University
Rassule Hadidi, University of Illinois at Springfield
Vasil Hnatyshin, Rowan University
Hassan Ibrahim, University of Maryland College Park
Khondkar Islam, George Mason University
Virginia Franke Kleist, West Virginia University
Turgay Korkmaz, University of Texas at Scm Antonio
Sunita Lodwig, University of South Florida
Frank Panzarino, Stevens lnstitllfe ofTeclmology
George Scheets, Oklahoma State University
Wayne Summers, Columbus State University
Dwayne Whitten, Texas A&M University
Richard Wolff, Molllana State University
Yue Zhang, Califomia State Universit)\ Northridge
Family and friends are last in the list, but foremost in our hearts.

About the Authors

M. Barry Dumas is professor of computer information systems at Baruch College. City


University of New York. He developed and taught the first networks courses given by the
department and, among other courses. has been teaching networking and computer communications at both the undergraduate and graduate levels ever since.
His professional experience includes consuhing at area hospitals and firms regarding
networking, computer communica tions, and systems design issues. He designed and
installed the first local area network at Mount Sinai Hospital, New York. for the Social
Work Ser vices Department, a design that subsequently was repeated in several other
departments. He also developed large-scale simulation models for experimenting with
integrated system designs, several of which were implemented.
From 1990 to 1996, Professor Dumas was associate provost at Baruch College, where
he also held the position of director of academic computing and educational technology. In
that role, he initiated and oversaw the elimination of the College's mainframe computers
and their repl acement via installation and integration of campus-wide networks. H e also
planned and led the merging of the College's separate educational and administrative computing centers into what became the Baruch College Technology Center.
Professor Dumas received his Ph.D. in computing and quantitative methods, with a
minor in marketing, from the Columbia University Graduate School of Business.
Morris Schwartz is a professional engineer licensed in New York State and a senior
member of the IEEE. He has been teaching data communications and networks on
graduate and undergraduate levels for 10 years in the Computer Informat ion Systems
Department at Baruch College of the City University of New York. He was formerl y the
chief communications engineer for the New York City Transit System. He led the design of
the packet and message switching protocols teams during the development of one of the
first commercial packet switched networks based on the original ARPANET design for the
International Telephone & Telegraph Company (ITT). and he developed Value Added
Network (VAN) applications at the General Electric Company. He has also taught a variety of graduate and undergraduate classes in multimedia technology, Web design, and
e-commerce. He received the Bachelor of Engineering (Electrical) and the Master of
Engineerin g (Electrical) degree from the City College of New York, the Professional
Degree (EE) from New York University, the Master of Computer Science degree from the
Polytechnic Institute of New York, and the M.B.A. (Finance) degree from the New York
Institute of Technology.

xxix

PRINCIPLES OF

COMPUTER NETWORKS
AND COMMUNICATIONS

1.1 Overview
Communication is at the heart of humankind's ability to disseminate ideas and information, coordi nate complex tasks, and build cohesive societies. In effect, communication provides both the fundamental underpinnings of civilization and an important mechanism for
its growth and development.
In this chapter, we will look at communication from an historical and a developmental
perspective. We w ill see how technologies developed in response to market-driven performance demands and attempts to overcome technological limitations. We also will see
how shortcomings of particular methodologies moved developments in response to competitive pressures, and how advances in d ata networks and computer communications
often are the result of business decisions.
By way o f introduction and to provide an overview, many concepts and terms are
i ntroduced here. These will be explored full y in subsequent chapters, where we will investigate how the communications systems of today work, how they developed, and how they
evol ved in response to the demands placed upon them; we also will examine how they have
changed and have been changed by the way we work, commu te, shop, and play.

1.2 The big picture


For much of history, communication has been strictl y between people. I f they were within
hearing distance, people could simply speak to each other; if not, some means of remote
communication was needed. From the earliest development of writing and f or thousands of
years thereafter, such communication was the province of the written word, with transmittal
ai ded in recent history by the postal system. As societies matured and became industrialized. this type of communication suffered because it was overly slow, parti~u larly where
business decisions were concerned. Much later, the advent of the computer and the need for
inter-computer communication necessitated something else altogether.
A major leap forward in distance communication had its roots in the discovery of electricity and the development of several of its applications. As a result of the earl y work of
Samuel Morse on the telegraph, Alexander Graham Bell on the telephone, and Thomas Alva
Edison on the electromechanical recording of sounds, electricity became the favored means
by which people, and later, computers, could communicate quickly even over very l ong distances. ln this role, electricity and electromagnetic waves became the principal underlying
carri ers of communications. Although they continue in this role today, light as a communications carri er has taken over some of this task and is growing in importance in many arenas.

TECHNICAl NOTE
The electromagnetic spectrum

The

spectrum of electromagnetic waves is described


by frequency and wavelength. The spectrum covers a
wide range, from long-wavelength, low-frequency
radio waves to short-wavelength, high-frequency
gamma rays. (The higher the frequency, the shorter the
wavelength.) Roughly in the middle of the spectrum
and occupying a very small part of that range is lightinfrared, visible, and ultraviolet.
Thus far, communication technology has utilized
the lower half of the spectrum, from radio waves
to infrared. At the bottom of the communications

spectrum are radio waves, with frequencies below


about 3 x 109 hertz (Hz) and wavelengths of at least
1 1 meters; microwaves come next, with frequencies
up to about 3 x 101 1 Hz and wavelengths down to
about 1o- 3 meters; infrared follows, with frequencies
up to about 4 x 1014 Hz and wavelengths as short as
7 x 10- 7 meters.

o-

For more information, see

http://imagine.gsfc.nasa.gov/docs/science/know_II/
emspectrum.html.

AMPLIFICATION

The

relationship between the number of tele-

phones, N, and the number of wire pairs needed to


fully interconnect them is (N)(N - 1)/2. For example,

1,000 telephones would need (1 000)(999)/2


499,500 wire pairs.

1.3 Voice communications: an historical perspective


By 1880, four years after their invention, about 30,000 telephones were installed in the
United States, but the telegraph, which by then had been in use for about 35 years, was still
dominant for real-time distance communication. Telephone communication received
a major boost in 1880 from the formation of the American Bell Company, founded to
develop and promote the telephone as the preferred means of real-time communication
over a distance. From a practical business perspective, achieving that goal meant creating
an economic&( and affordable system-and that required many technological innovations
that were yet to come.
In the earl iest stages of telephone use, to call one telephone from another required the
two telephones to be directly connected by a pair of wires carrying electricity. But actually
interconnecting every telephone to every other by such "dedicated" wire pairs quickly
proved to be both impractical and expensive. With two telephones, just one wire pair is
needed; for three telephones, three pairs suffice. But adding a folllth telephone doubles the
requirement to six wire pairs. Fully interconnecting lOO telephones takes 4,950 pairs, and
connecting I ,000 telephones takes nearly half a million; every pair must be connected to
every phone as well-clearly an impossible task. (Figure l.l illustrates some of these
interconnections.)

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 1 .1

Two phones,
one pair

Three phones,
three pairs

Four phones,
six pairs

Wire pairs needed for full


interconnection

Five phones,
ten pairs

Six phones,
fifteen pairs

Even if you ignore the unwieldiness of having a huge number of wires attached to
each telephone, the scale, cost, and management effort of such an endeavor would multiply rapidly because the phones could be hundreds, if not thousands, of miles apart.
Reducing the magnitude of the interconnection problem, thereby making the connection
of individual telephones practical and manageable, called for a different way to make
connections.
The solution was to link every telephone to a central office (CO)~ instead of directly to
every other phone. At the CO, the wire pair from each subscriber (customer) telephone
was terminated at (connected to) a switchboard. There, any two telephones could be physically connected by an operator who would plug a short patch cord between the termination points of those telephones, thus linking them directly. The operator ended the call by
unplugging the patch cord.
With a CO, many different pairs of telephones could be connected simultaneously, yet
each would need just one wire pair to the CO to be fully connected to every other phone.
(See Figure 1.2.) So, for example, instead of the 499,500 wire pairs noted earlier to fully
interconnect I ,000 phones, just l ,000 wire pairs are needed with a CO, the same as the
number of phones.
FIGURE 1.2
Telephone connections
using a central office

N telephones, N pairs

CHAPTER 1 INTRODUCTION

As economical as this system was, the growing number of phone installations and
increasing usage meant more and larger switchboards and greater numbers of operators,
resulting in higher infrastructure expenditures and operating costs. Consider also that an
operator could connect or disconnect only one call at a time, which had an impact on connection timeliness. Once again, increasing cost and demand for more and better service
pushed for another solution. (See " Historical note: Telephone operators reach a l imit." )
The next improvement came about in 1891, when Almon Brown Strowger patented
the d ial telephone together with a switchboard replacement that used electromechanica l
switches to automate the process of connecting and disconnecting telephones. (Why was
Strowger, an undertaker, spurred to create this invention? It was a business strategy. See
" Historical note: Strowger outfoxes a competitor.")
This sped up the connection process, removed the "personal touch," and reduced the
need for operators. The Strowger switch was installed i n the Bell system in 1920. Although
it was faster than operators, it produced noise (interference) on adjacent connections every
time it switched (created) a new connection. In 1938, the Bell system introduced an
improved central office device, the crossbar switch. Also electromechanical, it further
sped up the switching process and increased reliability while introducing less noise.

As more telephones were installed, the size of the


T he invention of

a practical

telephone in 1876 was

switchboards grew, and the demand for more operators

followed two years later by the hiring of the first fema le

reached a point at which it was becoming untenable. The

telephone operator, Emma Nutt. From about 1881

impending practical limits on telephone operators as a

through the middle of the 20th century, nearly all

connection methodology was apparent. (If we continued

telephone operators were women, and by 1900, the tele-

to use the switchboard system and followed Mr. Eckert's

phone company was the largest private employer of

advice today, there would be so many switchboards

women in the United States.


According to Mr. Eckert, who ran a telephone company in Cincinnati in the early days of the industry, this
was in part because, "Their service is much superior to
that of men or boys. They are much steadier, do not
drink beer nor use profanity, and are always on hand."
(See http://www.cclab.com/billhist.htm.)

that the entire female population of the country would


have to be employed as telephone operators.)
For an interesting overview of telephone operator
history, see
http://www.pbs.org/wgbh/amex/kids/tech 1900/
phone.html.

Bringing wires into COs and switching connections on demand was a dramatic
improvement, but it did not entirely solve the problem of wire proliferation. It was easy
enough to connect calls between telephones wired to a particular CO, but what about
phones that were too far away from that CO to be wired there feasibly? As telephones grew
in popularity, more COs had to be installed, keeping pace with the growth in telephones as
they spread across the country. For every telephone to be able to connect to any other telephone, the COs had to be connected. So what was once a problem of interconnecting individual telephones became a problem of interconnecting COs- namely, one wire pair for

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

each telephone in every CO had to be connected to each telephone in every other CO. Once
more, the wiring situation became untenable and a better solution was needed.
Further thought led to the conclusion that the probability of every subscriber at one
CO wanting to be connected to every subscriber at another CO at the same time was
extremely low. It was much more likely that only a small percentage would need to be connected simultaneously. If, for example, only 10 percent of a 50,000-subscriber CO would
place calls to an adjacent CO at any one time, then instead of 50,000 CO-to -CO wire pairs,
j ust5,000 would be enough to do the job. Of course, this meant that the 5,00 I st simultaneous call could not be connected until someone e lse hung up. Still, it was clear that relatively few interconnecting pairs would provide sufficient connectivity almost all the time .
So a business decision was made to avoid the cost of satisfying every inte rconnection
request no matter what, at the risk of being unable to connect every call attempted du ring
peak demand periods.
As promising as this premise was, there was room for improvement. Even with such
significant reductions in CO-to-CO wiring, construction and maintenance costs were still
q uite substantial, because the wires had to be carried over some distance on poles or buried
in underground ducts. Furthermore, as the telephone subscriber population increased, the
number of simultaneous calls attempted increased, creating consumer pressure for more
CO-to-CO wiring. Once again, meeting demand was fast becoming overly costly and
impractical, leading to the next logical step, wire sharing- a method for carrying more
than one conversation over a single wire pair at the same time. The first successful wiresharing technique was called frequency division multiplexing (FDM).

the time. Removing the human operator from the system


Almon B. Strowger (1839- 1902) was not the fi rst to
create an automated telephone switch- that honor

was, according to the story, Strowger's motivation.


Together with his nephew Walter S. Strowger,

goes to M.D. Connolly, T.A. Connolly, and T. J. McTighe,

Almon produced a working model of the switch in

who applied for a patent for their automatic switch in

1888, a patent for w hich was granted in October 1891.

September 1879 and received it in December of the


same year. But Strowger was the first to develop and
market a practical switch that became a commercial

At about the same time, Almon and two partners,


Joseph B. Harris and Moses A. Meyer, formed the
Strowger Automatic Telephone Exchange (SATE). In

success. In fact. it was the only successful switch out of


many that were created in the decade ending in 1900.

technology to the Automatic Electric Company (AEC).

Interestingly and at first glance strangely, Strowger

Seven years later, SATE and AEC merged. Over the

was not a professional engineer or mechanic, but an

years, the company evolved into AG Communications

undertaker living in Kansas City. That an undertaker


should develop such a system makes sense when we dis-

Systems. Now a subsidiary of Lucent, which has partnered with Alcatel, the company provides advanced

cover that the wife of a competing undertaker was a tele-

network-based solutions.

phone operator w ho transferred calls meant for Strowger

1901, after Almon retired, partner Harris licensed the

For more information about Alcatei-Lucent, see

to her own husband's establishment instead and, for


good measure, kept Strowger's line "busy" for much of

http://www.alcatel-lucent.com/wps/portal.

CHAPTER 1 INTRODUCTION

FDM is the same technique that allows multiple radio and televi sion stations to transmit their programs si multaneously over the same medium (the air), yet allows an individual radio or television set to tune in a particular broadcast apart from all the others. FDM
allows mu ltiple telephone conversations to travel simultaneously between COs over the
same wire pair, w ithout i nterference from each other. T he number of simultaneous calls
that one w ire pair can carry depends on its ball(/witltll (capacity) and the bandwidth needed
by each of the calls-the less bandwidth each call uses, the more calls a single wire pai r
can carry. On the other hand, the less bandwidt h used for a call, the lower the speech
quality. because not all of the frequency components that make up voice sounds w ill be
transmitted.
To achieve maximum practical wire sharing, telephone companies had to determine
the minimum bandwidth required for a conversation to be of reasonable quali ty. Human
speech has a frequency range of about 100 to 7,000 Hz, but experi mentation established
that a range of 300 to 3,400 Hz (called the voice band) provided acceptable, intell igible
(though " tinny-sounding") speech quality. Accordingly, it was decided that this reduced
bandwidth would do the job. So telephone companies installed equipment that limited
the bandw idth of a conversation prior to transmitting it through the telephone system over
the shared w ires.
As a compromise between voice qual ity and line uti l ization, the restricted voice band
was qu ite reasonable. But this decision. made at a time when computers were essentially
unknown. had the unintended consequence of being extremely l imiting for the computers
to come that would want to utilize the very same telephone system for communication.
This constraint was a major factor leading to the development i n the 1970s of separate data

n etworks.
Although FDM greatly increased CO-to-CO wire pair util ization, it was not w ithout
shortcomings. FDM uses analog signaling techniques to carry telephone conversations.
When analog electrical ~'> i g n a l s are corrupted by noi se from another electrical force, such
as energy radiated from a conversation on an adjacent pair of wires in a cable bundle,
a power surge, or a bolt of l ightni ng, it is impossible to completely remove the noise at
the receiving end. T his means that the signals cannot be fully restored to their original
state. Furthermore, FDM equipment is relatively large. requiring considerable building
space.
Once again. a growing number of subscribers meant more and more space and equipment, pushing up the cost of providi ng phone service. Moreover, the analog signaling techniques of FDM di d not allow telephone companies to take full advantage of computer
technology for call transmission, routing, and management.
As before, when it was faced wi th reaching the practical limits of a technology, the
telephone companies sought methods to go beyond those limits. This time the next step
was a revolutionary technique called time division 11111/tiplexiug (TDM.). Introduced i n the
early 1960s, it was based on digital signaling techniques. Digital signals can be made to be
highly resistant and insensitive to interfering electrical phenomena; in most cases. a corrupted digital signal can be fully restored. T DM equipment uses the same technology as
the ordi nary microcomputer and takes advantage of the s:une strides i n mini aturization and
cost reducti on that this technology has produced. T DM equipment therefore is far smaller
and less expensive than FDM equi pment wi th simi lar capabili ties.
Of course, TDM was not w ithout its complications. Spoken words, being analog in
nature, are most easily depicted as analog signals. To utilize TDM, a process was needed to
convert analog sounds into the digital signals required by the TDM system. This process
was pulse code modulation (PCM), developed at the Bell L aboratories of the A meri can
Telephone and Telegraph Company in the 1930s, based to a large extent on the seminal
work of Dr. Harry Nyquist ( 1889- 1976, physicist and electrical engineer).

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

At the time of TOM 's introduction, communication between computers was a rarity.
Because the incredible growth in computer technology and usage that ensued was not envisioned. the technical needs of vast numbers of inexpensive high-speed computers were not
considered when constructi ng the TOM design. A s it turned out, this became another reason for the development of data networks designed to deal exclusively with computer
communications.
Nevertheless, for some time after its introduction, TOM was wonderfully suited to the
needs o f telephone companies. bringing efficiency to carrying the spoken word. Using digital signals, the lingua .franca of computers, allowed telephone companies to fully utilize
computer power in the communications process. Yet even the immense increase in wire
utilization realized was not enough to keep pace wi th the extraordinary demand for telephone service prompted by fax machines, Internet activity, and e-mail usage.
Pushed again by technology limitations, in 1975 telephone companies in the United
States and Europe began trials of a new connection medium, optical fiber. Optical fiber
consists of very thin strands of glass that can guide light for l ong distances with very little
loss, with a much larger practical capacity than w ire. By 1980, optical liber transmission
systems were being deployed actively.
Glass fibers can carry very large numbers of calls simultaneously. Using a technique
called wavelength division multiplexing (WDM), one strand of optical fiber can carry as
many as 129,024 conversations at the same time. With recent advances, using a method
called dense wavelength division multiplexing (DWDM), that number can be increased by
a factor of 256, for an extraordinary total of 33,030,144 simultaneous telephone calls on a
single optical fiber strand! One fiber strand could transmit 350 copies of the entire
Encyclopaedia Britannica from New York to San Francisco in one second.
Today, most of the telephone systems around the world use computer-based switching
and multiplexing equipment that has given ri se to a tremendous increase in the number and
quality of services provided. It has even allowed the expansion of these services to a wireless telephone system, a development that some expect may overtake the cabled telephone
system in the not-too-distant future.

1.4 Data communications: an historical perspective


Mainframes, the first business computers, were physically large units that were expensive
to purchase and mai ntain, requiring speci al temperature- and humidity-controlled rooms
designed to be run by trained technicians. Work was brought to the "computer center," and
that is where the results had to be picked up. As mainframe use grew, the inconvenience o f
this arrangement became more apparent, leading to the idea of distributed access, also
called remote access. Devices called terminals, attached to the mainframe over a
communications link, allowed submission of jobs to the computer from distant locations:
sometimes the "distant" location was the room next door. These terminals. simple
input/output (110) devices that did not have any computing capability themselves, were
called dumb terminals. Later term inal versions did have some computing capability,
mainly to aid in communications processing. Even so, they still functioned primari ly as
1/0 devices.
Computers. of course, do not possess voices. Their exchanges i 1wolve transmitting the
bits (Os and I s) that represent computer data. Because of this, the name data communication was adopted to distinguish it from voice transmission between people.
The key to this new form of communication- between geographically separated computers or between a computer and a remote data terminal-was the communications link.
To enable two or more compu ters to communicate, especially when separated by great distances, an effective connection infrastructure was needed. Because the existing telephone

CHAPTER 1 INTRODUCTION

system already spanned the globe, it seemed like a natural to fill the need. However, that
presented a problem.
As we discussed earlier, telephone systems were designed to cmTy voice traffic, not bits.
To make the system usable, a device was needed to translate the digital signals' bits into a
form compatible with the analog telephone system. (Note that this is different from PCM. a
method for analog-to-digital conversion. Here we are talking about converting digital signals
to analog.) In 1955, such a device was first described in the Bell System Tech11ical Journal in
a paper by Ken Krechmer, A.W. Morten, and H.E. Vaughan: "Transmission of Digital
Information over Telephone C ircuits." By 1958, AT&T deployed it: the mot/em.
So it appeared that a good solution to the data commun ication problem had been
achieved. However, once more it became apparent that this solution was not ideal. Early
modems were relatively slow, running at II 0 to 300 bits per second {bps). Because connection time was oflen lengthy and involved long-d istance calls, user expenses quickly
mounted. This dilemma worsened as the amount of data exchanged between computers
grew immensely. Customers de manded better.
Delivering this increasing load in a timely fashio n without runaway costs meant
designing ever faster modems and beller software. Under this pressure, modem speeds
gradually migrated from I I 0 bps to 56 kilobits per second {Kbps). But at that point, speeds
bumped into the natural limit imposed by the standard telephone system. The telephone
company decision mentioned previously to limit the voice band to 4 kilohertz (kHz) had
the unintended consequence of limiting the maximum speed achievable by modems over
standard telephone lines to approximately 34 Kbps.

~~~-~_i_J_~-~-~-~-~-~_:_~d-~-~-~-E---------JJ........................
The

must be used under special circumstances and w ith


so-called 56-Kbps modems actually do not work

particular software (although 56 Kbps is an exaggera-

entirely through standard telephone system connec-

tion even then). Otherwise, they operate at a maximum

tions. To operate at or near their advertised speed, they

speed of 33.6 Kbps.

Ironically as well, the telephone company's decision to improve the efficiency of voice
communications over its inter-CO links by implementing line sharing using TOM actually
proved to be a very ineffi cie nt way for most computer-originated traffic to share those
links, because such traffic comes in short bursts rather than as a continuous stream of data.
When not bursting, line capacity reserved for that computer goes unused, in effect raising
the cost of every bit o f information sent.
There is yet o ne more aspect of data communication that requires special attention.
During a telephone caJI, people can usually fil l in gaps caused by poor reception. lf not, they
can easily ask the speaker to repeat the missed piece. In data communication. computers are
the "speakers: and they do not inherently have the intelligence to fill in missing bits.
These deficiencies spurred the search for an a lternative to the te lephone network
infrastruc ture. The result, based on a variation of T OM called statistical time division
multiplexing (STDM), was the packet switched network, foc used from the start on
robust, computer-based data transmissio n. In 1969, the fi rst packet switched network

10

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

began operation. Known as the ARPANET because its development was supported by
ARPA , the Advanced Research Projects Agency of the U.S. Department of Defense, it
connected computers at Stanford University and the University of California at Los
Angeles. (See " Historical note: Network pioneers and the ARPANET.")
The ARPANET was improved and greatly expanded over a period of more than two
decades, eventually interconnecting hundreds of universities, research centers, defense
contractors. and related businesses. Toward the end of the 1980s, the ARPANET was
opened to the general public, and from there the development of the Internet ensued.
In the early days oft he computer revoluti on, the initial demands for data communication
were driven by the very high cost of computers, which were physically large mainframes that
were expensive to purchase, operate, and maintain-all in all very costly business tools. To
justify the business expenses of computers, companies had to make the most of them, which
meant making computer services available to a l arge number of employees. few of whom
were likely to be in the same building as the computer, or even in the same geographical area.
A terminal with a keyboard and monitor, connected to the computer for in-building users and
by modem through the telephone system to the computer for outside users, provided access.
Initially the telephone connection was made by either dialing the remote computer or
using a leased line (a fixed, direct, telephone line connection). Although this did allow
computer resource sharing, these connections were themselves very expensive. Terminals
sent one character at a time by a rather inefficient scheme called asynchronous collmumication whose use was dictated by the limiting nature of the telephone networks. Though
widely used for some time, a situation was again developing in which, despite technological advances, the business case for using the telephone system for computer communications was growing weaker.
The potential of the ARPANET juxtaposed with the high costs of data transmission over
the telephone system spurred a great deal of activity in creating networks specifically geared
to the needs of data communication. B y 1974, the company Bolt, Berenak, and Newman
(BBN) had developed a practical packet switched network that would be to computers what
the telephone company's communications system was to voice. Other vendors entered the
market with their own packet switched network offerings, differentiating themselves by various value-added services, such as protecting data against transmission loss or providing
protocol conversion (translations to allow dissimilar systems to " talk'' to one another).

f ormed in 1948 by two MIT professors, Richard Bolt


and Leo Berenak, as an acoustical consulting firm and
joined by Robert Newman in 1949, BBN became closely

involved with the development of the ARPANET in


1968. The firm is credited with many "firsts" in computing and telecommunications and continues in business
today, now as a subsidiary of Verizon Communications.

The biggest advantage of these data-oriented networ ks, called public packet data
networks (PDNs), was cos t: it was generally far less expensive to send computer data
over a PDN than over the regular telephone network. For the latter, transmission cost was
typically based on distance and call length. For a PDN, cost was a function of the amount
of data transmitted, not distance, and most often not even time.

CHAPTER 1 INTRODUCTION

This is an important distinction. As briefly mentioned, computers do not talk to each


other continuously. Rather, one computer will send some data to another and then wait
while the receiving computer performs some action to compose a response. The same
cycle happens in reverse when the response is sent, and so on. In other words, transmissions are sporadic, occurring in bursts of activity, analogous to bursts of wind that appear
momentarily in gusts, then disappear, only to reappear again a few moments later. So, we
describe this type of transmission as "bursty."

Paul Baran joined the RAND Corporation in 1959 as


L en Kleinrock, then a Ph.D. student at MIT delving

a researcher working on creating data networks that

into the new field of data networks for his dissertation,

were robust enough to keep operating in the face of

wrote the first published paper on the theory of packet

link outages. Sponsored by the United States Air Force.

switching. It appeared as part C: " Information Flow in

his work was first published in August 1964 as RM-

Large Communications Nets" in the July 1961 RLE

3420-PR (RAND Memorandum).


Communications Networks."

Quarterly Progress Report (MIT Research Laboratory of


Electronics) and was updated as part D in the April 1962
report. His dissertation thesis, also completed in 1962,

"On Distributed

Baran described using message blocks (packets of


data) to send information across a digital communica-

was published two years later by McGraw-Hill (New

tions network consisting of switches connecting links

York, 1964) as Communication Nets: Stochastic


Message Flow and Delay.

that provided a variety of paths between two end

This work described the basic concepts of packet

ways provides a variety of ways to drive between two

switching networks, wherein data to be transmitted is


subdivided into small chunks (packets), each of which

places. Furthermore, this type of network had no cen-

is routed through the network, thereby enabling use of

points, similar to the way a network of roads and high-

tral point of control. Rather. packets would be routed


over the links independently by each node in turn. thus

alternate routes to avoid congested or inoperative links.

enabling avoidance of any single point of outage. As

These basic principles are followed to this day, leading to

with Kleinrock. much of Baran's work was also key in

the description of Kleinrock as the father of modern data

development of the ARPANET and, subsequently, the


Internet. For further information, see

networking. His work progressed during his subsequent


professorship at UCLA's Computer Science Department,
where he continued to develop packet switching tech-

http://www. i bib lio.org/pioneers/baran.ht mI.

nologies and provided much of the seminal work that was

Although some of the terminology has changed,

subsequently used in configuring the original ARPANET

many of the concepts that Kleinrock and Baran developed are still relevant today.

and the Internet that followed. For further information,


see

http://www.lk.cs.ucla.edu/internet_history.html.

Because the connection between computers is idle for significant amounts of time, it
takes longer to transmit a given amount of data than it would if it were sent continuously.
This makes the regular telephone cost model, which charges for connection time whether

11

12

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

the link is used or not, much more expensive than the PON model that charges only for the
amount of data sent. PONs also can accommodate multiple users on some parts of the
same links, sharing the links by making the idle moments available to other computersnot the case with the standard telephone system. This efficiency allows PON providers
to spread the cost of a connection over a larger number of customers, thereby further
reducing the cost to individual customers. ft is easy to see why PONs became a very attractive alternative to the standard telephone system.
Over the years, the approaches taken to sharing a common connection changed,
reflecting the types of connections available, the nature of the data to be transmitted, the
state of hardware and software technology, and the kinds of devices that were to be connected. At first and for some 20 years thereafter, PONs were used overwhelmingly for the
transport of computer data alone; after all, that was why they were created . But that meant
that business customers needed two distinct networks: the telephone system for voice and
a PON for computer connections .
The expense of using and maintaining 1wo separate net works became onerous. It often
necessitated duplicate equipment, less-than-optimal utilization of either network, and the
need to have two groups of technicians, one knowledgeable in voice technology and the
other in data network technology. Moreover, as time passed there was an immense growth
in the amount of data transported, propelled by the increasing use o f computers in businesses and homes and by a change in the nature of "data." This led to dramatic modifications in design that made it possible to use just one "data" network for all communications
needs. Here is how that happened.
At first, data meant a coding of bits to represent either text or bi11ary values sent to
and from the computer. Internally these corresponded to software and the values needed
for computations and executing instructions. The nature of these data did not require them
to be delivered in a steady stream. For example, it does not matter to the computer receiving an e-mail message if its bits arrive immediately one after the other, or whether the first
few bits are delivered, then a pause before another group of bits, and so on until the entire
message has arrived. The person receiving the e-mail message will see it only after it has
been completely received and assembled. The fact that it may have taken a little longer
than if it was received in a steady stream is not critical. The same may be said of file transfers, in which the data are just a fixed fi le such as a customer transaction record.
The picture changed dramatically with the introduction of digital video and d igital
audio. The volume of data involved and the time sensitivity of its bits precluded the
collect-bits-and-wait technique suitable for e-mail and static fil es.
Representing audio and video digitally requires very large numbers of bits. For substantial transmissions, collecting all the bits before acting on them is impractical because
of the disk space required and the waiting involved. Even more importantly, if the audio or
video is occulTing in "realtime," as with an online broadcast or live conversation, the data
must be delivered as they occur-"on the fly." For practical listening or viewing of video
over a communications network, the bit stream must be delivered and acted on continuously and smoothly without interruption. Otherwise, the audio will drop sounds and the
video will appear jerky, with missing spots and artifacts.
Yet again, developments on the demand side impelled developments on the communications side-in this case for faster data networks together with more efficient ways to
process the data. Meanwhile, as the pressure on data networks was growing, the telephone
network was carrying more and more voice in digital form. The grow th in the capabilities
of these networks led to the recognition that "digital voice data" could be canied over the
same networks used for computer data. By the 1990s, the result was the convergence of the
different network types into those that. were capable of effectively carrying all data forms,
including telephone call traffic.

CHAPTER 1 INTRODUCTION

1.5 Standards and architectural models


in the design of networks
Standards are all around us. Because of electrical standards, we can plug any standard lamp
into any standard outlet and it will work; we can get into the driver's seat of a car and expect
the accelerator pedal to be on the right and the brake pedal to be on the left; we can send an
e-mail message wi th one e-mail program and the recipient using different e-mail software can
read the message. Life without standards would be much more confusing. to say the least.
I n the world of networks, standards come about as new developments impel advances
in they way things work. There are many well-established standards organizations that
work in particular areas of concern, formi ng expert committees that seek the opinions of
developers, users, and olher interested parties, synthesizing and publishing the results.
Such stnndards are called de jure (by right). Other standards evolve in the community of
users. They are not the work of standards organizations, but they become standards simply
by force of popular use. These are called de facto (by fact, in reality).
It is important to note that no networking standards of any type are enforced by law.
However, from a business perspective, a product that docs not conform to standards is not
likely to succeed in the marketplace. Of course, there are exceptions. Company-based standards, called proprietary, can become global standards if the company has enough clout,
marketing savvy, and a product that catches the public fancy. A prime example o f this is
the Microsoft Windows operating system.
Many standards apply to networking and telecommunications. Two major standards are
reference model mchitectures: one is a de jure standard, the other a defacto standard. To learn
how they came about and the logic behind them, let's first look at a non-computer example.
Suppose we need to send a message to n person some distance away. We may construct the words of a message from the letters of an alphabet and a language that both of us
understand and write the words on a medium such as paper to create a note. These words
are strung together using grammatical forms, sentences and paragraphs that help the reader
understand the meaning we wish to convey.
When the note i s complete. we must decide how to deliver it, and this decision i s
based on a variery of criteria- speed of delivery, reliability of service, security in transit,
cos t, convenience, availabi lity, and ease of use arc examples. Which criteria arc more
important may differ from time to time according to factors such as the urgency of themessage, its confidentiality. its size, and its distance from the recipient. We may seek a delivery service that combines at least some minimum level of several of these factors. So we
may choose to usc a courier, the postal service, a private delivery service, or a personal
employee. to name some options.
The choice of delivery method w i ll dictate how the note must be packaged and
addressed so that it can be delivered securely in a timely fashion without being damaged in
transit or marked undeliverable. Different services are l ikely to have different requirements
for packagi ng and addressing. Finally, if we need to be certain that the recipient did indeed
receive the note, we may require an acknowledgment of delivery.
So we sec that even for this simple process. there are several steps that must be carried
out to send a note between two parties at a distance from each other:

I.
2.
3.
4.
5.
6.

Choose an appropriate alphabet.


Select a form for the alphabet. such as block or script.
Select a mutually understood language.
Follow the grammar and rules of the language.
Select a medi um to carry the word s of the note.
Place the words on the medium to create the note.

13

14

PRINCIPLES OF CO MPUTER NETWORKS AND COMMUNICATIONS

7. Choose a method for sending the note.


8. Package and address the note accordingly.
9. Require an acknowledgment from the recipient, if desired or required.
Of course, the process of composing a note in this way is so familiar to us that we
rarely stop to consider the steps we carry out. Yet from the earliest development of writing
and for thousands of years thereafter, this was, in essence, how people communicated wi th
each other whenever they were unable to meet in person.
Now let's think about communication over networks. There is great complexity
entailed in the design and operation of a network. Moreover, many companies are involved
in developing and producing hardware and sof tware to run, and to run on, networks.
Typically, each of these products deals with only some of the aspects of a complete network, perhaps being an end user application such as e-mail, a circuit board used to connect
a computer to a network cable, a program for transferring files from one network node to
another, or software that runs devices that route messages over a system of networks.
I f we want designers to exercise their creativity to come up wi th better ways of accomplishing network tasks or to conceive of new applications or systems, they need some
degree of free reign. A t the same time, their creations must be able to function in combination wi th existing hardware and software systems and wi th other new innovations if we
expect our networks to operate smoothly. The implication is that to ensure compatibility
we need standards to which products must conform, but this con formity must not inhibit
change-seemingly contradictory objectives.
The key to unraveling the contradiction lies in the way network standards arc specified. First, we break down the various tasks that a network has to perform into separate logical procedures. Just as in the preceding example, in which we separated the process o f creating and sending a note into nine steps, we can similarly divide network operations into a
number of functions. Then we can group those functions and specify how the groups interface. In that way, the means for carrying out the tasks of a functional group are left to the
designers, while the connections between particular groups are standardized so that they
can operate smoothly together.
Two approaches for grouping net work functions are in popular use today. They
are known as the Open Systems Interconnection (OS/) reference model and the
Transmission Control Protocol over Internet Protocol (TCP/IP) reference model. The
OSI reference model, a de jure standard of the ISO standards organization, views networks
as having seven distinct functional groups, called layers. whereas the TCP/fP reference
model, a de facto standard, has five layers. (See "Technical note: OSI and TCPIIP layers.")
Whether we divide the functions that a network must perform into seven, five, or any other
number of layers is strictly a matter of perspective and convenience. For example, we
could reduce our nine-step model for sending a note to an eight-step model by deciding
that steps I and 2 (choose alphabet, select alphabet script) should be considered as one step
(choose and select alphabet script).

AMPLIFICATION

lso

is an international organization for standardiza-

tion whose members comprise organizations from

Standards Organization. Rather. it is derived from the


Greek word isos, meaning equal. To learn more about
ISO. visit

many countries worldwide. Despite citations to the


contrary, ISO does not stand for International

http://www.iso.org/iso/enllSOOnline.frontpage.

CHAPTER 1 INTRODUCTION

TECHNICAl NOTE
051 and TCP/IP layers

T he following table outlines the functiona l groupings


of the OSI and TCP/IP model architectures. The mean-

out are explored throughout this book in the chapters


that deal w ith those aspects. The table is presented

ings of the various functions and how they are carried

here primarily as an introduction to the terminology.

OSI

Fu nctions

TCP/IP

1. Physical

Hardware; transmitting bits over a link; mechanical,


electrical, and light characteristics

1. Physical

2. Data link

Reliable data transfer; frame synchronization, error


control, flow control

2. Data link

3. Network

Message addressing, switching, routing, congestion control 3. Internet

4. Transport

End-to-end error and flow control

5. Session

Establishing, maintaining, and terminating communication


connections between computers

6. Presentation

Data transformations to standard applications interfaces;


common communications services such as encryption
and compression

7. Application

4. Transport

5. Application

Services that directly support applications, such as file


transfer and e-mail

Note the use of the word reference in both OSI and TCP/IP. It indicates that they represent the models to which we ought to refer as we proceed to design a network or some
hardware or software component of a network. You may hear people refer to OSI and
TCPIIP as architectural models, as in the OS! architecture or the TCPIIP architecture,
because reference models provide a structure and overall plan for a network just as blueprints describe a building's architecture.
Other parallels can be drawn between a network reference model and a building architecture. In new housing developments, model homes are built to represent a variety of features, colors, and styles. You may want your home to have different colors and styles and
fewer or more features than are displayed in a particular model, but overall, each home in
the development retains the main architectural features seen in the model. Furthermore,
every home has certain functional components-kitchens, bathrooms, bedrooms, and so
on. Although the particulars may differ from home to home- for example, gas or electric
stoves, plain or whirlpool bathtubs-the functionality of each room is predefined; how the
functions are carried out can vary.
In a network, each device or its software also need not contain a ll the functions
described in a reference model's architecture, but the functions it does possess should conform to the dictates of that reference model. For example, a switch that transfers data in a
local area network (LAN) does not need all the functions required by a router that moves

15

16

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

data along in a wide area network (WAN), and the programs that run the router need different functionality than those of a switch. In fact, the programs that run one company's
router can be different from those of another company. Yet we can connect a switch to a
router as part of our network, and if they conform to a common architecture they will work
together.
What are some of the functions that network reference models explicitly include?
They describe such physical things as how two communicating devices are to connect to
one another, what the connectors should look like, and how many wires should be used.
They also explicate protocols (rules) for functions like how data exchange is to be started,
how transfers are to be accomplished, and how data can be protected against corruption
during transmission. In sum, they deal with hardware and software issues, protocols and
procedures.
One important concept in these reference models is that of transparency, implemented
via encapsulation. The idea is that each network layer should be able to operate without
knowing what is going on in any other layer or how any other layer accomplishes its jobs;
adjacent layers need to pass data between them according to the model protocols.
Here is a simple description of what happens. (As you read, refer to Figure 1.3, which
illustrates the ideas using a simple four-layer model.) The sending computer starts with
data at the topmost layer, adds a header containing information particular to the control
and operation of that layer, and sends the package down to the next layer. There the process
is repeated, and so on down all the layers to the bottom (always the physical) layer, which
adds nothing but treats the entire package as a collection of bits to be transmitted. The
next-to-the-bottom layer may also add a trailer for additional control purposes.
On the receiving end, the package travels up through the layers, each one looking at
the header corresponding to its layer, taking appropriate action, and removing it before
sending it up to the next higher layer. In this way, each layer needs only to look at its
header data and does not need to interpret what is inside the package- the layers are transparent to each other.
There is much more to reference model architectures than is covered in this introductory descript.ion. In subsequent chapters, we will refer to particular aspects of the OSI and
TCP/IP architectures as they apply to the chapter material, and we will expand on the surprising significance they have on the availability and cost of network devices.

FIGURE 1.3

Transmit
Data

Encapsulation

----------------------Layer4 :
Header

Data

-----------~-----------

------~--------------- -

Layer 3

1 . ----------------------1 :
Layer 4 :
Data

Header :

~--~-~~q~~--~--- - -------

------L---------------Layer1
(adds no
control, sees
only the bits)

r----------------------1 .----------------------1
I
:
I I
I
I

I ~------- ----i--- - -------

------L----------------

Receive

CHAPTER 1 INTRODUCTION

1.6 WANs, MANs, and LANs: an historical perspective


Thus far, we have tacitly used the word network to describe a broad variety of communications facilities. More precisely, the term network describes a hardware and software communications system formed by the interconnection of three or more devices; these may be
telephones, PCs, routers, or any of a number of other devices that are described in later
chapters. The general idea of a network is to allow multiple devices to communicate concurrently, to allow communications to proceed at the highest achievable speeds, and, very
importantly, to reduce the cost associated with their interconnection.
How a particular network achieves these goals depends in part on the network's physical
architecture-how the network is physically constructed and connected, not to be confused
with the architecture of a reference model, which is a verbal paradigm- and that, in turn,
is largely determined by the availability and costs of connection media and transmission services, as well as the capabilities of the communicating devices. Of these, the most profound
influences on network architectures are usually the connection type and cost, and these, in
turn, generally depend on the geographic span of (distance covered by) the network.
Over the years it has become common practice to classify network types by their geographic span. Though rather imprecise, the result is three broad categories:
A network confined to an office, building, or small cluster of buildings (often called a
campus), is considered to be a local area network (LAN).
A network whose reach is limited to a neighborhood or city (a metropolis) is called a

metropolitan area network (MAN).


A network that spans a large geographic region, perhaps an entire state, several states,
a country, or even the entire world, is referred to as a wide area network (WAN).
Some make a fourth distinction, calling a network that spans the world a Global Area
Network.
With the advent of wireless networks (discussed in detail in Chapter 14, "Wireless
networks"), some new terminology has been added to describe what is roughly a similar
span breakdown: wireless personal area network (WPAN), wireless local area network
(WLAN), and wireless wide area network (WWAN). One of the most recent wireless technologies (called Bluetooth), designed for short distance links, adds piconet and scattemet.
Within each of these categories, the precise maximum geographic distance achievable
is determined by the protocols that govern the communications between the devices, by the
media (wired and wireless) that connect them, by considerations of signal impairments,
and by power requirements and limitations.
It would seem logical that the first computer networks were small LANs and that the
larger ones grew from those. In fact, the opposite occurred. Historically, the first computer
networks grew out of the need to utilize mainframe computers economically. As has been
discussed, the mainframe was at one location and the computer users might be anywhere
in the world. To provide access to the mainframe, then, a large geographical network was
necessary. Thus, the WAN was born.
Later, the growing appeal of PCs in business led to the need to interconnect those in one
office and. subsequently, in one building. This newly defined class of networks had to run at
very high speeds relative to the WAN, because they were to share p1inters and hard disks over
the network; slow WAN-type speeds would create large bottlenecks. This meant that techniques different from those used in WANs were needed. As a result, there arose the LAN.
The increasing popularity of LANs gave rise to the need to interconnect LANs in different buildings, but within the same city. Ergo, the MAN was born.
Another significant and perhaps even more relevant factor generally distinguishes
LANs from both WANs and MANs. A LAN lies entirely within a private domain-such as

17

18

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

a ftoor in a business office. This means that the LAN media are completely within the private domain. No public areas like streers or parks need robe crossed. I f a company owned
two buildings on either side of a public srreet, it would not be possible 10 create a single
wired LAN for the buildings because the wires would have 10 cross a publ ic area over
which the company had no r ights. On the other hand, if the two buildings were on a college
campus or a private business development such as an office park, the devices in the buildings could be i nterconnected solely within the realm of private access, subject, of course,
to the distance limits of the particular protocols used.
Taking this illustration a bit further, i f the two buildings were separated by a public
domain, we could create an individual LAN in each building and then interconnect them by.
for example, using a telephone line. The telephone company, which has legal authority to
place wire i n the public domain, could provide rheconnecrion. However, as w ill be described
in later chaprers, this greatly limirs rhe speed wirh which the two L ANs can communicare.
(Referring back, the interconnecrion of individual LANs within a city-wide geographical
area is a MAN. Tf the individual LANs are in buildings separated not by streets within a ci ty,
but by many cities, rheir interconnection via the telephone company is a WAN.)
MANs and WANs almost always depend on telephone companies for i nterconnections
precisely because the public domains and l arge distances separating the various devices
make it either impractical or illegal to run one's own wire. But iris important to understand
that a telephone company docs not literally provide specific individual wires to span rhe
public domains. Rather, it provides a connection service-a service w ith a defined set of
prorocols and speeds.
To use the service, we must follow those protocols and speeds even though they fall
short o f what may be needed 10 achieve maximum LAN operar ion. Traditionally, telephone companies have not been very fast to introduce new technology. Historically, this
was due to the monopolistic, regulated nature of the business. Alrhough monopolistic
control has been reduced recently, i nnovation still is slow in coming, primarily due to the
immense capital i nvestments made i n older technologies, thus making rapid changeover
too costly. For some years the resuh was that LANs operated at much higher speeds than
MANs and WANs. It is only fairly recently thai WAN speeds have surged ahead.
So here is the crux of the matter. In addition to the role that cost plays. we must consider the following:

In designing MANs and WANs, we are very dependent on the telephone companies
for our connections and therefore are limited to wharever speeds and media types
they make avai table.
For LANs, which do not require telephone company connections, our network
designs are l imited solely by the availability of technology.
For wireless, we are subjecl to l imitations imposed by the Federal Communications
Commission (FCC) in its disrribution of rhe wireless spectrum.

The impact these factors i mpose on the design of different networks will be highlighted throughout the text.

local area networks


Microcomputing, which got underway quite modesrly in rhe 1970s, began to hint at its
potential with the introduction of the IBM PC i n 1981. Previously, what is now called office
productivity software, then primarily word processing and database applications, was the
province of minicomputers, mainframes, and dedicated word processing equipment. When
these products were redesigned for the microcomputer, and especially when a new class of
software called spreadsheets was inrroduced, PC computing took off. (See " Historical note:
Spreadsheets, the 'killer app."')

CHAPTER 1 INTRODUCTIO N

A t fi rst microcomputers were focused on the business office market. File sharing and
peripheral sharing, al ready possible with minicomputers and to some extent with mai nframes, had to be carried down to the microcomputer level. It was not feasible to have individual users keep separate copies of spread sheet and database files on each of thei r
machines, because the data i n those fi les would quickly become out of sync-a data
change made at one machine would not be refl ected automatically in the others. At the
same time, peripheral s such as hard disks and business-quality prin ters were quite expensive, too expensive to outfit every computer with printers and multiple drives.

The

earliest reference to computer spreadsheets


appeared in a paper by Professor Richard Mattessich
(University of California at Berkeley, "Budgeting Models
and System Simulation," The Accounting Review, July
1961 : 384-397). Three years later, in a book by
Mattessich (Simulation of the Firm Through a Budget
Computer Program, Homewood. IL: R. D. Irwin, Inc.,
1964), a spreadsheet program for the mainframe. written in FORTRAN IV by Tom C. Schneider and Paul A.
Zitlau, appeared. This presaged the initial microcomputer spreadsheet programs.
The earliest successful one of those, considered to
be the first "killer application" for microcomputers, was
VisiCalc (Visible Calculator). authored by Dan Bricklin
and Bob Franksten, originally designed for the Apple II
and released in 1979. Interestingly, it was never
patented. (To see why, visit http://www.bricklin.com/
patenting.htm.) Subsequent versions of VisiCalc were
released for the Radio Shack TRS-80 and the IBM PC.

VisiCalc was fol lowed in short order by SuperCalc


(Superior to VisiCalc). produced by Sorcim (which happens to be micros backwards). It was designed to run
with the then-popular CP/M operating system rather
than for a particular computer, and later was released for
MS-DOS (used by the IBM PC, among others) and AppleDOS. In 1981 , IBM released Multiplan, a spreadsheet program that was produced in versions capable of running
on more microcomputers than any other. although it did
not attain the popularity of its competitors.
Mitch Kapor and Jonathan Sach created Lotus 1-2-3,
so named because it was originally intended to be three
integrated programs in one package- spreadsheet,
graphics. and word processor. But the equipment available at the time was not up to the task, so they concentrated on the spreadsheet. Lotus 1-2-3, released by
Lotus Development in 1983 , soon became the bestselling spreadsheet program on the market. That lasted
until M icrosoft Excel came along.

So the pressure f or sharing fi les and peripherals grew, similar to the way it did for utilizing mainframes and minis. But there was a big difference: PCs were not si mple terminals connected to a single computer- they were computers i n their own r ight. Connecting
i ndependent computers required something different, more soph isticated, than terminal
connection. T his was what came to be called a L AN.
As it happened, from the earl y 1970s much of the work that would be needed to create
LANs was going on at Xerox PARC (Palo Alto Research Center), the source of a great
many developments i n computing that would later become commonplace. PARC was where
some of the very first PCs were made and also where the first laser printer was developed.
A lthough X erox's computers were not destined to become commercial successes, they
were used extensively by Xerox for i ts own office and engineering computing. The urge

19

20

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

to connect them, for the usual reasons of file and peripheral sharing, was made stronger by
the desire to share the printing speed and prowess of their breakthrough laser printer.
Although there were methods for connecting a handful of PCs, Xerox was talking about
connecting hundreds. The result of their efforts was Ethemet, first described in 1976,
released as a de facto standard in 1980, and subsequently released in slightly modified
form by the lEEE (Institute o f Electrical and Electronics Engineers) as the 802.3 de jure
standard. (See " Historical note: Robert Metcalfe, Ethernet, and 802.3.")
Meanwhile, IBM was working on a different LAN system, called token ring. They
presented their idea to the IEEE 802 committee in 1982, which released it in 1985 in
slightly modified form as the 802.5 de jure standard.
The release of the 802.3 and 802.5 standards prompted the marketing of con formant
hardware and software that coincided quite well with the rapidly developing boom in business use of the PC. Although Ethemets and token rings were not the first commercial LAN
systems- they were preceded by, among others, the 1977 release of DataPoint's ARCnet
(Attached Resource Computer network)- they soon became the most commercially
viable. To this day, Ethernet in its various forms continues to lead the pack as the system
with the most installations, widest support, and greatest sales.

was born." (From Charles E. Spurgeon, Ethernet: The


A

t Xerox, the task of developing what was needed

to connect their computers fell to a team led by Robert

Definitive Guide, O'Reilly and Associates, 2000.) For

additional information, see

Metcalfe who, over a period of about three years, created the idea of a LAN, described in a paper published
in 1976 entitled " Ethernet: Distributed Packet Switching
for Local Computer Networks." The first Ethernet put
into operation by Xerox connected more than 100 of
their workplace computers with servers and printers. It
ran at a nominal speed of 2.94 megabits per second
(Mbps), over a 1-Km coaxial cable.
"Metcalfe's first experimental network was called

http://www.cthermanage.com/ethernctlethernet.html.
Metcalfe's influence led the DIX (Digital Equipment
Corporation, Intel, Xerox) consortium to standardize
Ethernet. In 1980, DIX released a 1O-M bps version as a
de facto standard that became the basis for the IEEE

standards organization's work on Ethernet. In 1983, the


IEEE released the official Ethernet standard, called 802.3

the Alto Aloha Network. In 1973 Metcalfe changed the

after the designation of the workgroup that developed


it. (Actually, Ethernet and 802.3 are slightly, but not cru-

name to Ethernet, to make it clear that the system could


support any computer, not just Altos, and to point out

cially, different.) M etcalfe went on to found 3COM,

that his new network mechani sms had evolved well

a highly successful manufacturer of Ethernet-related


equipment. Ethernet development continues to this

beyond the Aloha system. He chose to base the name

day, with versions now running at nominal speeds of 10

on the word 'ether' as a way of describing an essential

Gbps. It is by far the predominant LAN standard and is

feature of the system: the physical medium (i.e., a cable)

moving into the MAN arena. For more information on

carries bits to all stations, much the same way that the

the history of IEEE 802, see

old 'luminiferous ether' was once thought to propagate


electromagnetic waves through space. Thus, Ethernet

http://grouper.ieee.org/groups/802/.

CHAPTER 1 INTRODUCTION

Whereas Ethernet and token ring provided the physical connections between computers (OST layer I) and the logic to manage access to the LAN system (OS I layer 2),
they were not concerned with managing the resources of the LAN or with the user interface. Those tasks are the province of network operating system (NOS) software. Akin to
the computer's operating syste m (OS), NOS software mediates between operations
handled by the PCs and those carried out by the network , directing them as appropriate.
A NOS was needed that would work with a large variety of hardware and applications
software.
As it happens, there was a company working on exactly that need- Novel!, founded in
1983. Not the only company engaged in NOS development, Novell was unique in that its
NOS, called Net Ware, was designed from the beginning to support a wide variety of hardware and applications, and it was the first LAN software based on dedicated file server
technology, a networking system that designated one machine to manage the network and
control access to shared devices such as disk drives and printers. At the time, other developers wrote proprietary NOSs to support their own hardware; these were not compatible
across manufacturers.
The confluence of NetWare, Ethernet, token ring, and the PC came at j ust the right
time, resulting in a boom in LAN installations and sales of PCs, and the rapid ascension o f
Novell. 3COM, and fBM to overwhe lming market dominance in the LAN arena.

AMPLIF ICATION
Raymond J. Noorda and Safeguard Scientific, a venN

ovell Data Systems Incorporated (NDSI) began

ture capital firm, reincorporated NDSI as Novell, Inc.

life in 1979 as a compu ter manufacturer and

to design and market software and hardware used

maker of disk operating systems. In January 1983,

for data networks.

The Internet
The Internet is the latest offspring in a family tree that began life as the ARPANET, the
result of a network project sponsored by ARPA. the Advanced Research Projects Agency
of the United States Department of Defense. The agency has changed its name periodically, shifting back and fo rth between ARPA and DARPA (Defense ARPA). The last
change was to DARPA in 1996.
ARPA was interested in the deve lopment of a robust network syste m that cou ld
continue operating even in the face o f significant outages. (See " Historical note: The
birth of the ARPANET.") Some sources relate that the ARPANET was to be designed to
functi on in the event of a nuc lear war. That was not the case, but it probably started as a
rumor because the RAND Corporation, one of the original ARPA contractors, released
a study on a secure voice system that did mention nuc lear war. This is but one of the
many " inside stories" that are woven through the history of data networking and
telecommunications.
By the 1970s, networks based on the ARPANET were springing up in many venues.
As relevant to the Internet to come, the most important of these were:
CSNET (Computer Scie nce Network)
NSFNET, initi:1lly funded by the National Science Foundation for use by academics and professionals, which served as a backbone network fo r the early Internet

21

22

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

USENET, a widely used network promoted by AT&T based on UNIX, later to


become the foundation operating system of the Internet
BITNET, a system linking academic mainframe computers
These. their progeny, and several from other countries eventually interconnected and
merged into the Internet. Because this was a gradual evolution, there is no "official" date
on which we can say that the Internet was born. However, the turning point usually is considered to be the creation ofTCP/JP by Vincent Cerf and Bob Kahn during the 1980s, as it
became the de facto standard for the common interconnection protocols of all computers
on the I nternet. This. together wi th the boom in PCs during the late 1980s, followed by the
rel ease in 1993 of Mosaic, the first graphi cs-based browser, led to the rapid growth of the
Internet in the form familiar to us today.

The

Laboratory "talked" to the SDS (System Development


earliest published reference to the basic ideas of

Corporation) 032 computer (built by IBM) in California.

what might be called a worldwide computer network

in one of the world's first digital network communica-

was a series of memos written by J.C.R. Licklider

tions. The ARPANET itself is considered to have begun in

(1915-1990) in August 1962 while at MIT. These

September 1969, when a team at UC LA's Network

describe what he called a "Galactic Network." Built

Measurement Center. headed by Len Kleinrock. con-

upon this work and that of Len Kleinrock and Paul

nected one of their SDS Sigma 7 computers to an

Baran in packet switching, the ARPANET first came to

Interface Message Processor. thereby becoming the first

life under the guidance of Lawrence Roberts. who was

node on the ARPANET and the first computer on what

the ARPANET program manager.


ARPANET'S precursor began quietly and simply in

became the Internet. Other computers connected that


year were on the campuses of Stanford, UC Santa

October 1965 when the TX-2 computer at MIT's Lincoln

Barbara. and the University of Utah.

1.7 Summary
This chapter provided an histori cal overview of the development of voice and data communications and the networks that supp011 them. We saw how the desire to achieve particular
communications goals fostered the development of techniques to fulfill those goals and
how solving the problems that arose in that quest resulted in the path that computer-based
communications followed. We also can glean from this history the hints of what the future
might bring.
In the following chapters, we will describe the details of communication and network
technology. continuing with the evolutionary historical perspective evoked in the preceding sections. I n this way. beyond an understanding of the technology itself, you will gain a
perspect ive on how the developments in commun ications and networking evolved in
response to user demands, networking deficiencies, competitive pressures, and even political influences.

CHAPTER 1 INTRODUGION

23

Short answer
1. Describe the wiring dilemma of fully connecting
telephones.
2. Why do COs not guarantee that every call
attempt will be successfully connected?
3. What is distributed access computing?
4. How did the decision to limit call bandwidth to
the voice band affect data communication via
modems?
5. What is the business case for voice and data network convergence?

6. How do de jure and de facto standards differ?


7. Besides span, what major factor distinguishes
LANs from both MANs and WANs?
8. Why did network development proceed from
WANs to LANs instead of the other way
around?
9. Explain the concept of encapsulation.
10. Why is noise a problem with analog signaling?

Fill-in
1.
2.

3.
4.

5.

6.

multiplexing is based on digital


signaling techniques.
One process used to conven analog to digital
signals is _ _ __
The device used to convert digital signals to
analog signals is the _ _ __
multiplexing for optical fiber sysmultiplexing
tems is analogous to
for electrical wire systems.
Computer communications are characterized
by
rather than by continuous
transmission.
Two network reference model architectures
arc
and _ _ __

7.

is a seven-layer model architecture,


whereas
is a five-layer model.
8. Developed at Xerox PARC.
has
become the most popular LAN standard.
9. Software that mediates between operations
handled by the PCs on a LAN and those
carried out by the LAN is called _ __ _
10. To fully interconnect 500 telephones without
a CO requires
wire pairs, whereas
with a CO,
wire pairs are needed.

24

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Multiple-choice
1. Analog signaling
a. is used by FOM
b. cannot be used for computer
communications
c. is the basis for TOM
d. is no longer used
e. all of the above

2. Telephone voice networks grew inadequate


for data communications because
a. their end user cost became untenable as a
business expense
b. they were inefficient from a provider
perspective
c. they did not reach all the desired locations
d. they did not allow transmission of digital
data
e. both a and b

3. Public packet data networks


a. are limited in span
b. have a more expensive cost model than
telephone networks
c. were designed from the beginning to
transport digital data
d. operate only within metropolitan areas
e. a ll of the above

4. De jure standards
a. legally bind providers to follow their
provisions
b. are established by standards
organizations
c. must be followed completely
d. guarantee the quality of conforming
products
e. can accommodate proprietary standards
S. Office productivity software
a. had no impact on the demand for business
LANs
b. made file sharing much simpler compared
to stand-alone computers
c. resulted in the decline of mainframe
computing
d. allows computers to communicate without
human intervention
e. all of the above

6. Token ring
a. is a proprietary system
b. was initially developed by IDM
c. is sanctioned as the 802.3 IEEE standard
d. has become the most popular LAN standard
e. also is applied to WANs

7. The Internet
a. was an outgrowth of the ARPANET
b. became a reality with the creation of
TCP/IP
c. does not operate under de jure standard
protocols
d. can be thought of as a g lobal network
e. all of the above
8. UNlX
a. stands for United Network International
exchange
b. is a foundati on operating system of the
Internet
c. is implemented in hardware
d. is a high-level programming language
e. none of the above

9. The voice band defi ned by the telephone company is the range of frequencies from
a. I 00 Hz to 7,000 Hz
b. I00 Hz to 4,000 Hz
c. 300 Hz to 3,400 Hz
d. 300 Hz to 4.000 Hz
e. 300Hz to 7,000 Hz

10. TOM
a. is based on digital signaling techniques
b. was introduced about 45 years ago
c. uses equipme nt that is much smaller and
cheaper than that of FDM
d. requires analog-to-digital conversion for
voice transmission
e. all of the above

CHAPTER 1 INTRODUaiON

25

True or false
1. Frequency division multiplexing is a technique for simultaneous sharing of communications links.
2. The decision to limit the bandwidth of individual telephone calls was a compromise
between voice quality and line-sharing
efficiency.
3. Optical fiber transmission systems have been
in use only in the last five years.
4. The first packet switched network was the
ARPANET.

5. PDNs can faci litate line sharing by


making idle moments available to other
computers.
6. WANs, MANs, and LANs are strictly defined
by their geographic spans.
7. The first computer network was a LAN.
8. NetWare is a network operating system.
9. ARPA developed the ARPANET.
10. TCP/JP is a de jure standard.

Expansion and exploration


1. Go to the ISO Web site and make a list of the
network standards committees and their areas
of interest.
2. Search the Web for information on the convergence of voice and data networks.
Compare early reports of convergence with
later reports of progress.

3. Create a timeline for the major developments


in computer communications and networking.

2.1 Overview
All modern computer communications depend on two fundamental physical phenomena:
electricity and light. They are the vehicles that make it possible and practical to move
a wide variety of information and data quickly between just about any points in the
universe.
Electricity and electromagnetic waves (such as radio frequency and light waves) carry
data as signals that travel over a physical path consisting of one or more types of transmission media connected by switching and other equipment. Electricity flows over metallic
wire cables; light runs through glass or plastic fiber-optic cables; radio waves and higherfrequency e lectromagnetic radiation travel through air and space.
Signals progress along a medium by a process called propagation. Signals propagating through cables are confined to the cables and therefore follow the route the cables do;
cables are called bounded or guided media. Signals traveling through air or space are not
confined; air and space are called unbounded or unguided media.
In this chapter, we will explore some of the basic characteristics of electricity and
light, the media through which they travel, and some of the impairments that adversely
affect our transmissions. We also will look at factors to consider when there is a choice of
medium and, as always, how we got to where we are.
This material is the foundation upon which computer communications are built. By
understanding it, you will be able to make sense of the methods that are used for communications, the issues involved, and the roads taken on the continuing journey for improved
communications systems.

2.2 Properties of electricity and electrical media


Electricity consists of a flow of electrons called a current, whose magnitude is measured
in amperes and strength (pressure) in volts. The process of electron flow is called
conduction; opposition to flow is called resistance. Materials such as copper and aluminum that easily accommodate electrical flow are called conductors. Materials such as
rubber, plastic, and air that strongly resist electrical flow are called imulators. Within
those two categories are a range of good to poor conductors and good to poor insulators.
Semiconductors, the basis of computer chips, widely used in communications systems,
usually act as insulators, but we can make them behave as conductors.

AMPLIFICATION
Y ou may hear guided and unguided referred to
as wired and wireless. However, because f iberoptic cables are guided media but not w ires, this

nomenclature can be misleading. Cabled and


cableless may be more accurate terms, but they have
not caught on yet.

AMPLIFICATION
E lectrons are one of the components of atoms.
the basic building blocks of matter. One volt is the
electrical pressure required to move one amp of cur-

Business

NOTE

rent through one ohm of resistance. For more


information, see Appendix B, "Electricity."

Perspective: communicating by light and electricity

L ight-based optical fiber transmission systems are a


relatively new development, so it would seem that
electricity was the fi rst means of communications over
a distance. If we think about it. though, whether
directly or indirectly, people have been using light to
send messages since the dawn of civilization. Primitive
man waving his hand to signal his hunting partner
was using light indirectly-without daylight, his hand
signal would not have been seen. Smoke signals,
another indirect use of light. were employed by many
early cultures; some put different combustibles in the

interesting attempts at sight-based distance communication. see Claude Chappe in "Historical note: communicating with light-some early efforts.")
The success of these light/sight-based methods was
circumscribed by their limited range, human vision. and
lack of security for signals "broadcast" over the air that
anyone within range could see. Soon after electricity's
discovery, therefore, it quickly overshadowed light as
the preferred high-speed, long-distance carrier of
information.
For over 125 years, from 1839 with the introduc-

fire to color the smoke for added information. Even


today, boaters use orange and red smoke to signal

tion of the telegraph in Great Britain to the mid-1970s,


electrical communications reigned supreme. By the end
of this period, however, an increasing prosperity that
drove up the demand for telephone service caused
rapid growth in other communications devices and
computer networks, which caused a powerful market
push for greater communications capacity and speed.
ratcheting up the development and implementation of
light-based communications systems. Although electricity still is a major force, if the telecommunications
companies of today relied on electricity alone, they

distress.
An early cave dweller reflecting sunlight off a shiny
surface to signal a companion some distance away was
using light directly. Soon after the discovery of fire, signal flares on mountain tops sent messages to distant
communities-especially effective at night. Early seafa rers depended on shipboard and lighthouse oil-fired
signal lamps, and even modern sailors still use electric
signal lights and pyrotechnic flares to communicate
with other ships and the mainland. (For examples of

would be hard-pressed to keep pace with demand.

28

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

R esistance is directly proportional to wire length and indirectly proportional to wire thickness. purity, and consistency.

T he ampere, a unit of measure of the magnitude of

work in electrici ty. Among his many contributions to

electrical current, is named after Andre Marie Ampere


(1775-1836), a French mathematician. chemist. and
physicist. Among his numerous accomplishments were
his investigations into electricity and magnetism, about
which he published several treati ses.
The volt, a unit o f measure of electrical potential or

electrochemistry wa s the invention of the electric battery ( 1800). originally called the voltaic pile.
The ohm, a unit of measure of resistance to current
flow. is named after Georg Simon Ohm ( 1789-1854), a
German mathematician who investigated electricity and
magneti sm. His treatise covered many aspects of elec-

pressure, is named after the Italian physicist Alessandro

trici ty. including what became known as Ohm's law :

Giuseppe Volta (1774- 1827), who did much pioneering

voltage equals current times resistance.

The type of electricity most relevant to telecommunications is alternating current


(AC)- the kind that utility companies provide. The other type is direct current (DC)- the
kind that comes from batteries. Alternating refers to the fact that the current continually
changes direction and magnitude at a regular rate. moving smoothly one way while
increasing in strength to a set maximum. subsiding to zero strength , then repeating in the
opposite direction. For example. the electricity delivered to your home usually has a set
max imum of 120 volts.
For simplicity, we refer to direction as positive and negative strength. One complete
journey from zero through positive and negative strength and back to zero is called a cycle
and traces out a sine wave pattern. This important pattern comes up repeatedly in computer
communications for building signals using both electricity and light waves.

TECHNICAL NOTE
Perspective: the oddity
of alternating flow

Itseems strange to think of electricity flowing back

discounting the fact that a glowing light bulb filament

and forth along a conductor. rising and falling in

does not stop glowing instantaneously when the

power, especially when we see a lamp running on AC

power goes to zero. the flicker that we might expect to

glowing steadily, but that is what it does. Typical

see from the back-and-forth nature of AC does hap-

household AC runs at 60 cycles per second, so even

pen, but too quickly for us to perceive.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

Figure 2.1 shows the AC sine wave pattern, with voltage on the vertical axis and time
on the horizontal.

T he sine wave pattern of AC is also the pattern with which we build signals.

A sine wave with constant maximum voltage ( :!:V) also showing one cycle

FIGURE 2 . 1
Alternating current

If you want to explore this topic further, see Appendix B.

Electricity as it moves and changes: implications for wired


and wireless transmission
We have noted that electricity can carry signals over wires, but how can signals travel
through air or space? The answer is, by the phenomenon of radiation.
If we run a varying current through a wire, magnetic and electrical forces are produced. Together these create electromagnetic waves that radiate from the wire and that
mimic the pattern of change of the current in the wire. ff we Jay another wire, with no current running through it, parallel to the first, waves radiating from the first wire will intersect the second wire, causing a current Row in that wire whose varying pattern mimics that
in the first. We have induced a similar current in the second wire without any physical connection between the two!
Now if the pattern of variations in our first wire is carrying a message (signals), the
radiating electromagnetic waves will carry that message to the second wire without a physical connection-wireless transmission!

B ecause the radiation effect happens without physical contact, we can use it to carry
information through the air or even through the vacuum of outer space. With enough
energy, radiated waves can travel considerable distances.

Now the question is, What purpose do we want our wire to serve?
If our wire is meant to carry signa ls within our own wired n etwork, we want to
conserve signal energy (minimize radiation) and protect our signals from currents
induced by other wires.
If our wire is meant to be a transmitting antenna, we want it to radiate as much
signal energy as possible.
If our wire is meant to be a receiving antenna, we want it to absorb as much of the
radiated signals as possible.

29

30

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Not all of the first wire's electrical energy is converted to radiation, and not all the
radiated energy i s converted to electricity in the second wire. So no matter what, the flow
induced in the second wire will not be as strong as that in the first wire.
The power of radiated energy depends i n part on the power of the current that creates it.
Because power drops off (attenuates) as it travels. the farther the current goes in our wire the
weaker it gets; hence, the weaker its radiation. I n addition, radiated waves spread out a<; they
travel, which also dilutes their power. The more they spread, the more they attenuate.

I nduced current always is weaker than the current that induced it.

basis for electromagnetic waves and radiation. He also


M

ichael Faraday (1791 - 1867) was a British physicist

and chemist who made many discoveries concerning


the nature of electricity. One of the most significant in
its later applications to communications technology was
the phenomenon of electromagnetic induction (based
on the earlier work of Hans Christian Oersted
(1777-1851 ). a Danish physicist).
James Clerk Maxwell (1831-1879), another prolific
mathematician and scientist, was born in Scotland. He
extended the work of Faraday to show the relationship
between the behaviors of electric and magnetic fields.
In particular, he showed how a changing electric field
induced a changing magnetic field, and vice versa- the

discovered that the propagation speed of an electromagnetic field was the same as the speed of light and,
by extension, that light is a form of electromagnetic
radiation.
Heinrich Rudolf Hertz (1857-1894) was a German
physicist who expanded upon the work of Maxwell. He
proved that electricity could be propagated as electromagnetic waves, that these waves had many of the
same properties as light, and that they could be used to
transmit information. Subsequently, this led to the
development of radio and other wireless transmission.
"Hertz" (Hz) came to be the term used to denote cycles
per second.

Waves and wavelength basics


Many network choices and design factors involve wavelength, an important property of
electricity, light, and signals. For example, efficient antennas have to be at least one quarter
the size of the wavelength they are meant to transmit or receive. Cell phones would not be
practical if the wavelengths they used required long antennas. To understand wavelength,
we need to understand waves.
A wave is a regularly recurring pattern that moves away from the force that creates it.
We can see wave patterns by dropping a stone into a pond-the ripples that radiate out
from where the stone was dropped are water waves. We know that all electromagnetic radiation consi sts of particular wave forms-sine waves (al so called sinusoids), the same wave
form we saw for AC and the basis for all signals. The time it takes for a sine wave to trace
one complete pattern is called its period (or cycle). (See Figure 2.1.) Because the period
pattern keeps repeating over time, sine waves are periodic.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

31

The number of times the pattern repeats itself in one second is the wave's frequency
denoted in cycles per second, or Hertz (Hz). Cycle timeT and frequency f are inversely
related : T = 1/ f. For example, if one wave cycle takes l/2 second , its frequency is
2 cycles per second.
The distance a wave travels in one cycle is its wavelength. We can calculate this distance by using the standard relationship between distance d , velocity v, and time r:
d = vt. For electromagnetic radiation, it is traditional to write this formula as: A = V 111 T,
where A is wavelength, V 111 is the velocity of light in a given medium, and T is one period,
in seconds.
In communications work, it is common to replace cycle time by its frequency equivalent (T = 1/ f). giving us: A = v1111f. (See Figure 2.2.)
FIGURE 2 .2

Wavelength is the distance traveled by the wave in one cycle

Sine wave and wavelength

AMPLIFICATION
I n a vacuum, all electromagnetic radiation travels at
the speed of light. which is nearly 300,000 kilometers per second (about 186,000 miles per second).

In different media, electromagnetic radiation travels


at different, somewhat slower, speeds than it does in
a vacuum.

2.3 Signal impairments in electrical transmission


Impairments are caused by noise and distortion; they change and deform the signals carrying our information. If impairments are severe enough, the receiver will not be able to
interpret our signals correctly.
Noise is unwelcome energy appearing in our transmission media. Picture yourself in a
room full of loudly talking people. lf you want your friend standing next to you to understand what you are saying, you need to speak louder than the level of the "noise" coming
from all the other conversations in the room. Similarly, if we expect the receiver to properly interpret our signals, the received signal energy must exceed the energy of the noise in
the line.
Distortion is unwanted changes in signal shapes due to interactions between the signals and the media. If you stand in front of a funhouse mirror, your image will be distorted
because of the way the mirror is bent. Media can distort our signals.
There are many types of noise and distortion impairments; we will discuss the most
common.
Attenuation is a form of distortion in which signal energy is lost as it travels- signal
shapes get smaller and smaller, fl atter and flatter. (See Figure 2.3.) Attenuation is primarily
due to the resistance of the medium to electrical llow. Overly attenuated signals will not be
recognized by the receiver.

32

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 2.3

A sine wave wilh attenuating maximum voltage (:tV)

Attenuation of a sine

wave

Thermal noise, also called background noise, white noise, Gaussian noise, and hiss, is
unwanted energy in our transmission line caused by random movements of electrons of the
media (and, in fact, in all electronic devices) and cannot be eliminated. Thermal noise is distributed uniformly over the entire electromagnetic spectrum, proportional to temperature
and the bandwidth (capacity) of the line, but independent of line length and signal
frequencies.

B ecause thermal noise cannot be eliminated, it is a major factor in electrical signal transmission, limiting the distance that a signal can travel before it attenuates too much to be
distinguished from the noise.

Electromagnetic interference (EMI) is unwanted energy induced in our line by radiation from any external source of electromagnetic energy. Examples include crosstalk and
impulse noise. EMI also affects wireless signals.
Crosstalk is the result of energy induced in one wire by signals radiating from another.
You may have experienced this phenomenon when talking on a telephone and suddenly
hearing a conversation from a phone call between two other parties.
Impu lse noise, also called spikes, is different from crosstalk and thermal noise in that
the latter two are reasonably predictable, rather continuous, and of fairly constant power,
whereas impulse noise is unpredictable, usually of very short duration, and composed of
large, sudden power surges. It typically comes from nearby electrical equipment (such as
an elevator motor), electrical faults in the communications system, lightning strikes, and
induction from power surges in the electrical system.
Delay distortion stems from the way wires affect signal velocity. If we send various
frequencies down our wire, we will see that they travel at different speeds. Because
signals are composed of a range of frequencies, their frequency components arrive at
the receiver at somewhat different times, even though they were transmitted at the
same time. If the delays are large enough, our signal will be distorted beyond proper
recognition.

B ecause delay differences are magnified by distance, delay distortion is another limiting
factor of network cable length.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

lntermodulation distortion is the result of non-linearities in a communications system. The output of a linear system is a simple multiple of the input. The output of a nonlinear system contains powers of the input.
Signals from a non-linear system contain multiples of the original frequencies
(called harmonics) that were not present in the signals to start with. Harmonics may
have some of the same frequencies as other original signals traveling in the system.
If so, they act as particularly troublesome noise to those signals because they can't be
distinguished from them. Similarly, harmonics from other signals can be noise to our
signals.

2.4 Common guided electrical media


All guided electrical media have metal conductors surrounded by insulation and possibly protective jackets. The metal is almost always copper; insulators are some form of
rubber, plastic, or even air; jackets usually are some form of plastic or rubber as well.
We will discuss the two most common types of guided e lectrical media: twisted pair and
coaxial.

Twisted pair
Currently, the most commonly used guided electrical medium in network communications
systems is twisted pair. One wire carries the signal, and the other is the ground. The wires
are insulated and twisted around each other in a spiral fashion. The number of twists per
inch is the twist rate.
Twisting reduces crosstalk from external radiation, because induced currents are
weakest where wires are not parallel. Within a cable bundle, which may contain anywhere
from two pairs to many thousands of pairs, the greater the twist rate d ifference between
pairs, the less intra-cable crosstalk.

AMPliFICATION

ground wire, or simply a ground, is a return


path for the electricity, so that a circuit is created.

Without a circuit, no current will flow.

Twisted pair comes in two basic varieties-unshielded (UTP) and shielded (STP).
UTP is the most common, widely used for telephone connections and Ethernet local area
networks (LANs) in offices and other buildings. Although the twists in UTP are often sufficient to alleviate external noise effects, adding conductive shielding is even more effective. This is STP, the most popular of which was developed by IBM for their token ring
networks.
In STP, a conductive wire mesh or foil is wrapped around the twisted pair bundle. The
shielding works in two directions, stopping external EMI from distorting its signals and
preventing EMI from the cable from distorting signals in other cables. Because of this,
STP is often preferred in certain electrically "noisy" environments or where especially sensitive equipment that could be affected by EMJ is in use.

33

34

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

AMPLIFIC ATI ON

An

electrically noisy environment is one with


strong EM I. Where heavy-duty electrical machinery

Hospitals have equipment that can interfere w ith or

is in use, networks need protection from EMI.


Networks in offices with large copier machines. mail-

Some newer equipment is shielded to prevent interference; other equipment and older devices can be

ers. sorters, and the like also may need protection.

problematic.

receive interference from network transmissions.

Although IBM STP cable types are robust and perform well, they also are thicker and
harder to work with than UTP. More telling, token ring networks have largely fallen out of
favor; Ethernet, the preferred LAN scheme, specifics UTP.

Coaxial
In contrast to UTP, the two conductors in coaxial cable (coax) are concentric. A wire conductor running through the center of the cable (axially) is surrounded (co-axially) by a
conducting braided metal or foil shield, protected by an oute r jacket. As with STP, the
shield operates in two directions, intercepting external radiation and absorbing internal
radiation. Individual coax cables can be bundled together.
The wire and the shield are electrically isolated by the space between them, kept constant either by an insulating filler or by washer-like spacers that use the air between the two
conductors as the insulating fi ller. The type of filler and the amount of space greatly affect
the bandwidth and noise resistance of the cable.
From one perspective, coax is preferable to twisted pair: it offers much greater capacity for carrying signals and is relatively immune to external sources of interference. But
even in its thin version, coax is considerably more bulky than any variety of twisted pair.
As such, it is more difficult to instal l. It has a larger minimum bend radius, the sharpest
bend that the cable can make without damage, making it harder to snake around obstacles.
It also weighs more. Coax also is more costly and more difficult to modify when changes
to the network are necessary. Because of these drawbacks, coax lost favor among network
designers, who concentrated on using twisted pair. But it wasn't always so. The original
Ethernet LAN, for example, specified coax cabling.
Even today, cable TV companies use coax in home installations for TV and broadband
Internet access. Coax is still common in other parts of the television distribution system
and in long-distance telephone transmission, though it is steadily being replaced by fiberoptic cable. (Even the vaunted twisted pair is being replaced by fiber in many applications.)
Far less common for networks than it used to be, coax still is found in many building
network backbones.

AMP LIF ICATION


common backbone. To handle inter-network traffic
G

enerally speaking, a backbone is a high-capacity

successfully, the backbone must have significantly

common link to which networks and communica-

greater capacity than the networks it connects.

tions devices are attached. A typical office building

There are several forms of backbones, ranging from

has several local area networks connected by a

a simple cable to a complete network.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELEaRICITY, LIGHT, MEDIA, AND IM PAIRMENTS

TECHNICAL NOTE
Wire grades and connectors

UTP

ratings are signified by grading schemes, the

bundle instead of each pair. IBM designed eight varia-

most common comprising a number of wire categories

tions, called types; they were given numbers from 1 to

(cats) currently ranging from 1 to 6, with 6 being a


relatively recent addition-TINE IA (Telecom Industry

type 1 (two-pair) and type 2 (which added four voice

Association/Elect ronic Industry Associates) Standard

pairs to the type 1 configuration).

568. The cat 6 standard was released in June 2002. Cat


7 is now under consideration.

9 (type 7 was never specified). The most common were

IBM STP connectors are comparatively large and


cumbersome, but they are unique in being neither male

The higher the cat number, the more capable the

nor female, so they can be joined together directly.

wire is of carrying higher-speed data signals reliably

Other connectors, like the RJ-45, are male on the wire

and the more it costs. For computer communications,

and require a female port or a female segment on the

cats 3 and 5 still are prevalent because of existing

wire to be joined.

(legacy) installations. Cat 5e (5 enhanced) and cat 6 are

Coax is graded by RG (radio government) numbers,

rapidly gaining as the demand for speed continues to

primarily based on impedance, a measure of total

grow-they are typical for new installations.


UTP connectors are denoted by RJ (radio jack) num-

opposition to electrical flow, of which resistance is one


component. Impedance, like resistance, is measured in

bers. All UTP cables to date use the same connector,


called an RJ-45. This looks like the connector com-

ohms. RG 58 (SO ohms) and RG 59 (75 ohms) are common, the former (called thin coax) used in radio trans-

monly found on home telephones (called an RJ-11) but

mission systems and older local area networks. and the

is designed to accommodate four wire pairs and is


therefore somewhat w ider than the two-wire-pair

latter used for video and some long-distance applications. RG 11 (50 ohms, also called thick coax) is used in

home phone connector.

backbone layouts and older legacy local area networks.

STP originally was a bulky cable, in which each wire

Network coax uses BNC connectors, rotating cylinders

pair of a four-pair bundle was shielded. It evolved into a

that lock with one-quarter turn, making secure contact

somewhat slimmer cable, with shielding around the

with the central conductor and the shielding.

AM PLIFICATION
T here are several versions of wha t BNC stands

British Naval Connector; and the most descriptive,

for. Among them are: Bayonet Neiii-Concelman

Bayonet Nut Connector.

Connector. named after an Amphenol engineer;

2.5 Unguided media and antennas


All unguided media use antennas for transmission and receipt of signals. The word

antenna conjures up images o f thin metal wands extending from automobile fenders, tall
towers with rectangular panels for cell phones, satell ite TV dishes, and the like. Indeed, all
these are antennas, but as we have seen, so is anything that conducts electrici ty and therefore

35

36

PRINCIPLES OF COMPUTER NETWORKS AN D COM M UNICATIONS

AMPLIFICATION
Communications Act of 1934 and is charged with
A

ccording to the FCC Web site (http://www.fcc.

regulating interstate and international communica-

gov/), the FCC "is an independent United States

t ions by radio, television, wire, satellite and cable.

to

The FCC's jurisdiction covers the 50 states, the

government

agency,

directly

responsible

Congress. The FCC was established by the

Business
NOTE

District of Columbia, and U.S. possessions."

Electrical cable installation and costs

Whether new, expanded, or replaced, cable installaP urchase price is only one part of the cost of wiring,

tion always should be done by qualified professionals.

and a relatively minor one at that. Therefore. when you

Improperly installed cables will not operate as expected.

install new wiring, it makes sense to use the highest

For example, to connect UTP to a patch panel, some of

grade available, even though its purchase cost per foot


is higher. By the same token, because fire laws in most

stripped away. If this is done to excess, considerable

locales specify that cables running through plenums

crosstalk will occur. Similarly, to conned STP. the shield-

the twist has to be undone and some of t he insulation

(enclosed air spaces such as dropped ceilings or shafts)

ing must be properly attached to the connector or its

be specially coated to prevent noxious fumes emanat-

shielding capabilities will be lost.

ing from the cables in the event of a fire, and because

Contracts should require fu ll labeling of all wire runs,

cables might be relocated to plenums even if they are

connectors, and ports, performance guarantees. and


warranties. More expensive than anything else is correct-

not initially installed there, it is a good idea to use


coated cables.

ing and maintaining poor installations after the fact.

The largest cost component is f or installation and

Following t hese simple ideas will help ensure that

testing labor. For that reason, it is a good idea to install


some extra wire for future expansion, because labor

your installations are reliable. Further, as connectivity


needs increase. technology improves. and greater

costs for adding w ire later on are much higher. Some

speeds become possible, your wiring will remain viable

disruption to your business during added installation is

longer, thereby postponing the day when wiring addi-

also likely.

tions and upgrades will be needed.

can be the transmitter or recipient of induced radiation. In fact, even your body can act as
an antenna. You can experience this phenomenon by touching a radio anrenna connection
or a TV rabbit-ears antenna-weak reception may improve.
Antennas come in a wide variety of shapes and sizes, designed for specific applications based on the portion of the electromagnetic radiation (EMR) spectrum that is used.
The EMR spectrum, much of which is regulated by the Federal Communications
Commission (FCC), has been d ivided into bands described by EMR frequency ranges or
their associated wavelengths. Broadly speaking, there are three EMR groupings relevant to
communications: radio waves, microwaves, and infrared light. In this grouping, radio
waves have the lowest frequencies and longest wavelengths, and infrared light has the
highest frequencies and sho11est wavelengths. (See Table 2.1.)

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

TABLE 2 . 1

Radio
Microwave
Infrared
Visible*

EMR frequency bands for communications


Frequency (Hz)

Wavelength (m)

Type

Less than 3 X I09

w-l and greater


ro- 1 to w- 3

Omni-directional
Line of sight
Line of sight
Line of sight

3 X I 09 to 3 X I 0 11
3 X 10 11 to4 X 10 14
4 X 1014 to7.5 X 10 14

10- 3 to7 X 10- 7


X 10- 7 to 4 X 10- 7

*Visible light is shown for comparison; it is not used in optical transmission systems.

The higher the frequency of the EMR, the more directional and focused the radiation.
As a result, lower-frequency EMR is omnidirectional-propagating in all directions at
once. Higher-frequency EMR tends to travel in straight (though spreading) lines, called
lines of sight (see Table 2.1 ); in principle, their transmitting and receiving antennas have to
be aimed at each other such that if you were to draw a straight line from one, it would connect to the other.
The natural limit to line-of-sight antennas is the horizon, but we can extend the horizon by putting antennas on towers- the taller the tower, the farther the horizon extends. Of
course, tower heig ht has limits, especially considering the neighborhoods where they
would need to be built Then there is the terrain-distance to the horizon is one thing on a
plain, another in the mountains, and still another in cities.
The line-of-sight requirement is cased somewhat by reflection, refraction (bending),
diffraction, a nd g ravity. Gravitational force attracts EMR as it docs every thing e lse.
Microwaves, for example, te nd to be pulled toward the earth as they travel. Therefore,
though ostensibly traveling in straight lines, they actually curve somewhat. Although this
bending is not enough to force microwaves to full y follow the curvature of the earth , it
does allow microwave antennas to be farther apart than is required by a strict line-of-sight
imperative.

AMPliFICATION
W
hen an electromagnetic signal hits the edge
of an object that is large compared to the signal's

wavelength, the signal propagates in many directions, with the edge as the apparent source. This is
called diffraction.

Depending on the material involved, EMR can pass through, be refracted, be diffracted, or be re flected. This means that two antennas whose Iinc of sight is obstructed may
still communicate. Consider these examples:
Most television remotes use infrared beams. Although they ostensibly require line
of sig ht, you can re fl ect the beams off of ceilings and walls to reach the television
indirectl y.
Cell phones transmit in the microwave range. Their signals pass through some
objects and a lso depend on re flection and diffraction to reach relay station antennas
that arc not in an unobstructed line of sight. (The next time you use a cell phone,
look arou nd to see if you can spot a re lay antenna-chances are you can't.)
Unfortunately, reflection and d iffraction can cause problems in distinguishing which
received signals arc appropriate, which are overly delayed , and which are duplicates. This
is made all the more d iffi cult by the fact that reflected and refracted signals take different

37

38

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

routes, and so signal components and duplicate signals can arrive at different times, which
can result in distortions or misinterpretations.

2.6 The basic nature of light


O ver the centuries, people have struggled to understand what light is. So e lusive this quest
has been that a great many theories have been proposed, only to be discarded. About 2,000
years ago, the characteristics of light were defined by the way it behaved under a variety of
conditions (geometric optics). The premise was that light consists of rays that move outward from their source in straight lines as long as they are traveling in a consistent medium
(air, water, space, or glass, for example). When a ray of light hits another medium, as when
sunlight strikes the surface of a lake, it may be reflected or refracted (bent).
This premise was good enough for some time, but it concentrated on descriptions of
behavior rather than explanations. We now accept two complementary explanations. One
considers light to be waves of energy (wave optics), which explains interference and diffraction. The other depicts light as particles (quantum optics), which explains how we can
produce light by imposing e lectrical energy on some materials and how we can produce
electricity by shining light onto others. We may consolidate these theories by thinking of
light as a particle whose motions are wavelike. When we wish to describe a particular phenomenon, we use that aspect of light that most easily lets us analyze the situation .

l ight diffraction, a wave phenomenon, has a direct application in communication by


light: We use a diffraction grating to separate a light beam into its component wavelengths,
each of which can carry information independently and simultaneously. This greatly multiplies
the transmission capacity of light-based systems in a process called wavelength division
multiplexing.

If you are interested in learning more about light and light phenomena, see Appendix C,
"Light."

2. 7 Common media for use with light


Light is a form of e lectromagnetic radiation that can be carried by both guided and
unguided media. Although light rays can be beamed through the air and space just as radio
waves and microwaves can, this is rarely done; hence, we will focus on guided media.
(However, see Edison in Appendix G, "Communicating with light- some early efforts,"
for an extremely clever invention to transmit voice through the air by using light beams.)
The notion that light could be guided by a medium at all first "came to light" in the
1840s when John Tyndall found that a narrow stream of water could direct a beam of light
along its trajectory. (See Tyndall's light pipe in Appendix G.) Realistic use of light to carry
signals had to await the development of a more useful medium than water.
By the late 1880s, glass rods were used to guide light, but it wasn' t until 1970 that the
first practical use of g lass for communicatio ns systems was demonstrated (by Corning
Glass Works), using glass drawn into very fine strands called optical fibers. Optical fiber is
not drawn from ordinary window g lass, which contains many impurities and attenuates the

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY. LIGHT, MEDIA, AND IMPAIRMENTS

light too quickly for use in communications systems. Instead, it is made of highly refined
pure silica and has very low attenuation rates. (Sec Table 2.2.) For communications, we
need optical fiber with carefully controlled optical densities and specific attenuation rates.

Table 2.2 Comparative purity of glass


Type of glass

Distance to reach half power point

Window

I inch thick

Eyeglass

10 feet thick

Optical fiber

9 miles long

AMPLIFICATION
W

hen discussing fiber-optic cables, we con-

about 28 percent of the earth's crust where it occurs

centrate on glass. Some cables are made of plastic

mainly as silicates and oxides. Silica is a component

fibe rs. Although they are cheaper and easier to

of ordinary sand. Silicon is used in many computer

work with, they attenuate light more quickly. Most

componen ts and gives its name to Silicon Valley,

plastic fiber is used only where runs are very short.


The silica used to make glass optical fiber is a

California. Silicon is different from silicone, a manmade inorganic polymer not found in nature.

form of silicon. a very common element comprising

lt is revealing to note that historically, the development of light sources and optical
media progressed along independent lines. As a result, they often did not correspond well
to communications needs. One particularly vital issue was matching the wavelengths of
the light that could be produced with the wavelengths that the fibers could carry best.
Rather than wait for the perfect match, less-than-ideal combinations were used. For a time,
this de layed the deployment of optical systems for communications. Now that light
sources and fiber are more close ly compatible, implementation is growing rapidly.
Attenuation of light is the primary way we measure the relative purity of different
kinds of glass. A common criterion for attenuation is the halfpower point- the point in its
travel at which a signal, in this case a light beam, has lost half of its original power. To give
you an idea of the purity of optical fiber, we compare its half power points to those of window glass and the g lass used in eyeglasses. This table shows typical values.
We see that light can travel 570,240 times as far through optical fi ber as it can through
window glass (9 miles = 570,240 inches) and 4,752 times as far as it can through eyeg lass (9 miles = 47,520 feet), highlighting the optical purity of glass fiber.

Optical fiber cables


In an optical fiber cable, the signal-carrying fiber, called the core, runs through the cable
axially. It is surrounded by cladding designed to reflect light to keep it within the core: a
coating layer covering the cladding absorbs light rays thar escape the core and are moving
out through the cladding.
Typically, hundreds and even thousands of fibers are bundled together. Because the
extremely thin fibers are easily broken, strengthening and protective material is added to
the cable- non-light-conducting material such as Kevlar and steel wires. Each strand or
the entire cable may be jacketed as well. (Sec Figure 2.4.)

39

40

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 2 .4
Jacket - -- - - - -
Strength members

Optical cable construction


for a single fiber

The core has n greater imlex of rejractio11 (is more optically dense) than the cladding
so that between the two. total i11temal rejfectio11 occurs. This keeps the light beam in the
core as i t travels along. Now we can understand how T yndall's light pipe worked-the
optical density of a water stream is much greater than that of the surrounding air, so the light
rays are contained within the stream.
I f you want to learn more. refraction and total internal refl ection are explained in
Appendix C.

Optical fiber types


Two basic types of optical fiber are multimode and single mode. Historically, multimode
fibers were the first to be produced. They have relatively large core diameters-50,000 nm
( nanometers), 62,500 nm, and I 00,000 nm (or 50 f.LI11 ( micrometers), 62 .5 f.LI11, and
100 f.L111)- so light rays can enter the fibers at many angles relative to the core ax is; shortl y,
we will see why this is an issue.
The two varieties o f multi mode cores are step index and graded index. Step index
core density is constant from the center to the edges, so there i s an abrupt change (step) in
density at the interface between the core and the cladding. Graded index core density is
greatest at the center o f the core and decreases (is graded) toward the edges, so rays of light
traveling at an angle are more likely to refract toward the center of the core, keeping them
contained.
Single-mode core is uniformly dense but has very much smaller diameters than multimode fiber (typically ranging from 8 f.Lill to I 0 f.Lill. although a d iameter of just 7 f.Lm is
now available), so small that relatively few wavelengths of light can pass through. At these
diameters, rays can enter the core at essentially only one angle- the one that goes straight
through the core axis.
Table 2.3 shows the diameters o f the di fferent tiber types and, for compari son, of
human hair. We see that step index core diameter is about the same as a human hair,

Table 2.3

Fiber-optic cable diameters (See Figure 2.5.)


Typical core
diameter (.u.m)

Fiber type
Step index mullimodc

50

Graded index multimodc

62.5

Single-mode

7- 10

Human hair

50

core

+ cladding +

coating

Total
diameter* (.u.m)

250
250
250
50

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

whereas single-mode fiber core is about I /5th the diameter of a human hair. This highlights
the technical difficulties of producing a light source small enough that it can be physically
coupled to the fiber, yet can emit a powerful beam of light.

Cladding
(125 J.tffi)

FIGURE 2 .5
Fiber optic cable
diameters

Coating
(250J.Lm)

Core
(8-62.5 J.tffi)

Business

NOTE

Fiber-optic cable installation and costs

f iber-optic cable installation requires even more care


and expertise than electrical cable installation and
should be done only by fully qualified professionals. It is
critical not to curve the cable more than its specified
minimum bend radius to avoid damaging the fiber,
which w ill substantially reduce its effectiveness. Even if
the bend is not too severe, the sharper the curve, the
more likely that light beams will be refracted into the
cladding, and therefore lost to the transmission.
Careful attention must be paid to avoid excess
stretching. Simply lowering a cable down a shaft. if not
done properly, can cause it to stretch too much just
from its own weight. Aside from breaking the fibers.
even moderate stretching narrows the fiber. which
increases attenuation. Special devices are used to avoid

this problem. Joining (splicing) fiber cables and attaching them to connectors also requires special care and
devices.
All in all, installation of fiber-optic cable is an exacting and expensive proposition. On the other hand, correcting a poor installation is a much more expensive
proposition. Because labor cost is the biggest expense
item, extra fiber should be installed; adding more at a
later date will be much more costly as well as potentially disruptive to normal business. Finally, no job
should be accepted or final payment made until the
installation is fully labeled, tested, and proved to be
functioning properly.
For additional information, see Appendix D,
"Optical fiber."

2.8 Light sources for computer communications


As in all communications systems, there are three related components: a source of the
signal , a medium to conduct signals, and a receiver to accept information. For optical communications systems, signals are carried by light created by LEDs and lasers, the medium
is optical fiber, and the receiver is a light detector.

41

42

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Optical communications systems have to deal with more complex issues than do electrical communications systems. The technology available to economically manufacture
lasers or LEOs that produce particular light wavelengths is a limiting factor in the communications chain. To further complicate the issue, the behavior of light in optical fiber varies
dramatically with different wavelengths.
The extreme thinness of optical fiber magnifies the problem of manufacturing light
sources-coupling a light source to these fibers requires that the source's output dimension
be comparable to fiber core diameters. This is a major practical issue, because not only do
we need the source to create an exceedingly narrow beam o f light, the beam must also be
powerful enough to make a long journey through the fiber.
Whatever the source, we need to match the wavelengths of light that the light source
can produce to the properties of the available optical media. Currently, only LEOs and
lasers that produce light beams in the infrared range fill the bill.

AMPLIFICATION
R adio frequency and light are part of the eledromagnetic spedrum, a continuous ordered range of
radiated frequencies, about half of which is used in
compu ter communications. Sometimes the entire
spectrum is referred to as " light," and sometimes it
is referenced by its components (for example, radio
waves, microwaves, infrared, visible light, and so
on). which occupy different parts of the spedrum.
Our eyes are sensitive to a range of light wavelengths called the visible spectrum. Particular

wavelengths in that range determine the colors


we see. Infrared light used in optical communications systems has wavelengths outside the range
detectable by the human eye.
If you want to explore LEOs and lasers furth er,
see Appendix C. For more information, see
http://imagine.gsfc.nasa.gov/docs/science/
know_II /emspectrum.html

2.9 lighting up the core


Step index multimode core diameters are huge compared to light wavelengths. Thus,
source light rays can enter the core at many different angles. As Figure 2.6A shows, there
are three possibilities:
The light ray points straight through the core.
The angle of refraction is at least goo at the core/cladding interface, so we have total
internal reflection (see Appendix C)- the light ray reflects off the surface of the
cladding repeatedly as it zigzags down the fiber core. (If the angle of incidence i s
precisely goo, the light ray travels straight through the core after the first reflection.)
The angle of refraction is less than go 0 - the l ight ray is refracted into the cladding
and absorbed by the coating.
The first possibility is the ideal, because the rays follow the shortest path through the
fiber. The third situation is the worst, because all the energy of the rays refracted into the
cladding is lost to the signal. The second result i s the most complex; rays following a
zigzag path travel farther than those that go straight through. Moreover, the steeper a ray's
angle of reflection, the farther it has to travel, so the longer it takes to reach the receiver.
Why does the second result matter? Because it can cause signal distortion or loss.
Light beam signals are composed of many rays. Each ray, being part of the same beam,

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

FIGURE 2 .6

light ray ----~

Optical fiber cables


light
detector

light source

A. Step index multimode

-~
B. Graded index multimode

C. Single mode

carries the same information. Because rays traveling d ifferent distances reach the receiver
at different times, the receiver may not be able to distinguish between a late-arriving ray
and a ray from the next piece of information.
The longer the cable, the greater the time difference, so the greater the likelihood of
signal distortion or loss. This is one factor that limits the practical length of step index multimode cable. Others have to do with the light sources typically used and light absorption.
Still, under the right conditions and where cable runs are relatively short, the low costs of
the cable and light source make step index multi mode a good choice.
Another consideration: Rarely can cables be installed in completely straight lines.
Rather, they must be curved around vario us obstacles and follow layouts. The more
sharpl y a cable is bent, the g reater the likelihood that as the reflecting ray hits the curve it
may be refracted into the cladding rather than reflected within the core.
Graded index fiber was designed as a partial solution to the zigzag and curved cable
problems. Because its core density decreases from center to edge, light rays e ntering at an
angle refract toward the more dense center of the core before they reach the cladding (sec
F igure 2.68 ). This means that more of the original rays carry through the fiber, so there is
less loss of signal strength than with step index. Refraction of the differently angled rays
also reduces the distance they have to travel, which in turn reduces signal distortion.
Capacity is much greater as well.
Although graded index relaxes cable length limits somewhat, as distances and speeds
increase, even small time differences in the arriving rays are enough to confuse the
receiver. For these situations, what we need is a core through which essentially all light
rays travel down its center. This is what single-mode fiber is about.
Single-mode tiber has such small diameters that issues of zigzag paths disappear.
Essentially only o ne ray of light enters-the one that travels straight through the core
(that is. a sing le mode). As shown in Figure 2.6C, by using a low-density, narrow-diameter

43

44

PRINCIPLES OF COM PUTER NETWORKS AND COMMUNICATIONS

core and a highly focused light beam, in essence all the light rays take the straightthrough path and experience very little attenuation. Capacity is much greater as well.
Single-mode fiber cables should be used for long-distance transmissions and very highspeed communications.

TECHNICAL NOTE

Caution: lasers and safety

l asers of many different types have found their way


into a wide variety of applications. Lasers can cut steel,
repair torn retinas, improve vision, play our CDs and
DVDs, and make very good pointers. They also produce
the light beams that carry our information in optical
communications systems.
Whether laser light is in a visible wavelength range
or not, even the relatively low-powered lasers used for

Business

NOTE

communications can severely damage an unprotected


eye and can even cause blindness. Therefore, never look
into an optical fiber (or any laser-producing device) without proper eye protection unless you know with absolute
certainty that no laser light is being transmitted!
For a great deal of specific information on laser
safety, visit

http://www.repairfaq.org/sam/lasersaf.htm.

Choosing the right components

Q ptical fibers carry light best at particular wavelengths and attenuate different wavelengths at different rates. Light sources produce light of particular powers and wavelengths. Optical detectors need a certain
amount of light to function properly. How can you go

about selecting a fiber-optic system that will perform


successfully in light of these various requirements? How
can you ensure that a design you commission is appropriate? The answer to both these questions is: by constructing an optical link loss budget. Appendix D
explains.

2.10 Signal impairments in light transmission


One of the great advantages of optical fiber and light waves is that they are not subject to
interference or distortion from electrical or magnetic forces, nor do they radiate any electrical or magnetic disturbances. But just as with any electromagnetic radiation, as light
travels it loses power (atte nuates). This is the principal source of optical transmission
impairment. The four main causes of light artenuation are absorption, scaltering, bends,
and coupling.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

Absorption results from various impurities that find their way into the fiber during
its manufacture. Chief among these is water. Although it seems odd, glass fiber does
contain water molecules. At the typical light frequencies used for communications,
water molecules can absorb light. The more water, the more absorption and the greater
the attenuation.
Wavelength also plays a role in absorption: The shorter the wavelength, the more
energy is absorbed. So attenuation is greater for the shorter wavelengths used with multimode cables than for the longer ones used with single-mode cables-one more reason why
multimode cables are useful only for short distance transmissions and single-mode cables
are appropriate for long distances.
Scatteri11g is caused by small conta minants and density differences in the core.
Scattered light can be reftectcd back to the source or refracted into the cladding. Either
way, the power of the transmitted beams is attenuated.
Bends are classified as macro and mkro. Macro-bending is the kind you can easily
see-when the cable is curved around some obstacle or when extra cable is hung in loops.
Instead of terminating every cable at the precise length needed to reach its end connection,
extra length is often le ft to allow for access, such as when equipment has to be pulled.
(This applies to electrical cable, too.) Nominally, light travels in straight lines, so to follow
a bend the beam must renect off the cladding. If the bend is sharp enough, the light will
refract imo the cladding instead of following the bend. With step-index multimode fiber,
even small bends can result in power loss; with single-mode fiber, a bend that is too sharp
will cause all light to be lost to the cladding! (This is apart fro m the minimum bend radius,
which also takes into account physical damage from a bend that is too sharp.)
Micro-bending is usually the result of mishandling, which produces very s mall
kinks or sections where the cable was compressed. These deformities may be difficult to
see with the unaided eye. Micro-bends also can result in light refracting into the
cladding.
Coupling refers to splicing (joining) cables and attaching cables to connectors. This is
much more complex than the comparable processes for electrical cables. Any fiber coupling that is even slightly out of alignment or incompletely joined will result in significant
power losses, severe enough to disrupt communications. In fact, no matter how well the
coupling is done, there is always some loss of light in the transition from one spliced section to the next or from the fiber to a connector.

2.11 Mixed systems: converting electricity to light


and vice versa
Today's computers and computer-based communications equipment create and process
electrical signals. This means that where optical communications systems come into play,
there must be a conversion from electricity to light at the sending end and light to electricity at the rece iving e nd-or, in fact , any place in between where electrical and light
systems must join. At every such location, additional equipment is needed and extra
processing must take place.
Even more to the point, the overall speed of communication is limited by the e lectrical
pieces of the system, which react more slowly, and transformation processing. So although
light over fiber can achieve far higher speeds than electricity over copper, communication
speed still is constrained by having to make conversions between light and electricity and
having to handle electrical signals at slower rates.

45

46

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Here we have another example of need propelling development; there is a substantial research effort underway to build equipment that can process light directly, which
would enable an entire communications system to function with light signals alone. For
now, focus is on the specialized computers used within communications systems. Today
they operate entirely electrically, but IBM and Bell Laboratories have demonstrated the
possibility of operating a computer via light signals. When this becomes a reality, the
sky is the limit for the speed of communications systems!

2.12 Summary
In this chapter, we explored the basic natures of electricity and light, uncovering some of
their properties that are re levant to carrying information over network communications
systems. We looked at several of the impairments encountered as we send signals via electricity and light, how they affect our transmissions, and what might be done about them.
We also discussed the most popular media for carrying electrical and light-based signals
and examined important installation considerations.
We considered electricity's long reign as the preferred carrier of high-speed communicatio ns and noted the growing emergence of light-based transmission, already a major
player in long-distance links, for general communication. As light technology develops in
response to mounting pressure for faster and more capable communications systems, light
will succeed electricity as the dominant carrier of information. The replacement of electronic computing by light computing will lead to skyrocketing growth in optical communications systems.
If you wish to explore these topics in greater detail, read appendices B and C.
In the next chapter, we will explore signals- what they are, how they are created, and
their characteristics.

Short Answer
1. Describe the effects of attenuation on e lectrical or light signals.
2. What does the plus and minus voltage of
a lternating current indicate?

3. Describe the process of radiation as it relates


to sending a signal through the air or space.
4. List the names of the EMR frequency bands
used for communications.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

5. How does a line-of-sight requirement affect


communication tower locations?
6. Why is thermal noise a particular problem?
7. Discuss the ways in which light has been
described and explained.
8. Describe the three types of optical fiber.

47

9. Why is professional installation of


electrical and optical cable systems a good
idea?
10. Describe the four main causes of attenuation
in optical fiber.

Fill-in
1. The type of electricity most applicable to

2.

3.
4.
5.

networks is _ _ __
The three EMR groupings relevant to communications are _ _ _ _ _ _ __
and _ _ __
Hertz (Hz) denotes _ _ _ _ _ __
Frequency is
related to period.
The distance a wave travels in one cycle is
its _ _ __

7. The two types of light source for optical fiber


systems are
and _ _ __
8. The fiber-optic cable whose density decreases
from the core axis is _ _ __
9. The type of optical tiber best suited for longdistance communications is _ _ __
10.
fiber has about the same diameter
as human hair, whereas
fiber's
diameter is about one-fifth that of human hair.

6. The two categories of signal impairments are


____ and _ _ __

Multiple-choice
1. A material that strongly resists e lectrical flow

is called a(n)
a. conductor
b. insulator
c. medium
d. semiconductor
e. cable
2. The number of times a sine wave repeats itself
in one second is its
a. cycle
b. period
c. frequency
d. amplitude
e. wavelength
3. The signal impairment caused by induction of
energy in one wire from signals in another
wire is
a. thermal noise
b. impulse noise
c. delay distortion
d. crosstalk
e. intermodulation distortion

4. The signal impairment that results from nonlinearities in a communications system is


a. thermal noise
b. impulse noise
c. delay distortion
d. crosstalk
e. intermodulation distortion
5. The purpose of the twists in UTP is
a. to reduce crosstalk
b. to allow more pairs to be bundled in one
cable
c. to keep the wire pairs separated from each
other
d. to eliminate thermal noise
e. to strengthen the cable
6. Fiber-optic cables
a. have less capacity for carrying data than
copper cables
b. use visible light as the message carrier
c. attenuate light signals
d. are extremely flexible
e. are easier to install than copper cables

48

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

7. The material in a fiber-optic cable that


absorbs light rays escaping the fiber is the
a. core
b. cladding
c. coating
d. jacket
e. sheath
8. The material in a fiber-optic cable the carries
the signal is the
a. core
b. cladding
c. coating
d. jacket
e. sheath

10. ln long-distance communications systems


today
a. conversions between electrical and light
signals are required
b. most transmission lines are fiber optic
c. twisted pair wiring is not used
d. communications speed is limited by the
electrical components and the need for
signal carrier conversion
e. all of the above

9. The minimum bend radius of a cable


a. indicates how much to bend a cable coil
b. exists only for electrical cable
c. exists only for optical fiber cable
d. cannot be exceeded without damaging the
cable
e. is a measure of cable diameter

True or false
1. All conductors offer some resistance to
electrical flow.
2. A sine wave is aperiodic.
3. Resistance is directly proportional to wire
length and indirectly proportional to wire
diameter.
4. Reflection, refraction, and diffraction enable
cell phone communications in areas where
line-of-sight is not practical.
5. Thermal noise can be eliminated by shielding
the cable.

6. Impulse noise is avoidable because it is


predictable.
7. Delay distortion is one factor that limits cable
length.
8. Multi mode optical fiber admits light rays at
many angles to the core axis.
9. The larger the minimum bend radius, the
more sharply a cable can be bent without
damage.
10. Graded index fiber was designed to ease the
zigzag problem of step index fiber.

CHAPTER 2 THE MODERN SIGNAL CARRIERS: ELECTRICITY, LIGHT, MEDIA, AND IMPAIRMENTS

49

Expansion and exploration


1. Suppose your company is contemplating
rewiring its in-house networks. What would
you consider to decide between a copper-based
scheme and an optical fiber-based scheme?
2. Investigate the phenomenon of total internal
reflection. Why is this important for the
operation of optical fiber communications
systems?

3. Go to the rEEE Web site (http://www.ieee.org);


what is the status of the cat 7 twisted pair
standard? Describe cat 7 twisted pair.

3.1 Overview
Before we can send information over a communications network, it must be transformed
into something the network can handle-that is, into signals. There are two basic forms of
information--analog and digital. Analog information is produced by real events, such as
a speaker's voice or a band playing music. It is called analog because it is always in some
way analogous (similar) to the event that caused it. As such, it may take on any values created by the event: potentially an infinite number of values. Digital information is produced
by computers, which work with bits. Hence, digital information is composed of just two
values: 0 and l.
To represent information of any type, signals must change shape over time- without
change, no information can be carried. There are two basic types of signals--analog and
digital. Either type of information can be represented by either type of signal. Tlms, there
are four possibilities: we can carry analog information as analog signals or as digital signals, and we can carry digital information as analog signals or as digital signals.
The information type, signal type, and how information is transformed have great
impact on how successfully the signals travel through a communications system. In this
chapter, we will look at basic signal properties, signal types, and their implications for
transmission quality. In Chapter 4, "Encoding," we wil l explore a variety of encoding techniques that are used create the signals that carry our data.

3.2 Analog signals


Analog signals have two major characteristics:
They are continuous and hence take on whatever shape or power is needed to represent information-an infinite number of values may come into play.
They cannot change shape instantaneously, although the change can happen in an
extremely short amount of time.
As an example of an analog signal , a portion of the signal representing the sound
waves produced by someone speaking may look like the patterns shown in Figure 3.1. The
"up and down" variations closely follow the speaker's voice patterns. In B, we can see that
the seemingly sharp peaks of A actually are rounded-very fasr but no! instantaneous
change.

FIGURE 3 .1

A. A small part of a sound signal

Sound waves: an example


of analog signals over
time

Q)

"0

-~
E

a.
<

Time

B. Zooming in on a very small part of the signal in A

Q)

"0

.a..e
E

<

Time

Of the infinite possible analog signal shapes, the class of sinusoids (sine waves) has a
special place. Sinusoids are perhaps the simplest of all signal shapes found in nature; in
one form or another they are omnipresent in our modem society. Most importantly for
communications, sine waves are the building blocks of all signals!

II signals are combinations of simple sine waves.

Figure 3.2 illustrates the three characteristics of sine waves, expressed at any time 1 by
the equation s(1) = A sin (27Tfl + cp): maximum amplitude A, frequency /(the number
of times the sine wave patte rn repeats per second), and phase q> (its angular point relative
to time 1 = 0). For a derivation of this equation, as well as a full discussion of sine wave
characteristic components, see Appendix A, "S ine waves: basic properties and signal
shifting.''

AM PLIFIC ATI ON
f igure 3.2 is typical for sine waves formed by electricity, in which case amplitude is measured by voltage. We recall from Chapter 2, "The modern signal

carriers," that positive and negative voltage refers


to direction of flow; hence in the figure, we use
positive and negative amplitude.

52

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

T homas Alva Edison (1847-193 1) was a renowned vibrations-analog signal representations of the sounds.
inventor whose discoveries dramatically changed the To re-create the sounds, a needle traveled inside t he
world we live in. Among his many accomplishments, grooves, which caused it to vibrate as the recording needle
the phonograph is of interest in our discussion of ana- had. These vibrations created analogous sound waves,
amplified by a megaphone. (In later models, vibrations
log signals.
In the earliest versions of this invention, sound cap- created an analogous electric current that was amplified
tured by a megaphone caused a needle to vibrate and sent to speakers to re-create the sounds.) If we
analogously; as it did, it moved around a wax record - strongly magnified the grooves, we would see patterns
ing surface, cutting grooves that corresponded to its like the ones shown in Figure 3. 1A.

In Figure 3.2A, we see two sine waves with the same frequency and phase but different peak amplitudes; 3.28 shows two sine waves with the same peak amplitude and phase
but different frequenci es; 3.2C has two si ne waves with the same amplitude and frequency but different phases. Although each of these illustrations shows variation of just
o ne characteristic at a time, any combination of characteristic variations is possible'-for
example, changes in both amplitude and phase with freque ncy constant, or even changes
in all three.

FIGURE 3 .2
Sine wave characteristics: amplitude, frequency, phase
Amplitude

Amplitude

Amplitude

+A:!
+ A, t-r"""""'-~
0 ~--~--~------~~

,' Time

,,

- A1~--------~~__,

- A:! f--- --....!


T = One cycle

T2 = One cycle,
A. Two sine waves with the
same frequency and phase
but different amplitudes

T = One cycle

T1 = One cycle, S 1

.5:!

B. Two sine waves with the


same amplitude and phase
but different frequencies

T = One cycle
C. Two sine waves with the same
amplitude and frequency but
different phases

CHAPTER 3 SIGNAL FUNDAMENTALS

ln simplest form, to represent the Os and Is o f digital data we need to vary just one
characteristic of the sine wave. For example, we could represent 0 and I bits by peak
amplitudes A1 and A2, or by frequencies /1 and /z, or by phases cp 1 and 'P2 The resulting
signal is a composite sine wave. For reasons we will see in Chapter 4, we also may want to
vary combinations of these characteristics, creating more complex composite signals.
Although it might seem logical that analog data could be transmitted directly, that is
not the case, because doing so would vastly underutilize analog transmission systems (as
we will see when we discuss multiplexing in Chapter 6, "Communications connections"),
and this would not work at all with digital transmission systems. Composite sine waves
come into play here as well.

The

analog signals that carry analog or digital data comprise composites built from combinations of simple sine waves.

The following are some advantages of analog signals:


They provide a very faithful copy of analog information.
Conceptually, they are a straightforward way to represent real events.
They usually can travel quite far before showing appreciable shape distortions due to
the properties of the medium.
They are easy to create and handle.
However, analog signals have one major disadvantage that, especially for computer
communications, outweighs all their advantages-susceptibility to damage from noise.
Noise adds to a signal, resulting in a composite sig nal that no longer closely corresponds to the original signal's shape. To recover the original signal, the noise would have
to be separated out, possible only if the receiver knows either the original signal shape or
the shape of the noise that added to it. But the receiver does not know the original shapeif it did, there would be no need to send the signal in the first place-and there is no way to
guess at what it might have been because, as we have noted, an analog signal can take on
any of an infinite number of shapes.
The noise effect cannot be known accurately, either, because noise shapes and
strengths are random. Therefore, the receiver cannot precisely reconstitute the original
signal. We can take steps to reduce noise, but we cannot eliminate it. Hence, the problem
remains.

R econstructing a noise-deformed analog signal exactly is an impossible task.

3.3 Digital signals


The noise susceptibility of analog signals, a direct consequence of the infinite possible values that analog signals can take, leads to the concept of using a different type of signal, one
that needs only a very small set of very simple shapes. Examples of digital signal shapes
are shown in Figure 3.3.

53

54

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 3 .3
Some digital signal shapes

I
Because of the limited number o f shapes, even if they are corrupted by noise it usually is
possible to guess, with a high degree of confidence, what the original signal was. We could
further improve our guess if the signal shapes were chosen to be very different from each
other, making it highly unlikely, although not impossible, that noise could alter one shape to
such an extent that we might be fooled into thinking it could have started out as another (see
Figure 3.4). This is precisely what is done in digital signal representation of information.
Digital signals have two major characteristics:
They are discrete. so their voltage is limited to a vary small set of values.
Theoretically, when the value of the digital signal needs to change, it changes
instantaneously-for example. when amplitude changes from + 5 V to -5 V, the
change theoretically happens in zero time, as represented by the sharp corners in the
shapes of Figure 3.4. However, no physical phenomenon can change instantaneously.
See Figure 3.5 and "Technical note: The nature of instantaneous change in digital
signal values."

AMPLIFICATION

The

word digital derives from the word for


fingers- digits. Just as the digits of our hands are

FIGURE 3 .4

discrete and limited in number, so too are digital


signal shapes.

Amplitude

Noise altering the


amplitude (power) of a
digital signal

Noise
effects

Original
signal

CHAPTER 3 SIGNAL FUNDAMENTALS

FIGURE 3.5
Instantaneous changetheoretical and actual

Theoretical
shape

Three examples of
actual shape

Because digital signals arc not direct analogs of real physical events, such as the
sounds of a person speaking o r a band play ing, suc h analog informatio n can only be
approximated. With appropriate techniques, the approximations can be quite good. When
the orig inal information is digital to begin with, as it is for computer-generated data,
approximations are not necessary. However, transformation still is needed to put the data in
a form that can travel over the digital communications system. Throughout the text of this
chapter, we will discuss applications of these techniques and provide examples that illustrate these concepts.

TECHNICAL NOTE
The nature of instantaneous
change in digital signal values

T heoretically, digital signal values change instantaneously in zero time. In the "real" world, nothing can
actually change in zero time. But the idealized digital
signals that do so are useful in simplifying our study of
complex real systems. Further, the change is so rapid

that to a very good approximation we can consider it


to be instantaneous. This simplification greatly reduces
the effort needed to study the behavior of digital
signals as they make their way through a variety of
communications systems.

The fo llowing are two advantages of digital signal representation:


Even when corrupted by no ise, digital signals usually can be restored to their original
shapes, making them a robust way of carrying information.
Digital signals arc a natural and intuitive way of representing bit-based computer
information- a straightforward transformation process. As an example, we could
use+ 10 V to represent a 1-bit and +5 V to represent a O-bit (see Figure 3.6).
(In C hapter 4, we explore the details of signal creation and data representation.)
The following are two disadvantages of dig ita l signal representation:
Although digital signals accurate ly represent computer data, they never exactly represent real-world (analog) phenomena. There fore, the best that we can hope for is a
close approximation. We are willing to live with approximations, because the noise
immunity provided outweighs the loss in accuracy.

55

56

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Everything else being equal, digital signals cannot travel as far along a medium as
ana log signals can before being unacceptably distorted due to the properties of the
medium. This is related to the abrupt changes that occur as digital signals make
the transition from one value to another value in essentially zero time. Electrical
media, and even optical media to a lesser extent, do not handle these rapid transitions well.
FIGURE 3.6
Representing bits with
digital signals-an
example

Volts

+ 10 .. .r---;

J---'--~---- ---

--- ____ ;..--~- -- --- - ---- ---- -- - -----

+ 5 -- - - ---- -':----'.------- -- ---- -' : - ---+-- - ',

L---1.------- --------

0~1--~~--r--+--~---r--+--~---r----~

Bits represented

The technology needed to create and handle digital signals is more complex than for
analog signals. However, with the amazing strides made in the miniaturization of electronic components and the accompanying dramatic drop in their cost, this is no longer an
issue. Digital signaling has become the norm for communications.

igital signal representation is standard in computer communications.

3.4 Signal amplification and regeneration


All signals suffer some auenuation as they travel. Without any help, a signal traveling a
long distance could arrive at its destination in a state too weakened to be recognized
reliably, if at all. Because of this, signals are intercepted at points where they are still
accurately recognizable, strengthened , and sent on. The number of points needed
depends o n the type of signal , the media characteristics, and distance. In any case,
strengthening is done by amplification for analog signals and by regeneration for digital
signals.

Analog signals and amplifiers


When a signal of a given shape is sent through an amplifier, it exits with the same shape
and increased strength. But in its journey to the amplifier, the signal will not have stayed
pure; it will have been affected by noise and other distortions. So when it enters the amplifier, the signal is actually a composite of the original signal plus the corruptions.
The amplifier boosts all composite components -the signal, the no ise, and a ny
other distortions-equally, and there is no way to know which part is the original signal,
which part is noise, and which part is other distortions (see "Techn ical note:
Amplification and analog signals"). This unfortunate consequence of analog signals, as
we have seen, is a shortcoming that led to the introduction and increasing popularity of
digital signaling.

CHAPTER 3 SIGNAL FUNDAMENTALS

TECHNICAL NOTE

Amplification and analog signals

W e can see the effect of and problem with amplification by an example, using the equation for a sine
wave:
s(t) = A sin(27Tft

cp)

Suppose our signal has maximum amplitude of 5 V


and phase is 0. That is:
s(t ) = 5 sin(27Tft)

If we put that pure signal through an amplifier with


an amplification factor of 10, what emerges (ignoring
distortions produced by the amplifier itself), is:

But before reaching the amplifier, noise and other


distortions have been added, resulting in the composite
signal:
s(t ) = 5 sin(27Tft)

+ noise + other distortions

And because all components of this signal are


amplified equally, what actually emerges is one inseparable composite signal:
s(t ) = 50 sin(27Tft)

+ .!.Q noise + 10 other distortions

s(t) = 50 sin(27Tft)

Digital signals and regenerators

Because it often is possible to deduce the original digital signal shapes even in the face of
various distortions, we can use a strategy different from a simple power boost to strengthen
them-regeneration. The regenerator does its job in two steps:
I. Discern the original shapes of the signal that actually enters the regenerator.
2. Re-create the signal accordingly, and send it on with its original shape and power.
Thus, the issue of amplifying a distorted signal vanishes and the regenerated signal
is a perfect copy of the original. Here's how this works: The regenerator uses a rule that
depends on how bit values are represented to determine the original shapes of an incoming
signal. For example, we may call a received pulse between + l V and +3 V a
O-bit and a pulse between - I V and - 3 V a l-bit. The "between" rule is meant to account
for noise and attenuation. Thus, if we send a +3 V pulse that attenuates to +2.7 V, or due
to a noise pulse of - 1.5 V arrives as + 1.5 V, it still will be properly recognized.
There is no foolproof decision rule; some values of noise and other distortions can
always result in a mistake. The gap (in this example between I V) in this type of rule is
designed so that a high percentage of the distortions do not change a signal to a value on
the wrong side of the gap. If a signal falls in the gap, we would rather have the regenerator make no choice and call the arriving signal an error to be dealt with by other means.
How high is a high percentage? That depends on the nature of the transmission system
and the requirements of the designer. We need to take this into account when deciding
where to place the regenerators. But no matter what, errors still are possible. (Error detection and correction is explored in Chapter 5, "Error control.") Figure 3.7 illustrates these
ideas.

57

58

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 3.7

Volts

Correct and erroneous


received digital signals
(For clarity other signal
distonions are omincd)

+ 31- -- ---- -- - - ----r-+ 1 --- ---- ----

o r-,_--+---~_,---+---r--;---+---~_,------------------~

- 1 -- - - - -- - -- '---

- 3- --

0
0

0
0

0
0

Transmitted bits
Received bits (e indicates error)

TECHNICAL NOTE
Regenerators and repeaters
otherwise would not have access to them. A hub, used
I n the world of communications systems, two devices
sometimes are confused- the regenerator and the

in some Ethernet local area networks (LANs), is a

repeater. The regenerator re-creates a weakened digital

devices called repeaters have a regeneration function

repeater. The confusion probably arises because some

signal. The repeater is simply a pass-along device that

added to them. Though properly called "regenerating

does not enhance the signal in any way; it is used to

repeaters." they sometimes are referred to as just

send signals to parts of a communications system that

repeaters.

3.5 Signal analysis


Signals that carry our information through the communications systems may travel over
thousands of miles of media, passing through a variety equipment that may re-direct
and/or strengthen them. The media and equipment interact with the signals in ways that
are entirely dependent on the signal shapes. For a communications system to be useful,
these interaction must not change signal shapes beyond proper recognition, for if they do,
the information they carry will not be recoverable and the system will be useless for
communications.
To ensure that our communications systems will deliver our signals successfully, we
need to take into account how signals and systems interact. With an infinite number of
potential signal shapes, this seems like an impossible task. If we were to analyze how a
particular system interacts with one shape, how could we draw conclusions about any other
shapes? Yet, if we attempted to study interactions with every possible signal, the task
would never end. Luckily, the work and insight of several investigators provide us with the
tools necessary to tackle this problem.

Signal decomposition
Newton realized that white light (sunlight) was actually a blend of the primary colors of
light- Red, Green, and Blue (RGB) and that all the colors we see also are blends of the
primary colors (see "Historical note: Newton and sunlight" ). Jean Baptiste Joseph Fourier,
and later James Clerk Maxwell, demonstrated that all time-based signals are a blend of

CHAPTER 3 SIGNAL FUNDAMENTALS

appropriate combinations of basic sine waves called elementary signals. (See " Historical
note: Fourier and the decomposition of signals.")
When a beam of light is separated into its component colors, the resulting array of colors is called the beam's spectrum; when a signal (analog or digital) is separated into its elementary signals, the resulting collection of sine waves is called the sig11al's spectrum.

I saac Newton ( 1642-172 7), often regarded as the

Pondering the mystery, he repeated the event under

most important figure in the development of science,

con trolled conditions and came to the conclusion that

invented the calculus. developed the theory of gravity,

white light actually was composed of all the colors

constructed the basis of classical mechanics. and pro-

blended together; the triangular glass dish (a prism) sep-

vided crucial insights into the nature of light. The last

arated (decomposed) the white light into its con stituent

item provides an apt analogy to the way we approach

colors. He also noted that when the colors were passed

the analysis of signals.

through an inverted prism, they were recombined into


white light. But when he tried to decompose the con-

The well-known tale of an apple falling from a tree


in Newton's garden, landing on the unsuspecting man's
head, is offered as the inspiration that led him to the

stituent colors by passing them through a second prism,


he found that they were not further divisible; he called

idea of gravity. A somewhat more whimsical story tells

them primary colors.

of Newton's discovery of the composition of light. While

He further determined that by blending together an

having breakfast one fine, sunny morning at a table

appropriate number of primary colors. any other color

near a window, Newton was amazed to see that rays of


sunlight streaming in from the window and passing

of visible light could be created. Today, the set of primary light colors, red, green, and blue (RGB). is used in

through a triangular glass dish on the table emerged

varying intensities to create the myriad colors produced

from the other side of the dish as a rainbow of colors.

on our computer monitors and televi sion screens. The

Where had the colored lights come from, he wondered?

flip side of this is that a ray of light whose color is not

Sunlight (also called white light) entered the glass dish,

one of the primaries can be decomposed into the set of

and yet all those colors were leaving it!

primary colors RGB.

We can use two methods to determine the spectrum of a particular signal:


Mathematical analysis- techniques developed by Fourier enable us to describe any
signal by a mathematical expression.
Spectrum analyzer- the spectrum of a " live" signal can be determined by feeding it
into a spectrum analyzer, which produces a graphical display showing the sine waves
that make up the spectrum.
We can infer a signal's behavior as it travels through a communications system by the
behavior of its sine wave components. This is a far easier task than trying to determine a
signal's behavior directly. As a practical matter, most of the time we do not actually need
to determine the spectrum of an individual signal. Rather, we design our communications
systems to work with a class of signals of a particular bandwidth.

59

60

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNI CATIONS

J ean Baptiste Joseph Fourier (1768- 1830), a mathematician and scientist, was obsessed with the study of
how heat flows through solid materials. Visitors to his
apartment remarked on how uncomfortably hot he
kept his rooms even while he wore a heavy coat.
Fourier realized that heat flows were a form of signal flows- after all, a signal is just something that carries information-and was able to express those flows
mathematically as a combination of sinusoids (sine
waves). Amazingly, he proved that any signal (in fact,

any expression containing a variable). could be constructed by a combination of appropriate sinusoids. The
combination came to be called a Fourier series for
periodic signals and a Fourier transform for aperiodic
signals. Fourier's techniques thus led to a practical and
relatively straightforward way to decompose signals and
to determine the particular collection of sine waves
needed to construct any signal. Fourier's methods are
widely used today and are especially relevant in communications system design and analysis.

3.6 Bandwidth
To see how a signal evolves over time, we use a two-dimensional time domain view such
as those shown in Figure 3. 1; the horizontal axis represents time and the vertical axis
shows signal strength. To focus on the simple sine wave components that create a signal's
spectrum and hence show its bandwidth. we use a two-dimensional frequency domain
view, such as that shown in Figure 3.8: the horizontal axis represents frequency and the
vertical axis shows signal strength of the various frequency components.
Bandwidth is a rather confusing term used in many applications: signal transmission in networks, audio, video, antenna design, and circuit design to name a few. I ts definition depends in part on context. We could simply say that bandwidth describes a range
of frequencies, but although this is the essence of the term, it does not help us much
because it's too general. The problem is that bandwidth is a word that is often bandied
about in a casual manner that belies its true nature and does not lead to understanding.
To get a good handle on what bandwidth is about, we will start with a simple question:
Wily ba11d1Vidth?
We have seen that we use sine waves to create the signals that convey information.
This means that we need to be able to create as many different signal shapes as there are
different potential messages or kinds of information to be sent. Because there i s no

FIGURE 3 .8
Q)

Frequency domain view

'0

.~

a.
E

"'

:>f.

"'
a..
Q)

fn

Frequency

CHAPTER 3 SIGNAL FUNDAMENTALS

discernible end to the variety of information that we may want to transmit, neither is
there an apparent limi t to the number of signal shapes-there is an in finite variety of
possibilities.
Now suppose that we have to put together a network system. How do we know that it
will be able carry the variety of signals that we may have to send? We could attempt a brute
force test by sending every possible signal through the network to see whether each one
makes the journey successfully. Faced with the potential of an infin ite number of possible
signals, that is not a practical procedure.
Because we know that all signals are composed of a combination of simple sinusoids,
perhaps we only have to test the performance of our system with regard to the sinusoids.
Then we can infer how the system will handle any signals. This seems like an elegant solution to our problem, but wait a minute-aren' t there an infinite number of sinusoids, and
isn't a signal potentially composed of an infinite number of them? The answer to both
questions is yes! So it seems like we have gained nothing.
For the solution to our dilemma, let's look at a little history. When telephone companies began designing their networks, they started with the premise that only voice signals
had to be carried, which is not surprising considering the state of technology at the time.
By eliminating any other signals from the system, only a limited number of signals had to
be dealt with. To fu rther simplify carrier requirements, even that limited number was
reduced to just a part of the frequency range producible by human voices. As a result, telephone system performance could be tested with just a small range of sinusoid signals, and
that made testing practical.
Well, we have made some progress-we now can say that we can characterize a system by its ability to handle some set of sinusoids, and we can characterize a signal by the
collection of relevant sinusoids that it is composed of. What we need now is a compact way
of referring to these characteristics- and so we arrive at the concept of bandwidth. As
general statements, we can say:
For a signal, bandwidth is the significant range of frequencies in its spec! rum. For a
system, bandwidth is the usable range of frequencies it can carry.
We need to talk about what "significant" and "usable" mean, but first, we see that we
can now easily state the relationship between network (system) capability and signal
requirement as follows: if 8 111 is the bandwidth of the signals we need to carry and B.s is the
bandwidth of the network system, then ostensibly:
If 8 111 :5 B.P the network can successfully carry the signals.
If 8 111 > 8 5 , the network cannot successfully carry the signals.
There is, however, more to the story.
Bandwidth of a signal
What is the significant range of frequencies in a signal's spectrum? Denoting the highest
significant frequency in that spectrum by !J, and the lowest by !J. we can define the signal 's bandwidth 8, as:
B,

= !J,-

fr

Figure 3.9 illustrates this concept, using a frequency domain view to show sample
frequ encies of an arbitrary signal. Frequency components below fr and above f 11 are not

61

62

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 3. 9
Signal bandwidthsignificant range of
frequencies

Ql

"0

.~

c.
E

<II

.;,!.

<II
Ql

a..

... I

... I

I I

...
Frequency

L_ Signal bandwidth _ j
fh -

t,

considered significant because their peak amplitudes are too low to make a significant
contribution to the signal, so they are not considered as part of the signal's bandwidth.
The frequencies contained in the bandwidth are the signal's spectrum. Interestingly,
bandwidth does not tell us what the spectrum is-it only gives us the width of the spectrum.
Two different signals, with two entirely different ranges (spectra), may have the same
bandwidth. For example:
Signal!: f11
Signal2:

= lO,OOOHz;f, = 5,000Hz- 8 = 10,000 -

fl, =

111

100,000 Hz; fl

= 95,000 Hz - 8 111 =

5,000

= 5,000Hz.

100,000 - 95,000

= 5,000 Hz.

Still, we see that the word bandwidth is an apt description of the concept. It measures
the width of a band (range) of frequencies.
Recalling that a system's bandwidth refers to the usable range of frequencies it can
carry, we see from the preceding example that we will not know whether a system will be
able to carry a particular signal simply from knowing the signal 's bandwidth. We must
know more about its spectrum and about the bandwidth of a system.

Bandwidth of a system
The bandwidth of a system is analogous to but different from the bandwidth of a signal.
For a signal, bandwidth is concerned with the range of its useful frequencies. For a system,
bandwidth is concerned with the range of frequencies that it can carry successfully.

f or our signal to pass through a communications system successfully, all the frequencies
in its spectrum must be able to pass successfully.

Experime ntally, we can find the lowest such frequ ency and the n test a sequence
of higher frequencies until we reach one that cannot traverse the system successfully.
We then can use the range that we have discovered to define the bandwidth of the
system (Bs):

Comparing this equation with the one for signal bandwidth reveals that they look
the same. The differe nce is in the meaning of their terms. For the system, /J, and j 1 represent the highest and lowest frequencies the system can successfu lly pass; for the

CHAPTER 3 SIGNAL FUNDAMENTALS

63

signal, they represent its highest and lowest significant frequencies. Just as two signals
of differing spectra may have the same bandwidth, two e ntirely different systems that
pass different frequency ranges may have the same bandwidth. Therein lies some of the
confusion.
To see how we determine the bandwidth of a system, let's consider a wire-the simplest component of a system. Its bandwidth relates to its response to transmitted signalshow it reacts to and affects whatever signals are sent through it. The wire's bandwidth is
defined in terms of those effects, the primary one being attenuation. The bandwidth of a
system is similarly defined.
Attenuation is not uniform for all frequencies. Typically, frequencies at the ends of a
signal's spectrum attenuate more quickly than those in the middle, and higher frequencies
attenuate more quickly than lower ones, although the degree o f attenuation for various frequencies is a characteristic of the wire itself.
Suppose we take a fixed length of wire, se nd various single frequencies of a fixed
power over it one at a time, and measure how much of the power of each frequency survives the trip. The question becomes, For which frequencies has attenuation lowered the
power to an insufficient level? If we have a rule that defines how much attenuation we will
tolerate, we can answer the question and determine the wire's bandwidth.
Engineers have concluded that a practical power-limit value is one half- that is, to be
called usable, the powe r of the frequency received should be at least one half of the power
sent. The same half-power rule applies to signals as well and is used to determine which
frequency components of a signal are significant. (For additional insight, see "Technical
extension: The -3 dB point.")
The wire's bandwidth, then, is rhe difference between the highesr and lowest frequencies received whose powers are at least one half or that sent.
In the frequency domain view shown in Figure 3.1 0, all frequencies are sent with
power P. The arrows indicate the power at the receiving end of the wire. We see that for
!his example, the 20-kHz frequency's power has dropped to one half its original strength;
higher frequencies have attenuated even more. The lowest frequency of at least I/2P is
5 kHz. Subtracting 5 kHz from 20kHz, we would say that this wire has a bandwidth
of 15kHz.
In general, if .{1 is the lowest half-power frequency (which may even be 0 kHz) and .fJ,
is the highest, then the bandwidth of the wire B.~ is .{11 -fl. The bandwidth of other media
and of systems is analogously defined.

Each frequency is sent with power P; the arrow heights indicate frequency power at
the receiving end of the wire.

Attenuation of frequency
power sent through a wire

Peak power

FIGURE 3 . 10

- --- ------ -- - ---- - --- - --- - --- -- ---- -- As transmitted

r -- -

---t

--r------------------

- n-- -t----- "'"pow"

OL---~~~----~~------------~~----~----------~

3 4 5

10

20 21 n

Frequency (KHz)

64

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The

half-power cutoff point for bandwidth is


often referred to as the -3 dB (minus 3 dB) point.

the decibel (dB). which is one tenth of a Bel. In decibels, then. the measurement is 10 times the logarithm
of the power ratio. As noted, bandwidth cutoff is

Here's why: The Bel, originally defined by A. G. Bell (a

defined as the point at which the received signal power

Scottish-U.S. scientist, 1847-1922) to measure the rel-

is one half the sent power. In decibels, we have:

ative intensity (loudness) of a sound, is calculated as


the logarithm to the base 10 of the ratio of the power

lOlogw(P,mo;v~ti/ Psr,)

IOiogiO(I/ 2)

- 3dB

of the sound to the power of a reference sound. Later

The ratio in this expression sometimes is written

on, the Bel was used to measure other power ratios,


signal power among them. One modification often

received. In that case, the result is 3 dB, rather than

used is to change the units of measure from the Bel to

-3 dB. The concept remains the same.

the other way around, as power sent divided by power

Bear in mind that attenuation is a function of distance. We started this example


with a fixed length of wire. If we change its length, we also change its bandwidth.
Everything else being equal, as we increase its length we decrease its bandwidth and
vice versa.
Continuing with this example, suppose we want to send a signal with a bandwidth
of 10kHz and a spectrum of l kHz to I I kHz through our wire, which has a bandwidth
of 15 kHz and a spectrum of 5 kHz to 20 kHz. Although the bandwidths of the signal and
the wire are compatible, their spectra are not; hence, we could not send this signal through the
wire. By shifting the signal's spectrum up by 7 kHz, to 8 kHz to I 8 kHz, the spectra
become compatible. (Note that we cannot shift the spectrum of the wire-it is a characteristic of the wire itself.) After it has been received, we can shift the signal's spectrum back
to its original value.
If you are interested in how signal shifting is accomplished, see Appendix A.

3.7 Summary
In this chapter, we explored analog and digital signals, looking at their characteristics,
strengths, and weaknesses. We also saw how any signal is no more than a combination of
basic sine waves, a fact that makes their construction and analysis much simpler tha n
would otherwise be the case.
After we discovered the nature of signals, we were able to delve into the concept of
bandwidth. We saw that signal and system bandwidths, though similar in concept, arc different in fact. We noted that signal bandwidths had to be compatible with system bandwidth for the system to carry the signals successfully. We also briefly noted that signal
spectra could be shifted to fit into system spectra, provided that their bandwidths were
compatible.
ln the next chapter, we will see how signals are encoded for transmission.

CHAPTER 3 SIGNAL FUNDAMENTALS

65

Short answer
1. What are the four combinations of information form and signal type?
2. What is the major disadvantage of analog
signals?
3. Explain why analog signals cannot be recovered after distortion from noise, whereas
digital signals often can.
4. What does the bandwidth of a signal mean,
and what does it tell us?
5. What does the bandwidth of a system mean,
and what does it tell us?

6. Explain how we can vary single characteristics of sine waves to represent digital data.
7. Why do we not transmit analog data directly,
without transforming it into analog or digital
signals?
8. Draw an illustration of how noise and other
distortions can affect a digital signal enough
to result in erroneous received data.
9. What is a composite sine wave?
10. What is the "betwee n rule" for digital signal
rege neration?

Fill-in
1. Two basic forms of information are _ _ __
2.
3.
4.
5.
6.

and _ __ _
Two major characteristics of analog signals
are
and _ _ __
Two major characteristics of digital signals
are
and _ _ __ ,
After an analog signal is sent, its power can
be increased by _ __ _
After a digital signal is sent, its power can be
increased by _ __ _
To depict a signal as signal strength over time,
we usc a _ _ _ _ view.

7. To depict a signal by the peak amplitudes of


its frequency components, we use a
_ ___ view.
8. Sound waves are an example of
_ ___ signals.
9. Digital signals can represent _ _ _ _ data
accurately but can represent
data
only approximately.
10. If we call a received pulse between +2 V and
+5 V a O-bit and we call a pulse between - 2 V
and -5 V a !-bit, what does the receiver do if
it gets a pulse of + I V?

66

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Multiple-choice
1. In the equation for a sine wave,
s(t) = Asin(21Tft + <p),<prepresents
a. frequency
b. amplitude
c. phase
d. period
c. cycle length

2. Which of the following are advantages of


analog signals?
a. They provide faithful copies of analog
information.
b. They are a conceptually straightforward
way to represent real events.
c. They can usually travel quite far without
undue attenuation.
d. They are easy to create and handle.
e. All of the above are advantages.
3. Which of the following are advantages of
digital signals?
a. They usually can be restored to their original shapes, even after they are distorted
by noise.
b. They are a natural way to represent digital
data.
c. They can travel farther than analog signals
without boosting.
d. They can exactly represent analog
phenomena.
e. both a and b
4. The bandwidth of a signal is determined by
a. the number of frequencies it contains
b. the highest and lowest significant frequencies in its spectru m
c. the peak amplitudes of its strongest
frequency components
d. the average amplitude of its frequency
components
c. the highest and lowest amplitudes of the
frequencies in its spectrum
5. The bandwidth of a system is determined by
a. the number of frequencies it can carry
b. the highest and lowest frequencies whose
amplitudes are not less than the half-power

point
c. the maximum power it can handle

d. the range of frequencies that can be


generated by the sender
e. both b and d
6. To use analog signals to carry digital data,
we can
a. vary the frequency while keeping the
amplitude and phase constant
b. vary the amplitude while keeping the phase
and frequency constant
c. vary the phase while keeping the amplitude
and frequency constant
d. vary the amplitude and phase while
keeping the frequency constant
e. use any of the above
7. Signal decomposition refers to
a. the distortion that results from media
effects on the signal
b. the effect of no ise on the signal
c. expressi ng a signal in terms of its
component sine waves
d. creat ing a signal from sunlight
c. both a and b
8. A spectrum analyzer
a. shows the accuracy of a signal's spectrum
b. shows the distortions of a signal's
spectrum
c. shows the components of a signal's
spectrum
d. shows how closely a signal represents data
c. both a and d
9. The equation 8 111 = [, - ft refers to
a. the bandwidth of a signal
b. the bandwidth of a system
c. the components of a signal
d. the basis of a medium
e. both a and b
10. The instantaneous change, in zero time, of
digital signals is
a. precisely how they do change
b. only a theoretical construct
c. a convenient and effective way of
representing the signals
d. a requirement of digital transmission

sysrems
e. both b and c

CHAPTER 3 SIGNAL FUNDAMENTALS

67

True or false
1. Signals cannot carry information if they do
not change shape over time.
2. Sine waves are the building blocks of all
signals.
3. No signal can change its shape instantaneously.
4. Analog signals are not susceptible to noise
distortion.
5. Digital signals are not susceptible to noise
distortion.
6. Regeneration and amplification are equivalent
processes.

7. If we know the bandwidth of a signal, we


know its spectrum.
8. If we know the bandwidth of a system, we
know how many signals it can carry.
9. If a system's bandwidth.is at least as wide as a
signal's bandwidth, the system has the ability
to carry the signal.
10. Digital signals, as square waves, are not
representable by sine waves.

Expansion and exploration


1. Why is bandwidth a useful concept? How is it
applied in different usages?
2. Make a list of the analog and digital devices
that are in your home. Which ones are
involved with data transmission or receipt?
3. Sketch composite sine waves made up of the
follow ing three component sine waves:
a. amplitudes 2 V, 5 V, and 7 V, all with
frequency 5 Hz and phase oo

b. frequencies 2 Hz, 4 Hz, and 6 Hz, all with


amplitude 5 V and phase 0
c. phases 90, 180, and 270, all with amplitude 5 V and frequency 4 Hz

4.1 Overview
For information to be transmitted over a communications system, it must be in a form that
the system can handle, whatever its original form-that is, it must be encoded to create the
signals that carry the information. We saw in Chapter 3, "Signal fundamentals," that signals are physical representations of information. We can extend that description here to say
that signals are physical representations of encoded information.
Because the original form of our information can be text, voice, audio, images, or
video data in any combination-that is, analog and digital data-we need encoding
schemes that will permit our analog and digital systems to handle any of these. Thus, we
consider how to transform analog data into analog or digital signals, and digital data into
analog or digital signals.
Table 4.1 shows these combinations along with a usage example of each.
TABLE 4 .1

II
-o"'"' il
c:
0

.;::;

Qj

eve.
E>-

.!:

Information types and signal types


Signal type

Usage example

Analog
Digital

AM radio
CD music recording

Analog
Digital

Modem
Local area network

There are a great number of encoding schemes. We will look at some of the most common and instructive ones for illustrating encoding concepts.
No matter what the encoding scheme, a signal can carry information only if its elements are demarcated. For example, when we speak, we create words (encoding according
to some language), but to produce (signal) those words, we modulate the tone of our voice,
we form different sounds, we make those sounds for different lengths of time. If instead we
just emitted a steady hummmmmm, we could not convey any information.
The same is true with computer communications, where signals are formed by electricity and light. For signals to carry information, they must be demarcated by changes in
their characteristics. As we look at different encoding schemes, we will see that the choice
greatly affe.cts how well the information will travel through a communications system, or
more drastically, whether it will succeed in traveling through the system at all!

AMPLIF ICATION
recipients; the former is to transform information
into a form that a communications system can
handle.

E ncoding is different from encryption. The latter is


to render information unreadable by unauthorized

E ncoding schemes tell us how to represent raw data; the resulting signals are the manifestations of those representations.

4.2 Digital data/digital signals


Digital signals by definition can take on only a limited set of values. If the number of values is just two, we have a binary signal; the bits in a computer are similarly limited to two
values: I and 0. So we need to consider how to represent those bits.

Common character codes


ASCII (American Standard Code for Information Interchange), a widely accepted character code standardized by ANS I (American National Standards Institute) and ISO (an
international standards organization), is a 7-bit code that can represent 128 combinations
(27 ) of 0-1 bits. The first 32 are non-printing control characters. Because ASCII was
designed for teletypes, some of these characters are irrelevant today and are not used in
their original meaning. The rest of the code represents grammatical symbols, numbers, and
letters. Table 4.2 has a sample of ASCII codes.

TABLE 4.2

Some ASCII codes

Character

Binary representation

A
a
I

9
{
BS (backspace)
NAK (negative acknowledge)

1000001
1100001
0110001
01 11001
1111011
0001000
0010101

For a complete list, see http://www.neurophys.wisc.edu/www/comp/docs/ascii.html.

T he first version of ASCII was introduced by AT&T in


1963 (and therefore called ASCII-1963). It was revised

in 1967, changing some control characters and adding


some rudimentary graphics characters. ASCII-1967 is
still in use today.

70

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Although for some time 128 characters were all that were needed, things changed in
the mid-1980s with the introduction of the Windows operating system and its graphical
user interface (GU I). This event highlighted ASCII 's lack of graphical character representation and led to Microsoft c 1~ut ing its own version of extended ASCU that accommodated 256 characters (sec " Techni cal note: ASCII- w hy a 7-bit code?"). But as the
I nternet expanded globally, even extended ASCII could not accommodate myriad dif ferent alphabets and the extensive use of non-textual information. Consequently, another
code, called Un icode, was developed (see " Histori cal note: the devel opment of
Unicode'').
Unicode is a 16-bit scheme that can represent 65,536 symbols, a number sufficient to
handle the characters used by all known existing languages, with spare capacity left over
for newly developed character sets. Unicode is not a single encoding scheme. Rather, there
arc several standardized versions. Each one uses the 16 bits differently to represent various
characters and is called a Unicode Transformation Format (UTF).
Which UTF to choose depends on needs. For example, to preserve ASCII coding and
to make the transition from ASCII to Unicode easier, UTF-8 is used. UTF-8 encodes each
character as a variable number of bytes. By encodi ng ASCII characters with just one byte,
UTF-8 ensures that Unicode and ASCII have the same character representation. Using
appropriate translations, it is possible to transform a character from one UTF encoding
scheme to another UTF encoding scheme.

TECHNICAL NOTE
ASCII-why a 7-bit code?

T raditionally, most computers were designed to


handle bits in groups of 8 (a byte or an octet), yet ASCII
was designed in rather "unnatural" 7-bit groups. This
was done so that error detection, via an 8th "parity"
bit, could be accommodated. (Parity is discussed in

Chapter 5, "Error control.") For systems that do not use


parity, the 8th bit can be utilized to expand the number
of characters representable to 256. Called extended
ASCII, it exists in several versions-that is, it is not
standardized.

For interesting histories and descriptions of a variety of character codes, see http://
tronweb.super-nova.co.jp/characcodchist.html.

Timing considerations and bit synchronization


After a bit scheme is chosen, the bits themselves must be encoded. That is, whatever code
we use, the bit values must be translated i nto voltages or light pulses suitable for transmission over the systems in question. As a simple example, we could use two voltage values,
say + SV for a 1-bit and OV for a O-bi!. Thus, to send the data sequence I 010 lO lO, we
would create a signal with voltages + 5 0 + 5 0 +5 0 + 5 0. Graphically, this
would look like Figure 4.1 A. O ther examples are shown in Figures 4.1 B and 4.1 C.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

Unicode is now an official joint standard of ISO and


U

nicode grew out of early attempts by researchers

IEC (International Electrotechnical Commission). The

at Xerox in 1986 to develop fon ts for Japanese and

Unicode Consortium, in parallel and in cooperation

Chinese characters. This soon evolved into the idea of

with ISOIIEC. is a private not-for-profit association of

developing a code that had sufficient combinations to

computer- and software-related manufadurers that

represent any known set of characters. Through the

promotes and designs worldwide character sets.

collaboration of linguists, technicians. and interested

For more information on Unicode, see

computer-related companies, the first Unicode specification was published in 1991 .

http://www.unicode.org/.

to IBM. unlike standard ASCII. Although it is still used


W

hile ASCII was being developed in the early

1960s, IBM produced an encoding scheme for its mainframe computers. Introduced in 1965 and called

EBCDIC (Extended Binary Coded Decimal Interchange


Code), it was based on the Hollerith punch card code,
punch cards being the principal means of mainframe
job entry at the time. EBCDIC is essentially proprietary

for its mainframes, even IBM uses ASCII in its PCs.


EBCDIC is a fu ll 8-bit code and does not allow for
parity error detection. For a brief history of EBCDIC as
well as a table of the codes. see

http://www.terena.nl/library/multiling/euroml/
section05.html.

We can see from the figu res that there are some issues here. In Figure 4.1 B, how is the
receiver to know that we have sent eight 1-bits and not j ust one 1-bit? In figure 4.1C, how
is the receiver to know we have sent anything?
The reason the signal in 4. 1A is clear to us is because the signal value changes for
each successive bit and a bit voltage value lasts for a fixed amount of time, called the bit
duration. Note that bit duration is the inverse of bit rate (transmission speed). For example,
if we transmit at I 00 bps, bit duration is Ill 00 of a second.
If the receiver knows the bit duration used by the sender, it can te ll how many bits
are represented in 4.1 B, provided that the receiver also knows when to start measuring
time. So there are two compo ne nts-sender and receiver c locks lhat beat at the same

71

72

PRINCIPLES OF COMPUTER NETWORKS AND COMM UNICATIONS

rate and whose beats occur at the same time. This is called synchronization, illustrated
in Figure 4.2.

FIGURE 4 .1

A. 10101010

Some digital signals


+ SV

ov

1-------'--"------'------'--'----'----~

Time

B. 11111111

+ SV

0~-----------------------~

Time

c.oooooooo
+ sv

or--------------~

Time

To get a sense of the critical nature of timing, consider this example: If we are transmitting at a rate of 10 Mbps, rather moderate in today's world, the bit duration is just 10- 7
seconds- one ten mWionth of a second-not very much time for a receiver to recognize a
bit properly. You can imagine that timing that is off by even a minuscule amount can lead
to errors.

FIGURE 4 .2

Not synchronized-Different beat rates and different timing:

Clocking concepts

Sender clock beats

- - -A
..-----.A,---- A
-:-----,A,-----.A- - Time

Receiver clock beats --A


~--....,
A
.-------.
A----,--:;;
A
----,~ Time

Not syn chronized- Same beat rate but different timing:


Sender clock beats
Receiver clock beats

Time

A A A A
A A A A

Time

Synchronized - Same beat rate and timing:


Sender clock beats
Receiver clock beats

A
A

A
A

A
A

A
A

Time
Time

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

for

successful communications, there must be some means for synchronizing the sender
and receiver.

After clocks are synchronized, to the receiver, Figure 4.1 B would " look like" Figure 4.3.
FIGURE 4.3

+ SV

A string of !-bits with


clocking

ov

Time

What about Figure 4.1 C? Even if clocks are synchronized, how does the receive r
know if we are sending eight Os, the transmission link failed , or we are sending nothing? In
the absence of other information, the receiver doesn't know. If it assumes we are sending
Os, its clocking would demarcate the bits. This doesn't seem very satisfactory.
Suppose we change our signaling sche me a bit, denoting a O-bit by -5V. Then the
examples in Figures 4.1 A and 4.1 C will look like those in Figure 4.4. (Figure 4. l B will
look like Figure 4.3.) We see in 4.4B that the ambiguity of 4.1 C is removed.
We have made some progress, but we need to answer two key questions-how are
clocks synchronized and, because clocks can drift, how is synchronization maintained
throughout the transmission? There are two possibilities-use a separate line for a clocking signal, or incorporate a clocking signal in the encoding scheme.
Before we address these, let's review what a clocking signal is. We have seen that to
convey information, a signal must vary. This is true for a clocking signal as well. It is regular, consistent, fixed-interval, repetitive signal change. For example, the signals of Figure
4.lA or Figure 4.4A, whose shapes are called square waves, could be clocking signals.
A. 10101010

+ sv

FIGURE 4.4

1-

An alternate encoding,
with clocking

ov
- SV

Time

8 .00000000

ov
- SV

Time

73

74

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

To use a separate line for clocking, we send a continuous stream of square waves. This
wave train produces repetitive voltage transitions that coincide with the beginning and ending of the bit duration used by the line carrying the data signals. Each transition acts as the
tick of a clock and is used by the receiver to tell when each data signal bit begins and ends;
the receiver does not need to depend on its own clock.
This seems to solve the synchronization problem, but there are two serious Haws:
I. The additional line, particularly over long distances, significantly raises cost.
2. To be useful , the clock signal and the information signal must arrive at the same
instant. If they do not, we still have a timing problem. Physical variations in a transmission link can alter the speed of electricity flowing in it. Because the clock and
data signals travel on different lines, even small variations in speed between the two
lines can result in timing differences (recall that we are talking about very short bit
durations), which results in misinterpreted data.

For a very short link, such as between a PC and a printer or between a PC and a
modem, the difference in arrival time between the two signals will be so small as to be
irrelevant. However, over connection lengths used in local area networks (LANs) and wide
area networks (WANs), even very small differences in arrival times between the two signals will cause bit errors.

separate clock line is never used in local or wide area networks.

Another approach is to use codes that provide clocking information along with the
data. These are called self-clocking codes. For these, clocking information is provided by
the sender according to its bit timing and applied by the receiver to synchronize its clock.
The receiver's clock is used to interpret bits according to that timing. Because clocking and
data are carried along together, a separate clock line is not needed.

S elf-clocking codes are a small subset of the very large number of possible codes, but
because of their synchronization capabilities, they are preferred.

A key issue is how frequently clocking information is provided. During the intervals
when there is no clocking information, the receiver is completely dependent on its own
clock to separate the received bits correctly. For short intervals, we assume that the
receiver's clock will not drift significantly from the sender's clock, so no timing errors will
be made. Long intervals are another story.
The goal of all self-clocking codes is to find a way to reduce these long intervals. With
perfect self-clocking, they are reduced to zero. As always, there is a tradeoff: Self-clocking
schemes increase signal bandwidth; a communications system that can accommodate
wider bandwidths is more costly.

RZ and NRZ codes


As an introduction to the considerations that come into play with clocking, we discuss two
broad code classifications: return-to-zero (RZ) and non-return-to-zero (NRZ). As the

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

names imply, RZ vollages must return to zero within each bit time, whereas NRZ codes do
not necessarily do so. NRZ codes are simple and do not make large demands on system
bandwidth, but they can be problematic in terms of c locking: When strings of bits with the
same value are sent, clocking may be lost. In contrast, the return to zero in each bit time of
RZ codes provides perfect c locking, but they extract a bandwidth penalty. (Figure 4.5A
shows an example of RZ encoding.)
1\vo common NRZ codcs-NRZ-L (L for Level) and NRZ-1 (I for Invert)-illustrate
the clocking issue. Figures 4. 1, 4.3, and 4.4 all are examples of NRZ-L codes, wherein bit
values are denoted by voltage values. These suffer potential clocking losses when there are
strings of O-bits or strings of 1-bits.
NRZ-1 differs from NRZ-L in that it is not the voltage value that denotes bit value, but
whether the voltage changes. This is called a differential code. We might specify, for example,
no change for a O-bit, change for a 1-bit; figure 4.58 illustrates this.
FIGURE 4.5

Bit string for both examples: 1100101


A. RZ -

Perfect clocking

RZ and NRZ encoding

+ sv f--

ov

+ SV

'

- SV

B. NAZ-I -

r--

Time

f--

A differential code

OV
Time

- sv
Block coding schemes, discussed later in this chapter, are a means of taking advantage of
the simplicity of NRZ encoding while minimizing the likelihood of losing synchronization.

D ifferential codes represent bit values by signal element changes-either by the presence or absence of a change or by the direction of a change.
Non-differential codes represent bit values by the values of the signal elements
themselves.

Alternate mark inversion


One of the first widely used digital codes to include clocking information was alternate
mark inversion (AMI). The word "mark" reaches back to the days of the telegraph, when a

75

76

PRINCIPLES OF CO MPUTER NETWORKS AND COMMUNICATIONS

mark was a c lick of the key. Today, mark refers to a 1-bit. In A M I, O-bits are denoted by 0
voltage, whereas successive 1-bits are encoded by alternate voltages. Figure 4.6 has an
example, and " H istorical note: AM I and clocking" provides some background.
Bit sequence: 10011101

FIGURE 4.6
Alternate mark inversion

Time

-v
T he alternating voltage for ! -bits provides the self-clocking feature of this encoding
method. We can see a problem here: I f we send a long string of Os, there i s no alternating
voltage, hence no clocking.

MI provides perfect clocking information when 1-bits are sent, but no clocking infor-

mation when O-bits are sent.

M I was developed in the 1960s w hen electronic

and computer technologies were in their infancy. For


the sake of simplicity and to keep required bandwidth
narrow, thus lowering cost. the number of different

occasionally with O-bits. Therefore, the thinking went, if


clocking is provided for 1-bits, the majority of time
clocking information would be provided. As O-bits arise
for only short periods between very long strings of

voltage levels used to encode bits was to be kept to a

1-bits, the receiver w ill use its own clock to ride out

minimum . (As a general rule, the more times a signal's

these short intervals.

form changes per second, the greater the resulting


bandwidth.)
In that era, almost all information was textual and

The use of AMI became very widespread, because it


was used in the telephone system w hen individual telephone signals first began to be combined (multiplexed)

often represented by the ASC II code. A sampling of

digitally in a service called T-1. AMI encoding, enhanced

ASCII files showed that, on average, most data con-

by later clocking improvements, is still used fo r the ever-

sisted of fairly long sequences of 1-bits interspersed

popular T-1 .

Bipolar 8-zeros substitution


At the ti me, AMI was a good compromise between the need to keep bandwidth low and the
need to provide frequent clocking information to the receiver. Progress in the development

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

of the digital facsimile (fax) machine in the 1970s began to upset the balance of 1-bits and
O-bits that the developers of AMI depended on for its successful operation. To appreciate
why this happened, let's take a quick look at how fax machines convert information on a
page to bits.
A fax machine sees a sheet of paper as many lines of individual dots. Each dot is either
white (blank space) or non-white. To deconstruct the page, the fax machine represents a
white dot's value as a O-bit and a non-white dot as a 1-bit. As a typical page is mostly white
space (between the words, between the lines, and as the border), the result is very long
sequences of O-bits. Transmitting these bits using AMI encoding presented a serious clocking problem and a potential stumbling block for fax transmissions
To avoid discarding AMI entirely or introduc ing new voltage levels that would add
complications and cost, a relatively simple modification was made to AMI to solve the
problem. The modified scheme was called bipolar 8-zeros substitution (B8ZS). Bipolar
refers to the use of two voltage pola1ities (positive and negative) for encoding. There are
many bipolar schemes, including several that do not use the word bipolar in their names.
AMI is one example.
B8ZS designers considered that a string of seven consecutive Os was as much as could
be tolerated before clocking information has to be sent. Accordingly, B8ZS follows the
AMI scheme until it comes across a string of eight Os. Then, specific code violations are
created that incorporate timing. (A violation is simply a bit representation that does not follow the standard AMI encoding rule for O-bits.) T he receiver recognizes these violations
and reinterprets them. Existing AMI voltage values are used , so new values do not have to
be accommodated.
The violation pattern depends on the value of the last 1-bit before the string of eight Os:

1. The first three Os are encoded as 0 volts each (as with AM I).
2.
3.
4.
S.
6.

The fourth 0 is given the same voltage as the last 1-bit (an AMI violation).
The fifth 0 is given the opposite voltage of the fourth 0.
The sixth 0 is encoded as 0 volts (as with AMI).
The seventh 0 is encoded the same as the fifth 0 (another violation).
The eighth 0 is given I he opposite voltage of the seventh 0.

So, if the string is ... I 0 0 0 0 0 0 0 0 ... and the 1-bit was a + V, the encoding would
look like this: + V OY OY OY + Y -V OY -V +Y. (See Figure 4.7.) In standard AMI
encoding, every O-bit would be encoded as 0 volts; here, the + - - + voltages substituted
for the four O-bits that come after the first three O-bits violate that AMI rule.
The additional voltage transitions serve as a clock signal; the receiver recognizes the
violations and restores the original string. After the substitution is made, the count of Os
begins again. Thus, for a string of 12 Os, the first eight would be substituted and the next
four left as is. For a string of 19 Os, the first and second groups of eight would be substituted and the remaining three left as is.

FIGURE 4 . 7
+V

B8ZS

Time

-v
V1olat1ons

Lbl-

77

78

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Although B8ZS offers substantial improvement over AMI in synchronizing sender


and receiver clocks, it comes with a cost. Because of the increased number of signal (voltage) transitions from the violation substitutions, a B8ZS signal has a larger bandwidth than
the AMI signal for equivalent bit strings when there are many runs of Os. However, the
improvement in synchronization is very significant, so the increase in bandwidth can generally be tolerated over the same media used by AMI.

Manchester encoding
As network speed increased and bit duration decreased , timing and synchronization grew
in importance. The introduction of high-speed (10 Mbps) Ethernet LANs in the earl y
1970s called for a synchronization scheme more reliable than B8ZS--one that incorporated
c locking within each bit signal. Called Manchester encoding, the voltage level changes
every mid-bit, providing a clocking signal no matter what the bit value. The direction of the
voltage change is used to indicate the bit value: For a 1-bit, the transition is from negative to
positive voltage; for a O-bit, the change is positive to negative. (See Figure 4.8.)
FIGURE 4 .8

Bit stream 11001010

Manchester e ncoding

r l

+V

I
I
I
I

-v

I
I
I

'I
I
I'

I
I
I
I
I

'
''
I

''
'

r r

1,.....,
I
I
I
I

I
I

''

'

I
I

y T

+
I

+
I

I
I
I
I
I

I
I
I

I
I
I
I

I
I
I

'

I
I
I

I
I
I
I
I

''

''
'

I
I

Time

Start-of-bit times

Differential Manchester encoding


One practical problem with Manchester encodi ng has to do with polarity. Because bit values are represented by voltage directional transitions (negative to positive and vice versa},
if the wire pairs are misconnected, reversing the electrical polarity, every bit will be interpreted incorrectly. Differential Manchester encoding avoids this situation by representing bit values by the presence (for a O-bit) or absence (for a 1-bit) of a transition at the bit
start. (See Figure 4.9.) Thus, polarity is irrelevant because direction of change has no
FIGURE 4 .9

Bit stream 11001010

Di ffere nti;~l
encoding

+V

M ;~ n chestcr

I
I
I
I

I
I
I
I
I

I
I

-v

'I

I
I

Start-of-bit times

r-; r-;
I
I
I
I

I
I
I
I

I'

I
I
I

'

I
I
I
I

I
I
I
I

r-;
I
I
I
I

I
I
I
I

I
I

I
I

'

'

I
I

t
I
I
I
I
I
I

'

I
I
I
I
I

I
I

r-;
I
I
I
I
I
I
I

I
I
I
I
I

I
I

'' ' '

Time

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

meaning; the clocking signal remains as a mid-bit transition, whose direction also has no
meaning. Differential Manchester encoding is used in token ring LANs.

Business

NOTE

Manchester and differential Manchester encoding

B oth versions of Manchester encoding provide


excellent clocking, and both produce much higher
bandwidth signals than either AMI or B8ZS. For LANs,
this is not an issue because the media, owned by the
company where the LANs are installed, are designed to

support the bandwidths. But WAN links typically are


provided by telephone companies. Bandwidth may not
be available, and even if it is, it will be very costly.
Hence, although a compromise in terms of clocking,
AMI and B8ZS are typical for WANs, whereas the
Manchesters are not.

Block codes
Block code schemes are a different approach to providing clocking information without
incurring as big of a bandwidth penalty as the Manchesters or RZ codes. At the same time,
some measure of error detection is incorporated.
All of the block code schemes are based on replacing one sequence of bits with a
somewhat longer sequence (the block code). Although it seems contrary to common
sense to transmit more bits than are present in the raw data, by replacing the troublesome
(for clocking purposes) long sequences of O-bits with blocks that avoid those sequences,
sufficient clockjng information is carried without needing to supply clocking along with
every bit. Then, relative ly simple NRZ bit-encoding schemes can be used for signal
creation.
Let's look at a specific example. The 48158 block code replaces 4-bit sequences with
5-bit sequences. Suppose the original data stream is 0 I 00 I000 I001 I I 11. Each of these
4-bit blocks will be converted to 5-bit blocks as shown in Table 4.3, resulting in the transmitted sequence 01010 10010 10011 11101.
The receiver reverses the process, re-creating the orig inal data stream.
How does this incorporate error detection? There are 32 possible 5-bit sequences (25 )
and 16 possible 4-bit sequences (2 4 ); hence, 16 of the 5-bit sequences are valid blocks and
the other 16 are invalid. If any of the invalid blocks are received, an error is indicated.
Block codes are chosen to be as different as possible from one another so that errors in bit
transmission are unlikely to result in o ne valid block being converted to another valid
block. (This idea is discussed further in Chapter 5.)

TABLE 4 .3

An example of 48/ 58 encoding

Original data

Encoded data

0100
1000
1001

01010
10010
10011
11101

II II

79

80

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

4B/5B is used for IOOBase-FX (Fa-;t Ethernet for liber-optic media) and FDDl (a fiberbased metropolitan area network design). These are discussed in subsequent chapters. For
more about 4B/5B, as well as other encoding schemes, see http://www.rhyshaden .com/
cncoding.htm.

4.3 Digital data/analog signals


Although it seems perfectly logical to represent digital data by digital signals, this is not
always viable. A case in point is sending digital data over the analog telephone network.
accompl ished by a device called a modem. Even today, when almost all of the telephone
network is digital, local loops (the links from customer premises to telephone-switching
end offices) are still predominantly analog.
The word modem is derived from modulation demodulation. Modulation is a process
that embeds information in an analog signal by varying some characteristic of the signal. A
modem performs this task by changing some characteristic of that special analog signal,
the sine wave, in accordance with the digital data it will represent. Demodulation reverses
the process. The modem, in a single package, performs both functions.

communications, engineers at what was then known as


I n the 1950s, digital computers started to find their
way into the business environment, bringing with them
the need to have computers communicate with each

the Bell Laboratories of AT&T created a device called a


modem that would transform digital signals into analog

other and with terminals. This required a network, and

forms compatible with the telephone system. Although


modems became popular from this usage, they can be

the most connected network at the time was the tele-

employed in any situation where digital signals must be

phone system. To use this analog system for computer

carried in analog form.

The design of the telephone system, developed over 100 years ago, places rather
severe restrictions on the bit rates (bits per second) achievable by modems connected to
telephone lines. At the most basic level, a modem represents each bit by one sine wave
whose frequency must be in the range 600 Hz to 3,000 Hz (see "Technical note: Modem
bandwidth limitation"), a bandwidth of only 2,400 Hz (at least in the local loop); this is the
primary factor limiting modem speed, as follows.
The bandwidth or a signal, hence the bandwidth required of a system, is directly
related to the rate at which the signal's shape changes to represent bits. That rate, measured
in changes per second, is called the baud rate. (Baud rate also is referred to as the number
of signal element changes per second, the symbol rate, or the modulation rate.)
Key to understanding this definition is what a signal change is: a change in one or
more of the characteristics of the sine-peak amplitude, frequency, or phase. I r all or those
characteristics are constant, the signal is not changing. even though the sine continues its
wavelike motion. (We will see examples of signal changes in subsequent sections.) So, the
faster the bit rate we want, the wider the bandwidth must be. With just 2.400 Hz to work
with, we run out of bandwidth at relatively low bit rates.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

TECHNICAL NOTE
Modem bandwidth limitation

f or the local loop, the telephone system allocates


4kHz for analog voice, from 0 Hz to 4,000 Hz, which
includes guard bands associated with the voice band
of 300 Hz to 3,400 Hz. However, the system's

response to frequencies in that range is not uniform,


with power dropoffs on both sides of a flat response
region. For data transmission via modem, frequencies
are limited to that flat range: frequencies of 600 Hz
to 3,000 Hz.

T he baud rate equals the number of signal changes per second.


The greater the baud rate, the wider the signal's bandwidth.

We can see a dilemma in the making. If we represent one bit value by one signal value.
then as we increase transmission speed (bit rate), we increase baud at the same rate (double the bit rate, double the baud), concurrently increasing the signal's bandwidth. At some
point, the resulting signal bandwidth will be greater than that of the system. As we have
seen, when the system invo lves the narrow bandwidth telephone network local loop, the
speed limit will be reached fairly quickly. To do better, we need schemes that increase the bit
rate without increasing the baud rate.
For three of the four principal modulation schemes used for digital data/analog signals, namely amplitude shift keying (ASK), frequency shift keying (FSK), and phase shift
keying (PS K), the bit rate a nd baud rate are equal. Quadrature amplitude modulation
(QAM) is a popular scheme whose bit rate is faster than its baud rate; some of the other
techniques that also achieve that result are noted in this chapter.

AMPLIFICATION
T he word keying comes from the days when the
telegraph was popular. To send a message, the

telegraph operator would press a key to signal various letters. With modems, keying means sending
a bit.

Amplitude shift keying


As the name implies, Amplitude Shift Keying (ASK) uses amplitude changes to represent
bit values, while keeping frequency and phase constant. For example, we could signal a
O-bit and a 1-bit by sine waves with respective peak amplitudes of 2 volts and 5 volts, both
with frequency I ,800 Hz and phase 0.
An example o f ASK is shown in Figure 4. 10. The main advantage of ASK is that it is
a very simple encoding system. Its baud rate equals its bit rate-each time the voltage
changes from one value to another is a signal change, and each signal change denotes one
bit value. Its main drawback is susceptibility to noise.

81

82

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 4 .10
ASK

+ SV

+ 2V
0 ~--~---r--+---r---~---~--+---,r--+---~--+-~~--~

Time

- 2V

- sv
Noise corrupts the amplitude of signals. Because ASK representations are by amplitude, bit damage caused by noise is more like ly than with other schemes. In particular,
modem modems no longer use ASK alone . Instead, QAM, which co mbines ASK with
PSK, is the preferred method.

Frequency shift keying


Frequency Shift Keying (FSK), true to its name, modulates the frequency of a sine wave to
represent bit values, while keeping amplitude and phase constant. For example, we might
use frequencies of 1,200 Hz and I ,800 Hz to signal a O-bit and a 1-bit respectively, both
with amplitude 7 volts and 0 phase. Figure 4.11 shows an example.
FSK's major advantage over ASK is its immunity to noise. As noise does not corrupt
the frequency of signals, the reliability of the information embedded in frequencies is far
greater than that embedded in amplitudes. But this advantage comes at the cost of a considerably higher bandwidth requirement. Because two frequencies are used, the bandwidth
required for FSK is significantly greater than for ASK when both are running at the same
bit rate-baud rate. This is FSK's major disadvantage and typically results in turning to PSK
where bandwidth is at a premium.
FIGURE 4 .11
FSK

+ 7V

o r-~r---1~~-r-~-~---r---r--~---~-r~----~

Time

- 7V

Phase shift keying


As you would now expect, Phase Shift Keying (PSK) modulates the phase of a sine wave
to represent bit values, keeping amplitude and frequency constant. For example, we might
use phases of 0 and 180 to represent a O-bit and a 1-bit respectively, both with amplitudes
of 7 volts and frequencies of 1,200 Hz. Figure 4.12 shows an example.
Because frequency is fixed, the system bandwidth required is determined primarily by
signaling speed--that is, the bit rate--as is the case with ASK. Hence, PSK's bandwidth
requirement is significantly less than FSK's. PSK also is immune to no ise because noise
will not affect phase. These factors combine to make PSK a popular choice.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

FIGURE 4.12
+7V

PSK

o~-+--+--4--4-~~-L--+--+--+--4--~--L---~

Time

-7V

In ASK, FSK, and PSK, the baud rate equals the bit rate.

Increasing the bit rate/baud rate ratio


Implicit in our discussion of bit rates, baud rates, and bandwidth is the notion that in our
quest for faster speeds (that is, higher bit rates), we are faced with limits in available
system bandwidth. (Recall that the higher the baud rate, the wider the bandwidth required.)
Thus, our quest leads to two questions:
How can we increase the bit rate for a given baud rate (or alternately, how can we
decrease the baud rate for a given bit rate)? We answer this question next.
Is there a limit to the achievable bit rate? We resolve this question later on.
Let's look at the first question by considering the following modification of ASK.
Instead of using just two peak amplitude (voltage) values, we use four, with each value representing two bits instead of one. For example, see Table 4.4.
Suppose we transmit at a bit rate of 4 bps. With the simple ASK scheme of two voltage values, one for each O-bit and 1-bit, the baud rate also is 4-because each voltage value
represents one bit, the sine wave shape (peak amplitude) has to change at the same rate at
which the bits change. But with four-level ASK, each sine wave shape represent two bits,
so the shape needs to change only half as often as the bits change-here, two times a second to represent 4 bits per second. In other words, this encoding scheme's bit rate is twice
its baud rate. That is, our new scheme yields the same bit rate as simple ASK but at half its
baud rate, thus reducing demand on system bandwidth.
Alternatively, by keeping the baud rate at 4, our new scheme will yield a bit rate of
8 bps, compared to the 4 bps of simple ASK. Thus, we can double the bit rate of simple
TABLE 4.4

Four-level ASK

Bit combination

Sine wave amplitude


(peak volts)

(}()

+2

01

+4
+6
+8

10
II

83

84

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

ASK while using the same baud rate. After we decide what we want to do-increase the
bit rate fo r a given baud rate or decrease the baud rate for a given bit rate- we can calculate the number of bits that each baud must represent; that is, the number of different signal shapes needed.

The

number of different signal shapes needed to represent n bits is 2n.

We call the 2-bits-per-signal scheme 4-ASK, because it requires four different signal
levels. With 3 bits per signal, we have 8-ASK; with 4 bits per signal we have 16-ASK. and
so on. We could make the same types of modifications to FSK and PSK, using each frequency or phase value to represent multiple bits, with the same impact on bit rate-baud
rate. The terminology carries through as well, giving us 4-FSK, 8-FSK, 16-FSK, 4-PSK,
8-PSK, 16-PSK, and so on.

G iven

the cap on bandwidth, and therefore baud rate, we can increase the bit rate by

using multi-valued encoding schemes.

TECHNICAl NOTE
Bits, bauds, and modem speeds

The bit rate

and the

baud rate are related through

the number of bits per baud:

bits/second = bits/baud X baud rate

Depending on the encoding scheme, the bit rate


may be less than, equal to, or greater than the baud
rate.

For example, if a modem's baud rate is 4,800 and


there are 4 bits per baud, then the modem's bit rate is
4

x 4,800 = 19,200bps.

It would seem that we have a universal solution to the bandwidth issue. Simply by
increasing the number of bits represented by a sig nal level or sine wave, we cou ld
increase the bit rate as much as desired without a bandwidth penalty. Unfortunately, that
is not the case.
With ASK, we either would have to use higher and higher voltage values, which at
some point will reach the limits of the electrical system, or use finer and finer d ifferences
between voltage values, which soon will be too c lose to be reliably distinguished in the
face of noise distortion. Although FSK is not affected by noise, the more frequencies we
use, the higher the bandwidth-whatever the baud rate; further, increasingly fine distinctions between frequencies also creates a detection problem. PSK is not affected by noise,

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

either, but similar to FSK, the finer the phase distinctions, the more difficult it is to recognize differences. (We will delve furth er into this issue subsequently.)
This dilemma leads to the idea of combining modulation methods, changing more
than one characteristic of the sine wave at a time. For example, we could combine ASK
and FSK, PSK and FSK, or ASK and PSK. Because any technique with FSK extracts a
higher bandwidth penalty, the last of these combinations is the most desirable. It is
called QAM .

Quadrature amplitude modulation


Quadrature Amplitude Modulation (QAM) combines amplitude shifts with phase shifts.
T his can provide a large number of signal elements-a large number of bits per baudwith tolerable separation between individual amplitudes and between the different phases.
For examp le, it is common for each signa l element to represent 9 bits at a time; this
requires 512 (29 ) different signal elements. With a 3,200-baud modem, the bit rate would
be 28,800 bps {3200 x 9).
Various combinations o f amplitudes and phases are possible. Because the amplitude
components are subject to noise corruption, commonly used versions have more phases than
amplitudes. As with the shift key methods, QAMs are labeled by the number of signal values,
hence the number of amplitudes times the number of phases. For example, with two amplitudes and two phases, we have 4-QAM; with 2 amplitudes and 4 phases, we have 8-QAM.
To he lp visualize the sig nal combinations and bit representations, we create a graphical design called a signal constellation. Each point on the constellation has as its radi us the
amplitude of the particular signal element, and the angular position of the point represents
the phase of the same signal e lement. Each point is labeled with the bit combination it represents. For example, for 8-QAM with amplitudes of 2 and 4 volts and phase angles of 0,
90, 180, and 270, the constellation appears as shown in Figure 4. 13.
FIGURE 4 . 13
011
101

100

110

8-QAM constellation

010

000

001

111

Maximum bit rate over a transmission system


Now that we've explored techniques for increasing the bit rate/baud rate ratio, we can look
into the second question : Is there a limit to the achievable bit rate? This issue was first
addressed by Dr. Harry Nyquist while working at Bell Laboratories of the American
Telephone and Telegraph Company. (H. Nyquist, "Certain Topics in Telegraph Transmission
Theory." Trans. AIEE 47 (April 1928): 617-644.)
He began by assuming that signals are traveling through a noiseless system whose
bandwidth is Bs and he discovered that the maximum achievable bit rate C (which he
called the system's Capacity) is directly related to Bs and the number of signal levels L
used in bit encoding, according to what was called Nyquist's Theorem:

= 2Bs * log2 L (maximum bit rate in a noiseless system)

85

86

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

M
odems operate in a variety of ways; it is possible
for two modems to operate at the same speed and yet
not understand each other. This was a problem with
the introduction of the so-called 56K modems. Two
competing camps championed their own method for
achieving this speed: A team led by Rockwell used a
scheme they labeled K56flex. and a group led by U.S.
Robotics had its own method called X2 technology.
Eventually, an international group under the auspices
of the International Telecommunication Union (ITU)
introduced a common standard called V.90. The situation prior to the V.90 standard was chaotic because

some people were using K56flex while others were


using X2, and the two could not communicate. This
points to the importance of having accepted standards that manufacturers follow to assure the widest
interoperability.
As technology evolves, so must standards. It often is
desirable for newer standards to be backward compatible- the ability of a newer device to also operate
according to an older standard. For a list of the most
common modem standards, see
http://searchnetworking.techtarget.com/sDefinition/
O,sid7 _gci213282,00.html.

This indicates that for a given 8 5 we can increase the bit rate wi thout limit simply by
increasing the number of levels, which hardly seems realistic. Yet this is the result when
noise is omitted, a point addressed 20 years later by another researcher at Bell Labs,
Dr. Claude Shannon, who established one of the most fundamenta l and important relationships i n communications. (C. E. Shannon. The Mathematical Theory of Information.
Urbana, I L: University o f Illinois Press, 1949.)
Taking into account the immense impact of noise on the number of levels that can be
used, while keeping the baud rate consistent with the bandwidth of the given system. he
created what came to be called Shannon's Capacity Theorem:

= Bs * log2 ( I + Sf N) (maximum bit rate in a system with noise)

where S is the signal strength and N is the noise strength. Thus. he demonstrated that for a
given bandwidth, the key factor is the signal to noise ratio (SNR). Now it would seem that
we have an easy way out-increase signal strength to increase the SNR, thereby increasing
the bit rate. Whether this works depends on where we do it.
If we transmit a higher-power signal, we do increase the SNR. Of course, there are
limits to how much power we can give to the original signal before we damage the transmission system. On the other hand, as we have seen in Chapter 3, if we ampli fy the power
of an analog signal along its route, we also boost noise power inherent in the transmission
system by the same amount-so, alas. the SNR remains unchanged.
As it happens, Shannon's equation does not take into account all the types of noise that
may plague a communications system. Therefore, the result provides an upper bound to
the achievable bit rate, but not necessarily the one that can be realized in a particular system. (For additional insight, see " Technical extension: Shannon's and Nyquist's capacity
theorems.") For an example of how this affects modem speeds, see " Technical note:
Modems and Shannon's theorem.''

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

TECHNICAl NOTE
Modems and Shannon's theorem

E arly telephone line modems operated at what today

result is greater than can actually be achieved. Yet it

are considered very low speeds. Over a period of some

does reflect why modem speeds have peaked at


33,600 bps. The so-called 56-Kbps modems (a mis-

30 years there was a steady speed progression, from


300 bps in 1962 to 1,200, 2.400, 9,600, 14,400,

nomer) introduced in the late 1990s were meant for

28,800, and finally 33,600 bps in 1995. Since then, no

use specifically with the Internet and assume very par-

further increase has been achieved. To see why, let's

t icular operating conditions. Even then, they do not

apply Shannon's theorem to the telephone system.

operate at 56 Kbps. See "Technical extension: 56K


modems, sampling, and Shannon's theorem."

The voice band of the telephone system is


3,100 Hz (Bs) and its SNR is 3, 162. Using these parameters in Shannon's equation, we obtain:

= 3, I 00 * log2 ( I + 3162) = 36,023 (maximum) bps


As we stated earlier, Shannon's equation does not

Note: These observations are based on the raw bit content of


transmissions. By using various compression schemes, the
information content can be increased, making the perceived
bit rate larger than the actual bit rate.

take into account all noise sources, so the preceding

small differences between levels that the noise in the


hannon's Capacity Theorem, C = 85 * log 2 (l

+ SfN),

system would make it impossible to distinguish prop-

tells us the maximum bit rate a given channel can

erly between levels. In other words, given a baud rate

support, but not how to achieve that rate. For example,

compatible with the system's bandwidth, as we add

if 85 = 500 Hz and SfN = 1,000, then substituting

levels to raise the bit rate, the difference between each

these values in the equation yields C ~ 4,984 bps.

level becomes ever smaller; noise then can potentially

Fourier analysis reveals that the spectrum resulting

overwhelm those small differences, changing a signal

from a simple ASK encoding at this bit rate has a bandwidth far greater than 500 Hz. Hence, to use this chan-

from one level to another. Thus. noise limits the number of levels and therefore the maximum bit rate.

nel we must move beyond simple ASK and use addi-

Shannon sought to correct Nyquist's result by rep-

tional signal levels to represent our bits. Although


Shannon's formulation. unlike that of Nyquist. does not

resenting noise statistically (after all, noise is a random


event) and calculated the impact the noise had on the

explicitly include signal levels. we can see from the pre-

actual value of the levels measured by the receiver. This

ceding example that signal levels are implied when we

led to a reformulation in which the levels of Nyquist's

actually try to apply Shannon's result.


Shannon recognized that although Nyquist's capac-

To keep his calculations reasonable, Shannon did not

ity theorem does include signal levels, because it does


not account for noise, the result could require such

formulation are subsumed in the signal-to-noise ratio.


incorporate all noise sources, so his equation still overstates the maximum bit rate actually attainable.

87

88

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

4.4 Analog data/digital signals


Digital encoding of analog data is common. When you scan an image or use an Internet
phone, the analog image or your analog voice are converted into dig ital signals. Because
analog data is continuous and can take on any of a potentially infinite number of values, and
digital signals are discrete with a limited number of values, there cannot be a direct translation
from one to the other. Instead, to create digital signals, the analog data is first sampled; next,
the samples are converted to digital data, a process called quantizing; then the digital data
values are encoded as a digital signal. A device called a codec (coder/decoder) performs the
analog-to-digital translation on transmission and reverses the process on receipt. Two popular
techniques for digitizing analog data are pulse code modulation and delta modulation.

Pulse code modulation


In the sampling step for pulse code modulation, the amplitude (voltage) of the analog signal
is measured (sampled) at fixed intervals of time, a procedure called pulse amplitude modulation (PAM). Each PAM sample voltage value is quantized by converting it to a binary
value representing the sample value. Then the binary value is encoded for transmission.
Two factors determine the quality of the result:

The PAM sampling rate (the number of signal samples per second)
The sampling resolution (the number of bits used in the binary representation of the
actual sample values)
Let's look at the sampling rate first. If we sample too slowly, we will miss many analog values (see Figure 4.14); if we sample too quickly, we will be creating more sample
data than we need, hence more data to store, encode, and transmit.
Nyquist's sampling theorem tells us that if we sample at a fixed rate that is at least
twice the highest signal frequency in the analog source's spectrum, the samples will contain all the information of the original signal. In other words, by sampling at the Nyquist
rate, we can completely reconstruct the original signal from the sample values.

AMPLIF ICATION
T he fixed rate requirement means that the interval
between successive samples is constant. For example,

if we sample 8,000 times per second, we must take


a sample every 1/8,000th of a second.

T he sampling rate determines how well the sample values represent the original values.
Nyquist: Sample at a fixed rate that is at least twice the highest frequency in the analog
source's spectrum to capture all the information of the original signal.

Now let's look at sampling resolution. If there are more voltage levels in our samples
than we can transform into their binary equivalents, we cannot accurately represent all of
our sample values. For example, if we use 5 bits for quantizing, we can represent 32 voltage values; if the samples have more than 32 values, they all cannot be represented
uniquely. That is, in such an instance, even if our samples contain all the information of the
original signal, we cannot quantize (translate into binary) aJI those values. This is called
quantizing (or quantization) error.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

89

FIGURE 4 .14
PAM: sampling rate too
slow

Sampling intervals

Quantization error can be thought of as adding noise to the resultant digital representation. In fact, quantization error is also called quantization noise and factors into the noise
value in Shannon's equation.
We know that with n bits we can represent 2" voltage levels. How many levels do we
need to be able to represent? Let's start with the sampling rate and as an example use a rate
of 8,000 samples per second.
In the first second, we take 8,000 samples. In the worst case, each sample has a different value, so we need enough bits n to satisfy 2" ~ 8,000-that is, 13 bits.
(2 12 = 4,096; 2' 3 = 8,192). But wait-the next second could give us 8,000 more values
that also are different; now we need n to satisfy 2" ~ 16,000-and so on for each subsequent second, requiring more and more bits for sample values. Although this is the worst
case scenario, analog signals can take on an infinite number of values, so an extremely
large number of bits is not out of the realm of possibility.
Here we face one of those tradeoffs: quantizing error versus amount of data- the more
accurate we want the representation to be, the more bits we need; the more bits we need,
the more we need to store, encode, and transmit. Often the capabilities and characteristics
of the transmission system are overriding, but in great part, if we know the nature of the
analog signals, we can arrive at a reasonable estimate of the range of voltages in the original data and use this to judge the accuracy we can achieve with various numbers of bits. In
practice, this determination typically is made by experimentation.

TECHNICAL NOTE
Two industries-two sampling
choices

Telephone companies and the music recording


industry make extensive use of sampling. Each has
experimentally determined a suitable sampling rate

and sample accuracy for its purpose. The telephone


companies sample 8,000 times a second using 8 bits
per sample value, whereas the music industry samples
44,100 times a second using 16 bits per sample value.

Delta modulation
As we have seen, the dilemma of PCM is the tradeoff between sampling resolution and
volume of data: The greater the resolution (the more bits used), the greater the accuracy of
the quantized values (the less the quantizing noise), but the greater the file size, storage
requirements, and transmission volume and time. To resolve this dilemma, delta modulation takes a different approach.

90

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

the SNR of 3,162 that we saw in " Technical note:


5 6-Kbps (56K) modems seem to promise higher

modems and Shannon's theorem," which limits maxi-

communications speeds through the telephone system

mum modem speed to about 36 Kbps. Downstream,

than our earlier calculations indicated were possible.

data coming from the Internet already is in digital form,

Have we been misled by advertising, or has our previ-

so no sampling is needed, hence no quantizing noise is

ous discussion been wildly mistaken?

added.
The result is a higher SNR, which Shannon's theo-

The 56K modem, intended for use mainly with the


Internet. requires that the link from the modem to the
telephone company switching office be via a standard

rem shows us results in a faster maximum speed. Even

analog line, whereas the link between that office and

would have to be increased further than the gain

then, 56K is not realized. For this to happen, the SNR

the Internet (your ISP) must be via a digital connection.

caused by the lack of quantizing noise. by increasing

It is designed to operate nominally at 56K only in the

initial signal power. But the Federal Communications

downstream diredion; upstream, its maximum speed is

Commission (FCC), wary that a more powerful signal

33.6 Kbps. (If connected to a source other than the

could interfere with nearby equipment, limits modem

Internet and that source is not connected to the tele-

speed to 53 Kbps. For the higher speed to be realized

phone system via a digital link, both upstream and

upstream, the line from the computer to the switching

downstream maximums are 33.6 Kbps.)

office would have to be digital, a costly proposition for

Why the speed difference? Upstream, when the

the individual customer even if it were available.

analog signal from the modem reaches the switching

Today we have alternatives, the most common

office, it must be sampled to convert it to a digital sig-

being DSL from the local telephone company and cable

nal. which adds quantizing noise. This contributes to

modems from a cable TV provider.

Instead of measuring (sampling) actual analog amplitudes, it attempts to track the


changes in the signal values via a step f unction that at each time interval moves up or
down one step-that is, one fixed voltage amount. Thus, only the step direction needs to be
recorded, and that is easily and precisely quantized as a single bit, say with a 1-bit for a
step up and a O-bit for a step down. Thus, the quantizing and encoding processes and the
transmission requirements are vastly more efficient than PCM. But as always, this technique is not without drawbacks.
The key determinants of the accuracy of delta modulation are the stepping frequency
(analogous to the sampling rate) and the step size. We cannot use the Nyquist sampling rate
calculation because Nyquist's theorem is based on measuring actual signal levels. Delta
modulation does not measure actual values; rather, it attempts to predict the direction of
the next value based on the current value and cover that value with a step.
As for step size, if the analog signal level is rising or falling more quickly than the step
can cover, we will be tracking below or above the actual levels-that is, lagging or leading
the signal values. This is called slope overload noise. On the other hand, if the signal level
is rising or falling more slowly than the step he ight, we will be tracking above and below
the actual levels-that is, we will be hunting back and forth over the actual levels. This is
called quantizing noise. Figure 4.15 illustrates these circumstances.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

FIGURE 4 . 15
/

Slope overload noise

Delta modul ation


sampling errors

As with PCM, if we know the characteristics of the analog signal, we can adjust the
tracking parameters to give us the best results; even so, these may not be all that good,
especially when the signal contains combinations of rapidly rising, falling , and flat components. We can somewhat moderate the error effects by increasing the stepping rate and
reducing the step size. Rapid stepping and a small step generally will track more accurately
than a slower rate, whatever the step size. The tradeoff here is accuracy versus quantity of
data- greater accuracy means more data to calculate, store, and transmit. We also could
say that for a given signal , the tradeoff is between slope overload noise and quantizing
noise, because reducing one will usually increase the other.

TECHNICAl NOTE
Comparin g PCM and delta
modulation

CM remains the standard against which other


analog-to-digital conversion methods are compared. It is
the method used in traditional telephone networks and
in the music recording industries. Its main drawback lies
in the large number of bits the process generates. When
this is a particular issue, as when we try to integrate voice
and data on the same data network. we turn to delta
modulation, which typically generates vastly fewer bits.
For example. when we use the Internet as a telephone
system, as in VoiP (Voice over IP). a minimum digitized
voice bit rate is necessary to achieve a reasonably smooth
flowing conversation; because of bandwidth limitations,
delta modulation is preferred.
Which method provides the best performance
depends on the source and strength of the analog signal and how the digitized signal will be used:
Voice and television signals fare better when
encoded by delta modulation. whereas music signals perform better using PCM.

Because delta modulation's quantization levels are


smaller, quantization noise may actually be less
than in PCM.
PCM signals are relatively easy to convert
between different PCM versions. such as are
used by telephone systems in different parts of
the world, whereas conversion between different
delta-modulated signals is far more complicated.
PCM encoding and decoding requires only one
codec for all 24 channels of a T-1, whereas delta
modulation. which tracks a specific signal,
requires one codec per channel.
To convert from PCM to PCM, it is necessary to
translate just one codeword at a time, whereas to
convert from delta to delta requires decoding a
substantial part of the signal and then re-tracking
it to re-encode it.

91

92

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

4.5 Analog data/analog signals


Just as we asked the question, "why does digital data need to be encoded to send digital
signals?" we ask the question, "why do we need to modulate analog data instead of just
transmitting it the way it is?" There are several reasons; here are some of the more important ones:
The transmission system may require the signal to be in a different frequency range
than it is originally. Modulating the signal shifts its spectrum into the proper range.
Modulation is the basis of frequency division multiplexing (FDM), a technique for
combining several analog signals onto a sing le communications link for simultaneous transmission. (Multiplexing is discussed in Chapter 6, "Communications
connections.")
For efficiency, transmitting antennas should be equal to at least 1/4 the length of the
lowest frequency wavelength in the signal. An audio signal whose lowest frequency
is 20 Hz would need an antenna almost 2,400 miles long. Modulating the signal to
move it into a higher-frequency range alleviates this problem.
An amplitude-based analog source signal is much more susceptible to noise than a
frequency-based signal; changing the modulation scheme reduces noise distortion.
FCC requirements for wireless transmission necessitates that we modulate our analog signals to use and stay within particular frequency bands.
The three basic analog modulation techniques are amplitude modulation (AM),
frequency modulation (FM), and phase modulation (PM). As their names imply, these
methods modify the named characteristic of sine waves while keeping the other two characteristics constant. In essence, this is quite similar to that of the shift keying modulation
methods ASK, FSK, and PSK, but there is a major difference. Shift keying methods deal
with digital data; hence they create analog signals that need to represent only two values: 0
and I; in contrast, AM, FM, and PM must create analog signals that represent the full
range of the original analog source information.

A sK, FSK, and PSK modulation methods need to represent only the two values of
the digital information source, 0 and 1. AM, FM, and PM need to represent all the values of
the analog information source.

Amplitude modulation
In amplitude modulation (AM), as in ASK, the amplitude of a carrier sine wave is varied so
as to represent the information carried by the source, whereas the carrier frequency f c and
phase Cf!c are fixed (see Figure 4. 16). The AM signal m(t) is produced simply by multiplying the sine wave carrier c( t) by the original analog source signal s( t):

m(t)
Substituting A sin (27rJet

+ Cf!c)
m(t)

= s(t) * c(t)

for c{ t) and then multiplying gives us:

s(t)A sin(27r.fct + Cf!c)

s(t) multiplies the carrier's original amplitude, so m(t) 's amplitude varies with that of the
source signal.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

93

FIGURE 4.16

Voltage

Amplitude modulation

A portion of a signal

Voltage

Modulated carrier

If we next substitute the sine expression for s(t) and carry out the multiplication, the
result will show that all the frequencies in the original signal s(t) are shifted above and
below the carrier frequency fc (Signal shifting is explained in detail in Appendix A , " Sine
waves: basic properties and signal shifting.") Therefore, the bandwidth of the resulti ng
modulated signal, m(t ). is twice the bandwidth of the original signal s(t ).
The range of those frequencies in m(t ) that are below the carrier frequency f c
is called the lower sideband of m(t), and the range of those above the carrier frequency is
called the upper sideband of m(t). I mportantly, each of those sidebands contains all the
information of the original signal. This means that we can reduce the bandwidth of the
modulated signal by eliminating one of the sidebands, which is often what is done, resulting in a single sideband system.

]------R adio stations broadcasting on the AM band use


amplitude modulation, which is why they are called
AM stations. The FCC has set aside the range of frequencies from 530 kHz to 1, 700 kHz for the AM band.

In that band, the FCC allocates a 10-kHZ bandwidth


to each station and mandates a 10-kHz guard band
between adjacent stations to avoid interference
between them. (Guard bands are discussed in the frequency division section of Chapter 6.)

94

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

II

FIGURE 4.17

"

Frequency modulation

r
FM

wave

Freq uency modulation


Similar to FSK, in frequency modulation (FM ) the frequency of a carrier sine wave is varied to represent the i nformation of the original analog signal, whi le keeping the carrier' s
amplitude and phase constant (see Figure 4.17). The modulated signal is:

m(t)

= A sin(21T(fl'

+ s(t) ]t + cpc)

s(t) is added to the carrier frequency, so m(t )'s frequency varies with the source signal.
As with AM , varying the carrier frequency fc causes the frequencies of the original
analog signal to shift above and below f c However, the distribution of the shifted frequencies is considerably more complex than is the case for amplitude modulation and results in
a bandwidth I 0 times tha t of the original si gnal. A lthough this is a heavy bandwidth
penalty. we gain a substamial benelit in terms of noise immunity.

)-----------between 88 MHz and 108 MHz for the FM band. Each


R adio stations broadcasting on the FM band use
frequency modulation, which is why they are called
FM stations. The FCC has set aside the frequencies

station is allocated a bandwidth of 200 kHZ with a


mandated guard band of 200 kHz between adjacent
stations to avoid interference between them.

Phase modulation
As with PSK. in phase modulation (PM) the phase of the carrier sine wave i s varied
according to the changes in the original analog signal (see Figure 4.18). Just as in PSK,
neither the amplitude nor the frequency of the carrier is modi fied. Hence.

m(t )

= A sin(21Tfct + s(t))

s(t) replaces carrier phase. so m(t)'s phase varies with the source signal.
The analysis of a phase-modulated signal is entirely the same as that for a frequencymodulated signal, and the results arc essentially the same. Varying the phase results in a
similarly complex distribution of frequencies around the carrier frequency. Once again, the
bandwidth is I 0 times that o f the original signal. Also as with FM, PM gives us the same
substantial benefit in terms of noise immunity.

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

1\

FIGURE 4.18

1\

Phase modulation

PM
wave
~

\J

AM

produces a signal with twice the bandwidth of the original analog source. FM and
PM produce signals with 10 times the bandwidth of the original analog source. FM and PM

provide noise immunity; AM does not.

4.6 Summary
This chapter follows from the foundation laid by Chapter 3, where we discussed signals as
they originate and as they are characterized. In this chapter, we explored the four data/signal encoding combinations: digital data/digital signals; digital data/analog signals; analog
data/digital signals; analog data/analog signals.
We saw the importance or sender/receiver synchronization and the pros and cons of
various encoding schemes. There are many more encoding schemes than we have covered,
but the ones we discussed arc among the most popular and, more importantly, they illustrate the principal concepts behind all encoding methods.
No matter w hat encoding method is used, errors can creep in during transmission.
Error control, a topic of major importance in computer communications, i s explored in the
next chapter.

95

96

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1. What are the four combinations of information types and signal types?
2. Why do sender and receiver clocks need to be
synchronized?
3. What are the disadvantages of a separate
clock line?
4. For the bit string 111000 1010, sketch the
graph for encoding via RZ, NRZ-1, AM I,
Manchester, and differential Manchester.
5. Explain the logic behind substitution codes.
6. Explain the logic behind block codes.

7. How is baud rate related to signal bandwidth?


How can the bit rate be increased without
increasing the baud rate?
8. How are Nyquist's theorem and Shannon's
theorem related? How do they differ?
9. Contrast ASK with AM, FSK with FM, and
PSK with PM .
10. Explain the tradeoffs involved when considering the number of bits used for quantizing,
representation accuracy, and the amount of
data to be transmitted.

Fill-in
1. ____ schemes tell us how to represent

2.
3.
4.

5.
6.

raw data.
With a 7-bit code, we can represent _ _ __
characters.
The two requirements for clock synchronization are
and _ _ __
Two methods for achieving synchronization
arc
and _ __ _
Codes that provide clocking along with the
data are called _ __ _
In
encoding, the voltage level
changes every mid-bit and the direction of the
change indicates the bit value.

7. Two digital encoding schemes that provide


perfect clocking are
and _ _ __
8. The
is the number of signal
changes per second.
9. Four methods for encoding digital data with
analog signals are ________
_ ___, and _ _ _ _
10. The graphic representation of QAM is called
a_ _ _ _

Multiple-choice
1. One of the 7-bit character code is known as

a.
b.
c.
d.
e.

EBCDIC
ASCII
extended ASCII
Unicode
Baudot code

2. To be useful for synchronization, a signal must


a. alternate between plus and minus voltages
b. produce repetitive transitions at regular
intervals
c. consist of square waves
d. run on a separate line
e. all of the above

CHAPTER 4 ENCODING: REPRESENTING INFORMATION

97

(
3. Encoding schemes in which bit values are
represented by changes in voltages rather than
by voltage levels are called
codes.
a. return-to-zero
d. self-clockjng
b. non-return-to-zero
e. pulse
c. differential

7. If a signal has a bandwidth of 4 kHz and a


lowest frequency of I kHz, the Nyquist
sampling rate is
samples per second.
a. 2,000
d. 8,000
b. 4,000
e. 10,000
c. 5,000

4. Substitution codes

8. The sampling technique that attempts to track


the signal is
d. Nyquist's rule
a. PAM
b. PCM
e. both a and b
c. delta modulation

a. increase the bandwidth requirements of the


signal
b. work by purposely creating code violations
c. improve the clocking characteristics of the
signal
d. allow use of analog signals for digital data
e. all but d
5. In
encoding, there is a mid-bit transition in every bit.
d. AMI
a. NRZ
e. B8ZS
b. RZ
c. differential
Manchester
6. QAM combines
a. FSK and PSK
b. ASK and PSK
c. ASK and FSK

d. both b and c
e. both a and b

9. A signal with four amplitudes and four phases


would be called
a. 8-QAM
d. 16-PSK
b. 16-QAM
e. either b or d
c. 8-PSK

10. If the interval between samples is 125 J.LS, the


sampling rate is
samples per second.
a. 125,000,000
b. 125,000
c. 12,500
d. 8,000
e. 8,000,000

True or false
1. To carry information, signals must be demarcated by changes in their characteristics.
2. Sender and receiver clocks that beat at the
same rate still may not be synchronized.
3. Unless a code is self-clocking, it is not useful
for data transmission.
4. AMI provides perfect clocking information.
5. Block codes trade extra overhead for the
ability to use simple encoding schemes.
6. A 3-bit symbol can account for six data levels.

7. The bit rate cannot exceed the baud rate.


8. If we sample at a rate three times the highest
frequency in the source's spectrum instead of
twice that frequency, we can improve the
accuracy of a PCM signal.
9. Quantizing error results when we sample at
too slow of a rate.
10. PCM and delta modulation involve converting
digital data to analog signals.

Expansion and exploration


1. Using the bit string 0000111 10101, discuss
the advantages and disadvantages of the analog and digital encoding schemes described in
this chapter.
2. Write a brief explanat ion of the following
encoding schemes: pseudotemary, 8B/6T,
HDB3.

3. Contrast the various digital encoding schemes


discussed in this chapter.

5.1 Overview
Whenever we transmit information over a communications network, errors may occur.
Measures taken to deal with transmission errors fall under the heading of error coutrol,
which comprises error detectiou and error correction. As the names imply, error detection is a c lass of techniques aimed at discovering whether there was a transmission
error; error correction is a class of techniques dealing with what to do if an error is
discovered.
There are two major kinds of errors-those in which transmitted information is lost or
destroyed in transit, and those in which the receiver interprets data incorrectly. For the rormer, the only course of correction is to retransmit the data, which presumes some mechanism to alert the sender that the information was not received. For the latter, the word
"interprets" is an important one: Just because a transmitted signal is altered in some way
during transmission does not mean that it will be interpreted incorrectly. Depending on the
signal type (analog or digital), the cause of the alteration, and the extent of the alteration, a
signal may or may not be interpreted correctly.
A different type of error occurs when the receiver or the sender mistakenly concludes that retransmission is required; retransmitting correctly received data means
unnecessary use of the transmission system and processing capacity. For example, this
can happen if the sender is waiting for an acknowledgement of receipt from the
receiver, but it is not forthcoming . Even worse, retransmitted data may confuse the
receiver or may itself become faulty in transmission. So too, appropriate retransmission
of a faulty signal is not totally reliable, because the retransmitted signal may have errors
that go undetected.
Of course, as a lways, there is a tradeoff-the more accurate a nd reliable the error
control schemes, the more overhead is required in the transmitted signal and the more
processing is needed to carry out the schemes. To make a tradeoff decision, the costs of
errors, which depend on the probability of their occurrence and the kind and value of the
information being transmitted, should be balanced against the costs of the control schemes,
a standard business decision-making approach.
Before we begin, there is another point to note. All non-trivial networks are composed of multiple nodes. Particularly in wide area networks, there will be a very large
number of intermediate nodes that a signal traverses while moving from the original
sender to the final receiver. Error control exists in two domains: between two directly

connected nodes (point-to-point) at the data link layer and between the original sender
and receiver (end-to-end) at the transport layer. In this chapter, we will focus on point-topoint error control.
As we explore the topic, keep in mind that each node in non-trivial networks acts as
both a sender and a receiver, because it must receive data from a connected node and send
it to the next one in the path. End-to-end communication, then, is a series of point-to-point
communications. Therefore, these techniques relate to both point-to-point and end-to-end
error control. The special considerations that come into play in the latter are explored in
Chapter II , "Packet switched wide area networks," as part of the discussion of congestion
and flow control in wide area networks.

T here is no completely foolproof method for error detedion or error correction. Although
some techniques prove highly reliable, we still must be aware that error control measures
may themselves lead to erroneous results.

5.2 Errors in analog transmission


We learned in Chapter 3, "Signal fundamentals," that electrically transmitted analog signals suffer from impairments caused by electromagnetic interference (EMI) and thermal
noise, resulting in a composite wave from which separation of signal and noise is impossible.
To varying degrees, we can protect analog transmission systems from EMI noise. If we are
transmining voice or music, some noise distortion may be tolerable. On the other hand, if
we are transmitting data, the distortions may render the data unusable.
As is the case with any transmitted signal, analog signals suffer from attenuation.
We can ameliorate the effects of attenuation by amplifying the signal, but as we also
have seen in Chapter 3, the noise gets boosted as much as the data component. Recall
further that thermal noise is irreducible; as original signal power attenuates, thermal
noise power becomes an increasingly greater component of the total power. Hence, if
amplification waits until the original signal power attenuates too much, distortion wi ll be
too great.
By careful calculation of attenuation per unit of distance, we can place amplifiers so
that this doesn' t happen, but the basic problem- the impossibility of separating noise from
data-<loes not go away. No matter where we place amplifiers, the fact remains that we
cannot restore the signal to its original form. Thus, for data transmission, analog systems
are not very satisfactory.
Because of this, digital signaling, whose bit-forms usually can be restored, has
become preferred for data transmission. If you had occasion to use an analog cell phone
and then switched to digital service, you probably noticed an improvement in voice quality. This was due in large part to the differences in the way the two signal types are
affected by noise and what can and cannot be done about it. (Also see "Historical note:
Analog and digital television.") In this chapter, we will focu s on error control for digital
systems.
What about light signals, which are not affected by EMJ or thermal noise? See
"Technical note: Errors in light signal transmission."

100

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

TECHNICAL NOTE
Errors in light signal transmission

1--------J

C ompared to digital electrical transmission systems,


digital optical systems have vastly fewer bit errors from
transmission impairments. Nevertheless, they are not
error-free. Bit errors can be caused by the effects of dispersion. scattering, attenuation, and delay phenomena

(see Chapter 2, "The modern signal carriers"). What is


of interest in this chapter is not what caused the errors,
but how to detect and possibly correct them. Whether
we are considering electrical signals or light signals, the
same error detection and correction methods are used.

The

of noise power was to original signal power, hence the


greater the image impairment.
The push to resolve these problems led to the
advent of digital television. all of whose signals are digital in form. Regenerators eliminate almost all of the
noise effects, thus restoring the original forms. About
10 percent of overhead is added to the signal for error
correcting code; even with over-the-air broadcasts, this
enables the distance between digital transmitting and
receiving antennas to be about 10 times as far. with the
same clarity, as cable analog signals.

first standards for television in the United States


were approved by the Federal Communications
Commission (FCC) in 1941. These outlined the protocols for black-and-white analog broadcasts. Thirteen
years later, the National Television Standards Committee
(NTSC) added parameters for color analog television.*
These broadcasts were transmitted over the air and
received by rooftop antennas. Reception often was
plagued by ghost images and distorted shapes caused
by reflections. image fade caused by attenuation, and
interference from noise. Clarity also was problematic
when broadcast and receiving antennas were more
than a few miles apart.
Reception problems were one of the great motivators
for the move to cable television, which, even when transmitting analog signals, was much less affected by these
impairments because of the signal protection afforded by
shielded cables. Although many of the external interference problems of broadcast over the air disappeared,
there still were problems of attenuation and image clarity,
much of the latter caused by the effects of system noise
on analog signals. Whether via cable or over the air, the
farther the signal had to travel, the greater the proportion

'Television images are created by a process called scanning,


whereby each image is traced onto the picture tube or screen as
a series of horizontal lines. Typically, each image is created by
scanning every other line and then repeating the same image.
scanning the remaining lines- a process called interlacing. By
rapidly and continuously rescanning (refreshing). the brightness
of still images is maintained and the illusion of motion is created
for changing images. The NTSC standard calls for 525 interlaced
horizontal scan lines, refreshed every 1/60th of a second, for an
overall refresh rate of 1/30th of a second. The corresponding
standards for European television are Phase Alternate Line (PAL)
and Sequential Couleur Avec Memoire (SECAM), which are
similar to but not compatible with the NTSC .

CHAPTER 5 ERROR CONTROL

5.3 Errors in digital transmission


The sources and types of errors in digital systems were discussed in Chapters 2 and 3. Here
we will focus on techniques for error control-detection and correction. Error detection
methods depend on calculations based on redundant information that the sender adds to the
transmission. Error correction falls under two general headings: repeat request (RQ),
methods that remediate detected errors by requiring repeat transmissions, and forward
error correction (FEC), a collection of methods by which a receiver node can correct certain errors without the participation of the sender node.

Detection: simple pa rity check


The most basic digital error detection technique is called simple parity check, a lso
referred to as serial parity check, linear parity check, and vertical parity check. Parity
refers to whether a data frame (a grouping of bits treated as a unit for transmission)
contains an odd or even number of l-bits. A single bit, called the parity bit, is added to
each frame. [t is given the value 1 or 0 so as to make the total number of Is in the frame
(including the added parity bit) either odd or even, depending on which parity rule is
used.
For example, suppose we are using odd parity and we want to transmit the following
two frames: 11011 00 and 1001100. Because the first frame has an even number of 1-bits,
we have to add a parity bit with value I, thus making the total number of 1-bits in the frame
an odd number. The second frame already has an odd number of 1-bits, so we give
the added parity bit a value of 0. The two frames are now 110 II 00! and I 00 II OOQ..
The receiver counts the number of Is in each frame. If that number is odd, the frames are
considered to be correctly received; if the number is even, an error is indicated and the
sender will have to repeat the transmission.
To assess the accuracy of this technique, we must consider the errors that might
occur. If there is a single-bit error, that is, just one bit in a transmitted frame is inverted
(changed from a I to a 0 or from a 0 to a I), the parity check wi ll indicate that an error has
occurred, although it will not detect which bit is faulty. Consider this example, still with
odd parity: We send llO!lOOI (including the parity bit), but IIOQIOO I is received.
Because the received number of Is is even but parity is odd, we know there is an error.
However, because we do not know what was originally sent, we do not know which bit
was inverted.
Multiple-bit errors are more common than single-bit errors, because the most common cause, noise burst, lasts a long time compared to the time a bit lasts; the faster the
data rate, the shorter the bit duration and the greater the potential for bit errors from a
given burst. For example, suppose our transmission is hit by a burst of EMI that lasts 3 ms
(.003 seconds). If we are transmitting at the fa irly slow rate of I Kbps, the noise burst
could cause as many as 3 bit errors (I ,000 X .003)-but at the faster rate of l Mbps, there
could be up to 3,000 bit errors, and at a rate of I Gbps as many as 3,000,000 bit errors.
Because not every bit will be affected enough by the noise to change values, these numbers are maximums.
Noise during a burst is not constant. Hence, it is not unusual to find non-sequential bit
inversions-multiple burst errors. A burst error is a string of contiguous error bits, so
errors separated by correct bits are considered to be separate burst errors even when caused
by the same noise event.
How effective is the simple parity check technique in catching burst errors? If the
number of inverted bits is odd, regardless of whether odd or even parity is used, the
fact that the frame is erroneous will be detected; on the other hand, if the number of

101

102

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

inversions is even, the frame will look error-free. Here is an example, still using odd
parity:
Sent:

11001101

Received:

IQOliQOJ, which has three inversions. The receiver is expecting an odd


number of Is but gets an even number. The frame is invalid.

Sent:

11001101

Received:

1Ql0 1101, which has two inversions. T he receiver is expecting an odd


number of Is and that is what it gets, so the errors go undetected.

Simple parity check will detect any odd number of bit inversions, but it w ill miss any even
number of bit inversions. Thus on average, it will successfully detect bit errors only about
50 percent of the time.

Detection: block parity check


The block parity check, also called longitudinal parity check, parallel parity check, and
two-dimensional parity check, was developed as a fairly straightforward extension of the
simple parity check. The intent was to improve on the performance of the latter in the face
of even numbers of bit errors.
At the sending node, frames are arranged in blocks in which each row is one frame
whose parity bit is calculated by the simple method. The bits of each column are treated as
additional bit strings to which parity bits also are appended, creating an extra row (frame)
to which its own parity bit is appended. Here is an example with even parity:

Original frames

Parity
bit

I 0 I I 0 II

0 I I 0 0 I I

1001101

Parity frame 0 I 0 0 I 0 I

The receiver performs simple parity checking on each frame, including the parity
frame. (To use block parity checking, the receiver must know the block size. Otherwise, it
will have no way of knowing that the added (pari ty) frame is not a regular data frame .)
The block parity check method will detect erroneous frames for single-bit and multiplebit errors, whether an even or odd number of bits have been inverted. The only exception
is when precisely 2 bits in one frame and 2 bits in another frame in the same column positions are inverted, an extremely rare occurrence.
You might have noticed that if there is a single-bit error, there will be a parity violation
in both the row and column where the error occurred; the intersection would tell us which

bir was inverted. Unforrunately, we cannot use this procedure to correct errors because
multiple-bit errors also cause row and column parity violations, so we would not know
whether the violations we see were caused by single-bit or multiple-bit errors.

CHAPTER 5 ERROR CONTROL

In summary, block parity checking is much more accurate than simple parity checking, but it also involves more computation and requires transmitting one extra frame (the
parity frame), for each block. Furthermore, it is likely that most transmissions will not
comprise a number of frames that will fill up every block. For example, suppose we have
20 frames to transmit and were are using a block size of 6 (excluding the parity frame). We
will have three full blocks and one with only two frames. That means we will have to
include dummy frames to fill out the block-more overhead.

B lock parity check detects almost all single-bit and multiple-bit errors, but at the cost of
added transmission overhead.

This leads us to investigate enor detection methods that offer far greater accuracy than
simple parity check, but whose error detection bits are self-contained within a single
frame. These methods append to the frame a series of bits called a frame check sequence
(FCS). Two major such methods are checksum and cyclical redundancy check; what differentiates them is the means by which the FCS is constructed.

Detection: checksum
The checksum method is based on simple arithmetic. The process involves dividing the bits
of a frame into equal segments, adding all segment values together, and placing the complement of the sum in the frame's checksum FCS field. The number of bits in the checksum is the same as the number of bits in a segment. (See Appendix E, "Error detection
and COJTection," for details.) The receiver performs the same calculation and checks the
sum to determine whether the same result is obtained. If so, the frame is considered
error-free.
Checksums will detect all single-bit errors, but they can miss burst errors when particular multiple-bit inversions cancel each other out, because in those cases the sums will not
change. The likelihood of such a cancellation is rather low, but it can happen. Checksums
usually outperfom1 simple parity checks but not block parity checks (although checksums
have the advantage of not requiring block assembly and an extra frame). Because only a
single checksum field is added to the frame, there is relatively little increase in transmission overhead bits. The processing effort required for each technique is more or less the
same.

C hecksums are most common in end-to-end (transport) error checking.

For more details and an example of the checksum process, see Appendix E.

Detection: cyclical redundancy check


To keep the concept of a single error detection fie ld per frame but improve on error detection capability, cyclical redundancy check (CRC) is used. The tradeoff for superior error
detection is computational complexity, involving manipulating polynomials. As it happens, though, rather simple hardware can handle the task. This makes CRC eminently feasible for use in communications equipment, typically at the node-to-node (data link) level.

103

104

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The technique involves dividing the frame.'s message bits by a given divisor and placing the remainder, which is the CRC, in the frame's FCS field. The divisor has one more bit
than the FCS field. The receiver uses the same divisor but on the entire frame, including
the FCS. If the frame is error-free, the receiver's remainder will be zero; if it is not, the
frame is considered to be faulty. The frame size is expanded by the number of bits reserved
for the remainder, which depends on the divisor used. Jn general, the larger the divisor, the
more reliable the error detection. Here again we have a tradeoff-reliability against added
overhead.
If you wish to delve further into the details of this technique, see Appendix E.

Correction: backward error correction


The simplest and most widespread error correction method is retransmission. This is triggered by information that the sender gets (or fails to get) from the receiver. The sender
looks for acknowledgements (ACKs) from the receiver, which indicate that a frame was
received correctly (or more accurately, that a frame was received for which no errors were
detected).
Retransmission methods take note of the fact that it is possible for an ACK to be lost
or damaged, by incorporating sender-timers- after some time passes without an ACK, the
sender assumes retransmission is needed. For some methods, negative ACKs (NAKs) are
sent to signal an error.
A NAK, a missing ACK, and a damaged ACK all act as a request to repeat the
transmission-hence, repeat request (RQ), also called automatic repeat request (ARQ).
Because these methods involve sending messages in the opposite direction of the original
transmission, they are called backward error correction techniques. Discussed in Chapter
7, "Digital communication techniques," as part of flow control, they are comparatively
simple to implement, trading repeated and sometimes unnecessary transmissions for computational ease.

AMPLIF ICAT ION


Unnecessary transmission will occur if the

of system capacity. Further, if the duplicate message

receiver's AC K is destroyed or damaged in transit. The

is damaged in transmission, the receiver might not

resulting retransmission after the wait time expires

recognize the message as a duplicate and could ask

means the repeat transmission is a superfluous use

for yet another retransmission.

Correction: forward error correction


Another group of methods involves having the receiver correct transmission errors without
recourse to or knowledge of the sender. Because we are dealing with just two possible bit
values, 0 and l, when the receiver determines which bits are in error, conection is easysimply flip the fau lty bits. The key to success, then, is correct identification of those bits.
Methods for doing this involve block codes; because they are done in the forward path of
the transmission, they are called forward error correction techniques.
So that the receiver can determine which particular bits are in error, we must add even
more bits to the frame than are required for detection techniques-the more erroneous bits
per frame we want to be able to identify, the more redundant bits we need to add. Once
again, we meet a tradeoff. On one hand, we have additional overhead that can be quite

CHAPTER 5 ERROR CONTROL

large and is useless when there is no transmission error, and we have additional computational effort. On the other hand, if the receiver can correct faulty fram es, we don't need
to notify the sender of a transmission error, we don't need retransmission, and we e liminate retransmission of correct ly received frames whose resending is triggered by lost
acknowledgements.
Over the years, guided media transmission systems have improved markedly, to the
point where system-induced errors are relatively rare. Further, such errors that do occur
most often come in bursts that affect only one or two frames out of many. Hence, frame
retransmission is the practical way to go in most cases: the extra overhead and processing
needed for forward error correction is not cost effective in systems with such few transmission errors. Wireless is another story; because of the numerous sources of frame-damag ing
interference that pervade unguided media, there is a fairly high likel ihood of transmission
errors in many frames. This makes the use of error correcting codes a much better tradeoff
for wireless systems than for guided systems.

B ackward error correction is most practical for guided transmission systems. Forward
error correction is most useful for wireless transmission systems.

The first question we encounter is, how many redundant bits do we need? To answer
this question, let's look at a simple example.
Suppose we have a 4-bit message. Any of the 4 bits can be in en-or, so we need enough
redundant bits to represent each of those bit positions. Because each extra bit can represent
two positions, we need to add 2 bits. But what about errors in the redundant bits themselves? We need to add I more bit to account for those two positions. Finally, we need to
account for the possibility of no errors. In this example, the 3 bits we've added can account
for eight values, which is enough for our needs: fo ur message bit positions, three extra bit
positions, and one no-error condition.
We can calculate the number o f redundant bits needed for any given message block
size. Let m be the number of message bits and r be the number of redundant bits. We need
to find the smallest r such that 2r =:: m + r + I (the message bits plus the redundant bits
plus the no-error condition). In our example, we found that we need r = 3, which satisfies
2 3 =:: 4 + 3 + I . (See Appendix E for a more detailed explanation.)
Here are the values for r for several values of m:
r

m +r + 1

2'

12
18
24
48

5
5

8
18
24
30

55

8
32
32
32
64

We can see that the overhead we add to the message bit string may be a signi ficant
proportion of the total data block, but that as the size of the message string increases, the
proportion decreases. We also can see that our extra bits are likely to have unused reference capability. In the preceding table, for example, the 5 redundant bits we need to
account for the states of 12 message bits can account for 32 states (2 5 = 32), although we
need to account for just 18. That is another of the tradeoffs we must make.

105

106

PRINCIPLES OF COMPUTER NETWORKS AND COM M UN ICATIONS

When we insert our added bits into the message, the resulting n-bit bit string is called a

codeword. We can calculate two related efficiency measures for codewords: code redundancy, which is the ratio of extra to total bits. and code rate, which is the ratio of message bits
to total bits. The following table expands the preceding table to include these measures:

m +x + 1

2x

Code redundancy

Code rate

3n (42.9%)

4n (58. 1%)

12

18

32

5/17 (29.4%)

12/17 (70.6%)

18

24

32

5/23 (2 1.7%)

18/23 (78.3%)

24

30

32

5/29 (17.2%)

24/29 (82.8%)

48

55

64

6/54 ( I I. I %)

48/54 (88.9%)

The inverse of the code rate shows the additional transmissi on capacity needed to
accommodate the redundant bits. For example, if the code rate is 3/4. we need 4/3 (33.3 percent) more capacity than the no-redundant-bits case.
The next question is how to use the additional bits. One possibility relies on the concept of Hamming distance. If we compare two equal-length bit strings, the Hamming distance is defi ned to be the number of bits by which they dif fer. The receiver calculates the
Hamming distance of the received erroneous frame compared to each legitimate codeword
and chooses as the correct string the codeword whose H amming distance is smallest.
The 'mi ni mum distance codeword approach" assumes that the fewest bit errors
occurred, which is not necessarily the case. With this simple approach, there is no way to
know whether that assumption is justified. Furthermore, we may receive a codeword that is
faulty because one or more of its bits flipped to the pattern of another legitimate codeword,
but not the one we originally sent. This error will go undetected, so the approach is not
very robust. We can expand the technique to make our error correction more rigorous.
Examining codeword properties a little more closely, we can see that the bit-error
identification abilities o f a codeword set depend on the set's Hamming distance, H 1,-the
minimum H over all possible two-codeword combinations in the set. If two legitimate
codewords are H amming distance H apart. it would take H single-bit flips to convert one to
the other. This means that to detect e bit errors, we need a codeword set whose H" is e + I ,
because in such a set e bit errors cannot change one valid codeword into another-at least
e + I flips would be needed to do so.
To correct errors. however, we need much greater redundancy. In fact, we need a
codeword set whose H tl is 2e + I , because with such n set it can be shown that even if
there arc e bit errors. the received erroneous codeword is still closer to the originally transmitted codeword than any other codeword in the set. If we want to be able to correct all
possible bit errors i n a frame o f size 11, then e in 2e + I must equaln.
For a discussion o f Hamming codes and error correction, along with examples, see
Appendix E.
A more precise single-bit error correction technique places the redundant bits in particular positions withi n the codeword rather than adding them as a group or placing them
in arbitrary spots in the bit string. The sender assigns values to these bits based on parity,
using the values of the message bits. T he receiver recalculates parity for the entire codeword. I f there are no single-bit errors. all the added bit values will be 0; otherwise the value
of the redundant bit set will be the position of the faully bit.
For an explanation o f how this technique is derived and used, see single-bit error correction in Appendix E.

CHAPTER 5 ERROR CONTROL

107

As we saw when considering simple parity checks, this technique fails when there are
multiple-bit errors. We resolve this issue in the same way. That is, instead of sending single codewords, the sender constructs blocks of n-bit codewords and sends one bit from
each codeword in the block as a string (that is, all first bits in the codewords of the block as
a string, all second bits as a string, and so on). Then a burst error will likely affect just one
of those strings, hence a single-bit position in any of the codewords. After the block is
received, each n-bit codeword is treated as a string with a potential single-bit error. As with
block parity checking, this does not eliminate the possibility of multiple-bit errors within
one codeword, but it does make it extremely unlikely, especially if the block size is fairly
small.

was his work on error detection and correction codes


R ichard Wesley Hamming (1915-1998), born in

that made him famous. He published the fundamentals

Illinois, was a mathematician who did much revolutionary work in the mathematics of computing. In 1945 he

of the methodology in 1950, creating a new domain


within information theory. To this day, Hamming codes

joined AT&T's Bell Labs, where he did much of his work.

are widely used, fundamental to the operation of error-

Though not Hamming's only contribution to the field, it

correcting data codes.

5.4 Summary
We have explored error control from the perspective of error detection and error correction, with special reference to point-to-point connections. In the process, we have seen that
there is a tradeoff between accuracy and overhead, as is typical in the field of data communications. The most basic error detection technique, simple parity check, also is the least
capable; the most complex technique, cyclical redundancy check, is the most reliable. No
matter what, there is no foolproof error detection technique.
When it comes to error correction, the simplest technique, ARQ, also is a bandwidth hog because of the many repeated transmissions that are required when the transmission system is not particularly reliable, as is the case with wireless transmission. On
the other hand, for highly reliable wired systems, its simplicity makes it preferable.
More complex systems are involved in forward error correction, which also introduces
significant overhead. But for the more error-prone wireless systems, the added overhead
is much less than what would be required for the large volumes of repeat transmissions
that otherwise would be needed. That makes the computational complexity a good
tradeoff.
In the next chapter, we will discuss various ways to connect senders and receivers,
what a network is, and how we connect the devices that make up our network- that
is, the ways in which networks are arranged to accommodate various types of
communications.

108

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1. When analog signals are distorted by noise, why
2.

3.
4.
5.

6.

can we not restore them to their original form?


What are burst errors? Give examples.
What is the difference between backward and
forward error correction?
Repeat the 3-bit inversion example of burst error
discussio n in section 5.3, using even parity.
How is the size of the checksum fi eld related to
the segment size we can use to group the bits of a
frame?
Using even parity and a segment size of 8 bits,
construct the block parity check frames for the
following bit sequence :
IIIOOOIII I IOIIOIOOOOOOOO l lllll l l

7. Calculate the number of redundant bits needed


for forward eJTor correction for message
block sizes of 4,000, 8,000, 12,000, and
16,000 bits.
8. Calculate the code rates for each of the block
sizes in the previous question.
9. What is the Hamming distance ; how is it used in
error correction?
10. Explain how parity is used to find the location of
single-bit errors in the forward error correction
technique.

Fill-in
1. The error detection method in which the fram e

6. Backward error correction depends on the

is divided into a number of equal size segments


is _ _ __
2. The error detection method that uses simple
arithmetic is _ _ _ _
3. The error detection method that uses polynomials
is _ _ __

receiver _ _ __
7. Forward error correction is handled by
the
independently of the _ _ __
8. The error correction technique that relies on
matching sums is _ _ __
9. For error correction in a frame with m message
bits and x extra bits, x must satisfy the inequality

4. The simplest e rror detection technique is _ _ _.


5. The
error detection method achieves
great reliability while using just one error
detection fi eld per frame.

10. lf two codewords are a Hamming distance H


apart, it takes
bit inversions to convert
one codeword into the other.

109

CHAPTER 5 ERROR CONTROL

Multiple-choice
1. The output of an amplifier is
a. the restored original signal
b. a multiple of the original signal
c. a multiple of the attenuated signal
d. a multiple of the attenuated signal and
noise
e. a multiple of the attenuated signal minus
noise

6. Assuming the header and message part of a

2. Longitudinal parity check is based on


a. the number of sequential !-bits in the
frame
b. whether the number of O-bits in the frame is
odd or even
c. whether the number of J-bits in the frame is
odd or even
d. whether the total number of bits in the frame
is odd or even
e. whether the last bit in the frame is a 0
or a I

7. Assuming that the frame is 11 bits long and the


header and message part of the frame is k bits

3. Vertical parity check


a. can detect almost all single-bit and multiplebit errors
b. has less overhead than longitudinal parity
check
c. detection accuracy depends on the size of
the frame
d. is most often used for analog transmission
c. works best with odd parity
4. The number of bits in the checksum is
a. one more than the number of bits in the
segment
b. equal to the number of bits in the segment
c. one less than the number of bits in the
segment
d. 2m bits, where 111 is the segment length
e. 2n bits, where 11 is the frame length

5. CRC
a. trades computational complexity for
increased error detection capability
b. is easily implemented in hardware
c. relies on the value of a remainder
d. discards the quotient
e. all of the above

frame is m bits long and the CRC field is 11


bits long, the divisor is
a. m bits long
b. m + I bits long
c. n - m bits long
d. 11 - m + I bits long
e. n bits long

long, the CRC field is


a. n bits long
b. k bits long
c. 11 - k bits long
d. m bits long
e. 11 - m + I bits long

8. The "minimum distance codeword approach" to


error correction
a. is the quickest method for burst error
correction
b. assumes that the fewest bit errors occurred
c. disregards bit strings that are not legitimate
code words
d. will detect bit inversions that result in
legitimate codewords
e. is an alternative to Hamming distance methods
9. Forward error correction
a. calls for additional overhead that is useless if
there are no transmission errors
b. saves overhead by largely eliminating the
need for frame retransmission
c. is principally used in wired transmission
systems
d. relies on the CRC to detect errors
e. both a and b
10. Forward error correction
a. is used in conjunction with longitudinal parity
check
b. is used in conjunction with vertical parity
check
c. is used in conjunction with checksum
d. is used in conjunction with CRC
e. none of the above

110

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

True or false
1. When we use amplifiers to extend the distance
over which analog signals arc transmitted, we
e mploy filters to remove the noise components.
2. Because digital optical systems are so reliable,
we do not need to usc error detection
mechanisms.
3. Digital transmission systems are preferred over
analog systems for data transmission because
we usually can restore the bit-signals in the
latter, even after they have been altered by noise.
4. Longitudinal parity check can detect transmission
eJTors only when an odd number of bits are faulty.

S. Vertical parity check improves on the detection


of multiple-bit errors because a block of bits is
tess likely to have errors than a string of bits.
6. Checksum usually outperfo rms longitudinal
parity check but not vertical parity check.
7. FCS is an error detection method.
8. Forward error correction depends on inserting
redundant bits into the frame .
9. Forward error correction is principally used in
wireless transmission systems.
10. Without using codeword blocks, we cannot
correct multiple-bit errors.

Expansion and exploration


1. The C RC via polynomial in the example in

Appendix E stops after calculating the CRC


value. Continue this example to show the
receiver calculations when there are no bit
errors; repeat after introducing 1-bit errors
and 3-bit errors.
2. Investigate Reed-Solomon codes. Why are
they considered to be the foundation of
forward error correction? To what are they
applied?

3. Investigate " bit error rate." How does it re late


to choosing between error detection and error
correction?

I.
f.

6.1 Overview
Communication invol ves at least two entities- a sender and a receiver. In broad terms,
those entities may be people, computers, other types of equipment, or some combination.
How is this communication set up? Must there be only one sender and one receiver? Is one
allowed only to send and the other only to receive? Can both transmit and receive? One at
a time or simultaneously? Must a line be used for just one transmission at a time, or can
multiple transmissions take place simultaneously?
I n this chapter, we will discuss the answers to these questions. After we sort these out,
we will explore what a network is and how we connect the devices that make up our
network- how networks arc arranged to accommodate various types of communications.
You will learn about direction of transmissions, modes of connections, combining signals
over a single connection, and the physical arrangements of networks.

6.2 Direction of data flow


When you listen to a radio newscast, the newscaster is the sender and you are the receiver
(as are all of the other people listening to that station). You can listen to the broadcast, but
you can 't respond to the broadcaster.
I f you have a cell phone with "walkie-talkie" capability. you can carry on a conversation w ith another person who has a similar phone. However, only one person can talk at a
time. ln ord er to speak (transmit). you press a button, which gi ves you control of the communication path. When you are finished, you release the button to signal the other person,
who then can speak in the same way.
When you connect your computer to another over a telephone link, the computers can
communicate w ith each other simultaneously, each transmitting and receiving at the same
time. I n a telephone conversation between two people. etiquette and practicality dictate
that only one person should speak at a time, although the circuit established for the telephone call does not demand that etiquette. Of course, if both p~uties speak at once, their
voices will be blended and, just as if they were speaking face to face, they won 't understand each other.
What we are describing here arc different modes of data now. In the first i nstance, data
flows in one direction only- from the radio stat ion to the listener. This is called a simplex
mode. Other examples of simplex communications are the links between a fire alarm or
security alarm and the fire station or police station. between a remote control and a television set. and between a thermostat and a furnace.

In the second instance, information flows in both directions between the parties, but in
only one d irection at a time. T his is called a half duplex mode. Other examples o f half
du plex communications are radio traffic between a pilot and the control tower, and the
interplay between a computer and an auached DVD recorder.
In the last instance, informat ion flows in both d irections at the same time-this is
called afull duplex mode. Full duplex communications are found in some modems and the
TCP protocol used on the Internet, as well as in some local area networks (LANs) and most
high-speed network connections.
What is the impact o f a mode choice? Jt is an issue of physical and logical paths, and
bandwidth. Simplex, being a one-way connection, means either that there is no need for a
receiver response over the link (as with a fire alarm) or that two simplex links must be
employed for two-way communication. Half duplex is useful where two-way communication is necessary but bandwidth is limited-because the single link is used o ne way at a
time, bandwidth sufficient for one direction is enough for both. Full duplex, perm itting
simultaneous two-way communication, requires either greater bandwidth or duplicate
links--one in each d irection.

6.3 Using connections


What do the following examples have in common?
You connect your computer to your printer via a cable.
You press a button on your remote to control your TV.
In both cases, there is a direct link between the two devices and the full capacity of
that link is dedicated to those devices. In this type of point-to-point connection, there is no
intermediary between the devices (see Figure 6.IA).
Now what do these examples have in common?
Twenty terminals in a room are communicating with a mainframe.
A IS-workstation bus LAN incorporates a database server.
ln both cases, there is a single link shared by multiple devices in communicating with
another device. This type of connection is called multipoint (see Figure 6. 1B). Connection
types are explored in greater detail later in the chapter.
What is the impact of a connection choice? With point-to-point connections, link management is simpler and the link's full bandwidth is available for the use of the attached
devices. With multipoint connections, link management may be mo re complex and,
because bandwidth is shared, communications between any two devices may be slower
than if they had a point-to-point connection.
FIGURE 6.1
Dedicated link between two nodes
A. Point-to-point

One link shared by many nodes


B. Multipoint

Connection Lypes

114

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Managing shared links


All shared link methods have one goal in common-to reduce the amount of wiring
required by point-to-point connections. There are two possibilities for link sharing. In one,
the entire communications channel is taken by a single device but for a limited time (time
sharing), after which it is available to other devices. In the other, channel capacity is
divided over several devices that can then use the channel at the same time.
However sharing is accomplished, one hurdle must be overcome before it can take
place: managing the sharing so as to avoid chaos in the system. That is, we need to consider multiple access protocols-multiple because many devices will share the link;
access because what needs to be managed is how a device gets to use the link; protocols
because what is established are the rules for managing multiple access.
In centralized management of link sharing, one device controls the access of all the
o ther devices. This makes multiple access management straightforward and relatively
simple to implement, because the controlling device is a single point of link usage coordination. On the other hand, it also means that there is a single point of failure- should the
controller fail , the attached devices would not be able to use the link.
A prime example of centralized management is polling- the controlling device
queries the other attached devices in turn and grants access, one at a time, according to
which ones want to use the link. There are versions of polling that operate as first come,
first served and versions that incorporate priorities. There also are limits as to how long a
device can use the link before having to relinquish it, usually controlled by limiting the
amount of data that can be sent in one link access period.
A similar control technique is a reservation system. In a restaurant, a manager keeps
track of patron requests for dining reservations, which gives them access to tables; in a
transmission system, the attached devices request permission to use the link and a central
controller manages the requests, granting access to the communications link according to
various algorithms.
A different approach to centralized control is multiplexing. It also is a different
approach to sharing, because it focuses directly on the link's capacity, which is allocated
over the altached devices to use as needed. The methods to do this divide link capacity
based on frequency, wavelength, or time. Access to the shared link is the province of the
multiplexer, which combines transmission requests from the attached devices and sends
them out over the shared link, and also distributes incoming data to the appropriate
devices.
In sharp contrast to centralized management, decentralized management (also called
distributee/ management) of link sharing is based on protocols that the individual de vices
follow to manage themselves when seeking access to the link. Common in LANs and some
wide area networks (WANs), such protocols are found in Ethernet and token ring LANs
(see Chapter 9, "Local area networks"), among others.

Centralized access methods


In polling, one of the connected devices, called the primary or master station, controls
access by having all data transfers go through that station. Further, transfers by the other
devices, called secondary stations, can take place only after gelling polled by the primary.
In this process, the primary polls one of the secondaries. If the polled station has no data
ro send, it responds with a NAK (negative acknowledgment) message. If it does have data
to send, it transmits the data to the primary, which will ACK (acknowledge) receipt of the
data. The primary forwards that data to the appropriate secondary.
Polling is a commo n control method used for mainframes and minicomputers. In
those setups, secondary stations typically talk only to the primary (the mainframe or mini)

CHAPTER 6 COMMUNICATIONS CONNECTIONS

and not to each other. When data is destined for the primary, the process ends there. If the
data is meant for (addressed to) a different secondary station, the primary selects that station and forwards the data to it. The primary also can send messages to all stations.

AMPLIFICATION
T he controller is a device attached to the mainframe or minicomputer. A secondary sending data
to the computer actually sends it to the controller.
which selects the computer and forwards the data.

Similarly, a secondary requesting data from the


computer will have that request forwarded by the
controller. Then the data is sent from the computer
to the controller. which forwards it to the secondary.

As noted, the main advantage of polling is that it is straightforward and simple to


implement, although the master is a sing le point of failure. A s ignificant drawbac k to
polling is high overhead , a situation that worsens as the number of attached stations
increases. which causes the number of polling messages to grow. Overhead is measured by
the number of bits of control data sent compared to user data and the amount of time spent
on controll ing compared to the time spent transmitting user data. Because the ultimate purpose of communications networks is to send user data, control bits and control time are
deemed to be overhead.
Propagation time can be a drawback as well. If the polled stations are far apart-for
example, when a satellite is the primary-round-trip pro pagation time is relatively long.
That means that the time it takes to poll is long, forcing stations to wait until they get permission to transmit. In those cases, reservation systems may be preferred.
The reservation process is based on dividing access time over the attached stations.
Very small mini-slots of time are set aside by the primary to carry reservation messages
from the secondaries. The primary collects reservation requests and then allocates regularsize time slots to the reserving stations. Because reservation requests come only from those
stations that need to use the link, stations that have nothing to send do not need to participate in the access process, thus saving time for all. After the slots are used, the process
repeats.
One of the reservation schemes, called packet-demand assignment multiple access
(PDAMA), has the secondaries competing for reservation slots via a contention methodfor example, first come. first served. This is like announcing concert ticket sales to a group
of people who can reserve tickets by calling in; requests are granted in the order received
until no tickets are left.
In another scheme, called fixed priority-oriented demand assignment (FPODA), one
reservation mini-slot is assigned to each secondary station for use as needed; certain
stations may also be given priority- for example, a server might have priority over a
workstatio n, or a store-file request might have priority over a print request. This is like selling season tickets to a performance series; you can use your tickets or not, and if not, the
seats remain empty; those who have purchased season tickets in the past may get priority
for the next season over those making new requests.
Another form of central access control is the queuing model. When data packets
(ordered groups of bits) arrive at a network device faster than they can be processed, they
queue to wait for processing. The network device employs various schemes to prevent the
queues from growing too long. Hence, though not central in the sense that there is just one
device controll ing all access, the queuing model is central in the sense that for the portion

115

116

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

o f the network involved, control is by the device and not directly by the transmitting
stations. Chapter 7, "Digital communication techniques," discusses this type o f contro l in
greater detail.
The access methods just discussed all are packet based. That is, they deal with link
sharing on a packet-by-packet basis. You may get access for one packet and then have to
wait for access for another packet, depending on link usage. (Packet switching is explored
in Chapter 8, "Comprehending networks.") Another form o f centralized control is based on
a circuit switching model-that is, after you have gained access to a link, you keep it until
you are finished using it. (Circuit switching also is e xamined in Chapter 8.) A prime example of this is cell phone systems. Within a cell, a mobile switching station manages access
centrally. However, when a phone is g iven access within a cell, it keeps it until the caller
hangs up. (Cell phones are discussed in Chapter 14, " Wireless networks")
Multiplexing can be c lassified as a centralized control scheme in the same sense as
queuing. Because of its importance and prominence in communications, we have given
multiplexing its own section in this chapter.

Decentralized access methods


What do these two examples have in common?
To enter a highway, you drive up the on-ramp and look to see if traffic will allow
you to move onto the main roadway. If there is room to merge, you drive onto the
highway; otherwise, you wait.
You come to an intersection and stop at the stop sign. You would like to make a
left turn, so you check for traffic on the intersecting road and for traffic on your
road coming from the opposite direction. ff all is clear, you turn left; otherwise,
you wait.
In both of these examples, you (and all the other drivers) control access to various roadways yourselves by following the rules of the road. Usc of the roadways is randomizedthat is, there is no way to determine who will come along and want to travel on a particular
road at a particular time. Anyone wishing to use a road must contend (compete) with all the
other drivers who also want to use the road at that time.
This analogy applies to link sharing. Each station (device) gains access to the medium
by contending for time according to some rules. One such rule is as foll ows: When a station wants to usc the link, it listens for traffic on the link. Hearing none, it may use the link;
otherwise, it waits. As with the automobile example, medium access demands by any particular station occur unpredictably, so such contention is called a random access method.
One problem with contention is that even though stations follow the wait-until-clear
rule, they still may attempt to gain access at the same time. For example, suppose two
stations listen and hear no traffic, so they both transmit. Their transmissions collide and
are destroyed. This is analogous to your driving across an intersection whose crossroad is
a blind curve-you think the road is clear but another car is rounding the curve and you
collide with it. Contention access protocols methods are explored in greater detail in
Chapter 9.
With token passing, individual stations also manage their own access, but by very different, non-contention. rules. A special frame called a token is passed from station to station. The token is like an admission ticket to the shared link, and because only one station
at a time can hold a token, only one at a time can use the link. Thus, access is controlled
and collisions are prevented. This procedure is followed in the token ring LAN. Each station is linked to two others, called predecessor and successor stations. Data flows only in
o ne direction, from station to station, and the stations form a ring. Additional rules prevent
monopolizing the ring. (Token rings are explored in Chapter 9.)

CHAPTER 6 COMMUNICATIONS CONNECTIONS

AMPLIFICATION
T oken rings can be called mixed centralized/
decentralized access control. This is because in addition to the self-managed access process, one specific

station on the ring acts as a monitor, ensuring that the


ring is operating properly and taking specific action
if it is not. Thus, it manifests a type of central control.

One problem with any of lhe token-passing schemes is their complexity, which means
that a significant amount of computer time is spent on link management. Another issue can
be round-trip time-the time it takes for a token to make a complete trip around the link
before becoming available to the next station. On the other hand, as opposed to random
access, performance in token passing schemes is deterministic. That is, when we know
how many stations are involved, we can calculate how long it will take before the token
works its way back to a given station under various conditions. ranging from no station
wanting to use the link to all stations wanting access.

6.4 Multiplexing
As we saw in Chapter I, " Introduction." early in the development of the telephone system
the cost pressure of adding and managing an increasing number of telephone wires led to
the development of methods by which the phone wires could be shared so that multiple
simultaneous conversations could be carried over a single link. Such techniques are called
multiplexing, the most widely used of all link-sharing methods.
The idea is to combine signals from several slow-speed links into a single signal for
transmission over a high-speed li nk. Why would we want to do that? Simple economics.
Although low-speed links cost less than high-speed links, the total cost of multiple lowspeed links is greater than the cost of a high-speed link whose capacity equals that of the
combined low-speed links.
Each end of the link has a multiplexer (mux) to which the communicating devices
arc attached. On transmission, the mux merges multiple signals onto a single line; at
the other e nd, the receiving mux separates the combined signal into its original components, a process called de-multiplexing. (See Figure 6.2.) Typically, the two functi ons,
multiplexing and de-multiplexing, are combined in a single box, which is simply called a
multiplexer.

Frequency division multiplexing


The first successful multiplexing technique, introduced in about 1925, was frequency
division multiplexing (FDM). At the time, a ll telephones were analog devices: Human
voices, which are composed of combinations of sinusoidal sound waves, were carried over
the wires as their electrical parallels (analogs), combinations of sinusoidal el~ctric waves.
Very early on, phone companies, realizing that it was not necessary to carry the entire
spectrum of the human voice (about I 00 Hz to 7,000 Hz), calculated that restricting the
range of vocal sounds transmitted to 300 to 3,400 Hz-the so-called voice band-would

~"Y

lioos

One line

MUX

MUX

Mooy

lio~

FIGURE 6 .2
General multiplexer
arrangement

117

118

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

produce acceptable quality for phone conversations and be less demanding on the communications system. Thus, a bandwidth of 3, I00 Hz (3,400 - 300) was used to carry one
conversation.
As it happens, phone wires have a much greater bandwidth than 3.1 kHz, so the phone
companies began to explore ways to use that extra bandwidth to enable multiple simultaneous conversations to be carried over a single path. If this could be achieved, a great
amount of the demand fo r phone service could be satisfied without an equivalent amount
of additional wiring. (To be more precise, phone companies were looking for ways to share
links beyond the local loop, which would remain unshared subscriber access. As we have
seen, FDM was the technique first chosen.)
Suppose that a single wire pair could actually carry a I MHz range of frequencies, and
suppose that, instead of 3, I 00 Hz, we were to allocate 4 kHz to each phone conversation
(we will see where this number comes from shortly). That means that one wire pair could
potentially carry 250 simultaneous conversations (1 MHz/4 kHz = 250). But every one of
those conversations would begin as a human voice transmitted by the telephone in the
same 300- to 3,400-Hz range-if they were all put on the shared wire as is, they would
overlap, interfering with each other so that no conversations would be intelligible.
Each conversation's spectrum must therefore be shifted into its own frequency range
for transmission, each using an equal size but a different subrange of the L-MHz overall
range. For example, the frequencies of one conversation could be shifted up to the range
of, say, between 4 kHz and 8 kHz, those of another conversation to between 8 kHz and
12kHz, still another conversation to between 12kHz and 16kHz, and so on. With each
conversation occupying its own section of the bandwidth, all could be carried simultaneously (multiplexed) without interfering with the others.
So why 4 kHz instead of 3.1 kHz?-to avoid interference from frequency overlap of
adjacent conversations. The extra bandwidth between each conversation's allocation is
called a guard band.
Now, for the sounds to be intelligible to the people at either end, each transmitted
range of frequencies must be converted back (demultiplexed) to its o riginal 300- to
3,400-Hz range. This up and down frequency shifting is the essence of FDM.
To accomplish the shifting, we need to modulate (modify) an analog carrier so that it
imitates the original frequency patterns o f the voice (within the voice band), but at the carrier's higher frequency--carrier frequency typically is much higher than modulating signal
frequencies. We establish a carrier sine wave, say of frequency/" for one conversation
and then transform it by adding that conversation's voice frequencies to it. Then we use
another carrier frequency, say h (where h - f 1 equals the subrange bandwidth), for
another conversation, and so on. The modulati11g signals- those that have the information
we want to transmit-are called baseband signals. So the transmit multiplexing process
takes each input baseband signal and uses it to modulate individual carriers, thereby recreating the patterns of the baseband signals in the higher frequency ranges. (Appendix A,
"Sine waves: basic properties and signal shi fting," explains how frequency shifting modulation is accomplished.)
The carrier modulation process, carried out by the mux, is what divides the bandwidth
of the line into discrete partitions called channels, each of which carries a separme conversation. (See Figure 6 .3.) For transmission, the mux combines all the signals by adding
them together, creating the single composite signal that is sent over a single wire pair, thus
transmitting aJI conversations at once. (Because the separate conversations are combined
in the composite signal, the partitions actually are channels.)
The process is reversed at the receiving end. First,filters re-create the separate channels (see "Technical extension: Bandpass filters"). For example, if we apply a filter that wiJI
pass signals only in the 8-kHz to 12-kHz range, that channel is re-created. The last step is

CHAPTER 6 COMMUNICATIONS CONNECTIONS

119

TECHNICAL NOTE
Dealing with the infrastructure
Bridge taps are connections to the local loops that

Inthe earlier days of telephone systems. almost all the

were used to create party lines-telephone lines

wire was unshielded twisted pair (UTP). Not only was

whereby two or more customers shared the same tele-

there no shielding, but the twists were what might be

phone number. Bridge tapped lines are not in a direct

called informal, if they even existed-they often served

path between customer premises and the central

more to identify particular pairs than to reduce

switching office. Because of this. an impedance mis-

crosstalk. Although this was fairly suitable for voice

match is created in the transmission line, resulting in

communications. transmitting the higher-frequency


multiplexed signals would be problematic because

signal reflections. Although this is usually not a problem for basic phone service, reflections cause signifi-

attenuation and crosstalk become more severe as

cant interference in the high-frequency ranges needed

frequency increases.

for fast data communications services. (For example.

Even after much old wire was replaced, the use of

DSL, discussed in Chapter 10, "Circuit switching, the

loading coils and bridge taps on the local loops pre-

telcos. and alternatives," allows the local loop to carry

sented direct limitations. Loading coils reduce the

signals of much higher frequency at higher speeds.)


Even when the party lines are disconnected, as long as

attenuation affects of the wire, thereby enabling a


signal to travel much fa rther before becoming too

the taps remain in place, so does the effect.

weak. Developed early in the 1900s. they are still in

Loading coils can be removed and bridge taps can

common use. However, although loading coils improve

be isolated, but they have to be located first. Records of

transmission of signals in the voice band, they also

their installation were not always accurate or complete,

add noise and distortion in frequencies above those in

so finding them often involved much time-consuming

the voice band that are used for data transmission.

testing and detective work, making it difficult and

Hence, the broader bandwidth and higher frequencies

costly to provide DSL service to some households. It is

needed for FDM are unavailable in lines with loading

one of the reasons that DSL is still not available in every

coils.

locale.

Frequency

Channel n, carrier frequency In

FIGURE 6.3

- -,
I
I

r -- i - - - - - -

i Bandwidth of line ~ !

Channel 3, carrier frequency f3


Guard
bands

i sum of bandwidths
! of Individual signals j
! plus sum of guard i
! bands
i
l - - - r - - -- - ~

Channel 2, carrier frequency f2


Channel 1, carrier frequency f1

I
I

i
i
I

Time

Frequency division
muhiplexing (n devices)

120

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

FIGURE 6 .4

Transmit

The FDM process


(11 devices)

Data stream 1

Data stream

Merged data streams

Combining mux
(aka compositor)

. ---

Data stream n

--

--

Receive

Recovered data stream 1

-Recovered data stream 2

Recovered data stream n

to drop the frequencies of the signals in each channel down to their original 300-Hz to
3, I00-Hz range, re-creating the original voices. Figure 6.4 illustrates this process.
FDM can combine only analog signals. This is because FDM must limit the bandwidth of the signals it carries so that the link's overall bandwidth can be subdivided into
bands that can be used separately and simultaneously. Analog signals can be band-limited
even if they are not band-limited to begin with. Digital signals cannot be band-limited
readi ly. FDM can be applied to any analog transmission link with suitable bandwidth.
Cable television relies on FDM, as do AM and FM radio broadcasting (see "Technical
note: FM radio").

foM

is appropriate for any analog system where the total of the bandwidths of the individual signals plus the guard bands is not more than the overall bandwidth of the system.

Wavelength division multiplexing


The unused line capacity issue that we saw for e lectrical transmission of analog signals
applies to light signals as well: The capacity of optical fiber is much greater than what is
needed to relay one transmission. Unless we can utilize it, most goes to waste. Hence, it
is natural to turn to multiplexing.
Because optical fiber bandwidth is so large, dividing that bandwidth with an FDM
approach seems appropriate-but with light as the carrier, we focus on wavelength rather
than frequency. Recall from Chapter 2, "The modern signal carriers," that wavelength and
frequency are inversely related, as indicated by the equation,.\ = V 111/ J, where,.\ is wavelength, V 111 is the speed of light in medium m , and/ is its frequency. Also recall that whereas

CHAPTER 6 COMMUNICATIONS CONNECTIONS

121

Output signal power

bandpass fi lter is an electronic device that


passes only frequencies of a particular range. The

100%

ideal fi lter would pass fu ll signal power for all frequencies in the range and zero power for all others. In practice, fi lters usually are designed to the
half-power rule- output power of the low (f1)

50%

--------- - - - - - - - - - --:- --- - -- - --- -- - --------

and high (f2) cutoffs will be half their input


power; freq uencies between will quickly move
toward full power; frequencies outside will be

: - - Passband-!

less than half power and quickly approach zero.

'
'

'
'

Figure 6.5, called a spectral plot, is an example.

Frequency

FIGURE 6 .5
Bandpass filter, spectral plot

).._______
fM

radio stations use FDM to transmit their signals.

range for 104.3 extends from 104.2 to 104.4, and so


on. Because of this arrangement, the lowest FM carrier

The Federal Communications Commission (FCC)

frequency that can be assigned is 88.1 (with a range

defines FM radio as having a 20-MHz bandwidth

of 88.0 to 88.2); this is why all FM station numbers

whose range is 88 MHz to 108 MHz. Within that band-

are odd.

w idth, partitions (channels) of 200 KHz, including

The 20-MHz overall bandwidth can support 100

guard bands, are assigned. The carrier for each channel

different stations (20 MHz/200 kHz = 100). But there

is centered in the channel's frequency range.

are thousands of FM stations across the country. How

When you tune in an FM station, say 104.1 (actually

are they supported? The answer is that station broad-

104.1 MHz), you are selecting the carrier frequency that

cast power is limited, so that within a predefined dis-

defines the particular channel over which the station is

tance a station's signals attenuate to a point where the

broadcasting. Because each partition is 200 kHz, successive carrier frequencies (and therefore radio dial

same carrier frequency can be used by another station

numbers) above 104.1 are 104.3, 104.5, 104. 7, and so

Unfortunately, attenuation also depends on atmo-

on up, and below 104.1 are 103.9, 103.7, 103.5, and


so on down; each is 200 kHz apart, with the carrier fre-

spheric and other conditions. Therefore, under the


right (or wrong?) conditions, the signals from two

quency in the center of the range. For example, the

stations broadcasting on the same carrier frequency


could potentially interfere with each other.

range for 104. 1 extends from 104.0 to 104.2, the

beyond that distance, normally w ithout interference.

122

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

I n 1862, Hermann Ludwig Ferdinand von Helmholtz

produce a signal on a different frequency; reeds at the


receiving station tuned to the same frequencies would

(1821-1894), a German scientist, mathematician, and


philosopher, described the Helmholtz resonator that
could pick out particular sound frequencies. When
excited by an electrically driven tuning fork, it could be
used to produce messages that could be received by a
similarly tuned resonator. This idea was incorporated by
Alexander Graham Bell, Emile Baudot, and Elisha Gray
(1835-1 901) to send multiple Morse code telegraph

reproduce those signals. Bell later shifted to electrically

messages simultaneously on the same wire. Helmholtz,

in theory voices also could be transmitted using this

whose interests lay elsewhere. did not pursue that


avenue.

system, it could not support the frequency range that

Bell's early experiments replaced tuning forks with


tuned reeds. At the sending station, each reed would

tunable metal reeds that could be made to vibrate at


many different frequencies. This was the basis for the
device used to transmit the historic "Mr. Watsoncome here ... " message.)
In 1876, Bell received a patent for multiplexing
Morse code. Called harmonic-frequency multiplexing, it
was based on those electrically tunable reeds. Although

would be necessary.
In principle, all these efforts were early forms of
FDM.

frequency is determjned by the light source and does not change, wavelength is determined
by the speed of light and does change. Color is determined by wavelength as well. Thus, the
idea is to use different wavelengths of light as carriers of the data transmissions that we want
to multiplex, a technique called wavelength division multiplexing (WDM).
Conceptually, WDM is similar to FDM. We divide the bandwidth of our fiber-optic
link imo sub-bandwidths centered on particular wavelengths, AI> A2 , A3, .. , A, (our carriers), thus creating n transmission channels. Then we shift our original n signals into those
different wavelengths (see "Separating the wavelengths of light" in Appendix C, "Light").
These are combined into a single composite signal for simultaneous transmission over a
single-fiber link. At the receiving end, the process is reversed: The composite signal is separated into n channels and their signals are converted to their original wavelengths, thereby
recovering the original data.
As with FDM, the channels created for WDM are separated by guard bands to keep
signals in adjacent channels from interfering with each other. Some WDM systems use
more closely spaced carriers and smaller guard bands to fit more channels into a given
bandwidth. This is called dense WDM (DWDM), although often all systems are refeJTed to
simply as WDM. As yet, there is no accepted definition for drawing the line between
WDM and DWDM. One rule of thumb is that WDM systems handle up to eight signals per
fiber, whereas DWDM systems go up from there.

Time division multiplexing


FDM is an analog technique, not efficient for digital transmission. Yet for digital signals
the goal is the same-transmitting multiple digital signal streams over a single transmission path. To that end, another technique was developed: time division multiplexing
(TDM), also is known as synchronous TDM.

CHAPTER 6 COMMUNICATIONS CONNECTIONS

123

per second). Commercially available systems today can


P ract ical single-transmission fiber-optic t ransmission

handle 160 channels of 10 Gbps signals. Experimental

systems date back to the mid-1970s, but the first sue-

systems have been able to transmit 256 39.8 Gbps

cessful WDM demonstration did not occur until 1985; it

channels over a single 100 km fiber link. These will likely

combined only two signals over a relatively short dis-

reach the marketplace in the near future.

tance. Five years later, Bell Labs was able to transmit a

WDM systems are popular with telecommunications

2.5 Gbps signal over 7,500 km without needing regen-

carriers because they can expand the capacity of their

eration. Although it was a single signal, it demonstrated

existing installed optical fiber. That is, by upgrading

that light transmission over long distances was practical.

their WDM multiplexers, they can carry more data with-

The next step was multiplexing. By 1998, Bell Labs

out adding any more fiber. On the downside, higher-

demonstrated a system that transmitted 100 simultane-

performance equipment is complex and costly (but in

ous 10 Gbps optical signals over a single optical fiber

most cases less costly than adding fiber). Only recently

for a distance of 400 km (about 250 miles). A little cal -

have standards been adopted (see ITU-T G.694.1) t hat

culating reveals that the overall data rate of this trans-

make it easier to integrate WDM with older systems,


particularly SONET (discussed in Chapter 10).

mission was 1 Tbps (1 terabit per second, or 10 12 bits

Although TOM operates as s imultaneo us transmission from the viewpoint of the


senders and receivers, it aciUally is a sequential transmission technique. Instead of dividing a broad bandwidth into narrow sub-bands, time on a sing le connection is sliced into
small, fixed -lenglh, full-bandwidth segments (time slots) that are allocated to the a11ached
devices in rotation (see Figure 6.6). The combination of slots creates a frame. Frames are
transmitted sequentially without delay.

FIGURE 6 . 6

Frequency

Time division
multiplexing (n slots)

.------Frame - - ----.-- - Frame - - - - . . . ,


t

i
m

i
m

i
m

i
m

i
m

i
m

i
m

i
m
e

i
m
e

n
Time

124

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

TABLE 6 .1

TOM efficiency vs. number of devices

(8-bit slots)
No frames
Frames

2 devices

10 devices

24 devices

Control bits
2

Overhead

Control bits

Overhead

Control bits

Overhead

II. I%

10

11.1%

24

11.1%

5.26%

1.23%

0.52%

Data from the attached devices are sent to the mux buffers; a scanning sequencer
transfers data to their corresponding time slots. If there is no data for a particular slot, it
remains empty. Each time slot holds very little data, perhaps I byte or even l bit. Thus,
many cycles are required to accommodate the data streams to be transmitted. However, the
slots cycle so quickly that data appear to be transmitted continuously.
The key to TDM's simplicity lies in having each device assigned to a particular slot in
the frame. At the receiving end, the same number of devices are similarly attached and
assigned appropriate slots. Thus, sending device I and receiving device I are connected, as
are sending device 2 and receiving device 2, and so on. Because of this arrangement, distribution of data requires almost no processing.
This system of frames and buffers saves a lot of overhead and processing. Were they
not used and a device's bits sent out as they arrived, control information would have to be
sent for each device's transmissions. This would increase both overhead and processing
load . With the frame-buffer system, just one mini control slot is necessary for the entire
frame, no matter how many slots it contains (and therefore no matter how many devices
are attached). This is why frames are used in TDM systems.
For example, Table 6.1 illustrates the gain in efficiency (drop in overhead) as measured by overhead percentage for 2, I 0, and 24 devices. For simplicity, we assume that
without frames, each device needs just one extra bit for control.

AMPLIFICATION
Carrying information in frames requires that frames
be properly demarcated. That is, for proper trans-

or start frame delimiter) that highlights the start of

port of the frame, receiving devices must be able to

distinct from

determine precisely when the frame begins. This is


called frame synchronization. The first bit is the

cerned with synchronizing the sender and receiver


clocks to the bit times. Frame and bit synchroniza-

synchronization bit (also called a framing bit, flag,

tion are discussed in Chapter 7.

the frame. Note that this type of synchronization is

bit synchronization, which is con-

Typically, the data that a node must send requires many slots. Because the mux sends
out each node's data a little at a time, it takes several slots (and therefore several frames),
possibly a great many, to transmit a node's data stream. With many nodes sending data,
how is it that from a node's view this appears to be continuous transmission?
To see how, let's consider the rate at which nodes send data to the mux buffer. Suppose,
for example, that each node transmits at a rate of I 00 bytes per second and we have 1-byte
slots. If the rate at which frames are transmitted matches the node rate (in our example that
would mean 100 frames per second), then each node's slots in successive frames will be
available at the same rate at which the nodes are transmitting to the buffers. Hence, to
the nodes, it looks like slots are available continuously without delay. For this to work, the
capacity of the shared link has to equal or exceed the sum of the node data rates.

CHAPTER 6 COM MUNICATIONS CONNECTIONS

ith TDM, the frame rate must match the node transmission rate.

(For a more thorough explanation, see "Technical note: Node rates and frame rates.")
As with FDM, whatever is multiplexed on the sending end must be demultiplexed on
the receiving end. Recovering the data sent by a node requires collecting the data in that
node's slot for each frame involved and recombining those data into the single stream that
the node sent to the transmit mux in the first place. This must be done for each attached
node-each slot. One node may have needed 12 frames to send all its data, another node
three frames, another node 200 frames, and another node no frames (that is, no data to
send). A scanning resequencer in the receiving mux removes data from each time slot and
buffers it for reassembly into the original stream, which is held in the mux's outgoing
buffers until it can be sent on to the appropriate attached device (see Figure 6.7).

TECHNICAl NOTE
Node rates and frame rates

B ecause TDM muxes transmit multiple data streams


sequentially, not simultaneously, how can it be that
node data is transmitted in what. to the node, appears
to be a continuous stream?
Suppose we have just two nodes, each transmitting at 800 bits per second, and frame slots are 1 byte
each. The mux constructs frames with two 8-bit slots
and adds 1 bit for control, giving each frame 17 bits.
For the moment, let's ignore that control bit and think
of the frame as just 16 bits. To be able to transmit
frames at the node's bit rate, we need the frame rate to
match the node rate-here, 100 frames per second.
Because our frames have 16 bits, the frame bit rate is
1,600 bits per second, which matches the combined
rates of the nodes (2 x 800 bits per second).
The nodes and the mux use electricity to transmit
the bits, and electricity travels at the same speed for
both. We can't have the mux use faster electricity-it
doesn't exist. How, then, can the mux transmit at a
faster rate than the nodes? Only by decreasing its bit
duration.
In this example, the bit duration for each node is
.00125 seconds (1/800); the bit duration for the frame is

.000625 seconds (1/1,600), which is half the bit duration


of each node. So by the time a node "looks" for its
next slot (.0125 seconds later), an entire two-slot frame
is sent out and the next slot is available. Recall that the
nodes send their data to the mux buffer, so they do not
actually look for a slot- the point is, slot availability
and data transmission happen at the same pace at
which the node is sending data. That's why the nodes
are able to transmit continuously.
We do have to make a slight adjustment to this
example-we must bring back that control bit that we
temporarily ignored. This gives us a 17-bit frame and a
frame bit rate of 1, 700 bits per second, for a bit duration of .000589 seconds. So the bit rate is slightly more
and the bit duration slightly less. Still, the preceding
result applies. For n nodes connected to the mux, the
frame bit rate must equal the node bit rate and the
frame bit duration will be slightly less than 1/n times
the node bit rate to account for the control bit.
One more point: For the mux to work properly, all
nodes must be operating at the same bit rate. If they
are not, we must pad (add dummy bits to) the faster
nodes so that. in effect. they slow down. Thus, the
speed of the slowest node is the governing factor.

125

126

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 6.7
The TOM process
(11 slots)

Transmit
Data stream 1

Data stream 2
Scanning
sequencer
(TOM mux)

Data stream 3

Merged data streams


(TOM frames)
(Includes framing

bi~)./

(Adds frami ng bit)


Data stream n

Receive
Data stream 1

Data stream 2

Merged data
Scanning
streams ...;;_--~ resequencer

Data stream 3

(Strips framing bit)


Data stream n

If we look at the mux from the viewpoint of any one of the devices, we see a
sequence of slots into which the data goes. That sequence, then, is a conduit for data
transmission, or in other words, a data transmission channel. (This is analogous to calling each FDM sub-band a channel.) The data from the combined sequence of a node's
slots appear to arrive at the receiving end as though there were a single connection
between the sender and receiver, that is, as though there were a direct channel. Because
of the fixed slot assignments, the transit time for each attached device is predictable. Add
relatively simple operating rules, and we can see why TOM is a widely used technique.
For example, TOM is the basis for the widely used T-carrier and SONET systems
(discussed in later chapters).
The principal drawback of TOM is that the slot assigned to one node cannot be used
by another, even if the one has nothing to transmit. This results in transmission of empty
slots, wasting transmission capacity (see Figure 6.8). Such an event is not uncommon.
Typically, some nodes have a lot of data to transmit or they transmit frequently, whereas

FIGURE 6 .8
A TOM example with one-character slots
Data stream 1: doog
Data stream 2:

ot

Data stream 3:

og

Direction of data flow------------~

CHAPTER 6 COMMUNICATIONS CONNECTIONS

others have little or nothing to send or transmit infrequently- the bursty transmission
typical of computers.
To address this problem, another version of time division multiplexing was developed, called statistical TDM (STDM), also known as asynchronous TDM. (Synchronous
TDM, the first to be developed, is usually referred to simply as TOM.) This me thod
assigns fixed-s ize slots according to device transmission needs. Thus, if a node has no
data to transmit, its slot can be used for another node, thereby reducing the likelihood of
empty slots. Even with this procedure, though, it is possible that there is not enough data to
fill the whole frame. The STDM mux incorporates logic in the scanner to reassign slots
according to its buffer contents.
The efficiencies gained by STDM come at a cost. As noted with TDM, each time
s lot is assigned to a particu lar node at each end of the transmission, so routing slot
data to the proper rece iving node is simple. With STDM, slots are assigned by need, so
one node's data cou ld be in several slots, and not even the same ones in successive
frames.
The only way the receiving mux can know which device the incoming data is
meant for is to include device addresses along with the slot data. In addition, other management data is desirable. For example, we may want to inc lude extra bits for error
checking. In sum, then, both STDM frames and device slots must be longer than those of
TDM. Thus, not only is more transmission capacity lost to overhead, but more complex
processing is required (which requires more costly equipment and results in more time
lost to processing).
As an example, let's look at the implications of addressing. A key question is, how
many slots do we want in a frame? (In other words, how many nodes will be attached to
the mux?) Suppose we have just two. Then we need only I bit for addressing. What if
we have four? Then we need 2 bits for addressing. With 3 bits we can handle up to eight
addresses, and with 4 bits we can handle up to 16. In general, with n bits, we can
address 2" nodes-simple enough. But remember that these bits must come from each
slot, so if we have 8-bit slots and, say, 16 nodes, we have to use half of each slot just for
addresses.
Clearly this is an intolerable overhead burden, yet multiplexing 16 nodes doesn 't seem
like much to desire. The solution lies in increasing the number of bits per slot. If we want
to keep overhead bits to a given percentage, the slot size must be increased accordingly.
Let's say we want no more than 10 percent overhead for address bits. Then for every
address bit we need 9 dala bits, or a IO-bit slot.
In general, for an x percent overhead ratio, we need 11 11 j n1 = x%, where"" is the number of address bits and n1 is the total number of bits in the slot. If we have 24 slots, then to
address 24 nodes we need 5 address bits (2 4 = 16,25 = 32), and for 10 percent overhead,
that means 45 data bits per slot. Similar results apply for other percentages.
Well , this is an easy calculation, but as usual, there are tradeoffs. The bigger the slot
size the bigger the frame, hence the longer it takes to transmit a frame, so the longer it
takes before the next round of slot filling can take place and the greater the delay potential
for any node. We could reduce slot size by settling for a higher overhead percentage, but
then we would be transmitting relatively less data per frame. lf we want less overhead, we
can either reduce the number o f attached nodes so we don't require as much address space,
or we can increase s lot size further, settling for slower transmission times. Figure 6.9
shows a typical STDM frame without noting component sizes.
One aspect of STDM mitigates our tradeoff dilemma somewhat. The concept of
STDM relies on the observation that not every node has data to transmit every time. This
means that the capacity of the shared link does not have to equal or exceed the sum of the
node data rates as it does with T DM. Instead, we can make an assumption about how many

127

128

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 6 .9
STDM frame components

__________

Source n
address

nodes are likely to be transmitting at any one time and base our number of slots on that
figure, which presumably is less than the total number of nodes.
This situations is analogous to the CO-to-CO telephone issue noted in Chapter I. In
that chapter, we gave an example of 5,000 lines between two COs; when all 5,000 were
engaged by callers, the 5,001st could not make an inter-CO call until someone hung up.
Here, a node's data that does not find an empty slot must wait in a buffer until one comes
up. Because of this, the TOM requirement that the number of nodes on each end must be
equal is not a requirement for STDM. On the other hand, we now have a buffer management issue to contend with. If more data is waiting to be sent than can be accommodated,
some nodes will have to wait before their data is acted upon.
Buffers are finite. As long as there is room in the buffer for incoming data, to the sending device it looks like the transmission succeeded. Whether the data is transmitted in the
next cycle or in later cycles is not known to the device, and is usually not relevant. But
what if the buffer is full? Then any incoming data will be refused and the device will experience a delay- that is, the device will know that transmission did not occur. That data will
have to be re-sent. So we have another decision to make-trading off buffer size for delay
potential.
There is an even more complex STDM scheme that allows for variable-length slots.
For that, along with device addresses, individual slot lengths must be carried. As you
would expect, this exacerbates the overhead problem.

Inverse multiplexing
The multiplexing techniques we have been discussing until now all have one purpose- to
combine several low-speed channels into one high-speed channel, so that data streams
from those multiple channels can share a smaller number of common connections. What
can we do if we have a high-speed data source but only low-speed channels for transmission? We may do the inverse- that is, band together several low-speed channels so that
they act as one high-speed channel, thereby allowing transmission at a much higher data
rate than would be possible with any of the low-speed channels alone. Appropriately, the
device to do this is called an inverse multiplexer (or inverse mux). An inverse mux could,
for example, couple two 64-Kbps lines into one 128-Kbps line, as is done in ISDN
(Integrated Services Digital Network) systems.
Just as with regular multiplexing, whatever happens at the transmitting end must be
reversed at the receiving end. The process is quite d ifferent from de-multiplexing, because
the input streams that a mux combines are not related to each other; with an inverse mux,
a single input stream is separated into sub-streams that are transmitted over the bundled

channels, so every channel's data is part of one data stream. Thal data slream has to be recreated (de-inverse muxed) at the receiving end. Similar to multiplexers and de-multiplexers,

CHAPTER 6 COMMUNICATIONS CONNECTIONS

the inverse multiplexer and de-inverse multiplexer typically are combined into one box
called an inverse mux.
Multiplexing and full duplex connections
Link access, or as we also call it, channel access, most often is a two-way affair. That is,
communications across a channel go in both directions. As we have seen, this mode of
communication is called duplex, simply another word for two-way. We also have seen that
"two-way" may mean one way at a ti me (half duplex) or both ways at the same time (full
duplex). [f we use TOM to transmit signals in both the forward and reverse directions, and
full duplexing to separate the outbound and inbound signals, we have TDD (time division
duplexing); if we do the same with FOM, we have FDD (frequency division duplexing);
for optical systems, we have WDD (wavelength division duplexing).
To provide full duplexed circuits for TOO, FOO, or WOO, we need separate paths for
the two directions. For digital signaling and TDM, this is accomplished with a four-wire
connection-two wires for outbound and two for inbound (see Figure 6.1 0). Each wire
pair provides a simplex (one-way) circuit, and the two paths are physically separate. For
analog signaling and FOM, this can be accomplished with one wire pair, the transmissions
in each direction being carried on separate sub-bands. Wireless transmissions can operate
in full duplex mode if sufficient bandwidth is assigned so that different sub-bands can be
used for outbound and inbound signals. For optical systems, full duplex operation can be
accomplished with a single fiber pair (one fiber in each direction), with one optical fiber
and OWDM.
Transmit

Receive

FIGURE 6. 10
Full duplex, two wire
pairs

Receive

Transmit

6.5 Networks and topologies


When applied to computers, the tem1 network encompasses many things. The purpose of a
computer network is communications- that is, we create networks to provide a vehicle for
transferring information from one place to another.
For this to happen, the devices (components) of the network must be connected to
each other in a systematic way. using agreed upon protocols. so they can understand each
other.

computer network is a system of interconnected, comprehending, communicating


hardware and software, designed to facilitate information transfer via accepted protocols.

In the next sections of this chapter, we will look at different layouts for physically connecting the components of a network- physical topologies- and the ways in which those
connections may be operated- logical topologies. We will see that a network may be
physically connected in one way and yet operated in another, and we will see why that may
be a good idea.

129

130

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

-:.-ll

,t.:=li

'

TECHN ICAL NOTE


Node/media placement

W e indicate node connections by showing node- cables must be laid in accordance with floor layouts,
link patterns. But when it comes to installing a network, walls, columns, and building designs. Although the diathe actual placement of nodes and the media that con- grams we show are not realistic in terms of actual cable
nect them will vary considerably. In a business, for exam- runs and node placements, they do illustrate how nodes
ple, computers are placed in offices, carrels, and so on; are linked to each other.

Point-to-point physical topologies


Let's start with a general characterization of physical topologies as point-to-point or
multipoint. The usual definition for a physical point-to-point network is that each device
can communicate directly only with those devices to which it is directly connected, and
that those direct links are not shared. Figure 6. 11 A shows an example of two point-to-point
links; nodes A and B communicate directly with each other, as do nodes C and D.
Lf we put a link between nodes B and C, as shown in Figure 6.1 1B, we create the possibility of, say, node A communicating with node C. But this can happen only if node A
uses the point-to-point link between nodes B and C. From a strictly physical viewpoint, in
this new configuration any of the links can be used by any of the nodes, so those links are
shared and this is no longer a true point-to-point network.
On the other hand, we can look at this situation from the viewpoint of link access control. For example, if node A wants to send a message to node C, with the arrangement
shown in Figure 6. 118 the message must go from A to 8, and it is node B that sends the
message to node C; that is, access to the B-to-C link is controlled by B and C alone. Hence,
we could say that the directly connected nodes, B and C, still have their dedicated link.
From that perspective, Figure 6. 108 is an example of a point-to-point network, too. This
illustrates that physical connections are one thing, and access is another.
The same dual view may be taken for another physical topology, the mesh network.
Here, many links directly connect two nodes that also may be used (shared) by many other

FIGURE 6.11

Point-to-point links
A. True point-to-point links

B. A chain of point-to-point links

CHAPTER 6 COMMUNICATIONS CONNECTIONS

FIGURE 6.12
Mesh networks

A. A four node full mesh network

B. A four node partial mesh network

nodes. In the full mesh design shown in Figure 6.12A, every node has a direct connection
to every other node. In the partial m esh design shown in Figure 6.128, the node A-to-C
link is the only true point-to-point connection from the physical viewpoint, all the other
links being usable by nodes A, B, and 0 as wel l. Once again, though, the nodes involved in
the direct pairings, A-B, B-0 , and A-0, control access to those links. The same applies in
the full mesh of Figure 6.12A.
The fu ll mesh needs much more cabling than the other configurations, and each node
needs multiple connectors to accept those cables. Although partial meshes alleviate that
situation somewhat, mesh designs always use more cable and connectors than others.
Another variation of a point-to-point network is a tree structure. In this topology, multiple nodes are connected in a branching manner, as illustrated in Figure 6.13. Once more,
we see direct links between pairs of nodes (each node is connected only to its immediate
neighbors) and indirect links (going through intermediate nodes) that can create a path
between any two nodes.
Tree structures add a complication: Each node that branches in more than one direction (here, nodes A, C, E, and F) needs to know something about the nodes o n those
branches so that messages flowing down the tree can be properly directed. Ln effect, those
nodes rank higher in order compared to the other nodes on the branches, with the node at
the top (here, node A) having the highest order. For this reason, tree structures also are
called hierarchies.
It is possible to envision a protocol wherein any node getting a message meant for
some other node simply passes it on to whichever nodes it is attached (a procedure called
flooding). This eliminates the need for a node to know what the tree looks like beyond its
FIGURE 6.13
A tree (hierarchical)
network

131

132

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

immediate neighbors. It also adds to the volume of traffic on the network, because
messages will be sent down irrelevant paths.
Still another physical topology is the riug. As with the other point-to-point config urations, each node in a ring is directly attached only to its immediate neighbors. The ring
d iffers in that the attachments form a complete loop, as illustrated in Figure 6 .14. Another
difference is that rings are tmidirectioual- that is, messages travel around the ring in only
one direction. Thus, nodes must pass on any message intended for another node. We have
seen that this requirement applies to other point-to-point structures as well. The ways in
which nodes may circulate messages-that is, control over point-to-point links-are the
subject of liuk access mauagement.

FIGURE 6 .14
A ring network

Finally we come to the star structure, illustrated in Figure 6. 15. In this configuration,
a central device creates the appropriate path between two nodes. In essence, that device
makes each node an immediate neighbor of every other node . Therefore, a message from
one node travels directly to another (via the central device) and does not have to go
through any other nodes.
The central device may be a simple pass-along hub that sends an incoming message
out to all connected nodes, or a switch that can direct messages along particular paths.
O nce more, we come to link access management and logical topologies, a subject we
explore in greater depth later in the chapter.

Multipoint physical topologies


Physical multipoint networks (also called multidrop networks), arc characterized by
shared communications links-that is, every node is attached to a common link that all
must use.
The simples t of these is called a bus structure. The bus is the common link shared by
all nodes, as shown in Figure 6. 16. A message from any node to any other travels along the
bus in both directions. Link access control-gaining access to the bus-is the responsibility
of each node. Thus, access control is decentralized.
FIGURE 6.15
A star point-to-point
network

CHAPTER 6 COMMUNICATIONS CONNECTION S

The bus - a shared link

FIGURE 6 .1 6
A bus network

FIGURE 6.17
A multidrop network

Although this arrangement looks similar to the point-to-point network shown in


Figure 6.1 1, in the bus, messages do not pass through each node. Instead, messages travel
from a node to the common bus and reach all other nodes via their taps into the bus.
In a similar-looking structure, nodes also are attached to a common link as in the bus
arrangement, but link access is governed by a single additional node (a controller). This is
called centralized access control. Figure 6.17 shows this configuration.

Hybrid physical topologies


Ir is possible ro create hybrid networks in which different physical topologies are combined.
For example, we can lay out a tree network with bus extensions, as shown in Figure 6. 18A.
You can think of other combinations as well.
One common hybrid configuration is used with satellite networks. Communications
from a land-based node to the satellite (called uplink) typically are point-to-point; the node
can reach only a particular satellite. On the other hand, communications from the satellite
(called downlink) often can be received by more than one land-based station, the air (or
space) being the common medium (Figure 6.1 88). Satellite networks are discussed in
Chapter 15.

Logica l topologies
Many physical topologies can operate differently from the way they are connected. For
example, a physical star network, the most versatile, can be run as a ring, as a bus, or as
point-to-point links. We noted briefly in the discussion referring to Figure 6.15 that we
could set up a star with e ither a hub or a switch as the central device. A hub simply passes
on to all other nodes the message it receives from one node. Those other nodes ignore messages not addressed to them. So, in effect, the hub behaves like the bus shown in Figure
6.16, and we are running our physical star as a logical bus.
If instead of a hub we use a switch as the central device in our star, the switch recognizes the destination address of the node that a message is intended for and makes the
connection between the sending node and the destination node. Because any pa ir of
nodes can be connected in this manner, the switch turns the star into a collection of direct

133

134

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 6.18
Hybrid networks

A. Tree/bus

Landbased station /

B. Point-to-point uplinklmutipoint downlink satellite hybrid network

point-to-point links by which each node can have a direct connection to any other node.
Thus, our physical star is operating logically as a pseudo mesh. It is a full mesh in the
sense that every node has a direct connection to every other node (11 nodes, n - I links),
but it is not a true mesh because there are no paths that involve more than two nodes; thus,
there are no alternate routes between two nodes as there are with a true mesh.
We even can run our star as a ring. All we need is a central device that treats each
attached node as a neighbor of two other nodes and passes a message from one to another.
(The multi-station access unit (MAU) used in IBM Token Ring LANs is such a device- the
token ring is physically constructed as a star but operates logically as a ring.) Figure 6.19
illustrates this setup. For example, a message from node A to node C would travel from A to
the switch, then to B and back to the switch, then to C. In this instance, the physical star is
a logical ring.
Because star wiring requires a cable run from every node to the central device, stars
need more cable than all of the other configurations except the mesh. Yet, for local and
building-wide networks, the star-wired topology is the most prevalent configuration
scheme used. Why is this so?
Primarily, it has to do with issues of maintenance and ease of reconfiguration:

Maintenance: Each node has a single link to a central point, so node faults are easy
to trace.

Ease of reconfiguration: Adding or relocating a node simply means one cable run to

the central device, whereas removing a node is accomplished by simply unplugging


it from the central device-no other cables or connections need to be disturbed or
changed.

CHAPTER 6 COMMUNICATIONS CONNECTIONS

FIGURE 6.19
A star-wired ring

More complicated topologies are used for wide area networks- primarily hierarchies
and meshes, mostly because the numbers and locations of the nodes that need to be connected are widespread, numerous, and variable, and because alternate routes between
nodes are vital both for robustness and routing efficiency.
Interestingly, the mainframe-to-terminal topology can be thought of as a star, because
the mainframe acts as the central device through which all messages must travel. However,
most single-location terminals are not wired directly to the mainframe but instead share
links in a multidrop fashion. Therefore, mainframe-to-terminal topology is actually a
hybrid topology.
In Chapter I, we saw a full mesh design for interconnecting telephones, wherein each
telephone or phone switch was connected to every other one. We also saw that the amount
of wiring required by such meshes grew extremely rapidly, to the point at which such a
scheme quickly became infeasible. Therefore, partial meshes, in which not every phone or
switch is fully connected, along with tree designs are blended to create most of the wide
area interconnections of telephone carriers and the Internet.

6.6 Finding your way around a network


Now that we have seen the basic network topologies, we can look at the ways in which
messages reach their destinations in those topologies.

Addressing basics
You mail a letter, send an e-mail message, make a telephone call. For these communication
mechanisms to work, the system carrying the messages must be able to identify the communicating parties. He nce, there are postal addresses, e-mail addresses, and telephone
numbers. These identifiers, though quite different looking, have two characteristics in
common:
They uniquely idemify the communicating parties, so that a message is sent to the
intended recipient and not someone else.
There are consistent rules for their establishment and use, so that the systems in
question know how to formulate and interpret addresses.
The same is true of computer networks. For one node to reach another, the system
needs an addressing procedure that uniquely identifies the communicating nodes and follows consistent rules. Actually, many different addressing schemes are used in computer
networking, each desig ned for a particular type of system. For example, there is o ne
system for Ethernet LANs, another for Internet e-mail, another for frame relay wide area
networks, and so on. Within a given system, all devices must follow and understand the

135

136

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

addressing procedure. Between systems that use different schemes, some method is
needed to convert one system's addresses to another's. (Particular addressing and conversion methods are explained in subsequent chapters.)
No matter what addressing scheme is used, schemes fall into one of two basic form s:
flat and multipart (also called multilevel and hierarchical). In a flat address, only one
piece of identifying information is used. One example is a product serial number; it identifies a particular instance of that product, but nothing more. Another is the automobile YIN.
a unique number that identifies a particular vehicle. Neither of these identifiers carries any
indication as to where the item is at any time. If we want to find a particular product or
vehicle, flat addresses are no help at all.
Each PC that is a member of a LAN has a network interface card (NIC) that contains a unique flat address assigned by the NIC manufacturer. This address is called a
medium access control (MAC) address. Although MAC addresses uniquely identify
every PC, there is no logical connection between one MAC address and another. Hence,
like the YIN, knowing a machine's MAC address tells you nothing about where that
machine is located.

AMPLIFICATION
A

ctually, a MAC address has two parts. One is a

given manufacturer are unique, the MAC addresses

manufacturer code, called an organizationally

are unique.
In networks in which MAC addresses are used,

unique identifier (OU/), that is administered and


assigned by the IEEE (Institute of Electrical and
Electronics Engineers) and is different for every manufacturer. The other is a serial-like number created
by the manufacturers themselves. Because the OUis
are unique, and the serial-like numbers for any

the whole address is treated as a single number that


uniquely identifies a machine but not its location.
Hence, it is a flat address. MAC addresses are
discussed further in Chapter 9, "Local area networks," along with Ethernet.

By contrast, multipart addresses do contain location information, typically in a hierarchical form. The information you put on an envelope is such an address, with name. street
name and number, city, state, and ZIP code all being separate parts that serve not only to
uniquely identify the intended recipient, but also identify where that person resides.
The addressing schemes used in wide area networks also are multipart. In simplest
form , one part identifies the network where the destination machine resides and the other
part identifies the machine itself. Other multipart schemes have additional levels.
It is not necessary for every node in a system to know all the addressing information
of every other node. In large networks that use multipart addresses, intermediate nodes add
addressing information to the basic addresses provided by the source nodes, so as to route
the message from device to device and on to its destination. We discuss routing schemes in
Chapters 13 and 15.

WAN addressing considerations


As we have seen, we need to assign addresses to network nodes so that they can be found,
either as end destinations or as intermediate points in a route from the sender to the recipient.
When it comes to WANs, the numbe r of nodes can range into rhe millions (as in the
Internet). How can all these addresses be assigned, and how can they be managed?

CHAPTER 6 COMMUNICATIONS CONNECTIONS

Consider the postal system once more. Each piece of mail may be routed through
many different locations to find individual destinations. T hese locations may be
within particular geographical areas, in which there can be a g reat many street names
that have many d iffere nt building numbers, which may include private houses, apartme nt complexes comprising many apartments, commercial edifices with numerous
offi ces, and so on, within which many people can be located. So a mailing address has
a Z IP code, state, city, street name and number, and perhaps other information such as
an apartment number, a floor, a company department, and a name- multi-level
addressing.
The name of the friend you arc mailing a letter to is not like ly to be unique-a great
many people may have the same name. But it is much more likely that there is only one
person with a particular name, ZIP code, and street address. So too, with a WAN. If we
demarcate subsections of the network and further divide those into sub-sub-sections and so
on, we can create a system whereby every node has a unique multi-level address- a
network address, a sub-network address, a local network address, a machine address. In
fact, that is precisely what is done. The scheme is implemented in several diffe rent ways.
We will see specific examples in later chapters.

Process addressing
Until now, we have considered physical addressing issues-how to identify a particular
machine in a network. We also need to think about what goes on within a single computer.
Your network computer is likely to be running more than one application (process) at a
time. You may be downloading the latest anti-virus data, sending a query to a remote
machine, receiving e-mail messages, transmitting a photo to a frie nd, writing a document,
and perhaps engaging in an instant messaging conversation. When information from all of
these activities arrives at your computer, how docs it know which application gets what
information?
Just as your machine must have a unique physical address so that it can be found, each
application running on it must have a unique address so that information can find it. These
addresses are called service access points (SAPs) in the OSI model architecture and ports
in the TCP/IP model architecture. They serve the same purpose for applications that physical addresses do for machines. When you start an application, an SAP or port number is
assigned to it by the operating system; when the application is terminated, that address is
released so that it can be made avai lable to another application. Process addressing is discussed in g reater detail in subsequent chapters.

6.7 Summary
In this chapter, we discussed communications connections from several viewpoints-the
direction of data ft ow and the way links are connected, accessed, and managed. We spent
some time delving into methods for utilizing one link for multiple simultaneous transmissions (frequency and time division multiplexing), how this is accomplished, and the ramifi cations of the processes.
We also looked at network topologies and saw that a network could be connected one
way (the physical topology) and operated another way (the logical topology). Then we
considered addressing, one key to finding our way through a network.
In the next chapter, we will look at encoding schemes that make transmission of our
data via electricity and light possible.

137

138

PRINCIPLES OF COMPUTER NETWORKS AND COMMU NICATIONS

Short answer
1. Describe simplex, half duplex, and fu ll duplex

2.
3.

4.

5.

data now modes.


Discuss the relationship between data flow mode
and bandwidth.
What are the advantages and disadvantages of
centralized management of link sharing?
What are the advantages and disadvantages of
decentralized (distributed) management of link
sharing?
How do contention methods address link
access?

6. Why is it not possible to directly transmit multiple


telephone conversations over a single line
simultaneously?
7. Why docs TOM give the illusion of simultaneous
transmission?
8. How does WDM make use of diffraction?
9. Explain the relationship between the data rates of
the inputs to a TOM and the data rate of the output.
10. What is the relationship between physical and
logical topologies?
11. Distinguish bel\veen Oat and hierMchical addresses.

Fill-in
1. The link between a fire alarm and the fire house

2.

3.
4.

5.
6.

mode of data flow.


is an example of a
In
, the controlling device queries the
other attached devices in turn and grants access,
one at a time, according to which ones want to
use the link.
A NAK from a polled station indicates _ _ __
A
results when two devices attempt to
usc a link at the same time.
The bandwidth of the voice band is _ __ _
The multiplexing technique that transmits
multiple signals simultaneously is _ __ _

7. The multiplexing technique that transmits


multiple signals sequentially is _ _ __
8.
is the minimum bandwidth needed
for a line to simultaneously carry 25 100-kHz
channels with 10-kHz guard bands.
9. For
multiplexing, the number of lines
on the receiving side must
the number
of lines on the sending side.
10. The physical topology that requires the most
wire is _ _ __

Multiple-choice
1. A single link can be shared by several devices by:
a. giving each device a limited amount of time
on the full link
b. giving each device a portion of the link's capacity
c. slowing down the devices' data rate
d. speeding up the link's data rate
e. both a and b

2. Multiplexers manage link sharing based on

a.
b.
c.
d.
e.

time
frequency
wavelength
all of the above
a and b only

CHAPTER 6 COMMUNICATIONS CONNECTIONS

3. Compared to contention access methods, token


passing
a. is less complex
b. is always faster
c. guarantees access within a fixed period of
time
d. is less adept at handling large demand volume
e. all of the above
4. The voice band is
a. 100 Hz to 4 kHz
b. 0 Hz to 4 kHz
c. 300 Hz to 3.4 kHz
d. 300 Hz to I MHz
e. 0 Hz to I MHz
5. FDM
a. is a technique for analog or digital
transmission
b. can combine only analog signals
c. does not require guard bands
d. is widely used with data networks
e. both b and c
6. Bandpass filters are needed for
a. FDM
d. both a and b
b. TDM
e. both b and c
c. STDM

7. WDM is similar to
a. FDM
b. TOM
c. STDM

139

d. both b and c
e. none of the above

8. STDM
a. attempts to make better use of time slots than
TOM does
b. requires that the number of sending and
receiving lines be equal
c. is used only with analog transmission
d. has the same overhead as TDM
e. all the above
9. A star physical topology
a. can operate as a logical ring
b. can operate as a logical bus
c. requires more wire than a physical bus
d. is the most widely used topology for local
area networks
e. all of the above
10. WAN addresses
a. cannot be flat
b. are analogous to ZrP codes
c. are assigned by the end users
d. are 8 bits in length
e. are not used with logical topologies

True or false
1. A TV remote control is an example of a multipoint link.
2. All shared link methods have the common goal
of reducing the amount of wiring that would be
needed for point-to-point connections.
3. Multiple access protocols are concerned with
managing sharing of a common link.
4. Contention methods of link access guarantee
access within a given time period.
5. Multiplexing is the most widely used method
of link sharing.

6. Loading coils make FDM more efficient.


7. For FDM, the bandwidth of the line must equal
the sum of the bandwidths of the individual
signals.
8. TOM is widely used in the T-carrier system.
9. Transmissions are unidirectional in a ring topology and bi-directional in a bus topology.
10. A service access point (SAP) is an application
address.

Expansion and exploration


1. Find three manufacturers of frequency and time

division multiplexers. Compare specifications


and prices.
2. Describe the Helmholtz resonator, invented by
Hermann Ludwig Ferdinand von Helmholtz.
Do the same for Alexander Graham Bell's

harmonic-frequency multiplexer. How do they


relate to FDM?
3. Develop and graphically illustrate a multipart
addressing scheme to find a particular product in
inventory by warehouse number, section number,
product type, model number, and serial number.

7.1 Overview
A major benefit of representing communication information in digital form is that the
information can be manipulated by standard computer techniques. In digital transmission,
we can think of the data as simply a collection of bits sent serially in a stream over a single
electrical or optical communications path (link) that connects the sender and receiver.
Because the data are binary, they are represented by two physical states: as one example,
positive and zero voltages. Depending on the speed of the connection, there may be thousands, millions, or even billions of bits darting along a link every second.
As this sea of bits arrives at the other end of the link, the receiver must ver)
quickly:

Determine whether a I or 0 was received.


Parse the bits into meaningful information units.
Determine whether the information units are complete and error free.
Uniquely identify each individual information unit from among the many that constitute
the entire transmission.

For these receiver functions to be performed automatically under computer control,


we need some means of ensuring that they are done correctly in spite of problems that may
occur during transmission. In the remainder of this chapter, we will examine how to take
advantage of the digital representation of data to resolve these communication issues.
Before proceeding, we should make an important distinction between digital
tra11smission and digital communication:
Digital transmission deals with representing bits by discrete values of electricity or
light and ensuring that a receiver can definitively distinguish the individual bits correctly. Among other things, this requires a mechanism for bit synchronization,
described in Chapter 4, "Encoding." In addition, we need to consider frame synchronization, which we will explore in this chapter.
Digital communication, on the other hand, considers a far broader range of issues
that flow from digital representation of data. Of the four bulleted items described in
the preceding list, only the first is a digital transmission issue; all four fall under the
purview of digital communication. The first is covered in Chapter 4; the last three arc
the subject of this chapter.

7.2 Packaging bits.for transmission: framing


Let's assume that an appropriate bit synchronization scheme has been used so that the Is
and Os can be read accurately. As the sea of bits travels down the link from the sender to the
receiver, the transmission system has to handle a variety of other issues to manage the
flow; control information is added, to be read and interpreted by the receiver.
To be useful, contro l information must be added in an organized manner. Practicality
requires that first the sea of bits be subdivided into relatively small groups called frames.
The control informat ion becomes part of each frame. (As we shall see in later chapters,
various processes operating within the sender or the receiver may manipulate a frame.
Depending on the process and what is being done, a frame alternatively may be called a
packet, a cell, or a datagram. For the time being, we will use the term "frame" to refer to
any of these.)
For a frame to be created, its bits must be delineated- distinguished from all the
others in the stream; that is, frame boundaries must be clearly defined. How to do so
becomes an issue because, after all, any bit patterns we wish to use for delineation wi ll
be composed of Is and Os, just as will all the original data of the frame. So the challenge facing us now is how to make sure that the pattern of delineating bits is recognized definitively and consistently as marking the frame 's beginning and end, and that it
is not confused with the frame's other bits. In other words, how is frame synchronization accomplished?
Whereas bit synchronization can be achieved by embedding periodic signal changes
(clocking) in a particular bit-encoding scheme, frame synchronization requires demarcating the beginning and end of the data that make up the frame. If these framing bits are
independent of any particular larger character set, such as ASCH or EBCDIC, the frame
synchronization method is known as a bit-oriented communications protocol. Otherwise,
.it is known as a character-oriented communications protocol.

frame synchronization is accomplished by surrounding the data we wish to frame with a


unique collection of bits.

There is no universal definition for frame size. Each framing protocol defines its own
rules for sizing. The smallest frame may comprise just I 0 bits. Much larger frames also are
possible, consisting of thousands of bits.

Character (byte)-oriented protocols


Most written languages have physical symbols that represent the alphabet of that language.
In addition to these, special symbols are used as aides in understanding writinggrammatical symbols and features such as the comma, colon, space, and period. These
symbols help group the alphabet into meaningful, easily understood words, sentences, and
statements.
In the d igital world of the computer, the entire alphabet must be based on just two
physical symbols: 0 and l. Because two symbols alone are not sufficient to comprise a
meaningful alphabet, it is necessary to define sequences ofOs and is to represent a larger

142

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

alphabet of logical symbols. One popular way of sequencing bits is known as the
American Standard Code for information Interchange (ASCII). This is a 7-bit code
from which it is possible to define 128 (2 7 ) distinct characters, representing the digits 0
through 9, the uppercase and lowercase letters, grammatical symbols, and other specialpurpose symbols.

AMPLIFICATION

An

extended version of ASCII, also called ASCII2, has 8 bits, providing an additional 128 possibilities. These are used for special-language characters
and graphics symbols. In 7-bit standard ASCII, an
eighth bit is used for parity error checking. It is this

bit that is taken for extended ASCII, eliminating the


possibility of parity checks.
You can find tables of both ASCII and extended
ASCII at
http://www.lookuptables.com/.

Character-oriented protocols generally draw their control symbols (communications


control characters) from a code such as ASCII. For example, the control symbol that indicates the s1<111 of a frame in some character-oriented protocols is the ASCII bit sequence
00 I 0 II 0, which is given the name SYN (for synchronize). Other communications control
characters, similarly defined by fixed 7-bit ASCIT sequences, are added to frames to perform functions such as error detection and to identify particular types of frames. These
control characters are overhellll bits in the transmission stream; that is, they are not pm1 of
the payload (the data we want to transmit). The more control characters we need to add,
the lower the transmission efficiency.
Character protocols, though overhead-heavy, originally achieved popularity because
of the speed with which they could be processed, a result of their simplicity-all the control characters are the same 7-bit size, and they operate independently of any bit patterns
the payload may contain.
As computing power increased over the years, the ability to handle more complex
and more efficient protocols grew. Accordingly, the importance of processing simplicity
declined and the value of transmission efficiency increased. As a result, the popularity of
character-oriented protocols waned to the point where they were no longer widely used.
As this was happening, the appeal of bit-oriented protocols grew. Now they predominate.

Bit-oriented protocols
We generally try to minimize the number of overhead bits added to transmissions because
they use space on the communications link that otherwise could be used to send additional
data. Just as within a business organization where we try to reduce overhead because it
does not directly produce revenue, we do the same within a communications system
because it detracts from the data-carrying capacity of the system.
Because the focus in bit-oriented protocols is on bits, any character structure that
might be parr of the data is transparent to bit-oriented protocols. Bit protocols define the
positions within the frame of the addresses, control bits, payload bits, and error-detection
bits. So by knowing where the frame starts and ends, we can work out the position of each

element in the frame. We can recognize them for what they are without the need for any
other control bits. Therefore, bit-oriented protocols generally need to define only one control strin g, the one used to identify both the start and end of a frame. Usually called a flag

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

it is defined independently of character codes, such as ASCll or EBCDIC, and is not a


member of those code sets. This approach means that many fewer overhead bits must be
added to the frame compared to character-oriented protocols.
The calculations needed to decipher the frame structure and to manipulate its bits
demand more processing power than is needed for character-oriented protocols. In the
1970s, when bit-oriented protocols were first proposed, computers were not sufficiently
fast to do the necessary processing without slowing down the communication system. As
i s so often the case. implementation of bit-oriented protocols was delayed until demand
pressure led to a solution-the development of specialized hardwnrc. Today, processing
power is no longer an issue and bit-oriented protocols are dominanl.

7.3 Your data, my data, control data: transparency


In general, communications systems arc not, nor should they need to be, aware of the content or structure of the user data being transmitted. (User data is the data that the user
wishes to transmit, as distinguished from any control data that must be sent for the communications system to operate properly.) I n fact, a good communications system should be
able to transmit any user data, regardless of the control scheme used. Such a communications system is called transparent, meaning that its operation is in no way affected by user
data. This implies that if the communications system needs to impose some struclure on
the data being transmitted, the symbols used to do so had better be so different that they
could never be mistaken for part of the user data. Otherwise, dire consequences would
follow.
To maintain framing scheme transparency, both bit- and byte-oriented protocols
have an additional complexity that, when needed, adds to transmission overhead. Bitoriented protocols achieve data transparency through a technique called bit stuffing.
Byte-oriented protocols use a similar method called character stuffing. Both are explained
later in this chapter.

7.4 Asynchronous and synchronous framing


In this section, we will examine two broad approaches used to build a frame. One. historically the first, is used within asynchronous communication; the second is used within
synchronous communication.
Historically, asynchronous communication viewed information as being composed of
''text" characters, such as the l etters of the alphabet. Asynchronous framing focuses on
packaging individual characters. Each character is represented by a grouping of bits
defined by a code-for instance, 7-bit ASCII. Such frames, therefore, are very small in size
(J 0 bits after the control bits are added).
What, then, is done with digital information that is not characlers- that is, not represented as a 7-bit code? Commonly, it is divided i nto groups of 7 bits, and for transmission,
each group is treated as though it represented a character. At the receiving end. these bits
are re-associated with one another to re-create the original information.
How does asynchronous communication manage bit and frame synchronization transmission requirements? Because asynchronous communication was introduced early in the
development of elec1ronic technology, providing precise synchronization of each transmitted bit was not viable. Instead, the idea was that, because there are so few bits in a fram e,
by synchronizing the sending and receiving clocks at the start of the transmission of each
character ( frame), the sending and receiving clocks would remain synchronized for the
time it took to send a single character.

143

144

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Synchronous frames, on the other hand, tend to be very big, containing hundreds or
thousands of bits. With such large frames, relying on frame synchronization would not
work. 1f we o nly re-synch ronized clocks at the beginning of each frame , the receiver 's
clock would be certain to have drifted signi ficantly out of step with the sender's c lock
before the entire frame was received, causing the receiver to make substantial errors in
decoding. That is why it is crucial for synchronous transmission to use a bit encoding
scheme that is self-clocking, or, less preferably, to use a separate clocking line.

Efficiency implications
One factor to consider when assessing the effectiveness of a communications scheme is
transmission efficiency. Although the framing of individual characters fills the dual role of
frame and bit synchronization, the process adds many overhead bits. A high level of overhead also means that the time needed to transmit a complete message is significantly
increased.
We can measure efficiency by the proportion of user data bits to total bits transmitted.
For example, suppose we are sending X user data bits, but to send them we have to add an
additional Y overhead bits. The efficiency, , of the communication scheme is:

= Xj( X + Y)

With asynchronous communication, we have to send 3 overhead bits for each 7-bit
character transmitted-two for framing, as noted, and one for parity (a simple errordetection method discussed in Chapter 5, "Error control"). Hence:

= 7 /(7 + 3) = 7/ 10 or 70%

A surrogate measure of efficiency is the time spent transmitting the user data of a
frame compared to the time it takes to transmit the entire frame. Whereas transmission
time depends on transmission rate, the ratio of data time to total time is independent of the
transmission rate. Here is an example: With a low data transmission rate of 300 bits per
second (bps), the duratio n of each bit is I /300th of a second. There fore, to send one IO-bit
frame takes lO X (1/300) = l/30 = .0333 seconds.
The 7 -bit data portion of the frame takes 7 X (1/300) = 7/300 = .0233 seconds. The
ratio of data time to total time is .0233/ .0333 = .6997. So again. we could say that effi ciency is about 70 percent.
A transmission effi ciency of70 percent means that 30 percent of the transmission time
is taken up by overhead. Efficiency this low may be acceptable if transmission volume is
low, but as the amount of information we need to send grows, such high overhead becomes
intolerable.
As a different measure of efficiency, we can examine the number of overhead bits
added per second of transmission. Although the asynchronous data frame has three overhead bits, because we are focusing on framing, let's just look at the two framing bits added.
At low data rates, only a few bits are added per second of transmission, so the previously
noted inefficiency is tolerable. At high data rates, however, the number of framing bits
added per second increases dramatically, as the followi ng examples illustrate.
At the low data transmission rate of 300 bps, the number of frames (characters) transmitted in one second is:
300 bps/10 bits per frame

= 30 frames per second

And the number of framing bits transmitted each second is:


2 bits per frame X 30 frames per second

= 60 framing bits per second

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

At the higher data rate of I ,544.000 bps, a common rate in wide area transmission, the
number of framing bits transmitted per second is:
I ,544,000 bps/10 bits per frame = 154,400 frames per second
2 overhead bits per frame X 154.400 frames per second = 308,800 framing bits added
per second
We can tolerate the added burden of 60 overhead bits per second, but 308,800 bits per
second is another story.
Synchronous communication was introduced to fix several shortcomings inherent in
asynchronous communication, the framing bit inefficiency problem in particular. To correct the latter. synchronous communication packages a very large number of bits in every
frame, so the ratio of control bits to data bits is quite small. Synchronous communication
schemes typically use 8 bits to define the beginning of a frame and another 8 bits to define
the end of the frame. M any thousands of data bits can be held in between. These are viewed
as a continuous stream without regard to any implied logical grouping that the sender may
have intended.
For purposes of comparison, let's look at the two preceding examples from the perspective of synchronous communication. Suppose we use a 12,000-bit frame, a common size in
local area networks. For transmission at the low rate of 300 bps, we sent 30 frames (30 characters) asynchronously in one second. With a synchronous frame, we could send those
30 characters as a continuous string of 210 bits (30 X 7 = 210), to which we need add
only 8 framing bits at the beginning of the frame and another 8 bits at the end. So instead of
60 framing bits, we need only 16. This is not a dramatic difference because the data rate is
so low- another illustration that at low data rat es, asynchronous inefficiency is not critical.
For transmission at the higher rate of I ,544,000 bps, we sent 154,400 frames
( 1.080,800 7-bit characters) asynchronously in one second. Fitting these into our 12,000bit synchronous frame requires breaking them into 91 frames (I ,080,800/ 12,000 = 90.07).
Because each frame requires 16 framing bits, we need add only 1,456 framin g bits
(91 X 16 = 1456), compared to the 308,000 needed by the asynchronous technique. That
is a dramatic difference.
Now let's look at the history and details of the pioneer-asynchronous communication.

7.5 Asynchronous communication


The word asynchronous seems to imply an absence of synchronism. For data communication, that is somewhat misleading. As we have seen, there are two types of synchronism
involved- bit level and frame level. These apply equally to asynchronous and synchronous transmission. What distinguishes the former is that it comprises character-at-a-time
transmission that can start and stop at any time between characters. That is, there is no
time relationship between the arrival of one character and the arrival of the next.
Asynchronous, then, refers to the lack of this time relation ship.

Origin: the Teletype


Asynchronous communication was introduced early in the history of data communications, well before the development of the first digital computers. The need at the time was
to communicate data that was entirely textual-information in the form of the alphabet and
other symbols found on a typewriter. For transmission, the message was entered on a
typewriter-like keyboard of a device called a Teletype, which also had a mechanism to
send the keystrokes electrically over wires to another Teletype machine.
Each individual keystroke was sent out independently as a sequence of bits as soon as
a key was pressed. At the receiving Teletype, the bit sequence was interpreted and the

145

146

PRINCIPLES OF COMPUTER NETWORK S AND COMMUN ICATIONS

corresponding keystrokes that represented text (as opposed to control ) characters were
printed one at a ti me on a roll of paper.
After each keystroke was recei ved, the Teletype would wait for the next one to
arrive. When that would happen was entirely dependent on the person typing the message
at the sending side. With a fast, smooth typist, keystrokes would appear quickl y one af ter
the other in fairly regular f ashion. But if the typing was irregular or the typist stopped i n
the midst of the message for a break , the time between strokes could vary considerably and
it could be some time before another character arrived. Yet, whenever the next stroke was
sent, the receiving machine had to be ready to accept it.
The mechanism of the Teletype was designed with this unpredictable nature in mind.
It used special si gnals called start and stop bits to achieve the necessary frame synchronization. ('Technical extension: The Teletype," describes how it worked.)
Because of the start/stop nature of the transmissi on, this scheme of sending characters
came to be known as asynchronous communication. Although there wa'i no requirement
for a regular fixed ti me between the arrival of one keystr oke and the next, there was, in fact,
a requirement for synchronization within the enti re bi t sequence of each keystroke.
Asynchronous communication also has come to i mply that we precede the code representing an individual keystroke, or, more generally, a character, with a start bit and follow it
wi th a stop bit. For this reason, asynchronous communication is also called start/stop

communication.
Years later, the start/stop concept was adapted for use in communication between a
computer terminal and a remotely located computer. Subsequently, the same technique
was used to provide the means for a PC to communicate with a remote computer.

T eletypes encoded keystrokes with a 5-bit Baudot


code. One keystroke caused 5 bits to be sent out on the
wire sequentially. To create the 5-bit pattern for a particular keystroke, a mechanical disc rotated to allow or prevent eledrical flow on the transmission wire, representing 1 and 0, respectively, for each of the 5 bits in turn.
That took care of the sending end, but what about
the receiving end? To re-create a keystroke, the receiving device used five two-position switches to "remember" the 5 bits in the order in which they were sent.
Setting the switches properly required the receiver's
disc to rotate in step with the sender's. That is, it had
to be synchronized. A special signal, called a start bit,
caused the receiving Teletype's disc to start spinning
and position itself corredly to receive a character.
After start was sent. the 5 bits of the keystroke followed. The receiver's disc would spin in concert with the

sender's as the latter transmitted eledrical signals representing the 5 bits, and the receiver could set its five
switches properly and print the charader represented.
Then the receiver's disc would slow down and come to
rest. In the small amount of time that took. the sender
had to be prevented from sending another character.
because that would catch the receiver's disc out of position (that is, out of sync). Hence, the sender had to
transmit another special signal, called a stop bit, which
kept the sender from transmitting another 5-bit character long enough to ensure that the receiver's disc had
come to a stop.
*For a brief biography of Jean-Maurice-Emile Baudot, as well
as descriptions and pictures of his teletype machines, see
http://profiles.incredible-people.com/jean-maurice-emilebaudot/. For the code itself, see http://foldoc.doc.ic.ac.uk./
foldodfoldoc.cgi?Baudot.

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

Next step: the terminal


The first computers to be used extensively by businesses were mainframes. Not only did
their purchase cost run into the millions of dollars, they also had very high operating costs.
Maintenance required highly trained, expensive technicians. Operations were complicated,
and well-paid systems and software engineers were employed for that purpose. T he huge
quantity of heat that the mainframe's electrical components created had to be dissipated to
prevent the machine from melting. This meant running coolant pipes throughout the system and housing it in an air-conditioned room as well. All in all, owning a mainframe was
a very costly proposition, and even when leased it was rare for any company to have more
than one.
To maximize the utility of the mainframe and distribute its costs, its reach had to be
company-wide. That meant making a single mainframe available to employees throughout
geographically separated work locations. So the issue to be resolved was how to provide
remote access. A fairly obvious candidate to l ink the remote users with the mainframe was
the widely available telephone system. To connect to it, special devices called terminals
were developed. Through them, remote users could issue commands that the telephone
system would carry to the mainframe.
In many ways, the terminal was similar to the Teletype. Both had a keyboard and a
process for conveying textual information to a remote machine over a communication
facility. Just as the Teletype was not capable of dealing with more than one character at a
time, the terminal, because o f memory limitations, also could deal with only one character
at a time. It therefore made perfect sense to adapt Teletype's start/stop asynchronous communication technique for the terminal.
In addition to having almost no memory, early terminals also lacked processing capability. They therefore came to be called dumb terminals. As technology developed and
cost declined, it became feasible to add processing power and memory. These upgraded
devices were called smart terminals. L ater still, when the personal computer (PC) arrived,
it became possible to have a PC act as a terminal via appropriate software. Operating in
that mode, PCs were called intelligent terminals. This was somewhat of a misnomer, however, because when the relatively " intelligent" PCs were emulating terminals, they actually
were operating in a " dumbed down" mode.
The introduction of smart and intelligent terminals Jed to the possibil ity of developing
techniques that could take advantage of their increased power, thereby significantly surpassing the limits of asynchronous communication. These improved methods were based
on synchronous communication techniques, described in the next section.
To adapt asynchronous communication for the terminal-to-computer connection,
some changes had to be made. For one. the Baudot code was not sufficient to provide representations for the variety of characters required when communicating wi th a computer.
The 5-bit Baudot code could represent only 32 (2 5 = 32) characters. An extended version
of the Baudot code was created that utilized the "shift" character to enable reu se of the 5
bits by signaling a shift to another set of character defi nitions. Even with this ability to represent additional characters, there still were not enough characters for computer communications. This problem was resol ved simply, by replacing Baudot with the 7-bit ASCH code,
capable of representi ng 128 (2 7 = 128) characters.
Another consideration was transmission errors. An error caused by character corruption during Teletype transmission would usually be obvious to the person reading the
printed result. Because the message was meant to be printed and directly read by a person,
this was not much of an issue. On the other hand, terminals were meant to communicate
with an inanimate object- the computer. Com1pted characters might not be recognized as
such and therefore would be misinterpreted, leading to results that, though erroneous,
might not look wrong to the computer. This problem was addressed by appending a parity

147

148

PRINCIPLES OF COMPUTER NETWORK S AND COMMUNICATIONS

check bit to the transmission of each character, thus provid ing a simple automatic error
detection capability.
A subtle adaptation difference was in how start and stop bits were used. In both the
Teletype and the terminal, they served as synchronizing mechanisms. In the Tele type,
these bits controlled initial positioning of the remote Teletype's disc and allowed time for
the disc to stop rotating. For terminals, which had no such mechanical parts, these bits
were used to frame each 8 bits transmitted (that is, the 7 bits of the character plus the parity bit). The stop bit signaled the start of the frame, and the stop signaled its end. As was
noted earlier, the start/stop framing bits also provide for bit synchronization. The start bit
is an evelll that the receiver cannot easily miss. for it causes the e lectrical flow on the line
to change abruptly. T his triggers the receiver to reset its c lock so that it is, at least for the
duration o f the character transmission time, running in step with the sender's clock.

Waking the dozing computer


Because asynchronous transmission is sporadic, periods when nothing is being transmitted
arc frequent. Theoretically, during these periods of idle ness no electricity need be sent
along the line. But consider a traffic light. Theoretically. we need only one light to control
traffic-say a red light. When the light is on. traffic has to stop; when the light is off, traffic can llow. The problem with this approach is that the light may be off because the bulb is
burned out or the e lectricity fail ed . In other words, the situation is ambiguous.
Now consider the terminal. Suppose we signal a bit value of I by sending a positive
current dow n the Iine and a bit value of 0 by send ing no current. Further, when there is no
data to send, we a lso send no current. When the rece iver senses no current, is a stream of
Os being sent, is noth ing being sent , or is there a problem on the line?
We could introduce a thi rd signaL say a negative curre nt. to represent an idle state. But
remembering that simplicity was a major dri vi ng force in this techno logy, another solution
is called for, one that uses just the two signals-positive and zero curre nt. The answer lies
in the form of the start and stop bits. When the line is idle, instead of sending no current,
suppose we keep electricity fl owing. That is, we send a constant stream of I bits. To let the
receiver know that we are leaving the idle state and are about to send a character, we have
to change from the id le sig nal state. Because the only other signal available is the one representing 0 , the start bit is always the same as a 0- that is, no current. The receiver, sensing the drop in current, synchronizes its clock and counts digits. To signal the end of the
frame. we have to return the line to the idle state, if only for a moment. (Recall that asynchronous tra nsmission means character at a time, start/stop. Even if the sender transmits
one charac ter right after the other, each character is treated as a separate entity.) That
means going back to the I signal. so the stop bit is al ways the same as a I.

7.6 Synchronous communication


We previously d iscussed how the word asynchronous re fers to the absence of a timing
relationship between the characters (frames) that make up the transmission. Synchronous
communication, on the other hand, dictates a precise time relationship within the frameshence, the usc of the word synchronous to describe this framing technique.
Synchronous communication takes a large number of bits and sends them one after the
other, without any gaps between them. To alert the receiver that this large group of bits is
on its way, the sender precedes the transmission by a special symbol. When that symbol
arri ves, the receiver knows that the bits will fo llow immediately, one after the other, until
the sender transmits another special symbol (often the same symbol is used) to indicate
that all bits have been sent.

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

FIGURE 7 . 1

Generic frame
- - - - Direction of transmission

The mechanisms to ensure accurate bit timing (that is. bit synchronization) were discussed in Chapter 4. In the detailed discussion of synchronous communication that
follows, we will concentrate on the framing aspects of this technique.

Synchronous communication techniques


Synchronous communication frame sizes vary considerably, from only 16 or 24 bits in
control data frames to many thousands in general data frames. For example, frames as
large as 12,000 bits are used in Ethernet local area networks, and frames as large as 32,768
bits are used in wide area frame relay networks.
Generically. synchronous frames are delineated by encapsulating (surrounding) the data
port ion with a header preceding the data and a trailer follow ing the data (see Figure 7.l).
Encapsulation procedures are handled by protocols. Different protocols call for different
header, data, and trailer constructions. (Think back to asynchronous transmission once more:
Although its transmirted block is generally not referred to as a frame, it can be considered as
a frame whose header is a start bit, data is one 7-bit character, and trailer is a parity bit and a
stop bit.)
Synchronous protocols can be subdivided into two types: character oriented and bit
oriented. The major difference between the two is in the framing bits, with the former
using characters from a defined code set and the latter using a simple 8-bit string not associated with any character set. We explore these two types of protocols in the next sections.

Character-oriented protocols
Character (byte)-oriented protocols are used much less than they once were. Although the
data stream (payload) of character-oriented protocols may or may not be an undifferentiated train of bits, frame demarcation and control is based on byte representations from specific encoding schemes and is more complex than the simple 8-bit frame demarcation of
bit-oriented protocols. Nevertheless, the same issues of bit recognition and bit synchronization must be addressed. After all, because a byte is simply an organized group of bits,
to be read correctly its bits must be read correctly.
The framing characters of byte-oriented protocols are created using a code such as
ASCli or EBCDIC. This is in contrast to bit-oriented protocols, to which no particular
character codes apply because framing bits do not have to be grouped into bytes. The most
commonly used byte-oriented synchronous protocol, and a prime example of the type. is
BSC (Binary Synchronous Communications), developed by rBM.
BSC supports two frame types: control (Figure 7.2A) and dara (Figure 7.28). For
either type, the frame begins with two !-byte synchronous idle (SYN) characters
(000 I0 II 0) to demarcate the frame, thereby establishing frame synchronization, and ends
with a block check count (BCC) for error detection , I or 2 bytes depending on the method
used. (Block check counts are described in Chapter 5.)
In a control frame, the characters to establish and terminate a connection, control data
flow, and correct errors reside between the SYNs and the BCC. In a data frame, the SYNs
are followed by a start of text (STX) character (000000 I0), which, in tum, is followed by
the data bytes. The end of data is marked by an em/ of text (ETX) character. Then comes
the BCC. Because the start and end of the data section are explicitly marked. a variable
amount of data can be accommodated. All control characters including SYN and BCC are
in the binary range 00000000 to 00011111.

149

150

PRINCIPLES O F COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 7 .2

BSC frame

Control characters _

types
Number of bytes: 1

B~C
I

Variable

. -- - --

Direction of transmission

A. BSC control frame

Data characters

Number of bytes: 1
. --

B~C

Variable
- - -- --

Direction of transmission

B. BSC data frame

I n 1964, IBM published the byte-oriented Binary


Synchronous Communications protocol (BSC. also
known as bisync). In 1967. IBM released it with its new
m~inframe, the 360/25. By the 1970s, BSC had become
a de facto standard for file transfers. It was also used in
such diverse applications as radar devices. automatic
teller machines, and cash registers. By the 1980s, there

was a huge installed base of equipment using BSC.


Although there is still a significant remnant of this base.
BSC's demise was foretold when IBM released its
Systems Network Architecture (SNA) protocol in the
1970s. SNA incorporated a bit-oriented protocol,
Synchronous Data Link Control (SDLC). which itself was
the precursor of today's bit-oriented High-Level Data
Link Control (HDLC) protocol.

An important question arises at this point. What if we need to transmit a data character that that is the same as a control character? That is, i f a sequence w ith the same bit pattern as a control character must be transmitted as part of the message, how do we ensure
that it is not interpreted as a control character? This is the problem of transparency noted
earlier. B ecause we are dealing with a byte-oriented protocol, the solution lies in byte
stuffing, also called character stuffing or byte insertion/deleti on.
Here is how it works: The byte to be stuffed is a data link escape (DLE) character
(000 I 0000). The OLE is inserted before both the STX and ETX characters to demarcate
the bit sequence for the transparent byte-that is, the byte in the data section of the frame
that is not to be looked at for control i nformation. Figure 7 .3A illustrates this coupling.
Thinking ahead, we can envision a situation wherein the bit patterns of a OLE-STX or
DLE-ETX combination are meant to be part of the transparent frame section. Once again,
the same byte stuffing procedure applies.
If OLE-STX is the intended sequence, we insert another OLE before the first, creating
the sequence DLE-DLE-STX. When the recei ver encounters a OLE character, i t examines
the next character in the sequence. If that character is another OLE, it is deleted and the
remaining pair is treated as data. If, instead, the next character is STX, no deletion occurs
and the OLE-STX pair is treated as control.

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

FIGURE 7.3

Payload

Byte stuffing

Marks start of
transparent data

Transparent data

Marks end of
transparent data

A. Byte sluffing lor transparency- demarcating the transparent section

Transparent data section already containing a DLE-ETX sequence

The sender stuffs a OLE byte:

The receiver, seeing two sequential DLEs, removes the second and treats the remaining OLE as
part of the data.

B. Byte stuffing lor transparency - keeping the transparent data transparent

The same applies for a D L E-ETX sequence. i llustrated in figure 7.38. For extended
combinations of either sequence, the same stuffing process is used. l n this way, control
or any other " non-data'' characters can be transm itted wi thout con fu sion, maintaining
transparency.

Bit-oriented protocols
The most common ly used synchronous protocols are bit oriented. As the name implies, all
data in bit-oriented transmission are transmitted as a stream of bits withou t regard to any
particular coding scheme, although they are organized into frames. All of the current synchronous bit-oriented protocols are related to HDLC protocol, and many are directly based
on it. Hence, we will use HDLC to illustrate the major features of th is type of protocol.

IBM was the progenitor of synchronous bit-oriented


protocols, with the introduction of its Synchronous Data
Link Control (SDLC) in 1975. That was followed by Highlevel Data link Control (HDLC). a superset of SDLC,
published in 1979 by the ISO standards organization.

Since then, several other link access protocol standards,


offshoots of HDLC, have emerged, in addition to several
proprietary protocols. It is safe to say that all current bitoriented synchronous protocols are related more or less
directly to HDLC, which, in turn, owes its existence in
large part to SDLC.

151

152

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

As is usual, for successful receipt of a transmission, the receiver needs to recognize


each bit in the frame and the boundaries of the frame itself. Hence, we are again talking
about two synchronization needs: bit synchronization, which requires in-step clocking,
and frame synchronization, which requires recognition of a unique bit pattern to detect the
beginning and end of each frame-the 8-bit sequence 01111110, called a flag, is that pattern. Self-clocking schemes maintain bit synchronization throughout the transmission.
There are three basic synchronous frame types: control (or supervisory) frames carry
information for the network to control flow and errors; management (or umzumbered)
frames carry information used in network management; and data (or information) frames
carry user data. In each frame type, the initial flag is followed by an address field and a
control field carrying information such as frame type (control, management, or data), status, and sequence numbers used to keep track of each frame. Each type also ends with an
error-checking field called the frame check sequence (FCS, explained in Chapter 5), fo llowed by the second appearance of the same flag. In some protocols, the ending flag also
serves to demarcate the start of the next frame, saving another 8 bits of overhead.

AMPLIFICATION

DLC has a unique feature that enables it to


piggyback some control information onto the data
frame. In particular, this allows sending data receipt

acknowledgments w ith data frames, thereby


increasing efficiency compared to BSC (which cannot piggyback) by reducing the total number of
frames sent.

A control frame has no other fields (see Figure 7 .4A). In a data frame, the control field
is followed by the main event, the data field-also called the payload because it contains
the information that is the purpose of the transmission in the first place (see Figure 7.4B).
In a management frame, that position is occupied by the management information fieldwe do not consider this as payload because it does not carry user data (see Figure 7.4C).
The payload can be quite long and can vary in length from frame to frame, but as we
learned, it must be completely transparent to the transmission system. Because the payload is an arbitrary sequence of bits, why is a OllllllO pattern in the payload not interpreted as a flag? Or conversely, how is the ending flag recognized as such and not as part
of the preceding payload? So once again the question arises: How do we maintain transparency of the data block?
The solution lies in bit stuffing, also called zero-bit insertion/deletion. An extra 0 is
inserted by the sender after any five successive Is in the payload of a frame and removed
by the receiver. Thus, the flag is the only place in which a sequence of six 1s can appear.
Here are two examples: In the payload bit sequence 0110011111101101 , the bold digits have the same bit pattern as the flag. On seeing this sequence, the sender will insert
(stuff) a 0 bit between the fifth and sixth l , resulting in the sequence 0110011111010 II 0 l.
The receiver, on counting the sequence of five Is, will examine the next bit. If the next bit
is a 0, it will be removed, restoring the sequence to its original form. If it is another 1, it
will be retained, indicating a flag.
What about the non-stuffed bit sequence 01100111110101101, which has the same
pattern of Os and Is as the bit-stuffed sequence in the preceding example? The bold digits
highlight that it already has a 0 following five Is. However, we do not want the receiver to
remove that 0 because it is part of the data stream, so the sender, on counting five 1s, will

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES


Header

153

FIGURE 7.4

Trailer

HDLC synchronous bit


oriented frame formats
8

Number of bits: 8
. -- --

8 or 16

Direction of transmission

A. An HDLC conlrol frame

Header

Payload

Trailer

Data

Number of bits: 8

Variable

8 or 16

- - - - - - Direction of transmission

B. An HDLC data frame


Header

Trailer

...--( ......... ~~!l


Address ~~.il'.l!;'l; Management Info
t ..
.. . __ . . . , j

Number of bits: 8
. - --

Variable

8 or 16

- - Direction of transmission

C. An HDLC management frame

again insert a 0, transmitting 0 II 00111110010110 I. As in the first case, the receiver examines the bit after the five Is and. seeing a 0, removes it, restoring the original sequence.
Again we need to ask, what happens when there is no data to send? More specifically.
what happens to the clocks when the line is idle? We could simply transmit nothing and
allow the clocks to drift out of sync, but if idle times are intermittently dispersed throughout periods of data transmission, a more effective answer is to transmit an idle state signal
to maintain clock synchronization. This signal (0 Ill 0 I0 I), which has enough sig nal
changes (0 to I, I to 0) to maintain bit synchronization, is repeated as long as the line is
idle. It is not confused with a data signal because it comes after a frame-ending flag and
before the next start-frame ftag.
An interesting example of how need drives technology and technological limitations
drive development occurred historically at the intersection of asynchronous and synchronous communications technologies. See Appendix F, "Echoplex and beyond.''

7. 7 Flow control
As indispensable as it is, synchronization is not enough for maintaining proper data communication. Another situatio n, congestion at the receiver, arises when the receiver cannot
process transmissions as fast as they arrive. This happens because the receiver has to handle other processing demands, because of transmissions to and from other devices, or si mply because the receiver's processor is slower than the sender's. Whatever the reason. if
the incoming data ftow overwhelms the receiver, the data wi ll be discarded. To resolve this

154

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

problem. we must make sure that the senders do not transmit data faster than the receiver
can handle it. That is, we need flow control.
Most tlow control methods require the sender to get feedback from the recei ver
regarding its ability to handle incoming data. The two major methods of flow control,
which differ primarily in how that feedback works, are:

Stop-and-wait protocol: having lhe receiver tell the sender when to transmit a
single frame of data

Sliding window protocol: having the receiver indicate how many frames it is
prepared to receive
I n any non-trivial network. the initial sender and final receiver devices (nodes) generally are not connected directly to one another. Rather, they communicate through intermediate devices (also called nodes) that relay data frames from one to another until they
finally reach their destination. Hence, we can think of a frame as traveling from the sender
to the receiver along a succession of links, each link connecting a pair of nodes.
I n this scenario, every node acts as a receiver when taking in a frame and as a sender
when transmitting the frame to the next node. Thus, data fl ow typically needs to be controlled between each connected pair of nodes along these l inks, as does the overall llow
between the initial sender and final recei ver. (When discussing transmission and flow control concepts. we generally refer to any two directly connected nodes as the sending node
and the receiving node. We denote the end nodes as the initial or original sender and the
final or original receiver when it is necessary to make the distinction.)
In the discourse that follows, the emphasis will be on flow control between any two
directly connected nodes. called data link flow control. Furthermore, although any node
may be directly linked to many other nodes in a network, the fl ow control procedures
described apply independently to each individual connection between each pair of nodes.
The exception is when multiple links between two nodes are bundled (via inverse multiplexing. as discussed in Chapter 6. "Communications connections"), in which case it is
common to apply flow control to the composite communications l ink. Figure 7.5 illustrates
these connections.
End-to-end How control between the initial sender and final receiver, also known as
transport flow control, is achieved with similar mechanisms, although other factors come
into play. These are discussed in Chapter 13, 'TCP/JP, associated Internet protocol s, and
routing," where we will consider methods for dealing with congestion i n w ide area
networks.
Any data handling procedure has its costs, and fl ow control is no different. The costs
of flow control involve degree-of-processing complexity, speed of operation/transmission,
link capacity, and the level of systems and computer resources required. Various methods
of flow control trade one cost for another. For example, if we employ a method with
simple processing and low memory requirements. we usually pay for it with poorer
communication link utilization. We will highlight some of the relevant tradeoffs as we
proceed.

Stop-and-wait flow control


One of the oldest and least cost ly 11ow control methods is also one of the most basic. The
algorithm for this procedure calls for the sending node to transmit a single fixed-length
frame and wait for an acknowledgement (ACK) of receipt from the receiving node. This
ACK i s the signal for the sending node to transmit another frame. The receiving node can
delay transmission until it is ready simply by not sending an ACK. Because the sending
node stops transmitting while it waits for the ACK, this technique is called the stop-andwait protocol or stop-and-wait ARQ (A utomatic Repeat reQuest).

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

FIGURE 7 .5
Links between nodes

o-o
Node

Node

A. Single direct link

Node

Node

B. Multiple individual direct links

Node

Node

C. Multiple bundled direct links

..

Sender

D. General case - sender, intermediate nodes, receiver - direct link between each pair of nodes along the connection path

With this technique, data to be transmitted from a device is first deposited in its buffer,
a temporary storage area, from where it is sent out onto the physical communications link.
Similarly, data to be received by a device is read from the physical link i nto its buffer,
where the data is held until the receiving device has time to process it and remove it from
the buffer.

The

transmit-receive cycle depends on buffer space availability in the sending node to


hold the frame for transmission, and subsequently on buffer space availability in the receiving node to hold the frame for processing.

If the receiving node is not ready to accept a frame, whether because it has not yet
processed the prior frame and its buffer has no free space, or because the node is busy with
some other operation, we do not want the transmilled frame to be rejected by the receivi ng
node. Therefore, we require the sending node to wait for an ACK from the receiving node
before transmiuing the next frame.
Relying solely on ACKs is not sufficient. The transmitted frame may be lost or damaged in transit, and therefore no ACK will be forthcoming, and the ACK itsel f may also be
lost. To prevent transmissions from being perm anently halted, the sending node will
retransmi t the same frame after some time passes without an ACK. Because we do not
know in advance whether that will be necessary, we cannot allow the sending node to free

155

156

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

its buffer before receiving the ACK-if it did, the frame would be lost and could not be
reconstructed for retransmission.
In an ACK-Iost or ACK-not-yet-sent case in which the sender retransmits the frame, we
need to consider how the receiving node will know that it has received a duplicate.
Comparing one frame's bit pattern with another is not an option, because any bit pattern can
be sent at any time; it is not unusual for two successive frames to have the same bit pattern.
This potential dilemma can be handled by a simple frame-numbering procedure.
Because we have to deal with just two frames at any time (the one sent and the next one to
be sent), we can number successive frames as 0 and I. This means that we need just one
extra bit to carry frame numbers.
Here's how this works: Suppose frameO is transmitted and received, but theACK is lost.
After the timeout period, the sender will retransmit frame 0. But the receiver will be expecting frame I because it already has acknowledged frame 0. The retransmitted frame 0 alerts the
receiver that the frame is a duplicate; it will be discarded, and another ACK will be sent.
What are the pros and cons of the stop-and-wait approach? The algorithm is relatively
simple, and processing is straightforward. Because the sending node can transmit only one
frame at a time, only one outstanding frame must be tracked. Further, each node in the endto-end path has only one buffer to manage for the connection. The cost for this simplicity
is poor link utilization, as the link will have to remain idle between data transmjssion and
ACK. Even under the best of circumstances, there will always be some delay before the
ACK is received by the sending node. Hence, there is an opportunity cost-the lost opportunity to send more data during that time. The followin g example illustrates these ideas.
Assume that node A is transmitting frames to node B, and that A and B are directly
linked. Node A may be the original sender or any intermediate node; node B may be the
original receiver or any intermediate node. The following steps take place:
1. Node A reads a frame into its buffer. No transmission occurs until the buffer is
loaded; if the buffer is not free because node A is waiting for an ACK or because
node A is busy, this step is delayed. l n any case, the link is idle.
2. Node A transmits a frame. The link is utilized as data is transmitted and loaded into
node B's buffer.
3. Node A waits for node B to process the data and send an ACK. If node B is busy,
ACK issuance will be delayed. The link is idle until the ACK is sent.
4. Node B transmits ACK. The link is wi/ized, but for an overhead transmission- the
link is not available for data transmission.
5. Node A processes the ACK. The link is idle until node A begins processing and while
node A is processing. Go to step I.

All but the second step represent opportunity costs caused by idleness or unavailability of the link for data transmission.
The other two occasions during which no frame transmission is possible result when
no ACK is received, causing node A to wait and the link to remain idle. After a set timeout
has passed, node A will retransmit the frame.
3a. Nodes wait because of a lost or damaged frame. The link is idle during the wait
for an ACK and wi/ized during frame retransmission, but the original transmission of that frame is an oppo11unity cost because the link was ineffectively utilized.
4a. Nodes wait because an ACK is lost, damaged, or excessively delayed by node B.
The link is idle during the wait for an ACK and utilized during frame retransmission, but because that frame was already sent and received, this is "false "
utilization-node A has no way of knowing that the retransmission is unnecessary. Hence, this also is an opportunity cost.

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

At low transmission speeds, not much data can be sent during the wait/link idle times,
so the opportunity cost is small. For example, suppose the transmission rate is 300 bps and
the ACK delay is half a second. The opportunity cost, measured by the number of bits that
could have been transmitted in the link idle time, is 300/0.5 or 150 bits.
At higher speeds, the story changes. With a T-1 line (transmission rate 1,544,000 bps),
again using an ACK delay of half a second, the opportunity cost is l ,544,000/0.5 or
772,000 bits-quite a different picture. Depending on how busy the receiving node is at
the time the frame arrives, there may be an even greater delay with correspondingly higher
opportunity cost. Furthermore, the higher the link speed, the greater the opportunity costand Tl is not nearly the fasted link speed available today.
In the early years of computer data transm ission , equipment was relatively slow,
memory was quite limited, and both were costly. Transmission rates of 300 bps were common, and even slower rates were not unusual. Simplicity was an overriding concern, and
simple transmission algorithms that did not need complex, high-speed, memory-intensive
processing were the only practical ones-trading simplicity for link utilization made the
most sense. As computing power and memory availability increased while costs decreased,
the tradeoff went the other way. High-speed links could be justified if they were highly utilized. The reduction in opportunity cost realized by greater link efficiency could more than
offset the cost of added complex ity-adding algorithmic complexity to gain efficiency
made the most sense.
Today, it is a rare system that uses a stop-and-wait protocol, link efficiency being a
paramount consideration. The technique commonly in use now is called sliding window
flow control. Interestingly. as we will see in the discussion to follow, stop-and-wait can be
viewed as a special case of the sliding window procedure.

Sliding window flow control


An obvious way to improve link utilization beyond that achievable by stop-and-wait is to
reduce the number of ACKs that must be sent to manage flow. If the sending node could
transmit K frames without waiting for each one to be acknowledged and the receiving
node could send a single ACK to indicate receipt of all K frames, there would be far fewer
stoppages. Pushing this idea a bit further, suppose the receiving node could send an ACK
for some of those frames, say k < K before it processed all K of them and before the sending node had transmitted all K. Then the sending node, allowed to have a total of K unacknowledged frames outstanding at any one time, could transmit even more frames (here, k
more) without hesitation.
Here is an example. Let's say that we allow six ( K = 6) frames to be transmitted one
after the other without requiring the sending node to wait for an ACK. Then the receiving
node has to send only one ACK for the six instead of the six ACKs that stop-and-wait
requires. But suppose that even if the receiving node is busy for the first few frames, it
finds enough time to send an ACK for the frames it has already received, before the sending node has transmitted the sixth frame. Say only four (k = 4) of the six have been sent.
Then sending continues without a stop beyond the fifth and sixth frames-an additional
four frames can be sent before having to wait for an ACK.
To say this another way, instead of forcing the sending node to stop and wait after each
transmitted frame. we allow it to send up to six frames before having to receive an ACK
for cmy of the frames. What is more, we allow the sending node to add continuously to the
fram es that it is allowed to send, as long as there are never more than six consecutive
frames that not have not been acknowledged. So if the receiving node has sent four frames
and receives an ACK for those four, it can send not just the next two frames, but four more,
keeping the unacknowledged total at six.

15 7

158

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The rate at which a node can accept data often is not a constant. Although its upper
limit is a function of its buffer size and data processing speed, it is important to keep in
mind that the actual rate varies depending upon what else the node is doing. Recall
that incoming frames are read into the receiving node's buffer, from where they are
read when it is ready to process the frame. After a frame is processed, its buffer space
is cleared. Meanwhile, more frames can be accepted only if there is sufficient buffer
space; otherwise, acceptance has to wait-any frames arriving during that time are
discarded.
A sending node that could obtain feedback information about the receiving node's
buffer would be able to take that into account along with other factors to adjust the number
of frames sent, varying from zero to the maximum number readable into the receiving
node's buffer at that time. Because frames discarded due to full buffers are a wasteful use
of the receiving node's time and the link's capacity, such feedback would substantially
increase transmission link efficiency.
A technique that takes all of these considerations into account, allowing multipleframe transmission and utilization of feedback information, is the sliding window
protocol. The sending node maintains a window (actually, a list of frame numbers), whose
maximum size is established at the omset of transmission. This size dictates the maximum
number of unacknowledged frames that can be outstanding at one time, or in other words,
the maximum number of frames that can be transmitted before having to stop and wait for
an ACK. The window uses frame sequence numbers to indicate which frames have been
sent but not acknowledged. Messages from the receiving node trigger the sending node to
adjust the contents of the window and, depending on the particular protocol. its size, as
transmission proceeds.
Two factors determine the maximum window size:
The largest unique number that can be represented by bits reserved in the frame
header for sequence numbers.
The maximum number of buffers that can be made available at the sending and
receiving nodes.
There are several sliding window protocol versions. In all of them, the contents (position) of the window change dynamically during transmission as frames are received and
acknowledged. In some versions, the size of the window changes as well, based on feedback from the receiving node.

Sequence numbers and window size


Although we have just introduced the sliding window concept as a Row control mechanism, its need actually originated as a solution to a more fundamental and practical
requirement. As we have seen, synchronous protocols place user data into frames. These
are transmitted independently of one another, and it is possible that one or more frames
may be corrupted or lost in transit and need to be resent. Because of this, individual frames
must be tracked at each node throughout the transmission process. This requires the ability
to identify individual frames uniquely. To do so, the original sending node places frame
sequence numbers in the frame header.
Every node in the path beyond the original sender up to the final receiver also is a
sending node in the pass-along sense. These nodes also use sequence numbers to identify
frames, but because they receive packets from many original senders, the data link numbers they assign relate only to sequences of frames that, from the node's viewpoint, are not
related to any particular message. The original node's transport layer numbers relate
directly to the frames of a single message. This is discussed further in Chapter I I, " Packet
switched wide area networks."

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

The

sliding window concept originated as a means for sequencing independently transmitted frames. Its use has been extended to include point-to-point flow control.

Frame sequence numbering is a simple process in theory, but practical considerations


make it a bit more complicated. Suppose we have a set of 10 frames to send. To uniquely
identify each frame and its sequence position, we can number them, let's say from 0 to 9
decimal, and add each frame's number to its header.
Because we are adding information to the frame header, we need to know how much
space to reserve for carrying that informati on-that space w ill determine the l argest
sequence number that can be carried. Remember that this number, along with everything
el se in the fram e, must be in binary form. To represent the I 0 decimal values in this
example. we need four binary digits. In other words, we must add 4 bits of i nformation to
the frame. Recall that because these bits arc not user data, they are overhead. (General
rule: Because we start numberi ng from 0, the highest decimal value that can be represented by 11 binary digits is 2" - I. Thus, for 11 = 3, i~ - I = 7; for 11 = 4, 2 4 - I = 15,
and so on.)
Now suppose we need to send I 00,000 frames. With conti nuous numbering, this
requires I 00,000 sequence numbers, 0 to 99,999 decimal. I t takes 17 binary digits
(2 17 - I = 131,071. whereas 2 16 - I = 65,535) to represent those numbers. a much
greater addition to overh ead.
Different systems use different frame sizes, so depending on the particular size used
and the number needed for a given amount of data, the in1pact of sequence number space
on overhead varies. We could reserve space according to the number of frames we need to
send, but because that number varies so much, the processing burden would become onerous. To simplify processing. we fix space for sequence numbers at one value for a given
system. The question then becomes, what should that value be? It would seem that we
could establish the value as the maximum number of frames expected to be handled,
based, say, on user patterns. But two problems arise:

Even if that maximum value is only moderately large, the space required in the frame
header may add more overhead than we would like.
Realistically speaking, no tnatter how much space we reserve, a sequence of frames
could come along that requires greater numbers than would fit.
Practically speaking, we have no choice but to limit sequence number space, and this,
in turn, appears to mean limiting the number of frames that can be handled. But regardless
of overhead considerations, a good communications system should not impose such limits.
Yet, as we have seen, as the number of frames grows, the number of bits needed for their
sequence numbers grows as well.
Resolving these conflicting considerations requires modifyi ng the sequence numbering scheme and using frame receipt notifications according to the following stratagem:
Fix the number of header bits reserved for sequence numbers based on the characteristics of the transmission system and the desired limit on the addition to overhead. This
determines the largest decimal sequence number, call it Smax that can be represented
in binary. For example, if the number of sequence bits is fixed at 3, then Smax = 7
(23 - J = 7). Because we start numbering at 0, the 3 bits can hold the binary equivalent
of the eight (211 or Smax + I ) decimal numbers, 0 through 7. (The binary equivalents of the
eight decimal numbers 0 through 7 in order are: 000,001.010, OJ I, 100, 101 , 110, Ill.
This uses all o f the 0/ I possibilities for three-binary digits.)

159

160

PRINCI PLES OF COMPU TER NETWORKS AND COMMUN ICATION S

N umber the frames as if there were no restrictions. l f there are more than Smax frames,
convert the unrestricted frame numbers to values that do not exceed S1113 x by reusing the
numbers up to Smax as many times as needed. Thus, the I 0 frames of the prior example
would be numbered as fol lows:
Ten unrestricted sequence numbers
Ten converted sequence numbers

0
0

2
2

3 4
3 4

5 6 7 8 9
5 6 7 0 I

Because we are reusing sequence numbers, we must take steps to ensure that the sendi ng node does not transmit a frame with a reused number until it knows that the previous
fram e carrying that number was correctly recei ved. l n the preceding example, i f the sending node were allowed to immediately send all I 0 frames, the recei ving node, having gotten two frames marked 0 and two marked I. could not di stinguish between each of the two
and would not know whether they were duplicates.
Similarl y, if a frame were damaged in tran sit and another frame wi th the same
sequence number were sent, the recei ving node would not know whether it was a replacement for the damaged frame or another frame altogether. (You can sec the parallel between
this si tuation and the one for stop-and-wait, which had to deal with the same issue but for
j ust two frames.)
This means that we have to limit the number of frames that can be sent at one timethat i s, the number of unacknowledged fram es that can be outstanding at any gi ven
moment. A t fi rst it would seem that the li mi t should be equal to the number of frames representable by the highest sequence number avai lable-in the precedi ng example, eight
frames. But this. too, can lead to problems.
Suppose the sending node tmnsmits eight of the 10 frames in the example. With the
available sequence numbers exhausted. transmission o f the remaining two frames must wait
for confirmation that the first eight were received properly. But what if the confinning ACK
is lost? As we have seen, transmission systems include a ti meout feature that prevents the
sending node from having wai t forever. In this example, after a predetermined amount o f
time el apses without an AC K. the sending node will resend the original eight frames.
The receiving node, having sent an ACK for frames 0 through 7, expects that the next
group of fram es will begin with frame nUtnber 0. The re-sent frames do start with frame 0. So
the recei ver has no way of knowing that these eight are re-sent frames and w ill assume that
they are the next batch. This obviously would lead to a major mishandling of the user data.
(Some sliding w indow protocols allow the receiving node to request retransmission of just
those frames that were lost or damaged. Because the converted sequence number o f those
frames also will duplicate what was thought to be acknowledged. the problem remains.)
We prevent this from happening by reduci ng by one the maximum number of unacknowledged frames allowed to be outstanding at one time- that is, to 2" - l , which again
equals Smax To see how this corrects the problem, consider the example once more. but
this time suppose that the sending node has trnnsmitted only S111ax = 7 frames (0 through
6), instead of the previous eight. T he receivi ng node sends an A CK, and again it is lost.
The sending node. after the timeout, rcsends frames 0 through 6. But now the receiving
node k nows that these arc duplicates because the expected next frame number, 7, is missing. T his can only mean that the ACK was not received and the old frames were re-sent.
The general discussion of slidi ng window to follow further i llustrates these points.
A lthough the preceding procedure is the basis for the sliding w indow protocol, the
si ze o f the window (that is, the max imum number of unacknowledged frames) is dictated
by our decision to fix the number of bits reserved for sequence numbers, and not by fl ow
control considerati ons. We must do th is whether or not we choose to i mplement flo w
control. but the same sliding window process also ser ves to control fl ow-because the

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

sending node cannot reuse a sequence number before ACK receipt, the sending node must
wait after all available sequence numbers have been used.

A flow control mechanism is inherent in the sliding window scheme.


Beyond transmission restrictions caused by sequence number considerations, for flow
control purposes we may restrict transmission even more. For example, the window size
could be altered dynamically according to the receiver's available butTer space as it varies
during transmission. Furthermore, before file transmission begins, the sender and receiver
can negotiate a mutually acceptable maximum window size that may be smaller than what
the sequence number header space would allow. No matter what the case, sequence manbering must be based on the header space reserved for those numbers. With n bits reserved
for sequence numbers, the maximum (decimal) sequence number is always 2" - 1.
We may now generalize the sliding window numbering scheme:
If n is the number of bits reserved for sequence numbers, then 2" decimal numbers
can be represented in binary.
Beginning numberi ng with 0, 2" - I is the largest decimal sequence number representable in binary.
The ostensible maximum window size (the number of frames that can be sent at one
time before receiving a confirmation-the maximum number of unacknowledged
outstanding frames allowed) also is 2" - l.
For the purpose of flow control, the actual window size may be reduced to something
less than the maximum.

Sliding window technique


A lthough sliding window is a fairly straightforward concept, it can be rather confusing to
visualize. Let's examine more closely a version in which the size of the window changes
and an acknowledgement covers several frames. I n doing so, we will refer to the sequence
numbers that we would use for the frames if there were no limit on number size as
unrestricted sequence numbers (USNs) and the converted sequence numbers as windowrelated numbers (WRNs). The latter are relative to the maximum window size, which, as
we have seen, depends on the space reserved in the frame header.
Let's look at an example to i llustrate sliding window operations, keeping in m ind that
although we use decimal numbers in this example, they must be carried as binary numbers
in the frame header. To simplify notation, we will refer to the sending node as S and the
receiving node as R. Assume that we reserve 3 bits in the frame header for sequence numbers. Supposing that our data comprises 18 frames in all, the numbers will be:

USN: 0 1 2 3 4 5 6 7 8 9 10 II
WRN: 0 I 2 3 4 5 6 7 0 I 2 3

12 13 14 15 16 17
4 5 6 7 0 J

To avoid the lost ACK problem described earlier, we set the window size to
Smax (2" - I) Hence, the initial (and maximum) window size is 23 - J, or 7 in the example.
A t the outset, the w indow of node S is set to seven and covers frames 0 through 6:

USN: 0 I 2 3 4 5 6 7 8 9 JO 11 12 13 14 15 16 17
WRN:IO 1 2 3 4 5 617 0 1 2 3 4 5 6 7 0 I

161

162

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

....-;

: I~

TECHNICAL NOTE

~~ ,

Converting USNs to WSNs

:-

We convert unrestricted frame sequence numbers


by using modulo division. (The result of X modulo Y is
the remainder of X/Y expressed as a whole number.
For example: 5 modulo 3 = 2; 9 modulo 3 = 0; 12
modulo 7 = 5.)

J
Given the USN, the WRN is USN modulo k, where
k = 2n, the maximum number of decimal numbers
expressible in binary by the n bits reserved in the frame
for sequence numbers. In the example where 3 bits are
reserved, WRN = USN modulo 23-that is, USN modulo 8, which produces numbers from 0 to 7.

NodeS begins transmission of these seven frames. As they anive, they are collected in
node R's buffer and processing begins. Let's say that S has transmitted all seven frames; S
stops transmitting to wait for the ACK. R sends an ACK 7, indicating that it has processed
the seven frames 0 through 6 and is now expecting frame 7. (Note that the ACK always
signals the next number expected.) S will slide its window seven to the right so that it
covers the next seven WRNs, 7 through 5, and begin transmitting again.
USN: 0

2 3 4 5 6 7 8 9 10 11

WRN: 0 I 2 3 4 5

617

0 1 2

12 13 14 15 16 17

sl

sent and acknowledged


Suppose that R processes the first three of these frames (WRNs 7 through I) and
sends back an ACK 2 (indicating that 2 is the next frame expected), whileS is still in the
process of transmitting. When S gets the ACK, it will slide the window three to the right
to account for the three acknowledged frames. S knows what it has already sent, so even
if by the time the ACK 2 arrives S has sent more of those seven frames, it will not resend
them. But now it can continue transmitting not just the frames up to WRN 5 that it has
not yet sent, but three more as well, corresponding to WRNs 6, 7, and 0 in the shifted
window.
USN: 0

2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

WRN: 0 1 2 3 4 5 6 7 0 I

I2

sent and acknowledged


Going back to the start, suppose that frames 0 through 6 are sent and acknowledged
(ACK 7), but the ACK is lost. After the timeout, frames 0 through 6 are retransmitted.
Because the receiving node expects frame 7 next and does not get it, the re-sent frames are
recognized as duplicates and discarded. A repeat ACK 7 is sent.
In some versions of the sliding window protocol, ifR is getting too busy to handle frames
at the same rate, it can change the window size to slow down the sending node without having
to stop it completely. Suppose that after receiving the first seven frames, R does not want to
get seven more frames for the time being. Then in addition to ACK 7, it would send back a
reduced window size notice, say to four. S would slide the left side of the window seven to the
right according to theACK 7 , but slide the right side of the window only four-now only four

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

unacknowledged frames can be outstanding, at least until a different window size notice is
sent. Instead of the result shown in the second example, we have the following:
USN: 0

2 3 4 5 6 7 8 9 10 I I 12 13 14 15 16 17

WRN: 0 I 2 3 4 5

61 7 0

21

sellf and acknowledged

What if R does want to stop transmission completely? R can withhold sending an


ACK for a short time, but if the timeout period passes, retransmission occurs. We do not
want to burden the link with repeated retransmissions when there is no need for them. To
accommodate this situation, R can send back a window size of 0. This forces the window
to be empty, so nothing more can be transmitted until R notifies S to expand the window.
In summary, the sending node window changes dynamically according to what is happening on the receiving side of the connection. For every frame acknowledged, whether
singly or as a group, the left side of the window slides to the right. If in addition the overall window size has not been changed, the right side of the window also slides to the right
the same amount. If the allowable window size has been reduced, the right side of the window slides less than the left. If the window size has been increased, the right side slides
more than the left. Activity at the receiving node determines the feedback that is sent. If
buffer readout is going smoothly, R will keep the window size at its maximum. If congestion is building, the window size will be reduced.
For sliding window protocols that do not allow window size to be changed dynamically, two more feedback messages arc added-Receiver Not Ready (RNR) and Receiver
Ready (RR). By sending an RNR, the receiver can halt transmission without timeout
retransmissions occurring. When the receiver is ready for more frames, it sends an RR.
These notifications have the same effect as reducing the window size to 0 and later expanding it to its maximum. Note also that if the maximum window size is set to I, sliding
window is equivalent to stop-and-wait.
In addition to flow control, sliding window protocols have error detection and resolution capabilities alluded to in the preceding discussion.

7.8 Summary
In this chapter, we distinguished between digital transmission and digital communication. We
delved into the concept of framing-what it is and why it is needed. Then we looked at byteand bit-oriented protocols and how they present different framing issues. A comparison of
asynchronous and synchronous framing, with special attention paid to efficiency, followed.
After this background was established, we looked into asynchronous communication,
its origins in the Teletype machine, its simplicity, and its problems. This was followed by
an exploration of synchronous communication, developed as an answer to the shortcomings of asynchronous communication. In that discussion, we saw the need for data transparency and how that is accomplished within the two protocol classes of synchronous
communication-bit oriented and byte oriented.
Finally, we discovered the need for point-to-point flow control and looked at the two
basic methods for establishing it- stop-and-wait, and sliding window.
This chapter completes the foundation material of the text. In the remaining chapters,
we will see how this material is put into play to form and run the networks of today, and
where the next generations of communications systems are likely to go.
The next chapter begins this foray with a general discussion of networking and communications systems. These are revisited in greater detail in subsequent chapters. Thus, the
next chapter serves as an introduction to the remainder of the text.

163

164

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1. What are the four functions that a receiver must

2.
3.
4.
5.
6.

perform?
Explain the difference between bit synchronization and frame synchronization.
Why is bit stuffing needed? How does it work?
Why is byte stuffing needed? How does it work?
What was the Teletype's principal contribution to
communications development?
Explain how stop-and-wait is a special case of
the sliding window protocol.

7. How can the sliding window protocol be made to


act like the stop-and-wait protocol?
8. Describe how synchronous transmission protocols accommodate variable length data sections
in their frames.
9. Explain how bit-oriented protocols can transmit
characters.
10. How did declining equipment costs and
increased processing speed contribute to the shift
from asynchronous to synchronous protocols?

Fill-in
1. In

2.
3.
4.
5.

6.

protocols, special characters are


used to demarcate frames.
-oriented protocols require fewer overhead bits than
-oriented protocols.
transmission uses IO-bit frames.
Of the I0 bits in an asynchronous frame,
_ __ _ are data bits.
If the overall transmission rate is 2 Mbps, asynchronous transmission will be sending _ _ __
overhead bits per second.
If the overall transmission rate is 4 Mbps, bitoriented synchronous transmission using I0-kilobit

7.

8.
9.
10.

framing bits
frames will be sending
per second.
DLE-ETX indicates that STX is _ _ __
whereas DLE-DLE-STX indicates that
STXis _ __
Bit-oriented protocols use _ __ _ to demarcate frames.
Character-oriented protocols use _ _ __ to
demarcate frames.
Asynchronous frame sizes are _ _ __ than
synchronous frame sizes.

Multiple-choice
l. Frames nrc needed because
a. transmission systems cannot deal with large
numbers of bits
b. they are the only way to $ynchronize bits
c. they provide an organized way to add control
information
d. without them. receivers would not know
whether a 1-bit or a O-bit was received
e. all of the above

2. In asynchronous transmission
a. there is no relationship between the time
when one bit is sent and the time when the
next one is sent
b. there is no time relationship between the time
when one frame is sent and the time when the
next one is sent
c. there is no synchronization requirement for
any bit

CHAPTER 7 DIGITAL COMMUNICATION TECHNIQUES

165

(
d. all of the above
e. none of the above
3. With bit-oriented synchronous transmission
a. the number of overhead bits is directly proportional to frame size
b. differe nt flags are used to mark the beginning
and end o f each frame
c. byte stuffing is never required
d. there is a 12,000-bit maximum frame size
e. none of the above
4. A positive voltage is used to designate an idle asynchronous line because
a. it avoids confusion between an idle line and a
non-functioning line
b. 1-bits are always represented by positive voltage
c. O-bits arc always represented by positive voltage
d. it's a tradition started by the Teletype machine
e. it's easier to do
5. HOLC
a. has three frame types
b. declined in popularity after asynchronous techniques were released
c. is used only in LANs
d. has llxecl data length segments
e. eliminates the need for bit synchronization
6. Node-to-node flow control
a. can be used to speed up slow senders
b. reduces link utilization

c. requires enlarging buffer space


d . depends on feedback from receivers
e. all of the above
7. The maximum sliding window size is limited by
a. the number of bits reserved for frame
numbers
b. the size of the receiver buffer
c. the size of the sender buffer
d. the speed of the transmission li ne
e. all but d
8. Sliding window flow control
a. faci litates more efficient use of link capacity
b. prevents transmission of duplicate frames
c. can be used only with bit-oriented protocols
d. requires each frame to be acknowledged
e. all of the above
9. The three basic components of a frame are
a. frame delimiter, data, and fl ag
b. header, data, and trailer
c. flag, BCS, and FCS
d. start bit, check bit, and stop bit
e. header, trailer, and controller
10. HOLC data frames
a. have no control data
b. do not need flags
c. are character oriented
d. can transmit any bit pattern as data
e. none of the above

True or false
1. Parallel transmission is preferred in data transmission
2.

3.

4.
5.

systems because 8 bits can be sent at once.


The sequence of bits used for bit-oriented frame
demarcation is chosen to be a bit pattern that could
never happen in the data section of the frame.
Transparency means the transmission system can
transport any sequence o f bits in the data section o f
the frame, regardless of the control scheme used.
The STX-ETX character pair is used to provide
transparency.
Synchronous transmission techniques preceded
asynchronous techniques.

6. To maintain data transparency, byte stuffing is


used in bit-oriented protocols, and character
stuffing is used in character-oriented protocols.
7. The simplicity of the stop-and-wait protocol
makes it the preferred flow control technique.
8. The bigger the sliding window, the greater
the number of frames that may have to be
retransmitted.
9. Before transmitting the first frame, the sender
must wait for an ACK from the receiver.
10. Frame sequence numbering is required only
because of the need to control flow.

Expansion and exploration


1. Write a brief history of the Teletype. Duri ng what
time period was it popular? How long did it last
before being replaced? What replaced it?

2. Suppose that one node of a network is directly


connected to three other nodes. Show how
sliding window flow control would operate.
3. Trace the history of IBM's BSC and HDLC.

8.1 Overview
This chapter serves as an introduction to the remainder of the text. Some of the topics have
been introduced in earlier chapters and are mentioned again for cohesiveness. Other topics
are noted for the first time; they are discussed in general terms and will be revisited in
greater detail in subsequent chapters.
In this chapter and Chapters 9 through 14, we will see how the network basics we have
covered in the preceding chapters come into play to form and run the networks of today.
We will see how various network forms began and how these precursors led the way to
current communications technologies, from the venerable wired telephone systems to the
Internet and the proliferating wireless networks of today. In Chapters J5 through 17, we
will see what it takes to manage networks, learn how to identify and address security
issues, and discuss how to plan, design, and implement networks. Finally, in Chapter 18,
we will take a look at what the future may hold.

8.2 Extending network classifications


There are many ways to classify networks. Deciding how to do so depends on one's point
of view. In Chapter 6, "Communications connections," we classified networks by link
management, access methods, and topologies. Here we add classification by span, ownership, protocols, and traffic handling. Let's see what these added viewpoints tell us.

Span
Span is a geographic classification. Local area networks (LANs) cover small spans-an
office, a floor, several floors, or perhaps a small campus-whereas wide area networks
(WANs) cover distances that can range from around the block to around the globe. Some
classify metropolitan area networks (MANs), actually small-span WANs, as an intermediate step between LANs and WANs. Now that we can easily interconnect LANs to span
large areas and connect LANs to WANs to form intcrnetworks that reach substantial
distances, span is becoming less useful as a classification.

Ownership
Quite often, a more relevant characteristic than geographic span is link ownershipLANs and their links are wholly owned by the companies they reside in. WAN links are

most often provided by public access carriers (also called common carriers). WAN
li nks are contracted for by those who need the service (but see "Tech nical note:
Corporate WAN ownership"). The links comprisi ng MANs also are frequently owned
by carriers.
The carrier infrastructure, comprising media, a great number of switches, and software, often is referred to as a cloud. This nomenclature indicates that the details are not
evident to the user, who merely connects to the cloud. LANs are connected to a WAN
cloud by appropriate interface devices. For example, at home you connect to the Internet
cloud via an i ntermediary- an Internet service provider (ISP); a business may connect to
a WAN cloud through a router. Within the c loud, WAN media are linked by switches that
relay information from sender to receiver.
Ownership difference relates not only to costs and fees, but also to options and
control. In the LAN sphere, a busi ness may select from whatever network technology is
available and purchase what is deemed appropriate; as owner of the LAN, the business
controls its use, access, and the administration of all its nodes and li nks. In the WAN
arena, businesses can select only from the links offered by the carriers available to them
and general ly cannot exercise control over how carriers set up and use the links.

. -

.;:s'=a

--

TECHNICAl NOTE

Corporate WAN ownership

The

ownership issue of WANs is largely an issue of


right-of-way. For example, if you want to connect
your company networks in New York with those in
Chicago, you cannot run cables because you have
nowhere to run them. Public access carriers have
rights-of-way for cable runs, and they have much infrastructure in place. The universal fact of life seems to be
that if you want a WAN link, you contract with a common carrier.
In some realms. though, this universal fact is not
so universal. Some corporate entities do own rights-ofway that they can exploit without having to use public
access carriers. Here are a few examples:
The Port Authority of New York and New Jersey
has cables used for WAN links running through
their tunnels and over their bridges. They also
have installed wireless access points that travelers
and Authority employees can use.

Many county, state, and federa l agencies lease


rights-of-way along their roadways to corporations that install their own cables for WAN links.
Railroads do the same.
Large corporations with substantial capital, faced
with high WAN usage. can. at times. construct
microwave transmitters to create their own wireless WAN links without using any common carrier
rights-of-way, especially when distances are not
too great.
Despite these possibilities, private ownership of
WAN links is a very slow-moving trend because it is not
an option for most businesses-they don't own nor
can they afford access to suitable rights-of-way, and
wireless solutions are either too limiting or too costly.
The vast majority of WAN traffic still flows over common carrier links and is likely to do so for many years in
the future.

168

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Protoco ls
From the protocol viewpoint, circuit switched networks operate at the physical layer of
the OSl-TCPnP model architectures; LANs function at the two lowest layers, physical
and data link. When information heads for packet switched WANs, laye r 2 addressing is
insufflcient. Hence, the third layer, the network layer, comes into play. Figure 8.1 illustrates this.
WAN software typically implements a variety of protocols in packet switched and cell
switched networks, the most common of which are X.25, frame relay, asynchronous transfer mode (ATM), switched multimegabit data service (SMDS), and synchronous optical
network (SONET). Internet protocols overlay WANs- that is, the Internet utilizes its own
protocol suites running on top of those of a variety of WAN systems.

FIGURE 8. 1
Architectu re layers in L ANs and WANs
In the LAN
Destination

Source

Higher
Intermediate nodes

layers

.I
"

In the packet switched WAN


Destination

Source

Intermediate nodes

Recall that there is virtual communication between like layers in linked nodes (dashed arrows)
and physical communication between the physical layers of linked nodes and between adjacent
layers of a given device (solid arrows). For example, the network layers of the source and the first
intermediate node communicate virtually; the physical layers otthe source and the first node
communicate physically; the data link and network layers of the source communicate physically.
This is the nature of layered network architectures. For a review, see Chapter 1.

CHAPTER 8 COMPREHENDING NETWORKS

Traffic handling
Traffic is handled by one of four modes of operation: circuit switching, message switching,
packet switching, and cell switching. Circuit switching provides dedicated bandwidth;
packet and message switching do not provide dedicated bandwidth but are more flexible
and effkient; cell switching combines some features of both circuit and packet switching to
provide high-speed transport We look at overviews of these modes next.

8.3 Circuit switching


It is no surprise that the first attempts to connect remote computers turned to the telephone
companies (telcos); their network infrastructure already was in place. These are circuit
switched networks, so named because switches create a circuit from the calling party to the
called party by connecting a series of links leading from one to the other. The end-to-end
circuit switching process is the same, regardless of whether the parties are people or computers and whether they are next door or across the country. Formally called public
switched telephone network (PSTN) and informally called plain old telephone service
(POTS), charges for their services are called tariffs.
Circuit switching has three phases: setup- the circuit is established; hold open-the
circuit is kept available whether used or not; and termination-the circuit is released.
Because the connection over which all traffic flows must be created and maintained until
terminated, circuit switching is called a cotmection-oriented service.
Multiplexing is applied to improve circuit switched network efficiency. For telcos,
synchronous time division multiplexing (TDM) is used after the customer's local loop
reaches the first network edge switch, which resides in a telco central office. Thus,
although it is convenient to think of a circuit as a long end-to-end cable, it is not actually
the cable that is dedicated to the circuit, but some amount of capacity (called a channel)
assigned to the user over a multiplexed link for the duration of the connection.

AMPLIFICATION
The local loop is the cable from a customer's telephone to the nearest central office (also called an

end office). The switch in that office that is connected to the local loop is called an edge switch,
because it is at the edge of the telco network.

Although telco networks were suitable for voice communications, as we have seen, the
relatively narrow width of the voice band along with the inefficiency of TDM links for data
transmission made them problematic for data communications. Eventually, this led to a different infrastmcture- the data network. (See "Historical note: divergence and convergence.")

8.4 Message switching


In a typical WAN, to form a path from the original sender to the final receiver, a series of
links must be traversed. These links frequently are connected by switches in a partial
mesh-there are several routes between any two points, but not a direct connection
between every two switches. According to how a message is routed, it can travel along any
of the connected links as it wends its way through the network.
Upon reaching a switch, the entire message is stored until it can be sent out
(forwarded) on the next link- a store-and-forward system. Because the switches treat
each message as a single unit, the process is called message switching.

169

170

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Recall that ci rcuit switching operates at the physical layer, simply transmitting data
bits wilhout regard to what may or may not be message boundaries or lransmission starts
and slops. I n contrast, message swilching treats messages as distinct data blocks and !herefore, unlike circuit switching, has to understand frame structure. This requires operation at
least at the data link layer. Moreover, each intermediate switch treats each message
independently.
M essages stored at a switch are forwarded either on a first come, first served basis or
according to a priority scheme whereby waiting messages with higher priority are forwarded ahead of those with lower priority. Even when the outgoing link i s free, the entire
message is still stored at the switch before it is forwarded. Storage is on the switch's hard
disk, which makes storage and retrieval relati vely slow compared to packet switches,
where storage al ways is in the much faster RAM.
If traffic volume is high, a message may have to wait at a switch before it can be forwarded over the next link. When the WAN is congested, delays can be considerable. Even
worse, messages arriving when switch memory is ful l are discarded. Controlli ng flow to
prevent this from happening, then, is an important aspect of this service.

I n the early days of WANs. most business traffic was


voice oriented. Data transfers made up a fairly small
proportion of network usage, so businesses were content to have data service ride along the telephone networks. As demand for fast, inexpensive data communications grew, data weighed more and more in terms of
total traffic and cost. It became apparent that traditional telephone networks were not up to the task. The
solution was divergence- independent voice and data
networks. By the early 1980s, most corporations had
both. Investment in these systems was in the billions.
Although this worked well from a performance perspective, several disadvantages were revealed over time.
Cost was in the lead: for duplicate staffing, because
telco and data network experts are different people; for
maintaining two networks; for the inability to take
advantage of a combined economy of scale. By the year
2000, data traffic had grown to an overwhelming percentage of business communica tions, so it became logical to focus on data networks and have voice traffic go
along for the ride-that is, convergence. This reversal of

the earlier trend has led, among other things, to the


growing popularity of Voice over IP (VoiP) on the low- to
no-cost Internet.
As a fairly new development. VoiP is not without
performance problems. In addition, it must compete
with other convergence technologies that can carry
mixed traffic- frame relay and fast switching ATM are
examples. Other convergence issues also come into
play:
With the global reach of networks, compatibility is
especially important.
Service providers competing for business must
offer more and more value-added services to
distinguish themselves.
Real-time transport needs for voice and video
add to pressure for high-performance networks.
As we have noted, demand for service quite often
pushes technology. Once causing the divergence that
resulted in the creation of separate voice and data networks, it now is precipitating advanced development of
all-purpose converged networks.

CHAPTER 8 COMPREHENDING NE1WORKS

8.5 Packet switching


Handling a large amount of data as a single unit is not efficient. lf it is damaged in transit,
the entire unit must be retransmitted. even if the damage is j ust to a few bits; this is a poor
use of bandwidth. Additionally, when a small unit of informatio n comes to a switch after a
large unit has begun forwarding, it will have to wait a relatively long time before it can be
forwarded-the time it takes to transmit the large unit-potentially delaying high-prioriry
data. Of course, a large unit may be marked as high priority as we ll, meaning even more
potential delays for small units.
Packet switching is designed to avoid the large unit issue, although varying packet
s izes can still cause que uing delays. For transmission, large data units are broken into
small units, which are assembled by protocol stacks into packets consisting of three organized parts: a header, a data section, and a tra iler. (Packet size depends on the particular
protocols being used.)
When the packets reach their final destination, they are reassembled into the original
large data units. There is no guarantee that the packets of a given large unit will arrive in
the order in which they were sent. Some may travel different routes with different transit
times. Even if all packets of a group follow the same route, some may be damaged and
need to be retransmitted-out of original order. Therefore, packets must contain sequence
numbers so that they can be reassembled properly. Although this adds to overhead, the
effici enc ies gained are more than worth that cost.
Limits placed on addition to overhead restricts how many sequence numbers can be
carried in a packet header. This and how sequence numbers are used are important performance issues that affect network traffic flows, delays at switches, and the potential of discarded packets . Already discussed with regard to sliding window flow control in Chapter 7,
" Digital communication techniques," we will revisit these issues in later chapters.
Packet switching, based on statistical time division multiplexing (STDM), was a boon
to the carriers because it allowed them to allocate their resources over a multitude of users
more efficiently than d id circ uit switching. It also was a boon to the users because carrier
e ffici encies meant lower cost to the consumer. Whereas a dedicated circuit switched service is paid for as long as the c ircuit is open, whether or not it is used, packet switching
payment depends on how many packets are sent. It also was typical for circuit switched
rates to depend on distance; packet switching has no distance charges.
Pac ket switched networks provide two kinds of services: datagram and virtual
circuit. Datagram service treats packets as independent units that are switched from link to
link on their way to their destination addresses. Routing decisions are made on a perpacket basis according to various protocols, usually based on network trafflc and route
costs. For virtual circuit service, a path through the network is set up before any packets
are sent. All packets from a g iven group follow that path. From the user perspective, it
looks as though a dedicated circuit is in place-thus the name virtual circuit. Packets on
virtual circuits move through the switches faster than datagrams, because after the c ircuit
is established the switches do not need to make any routing decisions.

Datagram service

Datagrams are packets that are sent without prior circuit setup. Thus they are
cmwectionless. Switching decisions are made independently for each datagram. This
means that datagrams must carry full destination addressing information so the switches
can make appropriate routing decisions as each datagram reaches them. (See Figure 8.2A.)
This substantially increases overhead.
Datagram switching happens at the network layer (layer 3), providing what is called
best effort delivery. There is no notification of delivery failure, so it often is referred to ac;

171

172

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

an unreliable service. However, if reliable service is desired, transport layer (layer 4) protocols can be used to handle failures, thereby delivering datagrams reliably. Transmission
control protocol (TCP), a major Internet transport layer protocol, is an example of a
connection-oriented service that does guarantee datagram delivery.

TECHNICAL NOTE

Packets and frames

T he terms packet and frame can be confusing. In


essence, they both refer to an arrangement of information into a cohesive unit. In that sense, they mean the
same thing. Usage conventions have resulted in the
terms being employed differently, though not necessarily
distinctively. For example, it is common to refer to data
assembled by protocol layers above data link as a packet;

when the packet is encoded for transmission by the data


link layer, it is called a frame. Yet traveling over a WAN,
the frame may be moving through a packet switching
network where it also can be called a datagram. One
packet switching technique is called frame relay.
More important than the term is the idea that in all
cases, the unit consists of control data, or of user or
management data surrounded by control data.

Virtual circuit service


Virtual circuits are created as logical paths between network nodes, where each packet of
a transmission follows the same route. Hence, virtual circuits are connection oriented, just
as is circuit switched service. (See Figure 8.2B.) As with any such service, a problem anywhere on the route affects the entire service.
It is important to note that, in contrast to circuit switching, the physical route followed
in a virtual circuit is simply an artifact of the packet-by-packet switching process. Packets
follow that route because it was predetermined and is employed by each switch. There is
no open circuit and no preallocated bandwidth, as is the case with circuit switching. Even
though they all follow the same route, each packet is handled independently. This adds
much less overhead than is the ca~e with datagram service.
To create the virtual circuit, the end-point destination address is used to determine
which switches will be used to form the path. Each switch in that path enters in its table the
outgoing port for the path along with a virtual circuit identifier. Every packet using the circuit carries that identifier, so when a packet reaches a switch, a quick table lookup is all
that is needed for next hop routing.
Although the route is pre-assigned to the virtual circuit, any part of that route still can
be used for packets from other sources, whether they are part of another virtual circuit or
sent as independent datagrams. Terminating a virtual circuit means removing the identifiers from the switch tables.

I n circuit switching, the channel set aside for the circuit is not available for any other transmissions, whether that circuit is being used or not. In packet switching, any link channel
may be used for any packet, even when the link is part of a virtual circuit.

CHAPTER 8 COMPREHENDING NElWORKS

173

FIGURE 8.2
Datagmm and virtual circuit services
Internal packet switch

Customer premises

-- ------9/

-----Packets 2, 4, 7, &

~ackets 1 & 8

''

\ .. .
b

.... ....

.... ....

:'

'

'

''

A. Datagram service: Each packet travels independently and may or may not travel the same route or the same links. All
switches are store and forward. In this example there are n packets in the original data unit.

Internal packet switches

...

0
B. Vi rtual circuit service: Each packet of the
may be cut through or store and forward.

0
Customer premises

n packets of the data unit travels the same predetermined route. Switches

There are two types of virtual circuits: switched (SVC) and permanent (PVC). An
SVC is created on demand and terminated when transmission is finished, similar to the
way a telephone call works. SVCs are most often used where data transmission is sporadic,
so the circuit is not needed for long. PVCs are set up by a network administrator. After the
circuit is established, it exists whether or not it is used. When it is no longer desired, it will
be terminated by a network administrator. For situations in which there is a fairly large and
steady stream of data to transmit, PVCs are a good option, because repetitive delays for
circuit establishment and termination and concomitant use of bandwidth are eliminated.

174

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Statistical multiplexing
It is desirable for packets from many users to interming le as they travel o n the links o f the
network. To achieve this, multiplexing is employed, which increases network efficiency.
Synchronous time division multiplexing (TOM) is impractical because the likelihood o f
many unused channels would be high . Instead , statistical time di vision multiple xing
(STOM) is employed on packet and message switched links. On optical links, further e fficiencies arc obtained via wavelength di vision multiplexing (WOM) and dense wavelength
di vision multiplexing (DWDM).

8.6 Cell switching


Cells are extremely small packets. Processing is simplified because cells are fixed in size,
so they can be switched through a WAN at very high speeds by fast hardware, rather than
by considerably slower software processing. Further, on a cell switching network, delays
are bounded because a cell cannot get stuck in a queue behind a larger packet or message.
Cell switching, also called cell relay, is similar to packet switching in that blocks of
data are broken into small units; it also is simi lar to circuit switchi ng in that cell switching
is a connection oriented service. A virtual c ircuit is set up before cell transmission begins,
and every cell using that circuit follows the same path through the WAN. As we have seen,
though, connection orientation means that a problem on the path affects the service. This
contrasts with connectionless packet switching, in which alternate links can be selected
automatically to route around problems.
The International Telecommunication Union (lTU) standard for cell switching is called
asynchronous transfer mode (A TM). To increase efficiency further, ATM also uses statistical
multiplexing. In fact, the A in ATM stands for "asynchronous TOM" (that is, statistical TOM).

8. 7 Wired and wireless


With all the publicity wireless has been receiving lately, it would seem to be a very recent
development. Yet wireless communications have been around since the end of the 19th
century. As far back as 1896, Guglielmo Marconi demonstrated a wireless telegraph. and
in 1927, the first radiotelephone system began operating between the United States and
Great Britain. Even automobile-based mobile te lephones were offered in 1947. That same
year, m icrowave transmission was employed for long-distance telephone calls, obviating
the need for cabled trunk lines on many rou tes. In 1964, the first communications satell ite,
Telstar, was launched, and soon after, satellite-relayed telephone service and television
broadcasts became available. Satellite and wire less traffic have exploded since then.
Despite these earl y developments, wired networks were the sta ndard for many years,
especially in corporate environments, and even with the latest movements toward wireless,
they remain so. As the newer wireless technologies mature, this picture is slowly changing.
Now, although wired corporate networks still predo minate, it is not unusual for businesses
to have both wired and wireless networks. In the mobile world, wireless can provide "last
mile" connectivity to wired networks.

AMPLIFICATION

''L

ast mile " refers to a connection between a


WAN and a local site-that is, a link to the WAN

infrastructure. When the WAN is the telco network,


the last mile is the local loop.

CHAPTER 8 COMPREHENDING NETWORKS

In today's corporate climate, it makes sense to view wired and wireless networks as
complementary, rather than competing, using each type where it makes the most sense.
The growing capabilities of wireless networks are leading to another kind of convergence
trend: networks that integrate wired and wireless technologies. This is especially true for
wired and wireless LANs.
Wired and wireless networks both have their strengths and weaknesses. The following
table shows a brief comparison.

Wired

Wireless

Dedicated or shared bandwidth

Shared bandwidth

Moderate to high data rates

Low to moderate data rates

High resistance to interference

Low resistance to interference

Relatively secure

Possibly insecure

Jmmobile, relatively inflexible

Mobile, relatively flexible

Installation usually straightforward

Installation potentially problematic

Coverage and access known and fixed

May present coverage and access problems

Accommodates a large number of nodes

Accommodates a moderate number of nodes

Very large existing infrastructure

Small but growing infrastructure

Wireless lANs and links

..

With the dramatic drop in the cost of laptop computers and ever-shrinking personal
communications devices, businesses are installing wireless LANs (WLANs) in growing
numbers. Mobility usually is offered as the explanation for the increasing popularity of
wireless in the corporate world, although mobility within business offices predates
WLANs- an appropriately configured laptop can be plugged into any open access port on
a wired LAN, for example. We can say that wireless capability eliminates the need to fi nd
a wired port, but a more compelling explanation for the rise of wireless is flexibility.
WLANs can be configured and reconfigured on the fly, facilitating establishment of
ad hoc temporary membership networks for special fu nctions, such as might be useful
for group meetings or project team communications. They also provide access points
that employees can tap into from outside the corporate walls, in effect extending the
reach of the WLAN throughout the world. Of course, this a lso can be done from many
locations via wired access points, such as hotel rooms, but as wireless grows, the locations and availability of wireless access points will blossom. Many hotels now offer both
types of access.
A WLAN can be a completely separate entity, not connected to any corporate network, or it can be linked to a wired LAN through a stationary access point connected to the
wired LAN by one port and to the WLAN via an antenna. ln either case, WLAN members
can come and go, subject to protocol-based maximums on the number of active nodes.
The key feature is flexible connectivity, a highly prized goal that was not always so
simple to achieve. Before 1999, there was no universally accepted standard for WLANs;
commercially available systems were not necessarily compatible with hardware, software,
or protocols. ln 1999, the IEEE 802.llb WLAN standard filled that need. Although it operated at a maximum data rate of II Mbps (slow compared to wired networks at the time), it
provided the universality that boosted interest in WLANs and made sense for corporate
inves tment. A growth spurt fo llowed that pushed competition; production volume grew
and prices dropped, further impelling growth.

175

176

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

As always, after the technology was proven, pressure for greater speed ensued. Two
other standards provided that: 802.11a o ffers a maximum data rate of 54 Mbps, but it suffers from lack of backward compatibility with the "b" standard; 802.llg provides the same
speed as "a" but also is compatible with "b." It has become the dominant protocol for new
installations. The latest version is 802.lln, which promises speeds up to four times those
of "g." It has recently been released. (See "Historical note: 802.11 ").
These speeds are dramatic for WLANs. Although they lag considerably behind highspeed Ethernet, now readily available with gigabit and multigigabit rates, their combination of
flexibility, mobility, and speed makes them a valuable corporate asset for many business applications. They also are a growth area for home installations that include broadband access.

802. 11g was released in 2003. It had the same data

The original wireless standard, 802.11, was released

rate as "a" but was backward compatible with "b,"

in 1997, but it ran at a maximum data rate of only 2

although not always smoothly. It created a big splash in

Mbps and used infrared for transmission. Because of


poor performance, equipment using the standard was

the market and soon became the dominant 802 .11


standard.

not produced commercially.

Products with a "g" version, dubbed "super g,"

802.11b, released in 1999, was a commercial suc-

came out in late 2004. Super g uses several proprietary

cess, not only because its data rate was 11 Mbps, but

enhancemen ts that are not part of the standard.

also because of the switch to radio wave communica-

Operation generally requires that all components in the

tions, which has better performance characteristics than


infrared.

wireless system come from the same manufacturer and

802. 11 a was also released in 1999, but chip avail-

the products are cross-manufacturer and cross-version

use the same enhancements. Although the claim is that

ability problems kept it out of the market until 2001. By

compatible, this is not always the case.

then, the "b" standard had gained a strong foothold,

An IEEE subgroup working on 802. 11 n has recently


released its specifications. It is backward compatible

and even though "a" had a maximum data rate of 54


Mbps, its range was shorter and it was not backward
compatible w ith "b," which kept adoption at a low
level.

and should be able to capture a large market in the


business sector. Prices of "b/g" equipment should drop
accordingly.

Bluetooth and personal area networks


Bluetooth is a wireless technology that uses radio waves for transmission over a very short
range, on the order of 30 to 40 feet. Recent developments have extended the range to nearly
half a mile under the right atmospheric conditions by using special antennas. This is far
beyond the original design and as yet has been operating only in demonstration situations.
The original impetus for Bluetooth was to replace the clutter of desktop cables by creating wireless connections between keyboards and computers, computers and printers,
headphones and sound cards, and the like. Soon that concept expanded to the creation of
mini-networks among devices in very close proximity.
Bluetooth networks operate with a master/slave relationship-<>ne device automatically assumes the role of master through which all communications travel; assignment is

CHAPTER 8 COMPREHENDING NEIWORKS

177

ad hoc. Bluetooth-enabled devices, including laptops, cell phones, digital cameras, and
PDAs, can join an existing group or form a new one just by being turned on.
A Bluetooth group is called a personal area network (PAN). Its members can come
and go on the fly, although no more than eight devices can be active members at any one
time. A single PAN also is called a piconet. Piconets can be linked via the ir masters to form
more extensive networks called scattemets. (See Figure 8.3.) Although piconets in a scattcrnet can communicate with each other, they still operate as independent networks. As
with WLANs, piconets and scatternets can be connected to wired networks.

Radio wave communication

. . . .

Master:

Slave:

f\

~"--../

A. The smallest piconet-one master. one slave

B. The largest piconet-one master, seven slaves

C. Linking three piconets to form a scatternet

Satellites
Satellites have become commonplace in everyday life. We get weather reports based on
satellite imagery, receive television programs through satellite dishes, see correspondents
reporting live over satellite links, and find our way around with the satellite-based g lobal
positioning system (GPS). Less visible to most of us are satellite communications used for
newspapers and magazines to speed content collection by beaming articles over satellite
links, geographical map ping based on satellite imagery. and shippers tracking their cargo

FIGURE 8.3
Piconets and scatternets

178

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

via GPS. Even cable TV companies transport programs over satellite links to their wired
networks. And these are only some of the myriad applications.
For data communications, satellites are relay stations that receive signals on one set of
frequencies and transmit them on another set. Transmissions travel from ground-based
stations to the satellites and back, and between satellites. For ground- satellite communications to work, the satellite must be " visible" to the ground station.
Visibility can be achieved in two ways. One is to place the satellites in a
geosynchronous earth orbit (GEO). When a sate llite orbits 35,786 kilometers (about
22,240 miles) above the earth in a band on either side of the equator from about 75 degrees
north latitude to 75 degrees south latitude (an equatorial orbit), it is synchronized with
(matches) the rotation of the earth. Hence, to a person (or station) on the g round, it appears
to be motionless in the sky. Because of that, these sate llites also are called geostationary.
Because the earth is a sphere, a single GEO satellite cannot "see" around it. Several
satellites at appropriate distances from each other are needed (see Figure 8.4). E ven then,
GEOs cannot communicate with stations outside the latitude band.
To expand communication capacity, more than the minimum number o f satellites are
used. The upper limit is determined by interference- if the satellites are too close to each
other, their transmissions will conflict.
Satellites in orbits other than the geosynchro nous one do not appear stationary, nor do
they need to follow equatorial orbits. As any one of these moves through its orbit, it will
have contact with a given ground station for only a limited time. Therefore, to maintain
communications, a train of such satellites following the same orbital path is needed. As a
sate llite passes out of a ground coverage zone, it hands off its communications with that
zone to the next satellite in the train, which at that point is entering the zone. In this way, a
g iven ground station always has one of the satellites "in sight." Again, to increase capacity,
there can be more satellites in the train than the minimum needed for coverage, but not so
many as to interfere with each other.

FIGURE 8 .4

To an observer on the ground, GEO satellites appear stationary.

GEO satellites

/0
/1-r

,""

;"

.. --

"

I
I
I

- -'--- Uplink - from one


station to a satellite

I
I

I
I
I
I

Coverage area
of one satellite

I
I

\- t - Downlink- from one satellite

to one or more stations

',,,~

CHAPTER 8 COMPREHENDING NETWORKS

FIGURE 8 .5
GEO, MEO, LEO, and HEO orbits

HEO -1--- ------..


(500 km to 50,000 km orbits)

r------~ MEO

(5,000 to 15,000 km orbits)

Not to scale. The earth Is In the center of these orbits.

Sate llites in orbits rang ing from about 100 to 2,000 kilometers (almost 100 miles to a
bit over I ,240 miles) above the earth are called low earth orbit (LEO) satellites; those with
orbits from about 5,000 to 15,000 kilometers (roughly 3, I00 to 9,300 miles) are called
medium earth orbit (MEO) satellites. Note that all of these orbits arc much closer to the
earth than that of the GEOs.
GEOs, MEOs, and L EOs have orbits that are nearly circular. Another satellite type,
called highly elliptical orbit (HEO), travels as close as 500 kilometers and as far as 50,000
kilometers (nearly 31 1 miles to over 3 1,000 miles) above the earth and is used to cover
areas that GEOs, LEOs, and MEOs miss. To get a better idea of the relative scale of these
orbits , see Figure 8.5.
Sate llite communication uses microwaves and can carry analog or digital data. There
are fi ve different frequency bands ranging from 1.5 GHz to 20 GHz, in bandwidths fro m
15 MHz to 3,500 MHz. Upli11k signals (from ground station to sate llite) use different freque ncies and sub-bands than downlink signals (from satellite to ground station).

8.8 Summary
In this chapter, we covered a broad range of technologies whose features and characteristics derive from the communications basics we explored in earlier chapters and whose
details will be described in subsequent chapters. We saw several ways to characterize netwo rks, looked at local area networks, and contrasted the two broad wide area network
classes-circuit switched and packet switched. Within the packet switched realm, we d iscussed message and cell switching, and we noted datagram and virtual circuit services.
Wireless communications systems, inc luding local area networks, Bluetooth networks,
and satellites, were surveyed as well.
In the next chapter, we will examine local area networks in greater detail. Subsequent
chapters do the same for wide area networks, the Internet, and wireless communications.

179

180

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1.
2.
3.
4.
5.
6.

How are networks characterized by ownership?


Explain "right-of-way."
What is a connection-oriented service?
What is a connectionless service?
What are the advantages of virtual circuits?
Contrast switched and permanent virtual circuit
services.

7. With regard to wireless networks, what does


"flexible connectivity" mean?
8. What makes 802. 11g preferable to 802.11 a?
9. What kinds of devices can participate in a
Bluetooth group?
10. List some of the communications applications of
satellites.

Fill-in
1.
is a geographic network classification.
2. Datagram service is a type of _ _ __
3. Statistical multiplexing is used to _ _ __
4. Switches in a packet switched network operate in
a
mode.
5. The three basic components of a packet are
_ _ _ _ _ _ _ _ ,and _ __ _

6. The three steps involved in using an SVC are


_ ________ ,and _ _ __
7. 802.11 a, b, and g are standards for _____

8. Another name for a sing le personal area network


is _____

9. Interconnected piconcts form a _ _ __


10. To a ground station, a GEO satellite will appear
to be _____

Multiple-choice
1. LANs function at the _____ protocol level(s)
a. physical
b. data link
c. data link and network
d. physical and data link
e. physical, data link, and network
2. WANs function at the _____ protocol
level(s)
a. physical
b. data link
c. data link and network
d. physical and data link
e. physical, data link. and network

3. The public switched telephone network provides


a
service.
a. connection-oriented
b. connectionless
c. cell switching
d. datagram
e. virtual circuit
4. Virtual circuits are
a. connection oriented
b. connectionless
c. datagrams
d. public switched telephone networks
e. LAN emu lators

CHAPTER 8 COMPREHENDING NElWORKS

5. Message switching
a. is a virtual circuit service
b. breaks data into small packets
c. is o ften used for e-mail
d. avoids store-and-forward switches
e. all the above
6. Cell relay
a. is the same as cell switching
b. is a connection-oriented service
c. is the basis of ATM networks
d. uses statistical multiplexing
e . all the above
7. WLANs can be
a. reconfigured on the fly
b. independent of corporate networks
c. accessed from remote locations
d. connected to wired LANs
c. all the above
8. A Bluetooth network
a. has a limit of eight active members
b. is composed of o ne or more piconcts
c. cannot be connected to a wired network

181

d. uses microwaves
e. all the above
9. MEO satellites have orbits _ _ _ _ above the
earth.
a. no more than 2,000 kilometers
b. from 5,000 to 15,000 kilometers
c. 35,786 kilometers
d. from 500 to 50,000 kilometers
e. none of the above
10. For continuous communication between a
ground station and a LEO satellite
a. the LEO must be orbiting at a height of
35.786 kilometers
b. the ground station must be located at one of
the poles
c. the ground station must be between 75
degrees north latitude and 75 degrees south
latitude
d. there must be a tra in of LEOs following the
same orbital path
e. the downlink speed must equal the uplink
speed

True or false
1. In packet switching, all packets follow a predetermined route.
2. ln circuit switching, all packets follow the same
route.
3. Cell switching combines some of the features of
datagram and virtual circuit services.
4. Datagrams can be routed around network trouble
spots.
5. Message switching is a connectionless service.

6. Wireless communications have been available


only in the last 25 years.
7. Wireless LANs cannot be connected to wired
LANs.
8. A piconet operates on a maste r/slave basis.
9. Cable TV companies use satellites to relay some
programs to their cable systems.
10. GEOs cannot orbit around the poles.

Expansion and exploration


1. Investigate network divergence and convergence.

What led to network divergence? What is leading


to convergence? ln what direction is convergence
taking us?
2. Discuss wired and wireless communications as
corporate network implementations. ln what situ-

ations would one be better than the other? Search


the Web to get data on the dollar volume of sales
for business expenditures on wired and wireless
networks.
3. C reate a timeline of communication satellite
milestones.

9.1 Overview
A local area network (LAN) is a computer network whose span is relatively smallperhaps confined to a business office, one or two departments, a modest building. a small
campus, or a home. In Chapter I, "Introduction," we saw that business use of LANs grew
out of the rise of office PCs and microcomputers in the early 1980s. After computers were
on desktop:;, the next step was to connect them to each other. Although connecting computers was initially driven by the economics of sharing expensive peripherals, it soon
became evident that the ability to effectively share data access was an even more valuable
aspect of LANs. Now LANs can grow to incorporate hundreds of stations and can be interconnected to encompass thousands of stations.
Despite the traditional classification of LANs by span, a more relevant classification
is link ownership. When a business sets up a LAN , it owns the equipment and the
media, so LAN designs can be based on whatever protocols and link technologies are
available and make the best business case. Decisions regarding type of LAN, how it is
conligured, operating speed, operating system, interconnections, access, and so on are
under the control of the LAN owners, who can choose the setup that achieves whatever
goals they desire-subject, of course, to cost and other practical considerations. Wide
area network (WAN) links, in contrast, are almost always owned by public carriers.
When we need to use those links, we are limited to what the carriers provide and their
fee structures.
A further implication of ownership is that if we want to connect two of our LANs that
reside in different buildings separated by a public thoroughfare such as a city street, in
most cases we must use the services of a public carrier. Where distances between buildings
are small and there is good line-of-site, we can set up our own wireless link between the
two buildings to connect our LANs. lf we don' t mind occasional interference problems, a
wireless link can be a low-cost solution and one that is under our control. Wireless links
are discussed further in Chapter 14, "Wireless networks."
Two basic LAN classifications arc dedicated-server (also called server-centric) and
peer-to-peer. In the latter, each station is an equal (peer) of any other station. The essence
of this definition is functional; it does not mean that every machine must be physically the
same. Subject to setup, any computer can access files on any other and can take on the
duties of a server, although special functions often are assigned. For example, one station
can operate as a print server for all the stations, including itself, while still functioning as a
user station on the LAN.

The

original classifications of networks focused on

convention has continued, with such designations as

span- the geographical distance, or "area," covered by


each type of network. Thus, we had wide area, metro-

PAN (personal area network), SAN (storage area network), and CAN (cluster area network), even though

politan area, and local area networks. The naming

" area " has little meaning in these instances.

LAN links are privately owned; WAN links typically are owned by public carriers.
In dedicated-server LANs, the servers fu nction only as servers-they cannot operate
as user stations-and at least one of them must be a fil e server. These LANs also may utilize specialized servers to handle printing, database operations, Web sites, mod~m access,
and other such functions. The vast majority of LANs in businesses are dedicated-server
LANs, because they are better controlled and secured and can effi ciently handle many
more stations and servers. We will focus on this type of LAN.

AMPLIFICATION
client-server refers to a mode of operation. Thus,
D

edicated-server LANs often are called client-

server LANs, because the stations (clients) request

peer-to-peer LANs can operate in a client-server


mode, too. So to keep the distindion clear, we will

and receive services from the servers. More properly,

avoid that usage.

Within the realm of dedicated-server LANs, distinctions are made on the basis of
protocols contained within the network operating system, physical and logical topologies,
and media. We discussed media in Chapter 2, "The modern signal carriers," and topologies
in Chapter 6, "Communications connections." In this chapter, we will focus on LAN
protocols and interconnections.

9.2 LAN hardware and software


LAN hardware and software are the concern of the two lowest layers of the Open Systems
Interconnection (OS I) and TCPIIP model architectures: layer I, the physical layer, and
layer 2, the data link layer.
As we saw in Chapter I, layer 1 deals with transmitting and receiving bit streams via
electricity or light, and physical specifications for device connection. Layer 2 involves
frame assembly and disassembly, frame synchronization, point-to-point flow and error
control, physical addressing, and medium access. In other words, the two layers handle all
the protocols and specifications needed to run the LAN. Higher layers arc involved only in
processing information and when LANs are interconnected.

1 84

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Except for the network operating system (discussed later in this section), almost all of
the L AN protocols are embedded in hardware and firmware on a 11etwork interface card
(NIC), which has ports to accommodate connectors for the medium being used, and which
must be installed in each node of the LAN. Here, node means any device directly connected to the LAN medium or directly addressable on the LAN; it does not include devices
indirectly connected. For example, a printer connected to a station is not a LAN node, but
a printer with an NIC is. An NIC can be a separate card plugged into the system board, a
chip set built into the system board, or a PC card for laptops.

layer 2 addresses
A layer 2 address uniquely identifies each addressable L AN device. For the vast majority
of LANs in use today, this is the medium access control (MAC) address defined by the
IEEE (Institute of Electrical and Electronics Engineers). A MAC address is a physical
address that is different for each NIC, hard-coded by the manufacturer, and read into RAM
on initialization. Every MAC address is unique, predetermined, and permanent. (See
"Technical note: The uniqueness of MAC addresses.")

AMPLIFICATION
I n the OSI model architecture, layer 2 (data link) is
subdivided into a lower sub-layer, Medium Access
Control, and an upper sub-layer, Logical link

Control (LLC). The MAC sub-layer takes care of


addressing and access; the LLC was intended for
upper-layer compatibility with the MAC sub-layer,
but it is not relevant in today's LANs.

The MAC scheme uses flat addresses. Although fl at addresses uniquely identify individual machines, they do not have any information as to where the machines are or, for that
matter, any relation to each other. An NIC with address 123 ... 001 may be located in an
oftice in New York, whereas an NI C w ith address 123 ... 002 may be in a school in
L ondon. When we interconnect LANs and connect LANs to WANs, higher-level addresses
must come into play. In Chapter 13, "TCP/IP, associated I nternet protocols, and routing,"
we discuss how these are mapped to the MAC addresses.

(fa:
:2 )
~:=l

TECHNICAL
NOTE
The uniqueness
of MAC addresses - - - - - - - - - -

T he seemingly monumental task of insuring globally


unique MAC addresses is made simple as follows:
MAC addresses are 48 bits long. The first 24 bits
are assigned by the IEEE and are exclusive to each manufacturer; this is called the Organizationally Unique
Identifier (OUI). The last 24 bits are assigned by each
individual manufacturer (enough for 16,777,216
unique addresses per manufacturer ID) and are unique

for each NIC it makes-typically, these are serial numbers or serial-like ~umbers. Because each NIC MAC
address begins with an OUI, MAC addresses from
different manufacturers will be unique even if they
happen to have the same serial number appended.
MAC addresses sometimes are called burned-in

addresses (BIAs) because they are stored in read-only


memory (ROM) on the NIC.

CHAPTER 9 LOCAL AREA NElWORKS

Computers
Computers function as user stations and as LAN servers. Server computers differ from those
used as stations by being faster and configured with much more memory and disk space. The
number and types of servers employed depend on the usage demands of the LAN. In a business office that primarily runs word processing, spreadsheet, and simple database software
but does not have any large volumes of data to transmit or manipulate, a single fi le server may
be sufficient to hold all the shared files of the office and to run the network printers as well.
If there is a lot of database activity, a specially configured database server should be
added to store and retrieve data and, importantly, to do most of the required data manipulations. This offloads work from the local stations, which are much less adept at database
operations than a specialized server.
An office with large volumes of printing and many high-speed monochrome and color
printers should install a print server. Print servers use a technique called spooling, whereby
print jobs from the LAN stations are put in a queue on the print server's hard disk and sent
to the appropriate network-attached printer when it is ready to receive a print job. This
omoads print management tasks from the stations. Spooling software also can accommodate priorities so that urgent jobs are printed ahead of others.

The network operating system


The network operating system (NOS) mediates between the stations of the LAN, the LAN
resources, and the processes being run, much the way a computer operati11g system (OS)
mediates between the computer's resources and the software being run. In other words,
whereas an OS controls the local hardware and software of a computer to achieve the
actions required, the NOS controls the remote hardware and software of the LAN to
achieve the actions required of the LAN.
Some OSs, such as the newer Windows and Mac operating OSs, include the basic functions of a NOS. UNIX and Linux OSs have NOS functions built in. Full-blown specialized
NOSs, such as Microsoft Windows Server and Novell Netware, are installed separately from
the computers' OSs. Small segments of the NOS arc installed on each station; the complete
NOS resides on the LAN file server. (For an exception, see "Technical note: Net Booting.")
A key NOS small segment is theredirector.ll examines actions initiated on the local station, directi ng those that are local (such as saving a file on the station's disk) to the computer's
OS, and redirecting those that call for a network resource (such as saving that file on the fi le
server) to the LAN NOS. It also channels incoming actions to the local OS for handling.
The following are the functions of the NOS:
Incorporates the protocols needed to operate the LAN
Provides a consistent means for software running on the LAN to utilize the hardware
of the LAN and for software running on the stations to interoperate with the LAN
Controls operations of all server types
Manages network disk access, file storage, and server memory
Manages file security
Provides tools for network administrators to manage the LAN

Media
The media are the physical links that tie the components of a LAN together. Taken as a
group. LANs run on all the media types discussed in Chapter 2 , namely varieties of coaxial and twisted pair cables, fiber-optic cables, and wireless. Each type is paired with appropriate connectors. For wireless, this means transmitting and receiving antennas. All are the
province of the network architecture physical layer. Although there are some options for
particular LANs, quite often the choice of LAN type and topology comes with a medium
requirement. As we discuss various LANs, we wi ll note the media specified.

185

186

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Q"

TECHNICAL NOTE
Best effort delivery

l
J
designed to give data frames a good chance of surviving

Ithough LANs operate with extremely low bit error

the trip intact and provide receivers with a means for

rates, errors can occur. LANs do not guarantee error-free

determining whether a frame is error-free. This is called

data delivery, a deliberate design decision to keep com-

best effort delivery. LANs rely on higher-layer protocols

plexity and cost low. Instead, LAN protocols are

if more precise error detection and recovery is required.

~----~]~------InNetBooting, the entire OS of a station on the LAN is

installed on a Power Mac. It cannot handle as many

run from a NetBoot server, which can handle all the

stations as can NetBooting running under UNIX.

computers on the LAN simultaneously. No OS or NOS

NetBooting has t he advantages of offloading memory


and computing activity from the local stations and sim-

segments are installed on the stations, except what is


needed to boot to the NetBoot server. To the users. it
appears as though t hey are running their computers

plifying installation and updating on the local side, but


it creates more traffic on the LAN, potentially slowing

with the usual desktop operating system inst alled; the

down operations.

LAN functions are transparent.

Some years ago, diskless stations had a modicum of

Although NetBooting has been around for some

popularity. Touted as a means of enhancing security

t ime under the UNIX system, it now is available for


Apple Macintosh computers running appropriate Open

(without local disks, files could not be saved or copied

Firmware on a LAN operating under Mac OS X Server

locally), these stations also booted from the server. They


are no longer in vogue.

AMPLIFICATION
T echnically, t he medium f or wireless is air or

wire or light signals traveling through a fiber-optic

space; the signals travel through air and space

cable. In practice. though, the medium is referred to

analogously to electrical signals traveling through a

as "wireless medium," or simply "wireless. "

9.3 Ethernet: the once and future king


Ethernet was not the first commercially successful LAN-that honor goes to ARCnet,
released in 1977-but it has grown to become by far the most widely installed LAN (see
"Historical note: the Ethernet genesis"). Periodically throughout its history, it has been

CHAPTER 9 LOCAL AREA NETWORKS

187

dismissed as being on its last legs, becoming outmoded, about to be superseded by a better
technology, and so on, and yet it remains the preferred choice in a tremendous variety of
applications. Of course, as we shall see, Ethernet has changed considerably since it was
first marketed in 198 1.
To foster an understanding of Ethernet's operations and appreciation for its popularity,
we will first look at the originally released Ethernet. also called traditional Ethernet. Then we
will discuss its enhancements as it changed to meet growing business needs.

RCnet (Attached Resource Computer network) was


designed as a token passing bus running at a nominal
data rate of 2 Mbps. Released in 1977, it had early success in office applications but was rapidly overshadowed

by Ethernet. However, ARCnet has found its niche in


real-time control networks for communications between
embedded microcontrollers. For additional information,
as well as a history of ARCnet, see the ARCnet Trade
Association Web site: http://www.arcnet.com/.

Traditional Ethernet operation and the Ethernet frame


IN THE BEGINNING The first commercial Ethernet was designed to run as a logical bus
on a shared thick coax physical bus to which each station was attached. It was denoted as
JOBASES, a label that signified a 10-Mbps data rate, baseband signaling, and a 500-meter
maximum segment span. One segment could have up to I 00 nodes. Overall span could be
increased by adding up to four repeaters; connecting five 500-mcter segments with four
repeaters results in a maximum overall span of 2,500 meters.
Thick coax provides a wide bandwidth and good resistance to electromagnetic interference (EMI); the 500/2,500 meter span is long for a LAN. But thick coax, which has a
diameter similar to a garden hose, is heavy and has a large minimum bend radius. To connect a station, the cable must be tapped- typically with a vampire tap that pierces the cable
rather than severing it- and a device called a medium attachment unit (MAU) is connected to the cable and to the station. In sum, thick coax is difficult to work with, and its
layout designs are rather inflexible.

When a station transmits a frame, it includes the


MAC address of the destination station. The frame travels along the bus in both directions.
Each station reads the frame's destination address and discards any frame not addressed
to it. Stations operate independently of each other- there is no central controller. To avoid
chaos. each station follows a layer 2 protocol that guides access to the bus. That protocol is
called Carrier Sense Multiple Access with Collision Detection (CSMAICD). To handle
multiple access, a station wanting to use the medium first must listen for acti vity on the
bus; if the bus is being used, the station will hear the transmission (sense the carrier) and
have to wait; if the bus is idle, the station can transmit immediately.
In essence. this procedure is a free-for-all. Any station can transmit a frame any time it
gets to the med ium before any other station. In other words, each station contends for
access-hence, CSMA/CD is a contention protocol. After a station transmits one frame, it
must stop and repeat the CSMA/CD procedure. This prevents it from monopolizing the
LAN by transmitting continuously, which would block access by other stations.
THE ORIGINAL ETHERNET PROTOCOL

188

PRINCIPLES OF COMPUTER NETWORKS AND COM MUNICATIONS

It could happen that two stations listen for activity at the same time and, hearing none.
transmit at the same time. Because both transmissions travel on the same bus, the frames
will collide, destroying both. To recover, as soon as one of the stations "hears" the collision, it stops transmitting its original frame and sends out a jamming signal-a highvoltage signal that any station recognizes as collision notification. On hearing that signal,
the other station ceases transmission.
We can imagine a scenario in which, after stopping, the two stations immediately
sense the medium, find it idle and transmit again, only to collide again, ad infinitum. To
avoid that paralyzing result, each station must wait a random time (called the backoff)
before beginning the carrier sense process again. These steps arc illustrated in Figure 9.1.
The Ethernet frame has five fields, illustrated in Figure 9.2. (The preamble and start
frame delimiter are for synchronization and do not carry any information; they ar e not
considered part of the frame but are shown with the other fields for completeness.) The
maximum frame size is I ,518 bytes, which is reached when the data field is a full 1,500
bytes. (The size count begins with the destination address field.) The reason for a maximum is to prevent one station from monopolizing the LAN; it also limits the amount of
data that must be retransmitted if the frame is damaged.
The minimum frame size, which results when the data field is just 46 bytes, is 64 bytes.
ff there are fewer than 46 bytes of data, the field is padded with zeros. (In some renditions,
a PAD field is shown after the data field; the size of the PAD varies from 0 to 64 bytes.)
The reason for a minimum has to do with collision detection, described next.

FIGURE 9 . 1
CSMA/CD

Yes

Wail random
time

Send jamming
signal

Yes

No

Yes

Stop
transmitting

CHAPTER 9 LOCAL AREA NETWORKS

7 bytes

1 byte

Destination
address

Source
address

6 bytes

6 bytes

189

FIGURE 9.2

,.

FCS

The Ethernet f mme

2 bytes 46 to 1,500 bytes 4 bytes

Preamble: 10101010 repeated seven times, for frame synchronization.


SFD (Start frame delimiter): 10101011 completes synchronization; alerts receiver of frame start.
Destination address: MAC address of recipient.
Source address: MAC address of sender.
Type/length: If its value is less than 1,518, it indicates the length of the data field; if greater than
1 ,536, it indicates what the network layer protocol is; for example, a value of 2,048 indicates
an IP protocol.
Data PDU: Variable-length field containing the LLC PDU- all data from higher layers.
FCS (Frame check sequence): Uses CRC for error detection, based on all but preamble and SFD.

(including operating systems) that would run it. Metcalf


R obert Metcalf and David Boggs worked on the cre-

himself left Xerox soon after, and in 1979 he formed

ation of Ethernet at the Xerox Palo Alto Research Center

3COM as a manufacture r of Ethernet hardware. (The

(PARC). Their first success came on May 22, 1973, when

name 3COM derives from the company's focus on three

their LAN, running at a data rate of 3 Mbps, transmitted

"coms"-computers, communication, and compatibil-

its first data frame. After three more years of diligent

ity.) 3COM shipped its first products in March of 1981 .

work, their experimental network connected 100 sta-

The IEEE had formed the 802 group to study and

tions. They called their network Ethernet. The story is

recommend various LAN standards. After receiving the

that Metcalf named Ethernet after the "luminiferous

DIX proposal, they created the 802.3 subgroup and

ether," the substance the ancient Greeks believed to be

assigned it to Ethernet. In 1983, the IEEE published a

the medium for light propagation. This makes the name

somewhat revised Ethernet standard, designated by

choice rather odd, as Ethernet was not designed as a

the subgroup name 802.3. To support their desire for an

light-based system. It could be reasoned that at its

open standard, Xerox turned over all its Ethernet

inception, Ethernet was as mysterious as the luminifer-

patents to the IEEE. In 1989, the 802.3 standard was

ous ether.

approved by ISO, thus gaining international approval.

Three more years passed before the Digital


Equipment Corp., Intel, and Xerox consortium (DIX) was

They called it Standard 88023 .


The groundwork was done. Ethernet's simplicity

formed to further improve Ethernet and to manufacture

and effectiveness, combined with a standard that was

the NICs. At the same time, they brought the Ethernet

worldwide and open, led to the growth of its use by

design, now running at 10 Mbps, to the IEEE for consid-

leaps and bounds. It quickly became the most popular

eration as a standard. Most importantly for the accep-

LAN technology. With steady improvements, it has out-

tance and development of Ethernet. they wanted it to

paced all competing LAN technologies and continues to

be an open industry standard that would permit anyone


to manufacture Ethernet hardware and create software

grow, now even beginning to move into the WAN


arena.

190

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The collision window concept


Ethernet does not use acknowledgments. When Ethernets are connected to networks that
do use acknowledgments, higher layers of the network architecture must come into play.
Non-use of acknowledgments has implications for the contention process. Suppose a
station at one end of the bus sends out a small frame and finishes transmitting before the
first bit of the frame reaches the other end of the bus; furthermore, suppose that the station
at the far end of the bus listens for the carrier and, because the first bit has not reached it
yet, senses no activity and starts to transmit its frame. The ensuing collision will not be
heard by the first station, because it has finished transmitting and therefore stopped listening. In fact , even if the station continues to listen and hears a jamming signal, it will have
no way of knowing that its frame was the one involved.
What is relevant here is called the collision window-the length of time it takes for a
frame to travel from one end of the LAN to the other; this also is called the slot time. To avoid
the ambiguous situation just described, Ethernet limits the maximum span of the LAN (and
therefore the size of the collision window) and mandates a minimum frame size of 64 bytes.
For 10 Mbps Ethernet, the slot time is 512 bit times; 512 bits divided by 8 bits per byte
is 64 bytes. That is large enough so that the station is still transmitting, and therefore listening for a collision of its own frame, during the time it takes the frame to reach the far end
and for a possible jamming signal to travel all the way back- that is, twice the collision
window. (Some references define the collision window as twice the slot time, rather than
just the one-way trip.)
The key factors here are station bit rate and propagation speed. Propagation speedhow fast a bit travels on the bus-determines how long it takes for the bits to travel the
length of the bus; bit rare determines how long it takes for a station to transmit a complete
frame. We have two design elements that we can adjust to ensure that a station is still in the
process of transmitting for at least twice the slot time: the maximum length of the bus and
the minimum frame size. Ethernet designers struck a balance with a 500-meter maximum
length and 64-byte minimum frame size. Although attenuation also becomes an issue as
length increases, we can overcome that with repeaters. So, propagation speed and frame
size remain the key determining factors.

Persistence strategies
Persistence strategies are the ways in which stations can act after the carrier sense step.
With !-persistence, if the medium is idle, the station sends almost immediately. A very
small amount of time, called the interframe gap (IFG), must pass between successive
frames transmitted from a workstation. This provides time for the NIC to prepare a frame
for transmission. For Ethernet, the IFG is 96 bit times.
The !-persistence strategy has the highest incidence of collisions- whenever more
than one station is sensing at the same time, an idle line result will yield a collision.
To reduce the chance of collisions, p-persistence requires that after finding the medium
idle, a station transmits with probability p , and therefore does not transmit with probability
1-p. Because each station generates a send-decision randomly based on p, it is much less
likely that the stations will transmit at the same time and, accordingly, less likely that a collision will occur. The lower the p value, the lower the odds of stations transmitting or colliding,
but the longer stations will wait before transmitting, on average, even when few or no other
stations want to use the medium. We can see that if p = I, p-persistence is )-persistence.
Another idea is the non-persistence strategy. On finding an idle medium, a station will

wait a random amount of time and then sense the line again. If it still is idle, the station will
send the frame. Although this also reduces the likelihood of coll isions, it means added
delays in transmitting, even when no other station wants to use the medium.

CHAPTER 9 LOCAL AREA NETWORKS

9.4 Improving traditional Ethernet


The first improvement, a relatively modest one, reduced the problems of working with
cumbersome thick coax by moving to thin coax, which also was much less costly. L ater,
the focus shifted to topology changes that cased management and reduced or eliminated
the collision problem. Then the quest became increasing speed.

Thinnet
In 1985, the IEEE released a thin coax version of Ethernet, officially designated as 802.3a.
LANs using thin coax were called thinnets or clzeapernets; thick coax LA Ns were retroactively named tlzicknets. With a diameter about that of a pencil, thin coax maintains the
EMI resistance of thick coax but offers many advantages over its thicker counterpart.
The principal benefits of this move were:

Easier installation. Thin coax is much more flexible, weighs considerably less, has a
significantly smaller minimum bend radius, and is easier to tap.
Elimination of a separate piece of equipment. The MAU that sits between the thicknet
bus and the station was incorporated in the NIC rather than being a separate device.
Cost reduction. Purchase, installation, and maintenance costs were lower than with
thicknet.

The tradeoff was a reduction in the maximum segment span of the LAN because of
the higher attenuation rate of thin coax. Designated JOBASE2, segments cannot exceed
185 meters. No more than 30 nodes are allowed per segment, and only four repeaters can
be used. extending span to a total of 925 meters. Quite often this was sufficient, as the
small oftlce LAN was predominant.

TECHNICAL NOTE
Names and numbers

A
s originally designed, maximum segment span of
thinnet was 200 meters w ith a total maximum span of
1,000 meters, hence the designation 10BASE2. But
transmission proved to be unreliable, so segmente span
maximum was reduced to 185 meters and total maximum span to 925 meters. However, the designation
1OBASE2 was not changed.

The numbers are less mysterious than it might


appear. Thicknet maximums are 500/2,500 meters. The
original thinnet maximum segment length of 200
meters is 40 percent (2/5) of thicknet; hence, maximum
span is 2/5 of 2,500, or 1,000 meters. When it became
clear that 185 meters was the practical segment limit,
overall span maximum was reduced to 37 percent
(185/500) of 2,500, or 925 meters.

Star wiring
The next improvement was more substantial: moving from a physical bus to a physical
star. In this configuration. a central hub distributes signals from one station to all of the others. thus maintaining operation as a logical bus (see Figure 9.3). Most hubs also are
repeaters, regenerating the signals that come to them. These are called active hubs. Passive
hubs do no regeneration; they simply distribute signals the way a splitter for a TV cable does.
Except for very small LANs. active hubs make more sense.

191

192

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 9 .3

Both physical topologies operate as logical buses.

Bus and hub comparison

Signals on the bus propagate in both directions.


reaching all stations.

&

Signals are distributed to all


stations by the hub.

Cabling changed to the thinner, lighter, and more tlexible unshielded twisted pair
(UTP), and the desig nation changed to lOBASE-T. This nomenclature maintained the
meaning of the IOBASE part, but lost the indication of maximum span; the T refers to
twisted pair. (As we will see, no subsequent versions of Ethernet designations have a span
reference; it was replaced by an indicator of media type.)
Stations arc connected to the hubs with two pairs of UTP, run in half duplex mode.
One pair is for transmission, the other for receipt and collision detection.
Several advantages accrued:
Reliability improved. With a physical bus, any break or disruption in the bus brings
the LAN down; with a physical star, a break in any station's link to the hub brings
down only that station's connection to the LAN.
Management improved. With a physical bus, tracking down a faulty station is difficult, because there is no central point of access; with a physical star, the hub is the
central point from which each station can be traced via a si mple network management protocol (SNMP) module installed in the hub.
Maintenance improved. To add a station to a physical bus req uires cutting into the
bus cable; to add a station to a physical star requires only runn ing UTP from the
station to the hub.
On the other hand:
Physical stars require much more cable than physical buses: the latter need only a
short drop line from the bus to each station, whereas the former need a cable run
from each station all the way to the hub (see Figure 9.4).
The speed and span of the LAN remain the same.
Although the hub is a central point of access, it also is a single point of fa ilure-hub
failure brings down the entire LAN. In essence, the hub is the bus. Just as bus fail ure
brings down the LAN, so does hub fai lure.
Moving to lOBASE-T from a coax LAN requires complete rc-cabling.
Collisions still are possible.

Business

NOTE

A place for hubs

It

better ways to wire a LAN, small office LANs still can


benefit from a simple, inexpensive star-wired/hub

pensive and quite reliable. Although there now are

setup.

is worth noting that hubs have become very inex-

CHAPTER 9 LOCAL AREA NETWORKS

193

FIGURE 9.4
Terminator

/
-

Bus and star cabling


comparison: 8 nodes

Coax drop line

Node

Hub

UTP

These diagrams typify an office environment in which offices are arranged along a central corridor.
Although standard depictions of a bus show all nodes on the same side of the bus and those of a star
show the hub at the center with nodes circling it, these depictions display cabling length differences
more realistically. Bear in mind that specific building features make such neat layouts unlikely.

A fiber-optic version of IOBASE-T, called IOBA SE-FL, has the same star configuration and data rate as I OBASE-T, but it uses two multi mode fiber-opt ic cables in
place of UTP, along with light-based hubs and NICs . This can be a costly upgrade, but
its principal advantages, immunity from EMI and greater span, make it a worthwhi le alternative to shielded twisted pair (STP) in situations where EM I is particularly
troublesome.

J----ubs come in a variety of sizes, denoted by the

Stacking hubs are designed so that when they are

number of ports they contain. Common sizes are 8-,


12-, 16-, and 24-port hubs. If more ports are needed,

linked, they are viewed by hub management software

either at initial installation or because stations are


added later on, hubs can be linked together via in/out
ports included for that purpose.

as a single unit. This is a considerable advantage available at very little extra cost.

194

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Switches
A more dramatic improvement carne from repl acing the hub with a switch. (Because the
central device is not part of the IOBASE-T designation, it refers to either configuration.)
The switch connects stations in pairs and will not connect a transmitting computer to a
busy one. This means that the LAN no longer operates as a bus because the stations do not
contend for medium access.
The following are advantages of switches:

Coll isions are eliminated. There is no simultaneously shared medium because each
station has its own link to the switch. and the switch will not connect a station to one
that is already connected to another station.
Compatibility is maintained. Although CSMA/CD is not needed, stations still
can operate as though it is; the MAC layer is not altered, nssur i ng backward
compatibili ty.
T he traditional Ethernet requirement of one station transmitting at a ti me is dropped:
the switch can connect multiple pairs of computers at the same time. Theoretically,
this provides a tremendous boost in throughput potential, but see " Technical note:
Connections on a switched Ethernet..,
Upgrading is simple. To move from a hub to a switch, you need only remove the hub
and plug all the cables into the switch.

In

a switched LAN, there is no contention, and therefore there are no collisions and no
length limits due to collision window considerations.

Disadvantages of switches include the following:


They are more expensive than hubs, although not a lot more.
They are a single point of failure for the LAN, as are hubs.
The advantages of I OBASE-T over the coax standards were so substantial that in sh01t
order it became the preferred Ethernet con figuration. Except for some backbones, installation of coax Ethernets ceased.

TECHNICAl NOTE
Connections on a switched Ethernet

Ithough a switch has the potential of making nj 2


simultaneous connections in a LAN with n nodes, compared to just two in a hub-LAN, this happens only under
the rarest of circumstances. The vast majority of LAN traffic is between stations and servers. With one file server,
most traffic is still limited to a pair at a time. This situation

improves when specialized servers are used and when


the speed of the link to the switch is increased, thus
making more simultaneous pairwise connections more
likely. In addition, some servers can accommodate
multiple NICs. This means that each one appears to the
switch as a different station, allowing multiple stations
to connect to the server at the same time.

CHAPTER 9 LOCAL AREA NETWORKS

Fast Ethernet
Although in the early 1990s 10 Mbps was a relatively fast data rate (for context, modems
for WAN connections were running at I ,200 bps and General Electric had leapt ahead with
4.8-Kbps "high-speed" links to its servers), after Ethernet technology was in place and stable, the quest for increased speed began. The first increase in actual data rate was a tenfold
jump from I 0 Mbps to I00 Mbps. Dubbed fast Ethernet, its official designation is
JOOBASE-TX. This increase carne with more rigorous media requirements: 10-Mbps stars
can run on cat3 pairs, but to run at I00 Mbps, two pairs of cat 5 UTP or STP are needed. In
addition, NICs and switches have to be replaced. Once again, the MAC layer is left alone
for backward compatibility. Fast Ethernet became an IEEE standard, called 802.3u, in 1995.
To achieve a I00-Mbps data rate, bit du ration was reduced. Encoding was changed
from Manchester to a two-stage scheme: 48/58 block coding is applied first; the result is
encoded using MLT-3 (multiline transmission -3 level). (See Figure 9.5.) This is similar to
NRZ-1, but it uses three signal levels(::!:: volts and 0 volts) instead of two; there is a startof-bit transition for a 1-bit and none for a O-bit.
The following are the advantages of IOOBASE-TX:
Speed boost is considerable.
It is backward compatible; I0- and I00-Mbps stations can run on the same LAN,
so the entire LAN does not have to be converted at once: NICs come in 10/100
versions. Often, the first step is to boost the server NICs to 100 Mbps while leaving
most stations operating at 10 Mbps. Those stations with high file transfer activity
would be upgraded first. To allow 1nixed speed configurations, autonegotiatiou was
added. This allows nodes to agree on a data rate; point-to-point node links w ill
operate at the rate of the slower node.
Upgrade is simple if cat 5 UTP or STP is already installed; the NICs must simply be
swapped.
Disadvantages include the following:
Rewiring is required if cat 5 UTP or STP is not installed.
NICs and switches must be replaced.
Maximum segment length is 100 meters and total span to 250 meters. Because the
slot time for fast Ethernet (512 bit times) and the minimum frame size (64 bytes)
remained the same but bit duration was reduced, the maximum span had to be
reduced accordingly.
Another format, JOOBASE-FX, is the multi mode fiber-optic version of IOOBASE-TX.
(The designation IOOBASE-X is used to refer to both IOOBASE-TX and IOOBASE-FX.)
Aside from the switch to optical transmission and equipment, the only other change is
encoding: In the two-step process, MLT-3 is replaced by NRZ-1. (Diagrammatically, it
looks the same as shown in Figure 9.5.) As with IOBASE-FL, IOOBASE-FX is immune to

FIGURE 9 .5

NIC
25 Mbpson
each wire
Twisted pair -------1!-+

IOOBASE-TX
125 Mbps

100 Mbps

Twisted pair -------1!-+

48/58 is block encoding that represents 4-bit blocks as 5-bit blocks; the effective data rate is
100 Mbps on the receive side (see Chapter 4). MLT-3 is a line encoding scheme.

195

196

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

FIGURE 9.6

NIC

33 '13 Mbps

IOOBASE--T4

on each pair

100 Mbps

EM I. Another advantage over the copper standards is an increase in maximum span to 400
meters when running half duplex and 2 kilometers (over 1.2 miles) with full duplex. Full
duplex is discussed in the next section.
One other version, JOOBASE-T4, was designed to run on cat 3 UTP, a considerable
amount of which was in place in the mid- 1990s. To achieve I00 Mbps with the lowerquality cable, fou r pairs are required: Two of the four pairs are run full duplex and two are
run unidirectional. The signals are split among the pairs to reduce the load on each. Three
pairs (two full duplex and one unidirectional) are used to transmit; the same two full
duplex pairs and the other unidirectional are used to receive. Each pair runs at the relatively slower speed of 33X Mbps, for a combined I 00 Mbps in each direction. ln addition,
the more efficient 8B/6T block encoding replaces 4B/5B. (See Figure 9.6.) Maximum segment length is I00 meters.
IOOBASE-T4 was really an interim strategy. New installations and upgrades used
higher-grade cabling than cat 3. Realizing this, businesses often opted to rewire rather than
go to a short-term upgrade solution. As a result, the market for IOOBASE-T4 was never
very large and soon dwindled.
IOOBASE-X quickly became popular. Although at first it was used mainly to support
building backbones and high-volume data access, it became increasingly common for new
installations of large LANs and as an upgrade for older installations. The reason is simple:
For no more than twice the cost of JOBASE-T, IOOBASE-X yielded ten times the nominal
data rate and was backward compat ible as well.

Full duplex
By the rnid- 1990s, a diffe rent idea to increase Ethernet speed came up-a full duplex
mode of operation. Published by the IEEE in J 997 as the 802.3x. standard, it had the
potential to double the speed of any half duplex Ethernet. At least theoretically, because
full duplex stations can send and receive at the same time. throughput is doubled.
Technically, this was a simple enough upgrade, but it required replacing the switches
and NICs with full duplex versions. With a lot of stations, that could get expensive.
There was one more stopping point as well. Full duplex works only over point-to-point
connect ions; it is not applicable to physical buses. That meant that on ly star-wired
switched LANs could be directly converted to full duplex.
On the other hand, switch functioning eliminated collisions, as was the case in the
upgrade from hubs to switches. This was an important consideration for heavily loaded
non-switched LANs. because collision likelihood increases with load. Importantly, it was
possible to move to full duplex in just those sections of the LAN that needed greater
throughput, as long as the switches had dual capability-full and half duplex-although
that added complexity to the network.

CHAPTER 9 LOCAL AREA NETWORKS

Gigabit Ethernet
Late in 1995, the IEEE began looking into another tenfold jump in speed, to I ,000 Mbps,
called gigabit Ethernet. ln June 1998, the 802.3z standard for fiber-optic media was
released, followed about a year later by standard 802.3ab for copper media.
Just as fast Ethernet built on the design of JOBASE-T, the same principle was fo llowed in designing the gigabit standard: Leave the frame and MAC layer alone to ensure
backward compati bility. Because bit duration is extremely short at g igabit speeds, the minimum frame size was increased from 64 bytes to 5 12 bytes. For gigabit Ethernet, the slot
time is 4,096 bit times. Hence, the minimum frame size is 512 bytes (4,096 bits divided by
8 bits per byte is 5 12 bytes).
To bring the minimum to 512 bytes, the 802.3z standard adds an extension field that
appends bits to the end of the frame if needed. Aside from this, the frame format was le ft
the same.
The two basic classifications of gigabit Ethernet are JOOOBASE-T and WOOBASE-X.
IOOOBASE-T runs on cat 5 UTP, uses 4 B/5B encoding, and has a maximum span of I00
meters. IOOOBASE-X uses 88/ IOB encoding and is furt her subdivided into three versions:
JOOOBASE-CX, a copper standard using twinax or quad cabling, with a maximum span of
about 25 meters; IOOOBASE-LX, a fiber-optic standard using I ,300-nm signals, with a
maximum span of 300 to 550 meters with multimode fiber and over 3 kilometers (almost
2 miles) with si ngle-mode fiber; and JOOOBASE-SX, a fiber-optic standard using 850-nm
signals. with the same span limits as LX.

AMPLIFICATION

w inax cable is similar to coax except that it has


two inner conductors instead of one; both are sur-

Channel physical media standard, which is defined


by the American National Standards Institute (ANSI)

rounded by conductive shielding. Quad cable has

in the ANSI X3T1 1 specification. For more informa-

four inner conductors.

tion about Fibre Channel, see

The fiber-opti c specificat ions in the 802.3z


standard are based on a variation of the Fibre

http://www.fibrechannel.org/.

So far, principal demand for gigabit Ethernet on copper media and on multimode fiber
is to support high data rates on backbones and in storage area networks (see 'Technical
note: SANs"). It also is finding an audience in small LANs that process and share large
amounts of data, such as for video imaging and special effects.
G igabit Ethernet has become a strong competitor to ATM (asynchronous transfer mode,
discussed in Chapter II , "Packet switched wide area networks") on the local side because it
more than matches ATM's speed but at a much lower cost. Based on past Ethernet migration
trends, it is likely that these Ethernets will find their way into more and more LANs, j ust as
fast Ethernet did. The ability of gigabit Ethernet running over sing le-mode fiber to span
longer distances is making it a player in the high-speed MAN/WAN arenas as well.

10 gigabit Ethernet
The latest approved-standard development in the Ethernet world is 10 gigabit Ethernet
(lOGBASE-X), released by the IEEE in June 2002 as 802.3ae. In a manner similar to its
predecessors, it builds on the prior release (gigabit Ethernet) and mostly leaves the frame
and MAC layer alone. lt departs from lower-speed Ethernets in that it runs only in full
Juplex mode on fiber-opt ic media, of which there are seven types. Th is variety gives

197

198

PRI NCIPLES OF COMPUTER NETWORKS AND COM MUNICATIONS

~----~)~------A

storage area network (SAN) is a high-speed spe-

For more on SANs, see

cialized local network that connects a variety of storage devices designed to serve users on one or more
LANs much more effectively than traditional LAN file
or database servers. It is worthwhile for LANs where

http://www.commsdesign.com/showArticle.jhtml?
articlelD= 192200416.

data volume and access needs are extensive.

IOGBASE-X viability for use in LANs, MANs (metropolitan area networks), and WANs.
The seven versions are as follows:

JOGBASE-SR (short range) and -SW (short wavelength) use 850 nm multimode
fiber (MMF), intended for distances up to 300 meters.
JOGBASE-LR (long range) and -LW (long wavelength) specify I ,310 nm single-mode
fiber (SMF), for distances up to 10 kilometers.
JOGBASE-ER (extended range) and lOGBASE-EW (extra long wavelength)
versions are for I ,550 nm SMF, for distances up to 40 kilometers.
JOGBASE-LX4 uses wavelength division multiplexing to carry signals on four
wavelengths of light over one MMF or SMF I ,310 nm pair. Distances are up to
300 meters on MMF and up to 10 kilometers on SMF.
In all versions, distances within ranges depend on cable type and quality. With
appropriate signaling and cable quality, most of the distance limits noted in the preceding
list can be extended.
Because of its speed, I0 gigabit Ethernet is cost effective as a high-speed infrastructu re for segments up to I00 meters for both SANs and network-attached storage (NAS). In
those applications, it is highly competitive with ATM, OC-3, OC- 12, and OC-192. (These
technologies are discussed in Chapter 10, "Circuit switching, the telcos, and alternatives,"
and Chapter I I.)

AMPLIFICATION
N

etwork-attached storage is based on servers

NAS disk capacity can be added to a server-based

dedicated solely to file sharing. It does not provide

LAN without shutting it down. One or more NAS


servers can be located anywhere on the LAN .

any of the other services of typical LAN file servers.

Added to 10GBASE-X is a WAN Interface Sublayer (WIS) to provide compatibility


between Ethernet and SONET STS-192c, which has a payload capacity of 9.58464 Gbps.
IOGBASE-LR and lOGBASE-EW are designed to connect to SONET equipment.
(SONET is discussed in Chapter 10.)
For additional information on 10 g igabit Ethernet, visit the IEEE 802.3ae Ethernc
Task Force site at http://grouper.ieee.org/groups/802/3/ae/index.html.

CHAPTER 9 LOCAL AREA NETWORKS

9.5 Token ring


Token ring was created and patented by Olof S. Soderblom in the late 1960s. He licensed
it to IBM. where the token ring LAN was developed and commercialized. In the 1970s, it
was positioned as a LAN that did not suffer from throughput degradation due to collisions
and that had predictable and acceptable performance under all loading conditions, accomplishments that the Ethernet of that era could not match.
Though in itially proprietary to IBM, the design was subsequently submitted to the
IEEE, which published it in somewhat modified form as standard 802.5 in 1983. In 1982,
a year before token ring's release, IEEE published specifications for the token bus (802.4).
Its principal use was on manufacturing floors for equipment control in electrically noisy
conditions.
Although quite a bit more expensive and technically complex than Ethernet, token
ring enjoyed a large following in the late 1980s and early 1990s in situations where reliable
and predictable delivery of frames was paramount and where LAN loads tended to be high.
Nevertheless, it was overtaken by Ethernet, whose steady improvements, low cost, simplicity, ease of installation. and widespread cadre of knowledgeable practitioners led to
token ring's decline. These days, token ring has a rather limited audience, although there is
a very significant installed base. Token ring equipment still is being sold. but it is not a big
player in the market. Still. for historical perspective we will discuss the major characteristics of token ring.

Business

NOTE

Token ring

f or most businesses today, token ring makes sense


only when adding to an existing token ring LAN or

upgrading from an older version to a higher-speed


version. For new installations, Ethernet is quite likely to
be the best choice in nearly every situation.

Configuration and operation


The most common confi guration of token ring, popularized by IBM, is a physical star/
logical ring formed by connecting each station to a multistation access unit (MA U) at the
star center. Cabling usually is STP, although fiber also is possible.
Logical topology requires operation as a point-to-point link between each node and its
two immediate neighbors, which we can think of as predecessor and successor nodes. This
logical linkage forms a ring that can be implemented as a physical ring, bus, or star. IBM 's
implementation is a physical star/logical ring; 802.5 does not specify physical topology.
A small packet called a token controls medium access-a station must have possession of a token to send a data frame, and there is only one token in circulation. Operationally,
the token circulates around the ring, visiting each station in turn. When a station receives a
token, if it does not have a frame to transmit, it regenerates the token and sends it on;
otherwise, it creates a data frame and sends that out-when a data frame is circulating,
there is no token.
As a data frame circulates around the ring, it is read by each station in turn and, if destined for another station, is regenerated and sent out. At the destination station, the frame
is marked as read and sent back out again. lt works its way around the ring to the original

199

200

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 9 .7
Basic token ring operation

Token

Data frame

No

Regenerate
token

Create
data frame

Send to next
neighbor

Regenerate
frame

Mark as
read and
read and
regenerate

Delete
frame

sender. That station must remove the frame , create a token, and send it out; this prevents
any station from monopolizing the ring. T he ftow chart in Figure 9. 7 illustrates basic ring
operation.
For the ri ng to operate, there are many more processes needed than those noted so far
and shown in Figure 9.7. Here are some examples:

To start a ring- initial token creation


To add a station-on ring startup and after the ring is operating
To recover from a destroyed token- the ring will cease operating if there is no token
To deal with a frame whose destination station is down-to prevent its circulating
forever
To deal with a frame that was read and is returning to a down originator
To handle single station shut-down, so that ring operation continues

Most of these duties and others are the province of one station that acts as a monitor:
the monitor station is chosen automatically on ring startup- another process. There also
must be a process for reassig ning a monitor station if that station shuts down.
It is clear that token ring operation is far more complex than Ethernet; this is the price
for its deterministic, collision-free performance even when under load. At the same time,

CHAPTER 9 LOCAL AREA NETWORKS

its complexity and its attendant cost implications have made token ring less attractive for
the vast majority of business applications and have added to its cost as well.

Speed
The original token r ing operated at a nomi nal data rate of 4 Mbps. Although this seems
slow compared to the original I 0 Mbps Ethernet. token ring was actually faster in operation under heavy loads. This is because there are no collisions, and every station gets a turn
ar a token. As Ethernet speeds increased, token rin g attempted to keep pace. In 1989, the
nominal rate was boosted to 16 Mbps and the possi bility of two tokens circulating at the
same time was i ncorporated. By then, however. Ethernet"s destiny was clear and token rin g
declined in popularity.
A subsequent attempt to regain market share came after the H igh Speed Token Ring
Alliance was formed by a group of manufacturers in 1997 to push IEEE for higher speed
standards. One result. was I00 Mbps token ring, released in 1998. But it was too late. It
didn ' t have much of an impact in the typical business environment , because by then
Ethernet had eliminated the collision issue and was operating at higher speeds. Later, a
1-Gbps token ring standard was publ ished: It didn "t fi nd many takers.

Frames
There arc three frame types: token, data, and command. These are shown in Figure 9.8.
Note that the formats of data and command frames arc the same; data frames have user
data in the data fie ld, whereas command frames carry control data.
The frame tields and their functions are:

SFD (start frame delimiter): alerts the station to the arrival of an item: the field contains particular code patterns (differential Manchester encoding is used for token ring
frames) so that frame type can be determined readily
AC (access control): subdivided into priori ty (3 bits). reservation (3 bits), and token
indicator (2 bits)
FC (frame control): indicates data frame or con trol frame and type of control

FIGURE 9.8
Token ring frames
The token

1 byte

1 byte

1 byte

The data/control frame


Source
address
1 byte

1 byte

SFD: Start frame delimiter


AC: Access control
FC:

Frame control

EFD: End frame delimiter

1 byte

6 bytes

6 bytes

FCS
0 to x bytes

4 bytes

1 byte

1 byte

201

202

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

EFD (end frame delimiter): end of frame; also used to indicate damaged frame and
last-in-sequence frame
Frame status: used to indicate that a data frame has been read; also terminates the frame
Source and destination addresses: MAC addresses that follow the same format as
Ethernet (and, in fact. all 802 MAC addresses)
Data PDU: 0 bits for token frames, up to the maximum allowed by the particular
implementation (based on ring speed); maximum total frame size is 18 kb
FCS: uses CRC, as does Ethernet
I f you would like to learn more about token ring, visit http://www.cisco.com/univered/
cc/td/doc/cisintwk/ito_doc/tokenrng.pdf.

9.6 LAN segmentation and interconnection


Consider the following two scenarios:

A s a business grows, its LANs also are likely to grow. At some point, LAN size
results in a drop in efficiency and response time because of the demands of large
volumes of traffic.
Businesses are likely to have more than one LAN, and, at least some of the time,
users on one LAN will need to access information or resources on another LAN or
communicate wi th someone on another LAN.

In the first case, LAN segmentation is a solution; in the second, the solution is LAN
interconnection. Bridges are a simple and economical way to accomplish both. Other
methods include backbones and FOOl (discussed later in this chapter).

LAN segmentation
The goal of segmentation is to reduce overall congestion by grouping stations together
(segmenting) according to traffic patterns; a segment will comprise stations that most often
need to communicate with each other, with a common data source, or with a common
resource. After the LAN is appropriately segmented, traffic is largely isolated within each
segment. reducing overall traffic.

AMPLIFICATION
S egmentation sometimes is referred to as crea ting separate collision domains. This is true to some
extent, as traffic local to a segment will not collide

with traffic local to any other segment. However,


because Ethernets can be set up as collisionless, this
terminology is not as useful as in the past.

Often , segmentation begins by restructuring a large LAN into department groupssay one for accounting, one for marketing, and so on. But it also extends to situations in
which activity can be logically grouped within a department- perhaps marketing can be
segmented into sales, advertising, and research-or across departments where there is a
common interest and communication need- for example, a research team with members
from each of several departments.
It is important to note that each segment must be a LAN in itself, with its own file
server, hub/switch, and possibly other shared equipment as well. After they are segmented,
the newly created LANs can be interconnected to keep everyone in communication.

CHAPTER 9 LOCAL AREA NETWORKS

Ina segmented LAN. each segment must be a complete, independent LAN.


Here is an example of how segmentation increases overall performance. Suppose we
have a 40-station 10-Mbps LAN. On average, each station will be operating at 250 Kbps
( I 0 Mbps/40 = .25 Mbps = 250 Kbps). N ow let's reconfigure the LAN as two 20-station
segments. Then, on average. each will be operating at 500 Kbps, double the rate.
Of course, these averages arc only approximations, and segments are not always equal
in size. Moreover. we did not account for having to add a file server to one of the segments.
meaning that instead of 20 and 20 stations, we actually have 20 and 21. Finally. there are
likely to be some occasions on which traffic from one must go to the other. All of these situations reduce the net gain somewhat. Nevertheless, the concept is clear, and when LANs
are properl y segmented, gains can be dramatic.

Bridge operation and bridge types


A bridge is a traffic monitor. Sitting between and connected to two LANs. say A and 8 , the
bridge has a port for the A-side connection and another for the 8 -side connection. Thus.
the bridge is a component of each L AN.
The bridge acts as a filter to keep local traffic local and send crossing traffic across.
For example. when a frame from L AN A reaches bridge port A, if its destination address is
a station in LAN B it will cross the bridge. but if the address is that of a LAN A station it
will not. L ooking at it from a cross-communications view, were the two LANs simply
merged into one instead of being bridged, the traffic on both would be added together, with
concomitant congestion. From a segmentation viewpoint, bridging reduces overall traffic
by localizing segment traffic.
To filt er traffic, the bridge must know which addresses arc on bo th of its sides. It
keeps these addresses in a forwarding table. How bridge address tables are established
is one feature that distinguishes different bridge types. For the most basic bridge. tables
must be manually l oaded. This is a tedious process, even for small LANs, and it makes
sense on l y in those that arc unlikely to change-where stations arc rarely added
or N ICs rarely replaced and where technical support to set up the tables i s readily availabl e. Instead, learning bridges can be used. These create the tabl es on their own ,
automatically.
There are two versions of the learning process, both of which are simple. In one, when
a frame shows up at port A. the bridge puts the source address of the frame in side A of its
forwarding table. The same happens for fram es arri ving at port B. In the other, the bridge
sends a special frame to the LANs on each side, which is repeated to every station. This is
calledjfooding. The response frames come back to the bridge. and the source addresses are
entered into the table. as in the first version.
When fully constructed. the bridge table will have a two-column list o f all the side A
and side B addresses. Subsequently. when a frame from port A arrives. its clestination
address is compared to the side A column; if it"s there, the fram e stays on side A because its
destination is a side A machine; if not, it crosses to side B. The same procedure applies for
frames coming to port B.
L earning con tinues dynamically afterwards. In one case, if a station is added. when
the first frame it sends reaches the bridge, the bridge sees that it is not in its address table
and adds the frames source address. A bridge also can be set up to peri odically Rood the
L ANs so that it can refresh its address table. This is especially useful when the L ANs are
frequently reconfigured.

2 03

204

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

One bridge can connect more than two LANs. The bridge will have one port for the
connection to each LAN and one column in its address table for each port. Operation is a
simple extension of the two-port model.
In operation, these bridges are transparent. That is, the stations act as they normally do
and are not aware of the functioning of the bridge. The term "transparent bridge" often refers
to a learning bridge, even though the two ideas, transparency and learning. are distinct.
Which type of bridge is better? The only virtue of basic bridges is low cost. but this is
much less a factor than it used to be, as the price differential has narrowed considerably.
Because learning bridges operate smoothly on their own, it makes little sense to bother
with basic bridges.
Another distinction is that these bridges can connect LANs only if their layer 2 protocols match-for example, two Ethernets or two token rings. To connect those with different protocols, translating bridges are needed; they are limited to connecting 802.x LANs.
Because of the work they do. translating bridges are operationally quite complex.
Consider. for example, that for a frame to pass from an Ethernet LAN to a token ring LAN:
The Ethernet frame mus1 be deconstructed and reassembled according to token ring
frame requirements.
The bridge must wait for a token before it can transmit the frame.
After it is read, the frame must be removed by the bridge and a token must be generated for the ring.
If there is a response going back to the Ethernet side, the token ring frame must be
deconstructed and an Ethernet frame must be created.
As it happens, Ethernets almost always use transparent learning bridges. Token rings
use source routing bridges, in which the sending station determines the route the frame will
take through the inte rnetwork. Because the route is defined by the bridges in the path,
source routing bridges must have addresses. Those addresses must be included in the
frames, so the bridges are not transparent to the stations.
One type of translating bridge for connecting the two LAN types, called source routing
transparent bridging, follows IEEE standard 802. 1d; the bridge has a transpare nt/learning
side for Ethernet and a source ro uting side for token ring. Although this is but one of
several interconnection solutions, it is the most straightforward.

Redundancy and the spanning tree


It is good practice to build some redundancy into networks: this allows continued operation in the face of some component failures . For bridged LANs, this means having more
than one bridge between LANs. However, there can be only one active path between the
two LANs for the network to operate properly; if there is more than one. loops are created.
which results in duplicate frames and possibly endless looping. Figure 9.9 illustrates this
with two simple examples.
The internetwork shown in Figure 9.9B is quite robust. Frames have several routes to
reach their destination. For example, a frame can travel from LAN I to LAN 2 by these routes:
Ll - Bl- L2

Ll - B6 - L3 - 82 - L2
Ll - B5 - LS - B6 - L3 - B2 - L2

L I - BS - LS - B3 - L3 - B2 - L2

Ll - 85 - L5 - 84- L4- 83 - L3 - B2 - L2
Aside from the du plicate frames problem that these routes can create, another major
potential problem is that of infinite looping. As one example, a frame from LAN I destined

CHAPTER 9 LOCAL AREA NElWORKS

205

FIGURE 9.9
Redundant bridges,
multiple frame copies, and
loops

A . A frame from LAN 1 going to LAN 2 will cross both bridges. Two copies reach LAN 2.

B. The situation gets more complex when more than two LANs and bridges are involved,
as shown in this internetwork of five LANs and six bridges.

for LAN 2 also follows the route L I - 86- L3 - 83 - L4 - 84 - L5 - B6- L3- 8 3 and so
on, round and round forever, clogging up the network. To achieve the robustness that
comes from redundancy, a method is needed to circumvent these occurrences. For Ethernet
LANs, that method is called spanning tree.
The spanning tree concept works like this:
Setup the bridge ports so that there is only one route from each LAN to every other
LAN.
Hold back the redundant routes until needed because of route failure.
A tree structure is overlaid on the network. One bridge is designated as the root
bridge. The port on each bridge over which frames may flow is called the designated port,
and the others are called blocking ports. An example is shown in Figure 9.10, which
repeats the internetwork of Figure 9.9.
In Figure 9. 10, Bridge I is the root bridge. Allowed links are shown in bold, and the others are blocked links. The designated ports are those connecting the allowed links; blocking
ports connect the others- they are held in abeyance in case a designated route is disabled.
The ports arc set up as follows:
Each bridge has an ID; the one with the lowest ID becomes the root bridge.
Each bridge sends special frames called bridge protocol data units (BPDUs) out of
all of its ports; the root bridge calculates the "shortest path" from each bridge back to
itself. The ports connecting these paths are called root ports.

206

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 9.10
Spanning tree

The collection of allowed links will have paths between every pair of LANs but no
redundant paths, and therefore no loops. Ports on disallowed paths will not forward
frames-these arc the blocking ports. Ports on allowed paths will forward framesthese arc the designated ports.
In the event of link or bridge failure , blocked ports can become designated ports;
this happens by the same process as the original setup, resulting in a reconfigured
internetwork.
The good news is that all the work of setting up and maintaining the spanning tree
is handled by software and is carried out automatically after the metric for shortest path is
selected.

AMPLIFICATI ON
in which case shortest path means fastest. In other

The

meaning of " shortest path" depends on the

words, any metric can be applied, which makes the

metric used . It may be actual distance; it may be

concept very flexib le. The path is chosen by applying

some measure of cost, in which case the shortest

the metric in the shortest path algorithm, which

path means the least cost path; or it may be speed.

makes the determination.

Backbones
In many businesses, especially those that occupy several floors in a building, a more efficient way to interconnect LANs is through a backbone rather than simple bridging. The
dift'erence is that with simple bridging, LANs and bridges connect directly, whereas with
backbones, all interLAN links traverse the backbone.
Backbones may be linked to the LANs by bridges, they may be based on routers, or
they may even be LANs themselves. Whatever method is used. the LAN stations connect
to the backbone via their LAN hubs or switches, and the backbone serves as a high-speed
pathway among all the LANs, thereby interconnecting them. Figure 9.11 shows two examples: a bridged backbone and a star-wired backbone.

CHAPTER 9 LOCAL AREA NETWORKS

Bridged backbone

Star-wired (collapsed) backbone

FIGURE 9 .11
Backbone examples

In the bridged backbone, each bridge has one port for connection to the backbone bus
and a another for connection to i ts LAN switch. A bridge will forward to the bus only those
frames from its LAN that are destined for a non-local LAN and will forward from the bus
only those frames destined for its LAN.
In the star-wired backbone, each LAN switch is connected to a router that has tables of
L AN addresses and will send frames from one L AN to another according to frame destination addresses. In this configuration, the actual backbone is considered to be shrunk i nto
the router itself; for this reason, it also is called a collapsed backbone.
Collapsed backbones are very popular configurations because routers (which basically
are switches that can operate with layer 3 addresses):

Have powerful address-switching capabil ities.


Can be connected to external l inks as well as intern al links.
Can be placed anywhere that is convenient.
Provide a single source for traffic management.
Can incorporate remote monitor (RMON) devices and simple network management
protocol (SNMP) software to permit easy traffic management.

The drawback, as with any single-source device, is that if the router fail s, the backbone fails, leavi ng the LANs unconnected. Installations where reliable continuous service
is paramount will have a spare configured router readily available to replace the failed unit.
A backbone LAN operates on the same principle as the star-wired backbone, except
that a L AN takes the place of the router. Point-to-point connections are made between each
LAN switch and the backbone L AN switch. Each connected LAN becomes a node on the
backbone L AN. Figure 9.1 2 illustrates this concept.

207

208

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 9 .12
Backbone LAN

To avoid cluttering the figure, the LAN nodes are not shown. For the backbone
LAN, the individual LANs are its nodes.

FDDI
In the mid-1980s, demand for higher-speed, more reliable LANs was building. In addition
to being a prod to improve Ethernet, that pressure also took designers in a different
direction-toward combining the high bandwidth, low attenuation rate, and interference
immunity of fiber-optic media with the predictability of a token passing protocol. This Jed
to development of the Fiber Distributed Dattl Interface (FDDI), which was published as
ANSI standard X3T9.5 and subsequently incorporated by ISO in a compatible version.
FDDI runs at I00 Mbps; stations can be as much as 2 kilometers (about I :4 miles) apart
with multimode fiber and 60 kilometers (about 37X miles) apart with single-mode fiber. As
with token ring, each station acts as a repeater.
Reliability was boosted by designing FDDI as a dual ring in which each ring operates
simultaneously but with traffic moving in opposite directions (counter-rotating). With this
robust configuration, if a station shuts down or if a link on one ring crashes, the other ring
picks up with virtually no time lost, thus preserving ring operation. In effect, the ring folds
back on itself (a process called wrapping) and becomes a single ring until the station
rejoins or the link comes back up. Wrapping and recontiguration are handled by the dual
attachment concentrator (DAC) that attaches each station to the rings.
Figure 9.1 3 shows the rings under three conditions: all stations and links operating;
station failure; and link fai lure. When there is a failure, the DACs switch the port traffic
from the fai led route on one ring to the operational route on the other ring.
FDDI has been used somewhat successfully as a backbone for forming a MAN-in
the days of 10 Mbps Ethernets and 4 Mbps token rings, it was the first technology available to build high-performance interconnections (internetworks) between buildings.
However, even though it had the advantage of a frame structure that was compatible with
802 LAN frames, at the time it a lso was a high-cost solution because of the optical infrastructure required.
For cost relief, a copper wire standard of FDDI called CDDI was published by ANSI
and ISO, designed to run on either cat 5 UTP or type I STP. However, because of the
greater attenuation of copper, distance between concentrators was limited to only
100 meters. This meant that CDDI was not suitable for MAN applications, but it d id work
well in backbone setups and was especially useful where the cabling already was in place.
Using CDDI also meant that there was no conversion from electricity to light and back;
thus, CDDI equipment was Jess complex as well as less costly.
Since its brief popularity in the early 1990s, FDDI has been essentially superseded
by higher-speed versions of Ethernet. Even though Ethernet cannot provide the predictable
del ivery of the token passing scheme or the robustness of the dual ring configuration, its

CHAPTER 9 LOCAL AREA NETWORKS

FIGURE 9 .13
FDDI in operation

Ring a counterclockwise
Ring b clockwise

A. Fully operational

Failed station; others stay connected

B. Station failure

All stations stay connected

C. Link failure

209

2 10

PRI NCIPLES OF COM PUTER NETW ORKS A ND COM M UNICATI ONS

speed, ready availability, cadre of technical experts, and great cost advantage once again
have by and large won the day.
If you would like to learn more about FDDI, visit http://www.cisco.com/univercd/cc/td/
doc/cisintwk/ito_doc/fddi.htm.

9.7 VLANs
Suppose a project is being put together that requires personnel from several different areas
of the company. For the duration of the project, its members need to have access to particular data and resources and must be able to communicate with each other smoothly. Were
they all part of the same LAN, this would be simple, but let's say they are in different
LANs. To move the staff or create a special physical LAN or segment for the duration of
the project makes little sense. Instead, we can create a virtual IAN (VIAN) that accomplishes the same thing via software. (The IEEE VLAN standard 802.3ac was published in
1998. We can see from the ".3" in its designation that it applies to Ethernet LANs.)
VLANs are grouped by station or switch characteristics, or frame protocols, without
changing physical LAN memberships or links. It doesn't matter whether the stations are
in the same LAN or different LANs, as long as there are physical connections (such as
backbones or bridges) among them.

V LANs are the logical counterparts of physical LANs.


VLANs have four major benefits:
Security. Messages and data transfers within a VLAN are not accessible to people
who arc not members, even if they are on the same physical LANs.
Traffic reduction. Broadcast and multicast traffic that otherwise would travel to all
stations can be restricted to the subsets of stations for which the traffic is relevant.
Flexibility. VLANs are easily set up and easily disbanded, memberships are simple to
add and remove, and stations can be part of more than one VLAN at the same time.
o
Cost savings. In both money and time. the cost of creating a VLAN is minuscule
compared to the cost of physically moving stations and people, especially because
the need arises most commonly for temporary workgroups or groups whose memberships change frequently.
VLANs also come with caveats:
Just because a VLAN is easy to set up does not mean that the resulting VLAN will
be a well-designed sub-network.
You should be wary of too many members who are on too many physical LANs.
especially when those LANs are in different buildings.
o
You should be rigorous in defining which members must be on a VLAN: those who
need only occasional communication with a group should not be part of the group.
o

Oversizing a group and creating complex VLAN groupings can lead to the following
problems:
Congestion. Unnecessary traffic on the connecting links can slow down all the
stations using those links, whether or not they are VLAN members.
Network management difficulty. Problems can be tedious and time consuming to
trace, especially when the physical components are widely scattered.

CHAPTER 9 LOCAL AREA NETWORKS

FIGURE 9 .14
Switches and VLAN membership
The same VLANs are established in both of these configurations. In the backbone switch setup, the two switches can be
on different floors. By using a backbone router in place of the backbone switch, we can form VLANs of stations in different
buildings by connecting their switches to the router.

Two switches running VLAN software


Three VLANs
One switch running VLAN software
Three VLANs

Stations of
VLAN 1

Stations of
VLAN2

Stations of
VLAN3

Assembling a VLAN
V L AN membership can be defi ned by attribute- switch port number. station MAC
address. layer 3 I P address- or by frame protocols. Figure 9.14 shows two switch configuration examples. In either case, to the stations it appears as though they are on their own
physical L ANs.
ATTRIBUTE BASED Switches for attribute-based V L ANs arc configured by creating list
mappings, also called access lists, that comprise a table of membership auri bute/VL AN

associmions that are stored in the switches. The switches use these to discern which ports
belong to w hich VLANs and forward frames accordingly. There arc three means for
doing this:

M ostl y manual. The network administrator enters the station assignment data. This
task is eased by the use of VLAN software; the administrator enters the defining
characteristics-port numbers. addresses- and the software sets up the switch.
Changes in membership also are manually entered.
Partly manual. The network administrator enters the initial assignments and also
defi nes groups into which the assignments fall . Then if a member changes groups,
switch reassignments are made automatically.
Mostly automatic. The administrator defines groups based on some characteristic.
Then members are automatically added or changed based on group membership.

ttribute-based VLAN membership is based on port numbers or station addresses.

211

2 12

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

So far we have talked about attribute-based YLAN membership.


determined by some station characteristic or switch port setting. Another form of VLAN
that can be quite useful, though more complex in operation. is based on protocols.
instead of funneling to a particular VLAN every frame reaching a particular port.
YLAN membership can be decided on a frame-by-frame basis based on some characteristic of the frame. Thus, a station may be participating in one VLAN for some transmissions,
another VLAN for other transmissions, and no VLAN for yet other transmissions. The
result is called a protocol-based VLAN.

PROTOCOL BASED

P rotocol-based VLAN membership is defined by frame characteristics.

The most commonly used method for creating protocol-based VLANs is calledframe
tagging, for which IEEE standard 802.Jq applies. This standard modifies the Ethernet
frame somewhat to include tag information, as shown in Figure 9.15. The switches use this
information to transfer frames to their corresponding VLANs.
This is an easy way for one station to belong to more than one VLAN at the same
time. There also is an added level of security. because each frame carries its own VLAN
identification rather than simply being a functi on of the p011 used. The main drawback is
that when several tagged VLANs are overlaid on the same physical internetwork, management and troubleshooting are orders of magnitude greater than for port-switched
YLANs-problems may need to be traced not just down to a station but to a process that
may or may not be running at the time. There also is the burden of additional processing to
reconfigure the Ethernet frame.

FIGURE 9 .15
Tagged Ethernet frame format
The first 20 bytes are the same as the standard Ethernet frame. Four tag bytes are inserted between the source address
and the type/length field. The data field length is reduced by 4 bytes to allow space in the frame for the inserted fields.
As is usual, the CRC is calculated based on all fields but the preamble and SFD.

7 bytes

1 byte

6 bytes

6 bytes

2 byte~/

""

""

4210 1,496
bytes

2 bytes

"

3 bits

1 bit

4 bytes

12 bits

The two added fields:


TPID: 8100H (1000 0001 0000 0000 binary) in this field identifies the frame as type 802.1q.
TCI: Carries three sub-fields:
Priority: Eight levels can be set to give precedence to frames in particular VLANs; this is useful in quality of service {OoS)
situations in which minimizing delivery latency is important.
CFI (Canonical format indicator): For compatibility when switches are connected to both Ethernets and token rings - set
to 0 for Ethernet. If set to 1, the frame will not be lorwarded because it is destined for a token ring, which cannot accept
tagged frames.
VID {VLAN I D): Identifies the VLAN to which the frame belongs - the 12 bits allow for 4,096 different VLAN designations.

CHAPTER 9 LOCAL AREA NETWORKS

One other caveat: Because a tagged frame is different from an untagged frame, the
devices processing the frame must be 802.1 q-compliant. If not, they will reject the frames
as improper. So although tagged VLANs can be very useful, they should be used with caution and with the proper equipment.
If you would like to learn mo re about VLANs, visit http://www.cisco.com/en/
US/docs/swi tches/1 an/catal yst2900x 1_3500x l/catalystl900_2 820/version8.00.03/scg/
02vlans.html.

LAN emulation
One other pseudo-LAN type is LAN Emulation (LANE). This term is most often applied
to an asynchronous transfer mode (ATM) network that, when functioning in LANE mode,
can transfer traffic between Ethernet or token ring LANs. As such, the ATM network
serves as a backbone. However, ATM LANEs are most commonly employed to simplify
integration of Ethernet LANs with ATM networks. ln either case, the process involves
mapping LAN MAC addresses to ATM cells and ATM cell addresses to LAN frames.
More detail is provided in Chapter II , where ATM is discussed.

9.8 Summary
In this chapter. we looked at the many form s of LANs, from their origination to how they
evolved. Along the way we saw a variety of topologies, both physical and logical. We
looked at addressing considerations in general and MAC addresses in particular. Requisite
hardware, including different server types, work stations, and NICs, were discussed, and
we looked at the roles and functions of network operating systems. Media were described
and compared.
Aside from providing a background and overview of LANs, all this served as a leadin to Ethernet, which has become the dominant LAN technology. We described and compared in some detail the protocols and topolog ies under which differe nt versions of
Ethernet operate and noted how Ethernet evolved in response to business demand. This
evolution embraced major improvements in media and devices, and spectacular increases
in data rates from the original I0 Mbps to the latest mulli-gigabit rates.
Next we explored other LAN models, beginning with token ring. Although it offered
many advantages that Ethernet could not, such as predictable performance without deterioration under load, it was not successful as an Ethernet competitor. Still, token ring has an
imponant role in LAN history and has found enough niche applications to keep it alive.
LAN performance can be improved by segmentation, a concept we examined in its
various guises. We saw how different types of bridges come into play, both for segmentation and for connecting existing LANs. We also saw how backbones function to interconnect LANs, and we looked at several types.
Next we turned to FDDI, a highly robust token passing optical technology offering
backbone and MAN capability. Primarily an interim system, it was instrumental in proving
the viability of optical technologies for short- and moderate-span business applications.
YLANs were examined as a software solution for creating ad hoc and temporary
LANs without having to physically establish those LANs. We saw various ways of setting
them up and examined the implications of each method. We also discussed their versatility
and importance for businesses.
Finally, we noted LANE. typically ATM based, used primarily as a method for integrating Ethernet LANs with ATM networks.
In the next chapter. we will explore circuit switching, the c lassic telephone company
WAN technology, as it evolved over time. We also will discuss many techniques developed
in that evolution, and alternative technologies as well.

213

2 14

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1. How are LANs classified?
2. What are the layer 2 functions involved with
LANs?
3. How is the uniqueness of MAC addresses
assured?
4. Describe CSMNC D.
5. How do IOBASE5 and IOBASE2 differ?

6. How does the operation of Ethernet change when


a hub is replaced by a switch?
7. How does LAN segmentation improve
performance?
8. Explain the operation of a learning bridge.
9. How can VLAN memberships be defi ned ?
10. What is LANE?

Fill-in
1. In a
LAN. each station is an equal of
any other station.
2. The OSI and TCP/ IP layers of primary co ncern
to LANs arc _ _ __
3. Almost all LAN protocols arc embedded
in hardware and firmware on the _ _ __
4. The
is the physical address of the
NIC.
5. The
mediates between the statio ns of
the LAN and the LAN resources.

6. The simplest device for connecting two


independent LANs is a _ _ __
7. To connect LANs with different protocols,
a
bridge can be used.
8.
is a fiber-optic token passing dual
ring.
9. A
accomplishes in software what
otherwise would require physically reconfiguring
LANs.
10. Four major benefits of VLA Ns are _ _ __
_ _ _ ___ _ _ .and _ _ _ _

Multiple-choice
1. In a dedicated server LAN

a. a . erver a lso can fun ction as a station


b. a print server is required
c. at least one server must be a tile server

d. stations can take on server duties


e. all of the above

2. A network interface card


a. has ports to accommodate co nnectors for the
medium being used
b. plugs into the system board
c. may take the form of a PC card
d. must be installed in every node of a LAN
e. all of the above

CHAPTER 9 LOCAL AREA NETWORKS

3. MAC addresses are


a. flat
b. hierarchical
c. determined by the network administrator
d. software based
c. geographically based

4. With Microsoft Windows Server and Novell


Net ware
a. small segments are installed on each
station
b. the complete NOS is installed on the file
server
c. the stat ion segment incorporates a
redirect or
d. network disk access, file storage, and server
memory are managed
c. all or the above
5. The standard Ethernet frame
a. has a maximum of I,500 bytes
b. prevents collisions by using tags
c. depends on p-persistence
d. prevents one station from monopolizing
the LAN
e. none of the above
6. A !-persistence strategy
a. means that a station can transmit at any time
b. requires a station to wait a random amount of
time after sensing an idle medium
c. requires a station to transmit immediately
after sensing an idle medium
d. is a special case of p-persistence where

215

7. Switch-based Ethernets
a. eliminate collisions
b. can connect more than one pair of stations at a
time
c. are a simple, inexpensive upgrade from
hub-based Ethernets
d. are the configuration used by Ethernets
beyond IOBASE2
e. all of the above
8. With a token ring LAN
a. collisions are impossible
b. star-wiring is typical
c. stations contend for access
d. performance drops linearly with load
e. both a and b
9. In a collapsed backbone
a. the backbone is contained in a router
b. individual LANs connect via bridges to the
backbone
c. there is a single source of failure
d. no more than six LANs can be connected
e. both a and c
10. A VLAN
a. is a permanent reconfiguration of LAN
membership
b. is rarely used in business applications
c. can cause congestion if not sized properly
d. may be difficult to manage
e. both c and d

l-p = l

c. none of the above

True or false
1. The vast majority of business LANs are
server-centric.
2. Ethernet LANs require NICs, but token ring
LANs do not.
3. LAN stations are computers, but LAN servers
are not.
4. A NOS is to the LAN as an OS is to the
computer.
5. File servers cannot act as print servers.

6. Windows XP and Mac OS incorporate the basic


functions of a NOS.
7. Star-wiring is the required configuration for
switch-based Ethernets.
8. Bus-wired LANs use more cable than star-wired
LANs.
9. Each LAN segment must be a complete,
independent LAN.
10. Anribute-based YLAN membership is based on
port numbers or station addresses.

216

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Exploration
1. Compare the features and costs of the latest
versions of Microsoft Windows Server and
Novell Netware. You can start your search at
http://www.microsoft.com/ and
http://www.novell.com/.
2. Draw a diagram of a typical office floor and
make two copies. On one, draw a cable layout
for a bus LAN; on the other, draw a cable layout

for a star-wired LAN. Measure the tota l amount


of cable required for each.
3. Create a graphic representation of the evolution
of Ethernet. Incorporate a timeline showing
when each version came out, overlaid with a bar
chart showing the speed of each. Based on the
result, show what you believe will be the next
two points on your representation.

THE MOSI CASE

Part

1: As the business grew, the paperwork burden became onerous and call volume
increased beyond the abilities of the schedulers to provide timely responses. Part of t he problem was the time spent writing down care needs and searching through various service
provider lists. Also burdensome was the repetitive paper processing required of the schedulers
and accountant. Further, the two social worker owners found it increasingly difficult to keep
tabs on the business. To facilitate document transfer and sharing among the staff and management, and to pave the way for a database application and electronic data processing, they
believe a local area network is required.
You have been asked to address this issue, recommending what type of LAN(s) to install,
in what configuration, with what media, running at what speed, and at what cost. The system must be able to handle transaction volume w ithout bogging down and be capable of
easy upgrade and expansion when warranted by additional growth of the business. To
accomplish this task, you intend to develop a table that shows the results of your investigation. Before you do so, what questions would you ask of the managers, employees of MOSI,
or other parties? Think about what you need to know before you investigate options.

Part 2: Adding the LAN and a database application did wonders for MOSI's efficiency and
capacity to handle service requests. Accordingly, the owners feel ready to expand the business
to capture the demand that they were unable to handle before. They are considering hiring
additional personnel, creating a marketing department and a legal department. and reconfiguring the scheduling and accounting operations as departments. Many more fee-for-service
care providers will be added to the list. MOSI understands that the LAN as it exists will not be up
to the task. Once again, they have asked you to investigate alternatives. Would it make more
sense to expand the current LAN to cover all personnel. or to have interconnected department
LANs? What is the business case for either decision? Before you reflect on these issues, what
questions would you ask of the managers, other employees of MOSI. and other parties? Think
about what you need to know before you investigate options.

CHAPTER 9 LOCAL AREA NETWORKS

MOSI also is considering creating an in-house staff of care providers for those outpatients
who can travel to their f acility-physical therapists, social workers, counselors, and transporters. This w ill require taking another floor in the building they are in. To investigate the feasibility of this plan, the owners have established a committee comprising an accountant, a
scheduler, a lawyer, and one of the owners. One of the issues they face is how to provide this
new staff, which would be on a separate floor in the building, with access to appropriate company databases. Wha t would you suggest to aid the committee in their work' Before you
answer, what questions would you ask of the managers. other employees of MOSI, or other
parties? Think about what you need to know before you investigate options.

2 17

10.1 Overview
The first communications fac ility that could rightfully be called a wide area network
(WAN) was the ubiquitous telephone system. From its early beginnings in 1877, the telephone network quickly grew to provide communications g lobally. To appreciate how rapidly this growth took place, consider that at the end of the Second World War in 1945 about
50 percent of U.S. households had telephone service. Just 10 years later the number was
70 percent, and by 1969 it had reached 90 percent.
Such rapid growth required significant technological innovation for efficient media
utilization, increased transmission speed, and improved automation for call connection.
Addressing this need was the Be ll Telephone Laboratories, established in 1925 by the
dominant U.S. telephone provider at the time, the American Te lephone & Telegraph
Company (AT&T). Bell Labs assembled the top-notch scie ntific talent needed to tackle
these issues. The availability and reliability of the telephone system is a testament to their
success.
In this chapter, we will examine the basic architecture of the te lephone system. how
multiplexing techniques were used to reduce the enormous amount of wire and fiber that
would otherwise be required, the way the architecture has changed in response to greater
traffic volume and demand for non-voice traffic, and the alternative services that arose.

10.2 The evolution of telcos in the United States


To better appreciate the structure and technologies of the te lephone system and how it was
instrumental in the development of telecommunications and computer networking, it is
helpful to consider how it evolved from its inception. Let's take a look at the technical and
commercial history of the te lcos in the United States.

A summary of telco technical history


Commercial telephone service in the United States began in 1877 with the formation of the
Bell Telephone Company by the telephone's inventor, Alexander Graham Bell, and his two
financial supporters, Gardiner Hubbard and Thomas Sanders. A year later, the first telephone exchange opened in New Haven, Connecticut, licensed by the Bell Company.
Exchanges soon were added, providing more widespread service. By 1881 , telephone
exchanges operating under Be ll Company licenses were in service in towns ac ross the

country, prompting Bell to change the company name to American Bell Telephone
Company. Within a few years, American Bell took ownership of most of its licensees. That
conglomeration came to be known as the Bell System.
To facilitate interconnection of the Bell System exchanges, American Bell formed the
American Telephone & Telegraph Company (AT&T) in 1885 as a wholly owned subsidiary. It was given the job of installing and running a nationwide long-distance telephone
network. At the end of that century, AT&T acquired its parent, American Bell , thus becoming the parent of the B ell System.
The first interconnection, completed in 1892, l inked New York C ity and Chicago.
Unfortunately, the line could only handle one call at a time at a very expensive rate of $9
for the first fi ve minutes. ( Based on relative consumer price indexes (CPi s), $9 in 1892 was
the equivalent of over $209 in 2007.) In the same year, the first device to automate the
process of making a telephone connection between two subscribers, the automatic circuit
switch as developed by Almon Strowger, was installed (see Chapter I , " Introduction").
Over the next quarter century, AT&T con tinued to add long-distance connections
between major population centers in the United States. However, truly long-distance connectio ns spanning the cont inent from the east to west coasts had to await the invention of
the electronic vacuum tube by Lee De Forest in 1906. The tube was the basis for the first
practical amplifiers developed to boost electrical telephone signal strength sufficiently to
allow signals to travel the thousands of mi les between the coasts. As a re sult. AT&T was
able to open the first of many transcontinental lines in 19 J5.

l ee

De Forest. born in Iowa in 1873, was an electrical

engineer and prolific inventor. Considered one of the

fathers of the electronic age, he died in 1961, having


patented over 300 electronics-related inventions.

The first intercontinental telephone service began in 1927 between New York City and
London using radio transmissions. Only one call could be placed at a time, and the cost was
$75 for the first three minutes. (Again based on C Pls, the call cost of $75 in 1927 was over
$885 in 2007 dollars.) Despite the high cost, businesses found the ser vice quite valuable.
Transatlantic telephone service soon expanded, but it was not until 1934 that the first
transpaci fic service was initiated, between the U nited States and Japan. This service also
used radio waves and was limited to one call at a time, with a cost of $39 for the first three
minutes. ($39 in 1934 was equal to about $598 in 2007.) It is interesting to note the sizable
drop in cos t in j ust seven years, even though the distance involved was considerably
greater.
These first i ntercon tinental connec tions were of rel ati vely low quality, suffering
from electromagnetic interference, inconsistent signal quality caused by atmospheric
var iati ons, and a lack of security (the ai rborne sig nals could easi l y be intercepted).
Significant improvement was achieved with the laying of the first transatlantic telephone
cable in 1956.

220

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Not only did call quality improve, but the cable was able to handle 36 simultaneous
calls at a significantly lower cost of only $12 for the first three minutes. ($ 12 in 1956
equaled a little more than $9 1 in 2007.) Similar improvements were achieved on transpacific calls in 1964, with the laying of an undersea cable between Japan and Hawaii that
connected to an exi sting cable between Hawaii and the U.S. mainland.
Further improvements in signal quality and reductions in costs were made as fiberoptic cable began replacing copper cable. AT&T installed the first commercial fiber-optic
cable for telephone use in 1977. By the mid- 1980s, fiber-optic cable had proliferated
throughout the telephone network and had become the cable of choice for trunk lines. In
1988. AT& T installed its fi rst fiber-optic transatlantic cable, capable of carrying 40,000
calls simultaneously: today's version handles over 1,000,000 such calls. A transpaci fi c
cable followed in 1989.
In order to better take advantage of the near-universal availability of fiber-optic cable.
Bell Core, the research arm of the local Bell telephone companies. began work in 1985 on
a new way to package and transmit inform ation over fiber. The result was the Synchronous
Optical Network (SONET) that became the standard fiber-optic transmission method.
Currently, SONET can achieve transmission speeds of 40 Gbps with extremely high reliability over single-mode fiber.

A summary of telco commercial/business history


As we saw, the telephone system in the Uni ted States began wi th creat.ion of the Bell
Telephone Company in 1877. This led to the formation of AT&T in 1885, whose charge
was the development of a nationwide long-distance network. Over the years, AT&T also
began to manufacture telephone equipment and to engage in research and development of
products and ser vices, eventually becoming the single source for all telephone-related
service in the United States.
From about 1907 until its break-up in 1984 by the U.S. government, AT&T and its
local telephone companies operated as a government-sanctioned monopoly. For most of
that time, not only were other companies not permitted to provide local or long-distance
telephone service, they also were prohibited from even attaching their own telephone
equipment to the AT&T telephone network.
Over those years, lawsuits challenging the monopoly arose: the most significant result
was the Carterfone decision of 1968 by the Federal Communications Commission (FCC).
the federal agency responsible for regulating communications services and technologies
in the United States. This decision allowed users to connect their own telephone equ ipment to the public telephone system for the first time.
Subsequent challenges further eroded the AT &T monopoly- for example, by allowing competition for long-distance telephone service. The final deregulation and deconstruction of AT&T. however, began as an antitrust suit filed by the U.S. Department of
Justice in 1974. The suit dragged on until 1982 when AT&T agreed to a settlement, which
went into effect on January I, 1984, and is called the consent decree of 1984.
The decree wrought major changes in how telephone service was provided in the
United States. AT&T was divested of its 23 local telephone companies, known as the Bell
operating companies (BOCs). These were grouped into seven regional Bell operating
companies (RBOCs)-Ameritech, Bell Atlantic. Bell South, Nynex. Pacific Telesis.
Southwestern Bell, and US West. For example, Wisconsin Telephone, Michigan Bell,
Ill inois Bell , Indiana Bell, and Ohio Bell BOCs became the RBOC Ameritech.
The RBOCs provided only local telephone service, whereas AT&T was limited to longdistance service. Although the RBOCs continued to be monopolies whose rates were subject to approval by government regulators, long-distance service was no longer regulated:

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

221

any company wishing to provide long-distance service could be in the telephone business
and set its own rates.
Over time, through mergers and acquisitions, the seven RBOCs have become three
(see " Historical note: seven RBOCs become three") and provide more than local service.

S ince their creation in 1996, through mergers and

SBC merged with Ameritech- the combine was

acquisitions the original seven regional bell operating

called SBC. (As part of the deal, the Ameritech


wireless division first was sold to GTE.)

companies (also called RBOCs or baby bells)Ameritech, Bell Atlantic, Bell South, Nynex, Pacific

bine was called Verizon.

Telesis, Southwestern Bell, and US West- have become


three. Here is what happened:

1996: Bell Atlantic merged with Nynex-the com-

bine was called Bell Atlantic.


1998: SBC Communications (which had changed
its name from Southwestern Bell in 1995) merged
with Pacific Telesis (PacBell)-the combine was
called SBC.

2000: Bell Atlantic merged with GTE- the com-

2006: Bell South, the sole surviving original RBOC,


was purchased by the new AT&T-the result was
called AT&T. (The new AT&T was formed in 2005
when SBC acquired AT&T. but it took the name
AT&T instead of keeping the name SBC.)
So, the o riginal seven baby bells are now three:

AT&T, Quest. and Verizon.

1999: Qwest Communications merged with US

West- the combine was called Qwest.

To define and delineate the difference between local and long-distance service, the geographic area covered by each RBOC was divided into regions called local access and transport areas (LATAs). Telephone service within a LATA (intra-LATA) was defined as local,
and service between LATAs (inter-LATA) was defined as long distance. Intra-LATA service
was provided by one telephone company, called a local exchange carrier (LEC), or common
carrier. To handle long-distance calls, interexclumge carriers (IXCs) connect the LATAs.
Because of their definition, if the line between two LATAs runs down a street, a call from one
side o f the street to the other must go through an IXC and is not considered a local call.
LATAs do not necessarily fall along state boundaries; some LATAs cover parts of
more than one state, whereas other states contain more than one LATA. There are now
approximately 160 LATAs.

I ntra-LATA phone service is local; inter-LATA service is long distance.

The Telecommunications Act of 1996 aimed at increasing telephone service competition further. Congress took note of changes that had occurred in technology since 1984 and
the effect they were having o n the telecommunications market place. In response, they
viewed both local and long-distance services as part of a larger telecommunications offering

2 22

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

that also included newer services such as mobile telephony, database resources, and video
services. As one result, the Act allowed any company to provide of any of those services,
intra-LATA or inter-LATA.
For a newcomer to the business, called a competitive local exchange carrier (CLEC),
a potentially insurmountable hurdle was infrastructure- phone lines and switching
offices- that could be prohibitively expensive to construct and that could face impasses in
securing rights-of-way. Cognizant of this, the Act provided that the RBOCs, now also
called i11cumbe11t local excha11ge carriers (ILECs) would continue to own and operate the
local infrastructure but would have to provide access to I hat infrastructure to the CLECs at
rates below market. In that way, ILECs would still make money from access fees, but
CLECs would be able to provide a variety of services and still have room in the cost structure for a profit margin.

AMPLIFICATION
A dding to acronym confusion, some publications interpret ILEC as independent local exchange
carrier. It often is unclear from this usage whether

they are referring to both incumbent LECs and


competitive LECs, or to just one or the other. To
avoid misunderstanding, we use ILEC to refer to
incumbent and CLEC to refer to competitive.

10.3 Public switched telephone network architecture


The telephone system as we now describe it is referred to as the public switched telephone
network (PSTN). Public connotes that it is available to anyone who pays to use it;
switched means that by switching, end-to-end circuits are formed to connect any customer
to any other customer; and network emphasizes that it consists of interconnected nodes.
The overall network is a hierarchical structure that facilitates the interconnection of local
exchange carrier networks with interexchange carrier networks. As a result of this structure, a long-distance call, for example, may require the services of three carriers: two LECs
(one on either end of the connection for local access) and an LXC for the long-distance
interconnection between the LECs (see Figure I0.1 ).

FIGURE 10.1
Connections for a longdislance call

LEC 1
network

LEC 2
network

LECs
As we have seen, LECs provide local telephone service: the connection from each home or
office to the telephone system. These arc the familiar wires often seen on telephone poles
in suburban areas that are known as local/oops or subscriber lines. (See "Technical note:
local loops and trunks.") They terminate in a switching facility variously called a central
office, an end office, o r a local exchange. There, local loops typically terminate at

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

switches that interconnect subscribers according to the telephone numbers d ialed. This
poi nt of entry into the telephone system. formally k nown as a Class 5 telephone office,
forms the fi rst part of the five- level telephone netwo rk hierarchy. Class 5 offices always are
owned and operated by LECs.

E very local loop is connected to a Class 5 telephone office.

To facilitate the switching process. AT&T introduced the 3-3-4 telephone-numbering


plan (actuall y an addressing scheme) for North America in 1947. The first three digits are
the area code. the next three are the local exchange, anclthe last four are the l ine within the
exchange (see Table I 0.1 ).

The 3-3-4 Te lephon e numberin g plan

TABLE 10. 1
Segment

Meaning

3-digit area code

Designates :1 specific geogr:tphic region, such as a city. part of a city.


or swtc. depending on population.
Originally specified a particular switch in the exchange to which the
local loop was connected. Now. with local number portability (LPN)
that allows a phone number to be used at any switch within a LATA.
it is simply a set of numbers called a prefix.

3-digit exchange (prefix)

-+-digit line number

Specifics the local loop on the Class 5 switch to which the subscriber
is connected.

TECHNICAL NOTE
Loca l loops and trunks
Because the process of restricting the frequencies is not
l

ocal loops consist of twisted-pair w ires, each loop

perfect, an additional range of frequencies is assumed

identified by a unique telephone number. Typical local

to exist in the restricted analog voice signal. bringing

loop telephone service, known as plain old telephone

the total bandwidth allocated to the local loop to


4kHz.

service (POTS), uses analog signals to and from the


Class 5 end office. The signals represent either a voice
call or data masquerading as voice coming through a
modem. The bandwidth of analog signals on the local
loop may vary considerably, perhaps occupying a range
from 0 Hz to 50,000 Hz. At the end office, however,
frequencies in the arriving signal are restricted to a
range of 300 Hz to 3.400 Hz, a bandwidth of 3,100 Hz.

Trunks, on the other hand, have very wide bandwidths, suitable for carrying a large amount of data at
high speeds. Depending on the situation, a trunk may
be twisted-pair wire, coaxial cable, multimode, or singlemode fiber-optic cable. In today's telephone systems,
most trunks are single-mode fiber-optic cables that
offer a tremendous bandwidth.

223

224

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Calls are routed at the Class 5 office according to the foll owing scheme:
Directly to the dialed subscriber if both arc connected to the same switch
Over an interoffice trunk to another switch if the dialed subscriber is connected to
another Class 5 office in the same LATA
Over a trunk connection to a Class 4 office if the dialed subscriber is connected 10 a
Class 5 office in another LATA
A Class 4 office (toll center) is owned and operated by a LEC and is the second layer
in the telephone network hierarchy. It is the switching center through which any longdistance call, as well as any call that is subject to message unit charges, is routed. The
Class 4 office typically serves a large city or several small cities and generates customer
billing information. From there, calls may be routed to a Class 3 office (primary center)
that serves large metropolitan areas.
The primary center can be owned by either the LEC or an IXC; when both the LEC
and the IXC place their equipment in the same primary center, it is referred to as a tandem
office. From there, if the call requires the services of a long-distance carrier, it is connected
to a Class 2 office (sectional center) that handles calls for a very large geographic area. At
this point, the call is handed off to the !XC that has been specified by the caller- that is.
the caller's long-distance company.
From the Class 2 office. the call may be routed to a Class I office (regional center),
which handles calls from multiple states. The call may be switched to another regional
center over interconnecting trunks; from the last regional center in the route, it is switched
clown through the various telephone offices unti l it reaches the destination Class 5 office 10
which the called party is connected. Note, however, that it is not always necessary for a
telephone call to traverse all the levels of the hierarchy; in many cases. some of the levels
can be skipped. reducing the number of telephone offices involved. (See Figure I 0.2.)
FIGURE 10.2
Regional centers
The telephone network
hierarchy

-------------.,
Toll centers

Local
exchanges

0
LATA
L ___ ___ _______
_ __ __ _

LATA

IXCs
As a result of the deregulation of the telephone system, it is now possible for a customer
to select from among many long-distance carriers. Because all subscribers are connected to
LECs, the various IXCs must link to each of the LECs. This means that each IXC must
have a network presence-called a point-of-presence (POP)- in each LATA. POPs arc

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

225

switches that the IXC provides to connect to the LEC. These may be placed (collocated) in
the LEC's toll center or connected by trunks, leased from the LEC. that run from the toll
center to the IXC's own switching office. (Recall that when equi pment is collocated, the
toll center is called a tnndem office. ) See Figure I 0.3.

FIGURE 10.3
IXCs

The I XC conn ec tion (with


r--

--

------

POPs

collocated POPs)

-- -- ---- -

I
I

Tandem
office

I
I
I

I
I

LECs
LATA

l- ---- -- --- - ---- - - --

LATA

I
I

-- - -- -- - -- -~

____ ___
__ ___
LATA

.;

10.4 Efficient use of trunks via multiplexing


As we have seen, a call between parties connected to different Class 5 switches must be
routed between the switches over a trunk line . At any instant in time, many such calls need
to travel on the same route. If a trunk could carry just one call at a time, a tremendous number of trunks would be needed to accommodnte the potentially large volume of simultaneous calls. Not only is this impractical from a physical viewpoint, but even if we did install
those lines, call volume varies widely, so much of the time many would go unused- not a
wise business solution. Multiplexing is there fore employed so that each trunk can carry
many simultaneous calls. In this section, we will look at how the telephone companies do
this. (For a more thorough discussio n of multiplexing, see C hapter 6, "Communications
connections.")

T-1 trunk circuits


Prior to 1960 or thereabouts, analog signals were used throughout the telephone network.
At that time, frequency division multiplexing (FDM) was applied to the interoffice trunks
to achieve a reasonably efficient level of usage. Subsequently, the telephone network was
shifted to digital signaling in all but the local loops, where analog signals still dominateconvert ing local loops to digital would have required replacing millions o f analog te lephones with dig ital phones, an extremely costly course of action. At the Class 5 end office,
analog signals from the local loops are converted to digital signals for transmission over
the trunks, and digital signals from an end office to the local loops are converted to analog
signals. (Chapter 4, "Encoding," has a more detailed discussion of analog to digital conversion and vice versa.)
Conversio n from analog to digital is accomplished by pulse code modulation
(PCM); each analog phone calJ is converted into a digital stream of 8-bit samples
repeated 8,000 times per second, for an overall rate of 64,000 bits per second. For transmission, the digital streams of 24 calls are merged via time division multiplexing (TDM)
onto a single pair of wires. This is called a T-1 circuit. (T- 1 is a full duplex circuit that
uses two twisted wire pairs, one for sending and one for receiving. TOM is applied in
both directio ns.)

2 26

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Specifically, to create the T-1, one sample (8 bits) from each of 24 calls is interleaved
with the others to form aframe to which a synchroni zation bit, the framing bit, is added,
for a rota I of 193 bits per frame (see Figure I0.4).

FIGURE 10.4
Slots

The T- 1 frame

Bits

fr

23

24 8-bit slots plus a 1-bit framing slot; 193 bits total


The T -1 rate: 8,000 frames per second x 193 bits per frame = 1.544 Mbps

The consecutive samples of each call occupy the same slot position in successive
frames, thus creating a channel (a logical path), for each of the 24 calls. This matches the
OS-I signal level (. ee "Technical note: the T-1 carrier system and the OS hierarchy").
Because of the speed of the T- 1, to the callers the connection appears to be continuous.

Why 8,000 frames

per second?

According to the Nyquist sampling theorem, every sample musr be delivered across the
trunk at the rate of 8,000 per second. Because each frame carries one snmple of each call,
the frame rate must match the sample rate-hence 8,000 frames per second, giving a
cumulative T-1 rate of 1.544 Mbps: (8 X 24 + I) X 8,000.
T-1 is a North American telephone specification. The European standard essentially
follows the same scheme but multiplexes 30 channels (individual calls) instead of24, for a
cumulative data rate of 2.048 Mbps. This is called E-1.

TECHNICAL NOTE:
The T-carrier system
and the DS hierarchy
For framing purposes. so that the receiver can corI n practice. the terms DS-1 and T-1 often are used

rectly demultiplex the frame, T-1 adds 1 frame synchro-

interchangeably. However, they are not the same. DS-1


is a signal level (the DS stands for digital signal). one

nization bit per frame-hence 8 Kbps, resulting in a T- 1

of a hierarchy of digital signal levels that begins with


DS-0, whereas T-1 is a communications channel that

total rate of 1.544 Mbps.


T-1 is married to DS-1, but not the other way
around. That is. if you contract for T-1 you get DS-1-

can carry DS-1 signals.

and this is typically how DS-1 service is arranged-but

To understand the difference, let's look at some of

DS-1 signals can be carried over any digital communi-

the hierarchy. DS-0 is an 8-bit signal transmitted at

cations channel: T-1, PRJ-ISDN, HDSL, microwave. or

8,000 bps, for a total of 64 Kbps of voi.ce (digitized via


PCM) or digital data. When we multiplex 24 DS-Os, the

even a fiber-optic line.


Now what about that hierarchy? If we multiplex 96

resultant signal is a DS-1, which has a combined rate

DS-Os, we get DS-2. Multiplexing 672 DS-Os (often

of 1.536 Mbps. This signal can be carried over a T-1,

denoted as 28 DS-1 s) gives us DS-3. 4,032 DS-Os pro-

whose 24-slot frames coincide with the 24 multiplexed

vide DS-4. When carried by the T-system. the corre-

DS-Os.

sponding Ts are T-2. T-3, and T-4.

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

T-1 applications expand


Initially. the telephone companies used T-1 circuits only for tnmk lines. However, by the early
1980s businesses were demanding faster computer connections to the telephone network
than were available at the time, an oppo11unity the phone companies seized by supplying T- 1
circuits to connect businesses directly to the telephone network, skirting the local loops.
However. this was not without difficulties (see "Technical extension: installing T-1 circuits").
Despite fairly high installation cost and rather long delays before instaJiation could
take place, T-1 became quite popular because of its relatively high speed and ability to take
the place of 24 of a company's separate lines. Even today, T-1 is a very common circuit,
widely used by many companies to connect to an ISP for access to the Internet and as connections between the nodes of data networks-for example, frame relay. T- 1 also is used in
private (non-telco) networks, such as on campuses where much of the cabling is within private grounds, and even in internal corporate networks.

T wo problems made installation of T-1 circuits difficult and costly-finding the necessary wire pairs and
conditioning the line. Sometimes overcoming these
problems was not possible. making T-1 unavailable.
T-1 needs two twisted wire pairs. Typically, these
are taken fro m one of the 25-pair bundles running into
the business building. Installers need to find available
pairs and test them to see if they will support a T-1 circuit. Although it sounds simple, it is a time-consuming
process that is not always successful. Available pairs
may be in poor condition, connections and splices may
have deteriorated, and bridge taps (see Chapter 6) may

still be present. Any of these conditions can render


pairs unusable.
After suitable pairs are found, the distance to the
end office must be determined. For proper T-1 signal
strength, repeaters are needed at least every 6,000 feet,
and the first and last repeaters in the path must be no
more than 3,000 feet from the end-connection points.
T-1 was successfully installed in a great many
locations. but often considerable technician time was
involved, resulting in long waiting times before customers could be accommodated. Installation cost also
could be considerable, especially in difficult installations.

Configurations
The T- 1 can be used in one of two configurations: chamte/ized and tmchanne/ized. When
configured to carry phone calls as described earlier, we say that the T-1 is channelizedeach call occupies one of the 24 channels. This is an effective way for companies 10 provide employee phone service; it obviates the need for a local loop for each phone. Further,
the 24 channels can be allocated dynamically as needed, so that they usually can serve
many more than 24 phones, although no more than 24 calls at one time. Typically, dynamic
allocation is done by a private branch exchange (PBX) on the business premises. (PBX is
discussed shortly.)
A T-1 circuit also can be used in an unchannelized mode that makes 1.536 Mbps of
capacity ( framing bits are excluded) available to an application. This is common practice
when the T-1 is used to interconnect nodes of a data network, discussed in subsequent
chapters.

227

228

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

DSU/CSU
For T- 1, bits are encoded with either AMI or B8ZS (see Chapter 4 ), which must be specified when the T-1 is established so the circuit-terminating equipment can correctly interpret the bits. Because the equipment that the T-1 is connected to may not be using the same
coding or frami ng structure, for compatibility a device called a Data Service Unit or
Digital Service Unit (DSU) sits between the T-1 and the customer equipment. The DSU
converts the T-1 digital format to the digital format used by the customer equipment. In
addition, when a T-1 circuit is leased, the telco requires the user to connect to the T-1 via
special customer premises equipment (CPE) called a Customer Service Unit (CSU) (see
Figure 10.5). The purpose of this requirement is twofold:
The CSU protects the telephone network against damage from faulty devices connected to it by the customer.
The CSU allows the telephone company to test the condition of the T-1 remotely,
which may save the expense of sending a technician to the customer's premises. (See
"Technical note: loop-back testing" ).

FIGURE 10.5
DSUICSU

T1

Customer premises

In-band and out-of-band signa ling: implications


A curious thing about the T-1 structure is that the entire 24-slot capacity of the frame is
used to carry calls; there is no provision withjn the frame for carrying telephone control/
management information. For example, how can a customer using call waiting service be
notified when there is a second caller?
The only recourse is to take time slots from customers to carry that information- this
is called in-band signaling. That is, control/management information is sent in the bands
used by the customers. In the call waiting example, a time slot of the first caller is taken to
send a notifying beep about a second call, which momentarily interrupts the first call, not
to mention the annoyance of the beep to the caller.

TECHNICAL NOTE

loop-back testing
A technician at the phone operations center sends
a command through the T-1 to put the CSU in
loop-back mode; if successful, the CSU will return
all the bits sent to it (that is, it loops the bits back).
The technician sends a test pattern to the CSU and
examines the returned bits. If they match exactly

what was sent or they contain fewer bit errors than


the line specifications allow, the line is good and
the problem must be due to non-T-1 issues.
If the loop-back command does not go through
or if the bit errors exceed the line allowance, the
line is bad and the telco will have to make repairs.

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

On occasion, more control information musl be sent than can be accommodated by a single slot. To provide a general way or sending such information along T-1 lines, the telephone
network implemented an in-band scheme called bit robbing-taking bits from customer time
slots and grouping !hem to form control codes that arc interpreted by the telephone switches.
For example, in one scheme, I of the 8 bils in each of the 24 time slots is stolen every sixth
and twelfth frame- a pattern known as the Extended Super Frame (ESF).
Because !he 8 bits generally represelll digiwl voice samples, robbing a bit reduces the
fidelity of the reproduced sound somewhat. However, it has been found that the car is not
overly sensitive to this degradation and there is 1herefore no significant impact on telephone calls thai arc truly voice calls.
T he picture is entirely difTerenl if the call is that of a computer sending data via a
modem. Here, having one bil robbed even occasionally is one robbed bit too much. To
avoid this problem, moderns do not normally place data in the eighth bit position. This
leads to a maximum possible data rate of 56,000 bps (7 bits/slot X 8.000 slots/second).
The actual achievable data rale on a telephone line is guided by !he requirements of
Shannon's relationship (see Chaplcr 4) and may result in a lower rme. Either voice-wise or
dala-wise, in-band signaling is 1101 a customer-friendly technique.
Recognizing the shortcomings of in-band signaling, the telcos moved to out-of-band
signaling in newer services. This provides management/control data with its own band
(time slot) within !he slructurc of !he service and so has no impacl on the user's communication. We will sec examples of !his when we discuss ISDN and SONET.

T-3 trunk circuits


In time. as telephone 1raffic increased, the tclcos were forced 10 beuer utilize their interoffice trunks. This led 10 a line called T-3, which increased transmission densily by multiplexing together 28 T- 1 circui l s to achieve a cumulative rate of 44.736 Mbps (often
refened to by ils rounded value of 45 Mbps). (The European version of !he T-3 is !he E-3,
a multiplex of 16 E-ls for a cumulative data nlle of 34.368 Mbps.)
Whereas a T-1 can carry the equivalent of 24 simultaneous calls, the T-3 can carry 672
(which is 24 X 28). However. just as T-1 frames. based on a sampling ra1e of 8,000 samples per second, have to be delivered at the same rale (8,000 frames per second). so 100 do the
T-3 frames, based on the same sampling rate-they must travel at 8,000 frames per second.
This means that !he bil duration for T-3 i s much shoncr than for T-1.
For substantial distances. moving data at T-3 rates over twisted-pair or coax cable was
problematic. Jn addilion to the same pair availabilily and condilioning issues of T-1, there
also was a problem of inadequa1e medium bandwidth. This made T-3 service cosily and,
for some routes, impossible.
Luckily. a new 1echnology came to the rescue: optical fiber cables using light as the
signal carrier. This enabled far higher speeds over much longer distances without the need
for repeaters. 11 evenlually resulted in a complele revamping of the copper-based multiplexing schemes thai had Jed to the T-1 and T-3 and the bui lding of a new lelephone network infrastruclure based on oplical fiber. This archilecture was called Synchronous
Optical Network (SONET). Anolher consequence was that no further subslalllial effort
was made to extend the T-3 to a T-4 and beyond. We will examine SONET later in this
chapter.

PBX
A PBX (private branch exchange) is a small version of the Class 5 office. and il performs
many of the same switching fun ctions. A T-1 connection is broughl from the local end
o ffice 10 the PBX. The PBX de-multiplexes the 24 1elephone channels and switches each of
the channels 10 !he appropriate 1elephone handsel. If the handset requires analog signals,

229

230

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIO NS

the PBX also performs digital-to-analog conversion first. For digital handsets, the handset
itself performs the digital-to-analog conversion.
A PBX can provide additional cost savings by switching intra-office calls itself without the need to resort to the telco. Thus, if two employees within the building need to converse, the PBX connects them directly. Without the PBX, the calls would have to go first to
the telco network, which would simply route them back and, of course, charge a fee for the
service. PBXs also can provide such features as i ntercom facilities and abbreviated dial ing
(that is, using less than the entire called telephone number). However. technically knowledgeable personnel arc needed to keep the PBXs up to date (as phone assignments change)
and running.

PBX alternative
For small businesses that may not be able to justify the expense of a PBX or may not want
to maintain the equipment, many LECs provide similar services for a fee. An example is
Centrex, short for central office exchange. It functions like a PBX but is owned and operated by a telco.
Switching equipment at the central o ffice is used to provide PB X-Iike service for telephones at a company. No swi tching equipment is owned by the company or needed at the
company premises. Using such a service also can make good business sense if a company
i s spread over a number o f buildings, which otherwise would require multiple PBXs.
Further, it can make the many sites appear as just one to an outside caller, who would need
but one telephone number to reach any o f the sites.

10.5 ISDN: an alternative digital phone system


By the late 1960s, it was apparent that data transmission had become as important as voice
transmission. Yet data transmission over the telephone network, the main data communications vehicle at the time. was constrained to relatively slow rates by the analog nature of
the local loop serving residential and business subscribers.
Applying Shannon's theorem to the local loop and the standard telephone connection
at the central office shows that the maximum data rate is approximately 35,000 bps. (See
Chapter 4 for details.) Telephone networks beyond the local loop operate digitally. There.
far higher data rates (T-1 and above) are possible.
The goal of an Integrated Services Digital Network (ISDN) was to provide digital
access directly from the customer's premises to the telephone network at high (for the
ti me) data rates and, furthermore, to treat voice and data in the same way-as digital
data. For a variety of reasons, ISDN was slow to catch on in the United States until the
introducti on of the I nternet pressed demand for high-speed access in the mid-1990s.
By then, however, a new technology called digital subscriber line (DSL) quickly overshadowed ISDN. N evertheless, ISDN can still be a usefu l technology in some
instances- for example, in providing a secondary (backup) connection between two
nodes when the primary connection fails. For completeness, we provide a summary of
ISDN in Appendix H.

10.6 DSL: re-using the local loop to greater advantage


The limitation in providing ever-higher data transfer rates to customers via the telephone
system has been the local loop, the so-called last mile. I n an era when the Internet is used
to download multimedia-rich content such as MP3 music files, video clips. and graphicsladen Web pages, the low speeds available via the traditional telephone modem just don't

CHAPTER 10 CIRCUIT SWITCHING, TH E T ELCOS, A ND ALT ERNATIVES

2 31

suffice. As a result, many consumers have acq ui red broadband high-speed access via the
cable T V systems that either were already installed in many locations or were easily
installable.
To compete. the telcos developed a class o f technologies known as digital subscriber
line (DSL). DSL comes in several versions that, as a group, are re ferred to as xDS L; the
letters replacing x indicate the version, most notably A for asymmetric, S for symmetric,
H for high bit-rate. and V for very high bit-rate. We w ill explore A DSL and HDSL in
detail, and we w ill note the pertinenl characteristics of the others.

ADSL
ADSL is designed to provide high-speed Internet access to the home user. In designing this
technique, a maj or objective was to provide service over the existing local loop. thus avoiding the expense of additional w iring while allowing voice service to continue on the same
local loop at the same time as compute r communication.
As we have seen, at the end office the standard te lephone syslem limits signals o n the
analog local loop to a spectrum of 0 to 4,000 Hz. But in fact, the local loop can support a
much w ider bandwidth, with signal freq uencies up to about 1.5 MHz . By using the entire
bandwidth, considerabl y faster transmission speeds can be realized . This is accomplished
by detaching the end o ffice bandwidth limiting equipment fro m the local loop, which
instead is connected to a digital subscriber line access multiplexer (DSLAM). At the customer's e nd, the local loop is terminated in a signal splitter that permits a phone and a computer to connect to the same line, a fi lter that blocks data bands from the phone connection
and keeps data signals from interfering with phone calls, and an ADSL modem to connect
to the computer for digital and analog conversion. A similar setup is used at the telco end
o ffi ce. (See Figure I 0.6.)

FIGURE 10.6
DSL connections
Customer premises

Telco end office

li

To/from voice network

To/from data network


ADSLmodem

OSLAM

T here are two standards for provision of ADSL service: carrierless amplitude/phase
m odulation (CA P) and discrete multitone (DMT). CAP, a proprietary standard developed
by AT&T, is the earlier and re latively simpler sche me and is easier to implement than
DMT. C urrently, DMT is the ANS I standard and performance-wise the prefe rred technique. Unfortunate ly, the two are not compatible.
O ther modulation techniques include D iscrete Wavelet M ultitone. Simple Li ne Code,
and Multiple Virtual Line. DSL is defined by the ITU-T standards body. Their Web site is
htlp://www.itu .org. Addi tiona l information can be found at the DSL Forum Web site,
http://www.dsl forum.org/.

232

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

CAP
Using frequency division multiplexing (FDM), CA P divides the local loop into three logical channels. The first 4 kHz are reserved for voice, as with standard phone service; the
band from 25 kHz to 160 kHz is used for upstream transmission (to the end office); and
the band from 240kHz to as much as 1.5 MHz carries downstream traffic. As the actual
upper limit depends greatly on a variety of factors, including line length, wire quality. and
noise, it may be significantly lower than 1.5 MHz, but it cannot be higher. Frequencies
between these bands are called guard bands; they serve to separate the different signal
components to avoid interference. (See Figure 10.7.) CAP is less able to adjust to local
loop line conditions than DMT.

FIGURE 10.7

Voice 0-4 kHz

ADSL bandwidth
alloGuion

Upstream
25 kHz-160 kHz

Guard band 4 kHz-25 kHz

Downstream
240 kHz- 1.5 MHz

Guard band 160 kHz-240 kHz

We see that the upstream and downstream bandwidths are not the same, hence the
term "asymmetric" in ADSL. The reasoning behind this is that ADSL is intended for connecting to the Tnternct. In this usage, upstream communications typically are short, pri marily e-mail and requests for Web pages and file downloads-these do not require much
bandwidth or speed; downstream communications, the responses to the upstream requests,
tend to be much larger- these do benefit from wider bandwidth and higher speed.

DMT
DMT uses FDM and quadrature amplitude modulation (QAM) in combination. First, FDM
subdivides the total available local loop bandwidth into 4.312-kl-lz channels, a number of
which arc allocated for voice and data. A typical design uses the first six channels (0 H z to
25.872 kHz) for voice, the next 25 channels for upstream data, and 225 more for downstream data. As with CAP, this is an asymmetric design. QAM i s applied within each channel to increase its bandwidth: the result is a channel capacity of 15 bits/baud.
To adapt to the variety of line conditions that may occur on the local loop, the ADSL
DMT modern tests the loop and adjusts the speeds accordingly. When line conditions arc
poor, or when they deteriorate during operation, the modern can reduce the number of
active channel s, thereby adapting to the state of the line. The reverse can be done when
conditions are better.

HDSL
In the earl y 1980s. businesses began to clamor for higher speed connections to the telephone network than were avai lable. Although the telephone companies had been using the
high-speed T-1 connection internally for some time, providing it to customers was challenging because of the limited distance that a T-1 signal could travel before it needed to be
repeated. Installing repeaters was not just costly-it was not always practical to place them
where they were needed. High bit-rate DSL technology, originally developed by Bcllcore.
was introduced as a solution. providing T- 1 data rates over distances up to 18.000 feet
without repeaters, compared to the 3,000- and 6,000-foot limitations of T-1.
Maintaining unrepealed signal strength over that distance requires either a much larger
bandwidth or a variety or signals whose bandwidth demands are lower. (The encoding

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

schemes used for T-1, most commonly AMI and also B8Zs, operate at a relatively high
baud rate and consequently require a wide bandwidth. This is what limits unrepealed T-1
distances.)
With local loop bandwidth fixed, the 28 lQ coding scheme, which operates at a significantly lower baud rate than AMI or B8ZS, was chosen for HDSL. ANSI standard HDSL
uses two wire pairs for fu ll duplex operation at a data rate of 784 Kbps on each pair, provid ing T-1 -like speed; unlike ADSL, HDSL provides the same data rate in both directio ns
(that is, it is a symmetric DSL).
This design is more suitable for businesses, for which upstream and downstream traffic needs are likely to be the same. At each end of the connection. the wires terminate in an
HDSL modem that operates at the T-1 speed of 1.544 Mbps. Note, however, that there is no
provision for analog voice, as there is with ADSL.
A more recent variation of HDSL, HDSL-2, can operate in full duplex mode over only
two wires. However, it requires better phone lines and has a maximum distance of about
I 0,000 feet.

SDSL
Symmetric DSL is a rate-adaptive version of HDSL, also with equal upstream and downstream bandwidth. It uses the same 2BQI encoding and also has no provision for analog
phone service. It has found a market as a WAN technology for small to medium businesses, competing well on a cost basis with leased lines and frame relay.

VDSL
Very high bit-rate DSL is an asymmetric design that achieves high data rates over local
loops by considerably tightening line length limits. Actual rates are highly dependent on
length, with a maximum of about 55 Mbps downstream for lines of no more than 1,000 feet,
but down to 13 Mbps for lines over 4,000 feet. Like ADSL, upstream rates are much lower,
ranging from about 1.5 to 2.3 Mbps. Downstream and upstream traffic travels in separate
frequency bands.
Another s ignificant difference from the sym metric DSLs is that bandwidths are
reserved for standard phone service and ISDN. The data channels occupy their own separate frequency bands. This means that VDSL can be overlaid on existing phone or ISDN
services.

10. 7 Broadband cable and alternative telephone service


Although ADSL a llowed the telephone companies to dramatically increase the access
speed to the Internet over the local loop, the service has some shortcomings:
Because of distance limitations and other telephone network issues, ADSL service is
not available to all who may want it.
Actual speed achieved varies with line conditions. Maximum downstream speed is
on the order of I to 3 Mbps. Although this is considerably faster than dialup, it is not
always sufficient for large data downloads of multimedia files (such as movies).

The business of cable TV began as a way of providing television broadcasts for people
who either lived too far from the TV broadcast antennas or whose reception was compromised by obstructions (such as tall buildings or mountains). In order to overcome these
problems, very tall antennas were erected that were capable of obtaining strong signals
over the air from the TV broadcasters. Those signals were carried over coax to a distribution facility called the head end. From there they were distributed via coax to homes, the

233

234

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

signals being amplified periodically along the way to overcome attenuation. These were
called community antenna TV (CATV) systems.
With deregulation of te lephone service in 1984, cable TV providers realized that by
virtue of having already wired millions of customers, they could legally offer telephone
services to their existing customer base. However, CATV carried transmission in only one
direction: from the head end to the customer. This simplex system first had to be upgraded
to the duplex operation required for phone calls. Amplifiers had to be bi-directional, and
any uni-directional amplifiers had to be removed.
In the process, cable companies began replacing coax cable from the head end to the
neighborhood distribution point with optical fiber, leaving coax in place from that point to
customer homes. Aside from the added expense of running fiber right up to the customer
premises, a decoder would have to be placed at each home rather than just one at each distribution point. This was deemed too expensive.
After a duplex cable system was in place, high-speed broadband Internet access also
could be offered. Generally, all that was needed at the customer site was a cable modem.

Cable modems
Cable TV uses FDM to divide the roughly 750 MHz of coax bandwidth into channels of
6 MHz each. TV channels commonly occupy frequencies from 54 MHz to 550 MHz; this
is called the video band. The bandwidth on both sides of the video band is used for
upstream and downstream communications paths. For the same reason that ADSL allocates different bandwidth/speeds to the upstream and downstream channe ls, cable operators also provide more downstream bandwidth/speed than they do upstream.
Cable modems have two drawbacks:
ln the typical setup, an Ethernet interface on the cable modem is connected to the
customer computer or a wireless router, either via at least Cat 5 UTP cable. The data
rate on the Ethernet connection is usually a nominal 10 Mbps; however, because
Ethernet is a shared LAN, actual data rates vary depending on how many others are
concurrently using the shared cable (that is, how many are connected to the Internet
via the same distribution point, which can cover a building or a neighborhood) and
can be much lower. Even at best, data rates rarely exceed 6 to 7 Mbps; at worst they
may drop below 2 Mbps.
Any time connections are shared , security may be an issue.
In comparison, ADSL is a dedicated connection whose speed is not affected by other
users in the system, and because the connection is not shared, security of transmitted data
is far less of a problem. Of course, connecting either cable modems or ADSL modems
wirelessly has other security implications.
On balance, with appropriate firewalls on the cable connection and with a responsive
cable operator who adjusts overall system speed as new users are added to the network,
cable modem transmissions are about as secure as ADSL and data rates are almost always
significantly higher. On the other hand, typical monthly charges for cable are substantially
greater.

Standards sti ll an issue


Unfortunately, as of this writing there is no standard for cable modem construction and
operation. If you change from one cable operator to another, you are like ly to need a different mode m. To remove the onus from the subscriber, cable operators usually include a
modem as part of the subscription. When you terminate the service, you must return the
modem or incur a charge.

CHAPTER 10 CIRCUIT SWITCHING, THE TELCO$, AND ALTERNATIVES

To address compatibility, an industry trade group, CableLabs, has crafted a standard


that it would like all cable modem manufacturers to adopt. Called Data Over Cable
Service Interface Specification (DOCSIS), it is slowly find ing acceptance within the
industry.

Cable for telephone service


Cable TV operators now provide the fu ll range or local and long-distance telephone services at competitive rates. In fact , by offering to bundle cable TV, high-speed Internet
access, and telephone services, they arc, in some cases, severely undercutting the traditional telephone companies.
Cable phone service is carried by Voice over Intemet Protocol (Vo/P) technology.
This is discussed in Chapter 13, "TCP/IP, associated Internet protocols, and routing."

10.8 SO NET: speeding up the telephone system


The growing dependence of business on its computers and the data networks that connect
them drove the need for ever-faster connections. Using copper with its fairly limited bandwidth and inherent noise, the telephone companies that very often provided the WAN connections found it increasingly difficult to raise data rates; practically speaking, the fastest
copper wire speed available from the telcos tops out with T-3 (about 45 Mbps).
With the advent of fiber-optic cable using light signals as carriers, the telcos began to
re-engineer their networks to take advantage of this new medium. In the process, they also
decided to rectify many of the shortcomings of their copper-based networks; one in particular was the lack of strong in-band or an out-of-band signaling capability. The result was
the Synchronous Optical Network (S0NE1), proposed and drafted as a telephone network standard by Bel lcore. It was accepted and approved in 1988 by the CCITT and in late
1989 by ANSI.

AMPLIFICATION

The

Comite Consultatif
International
Telephonique et Telegraphique (CCITT), which
began in about 1960, was an international organization for communications standards functioning
within the intergovernmental International

Telecommunica tion Union (ITU). In a 1992 reorganization, the functions of CCITI were subsumed
by the T division of the ITU (ITU-T), also known as
the Telecommunication Standardization Sedor.
CCITI no longer exists as an entity.

Until SONET, not all telephone companies followed the same standard. (Despite the
dominance of AT&T and the baby bells, there always were other telcos in operation.) It
could happen that when two telephone companies needed to interconnect their lines,
incompatibilities prevented them from doing so-the so-called mid-span problem. As an
example, for two carriers to provide a continuous T-1 connection, in which each one supplies a T-1 from their end of the span, the two segments must be compatible to be connected mid-span.
"Synchronous" in SONET refers to the notion that all of the communications devices
making up the SO NET network, no matter where they are located, take their clocking from
a sing le time source. One increasingly common method for doing this relies on the global
positioning system (GPS), a collection of satellites that provides timing and location data
globally.

235

236

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Beyond helping us find our way in unfamiliar areas, the GPS also provides a highly
accurate timing signal, based on an atomic clock, to anyone with an appropriate antenna.
That signal is available everywhere on earth , making it possible to use the same clock for
all SO NET devices. Prior to SONET, communications system devices generally used separate clocks, which complicated bit recognition and TOM. SONET greatly improved the
reliability of the network while vastly simplifying il.

Physical elements of a SONET system


Like the POTS network, SONET is based on time division multiplexing. Hence. it is
constructed of a combination of TOM multiplexers and regenerators. Two types of multiplexers are defined: an edge mux and a core mux. The edge mux (also known as an
STS multiplexer) interfaces to the user at the "edge" of the SONET system, whereas the
core multiplexer (also known as an add/drop multiplexer or ADM) mixes and redirects
traffic within the SONET system (at the core).
The physical SO NET system is composed of three parts (regions)-a section, a line,
and a path. Each of these has particular duties and responsibilities:
A section consists of any two devices directly connected by an optical fiber. For
example, an ADM mux directly connected to an STS (synchronous transport signal)
mux by a fiber link is a section.
A line consists of any two muxes that communicate directly with each other either
over a fiber cable or through one or more regenerators.
A path connects two STS muxes, either directly over a fiber connection or via any
combination of ADM muxes and regenerators; that is, a path consists of sections and
lines. It essentially constitutes an end-to-end transmission system: A user injects
information into the SO NET at one end of a path via an edge mux, and the information eventually exits the SONET at its destination at the other end of the path via
another edge mux. (See Figure I0.8.)

FIGURE 10.8
A basic SONET

Edge (STS)

MUX

o-cr~~"
Section

Optical link

Edge (STS)

MUX

A DM

Section

Section

Section

Section

Line

Line

Path

The SONET model architecture


The SONET model architecture comprises four layers, all of which are sublayers of the
OSI-TCP/IP physical layer. They are: Path, Line, Section, and Photonic. Their responsibilities are as follows:

Path. Responsible for optical signal transmission from STS mux to STS mux-that is,
from edge to edge within the SONET system. Path protocols are implemented in STS
muxes.

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

2 37

Line. Takes care of signal transport across a physical line-that is, between mulliplexers . Line protocols are implemented in STS muxes and A DMs.
Section. Moves signals across a physical section, between each pair of devices.
Section protocols are implemented in STS muxes, ADMs, and regenerators.
Photonic. The optical parallel to the electrical physical layer. It deals with the physical details of the fiber-optic links and uses NRZ encoding (see Chapter 4) for light
signaling. Photonic protocols are implemented in every SONET device.

Frames
To allow the devices that make up the regions to control and communicate with each other,
the SONET frame is partitioned into three parts, each set aside for o ne of the regions:
section overhead, line overhead, and synchronous payload envelope (SPE). The SPE
is further divided into path overhead and synchronous payload. The overhead sections
correspond to the SONET architecture. The synchronous payload is the actual information
that the frame is to transport.
For compatibility between SONET and the existing telephone structures based on the
T-carrier system, the basic SONET frame was designed to carry exact ly one T-3 transmission stream. (Because the T-3 comprises 28 T- 1s, this design easily accommodates T-l s as
well.) The T-3 frame is embedded in the SO NET frame as the synchronous payload. But to
match the T-3 data rate of 44.736 Mbps with a frame that has many more overhead bits, the
SONET data rate has to be higher- 51.84 Mbps-which is the slowest SONET data rate.
The SONET frame is visualized as a matrix of nine rows and 90 columns, each cell
containing I byte. The first three columns carry section and line overhead, and the fourth
colum n is path overhead; these provide for control and management data that is not present
in the T-carrier frames, a considerable e nhancement in terms of service provisioning. The
remaining 86 columns carry the synchronous payload, each of whose cells is a data time
slot. (See Figure 10.9.)
2

Col

Row 1
Section
overhead
Row3

p
a
t_
h

Row 4

90

--

~yload

Line
overhead
~

v-

~-

h
d
-

-,=r-- r-

Synchronous payloadt=-envelope ( SPE)

-~-

Row9

t--r--

~~Yooh<ooo"'

Transport
overhead

SO NET frames are transmiued at the same 8.000-frames-per-second rate as are T- 1


frames. Whereas each byte in the T-1 frame is one time slot (and can represent a voice
sample), in the SONET frame only the synchronous payload carries user data (and potential voice samples). The cells (bytes) are transmitted one bit at a time, row by row from left
to right. Frames are transmilled one after the other without a break.

FIGURE 10.9

Representing the SONET


frame

238

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

SONET can operate at data rates far beyond the 5 I .84-Mbps base rate. Higher
speeds are achieved essentially by taking two or more SONET frames that each carry a
T-3. 'gluing'' them together. and transmitting the combined structure at the same overall
rate-8,000 g lued frames per second . Actually, frame s arc glued by interleaving
columns. Thus, the first column comes from the first SONET frame, the second column
from the second SONET frame, and so on for as many as are to be glued. This is done by
the STS multiplexers.
To maintain the 8 .000-fram es-pcr-!>econcl rate, carrying three T-3s in one gluedtogether SONET frame requires tripling the data rate of the single SO NET frame, resulting
in a data rate of I55.520 (3 X 51.84) Mbps. The same 8,000-frames-per-second overall data
rate require ment carries through to all SONET frames (all T-3 multiples). Thus, the difference between the basic SONET frame and the higher-speed SONET frames is simply the
size of the fram e and the bit duration. All SON ET frames still are conceptualized as containing nine rows. but the number of columns increases as frames are glued together.

AMPLIFICATION
W
e have seen that telcos convert analog voice
signals to their digital equivalents by sampling the
voice signals 8,000 times a second, and that for
the destination to reconstruct the conversation correctly, T-3 frames must arrive at the same rate-

8,000 frames per second. Because SONET frames


carry T-3s or their equivalent. they must repeat at
8,000 frames per second, no matter how big the
frames become through gluing. The data rate
increases accordingly.

STS and OC
SONET was designed as a light-based single-mode optical-fiber system. However, most
user information sources today exist in electrical form. so data streams entering a SONET
system reach an edge (STS) mux as electrical signals. The STS mux itself processes data
electrically; it is only when all processing is complete that it converts the multiplexed signals into light signals for transmission over the SONET system. The process is reversed for
light signals reaching an STS mux on their way out of the SONET system.
Because both electrical and light signals are involved, two naming systems are used:
a signal in electrical form is called a synchronous transport signal (STS), and in optical
form it is called an optical carrier (OC). T he basic SONET signal, carrying one T-3 or its
equivalent, is designated electrically as STS-1 and optically as OC-1. As it happens, a
SONET frame also is referred to as an STS frame; the basic SONET frame, then, is called
an STS-1 frame.
In general . designations are of the form STS-n and OC-n, where the " n" designates the
number of T-3s or equivalents canied by the signal and therefore also indicates the width
(capacity) of the SONET frame (in multiples of 90 columns). For example, a SONET
signal carrying three T-3s is called an STS-3. The OCs. referring to the same signals but in
light form , usc the same n's. So, for example, the OC equivalent of STS-3 is OC-3. The
STS/OC numbers represent a hierarchy of signa/[e,,els, which indicates various SO NET
capacities. Manufacturers did not find it feasible to implement every possible level. The
common implementations arc listed in Table 10.2.
An interesting rule of thumb: The bit rate of an STS signal can be approximated by
di viding its designation by 20. As examples. for the STS-48, 48/20 is 2.4 Mbps; for STS- 192,
192/20 is 9.6 Gbps.

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

TABLE 10.2

Common SON ET implementations

SONET signal

Bit rate (M bps)

Capacity (T-equivalents)*

STS-1/0C-1

51.840

I OS-3 (28 OS-I s)

STS-3/0C-3

155.520

3 OS-3s (84 OS-I s )

STS-12/0C-1 2

622.080

12 OS-3s (336 OS- I s)

STS-48/0C-48

2.488.320

48 DS-3s ( 1.344 OS- I s)

STS-192/0C- 192

9.953.280

192 OS-3s (5.376 OS-I s)

STS-768/0C-768

39.813. 120

768 DS-3s (2 1,504 OS-Is)

*See " Technical note: the T-carrier system and the OS hierarchy"

Notice that the levels are even multiples of each other. For example, the STS-3 rate is
three times the STS-1 rate-in other words, three STS-1 channels can be combined (multiplexed) into one STS-3, the STS- 12 rate is fo ur times the STS-3 rate ( 12 multiplexed
STS- 1s), and so on.
All multiplexing derives from STS-1 signals (and is done by STS multiplexers). For
example, for four STS-3s to be multiplexed into an STS-12, they must first be demultiplexed into 12 STS-1 s, which then can be multi plexed into an STS- 12. (A l so see
" Technical note: concatenated frames.'') I n the future, with advances in technology, higher
capaci ties are sure to be implemented.

TECHNICAL NOTE
Concatenated frames
concatenation, that overhead is needed only once,

ONET frames can carry signals whose data rate

because it applies to the entire frame entity. The

exceeds that of an STS-1 . But the frame cannot be

unneeded overhead space is used for additional user

formed by gluing multiple STS- 1s, because no single

payload. (As a result of these modifications, the STS-n

STS-1 can carry the signal. Instead, to handle a signal

signal cannot be demultiplexed into n STS-1 s, as would


normally be the case.)

whose base rate is at or near an STS-n rate, the entire


STS-n frame is treated as an entity.
Without concatenation, each STS-1 component
would have its own section and line overhead. With

As an example, using this technique, a concate


nated STS-3 can carry ATM cells, whose base data rate
is 155.52 Mbps.

Managing SONET: out-of-band signaling


As we saw (refer to Figure 10.9), the frame reserves space (actually, time slots) for out-ofband management. making it simple for the section. line, and path network components
to communicate with each other and for network devices to report their conditions. I t also
provides a means for operating and controll ing the network rem otely. These functions are
specifically referred to as operation, administration, maintenance, and provisioniug
(OAMP) capabilities for network management. (See " Technical note: OAMP.")

2 39

240

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

One very important consequence of OAMP is that frame header information can be
used by the ADMs to add (merge) signals from different sources into a path and rem ove
signals from a path without having to demultiplex (separate out each data stream) and
remultiplex (reconfigure) the entire signal, as would otherwise be the case. The headers
enable the ADM s to identify individual data streams within the signal, so the signal can be
reorganized on the fly.
Out-of-band signaling allows network operators to provide a far greater array of end
user services. SONET has thus gone a long way toward rectifying the T-systerns initial
total lack of such facilities. The many users who still connect to the network via a true
T-line will continue to lumber under its restrictions until they upgrade to SONET connections. Recall, however, that the lowest upgrade is to STS- 1/0C- 1, which provides T-3
speed. If this speed is not needed, remaining wi th T-1 could be more cost effective.

)--------O ut-of-band overhead simplifies frame and network


management. The three components-section, line,
and path-each have specific fun ctions:

Section. Contains information required for


section-to-section communication, data for
framing and performance monitoring, a voice
channel with which maintenance personnel can
communicate while working on devices on each
end of the section, and a channel for transferring
section-specific OAMP information.
line. Contains information required for the
ADMs to communicate with each other so that
they can control the line portion of the communication transmission. This includes a channel for
transferring line-specific OAMP information and

line performance monitoring information, as


well as another voice channel for maintenance
personnel.

Path. Enables end-to-end monitoring of the


payload and its performance as it travels
through the network, ensures that the correct
connection was made, identifies the payload
type (T-3 or 28 T-ls, for example), and provides
a user channel for network operator information. Unlike the section and line segments, path
is carried within the payload because it is created or looked at only when the payload enters
or exits the SONET network. In contrast, section
and line data must be processed and re-created
every time the frame travels through a
regenerator or an ADM.

Configuration and reliability


SONETs can be configured as linear (point-to-point or multipoint), mesh. or ring networks. Rings, which can be unidirectional or bi-directional, are by far the most common, and of those, the unidirectional topology is most often used; that is the one we will
focus on.
The unidirectional ring topology, compared to the o ther possibilities, requires
a minimum amount of optical fiber. This is because typically, to provide full duplex
operation on o ther topologies, a second set of fibers is requ ired- one set for each

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

transmission direction . A unidi rectional ring obviates that need; in effect, the single
tiber provides full duplex operation, with all nodes transmitting and receiving on the
same fiber.
To provide greater reliability should there be a break in the path, a second fiber ring is
employed (still less fiber than a second set of dual fibers). Theoretically, to minimize the
effects of cable damage, it is preferable for the second fiber to be run along a different
physical path. Practically speaking, however, it is much simpler and cheaper to run both in
the same cable bundle. This does increase the risk that if one fiber is accidentally cut, both
will be, but the risk is generally deemed acceptable given the cost savings, especially
because of the self-healing capability of the ring (described shortly).
SONET rings use a variety of strategies to provide high levels of network integrity.
Commonly, one of the two fibers carries all traffic between the nodes on the ring, say in
a counterclockwise directi on. This ring is designated the working ring. The second
fiber carries an exact copy of the data sent on the working ring, but in the opposite d irection: clockwise, to follow our example. It is called the protection ring. SONET devices
can automatically detect ring failure, for instance as caused by a break in the working fiber.
In that case, devices switch to the protection ring.
If both fibers are cut, as might happen when a cable is severely damaged, the devices
at each end of the fault quickly loop the traffic from the working ring onto the protection
ring, thus bypassing the fault and re-creating a continuous path connecting all nodes.
Restoration within 50 ms is not unusual. This is called riug wrapping. (See Figure 10.1 0 .)
SONET rings are therefore called self-healing. Whe n the fault is repaired, normal ring
operation recommences automatically.

FIGURE 10.10
SONET ring wrapping
Fiber fault, both rings

Ring
wrapped

Outer ring

SONET dual
ring

SONETdual
ring

linking SONET rings


Small SONETs can be installed locally, on site in a company building or campus. They
also can have broader spans, serving as a metropolitan area network, and even broader as a
network that spans a region. Any of these SONETs can be interconnected via their ADM
multiplexers. By linking the rings. connectivity can be maintained over a wide area while
still keeping all transmissions within a SONET structure.

241

242

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

10.9 Summary
We began this chapter with a brief summary of the technological and business history of
the telephone systems in the United States. From this, we can understand why the telephone networks have played and continue to play a vital role in the telecommunications
industry. We saw how communications capabilities grew in response to demand, by now
a familiar picture. The result was a change from a purely analog system to an allbut-the-local-loop digital system, along with a shift from FDM to TOM. We saw
the development of the T-carricr system and how it improved telecommunications capabilities, but we also saw how its limitations led to the much higher performing SONET
system.
Along the way, the consent decree of 1984 forced AT&T to divest itself of local
phone service; 12 years later, the Telecommunications Act of 1996 opened the way for
competitio n on both the local and long-distance sides of phone communications and led
to a flurry of CLECs and independently owned IXCs and to a significantly diminished
role for the once-mighty AT&T. It also paved the way for competition in dialup Internet
access.
We learned the basics of T-system service, its advances over POTS, and its drawbacks.
We saw how PBXs owned by companies can replace the functions of a Class 5 switching
office and how the phone companies offer services that create quasi-PBXs in their own
switching offices.
ISDN was proffered as a better digital transmission system than the analog phone
system for data transmission. Although it neve r became the blockbuster that the phone
companies hoped it would be, it did play a role in the continuing evolution of digital
communications.
DSL came to be the high-speed connection service that enabled the telcos to utilize the
capacity of the local loops that pure phone service and dialup modems did not. In its variety of versions, it has been a rapidly growing means for broadband connection to the
Internet and a fairly straightforward way for the telcos to use existing infrastructure to
compete with the burgeoning cable modem services.
Cable modems came into the picture when the cable companies seized the opportunity
to utilize their existing cable system to provide Internet access to the home, by converting
their systems from simplex to duplex operation. After that was done, they were also able to
take advantage of the deregulation of the telephone industry beginning in L984 by offering
phone service over the same cable system that served TV. Although slow to catch on, that
service is growing rapidly.
Finally, we looked at SONET, the telcos' light signal-based system for very reliable
high-speed transmission of voice and data. This was made possible by advances in optical
system technology and the vast networks of fiber-optic cables that were installed in the
1990s.
In the next chapter, we will look at how packet switched WANs operate and explore a
variety of their implementations.

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERNATIVES

243

Short answer
1. What was the result of the consent decree of
1984?
2. What is a LATA?
3. How do local loops diffe r from trunk lines?
4. Describe the DS hierarchy and how it relates
to the T-system.
5. Explain the functions of a DSU/CSU.
6. What is the impact of the provision of out-ofbound signaling in a transmission system?

7. What affects the availability and speed of


ADSL? of cable broadband data service?
8. Describe the STS hierarchy and how it relates
to OC designations.
9. What happens to the SONET data rate as
frames are "glued" together? Why?
10. Why is SONET called self-healing? How
does self-healing work?

Fill-in
provides local phone service.
interconnect LATAs to provide
long-distance phone service.
3. Local loops terminate in _ _ __
4. To make the entire T- 1 frame available to an
application. it is run in alan _ _ __
configuration.
S. A
is a small version of a Class 5
telephone switching office that can be owned
by a busi ness.
1.
2.

6. Four versions of DSL are _ _ __


______ _ _ ,and _ __ _
7. In the typical setup, a cable modem is con-

nected to the customer computer via _ _ __


8. SO NET user data is carried in the _ _ __
9. The
ring and the
ring are
the two components of a unidirectional
SONET ring configuration.
10. If both SO NET ring fibers are cut, _ __ _
bypasses the t~1ult.

Multiple-choice
1. The Telecommunications Act of 1996 was
aimed at
a. increasing competition in telephone service
b. breaking up AT&T
c. insuring that a fiber-optic infrastructure
would be created
d. separating mobile telephony from wired
telephony

2. The public switched telephone network


a. is a hierarchical structure

b. facilitates interconnection of LECs with


IXCs
c. carries local phone service
d. all of the above
3. A T-1 line
a. is designed to carry only data signals
b. uses a 24-bit frame
c. runs at a rate of 8,000 frames per
second
d. has an overall rate of 56 Kbps

244

PR INCIPLES OF COM PUTER NETWORKS AND CO M MU N ICATIONS

4. ADSL
a. takes over the enti re bandwidth of the local
loop for data transmissio n
b. requires a filter to remove data signals
from phone calls
c. a llocates approxi mately 750 MHz of bandwidth to both upstream and downstream
traffic
d. runs on fiber links
S. Before cable T V systems could offer broadband data access. they had to
a. install fiber to the home
b. convert to an all-digital system
c. replace simplex operation with duplex
operation
d . all of the above
6. Cable modems
a. utilize Ethernet on the customer side
b. have widely variable data rates, from under
2 Mbps to over 6 Mbps
c. should not be used without firewalls
d. all o f the above
7. SONET
a. tops out at the T-3 rate of about 45 Mbps

b. has strong out-of-band signaling


capabi lity
c. uses a single clocking source for all communications devices
d. both b and c
8. SONET rings
a. can be linked to provide wide-area SONET
coverage
b. can be installed locally in a company
building or campus
c. are usually based on sing le-mode fiber
d. all of the above
9. Concatenated SONET frames
a. are simply "glued" basic SONET frames
b. utilize unneeded overhead space for user
data
c. make usc of in-band signaling
d. all of the above
10. The SONET ST S hierarchy
a. is made up of multiples of STS- 1s
b. has a minimum data rme equal to the T- 1
rate
c. deals with optical signals
d. applies only to ring configurations

True or false
1. After the Telecommunications Act o f 1996.
RBOCs became known as CLECs.
2. Local loops terminate in a central office.
3. For efficiency. trunk lines now use FDM.
4. T-1 circuits can directly connect businesses to
the telephone network, bypassing the local loop.
S. Although ISDN largely has been surpassed. it is
still useful in particular appl ications.
6. xDSL takes advantage of excess capacity on
trunk lines.

7. A SONET ADM can merge or re move signals


from different sources without demultiplexing
the entire signal.
8. The basic SONET frame was designed to
carry one T-3 transmission stream.
9. A SO NET frame reserves 4/9ths of its capacity for section, line, and path overhead.
10. Over 95 percent of the SPE is for user data.

Exploration
I. Investigate the availability of ADSL at different specific addresses in your home town. Can
you find areas where it is and is not available?
Why might this be?
2. Compare availability, cost. and data rates for
HDSL. SDSL, VDSL. T- 1. and T-3 in your
college's area.

3. Contact businesses in your area to find some


that have installed PBXs and others that have
not. Can you discover how those decisions
were made?

CHAPTER 10 CIRCUIT SWITCHING, THE TELCOS, AND ALTERN ATIVES

D&ii

BROADBAND FOR THE HOME

Y our friend has been using dial-up service to access t he Internet. For some time. her main
usage was for e-mail and instant messaging, with occasional forays to Web sites, for which
dial-up was fine. Lately, however. she has become interested in Web sites with much graphic,
video, and music content, and she often downloads fi les. With her dial-up connection, this has
proved to be tedious and, for some sites, even impossible. She wants to move to broadband,
but not having a technical background, she has turned to you for advice. Which broadband
method would you recommend? Why? Think about wha t you need to know before you investigate options. Write down your questions, make up reasonable answers, and then provide
what you believe to be the best solution for your f ri end. As a means of justifying your solution,
make up a table comparing alternatives.

T he company's growth plans have paid off. MOSI now has agreements with five area hospitals, result ing in a significant increase in call volume and placements. To make information
transfer more efficient, management is considering connecting to these hospitals via broadband, so that placement requests can be transmitted and confirmed elect ronically. MOSI
believes that this will make it easier for the hospitals to handle patient discharge needs, further
improving their satisfaction with MOSI's services and, along w ith it. creating increased business
volume. At the same time, the telephone burden of the schedulers and hospital personnel
should be reduced.
If this move is successful, MOSI believes t hey w ill be able to attract other hospitals to collaborate with MOSI. You have been asked to investigate the possibilities. Before you do, what
questions would you ask of t he managers, other employees of MOSI, the hospitals, or other
parties? Think about what you need to know before you investigate options. How would you
take into consideration the possibility that even more hospitals may reach agreements with
MOSI in t he futu re?

245

11 .1 Overview
A wide area network (WAN) interconnects computers and related equipment over distances that extend beyond the corporate walls. WAN interconnections are extensive, giving
WANs global coverage. In this chapter, we will focus on packet switched WANs, which we
discussed briefly in Chapter 8, "Comprehending networks." Here we will go into more
detail.
Packet switched WANs made their mark in data communications, supplanting the
common carrier circuit switched networks in that market. In Chapter 8, we saw that the
bursty nature of computer communications makes circuit switched networks ill-suited to
most data exchange- slower, more costly, and wasteful of capacity. Further, packet
switching enables common carriers to use their resources for many customers in a shared
mode that, as we shall see, is more e fficient than the simple time division multiplexing
(TOM) used for circuit switching. As with circuit switching, customers have their own
connections to the packet switched network, but within the network itself, packets from
many customers share the links.
Any WAN, packet switched WANs included, has four basic components:
Nodes. Devices that can process data. Nodes that provide access to the WAN are
called access devices or edge switches. In businesses, these typically are routers,
also called edge routers to clarify their position as the businesses' connections at the
edges of the WANs.
Switches. Nodes internal to the WAN that connect links to move traffic over its paths.
Links. The media between the switches over which traffic flows. Link also refers to
two switches and the medium between them.
Programs. The components that run the nodes and therefore the WAN. Programs
may be implemented in hardware or firmware, or they may reside in switch memory.
We also can think of a packet switched WAN as a communications network that transports data among some combination of the computers that people use and the computers
that provide services such as database access. These computers are called end systems
because they are at the ends of a communications chain.
To effect these connections, other computer-based equipment move data between the
end systems and each other. These nodes are called illtermediate systems. When the end
systems are remote from each other, the intermediate systems of a packet switched WAN
come into play, such as switches, routers, and even LANs.

Packet switching comes in two service flavors: connectionless and connection-

oriented.

Connectionlcss ser vice


No formal arrangement is made with the destination node regarding the message to
be sent. Packets making up the message are simply given to the network by the sending node. This is similar to the way in which the postal system handles mail: A letter
is deposited in a mail box without regard to whether the recipient is willing or able to
accept the message-that is, no connection is established with the addressee.
Similarly, j ust as the postal service tries its best to deliver the mail but does not
guarantee success, so, too, does connection less service try its best, but it does not
guarantee successful message delivery. Therefore, it is called a best-effort communications system. For example, the routing function in the Internet layer of the TCP/IP
model. called datagram service, is connection less.

Connection-oriented service
The receiving node is engaged at the outset. T he receiver becomes a partner in the
process, providing feedback to the sender that allows for a far greater level of error
checking and reliability. For example, the routing function in an asynchronous transfer mode (ATM) network uses a connect ion-oriented service called virtual circuit

service.
For e ither service flavor, issues o f traffic control, reliability, congestion, and error handling need to be considered. These, together with cost, provide a basis for choosing the
type of service that best fits an organization's needs.

11 .2 Switches, nodes, and links


Switches, nodes, and links together make up the fabric of a WAN. Links may be tiber
optic, twisted pair, coax, or microwave, all of which are used.

Switches
Switches are intermediate devices that operate at the OSl-TCP/IP data link layer, network
layer, or both. (See Figure 11.1 and "Technical note: Switches and routers.") As such,
they do not examine the data carried by the frames; they need to look only at header
information.

End system

End system

FIGURE 11 . 1
Switches and the data
link/network layer

Switch

Data link
Physical

Data link
Physical

Switch

Physical

Data link
Physical

248

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

There are two basic switch types : store-and-forward and cut-through. Packet
switched WANs can intermingle the two types.

Store-and-forward
A store-and-forward switch reads the entire incoming packet and stores it in its memory buffer, checks various fields (for example, to see whether the packet has been
damaged in transit), determines the next hop (the next directly connected switch to
send the packet to, called the forwarding link), and finally forwards it.
The "store" requirement means that a packet arriving at a switch whose memory
is full must be discarded because it cannot be read. Because that packet will have to
be retransmitted, there is a double wasting of bandwidth: once to send the original
packet and again for transmitting a replacement. To minimize this problem, storeand-forward switches are configured with considerable memory. In addition, flow
control measures designed to restrict switches from using congested links are
implemented- it is these links where discards are most likely to happen.

AMPLIFICATION

congested link is the result of a congested

switch-that is, a switch that is either very busy or

to a congested link. it actually refers to two switches


and the line connecting them.

has no buffer memory left. When reference is made

Cut-through
In contrast to store-and-forward, a cut-through switch begins forwardi ng the bits of a
packet as soon as the next hop is known, without waiting for the entire packet to
arrive-the bits "cut through" the switch.
Cut-through switches move data without the delay of store-and-forward. but
because they cannot see the whole packet at once, they will forward damaged frames.
Because of this, using cut-through switches in a noisy network will result in a lot of
wasted bandwidth- not a good idea. On the other hand, in a highly reliable WAN,
cut-through switches can greatly improve overall throughput with rare penalty from
forwarding faulty packets.

AMPLIFICATION
W

e recall from Chapter 5, "Error control," that

Furthermore, even if an error could be discovered

error check calculations are based on almost the


entire frame, so the whole packet has to be held in

of the packet would already have been forwarded

memory for the calculation to take place. Thus. error


checking by cut-through switches is not feasible.

without holding the packet, by then at least part


anyway.

Generally, WAN switches are linked in a partial mesh (see Figure 11 .2)-all switches
will have direct links to many other switches, but, except for very small WANs, no switch
has a direct link to every other switch. Otherwise, an enormous number of links would be
needed, a prohibitively costly proposition. (Recall that a full mesh of N devices requires
(N)(N-1 )/2 links.)

CHAPTER 11 PACKET SWITCHED WIDE A RE A NETWORKS

:=
' ~

":=v
The

TECHNICAl NOTE
Switches and routers

distinction between a switch and a router is not

~--------J

sw itches in many references and as routers in

that the terms refer more directly to particular functionAt the LAN level. switches generally refer to hub
replacement devices that can directly connect to LAN stations. As such, they operat e at the data link layer (more
specifically, at the MAC sublayer of t he data link layer).
The devices used at the company site to connect to
external networks are usually called routers. They operate at the network layer and are able to select routes
over which to send packets.
The definitions are fuzzy because:

Even at the intra-company level, there are layer 3

The intermediate nodes in a WAN, which also


operate at the network layer, are referred to as

always obvious. Part of the problem is that the terms


sometimes are used interchangeably; another part is
ality than what to call a device.

others.

Some specific routing devices have "switch"


as part of their name (an example is an ATM
switch).

To simplify matters, we will use the term

switch as a

generic reference in most of our WAN discussions.


Functionally, these devices switch frames and packets
from link to link, although they do so based on various forms of routing information. We will see examples of routing procedures. Bear in mind these two
functions of WAN switches as you read through the
chapter.

switches that encompass some routing functions.

FIGURE 11 .2
Graphical representation of a packet switch
Internal packet
switches

Edge packet
switches

,- I

249

Customer premises

___

01

I
I
I
I
I
I
I

6--0
This partial mesh has several paths between any of the edge switches.

250

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The partial mesh design means that packets must travel through a number of intermediate nodes and their associated links to reach their destinations, except for those very
few where there are direct links. So the question becomes. what path shou ld packets be
sent over?
This is precisely the reason for and major function of the switching nodes: to best
determine and implement the movement of information through a network when direct
connection between the end nodes may not exist. If every node were connected to every
other node, switching would be a simple malter of sending the data out the appropriate
port. When there are many connections and paths between end nodes, determining the best
path is vital to efficient functioning of the internetwork.
Best path calculation utilizes sophisticated logic embodied in routing algorithms.
There are several such algorithms, each with characteristics that make it suitable for one
network or set of transmission requirements, but perhaps not for another. It may be that
the complete end-to-end path for a given message is determined in advance--each of the
message's packets follow that route; this is the case in virtual circuit packet switching. It
also may be that each step of the pnth is determined independently on the fly for each
packet: this is what is done in datagram service. Let's look at these two possibilities more
closely.

Datagram service
A datagram service is a connection less network layer service that provides best-effort
packet transmission. When best effort is suflicient, network layer services are all that is
needed. Examples of applications for which best effort commonly suffices are Internet
video and voice (Voice over IP) and notification messages (for example, to play a tone or
tune when e-mail arrives). When the WAN is the I nternet. the T CPITP network layer protocol IP (lntemet protocol) provides datagram service. {IP is discussed in Chapter 13,
"TCP/IP. associated I nternet protocols. and routing.'')
Jf guaranteed delivery is required, the end systems must be put in play. Normally, this
is done by bringing the transport layer into the picture for end-to-end error control and
packet sequencing. Applications such as e-mail, Web browsing, and file transfer are likely
to depend on guaranteed delivery.
On the I nternet, TCP (transmission control protocol) is the transport layer protocol
commonly used for delivery guarantee, packet sequencing, and elimination of duplicate
packets. (This also is covered in Chapter 13.) As an example. file transfer typically invokes
FTP (file transfer protocol), an applications layer protocol. FTP supplies end-to-end reliability and uses TCP services for actual packet transfers.
A s we saw. in datagram service no paths are predetermined, each packet being treated
independently with next hop calculated at each switch. To enable next hop determination,
packet headers contain full information about the intended destination. Hop selection is
based on one or more metrics. such as distance. cost. load, and link availability. All else
being equal, the link that brings the packet closer to its destination is chosen. Typically
considered as well are congestion or switch loading. the idea being to avoid heavily congested links. This has another implication: For a switch to know the condition of its forwarding links, it must receive status information from them.
Although it is possible, and even probable when networks are lightly loaded, that all
packets from a single source follow the same route, this is a happenstance rather than a
requirement. Different paths can be selected or not at any point in the network from among
the many next hop choices. The great advantage of this is robustness. As long as any path
exists between two end points. they can communicate; congested and failed links can be
rou ted around.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

Robustness comes at a cost:

Delay
Next hop decisions take time. Each switch's decision-making adds to the total transit
time.

Re-sequencing
A packet may fi nd itsel f on a route experienci ng unusual delays or on a longer route
attempting to avoid congestion, whereas a later packet from the same message may
sail ri ght through on some other route. Then it could an-ive at the destination before
the earlier packet, out of sequence.
For a message to make sense, all its packets must be put i n proper sequence at the
destination node. This means that they must be stored until all have arrived, which
delays actual receipt of the message. The sorting process itself also takes time. Finally,
if many such messages are arriving, the storage buffers can fill, congesting the node.

hen best effort suffices, the flexibility of robustness is almost always worth the cost.

Virtual circuit service


A virtual circuit (VC) imitates a circuit switched connection in that it seems to behave as
though a dedicated connection exists, although it does not. What docs exist is a dedicated
route. When a VC is set up, the sequence of next hops to create a single path from one customer to another is determined i n advance of regular data transmission and is used for all
packets between those customers. In this way, a dedicated route is analogous to a dedicated
connection. (See "Technical note: Virtual and switched ci rcui ts compared.")

TECHNICAl NOTE
Virtual and switched circuits
compared
depends on such factors as overall traffic on the next
E xcept in the local loop, common carriers operate a

link, the size of a particular packet (in a variable packet

digital system based on TOM. When a circuit switched

system). and the priority of the packet's data. Although

connection is set up, the customer is allocated a defi-

the entire path between end points is predefined and

nite fixed time slot on every link making up the end-to-

every packet follows the same route, each packet is

end common carrier connection, whether used or not.

switched individually and may experience significant

(See Chapters 8 and 10.)

delay at any node along the way.

VCs are set up on data networks, whose providers


operate a digital network based on STDM. A cus-

packets, whereas a circuit switch allows the data to

A VC requires that customer data be divided into

tomer's packets travel along the links of the pre-

flow as one continuous file. Hence, the factors that can

selected path. Every switch in the path will forward

delay packets in a VC are irrelevant to a switched cir-

packets only when it is appropriate to do so. This

cuit. where no significant delay is added at each node.

251

252

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

VCs have a number of advantages over datagrams:


VCs are connection oriented and therefore offer more error checking and
reliability.
Because all packets of a message follow the same path, packets cannot arrive out
of sequence.
Packets travel through a VC packet switch faster than through a datagram packet
switch because no packet-by-packet routing decisions have to be made.
Each packet carries less addressing overhead than is required in a datagram packet
switch (discussed later).

I n a virtual circuit, the route is dedicated, not the connection.

Virtual circuit path demarcation


When a virtual circuit is established, the network assigns a separate and unique virtual
circuit number to each link that makes up the path. Figure 11.3 illustrates this with three
nodes connected by two links. Here, a VC number of 7 is assigned to the first link and 23
is assigned to the second. Subsequently. all packets of the VC will be identified by VC7 as
they traverse the first link and VC23 as they traverse the second.
FIGURE 11.3

VC7

VC23

Virtual circuit number


assignment

Each switch in the path enters into its routing table the unique VC number and next
hop link (actually the outgoing port number) of the path. This associates the packets of a
message and their VC number. (Figure 11.4 has more a detailed example and explanation.)

AMPLIFICATION
l inks are connected to a node via ports. This is
the same idea as connecting devices to a PC-a
printer is connected to a parallel port or a USB port.
To send a packet out on a particular link, the packet

actually has to be sent to the switch port to which


the link is connected. Each of the many ports associated with a node is identified by a hardware address
called a port number.

Just as with datagram service, when a packet arrives, the switch looks up the outgoing
port number in its routing table. However, that table is considerably smaller than the corresponding routing table for datagrarns, because the latter must provide rows for all the possible destination routes of a packet, whereas the former needs to hold only the much
smaller number of virtual circuit identifiers. Therefore, VC next hop lookup, and therefore
switching, is significantly faster than for datagram service.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

FIGURE 11 .4
Virtual circuit setup and circuit numbers
Connection view

Assume that Node A is connected to Router 1's Port 12 and Node B is connected to Router 2's Port 24.

Packet numbering view


From Node A to Node 8:
Node A(VC10)

Router 1(VC150) -

- - Router 2(VC410) - - - Node B(VC410)

From Node 8 to Node A:


Node B(VC18)

Router 2(VC205) -

-Router 1(VC123) -

-Node A(VC123)

Virtual circuit setup

For packets from Node A to Node B:


Node A sends a VC setup request to Router 1, specifying VC1 0 for packets that it sends on the circuit
and VC123 for packets that it receives on that circuit.
Path calculation by Router 1 indicates that Port 23 is the best to send out packets from VC10 and
assigns VC 150 to those packets. So Router 1 enters in its table for Port 12: VC1 o in - Port 23
out - number VC150, meaning switch any packet numbered VC10 coming into Port 12to outgoing
Port 23 and change its virtual circuit number to VC150.
Path calculation by Router 2 indicates that Port 24 is the best for outgoing packets for VC150 and
assigns VC410 to those packets. So Router 2 enters in its table for Port 15: VC150 in - Port 24
out- number VC410, meaning switch any packet numbered VC150coming into Port 15 to outgoing
Port 24 and change its number to VC410.
Node B accepts the circuit and notes that packets it receives have number VC410.
For packets from Node B to Node A on the same circuit:
Node B notifies Router 2 that it will use VC18 for packets that it sends on the circuit.
Router 2 assigns VC205 to those packets. So Router 2 enters in its table for Port 24: VC18 in Port 15 out -

number VC205.

Router 1 uses Node A's requested number VC123 for those packets. So Router 1 enters in its table
for Port 23: VC205 in - Port 12 out- number as VC123.

In addition, the YC identifiers themselves are fairly small, but destination addresses
are quite large . Taken together with their fewer number of rows, we see that YC routing
tables need considerably less space to accommodate their data than do datagram routing
tables. Further, the YC packet header does not have to include actual destination addresses
(the YC number suffices), which reduces header overhead. By comparison, we saw that
datagrams must include full destination addresses because each packet requires a separate
routing decision at each switch.
As always, there is a downside. The YC's switching speed advantage is offset when
there is congestion on a next hop link or when a next hop link is down, because there is no
way to route around the problem. This can result in the YC being unavailable for some time.

f or datagram service. switches calculate next hop independently for each packet. For
virtual circuit service, all next hops are determined in advance.

253

254

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

Switched and permanent virt ual circuits


There are two types of virtual circuits- switched and permanent. The difference is that a
switched virtual circuit (SVC) is temporary and a permanent virtual circuit (PVC) is not.
A PVC is a path between two predefined end points, set up by a network administrator
well in advance of any data transmission. After it is set up, it is always "on" and available,
but it can be used only between its two predefined end points. To communicate with
another end point, a different circuit is needed. What's more, if the PVC fails, ongoing
transmission will be interrupted and further transmission will not be possible until it is
repaired or another circuit is established. Thus, a PVC behaves very much like its telephone analog, the dedicated (leased, private) line.
An SVC is similar to a telephone dial-up connection. The originating device sends a
call setup packet to the originating switching node. The network attempts to set up an SVC
(path) to the destination node; if successful, the customer is notified and given the originating VC number. Then transmission can begin. When the circuit is no longer needed, the
originating device sends a call termination packet to the originating switch; the tables of
the switches in the path are cleared of the VC number and next hop ports.
When there is fairly continuous or regular need for the VC, a PVC makes sense
because there is just one setup. When transmissions are more sporadic, an SVC is more
cost effective because switch memory is not tied up with VC numbers and next hop port
numbers.

11 .3 WAN technologies
Packet switched networks were developed to overcome the shortcomings faced by computer data transmission over traditional telephone networks. As we have seen, telephone
networks are built around circuit switching and TDM. Although they perform well for
their originally intended purpose, voice communications, they are overly restrictive and
expensive for computer data communications.
In the mid-1960s, businesses increasingly turned to computers for all sorts of data
processing. Concomitantly, the need for long-distance computer communications grew
dramatically, bringing to the fore the limitations of telephone networks. Growing
pressure from the business world was one of the primary motivations to improve the
situation.
At about the same time, the U.S. Department of Defense, also increasingly dependent
on computers, was looking for a more robust communications environment to provide reliable connections among its many incompatible syste ms and for continued operation in
case of an attack on its communications facil ities.
The result of all this was packet switching based on statistical time division multiplexing (STDM), which was applied to and tested in the ARPANET. It quickly became obvious
that this was just the technology needed to revolutionize the way networked computers
communicated. Various private companies experimented with it by building private packet
switched networks. As these originally were intended only for computer communications,
they were called data communications networks.
This was soon followed by attempts to create a public packet switched network that
would be to computers what the public telephone network was to telephones. Called public
data networks (PDNs), they were extremely popular during the 1970s and 1980s. lt was
not until the growth of the Internet, beginning in the early 1990s, that they were finally
eclipsed.
In the following sections, we will examine three of the most important packet
switched WAN technologies: X.25, frame relay, and ATM. Let's look at their evolution.

CHAPTER 11 PACKET SW ITCHED WIDE AREA NETWORKS

255

X.25
A lthough the 1970s saw a proliferation of packet switched networks, there were no standards for implementing the technology or for connecting to those networks. That made it
difficult and unwieldy for users to take advantage of their benefits. What was needed was a
common standard that wou ld make connecting a device to a public or private packet
switched network, or interconnecting packet switched networks, as simple as connecting a
telephone to a telephone network.
With this i n mind, the United Nations organized a study group to develop a common
standard for interfacing to a packet network. The result, issued in 1976, was called X.25. It
has been revised a number of times, the last in 1992.
For the most part, X .25 has been superseded by other network technologies and thus i s
correctly considered to be an obsolete technology. But it is the base from which modern
networks evolved. By understanding it, we can see why later systems took the paths they
did and we can gain some insight i nto how they work, always worlhy goals. For those reasons. we spend some time di scussing X.25.

standards fu nctioning within the ITU . In a 1992 reorT he International Telegraph Union, precursor of the
International Telecommunication Union (ITU) that

ganization, the functions of CCITI were subsumed by

we know today, began in 1865. In 1947, the Telegraph


Union became an agency of the two-year-old United

Each sector is further subdivided into study groups


focused on particular communication technology

Nations. Twenty-six years later, it was renamed the

issues. Every group is identified by a letter of the alpha-

the ITU-T sector.

International Telecommunication Union, o rganized into

bet, which carries over to the standards that the group

three sectors-radio communication (ITU-R), telecommunication development (ITU-0), and telecommunica-

promulgates. Thus, the international standard recommended by the ITU-T group X for interfacing to a packet

tion standardization (ITU-n.

switched network was named X.25.

The Comite Consultatif International Tele-

phonique et Telegraphique (CCITT) began in 1960


as an international organization fo r communications

For more information about the ITU, visit

http://www.itu.i nt/home/index.html.

X.25 was designed with a very high level of rel iabi lity in mind. After all, it
was felt that a network's first responsibility was to deliver transmissions accurately. The
copper media in use at the time was very electrically noisy, with bi t error rates ranging
from I in 100 to I in I ,000 (see '"Technical nole: BER and BERT"). To account for this,
X .25 was designed to be relentless in checking packets as they flowed through the
network. Each switch performs error checking, requesting retransmission of every faulty
packet. This continues until every packet passes the checks or there are so many
retransmission requests that the network concludes that there is a fundamental problem
requiring the attention of network management.
RELIABILITY

256

PRINCIPLES O F COMPUTER N ETWORKS A ND COMMUNICATI O NS

....................

~
~.:~~---TE_C_H_N-IC_A_L_NO_T_E______~J
~~
BER and BERT

common measure of the quality of a medium


using digital signaling is the bit error rate (BER). BER
measures the average number of faulty bits received
for a given number of bits sent. Thus, a BER of 1 in 100
indicates that for every 100 bits sent, it is likely that one

bit will arrive with errors. The BER of a medium can be


determined by using a BERT (bit error rate tester). A
BERT sends streams of known bit patterns through the
system and examines the received data streams to calculate the BER. The smaller the BER, the more reliable
the transmission system.

T here arc two X.25 devices involved in connecting a node to a packet


switched network: clata terminal equipment (DTE) and data circuit-terminating
equipment (DCE). The DTE is an end communications device, such as a computer or a
1enninal. It is connecled to the DCE that, in turn, is connected to the X.25 network.
The X.25 interface is based on virtual circuits. The link connecting the DTE and the
DCE is one leg of a YC that extends through the X.25 network to the destination DTE.
Because a physical link can carry more than one YC, each must have an identification number
that uniquely identifies a particular transmission. X.25 combines a Logical Group Number
(4 bits) together with a Logical Cltannel Number (8 bits) to create a 12-bit identifier.
Theoretically, one physical link could carry up to 4,096 (2 12) VCs. The number a given link
actually can carry depends on the characteristics of the link itself. (See Figure 11.5.)

DTE AND DCE

FIGURE 11 .5
X.25 interface
specification

X.25 interface
specification
Virtual circuit (one of up to 4,096 possible VCs)

INTERFACE SPECIFICATION The X.25 specifica tion requires that data exchanged
between the DTE and D CE be in packet form. Messages larger than can be carried by the
maximum packet si ze must be segmented. Segmentation is a reasonable process i f the
DTE is an intelligent device (computer based). However. in the 1970s many organizations
connected rem otely to mainframes over the telephone system using dumb terminals.
Dumb terminals do not have processing capabilities and memory, so they could not create
packets or connect to packet switched networks.
As a remedy. ISO defined specitication X.3 for a packet assembler/disassembler
(PAD) to sit between any non-packet-capable device and the DCE and handle segmentation.
Along with X.3 came X.28, specif ying the interface between the DTE and the PAD. (See
Figure I 1.6.)
To require one PAD for each dumb terminal would be cost prohibitive for businesses.
Hence. the PAD was designed to accommodate multiple terminals by establishing a separate

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

257

FIGURE 11 .6
X.3. X.25. and X.28
interface specifications

X.28
X.3
X.25
interface
interface

YC for each one connected. In this way, as many as 4,096 terminals-the number of YCs
possible over one X.25 link-could be connected through one PAD. In effect, the PAD acts
like a multiplexer (sec Figure 11.7).

FIGURE 11 .7
The PAD as a multiplexer

Up to 4,096 DTEs
connected to one PAD

PROTOCOL LAYERS X.25 defines a lhree-laycr protocol stack. The first three layers of
the OSI architecture. which arri ved about 10 years later, are similar.

Layer J: physical
Named X.21, layer I specifies X.25's own unique electrical and mechanical interfaces. The most common physical interface specifi cation is EIA/RS 232-C, the same
as the serial port on the typical PC. (EINRS is the Electronics Industries Association
of America/Radio Standard.)

Layer 2: data link


Layer 2 calls for the widely used high-level data link control (HDLC), a fu ll-duplex
protocol that provides a great deal of error checking and flow control in the DTEDCE link. X.25's configuration is called link access procetlure-balanced (LAPB).
Balanced means that devices can act independently as senders and receivers at will ,
as opposed to one primary device that initiates communication (the rest being secondary), which is unbalanced.
The data link layer encapsulates user data between a header and a trailer. T he
resulting protocol data unit (PDU) is illustrated in Figure I 1.8.

FIGURE 11 .8
8 bits

8 bits

8/16 bits

x bits

16 bits

8 bils

Layer 3: packet layer


The packet layer manages packet exchanges (routing) between DTEs over a YC.
THE DATA LINK LAYER LAPB carries out error checking and fl ow control over an
individual link usi ng information in the header comrol field. ACKs are sent for error-free

X.25 LAPB frame


(tlata link PDU)

258

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

frames. If an error is detected, LAPB discards the frame and sends information that triggers
a retransmission. Packet flow on an individual link is monitored. If fl ow is too heavy. a
supervisory message tells the sender to stop transmissions temporarily, preventing overload.
Discards and retransmissions can result in out-of-sequence frames. A destroyed ACK
will cause the sender to time out and re-send the frame. also producing a duplicate.
Accordingly, LAPB must keep track of frames. To do so, the sending node assigns each
frame a unique number, held in the control field .
The packet layer is what gives X.25 its unique characteristics. Whereas
the data link layer manages data flow across an individual link, the packet layer is responsible
for end-to-end flow, from the originating node to the ultimate destination. To accomplish
this, the packet layer adds its own header-encapsulating the data sent by the DTE to the DCE.

THE PACKET LAYER

X.25 CONCLUSIONS X.25 was introduced to provide a cheaper, more flexible data
transmission alternative to the traditional telephone network. By virtue of using STDM.
X.25 allowed computers to transmit at various data rates based on need while paying only
for the actual amount of data sent. Contrast this with the telephone networks, for which cost
was determined by connection time (whether used or not), the distance between the sender
and the receiver, and the fixed transmission rate (whether the full rate was used or not).
Designed in the early 1970s when typical links were copper based and electrically
noisy, X.25 went to great lengths to ensure reliable communications. But the error checking involved to accomplish this, done at both the data link and packet layers, created a processing bottleneck at each node. Furthermore, X.25 was designed around the relatively
slow links of the day: data rates were generally limited to no more than 64 Kbps.
In its day, X.25 served the data communications community well. Over time, the demand
for transmission of ever-greater amounts of data at ever-higher data rates outstripped X.25's
capabilities. This impelled the development of new packet switching paradigms. In the next
sections, we will see how the technology evolved to meet the needs of today.

TECHNICAL NOTE
Summarizing the pros
and cons of X.25
Pros
Provides very reliable transmission because of
emphasis on error control at multiple protocol
layers.
Has relatively low cost.
Allows two devices of differing speed capabilities
to communicate because packets are temporarily
stored at each transit node, allowing the network
to compensate for speed differences. This offers a
great deal of flexibility compared to circuit switching, wherein sender and receiver speed must be
identical (there is no buffering).

Cons
Very slow- measured by today's needs and standards. Extensive error checking and flow control
at each node delay forwarding. Significant speed
increase is unlikely.
High-cost equipment-compared to other
methods. High-speed CPUs and very large buffers
and disks needed to accommodate required node
storage and processing.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

2 59

For more details about X.25, see Appendix J, "Some details of X.25 and frame relay
operations."

Frame relay
The explosion o f compute r-based da ta and the growing need to trans fer data between
remote computers combined to put a strain on the capabilities of X.25 networks.
During the 1980s. higher-quality (less electrically noisy) links and better digital transmission equipment and techniques greatly reduced the bit errors of communications lines.
This permitted network designers to streamline the operation of X.25 by vastly reducing
the amount of error correction performed. The result-frame relay.
Frame relay networks perfonn neither error correction nor error recovery. End users
decide whether they need e rror correction. If they do, they must provide it by runn ing
higher-level protocols such as TCP on top of frame relay. Further, whereas X.25 provides robust fl ow contro l via the sliding window mechanism (see Chapter 7, " Dig ital
communication techniques"), frame relay provides none. Thus, each frame re lay node is
relieved of a great deal of processing, so packets breeze through the network at far
highe r speeds tha n are achievable with X.2 5-up to 2 Mbps . compared to X.25 's
64 Kbps.
To achieve greater efficiency from network resources, frame relay also packages user
data differently. With X.25, all packets within a given network must be of one s ize
(although diffe rent networks can use different sizes). If more data than will fit in one
packet has to be transmitted, it must be split up over several packets. Likewise. if the data
is smaller than one packet requires, the packet is padded with bits to fill it out. This onesize-fits-all approach is not efficie nt : Splitting data over a number of packets increases
overhead (aside from processing, each additional packet has its own overhead), and
padding causes I he network to carry useless bits.
Recognizing this, frame relay designers opted for variable size frames that could be
aligned more closely with data needs, ranging from a minimum of 5 bytes to a maximum
of 8,192 bytes, excluding the start frame and e nd frame flags. (The Frame Relay Forum
industry standards group recommends frames of no more than I ,600 bytes.) This made
sense from the perspective of reduc ing overhead and wasted capacity, but it was not
without a cost- the additional processing needed at each node to handle the d ifferent
frame sizes.

X.25

requires all packets in one network to be the same size. Frame relay allows variable
size frames within the same network.

The data link layer header differs from that of X.25 in the elimination of the contro l
field- no longer needed because error control is dropped-and the increased size of the
address field-to provide the network layer fun ctions that were combined into the data link
layer. (See Figure I I .9 and compare 10 Figure I 1.8.)

FIGURE 11 .9
8 bits

16/32 bits

Data

FCS

x bits

16 bits

8 bits

Frame relay hybrid data


link header

260

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

B ecause frame relay networks reduced the complexity


of network and data link layer services, the two layers
were combined into one hybrid data link layer, resulting
in a two-layer architecture, data link and physical. This
led to the name frame relay, as opposed to packet relay.
Here's why:
At the data link layer, protocol data units are called
frames; at higher layers, they are called packets.
(To add a bit more to the nomenclature confusion,

packet are called cells in ATM networks and


datagrams in IP networks.)

Switches that make next hop decisions at the


network layer are called packet switches because
the unit they base switching on is the packet.
Frame relay networks make switching decisions at
the (hybrid) data link layer, where the unit is the
frame. So they use frame-based switches; hence
the name frame relay.

HOW FRAME RELAY WORKS Frame relay, derived as it is from X.25, also is a
connection-oriented network using virtual circuits. Two components of the address field,
data Unk connection identifier (DLCI) upper and DLC/lower identi fy a particular circuit.
Combined, their I0 bits can demarcate 1,024 virtual circuits per link. The extended
address (EA) bits can increase this number to 4, 119,304. (See Figure 11.1 0.)

FIGURE 11 .10
Inside the frame relay address field

C/R
6 bits

1 bit

1 bit

DLCI
lower

FECN

4 bits

1 bit

Ad"clr;s~
1 bit

T-----

DE

EA

extension I

1 bit

1 bit

6 bits
Two of these can be added,
providing up to 12 more address bits

DLCI: Data link connection identifier.


C/R: Not used; originally meant for running over ISDN. Can be used as desired in a given network.
FECN: Forward explicit congestion notification.
BECN: Backward explicit con gestion notification.
DE: Discard eligible.
EA: Extended address indicator.
If EA= 1, the header ends here- the address is defined by the DLCis.
If EA=O, the header has another 8 bits, 6 of which are appended to the DLCis to increase the address space. One or two
address extensions can be added.
0 /C: Data control indicator.

The typical connection to the frame relay network is via a leased line, say T-1, from
the local telephone company. The customer's computer (DTE) is connected to a frame
relay assembler/disassembler (FRAD), which is connected to the leased line that in turn is
connected to the frame relay point of presence (POP). (See Figure 11 .1 1.) The FRAD can
connect end networks of many different types to a frame relay network. Operating in full

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

261

FIGURE 11 . 11
Connecting to the frame
relay network: an example

T11ine

POP

duplex mode, the FRAD converts data units coming from one end network into frame relay
frames. and reverses the process for frame relay frames headed for that end network.
To avoid overwh elming the network in the face o f heavy demand (because flow control is not part of frame relay), three mechanisms are used in conjunction wi th the discard
eligible (DE), forward explicit congestion notification (FECN), and backward explicit
congestion notification (BECN) bits. When congestion is high, frames are discarded until
the situation is alleviated. The first fram es discarded are those marked DE. A t the same
time, nodes in the network notify each other of building congestion via the FECN and
BECN bits. For more detail on this process, see Appendix I.
DATA RATES AND GUARANTEES Frame rel ay service level agreements (SLAs) are
contracts that specify a guaranteed data rate, called the committed information rate (CIR).
A n SLA allows exceeding the rate for a period of time as long as the average excess rate is
not greater than the committed burst size (Be), which al so is part of the contract. Contract
cost depends on those rates. (Appendix 1 explains CI R and Be in greater detail. A lso, see
" Business note: One ClR slrategy.")

Business

NOTE

One CIR strategy

A t fi rst glance, this may seem like a strange st rat


P ublic frame relay networks provide transmission

egy for a business that relies on the network. However,

services for a fee. A major part of that fee is the CIR-the

frame relay netw orks may be designed w ith substan-

higher the CIR, the greater the cost. An interesting stra t-

tial spare capacity so that often no frames have to be

egy that some customers use to reduce cost is to specify

discarded. If you are a risk taker. this is a strategy for

a CIR of 0 bps. This means that any data sent is eligible

you . (Not every frame relay provider allows t his. but


many do.)

for discard should the network experience congestion.

Frame rel ay was designed to eliminate the processing


burden imposed on X.25 because of the state of the communicat ions links of the time.
Significant improvement in the communication links and better transmission techniques
meant it was no longer necessary to impose as severe and time-consuming etTOr correction
and tlow control on the network. This in itself allowed frame relay network s to improve
data throughput by an order o f magnitude when compared to X .25. Additional throughput
improvements were achieved by introducing variable frame sizes, extending the maximum
frame size, and consolidating the network and data link layers. As a result, frame relay
networks place the burden of achieving rel iable communications on the user.
FRAME RELAY CONCLUS IONS

262

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

TECHNICAL NOTE
Summarizing t he pros
and cons of frame relay

Pros

Cons

Variable size frames- provide more efficient use


of network capacity.
Significantly higher throughput than X.25.
Availability of SLAs with committed information
rates.
Continued use of virtual circuits.
Low cost and high available speeds-can make its
use feasible in place of leased lines.

Unreliable "best-effort" communications.


Variable frame size-increases complexity of
processing frames and makes it not very suitable
for multimedia.

Asynchronous transfer mode


As we have seen throughout the text, technology marches on, most often in response to consumer pressure. Although frame relay was a significant improvement over X.25, the growing diversity and volume of data sources drove further refinements in the design of packet
switched networks and their underlying technology. Adding to the pressure for improvement was the fact that different networks were needed to handle different data types.
At the time, it was quite common for large companies to build private networks for
their own use. Typically, this meant a traditional telephone network for voice and a separate network for data. It was not long before company accountants took note of the expense
of this dual requirement and began pointedly to question it. After all , a network is a
network! Or so it seemed.
That presumption became a reality in the late 1980s with asynchronous transfer mode
(ATM), the network technology that converged the telephone and data networks into one to
provide the best features of both. By the time the ATM designers went to work, they had the
advantage of a new connection medium: optical fiber. Compared to copper media, fiber has
an extremely high bandwidth and is almost noise free. This makes it marvelous for carrying
data at very high rates. Even the copper networks were greatly improved, reducing their
noisiness considerabl y. Relatively noise-free networks meant that error correction, and even
some error detection, could be dispensed with. Removing these tasks reduced the ATM processing burden, and therefore processing time, even further than frame relay.
FROM A FRAME TO A CELL All network nodes are computers, highly specialized and
tuned for the functions they perform. Converting the software they run into hardware results
in much faster execution than running software code. Because of manufacturing issues,
producing such fim1ware is practical only if the required processing is relatively simple.
As one means of simplifying processing so as to take advantage of firmware speed, the
designers of ATM mandated that all frames be the same size regardless o f which network
ATM runs on. Contrast this with frame relay's variable size packets, and with X.2 5' s
a llowance of different sizes in different networks, although they must be the same size
within any one network.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

Afler the decision to fix frame size was made, the next question was what that size
should be. Here are the considerations:

Hardware Processing
Hardware is most efficiently built for small frame processing.
Traffic
High speed and low latency are requisite to successfully handle time-sensitive traffic.
Whereas e-mail is not greatly affected by speed or delay, digitized sound- whether
for voice conversations or for streaming audio-and video are very sensitive to
delays. Natural-sounding conversations and audio transmissions depend on fast ,
low-latency delive ry, as does smooth full-motion video.
Small frames reduce the chance that time-sensitive traffic will experience delays,
because a video or voice packet will not have to wait long while a non-video or nonvoice packet is being transferred by the network.
Efficiency
Large frames utilize a network more efficiently; small frames increase network
overhead-each frame, regardless of size, adds to overhead, so the more frames it
takes to handle a transmission, the greater the overhead.
When these considerations were assessed, the first two were deemed more important.
The third was less significant because ATM networks run at very high speeds, with data
rates of up to 622 Mbps over fiber-optic cable and 155 Mbps over Cat 5 UTP. High speed
reduces the impact of extra overhead.
The conclusion was to fix frame size at 53 bytes. To distinguish the ATM frame from
those of other syste ms, it is called a cell.

TM has fixed-size 53-byte cells and uses specialized hardware to handle cell processing,
greatly speeding data flow through the network.

The ATM cell is divided into two logical parts: a 5-byte header and a
48-byte payload. (Sec Figure 11.12.) As with all frames, the header is used for traffic
control and the payload carries user data.
ATM networks, like X.25 and frame relay networks, are connection oriented based on
virtual circuits. At any point in time, many virtual circuits are concurrently in use. Many o f
these share the same physical transmission path. To distinguish the virtual circuits on a
transmission path, they are assigned YCis.
For efficiency and robustness, ATM bundles several YCis into one virtual path,
labeled by the VPI. If a link in a physical path goes down, the entire bundle is reroutedevery circuit in the bundle follows the same new path. This is much quicker than rerouting
each individual virtual circuit.

THE ATM CELL

ATM OPERATION Like frame relay, ATM assumes that the networks it runs on are
extremely reliable; hence, neither control flow on virtual circuits nor error detection or
correct ion are provided. The one exception is errors that affect the integrity of the cell
header, thus ensuring that data never is delivered to an incorrect destination.

Speed increase alone is not sufficient


for effectively transporting the variety of traffic types that ATM was intended to handle. In
addition, different traffic streams must be processed differently-some delay in delivering
CLASS OF SERVICE AND QUALITY OF SERVICE

263

264

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 11 . 12

NNI cell:

The 53 byte ATM cell

12 bits

16 bits

3 bils

1 bit

8 bits

384 bits

L - - - - - - - - - - 5 bytes - -- - -- - --_j_ 48 bytes _j


Note: In the UNI cell, the 12-bit VPI segment is replaced by:

4 bits

8 bits

VPI: Virtual path identifier


VCI: Virtual channel identifier
PT:

Payload type

CLP: Congestion loss priority


HEC: Header error control
GFC: Generic flow control
The NNI (network-to-network Interface) cell header is for traflic between two ATM switches.
The UN/ (user-to-network interface) header is for traflic between a user device and an ATM
switch. The UNI VPI field is reduced to 8 bits, so there are fewer virtual path numbers. This
reflects the fact that the number of (virtual) connections between an end user device and an
ATM switch is much smaller than the number between two ATM switches. The GFC bits were
intended for end user flow control, allhough that never was implemented; GFC is simply
padded with Os.

AMPliFICATION
A n ATM virtual circuit is identified by the combination of VPI and VCI. Theoretically, A UNI can support
16, 777,216 virtual circuits (2 24). An NNI can support

268,435,456 virtual circuits (2 28). The actual number


of virtual circuits depends on the capacity of the physical transmission path, a much smaller number.

e-mail is relatively unimportant, whereas delays, especially variable delays, in voice or


video delivery are critical.
ATM distinguishes traffic flow types by defining four Classes of Service (CoS) that
broadly capture the nature of different types o f traffic and the special requirements the
network must provide:

CBR (Constant Bit Rate)


CBR is meant for sources that generate a steady flow of data and that require delivery
with very linle delay and almost no delay variability- typically uncompressed voice
and video. SimHar to a dedicated link, CBR guarantees that a specific bit rate will be
maintained.

VBR (Variable Bit Rate)


The opposite of CBR, the bit rate can vary from moment to moment. Most often,
traffic of this type is produced when data is compressed to reduce its size to
decrease transmission time. VBR guarantees that a specific throughput level will be
maintained. For example:
Voice can be compressed by removing silent moments: because silence occurs at
varying times, a variable bit rate results.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

Digital movies are o ften compressed through the use of a lossy compression scheme
called MPEG. The bit rate varies according to the images compressed . available
network bandwidth, and the required quality of the compressed video stream.

AMPLIFICATION

lossy compression scheme actually discards

that by carefully ch oosing the data to discard, the

some of the original data in an attempt to meet a

resulting information may be adequate to the task

user-specified percent reduction in size. The hope is

after it is uncompressed.

ABR (Available Bit Rate)


ABR provides a guaranteed minimum level o f network capaci ty. but it allows the
sender to increase the data rate if the network has additional capacity available at that
moment. This is attracti ve for bursty interactions such as th ose involved in
client/server applications.

UBR (Unspecified Bit Rate)


UBR service simply uses whatever capacit y the ATM network has available at the
moment and makes no guarantee of any service level. It offers a best-effort attempt to
tran smit the user's data. Thus, it is suitable for applications that arc not time sensiti ve. such as file transfer.

TECHNICAL NOTE
Summarizing the pros
and cons of ATM
Pros

High-speed performance from hardware-based

Cons

Small cells-greater total overhead to transmit a

switching.

flow.

Fixed-size cells (frames) that simplify switch

Very complex, and therefore harder to administer.

processing.

Cell loss-cells dropped when network is

Use of virtual circuits.


All data types handled, including time-sensitive

More expensive than other choices.

Evolving protocols-<:lifferent ATM switches may

data.
High-speed, robu st data transport.

QoS support.

Scalable-from small, relatively low-speed to


large, very high-speed networks.

congested.

be incompatible.
Competition from high-speed (gigabit and 10
gigabit) Ethernet.

265

266

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Within each class, ATM allows specifying the service level that the network is to provide for a particular connection-the Quality of Service (QoS). The user decides what is
tolerable in terms of cell loss (from discards by the network during periods of congestion),
cell delivery delay, and the degree of variation in the delay of successive cells. By carefully
controlling these quantities, ATM can successfully provide transport for a l arge mix of data
types.
ATM CONCLUSIONS ATM designers considered the drawbacks of frame relay for
transporting time-sensitive data such as voice and video. and the predicament of needing
different networks for different data types. They designed ATM to overcome those
problems, taking advantage of significant improvements in communications hardware and
transmission media. The result was the convergence of all types of data onto one high-speed
network, thereby reducing overall costs and the manpower of maintaining multiple
networks.
AT M uses very small fixed cells that can be processed rapidly by ATM switches,
thereby avoiding delays caused by queue buildups at the switches. The connectionoriented virtual path design of ATM is conceptually the same as used by X.25 and frame
relay; although significant changes improved efficiency and robu stness, the heritage of
those techniques continued.

11 .4 Summary
In this chapter, we explored wide area networks-networks that extend beyond the corporate wall- in their packet switched form s. We saw how packet switching grew ns a
solution to the drawbacks of circuit switching for data transmission, and how their
development followed two approaches- connection oriented and eonnectionless. Within
the networks themselves, we looked at store-and-forward and cut-through switches, next
hop determination via routing algorithms, and link/node congestion considerations.
In the model architecture layer view, we examined JP at the network layer and TCP
and UDP at the transport layer. We also delved into virtual circuits in their switched and
permanent modes, how they are set up, and how they operate to deliver packets.
With that background, we looked more closely at the evolution of three key packet
switching technologies-X.25, frame relay, and ATM. As we have done throughout this
text, we followed an evolutionary progression to see not just how each technology works,
but how each approached solutions to the problems of their predecessors in dealing with
the demands of the time.
In the next chapter, we will focus more closely on the Internet, which makes extensive
use of these WAN technologies.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

267

Short answer
1. What is a wide area network? How do packet
switched and circuit switched WANs differ?
2. Distinguish between connectionless and
connection-oriented service.
3. Compare store-and-forward switches with
cut-through switches. What are the advantages and disadvantages of both?
4. What is the relationship between WAN
robustness and delay? lllustrate with connection types.

5. fll ustrate virtual c ircuit setup and circuit


numbers.
6. What is the role of PAD in an X.25
network?
7. What are the pros and cons of X.25?
8. What are the pros and cons of frame relay?
9. What are the pros and cons of AT M?
10. How did ATM lead to network convergence?

Fill-in
L The computers people use are called
_ __ _ systems, whereas other computerbased equipment that move data between
them are called
systems.
2. Connection-oriented service also is called
3. Three components of the fabric of a WAN are
____ _ _ _ _, and _ _ _ _

5. Frame relay packet size is _ _ __


6. ATM packet size is _ _ __
7. Maximum data rate of X.25 is _ __ _
8. Maximum data rate of frame relay
is _ _ _ _
9. Maximum data rate of ATM is _ _ __
10. ATM, X.25, and frame relay all are _ _ _ _
oriented based on
circuits.

4. The first standard for implementing packet


switched networks was _ _ _ _

Multiple-choice
l. Which o f the following arc basic WAN
components?
a. nodes
b. switches
c. links
d. programs
e. all of the above

2. A conncctionless service
a. requires a formal arrangement between the
originating and destination nodes
b. guarantees delivery
c. requires routing decisions at each switch
d. is also called TCP
e. is like a telephone call

268

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

3. Best-effort delivery
a. is a characteristic of connection-oriented
service
b. is a characteristic of connection less service
c. means nodes request retransrnission of
faulty packets
d . starts with a sender/receiver setup
e. none of the above

4. Packet re-sequencing
a. is a consequence of virtual circuits
b. is never needed for connection less
service
c. can result from congested links
d. occurs when the original tmnsmission rate
is low
e. requires matching sender and receiver data
rates
5. A
a.
b.
c.
d.
e.

major design goal in X.25 was


high reliability
low latency
fast transit
backward compatibility
all of the above

6. Packet size
a. is fixed at one size in all frame relay
networks
b. is fixed at one size in all X.25 networks
c. is fixed at one size in all ATM networks
d. cannot vary between X.25 networks
e. all of the above except a

7. Frame relay
a. requires virtual circuit service
b. has more packet overhead than ATM for
large flows
c. is better for streaming video than ATM
d. performs significant error correction
e. none of the above
8. ATM
a. requires virtual circuit service
b. has more packet overhead than frame relay
for large flows
c. is better for streaming video than X.25
d. performs no data error correction
e. all of the above

9. Virtual circuit identifiers are needed


a. to route packets on a connection less
service
b. to distinguish flows on the same physical
path
c. to keep flows synchronized
d. for packet re-sequencing
e. to operationalize UDP
10. The actual number of virtual circuits supported on an ATM network is
a. 228

b. 224
c. dependent upon the speed of the switches
d. dependent upon the capacity of the
physical transmission path
e. determined by the cell size

True or false
1. Packet switched WANs made their mark in
2.

3.

4.

5.

voice communications.
Packet switched networks provide both
connection-oriented and connectionless
services.
For proper operation, a cut-through switch
needs large buffer memory.
In a virtual circuit, the connection is dedicated, not the route.
To connect to an X.25 network, both a DTE
and a DCE are needed.

6. The X.25 interface is based on virtual


circuits.
7. X.25 copied the physical, data link, and network layers from OSI.
8. Frame relay net works focus on error correction and recovery.
9. The ATM cell is always 53 bytes, excluding a
5-byte header.
10. X.25, frame relay, and ATM all are versions
of datagram service.

CHAPTER 11 PACKET SWITCHED WIDE AREA NETWORKS

269

Exploration
1. Sear ch the Web for X .25 service providers.
H ow many did you find? What do they offer'?
Where are they located? What conclusions
can you draw from your findings?
2. Search the Web for frame relay service
providers. H ow many did you find ? What do
they offer? Where are they located? What
conclusions can you draw from your findings?

if3ii

3. Search the Web for ATM service providers.


How many did you find ? What do they offer ?
Where arc they located? What conclusions
can you draw from your findings?

MAKING A BUSINESS CASE FOR BROADBAND

f or

a company seeking a high-speed broadband WAN link, the two major options are circuit
switching and packet switching. How w ould you make a business case for moving on each
option? What do you see as the critical success factors for each?

In

Chapter 10, "Circuit switching, t he telcos, and alternatives," yo u investigated MOSI's


options for circuit switched broadband connect ions to five area hospitals so that placement
requests can be transmitted and confirmed electronically. M OSI also wants to consider conn ections to a packet switched network. W hat are their options? Would you recommend datagram
or virtual circuit service? Are either f rame relay or ATM viable options? Make t he business case
for t he one you recommend.
What do you need to know about MOSI's operations before you start your investigat ion?
In addition to their current status, how would you take into consideration the possibility that
even more hospitals may reach agreements with MOSI in the f uture?

12.1 Overview
Simply put, an internetwork is a group of connected autonomous networks. By virtue of
this interconnectivity, the group can function as a single network. and the individual networks of the group can continue to operate independently as well. Connections are made
by a variety of devices, such as switches, routers, and gateways.
Different ki nds of networks and even individual computers can be inte rcon nected.
lnternetworks range from a local group formed by a company's internal networks to a
global interconnection of networks. A prime example of the former is an intranet and of
the latter is the Internet, which connects thousands of commercial. academic, and government networks and millions of nodes worldwide.
Company internets (notice the lowercase i ) and intranets typically revolve around
LANs; their interconnection simplifies data and resource sharing and network management. For connections between the networks of a company that has different geographical
locations, wide area networks (WANs) come into play. The same is true for different companies that need to interconnect with each other- for example, companies that form strategic partnerships, business-to-business links, and other forms of temporary and permanent
alliances. When these networks use the TCP/IP protocols, they are called extranets.
The high-speed local area networks (LANs) and WANs of today have made practical
the expansion of internet usage from data transmission to such wide-bandwidth-demand
applications as multimedia downloading, real-t ime audio/video streaming, and two-way
video conferencing. This has caused a tremendous surge in popularity and usage, not only
on the commercial side with applications such as e-commerce, but also for the great populace of individuals who make frequent use of the Internet (notice the uppercase/).
Although the concept of an internetwork is re latively straightforward, creating o ne
requires paying attention to many interrelated fac tors-primarily cost, reliability, compatibility, management, and security:
Cost involves initial setup, ongoing fees for WAN links, technical support, and maintenance of local installations.
Reliability means having the service operational when needed. This may require
building in redundancies so that the internetwork can keep ru nning in the event of
various failures. It also speaks to needing some amount of flexibility so that networks
can be reconfigured as necessary without major disruptions.

AMPLIFICATION
n intranet is a particular kind of company-

proper authorization. However, it comprises connec-

owned in-house network-one that uses the same


TC P/IP protocols as the Internet. Even when con-

tions between the owner company and networks of


participating organizations, such as suppliers, out-

nected to the Internet, intranets are not accessible


by the general populace and are protected by fire-

cate with the company's internal resources. typically

walls to keep them secure. lntranets are designed

through its intranet. Extranets commonly use public

to be reachable only by employees who have

carriers for connections to the participating organiza-

proper authorization.
An extranet is like an intranet in that it is private,

tions via the Internet.

sourcers, and the like. This enables them to communi-

designed to be accessible only by person s with

Compatibility deals with being able to connect networks and devices that may be
running on different medin, with di fferent protocols, and at different speeds.
The abil ity to manage the internetwork is paramount. For company-owned internetworks, management is the province of the company.
Securing i nternetworks is a quest that is levels of magnitude greater in scope and
difficulty than securing intranets, or isolated LANs or computers. After a doorway to
a company's networks is created, however protected, there always is a chance that
someone w ill find a way to open it.
In previous chapters, we dealt with several of these issues as they pertain to LANs and
WANs. In this chapter, we focus on the Internet as the premier internetwork of today.
Management and security are topics large enough to warrant entire books on either subject.
We cover the pert inent aspects of these topics in Chapter 15, "Network security," and
Chapter 16, "Network management."

12.2 History of the Internet revisited, very briefly


The beginning of the Internet is usually traced to its precursor, the A RPANET, but a case
can be made that the impetus dates back to October 1957 when the USSR launched the
Sputnik satellite. Sputnik was the first artificial object to orbit the earth and, to the U.S.
Department of Defense. a worrisome step that led to the creation of the Advanced

Research Projects Agency (A RPA).


From this agency grew the ARPANET project, whose initial concern was interconnecting independent (mostly mainframe) computers. Later, the goal became development
of a robust internetwork that would keep the military's communications fl owing in the face
of a variety of attacks and outages and, as importantly, also could deal wi th a complicated
communications picture in which many incompatible networks were in play. The
A RPANET created what was the basis for the I nternet that followed. Interesting gli mpses
of the key people involved and major milestones leading to the I nternet are discussed in
Chapter I. " Introducti on." A more comprehensive history i s at www.isoc.org/internet/
historylbrief.shtml.

272

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

12.3 Internet topology and access


The topology of the Internet, which comprises millions of interconnected hosts, local and
wide area networks, is a pseudo-hierarchical structure based on links among different levels of service providers- the organizations whose nodes and links supply all the interconnections. The main hierarchy has international Inte rnet service providers (liSPs) and
national service providers (NSPs) at the top (most NSPs also are liSPs), regional service
providers (RSPs) next, and local Internet service providers (ISPs) at the bottom. However,
many providers at the same and different levels also connect directly to each other. bypassing traditional hierarchical form. In addition, local providers have points of presence in
telephone switching offices to offer dial-up access, thus bringing some portion of the
phone system into the picture. Figure 12.1 has a general view of this topology.

FIGURE 12.1
The basic topology of the Internet
Telco end office
POP

(International link)
NSP: National service provider; may also provide links to other countries (liSP)
NAP: Network access point
ASP:

Regional service provider

ISP: Internet service provider (local)


POP: Point of presence

We can see fro m the figure that the Internet has both hierarchical and non-hierarchical
aspects. At the top, the NSPs form what is called the Internet backbone, in essence the
core topology of the Internet; it extends worldwide. NSPs are private companies that own

CHAPTER 12 INTERNETWORKING AND THE INTERNET

and maintain the backbone networks. The backbone shown in Figure 12.1 is, of course,
greatly simplified, but it illustrates the concept- basic global interconnections are provided by the NSPs linked to each other through network access points (NAPs). NAPs, also
privately owned and usually by companies other than the NSPs, are switching stations,
a lbeit quite complex ones.
As the fi gure shows, some NSPs also connect directly to each other, bypassing the
NAPs and the hierarchy as well. To do so, the NSPs estab lish peering points in their
switching offices-conceptually, these are like the POPs of the telco end offices to which
interexchange carriers (IXCs) connect. NSPIIISPs also are linked to those in other counlries to form a global backbone.
One step dow n in the hierarchy arc the RSPs. They connect hierarchically to lhe NSPs
through routers (not shown in the fi gure), but they also can connect through routers directly
to each other. One more level down arc the ISPs that hierarchically link to the RSPs and, if
they are geographically c lose, directly to each other. Some also connect directly to NSPs,
again sidestepping the hierarchy. As you might expect, the farther up in the hierarchy, the
faster the links and the greater their capacity- their media are almost always fiber optic.
Individuals link to the Internet via their local ISPs. Businesses can do the same. ISPs
support many connection types, including dial-up, cable modem, DSL, ATM, frame relay,
and Ethernet, although not all ISPs supp011 a ll types. Some large organizations can connect
directly to an RSP as we ll.
Although this brief discussion does not fully illustrate the complexity of the backbone
and its interconnections, it does contain the essence of the architecture. Suffice it to say
that there are many thousands of links and interconnects in the United States alone; then
multiply that manyfold to cover the rest of the world .

12.4 lnternet2 and Abilene


lnternet2 is a nonprofit development project of an academic, industry, and government
partnership led by over 200 universities. It was formed to create advanced technologies
and applicatio ns that can be adopted by the Internet, a nd it will e ve ntually lead to the
Internet of the futu re. Jts formation and constituency harks back to the similar consortium
that led to the development o f today's Internet.
A re lated development is Abilene, a high-speed wide-bandwidth optical backbone
network designed to support Internet2. Participating in Abilene's creation and operation
are Indiana Uni versity, Juniper Networks, Nortel Networks, and Qwest Communications
in partnership with lnternet2.
As part of the future of network communications, both Tnternet2 and Abilene are discussed in Chapter 18, "The future of network communications," along with vBNS.

12.5 The World Wide Web


The Wor/(J Wide Web (or just "the Web") is to the Internet what a database application is to
a database-that is, just as the database application is one means for us to access the database, so the Web is one means for us to access the Internet-note that we ' re talking about
an interface here, not about physical connections. (See " Historical note: How the World
Wide Web evolved" for n little background.)
Web browser software has simplified the process of finding information on the
Internet by providing easy-to-usc interfaces to the Web. Of the variety of Web browsers on
the market, the most populnr are Microsoft lnlcrnet Explore r, Ne tscape Navigator, and
Mozilla Firefox. Using a browser, we can go to millions of Web sites-collections of files
(pages) o rganized by links among them via a structure called hypertext- compris ing

273

274

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

World Wide Web ohen is said to have its begin-

we know it as t oday; and growth has not stopped.


Although many others have since played significant

nings in March 1989 with a publication by Tim Berners-

roles in the Web's development, it is no stretch to con-

Lee called Information Management: A Proposal, in

sider Berners-Lee the father of the World Wide Web.

The

which he proposed a global system for managing and


transferring information over a complex internetwork via

End notes

hypertext linking. This itself was based on his earlier work

Tim Berners-Lee, born in 1955, is a British computer sci-

with Robert Cailliau that produced Enquire, a hypertext

entist who worked at many institutions including CERN,

system for sharing work among the researchers at CERN.

the European Particle Physics Laboratory in Geneva,

But it could be said that the foundation of the Web

Switzerland. While there, he published his seminal work

appeared 44 years earlier, when, in an article entitled

on the creation of the World Wide Web.

"As We May Think," published that July in the Atlantic

Robert Cailliau, born in 1947. is a Belgian computer

Monthly, Vannevar Bush described his creation, Memex


(short for memory extension), a mechanical device that
could make and follow links from one microfiche document to another- in effect, hyperlinking.
In any event. in 1990 Berners-Lee wrote the first
World Wide Web server. named httpd, and the first
client, named WorldWideWeb, a hypertext browser/
editor. The program was made available on the Internet
in the summer of 1991 . He went on to found the World
Wide Web Consortium (W3C) in 1994, whose members
work to develop recommendations and standards for
the Web and the Internet. Among his most valuable
and providential ideas was to make his concepts freely
available without royalties and to require the same of
the Consortium. From there. the Web (and its underpinning, the Internet) grew by leaps and bounds to what

engineer who was instrumental in many of the developments surrounding the Web and the Internet.
CERN, as quoted from the "about CERN" link on their
home page, http://public.web.cern.ch/public/, " . .. is the
European Organization for Nuclear Research, the world's
largest particle physics centre . .. a laboratory where
scientists unite to study the building blocks of matter
and the forces that hold them together." It might seem
odd that on its home page it also bills itself as the place
"where the Web w as born!" but not when you consider that Tim Bern ers-Lee was working there when he
came up with his ideas about the Web.
Vannevar Bush, 1890-1974, was an American engineer who held a variety of positions in research institutes
and governmental agencies as well as a professorship
at MIT.

billions of pages. Hyper/inks, addresses that take us from page to page and site to site,
make traver sing the Web straightforward. Yet as any one who has done so can attest,
although the process is simple, finding the information you want may not be. With so many
interconnections, it's easy to get lost, or at least sidetracked.

12.6 The client/server model


Client/server i s a ubiquitous model in networking. The name refers to the association
between entities on a network, the client requesting services and the server providing them.
A lthough it is sometimes described as a relationship between hardware devices-as in
client computer and server computer- it more accurately indicates a relation ship between

CHAPTER 12 INTERNETWORKING AND THE INTERNET

processes- that is, how d ifferent types of software ru nning on network devices interact.
Here are some examples:
You request a customer record via a relational database application on your network
computer. lf that record is stored in a fil e on a network database server, your application (client) sends the request to the server's database application (server), which in
turn transmits the record to your application.
When you go to a Web site, your browser software (client) requests Web pages from
the site's Web server software (server).
You can download a file from a server on the Internet by using an FTP (file transfer
protocol) cl ient that requests the fi le from a server running FTP software (part of the
TCP/IP protocol suite).
In any of these examples. the corresponding computers involved can be referred to as
client and server machines, but the o perative components are processes (software).
Interestingly, an application can be both a client and a server, one time requesting services
and another time providing them. T his is quite common in peer-to-peer networks in which,
if so set up, any device can play any role, depending on the applications involved. It happens on server-centric networks as well.

AMPLIFICATION
machine, the client/server model still holds.

To

reinforce the notion that client/server is a soft-

However, it is common for networked computers to

ware model and not a hardware model, consider

be thought of as separate devices; quite typically,

that if an application on your machine requests data

network servers are computers running dedicated

that is provided by another application on your

service-providing software.

lient software requests services; server software provides services.

An important point to note is that, although client/server may seem analogous to the
master/slave relationship typical of mainframe computing, there is a significant difference:
Server software in the client/server model does not control the network, as is the case with
master software in the master/slave model. Rather, servers and cl ients operate independently and are joined only in their request-response relationship.
Because these operations are software based, the c lient/server model pro vides an
architecture that is highly flexible and scalable, especially compared to the o lder mainframe/terminal-based architectures that were the mainstay of computing before the 1980s.
This is the major reason for their growth in popularity. Now, from LANs to the Internet,
cl ient/server holds sway.
There are many specific client/server architectures. Describing the m is beyond the
scope of this text. lf you wish to pursue this topic, a good place to start is http://www.sei
.crnu.edu/str/descriptions/clientserver_body.htrnl.

275

276

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

12.7 The challenge of internetwork addressing


The Internet would not be the success it is without standardized protocols and procedures.
Among the most important are those that resolve the location of each device. To send a
message from one computer to another, the system needs to know where the recipient
machine is and be able to distinguish it from among all the devices on the Internet.
As we have seen, computers on a shared medium LAN have unique physical t1at
addresses that make recipients easy to identify. When we move up to internetworking, flat
addresses are insufficient because they do not contain any location information that tells us
where a particular machine may be. Without this knowledge, the system would have to
search every network that was part of the internetwork until the one containing the recipient
machine was found. Given the size, activity, and growth of internet works in general and the
Internet in particular, this would take inordinate amounts of time-clearly not practical.
Internetwork addressing needs a hierarchical scheme, with at least one level identifying a particular network of the internetwork and another the physical machine address. In
the Open Systems Interconnection (OSI) model architecture, the MAC sub layer of the data
link layer handles physical addresses whi le the network layer handles logical network
addresses.
The Transmission Control Protocol over Internet Protocol (TCP/ IP) model architecture follows the same pattern, although the labels may be different-corresponding to the
data link is the data link or link layer, and corresponding to the network layer is the network or internetwork layer. (In some references, the physical and data link layers arc combined into one layer called network interface or network access.)

Hierarchical addresses
This section offers a brief review of hierarchical addresses, more thoroughly described in
Chapter 6, "Communications connections."
The postal system uses hierarchical addresses, comprising Z IP codes, states, cities,
streets, and names, among other identifiers. T his scheme allows the post office to route
mail in stages-to general areas of the country, then to more local areas, and so on to the
final destination. ln the same way, hierarchical network addresses comprise groupings, or
segments, that allow the system to route messages to general areas, particular networks
and subnetworks, and finally to the destination machine. It is the network layer of OSI, or
the internetwork layer of TCP/IP, in which these addresses are constructed and with which
messages are routed.
In contrast to a physical address, which refers to a particular device, a network address
is logical in that it refers only to the network in which the device resides. The network
address changes when the device is moved to a different network.
Here is an analogy: An automobile YIN stays with the automobile and is like a physical address. The license plate is state-specific, hence logical. If you register the vehicle in a
different state, the VlN does not change but the license plate does.

12.8 Addressing in the Internet


On January I, 1983, the ARPANET officially adopted TCP/IP as the standard communications protocol, replacing NCP (network control protocol). This was a major step toward the
Internet we know today. It is why the Internet uses the TCP/fP model architecture, which
groups application functions into a single applications layer and puts communications
functions in the other layers. (In the OSI mode l architecture, the layers above transport
focus on applications, whereas those below session deal with communicatio ns aspects.)
See Figure 12.2.

CHAPTER 12 INTERNETWORKING AND THE INTERNET

FIGURE 12.2

OSI

TCP/IP

Application

Application

Model arch itectures

Applications oriented

Presentation

Session

Transport

Transport

Network

Internet

Data link

Data link

Physical

Physical

Communications oriented

For the Internet, the IP (Internet protocol) address (which is in the internet layer), is
used to identify a device. An TP address is different from a medium access control (MAC)
address. The latter is a data link layer physical address of a device on a LAN. The former
is associated with a machine, which may or may not be on a LAN, is a logical address at
the internet layer, and may be changed without effect on the physical address.
An JP address can be sfatic, assigned by a network administrator and fixed on the
device until changed by the administrator, or it can be dynamic, assigned to a device by a
protocol process when the device links (logs on) to the Interent. In the latter case, the IP
address assignment is temporary and therefore likely to be different each time the device
links. Dynamic IP addresses are recycled- released when a device d isconnects and thus
available for assignment to another connecting device.
TP addresses are used by the Internet to route packets. Even though every IP address is
unique over the entire internetwork, to reach an actual device there must be a mapping of
its IP add ress to its physical address. That is, the TP address, which after all may not remain
the same, needs to be associated with the device's physical address. There are several protocols to do this. The most popular for the Internet are address resolution protocol (ARP),
its companion, reverse ARP (RARP), and the newer dynamic host configuration protocol
(DHCP). These are discussed in Chapter 13, "T CP/IP, associated internet protocols, and
routing."

AMPLIFICATION
A ctually, for internal internetworks that have no
connection to any external networks, IP addresses
need to be unique only within their own selfcontained internetwork. When they are connected

to external internetworks, such as the Internet, IP


addresses must be completely unique worldwide.
The Internet Engineering Task Force (IETF) has set
aside a number of IP addresses strictly for private
internal use.

277

278

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The domain name system


TP addresses used by network devices are numeric in form. As such, they have no obvious
connotation to people. Alphabetic names are more meaningful and are what we usually
think of when we want to visit a particular Web site, say www.icann.org, or when we send
an e-mail message, perhaps to [email protected]. On the Internet, the alphabetic version of an IP address is called a domain name.
Every domain name and e-mail address is globally unique and has a one-to-one relationship with a unique IP address. To translate a domain name or e-mail address to an lP
address, the Internet uses the domain name system (DNS).
When you type a domain name in a browser's address line, the DNS translates that
name into an IP address that the Internet uses to route the transmission. For example, the IP
address of the ICANN Web site (www. icann. org) translated into a notation called dotted
quad (dotted decimal) is 192.0.34.65. (Because computers ultimately work in bits,
expressing the 32-bit dotted quad in decimal notation actually is another convenience for
people.) The translation process is called resolving the domain name.
The same process applies to e-mail addresses. A computer program called a mail
transfer agent sends e-mail from one computer or mail server to another. These agents use
the DNS to find out where to deliver the e-mail.
Consider that at any given moment there are millions of Web site visits and e-mail
transmissions, that domain names frequently are added, removed, and changed, and that
there are billions of active IP addresses and names. Keeping track of all this, let alone translating, is a monumental endeavor. Yet when you visit a site or send an e-mail, translation
happens almost instantaneously. How is this managed?
The DNS actually is an interconnected hierarchical system of high-speed servers running distributed domain name databases. When translation is needed, the system searches
its databases to find the IP address associated with the name and relays it back to the device
in question.
Keeping the DNS databases up to date is a huge job. To structure the process, some
form of centralized organization is needed that, among other things, is responsible for distributing domain names and IP addresses and insuring their uniqueness. This requires that
domain names be registered, a process that involves making an application to a domain
name registry. These days, there are several registries, but in the beginning there was just
one. (See "Historical note: Domain name registries.")
As you might suspect, the DNS and its operations are considerably more complex
than the brief overview presented here. If you would like more information, http://www.
internic.net/faqs/authoritative-dns.html provides detailed explanations without getting
overly technical.

Domain names and the parts of a URL


A uniform resource locator (URL) is a symbolic means for specifying a Web resource, the
Web server on which the resource resides, and the protocol that will be used to retrieve the
resource. The components of a URL are separated from each other by one or more forward
slashes (/), dots, and sometimes colons. To understand a URL's components, let's start
with the example in Figure 12.3A. Interpreting the components is easier if we first read
from right to left, then left to right.
The rightmost segment, .edu, is called the top-level domain (TW). The TLD in this
example is assigned to educational institutions and is one of the original TLDs. The

other five are as follows:


.com for commercial enterprises
.gov for government sites

CHAPTER 12 INTERNETWORKING AND THE INTERNET

279

.net for organizations providing network services


.mil, used by the military

.org for non-profit organizations and those that do not fit the other designations
Over time, the characterizarions of .com, .org, and .net blurred. Now they are
referred to as generic TLDs (gTLDs).
The TLD concept i s important for making efficient the translation of URLs into
the machine-readable form used by routers and switches. Partitioning the DNS database by TLDs and distributing the partitions across different servers speeds up the
process of searching the database, because each database partition is relatively smal l.
A. http:// www
protocol server namo

.baruch .cuny
wOdmnan

domnin

B. http://www.baruch.cuny.edu /careers
.

FIGURE 12.3

.edu
top-lovel domain

/students

www subduectory '" c~trf'er

/index.htm

Domain name and URL


components

fifo jn students

C. http://www.uts.edu .au/
country codo tor Australia

To the left of the TLD, and separated from it by a dot. is the domain name (also
called second-level domain) .cuny. This one is assigned to the City University of
New York (CUNY). The combined domain name, .cuny.edu, specifies a particular
network, an autonomous system (AS) within the Internet. That name must be registered to ensure its uniqueness. (See "Business note: The naming quandary.") Notice
that as we move to the left we go from the more general to the more specific in identifying the location of the resource.

E arly on. NATO petitioned for a .nato TLD. For a short


time, it was implemented. but it was soon replaced by

.int for international (intergovernmental) organizations.


Subsequently, NATO changed its domain name to
nato.int.

Continuing to the left, we have the sub-domain name .baruclt. This narrows the
location of the resource server. In this example, baruch is a subnetwork within the
cuny.edu domain. (Baruch College is one o f the senior colleges in CUNY.)
To the left of the sub-domain name is www, the name of the server (also called a
host) that holds the requested resource. Based on what we have already learned from
the other parts of the URL, we can see that 1vww is a server at Baruch College.

It is common practice to give the name www to the server that hosts Web documents,
most likely because it appears to stand for the World Wide Web, but this is by no means
required. Rather, it is simply a convenient symbolic name for this type of server. Here is an
example of a URL without a w ww component: ltup://zick/in.baruclt.cuny.edll, home page
of the Zicklin Business School at Bantch College; zicklin is the name of a server in the
bamclt sub-domain.

280

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The registered domain name owner is free to decide what to name servers in that
domain and, in fact, what to name the subdomains. Of course, other issues apply, such as
copyright infringement, trademark protection, and poaching. For example, if we register
the domain name "ismine.com" and then use as a server name PepsiCola. creati ng
PepsiCola.ismine.com, which is technically possible, we would undoubtedly be e njoined
by PepsiCo, Inc.
Taken together, the top-level domain, the domain name, the sub-domain name. and
the server name are the symbolic representation of the server's IP address. Although this
completely specifies the location of the server, it does not explicitly specify the file we
want that is on that server-a specific Web page. What is needed is the path on the
server to the file- particular directories and the file name. This information is appended
to the right of the TLD, separated from it by a slash (/). Figure 12.3B illustrates this.
Here we see:

/careers, a directory in the baruch subdomain where Web files for the college's
Career Development Center are stored.
/students, a subdirectory of careers where files specific to students are stored.
/index.htm, one of those files. The file extension .htm indicates that the file is written
in hypertext markup language (HTML). You also will find the extension .html used
for files of lhis type.
As it happens, index.htm and index.html are default file names that are automatically
searched for if no file name is given. Thus, if you see a URL that ends after the TLD or
after a subdirectory name, the extension /index.htm or /index.html is assumed.
Finally, the URL must inform the server of the protocol the client will use in the interaction. This is the leftmost segment of the URL. In this example, we see http:// (hypertext
transfer protocol), a common Web protocol. Http defines the actions taken in response to
particular requests. For example, when you enter an http URL in a browser, a command is
sent to the site's Web server to download the Web page.
Http is the protocol most widely used on the Web by browsers. This protocol and others are part of the application layer of the TCPIIP suite.
In the http protocol, each command is performed independently without reference to
or even awareness of preceding commands. Thus, it is a "stateless" protocol, which makes
it difficult to create sites lhat interact with users beyond clicking on links.
To overcome this limitation, such software as Java is used to write very small text
files, known as cookies, to lhe client's hard drive. The cookies contain "state" information
that allows a server application to understand the sequence of http requests that make up a
continuous exchange.
By itself, http does not prevent unauthorized access to the information that is
exchanged during the client/server interaction. For sites such as banks that require secure
transmissions, unreachable without appropriate passwords and protected from prying, an s
is added, as in https:/1. This indicates that the site is secure because transmissions are
encrypted. Encryption is discussed in Chapter 15, "Network security."
Another commonly employed protocol isftp (file transfer protocol), used for uploading and downloading files to and from ftp servers. In ftp URLs, the server name typically
is ftp as well, although as with www, that name is not required.
One other identifier is shown in Figure l2.3C, where we see the URL of the home
page of the University of Technology Sidney. This is an example of a URL with a country
identifier, here .au (Australia). The country designation is part of the top-level domain
(.edu), though separated from it by a dot. Taken together with the TLD, here ucs.edu, this
is called a country code top-level domain (ccTW). There are over 240 ccTLDs. For a full
list, visit http://www.iana.org/cctld/cctld-whois.htm.

CHAPTER 12 INTERNETWORKING AND THE INTERNET

Business

NOTE

The naming quandary

to note that the new TLDs are not restricted to the


A s the Web has grown, so has the demand for
domain names. One result is that the meanings behind

"dot and three letters" format of the original TLDs.


One quandary for new and existing companies is

the original TLDs have become somewhat diluted

which TLD to use. If you already have a .com TLD,

because they are so broadly used. To remedy this situa-

should you also register the same name with a .biz TLD,

tion, seven new TLDs were proposed:

or if you are an airline, with a .aero TLD? Similarly, if you

.aero: reserved exclusively for aviation-related


organizations

.biz: for businesses worldwide

.coop: for cooperative businesses


.info: despite its name, an unrestricted domain
under which any person, group, or organization
can register a name

.museum: for museums and related associations


and professionals

.name: personalized domain names for individuals

.pro: for medical, legal, accounting, and engineering professionals


All are operational except .pro, which is still in reg-

istry negotiations. (For more information, visit http://


www.internic.net/faqs/new-tlds.html.) It is interesting

are a new company, which TLD makes the most business sense, or should you register with several? In either
case, you may be concerned that a customer might not
search on one or another and so not find you.
Another quandary is name confusion. For example,
suppose your company, with the domain name xyzname.com, finds that there is another company with
domain name xyzname.biz. Customers who are looking for your site may instead go to the other one.
Trademarks also are at stake. Would Kleenex, which
registered Kleenex.com, be happy to see another company register Kleenex.biz? To handle this and other
similar issues, ICANN has established the Uniform
Domain-Name Dispute-Resolution Policy (UDRP),
which all registrars follow. (For the complete policy, visit
http://www.icann.org/udrp/udrp.htm.)

lpv4
IP addressing began with the ARPANET and went through three versions from the early
1960s until 1981, when TPv4 became the standard that is still in force. A hierarchical scheme
that supported rapid growth of the Internet, it is slowly but surely reaching the end of the road.
When a two-level IP addressing hierarchy (network address/host address) was being
contemplated, the question was how to split the number of bits reserved for addresseshow many for the network address and how many for the host address. This was an issue
because differem organizations had differenl addressing needs, so any one split would likely
not serve most companies well. For example, a company with few hosts would not need
many bits for host addresses, whereas a company with many hosts would need a lot more.
Taking this into consideration, the reasoning was that three different splits were logical:
For the few organizations needing a great many host addresses, allocate a few bits
for network addresses and many for host addresses.
For the many more companies with many hosts, allocate more bits for network
addresses but still leave many bits for host addresses.
For the great many organizations with very few hosts, allocate more bits for network
addresses and only a few for hosts.
Following this logic, three arrangements, called classes of addresses, were created.

281

282

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

rom the earliest days of the ARPANET, there was a

By the fall of that year, the government concluded that


a dedicated organization was needed, and so by a con-

clear need for an organized means of assigning host IP

tract from the U.S. Department of Commerce the

addresses to ensure their uniqueness. Initially, that task


was undertaken voluntarily by Jon Postel, who gave

Internet Corporation for Assigned Names and


Numbers (ICANN) was created to be the central reg-

each ARPANET host a fi le (host.txt) that contained the

istry and to deal with protocol and parameter issues for

addresses of all the hosts on the ARPANET.

the Internet.

Soon after the system was in place, its operation

Over the years, in addition to its role in assigning

was turned over to the Stanford Research Institute (SRI).

and managing domain names and IP addresses, ICANN

Although it worked for a few years, the system did not

undertook to create new top-level domains and distrib-

scale well; handling growth became problematic. The

ute the registration work by adding other registries.

solution came in 1983, when Paul Mockapetris pro-

Continuing with the idea of a hierarchical organization,

posed a design for the architecture of the domain name

four regional Internet registries (R/Rs) were created.

system (DNS). At that time there were about 500 hosts

In alphabetical order they are: American Registry for

in the ARPANET.

Internet Numbers (ARIN.net), Asia Pacific Network


Information Centre (APNIC.net), Latin American and
Caribbean Internet Addresses Registry (LACNIC.net),
and Reseaux IP Europeens (RIPE.net). These, in turn,
have created many subregistries to handle the growing
volume of work. All remain centrally coordinated to

The maintenance of the entire incipient Internet and


the DNS stayed under contracts from the Department of
Defense until 1984, when military use was split from the
ARPANET and named MILNET. In that year alone, the
number of hosts doubled. Within two years, the networks of the National Science Foundation (NSFNET) were

ensure domain name and address uniqueness.

made available to educational institutions; by 1990,


NSFNET replaced ARPANET. A year earlier, Tim Bernerslee had laid the foundation for the World Wide Web, and
this became the spur to the rapid growth of t he Internet.
Postel's task grew to be too large, so he formed the

End notes
Jon Postel, 1943- 1998, was a computer scientist who
was involved in many of the earliest and subsequent
developments of the ARPANET and the Internet.
Paul Mockapetris, a computer scientist credited as

Internet A ssigned Numbers Authority (lANA),


which he headed. A division of lANA, the Internet
Registry (IR), took over the job of name and address

the inventor of the DNS, made many contributions to

assignments. Tragically, Postel died prematurely in 1998.

with Jon Postel.

the technology of the Internet. He worked on t he DNS

Accordingly, the most widely used type of 1Pv4 is called c/assful addressing.
Consisting of 32 bits arranged in the dotted quad format. it comprises three wricast (from
one source to one destination) classes, labeled A. B. and C.
These are two-part (network/host) addresses that split the 32 bits as follows: class A
8/24; class B 16/16; class C 24/8. The splits include class identifier bits (also called prefixes) in the network address part of the split.

CHAPTER 12 INTERNETWORKING AND THE INTERNET

Two other categories were defi ned: D is for multicasting (from a source to multiple
destinations), and E is reserved for experimentation. Although these sometimes are
referred to as class D and class E, neither is a classful scheme.
Table 12. 1 illustrates the classes and their address ranges. We see that Class A, with
only 126 addresses in the network segment, was meant for the very few networks that have
very large numbers of hosts. C lass 8 has many more network addresses ( 16,382), each
with many host addresses (65,534), and there fore was aimed at medium-size networks;
Class C, with a very large number of network addresses (2,097, 150) and very few host
addresses for each (254), was meant for small networks. These classes account for 87.5 percent of the potentially available addresses.

TABLE 12.1

1Pv4 classful addressing

IPv4 has a 32-bit address space arranged in four 8-bit sections called a dotted quad. The 32 bits
are viewed as two segments, the first being a network address and the second a host address. In
this table, the prefix (leftmost bits), which identifies the class and is not part of the network
address. is shown in bit-notation: the other two columns show the number of addresses possible
in each segment. Note that no address with all Os or all Is is allowed, hence the subtractions of 2.
(Sec "Technical note: Address ranges for 1Pv4 networks" for more details.)
Class
A

Pre fix

# Qf
7

14

10

110

2 21

N ~twQrks

# Qf HQstS

2 = 126

2 24
16

2 = 16,777,214

2 = 65,534

2 = 16,382

2 = 2,097.150

2 8 - 2 = 254

Classes D (multicast) and E (reserved) arc not segmented into networks and hosts. Class D
addresses begin wi th J J I 0, and class E addresses begin with II II: both allow for
228 = 268,435.456 addresses.

As an organizing scheme, c lassful addressing made sense, but it has a significant


limitation-it wastes a lot of addresses. Here's an example of why: When an organization
applies for an 1Pv4 address, it receives a network address that carries with it a block of
potential host addresses whose size depends on the address class. The organization creates
its own host addresses within the block.
Now suppose a company has I ,300 hosts; they would need either six class C addresses
or one class B address. Six class C addresses can handle a tota l of I ,536 hosts (6 X 256),
meaning that 236 addresses go unused. Rather than dealing with six network addresses, the
company might prefer one class B address. That would make the situation much worsebecause the address can handle 65,534 hosts, 64,234 addresses are unused.
All of these unused addresses are associated with the company's block(s); hence, they
are unavailable to others and so are wasted. Even with the relatively few wasted class C
addresses of this example, if you multiply by the millions of o rganizatio ns with such
addresses. the loss becomes enormous. And what about many millions of small businesses
that may need onl y a handful of addresses?
When LPv4 was introduced, wasted addresses were not much of a concern. But the
dema nd for IP addresses has grown by leaps and bounds along w ith the phenomenal
growth of the Internet. This made wasted addresses problematic, hastening the day when
there are no more addresses to give out. To forestali 1Pv4 obsolescence, classless addressing
was implemented. This is discussed in a subsequent section.

283

2 84

PRINCIPLES OF COM PUTER NETWORKS AND COM M UNICATIONS

TECHNICAl NOTE
Address ranges for 1Pv4 networks

T he prefixes noted in Table 12.1 are the most significant (leftmost) bits in the 32-bit dotted quad. From

possibilities for hosts. we again eliminate all Os and all


1s, leaving 16,777,214. Similar calculations apply to

these and the network/host segmentation, we can see


the decimal and binary range of values in each class.
Class A uses 1 bit for the class identifier and
reserves 7 bits for network addresses, leaving 24 of the
32 bits for host addresses. This would seem to give us
27 = 128 network addresses, but because we do not
permit an address of seven Os or seven 1s, 126 possi-

class C.
Translating to binary, we see that the first quad
begins with 00000001 (decimal 1) and ends with
01 1111 10 (decimal 126). Because host addresses
account for the rest, we can see that the entire Class A
decimal range is 0.0.0.1 to 126.255.255.254.
Continuing in this manner, we can construct the ranges

bilities remain. Of the 2 24 = 16,777,216 seeming

for classes Band C.

A
B

Net address range. binary


00000001 to 011111 10
10000001 to 1011 11 10
11000001 to 11011110

0 & E addresses are not c/assful


0
11100001 to 11101111
E
11110001 to 11111111

Full address range. decimal


1.0.0.1 to 126.255.255.254
128.1.0.1 to 191.254.255.254
192.0.1.1 to 223.255.254.254
225.0.0.0 to 240.255.255.255
241 .0.0.0 to 255.255.255.255

Note
D~ti mal

.!linm

D~tim al

.!linm

D~timal

1
126
128
191

00000001
01111110
10000000
10111111

192
223
225
240

11000000
1101 111 1
11100001
11110000

241
254
255

~
11 110001
11 111110
1111 1111

Classful addresses, networks, subnets, and masks


When a company is assig ned a classful address, what it receives is a network /D. The corresponding network address is the network ID with host address all Os. T his ide ntifies the
network itself and is used by routers outside the company to di rect IP packets addressed
to the company. It is not assignable to any company host (recall that no host address can
be all Os).
As we've j ust seen, how many potential host addresses are included in a network
address depends on the address class. Beyond host addresses, it often makes sense for a
company to subdivide the classful network address into logical IP networks. Whereas the
network address is, in essence, how the company network is known to the outside world ,
logical networks are how the company can organize its own hosts.

CHAPTER 12 INTERNETWORKING AND THE INTERNET

The company can create subuets- internal logical networks with their own subnet
addresses-by assigning hosts to groups with their own subnet addresses. This adds
another level to the address hierarchy-network address, subnet address, host address.
There are many ways to orgnnize subnets: by department, by location, by building,
by LAN, or some combinntion of these, among others. Aside from internal organization, a
major advantage to subnetting is that the company can be connected 10 the Internet with a
single IP address rather than one for each of its subnetwork s. Not only is this a more effi cient use of IP addresses. but it also means that an organization can have better control
over how it subdivides and manages its networks.
To separate network, subnet, and host addresses, masks are used-bit pauems applied
to entire addresses to isolate their components. Masks have the same number of bits
arranged in the same dotted quad segments as the IP address, but they consist only of I s
and Os-for example: llllllll.llllllll.OOOOOOOO.OOOOOOOO. or in decimal notation ,
255.255.0.0. Bitwise multiplication of the address by the mask (equivalent to applying the
''and" operator) captures address parts where mask bits are I and ignores parts where mask
bits are 0. Here is an example:
Address 130.57.110.9 in binary is: 10000010.00111001.01 101110.00001001
Mask 255.255.0.0 in binary is: IIIII I II.IIII I III.OOOOOOOO.OOOOOOOO
Multiplication: 10000010.00111001.00000000.00000000

capwred

ignored

(the network 10)

(host addresses)

Internet routers easily identify the class of an IP address by looking for the bit patterns
shown in bold i n "Technical note: Address ranges for 1Pv4 networks.'' When the class is
identified, a network default mask is applied.
The three classful default masks are:
Class A: 255.0.0.0

Class B: 255.255.0.0

Class C: 255.255.255.0

In the preceding example, the two leftmost address bits are 10, a class B address. The
default mask 255.255.0.0 is applied. revealing the network address (the network 10 with
host address all Os):
I 00000 I 0.00 Ill 00 1.00000000.00000000, or 130.57.0.0 in decimal notation
This network address is assigned to the edge router of the organization. When a packet
reaches any router, it applies the appropriate mask. If the resulting network address is not
that of the router. it passes the packet to the next hop router. (Chapter 13 explains Internet
routing in more detai l.)
If the network address is the router's address, a suhuet mask is applied. This works the
same as a network default mask. except that a subnet address comprises the network
address w ith the additional bits of the subnet address appended and the remaining bits (host
address) all Os. The total number of bits in the combined network and subnet addresses is
indicated by a In notation at the end of the address.
In the preceding example. if the In address were 130.57.II 0.9119, the subnet address
would be determined by the 3 bits following the 16-bit network address, in their place
within their 8-bit quad. Thus, we have:
Address: I 00000 I 0.00 111 001.0110 111 0.0000 I 001
Subnet mask: IIIIIIII .I IIIIIII .lllOOOOO.OOOOOOOO
Multiplication: I 00000 I 0.00111001.01100000.00000000
( the subnet address, I 30.57.96.0)

( 130.57.110.9)

285

286

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

After the subnet address is defined, host addresses can be assigned. For example:
10000010.00 Ill 001 .01100110.00001111

( 130.57. 102.15)

We also can see that 3 subnet bits can be used to define as many as eight (23) subnets
within the same network address, and the 13 remaining bits in the class B address can
define up to 8,190 (i 3 - 2) host addresses for each subnet. If more subnets are desired,
more bits can be assigned as subnet addresses. For example, with 4 subnet bits, up to 16
subnets can be defined, each with as many as 4,094 (2 12 - 2) hosts. Similar calculations
can be made for other numbers of subnet bits and other address classes.

AMPLIFICATION
N ewer routers can handle subnet addresses that
are all Os or all 1s, but older routers cannot; they are
restricted to 2 3 - 2 or 6 subnet addresses in this

example. Note that host and network addresses still


must adhere to the "no all Os or all1s" rule.

Classless addresses, subnetting, and supernetting


Although subnetting makes more efficient use of lP addresses and results in fewer wasted,
it would seem that the problem could be solved completely with classless addressing,
because all of 1Pv4 's address space of 32 bits would be available without restriction. That
would mean that 4 ,294,967,296 (232) addresses could be created, or about twice as many
as are available with c lassful addressing.
Unfortunately, it's not that simple. In order to avoid hopelessly complicating Internet
routing, not to mention exceeding the capacity of the Internet routers to hold routing tables
as large as would be required, some addressing hierarchy must be incorporated and restrictions must be placed on possible bit combinations. Yet there seems to be some merit to the
idea, especially if there were many fewer restrictions than with classful addressing. This
leads us to the scheme called classless inter-domain routing (CIDR).
The compromise that CIDR makes is that it allows any number of leftmost bits to be
assigned as a network address. That means that this address can be allocated to organizations based on the number of hosts their networks have to support instead of being
restricted to a class designation. CIDR also is not limited to network addresses (plus prefixes) of 8, 16, or 24 bits.
Cuncntly, network addresses ranging from 13 to 27 bits are used, corresponding to
addresses with as few as 30 hosts (2 5 - 2, because 5 bits of the 32 remain after a 27-bit
network address) to those with as many as 524,286 (2 19 - 2 for the 19 bits remaining after
a 13-bit network address). Hence, network address assignments can be more in line with
an organization's needs.
Albeit an improvement over c lassful addressing, C IDR is not perfect. Using our
I ,300 host example, a block of 2,048 addresses is needed, which requires II host
bits (2' 0 = I ,024; 2 11 = 2,048). The 11-bit host address space wastes 748 addresses
(2,048 - 1,300) instead o f 64,234, a vast improve ment, though still imperfect.
By employing subnetting on top of CIOR, we can improve efficiency in a
way similar to what we did with classful address subnetting. To indicate the number of
network address bits, C1DR appends ln. In the preceding example, Ill would be appended
to the dotted quad. The external router mask would be adjusted accordingly.
Because network address lengths are variable, correspondingly variable subnet masks
are used to separate network and host addresses. Subnetting is accommodated with CJOR
in the same manner as with classful addresses. Lf, as in the prior example, 3 bits are needed
SUBNETIING

CHAPTER 12 INTERNETWORKING AND THE INTERNET

for subnets, the Ill would be changed inlemally to / 14 and the subnet mask would be
adjusted accordingly.
Because of its increased fl exibility, CIDR is used by the gateway routers on the Internet
backbone and is expected to be used by ISP routers as well. Older routers do not support
CIDR. As it stands now. the I nternet is a mix of old and new. From a current business perspective. it makes sense to purchase CIDR-capable routers if replacements are needed.
SUPERNETIING CIDR provides a hierarchical scheme that i n a sense parallels subnetting
but is applied to routing outside the organization and therefore is called supemetting.
This is a method of route aggregation, whereby a single high-level routi ng table entry
represents many l ower-level rou tes. (Think of the telephone hierarchy. i n which one area
code represents many local prefixes, which i n turn represent many individual phones.)
This means that the I nternet backbone routers need many fewer entries than otherwise
would be the case. Each of those entries represents blocks of addresses that can be
assigned to the large JSPs that, in turn, can allocate smaller blocks to the smaller ISPs, and
from there to the organizations. Supern etting eases the table size requirements of the
routers at each level because they need hold many fewer entries, and it adds some degree
of efficiency. as does subnetting.
Even with CI DR. supernetti ng, and subnetting, the Interne t is runni ng out of
addresses. You may hear thi s predicament stated as. "the Internet is r unning out of domain
names."' That is not the case. We arc sure that imaginat ion can produce an endless supply
of names. T he problem is how to find numerical IP addresses to associate wi th those
names. It is the IP addresses that arc in short supply.
Th is foresight led to the development of 1Pv6, formally adopted in 2003 and expected
to be fully implemented during 2008, as a replacement for IPv4. I Pv6, also called IPng
,Internet Protocol next generation) by some, was recommended by the I Png A rea D irectors
of the I nternet Engineeri ng Task Force in 1994 and made a proposed standard the same
year by the Internet Engineering Steering Group. Four years later, the core protocols were
issued as an I ETF Draft Standard.

1Pv6
Several major goals were realized in the design of 1Pv6:

Increasing the number of I P addresses available


Improving routing in the Internet
I mproving authentication and privacy
Adding quality of ser vice capability

To increase the number of addresses, IPv6 uses u 128-bit address sequence i nstead
of 32. Aside from adding addresses, this allows for additional levels in the addressing
hierarchy that. in turn, make i mproved routing efficiency possible. IP header extensions
are used to support several options, i ncluding address type, confidential i ty, authentication,
and integri ty.
Quality of service (QoS) levels are achieved by labeling added to IP packets to provide
for level of service requests- for example, normal handl ing, priori ty, and real-ti me (which
labels particular packets as belonging to the same " now" and hence to be delivered in succession in real time, as with video).

1Pv6 addresses
As with I Pv4, for human convenience 1Pv6 addresses arc not referenced in bit notation, but
unlike 1Pv4, instead of a dotted quad there is what we may awkwardl y call a coloned octal
eight segments separated by colons) wi th each segment comprising two bytes, resulting in
a 128-bit address (8 X 16).

287

288

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Each of the segments typically is written in hexadecimal rather than decimal notation.
(Hexadecimal is a base 16 number system.) Because one hexadecimal d igit represents
2 bytes, an IPv6 address still has 32 characte rs, but they are hexadecimal characters.
Further notational simplification is gained by eliminating leading Os in a section and by
using a single 0 to represent a section of all Os. Here is an example:
A I B9:CC5F:OOOD:0037:FFOE:3945:0000:2A4D becomes
A I B9:CC5F:D:37:FFOE:3945:0:2A4D
If there is a single run of consecutive Os, the Os can be e liminated completely. For
example:
BB 12:0:0:0:E3CC:O:A Ill :7273 becomes
BB 12::::E3CC:O:A Ill :7273
However, only one string of Os can be eliminated in a given address.
1Pv6 accommodates C IDR addressing simply by appending a /11 to the address, where
11 is the number of bits in the CIDR pretix. To denote a 35-bit prefix in the preceding
address, we would write:
BB 12::::E3CC:O:A I l I :7273/35
The intricacies of 1Pv6 addressing are beyond lhe scope of this text, but let's look at
the basics in comparison to 1Pv4.
An 1Pv6 address is associated with a node's interface rather than the node itself. Each
interface belongs to one node, but a node can have more than one interface, and any
of the interfaces can be used as the node address. Further, an interface can be assigned
more than one of any of the three IPv6 address types: unicast, multicast, and anycast.
Unicast and multicast are the same as in IPv4. Anycast is a new type: A packet
will be sent to one member of an anycast group (the closest one, where closest
depends on the routing protocol being used), rather than to all members as with a
multicast group.
o
The 128-bit address is four times that of TPv4, but the number of possible combinations is enormously larger: 3.4 X 10 38 vs. 4.3 X 109 (2 128 vs. 232) or almost 29 times
larger. But us with 1Pv4, addressing is not unfettered. Rather than c lasses, however,
1Pv6 adds levels to the addressing hierarchy. This speeds routing at the cost of e liminating some address possibilities.
The packet header is substantially simplified compared to 1Pv4. (See Figure 12.4.)
QoS options have been added, with provision for 15 levels. (See Chapter 13.)
o
Extension headers are defined to specify packet options, separate from and in addition
to the lPv6 header. Unlike the 32-bit 1Pv4 options field, they do not have length limits
so lhey can carry as few or as many options as needed. Most of these options are
ignored by the Internet routers until the final destination is reached. This means that
they usually do not add to the routing burden or slow down the switching process.
The types currently provided for are: authentication for packet integrity; encapsulation for packet privacy; packet segmentation and assembly alternatives; destination
options; extended routing; and hop alternatives. Each type has several possibilities.

12.9 Moving from 1Pv4 to 1Pv6


Because the differences between 1Pv4 and 1Pv6 are substantial. the Internet cannot be

changed from one to the other overnight. To permit gradual cutover and to allow for variations in timing, three methods have been developed that permit functioning in mixed
1Pv4/1Pv6 environments. These are called dual stack, tunneling, and translation.

CHAPTER 12 INTERNETWORKING AND THE INTERNET

FIGURE 12.4
1Pv6 and 1Pv4 packet headers
Comparing the 1Pv6 and 1Pv4 packet headers, we see that the former is significantly simpler. Yet 1Pv6 is more flexible, has
greater address space, and provides for more options via extension headers.
1Pv6
Payload
length
16 bits

IP
version
4 bits

Next
header
8 bitS

Il l I

Destination
address
128 bits

=
..

IP version: 1Pv6 is backward compatible with 1Pv4; this section indicates which is being used.
Packet priority: Fifteen levels; the higher the level, the higher the priority.
Flow label: Used to number, and therefore identify, packels that are part of a given "flow." These are handled specially by
the routers, providing real-time delivery capability.
Payload l ength: The number of bytes in the packet following the header; this allows lengths of up to 65,536 bytes to be
specified (2 16 ).
Next header: The type of the header in the overall packet immediately following this header- allows for extension
headers. (If an extension header is used, it goes between the transport header and the IP header- by
noting the next header within the packet, this field indicates wh ether an extension header is inserted - see
below.) If there is no extension header, then is the type of the header in the transport layer: namely,
TCP or UDP.
Hop limit: Each time a node forwards the packet, the hop limit is reduced by one. If the number reaches zero, the packet
is discarded.
Source address: Where the packet originated.
Destination address: Where the packet is to be delivered, unless source routing is used, in which case it is the address
of the next hop router.
Totai1Pv6 header length is fixed at 320 bits (40 bytes). However, up to six extension headers can be added.

With no extension header


Layer4
header

Layer2
header

IP
version
4 bits

With one extension header

Header
length
4 bits

Total
length
16 bits

Layer2
header

': o

Flag
3 bits

Layer4
header

Header
Protocol chksum
8 bits
16 bits

Source
addr
32 bits

Header length: The number of 32-bit words in the header- allows calculation of the header end, necessary because the
number of options is variable. With no options, the header is 160 bits, the minimum header length.
Differentiated services: To specify how the IP datagram is handled (class of service for QoS). This was the Type of
Service field before lntServ and DiffServ QoS.

rn: To identify packets into which the originaliP packet was segmented.
Flag: Indicates whether the packet was segmented.
Segment offset: Place marker for reassembl ing the segments.
Time to live: Counter to prevent packets from cycling around the Internet; formerly specified in seconds, now a hop count.
Protocol: The protocol used in the data field of the packet.
Header checksum: Interestingly, some header values may change at each packet switch; if so, checksum must be reset.
Options: Allow for specifying a limited number of options; seldom used.

289

290

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Dual stack
The word stack refers to the IP protocols used by the network nodes- routers and hosts .
Dual stack nodes contain the stacks for both IP versions. Before sending a packet, the sender
queries the DNS system for the destination address: If an lPv4 address is returned, an IPv4
packet is sent; if an 1Pv6 address is returned, an lPv6 packet is sent. (See Figure 12.5A.)
When the changeover to 1Pv6 is complete, the IPv4 stack can be deleted.

FIGURE 12.5

All layers do not come into play in intermediate nodes (routers)

1Pv6 cloud

TCPIIP suite

Transitioning from 1Pv4


to 1Pv6

IP4v
A. Dual stack

1Pv4 cloud

1Pv6 cloud

1Pv6
B. Tunneling

One drawback of this method is that each of the dual stack nodes must have an fPv4
address, which means that the 1Pv4 address scarcity is not alleviated until the changeover
is completed. Another is that processing through the two stacks adds to switching time.

Tunneling
A packet from an 1Pv6 node or region of IPv6 nodes (also called a cloud) may have to
travel across an lPv4 cloud or node to reach another IPv6 node. The edge 1Pv6 router at the
lPv6/IPv4 cloud border must give the packet an TPv4 address.
To maintain the integrity of the 1Pv6 packet, the router encapsulates it into an fPv4
packet; at the TPv4/IPv6 border, the TPv4 edge router decapsulates the packet. In effect, an
1Pv4 tunnel is created through which the 1Pv6 packet can travel in the 1Pv4 cloud. (See
Figure 12.58.) For this to work, the edge routers must be dual stack, but the others need
not be.
This method avoids having to assign 1Pv4 addresses to 1Pv6-only nodes within a
cloud, but it has the drawback of additional processing at the borders.

Translation
If an lPv6-only host needs to transmit to an 1Pv4-only host, the latter will not understand
the packets. Tunneling will not help, because after the encapsulating header is removed,
the 1Pv6 packet remains. At the least, the edge router has to convert the 1Pv6 header into an
1Pv4 header. This can get considerably more complicated if the processes running on the
end node involve the IP protocols themselves.
Many countries are involved in IPv6 development and deployment. For further information, sec http://www.ipv6forum.org/.

CHAPTER 12 INTERNETWORKING AND THE INTERNET

291

12.10 Summary
We began by defining intcrnetworks (internets) and intranets. Company internets and
intranets commonly comprise interconnected L ANs. The Internet, on the other hand, the
largest of the internets, goes far beyond the corporate domain, with global reach and linkages among every type of network. The growing availability of broadband connections has
made multimedia, real-tim e audio and video streaming, and two-way video conferencing a
practical reality, even for individuals in their homes.
We looked at the topology of the Internet and found a pseudo-hierarchical structure.
wi th high-speed backbone providers (NSPs) linked to regional providers (RSPs) that in
tum are linked to local providers (ISPs), but we also saw direct links between providers at
each level that skirted the hierarchy. For businesses. the key factors to assess in choosing
vendors and service providers to establish internetworks are cost, reliability, compatibility,
management, and security.
We explored the World Wide Web (the Web), saw how it evolved, and examined its
relation to the Internet. Then we looked at the clien t/server model, ubiquitous in networking, where we noted that it actually is an association between processes, not hardwareclient software requests services, whereas server software provides services.
Next we examined the components of URLs and looked at addressing issues. We delved
into 1Pv4 addressing. including classful and classless addresses, subnetting, and supernetting.
We saw how addresses are handled by the domain name system and how the growing inadequacy of 1Pv4 has led to 1Pv6. L ast, we examined the options for moving from 1Pv4 to 1Pv6.
In the next chapter, we will look more closely at a number of the protocols of the
TCPIIP architecture and at the ins and outs of Internet routing.

Short answer
1. Describe and contrast internets and intranets.
2. How do cost, reliability, compatibility, and
security factor into creating an internetwork?
3. Illustrate and discuss the topology of the
Internet.
4. What is the Web and how does it relate to the
Internet?
5. Describe the client/server model.

6. How does internetwork addressing differ from


LAN addressing?
7. What is an IP address? H ow is it used?
8. What is the function of the domain name
system?
9. Describe the parts of a URL.
10. What are the advantages and drawbacks of
classful addressing?

292

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Fill-in
1. An
is a group of connected
autonomous networks.
was the basis for the Internet that
2. The
followed.
3. ____ are user interfaces to the Web.
4. ____ are addresses that take us from page to
page and site to site.
5.
requests services and _ _ __
provides services.

6. A
address has no location information.
7. To route packets properly, the Internet needs to
deal o nly with _ _ __
8. The alphabetic version of an IP address is
called a _ _ __
9. Translating a domain name into a dotted quad is
called _ __ _
10. The original TLDs are _ _ __

Multiple-choice
1. NSPs connect directly to each other
through
a. POPs
b. RSPs
c. Peering points
d. ISPs
e. NAPs
2. Addresses that take us from page to page and site
to site are called
a. IP
b. Hyperlinks
c. ISPs
d. Multilinks
e. Domain names
3. The client/server model refers to a relationship
between
a. hardware devices
b. software processes
c. peers
d. controllers
e. domains

4. Internetwork addresses must be


a. fl at
b.
c.
d.
e.

recursive
hierarchical
integrated
bipolar

5. IP addresses are
a. in the transport layer
b. in the data link layer
c. in the internet layer
d. part of the MAC address
e. always static

6. EveryURL
a. is globally unique
b. has a many-to-one relationship with an IP
address
c. must be registered
d. is independent of the domain name system
e. all of the above
7. The 32-bit IPv4 address
a. allows for 2 32 unique addresses
b. must use classful addressing
c. always begins with a host address
d. is more efficient than an 1Pv6 address
e. has six classes
8. Class A, B, and C 1Pv4 addresses
a. are based on allocations to host and network
addresses
b. exclude subnetting
c. waste many addresses
d. do not allow for addresses created by a
company
e. e liminate the need for masks
9. A major goal of 1Pv6 is
a. avoiding the need for routing in the Internet
b. better authentication and privacy
c. eliminating QoS
d. increasing the number of JP addresses available
e. b and d only
10. The IPv6 packet header
a. is more complex than the IPv4 header so as to
accommodate added functionality
b. is designed to handle flows
c. eliminates hop counts
d. reduces the 1Pv4 payload length limit to speed
transmission rate
e. all of the above

CHAPTER 12 INTERNETWORKING AND THE INTERNET

293

(
True or false
1.
2.
3.
4.
5.

NSPs form the Internet backbone.


Abilene is intended to support Internet2.
1Pv4 is running out of domain names.
Every domain name must begin with www.
Moving IPv4 to classless addressing is all we
need to do to avoid running out of addresses.
6. Multicasting is provided for under both 1Pv4
and 1Pv6.

7. The more host addresses allowed for, the fewer


network addresses available.
8. Masks consist only of 1s and Os.
9. Edge routers can make use of subnet addresses.
10. CIDR allows any number of leftmost bits to be
assigned as a network address.

Exploration
1. Investigate your school's IP addresses. Are they
1Pv4 or IPv6? If 1Pv4, what class? Jf 1Pv6, are
extension headers used? What are your department's host addresses? Is subnetting used? What
masks are in place?
2. Compare the dual stack, tunneling, and translation methods for moving from 1Pv4 to 1Pv6.

''*''

Can you think of situations in which each would


be preferable?
3. Visit four company Web sites. Identify each
component of their home page URL's links one
and two levels down from their home page. At
least one of the four should be located in a country other than your own.

IP MIGRATION

T he Bigger is Better Corporation (BiBc) began operating with four LANs and 300 hosts. For
Internet access, they acquired two Class C 1Pv4 addresses. As the company grew, it added
LANs and hosts; now it has 3,100 hosts in 35 LANs. To accommodate Internet access, they
released t heir Class C addresses, replacing them with one Class B address. Now they are con templating two possible changes to improve flexibility: introducing subnetting and moving
from 1Pv4 to 1Pv6. What faders should t hey consider in deciding which option to choose? For
the move to 1Pv6, w hich transition method would you suggest?
One IT employee suggested that ra ther t han taking either step now, BiBc should wait a few
years until 1Pv6 is more w idespread, and t hen move to it. Do you agree? Which of the three
possibilit ies do you think is the one to choose? Would you change your mind if you also
learned that BiBc is contemplating merging with t he M uch Bigger Corporation (MBc), an international organization with over 50,000 hosts worldwide? Why or why not?

OSI has been looking at various WAN strategies to interconned their t hree sites, and to
provide links for t heir feeder hospitals as well. They are considering t hrowing the Internet into
the blend of WAN services they already contract for. However, they are unsure of how to go
about evaluating t heir options. In particular, t hey do not feel ready to move to 1Pv6, but they
do not know if an 1Pv4 classful address or a classless address makes more sense. Should subnetting be considered as one of the decision factors?
What questions would you ask to help you advise MOSI? Should they consider other
options as well? What advice would you give them?

13.1 Overview
The Transmission Control Protocol (TCP) and the Internet Protocol (IP) were originally
developed to support the nascent ARPANET. As the ARPANET grew into the Internet, so
did the number and variety of protocols that define the actions and procedures on which it
runs. The resulting suite of protocols came to be called TCP/lP, which also is the name of
the five- layer Internet model architecture.
We looked at the development of the Internet and TCP/lP in Chapter 12,
"Internetworking and the Internet," and others, and we have compared it to the OSI model
architecture. In this chapter, we will focus on particular protocols of the suite, where they
come into play, and how they operate.
We consider the TCP/lP architecture to be a five-layer model, of whic h the top
three layers (application, transport, and internet) are most common in the Internet. In
practice, the bottom two layers (data link and physical) can draw from a variety of protocols, much as the often-used OSI model does (discussed in Chapter l , "Introduction,"
and Chapter 9, "Local area networks"). As far as TCP/IP is concerned, it makes no
difference.
Dozens of protocols are defined within the TCP/IP model; we will explore the more
prominent ones found in the top three layers. These are listed in Table 13.1 .

TABLE 13.1

Major TCPIIP protocols

Layer 3: Internet
IP; ARP and RARP; DHCP; ICMP; lGMP
La ver 4: Transport
TCP; UDP
Layer 5: Application

HTTP and CGI; FfP; SNMP; SMTP, POP, and IMAP; Telnet and SSH; VolP; H.323

Visit http://www.protocols.com/pbook/tcpipl.htm for a full list of TCP/IP and OSI


protocols.

T cP and IP are protocols. The term TCPIIP refers to both a suite of protocols and a model
architecture.

13.2 Layer 3 (internet/network) protocols


IP
N ode-to-node communication between two directly connected devices i s handled by the
data link layer. One step up is node-to-node communication in which the nodes are not
directly connected. (See "Technical note: Clarifying some terminol ogy.") This is the
province of layer 3. the i nternet layer, wherein we find l lltem et p rotocol (I P). One of the
core protocols, IP primarily is concerned with layer 3 addressing and routing for datagram
packet transmissions. (See " Technical note: Why IP addresses?")

TECHNICAL NOTE
Clarifying some terminology

T he terms node and host sometimes are used confusingly when speaking of networks in general and
the Internet in particular. The basic distinction is that
a node is any device on the network, whereas a host
is an end user device, which is one type of node.
Switches and routers are other examples of node
types.
We can distinguish among node types by the layers
at which they operate. Hosts, as end user nodes,
generally need to be able to run the entire protocol
stack, hence layers 1 through 5 (in the TCPIIP model).
Switches and routers, which are concerned with sending packets along particular routes, never run end user
applications and therefore do not need to go above
layer 3 (network).

For two directly connected nodes, layer 2 (data


link) is sufficient because no routing is required. Hence,
we have nodes that are layer 2 switches. When intermediate devices come between two communicating
nodes, layer 3 is required, so we have layer 3 routers
and the so-called layer 3 switches. When end-to-end
services are needed, layer 4 (transport) comes into the
picture, a particular case of host-to-host.
In some references you will find three communications categories, called node-to-node (layer 2), host-tohost (layer 3), and end-to-end (layer 4). This is somewhat misleading. More accurate, although admittedly
more cumbersome, is directly connected node-to-node
(layer 2), node-to-node connected through intervening
nodes (layer 3), and host-to-host where the hosts are
end points of the communications (layer 4).

Routing deals with switching decisions- that i s, where to send the packet next on
each step of its journey. The total path from source to destination is a series of hops--each
hop is a direct connection between two switches. Because any switch is likely to have a
number of next hop possibilities-one connection to each of its i mmediate neighbors-the
question is, how are next hop decisions arrived at?

2 96

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

- :=
["~:=_IJ

TECHNICAL NOTE
Why IP addresses?

-..:,~,

R ecall that the Internet comprises a great number of


autonomous (independent) interconnected networks.
There is no requirement for any of them to use a particular addressing scheme. Organizations tend to use the
technology that best suits them. Hence, there are many
different addressing structures in play in the vast
Internet.
It is not reasonable for a node in one autonomous
network to know and be able to handle the addressing

J
schemes of the nodes in all the other networks it may
communicate with. Even if we assume that they do
know and can interpret every scheme, it would take an
inordinate amount of memory and processing time to
route a packet.
Clearly the Internet would not be able to operate
under those conditions. Instead, what is needed is a
common addressing scheme overlaid on whatever
other scheme is used. As it happens, all participants in
the Internet agree to use IP addressing as that overlay.

Routing decisions for IP packets typically are made on a local neighbor basis. That is,
the decision is based on some neighbor-performance metric and not what happens beyond.
However, for local decisions to make sense, the ultimate destination must be known.
Otherwise a series of local choices could result in endless loops or branches from which
the destination node cannot be reached. That means that IP packets must carry full destination addressing information.
Another view of this is that what makes a next hop choice best depends on the conditio ns at each of the neighboring switches. But their conditions depend on those of their
neighbors, and so on down the line. So it could be argued that local next hop decisions, in
effect, are global.
Whkhever way the decisions are viewed, IP routing is very flexible. For any router,
the next hop choice can change from moment to moment according to network conditions.
For example, packets can be routed around links that are down or congested.
There are many TP routing algorithms for path determination. One way to categorize
them is as belonging to one of two general classes: link state and distance vector. Link
state algorithms are concerned with conditions between a router and the possible next hop
routers-that is, the state of the links; distance vector algorithms look at possibilities for
the total path from source to destination. Both base hop decisions on some form of distance
measure, where distance can be cost, time, number of hops, and so on. Within each category there are many different specific algorithms. Four popular ones are discussed in
section 13.5.
A detailed discussion of routing algorithms is beyond the scope of this text. If you
wish to pursue this topic, a good source is http://www.cisco.com/univercd/cc/td/doc/
cisintwk/ito_doc/routing.htm.

ARP and RARP


For TP networks in general and the Internet in particular, knowing a host's IP add ress,
which is a logical address, does not mean that its address within the network is known;
similarly, knowing an address within a network does not mean that the IP address is
known. Converting or relating one to the other is called address resolution.

CHAPTER 13 TCPIIP. ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

AMPLIFICATION
Q

uite often, the address of a machine within a

company network is a physical hardware address-

not a LAN device-for example, it is on an ATM


network-in which case its address is logical, but

the MAC address on the NIC of the machine-when

still diredly associated with the machine. In either

the network in question is a LAN, which usually is the

situation, address resolution is required to relate an

case. However. it is possible that the machine is

IP address to the machine address.

Address resolution protocol (A RP) converts a given I P address into a machine address:
reverse address resolution protocol (RARP) converts a machine address into its associated
IP address. AciUally, A RP and RARP can resolve any of the internet layer addresses, not just
IP addresses. So A RP can be looked at as translating layer 3 addresses into layer 2 (usually
MAC sub layer) addresses, whereas RARP translates layer 2 addresses into layer 3
addresses. Because of the fan tastic volume of traftic on the l 11ternet. their most common use
involves IP addresses. ARP and RARP packets usc the same header, shown in Figure 13. 1.

FIGURE 13. 1

Bits:
ht
16

pt
16

hal
8

sha

32

spa
32

ht: Hardware type - the hardware interface (Examples: Ethernet, ATM. frame relay, fibre channel)
pt: Layer 3 protocol type (Example: IP)
hal: Hardware address length-number of bytes
pal: Protocol address length-number of bytes
oc: Operation code-the packet's purpose (Examples: ARP request, ARP response, RARP request)
sha: Layer 2 source hardware address (Example: Ethernet MAC address)
spa: Layer 3 source protocol address (Example: an 1Pv4 address)
dha: Layer 2 destination hardware address
dpa: Layer 3 destination protocol address

A RP converts IP addresses to their associated machine addresses; RARP converts machine


addresses to their associated IP addresses.

ARP and RARP come into play to dynamically discover the requisite addresses. When
a host or I nternet router needs to find a machine address, it sends an ARP broadcast request
packet that contains its own machine and lP addresses and the I P address of the destination. Because IP addresses are unique, only the destination device will see its own address
and will send an ARP response packet with its machine address back to the source. Hosts
and routers build their IP/machinc address tables in thi s manner, so the next time the host
can simply look up the address.

DHCP
To carry out the process of assigni ng host IP addresses and other transmission parameters
to the devices in an autonomous network, dynamic host configuration protocol (DHCP)

The ARP header

297

298

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

is employed. Dedicated DHCP servers run the protocol software. Although "dynamic" is
part of its name, there actually are three address allocation schemes: manual, automatic,
and dynamic.
Manual address allocation. IP-machine address associations are manually entered
into the DHCP server table by a network or server administrator. A host whose
machine address is in the table is given its tabled IP address when logging on to the
network. Only those hosts with table entries will get IP addresses and be fable to log
on successfully.
Automatic address allocation. Instead o f entering specific IP addresses, the administrator enters an address range. The first time a host logs on, the DHCP server permanently assigns to it an address within the range. Because only the range is entered,
the administrator's job is easier.
Dynamic address allocation. This scheme is similar to automatic except that,
instead of a permanent address assignment, an fP address is assigned every time a
host logs on, so it is likely to be different each time; in some setups the IP address is
changed at various time intervals during a logon session. Dynamic assignment considerably eases administrator work where there are frequent host changes, which is
typical of large business networks. Dynamic allocation also is commonly used by
ISPs for dialup connections, because pem1anent address assignment does not make
sense-such assigned addresses would be unavailable to anyone else, even when
those hosts were not logged on.
In addition to host IP addresses, DHCP servers also send what are called TCP/IP stack
configuration parameters to the hosts. Examples of these are subnet masks, IP addresses
for various servers, printers and other network devices, and default routers.

ICMP
For hosts to be informed of problems with their transmissions, messages must be transmitted
to them by the parties discovering the problems. There also must be a means of transmitting
actions to be taken in response. The follow ing are examples:
A router informs a host that the destination of a packet is unreachable.
A host is told by a router to slow down its rate of packet transmissions (called source

quench message).
When a router decrements a packet's hop count to zero, a "time to live exceeded"
message goes to the original sender.
The mechanism for doing these and similar functions is the lntem et control message

protocol (ICMP).
ICMP messages are embedded in fP packets. The two major parts of a message are a
type mmlber that indicates the kind of message and a code number that indicates the specific message within the type. For example, the "destination unreachable" message is type 3;
code possibilities include 0 (network unreachable), I (host unreachable), and 2 (protocol not
supported). Some types are just single messages: Source quench is type 4 and code is 0.
Perhaps somewhat ironically, because these are layer 3 datagram messages, their delivery
is not guaranteed. ICMP versions match IP versions. Thus, for 1Pv4 there is ICMPv4; for
1Pv6 there is ICMPv6.

IGMP
Although the abbreviation is similar to ICMP, the Internet group message protocol
(IGMP) is quite different. IGMP is the mechanism that supports IP multicasting, providing
temporary "host group" addresses, adding and deleting members from a group.

CHAPTER 13 TCP/IP. ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

To form a multicast host group, each member is given the same TP address-an lP
datagram with that address goes to all members of the group. The group may be temporary
or permanent. Members of a temporary group receive a temporary multicast address.
Members of a permanent group receive a permanent multicast address. Note that these are
in addition to the normal unique /P host addresses. A host can belong to more than one
group. Hosts do not need to belong to a group to send it a multicast message, but they do
need to belong to a group to receive one.

13.3 Layer 4 (transport) protocols


TCP
Transmission control protocol (TCP) is one of the main protocols of the Internet and, as
noted previously, was first developed along with IP to support packet transmissions over
the ARPANET.
TCP is connection oriented. guarantees end-to-end packet delivery, guarantees correct
ordering of segmented ( fractionalized) packets, and can provide reliable delivery for datagrams, thus overcoming the limits of "best effort delivery" provided by layer 3.
On transmission. TCP divides messages that are too large for IP to handle into segments and numbers them so that correct ordering can be achieved at the recipient.
Transmission requi rements may dictate that a long message be divided into separate segments. Because of variable delays over a wide area multi-path network such as the
Internet. or because some segments may be damaged and require retransmi ssion, the segments comprising a message might not arrive at the receiver in the same order as they originally were transmitted. For the receiver to reconstruct the message properly, the original
sequence of segments must be reconstructed.
For reliability, TCP end receivers send acknowledgments back to the sender. I f an
acknowledgment is not received within a given amount of time, the packet is presumed
not delivered and is re-sent. Packets with checksum failures are not acknowledged and
eventually ar e retransmitted. TCP also has a number of mechanisms for fl ow control,
chief among which is sl iding window (discussed in Chapter 7, "Digital communication
techniques").
TCP works quite well for reliable data transmission. However, for applications that
depend on speedy packet delivery in steady streams, TCP can be problematic. One problem is slow-down due to router processing requirement s. Another is that if a packet from a
segmented group is lost or proves defective, subsequent packets are withheld from the
application until a replacement is received-a necessity for guaranteed proper packet
order. All this means that for real-time, streaming audio or video, or voice transmission,
TCP does not do. For those appl ications, dropped packets are less of a problem than halts
waiting for retran smission. This brings us to UDP.

AMPLIFICATION
S treaming means transferring data in such a
way that it can be processed as a steady, uninterrupted flow. If data are received at a faster rate

than necessary for processing, they can be buffered


at the receiver and processed as needed. But if the
delivery is too slow or not steady, the flow will be
interrupted and the result will not be smooth.

299

300

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

UDP
UDP (user datagram protocol) is the second of two protocols available at the TCP/IP
transport layer. Whereas TCP is a reliable protocol, UDP is not; TCP is connection
oriented, and UDP is connectionless. Although TCP may be the more familiar protocol,
UDP is no less important or useful.
UDP handles the segments of a transmission at the transport layer in a way that
mitTors how LP handles datagrams at the IP layer; that is, it treats each segment as independent of any other segment and provides no ftow or error condition processing. Just as
we saw that datagrams are packets at the TP layer that are sent without prior connection
setup, unlike TCP, UDP also does not set up a connection between the end parties prior to
transmission. Thus, UDP is a best effort delivery service: Neither delivery nor packet
ordering are guaranteed.
Eliminating those mechanisms makes UDP significantly faster than TCP. Therefore, it
usually is more appropriate where timeliness is more important then error processing or
where lost datagrams are not an issue. For example, in SNMP, a lost datagram is simply
replaced later by more up-to-date data. In addition to streaming applications, UDP is used
for name/address retrieval in the DNS, for carrying Voice over IP (VoiP) packets. and for
many online games. (UDP and TCP arc discussed further in Section 13.6.)
A consequence of UDP being connectionless is that an application cannot hand UDP
a large file and expect UDP to di vide it in10 appropriate sized segments, each with a
sequence number for reassembling the fil e. Therefore, only applications that generate
small messages or files that match the size of one user datagram should use UDP as the
transport protocol. This does not preclude the use of UDP for sending large quantities of
data. Jt simply means that UDP is appropriate for use with applications that inherently generate data as individual small units. For example, even though we may think of streaming
video as a very large file, it is actually composed of individual video frames that can fi t into
single datagrams.
What, then, does UDP actually do? The answer is, very little. Its one main function is
to add a transport header to the data segment that contains the destination and source port
addresses. Together with the destination and source IP addresses added by IP, they form
the destination and source sockets, respectively, that serve to uniquely identify the
processes that are engaged in a communication session.

13.4 Layer 5 (application) protocols


HTTP and CGI
We are most fami liar with hypertext transfer protocol (HTTP) as the leftmost part of a
URL (http://) that indicates the protocols (service) being used on the Web page. It is most
commonly used to view Web sites and to retrieve a variety of data types from a Web server.
Http only describes how the browser and Web server interact with one another and the format of the messages they exchange. Http uses the services of TCP and TP to actually move
data between the browser and the server. Specifically, http at the Web server operates over
the well-known TCP port 80.
Although http contains the word hypertext in its name, it is quite capable of dealing
with a wide variety of data types that have nothing to do with hypertext, including video and
mp3 fil es. Http was, however, tailored to the needs of hypermedia, in which frequent interactions with the server are needed as the user clicks from link to link. By specifying the data
type in the http message header, http can transport any data type. As long as the client has
the appropriate software, say to view an image or run a video, the data can be acted on.
Software for a particular data type may be part of a standard browser or integrated into a

CHAPTER 13 TCPIIP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

browser via a plug-in. lt also may be installed separately and associated with the data type,
invoked automatically when that type is downloaded.
Http is stateless, meaning that each request is treated without any reference to previous requests. It also is connectionless, in that no connection is maintained between client
and server after the request is carried out. Interactions between client and server are by
request/response messages: The c lie nt issues a request to the server, and the server
responds with the appropriate data.
The client does not know how the server obtained the requested information, nor does
it care. This allows for some flexibility in how the server responds to c lient/browser
requests. For example, a common browser request is to see a particular Web page. Web
pages are generally constructed using HTML and are static in nature. That is, the content
does not change in response to any external conditions such as the time of day or the identity of the user.
Yet it often is convenient or necessary to construct a Web page on the tly- for example, when a user request requires access to a database or when the response depends on the
results of a calculation. These arc dynamic Web pages. Accessing a database or producing
dynamic Web pages requires running a server-side program. This is where the common
gateway interface (CGI) comes into play.
CGI defines how a Web server can supply input information to a program it is running,
how the program must return its results to the server, and how a dynamic document is to be
constructed as a result. CGI is independent of any programming language. It simply
defines an open standard that allows Web servers and server-side programs to interact. The
programs themselves can be written in any programming language that supports the CGI
standard. Thus, CGI comes into play whenever there is a dynamic interchange between a
user and the Web server. Examples include database access requests, forms processing,
onl ine games, and user-specific Web page delivery.

FTP
File transfer protocol (FTP) establishes rules for transferring data between an ftp server
and a client. You can download a fil e from an ftp server, and you can upload a fi le to an
ftp server. In this respect it is similar to http, but there is a major difference: With http,
you can interact with the data, but ftp is strictly for data transfer. Ftp is used to download large data sets where the receiver is interested in the data but not concerned with
presentation.
In many instances, you need a password to log on to an ftp server before you can
move data in either direction. However, many ftp servers have public directories that
anyone can access by "anonymous" logon. In either case, transfers can be initiated by
line commands, but most often small graphical user inte rface programs are used,
because they are much simpler. more convenient. and do not require any knowledge of
ftp commands.

SNMP
Simple network management protocol (SNMP) is designed to assist in managing
networks remotely by enabling monitoring and controlli ng of network nodes, collecting
performance data, and administering cost, configuration, and security measures. SNMP is
implemented on a network device by a software module. Remote management, especially
in large networks, is accomplished via a network management system (NMS) that utilizes
SNMP's protocols and featu res. An NMS is a hardware/software combination that aids
in network management using data provided through SNMP. Network management is
discussed in Chapter 16.

301

302

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

SMTP, POP, and IMAP


Simple mail transfer protocol (SMTP), post office protocol (POP), and lntemet message
access protocol (!MAP) all deal with e-mail. E-mail clients. software for sending, receiving, and organizing e-mail, utilize SMTP, POP, and lMAP. There are many such clients.
Some, such as Eudora, are standalone programs; others are integrated into software suites,
as exemplified by IBM's Lotus Notes; still others are part of an operating system, as is
Microsoft's Outlook Express.
SMTP handles sending e-mail. When you connect to the Internet to send e-mail messages, your client software uses your connection provider's SMTP server to send your
messages. (See "Business note: An e-mail complication.")
POP and IMAP handle receiving e-mail. POP is a very simple protocol that downloads
e-mail to the inbox of your computer's e-mail client. You can set it up to leave e-mail on
the server even after it is downloaded, or not. Other manipulations depend upon your
e-mail client. POP comes in several versions, the latest of which is POP3.
lMAP, a much more comprehensive alternative to POP, also is considerably more
complex; version 4 is the latest. Here are some of the capabilities of IMAP that POP does
not have:

Multiple clients can connect simultaneously to the same mailbox.


Clients can utilize and manipulate multiple mailboxes and folders on the same server,
including renaming, transferring e-mail among the mailboxes, and access to public
(shared) mailboxes.
Clients can initiate searches of e-mail on the server in addition to local (in box)
searches.
Clients can operate in a "connected" mode, whereby the connection to the server is
maintained. POP, by contrast, typically disconnects as soon as e-mail is downloaded
and reconnects for the next download request. IMAP response, therefore, is more rapid.
POP is the most common protocol for receiving e-mail and is almost always what is
used in homes, small businesses, and for remote connections to company e-mail. IMAP is
most often found in large networks where employees need ready access to company e-mail
systems. For a given client, you use either POP or IMAP, not both. Which one to use
depends on the e-mail servers you are working with.

Business

NOTE

An e-mail complication

If

you have a business e-mail address that you also use


off-site, it is common practice that you must use your
own ISP's SMTP server, rather than that of the business.
to send e-mail. In principle, this has to do with otfloading externally created e-mail transmission from the

business server. Some ISPs will not allow you to send


e-mail if you use a "from" e-mail address different from
what you get from the ISP. even though you can receive
e-mail to that different address. This can complicate the
business on-site/off-site e-mail scenario.

Telnet and SSH


Telnet originally was designed to emulate a computer or terminal connected to a mainframe via a phone line (the name is an abbreviation of telephone network) so as to make it

CHAPTER 13 TCPIIP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

appear as though a direct connection was in place. Another of the client/ser ver software
protocols. it was w idely used for command-line logi n between Internet hosts and for execution of various line-by-l ine commands. But because telnet sessions are not encrypted,
they are vulnerable to hacking. As a result, tel net is being replaced by secure shell (SSH),
which provides encrypted communications between two hosts over unsecure networks.
such as the Internet.

VoiP
\4Jice over Internet protocol (Vo/P) is designed to carry voice over packet switched IP networks. We usually think of it as telephone calls over the I nternet, but the methods apply to
any I P network, including those internal to a company. T he precursor of today's VoJP dates
back to 1973. when network voice protocol (NVP) was used experimentally to carry voice
over the ARPANET. VoJP is discussed fu11her in Section I 3.8.
H.323
H .323 is part of a group of standards (H.32x) that cover multimedia communications over
a variety of network types. Originally designed to handle multimedia communications
over L AN s, which have no inherent qual ity of service (QoS) capability, it has been put
forth by the ITU-T as an expanded Recom111endation to include such communications over
any I P network, the I nternet incl uded. B ecause vendors whose products comply with
H.323 can be assured of inreroperability, i t has grown considerably i n popularity.

AMPLIFICATION
T he International Telecommunication Union is an
organ of the United Nations. ITU-T is the telecommunications standardization sector of the ITU.

Standards published by the ITU-T are called


Recommendations (the R is always capitalized).

13.5 Internet routing


Packets on the Internet must find their way from source to destination; most often this
involves traversing many switches, routers, and even whole networks. Various schemes are
employed to determine which path (route) from among the many possibilities a packet
should take. As discussed earli er, procedurally this is called routing, and each step along
the way is called a hop.
I mplicit i n this defi nition is that there is some choice involved in moving a packet
through an internetwork-that there arc alternate routes between source and destination.
We saw that such choice requires layer 3 addresses. Protocols that support such addresses
arc called routing protocols. Some. typically those that broadcast messages, are not choice
dependent-because the packets must go to all in the broadcast list, there is no routing
choice.
There are many routing protocols and techniques and many ways to categorize them.
Whichever ones are used, routers routinely use lookup tables that indicate where to send
each packet next. These tables cannot be global, because to contain all the possible routes
through the Internet they would have to be gigantic, and even if they could be accommodated, they would have to be continuously updated across the entire I nternet. which would

303

304

PRINCIPLES OF COMPUTER NETW ORKS A ND COM MU NICATIONS

generate eno rmous traffic loads. T here fore, methods have been developed that require
much less information for any given table.
Within these techniques, tables can be static or dynamic. Static tables are created and
maintained manually by administrators and are sensi ble only for small networks where
changes are rare. In dynamic routing, tables are created and maintained by the routers
themselves, using information carried by special routing packets and periodically sending
out control packets providing or requesting addressing information updates. This is typical
of the Internet, where routing also depends on whether the IP addressing scheme is classful or classless. (See Chapter 12.)
Here are some categorizations:

Routing may be predetermined or determined 011 the fly. Predetermined routes are
selected in advance for a particular group; each packet of the group follows the same
path through the Internet-a connection-oriented virtual c ircuit approach. T his contrasts with on the fly, in which each packet's next hop is determined individually at
each router-a connectionless approach.
A commonly used routing tactic in the Internet is called next hop routing. A table
needs to contain only those entries that tell a router where to send a packet next; it
neither needs nor has information as to ultimate destination, complete paths, or even
the hop beyond the next one. Yet each next hop moves the packet on its way to its
final destination. This approach considerably reduces routing table size because, in
the scheme of things, there are far fewer next hops from any given router than if
other addressing information had to be included.
T he router table for network-specific routing has a list o f layer 3 addresses from
which to choose in making a routing decision. A similar technique is host-specific
routing, in which host addresses are tabled . However, this is used only in very
restricted routing scenarios and not for general Internet routing because, as noted, it
is not feas ible to maintain tables with all Internet host addresses.
We saw that routing techniques can be classified as link stale or distance vector: the
former apply to next hop routing and the latter to full path routing. Link state protocols make use of various link metrics (see the next section) in making a next hop
decision; distance vectors rely on total trip hop counts. An exception is the it1lerior
gateway roulitlg protocol (IGRP), a Cisco protocol that uses a combined metric of
link delay (latency) and bandwidth.
One of the most useful ways to categorize the algorithms that carry out routing protocols
is as interior or exterior, which raises the question: What defines interior and exterior?
In this context, it is instructive to consider the Internet as comprising many independent networks and independent self-contained groups of networks- for example.
the private networks of an organization. These are called autonomous-they operate
and are managed independently and are in the imerior of (internal to) the organizations. (In fact, different autonomous networks within an organization need not be
running the same protocols.)
Routing protocols used within autonomous networks, also called autonomous
systems, are known as interior routing protocols, also called interior gateway protocols (IGP). The mechanisms that implement them are interior routing algorithms.
Connections between two autonomous networks are made by routers at the network
edges. called border or edge routers. Because they go outside each individual network,
they are external to them. Hence they use exterior routing protocols, also called
exterior gateway protocols (EGP), implemented by exterior routing algorithms. This
extends to connections among many autonomous systems.
Now let's look at the most popular protocols for each.

CHAPTER 13 TCP/IP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

Interior routing
OSPF

The most popular of the interior routin g protocols, especially for large networks, is

open shortest path first (OSPF). This is a link state next hop technique that typically uses
Dijkstra's algorithm to determine the next hop. (For an algorithm definition and l inks, see
http://www.nist.gov/dads/HTMUdijkstraalgo.html. You can find Java applet demos of the
algorithm at http://www-b2.is.tokushima-u.ac.jp/-ikedalsuuri/dijkstra/Dijkstra.shtml.)
The basic idea is that the next hop whose " distance" is shortest is the one to choose.
What makes this algorithm so fl exible is that distance can be defined in many ways. For
example, for each next hop choice: l f link cost is used, then shortest path becomes least
cost path: if the inverse of link speed is used, then shortest path becomes quickest path.
Other metrics include the inverses of link load, l ink delay, bandwidth, and reliabili ty.
Of course. this amounts to local optimization and so does not guarantee that the total trip
will be ''shortest;' but the algorithm is simple to implement and next hop choice can be
made very quickly. It also enables routers to route around problem links. OSPF2 is the latest version for TPv4; for 1Pv6 there is OSPF3.
RIP Not as popular as it once was, routing information protocol (RIP) is a dynamic
distance vector method based on hop counts. It still is quite common for the smaller of
the autonomous systems noted earlier. The Bellman-Ford routing algorithm used i n the
earl y A RPAN ET is sti ll used for RIP. (For details on Bellman-Ford , see http ://www.
laynetworks.com/Bellman%20Ford%20Aigorithm.htm.)
I n some implementations, Dijkstra's algorithm is used instead. In essence, each router
creates a table that lists every network wi thin the system that it can reach and how many
hops it takes to do so-these are the distance vectors. Routi ng decisions are based on minimizing hop counts.
Although RIP works well in small autonomous systems, it does not scale well
because the routi ng tables grow rapidly and because the vectors must be refresh ed
frequently to keep pace with changes: the larger the table, the greater the refresh traffic
and update work.
Another problem for large networks is a drawback of all distance vector techniques:
H op counts are not always the desired way to route packets. For example, the smallest hop
count path may include links w ith large latency, low reliability, high cost, and so on. This
usually is not a major concern within small autonomous systems, but it is quite important
for the Internet. The latest version for !Pv4 is RIP2, and for IP6 it is RIPng.

Exterior routing
BGP Border gateway protocol (BGP) is the major exterior routin g protocol of the
Internet-the one most likely to be used in border routers to interconn ect autonomous
systems, incl uding lSPs and NSPs, to route packets among them. BGP is the only curTent
exterior protocol that can effectively handle i nternetworks the size of the Intern et. It also
supports CI DR (classless inter-domain routing-see Chapter 12).
BGP also can be used as an interior protocol, as is done in some very large corporate
networks. To distinguish uses, BGP used within an autonomous system is called IBGP
(interior BGP), and EBGP (exterior BGP) when used between systems. In common usage,
BGP by itsel f means EBGP.
When two autonomous systems are running different protocols, their border routers
provide the translation services necessary to make the connection work. Typically, for
example, an organization will have a gateway connecting it to the Internet-th at gateway
is likely to be a border router running BGP. The latest BGP is v4, which supports both
classful and classless addressing.

305

306

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

BGP tables are based on patlz vectors, which are similar to distance vectors but with a
major difference: Distance vectors are hop count based; path vectors are policy based. This
means that factors other than or in addition to hop counts can be incorporated by the network administrator, who can require that particular metrics be used in path determination.
Usually these metrics are based on particular business policies, hence the name policy
based. For example, path selection can be based on the protocol used in the packet's data
field, or certain paths can be specified to be used or avoided depending on the relative locations of the source and destination. This requires that in addition to the next hop, router
tables also contain the paths to the destination router-the path vector.

13.6 UDP and TCP revisited


We have seen that the internet layer deals with packet delivery between nodes that are
not directly connected, whereas the data link layer handles directly connected nodes. Not
acco unted for by these two layers is process-to-process communication-that is,
between two applications running on different hosts that are end points in a communications chain (end-to-end). This is the responsibility of the transport layer in general and
TCP in particular.
Two main delivery protocols come into play:
TCP, complicated but reliable
UDP, simple but unreliable
To know which to use, we need to know what reliable and unreliable mean. The
straightforward answer is that a reliable service guarantees delivery and an unreliable service does not. Generally speaking, the Internet is unreliable at the internet layer because fP
is an unreliable service. So:
When reliability is not needed, IP and UDP are used.
When reliability is needed, IP and TCP are used.
A major consideration in the design of any internetwork is how to handle Row. congestion, and error control-at each hop (point-to-point) and/or at the end points (end-toend). Flow control prevents a sender from overwhe lming a receiver by sending data too
fast for it to process. Congestion control deals with "traffic jams" that can occur at any
node in an internet, such as when a router fed by many links experiences heavy transmissions from those links. Error control is concerned with discovering and correcting faulty
packets.
As the ARPANET was evolving into the lmernet, these design issues were at the forefront. The conclusion favored minimal control at the hops, where routing takes place and
where no addressing information above layer 3 is needed, and overall control at the e nd
points, where layer 4 addressing is required to identify the end hosts. That is why at the
internet layer we have IP as the protocol for packet forwarding and at the transport layer
we have TCP, which was given the responsibility for end-to-end delivery.

Finding the delivery target- ports and sockets


Host-to-host delivery needs just one identifier (that of the host), but because any host is
likely to be running several processes at the same time, process-to-process delivery needs
two identifiers-one for the host the process is running in and one for the process itself.
The host identifier is its lP address, and the process identifier is a port number; taken
together, they form a socket address or, simply, a socket. (We say that the IP address and a
port number are bound together to form a socket.)

CHAPTER 13 TCP/IP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

TECHNICAl NOTE
Ports and sockets

E very host has two kinds of ports: physical (hardware)


ports. to which devices are attached, and virtual ports.
which are numbers that keep track of processes. For an
Internet connedion. the socket is a virtual identifier. the

virtual connection to a process running in a host. It is a


combination of the (virtual) port number and the IP
address (also virtual). A hardware port is simply where a
cable or wireless transceiver is plugged in to the host.
and it is not related to addressing.

Ports are given two-byte numbers and therefore have possible values o f 0 to 65,535.
These are divided into three ranges defined by l ANA. Port numbers from 0 to I ,023 are
assigned to specific processes; these are the so-called well-known ports. Here are some
examples:
For UDP:

69 TFTP (trivial fil e transfer protocol)


16 1 SNMP

ForTCP:

20 FTP

23 Tel net
25 SMTP
35 DNS

80 HTTP
Port numbers from 1.024 to 49, 151 are not assigned, but their use must be registered
to avoid duplication. Ports 49, 152 to 65,535 are neither assigned nor registered; as the socalled dynamic range, these can be used by any process.
Sockets are created by the processes that need them. In doing so, a
process specifies the add ress domain (which for us is the Internet) and socket type
(datagram, stream, or raw). Datagram sockets read an ent ire message transmission as it is
received-they usc UDP; stream sockets view transmissions as character (byte) streams
and use TCP; raw sockets arc used by applications such as ICMP that communicate with
IP directly without the TCP or UDP-raw sockets are not supported by every service
provider.
SOCKETS IN ACTION

To

communicate with each other, processes must have the same type and domain so that
their sockets are compatible.

To make a request, the client (source) must know the address of the server it needs, but
before the server receives a request, it does not know or need to know that the client even
exists. Therefore, for the server to address a reply appropriately, the request packet must

307

308

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

carry a source port number, which becomes the destination port of the repl y. TCP makes
use of p011 numbers to create a connection. Now let's see how this works.
In the discussion that follows, keep in mind that uniqueness is maintained by
sockets-the binding o f port numbers to IP addresses. Although we speak of ports, it is
the sockets that ultimately come into play. The TCP connection is between the sockets
defined at each end of the transmission (the client and the server, or the local host and the
foreign host).
To communicate, a host application opens (defines) a port and then uses it to send data
from it and look for data delivered to it Because at any moment there can be thousands of
processes running on various client hosts sending packets to a server, each client is free to
select port numbers at random from the dynamic range to identify each of its processes.
However, in most instances server p011 numbers cannot be random- that is, if the port
numbers that a server associates with a process also are random, clients would not know
what number to use.
Within an autonomous network, there is no restriction on port numbers-any numbers can be used as long as they remain local to that network. Under other circumstances,
such as for experimentation or to restrict access to selected users, the well-known
port numbers are not used. However, applications that are to be avai lable to anyone
a nd that use popular protocols such as http and ftp must use their well-known port
numbers.
Server ports, then, generally are from the well-known prede fined range. For example, a client can be running multiple browser copies and w ill associate a different random port number with each, but the server a lways will be using port 80 for http
requests.
With this background, let's investigate UDP and TCP further.

TECHNICAl NOTE
Is it multiplexing or is it not?

Ports

allow many client processes to run over a single

A more straightforward definition of multiplexing

end-to-end connection, the packets of each process

is combining several low-speed transmissions into a


high-speed stream, or splitting a high-bandwidth chan-

being properly identified by their sockets. Some refer-

transport layer multiplexing, in which

nel into several lower-bandwidth subchannels. The

they say several client process packets are multiplexed by

common element here is simultaneous transmission,

their port numbers. The packets also carry server port

actual (as with FDM and WDM) or virtual (as with TOM

numbers, which is said are used to demultiplex by send-

and STDM).

ences call this

ing each process's packets to the appropriate server port.

UOP
As we saw, UDP is an unreliable connectionless transport service. Packets are not numbered and may be delivered out of sequence, late, or even not at all. Further, there is no
provision for acknowledgments. All this makes UDP sound rather useless, but the upside is
that it is very simple, fast, and has little overhead (see Figure 13.2).

CHAPTER 13 TCPIIP. ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

FIGURE 13.2
Source port #
16 bits

Port numbers: 16 bits can hold values from 0 to 65,535, which is why lANA port number
designations have that range.
Total length: The number of bytes of the total datagram, hence 0 to 65,535.
Checksum: An optional field ; if used, the server can determine whether a packet is
erroneous. This does not mean lhat a message is sent back to the source.

Applications that do not need reliability can use UDP, as can applications that themselves provide flow and error control, because they don't need the transport (TCP) services
to duplicate their efforts.

TCP
As a reliable, connection-oriented transport service, TCP is the opposite of UDP. A connection is established in a three-step process called a three-way handshake:

1. Host I (say, the client) sends a connection request packet to host 2 (say, the server).
Included is a random sequence number used to rule out duplicate packets and to
learn whether a packet is lost.
2. The server sends a confirm ation packet to the client that carries another random
sequence number for the same reason and often information about the connection as
well. (Sometimes a separate packet is sent for the latter purpose.)
3. The c lient confirms receipt and the connection is considered established.
Connection termination happens separately in each direction. For example, the client
sends a termination packet to the server, which is acknowledged. This ends the connection
from client to server but not from server to client, which the server can keep open to send
packets to the client. (Note how this differs from a physical connection, in which, when
either party breaks the connection, it is terminated for both.)
On the sender side. TCP is handed data by the applications layer, divides it into appropriately sized segments, adds its header, and sends to the internet layer where it is encapsulated in an IP datagram. At the receiving end, sequencing, acknowledgments, and e rror
control are exercised by that host's TCP, which eventually sends e rror-free properly
sequenced packets up to its application layer.
Sequence numbers and acknowledgments also are used for sliding window flow control. Figure 13.3 shows the TCP header. Compare this with the UDP header in Figure 13.2.

Error contro l
Error control is explored in Chapter 5, "Error control," and Chapter II , " Packet switched
wide area networks." To reprise briefly here, we note that TCP error control relies on
checksums. acknowledgments, and timeouts. Acknowledgments are sent by the receiving
end for successfully received error-free packets or groups of packets, but no notice is sent
for missing or erroneous packets. Instead, the sender sets a timer for each packet transmitted. If an acknowledgment is not received before it times out, the sender assumes retransmission is required, and so sends the packet(s) agai n.

Congestion control
Congestion is a function of queuing at the Internet routers. A packet arriving at a router is
queued in an input buffer where it waits for one-at-a-time processing. After processing, it
is queued in an output buffer where it waits for transmission to its next hop. The entire
process, from input arrival to output to next hop, is calledfonvarding.

The UDP header

309

310

PRINCI PLES OF COM PUTER NETWORK S A ND COMM UN ICATIONS

FIGURE 13.3
The TCP header
t.
'_.

Source
port
16 bits

Hdr len
4 bits

'

,I

,.r;h'!i :
'-'<' .

t'''-'l~~ I

.....1

Ctrl
6 b't

Is

Window
size
16 bits

Urgent
pointer
16 bits

Options
Oto
352 bits

Port numbers: Values from 0 to 65,535, as in the UDP header.


Sequence number: For ordering packets.
Acknowledgment number: For the return message.
Header length: The number of 32bit (4-byte) words in the header (TCP headers always are multiples of 32 bits); serves
as a data offset that indicates where the data that follows the header begins.
Reserved : Set to 0.
Explicit congestion not ification (ECN): An optional field ; set to 0 if not used. ECN attempts to avoid congestion before
it gets out of hand. Details are beyond the scope of this text.
Co ntrol: Each of the 6 bits signals a different control condition.
Window size: For sliding window flow control.
Checksum : For error detection.
Urgent pointer: If set, points to the sequence number in the last byte in a segmented group of urgent data.
Options: Each option must begin at the start of a byte; padding (Os) must be added to insure that the TCP header is a
whole multiple of 32 bits.

It is the nature of queuing systems that when the arrival rate (into a queue) is low cornpared to the service rate (processing and transmission), the queue remains smalL But as the
arrival rate approaches the service rate, the queue builds up rapidly; when the anival rate
equals or exceeds the service rate, the queue becomes infinite in very short order. Picture
traveling on a highway with heavy but moving traffic. Then there is an accident that closes
one lane. Very quickly, traffic backs up for miles.
When packets arrive at a router at a rate close to its processing speed, the incoming
buffer will quickly fill up. Subsequent packets will be discarded- the incoming link is
congested. A similar situation can occur in the output buffer. There, delay in transmission
is due to congestion on one or more of the next hop links. As congestion increases,
throughput decreases.

AMPliFICATION
T hroughput is the amount of data received in a

second. Because packet sizes are not constant from


system to system. or even within many systems,

given amount of time, often expressed in bits per

bits per second is a better measure for comparison

second or. for particular networks. packets per

purposes.

R outer congestion results when the packet arrival rate approaches or exceeds the router's
forwarding capability-hence, the links connected to the router are congested. By extension, network congestion results when the network load (number of packets in process)
approaches or exceeds the network's processing capability.

CHAPTER 13 TCP/IP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

There are several methods for dealing with congestion. They can be classified by
when they are applied : before buildup causes congestion (preventive control, or avoidance), and after congestion occurs (remediati ve control, or recovery).
To a large degree, controlling congestion means controlling flow. (We saw node-to-node
flow control in action in Chapter 7 .) The principle is that by controlling flow, you control congestion. Before the fact, flow control attempts to prevent buffer overflow by antic ipating a
problem; after the fact , it attempts to reduce input so the router can catch up with the demand.
Flow control alone is not always sufficient. For example, if a router drops a packet, the
sender will retransmit it; if there is delay in the network and an acknowledgment is late
(past the time out), the sender will retransmit it. Both these scenarios mean added traffic on
the network-more load that can lead to more congestion, which means more retransmissions, and so on.
TCP deals with congestion by extending the sliding window concept. Instead of the
window size being set solely by the receiver, congestion is accounted for by the sender.
The result is two possible window sizes: the receiver window and the congestion window. The sender uses the smaller of the two. A commonly used method allows the sender
window size to build up rapidly to a point, then grow slowly until a timeout occurs, after
which the window is quickly reduced. Subsequent timeouts cause further reductions.
Here is an example. When a TCP connection is first established, the sender window is
set to the maximum packet segmellf size-the size of the TCP packet, header plus data,
that is sent to the internet layer for IP encapsulation. As part of connection establishment,
the sender and receiver agree on a segment size.
The window size is doubled when the packet is acknowledged, doubled again for the next
acknowledgment, and so on for each successive acknowledgment-an exponential rate of
growth by which window size increases rapidly. Oddly, this process is called slow start.
When the threshold window size-the maximum window size allowed, also agreed
on at connection establishment-is reached, the window is increased by just one segment
for each acknowledgment. This is so regard less of how many packets the acknowledgment
is for. If there is no acknowledgment before a timeout, the threshold is reduced to half the
last window size, the window is reset to the beginning (the maximum segment size), and
the process starts again.

13.7 Quality of service on the Internet


The innate meaning of quality of service (QoS) for any communications system is that it
provides an acceptable level of network performance relative to application need. QoS
also refers ro a formal contract between a business and a communications provider detailing the levels of service that will be provided, under what conditions, and at what cost.
This is called a service level agreement (SI.A). In this chapter, we will focus on QoS in the
Internet. QoS for other communications systems, such as frame relay and ATM, have some
similar considerations and some that are different.
For the Internet, QoS has to do with servicing packet .flows-the packets created by
segmenting a given stream of bytes from an application or process. Packets with the same
source and destination sockets belong to a flow.
QoS has several components, primarily bandwidth, latency (delay), jitter, and packet
loss. Re lated measures are reliability, sequencing, error rate, data rate, and throughput.
How critical these components are to QoS depends not only on their own contribution to
performance, but on what is important for the process in question.

Bandwidth is a measure of the capacity of the system. For QoS, the issue is the bandwidth needed by an application relative to what is available in the network.

311

312

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Latency is caused by congestion, directly or indirectly. A congested router will hold


packets l onger; packets may take alternate longer routes to avoid congestion. When
delays in a fl ow are variable, the packets do not arrive at the destination with the
same timing they had when they were first transmitted. This is called packet jitter
and is different from signal-level jitter, which is the result of instantaneous phase
shifts.
Packet loss occurs when packets are discarded or corrupted in their journey through
the Internet.
Reliability involves ensuring that all packets are delivered intact to their appropriate
destinations. This means that corrupted or discarded packets must be retransmitted,
which as we have seen can lead to extended delays in completing delivery of a flow.
Dropped or rerouted packets from a flow are not likely to arrive in their original
order. Waiting for out-of-sequence packets and processing to sequence them adds to
the time until the complete flow can be delivered to the host. Even if a flow i s delivered in stages, packets in the sequence that follow a missing or late packet cannot be
delivered until that packet arrives.
Erroneous packets arc those that become corrupted during transmission. Reliability
requires detection and correction.
Data rate refers to the speed with which bits traverse a link or channel. A related
performance measure is throughput.

Let's look at some common applications and see how these components relate to QoS:

E-mail and file transfers should be reliable, complete ( lossless), and error free, but
bandwidth, latency, and jitter are relatively unimportant.
When a browser fills a screen with a Web page, blank or incomplete areas are not
well tolerated, but although they can be annoying, slow screen fills are less important. Screens usually are filled in sections rather than a full page at a time, which is
not a problem. Greater bandwidth minimizes these issues.
If you are streaming audio to your computer, latency and jitter can result in very distorted sound, but a few skips (lost packets) here and there may not be too bad. Here
too, greater bandwidth yields better results. On the other hand, if you are downloading a data file, a few skips render the result useless. Although it can be frustrating to
wait for slow downloads caused by limited bandwidth. it is not disabling.
Streaming video is very sensitive to jitter and delays, which can cause artifacts,
freezes, and image breakups. It requires fast throughput and significant bandwidth,
especially when color is involved, so that motion appears continuous. A few dropped
packets here and there may be tolerable.
Video conferencing demands high bandwidth so that audio and video are delivered
smoothly. However, it may be acceptable to have less than full-motion video as long
as audio quality is high, thereby reducing bandwidth needs.
One could say that Internet telephony (Yoi P) can tolerate some small delays and a
few voice disruptions because the listener can wait a bit for a reply or ask the caller
to repeat the message. On the other hand, that would not be considered very good
QoS, especially because YoiP service often is compared to PSTN (public switched
telephone network). More problematic is jitter, which can render calls unintelligible.

Achieving QoS
There are all sorts o f traffic flows on the Internet. Increasing QoS for one flow generally
means reducing it for another. We know that some processes need higher QoS than others,
but sometimes we must limit the tradeoff so as not to deteriorate ser vice too greatly for the

CHAPTER 13 TCPIIP. ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

latter. Improvements in QoS can be gained by contro lling its compone nts according to
what is important for the now in question. Generally this means managing router queues,
setting priorities, and contro lling throughput on a policy or class basis.
PRIORITIES AND QUEUE MANAGEMENT We saw that when a router's incoming buffe r
is full. subsequent packets are rejected. Because the packets arriving at the e nd (tail) of the
queue arc discarded, this is called tail drop. In this mode of operation, no consideration is
g iven to the QoS needs of the packets involved; in fact, even if the whole queue contains
low-service-need packets, new arrivals, high need or not, still will be dropped.
We could ease the tail drop QoS problem by establishing separate rou te r queues,
assigning packets to them by service need. But that requires more buffer space and more
processing; even so, the high-need queue cou ld fill up. A more effective method is to
anticipate congestion by d iscarding packets from the buffer before it fill s-congestion
avoidance.
That is the idea behind ram/om early detection (RED), which randomly deletes
packets from the buffer before it fills when arrival rates arc picking up. TCP's congestion
window wi ll shrink when packets are dropped, which will lower the transmission rate,
reducing congestion like lihood.
RED does not address QoS directly because random discard could drop packets with
any QoS need and because high-need packets still can be queued behind those with low
need. To deal with that problem, weighted RED ( WRED) is used. This selects packets to
delete based on JP precedence (priority, service class). thus making room for arrivals with
higher need while not d iscarding similar packets already in the queue.
The 1Pv4 header has a differentiated services field that carries service class parameters, and the 1Pv6 header has a priority field. The edge routers assign IP precedences to
packets and move them into the Internet. Core routers running WRED use those precedences to manage traffic.
WRED deals with how packets get into a router queue, but not with how they get
selected for service. Although deletion based on weighting increases the likelihood of
higher-priority packets being in the queue, standard.first come first served (FCFS) processing does not follow through. Instead, higher priority first service is needed.
Priority first can be achieved in two ways:

By ordering the queue so that the highest priority packets are in the front and then
using FCFS, or, equivalently. establishing multiple priority-based queues and taking
packets from the q ueues in priority order
By removing packets out of the queue in priority order regardless of where in the
queue they are
In regard to processing, ordering the queue- which can be done by simple inse11ion
techniques for each arri val-is easie r and more efficient than priority re moval, which
involves searching the entire contents of the queue each time.
POLICY AND CLASS METHODS As often is the case, QoS methods began as proprietary
schemes: these were implemented on manufacturer's routers as added features. When QoS
grew in importance as a business issue, standards were pursued. In 1997, the Internet
Engineering Task Force (IETF) published the flow-based QoS scheme integrated services
(lntServ), followed two years later by the class-based differentiated services (DiffServ).
We summarize them next.
lntServ A key concept in lntServ is capacity (bandwidth) reservation. Using the resource
reservation protocol (RSVP), capacity for a given flow is requested for an entire end-to-end

313

314

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

route before the flow begins transmitting. There are three possible classes of responses to
the request, two if that capacity is available and one if not:
Gua ranteed . No packet loss, specified maximum delay and jitter, guaranteed
bandwidth. This class requires that the capacity is available over each hop of a
predetermined route.
Controlled. Uses statistical time division multiplexing (STDM) to attempt to
provide the same service on a heavily loaded route that would be expected on a
lightly loaded route. There is no guarantee, but this class typically provides a
constant level of service for a given flow. There may be some hops where bandwidth
is (temporarily) Jess than originally requested.
Best effort. Operation without reservation, as though lntServ was not in effect. No
bandwidth is reserved.
Each requesting flow is assigned to a response class. Each router in the path must
implement lntServ and use three output queues, one for each class. Substantial router processing is required because lntServ does not aggregate flows by response class, operating
instead on individual flows.
Furthermore, routers in an RSVP route have to coordinate with each other to set up the
reserved bandwidth path and must remember information about flows on that path. Hence,
as the load (number of flows) increases, processing burden grows considerably-therefore,
IntServ does not scale well. On the other hand, it can offer QoS guarantees to flows for
which capacity is able to be reserved.
The primary impetus behind DiffServ was to alleviate the processing burden of
IntScrv. Consequently, DiffServ aggregates flows at the edge routers by type of service and
marks the differentiated services (DS) 1Pv4 header field accordingly-the marks arc
called differentiated services code points (DSCJ>s).
DiffServ

AMPLIFICATION
marked In, otherwise Out-should drops be neces-

Ds

is an 8-bit field, 6 bits of which are used for

sary, Out packets are discarded before In packets;

DSCPs. The first DSCP bit is the In/Out Profile (based

also see RED and WRED). The next 5 bits specify

on data rate; packets below a predefined rate are

service type (enough for 32 types).

The core routers need only act on a next hop basis according to the code points. They
do not have to analyze flow requirements individually or keep track of flow states along a
path as lntServ does. (We might say. then, that DiffServ is a stateless policy and lntServ is
stateful.) With DiffServ, the majority of the processing load is at the edges rather than on
all the routers in the path, which makes it readily scalable.
Based on the code points, forwarding behavior (route r actions) on the aggregated
flows are defined by what are called per hop behaviors (J>HBs), which are loaded into the
routers. This is both an advantage and a drawback of DiffServ. PHBs are described according to one or more flow requirements for bandwidth, delay, jitter, packet loss, and so on.
Yet because DiffServ is per hop and stateless, it cannot guarantee a particular end-to-end
QoS level as JntServ can. Despite code points, a packet still can be forwarded to a congested router and be rejected or experience excess delay. Still, the simplicity of DiffServ is
appealing and has led to widespread use. Some go so far as to say that it will overtake and
replace lntServ, which they say is on its last legs. That remains to be seen.

CHAPTER 13 TCPIIP. ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

Whatever the case, the fact remains that both methods have advantages and significant drawbacks. Perhaps the future belongs to a technique that combines their best
features, providing guarantees where warranted without necessitating a large processing
burden. One possibility for this is a scheme caiJed multiprotocollabe/ switching (MPLS),
originally designed as a routing protocol but increasingly being applied to QoS.
MPlS for the Internet MPLS originally was designed to relieve the switching burden in
the Internet by creating what amounts to virtual circuits. Along the way it was realized that
MPLS also could be used for improving QoS. Of the main QoS parameters (bandwidth,
latency, jitter. packet loss, and so on), MPLS can deal with two: latency and jitter. If
appropriate bandwidth is available. latency and jitter are the most important parameters for
streaming applications and fast Web response. MPLS improves the performance of these
parameters by combining packet labeling with layer 2 switching and layer 3 routing. This
speeds up switching across the Internet.
All the routers involved must be MPLS enabled. Those at the edge are called label
edge routers (LERs); those in the Internet core arc called label switched routers (LSRs).
Packets reaching non-MPLS routers will be rejected as nonconforming.

TECHNICAL NOTE
When is it switching, and when
is it routing?

S witching and routing are among the more confusingly applied terms in computer communications. In
layer 2 and layer 3 router processing, routing is the
method of determining the next hop router; switching
directs the packet to the appropriate router output

port-the one linked to that next hop router. (To hold


the packet until it can be transmitted, there may be a
single output buffer or multiple port-based buffers.)
Both routing and switching are functions performed by
routers.

Bits in a 32-bit MPLS header are marked (labeled) by an LER according to policies
for specific applications. Then, based on the labels, the LSRs create forwarding equivalency classes (FECs), which they use to direct packets through the Internet over explicit
paths called label switched paths (LSPs). Because traffic in an FEC follows a particular
path, MPLS makes a good combination with Di ffServ, which itself is not path oriented;
MPLS adds path capability to the DiffScrv QoS.
IP packet header analysis is done just once, at the LER . Th is too complements
DiffServ, whose flow aggregation also takes place at the edge routers. The LER encapsulates the IP packet with the MPLS header, which is positioned as a prefix to the IP header.
Hence, it appears to be inserted between the normal layer 3 IP header and layer 2 data link
header (see Figure 13.4). Because of this, MPLS sometimes is called a layer 2.5 scheme.
Once encapsulated. the packet enters the MPLS domain (the collection of LSRs in the
Internet).

315

31 6

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 13.4
The MPLS header

A. The MPLS header


Label: The MPLS label.
CoS (class of service): Carries packet priorities. Originally, it was designated as an experimental
field . With 3 bits, 8 classes can be specified.
Stack: Indicates which packet is at the top of the labeled stack and which is at the bottom.
ttl (time to live): Copied from the IP ttl field .

Layer2 hdr

Layer 3 IP hdr

B. Positioning of the MPLS header

MPLS also can use RSVP to query MPLS routers to determine whether there is sufficient bandwidth on a path to support a particular flow ; if the response is positive, the class
of service (CoS) and labels can be assigned so the flow uses that path. This adds to the Q oS
capabilities of MPLS combined with DiffServ.
As you can imagine, QoS is a complex topic. If you would like to delve funher, visit
http://www.cisco.com/univercd/cc/td/doc/cisintwk/ito_doc/qos.htm.

13.8 VoiP
Voice over rP, also called IP telephony, is a method for transmitting voice over any IP network, of which the Internet is the most commonly used. To make Vol P practical. several
issues need to be addressed:
Customers expect VolP to behave like a telephone call over the PSTN, which is a
circuit switched service, but rP is a packet switched service, which potentially is
more problematic for QoS.
If severe enough, latency and jitter will render IP telephony unusable.
Sequencing the packets in a flow would appear to be paramount-out-of-order
packets would render the conversations unintell ig ible. Yet there can be no waiting
for replacement packets or out-of-order packets to arrive before forwarding a
completely sequenced message, because that would stop the fl ow. He nce, we must
live with dropped packets, ig nore complete sequencing, and usc UDP to maintain
fl ow.
As with telephone calls, connect, use, and disconnect are required.
In the end, the main problem for VolP is congestion, a traffic volume vs. bandwidth
issue. lf there is no congestion, VolP calls can proceed smoothly. When congestion enters
the picture, the other problems come to the fore. To handle these issues. a combinatio n of
hardware and software supported by several protocols is employed:
Voice is digitized by an analog to digital converter (ADC); the process is reversed by a
digital to analog converter (DAC). These are required at each end of the conversation.

CHAPTER 13 TCP/IP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

They may be standalone devices (in one box) that a standard phone is plugged into, put
on a card in a computer, or built into a digital telephone. Together the AOC/DAC is
cal led a codec (coder/decoder).
Compression techniques can be used to reduce bandwidth requirements of a fl ow.
Connection-oriented communications make use of sig11ali11g to exchange information
for connection establishment (call setup), maintenance, and termination and to
provide the familiar dialing capability, ring tones. and busy signals. VoiP makes use
of several signaling-related protocols to do this:
H .323. Part of an ITU-T applications layer suite of protocols (H.32x) originally
designed for multimedia communications.
Session initiation protocol (SIP). Comes from the LETF and was specifically
designed for Vo!P. Despite its name, it handles call maintenance, termination. and
the other signaling features, along with initiation. It also is used for interactive
multimedia sessions.
Media gateway control protocol (MGCP) and megaco. The older MGCP functions
within an autonomous system to make it appear as a sing le VoiP gateway. Physically,
a call agent (also called a media gateway cofllroller) sets up and terminates calls
via a media gateway that converts voice to packets and back and operates during
the call. MGCP provides the supporting protocols.
Megaco is similar to MGCP. Both are gateway protocols that allow interconnection of IP and non-IP networks, such as the PSTN. Megaco has more features
and can operate as a general-purpose gateway protocol.
MGCP is detailed by the LETF in RFC 3435; megaco, a joint development by the
I ETF and the lTU-T, is defi ned by the former in RFC 3525 and by the latter
in H.248.
QoS issues fall under the heading o f call transport. As you would expect, protocols in
this category are in the transport layer and deal with latency, jitter, packet loss. and
sequencing. Taken as a group, they are real-time transport protocol (RTP), real-time
transport control protocol (RTCP), and secure RTCP (SRTCP). RTP numbers and time
stamps each voice packet so that the end host can assemble the voice packets in sequence
and know if packets are lost. This is the answer to an apparent contradiction- VoiP cannot
wait for packet sequencing, so assembly comprises forwarding packets as they are
received, but ignoring (dropping) out-of-sequence packets. The lime stamps enable
sequence recognition so that only those out of sequence will be dropped.
Together with H.323 or SIP, RTP is used for "push to talk" cell phone systems as well
as for VoiP. RTP utilizes UDP at the transport layer and also runs in conjunction with
RTCP. The latter is a mechanism for out-of-band control data for the RTP flows, including
information on the QoS parameters. SRTCP adds e ncryption and authentication to RTCP,
useful for some multimedia applications but not generally used for VoiP.
No end-to-end transport protocol can guarantee real-time delivery, RTP included.
However, RTP's timestamps, which can be used to synchronize streams, take a step in that
di rection and therefore have found use for real-time flow transport-for example, for VolP.
Nevertheless, it remains unreliable in the sense that it must ignore out-of-sequence packets
to maintain Oow and th us cannot guarantee total QoS.

Why VoiP makes business (and even personal) sense


VoiP has many compelling attributes that are contributing to a rise in popularity:
Calls using VoiP are not tariffed (as PSTN calls are), are not subject to the
government-mandated surcharges, and make no distinction between local and long

3 17

318

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

distance, even worldwide. That makes them considerably cheaper than other
calling services.
Yol P requires a broadband connection, nearly ubiquitous in the corporate world and
increasingly common in private residences. I f the connection already is installed,
YoTP can be added for very little expense.
Incoming phone calls can be automatically routed to your Yoi P device wherever you
are, as long as you have broadband Internet access. This i s a boon for employees
who travel between corporate locations or make business trips. (Broadband access is
increasingly common in hotels, often at no charge.)
Most YoiP providers include integrated voice mail and e-mail services. Some also
are capable of data transfer and video transmission during a phone call.
Several companies are in the YoiP business. Some. such as Skype and Yonage.
are free for calls between computers of their own customers. This requires only a
sound card (universal in PCs of the last few years) and an inexpensive microphone,
plus the provider's software, also free. They charge a relatively small monthly fee
for VolP calls from standard or digital telephones (a codec is built in to the latter
and must be added to the former) to any other phone of either type or to a computerbased phone.
Telephone companies offer YolP, usually over their DSL links. Packages include
various land line and YoiP combinations.
Cable companies provide Voi P through their cable networks, but cable broadband
is more likely to be found in homes than in the corporate world. Packages cover
television service and YoiP.

Why VoiP may not make sense


With all or its many attractive features, YoiP is not yet a perfect commun ications
system:

Despite the various QoS techniques that are employed, Yoi P still cannot guarantee
QoS. When Internet loads are heavy, latency, jitter, and dropped packets can become
problematic. This is especially so when satellite links are involved.
YoiP calls will be stopped at the corporate firewall unless session border controllers
are installed. This not only is an added expense, but it also may leave an opening that
can compromise internal network security.
There may be connection or continuity problems when a call is routed from one Voi P
provider to another, because there arc many proprietary systems at play.
Conventional phone lines are powered by the phone companies, which have backup
systems at their central offices. That is why phones usually continue to operate even
when there is a general power outage. Vol P phones run over networks powered by
the electrical companies. In a power failure, they do not work. Of course, business
computers and PBXs also run on electrical company power. Backup power systems
keep them running in a power failure, but these systems primarily are for orderl y
shutdown and. in any case, do not extend beyond the company wall.
Emergency calls (9 11, called e9 11 on mobi le phones or VoiP) can be a problem.
With a land line. the 91 1 system automatically locates the call ing address. This is not
so simple on an IP network. Most Voi P providers cannot provide geographical location information, although they are working on a solution. This is less of a corporat e
issue than a personal one, though.

In the end, as with all networking and telecommunications i ssues, whether Yoi P
makes sense depends on how the pros and cons trade-off in a given situation.

CHAPTER 13 TCP/IP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

319

13.9 Summary
Two protocols, TCP and IP, were originally developed to support the ARPANET, but as it
grew into the Inte rnet, the two protocols grew into a suite of protocols called TCP/IP,
which also is the name of the five-l ayer Internet model architecture. They have become de
facto standards in the Internet. In this chapter, we explored the major protocols of the
suite in relation to the architecture layers in which they reside. The layer 3 protocols are
concerned with Internet addressing and address resolution, the layer 4 protocols deal with
packet transpo11, and the layer 5 protocols handle applications support.
We saw why IP addresses, or at least an addressing system that pays attention to the
challenge of internetwork addressing, as IP does, are needed. By looking at particular protocols, including ARP, RARP, and DHCP, we saw how this works. We also explored the
differences between connection-oriented TCP and connectionless UDP at the transport
layer, and how they relate to IP.
We discussed the ins and outs of Internet routing, including various routing protocols,
looked in depth at the workings of TCP and UDP, and delved into quality of service on the
Internet. This included discussions of both policy and class methods- IntServ, DiffServ,
and MPLS.
Finally. we looked at VoiP, saw how it works, and discussed when it might or might
not make sense to deploy.
In the next chapter, we will explore three basic categories of wireless networks- local
area, personal area, and wide area-and their links to the wired realm. We also look at two
wireless networks of a differe nt sort-cellular telephony and satellite systems.

Short answer
1. What is the difference between a connectionoriented protocol and a connection less protocol?
Which transport layer protocol is connection
oriented and which is connectionless?
2. Http is referred to as the basis for exchanging
information over the Web. Why?
3. What is a hop?
4. Why are local next hop decisions, in effect,
g lobal?

5. Contrast link state and distance vector


algorithms.
6. How does dynamic address allocation of DHCP
work?
7. Compare TCP and UDP.
8. How do router tables work?
9. How do interior rout.ing protocols and exterior
routing protocols differ?
10. Explain ports and sockets.

320

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Fill-in
1. The
layer handles communications
between two directly connected nodes.
2.
is concerned with layer 3 addressing
and routing for datagram packets.
3. The three allocation schemes of DHCP are
_ ___ __ __ ,and _ _ __
4. Three layer 5 protocols that deal with e-mail
are
, and _ _ __
is concerned with
5. Procedurally,
finding paths to traverse the Internet.

6. OSPF is a _____ distance routing


technique.
is the major exterior rout.ing protocol
7.
of the Internet.
8. Port numbers from 0 to I ,023 are called
9. Congestion is a function of _ _ _ __
10. The main components of QoS are _ _ __
_ _ _ _ _ _ _ _ , and _ _ __

Multiple-choice
1. The top three layers of the TCP/IP model
architecture are
a. transport, data link, application
b. internet, network, transport
c. application, presentation, session
d. transport, application, internet
e. physical, data link, network
2. A host is
a. a router
b. any device on a network
c. an end user device
d. a switch
e. all of the above

3. FTP
a. is one protocol that establishes rules for
transferring data between a server and a
client
b. is commonly used to download large data sets
c. can only be accessed with a password
d. can be used in place of http for Web page
access
e. a and b only

c. sending and receiving e-mail


d. sending instant messages
e. sending and receiving instant messages
6. SSH
a. provides for communications over a secure
network
b. encrypts communications to send over
an unsecure network
c. sends unsecure transmissions over secure
networks
d. cannot be used on the Internet
e. has been replace by Tel net
7. Predetermined routing
a. means routes are determined on the fly
b. is a connection-oriented virtual circuit
approach
c. can route around congested links
d. is required for every packet
e. cannot be used with packet flows

4. SMTP handles
a. sending e-mail
b. receiving e-mail
c. sending and receiving e-mail
d. sending instant messages
e. sending and receiving instant messages

8. Autonomous networks
a. cannot be made up of groups of networks
b. require exterior routing protocols
c. comprise independent networks and independent self-contained networks
d. within an organizat.ion must use the same
protocols
e. management depends on the exterior
networks they are attached to

5. POP and IMAP handle


a. sending e-mail
b. receiving e-mail

9. Link congestion
a. is a function of queuing at the Internet
routers

CHAPTER 13 TCP/IP, ASSOCIATED INTERNET PROTOCOLS, AND ROUTING

b. worsens as packet arrival rate approaches


router switching rate
c. can result in discarded packets
d. is handled under TCP with a sliding
window
e. all of the above

321

10. VoiP
a. is affected by latency and jitter
b. resequences out-of-sequence packets
c. relies on TCP to control packet flow
d. is a connection-oriented service
e. is independent of bandwidth

True or false
1. TCP and IP are protocols; TCP/IP is a protocol suite and a model architecture.
2. Switches and routers need at least four of the
five model layers.
3. Next hop deci~i on s always are based on
transit time.
4. ARP converts physical addresses to IP
addresses.
5. With automatic address allocation, the administrator only needs to enter an address range in
the DHCP server.

6. lCMP is a mechanism for hosts to be


infonned of problems with their transmission.
7. IGMP supports IP multicasting by providing
temporary host group addresses.
8. CGI provides the rules set under which http
operates.
9. Http is stateless and connectionless.
10. M PLS can deal with latency and jitter, but not
packet loss and bandwidth.

Exploration
1. We state, " it could be argued that local next
hop decisions, in effect, arc g lobal." Make
that argument and illustrate it with examples.
2. Find three router manufacturers that are rated
highly by Fortune and Forbes. Compare
their offerings by type, variety, capability,
protocols, and cost. Which one would you
choose to provide edge routers for your
company? Why?

3. How many providers of VoiP can you find?


Compare services and costs for several major
and minor providers. Search for reliability
ratings and customer satisfaction for each one.

14.1 Overview
Wireless communication has a long history, with its beginnings in radio transmission fi rst
demonstrated in 1895 by Marconi. In recent years, wireless computer-based networks have
seen a rapid increase in growth and interest. As often happens in such a situation, there currently is a sometimes confusing mix of methods, protocols, standards, and pro prietary
schemes that changes daily. In this chapter, we will explore three basic categories of wireless networks- local area, personal area, and wide area- and their links to the wired
realm. We also will look at two wireless networks of a different sort-cellular telephony
and satellite systems.
Wireless networks employ e lectromagnetic waves, primaril y radio waves and
microwaves, to carry transmissions over the air or through the vacuum of space using
antennas to transmit and receive signals. For transmission, the electromagnetic carrier is
modulated to represent the data signal. On receipt, it is demodulated to extract the data. By
appropriately using carrier frequencies and multiplexing, many transmissions can take
place at the same time without interfering with each other.
In regard to size and span, wireless networks run the gamut from very small, shortrange personal area networks to medium-range local area networks to satellite-based networks that can span the globe and reach into space. They have certain commonalities but
also several differences, as do wired networks.

14.2 Wireless local area networks


A wireless local area network (WLAN) uses radio wave carriers to transmit signals among
its nodes. Most WLANs operate in 2.4 G Hz and 5 GHz bands. These, together with the
900 M Hz band, are the three industrial, scientific, medical (ISM) bands that arc unlicensed in the United States and most other countries. They are defined within the national
information infrastructure (N/1)- a collection of network types that includes radio and
television networks, the public switched telecommunications network, and private communications networks. The ISM bands are referred to collectively as U-NII, the U denoting "unlicensed." (See "Technical note: The radio spectrum.") WLANs typically share
the networking burden with their wired counterparts, enhancing them by providing flexibility and mobility for connecting users to wired networks, especially in the world of
business.

G uglielmo Marconi (187 4- 1937), an Italian inventor,


is credited wi th sending the first over- the-air radio
signals. but Nikola Tesla (1 856-1943), a Serbian electrical engineer, is considered to be the father of modern

radio. (In 1943, the U.S. Supreme Court overturned


Marconi's patent in favor of earlier ones by Tesla. The
conclusion was that Marconi's radios were based on
Tesla's patents.)

In addition, WLANs offer:

Easy creation; no cables need to be pulled, and WLANs can be connected wirelessly
ro wired L ANs
Access to corporate networks in places where wiring is not feasible or i s overly
costly
Simple connection, usually automatic, for spontaneous participation
Within range, mobility and unconstrained physical configuration

Of course, there are drawbacks as well. Among them arc:

Possible interference from electromagnetic radi ation in the relevant JSM bands
Potential for eavesdropping and security breaches
Limited data rates compared to wired networks
Incompatibilities due to the number of proprietary schemes in the market

TECHNICAL NOTE
The radio spectrum

O ccupying a frequency range of 3 kHz to 300 GHz,


the radio spectrum lies just below the infrared band.
Among other things, it contains 11 ISM bands. Three

of these, commonly referred to as the 900 MHz.


2.4 GHz, and 5 GHz bands, are unlicensed. The following ranges are defined by the Federal Communications
Commission (FCC):

Band

Definition

Range

900 MHz

915 13MHz

9.02 to 9.28 MHz

2.4 GHz

2.45 .05GHz

2.40 to 2.50 GHz

5 GHz

5.8 .075 GHz

5.725 to 5.875 GHz

For an illustration of the entire electromagnetic


spectrum. spanning 0 Hz to 1025 Hz with detailed
layouts of the ra dio spectrum, see the National

Telecommunications and Information Administration


site at http://www.ntia.doc.gov/osmhome/allochrt.pdf.

324

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATION S

AMPLIFICATION

As

stated on their Web site (http://www.fcc

The FCC issues and can revoke licenses for use

.gov/aboutus.html), " The Federal Communications

of particular ranges of the communications spec-

Commission (FCC) is an independent United States

trum. Since 1994, it has generally held auctions

government agency, directly responsible to Congress.


The FCC was established by the Communications Act

whereby o rg anizations bid for licenses. In some


recent instances, notably giving digital channels to

of 1934 and is charged with regulating interstate and

analog TV stations, the bidding process has not

international communications by radio, television,

been used .

wire, satellite and cable. The FCC's jurisdiction covers


the 50 states, the District of Columbia, and

u.s.

If you would like to learn more about the FCC,


visit http://www.fcc.gov.

possessions."

WLAN topology
The fu ndamental structure of a WLAN is called a basic service set (B SS). The minimum
BSS has two stations. Computers in a WLAN. which can be any combination of mobile or
fixed units. arc called stations. Some make a line d istinction between a mobile station and
a portable stalion: The latter can be moved from place to place within range of the WLAN
but is stationary when operating: the Fonner can operate while moving. A fixed station does
not move at all.
A BSS can be an independen t standalone LAN, as can any LAN, in which case its
stations can communicate only with each other-this is called an independent basic service
set (IBSS, or an ad hoc network). Figure 14.1 illustrates an IBSS that also includes a server.
An TBSS does nol need a dedicated server, although it can have one or more. Without a
server, it operates as a peer-to-peer LAN. This is analogous to LANs in the wired world.

(0 (0

FIGURE 14.1
A WLAN 113SS
Laptop with
wireless card
and antenna

PDAwith
wireless card
and antenna

Server with
wireless card
and antenna

PCwilh
wireless card
and antenna

A BSS can include an access point (AP)-a node connected wirelessly lo the BSS
stations and by wire to the organization's wired networks through a LAN or backbone.
Without an AP, the BSS is isolated (its slations cannot communicate with any outside the
BSS), which may or may not be desirable.

CHAPTER 14 WIRELESS NETWORKS

325

When a group o f people who can come to a common meeting place need to share
information with each other o n a temporary basis, an IBSS makes sense, especially if they
all do not have access to each other's machines through the company's networks. Still, a
more common practice in business is to set up a BSS to include at least one AP. This
enables mobile users to connect to corporate networks while operating wire lessly in the
BSS; at the same time, it does not impinge upon the freedom of BSS participants to come
and go at will (see Figure 14.2).
FIGURE 14.2

Laptop with
wireless card
and antenna

Wireless seNer
(optional)

A WLAN BSS with an


access point
Desktop with
wireless card
and antenna

WLAN

PDAwith
wireless card
and antenna

Access point

W ired

LAN

An AP makes the BSS part of the organization's infrastructure; hence, such a BSS is
called an infrastructure BSS. (Usually, when the term BSS is used, it refers to an infrastructure BSS. We have already used IBSS to mean an independent BSS.) An AP also can
connect to another local AP, to broadband via DSL or cable moderns, or to corporate WAN
links via ro uters, thus extending the reach of the BSS.
Neither BSSs nor IBSSs need servers. If they do have them, they usually are stationary units, but they do not need to be. Although not common, a server in a BSS can function
as an access point, in which case it is both wireless and connected by wire to the corporate
networks, and therefore stationary.
BSSs are the basic building blocks of extended WLANs. When two or more BSSs are
connected to the same wired LAN (the typical case) or backbone via their APs, they can be
connected to each other. The wired portion is called a distribution system (DS), because it
distributes communications between the BSSs. The combination of the DS and the BSSs is
called an extended service set (ESS). Figure 14.3 illustrates this setup.

326

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

FIGURE 14.3

For simplicity, laptops in this diagram represent the variety of wireless devices that can comprise a BSS.

1\ WLAN BSS and ESS

BSS 2

BSS 1

1-

iill

...,

Laptop with
wireless card
and antenna

ESS

The OS provides the following services that allow stations to participate in and move
about an ESS:
Association. Before a station can participate, it must associate itself with lhe BSS
access point. A station can associate with only one AP at a time, so the AP knows
where the station is. This is a dynamic affiliation because stations can enter and leave
a BSS, physically or by booting up or shutting down.
A station moving only within one BSS is said to have no-transition mobility.
Disassociation. When a station leaves a BSS or shuts down, its affiliation with the
AP is dropped. The AP also can disassociate a station. After it is disassociated, the
station cannot participate in the WLAN.
Re-association. A station can move between BSSs of a single ESS. To accommodate
this, the OS switches the station's association from the AP of the BSS it is leaving to
the AP of the BSS it is entering.
A station moving between BSSs of a single ESS is said to have BSS transition

mobility.
Distribution. When a station in a BSS needs to communicate with one in another
BSS of the same ESS. the OS distributes the transmission from the AP of the former
to the AP of the latter, which sends it to the destination station.
Integration. The DS integrates communications between the stations of the ESS and
the wired LANs or other wired connections of the corporate networks.
l nter-ESS movement. A station can move from one ESS to another. Called ESS
transition mobility, it is not supported directly. The station will be disassociated from
an AP in the ESS it leaves and has to re-establish a connection via the association
process in an AP of the ESS it moves to.
The OS also provides services specific to stations:
Authentication . Before a station can associate with a BSS, it must identify itself.
This is authentication. One version, called open system authentication, is simply a
means of station identification and is never denied. The other, called shared key

CHAPTER 14 WIRELESS NEiWORKS

auth enticativ n, is meant to control access and requires the station to possess a secret
key in order to be authenticated. The key is distributed via the Wired Equivalent
Privacy (WEP) algorithm, discussed in Chapter 15, "Network security."
De-a uthentication. When a station leaves a BSS or is disassociated by the AP, its
authentication is terminated.

Protocols
The de jure standards for WLANs are contained in the IEEE 802.11 specifications, which
define two protocol sets:
C lient/ser ver. The typical LAN paradigm, also is followed for WLANs, which therefore employ many of the other 802.x LAN protocols as well.
Ad hoc. Designed for small coverage areas with nodes operating without a server or
an AP. This IBSS setup also is the Bluetooth paradigm, a wireless personal area network model.
IEEE 802.11 was ratified in 1997. Information about the IEEE 802.1 1 working group
is at http://grouper.ieee.org/groups/802/ll/.
WLAN protocols and mechanisms are in the lowest two layers of the model architectures: physical and data link. As you would expect, the physical layer defines electrical and
spectrum specifications and bit transmission/receipt; data link is responsible for frame
assembly, node-to-node error control, physical add ressing, inter-node synchronization, and
medium (channel) access.
The physical layer actually is divided into an upper sublayer (physical layer convergence procedure- PLCP) and a lower sublayer (physical media depcndent- PMD). Let's
look at physical layer transmission methods fi rst.
The physical layer of 802.1 1 defines four transmission methods: one
infrared and three radio frequency- frequency hopping spread spectrum (FHSS), direct
sequence spread spectrum (DSSS), which includes high rate DSSS (HR/DSSS), and
orthogonal frequency d ivision multiplex ing (OFDM). For nodes to communicate, each
must use the same transmission method.
PHYSI CAL LAVER

Infrared As its name implies, signals are carried by infrared light, which has a very short
useful range-no more than about 5 or 6 meters (roughly 15 to 20 feet). Most commonly
found in devices such as TV remote controls, wireless connections between keyboards and
computers, and the like, its major advantages are:
It works in electrically noisy environments without interference.
Signals can reflect off walls, floors, ceilings, and fixtures to reach their target.
It is very inexpensive.
However, its disadvantages include the followi ng:
Very limited span
Line-of-sight requirement
Inabi lity to penetrate solid (opaque) objects
These disadvantages make its use for WLANs rare, except for some instances of Bluetooth.
(From another perspective, ho wever, inabi lity to penetrate opaque objects is an
advantage-infrared signals cannot be intercepted (eavesdropped) beyond the walls as
radio frequency signals can.)
The relevant group for infrared devices is the infrared data association (irDA), which
has defined three physical layer protocols:
JrDA-SlR (serial infrared, also called slow infrared) which supports data rates up to
115 Kbps

327

328

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS


lrDA-MIR (medium infrared), with data rates to 1.15 Mbps
lrDA-FIR (fast infrared), supporting data rates to 4 Mbps
We have included infrared in this chapter for completeness, but because it is not in
widespread use in the corporate network world. we do not develop the topic in detail. For
more information, visit www.irda.org.
FHSS Frequency hopping spread spectrum (FHSS) gets its name from the way it works.
An FHSS data signal has a narrow bandwidth, only a small portion of the 2.4 GHz WLAN
spectrum. The entire spectmm is utilized by constantly shifting the signal from frequency
sub-band to frequency sub-band-that is. hopping-to spread the signal across the spectrum.
This minimizes interference and eavesdropping, because the signal stays in a sub-band only
for a very short time.
The hopping sequence, timing, dwell time (length of time the signal stays in one subband), and station synchronization are established and maintained by one station that acts as
a master. Every participating station follows the same hop sequence, so transmissions appear
to take place over a single virtual communications channel. As a further measure against
interference, an adaptive version of FHSS enables the master to sense sub-band activity and
skip those sub-bands where activity is detected.
FHSS is not common in business WLANs, but it is in Bluetooth and HomeRF networks, which are best for personal application. These (especially Bluetooth) are becoming
more popular, with many players entering the field. For that reason, we discuss FHSS and
Bluetooth further in section 14.3.
DSSS Direct sequence spread spectrum (DSSS) spreads the signal over the entire 2.4 GHz
spectrum by substituting a redundant sequence of bits called a chipping code for each bit
of the signal to be transmitted. Because the data rate of the chipping code is sufficiently
higher than the original signal bit rate, there is no delay in signal transmission: For a
chipping code with k bits, the DSSS data rate is k times the original signal data rate. If the
code rate were not fast enough, at the least the original signal would have to be buffered to
slow transmission speed to the DSSS rate. A detailed discussion of chipping codes is
beyond the scope of this text.
The redundancy in the chipping sequence makes the signal less vulnerable to interference, because the receiver can use the redundant bits to correct bits damaged in transmission. (Review the discussion of forward error correction in Chapter 5, "Error control.")
However, because each signal bit covers the entire 2.4 GHz spectrum, a within-range
FHSS system can cormpt the DSSS transmission as the FHSS hops around the same frequencies. On the other hand, if adaptive FHSS is within range, it will not transmit at all
because it will sense activity on every sub-band. This is another reason why FHSS is rarely
fou nd in the business environment.
DSSS is most often used in 802. 1I b WiFi at an I 1-Mbps data rate and in 802. 11 g WiFi
at data rates below 20 Mbps. These arc discussed shortly.

AMPLIFICATION
w
iFi (wireless fidelity) is a name for 802.11 b
and g products trademarked by the Wireless
Ethernet Compatibility Alliance (WECA), a non-profit

organization founded in 1999. WECA seeks to certify product compliance and interoperability. Those
that pass WECA's tests can display the WiFi logo.

CHAPTER 14 WIR ELESS NETWORKS

OFDM Ortltogonal frequency division multiplexing (OFDM) is similar to FDM, except


in the Jailer, signals from multiple sources are transmitted at the same time, with each
assigned a separate frequency sub-band; in the former, all of the sub-bands are used by a
single source for a given amount of time, somewhat analogous to TOM's time slots.
The signal is modulated onto the sub-band carriers, which are spaced orthogonally.
A simplified description of this is that the carrier frequencies are produced in such a way
that the peak amplitude of each frequency coincides with the minimum amplitude of the
adjacent frequency. Each demodulator is aligned to see only the frequencies in a particular
carrier sub-band.
The complexities of OFDM also are beyond the scope of this text. If you wish to pursue the topic, a good place to start is http://www.palowireless.com/ofdm/tutorials.asp.

a, b, g, AND n The original IEEE 802.ll standard (1997) ran at up to 2 Mbps


over either infrared (although you would be hard-pressed to fi nd one) or the 2.4 GHz ISM
band. The 802. llb modification ( 1999), the original WiFi standard, represented a major
jump in speed, running at I I Mbps on the 2.4 GHz band. Using DSSS modulation, it has a
span of about 300 feet. The speed jump and its relatively low cost made it very popular in
the marketplace.
802.11a (200 I) delivered even greater speed, 54 Mbps, but on the 5 GHz band instead
of the 2.4 GHz band and using OFDM instead of DSSS. Although the higher speed was
attractive, the higher frequency meant much shorter span, down to about 60 feet. It also
meant that line of sight was generally required and that its s ignals were more easily
absorbed by walls, furniture, and the like.
802. 11a requires several more access points to cover the same area as 802. 11b. On the
other hand, the 5 GHz band is much less crowded than the 2.4 GHz band, which is used by
everything from portable phones to microwave ovens; so interference with the "a" modification is less likely than with "b."
Because the "a" and "b" versions use different bands and run at different speeds, they
are not compatible. Although there are wireless cards that can convert from one to the
other, the release of 802.11g (2003)-which also nms at 54 Mbps using OFDM, but in the
same 2.4 GHz band as "b" and is backward compatible with "b"-took much of the play
out of the "a" market.
The latest development, 802.1111 (2006), operates in the same 5 GHz band as "a" but
uses a spatial multiplexing technique called multiple inputlnmltiple output (MIMO), with
which many data streams can travel over the same frequencies while carrying different
information using multiple transmitter and receiver antennas and special encoding techniques called space-time block codes. This allows data rates of at least I00 Mbps and possibly as much as 600 Mbps.
For additional information, see http://www.enhanceclwirelessconsortium.org/.
According to this Web site, "The Enhanced Wireless Consortium (EWC) was formed to
help accelerate the IEEE 802. 11n development process and promote a technology specification for interoperability of next-generation wireless local area networking (WLAN)
products."
802.11 :

The data link layer, as with all 802 LANs, is subdivided into logical
link control (LLC) and media access control (MAC). When an ESS is created, its
component BSSs appear to the LLC layer to be a single IBSS. This means that any station
in the ESS can communicate with any other of those stations and even can move between
BSSs, transparently to LLC.
A station's physical address is the 48-bit MAC addresses of the (wireless) NIC.
In common with all 802 MAC addresses, it goes in the packet header as the source address
DATA LINK LAYER

329

330

PRINCIPLES O F COMPUTER NETWORKS AND COMMUNICATIONS

TECHNICAL NOTE
802.11 working groups and
protocol release dates
(Those without dates are in progress.)

o: Reserved designation

a: 5 GHz, 54 Mbps, OFDM (2001)

p: WAVE-wireless access for vehicular environment

b: 2.4 GHz, 11 Mbps, DSSS (1999)


c: Wireless bridges (2001 )

q : Designation reserved
r: Fast roaming VoiP

d: International compatibility for 802.11 b (2001)

s: ESS mesh networks

e: Quality of service (2005)

t: WPP-wireless performance prediction

f: lnteroperability of APs (2003)

u: lnternetworking between 802.11 networks and

g: 2.4 GHz, 54 Mbps, OFDM (2003)

any attached networks

h: International compatibility for 802.11 a (2003)

v: Management for 802.11 wireless networks

i: Encryption methods for WLAN security (2004)

w: Protected management frames for data integrity,

j: Incorporation of Japanese extensions of 802.11a

authenticity, and confidentiality


x: Reserved designation

(2004)
k: Radio resource management (2005)

1: Reserved designation
m: Standards maintenance

y: Opening the 3.65-3.7 GHz spectrum to 802.11


networks
z: None yet

n: 5 GHz, to 600 Mbps, MIMO (2006)

along wi th the destinatio n MAC address-that of the recipie nt node. A frame check
sequence is attached as a trailer. Medium access itself, however, is different from that of
legacy Ethernet CSMA/CD. Instead, CSMA/CA is used .
Avoiding collisions: CSMAICA Because signals travel over a common shared medium (the
air), collisions are possible. Carrier sense is required as part of collision avoidance, but the
nature of wireless transmission and range considerations means that carrier presence can
be hidden.
Collision detection is problematic as well. To sense a collision, a statio n must "hear"
it. But in radio frequency systems, the noise of a collision can be masked by the transmission or hidden by dis tance, so collision detection is not reliable. This renders CSMA/CD
infeasible. Instead, a collision avoidance scheme called carrier sense multiple access with
collision avoidance (CSMAICA) is used in somewhat modified form from that used in
wired LANs. Focusing on coordinating transmissions, it is referred to as distributed coordination fu nction (DCF), although it is not unusual to find it called CSMA/CA anyway.
With DCF, collisions still are possible. but less likely. (Sec "Technical Note: CSMA/CA
and DCF.")
Time-sensitive transmission: PCF Vo ice and video do not tolerate latency well, especially
w hen it is variable. He nce, DCF, which by design introduces delays by distributing
access control to the stations, is not a suitable mechanism. Instead, point coordination
ftmction (PCF) is used. PCF utilizes the BSS access point as a sing le point of control
for medium access. The access point polls the stations in a fixed order, g iving each one

CHAPTER 14 WIRELESS NETWORKS

331

a chance to transmit. This means that maximum latency is both predictable and
guaranteed, and variability is minimal. Of course, as the number of stations grows, that
maximum increases, so it may become too long to be useful for voice and video
transmissions.
When PCF is employed, it almost always is an added option rather than a replacement
of DCF. Only one of these modes operates at a time, with DCF typically the default and
PCF being invoked as needed.

11!
_~-~~-TE_c_H_N_IC_A_l_NO_T_E
_________)
. . . . . . . . . . . . . . . . . . . ..
\t::i
CSMA/CA and DCF
_
W
ith CSMA/CA, before a node can transmit it
must sense the medium (air) for activity; if none is
heard, it waits an additional random amount of time
and, if the medium still is inactive, transmits. One
modification is that when a packet is received error-free,
the receiving node sends back an ACK (also following the CSMAICA sensing scheme before transmitting
the ACK).
If the ACK frame is not received within a timeout
period, a collision is assumed and the packet retransmitted, following CSMAICA. Of course, it may be that
the ACK was involved in a collision, rather than the
original packet. It also may be that there was no collision but that the medium became busy so the ACK
could not be sent before the timeout.
Despite CSMA/CA, collisions can occur because of
the hidden node problem. Two nodes that are within
range of the access point may be out of range of each
other, and therefore unknown to (hidden from) each

other. When sensing for activity, the one cannot hear


the other and may believe there is no activity, yet if
both transmit they will collide at the access point.
To handle this, request to send (RTS) and clear
to send (CTS) are incorporated into the protocol. After
finding no activity and before transmitting, the node
sends an RTS frame to the destination, which, if available, responds with a CTS frame. Any other nodes
hearing an RTS or a CTS will not attempt to transmit
for an amount of time that is specified in the RTS and
CTS frames, even if the medium is inadive. This gives
nodes a chance to communicate without running afoul
of hidden nodes and gives hidden nodes a chance to
communicate without colliding with others.
The CA process, combined with explicit ACKs and
the RTS/CTS procedure, provides a reasonable mechanism for medium sharing and collision avoidance. On
the other hand, it adds overhead to the process. This
means that 802. 11 w ill always be somewhat slower
than the equivalent 802.3 wired LAN.

14.3 Wireless personal area networks


To accommodate data sharing and connectivity needs of small, often impromptu groups
of people and for what we might call personal connectivity, the wireless perso11al area
network (WPAN) comes into play. The "personal" in WPAN refers to its very limited span,
so the devices are "close to a person."
T he predominant WPAN technology today is Bluetooth, which connects laptops to
printers and other peripherals, devices such as hands-free phone headsets, PDAs, mp3
players, cameras. and so on, in an ad hoc network. As such, it has limited use in the corporate world and, as its generic name implies, is much more likely to be used by individuals.

332

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

Nevertheless, as a rapidly growing technology it is a ripe field for OEMs (original equipment manufacturers) and applications and peripherals.

Bluetooth
Bluetooth is a re latively new technology, not even a decade old. (A brief history: Early
1998, SIG formed; 1999, version 1.0 released; 2000, first consumer products marketed;
2004, version 2.0 re leased.) First created by Ericsson Mobile Communications, it was
named for Harald Bluetooth, a Viking chieftain whose real name was Harald Gormsson
and who, history tells us, had nary a blue tooth.
In Chapter 8, "Comprehending networks," we saw that Bluetooth uses radio waves for
transmission over a very short range, on the order of 30 to 40 feet. Recent developments
have extended the range to nearly half a mile under the right atmospheric conditions by
increasing transmission power and using special antennas. This is far beyond the range
originally intended in Bluetooth's design.
The original impetus for its design was to replace the clutter of desktop cables by
enabling wireless connection between keyboards and computers, computers and printers,
headphones and sound cards, and the like. Before long, that concept expanded to the
creation of a personal area network (PAN), a mini-network among devices in close
proximity.
The basic Bluetooth PAN is called apiconet, which needs at least two active members
and can have up to eight. (Three bits are reserved in the Bluetooth packet for a member
dynamic layer 2 address-simply a number from 0 to 7.) T here can be additional devices
on stand by. Piconets are established automatically on the fly-as a device enters a piconet
with fewer than eight active members, it is given an address-and members can come and
go at will; in a full piconet, a standby can become active when an active member leaves.
When a piconet is formed, the first member assumes the role of master; the others act
as slaves. All communications travel through the master regardless of whom they are sent
by or sent to. A piconet member can be mobile or stationary. Mobile members can move
within a piconet as long as they do not go out of range.
Piconets can be linked through their masters to form internetworks called scattem els.
This enables the individual piconcts to communicate with each other while still operating
as indepe ndent networks. When the masters arc appropriately placed, a scatternet can
cover a much larger span than a piconet. For convenience, we repeat the illustration shown
in Chapter 8, here as Figure 14.4. In 14.4C. we see that a slave can be a member of more
than one piconet at a time.
Let's see what is behind the workings o f Bluetooth.
Bluctooth is based on the IEEE 802.11 standard, as WLANs are, and
operates in the same ISM 2.4 GHz band as 802.11 b and g. However, Bluetooth does not
use the 802.x LAN protocols because it is not designed for LAN communications or for
large-scale data transmissions.
Because the ISM band is unlicensed, many devices use it, including portable telephones,
remote baby monitors, and microwave ovens, to name a few. This creates a so-called noisy
environment that potentially could cause considerable interference. To avoid this and to render eavesdropping ineffective, Bluetooth does not operate o n a single canie r frequency.
instead, the 2.4 GHz band is divided into 79 sub-bands (channels) of I MHz each, beginning
at 2.402 GHz and ending at 2.480 GHz. Then, at the physical layer (in Bluetooth parlance
called the baseband layer), Bluetooth uses FHSS, choosing from 32 hopping sequences to
jump rapidly from channel to channel. The master determines the hopping sequence.
(in some countries, numbers other than 32 are used, but 32 is the most common.)
PROTOCOLS

CHAPTER 14 WIRELESS NETWORKS

Radio wave communication

Master:

{)

Slave:

FIGURE 14.4
Piconets and scatterncts

.......

A . The smallest piconet-one master. one stave

-, '

,~
-::.-z_----_----_
. _ "" -- ./\
\J
"

t __ .,..

..,. ... ..., :

....... I

6\t;-:o-- - o-
- I t'

''

'''

................ ....

'-'

B. The largest piconet-one master. seven slaves (in addition, there may
be standby nodes, not shown)

C. Linking three piconets to form a scatternet

AMPliFICATION
I n somewhat of a departure from model architectures. Bluetooth's radio layer lies below the baseband (physical) layer, although some references make

it part of the physical layer. Also. taken together, the


radio through data link layers are called the Bluetooth

transport layers.

The following are two major advantages of Fl-ISS:

333

Interference with and from other spread spectrum networks wi thi n range is
reduced- the narrow band signals will interfere only if they are on the same sub-band
at the same time.

334

PRINCIPLES OF COMPU TER NETWORKS AND COMMUNICATIONS

Eavesdroppi ng prevention is enhanced, because an inlercepted signal will be only a


very small portion of the rransmission- whatever is on the particular hop.
The more FHSS systems rhar are wirhin r ange of each other, the more likely
is some inrerference from hop overlap. Interference al so can come from fu ll-band
systems.
To enhance interference avoidance and anri-eavesdropping effectiveness, packet size
is very small and hopping frequency is very fast. so the chance of any one packet being
damaged, being overheard, or containing information useful to an eavesdropper is quite
small. 802. 11 specilies ar least 2.5 hops per second- the Bluetooth hop rate is I ,600 per
second. Forward error correction also is employed, which usually is able to correct those
packets that are damaged.
A newer development is adaptive frequency hopping (AFH), which further reduces
i nterference among other devices using the 2.4 GHz band. AFH detects the frequencies
being used by other dev ices and skips them in the hopping sequence. If any of those
devices is using the full band, A FH will not transmit at all.
In addition to controlling the hopping sequence, the master maintains clock synchronization for all piconet members. Even when there i s no acti vity on the piconet, the master continuously sends out timing signals to keep members synchronized. Standby members too are synchronized but do not have Bluetooth addresses. When an active member
leaves, its address is transferred to the next standby member, which thereby becomes
acri ve. An acti ve member that leaves can become a standby or can depart the piconet
completely.
For transmission and receipt, multiplexing is used. Time slots are set up and filled by
the master, usually on a one-packet one-timeslot basis, although as many an fi ve slots can
be taken by a single packet. Asynchronous comrectionless (ACL) protocol is used for
single-channel data transmission; synchronous connection-oriented (SCO) protocol i s
used for up to three simultaneous synchronous audio channels (voice) or one channel that
supports simultaneous synchronous audio and asynchronous data.
Versions 1.1 and 1.2 have nominal data rates of 7,23 1 Kbps, although in use, speeds
are usually around 500 Kbps. Version 2.0, which incorporates e11hanced data rate
(EDR), is rated at 2.1 Mbps. although operation on the order of 1.5 M bps i s more li kely.
A penalty for the added speed of version 2.0 is higher power consumption, important for
portable devices. However, the claim is that because the data rate is about three times that
of the earlier versions, the shorter transmi ssi on time more than offsets the increased
power draw. (For additional information, see " Technical note: The Bluetooth protocol
stack." )
Currently, there are 13 profiles defined for Bluetooth, and many more are in
the development stage. These profil es delineate the way Bluerooth members communicate
with each other. Examples are the generic access profile (GAP) and the service discovery
profile (SDP), w hich work s rogether with the service discovery application profile
PROFILES

(SDA P).
GAP is a foundation profile. the basis for all the others because it delineates how to set
up a link between devices. No malter what else a Bluetoorh device may implement, GAP
is required to ensure compatibility so that piconet members can communicate w ith each
other even if they are using other profiles as well. some or all of which could even be
generi c. SDP procedures allow devices to query each other to see what services are
offered, whereas SOA P indicates how SOP is to be used.
For a complete list of profi les, see http://www.palowireless.com/infotooth/tutorial/
profi les.asp.

CHAPTER 14 WIRELESS NETWORKS

TECHNICAL NOTE
The Bluetooth protocol stack

T he Bluetooth core specification describes the protocol stack of the radio layer, the baseband layer, and the
data link layer, in which resides the logical/ink control and adaptation layer protocol (L2CAP). Above
the core are the profiles that define protocols for

particular Bluetooth services and features. The baseband


layer supports synchronous connection-oriented
(SCO) channels for real-time voice traffic by reserving
bandwidth, and asynchronous connectionless (ACL)
channels for best-effort data traffic. L2CAP handles
data packets of up to 64 kilobytes.

802.15.1 In 2002, the IEEE released the 802.15.1 standard for a WPAN that is fully
compatible with Bluetooth. The IEEE and the Bluetooth Special Interest Group (S lG)
collaborated in the development process, which included the IEEE licensing portions of
the technology from the SIG.
Also operating in the 2.4 G Hz band. 802.15.1 "defines specifications for small-formfactor. low-cost wireless radio communications among notebook computers, personal
digital assistants, cellular phones and other portable, handheld devices, and connecti vity
to the Internet.'' (See http://standards.ieee.org/announcements/802 151 app. htrnl.) This provides an additional resource for Bluetooth developers and legitimizes Bluetooth technology as a de jure standard.
For more information about the IEEE WPAN working group, visit http://ieee802.org/
15/indcx.html. For more information about Bluetooth, visit http://www.bluetooth.com/
bluetooth/, the official Bluetooth Web site, and https://www.bluetooth.org/. the official
Bluetooth membership site. To learn more about the Bluetooth SIG, visit http://www.
bluetooth.com/Bluetooth/SIG/.

14.4 Wireless metropolitan area networks


The IEEE 802.16 standards delineate the wireless metropolitan area network ( WMAN),
also called WiMAX, as a high-data-rate broadband system that can operate over substantial distances-as fast as 70 Mbps and ranging more than 30 miles. Because WiMAX
uses the same logical link control as the other 802 networks, including WiFi (802. I I), they
all can be linked via routers or bridges. In particular, WiMAX and WiFi networks can
interconnect.

AMPliFICATION
T he name WiMAX derives from Worldwide
lnteroperability for Microwave Access and is a

certification given to products that pass tests for


conformity with 802. 16.

335

336

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATION S

The original 802.16 standard specified line of sight on the I0-60 GHz band. The 'a"
version lowered the band to 2- 11 GHz, which is mostly unlicensed worldwide. The lower
frequencies also enabled re laxing the line-of-sight requirement.

WiMAX
WiMAX is considered to be particularly applicable to providing wireless access in metropolitan areas by providing fou r functionalities:
High-speed connectivity for businesses in a metropolitan region as an alternative to
contracting for wired services.
Last-mile broadband connection to data networks and the Internet without the need
for telco last-mile local loops.
Hot spot (hot zone) coverage for mobile applications to connect mobile devices to
the APs of service providers. This standard, introduced by the 802. 16e working
group in 2005, is called the Air lntelfacefor Fixed Broadband Wireless Access

Systems.
Backhaul alternative for transmitting from a local or remote network to a main site
and as a linking service to extend the reach of and connectivity to cellular networks.
For example, wired backhaul connects the APs of wireless networks to the company
core networks and fro m APs to service provider networks.
Backhaul also is used to describe the rou ndabout route that may be taken by a
phone call because the more d irect rou te is unavailable-a call that goes from the calling party to o ne or more non-direct switching offices, then back to a more direct office,
and finally on to the called party. Wireless backhaul has the potential to be much more
cost effective and easier to install.
WiMAX a lso is applicable to providing cove rage in remote or rural areas whe re
cabling is limited or non-existent, and where it is too expensive or physically problematic
to install cable for the relatively few potential users. In cabled areas, it could compete with
DSL and cable modems.
The proponents of WiFi (802. 11 ) claim it to be a feasible alternative for many of these
functions. Using high-gain antennas to extend span, WiFi can manage last-mile connectivity. Deployed in a mesh network design, WiFi can extend its reach to provide hoi zone coverage for metropolitan area mobile users. (WiMAX can be deployed in a mesh design, too .)
In these applications, the "g" version o f 802.1 1 is most appropriate because its data rate is
much higher than the "b" version, its market penetration is far greater than the "a" version.
and OFDM can cope better with potential interference than the "b" version's DSSS.

WiMAX standards in other countries


The ETS I (European Telecommunications Standard Institute, http://www.etsi.org/)
released HiperPAN (high performance radio PAN), HiperLA N (high performance radio
LAN), and Hip erMAN (high performance radio MAN). These are compat ible with
IEEE's 802.15 PAN, 802.11 WiFi (WLAN), and 802.16 WiMAX (WMAN), respectively.
KTTA, the (South) Korean Te lecommunications Technology Association (http://www.
tta.or.kr/English/new/main/index.htm) developed WiBro (wireless broadband), compatible
with both WiMAX and HiperM AN .
Two good sources for additional information about WiMAX are:
The WiMAX Forum (http://www.wirnaxforum.org/home/), "an industry-led, nonprofit corporation formed to promote and cerlify compatibility and interoperability of
broadband wireless products."
The IEEE working group on WMAN standards (http://www.ieee802.org/16/).

CHAPTER 14 WIRELESS NETWORKS

14.5 Cellular telephony


Although various types of mobile communications have been with us for many generations. including the walkie-talkies of the 1940s and mobile radio phones of the 1950s, it
was not until 1983 that what we call cellular telephony became available commercially.
The first cell phone was demonstrated in 1973 by Motorola (it weighed almost 2 pounds),
but it took I 0 years for the technology to become commercially available. The Motorola
OynaTAC, marketed in 1983, weighed one pound and cost about $4,000, which is about
$8, 100 in 2006 dollars based on the Consumer Price Index.
In the years since, cellular phones (or, more commonly, "cell phones") have grown
from an expensive, small-market, limited-use device to an inexpensive worldwide phenomenon. In fact, there are more cell phones than land line phones in many countries, and
it is no longer uncommon for cell phones to be the only phones that people have.
A cell phone is a low-power transmitter/receiver (transceiver) for voice and data, communicating wirelessly through a collection of stationary ground-based sites called base
stations, each of which is linked to its nearest neighbor stations. The term cellular refers to
the base station coverage areas, called cells.
Cells are a construct to enable efficient use of the available wireless frequencies. For
all earthbound wireless transmission, the common medium is air. To circumvent much of
the interference that could result from simultaneous transmissions over the air, governments everywhere regulate how the wireless frequency spectrum is used. In the United
States, that is the responsibility of the FCC.
The FCC has partitioned the available wireless frequency spectrum into a number of
subgroups called frequency bauds. The more bands available for a particular wireless
service, the greater the number of users who can use the service simultaneously.
Frequency bands are allocated based upon their particular characteristics and the
needs of various services that use them. Overall , there is more demand for dedicated frequency bands than there are appropriate bands available. This is particularly true for the
rapidly expanding mobile telephony services.
The FCC allocates bands vary sparingly, which leaves cell phone providers to resolve
for themselves how to use their bands most effectively. That is precisely the essential problem faced by cellular telephony: how to provide mobile telephone service to the greatest
number of users with the limited frequency allocations given them by the FCC. (In other
countries, the problem is the same; only the governing agencies differ.)
Here is an example of the problem: Suppose a mobile wireless telephony provider
were allocated eight frequency bands. The simplest usc of these bands would limit the
number of simultaneous calls to eight. This is obviously not a feasib le business proposition. Instead, if the provider could divide its coverage area into independent geographical
areas and reuse the eight frequencies within different areas, the picture would improve
considerably. How to reuse bands among the areas revolves around avoiding interference
among the signals.
We call the independent geographical areas cells. In essence, a cell is simply a logical
way of thinking about covering a region. As it happens, a hexagon is the ideal cell shape
for covering a region without gaps or overlaps. It is important to note that signal transmission patterns do not conform to hexagons. Nevertheless, hexagons arc a convenient, commonly used conceptualization.
The trick is to assign individual frequency bands to each cell in such a way that, at the
very least, no two adjacent cells use the same frequency-otherwise, their signals could
interfere with each other. This is not a trivial task. The solution depends on the propagation
characteristics of the frequencies, as well as the terrain and other obstructions. Keys to the
solution are: signal power. placement of a cell's base station, and antennas and cell size.

337

338

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Base station power is low, typically on the order of a few watts (sec "Technical note:
Base station power levels"), to keep ne ighboring cells from interfering with each other.
This means that cells, especially non-adjacent cells, can use the same frequencies as each
other (called frequency re-use), which allows many more simultaneous phone calls than
would otherwise be possible.
The base stations are connected to and controlled by stationary mobile switching centers (MSCs), also called mobile telephone switching offices (MTSOs), which establ ish
call connections, coordinate all base stations, provide links to the wired telephone network
and the Internet, and keep calling and billing records. When a call is initiated, a connection
is established between the caller's phone and the base station of the cell that the caller is in.
As the caller begins to move out of range of that cell. the base station senses the dro p
in signal power and relays that information to the MSC. The MSC automatically ''hands
off' the call to the base station of the cell that the caller is moving into. In a newer procedure, mobile assisted handoff (MAHO), the MSC has the cell phone (or other mobile unit)
report signal strength o n a set of frequencies in the new cell. Handoff is then to the
strongest frequency.
The call may be to another cell phone (which may or may not be moving fro m cell to
cell as well) or to a land line. In any event, the MSC plays a key roll and is both a wired and
wireless component of a cellular system.

TECHNICAl NOTE
Base station power levels
ARP is much lower than ERP; typically, ARP is on the
B ase station power is measured in two confusingly

order of 5 to 10 percent of ERP (a function of antenna

named ways: effective radiated power (ERP), which

type). For example, an ERP of 100 watts produces an

measures the directional characteristics of transmitting


antennas. and actual radiated power (ARP), which

to expand system capacity, as is common in densely

is the power of the transmitted signals. Although the

populated urban areas, even lower ERPs are used-

FCC allows ERPs up t o 500 watts per channel (as a


function of tower height), most non-rural ERPs are no

10 watts per channel is not atypical-producing an


ARP of 0.5 to 1 watt. Power levels even lower than

more than 100 watts per channel.

these are not unusual.

ARP of about 5 to 10 watts. When cells are subdivided

Some references say that base stations are located at cell (hexagon) centers; others say
that they are at the cell vertices. Actually. these amount to the same thing-it is a question
o f viewpoint. From a geographic viewpoint, base stations are located at cell vertexes; from
a coverage viewpoint, base stations are centered in the cells.
Figure 14.5A shows this arrangement. T he black outlined hexagons A, B, C , and D are
the geographic areas. Base station I is located at the common vertex of A, B, and C; base
station 2 is at the common vertex of B, C, and D. The blue dashed outlined hexagon is the
coverage area of base station I and the black dashed outlined of base station 2. Figures 14.5B
and 14.5C illustrate base station locations from the coverage (B) and geographical
(C) viewpoints. Conclusion: Where the base stations are located with respect to hexagonal
cells is actually a viewpoint question.

CHAPTER 14 WIRELESS NETWORKS

FIGURE 14.5
Geographica l and
coverage hexagons

A.

B. Coverage viewpoint

C. Geographical viewpoint

Coverage (availability of service) is a constant issue for cell phone users. Most coverage problems have more to do with antenna/base station locations re lative to conditions
and surroundings than with cell phone technology itself. Cell size, and therefore the number and proximity of base stations, varies depending on several factors related to coverage.
Some common factors include:
Terrain. Signals travel farther over level terrain-larger and fewer cells are needed.
Density of buildings and other structures . Many structures can block signalssmaller and more cells are needed.
User population d ensity. More users require more stations to prevent overload and
the inability to get a connection-smaller, more numerous cells are needed.
Allowable antenna placement. Municipalities generally restrict sites where antennas
and antenna towers can be located; this is critical for providing coverage-without a
tower, there is no coverage.

Basic operation
Making a call from a cell phone begins with a connection setup procedure:
When the cell phone is turned on, it searches fo r service; in other words, it looks for
a broadcast signal from the base station of the phone's service provider that is within
range-in the same cell and not blocked by structures or signal interference.
The broadcast signal contains message protocol information that is used by the
phone to send a registration message to the base station, which relays it to the MSC.
The MSC authenticates the phone and tells the base station to send the phone a
service signal. (See 'T echnical note: Cell phone identification and authentication.")
If the cell phone does not receive a service signal, this means that there is no base
station in range, all channels are busy, or the phone did not authenticate. In any of
these cases. no link is established.
Otherwise, the phone is on standby, ready to receive a call or make a call by transmitting a number to the base station.
When making a call, the base station relays that number to the MSC, which locates
the called party.
If the call is to another cell phone, the MSC pages the cells to fi nd the called phone;
if the call is to a land line, the MSC connects to a telco switching office, which
processes the call.
For any call, the MSC assigns a pair of frequency channels to the cell phone-one
for send and the other for receive. At that point, the call is set up. If the called phone
is available, a ring tone is heard. Otherwise, a busy signal is heard.
After they are connected, the pho nes remain connected until transmission is tenninated or the call is dropped (interrupted by moving into a non-covered area within a
cell or region, or by interference). When the call ends, the connection is released.

339

340

PRI NCIPLES OF COM PUTER NETWORKS A ND COMMU NICATION S

Competi ng service providers agree to handle each other's calls, thereby enabling connections to be made between phones of different providers.

TECHNICAL NOTE
Cell phone identification
and authentication

T hree identifying numbers are associated with a cell


phone, the f irst two of which are used in rendering
service to the phone:

Cell phone telephone number (CTN), the

10-digit number used to call the phone


Mobile identification number (MIN), a 10-digit

number derived from the telephone number,


coded into the phone when the service is
activated
Electronic serial number (ESN), a 32-bit number
coded into the phone by its manufacturer
In addition, each cell phone service provider
(carrier) has a system identification code (SID),
a five-digit number assigned to it by the FCC.

When a cell phone searches for service, it is looking


for the SID of the carrier contracted to provide service
to that phone-SIDs are continuously transmitted by
the base stations. If the SID cannot be found, a no service message will appear on the phone's screen. If it is
found, the phone transmits a registration request
to the base station, which forwards it to the MSC. The
MSC authenticates the phone by comparing the
phone's MIN with the carrier's database of authorized
phones. If found, the MSC tells the base station which
pair of frequencies to use for sending and receiving
messages for the phone and to send a service signal
to the phone. The MSC also uses the MIN to determine
which cell the phone is in and to follow the phone
from cell to cell as the call is handed off.

Generations and systems


F IRST GENERATION The first-generation cell phones (I G- early 1980s), were analog
systems of voice channels multiplexed by a frequency division multiple access (FDM A)
technique called advanced mobile phone system (AMPS). (See "Historical note: Cells and
AMPS.") Problems were typical of analog-based communications: noise and poor voice
quality. [n addition, coverage was l i mited, cells had rel atively little capacity, and it was
easy to tap into the airborne signals to discover a phone's code number and use it for
making calls- fraud was rampant.
SECOND GENERATION To overcome those problems, second-generation cell phones
(2G- Iate 1980s to 1990s) introduced digital service. Three di fferent schemes are
considered to be 2G: digital AMPS (D-AMPS), personal comm unications system (PCS),
and global system for mobile COIIllllllllications (GSM ).
D -AMPS is a digital version of AM PS, based on time divisio11 multiple access
(TDMA), that uses the same 850 MHz cellular band as AMPS. T DMA is a digital TDM

system that divides the cellular band into multiple time slots that then can be allocated to
individual calls. T he first TDMA system i n the United States was called North American
Digital Cellular (NADC). That name has been dropped.

CHAPTER 14 WIRELESS NETWORKS

341

those used by the nearest stations. Because not all


n the 1960s, Bell Labs proved the concept of using

channels could be used at any one site, the number of

hexagonal cells for mobile communications. Each cell

channels available for calls in any cell was significantly

would have a radio transmitter to communicate with


moving vehicles. As a vehicle moved out of a cell, com-

reduced.

munication would be transferred to the next transmitter. This system evolved into AMPS, w hich began operating in 1983.
To ensure competition, every market area w as federally mandated to have two licensees, each with their
own network, using the same 416 channels in the
850 MHz band. To avoid interference, each base station
had to use a subset of the channels different from

The 850 MHz band, also known as the cellular


band and the AMPS band, oddly is sometimes referred
to as the 800 MHz band. It has an overall spectrum of
824 to 894 MHz, of which 824 to 849 MHz is assigned
for mobile unit to base station transmissions and 869 to
894 MHz for base station to mobile unit t ransmissions.
The 806 to 890 MHz frequency band, originally
assigned to UHF TV channels 70 to 83, could no longer
be used for over-the-air TV signals.

AMPLIFICATION
T he terms FDM and FDMA can be confusing,

Confusion regarding TDM and TOMA is

because both refer to frequency division as a technique for simultaneous sharing of bandwidth

resolved in the same way. TDM multiplexes transmissions by slicing the entire bandwidth into time

by multiple devices. With FDM, the bandwidth is

slots, which are assigned to particular devices.

divided into frequency sub-bands, which are used to

Each device uses the entire bandwidth of its slot.

multiplex analog transmissions. FDM operates at the

As is the case with FDM, TOM is a physical layer

physical layer. FDMA, popular for some cell phone

protocol. TOMA is a data link protocol that uses

carriers that used the AMPS and D-AMPS systems

TOM for multiplexing . TOMA also is popular with

and now used together with COMA for GSM, is a

some cell phone carriers using D-AMPS and GSM

data link protocol that uses FDM to achieve its mul-

and some using CDMA. W hen a cell phone call is

tiplexing goal. When a cell phone call is set up, two


sub-bands are reserved-one for sending and one

set up, two time slots are assigned-one for sending and one for receiving. The slots are not avail-

for receiving. After the sub-bands are assigned, they

able to any other cell phone until the call ends or is

are not available to any other cell phone until the

dropped.

call ends or is dropped.

A voice coder (vocoder) built into the cell phone tran sform s spoken voice (analog)
into digital data. Yocodcrs are like the codecs used for analog to digital conversion in w ired
networks. AT&T and Cingular used TDMA at one time.
When AMPS was first designed. it was intended to be installed in automobiles-not a
bad idea because early units were quite heavy and cumbersome. much better suited to be

342

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

mounted in an automobile than to be carried around. The design of PCS, on the other hand,
was meant from the start to be a personal system for any sort of mobi le use. Hence, beyond
mobile calling capabilities it also includes features such as caller ID, e-mail, and paging,
with self-contained phone books, call logs, calendars, and games.
PCS uses a different multiplexing scheme than TDMA: code division multiple access
(CDMA). COMA is a digital system that combines DSSS (to create multiple channels) with
chipping codes that allow multiple conversations to be carried across the same channels.
PCS occupies the 1,900 MHz band, which is divided into 1,850 to I ,9 J0 MHz for
mobile unit to base station transmissions and I ,930 to 1,990 MHz for base station to
mobile transmissions. Sprint and Yerizon use COMA.
GSM was developed in Europe and has since spread to many parts of the world. (Sec
" H istorical note: The development of GSM.'') GSM runs in four different bands-two in
Europe and some Asian countries, and two primarily in the United States and Canada.
GSM uses a combination of FDMA to divide each band into channels and TDMA to create
time slots within each channel. It is incompatible with D-AMPS TDMA.
GSM operates in the 900 MHz and 1,800 MHz bands in Europe and Asia and in the
850 MHz and I ,900 MHz band in the United States, where it is used for digital cellular and
PCS. The four GSM bands are divided into the following mobile unit to base station and
base station to mobile unit sub-bands:
Europe and Asia:

900 MHz: 890-915 MHz mobile to base; 935-960 MHz base to mobile
I ,800 MHz: I ,7 10-1,785 MHz mobile to base; I ,805-1 ,880 MHz base to mobile
United States:

850 MHz: 824-849 MHz mobile to base: 869-894 MHz base to mobile
1.900 MHz: 1.850-1,910 MHz mobile to base; 1,930-1 ,990 MHz base to mobile
The European and U.S. GSMs are not compatible. AT&T, Cingular (now the new
AT&T), Nextel (now merged w ith Sprint), and T-Mobile use GSM.

f or some time in Europe, 1G analog systems were


operating in many countries, and most of those systems
were incompatible with each other. Realizing that this
was an intolerable situation, the 1982 Conference of
European Posts and Telegraphs (CEPT) set up the
Groupe Special Mobile (GSM) to create a uniform
system for all of Europe. Incorporating the TDMA digital
concept, they handed their findings to the ETSI, which
released GSM.
At that point, though the letters remained the
same. the meaning of GSM was changed to Global

System for Mobile communications. It is mandated


as the only system in Europe and has become the preferred system in many other countries as well, including
Australia, Russia, and several countries in Africa and
the Middle East. This uniformity has made advances in
overall coverage and service much simpler than in the
United States and other countries where there are competing standards. GSM has a presence even in those
countries where it is not dominant, including the
United States.

CHAPTER 14 WIRELESS NETWORKS

The 2G systems generally work well, but their data throughput is not particularly fast,
running at no more than 20 Kbps. This is suitable for short text messages and push-to-talk
walkie-talkie service, but streaming video and audio are problematic.
Some modifications boosted data rates of the different 2G systems variously to
30-90 Kbps (sometimes labeled generation 2.5 or 2.5G), but although this allowed slow
Web browsing and downloading of short video clips, voice clips, and ring tones, it was
only a small step. On the other hand, all 2G systems employ powerful authentication
schemes based on the cellular authentication and vector encryption (CAVE) algorithm
that are far superior to those used in wireless networks. As a result, most of the fraud
prevalent in the l G systems disappeared.
If you would like to learn more about the CAVE algorithm, visit http://www.geocities.
com/rahulscdmapage/Documents/Authentication.pdf.
Third-generation (3G) technologies addressed the speed
shortcoming, providing data rates of 144 Kbps to over 2 Mbps. As a result, a panoply of
service possibilities became practical, such as Web browsing and Web-based applications,
multimedia (including audio and video streaming), and e-mail with or without attachments.
The phones that take advantage of this technology are called smart phones. These either
are cell phones with PDA features or PDAs with cell phone features.
Of course, speed is one thing, but memory and online costs are others. At this point in
cell phone and PDA development, memory limitations and cost make cell phone performance less satisfactory than the always-on Internet, full Web browsing, and downloading
that we experience with computers with broadband connections. On the other hand, 3G
speeds make it possible for laptops to get broadband connections via cell phone PC cards
instead of depending on WiFi or WiMAX hot spots. Connection cost, charged at cell phone
rates, still is a limiting factor, however.
THIRD

GENERATION

The evolution of 3G and beyond Three technologies currently provide 3G service: UMTS,
derived from GSM, a wide-band code division technique more accurately called WCDMA;
CDMA2000, an improvement of 2G code division multiple access; and TD-SCDMA,
which combines time division and synchronous code division.
By d int of already having a mandated uniform system (GSM), Europe was in a position to lead the way in uniform 3G service for Europe and potentially the rest of the world.
Their scheme, universal mobile telephone service (UMTS), was designed to run over
existing GSM networks. It is likely that UMTS will replace GSM as it matures. The
COMA camp responded with CDMA2000, which has two rather awkwardly named versions: lxEV-DO (evolution-data only) and lx-EV-DV (evolution-data and voice).
Modifications to the 3G systems have boosted data rates as high as 14 Mbps (sometimes called generation 3.5 or 3.5G). It is not likely to be long before fourth -generation
(4G) technology becomes practical. Early forays point to data rates of between 100 Mbps
and I Gbps. At those speeds, full-motion video conferencing, video on demand, and even
Vo!P become feasible.

Rad io frequency radiation and cell phone safety


From time to time, articles appear that discuss the potential hazards to human health of
radio frequency (RF) radiation from cell phones and base station transmissions. Whether
RF from any source constitutes a hazard depends on the power of the radiation. Apart from
anecdotal evidence, several studies have shown that the power levels used in cellular systems are below the levels that can cause harm to humans. At this juncture, the evidence
points to the safety of cellular devices. However, long-term-exposure studies still are
ongoing. Further, none of the studies has been claimed to be definitive as yet.

343

344

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

The following is quoted from "Radio Frequency Safety," by the Office of Engineering
and Technology of the FCC (http://www.fcc.gov/oet/rfsafety/cellpcs.html) .
A question that often arises is whether there may be potential health risks due to the
RF emissions from hand-held cellular telephones and PCS devices. The FCC's exposure guidelines, and the ANSI/IEEE and NCRP guidelines upon which they are
based, specify limits for human exposure to RF e missio ns from hand-held RF
devices in terms of specific absorption rate (SAR). For exposure of the general public, e.g., exposure of the user of a cellular or PCS phone, the SAR limit is an absorption threshold of 1.6 watts/kg (W/kg), as meas ured over any one gram of tissue.
Measurements and computational analysis of SAR in models of the human head
and other studies of SAR d istri bution using hand-held cellular and PCS phones have
shown that, in general, the 1.6 W/kg limit is unlikely to be exceeded under normal
cond itions of use. Before FCC approval can be granted for marketing of a cellular or
PCS phone, compliance with the 1.6 W /kg limit must be demonstrated. Also, testing
of hand-held phones is normally done under conditions of maximum power usage.
ln reality, normal power usage is less and is dependent on d istance of the user from
the base station transmitter.

14.6 Satellites
Before satellites and cable TV, radio and television signals were broadcast over the air, to
be picked up by antennas. Unimpeded signals of these types tend to travel in straight lines.
Because of the earth's curvature, this means that eventually they head off into space.
Signals sent by broadcast radio, which operates at lower frequenc ies than TV, reflect
off the ionosphere and can be picked up in places o n earth well beyond ground-based line
of sight (although this does not mean that radio signals could circle the globe). Actual distance depends, among other things, on signal power, interference from other signals, and
atmospheric conditions.
TV signal frequencies, on the other hand, are too high to reflect off the ionospherethey require earth-bound line of sight. This meant that wireless TV broadcasting had strict
distance limits; transatlantic or transpacific broadcasting, for example, was not possible,
nor were long-range wireless transmissions in any of the higher spectra.

AMPLIFICATION

The

ionosphere is a region of ionized particles in


concentric bands above the earth. Fluctuating in
height and degree of ionization with the time of

day and season of the year, it can be as low as


about 30 miles and as high as about 400. The lower
regions are strong reflectors of radio freque ncies of
1 to 3 MHz.

It was not a stretch to imagine that if a way could be found to reflect or retransmit
higher-frequency signals heading off into space, the ground-based line-of-sight dilemma
could be overcome. The idea of using satellites as communications relay stations to do this is
quite simple: Signals from one location on the earth are sent to an orbiting satellite (uplink)

that is in line of sight with the sending station. The satellite retransmits the signals back to
another earthbound station (downlink) in a different locatjon that also is in line of sight with
the satellite. Of course, there is a lot more to it, but this is the essence of the process.

CHAPTER 14 WIRELESS NETWORKS

By the late 1950s, the possibility of artificial earth-orbiting communications satellites


was drawing interest. But first, the practicality of putting an artificial satell ite into orbit had
to be resolved. The Russian Sputnik I , launched on October I, 1958, and several others
that followed demonstrated that it was feasible to launch satellites into orbit and that radio
frequency transmissions from satellites to earth worked. A lthough they were not communications satellites in the sense of relaying si gnals from one earthbound location to
another. they were the starting point.
In 1960, an experimental satellite called Echo I was put into a low earth orbit by the
United States. Although it was only a metallicized balloon that reflected radio frequency
signals, it was the first satellite that tested the possibi lity of relaying communications from
one ground-based localion to another. It led the way for Telstar I and Relay I in 1962,
which went beyond simple reflection by incorporating receivers, repeaters, and transmitters. Today. hundreds of communications satellites are in orbit, used for purposes as varied
as TV broadcasts, I nternet transmissions, global positioning systems (GPS), and satellite
radio (XM and Sirius).
For an interesting and more detailed history of communication~; satellites, see the
NASA document "Communications Satellites: Muking the Global Village Possible;' by
David J. Whalen, http://www. hq. nasa.gov/office/pao/H istory/satcomhistory.ht mi.

Lines of sight and orbits


Although the limits are being extended, line of sight still is required from the earth transmitter to the satellite, from the satellite to the earth receiver, and indeed from one satellite
to another. I f the earth stat ions cannot "see" the satellite, or i f satellites cannot see each
other, there cannot be successful transmission between them.
From the earth. a primary factor is the satellite's orbit. Echo I , for example. circled the
earth about once every 90 minutes in its orbit I ,600 kilometers (about 994 miles) above the
earth: from its altitude, it could see about one-ninth of its earth latitude track at once. That
meant that it could be seen from one spot on earth for only about I 0 minutes per orbit
(90 X 1/9).
Satellites in geosynchronous earth orbits (GEOs) match the rotati on of the earth, so
to an observer on the ground. they appear to be stationary-they always are in line of sight.
At 35,786 kilometers (about 22,240 miles) above the earth. the GEO orbit is far higher
than those of almost all other communications satellites.
The orbit is centered over the equator and covers a surface from about 75 degrees
north latitude to 75 degrees south latitude (called an equatorial orbit). Because of the
extreme altitude, there is considerable delay in round-trip signal time- almost 1/8-second
uplink and the same downlink. plus processing time to regenerate the signal and change its
frequency band. Total round-trip time is about 1/4 second.
No single GEO satellite (nor any satellite, for that matter) can sec around the globe at
once. A GEO satellite can see about 35 to 40 percent of the earth within its latitude bands,
so it takes at least three GEOs for global coverage (see Chapter 8). To achieve sufficient
capacity. many more than three GEOs currently are in orbit, but there is a limit to how
many can be in that orbit before they start interfering with each other: GEOs are not the
entire solution.
Satellites in several lower orbits (medium earth orbits (MEOs) range from about
5,000 to 15.000 kilometers, or roughly 3, I 00 to 9,300 miles, above the earth. and low earth
orbits (LEOs) range from altitudes of 100 to 2,000 kilometers, or almost 100 miles to a bit
over 1.240 miles) provide additional coverage.
None of these are synchronous orbits, so the satellites do not appear stationary.
Parades
satell ites (called constellations ) must be used. With the mi nimum number of
satellites needed for a continuous connection, as one satellite begi ns to move out of sight,

or

345

346

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

the next one is just appearing. Transmissions from the departing sate llite are handed off
to the incoming one. Constellations at various altitudes circle the globe.
All these orbits are nearl y circular and in line with various latitude bands that, for reasons o f the physics involved , cannot cover high-latitude (polar) regions. A different type,
the highly elliptical orbit (HEO), ranges in altitude from only 500 kilometers to as far as
50,000 ki lometers (under 3 11 miles to over 3 1,000 miles). providing coverage for the other
areas. One version of a HEO is called a Molniya orbit, after the Russian military Molniya
communications satell ite launched in 1962 that followed a highly e lliptical orb it to provide
polar and high-latitude coverage.
Many companies have tried to get into the communications sate llite business; most
have failed . Some very small companies are in operation, with just one or a handful of
satellites. Here is an overview of the more important attempts, successful and not.

little LEOs and big LEOs


The earliest LEOs, Telstar and Re lay, actually had somewhat elliptical orbits that went into
and out of the Van Alle n radiation belts. Later LEOs were in circular orbits, some not
exceeding 500 miles are below the belts, and others arc in and above the belts .
Little LEOs are satellite constellations that use the VHF band (30-300 MHz) for data-only
transmissions. Big LEOs provide both voice and data services in frequencies above I GHz.
In the United States, the FCC licensed five organizatio ns to operate little LEOs:
ORBCOMM (http://www.orbcomm.com/). Orbcom received a 48-satellite LEO dataonly license in 1994 and has since launched 35 satellites, of which 30 are operational.
E -SAT (http://www.dbsindustries.com/index.html). Originally licensed in 1998 by
EchoStar, the company is now a j oint venture between EchoStar and DBSI. It has
permission to launch six LEO satell ites for data-only transmissions.
Final Analysis (http://www.finalanalysis.com/). Formed in J993. Final Analysis
acquired a LEO license in 1998. They claim to be developing FAISAT, a 32-satellite
data-only LEO system, but it is not operational.
L eo O ne. This company received a license for a 48-satellite LEO in 1998, but the
company appears to be defunct.
Volunteers in Technical Assistance. Also licensed in 1998, this company is defunct.
T he state of these licensees illustrates the technical and fi nancial difficulties o f forming a LEO constellation. Not only is the launch process very expensive, so is ground support for sate llite control and for transmitting/receiving bases, maintenance , replacement,
and operation. This is even more the case with big LEOs, whose conste llations and ground
support are extensive. Their saving feature to date has been voice-based services.
Two big LEOs are operating :
Iridium (h ttp://www.iridium.com/). Conceived by Motorola, Iridium had a promising but shaky start, fi led for Chapter II bankruptcy in 1999, and ceased operating in
2000 after having launched a complete constellatio n of 66 satellites supported by a
network of ground stations and inter-satellite links for bona fide global voice and
data service worldwide. (Complete collstellatioll means there are e nough sate llites in
the constellation for global coverage.)
While in bankruptcy, they were deciding how to de-orbit the sate llites, which
they could no longer afford to maintain; the Department of Defense came to their
rescue. Then a group of investors bought their assets and kept the name. (The name
comes from the element iridium, which has ato mic number77. Iridium's original
license and plan called for a 77-sate llitc constellation.)
Iridium is now an ongoing commercial venture.

CHAPTER 14 WIRELESS NETWORKS

Globalstar (http://www.globalstar.com). This LEO also had a rocky beginning,


having lost 12 satellites in one launch attempt in 1998. They now have a 48-satellite
constellation and hundreds of ground stations for voice and data coverage over a
large portion of the globe. Although not as extensive as Iridium, Global star is their
only real competitor so far.

MEOs
More difficult to realize than LEOs because of their higher altitudes, there is only one
MEO that c laims to be poised for operation, but as yet it is still in the planni ng stage.
Called New ICO, it is a London-based company formed from ICO Global Communications
that declared bankruptcy in 1999, only two weeks after Iridium. They inte nd to use Boeing
Satellite Systems. Inc. (http://www.boeing.com/de fe nse-space/space/ bss/factsheets/60 II
ico/ico.html) to launch their satellites.

GEOs
Intelsat (http://www.intelsat.com/index_ flash.aspx) is a prime and founding player in GEO
communications satellites. In 1962, President John F. Kennedy signed the Communications
Satellite Act, whose goal was the establishment of a satellite system in cooperation with other
nations. Accordingly, Congress created the Communications Satellite Corporation (Comsat).
which in 1964 was joined by agencies from 17 other countries (later growing to 143) to form
the International Telecommunications Satellite Consortium (Intelsat). Less than a year later,
[ntelsat I (Early Bird) was launched into a GEO, the world's first communications satellite.
On J uly 20, 1969, lntelsat transmitted live TV images of the first moon landing and Neil
Armstrong's walk on the moon. lntelsat went private in 2001, becoming lntelsat Ltd.
Another successful GEO satellite company is the London-headquartered lnmarsat
(http://www.inmarsat.com/), whose GEO constellation provides mobile phone, fax , and
data services globally except for the polar regions. The satellites can be reached directly
from mobile equipment and indirectly through the Internet.
lnmarsat began in 1979 as an international government organization (lGO) called the
International Maritime Satellite Organization. (The United States' Comsat was a member.)
Its mission was to provide the maritime industry with satellite communications for managing
ships at sea, including handling safety and distress situations. From there it expanded into
land-based and air communications, launching a growing number of sate llites. In I999 it
went private. lnmarsat now offers BGAN (broadband global area network), which provides
simultaneous voice and data, including text and streaming IP, anywhere in the world.
Both Intelsat and lnmarsat also have LEO satellites in operation.

Frequency bands
Communications satellites usc microwave signals in a range from 1.5 GHz to 30 GHz.
There are five frequency bands. each with two frequencies-one for uplink and one for
down! ink. See Table 14.1.

TABLE 14.1
Band

Uplink and downlink satellite frequencies


Uplink (GHz)

Downlink (GHz)

1.6

1.5
1.9

2.2

Ku

14

II

Ka

30

20

347

348

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

If you would like to learn more about communications satellites, visit http://sulu.lerc.
nasa.gov/rleonard/index.html#section I.

14.7 Security
In today's networked world, security is a primary consideration. Whether transmissions
are con lined to wired systems or make usc of wireless air and space. we want delivery to
the intended recipient without interception or compromised privacy. Wired and wireless
security have many aspects in common. Wireless security bears the additional burden of its
transmissions being more easily captured, which forces added emphasis on ways to make
transmissions unreadable 10 the interceptor.
Security has assumed such import that we devote a separate chapter to the subject.

14.8 Summary
Wireless transmission is not a new phenomenon, having begun with radio as early as 1895.
Wire less computer communication, on the other hand, is relatively new. The aim is to provide mobility with the same speed and security as wired networks. In this chapter, we
looked at various wireless communications methods, saw how they work, and examined
how close they come to that aim.
All wireless networks employ e lectromagnetic waves, primarily radio and
microwaves, and usc antennas to transmit and receive signals. Wire less LANs e mploy
two different unlicensed bands, namely 2.4 GHz and 5 GHz. They can be set up as independent LANs, called basic service sets, or via access points to corporate wired networks.
The latter also can be connected to each other. using the wired portion as a distribution
system.
We looked at the client/server and ad hoc L AN protocol sets, delving into their capabilities and drawbacks. This included examination of FHSS, DSSS, and OFDM. We
explored the lEEE 802.1 1 WLAN versions a, b, g, and nand looked at the collision/avoidance
issues.
Next we discussed wireless personal area networks, typified by Bluetooth. We saw
how Bluetooth works, and we discussed its configurations, protocols. advantages, and limitations. By way of comparison, we investigated the IEEE 802.15.1 WPAN standard,
which is full y compatible with Bluetooth.
We looked into wireless metropolitan networks, typified by IEEE 802 . 16 and
the WiMAX certification. This included a brief foray into WiMAX standards in other
countries.
Cellular telephony in all its aspects and configurations was explored in some depth,
including its generational development and safety issues. This was followed by sate llite
communications, the different orbits, and their characteristics. We also saw the lim ited
progress that has been made so far in achieving actual working systems of the different
types.
In the next chapter, we will look at network security, challenges to which can come
from internal and external sources. We will survey security issues and provide detai ls in
those areas most relevant to businesses today: attacks on corporate networks and protecting corporate transmissions from meaningful interception.

CHAPTER 14 WIRELESS NETWORKS

349

Short answer
1. What are the ISM bands? How and by whom
are they defined?
2. What are the advantages and disadvantages of
WLANs?
3. What is a distribution system? An ESS? How
are they set up? Tllustrate.
4. Contrast FHSS and DSSS.
5. Why is CSMA/CD infeasible for WLANs?
What is used instead?

6. Describe the topology of cellular phones and


include illustrations.
7. What are the steps of the cell phone connection setup?
8. Compare the four satellite orbits.
9. What line-of-sight requirements apply to
communications satellites?
10. List the five frequency bands used for communications satellites.

Fill-in
1. A wire less local area network (WLAN) uses

2.
3.
4.
5.
6.

____ to transmit signals among its nodes.


The
is the fundamental structure of
aWLAN.
An
makes a BSS part of the organization's infrastructure.
and
WLANs both run at
54 Mbps, whereas
runs at 11 Mbps.
Interference in the 5 GHz band is _ _ __
likely than in the 2.4 GHz band.
The Bluetooth hop rate is _ __ _

7. The _ _ _ IEEE standard for WPANs is


fully compatible with Bluetooth.
8.
are areas where mobile applications
can connect mobile devices to the APs of
service providers.
9.
establish cell phone call connections, coordinate all base stations, provide
links to the wired telephone network and the
Internet, and keep calling and billing records.
10. The orbital speed of a satellite in a LEO orbit
is
than one in a MEO orbit.

350

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

Multiple-choice
1. The minimum BSS
a. has at least three stations
b. must include an access point
c. can operate as a peer-to-peer LAN
d. can communicate with the organization's
wired LANs
e. all of the above

2. The de jure standards for WLANs


a. are not part of any 802 specifications
b. define both client/server and ad hoc protocol
sets
c . invo lve the first three layers of the model
architecture
d. do not allow for an infrared carrier
e. have no provision for error control

3. The 802.11 g specification


a. runs in the same 5 GHz band as 802. J Ja
b.
c.
d.
e.

has the same data rate as 802.11 a


suffers less from interference than 802.11 b
is compatible with the 2.4 GHz 802.1lb
all of the above

4. WLANs
a. cannot use CSMA/CA because of the hidden
node problem
b. use DCF to remove the possibility of
collisions
c. can add PCF for time-sensitive transmissions
d. dispense with ACKs
e. dispense with time outs

5. Bluetooth
a. is a WPAN
b.
c.
d.
e.

has at least one piconet


runs in a master/slave mode
can form scatternets
all of the above

6. WiMAX
a. is a high-data-rate baseband system
b. cannot be linked to WLANs or WiFi

c. can have a range of over 30 miles


d. requires line of sight for all versions
e. has nominal speeds of up to 2.1 Gbps
7. Base stations
a. are switching centers that coord inate cell
phone calls
b. provide links to land lines for cell phone
callers
c. are arranged in hexagonal coverage
zones
d. use high-signal power to extend reach
e. all use the same signal frequencies

8. 3G cell phone service

a. is based on a global uniform standard


b. is fast enough for full-motion video confere ncing and video on demand
c. achieves increased speed at the expense of
dropping authentication
d. has data rates of 144 Kbps to over
2 Mbps
e. currently is offered only in Europe

9. Using satellites as communications relay


stations
a. requires geosynchronous orbits
b. eliminates signal noise
c. boosts data rates to wired equivalents
d. does not work for TV or radio signals
e. can overcome ground-based line-of-sight
requirements

10. To provide continuous communications with


satellites in non-GEO orbits
a. a constellation of satellites is required
b. handoffs from one satellite to the next are
unnecessary
c. as few as three satellites suffice
d. altitudes must vary
c. the sky must be cloudless

CHAPTER 14 WIRELESS NETWORKS

351

True or false
1. Wi reless networks employ electromagnetic

2.
3.
4.
5.

waves, primarily radio and mic rowaves, to


carry transmissions over the air or lluough the
vacuum of space.
An independent basic service set (IBSS) is an
ad hoc network.
A station moving only within one BSS is said
to have transition mobility.
FHSS is commonly found in the business
environment.
WiFi is a WLAN standard.

6. Bluetooth is based on the same 802.11 standard as WLANs .


7. Cell phone radiation has been fou nd to be
harmless over the long term.
8. Radio signals reflect off the io nosphere,
thereby overcoming ground-based line-ofsight limitations.
9. The lowest satellite orbits provide the
simplest communications schemes.
10. T hree GEO satellites can cover the entire
earth.

Exploration
1. Find statistics on trends in the installation of
W LANs over the lust several years. How
many manufacturers (not distributors or
retailers) are in the WLAN business?
2. GPS popularity is growing rapidly. Find as
many applications o f GPS as you can. For
three manufacturers of GPS devices, compare

their offeri ngs with regard to capability,


portability, applications and features, and
costs.
3. Search the Web to find companies that provide
sate llite communications services. For each,
list their service types. coverage, costs, orbits,
num ber o f sate llites, and availability.

A
s MOSI has grown, it has needed to create a series of ad hoc committees to work on various short-term projects to deal with expansion and reorganization planning. The project teams
typically involve personnel from various departments. To facilitate the work of these groups,
MOSI has been setting up VLANs, but as the number of projects has increased, doing so has
become ra ther burdensome to the IT group. To alleviate t hat issue, IT has suggested incorporating WLANs into the corporate network infrastructure. MOSI has formed another committee
to investigate t hat option, and you are leading tha t commi ttee.
Which MOSI employees would you like to be on this new committee with you? What questions should be answered to enable your committee to assess the situation properly? Would
you support the move to WLANs? Do you believe that WLANs could reduce IT's burden? Do
you think WLANs should supplant all VLANs?
In a related development, MOSI is considering providing its field workers with wireless
access to appropriate corporate databases. Before creating a project to do so, MOSI has asked
you to consider the feasibility of such a plan. Do you believe it is worth pursuing? How w ould
you expect it to affect the daily operations of MOSI?

15.1 Overview
Network security covers a wide range of concerns, including physical intrusion and disruption, software-based mischi ef and assaults. unauthorized transmission capture, and
even terrorist attacks. Thwarting such challenges. which can come from internal and external sources, is the goal of network security.
This subject is too broad in scope for reasonable coverage in a single, or even several,
chapters. Many books deal with the full range of network security issues, and several focus
on security with regard to particular arenas. such as the Internet, wireless, or wired networks. Two excellent full -coverage books that focus on network security are noted at the
end of the chapter.
In this chapter, we will survey security issues and provide details in those areas most
relevant to businesses today: attacks on corporate networks and protecting corporate transmissions from meaningful interception. Both fa ll under the broad heading of intrusion,
which we define to mean any unauthorized activity on corporate or wide area networks
with the intent to disrupt operations or to alter stored data or transmissions in any way.
Consider that security is not an all-or-nothing proposition. Dealing with it adequately
is an ongoing task that is bound to be substantial in terms of time and cost. From the corporate perspective, before security measures arc modified, enacted. or even contemplated.
it is wise to undertake a risk assessment (also called risk analysis). This will identify the
types of threats faced, their likelihood of occurrence, and the probable cost to the company
of various security breaches should they be successfully carried out.
The analysis can be used to determine the personnel needed to monitor the networks
and contain threats, the methods. hardware. and software best suited for the tasks, and an
appropriate budget. The implication is that security is policy based, hence company specific. (See " Business note: What is a corporate security policy?") There is no "one-sizefits-all" solution . Further, risk assessments and policies must be revisited regularly to keep
them up to date, and the security methods employed must be relevant and effective.
In small companies, network security is likely to be part of the network management
job. In large companies, network security usually is a separate undertaking. Whatever the
case, there are many clear areas or distinction between network management tasks and network security functions; there also arc many areas of overlap. Hence, even when separated
departmentally, close coordination and cooperation is paramount. (Sec "Business note:
Network security and the smaller firm.' ')

I ntrusion is any unauthorized network activity.

S ecurity should be policy based and company specific.

Business

NOTE

What is a corporate security policy?

corporate security policy lays out the rules and

Netwo rk security is an important dimension of a


security policy.

regulations fo r access to, protection of, and use of


company assets and resources, including information

To develop an appropriate policy, a risk assessment


must be undertaken first. This will provide the corporate-

and information systems. It focuses on security from

specific information on which the policy will be based.

two viewpoints: keeping intruders out of internal


systems and external transmissions, and preven ting

Neither carrying out an assessment nor creating a policy

employees from compromising the corporation, either

both are critical to the life of the company and should

internally or externally. Collaterally, it includes rules

not be treated lightly. Furthermore, both must be revis-

for the safekeeping and privacy of customer data.

ited regularly to keep them up to date and relevant.

is easy; both take significan t time and resources, yet

15.2 Security perspectives


Not every network d isruption is a security breach. Power outages due to acts o f nature,
damage from accidents, and equipment fai lures can interrupt or shut down a network. Such
eventualities should be considered as part of a ri sk assessment. and action plans should be
developed to cope with them. but they are not security issues per sc. To clarify thinking, it
is useful to consider security issues f rom several perspectives: by source, by type of threat,
by intent, by method, and by target:

Source. Internal (by company employees) or external attacks; by an individual or a


group.
Type. Physical or electronic theft ( illegal or unauthorized downloads or uploads).
Intent. Mischievous (pranks) or malevolent (disruption of service, physical damage,
111c corruption, records theft); random or focused.
Meth od. Breaking and entering, hacking, spoofing, denial of service.
Target. Corporate networks. wireless networks. the Internet.

354

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Business

NOTE

Network security and the smaller firm

Q ne might think that the network security needs of

required to secure corpora te data and systems, including those that are used to transmit data from one to

a smaller firm are less stringent than those of a com-

the other. the likelihood of successful collaboration is

plex, large-scale corporation . This is not necessarily so.

small.

To a great degree. it depends on the firm's customers.


The smaller firm that has or is seeking large busi-

From another perspective, smaller companies must

nesses as customers must meet the security mandates

protect their assets and resources from misuse and


intrusion, whether participating in a smaller-smaller

of those businesses. A collaborative business relation-

combine or operating as network/data standalones.

ship that necessitates data sharing could call for more

Although smaller and less varied systems may present

thorough measures than otherwise would be con tem-

a less complex picture, their security goals are the

plated. If the small fi rm cannot demonstrate the rigor

same.

Prevention in brief
Network attacks from internal sources are addressed by monitoring and limiting access:
Monitoring. It is increasingly common for employee activity to be monitored. This
includes requiring access codes to enter certain areas, with comings and goings
recorded, reading e-mail or scanning it for particular words or phrases, and mounting
video cameras in sensitive locations. The latter two and similar measures carry with
them privacy considerations, which must be addressed in any security policy. As part
of the monitoring process, activity logs are kept. These enable trace-back to the
sources of internal attacks or other breaches.
Limiting access. Physical access is restricted by requiring codes, tags, or biologics
(such as thumb prints and retina scans) to enter locked areas. using thin clients in
place of full-blown desktop computers, and bolting down equipment. Electronic
access is controlled by passwords or biological signatures for permission to use
equipment and fi les, limiting rights to particular networks, database resources, and
other company assets. In this light, we see that authorization for specific users to
access specific resources is an important part of policy development.
Network attacks from external sources are addressed by devices and software:
Devices. The principal corporate blockade is the firewall , a device set up to
refuse entry to internal networks based on particular criteria. Other common
devices are proxy servers, which sit between user requests and the actual internal
servers. Devices are effective to the degree that the soft ware they are running is
effective.
Software. Programs implementing various protocols are used to secure transmissions
on their journey through external networks from authorized sender to designated
receiver. They include encryption techniques and tunneling and encapsulation methods.

Virus detection and removal software. anri-spam, anti-spyware, and virus blockers
also fall into this category.

CHAPTER 15 NETWORK SECURITY

In general. we can say that security measures rake two basic routes:
Proactive. Cordoning off corporate networks to prevent attacks before they take
hold; for example, running firewalls. This is of paramount importance, given that the
Internet itself has no such access restrictions or content filtering.
Reactive. Invoking procedures to remove threats after they appear; for example,
using virus removal software.

Intrusion detection
The primary intrusion detection systems (IDSs) in use today focu s either on network data
Oows or host activity. The aim of both is to detect security threats, whether arising internally or externally.
Depending on the protocol layer at which they are operating, network based JOSs
monitor packers by inspecting layer headers or applications data. They usually signal the
network administrator (send alarms) when breaches are attempted; they also can isolate or
quarantine the attempts.
A host-based I DS monitors activity on the host machine (for example, download
attempts), watching for valid security certificates, signatures of known threats, and access
to suspici ous si tes. When a threat is i dentified, notification usually appears to the
machine's user; some more sophisticated systems notify the network administrator as well,
but such action is more likely to be the province of a complete network management system that includes intrusion detection software.
Actions include isolation and quarantine of suspected fil es, prevention of access to
particular sites, and refusal to download or install certain files. When acting in this mode,
an IDS also is an intrusion prevention system (IPS).
I n the remainder of this chapter, we will explore firewall s, Internet security, encryption. virtual private networks. authentication. wireless security. and some laws and
regulations. We leave discussions of physical intrusion and its prevention to other
sources.

15.3 External attacks and firewalls


Conceptually, a firewall screens traffic coming into one network from another. Typically,
the former is the corporate network and the latter is the Internet, although any WAN
applies. The firewall, which comprises hardware and software. sits between them.
Its purpose i s to prevent intranet access by unauthorized parties and to stop transmissions that could harm or compromise corporate data, confidentiality, or resource
functioning- intrusion prevention. Firewalls themselves do not address viruses, spyware. spam. and the like, although it is possible to include such software in a firewall
package.
Corporate firewall devices are dedicated computers, typically without keyboards or
monitors, although firewall software can run in a standard PC or router. Whatever the case,
they are not usually used for anything but firewall functions. Although home PCs with
Internet connections may run firewall software in the PCs themselves or in broadband
routers or modems. this is not sufficient for the corporate scene.
Properly installed firewall s are connected to but not pari of any internal networks.
This prevents transmissions from bypassing them to get to those network s directly.
Accordingly, there should not be any " back doors" to the internal networks, because these
can be used to evade the firewalls.

355

356

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

AMPLIFICATION

backdoor is a purposely created route to one

backdoor is discovered, it gives hackers the same

or more corporate networks that bypasses lOSs. It

direct access. Hence. backdoors should be kept to a

allows company IT personnel to work with the


networks, a good thing. On the other hand, if a

strict minimum, used discreetly, and closed when no


longer needed.

Firewalls operate by examining packets, taking action based on what they find . They
can be classified by how deep into the packet they look:

Packet-filtering fire walls run on corporate border routers, the primary entry points to
company networks. Layer 3 (network) headers of all packets coming from external
networks are checked. Because these fircwalls are network layer devices, unchecked
packets can reach no higher than the data link layer before being stopped. Traffic
from the Jnternet is routed by IP (network layer) addresses. That is why network
layer packet fi ltering routers are the principal corporate firewalls.
Circuit-levelfirewalls delve into the transport headers, monitoring connectionoriented session (circuit) establishment attempts by TCP (which is in the transport
layer).
Applicationfirewalls look all the way into application-layer packet data for programspecific soft ware.
Because each of these fi rewall types fun ctions by filtering based on packet characteristics, the general label of packet-filtering firewall often is applied to any of them. There
also are fircwalls that incorporate the operations of all three types in one device. These are
called multilayer jirewalls.

Filtering modes
Admit/deny decisions arc determined by a variety of criteria called rules, loaded into the
firewall router by the network administrator. Rules can be based on one or more combinations of:

IP addresses or domain names


Port numbers
Protocols
Circuits or sessions
Applications
Other packet attributes, such as specific data patterns, words, or phrases

Firewalls operate in one of two filtering modes, with action rules established accordingly:
Deny a ll but explicit. Transmit only those packets that meet specific rules for
acceptance.
P ass a ll but exp licit. Transmit any packets that do not match specific rules for
denial.
The security needs (policy) of the company in question determine which mode to use.
The more secure is ''deny all but explicit," because there will be no unexpected throughtraffic. This policy focuses on what is allowable and does not need to consider what is not.
A potential drawback is that a packet that would be acceptable but is not covered by the
rules list will be denied.

CHAPTER 15 NETWORK SECURITY

With a "pass all but explicit" policy, the emphasis is on which traffic should be
denied, everything else being passed. This is more risky, because new threat traffic not in
the denial list will be passed until explicitly excluded; that cannot happen with the "deny
all but explicit" policy. In either case, rules must be kept up to date for the fi lters to be
e ffect ive.
Which packet characteristics can be applied in defining particular rules depends on the
layer at which the firewall is operating. Whatever the case, bear in mind that, in order to be
useful, a firewall has to block packets before they reach the network operating system,
which is an entry point into the internal corporate networks. This means they must operate
at least as low as at the network layer. Such a firewall has its own network-layer software
so that the NOS never sees the rejected packets. If circuit-level and applications firewall s
are used without network-layer packet filters, they leave open a doorway into the corporate
networks.
Regardless of firewa ll activity, IP addresses can be spoofed-changed to that of a
trusted host-to hide the host they actually are coming from. This can trick the firewall
into passing harmful packets.

Stateful and stateless operation


Circuit-level firewall s that incorporate stateful operation are more efficient than those
that do not. The state of the connection-relevant aspects of each approved connectionoriented session-is stored in a router table. Although the initial setup for validating a
connection is processing-inte nsive, after the profile of an allowed session is established,
subsequent packets are quickly processed. A table lookup is all that is needed to see
whether a packet belongs to o ne of the pre-validated sessions, a process called stateful
inspection. This is much simpler and faster than comparing every packet to the entire
rules set.
If the stateful table is full , new requests cannot be processed. To alleviate this possibility, stateful routers are configured with a lot of memory, and table entries arc erased
when a session ends or when some pre-set period of time passes with no activity on a session. There are no guarantees, however. If session demands are heavy, the table may fill
up anyway.
Stateful operation can be incorporated in network-layer packet filters. A state table
holds the attributes of approved network-layer parameters, to which packets are compared.
As you might imag ine, stateless firewalls do not maintain state tables and so must treat
each packet independently, without regard to prior experience.

15.4 Security attacks via the Intern et


The Internet is wide open in the sense that it is up to the users to address security issues,
and not the Internet itself. Panicular ISPs may provide some value-added services aimed at
securing tmnsmissions or examining traffic for specific threats or junk e-mail , but in the
end the user is responsible for dealing with the variety of threats posed.

Malware
Software aimed at network or computer-re lated disruption of one sort or another is called
malware. Examples include viruses, denial-of-service attacks, and Web site substitution or
alteration. These and others generally are laid to the door of hackers who, with mischievous or malicious intentions. perpetrate malware attacks. Let's look at the more prevalent
varieties of mal ware.

357

358

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

VIRUSES There are many hundreds of viruses in c irculation throughout the Internet, and
new ones are created every day. Like a biological virus, a computer virus spreads by
infection. To do this, it places executable program code into a file on a computer, thus
infecting the file. When the file is executed, the code reproduces itself and infects other
files on the computer.
Damage is done by the actions the viruses take. Virus programs corrupt computers in
ways ranging from simply displaying messages or pictures to modifying or erasing files,
some even going so far as wiping out all files, reformatting drives, and crashing the
machine. Viruses can be carried to other machines via infected files that are transmitted
from one computer to another, thereby extending their range.
WORMS Like viruses, worms are self-replicating, but unlike viruses, they can propagate
on their own (viruses need to attach themselves to other programs to reproduce and do their
dirty work). Worms usually are designed specifically to travel along with transmissions,
thus spreading rapidly. Each machine they move to sends out worm transmissions, so the
overall effect on the Internet is a rapid and significant increase in traffic and bandwidth
usurpation. Hence, worms te nd to aim more at network disruption than damage on an
individual computer.
E-mai l is a common transit medium for worms. A common worm trick is to send
e-mail messages to everyone in your address book and then, of course, to everyone in the
address books of all the computers it reaches. T hose e-mail messages may contain the
virus as well, or they may just be annoying e-mail that wastes your time and fi lls up your
mailbox.

L ike the Trojan horse of mythology, the gift to Troy that Greek
soldiers hid in to secretly enter Troy and subsequently defeat the Trojans, Trojan horse
malware (trojan) hides within or disguises itself as legitimate software. Trojans cannot
run on their own; they must be specifically executed. This happens when the user
unsuspectingly activates a program believed to be something else. For example, an e-mail
message may say to click on an attachment to see a picture, take advantage of a special
offer, get a message from an old acquaintance, validate your bank account, download a
screensaver, or the like. Some trojans will pop up a message saying your computer has
been infected and to click on the link to remove the infection. Responding to any of these
activates the trojan.
Trojans differ from viruses and worms in that they do not reproduce themselves.
Formerly, their principal means of spreading was e-mail. More recently, viruses, and especially worms, have been designed to carry trojans, thereby providing easy rapid transit
from machine to machine. Even so, trojans must be specifically activated.

TROJAN HORSES

As its name implies, spyware, also referred to as tracking software, watches


your activity on the computer without your knowledge or consent. Spyware captures what
it sees, and the record of your activity, even down to keystrokes, can be transmitted over
the lntemet to other parties.
Some spyware is relatively harmless, such as spyware that sends Web site visit information that is used to improve advertising campaig ns or site design. Other more annoying
spyware will pop up ads, presumably focused to your interests. Privacy and confidentiality
may be compromised, though, even when the spyware creators c laim that no personal
information is involved. More malicious hacker spyware seeks to steal credit card information, bank account numbers, passwords, and the like. Spyware usually does not replicate itself. Rather, it is carried along on particular files. Web pages are common carriers of
spyware.

SPYWARE

CHAPTER 15 NETWORK SECURITY

Adware is simi lar to spyware in that it tracks your usage, particularly of the
Web, and presents advertisements based on that usage. Some consider adware to be
another form of spyware. not to be tolerated . Others view it as more benign, not even
belonging to the malware category, because its intent is not mal icious and typically
depends on user consent. For example, many programs are offered in a "paid mode" or a
free "sponsored mode." The latter will come with adwarc that presents advertisements as
you usc the program, to which you have consented in return for getting the program for
free. On the other hand, consent may be embedded in the "terms of use" that you must
agree to in order to use the software, free or paid.
ADWARE

DEALING WITH MALWARE Firewalls can stop many mal ware attacks. Properly configured
e-mail servers are good at catching spyware and adware and can incorporate scanning
software to trap viruses and worm s that come in as attachments. It's also a good idea to
have anti-malware soft ware installed on end user machines.
Some ISPs' e-mail systems scan attachments in your outgoing mail before it is sent, to
prevent malwarc you may have from spreading, and scan incoming attachments to save
your machine from infection. Operating systems can be set to block pop-ups, thereby subverting some adware, but unless exceptions are specifically listed or you take speci fic
steps, all pop-ups will be blocked, including those you might want to see.
Typical spyware and adware programs operate after the fact, on your initiation or at
preset times. Discoveries can be deleted or quarantined. Most anti-virus software checks
incoming traffic on the fl y and can be run on command as well.

hether firewall-, server-, or computer-based, anti-malware software must be kept up

to date to stay on top of the daily barrage of new and modified malware. Updating includes
both the file of known malware and the detection engine embodied in the software.

Denial-of-service attacks
Hackers use denial-of-service (DoS) attacks to shut down particular resources by overloading them. thereby denying their services to legitimate users. The typical DoS attack is
against a company's Web servers, especially those used to fulfill online requests for goods
or services. Although not designed to destroy files or steal data, they can result in great cost
to the companies attacked, for lost business and for the time and resources needed to
restore operations.
There are several forms of DoS attacks, the most common being:

TCP-bascd SYN flood. This attack takes advantage of TCP's handshaking procedure
for setting up a session. Normally, a session request consisting of a SYN packet
segment is sent to the server, which assigns a sequence number to the packet, reserves
space (queues the request) in a session table, sets a timer, and sends a SYN/ACK back
to the requester. The requester returns an ACK and the session is established.
For a DoS attack, the requester sends a great many session requests, each with a
different bogus IP address. When the SYN/ACKs go out, they cannot be deli vered and
will not generate a response. The result is a great number of half-open connectionsopen from the server side but not from the sender side. Even though eventually these
requests would time out, if the Hood is sufficient the session table will fill, stopping
the server. Depending on its buffer management, the server even may crash.

359

360

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

UDP-based flood. Counterfeit UDP packets requesting delivery to an application


are sent to randomly chosen ports on the server. UDP looks for the application the
packets are trying to reach, but because the packets are phony, it will not be found.
A "destination unreachable" ICMP message will be sent out. If enough UDP packets
are sent, the host will be tied up attempting to process the requests. In addition,
the volume of incoming packets and outgoing messages uses up significant link
bandwidth.
Broadcast attack (Smurf attack). This method engages many hosts to unknowingly
bombard one other host. The attacker sends a broadcast ICMP echo request that goes
to many hosts, using as the source IP address that of the host to be attacked. Every
host that responds to a broadcast request will therefore reply to the one host, which
is quickly overloaded. In addition, the traffi c usurps the bandwidth available to the
single host.
A number of older attacks no longer affect newer systems, devices, and operating systems, but still can be troublesome for older ones. These do not depend on flood s as much
as they attempt to exploit weaknesses in protocol imple mentations.
One type uses invalid packets to sty mie the IP packet reassembly procedure.
Reassembly depends on knowing where in the packet the data begin (offset value). By setting the offset values so that packet assembly is impossible, the host crashes in the attempt.
The teardrop attack sends packets whose offset values overlap. The bonk attack uses
offset values that are too large and therefore do not point to legitimate packet sections.
Newer systems ignore such invalid packets.
A similar idea is the ping ofdeath attack, which sends an lCMP echo request with an IP
packet larger than 65,535 bytes maximum size. When that packet becomes part of reassembly, the buffer overflows, crashing the computer. Newer systems discard oversized packets.
Another type of invalid packet is one whose source and destination IP addresses are
the same, confusing the host. For example, if the packet is a SYN request, the machine
tries to set up a connection with itself. This is called a land attack. Newer devices will
ignore packets like these.
DISTRIBUTED DENIAL-OF-SERVICE ATTACKS With a distributed denial-of-service
(DDoS) attack, the actual attack is one o f the DoS attacks, but many hosts are
unknowingly enlisted in the process. Thus the attack is distri buted, coming fro m
numerous sources. A common method for carrying out a DDoS attack involves sendi ng
trojans to a great number of computers. When activated, the trojan installs code that lets
the computer be controlled by a remote host- that of the attacker- who sends the code
that carries out the attack. The target is rapid ly flooded by attacks fro m the unsuspecting
hosts which, because they are unaware of what they are doing, are called zombies.
DEALING WITH DoS AND DDoS ATTACKS Denial of service is difficult to deal with.
Often the attack is recognized only after it does its damage and the attacked services are
shut down. Then the only recourse is to restore the system. If the attack is recognized while
it is ongoing, it may be possible to block it before shutdown. If shutdown occurs, a means
to block the flood still must be found. Otherwise, shutdowns will be repeated.
Some specific measures can be taken beforehand:

SYN fl oods can be handled if border routers and other nodes are configured to limit
the number of half-open sessions and to keep time-outs short. Still, repeated attacks
can slow down responses substantially, even if shutdown is prevented.
UDP fl oods can be reduced by closing unused UDP ports at the firewall. Similarly,
requests for unused UDP services can be blocked at the hosts.

CHAPTER 15 NETWORK SECURITY

Broadcast attacks can be el iminated by configuring devices to not respond to broadcast requests. but this also prevents responses to legitimate requests.
Teardrop. bonk. ping of death, and land attacks, as well as their varian ts. are best
dealt with by updating systems and software, as they have been designed to deal with
such vulnerabi lities.

Social engineering
Much security breach activity focuses on obtaining confidemial, personal. private, or other
sensitive information. Tricking people or systems into providing such information is called
social engineering. For example, a person claiming to be a representative of a bank, police
department, social agency, or the l ike phones you and in the course of conversation gets
you to reveal your social security number, a bank account number, or even passwordsthis is called prelexling.
Pretexting has nothing to do with texting- the sending of text messages on a cell
phone. Rather, the word comes from "pretext"- a deception, a claim to be someone you
arc not or to represent something or someone you do not.
Similarly. a system may be fooled into admiuing traffic thnt seems to come from a
trusted source. although it does not. Quite commonly, attempts at social engineering that
arc carried out via the Internet use a number of schemes that fall under the headings of
spam, spoofing, and phishing.
SPAM Spam is bulk e-mail-that is. e-mail sent to a very large number of addresses.
Spam may be solicited. For example. you sign up for a free e-magazine. and in the
registration process you are asked if you want to receive e-mail from sponsors, related
publications, interested parties, and so on. In some cases you choose the ones you want
(opt in): in other cnses you deselect the ones you do not wnnt (opt out). Then you become
part of the masse-mailings along with others who have made the same choices. This soon
can result in much more e-mail than you were expecting. but as long as no private
information i s being sought to use for nefarious purposes. such spam is not social
engineering. Unsolicited spam is another story.

Unsolicited spam not only is annoying. it often is dangerous. Spoofing refers


to falsifying source addresses to lure you into revealing information that you shouldn't.
The following are examples of spoofing as methods of social engineering:
SPOOFING

An e-mail message with a return address that was spoofed to a known address
(changed to that of a person you know) may trick you into opening a malware attachment labeled as a picture of a friend.
An e-mai l message that seems to come from a bank where you have an account
(even including the bank's logos and formats or a link to a legitimate-looking home
page) warns you that your account may have been compromised and asks you to
send your account numbers and passwords for verification purposes.
An e-mail message appears to come from your credit card company, asking for passwords and account numbers for confirmation.

PHISHING Trolling for personal or private information by randomly sending out spoofed
sparn is called plzishing. Clues to its bogus nature are that often such e-mail appears to
come from banks or credit cards that you have no connection with, appears to come from
someone who is in your address book but is not a person you normally correspond with,
uses an unusual usage or spelling of your name, or includes a subject with odd spellings or
symbols.

361

362

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Other phished social engineering lures are e-mail messages that offer steeply discounted drugs (frequently with no prescription required) or other amazing bargains, solicitations seeming to come from well-known charities or from someone offering an incredible
monetary return from a small investment, and notifications that you have won some lottery
or prize. All you need to do, they say, is reply w ith some confidential information or transfer some small amount of good faith money from your bank account. At the least, you will
lose that money. At worst, you will become a victim of identity theft.

Business

NOTE

Spoofing call er ID

prankster makes random phone calls to many


parties, spoofing the caller ID to be your phone number.
If any of the called parties returns the call, they go to you.
Annoying? Yes. But now suppose you get a phone
call that your caller ID says comes from your bank. The
caller says that a computer malfunction has damaged
your records, asks you for your account number, social
security number, and password to verify your account.
Because the call appears to come from your bank, you
supply the information-but the ID was spoofed, you
become the victim of identity theft, and your bank

account is emptied. Even worse, credit cards are


opened in your name and maxed out, bank loans are
obtained, and your credit rating crashes.
Suppose you are the bank. Do you bear any liability?
Are there measures you should have or could have
taken to prevent your customer from account loss?
What verification do you require before you let a major
transaction take place? How might this inconvenience
your legitimate customers? What are the legal ramifications you may have to deal with? What impact might
news of this have on your bank's reputation? On customer loyalty?

DEALING WITH SOCIAL ENGINEERING The best way to avoid being duped is to be on
guard. Never open an e-mai l message whose source or subject looks suspicious in any
way. or at least don't open any attachments they contain. Such messages may have subjects
w ith misspellings or interspersed symbols designed to fool spam filters. I f you get
unexpected messages that seem to be from someone you know, send an e-mail message
to that person asking for verification that they did indeed send it before opening
any attachments. Be wary of messages with no subject. Keep your scanning software up
to date.
Even if it seems that there could be a legitimate reason for you to be contacted by a
business, bank, or other financial institution, never supply any information unless you
initiate the responding message and send it to the address you know to be legiti mate, rather
than simply replying. Do the same for repli es by phone.

Packet sniffers
A packet sniffer is a device for eavesdropping on network traffic. It also includes soft ware
to discover the protocols being used and thereby interpret the overheard bit stream. In the
hands of network administrators, packet sniffers are useful tools to help them discover
and locate the causes and sources of potential problems and current faults in their networks. In the hands of hackers, they are tools to help them break into the networks and
their attached systems. After they are in, they can steal sensitive data and disrupt system
functioning.

CHAPTER 15 NETWORK SECURITY

DEALING WITH HACKER PACKET SNIFFING For intranets, securing wire closets and
unused network connections will reduce physical tie-ins. But many sniffers can detect the
electromagnetic radiation (EM R) produced by electrical and wireless transmissions and
thus capture the bit streams. Currently, optical systems, which do not produce EMR, are
too costly as replacements for all electrical systems. On the Internet, what amounts to wire
tapping is pretty much a free-for-all. Hence, the best prevention is encryption to render
intercepted data meaningless.

15.5 Proxies
A proxy is a stand-in or intermediary for something else. For example, if you own stock in
a company and do not attend the annual meeting, you will be asked to give your proxy to
someone who will vote your shares for you.
There are many types of proxies in networking. The most common is the proxy server.
As its name implies, it is a stand-in for another server. Following the client/server model, a
cl ient requesting a fi le that resides on a particular server actually gets connected to the
proxy server, which requests the ti le from the other server and supplies it to the original
client. Thus, the proxy server acts as an intermediary, sitting between the client and the
requested server. The original client is never connected directly to the target server, thus
providing a measure of security. Although proxy servers can represent any server type,
typically they act for Web servers.
A full discussion of the variety of network proxies is beyond the scope of this text. For
additional information, a good place to start is http://compnetworking.about.com/cs/
proxyservers/a/proxyservers.htrn. Another good source is http://en. wikipedia.org/wiki/
Proxies. For an interesting site, go to http://webproxies.net/.

Why proxy servers?


Proxy servers perform many useful functions in their roles as guardians of corporate networks and as a means of enhancing network performance:
Security. When a client request is connected directly to a server, a doorway to the
corporate networks is open. The disconnect created by the proxy keeps that doorway
closed. Proxy servers work with firewalls and can even be installed in the same box.
In addition, they can incorporate anti-malware software, thus enhancing the security
provided by firewa lls and PC software.
Performance. Proxy servers can be equipped with a sizable cache (memory). As
files are requested. copies are kept in the cache for some time. If the files are
requested again, they can be supplied directly from the cache instead of the proxy
having to go to the server to retrieve those tiles. This improves performance,
especially when the requested file is a commonly sought Web page that would take
significant additional time to retrieve from the target server each time. To keep
the cache from ovcrAowing, files are deleted based on last access time, request
frequency, and file size, giving recent and routinely requested fi les preference for
continuance in the cache.
Filtering. Proxy servers can filter content--especially common for Web pages- to
remove sensitive or offensive material before providing the pages or blocking the
pages altogether. Although in some cases this has led to anti-censorship arguments
and complaints about infringement on freedom of speech, it is one means of ensuring
privacy.
Formatting. Web proxies can reformat pages to fit particular devices, such as the
small screens of POAs or cell phones.

363

364

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICAT IONS

Bypassing the proxy server


Proxy servers take time to do the ir jobs. In some cases, such as when trusted c lients need
access to particular servers, performance is improved if the proxy can be bypassed. The
common gateway interface (CGI) provides a mechanism for direct transactions between
clients and servers. For example, a CGI running on a company gateway allows requests to
connect directly to a Web server. This can provide access for particular users to a site that
is otherwise blocked. Care must be taken to keep the bypass concealed to prevent hacking
into the site.

15.6 Encryption
The idea behind encryption is a simple one-obfuscate the data so that it will not be intelligible to anyone but the intended recipient, who has the means to decrypt it. The original
unencrypted document is called plaintext; the encrypted document is called ciphertext.
The word "cipher" deri ves from various languages, all of which give it the meaning of
zero, empty, or nothing.
This is an idea that existed long before computers entered the picture. But now, with
the Internet and so many other interconnected networks, the ease with which data can be
sent around the world-subject to being intercepted in the journey-makes encryption
ever more important.
Encryption is done by algorithms-manipulations based on rules to disguise the plaintext. For example, we could replace each Jeuer of the alphabet by the one that fo llows it,
except for "z," which we would replace with "a." This is called a substitution code, one
symbol being substituted for by another.
Of course, this example is much too simple to be useful. T he a lgorithms actually used
are very complex and are based on long bit strings called keys. Applying a key to plaintext
converts it to ciphertext. Depending on the encryption method, the same or a different key
translates the ciphertext back into plaintext.

Key systems
Most relevant to computer communications are key ciphers, in which mathematical algorithms use keys to encrypt plaintext and decrypt ciphertext, thus ensuring privacy. Two
versions of key ciphers are asymmetric and symmetric.
ASYMMETRIC KEYS Asy111111etric denotes that there are two different keys in play, one

that is public and one that is private. The way asymmetric key systems work, both must be
used to complete the transmission. Here's how:
Suppose A wants to send c iphertext to B. B publishes a public key, which A uses to
encrypt the plaintext. After it is encrypted, it can be decrypted only with B's private key,
which only 8 has. Thus. even if A's transmission is intercepted, it cannot be understood.
A similar process can be used to send a digital signature, which provides
authentication (assurance that a message actually is from the party it appears to be, not
spoofed) and non-repudiation (prevents the sender from claiming it did not send the message). For A to send a digital signature to 8 , A publishes a public key and uses A's own
private key to encrypt a message. B uses A's public key to decrypt. Because only A could
have encrypted the message with A's private key, B is assured that it did indeed come from
A. Of course, anyone who picked up the public key could decrypt the signature, but
because its only purpose is to validate the sender, no harm is done.
For secure encryption and authenticatio n, both methods arc used together. First, A
e ncrypts messages using A's private key, and then A encrypts it again using B's public key

CHAPTER 15 NETWORK SECURITY

When the ciphertext reaches B. B's private key is applied to decrypt, and then A's public
key decrypts again, thus re-creating the original plaintext and verifying the sender.
The tradeoff for the improved security of asymmetric key systems is the added computation involved. For networks where security is of high importance, the tradeoff is a
good one. Otherwise, symmetric keys can be used.

Symmetric means that the sender and receiver use the same key, the
sender to encrypt and the receiver to decrypt. Because there is only one key, it must be kept
private from everyone but the authori zed sender and receiver.
A major weakness of symmetric keys comes from the problem of getting a key to
the receiver. I f the receiver i s nearby, the sender can carry a disk with the key to the
receiver. But if the receiver is at some distance, the disk must be physically shipped or
the key electronically transmitted. Either way, there is some risk of interception.
Symmetric keys work best for internal use within company networks, or via a thirdparty key manager.
SYMMETRIC KEYS

KEY MANAGEMENT VIA THIRD PARTIES Key-based systems, whether asymmetric or


symmetric, face the problem of reliable key exchange. Unless each party to a transmission
has the appropriate keys and no one else has them, the systems will fail. Even in
asymmetric key systems. which rely on public as well as private keys, keeping a public
key from being truly public is a good idea. Currently, the most reliable method for online
key exchange is based on digital certificates.

A digital certificate is a copy of a key that is digitally signed by


a trusted third parry, called a certificate authority (CA). The certificate verifies that the key
it contai ns is genuine and comes from the named source, thus assuring the party that
receives the key that it is authentic.
In practice, a number of steps are involved:
DIGITAL CERTIFICATES

1. A sender applies to a CA for a certificate.


2. TheCA transmits its public key to the applicant.
3. The sender uses theCA's publ ic key to encrypt its own key and sends it to the CA.
4. TheCA issues a certificate, which contains a serial number, the name and key of
its owner (sender), the certificate's valid dates (from/to, after which it expires), the
name and digital signature of the CA, and the algorithm used to create the CA's
signature.
5. The sender transmits the encrypted message. with the certificate attached, to the
recipient.
6. The recipient uses theCA's public key to decrypt the certificate, uncovering the
sender's key and using it to decrypt the message. The recipient can use that same key
or its own certificate to send a reply.
The most widely used standard for digital certi ficates is ITU-T X.509; version 3 is the
latest release. (See http://www.itu.int/recff-REC-X.509/en.) Properly employed, a digital
certificate prevents the usc of bogus keys to impersonate a source. However, in many
instances senders do not keep their certi ficates up to date, and recipients use the keys they
contain even though they see a warning message that the certificate has expired. This is not
unusual when the message comes from a trusted source- but is it really from that source?
That's a risk you take when you accept an expired certificate.
Currently there are six international CAs: YeriSign, Thawte Consulting, Societ ~l per I
Servizi Bancari (SSB) S.p.A., Internet Publishing Services, Certi sign Certification Digital
Ltda. and BelSign. I n fact, anyone can set up a CA. Although this does not make much

365

366

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

business sense on a national or international level, it can be a good idea for a corporation
to set up its own CA for internal use.
Keys can be broken by using mathematics or by brute force.
In the former, various mathematical techniques use partial knowledge of the ciphers and
look for weaknesses that help uncover the keys. Three such schemes are called linear
cryptanalysis, differential cryptanalysis, and the Davies attack.
Brute force relies on computer power to run through every possible bit combination
in the key to discover the one that is used . As computers gain power, keys must be lengthened to be effective; that is, they must be made sufficiently long so that even the fastest
computers cannot, on average, discover the key in a usefull y short time. (We say
"average" here because it is always possible that a key can be stumbled upon relatively
quickly.)

BREAKING THE KEYS

SOME KEY CIPHER SYSTEMS There are a large number of e ncryption systemsalgorithms for using keys to e ncrypt plaintext and decrypt ciphertext. This section includes
the most common.

DES, Triple DES, and AES Data e11cryption sta11dard (DES) was published by IBM in I975
and became a U.S. Federal Information Processing Standard (FIPS) in 1976. It uses a
56-bit key cipher and the data encryption algorith m (DEA). Although it sufficed for a
short while, as computer power grew its key was able to be broken without much difficulty
by brute force attacks.
To solve this problem, triple DES (TDES) was published by IBM in 1978, in conjunction with triple DEA. TDES is a block cipher that applies three 56-bit blocks consecutively
to create a I68-bit key. Parity bits added to each block increases their size to 64 bits, so the
total key is I 92 bits. A later version, called 3TDES, follows the same consecutive process
but is even more secure because it uses a different key at each step instead of just one for
all steps.
The DES improvements come with a cost- relative ly long computation time to
encrypt and decrypt. To alleviate that dilemma, advanced e11cryption standard (AES) was
created. AES is a consecutively applied square block cipher with fixed-block size of 128 bits
and possible key sizes of 128, I92, and 256 bits. The design o f its computational complexity is such that it is much faster than any of the DESs, but at the same time it is more
secure, especially when the longer keys are used.

T wo Belgians, Vincent Rijmen and Joan Daemen,


created an encryption method they called Rijndael

proposed standard to the U.S. National Institute of


Standards and Technology (NIST), one of many examined in the search for an AES. It was adopted as FIPS

and published it in 1998. They also submitted it as a

140-2 by NIST in 2001 .

CHAPTER 15 NETWORK SECURITY

PGP and S/MIME E-mail is at once a great convenience and an easily sniffed medium.
Encryption helps ensure that e-mail is not readable by someone other than the intended
recipient. Two commonly employed encryption schemes are pretty good privacy (PGP)
and secure multipurpose Internet mail extensions (SIMIME).
PGP, which provides both encryption and authentication, is an implementation of
several other encryption algorithms. It is designed to facilitate key exchange and digital
signature verification. Although it can be used for encryption in general. its most common
use is for e-mail.
PGP originally was designed by Phil Zimmerman and released in .1991. It has since
been worked on by others as well , with an eye toward maintaining interoperability with
older versions, and has become an Internet standard called OpenPGP. For more information, see http://www.pgp.com/ and http://www.philzimmermann.com/EN/background/index
.html.
MIME is a nearly universally used Internet Engineering Task Force (IETF) standard
for formatting e-mai l sent over the Internet, almost always in conjunction with simple mail
transfer protocol (SMTP). The extensions that MIME provides enable e-mailing data that
is not part of the ASCII code set. In addition to e-mail, MIME is used by Web browsers for
pages that are not created using HTML. lANA now controls MIME functioning. You can
register a media type for inclusion in MIME by applying to lANA at http://www.iana.org/
assignments/media-types/.
MIME does not incorporate encryption. For that purpose. there isS/M IME, which
also provides digital signatures and has become a standard. S/MJME uses a public key
encryption scheme originally created by RSA Data Security. It also is possible to use PGP
instead of SIMI ME to encrypt MIME.
RSA's Web site is http://www.rsasecurity.com/. For further information about MIME
and S/MIME. see the Internet Mail Consortium's site at http://www.imc.org/.
SSL, TLS, HTTPS, and HTTPS Netscape (http://www.netscape.com/) developed secure
sockets layer (SSL), a connection-oriented protocol to provide encryption and
authentication, primarily to protect communicat ions between Web cl ients and servers.
When an SSL-secured Web page is accessed, the protocol notification portion of the URL
is ltttps. All current Web browsers and servers incorporate SSL; 3.0 (1996) is the latest
version.
Transport layer security (TLS), developed by an IETF workgroup that was established in 1996, was intended to be the successor to SSL. (See http://www.ietf.org/html
.charters/tls-charter.html.) Although it is based on SSL 3.0, the two are not compatible.
Newer browser versions support TLS in addition to SSL.
Secure Web browsing can also be ensured via secure ltttp (s-http, http-s, or shttp).
This provides the same type of security as Imps, but it is an independent conncctionless
protocol that does not run on SSL or TLS.

15.7 Virtual private networks


A virtual private network (VPN) is a way to transmit secure data over a network that may
not be secure. This can be an internal company network; more commonly it is a public network, most often the Internet. As its name implies, a VPN acts as though it was a dedicated
private network. but it is not. Instead, the sender's VPN software encrypts the packet's data
and source address. The receiver decrypts the packet and runs a checksum. Because the
source address is included in the encryption and checksum calculation, a spoofed IP
address will cause the checksum to fai l. If the checksum fails, the packet is discarded.

367

368

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

YPNs are created by llllm eliug, a technique to send one network's packets through
another network using secure protocols, without those packets having to conform to the
other network's protocols. To do so, one network's packets are encapsulated within the
protocols of the other network. Encapsulating protocols are removed on exit.
The most frequently used protocol set is /Psec. Less frequently used protoco ls are:

Point-to-point ttumeling protocol (PPTP). Developed by the PPTP Forum, PPTP is


used with the generic routing encapsulation protocol (GRE) to create a sec ure
version of the point-to-point protocol (PPP). For details, see http://support.3com.com/
in fode Ii/tools/re mote/general/pptp/pptp. ht m.
Layer 2 tunneling protocol (L2TP). To carry PPP sessions, L2TP is used to construct
a VPN by creating a tunnel. Combining the features of PPTP and L2F (C isco's layer
2 forwarding), it is being worked on by the IETF. Because L2TP lacks provisio n for
confidentiality, it is jo ined with IPsec to fill the gap. For details, see http://www
.cisco.com/uni vercd/cc/td/doc/product/software/ios 120/ 120newftl 120tl 120t 1/
12tpt.htm#wp5939.
Multiprotocollabel switching (MPLS). MPLS is designed to emulate a circuit
switched network in a packet switched network. MPLS is discussed in Chapter 13,
"T CP/IP, associated protocols, and routing: Additional information can be found
at IETF's MPLS working group, http://www.ietf.org/html.charters/mplscharter.html.

IPsec
As we have seen, IP is not a secure protocol. But IP is commonly used for packet exchange
over the Internet. When those packets must be secured, /Psec, a protocol set operating at
the network layer, can be employed. Developed by the TETF. IPsec is a group o f open standards commonly used to create YPNs. For additional in formation, see http://www.cisco
.com/en/US/products/sw/iosswrel/ps 1835/products_configuration_guide_chapter09 186a0
0800ca7b0.html.
There are two IPsec modes:
Transport. The layer 3 payload (the transport header and everything it encapsulates)
is encrypted, but the IP header is not. This mode normally is used for protected endto-end communication between two hosts.
Thnnel. Both the layer 3 payload and the IP header are encrypted. This mode normally is used for protected transmission between two nodes, one of which is not a
host- that is, between two routers, a host and a router, or two firewalls.
In either version, the IPsec authentication header (A H ) creates a hash value fro m the
packet's bits. The receiver uses that value to authenticate the packet. Any modification of
the original packet will result in a different hash value and the packet will be discarded .
Therefore, the AH also provides integrity a ssurauce- assurance that the packet, including
its original headers, was not modified.

AM PLI FICATION
used to identify the string- if any bits in the original
(

rea ted by a hash function operating on a string

of bits. a hash value is a unique result that can be

st ring are changed. the function will produce a different value.

CHAPTER 15 NETWORK SECURITY

The AH does not provide confidentiality, however. That is the job of the second part of
IPsec, the encapsulating security payload (ESP), which encrypts the packet to provide
privacy. Newer ESP functionality adds authentication and integrity.
IPsec requires that the sender and receiver use the same public key. Therefore, without
proper key management and security, IPsec is useless. For key management, the lntemet
Security Association and Key Management Protocol (ISAKMP) is used. Although
ISAKMP manages key exchange for a communications session, it does not establish the
keys themselves. Other protocols are used for that purpose-most frequently paired with
ISAKMP is Oakley.
For details on Internet key exchange protocols (IKE) in general and lSAKMP and
Oakley in particular, visit http://www.cisco.com/univercd/cc/td/doc/product/software/
ios 11 3ed/113t/11 3t_3/isakmp.htm.
A weak spot in end-to-end VPNs

Whatever the protocols used, traffic traveling in a YPN tunnel carries packets with confidentiality assured by encryption, content integrity verified by hash keys, and end-point
authentication from digital signatures. A potential weak spot is at the end points. If one is
hacked into. traffic can be read before the YPN process takes place or after the packet
emerges from the tunnel.

15.8 NAT
Network address translation (NAT) originally was designed as a sho11-term solution for
the dwindling availability of 1Pv4 addresses. (The long-term solution is 1Pv6.) To do this,
NAT maps a single public IP address to many internal (private) IP addresses. Because
these internal host addresses are strictly local and host packets must go through NAT for
translation of their private addresses to the public JP address, they do not have to be globally unique. Furthermore, with a NAT-enabled border router, there is no direct route
between an external source and an internal host.
With proper protocols installed in the NAT router, internal hosts gain a measure of
security from malicious external sources. In addition, unless specific TCP and UDP protocol support is included, the NAT router will obstruct TCP connection attempts and UDP
traffic initiated from outside the organization.
Because NAT mapping changes IP addresses, it can interfere with IPsec- the hash
values will indicate that the packet has been altered. There arc two solutions to this
dilemma:
Run NAT before hashing by IPsec.
Use products from companies that arc designed to handle both NAT and IPscc without connict.

15.9 Wireless security


Attacks on wireless networks have the same goals as attacks on wired networks: disruption
of service, intercept ion or corruption of private or sensitive data, and mischief. Aside from
being targets themselves. wireless networks attached to distribution systems are tempting
targets as possible backdoors into the wired networks.

369

370

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Security measures for wireless networks must address the same issues as wired networks: confidentiality, integrity, and authentication. What complicates matters is the fact
that wireless transmissions are receivable by anyone within range.

WEP and WEP2


When the IEEE 802.11 b WLAN standard was published in 1999, it included Wired
Equivalent Privacy (WEP). The implication of its name is that it provides the same securi ty
protection that is available for wired LANs, but it falls short. As a MAC sublayer protocol,
WEP encryption applies only between stations, or between a station and an access point.
End-to-end protection is not part of the standard. WEP encryption will prevent loss of confidentiality from what we may call casual eavesdropping. However, all members o f a
WLAN share the same static 40-bit key, which is concatenated with a 24-bit initialization
vector (IV) to produce a 64-bit encryption key. At only 64 bits, this key is fairly easy to
crack. Hence , a dedicated eavesdropper can compromise confidentia lity witho ut much
e ffort.
Even more to the point, although the IV is randomly generated and can be different for
each frame, it is put into the frame as plaintext so that the receiver can perform the same
concatenation with the shared key and thereby decrypt the frame. Thus, the IV can be
intercepted and read directly.
A later version, called WEP2, increased the shared key size to 104 bits. producing
an e ncryption key of 128 bits when concatenated with the 24-bit IV. With the desktop
computing power available today. cracking a 128-bit key is not much o f a challe nge,
either.

WPA, WPA2, and 802.11i


To ove rcome the defic iencies o f WEP, the IEEE 802.11 i subgroup began working on a
better scheme. Rather than wait for its completion, the Wi-Fi Alliance (http://www. wi-fi.org/)
re leased Wi-Fi protected access (WPA) in 2002. This version implemented many of the
features that were to be included in the full 802. 11 i protocol set. Because WEP was WiFi
certified by the Alliance, they incorporated WEP compatibility into WPA while adding
sig nificant enhancements:
Key size was increased to 128 bits and IV size to 48 bits, for a total of 172 bits.
Data e ncryptio n was improved by using the temporal key integrity protocol (TKIP),
which changes the key dynamically before encryption. Thus. every data packet is
encrypted with its own unique key.
Provision for user authentication was made via an IEEE 802.1X authentication
server. which distributes different keys to each user and controls access to LAN
ports. Port-based network access is controlled by authenticating attached LAN
nodes. A uthentication failure will close the port to the node in question.
Whe n 802.lli was released in 2004, it was ce rtified by the Wi-Fi Alliance as
WPA2 and became the o fficial 802 replacement for W EP. In addition to the features of
WPA, 802. 1 I i replaced WEP's (and WPA's) RC4 stre am cipher with the advanced
encryption standard (AES) block cipher discussed earlier, bringing it up to the federal
standards specified in FIPS 140-2. (See http://www.rsasecurity.com/ rsalabs/node
.asp? id=2250.)
A more secure means fo r key exchange a lso was incorporated . (See http://www
.embedded .com/show Article.jhtrn I?articlelD=34400002.)
WPA is a good choice for home and home o ffice networks, much pre ferred over WEP;
WPA2 is the choice for corporate environments.

CHAPTER 15 NETWORK SECURITY

15.10 Compliance and certification standards


for computer security
Security standards exist in many realms. A s with all standards, compliance and conformance is not legally mandated or guaranteed. However, it is becoming more common for
businesses to demand compliance and conformance in the products and systems they usc.
Given the current climate, this trend surely is sensible. We will cover some of the more
prevalent security compliance standards i n this section.

Common criteria
Currently the most comprehensive international standard for compu ter security is the
Common Criteria (CC), o fficially named ISO/JEC 15408. The CC grew out of three similar
but separate standards:

Trusted Computer System Evaluation Criteria (TCSEG), the U.S. standard, also
called the Orange Book, issued in 1985 by the U .S. National Computer Security
Center.
Canadian Trusted Computer Product Evaluation Criteria (CTCPEC), the Canadian
standard, published in 1989 by the Canadian government.
Information Technology Security Evaluation Criteria (ITSEC), the European
standard. created by a consonium of France, Germany, Great Britain, and the
Netherlands, released in 1990.
The CC, released in 2004, was an international effort that combined the pre-existing
standards into a unified document that enabled interested parties to evaluate products by
just one standards set. Rather than providing the security standards themselves, the CC
comprises guidelines for creating two basic documents that can be used to establi sh
security specifications and to evaluate and compare product claims:

Protection profile (PP) for specifying security requirements and identifyi ng devices
that meet those requirements. The PP focuses on users or customers of security
products.
Security target (S T) for specifying security requirement s and functions for a product
or system, called the target of evaluation (TOE). The ST is a guide for evaluators
determining compliance o f hardware and software to ISO/TEC 15408 and can be
used by developers during creation and design to ensure compliance of the fini shed
products.
The CC also provides items to support the writing of PPs and STs:

Security functional requirements (SFRs) are derived from a list of security fun ctions from which the document creators can choose. The choices go into the PPs
and STs.
Security assurance requirements (SARs) is another list that describes the steps to
take in developing hardware or software to make sure compliance wi ll be met by the
final product. Choices depend on what is being developed. These choices go into
the STs.
Evaluation assurance levels (EALs) are indicators of the assurance testing that has
been performed. Levels range from I to 7, representing increasing scrutiny for
validation of TOE security claims. (The CC notes that assurance is relative to TOE
claims and does not guarantee performance against all possible threats.)

371

312

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

AM PLIF ICATI ON
I ssued jointly by ISO and the International

cgi-bin/procgi .pl/www/iecwww. p ?wwwlang=

Electrotechnical Commission (IEC), the latest version

e&wwwprog=seabox 1 .p&progdb=db 1&seabox 1=

of ISO/IEC 15408 was published in 2005, in three


parts. For complete information visit the ISO or the

15408.

IEC Web sites: http://www.iso.org/iso/en/Catalogue

Latest activities and news, as well as other


references, can be found at "the official Web site

Detai1Page.CatalogueDetaii?CSNUMBER=40612&1

of the Common Criteria Project": http://www

CS 1=35&1CS2=40&1CS3

.commoncriteriaportal.org/.

or

http://www.iec.ch/

FIPS
FIPS-1, officially named Security Requirements for Cryptographic Modules when published by the U.S. National Institute of Standards and Technology (NIST) in 200 I , is a
standard used to certify cryptographic modules. The latest version, FIPS-2, was a joint
effort of NIST and the Canadian Communications Security Establishment (CSE).
FIPS is intended to assess product ability to protect government IT systems using four
increasingly stringent levels of encryption and security. More and more, it is being adopted
by corporations that must safeguard sensitive data, including compliance with SarbanesOxley (http://www.sarbancs-oxley-forum.com/) and HIPAA (http://www.hhs.gov/ocr/
hipaa/).
Products that pass FJPS testing are given validation certificates for the level certified.
Certificates are published on the NIST Web site along with the version certified, instructions for enabling FIPS mode, product-specific details about roles and authentication,
approved and unapproved cryptographic functions, critical security parameters, and other
related information. Because NIST is an independent agency, its test results are an excellent guide to security products and its Web site a reliable source for locating products of
interest.
For a list of FIPS 140-1 and FlPS 140-2 validated vendors' modules, see http://csrc
.nist.gov/cryptval/140-l/140val-all.htm.

15.11 Cyberlaw
Succinctly defined, cyberlaw refers to legislation and regulation as applied to computerassisted communications. As is often the case with techno logical developments, the technology changes faster than do the laws and regulations. Consequently, legislation designed
to deal with older means of communication, primarily print and te lephone, does not apply
well to high-speed networks, associated databases, and the Internet.
Much of what has made its way into regulations of one sort or another has to do with
how networks, particularly the Internet, are used-that is, for what purpose-rather than
the networks themselves, but even then, clarity and direct relevance have yet to appear to
any great measure. One good source to begin an exploration is http://bubl.ac.uk/LlNK/i/
internetregulation-law.htm, which has links to a variety of sources of more or less applicable regulatory information.
One issue that currently is being debated rather hotly is net neutrality. As it is
defined at http://www.google.com/help/netneutrality.html, "Net neutrality is the principle

CHAPTER 15 NETWORK SECURITY

that Internet users sho uld be in control of what content they view and what applications
they use on the Inte rnet." The debate centers around whether net neutrality should be preserved or replaced with a tiered structure of fees and access that depend on factors such as
bandwidth and availability. As this is critical to what the Internet of the future will look
like, we discuss net neutrality in Chapter 18, "The futu re of network communications."

15.12 Summary
Network security concerns cover such wide-rang ing issues as physical intrusion and disruption, software-based mischief and assaults, unauthorized transmission capture, and terrorist
attacks. Thwaning such attacks, which can come from internal and external sources. is the
goal of network security. In this chapter, we explored the issues most relevant to business
today, namely attacks on corporate networks and protecting corporate transmissions from
meaningful interception-in other words, intrusion detection and prevention.
We saw that. a lthough there are principles that are generally applicable, to be most
effective security should be policy based and company specific. We also saw that in developing a policy. it is useful to look at security issues from several perspectives-by source,
by type of attack. by intent, by method, and by target.
We explored different types of llrewalls, how they function, their effectiveness in preventing external attacks, and the ir impact on processing time. We also looked at the
Internet as a source of a variety o f attacks, including malware, viruses, wo rms. Trojan
horses, and spyware . Then we outlined what can be done about them, both pre- and postin fection.
Denial-of-service attacks are another class of security problems. We saw how a number o f them operate. what they do, and how to deal with them. Next we looked at the techniques of social engineering-pretexting and, especially via the lntemet, spam. spooling,
and phishing. We also looked at packet sniffers and discussed what they can do and how
they can be foiled.
We explored proxy servers as an effective security measure, acting as intermediaries
between the c lient and the target server. In addition to security, they can improve network
performance and response time. and they can filler content as we ll.
We went into some detail to explain the options and functioning of encryption systems.
Then we described virtual private networks and network address translation. We examined
the added compl ications of security for wireless networks and where we stand so far in
achieving the same level of protection as we do for wired networks.
Finally, we looked at computer security compliance and certiflcation standards, followed by a brief foray into cyberlaw.
For further reference, the fol lowing are two excellent, full-coverage books on network
security:
Bragg, Roberta, Mark Rhodes-Ousley, and Ke ith Strassberg . Network Security: The
Complete Reference. McGraw-Hill, 2003.
Kizza. Joseph Migga. Computer NetiVork Security. Springer. 2005.

In the next chapter, we will discuss network management- in particular, the management of corporate networks and their connections to public data networks. Also discussed
arc the manageme nt o f LANs and VLANs that are isolated from other networks for reasons of security or because they arc used for purposes that do not require interconnecting
them.

373

374

PRINCIPLES OF COMPUTER NETWORKS AND COM M UN ICATIONS

Short answer
1. What is a risk assessment? What is a corporate
security policy?
2. What is a firewa ll? What can it do? What
can' t it do?
3. What are ''deny all but explicit" fi ltering and
"pass all but explicit" filtering? Which is
more risky? Why?
4. Describe the actions of Trojan horses. How do
they differ from viruses and worms?
5. What is a denial-of-service attack? What are
their most common forms?

6. Contrast spum, spoofing, and phishing.


7. How do proxy servers enhance security?
8. How do virtual private networks provide for
secure data transmission?
9. NAT, originally designed us a short-term solution for the growing shortage of 1Pv4 address,
can be used to improve internal host security.
At the same time, NAT can conflict with
IPsec. How can this be dealt with?
10. Compare WEP, WPA, and 802.1 1i.

Fill-in
1. Five perspectives on security issues are

and _ _ _ _
2. Network attacks from internal sources are
addressed by
and _ _ __
whereas those from external sources are
and _ _ _ _
addressed by
3. Three firewalls that exami ne packets
are
, and _ __ _
4.
are malware that can replicate on
their own.
5. Another name for tracking software is

are devices for eavesdropping on


network traffic.
7. A
can transmit secure data over an
unsecure network.
8. A potential weak spot in end-to-end VPNs
is _ _ _ _
9.
is a federal standard used to certify
cryptographic modules.
10. Legislation and regulation applied to
computer-assisted communications is
called _ _ __
6.

CHAPTER 15 NETWORK SECURITY

375

Multiple-choice
1. Network-based intrusion detection systems
a. monitor download attempts
b. check for valid security certificates
c. inspect layer headers
d. send alarms to notify the network
administrator
e. both c and d

c. require digital certificates


d. cannot be combined with digital
signatures
c. are less effective for authentication than
symmetric keys

7. Virtual private networks


a. must be created with point-to-point

2. Host-based illlrusion detection systems


a. monitor download attempts
b. check for valid security certificates
c. inspect layer headers
d. send alarms to notify the network
administrator
c. both a and d
3. Viruses
a. are one form of mal ware
b. use executable program code
c. spread by reproduction
d. can erase files and crash computers
c. all of the above
4. Flood denial-of-service attacks
a. can take advantage of the TCP handshake
session setup procedure
b. use the well-known ports for counterfeit
UDP packets
c. are foiled by increasing available
bandwidth
d . arc stopped by ping ing
e. all of the above
5. Encrypted data
a. can be read by anyone with a substitution
code
b. requires two keys to interpret
c. can provide digital signatures
d. eliminates the need for secure Web
sites
e. is another name for ciphertext
6. Asymmetric keys
a. are more difficult to get to the receiver than
symmetric keys
b. use different public and private keys

b.
c.
d.
e.

tunneling protocol
frequently make use of IPsec
discard packets with checksum failures
all of the above
band c only

8. WEP2
a. provides the same wireless security as is
available for wired LANs
b. is less effective than WiFi protected
access
c. uses 128 bits for encryption
d. uses 172 bits for encryption
e. is no longer used
9. The Common Criteria for computer
security
a. is a required standard
b. specifies the security protocols to be
used
c. provides guidelines for establishing security specifications
d. does not allow for product comparisons
c. applies only in the United States

10. Legislation and regulation


a. for computer-assisted communications lags
technological change
b. designed for print and te lephone applies to
high-speed networks as well
c. is perfectly suited for the Internet
d. dealing with satellite transmissions
conflicts with that dealing with cell
phones
e. all of the above

376

PRI NCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

True or false
1. Intrusion is any unauthorized network

2.
3.
4.

5.
6.

activity.
A generic security policy will suffice for
almost all companies.
Firewall devices are dedicated computers.
Properly configured e-mail servers are good at
catching spyware and adware, and they can
incorporate scanning software to trap viruses
and worms that come in as attachments.
The most important factor in dealing with
mal ware is keeping the software up to date.
Currently. the most reliable method for online
key exchange is based on digital certificates.

7. PGP and S/MIME are commonly used for


encrypting e-mail.
8. Because WEP was certified by the Wi-Fi
Alliance, they incorporated WEP compatibility into WPA.
9. Temporal key integrity protocol is an
advanced feature of WEP.
10. FIPS-2 is being adopted by corporations that
must comply with Sarbanes-Oxley and
HIPAA.

Exploration
1. Look for anti-spyware programs on the Web
sites of the companies that produce them.
Create a table showing the company, product,
actions, and cost. Which would you choose?
Search the Web for reviews of these programs. Does what you fi nd change your
choice?

D-fi+
D

2. Investigate third-party key management


companies. What services do they provide? At
what costs?
3. Go to the Wi-Fi and WiMAX Web sites. What
do those organizations do? How do they
differ?

SECURING WIRELESS NETWORKS

ata-R-Us, Inc. (DRU) provides data warehousing, backup, and recovery services for a wide
range of businesses. Along w ith its internal wired infrastructure, DRU employs wireless networking extensively, internally for its in-house employees and externally for its large cadre of
traveling sales agents, troubleshooters, and support technicians. WLANs, Bluetooth, WiFi, and
WiMAX all are part of DRU's operation. With so much information being sent over the air,
security is a particular concern.
What do you think of the variety of wireless technologies DRU uses? Would security
issues be easier to handle if the variety was reduced ? Would doing so affect DRU's business
model?
You have been hired to assess the situation. What questions would you ask to get the
information you need? Who would you like to interview? What do you see as reasonable
options?

CHAPTER 15 NETWORK SECURITY

OSI patient records include a considerable amount of confidential information. Because


MOSI's networks are connected to the outside world, external intrusion always is a concern.
Internal intrusion cannot be overlooked, either. Aside from the patient records that MOSI
keeps, confidential patient data is transmitted between MOSI and its feeder hospitals, between
MOSI and various insurance companies, and between MOSI and government oversight agencies. Field agents remotely transmit and receive considerable amounts of data to and from the
corporate databases.
Outline the specific patient security issues MOSI faces. Describe the security policy you
would recommend that MOSI employ. Is HIPAA a factor ? How do the types of networks
involved influence the policy? What triggers should invoke a policy review? How can MOSI
determine whether the policy is being properly carried out?

377

16.1 Overview
It is easy to say that network management deals with managing networks, and of
course, it does. But the term is not as monolithic as its name implies. For a small business with simple networks, it may mean an occasional visit by a trained technician to
handle a particular problem, make sure the networks are running properly, or install
some upgrades.
At the other end of the spectrum are complex networks in large-scale firms that are
attended to by an entire department. Specialists coordinate closely with network security
personnel and use sophisticated hardware and software management systems for real-time
performance, traffic monitoring, and troubleshooting. They have a cadre of technicians to
carry out proactive measures, perform routine maintenance, resolve problems, and install
upgrades.
From a business perspective, whether we are dealing with simple or complex networks,
their management should be a centralized operation. The networks we are concerned with
managing are corporate networks and their connections to public data networks (PONs).
Also included are LANs and VLANs that are isolated from the others for reasons of security or because of uses that do not require interconnection.
PONs are privately owned and operated WANs that provide public access and charge
fees for connection services. They are commonly used by corporations to extend the
reach of their own networks. Often, corporations do not own their own WANs; they are
!Danaged by the WAN owners, who are responsible for link maintenance, upgrades, and
problem fixes. Problems within the corporate network are the province of corporate network management.
It is possible, however, for a corporation to own and manage its own WAN. For example, it may have networks in different locations that it connects via microwave, or via
leased lines or its own cables run over leased rights-of-way such as along railroad lines or
highways. Managing such a WAN follows the principles that this chapter covers, but on a
larger and more complex scale that is beyond the scope of this text.
An organization's own internal networks routinely comprise multiple LANs interconnected by internal routers. The routers see these networks simply as connections and move
transmissions among them via network layer protocols, typically those of the TCP/TP suite.
When TCP/IP is used, this collective internal network is called an intranet.

lntranets that have external connections reside behind the corporate firewalls and are
accessible only to authorized employees. A company also may have one or more
extranets. These provide limited access to specific parts of an intranet to people outside
the corporation. Here are two examples: A company may set up an extranet between itself
and key suppliers to automate order/re-order inventory processing. Or a company may
provide access to those parts of its network that provide particular information services to
specified customers.
As long as there have been networks, there has been network management. Initially,
the greatest task faced by network managers was getting a variety of often incompatible
networks and legacy systems to talk to each other. This was made more difficult by the fact
that different expertise often was needed for the different systems, and it was not likely that
the same technician could work with all of them. Later, as outdated systems were replaced,
compatibility was kept in mind, so the task load shifted to keeping complex interrelated
systems running smoothly.
For some time in the 1990s, the makers of expensive management consoles-automated
network management systems (NMSs) claimed to be capable of monitoring and managing
entire corporate networks-pushed companies to purchase those systems, ostensibly to
simplify network management. Companies that installed them soon learned that simplification often was a myth. The NMSs were not necessarily compatible with all the corporate
equipment and the (proprietary) monitoring devices they contained, and they were complicated to master.
Disillusionment put a damper on that business until late in the decade when manufacturers made their consoles more versatile and compatible. The more complex the networks.
the more a company will benefit from NMSs whose size, reach, and capabilities are
tailored to the organization's needs.

16.2 People and systems


Networks are managed by people using various hardware and software tools and management systems. Even though comprehensive NMSs routinize and automate many
management activities. the ultimate responsibility for managing networks rests with
people. In a small company with few networks, the management job may be given
to one or two network admin istrators . In a large company with complex networks,
administrators usually are accounts managers (who handle passwords and access
rights), technicians (who resolve faults and perform upgrades), and upper-level managers (who oversee operations on a department level). (See "Business note: Who are
these people?")
At either extreme and in between as well, technology is employed to help with the
job of management. So we use databases to track access rights, usage, and passwords,
sniffers to monitor traffic; hardware and software modules installed in network devices
to provide activity data and respond to commands; and NMS consoles to integrate and
coordinate the lot.

No

matter how automated a company's network management system is, the ultimate
responsibility for network management rests with people.

380

PRINCIPLES OF COMPUTER NETWORKS A ND COM M UNICATIONS

Business

NOTE

Who are these people?

T he titles of people engaged in network management often are used in confusing ways. The fad is that
there are no universally agreed upon def init ions. so
you will find titles and job descriptions varying from
company to company. In broad terms:
Network administrator: someone who manages
a network. This follows from the definition of an
administrator as a manager. Accordingly, we also have
systems administrators and database administrators.
Interestingly, some references use the term network manager to denote a network administrator. whereas others
reserve that term for the NMS and associated software.

Storage management. backup, and restore (For


network attached storage and storage area
networks-database administrators may be
involved.)
Even this is not an exhaustive list. Obviously it takes

more than one person, so the network administrator


functions primarily as a director and overseer of the
management activity, except in small companies where
the administ rator, perhaps wit h a couple of staff members, does the job. Person nel will include engineers,
technicians, and other technically trained people.
Systems administrator: someone who is hands-on
in the running of the networks, often with an engineer-

So what does a network administrator do? In a


nutshell, a network administrator is responsible for all

ing background, and often supervising technicians.

aspects of the operation of corporate networks.


although others may carry out the actual tasks. More

general:

specifically, responsibilities include:

And what does a systems administrator do? In

Firewall configuration, password assignment, and


management of user accounts
Acquisition. installation. and maintenance of
network hardware. software, and operating
systems
Backup and recovery operations
E-mail address assignment

Network installation. management. and control


(access)
Network setup, maintenance. and security (In
large corporations. security often is a separate.
though coordinated, operation.)
Software licensing and acquisition. application
installation, distribution, and upgrading (This
may be the responsibility of an applications
administrator.)

In fact. actual responsibilities and titles are very


organization-dependent. Regardless of title and

Performance and activity monitoring and per-

purview. network personnel need to work hard at

formance tuning
Network design and reconfiguration, VLANs. LAN
segmentation. extranets. intranets. and WAN
interfaces

so as to remain an effective and efficient arm of the


business.

You can see that there is overlap in these lists.

keeping up to date w ith rapidly changing technology

Planning and process issues


Perhaps the biggest issue in planning for network management is deciding what
network devices to manage, how closely they should be managed, and by corollary, what
not to manage. Jt may seem appropriate to say that every device should be managed, but
there is a cost associated with the decision- the more that are managed, the more it costs
in every d imension: time, equipment, people, money.

SCOPE

CHAPTER 16 NETWORK MANAGEMENT

I n general terms, first priority goes to critical systems, those that are most important to
the fun ctioning of the business-for example, a bank's transaction processing systems are
managed very closely. The next priority goes to those whose mal fun ctioning is disruptive
but not disabling to the business-a company's online ordering system wou ld be managed
closely. Last are those where faults cause little to no disruption to the business-for example, an employee's logi n from a desktop machi ne is managed l ightly, most li kely on an
after-failure basis vin a Help desk.

D eciding which network devices to manage and how closely to manage them is more
directly a business decision than a technology decision.

HETEROGENEITY Network hardware and software are most likely heterogeneous-the


products of different manufacturers even for the same type of device, possibly based on
different standards. di fferent versions of the same standards, or even proprietary standards.
There al so may be software or hard ware installed by employees apart from what is
" authorized." In some companies. this is the responsibility of an applications management
group; in others, it falls under the network management umbrella.
Part of network management is a design role- presenting the case for reducing variety
to an acceptable minimum as systems are replaced and upgraded. Another part is seei ng
what needs to be done in the face of heterogeneity to manage the existing systems according to what needs managing and how closely. And still another is a discovery and enforcement function to remove unauthorized products and prevent their installation.
SIZE AND COMPLEXITY T he larger and more interconnected the network s. the more
difficult they are to manage. Network management needs to keep networks trim and fit.
avoiding unneeded interconnections, blocking unused ports to reduce intrusion risk.
considering segmenting LANs as traffic patterns emerge, and balancing connectivity needs
with opt ions for providing for those needs- for example, running new cabl ing or adding
wireless facilities. The problem of managing heterogeneity is compounded as network size
and complexity grows.
INTERMITTENT FAILURES One of the more frustrating and time-consuming situations.
both for the network managers and the affected part ies, is discovering the sources and
causes of intermittent failures-seemingly random packet loss, odd i nstances of dropped
connections, arbitrary login rejecti ons, and the l ike. By loggi ng alarms and notifications.
NMSs may help to isolate these problems. but because systems appear to be operating
normally when the faults are not occurring, these failures are orders of magnitude more
difficult to deal with than what might be considered to be 'catastrophic failures"-crashed
routers or cable breaks, for example, which are down for the count.

16.3 Structuring network management


There are two major incompatible protocol sets for structuri ng and managing networks:

simple net.work management protocol (SNMP) and the common management information protocol (CMIP). T he former is a TCPIIP layer 5 protocol, the product of the Internet
Engineering Task Force (IETF): as its name implies. it is simpler than the latter. which is
an OSI layer 7 protocol. Thus far, SNMP is much more popular and the one to which the
fol lowing discussion applies.

381

382

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

SNMPv3 is the latest version, first published as a request for comment (RFC) i n 1998
and released as a full version in 2002. (For additional information, see http://www
.cisco.com/univcrcd/cc/td/doc/cisintwk/ito_doc/snmp.htm#xtocid8 and http://www
.snmpl ink.org/.)
The degree to which a network or intranet can be managed depends upon which of its
components are managed devices- the computers, hubs, switches, routers, and the like
that have network management modules (NMMs) installed in them. These modules provide software agents that monitor their devices, collecting information about their device
states and the packets they process.
SNMP provides a structure for information exchange between the managed devices
and the manager. There are two types of information: generic data commonly defined for
any device following the TCP/IP protocol suite ( for example, a device's lP address) and
device-specific data particular to the device itself (for example, a configuration parameter).
Individual types of information are called objects; for example, an object may be the
counter of a particular packet type. The collection of objects is called a management
information base (M/8). MlB2, the latest version, was published in 1991 as RFC 1213.
Objects, also called M IB objects and managed obj ects, are defined in the structure of
management information (SMI) standard, version 2 of which was released by the l ETF in
1996 as RFC 1902. (For additional information, see http://www.ictf.org/rfc/rfc 1213.txt?
number= 12 13 and http://www.ietf.org/rfc/rfc 1902.txt.)
The objects, generic and device-specific, are contained in MIB modules. Device manufacturers provide M I B modules for their devices. The modules i ncorporated in a managed
device determine what it can report and how it can be controlled. By combining particular
generic and specific modules in various devices to be managed. the network management
system can be tailored to the company's needs.
It is important to note that SNMP speci fies the functionality of M I Bs but not the actual
objects-these are defined by the manufacturers in accordance with the needs and capabilities of their devices. This is a much more flexible arrangement, and it is one of the reasons
the protocol i s called simple. (In earlier versions. there were no local MIBs. The local
agents transmitted all data to a single "central" MlB every couple of minutes.)
In operation, an agent sends data to SNMP manager software when polled, at predetermined intervals, or when a problem ari ses or is impending. Based on agent reports, the
manager software can send control messages to the devices. An NMS can perform most
routine operations automatically.
Manager-initiated communications follow a "fetch/store" (also called "get/set") objectoriented model comprising two basic types of commands: fetch (read data from the device)
and store (write data to the device). The former retrieves data collected by the device agents
concerning its condition and information about the packets it sees; the latter acts to control
the device by resetting counters or rc-initializing the device. Using these simple command
types combined with the objects in the M IBs circumvents the need for a large collection of
specific commands and replies. This is another reason the protocol is "simple."
Each MIB object has a unique name that the manager uses when sending a fetch or
store command. Here is an example: A device may have a MIB status obj ect that counts the
number of frames reaching the device that fail their frame check-let's call it "failchk." To
read the count, the manager sends a fetch failchk command, to which the device responds
by sending the counter value. Then the manager resets the counter by sending a store
fai/chk command with value 0.
Aside from responding to manager-initiated communication, devices also may send
data periodically at preset intervals, and when some fault (failure) occurs or is about to occur.
Fault alert messages arc called alarms. A larm types also are pre-defined in the MIB.
I n a basic setup, the manager can request agent information only from managed
devices that are on the same network as the manager. For devices on other attached

CHAPTER 16 NE1WORK MANAGEMENT

network s, remote monitoring (RMON) is required. This can be accomplished with a module running RMON protocol software. The RMON protocol, which is an extension of
SNMP, defines statistics that can be passed between managers and remote devices, and
function s that can be activated for control purposes. The latest versi on. RMON2, was
released in 1997 by the IET F as RFC 2021.
Quite often. RMONs are installed i n routers. particularly backbone and border routers.
In this way, a single RMON can report activity on all the managed devices in the networks
directly attached to the router. The collection and analysis of RMON data is accomplished
by what are called probes. ln addition to traffic monitoring, probes can send alarms about
impending or actual faults. See Figure 16.1 for a general overview of a managed network
structure.

FIGURE 16. 1

Same network

Managed network
structu re

Other networks

Managed devices
SNMP
Agents
Local MIBs
Managed devices
SNMP
Agents
Local MIBs

Managed
backbone router
SNMP
AMON

Agents
Probes
Local MIB

16.4 Concerns of network management


What usually comes to mind as the principal network management job is di scovering.
locating, and resolving faults. Besides actual failures, fault s can be symptoms of unusual
activity caused by a variety of problems that eventually can become failures or can cause
failures in other parts of an Intranet. I f a problem spot can be identified before that state is
reached, correction usually is simpler.
This points to the importance of III011itori11g network performance. As examples.
monitoring might indicate:
The need for load bala11cing to reduce traffic on overutilized segments by increasing
it on underutilized segments
Unusual activity at a node, which could be caused by chatter (spurious transmissions) from a failing, though not yet failed, connec tion
Opportuni ties for segme111atio11 to better contain traffic and improve link utilization
The necessity for balldwidtlt ma1wgement to prevent congestion from shutting down
a link
As with most network-related areas, monitoring is not an nil-or-nothing proposition.
Monitoring can range from con tinuous to occasional, depending on the nature and
importance of the systems and devices in question. Continuous monitoring is not, and in
fact cannot be. done exclusi vely by people; that is where an NMS comes in.

383

384

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

On the other hand, no matter how automated a system is, people are indispensable.
They can react to alarms and take action for those that cannot be handled automatically,
they can review NMS tracking statistics to spot potential problem areas and then take
proactive steps to ward off impending failures , and they will be constantly engaged for limited periods of time when serious problems arc occurring.

16.5 FCAPS
A commonly used model for network management is ISO's FCAPS, an acronym that
comes from the five management areas on which it focuses:./(ur/t, c:onjiguration, accounting. pe1jormance, and security. These employ:
Managed objects (MO). As noted previously. these are the information types that managed devices collect and respond to. The collection ofMOs for a device forms a MlB, so
a managed device in a network is defined by its MIB as a set of managed objects.
Network clements (NE). This is another name for managed device-addressable and
manageable network equipment running management modules utilizing MIBs.
Element management system (EMS). An EMS manages one or more types of NEs.
Network management system (NMS). This is the hardware/software platform
(console) that integrates information from the EMSs, issues commands toNEs. and
perfo rms diagnostics. It incorporates a user interface that presents information in a
form meaningful to people and provides for command issuance, typically via a
graphical user interface (GUI).
Let's look at the five FCAPS management areas more closely.
Fault management

Fault management aims at discovering, locating. correcting, and logging failures and conditions that are likely to lead to failures. When the problem is in a managed device, discovery
usually comes from an alarm sent by the device indicating failure or abnormal activity, but
it also can result from predictions made by analyzing data coming from the devices to
detect trends that have led to failure in the past.
Taking proactive measures then can prevent failure or at least keep the network running at a reduced capacity until further steps are taken. Fault notification also comes from
a call to the Help desk, especially when the fault is not in a managed device or when an
NMS is not used. (IETF RFC 3887 defines the Alarm MIB , a component that describes
management objects for modeling and storing alarms.)
Locating a fau lt is another matter. It is not necessarily the case that the device experiencing a problem is where the fault lies. For example, a fai led switch port may first be
reported as a "failure-to-connect" notice from a LAN station. An NMS has the capability
of querying devices in an orderly fashion, beginning with the reporting device and tracing
back to where the fault lies.
Correcting the fault may require nothing more than the NMS sending a command.
which may even happen automatically, or as much as dispatching technicians to trace and
resolve the problem in coordination with personnel at the console.
Logs are an important part of fault management. Whatever resolution process is
followed , a log entry is made. As the logs build, they create a highly valuable source of
company-specific information-a database that tracks faults, corrective steps, and results.
The database is used:
As a lookup reference to see how to resolve faults that recur.
To discern patlerns that show areas that need attention-for reconfiguration or
upgrading.

CHAPTER 16 NETWORK MANAGEMENT

To predict when the next failure might occur so that proactive steps can be taken.
For a histOJ)' of faults and the steps taken to correct them.
Calculations carried out on the data compiled from log entries can indicate the service
levels of the managed devices and of the intranet as an entity. This information also can be
used in decisions about when to replace and when to upgrade devices and software.

Configuration management
The conllguration of a device refers to its hardware components and its software; the configuration of a network indicates its physical and logical topologies and protocols. Keeping
configuration documentation current is vital to the network management operation.
NMSs routinely store configuration information for all the managed devices. As
configurations are changed, information is added via queries to or messages from the
device agents- typically an automated process. Manually recorded data may be necessary as well. The information allows tracking of configuration histories and also provides the up-to-date data necessary when fault resolution is required and when upgrades
are being considered. Imagine trying to isolate a problem when the information you are
using shows connections that no longer exist or does not show all connections that are
in place.
Aside from logging, configuration management pertains to:

Upgrading or updating software in attached devices. This may be done remotely


from a server. If not, support personnel must visit each machine.
Overseeing hardware modification, replacement, addition, relocation, and removal.
Reconjiguring networks.

Accounting management
The fundamental goal of accounting management is the efficient allocation of resources.
One activity is adding and deleting individual user accounts and creating and revising
group memberships. Groups. which comprise individual users, are established based on
some commonality-the department they work in, the functions they perform, the responsibilities they have, and so on.
Each group has resource access rights assigned to it, such as the ability to attach to
specific databases and operations allowed on those databases. For example, a group of
online order-takers may have rights to read from and write to customer accounts and
inventory databases, but not rights to add to stock counts, reorder items, or remove
customers.
A group's members automatically acquire its rights. In addition, particular members
may be g iven other rights or may have certain rights restricted. In the order-taker example,
perhaps a new employee will not be able to updnte a customer file without receiving a
clearnncc code from a supervisor. Rights such as these are established by accounting management but arc operationalized by the software in question-for example, a database
application will monitor user rights.
Accounting management also handles password and login name assignment, distribution, and removal. Passwords and login names can be required to start a workstation, to
connect to particular networks, to use external links. to run specific software, and so on.
Other forms of resource control include:

Chargebacks to user accounts- a fee for using specific resources, which may be
assessed against an individual's account or a group's account.

385

386

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Quotas on device loading- access limits based on the combined usage of a resource
nt any particular time.
Bandwidth restrictions at particular times of the day or for particular kinds of traffic.

AMPLIFICATION
f ees charged against a budget may be actual dol-

failure, lead to unexpected expenditures, or simply

lars or "funny money," which is a non-cash charge.

because of improper budget allocations to begin

In either case. the real or funny money budget has

with or poor use of funds. Regardless of the cause.

a limit that, when reached, prevents further use of

a request for additional funds usually requires a

that resource unless funds are added. Overruns may

review that itself may lead to discovery of areas

occur when unusual events. such as catastrophic

whose management could be improved .

An NMS-based accounting management system can collect statistics on the usage of


managed resources. These can be used to modify allocations, increasing or reducing
allowances to better manage those resources, correct imbalances. or evaluate usage patterns to look for potential misuse. They also can be used for cost analysis and containment
and to determine the most appropriate budget for networking and how those dollars should
be distributed most effectively.
One useful measure is total cost of ownership (TCO), which indicates the annual cost
for keeping a network component (and by extension, a network segment, a network, and an
e ntire intranet) operational. This includes the direct costs of repair or replacement,
upgrades, and support personnel, and the indirect costs of time or production lost because
or failure.

Performance management
Performance management seeks to keep the networks running as efficiently as possible.
Performance is measured by such variables as throughput, resource utilization, transmission error rates, network latency, mean time before failure, and mean time to repair (see
"Technical note: Performance measures").
Data on these variables can be collected by the management system. When particular
measures fall below par or fail to meet established values or standards, corrective action is
indicated. This means working in conjunction with fault and configuration management to
uncover the causes of the decline and determine whether they are temporary, and then
deciding how best to improve them.
In a manner similar to trend analysis for fault prediction, analysis of performance data
can show trends that reveal when steps need to be taken to keep the networks running
smoothly. For example, device capacity or bandwidth may need to be increased because
throughput is dropping, error rates are increasing, response time is slowing, or resource
utilization is at its limits.
A more inclusive performance measure is called service level, which refers to a package of functionalities called quality of service (QoS). This comes into play most often
when a company contracts for services, such as frame relay, leased line, Intemet access, or
Web hosting. It takes the form of a service level agreement (SLA), a contract between the
customer and the service provider by which the latter commits to guaranteeing particular
levels of service for a stipulated price.

CHAPTER 16 NETWORK MANAGEMENT

TECHNICAl NOTE
Performance measures

Throughput is the number of bits per second


received at the destination node. Throughput cannot
exceed channel capacity, but it may be less, sometimes
much less. That is, because throughput measures the
actual number of bits received per time, throughput
falls if a channel is congested, even though its native
data rate is unchanged. For example, throughput of a
traditional 1O-Mbps Ethernet never reaches 10 Mbpsand because of collisions, the more heavily loaded it is,
the lower the throughput.
Generally speaking, when throughput drops below
a pre-established critical value, action is required to
restore network performance.
Resource utilization is the percentage of a
resource's capacity used by the packets it is processing.
Although we want high utilization to get the most out
of a resource, we also want some reserve capacity to
handle unusual temporary loads. A device continuously
operating at or near capacity could be an indication of
traffic problems or the need to upgrade. A resource
whose utilization jumps significantly for an extended
period is another indication of potential problems.
Error rate is the number of erroneous bits received
as a proportion of the total number of bits sent, also
called the bi t error rate. Wired networks operate at
much lower bit error rates than wireless networks. That
is why self-correcting codes are preferred for wireless
networks and repeat requests are used for wired networks. (See Chapter 5, "Error control.")
Latency is the time between packet transmission
and receipt; it is a measure of the responsiveness of
a network, or concomitantly, a measure of delay.
Because data cannot move from point to point instantaneously, every network has some measure of latency.
This is called prop agation delay-the time it takes for
a bit to travel from sender to receiver.

From a performance perspective, we need to consider two questions:


Is the measured latency acceptable?
Is the latency variable?
In packet switched networks, variable latency is
caused by delay differences among each of the packets
of a flow. Some may take different routes and some
may encounter congestion. This can cause latency to
vary from packet to packet. The quality of streaming
digital video and audio rapidly deteriorates in the face
of variable latency. The result is skipped sounds, unintelligible speech, jerky video, frozen frames, and artifacts (pixelation). For any type of transmission, a trend
of increasing latency is an indication of a problem.
Mean time before failure (MTBF) is the average
length of time before a network component fails.
Eventually, any device will fail. If accurate statistics are
kept, critical devices usually can be replaced or serviced
before they fail.
M ean t ime to rep air MTTR is, according to one
definition, the length of time between when notification of a failure is received and when the device is back
in service; in another definition, the time starts when
the failure occurs. The latter includes the time it takes
to realize that there is a failure, called response time.
For critical components, such as backbone routers,
minimizing response time is vital. To keep MTIR low for
such devices, it makes sense to have backup units that
can be put into service quickly, reducing the pressure
to repair the failed device and the time that the network, as opposed to the device itself, is not working. For
example, a router failure can bring down a collapsed
backbone-the backbone is the network component
while the router is the device.

387

388

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Also included is the possibility (not guaranteed) of exceeding those levels for short
periods under certain conditions. For example, for a frame relay line, the guaranteed
service level is called the committed infor mation rate (CIR)- a specific bandw idth or
data rate- and the higher service level is called the burst information rate (BIR).
The same idea can be can-ied into the organization by treating internal network operation as though it were a contrac ted SLA. In effect, that pseudo-SLA sets the performance
levels considered to be appropriate, thereby providing benchmarks against which actual
performance can be measured. As noted, when measures trend toward failing to meet benchmarks, corrective action can be initiated. This should prompt a review to make sure that the
SLA is properly set. Still, a continuing downward trend in service, as opposed to a temporary
slowdown, is indicative of performance problems, regardless of what the SL A calls for.

Security management
From the network management perspective, security management means controlling
access to network resources, including the networks themselves ancl the data they contain.
Originally, SNMP did not provide much in the way of network security. Version 3
addressed many security issues by incorporating authentication of data source, checks for
data integrity, and encryption. Security methodologies relevant to network management
and SNMP are discussed in Chapter 15, ''Network security."

16.6 Business considerations


Business decisions regarding internal resources and systems usually are made on a
cost/benefit basis. Network management is an expensive proposition. Aside from the req uisite hardware and software, a significant number of support personnel is needed, many o f
whom are highly salaried engineers. The expense side also i ncludes the costs of various
kinds of downtime weighted by their likelihood of occun-ence. Generally speaking, these
calculations are fairly straightforward.
For the benefit side of the ratio, valuing network management is another matter. Even
though i t is apparent that the business cannot run without its networks (especially complex
intranets) running smoothly, this does not mean that the value of network management is
the value of the entire business. Complicating the calculation is the relationship bet ween
network management effecti veness and downtime costs-more ef fective management will
reduce both the frequency of downtime and the time to restore operations when there i s a
problem.
Faced with this difficult issue, experience tells us that businesses tend to go in one of
two directions:

View network management as a cost center. The resul t is budgeting as l irtle as possible to get by. This can lead to large, unexpected expenses when major problems arise
that more expedient management could have prevented.
View network management as the most important information system component,
especially when combined with security management. The result is overinvestment
in complex NMSs, large inventories of spare equipment that becomes obsolete w ithout ever being deployed, and very large staff's.

We do not pretend to resolve this issue here. but the key is to match network management to the business's workflow and network complexity. T his means that each contemplated network management function should be incorporated only if it directly addresses a
business problem. ln other words, whether a function is selected for inclusion should be
driven by its business case.

CHAPTER 16 NETWORK MANAGEMENT

Business

NOTE

Open network management

In line with the open source trend, an open netT he trend toward open software and open platforms
has been growing. These terms derive from the notion of

open source, which means a computer program whose


actual programming (source code) is freely available
for viewing and modification by others. Thus, the code
develops as an effort of a community of interested persons rather than as proprietary corporate software.
In effect, open source is not owned by anyone but

work management system has been created, called


OpenNMS. To quote from their Web site:

OpenNMS is the world's first enterprise grade


network management platform developed under
the open source model. It consists of a community
supported open-source project as well as a commercial services, training and support organization.

instead is in the public domain. (This is different from

For details on the platform, how open sourcing

freew are, which also is available without charge or

works for its development, how to obtain the system,

wi t h non-mandatory requests fo r donations, but is

and how to participate in its development. visit

owned and distributed by its creator and not subject to

their Web site: http://www.opennms.org/index.php/

modification by anyone else.)

M ain_Page.

16.7 Summary
Network management covers a broad range of acti v ity, from managing very simple networks in small firm s to very complex interconnected networks in large-scale firms.
Accordingly, personnel vary from one or two technicians, in-house or contracted for from
an outside firm on an as-needed basis, to a full-bl own department whose personnel have a
wide variety o f specialized skill s. In this sel!ing, we looked at the issues involved with
managing corporate networks and their connections to public data networks.
We distin guished between the people (net work administrators, systems administrators, and other support personnel) and the network management sy stems (hardware and
software to support the management activity).
We saw that the biggest issue in planning for network management is deciding what
network devices to manage, how c losely to manage them, and what not to manage. That
decision should be guided by how crucial particular system s and devices are to the functioning of the business, and the dimensions of time. equipment, people, and money.
We saw how to structure network management. especially with regard to the commonly used SNMP. This inc luded looking into hardware devices and soft ware. A side from
fault detection and resolution, w e noted the importance of monitoring network performance as a preventive measure to provide alerts predictive of actual fai lures. In addition,
monitoring pro vides information as to when load balancing, segmentation, and bandwidth
management are called for.
We looked at I SO's popular FCAPS network management model in some detail. Finally,
we delved into the business considerations in developing a netw ork management plan.
In the next chapter we look m the i ssues involved w ith the planning and design of modern
networks. Resolvi ng these issues requires a careful, systematic approach. as does any systems
development project. We explore the steps involved, along with the systems development life
cycle, its analog. the network project development life cycle, and project management.

389

390

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1. Discuss the range of network management
2.
3.

4.

5.

functions and personnel.


What arc the responsibilities of network
administrators? Of systems administrators?
Deciding which network devices to manage
and how closely to manage them is more
directly a business decision than a technology
decision." Explain.
What makes intermittent failures so difficult
to deal with? How can the causes of such
problems be isolated?
Describe how SNMP provides for structuring
and managing networks.

6. Where do MlB objects come from? How do


they work?
7. Why would network administrators be
concerned with load balancing, segmentation,
and bandwidth management?
8. What is FCAPS?
9. What. are the concerns of configuration
management?
10. Discuss the cost/benefit issues of network
management.

Fill-in
l. A _ _ __ i s a hardware/software device
that automates network management.
2. Planning for network management must
include consideration of _ __ _
____ ____ , and
i ssues.
3. Two major protocol sets for structuring and
managing networks are
and
4. Computers. hubs, switches, routers, and the
like that have network management modules
installed in them are called _ __ _
5. The
command reads data from a
command
device, whereas the
writes data to a device.

module is used for a manager to


6. An
request agent information from a device on an
attached network.
7. The I SO model for network management is
8. The collection of managed objects form s a
9. FCAPS deals with _ _______
____ ____ , and _ _ __

10.

i s the annual cost for keeping a


network component, or an entire network.
operational.

CHAPTER 16 NETWORK MANAGEMENT

391

Multiple-choice
1. Network management systems
a. easily integrate nil management functio ns
b. are not customiznble to specific corporate
needs
c. are nutomated systems for monitoring and
managing corporate networks
d. function without action by management
personnel
e. are an inexpensive means of network
management
2. Networks are mnnaged by
a. remote
b. NMSs
c. hardware and software
d. people using vario us technology tools
e. OEMs
3. Heterogeneous hardware and software
a. should be replaced by homogeneous hardware and software
b. exclude unauthorized devices
c. present a desig n issue for network
managers
d. cannot be managed
e. are mrely found in today's network
environments
4. SNMP
a. is an OSI standard protocol
b. is more complex than CMIP
c. is the most popular protocol set for managing networks
d. is required by every NMS
e. is a TCP/IP layer 3 protocol
5. A n agent sends data to SNMP management
software
a. when polled
b. at predetermined intervals
c. when a problem is impending
d. when a problem arises
e. all of the above

6. Monitoring network performance can indicate


a. the need for bandwidth management
b. opportunities for segmentation
c. unusual node activity
d. the need for load balancing
e. all of the above
7. As part of fault management, logs serve
a. as a lookup reference
b. to discern patterns indicative of reconfiguration needs
c. for failure prediction
d. all of the above
e. none of the above
8. Service level
a. is an inclusive measure of total cost of
ownership
b. is concerned with QoS
c. is involved with SLAs
d. all of the above
e. band c only
9. Open network management
a. is an old idea that has not found traction in
network management
b. is not related to open source
c. is an idea that as yet has no available product
d. is the same as freeware
e. none of the above
10. Security management
a. is the concern of the security department and
not network administrators
b. is not add ressed by SNMP
c. means controlling access to network resources
d. means contro lling access to networkaccessible data
e. both c and d

392

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

True or false
1. Network management should be a centralized
2.
3.
4.

5.

operation.
A corporation owns its LANs but cannot own
and manage its own WAN.
The biggest issue in network management is
deciding which NMS to purchase.
Planning for network management only
requires determining which devices should be
managed.
Network management modules provide
software agents that monitor devices.

6. SNMP supplies a structure for information


exchange between managed devices.
7. SNMP defines and suppl ies the M IB objects.
8. Accounting management is concerned with the
efficient allocation of resources.
9. To include downtime cost in a cost analysis, the
likelihood of occurrence must be taken into
account.
10. Businesses tend to view network management
as a cost center.

Exploration
1. Compare the products of the major companies
providing NMSs.
2. Find the salaries of network administrators in
at least three of the Fortune 500 companies.
How do they compare with the salaries of
CI Os. CFOs, and COOs?

3. Look into open network management


systems. Describe their development over the
last few years. What do you predict for their
future?

C urrently, MOSI has a network management group and a network security group. They
cooperate with each other but operate more or less independently. MOSI is thinking about
combining them into one group but is not sure if that is a good idea-and if it is, MOSI is not
sure which group should take precedence. That is, should the network group subsume the
security team, or vice versa?
As the CIO of MOSI, you are asked for a report that would clarify the situation. What questions would you ask to provide the information you need for the report? Whom would you like
to question? Are the two choices MOSI presented the only ones that should be considered?
Your report must end with conclusions and recommendations. Write that sedion.

17.1 Overview
In the preceding chnpters, we looked at communicntions from an historicnl and developmental perspecti ve- how technologies developed in response to market-dri ven performance demands and attempts to overcome technologicnl limitations: how shortcomings of
particul ar methodologies moved developments in response to competiti ve pressures: that
most often, advances in data networks and computer communications are the result of
business decisions. This led to an investigation and understanding of today's prevalent
technologies.
In thnt j ourney, we discovered that there are many network types, media types, and
protocols available to us. Now we are faced with the question of choice: Whether we need
to upgrade or expand existing networks. or build or contract for one from scratch. how do
we decide what is most appropriate? We must embark on a network design and implementation project.
The planning and design of modern networks is a very challengi ng and complicated
undertaking that demands the application of a careful. systematic approach. I n essence. this
is no di fferent from any systems development project, and so it involves the same steps:
planning, analysis, design, development, testing, irnplementntion, and maintenance. This is
the systems development life cycle (SDLC). By ann logy, we hnve the network DLC.
One other important consideration-should the project be done in-house, or should it
be outsourced? The answer depends on two main factors:

Are the in-house personnel up to the task'? T hat is. do they have the requisite skills
and experi ence?
Are the appropriate in-house personnel available? Assuming the staf f is capable, do
they have the time needed to devote to the project'?

A nswering no to either of these questions means that outsourcing is the better choice.
However, the initial query docs not have to mean an ull-or-nothing proposition. For example, we could design the project in-house. purchnse the equipment and software, and outsource the installation. We might do every thing but cabling. We may just write a request
.for proposal (RFP)- a detai led description of the proj ect requirements that serves as a
sol icitation to vendors to bid on the project- and outsource the entire job.
The in-house/outsource question is an important one. Delving into it in great detail is
outside the scope o f this tex t, but for the essential points, see " Business note: In-house or
outsourcc your network project?"

Regardl ess of how the project is undertaken, we must be sure that it is properl y
managed so that it y ields the best possible outcome. One of the greatest causes of project
fai lure is insufficient attention paid to its management.
It is the goal o f this chapter to provide general guidel i nes to fo llow to achieve the
establishment or successfully operating networks.

Business

NOTE

In-house or outsource your network project?

if your projed is relatively less important to them


W

hether outsourcing is an ali-or- nothing choice

t han others they are working on . Changing out-

for a company or one in which some part of the project

sourcers mid-project may not be feasib le, and

will be handled in-house and the rest outsourced, the

even if it is, the disruption will likely cause delays

considerations that go into making the decision are the

and entail additional expense.

same:

Skills and experience. Do your employees have

ing, and the like? This can be an issue if you do


not have the personnel to oversee the network

the abilities needed for the project or the portion


you want to do in-house? This is the first ques-

and w ill not be hiring the staff to do so. If you

tion to ask, because if the answ er is no and you

choose a contractor that uses industry-standard


hardware and software (highly recommended).

do not wish to or are not in the position to hire a


complete staff, outsourcing is the only alternative.

you do not need to be too concerned about this,

Avai lability. Assuming you do have the requisite

assuming your chosen contractor is reliable and

staff. are they available for the time required to


see the projed through?

Hires. After the network is completed, will you


need to supplement the in-house staff w ith new
hires for operation and maintenance? If the new
or expanded network will require additional support staff. consider hiring them before the project
begins and then making t hem part of the project
team. Even if implementation is outsourced. they
can help with the network plan. design, and RFP.

Control and predictability. You have greater


control over the project when it is done in-house.
This includes quality, timeliness, and cost. Outsourcers are beholden to you according to the
terms of your contract, but they also are

Dependency. W ill you be dependent on t he outsourcer for maintenance. upgrades. troubleshoot-

likely to remain in business.

Contract. If any part of the project is outsourced,


read the centrad completely and carefully. Make
sure you understand the contractor's and your
responsibilities for network completion and for
some period of time after it is up and running. If
cable installation is outsourced, the contrador
should have to test the installation to demonstrate that it performs as specified. All cables
must be properly labeled so that they are easily
identified as to type and run. When completed,
the entire network should be tested and certified
before acceptance.
In the end, the choice may come down to manage-

beholden to other cus tomers. When problems

ment philosophy, especially when all other factors are

arise, delays in other projects are incurred, or

more or less equal. Nevertheless. those factors should

costs escalate, outsourcers are less likely to be as


responsive to you as your in-house staff, especially

common sense.

be considered first so that philosophy does not overrule

396

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

17.2 Planning
First things first
Unless we are talking about a trivial network, a network project is not a solo operation.
Before we even think about planning, we must assemble the proj ect team. Thnt team
should comprise people with a variety of ski lls, talents. and positions in the organization.
Typical would be network engineers, technical support people, a strong project mnnager,
and. vitally important. representative e nd users.
Furthermore, we presume that the project's existence owes to a management directive.
There fore it also must have a sponsor-someone who is a liaison between the project manager and upper management and who will support the project and its goals. Finally, there
must be a secured budget that covers all phases of the project through implementation, a
time frame for project completion, and an understood budget for operating the network
(cost of ownership/cost of operation). It is cruc ial that this last point is carefully determined and made clear at the outset, for over time the cost of ownership/operation will far
exceed the cost of design and implementation.
Determining ownership/operating cost is not a subject for this text. Suffice it to say
that a good design will keep that cost as low as possible.

network design and implementation project begins with assembling an appropriate


project team.

On to the plan
In the planning stage, we first must de termine the scope of the project- what it will
include and, importantly. what it will not. Scope must take into account not only the capabilities of the network. but the budget and the time frame we have to meet. The plan will be
based on that scope.
l.t may be tempting to begin by looking at the array of available technologies, but that
is not a good place to stm1. Every proj ect has what are called critical success factors. For
a network project, they begin with what the business needs the network to do-after all,
the raison (J'etre for the network is to support the goals and policies of the business. So,
we start with a question: What purpose is the network to serve? Looked at more directly
from the business perspective, the question becomes: What are the lmsinessfunctions that
the network needs to support?
Unless we clearly understand the role the network is to play in the organization, the
project is like ly to fail. or at the least produce a result that does not meet the expectations
of the stakeholders. More specifically, here is what we need to fin d out:

What communications and data services are to be provided?


Who are the users and where are they located?
What applicatio ns are to be accommodated?
What do users expect regarding application availability and response times?
What is the nature and quantity of data to be handled?
What level of reliability is needed?
How is a major network disaster to be handled?
What provisions need to be made for future expandability?
How will the network and its components be managed?
What will be the costs for acquisition. installation, and operations?

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

The answers to these questions and their relative importance to the organization form
the business and technological requirements of the network- the basis upon which any successful network plan is built. We also must be aware that as the plan is developed, there is
likely to be some give and take-tradeoffs to be considered among project scope, budget,
personnel, and time frame. This is one area where the project sponsor plays a key role.

P roject scope rests on the base of the purpose the network is to serve.

Let's expand a bit on what some of these queri es mean.

Assess user needs


Traditionally, systems design projects have a high rate of failure: not fini shed on time; over
budget; not as functional as planned: or even cancelled outright. Network projects are no
different. Too often networks are designed by engineers who focus on building a sophisticated technological creation without much regard for how and by whom the network will
be used. The result is a network that does not meet the needs of the organization.
To avoid this outcome, it is imperative to engage the end users at the earliest possible
point in the planning cycle. They best know how they will use the network, what applications they will be running, and how they would like those applications to perform over the
network. Their input should drive the choice of network type (for example, LAN vs. WAN),
wired or w ireless, network technology (for example, ATM or IP), network topology
(ring vs. mesh), and security level required.
A lthough end users can and do provide valuable input for the technical team members,
they may put forth requirements that are unrealistic from a technical or economic point of
view. However, by involving them early, end users' expectations can be realistically incorporated, and their buy-in to the project for any compromises that have to be made can
be obtained. The latter is another cruci al piece-without end user buy-in, the project
ultimately will not fare well.

Itis vital to understand end user requests and requirements, but they must be assessed in
terms of feasibility and business-critical functionality-a key part of determining project
scope.

APPLICATIONS SURVEY H aving established user needs, the network designers should
have a complete list of applications to be run on the network. It is up to the network design
team to assess the characteristics of each application and their impacts on the network
design.

A n e-mail application requires much less of network devices (for example, routers
and switches) than does a streaming video application.
Some applications can tolerate shon interruptions in ser vice and others cannot.
Some applications may require an entirely different type of network than is being
built (for example. one that is circuit switched rather than packet switched), which
means that they cannot be accommodated in the plan, that other applications must
take their place. or that the plan must be revised to provide for them.

397

398

PRINCIPLES OF COMPUTER NETWORKS AND COMMUN ICATIONS

A pplications o ften use particular protocols and require speciHc network interfaces.
For example, one may interface to the network via a IOBASE-T Ethernet connection
using a PLC (programmable logic controller) application protocol, whereas another
may requi re an E IA-232 interface and a telnet application protocol.
Some required applications that were developed in the past may use protocols and
programming structures that are not supported by current systems (so-called legacy
systems). Should they be dropped, replaced , or supported in other ways?
The point is that on investigation, business and technological requirements may significantly alter the direction of the proposed network design. It is far easier to change a
design while it is still in the planning stage than after it is built. In general, the farther along
in the project you go, the more difficult and more costly it is to make modifications.

etwork design depends heavily on the applications to be run on it.

A network that provides connectivity for users


who all reside in one building and will not need to access outside facilities is very different
from one that must provide connectivity to users who are all over the g lobe. Such differences
determine which network technologies arc suitable, the types of communications links that
arc available, the capacity of network switches/routers and the associated links between
them, the nature of disaster recovery capabilities, and the development and operating costs
involved.
If the entire user community is located in one building or on a campus whose premises
arc privately owned , and all their networking is strictly in-house, one or more local area
networks might do the j ob. If some external interaction is required, the addition of a link to
the Internet might suffice. If the corporate user community is widely distributed geographically, a metropolitan or wide area network will be necessary.
We can appreciate the impact that the geographic location of the user community has
on network design by comparing the two following e-mail scenarios:

USER LOCATIONS/TIME ZONE SURVEY

1. Problem: A company has 500 employees in three locations on the cast coast of the
United States: 200 in New York City, I00 in Boston, and 200 in Washington, D.C.
The company wants to network the three locations to allow its employees to
exchange highly sensitive e-mail over its own private network. The g reatest traffic
load on the proposed network is anticipated to occur between 9 A .M . and 10 A.M .
Monday through Friday when all the e mployees access the network to retrieve the
bulk of their e-mail.
Plan considerations: Because the users are spread over a relatively large geographic
area, a wide area network (WAN) is appropriate. Because all the users are within the
same time zone, they will be accessing the network at the same time. To provide
quick response times, the network will have to be sized to accommodate this peak
flow of e-mail messages. After the peak hour, traffic on the network will be substantially lower, leaving it underutilized and thus wasting valuable resources.
Possible alternate solution: Have the e mployees retrieve their e-mail on a staggered
time schedule, thus eliminating the major surge in usage. This solution requires a
change in work habits and eases the network design problem. Whether that is an
acceptable change depends on the company and its employees.

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

2. Problem: Another company faces the same problem as the first one. except that its
500 employees are located in three more dispersed sites: 200 in New York City
(eastern time zone). 100 in Chicago (central time zone), and 200 in Seattle ( Pacific
time zone).
Plan considerations: Because the users are spread over a relatively large geographic
area. a wide area network is once again appropriate. In this scenario, however, the
users are not within the same time zone, so their e-mail retrieval w ill be staggered
across a three-hour time span. The network does not need as great a capaci ty for the
e-mail surge as in the first example, so Jess is unused and component costs are lower.
In effect. the time zones create the staggered schedule suggested as a possible
alternate solution to the first problem.
Of course. there are more network factors invol ved than e-mail access. but these scenarios illustrate the point by showing how different conditions yield di fferent requirements
that lead to different solutions.
Beyond capacity and speed. the user community members' locations also dictate the
types of communications links available. For example, if the members are spread over different continents, both undersea cables and satellite links become alternati ves.
Also bear i n mind that regardless of what may seem to be the best solution technically,
every type of communications media and service will not be available in all geographic
regions. So the best may have to be abandoned in favor of the best that's available.

ser locations and dispersion may obviate or favor particular solutions.

Traffic analysis
The next step is n detai led tra ffic pallcrn analysis. T his will further crystallize the network
architectures, technologies, and types of communications links that nrc appropriate to
consider.
The analysis should identify all significant traffic sources. Because traffic is generated
by applications, this is tantamount to analyzing the data transmission characteristics of
those applications and their users. Be sure to include sources outside the network whose
traffic is si mply passed through the proposed network on its way to other destinations.
To proceed:
Estimate the network capacity required by each source, in terms of expected data
rates and variations. For sources whose data rates are sporadic, ascertain penk and
average rates. Consider them together wi th data rates from sources whose transmissions are relatively continuous. to size network nodes and connections correctly.
Include scalabil ity. The demands made on a network are not static. Incorporate future
plans that could affect data rate requirements. For example. the traffic produced by
an e-mai l application will vary with the number of employees. If significant growth
in number of employees is likely. capacity to support the increased load should be
part of the design.
A side from planned changes, organizations often tend to grow in unexpec ted
ways. Network designers should anticipate this by creating a scalable structure-one
that can be expnnded readily by adding resources (such as nodes and links). T his
avoids having to replace the whole network prematurely, a very costly undertaking.

399

400

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Assess application traffic patterns. These are as important as the quantity o f data
generated.
Local or distri buted. L ocal traffic is confined to a specific (geographi c) part o f
the network; distributed traffic travels throughout the network.
For example, a company's engineers use the network to exchange CAD
(computer aided design) drawings only within their own department, hence
affecting just their local portion of the network and its capacity needs. The company's auditors and accountants are i n many sites. They exchange large financial
reports dai ly, which travel throughout the network. Their traffic has quite a
different impact than that of the engineers.
C lient/ser ver, terminal/host, server /server. Application structure greatly influences traffic patterns. Client/server architecture typically generates relatively little
traffic from the client side, but very substantial traffic from the server side. The
same is true of terminal/host applications. I n addition, rapid response time often
is critical for them; this has its own impact on network design. Server/server
applications usually produce a large amount of traffic in both directions.
A ny applications that have other unique interaction mechanisms should also
be taken into account.
Quality of Ser vi ce (QoS). Application assessment must include the delivery
demands made of the network. Is packet loss acceptable? Must data units
( packets, cells, frames, datagrams) arrive within some specified time of each other?

T o ensure that the network designed will function as intended, traffic patterns, largely
determined by requisite applications and their usage, must be fully understood and
accounted for.

Reliability assessment
Computer communication has become central to the operation of most businesses, whether
on automated teller machines (ATMs) networks operated by banks, corporate networks
that support the fl ow o f business-critical informmion, wireless networks that enable mobile
connectivity, or the Internet that makes e-commercc possible.
HOW CRITICAL For many business processes, networks are not invol ved in missioncritical operations: loss o f communications for a little while may be annoying, but not very
burdensome or damaging to the bottom line. For many other business processes. however,
the networks involved must be up and running continuously, every moment of every day.
Failure, even for short periods. can lead to seri ous business disruptions and the potential
loss of considerable sums of money. We can imagine the catastrophes that could ensue if
critical networks like those used by air traffic controllers were to break down. Ensuring
that networks are always available demands hi ghly complex designs that will cost
considerably more to produce and operate.

Whether continuous operation is required or not,


various porti ons o f the net work w ill have to be taken o ffline at times for routine
maintenance and ser vicing. N etwork designs must provide a means for doing this without
incapacitating the entire network or negatively affecting important user traffic. This may
be as si mple as making particular routes or services unavailable for a short time, typically
late at night or very early in the morning when they are not likely to be needed, or as complex
MAINTENANCE IMPLICATIONS

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

as incorporating fully redundant systems and routes that can be engaged to keep all
communications and services running continuously.
Up-time and down-time considerations No matter what the system or its uses, it is not
realistic to expect that it will perform flawlessly all the time. Therefore, as part of the
planning phase an assessment must made as to how much of an interruption is tolerable.
This typically is speci fied as the yearly percentage of up-time that is expected of the
network. For example, a reliability of 99.99 percent (called four 9s) means a network is
operational and continuously available for all bur a total of 53 minutes per year at most.
This may not seem like a long time, especial ly when spread out over a year, but for
some critical appl ications it may be too much. Achieving four 9s reliability is extremely
difficult and costly. Imagine what must be invol ved for business processes that require a
five 9s (99.999 percent); this translates to a downtime of no more than 5.3 minutes per
year! In fact, whether such reliability can actually be achieved is subject to some debate in
the industry.
Even for four 9s, network planners and designers must fully understand and carefully
weigh the consequences of network failure against the cost of providing a particular level
of reliability. 1t is pointless to aim for a reliability level whose costs signi ficantly exceed its
benefits. Also bear in mind the possibility that, whatever the cost, the reliability level
demanded may not be achievable at all. These issues must be evaluated and decided on in
the planning stage of the project.
Reliability options Generally speaking, a reliable network design w ill not allow any one
device or I ink failure to crash the network- no single point offailure (SPOF). To achieve
this, redundant devices, alternative communications paths, or a combinati on of both must
be included in the plan.
Network recovery procedures also must be pmt of the initial plan. In the most catastrophic instance, in which an entire network or a significant part of it fails, a disaster
recovery plan must be in place so that restoration can begin without undue delay. At the
extreme, this may entail having in place a geographically and/or operationally isolated
duplicate network running in parallel to the primary network. In a catastrophic failure of
the primary, operations can be switched to the duplicate.
A less costly alternative is to back up business-critical data and software on a regular
basis (daily, weekly, or as the business operations demand) and store the backups in a
highly secure and physically robust location. There are commercial providers that have
such facilities and handle the process for a fee. This is different from and in addition to the
routine backup/restore facilities that every network should have. Coupled with this,
anangements can be made to temporarily use the network facilities of vendors specializing
in providing such services.
Arrangements need to be made in advance of need and should be part of the plan.
Then, i f a catastrophe occurs, backed up data and appl ications can be retrieved and
installed on the temporary network, thus enabling the business to continue operating,
though perhaps with only the most necessary and critical services.
As always, the extent of the measures to be taken depends on business requirements
and a cost/value tradeoff calculation.

The degree of reliability sought and the extent of the measures taken to achieve it depend
on careful assessment of business requirements and cost/value tradeoff calculations.

401

402

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Standards
When you are considering network technologies, their status should be taken into account.
Is the technology proprietary, or does it follow industry standards?
Proprietary technology is owned by a specific vendor who controls how it operates
and interacts with other devices. If there are special funct ions or features that are
absolutely needed, proprietary may be the only way to go. In general, though, a proprietary
solution can be problematic, because:

It limits the company's ability to easily replace a device or system with one from a
different vendor.
It means reliance on the sole vendor for updates and upgrades.
It may limit interconnecti vi ty between the proposed network and exist ing ones.
The sole vendor might go out of business, leaving you with a network that is difficult
to manage and maintain.
Unless there is some specific business requirement that can be met only by the propri etary technology, the wisest course is 10 avoid it. Even where a business need seems to
require proprietary technology, seri ous consideration should be given to long-term consequences. II may prove to be far beuer to modify or relax the seemingly requisite business
aspect driving the perceived need than to rely on proprietary technology. The deci si on
should be based on careful consideration of the alternatives.
Of course, business need must be the driver for determining technological requirements, and not the other way around. But it is not unusual for the technology choice to be
based on an incomplete understanding of the relationship between that need and the avai lable technology. That is one reason why the project team must include many stakeholdersmanagement, technologists, and end users.
The al ternative to proprietary technology i s technology that follows industry
standards. Throughout this text, we have seen many examples of de jure standards
published by organizations such as the IEEE. ISO, and the ATM Forum, and de facto
standard s exemplified by the TCPIIP protocols. Conformant hard ware and software
from different manufacturers w ill be much more likely to interoperate, offer reasonable
assurance that similar technology and upgrades will continue to be produced for
some time (postponing obsolescence), and comprise a competitive market that will keep
costs down.

N etwork performance, maintenance, and long-term cost issues almost always point to
the use of industry-standard products as the wisest choice.

The plan
The end result of the planning process is a detailed descripti on of the functions and characteri stics of the proposed network- the network technical architecture. Although much
of this derives from the business requirements that impelled the plan, information from
industry- hardware and software suppliers, systems engineers, and network installers-is
essential in its formulation. After all , they are in the best position to know whether the
business requirements are consistent with available technologies. This provides not only a
reality check, but also data to derive an initial cost estimate.

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

17.3 Designing
With the plan in hand, the design process may begin. This means translating the plan into
actual capabi lities buil t from real devices and particular network archi teclllres. The planning stage examined potential technologies and approaches; the design stage is where we
drill down through the generalities, develop the specific network structure and its protocols. and choose actual technologies.

Investigate available technologies


T he capabilities and suitabi lity of the choices that can fulfill the plan requirements must
be investigated in detail. For example, i f a WAN is called for, traditional technologies
such as ATM or frame relay can do the job. However, high-speed switched Ethernet
recently has been viewed as a reasonable, low-cost WAN alternative. Before that decision
can be made. there are various aspects of Ethernet as a WAN technology that must be
clearly understood.
Continuing with this example. we see that Ethernet has not yet developed a good way
to handle QoS, or comprehensive methods to shi ft from one communications link to
another if the first link is broken. Whether Ethernet's shortcomings are important in a
particular instance depends on how the various technologies match up with needs defined
in the plan's functional requirements. Rarely will there be an ideal match, but by diligent
investigation. a reasonable choice can be made.

T he more cutting edge the technology is, the higher the risk to use it, but if it works as
expeded, the longer it is likely to be serviceable.

Work with vendors to determine equipment ca pabil it ies


Even if we limit our technology to industry standards, it does not follow that every manufacturer's products implement them the same way. Several standards i ncorporate options; which
ones are followed is up to the vendor. Some specifications are open to a degree oF interpretation. So, after we have chosen the network design, we sti ll must i nvestigate how each of the
considered vendors have implemented the products that we need to fulfill the design.

AMPLIFICATION
W
e use the term vendor as a general reference
to denote an OEM (original equipment manufacturer). a distributor, a contractor, an installer-that

is, any external business entity with expertise in


network component creation, supply, installation.
or maintenance.

Implementation variations can lead to operational problems when equipment from


di fferent manufacturers is interconnected. The fu ll range of capabilities expected of our
network may not be completely real ized due to these variations.

403

404

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Maintenance and support may be more difficult as well. For example, even though
industry standards include specificat.ions for remote device management, not all equipment
contains that feature. fn that case, control requires a trip to the device itself. In large networks comprising many devices spread over a large geographic area, this issue is particularly important.

nly by studying the detailed specifications of a manufacturer's equipment can we


determine whether it meets the requirements of the proposed network.

Select a vendor
The result of our vendor investigations is a short list from which we wi ll select one or
more. That selection should consider the following:

Vendor reputation. A vendor whose products have had wide distribution and who
has been in business for many years will have developed a reputation within the
industry. A sk for a list of customers, and contact them to sec how satisfied they are
with the vendor, the products, the service, and the support. Because networks arc
designed to operate for many years, it is important to know how long the vendor
wi ll support those products and troubleshoot problems even as new versions arc
produced and older ones are discontinued. And what about upgrade and replacement policies?
Vendor stability. How sound i s the vendor 's business? No matter how good the
reputation, if the business i s at risk, it may not survive long enough to provide
support when it is needed. The network technology business is particularly
volatile. Manufacturers come and go, merge, or are acquired by other companies.
This lends even more credence to the importance of focusing on industry-standard
technologies- if our vendor does go out of business, we have a much better
chance of being able to substitute another vendor's products without much
difficulty.
A ssessing vendors with respect to these two criteria may result in a pared-down short
list. From those remaining, we can set up a grid to compare their offerings, pricing, and
contracts. For fairly simple networks, this is a straightforward matter. For more complex
networks, selection usually is better handled by an RFP providing potential vendors with
specific requirements and inviting them to bid on the project.

No

matter how thoroughly vendors are investigated, choice is never risk-free. However,
due diligence can reduce the risk considerably.

17.4 Other important design considerations


In addition to network technology and device selection, other considerations must be part
of a successful design. The major ones are outlined in this section.

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

Security
As we know, networks can be vulnerable to unauthorized access and activity from outside
and inside the organization. Even those who have access rights can engage in harmful pursuits. accidentally or maliciously. When access is gained by whatever means, it is possible
to disrupt network function ing, do all sorts of damage to fi les and applications, and read,
retrieve, alter. usc, or distribute private data.
In Chapter 15. ''Network security.'' we saw examples of some of these nefarious
deeds: denial-of-service attacks, adulteration of transmitted data, alteration of databases,
Web site defacement or replacement, eavesdropping, and stealing sensitive data. To circumvent these activities, data and resources must be secured and, to the extent feasible,
unauthorized access prevented. Measures such as activity monitoring should be considered
as well.
Securing a network is a multifaceted undertaking that has significant impact on its
design. The usual measures involve incorporating firewalls, proxy servers, and access controls. Devices to handle these functions are placed at many poinls within the network and
operate together with specialized software that functions throughout the network. This
adds substantial complexity and cost.
To establish appropriate levels of security, all potential threats and ways to infiltrate
the network must be examined, culminating in a risk analysis that assesses threat probabilities, severity of likely damage, and cost to prevent each one. The analysis is a basis for
determining which threats wa1Tant mitigation and to what degree- ultimately a business
decision.
As an illustralion of network implications o f a security decision, consider using
encryption to prevent data adulteration and unauthorized viewing. This common and sensible process can profoundly influence network design-strong encryption results in larger
files that use more or the network's resources and affects protocol choice. The particular
impact depends on what and how much data needs to be encrypted and where in the
network it will be done. Then. too, encryption/decryption sche mes require considerable
processing, which can slow the flow of data through the network.

ltimately, which security threats to mitigate and to what degree is a business decision.

Addressing
Every device in a network must have a unique address so it can be referenced by other
devices. If networks are to be interconnected, more than a single address is needed-for
example. an Ethernet MAC address (physical) and an IP address (logical). Obtaining and
assigning logical addresses is crucial to the smooth operation and maintenance of the network. If IP address assignment is automatic via a dynamic host configuration protocol
(DHCP) server, placement and location of the server is an important consideration for
network traffic !lows and routing.
In addition to basic IP addressing consideration. decisions must be made about subnetting and IP version. The addressing scheme selected will affect the ease and efficiency of
routing and switching. As with most network issues. it is best to decide on addressing at
the outset of the design process.

405

406

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

ddressing schemes affect traffic flow, an important design factor.

Cabling plan for the w ired world


Cable layouts and runs require careful consideration during the p lanning and design
stage. For example, if a building is to be provisioned with Ethernet local area networks
(LANs), how the cabling is arranged throughout the building will determine the number
and locations of hubs and switches. A good plan will ensure that the cabling scheme will
accommodate rearranging user equipment and make the system readily mai ntainable.
Typical in-building cabli ng designs use structured vertical and horizontal cabl ing
schemes.

f or management efficiency and flexibility, structured cable plans are the norm.

Wireless to wired in-house connections


Wireless LANs arc becoming a natural part of the corporate network scene. Whether set up
as an ad hoc wireless LAN (WLAN) for the duration of a project, a means of providing
access where there are no cables and no plans to add them, or a convenience for employees
who move about the building regularly, WLANs assume greater importance when they are
connected to the corporate wired networks. Part of planning an in-house wired network
involves providing that connectivity.
We saw in Chapter 14, "Wireless networks," that the key to providing access to the
corporate wired networks is the number and locations of access points, those devices that
live simultaneously in the wireless and wired worlds. Generally, it is preferable to handle
management, provisioning, and configuration centrally. On the other hand, authentication
and intraWLAN and interWLAN traffic control normally are localized functions.
Although providing for in-house wireless is not in itself a complex undertaking, it always
is better to think about what might be needed beforehand, du ring the network planning
stage.

ccommodating WLANs is part of the wired network design process.

An iterative process
A key point of the network planning and design process is that it is iterative. We begin with
user-provided initial needs, incorporate security and other considerations, and generate a
requirements document. This is refined by working groups that look at the consequences of
the initial requirements and modify lhem accordingl y. Feedback at every stage is vital.
This means that any of the individual processes may be repeated several times until a consensus is reached and a final design document is generated.

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

TECHNICAl NOTE
A wireless design project

T he lack of cables in the wireless network itself may


seem t o imply that the design for such a network is
much simpler than for a wired one. Actually, except for
not having to develop a cabling plan, there is no procedural difference. Thus, design team composition, end
user needs, business goals, traffic analysis, reliability,

addressing options, security, standards, vendor due diligence and selection, and testing are the same as for
wired network projects. Of course. product types. network locations and restrictions. and usage are specific
to wireless and so will differ in the details of wireless
vs. wired specifications. Nevertheless, the planning and
design processes are equivalent.

17.5 Design testing and finalization


Building any sizable network is an expensive, time-consuming proposition. Therefore, it is
prudent and necessary to test the proposed design prior to actual implementation. Any flaws
that are detected are more readily corrected at this point than after the network is installed.

Testi ng
An excellent way to test the design is by using network simulation software. This allows
you 10 set up the planned network virtually and put the design through its paces on a computer. The software produces statistics that indicate overall network performance as well as
what is happening at each of the various network nodes.
It takes relatively lillie time to run many usage, loading, and failu re scenarios, thus
giving designers a very good idea of how the network will behave under various operating
conditions-including the very ones that formed the basis for the design in the first place.
I f design modifications are indicated, they can be made using the software tools that are
part of the simulation packages and tested again.

etwork simulation software enables thorough testing of a great many network usage

scenarios in a short time.

Finalizing
After thorough testing and modification as appropriate, it is time to finalize the design. The
result i s the final technical architecture. This is the blueprint from which the actual network is built and the documents to purchase and install the network--contract specification documents- are created. There are two versions of the l atter: information for bidders
(IFB) and request for proposal (RFP).

Information for bidders


When an organization's own experts or the consultants it hires for assistance can completely design every f acet of the network, down to the specific selection of every piece of

407

408

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

equipment and the placement of every wire. a completely specified design document for
potential bidders- the IFB- can be i ssued. The I FB provides prospective vendors the
entirety of information regarding what they are expected to provide.
The advantage o f this approach is that the organization knows in advance precisely
what it will be getting, assuming the vendor lives up to the contract. The disadv antage is
that, should anything in the design turn out to be incorrect or overlooked. the organization
must bear the responsibility and cost for corrections.
Generally speaking, large and technologically complex networks do not lend themselves to this approach, because usually only the vendors know enough about their equipment capabilities and quirks to reasonably put a working design together. Furthermore. the
rapid pace of technological change can mean that by the time vendors are asked to bid on
the project. the organization's design may have become obsolete, or at least less capable
than what was thought possible. This type of approach therefore works best for relativel y
simple networks and those that will usc very stable and well-understood technologies.

Request for proposal


An RFPis an offering to vendors to present a solution to a set of requirements. Unlike an IFB.
an RFP does not have complete and detailed information about the network to be furnished.
Rather. it contains as much, or as little, information as the organizati on deems suitable.
I f the organizmion w ants a network built around the newest and most promising technology. for which there is yet not a great body of detailed information or designers with
such experience, it will specify a general set of.functional requirements- what the network w ill run and how it will be expected to perform; the overall design is left to the vendors. If the organization has decided what technology and/or type of network architecture
it wants, it will provide more detailed requirements, which constrains the designs that vendors will offer.
By using an RFP, the organization looks to the vendors to propose their own solutions,
for a price, and bid on the j ob. For fairly complex j obs, the organi zation will ho ld a bidders' conference, at which prospective bidders can raise question about details and clarify
points that may be ambiguous or subject to interpretation. A fter all the bids are in. the
''best'' vendor can be chosen. Because the design w ill be crafted by the successful vendor
as detailed in his proposal, if problems occur in executing the design, the onus for making
co1Tections falls on the vendor. For this reason, the RFP is preferred for complex undertakings. Because these are the most common network systems in questio n, the RFP is the
more common technique.

The

RFP is preferable for complex projects; the IFB is better suited to simple, stable

networks.

17.6 Implementation
Creating and installing the actual network, particularly for large and technologically complex designs, is a major challenge for even the most seasoned netw ork specialist. It is not
unusual for the most professional. well-conceived design to produce surprises and unintended consequences during implementation. For example, the design may have called for
ATM switches from two manufacturers, both of whom follow the ATM standards. Yet the
vendors' implementatio ns may prevent the switches fro m working together, something
that usually cannot be completely determined until they are actually installed.

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

To mitigate the challenges and problems that might arise, it is wise to consider and
deal with the following items early on in the project:
Vendor and contract d etails. Large network projects usually require the services
of many vendors-{;abling, equipment, software, facilities, and room te mpering
providers. among others. To avoid a management nightmare, an organization can hire
one general contractor (GC) to provide all the required services and assume responsibility for the e ntire project. Among other things, the GC has to hire and coordinate
subcontractors-various vendors the GC engages to supply services to satisfy the
requirements of the contract.
When the project is finished, the organization is left with myriad products. hardware and software, that it has to live with for many years. There fore it is crucial that
the contract itself be very precise with respect to:
Criteria for appropriate installation- for example, equipment on concrete pads. or
wiring on cable ladders.
Temperature contTOI where needed to ensure that equipment does not exceed rated
operating temperature.
Complete documentation as to everything that was installed, including wiring
diagrams.
Fully labeled cables. outlets. and wire closet patch panels.
Warranty durations and stat1 dates (immediately upon purchase under the contract
or when the project is completed).
Hardware and software maintenance provision responsibilities and costs.
Software ownership.
Personnel training in the usc, maintenance, and modification of software
and hardware.
Pilot installation. Especially for lnrge or complex projects, it is good practice to
install a small representative portion of the network to allow the implementers to
proof their design, develop smooth implementation procedures. and deal with bugs
and unexpected results that may crop up. It is far easier to lix problems at this stage
thnn it is when the entire network has been constructed. It is not a stretch to make a
pilot installation mandatory for all but the simplest network project.
Testing, testing, and testing. To ensure that the network will perform as intended, it
is nbsolutely necessary to perform testing at each step of the way:
First article testing, a comprehensive test that is pnrticularly valuable if n piece
of equipment or software has been produced specifically for the project. It ensures
that required functions are met and that equipment is constructed from suitable
materials and is appropriate for the environment in which it is to be placed.
Factory acceptance testing for each item as it lenves the factory, to ensure that it
meets its stated specifications.
System acceptance testing. which comprehensively checks the entire system in
its final configuratio n by pulling the network through its paces to demonstrate that
all components, software. and cabling work together and that the network perform s as expected under a variety of arbitrary traffic loads.
User expectations. Employees must be trained in the use of the network. At the
same time, they must be made aware o f the capabilities of the system. It is common that no matter what the network can do, user expectations seem to out-pace
its capabilities. Educating the user community is the best way to manage their
expectations and ensure that they will be satisfied with the new facility.
Network d eployment. The fina l stage o f the project is to put the net work into
production and. if it is a replacement, to cut over from the current system. Care

409

4 10

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

must be taken to deal with unexpected problems. Unfortunately. in spite of


extensive testing, it is never possible to fully anticipate what will happen when
any large, complex network is put into operation. This indicates that appropriate
support personnel must be available to deal with problems as they arise and that,
in case of major difficulties, a fallback plan is in place for a rapid return to the old
system.

I mplementation is fraught with details and snags. Careful oversight is indispensable.

17.7 Operational verification


Successful deployment does not end the network design effort. Networks are al ways in
transition as new appl ications are added and user patterns change. Therefore, it is important to monitor the network on an ongoing basis to determine whether changes are indicated. This is part of standard network management in general, but here we talk about the
implications for network design i n particular.
Periodically, a formal evaluation of the network should be undertaken to ascertain the
following:

Network performance compared to expectations


Reliability and whether up-time objectives are being met
User satisfaction with network respon se times and applicntion handling
Changes in average and peak traffic loads, higher or lower
Suitability of points-of-presence locations
Handling of wireless interconnects if part of the design, or changes if they need to
become part of I he design

Monitoring the network also points to impending problem areas and helps gather
information on specific problem incidents. The monitoring system should allow the generation of trouble tickets, succinct descriptions of network problems and error conditions
that will be forwarded to technicians for resolution. A database should be maintained of all
trouble tickets generated and their resolution for an overall analysis of the network.

N etworks always are in transition as applications and traffic patterns change. Monitoring
is essential to signal where and when upgrades or modifications are needed.

17.8 Upgrading the network


As networks arc dynamic entities, they requ ire continuous care. Although monitoring
gives us a picture of network behavior over time that we use to determine when we must
install faster switches, links, and more nodes, some modifications are more subtle. For
example, the need to upgrade switch or router software is not likely to be indicated by
monitoring. Equipment vendors periodically change device software and may drop support
for older versions.

CHAPTER 17 PlANNING, DESIGNING, AND IMPLEMENTING A NE"TWORK

Replacing or upgrading network software can be a particularly difficult and treacherous undertaking for an organization. How can the new software be installed without
interrupting service? What happens if an unexpected problem arises that causes parts of
the network or the whole network to crash? If the network was initially designed to consider such situations, the impact of these problems may be greatly or entirely reduced. I n
any case, before attempting to upgrade software, a thoroughly thought-out fallback plan
must be i n place.

pgrades must be carefully planned and executed so as not to disrupt the network

unnecessarily. Include a fallback plan.

17.9 Summary
I n this chapter, we examined the steps to be taken when bui lding a communications network. Just as preparing to build an edifice requires a carefully crafted plan, so too does
building a network. Initially, requirements for the network must be derived from the user
community: The various applications they will usc and how each will impact the network
must be siUdied and understood. Network and application experts must assess the users'
expectations of the network capabilities and performance in light of available technology
and cost and manage their expectations accordingly.
After the functional requirements are finalized, specilkations are prepared. as either
an IFB-a complete design that vendors can bid on to implement-or an RFP- functional
requirements for which vendors submit proposals for design and implementation. In either
case, sufficient consideration must be given to the implementation, testing, and continuing
evolution of the network after it is built. Formal monitori ng helps deal with problems that
may arise and recogni ze changing traffic and usage patterns that will guide designers in
how to best upgrade the network.
In the next chapter we explore some of the relevant emerging networking and computer communications technologies. We look at several prominent issues in the field and
discuss the work that is being done to resol ve these issues. This provides insight into the
why and wherefore of the directions the development of future methodologies is taking.

End note
Although this chapter focuses on network projects, many of the considerations are similar
to those of general technology project management. ]f you would l ike to delve into that
topic further. three excellent books arc:
Schwalbe. Kathy. Information Technology Project Management, 4th edition. Course
Technology, 2005.
Marchewka, Jack. Information Technology Project Managemem: Providing Measurable
Organi;:.ational Value. 2nd edition. John Wiley & Sons, 2006.
Gray, Clifford F. and Erik W. Larson. Project Management: The Managerial Process, 3rd
edition. M cGraw-Hill. 2006.

411

41 2

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

Short answer
1. What factors should be considered in the

2.
3.
4.

5.

in-house/outsource network design project


decision?
What are the principal critical success factors
for a network project?
What does a disaster recovery plan entail?
Why should industry-standard hardware
and software be specified? When should
it not?
What is the difference between the network
plan and the network design?

6. What is an RFP and when should it be


used?
7. What is an IFB and when should it be
used?
8. What are the functions of a general contractor?
Why would we want one?
9. Describe three types of implementation
testing.
10. What is the purpose o f operational
verification?

Fill-in
1. A network design and implementation project
begins w ith _ _ __
2. Project scope indicates _ _ __
3. The result of an applications survey
is _ _ __
4. A
is when malfunction of one
device or link can crash the network.
5.
are in the best position to know
whether the business requirements are consistent with available technologies.
6. Securing a network usually involves incorporating
, and _ _ __

7. The blueprint from which the actual network


is built and the contract specification documents are created is the _ _ __
8. The
provides all the required
services and assumes responsibility for the
entire network implementation.
9. A
plan provides for alternate means
of handling traffic should the network be
disrupted during upgrading.
10. A
plan provides for continued
operation of critical business functi ons should
there be major network outages.

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NE1WORK

413

Multiple-choice
1. Most network proj ects
a.
b.
c.
d.

arc solo operations


require a team of engineers
do not need a project manager
should be done by a multi-skilled and
talented team
e. do not need to bring in end users until after
installation

2. Business and technical requirements


a. are the basi s from which the network plan
is built
b. may need modification as the plan is
developed
c. take scope, budget, personnel, and time
into consideration
d. must serve user needs to be successful
e. all of the above
3. Network design depends heavily on
a. the appl ications to be run on it
b. the locations of the users
c. traffic analysis
d. reliability assessment
e. all of the above
4. The network technical architecture
a. is a drawing of the cabling plan
b. must be based on the OSI model
c. is a detailed description of the functi ons
and characteristics of the proposed
network
d. should always be provided by the
vendors
e. cannot be changed after it is approved
5. When multiple vendors are employed
a. there may be compatibility problems in
their equipment
b. speci fic expertise from specialists can be
incorporated
c. maintenance and support is easier
d. a single contractor should oversee their
work
c. all of the above

6. Establishing appropriate security levels


a. requires eliminating all potential threats
b. means that low-risk threats should be
ignored
c. is ultimately a business decision
d. is solely the domain o f the network security
division
e. all of the above
7. Addressing schemes
a. are not relevant to traffic now considerations
b. do not need to be considered until
i mplementation
c. require only physical address designs
d. can be changed at w ill
e. none of the above
8. Testing
a. is required only after the network is set up to
make sure it functions properly
b. is carried out throughout the design process
c. is not reliable when carri ed out via simulation
software
d. can point out failures but cannot signal the
need for design changes
e. none of the above
9. L arge network projects
a. usually require the services of many vendors
b. leave the organization with myriad products,
hardware, and software
c. can benefit greatly from a pilot installation
d. need thorough testing
e. all of the above
10. N etwork upgrading or modilica tion
a. should not be necessary for many years wi th
a properly designed network
b. can be a particularly difficult undertaking
c. should be done only if there is a parallel
network that can carry the load during the
process
d. should be considered on a daily basis
e. is indicated only by the results of network
monitoring

414

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

True or false
1. A network design project needs a team
manager but not a proj ect sponsor.
2. Traditionally, systems design projects have a
high rate of failure: not finished on time. over
budget, not functional as planned, or even
cancelled outright.
3. End users should be engaged at the earliest
possible point in the planning cycle.
4. The network must be able to handle every end
user request.
5. The later in the project a change i s made, the
easier it is to do.

6. With due diligence, vendor choice can be


made risk-free.
7. Only hori zontal and vertical structured cable
plans should be considered.
8. Accommodating WLANs i s part of the wired
network design process.
9. Trouble tickets are generated by network
monitoring systems.
10. The best network designs usually contain
compromises between what is desired and
what is feasible.

Exploration
1. Investigate the offerings of several vendors of
network equipment and solutions services.
What information can you get from their Web
sites? Rank the sites by how informati ve they
are. Which vendors would you select for a
small network project? A medium project? A
large project? Why?
2. Consider network simulation software.
Describe the capabilities o f the various packages available. What arc their costs? Which
would you choose? L ook for reviews that
comment on their effecti veness. capabilities.
and fl exibility.

3. Failure rates for systems proj ects in general


and network projects in particular arc rather
high, despite the fact that such projects have
been carried out for many years. Why do you
suppose that i s? Find examples o f network
projects that succeeded and projects that
fai led. What factors do you suppose led to
each outcome? Arc there commonalities
among these factors that you think could be
predictive of success or failure?

CHAPTER 17 PLANNING, DESIGNING, AND IMPLEMENTING A NETWORK

OSI has gone through a long period of growth. The company now has substantial operations in all boroughs of New York City. They use a variety of networks extensively, intern ally in
each location and for connections among the locations. They also link to major feeder hospitals. But despite MOSI's dependence on networks, monitoring has been sporadic.
The CEO believes it is time to review MOSI's network implementations and strategies,
especially because a small but growing number of complaints is being registered about
the capabilit ies and response t imes of some of these networks. In addition, t he CEO is
becoming concerned about security breaches. Because MOSI's databases contain a great
deal of confidential information, any significant incursions would seriously undermine
MOSI's credibility.
How would you suggest t hat MOSI proceed? Write an annotated outline of the steps you
t hink MOSI should take and explain t he significance of each step. Include a ranking of which
tasks should be tackled f irst, w hich next, and so on. Explain your rankings.

415

18.1 Overview
In the realm of computer-based technology i n general , it is safe to say that the future is
faster, smaller, cheaper. We expect the networks and computer communications sectors of
that realm to follow those trends and some others as well.
In this chapter, we will discuss some of the newer relevant emerging technologies.
Rather than trying to prognosticate beyond the "safe" commen t we began with, we will
look at several issues and the developments in various networks and communications techniques that are attempting to resolve them. The following are among the most prevalent:

Increasing network speed and capacity


Distributing and broadening access
Improving communications reach
Conti nuing convergence of methodologies

Let's look at some specific technologies and sec how they address these quests. This
will give us an idea of where we might be headed.

18.2 Fiber to every home and office


We have seen the advantages o f data transmission over fiber-optic media compared to copper media-very high bandwidth, immuni ty to electromagnetic interference, and minimal
signal attenuation. We have also noted its expense and the specialized experti se it takes to
install the media and maintain the systems, and the electrical-light-electrical conversions
that must take place at all the switching and end points of the transmission paths.
I n the United States, there is a significant amount of long-distance fiber-optic cabling,
much of it installed during the dot-com boom, a period of incredible investment i n technology from about 1996 to 2001. It was followed by the dot-com bust, during which many
ovcrhyped, overfinanced, underperforming firms failed.
As a consequence, much of the fiber was dark (unused) until the past few years. Now,
more and more has been lit and even added to. replacing and supplementing wire media for
long-haul and medium-haul transmi ssion. T his trend is global, but converting the last mile
has lagged. This gap is beginning to be addressed in the fiber to the /tome (FTTH) evolution, perhaps more properly ter med fiber to eve1:r home and office, which many call "true
broadband.

The last mile, also called the local loop, refers to the link between customer premises
and the closest telephone switching office. The term i s a metaphor, not an actual physical
distance. Activity is growing in alternatives to the l ocal loop for last mile connectivity.

Why fiber?
The demand for rapid data transmission continues to grow, especially in many business
applications. Filling that demand calls for high-speed, symmetric, w ide-bandwidth systems. On the home consumer side, cable TV companies arc beginning to face competition
from telephone companies that arc laying fiber-optic cable to carry voice and television
signals. Home and business demand also is growing for video and audio streaming and fast
image transfer.
The ex isting global wire media infrastructure, much of which is quite old, is becoming
increasingly taxed-in some areas overtaxed. Significant improvement requires major
additions and overhaul. A s one salient argument goes, if you have to add infrastructure. it
might as well be fiber.
The business case for converting to fiber can be made if the cost and demand picture
is light- increasingly it is. Bundled services for voice, Internet access, music, and video
are growing in popularity. When that video is HDTV and real-time full-moti'on conferencing,
bandwidth is even more critical. These kinds of services are not handled well by legacy
copper networks designed as single-service systems.

Perspective
Properly designed fiber- optic systems can handle the full variety of current services and
more. Single-mode fiber is not only the medium of choice for long haul. but it must be considered for the last mile as well, especially when that last mile is the link of a high-demand
business. Less expensive solutions for less demanding needs combine single-mode fiber to
a distribution point. from where it is split off to several multimode fibers or copper to the
end users.
The light-electricity conversion i ssue i s another question. It increases complexity and
cost, and decreases overall speed. It will be resolved completely when light-based computers are produced. That is a longer-term proposition. In the meantime, optical switch development, key to creating optical networks, is progressing and fiber-optic build-out is taking
place. M ore on this in the next section.
For a more detailed discussion of FITH, see the tutorial on the International
Engineeri ng Consortium Web site at http://www. iec.org/on I i ne/tutorials/fiber_home/
topicO J.html.
For an overview of current FTTH activity, sec the Fiber to the Home Council Web site
at http://www.ftthcouncil.org/.

18.3 Optical networks


We have seen that much of the long-haul networks already are light bnsed, running over
fiber-optic cnbles, making use of dense wavelength division multiplexing (D W DM) to
maximize efficiency. The goal is to move forward to all optical nehvorks (AON).
We kno w that networks depend on switches, so it follows that optical networks
depend on opt ical switches. Two types currently availnble arc optical-electrical-optical
(0-E-0) and optical-optical-optical (0-0-0)- the middle letter refers to the switch itself,
the outer letters to the input and output. There is more than one technology being worked
on for both of these categories. (See "Technical note: Optical switches.'')

4 18

PRINCIPLES OF COM PUTER NETWORKS AND COMMUNICATIONS

TECHNICAL NOTE
Optical switches
The chips achieve those speeds by transmitting or
l

ate in 2005, a group of electrical engineers at Stan-

blocking a continuous laser-generated light beam, thus

ford University announced that they had developed a

providing "on/off" states that can be interpreted as bit

means of switching a laser beam on and off at speeds

values. At such rapid switching speeds, the possibility of

as fast as 1oo billion times a second. This compares

extremely high data rates between interconnected

with current market devices that switch at rates of no

devices, including those inside computers themselves,


becomes feasible, provided that light-detector capabili-

more than 10 billion per second. Importantly, the chip


to do this was made with standard chip-making
processes, implying that the cost of producing such

ties are developed to work at those switching speeds.


This would lead the way to creating very-high-speed

chips will quickly become competitive after routine vol-

routers, which in turn would boost network speeds and

ume manufacturing processes are adapted.

be the next step in developing an all-optical network.

Owing to their speed and avoidance of e lectrical conversion, it may seem at first
glance that 0-0-0 switches are the better choice. That is not necessarily the case. 0-E-0
switches are intelligent-capable of multiplexing and demultiplexing. Because there are as
yet no optical computers, current 0 -0-0 switches are not intelligent.
This is a definite downside for carriers providing high bandwidth to businesses,
because they depend on multiplexing to maximize the efficiency of their links. For them,
0-E-0 switches make the most sense, particularly at the network edges. On the other hand ,
core carriers that transpon already-multiplexed signals intact are bette r off with 0-0-0
switches. So mixed buildouts are desirable for the time being.
0-E-0 switches have downsides too. The electrical pan of the switch is significantly
slower than the optical part, and processing to convert incoming light signals to electrical
signals and back to light for transmission takes time. Neither of these is pan of 0 -0-0 switch
operation. When muxing/demuxing is added to the mix, we can understand the relative slowness of 0 -E-0 switches.
Perspective

As development proceeds, electronic components will be replaced with optical components. When intelligent 0-0-0 switches and optical computing become practical, the network picture will change. Natural evolution will move networks from semi-optical to all
optical. At that point. transport, switching. and bandwidth manage ment will be completely
optical-the AON. These networks will be much faster by dint of eliminating the need for
electrical/optical conversions.
For additional information, see the All-Optical Networking Consonium Web site at
http://www.ll.mit.edu/aon/.

18.4 Power line networks


For e lectrical power delivery, power lines already form a vast network grid, both externally
(owned by electric utilities) and internally within corporations and homes. The idea behind
power line networks is to utilize appropriate segments of the electrical grids to deliver data,

CHAPTER 18 THE FUTURE OF NETWORK COMMUNICATIONS

thus obviating the need for adding data cabling where it does not exis\ or where what does
exist is insufficient. At this juncture. transmission speeds are relatively low, however.
The process of delivering data over power lines is called power line communications
(PLC). Narrowband systems are meant for internal business and home networks; broadband systems are designed for electric utility distribution systems, including long-haul
power lines. Both carry data as digitally encoded analog signals.
Jn either system, when data are carried from or through power distribution centers, an
addressing mechanism must be provided to prevent the data fro m being delivered to anyone on the grid but the intended recipient. This is not different in concept from the need for
addressing in any multi-path network, but the addresses and addressing systems themselves are not yet standardized. So far, most installations have been used by utilities for
monitoring electricity usage and power systems conditions . However, there is growth
potential for all the typical Internet applications.

Standards
The standards picture is incomplete, with several organizations working on various PLC
aspects. As is often the case with e merging technology, currently there is no single standard that guarantees compatibility among different providers and across platforms. Here
arc three of the most relevant:

IEEE P/901, whose work is saddled with the long but descriptive name Draft
Standard for Broadband over Power Line Networks: Medium Access Control and
Physical Layer Specifications, deals with broadband systems. P 1901 is a working
group for developing a standard. (http://grouper.ieee.org/groups/ 190 I/)
The European Telecommunications Standards Institute (ETSI) is promoting
standards for interoperability between in-house and external power line networks.
although there is no agreed-on standard for either type of network as yel.
(http://www.etsi.org/)
The Universal Powerline Association (UPA) is, in their words, " the first truly global
and universal PLC association to cover all markets and all PLC applications ... to
promote among government and industry leaders the tremendous potential of PLC
technologies to build a global communication society." The UPA develops specifications to submit as proposals to standards bodies, for interoperability (compatibility
among connected equipment) and coexistence (non-interference between different
applications and technologies on the same system). (http://www.upaplc.org/
page_ viewer.asp?category=Home&sid=2)
One concern voiced about PLC is the potential for interference with radio
frequency broadcasting. We know that varying electrical current produces electromagnetic
radiation. Power lines, strung in long straight lines, are great radiators. When that radiation
is in the same frequencies as radio broadcasts, interference can result. This is a pote nlial
issue for all-wireless communications.
A major organization focused on the issue is the International Special Committee 011
Radio Interference (CISPR) (hnp://www.iec.ch/zone/emc/e rnc_cis.htm), a member committee of the International Electroteclmical Commission (IEC) (http://www.iec.ch/). The
American National Standards Institute (ANSI) (http://www.ansi.org/) contributes standards to C ISPR.
A DOWNSIDE

Perspective
It is likely that if PLC over external power grids does grow for data communications, it wi II
be in areas where there is a dearth of communications cabling but a reasonably extensive and
reliable power grid. In those areas, it could compete with wireless, because it does not require

419

420

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

location and construction of wireless base stations. antennas. and distribution points. Perhaps
the greater penetration will be for internal applications, where connecting to the company
networks would mean simply plugging a device adapter into an electrical wall outlet.

18.5 Power over Ethernet


Instead of sending data over power lines, power over Ethernet (POE) does the reverse. It
is meant to provide up to 48 volts o f electrical power over standard unshie lded twisted pair
(UTP) LAN cables to network-attached devices such as laptop computers. VoiP-ready dig
ital telephones. wireless access points for connecting wireless LANs (WLANs) to the
company-wired infrastructure, and even IP video cameras for remote security coverage.
This eliminates the need for locating devices near electrical outlets or installing additional
outlets to provide power for them.
The current IEEE POE standard is 802.3af It details limitations on how and over what
the power can be delivered. For safety and to comply with regulations, either two or four
wire pairs arc used to carry the current. The amount of power avai lable to any one device
depends on how many devices on the same network are drawing power, but it is currently
limited to about IS watts at no more than 350 milliamps. The powered devices must be
compliant to the standard-a sensing component in the power source will not deliver
power to noncompliant devices.
Enhancements to the standard wi ll increase the power available and the number of
devices that can be attached, although there are limits on the amount of power the cabling
itself can handle before fail ing.
There are two power source types: mid-span and e nd-span. Mid-span devices are
meant for adding POE to legacy LANs; they are connected between the LAN switches and
the devices to be powered. End-span devices are used in new installations and are integral
to the switches.

Perspective
The 802.3af standard was published in 2003. but so far there has not been an installation
boom. It seems likely, though, that with the increasing penetration of IP devices into the
corporate infrastructure and the fact that the majority of network devices need both network connectivity and power. POE is a natural complement. With enhancements to the
standards and improvements in the equipment. significant growth is likely. (For additional
information about the standard, sec http://www.ieee802.org/3/af/.)

18.6 100 gigabit Ethernet


The latest commercially available Ethernet is rated at I0 Gbps. Several standards have
been released by the IEEE. They differ in media (mostly various versions o f fiber-optic
cable, but there also are two potential standards for copper cable) and span. The IEEE created the Higher Speed Study Group (H SSG), which originally was to consider 40 gigabit
Ethernet, but has decided to focus on 100 gigabit instead. They expect to be able to create
a standard that will operate at d istances greater than 9.6 kilometers (about 6 miles) on
single-mode fiber. Optimistically. the standard may be ready by 2009. Commercial products, mainly I00 gigabit Ethernet switches and routers. would follow some time after that.

Perspective
At 100-Gbps speeds and spans of more than 9.6 km. Ethernet becomes a viable option for
metropolitan area network (MAN) links and one that is likely to be a cost-effective choice

CHAPTER 18 THE FUTURE OF NETWORK COMMUNICATIONS

as volume adoption and production kicks in. Once again, what began as one of the oldest
L AN technologies forges ahead. continuing Ethernet on its seemingly never-ending
growth path.

18.7 vBNS, lnternet2, Abilene, and NGI


I n the early 1990s. the National Science Foundation was becoming concerned about the
impending inadequacy of NSFNct. the high-speed interconnections among various U.S.
research institutions, especially those housing NSF-supported supercomputing facilities.
To improve the situation. in 1995 they commissioned MCI WorldCom to build a much
more capable network. It was named the very high-performance Backbone Network
Service (vBNS). I nitially it was built on ATM. but over the years vBNS has grown into two
networks running in parallel. One of them is based on OC-12 and OC-48 SONET with
1Pv4 as an overlay network. The other remains ATM based at 622 Mbps but with fPv6.
A completely separate entity, Juternet2 is an alliance of over 200 U.S. universities that
arc involved with learning and research projects requiring wide bandwidth links. Many
high-tech companies have signed on as sponsors. Hence. fnternet2 focuses on providing
appropriate infrastructure to support the work. Among these projects are investigations
into ways to usc the Internet and lnternet2 infrastructures for education. Unl ike vBNS,
Internet2 sees its developments as leading to an eventual Internet replacement.
In their words:
... working with industry and government, l nternet2 develops and deploys
advanced network applications and technologies for research and higher education,
accelerating the creation of tomorrow's Internet. ... llnternet2 isJ a cost-effective
hybrid optical and packet network . .. designed to provide next-generation production services as well as a platform for the development of new networking ideas and
protocols. With community control of the fundamental networking infrastructure,
the new lntcrnet2 Network will enable a wide variety of bandwidth-intensive applications under development at campuses and research labs today. (http://www
.internet2.edu/)
In a time frame similar to vBNS, members of the l nternet2 group were working on a different high-performance backbone. Called Abilene, it was first implemented in 1999. Their
intention was to provide a test bed for Intemet2 researchers that was more like the Internet
than was vBNS. Hence, it was not intended to be a vBNS competitor or replacement.
Abilene began with an OC-48 SO NET backbone and1Pv4 as an overlay network, similar to one of the vBNS networks. However, Abilene is a much more distributed network.
covering over 13,000 miles. Now the backbone capacity has been increased to OC- 192,
creating a 10-Gbps network. It is accessible by lnternet2 institutions.
In their words:
Abilene is a proving ground for high-bandwidth technologies. The cross-country
backbone is I 0 gigabits per second, with the goal of offering I 00 megabits per second of connectivity between every Abilene connected desktop. (http://abilene
.internet2.edu/)
A nother development project was the next generation Internet (NGI) initialive. It
began with a 1996 announcement by President Clinton that was based on statements from a
number of government and congressional advisory groups, academia, and other interested
parties. NGT was officially launched in 1997 with the publication of an implementation

421

422

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

plan. The plan's goals were similar to lnternet2, in that NGI aimed at deve loping a replacement for the current Internet. NGI was designed as a five year project to supplement the
other projects taking place-vBNS, lnternet2, and abi lene. (For more information. see
http://www.nitrd.gov/ngi/pubs/concept-Jul97/ pdf/ngi-cp.pdf and http://ecommerce.hostip
.i nfo/pages/794/Nest-Generatio n-1nternet- Jnitiative-NGI.htm I.)

Perspective
These four initiatives, vBNS, lntcrnet2, Abilene, and NGI, have the same goal : improving
the speed of and access to interconnected computer communications. NGI ended in 2002;
currently the first three are available only to the researchers and institutio ns involved in the
work. Eventually their findings will lead to faster service, wider bandwidths, and better
quality of service (QoS) for all of us.

18.8 Net neutrality


One of the hot-button topics being debated globally and likely to be pushed in one direction or the other for some time is net ueutrality. The term refe rs to the idea that usage of
the Internet 's " pipes" should be the same regardless o f destination and application, and not
partitioned based on cost/price models for link speed and bandwidth. In other words, network access providers should not be able to discriminate against users o n the basis of
applications or the bandwidth they need. On one side of the debate arc se veral of the companies that own the networks over which data now; on the other are a melange of ISPs,
companies that make heavy usc of the Internet in the ir business models. particularly conte nt providers, and public interest groups. The issue and its many sub-issues are argued fervently, often couched in terms as dramatic as being a debate over the future of the Internet.

Opposing net neutrality


Highlighting and supporting the anti-neutrality arguments is the Net Competition organization (http://www.netcompetition.org/). Their fundamental argument is that competitive
c ho ice is better than governme nt regulation. The latter refers to efforts in the U.S.
Congress and governmental bodies of other nations to pass legislation mandating net
neutrality.
You can get a sense of the ir position from a sampling of their slogans:
Free market Internet vs. socialized Internet
Net design flexibility vs. net design rig idity
Freedom to choose vs. non-discrimination mandate
These come from their claim that those who argue for net neutrality are falsely
describing the current lntem et as neutral when it is not. Examples to prove this contention
are described in a page on the ir site called Debunking Net Neutrality Myths: http://www.
netcompetition.org/docs/pronetcomp/debunking-myths.shtml. They bolster their general
proposition that the lntemet is not now neutral and it should not be forced to become so.
He re are the members who "support the mission and efforts of the NETCompetition.
org e-foru m" :
American Cable Association
Cellular Telecommunications Association
National Cable and Telecommunications Association

CHAPTER 18 THE FUTURE OF N ETWORK COMMUNICATIONS

US Telecom Association
AT&T
BeiiSouth
Cingular
Comcast
Qwest
Sprint
Time Warner Cable
Yerizon
Verizon Wireless
WCA lmernational

Favoring net neutrality


No less passionate than NETCompetition.org is an opposing organization whose Web site
is hllp://www.savetheinternel.com. They claim to be doing nothing less than fighting for
I nternet freedom. as exemplified by stati ng that net neutrality " prevents companies like
AT&T, Yerizon and Comcast from deciding which Web sites work best for you-based on
what site pays them the mosl."
To reinforce their claim. they have a list of what they see as the consequences of abandoning net neutrality, called "How does this threat to Internet freedom affect you?"
(hllp://www.savetheintemel.com/=threat), which includes a list of "past abuses."
Their coalition has a membership of several hundred, arranged in several categories:
Not-for-profit organizations
Small businesses
Individuals and educators
Church affiliates
I nternet service providers
Video garners
Blogs and web sites

Perspective
It is difficult to claim that the Internet, in its current form, is fully neutral. However, when
talking about neutrality, the question to ask is, to which part of the Internet do you refer?
On one hand. we know that there are different price structures for different access
speeds- dial up, slower and faster broadband. On the other hand, anyone (individual,
group. company) that puts up a Web site now is assured that the site can be accessed by any
of these means regardless of site ownership or contenl. But if access providers could
charge more for high-speed access to a particular site, or differential fees to various sites,
that is a different story.
There now are some situations in which differential pricing and access hold sway.
Although statements to that effect made by the NETCompetition forum are eminently
rational and reasonable sounding, it is clear that dropping any guise of neutrality will drastically alter the I nternet as we now know it, and most likely not for the better.
That fact notwithstanding, there is no reason to believe that net neutrality must be an
all-or-nothing proposition. The solution we are headed for likely will present infrastructure

423

424

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

providers with equitable means of recouping their investments without unfairly burdening
or discriminating against particular classes of users. This will be increasingly important as
Web trends demand more and more bandwidth and Internet usage continues on its global
growth path. The journey to that point is probably going to be on a rocky road, though,
especially as it will involve coordination and cooperation among many countries.

18.9 TheWeb1,2,3
In a word, the Web we are most familiar with is pages-on a vast array of independent
sites with all sorts of content. Retrospectively, we can call it Web 1.0. More recently there
has been a groundswcll of material descri bing Web 2.0. The difference between the two is
mostly one of application-affiliations that bring otherwise independent sites or content
together, sometimes called mashups. For example, real estate sites will automatically add a
Google map of the area to their infonnation on a house you are interested in, zoomable right
down to the block it's on and perhaps even with a satellite image of it as well. Some pundits
label the proliferation of podcasts and blogs as Web 2.0. Others include within the Web 2 .0
universe sites that aggregate in one place content from disparate sites.
Web 3.0 is an incipient movement in another direction-the so-called semalltic Web.
The idea is to provide mechanisms for the Web to derive meaning by interpreting the
nature of your requests and responding accordingly. In other words, instead of supplying
data passively as is now the case, Web 3.0 will process it actively. This may mean combining data from various sources and presenting it in a format suited to the user, or taking
action based on gathered information. Some examples:
Advances over traditional searching would produce better results in less overall time.
Now searches list sites whose content contains particular phrases or keywords, the
results of which you have to wade through to perhaps find what you're looking for
and perhaps not. Instead, semantic processing would be able to answer questions
directly:
I'm looking for a house for sale by owner in a town in the Northeast with a population of no more than I 00,000, top-rated school systems, and an asking price of
no more than $400,000.
Who are the people who contributed the most to the development of the Internet
and what did they do?
What's the best way to cook a turkey in a gas oven for someone who's never
cooked before?
What are the most popular freeware packages for Web page development and how
do they compare with open source and commercial packages?
Network-attached surveillance systems would interpret what they "see" to determine
whether there is a threat and, if there is, what kind of threat. Then they would automatically take appropriate action and notify the authorities as well.
Automated Web searching could be invoked to gather specific detailed data for
research projects, simply by describing the project and the data needed.

Perspective
Thinking about these possibilities and others, we can see that they all revolve around
adding intelligence to Web applications, which will bring along much richer content. As
such enhanced applications grow in number and capability, so will the demand on the support infrastructure-primarily the Internet. Thus, the success of Web 3.0 will depend on
the sort of backbone growth presaged by vBNS, Intenet2, and Abilene, along with similar
improvement in the links connecting the backbone to regional and local service providers,

CHAPTER 18 THE FUTURE OF NETWORK COMMUNICATIONS

including the beginnings of all-optical networks. Importantly, last-mile limitations must be


conquered as well.

18.1 0 local loop bypass technologies


The c lassic local loop is the wire link between customer premises and the nearest telephone switching oflice. Because of its origin in voice phone calls, the local loop has a
relatively limited bandwidth and, DSL notwithstanding, presents a bottleneck in the quest
for high-speed network connectivity. In addition, it can be an expensive link and, in many
developing countries, o ne that is unreliable and with limited availability.
These factors point to pressure to replace, or at least provide solid alternatives to, the
local loop. Four technologies have the pote ntial to do so: power line communications,
cable TV systems, FTTH, and wireless technologies including cellular networks, WiFi ,
WiMAX, and satellites. For now, cable TV has a bandwidth advantage, especially with
much of their copper infrastructure being replaced by fiber.

Perspective
For any of these technologies to be feas ible for bypassing the local loop, they have to
become faster and more robust. Cellular also must get a lot cheaper. We know that faster
and cheaper are hallmarks of technological progress, so that can be expected. Of course.
which technology will win out, at least for the time being, is an open question .
Power line communication seems to have tremendous growth potential in developed
countries where the power grids are extensive. But those are the same countries where
other communications technologies, in particular, optical systems, also are widespread.
Furthermore, the latter technology does not suffer from the problem of creating e lectromagnetic radiation interference.
For Internet access, wireless local loop bypass already has made inroads for data communications. Except for cellular. bypass relies on VolP for voice and WiFi/WiMAX for
data; Internet QoS is improving, although it still is not as good as it is on wired networks.
The greatest potential for wireless local loop is in developing countries where the wired
infrastructure is poor. Building a wireless infrastructure has considerable cost advantages
over building a wired one, especially for g round-based (rather than satellite) systems.
Although they have great potential for coverage, satellite systems are expensive to create
and maintain. Their upside is better for developed countries than for developing ones.

18.11 Computer-telephone integration


Cell phones run on cellular networks, which interconnect with landline phone systems.
WiFi allows computers wireless access to the Internet and corporate infrastructure networks. Now you can reach the Internet without a direct connection, via WiFi or WiMAX
and over the cellular network with a cellular card plugged in to a laptop. Conversely, with
WiFi you can make VoiP phone calls from your laptop and even your WiFi-enabled cell
phone without recourse to the wired phone or cellular networks; with appropriate routers,
wired phones also can be reached.
New cell phones are being developed that will connect via WiFi to enable you to make
VoiP calls from the phone, bypassing the cellular networks altogether. This doesn' tmake the
cellular service providers happy, but some of them feel that anythi ng that increases use of
cell phones is good for all concerned parties.
For both the cell carriers and traditional phone companies, WiFi and WiMAX
hotspots arc a threat to their profitability and recovery of the billions they have invested

425

426

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

in the in frastructure that WiFi and WiMAX bypass. As yet, the coverage areas of both the
latter are more limited and spotty than cellular coverage, but installations are growing.
Overall, land lines are on the losing side of this competition.
Currently in the United States, cell phone growth has reached a point at which there
are more cell phones in use than wired phones. Partly responsible are the increasing functionality and improving reliability of cell phones and cellular networks, which have led to
another growing trend: for many people, cell phones arc their only phones. These phenomena arc true in many other countries as well. especially those where the wired phone systems are not particularly dependable or robust.

Perspective
Whether a " phone" or a "computer," devices are getting smaller and more integrated. One
of the limits on computer shrinkage is the minimum size needed to accommodate fingers to
work the keyboard. As voice recognition and interpretation technology i mproves, this
restriction will be eliminated.
There is no reason to assume that computers the size of today's cell phones with the
capacity of today's laptops will not be produced in the relati vely near future. We are heading toward a time when a single pocket-sized device will serve for voice and data communications, and computation. And as hotspot coverage improves, much of that communication
will take place over the Internet.
One wrinkle is that WiFi uses unlicensed spectrum, which means that the potential for
interference is high. Cellular systems use licensed spectrum to avoid that problem, but that
is one of the factors that raises their costs. WiMAX is based on both licensed and unlicensed spectrum. but the infrastructure to support it is cheaper than what is needed for cell
phones. WiMAX also has much greater span than WiFi. That makes WiMAX a possible
competitor to WiFi, especially in areac; where spectrum use is high.

18.12 The mainframe redux


Mainframe computers, all but written off a few years ago, are making a solid comeback
in certain business-related arenas. Examples are the increasingly popu lar large data
centers, especially those that run data warehouses from which data marts are created
frequently. and data call centers that are the underlying support for banking and credentialing operations. I n those usages, mainframes provide rapid communication and data
transfer across many attached networks-distributed infrastructure supplemented by
distributed data.
Mainframes are readily scalable, increasingly fast, and highly reliable. The mainframe
network model has moved from a primarily IBM-centric one based on systems network
architecture (SNA) to an Internetwork model based on I P or the TCP/IP protocol stack.
This presages a move toward Web services for handling online business transaction processing and online analytic processing. To implement these usages, mainframes need to
interface with LAN technologies, especially 10-Gbps and faster Ethernet, and handle virtual LAN (VLAN) pipes with requisite encryption services.

Perspective
This is yet another trend that will demand ever greater performance from networks within
the corporate walls and throughout the WANs of the world- faster data transmission, better QoS, increased reliability, and higher levels of security. As has typically been the case,
demand for i ncreased services and improved performance is pushing developments in
network infrastructure and support technology.

CHAPTER 18 THE FUTURE OF NETWORK COMMUNICATIONS

18.13 Summary
In this chapter. we have taken a brief look at some of the trends in computing as they relate
to networks and computer communications. What it all boils down to is the continuing
quest for faster, more reliable systems that operate with fewer and fewer transmission
errors and provide greater access globally while reducing costs. That might seem like a tall
order, but in the con text of technology it is a reasonable expectation. continuing a longstanding trend.
Which technologies w ill dominate remain s to be seen. Because of the increasing
demand for mobility- on-the-go computing- it is rather evident that w ireless products
and applications will assume a greater role and share of the communications realm than
they now do. Nevertheless, wired systems will not go away and will continue to predominate for fixed -platform networks because of their greater speed, security, and reliability.

Instead of the usual mix. this chapter ends with questions thai require investigation, analysis,
and some amount of pondering to reach conclusions. First review the chapter material on
the subjects posed. Then look for sources that provide you with additional information and
opinions and form a judgment as to the reliability of those sources. Finally, form your own
conclusions and respond to the questions concisely, supporting your opinions with the
information you have found.

1. What does CISPR have to say about interference from electromagnetic radiation
emanating from power line communications (PLC)? What methods can you find
to counter their concerns? Which organizations or companies favor PLC? Which
oppose it? Based on your findings, do you favor expanded use of the technology
or not?
2. Imagine that fiber to every home and office is a reality. What kinds of applications
do you foresee becoming popular that now are either very limited in scope or not
possible? Which providers do you think will be the most active i n this movement?
3. Many companies have installed fiber-optic cable within their buildings for particular high-demand applications. Where is fiber most likely to be used? Do you foresec fiber replacing copper for more applications? Will faster Ethernet versions
affect the choice? What about new installations?
4. What do you think is the future of power over Ethernet? Will it become a popular
technique, a niche technology, or a passing fad? Do you envision it as a more relevant option for home or for business?

427

428

PRINCIPLES OF COMPUTER NETWORKS AND COMMUNICATIONS

5. Evaluate the pro and con sides of the net neutrality controversy. Which do you
think is more credible? If you were the arbiter who had to decide how it would be
handled, what would you recommend? H ow would the global Internet picture
look if some countries mandated neutrality and others did not?
6. Network data security depends on encryption and encapsulation procedures.
Encryption strength depends on algorithm quality and key size. These are under
continual development. The most common securit y encapsulation procedure now
is YPN based on IPsec. YPN/SSL is another option. Which of these is growing
rapidly and which is not? Why do you suppose that is? Compare new installations
of frame relay, ATM, and YPN for intersite communications. What trends do you
find?
7. How do you see the Web evolving? Which capabilities do you expect to become
dominant? What infrastructure improvements will be required to support them?
8. Would corporations be interested in the local loop bypass technologies mentioned
in this chapter when they already have direct links via T-Iine (T/DS), SONET
(OC/STS), frame relay, and ATM methodologies? Whether or not they will be, do
you believe there is a significant market for them elsewhere? What would that
market be?
9. Where is the growth in mainframe demand and usage coming from? Who arc the
mainframe manufacturers competing in those markets? What alternatives are
offered? What mix do you expect will emerge?

Appendix A
Sine waves: basic properties and signal shifting

Basic properties
The properties of the sine wave stern from a study of trigonometry undertaken by the
Greeks a few thousand years ago. Working with parcels of land, the Greeks needed to
accurately define their dimensions; they defined many geometric shapes, one of which was
the right triangle. in which two sides are perpendicular to each other and the third side connects the two, as shown in Figure A. I. Sides P and B meet in a right angle (90 degrees):
side A i s called the hypotenuse. and the angle it forms with side B is labeled 8, as shown in
the figure.

FIGURE A.1
Ri ghi lrianglc

B
In mathematics, it is more usual to label a right triangle as ABC,
but for reasons that will become clear as we proceed, we will use
the above labeling, which is more pertinent to communications.

A~
B

The Greeks defined quant ities that relute the angles of the right triangle to ratios of the
sides. One such quantity is the sine, which relates the angle 0 to the ratio of the opposite
side and the hypotenuse. Referring to Figure A. I. we have:

(I)

sin e = P/ A

The value or angle can be measured in units of degrees or, more typically for communica tions, in units of radians. The two units are directly related. A full circle has 360 degrees,
or 21T radians; a half circle has 180 degrees, or 1r radians; a quarter circle has 90 degrees.
or 7r/ 2 radians: one degree equals 1r/ I 80 radians; and so on.
Another way to see the relation ship between angles. sines, and triangle sides is to
embed the right triangle in a circle whose radius is A , the hypotenuse of the ri ght triangle.
as shown in Figure A.2.
Suppose we increase the angle so that the point (vertex) at the intersection of sides P
and A moves around the perimeter of the circle in a clockwise direction until it reaches the
1rj 2 radians (90-clegree) point. (Nore rlwr. for clariry, we have marked the angle measurements on the circumference of the circle. bur each such mark refers to the angle 0 as
formed by A and B.) A s we do so, side P gets longer until it is the same length as the
hypotenuse A, the radius of the circle. A t tha t point, because P = A. we have:

sine = P/ A = I

so

sin(1T/ 2radians)

lor sin(90}1 =I
4 29

430

APPENDIX A SINE WAVES: BASIC PROPERTIES AND SIGNAL SHIFTING

FIGURE A .2

90"
1rl2 radians

Right triangle in a circle

o or 360

180"
radians

0 radians
or 21r radians

1T

270"
3 7r radians
2

We also can see that as we increase() further, P decreases until we reach fJ =


which point P's length is zero. So now we have:
sinO = P/ A

=0

because

P = 0 so sin(7T radians)

7T

radians, at

lor sin( l 80)j = 0

As we continue to increase(), we seeP again lengthening until we reach 37r/ 2 radians. and
then P shortening once more as we reach 27T radians:
so

sin (37T/ 2) = I

and

sin(27r) = 0

To understand how the circle relates to the famil iar sine wave pattern, imagine a blue ink
pen at the end of triangle side A; then let's sec how the circle develops as we increase() and
so move around the circle. In Figure A.3. the top row shows the circle's development in
quarters, and the bottom row shows the picture that emerges if, when we reach 1r radians,
we flip the perimeter and begin drawing it in the opposite direction. A picture of a sine wave
emerges (sec Figure A .3). Note that by using various ovals instead of circles, we can trace
sine waves wi th a variety o f shapes. All follow the same basic repeti tive cyclical pattern.

FIGURE A .3
Moving around a circle to
create a sine wave

3-rr/2

37r/2

We can add a time element to this picture. Instead of simpl y saying, let's increase 8, we can
explicitl y factor time into the sine relationship by saying that fJ moves at a rate o f w
radians per second. Thus. at any time t we have (} = wt radians, and we can rewrite the
sine equation ( I ) as:
sin (wt )

= P/ A

(2)

APPENDIX A SINE WAVES: BASIC PROPERTIES AND SIGNAL SHIFTING

More commonly, this equation is expressed in terms of P. Solving (2) for P gives us:

P = A sin wt

(3)

Now if we think about a sine wave representing an electrical signal, the length of line P
corresponds to the amplitude (or strength) of the signal at timet , and the length o.f"line A is
the maximum amplitude (or strength) of the signal.
Replacing Pin (3) by S(r), which more directly refers to the strength of a signalS at
timet. we finally arrive at what we will call the equation that de:;cribes the sine wave:

S( r)

A sin

wr

(4)

To gain a more i ntuitive understanding of the sine wave. we need to consider how its shape
changes as we vary the parameters that dictate its shape-amplitude, frequency, and

phase.
Amplitude is the height of the si ne wave (hence the streng th of the signal) at any
moment in time. Amplitude A in (4) is the maximum value that the sine wave S(r) attains,
which we can see happens when wr = ?T/2 and 3?T/ 2. w i s the rate at which angle(} ( = wt)
changes. In other words, the angular rotational speed wr of sine wave S(t) indicates how
quickly() is changing. When() rotates through 2?T radians, the process begins anew and the
pattern repeats.
The length of rime it takes 0 to rotate through 2?T radians is called the period of the
sine wave, typically measured in units of seconds. The number of times the angle 0 rotates
a full 2?T radians in one second is called the frequency of the sine wave, and each complete
rotation is called a cycle. Frequency is then a measure of the number of cycles completed
in a second. One cycle per second also is called one Hertz (Hz) in honor of the eminent
physicist Heinrich Hertz. For example, if 0 rotates through I 00 complete revoluti ons of 2?T
radians in one second, the sine wave's frequency is I 00 Hz.
We can relate frequency j; the period T, and the angular rotational speed w of 0. First,
because Tis the time it takes the sine wave to complete one cycle, the angle(} at that point
in time is equal to 2?T radians. Thus:
2?T( = 0)

= wT

(5)

Solving (5) for w:

(6)
Next, how many cycles does a sine wave complete in one second? The answer is, however
many periods fit into one second. I f there are T seconds in one cycle, there are 1/ T cycles
in one second- and as we have seen, the number of cycles per second is the rrequency of
the sine wave. Hence:

f=

1/ T

(7)

Combining (6) and (7):

(8)
By including timer explici tly as before, (8) becomes:

wt

= 2r.fr

(9)

Finally, we can use (9) to replace wt in equation (4), the sine wave as a runction of time,
giving us:

S(r)

= A sin 2?Tft

( I 0)

431

432

APPENDIX A SINE WAVES: BASIC PROPERTIES AND SIGNAL SHIFTING

This is the equation typically used in communications to represent a sine wave with maximum amplitude A and frequency f
Figure A.4 depicts how the sine wave varies with time for two values of frequency.
f = I Hz and f = 5 Hz.

FIGURE A.4
Comp;1ring frequencies

Time

The remaining characteristic of sine waves i s the phase.


In equation ( I 0), there is the presumption that we start looking at the sine wave at time
t = 0, which we call the time origin. We might ask. however, whose time origin are we
referring to? Is there one time origin from which all of us calculate time i n equation ( I 0)?
We also could ask: If, in fact, sine waves represent signals that we wish to view, how do we
know where to locate the time origin?
The answer to all these questions is that there is 110 si11gle 1111iversal time origi11, that
each of us considers t = 0 to be the instant that we begin our observations. This means that
an ongoing sine wave may appear somewhat different to each of us, that difference being
the point along the curve that the wave has reached when we start our observation. So in
actuality. t = 0 is a convenience that we adopt.
Figure A.5 shows how the same sine wave may appear to two different people who
start viewing the sine wave at different points in time. Each person considers the time origin to be that instant at which observation began.
Now if we look at equation ( I 0). we see that when we substitute 1 = 0 the result is
S( t ) = 0. How, then, can we account for the di fferent appearance of the sine wave at those
various arbitrary time origins? We introduce a11 angle offset, cp, called the phase (a11gle) of
the sine wave. Thus, a more complete equation o f a sine wave that accounts for all three
characteri stics- amplitude, frequency. and phase-is:

S(t)

Asin(27Tft

+ cp)

( II )

After we establish a time origin. we can look at the wave at different time points. I f we
want to compare two sine waves. we can establish one as the reference, with origin 1 = 0,
and sec what phase the second has reached at various time points compared to the first
wave.
To simplify this comparison, suppose the two sine waves have equal peak amplitudes
and frequencies. Figure A.6 shows us that if the second wave's origin is later than the re ference wave's origin, the second is lagging i n phase. By the same token, if the second
wave's origin is earlier, it is leading in phase. Note that lagging and leading are determined
solely in relation to what the time origin is considered to be- theoretically, sine waves go
on forever. so where we choose to start looking is the key.

APPENDIX A SI NE WAVES: BASIC PROPERTI ES AND SIGNA L SH IFTIN G

FIGURE A .S
Person 1

Comparing phases

12 = 0 ~----4----+---------,T-----+--
Time

FIGURE A .6
Phase lag/lead

Also useful is the compari son of phase positions of each sine wave at given points in
time. Figure A.6 also shows that the two sine waves arc 7T/2 radians (90 degrees) out of
phase-wave I is at its 8 = 7T/ 2 poi nt when wave 2 is at its 8 = 0 point. The difference
can be accounted for in equation ( I I) by assignment of the appropriate value to the phase
angle. cp. I n this example:

Fi nally, we come to the cosine. Trigonometrically, the cosi ne of an angle is the ratio of the
adjacent side to the hypotenuse; using Figure A.l :
cos 0

= Bf A

( 12)

433

434

APPENDIX A SINE WAVES: BASIC PROPERTIES AND SIGNAL SHIFTING

If we look again at Figure A.2, we see that if we reduce 8, the vertex moves counterclockwise around the perimeter, and B increases until when (:) = 0 side B equals side A, the
radius of the circle. In equation ( 12). we have:
cos 0 = I
If we increase 8, the vertex moves clockwise and 8 decreases, reaching 0 when(:) = 1rj2.
Again using equation ( 12), we have:
cos 7r/ 2 = 0
At these same two points, the sine values are:
sin 0 = 0; sin 1rj2 =
So we sec that the cosine lags the sine by an offset of 1r/2 radians. We could, therefore,
express the cosine a-;:
cos (:) = sin(O + 7r/ 2)

Shifting the spectrum of a signal


lt often is the case that a signal's spectrum is not in the same frequency range as that of the
transmission system we wish to use. For example, with frequency division multiplexing
(FDM), we divide the system's bandwidth into sub-bands whose spectra will usually not
match those of the signals we wish to multiplex.
In general, if signal and system bandwidths are compatible and we can shift the signal
frequenci es so that signal and system spectra also are compatible. we can send our signals
over the transmission system. This is accomplished by applying some basic trigonometry.
(For a refresher on basic trigonometry, visit http://www.sosmath.com/trig/trig.html.) First
we will look at what the trigonometry reveals; then we will see how to apply the result.
We use the trigonometric identity:

sin U cos V =

4[ sin(U + V) + sin(U -

V) ]

( 13)

Here, U and V are two arbitrary trigonometric angles. Note that cos V and sin V are actually the same signal observed at different time origins-that is, at different phases.
Specifically, cos V lags sin V by 1rj2 radians (90 degrees):
cosV = sin(V + 1rj2)
As we see from ( 13), multiplying sinU by cos V gives us two new sinusoids, sin( U + V)
and sin( U - V), whose angles are the sum and difference of the original angles U and V.
Now suppose that U is an angle whose frequency component is in the spectrum of a
signal. By choosing an appropriate V, we can change (shift) the frequency component of
angle U to whatever value we desire; in particular, we can choose a V that will shift the fre quency component of U into one that lies within the spectrum of the system.
To see how this works, let's first replace the angles U and V with their time-dependent
forms that reveal the frequency components, as is commonly done in dealing with communications systems. We have:
U

= 27rfut

and

= 27rfvt

APPENDIX A SINE WAVES: BASIC PROPERTIES AND SIGNAL SHIFTING

where f u and .{11 arc the frequency components associated with U and V. Substituting
these forms for U and V into the identity equation ( 13) gives us:

We can simplify the right side of thi s equation a bit by factoring out the 27Tt terms.
giving us:
sin (27Tfut )cos(27Tfvt ) = t[sin27TtCfu

+ fv) +

sin 27TI (/u - fv) ]

( 14)

Now let's use an example to see how this manipulation helps us shift a signal 's spectrum.
Suppose the lowest frequency of that spectrum is I ,000 Hz and we cal l that frequency f u
(that is, f u = 1.000 Hz), and the system's frequency spectrum starts at 5,000 Hz. Equation
( 14) tells us that by choosing fv = 4,000 Hz ( 1,000 + 4.000
5,000), we can shift fu
to the system's starting frequency of 5.000 Hz, as follows:

sin(27TI ,OOOt) cos(27T4,000t) =~[sin 27Tl( I ,OOO

+ 4,000) +

= ~[ sin(27Tt5,000) + sin( -

sin 27Tl( I ,OOO - 4,000)]

27TI3,000)]

= ~ sin(27T5,000t) + ~sin( -27T3,000t)

( 15)

Now compare the signal we started with, sin(27T I ,OOOt), w ith the first term of equation
( 15). ~ sin(27T5.000t). We see that the frequency component, f u = I ,000, is replaced by a
frequency component of 5,000. This is the result we arc after-shifting the original frequency component from 1.000 Hz to 5.000 H z!
But what about the second term of equation ( 15)? It i s supernu ous because the
ori ginal signal component is represented adequately by the left term alone: we can get
rid of it.
To apply this trigonometric result. we use an electronic device that multiplies our
sinusoid waveform s. resulting in the composite sinusoid represented by equation ( 15).
Then we eliminate the second term sinusoid by using an electronic filter to screen it out,
leaving us with the shifted frequency sine wave that we need. Thus. we have shifted the
ori ginal sine wave signal to lie within the system's spectrum.
N ote that in our example we chose a multi plier frequ ency that caused the signal's
shifted frequency component to coincide w ith the lowest frequency of the system's bandwid th. We could, however, shift the signal into any part of that bandwidth simpl y by
choosing the appropriate multiplier.
Two points remain. First, in the shifting process, the amplitude of the shifted signal is
reduced by half. If we need to restore it to the strength of the original unshifted signal. we
can send it through an amplifier.
Second. in the example. we shifted the frequ ency of just one signal component. In
practice, we need to shift all the frequencies in the signal's spectrum. To do so, we expand
the process accordingly. Making use of the fact that any signal is a sum of sinusoids. we
can express a general signalm( t ) as:

m(t )

Asin 27T/,1t

+ Bsin27Tj8t + Csin27Tfc t + + Zsin 27Tfzt +

Here A. B. C. ... Z ... are the maximum amplitudes of the component sine waves (in
our first example, the maximum amplitude of U implicitly is I . but it could have been any
other value). and /11- f 8 . f C .. . ,Jz ... are their corresponding frequency components.

435

436

APPENDIX A SINE WAVES: BASIC PROPERTIES AND SIGNAL SHIFTING

We can shift the entire spectrum o f 111( t) by multiplying it by the cosine of a suitable angle
V, just as before:

m(t)cos(21Tfvl )

= 4[Asin 21TfAt + Bsin21Tfnt + Csin 21Tfcl + + Zsin21Tfzt


+ ... ][cos(21Tfvt)] + ...

=[A sin 21TfAi ][cos(27Tfvt)] +

[Bsin 21T.f 11t][cos(27T.fvt)]

+ [Csin 27Tfcl ][cos(27Tfvt)] +


+ [Zsin27T.fzl)[cos(27T/vt)] +

( 16)

We see that each of the terms in ( 16) is of the form sin U cos V and therefore can be manipulated as before by using the trigonometric identity of equation ( 13). This results in a pair
of terms for each component similar to those of equation (15). Hence, as before, by using
our electronic multiplier device and filtering out the second term of each resulting component pair as we did above, we are left with:
4 Asin 27TI(.fA + fv) + 4Bsin27Tt(fB
+ ...

+ fv) + 4 Csin 21Tf(.fc + .fv)

+ 4Zsin 27Tt(fz + fv) + .. .

( 17)

in which each frequency component has been shifted by the appropriate amount, .f11 , and
the second terms (of form fx- fy) filtered out. As before, if need be we can send the
shifted composite signal through an amplifier to restore the original strength.
We shifted our signal's spectrum to fit it into the system's spectrum for transmission.
When it arrives at its destination, we must shift it back to restore it to its original spectrum.
Amazingly, this is clone by multiplying the shifted signal by cos21r.f11t, exactly as we did to
shift it in the first place!
Let's see how this works. II' we multiply any component of the shifted signal in (17),
say the B component 4 Bsin27TI(f11 + .fv) , bycos27Tf11t, here's what happens (agai n
using the identity in ( 13):
(4 Bsin27Tt(.f 8 + .fv) ][ cos27Tfvi ]

= 4 n[4sin27TI(.fn + fv + fv) + 4sin21Tf(fB + .fv- .fv) ]


= ~ B[sin21Tf(/o + 2fv) + sin(27Ttfll) ] (the+ fv and- f v in the second term cancel)
=

*Bsin 27T(.fn + 2.fv )t + ~ Bsin 21TfBt

( 18)

We see that the second term of equation ( 18) is the sine wave B component shifted back to
its original frequency .f8 . As before, we use a filter, this time to remove the first term component, and, if need be, we amplify the signal to restore it to its original strength.
Jn addition to its use in FDM, as mentioned, frequency shifting also is used for amplitude modulation (AM), frequency modulation (FM), and phase modulation (PM) and is
crucial for successful operation of all these techniques.

Appendix B
Electricity

What is electricity?
Matter, the material of the obser vable uni verse, is composed of atoms that in turn arc composed of smaller particles including protons, neutrons, and electrons. We picture atoms as
having protons and neutrons at the center (nucleus), wi th electrons circli ng around them,
simi lar to the way the planets orbit the sun.
Electrical forces arc associated wi th electrons and protons. L ike magnets, these act in
opposite directions: An electron and a proton will attract each other, and two electrons or
two protons will repel each other. We call proton forces positive("+") and electron forces
negative(" - ").
In most atoms. there arc equal numbers of protons and electrons, so the forces are i n
balance and the atom is stable. Hydrogen. the si mplest atom . has j ust one proton and one
electron (and therefore an atomic number of I ). A ll other atoms are more complicated,
with many protons, neutrons, and electrons. Carbon, for example, has si x protons nnd six
electrons (atomic number 6); copper has 29 protons and 29 electrons (atomic number 29).
M ost matter is made up of combinations of atoms called molecules.
Suppose we apply a negative electrical force to some materi al, say a length of copper
wire. The force would repel the (negative) electrons of the atoms of the wire. If the force is
strong enough, i t can actually push some electrons of the wire's moms out of their orbits
and cause them to fl ow away from the force. This leaves those atoms wi th more protons
than electrons. so they are positi vely charged.
The opposite happens if we apply a positive electrical force. Because a positi ve force
would allract the (negative) electrons, the electrons would fl ow toward the force i nstead of
away from it. A natural question that ari ses is, doesn' t a flow of (posi ti ve) protons also
result when negative or positive electrical forces are applied? The answer is, it could. but
for the strength of the forces used in computer communications, the protons hardly budge.
T hat is because protons are very much heavier th:tn electrons and also are much more
strongly bound wi thin the atom. Therefore. considerably greater electrical forces than we
use in computer communications are needed to nudge them loose.
The free electrons, w ithout protons to balance them, are negati vely charged and
nre anracted by the positively charged atoms, so they flow toward them. We call thi s
fl ow of electrons electricity and the process of electron fl ow conduction. As long as the
electrical force is maintained, the flow of electrons continues and we have an electric

curre/11.
How strong the current is depends in part on the strength of the force we apply. I t also
depends on how tightly or loosely the electrons ar c bound to their orbits. Materi al whose
electrons are loosel y bound flow rather easil y i n the face of a force; they are called
conductors. The looser a conductor's electrons. the better an electrical conductor it is.
Most good electrical conductors arc made of metal such as copper and aluminum.
437

438

APPENDIX B ELECTRICITY

Materi al whose electrons are tightly bound are called insulators- the more tightly
bound an insulator's electrons, the better it resists conducting electrici ty. Rubber, plastic,
and air arc examples of insulators.
Another sort of material falls in between. Although they usually act as insulators, we
can make them act as conductors. Called semiconductors, they are the basis of the chi ps
used in computers and other advanced electronics.
We think o f electricity as moving between two points instantaneously. When we flip
on a light switch, for example, the light comes on without apparent delay. In fact. although
electricity flows very quickly, approaching the speed of light. it does not appear instantly at
all points along a conductor when we turn on the current.
If we could slow down the flow and watch it develop, thi s is what we would sec: First.
the external electrical force that starts electrons moving is applied. The electrons closest to
the force. say on one end of a wire. are the ones that move first. As they move. they bump
into the atoms of the wire. That bumping, together with the force o f repulsion between
electrons, pushes electrons off their orbits in their atoms. This continues down the length
o f the wire, thus creating the flow.
Even though this happens at the nearl y the speed of light. until the bumping and
repelling action reaches a particular section of the wire, there is no flow in that section .
Th is is a simple but extremely important concept that comes into play in dealing with signal flow and other aspects of computer communication.

Resistance and energy loss


Resistunce is the opposition to electrical flow. Because of resi stance. electrical energy is
lost to the production of heat. Here's a qu ick expl anation: As electrons flow along a wire.
they bump into the atoms of the molecules that make up that wire. This bumping transfers
some of the electrons' energy to the atoms, similar to the way a bowling ball transfers some
of its energy to the pins it knocks down.
The atoms' motion, in turn, transfers energy to the molecules of the conductor, which
vibrate in response. We perceive that molecular motion as heat.
An object's heat is defined as the total kinetic energy (that is, energy
motion) of its
molecules. A n object's temperature is defined as the average kinetic energy of its molecules. Anything that makes an object's molecules move faster raises its heat (and therefore
its temperature). So. for example, chemical reactions, nuclear reactions, sunlight, and electrical energy all can cause an object to heat up.
T he more bumping, the more electron energy is transfcJTed, so the greater the electrical energy lost to heat production.
For a given currellf, the better the conductor, the less bumping, so the less energy lost
to heat production. For a given mmerial. the stronger the current, the greater the energy
loss to heat production.
An electric toaster works on this principle. We force current through a fairly poor conductor. resulting in much electron "bumping." thereby producing the heat that toasts our
bread. For electri city used in computer communications, we want to have wires that arc
very good conductors, so that we do not Jose much energy to heat.
We also can i nfer that the longer a wire, the more bumping w ill take place, so the
greater the energy loss.
Remembering that energy loss is called attenuation, we see that signal s attenuate
less in better conductors and more in longer conductors. To a degree, we can extend the
length of our wire before attenuation becomes too severe by increasing the power of the
signal carrying current, but if we force too much electrici ty through our wire. it may
burn up.

or

APPENDIX B ELECTRICITY

We can calculate the resi stance R of a piece of w ire w ith this fom1ula:

= pi/ a

In this formula:

r> is a constant related to the w ire's material (such as copper or aluminum) -the more
resislant to electrical fl ow the material is. the higher the value of p .

I is the length of wire in meters.


a i s the cross-sectional area of the wire (a measure of thickness) in square meters.

R is measured in ohms.
A rea a is calculated as: a = 'TTcP/ 4. where dis the cross-sectional diameter of the wire
(another measure of thickness- see Figure B. l ). So by substituti ng for a, we also could
express the resistance formula as R = pi j'TTcP.

FIGURE 8 .1
d (cross-sectional diameter)
a= 7rd2!4

It is useful to understand the relationships illustrated by the formula, because that will
help us understand how different wire types and wiring schemes affect our communications abi lities. Looking at the formula, we can see that for a gi ven thickness of wire, the
longer it i s the greater its resistance. On the other hand, for a given length of wire, the
thicker it is the lower its resistance. So we can look at this formul a as telling us how thick
a wire we need to span a gi ven length without its resistance exceeding some desired value.
Wire manufacturers label w ires by thickness (called gauge). The American Wire
Gauge (AWG) system is a commonly used standard for categorizing wire. Tables show the
A WG numbers associated with resistance per unit length of wire (often per meter or per
kilometer) based on wire diameter (often in millimeters) or cross-sectional area. In this
system, the lower the number the thicker the wire, hence the lower the resistance. For
example, an AWG 12 wire (diameter 2.05 mm) is thicker than an AWG 16 wire (diameter
1.29 mrn). So too, then, an AWG 12 wire will be less resi stant to current flow (.005 ohms
per meter) than an AWG 14 wire (.0 12 ohms per meter) of the same length.

Electricity, magnetism, and radiation


I f we send a steady (DC) current through a wire, it produces a magnetic force that encircles
the wire and an electrical force that i s perpendicular to the wire. These forces radiate out
from the wire to the surrounding area. The space they cover is called a fi eld; hence we have
magnetic force fields and electrical force fields. These netds arc perpendicular to each
other and to the direction of the electrical flow. (See Figure 8.2.)
Now suppose we send a current through another wire, which we lay parallel to the
first. The magnetic fields created in the two wires will repel each other if the current is
fl owing in the same direction in both wires and allract each other if the current is flowing
in opposite directions. So what we can see is that these magnetic forces interact witholtl

any direct connection between the wires.


I nstead or DC. suppose we send A C through one w ire and nothing through the other
wire. The changing current in the first wire produces a changing magnetic field that produces a changing electrical field that in turn produces a changing magnetic field and so on,
spreading out as they go, perpendicular to each other and to the ori ginal current. These

Diameter and area

4 39

440

APPENDIX B ELECTRICITY

FIGURE 8 .2
Electric and magnetic
fields

End view of wire: electrical flow into page

- - Electric force

Magnetic force

Side view of wire: electrical flow left to right

spreading fields are coupled, resulting in electromagnetic waves. When these waves intersect the second wire. they induce a current in that wire. If our changing current is carrying
signals, the current induced in the second wire will mimic the signal patterns in our wire,
again without any direct connection between the two.
This is the principle on which antennas are based, and it explains how signals in one
wire can interfere with signals in another wire. So. to send signals over the air or through
space, we want to maximize the electromagnetic radiation (EMR) radiated by our wire. On
the other hand, for wired transmission systems we want to minimize, if not eliminate altogether, radiation from our wires or radiation impinging on our wires.
Remember that radiation-induced patterns arc possible only if the electricity in one
wire is continuously changing in magnitude or direction or both, but because such changes
are a requirement for using electricity to create signals, radiation is a phenomenon that we
have to deal with one way or another. And like the speed of electricity, the speed of radiation cannot be faster than the speed of light.

Thermal noise
Thermal noise is caused by the random motion of electrons in the conducting material.
Thermal noise can be expressed by this equation:
N

= kTB

where N is noise power in watts per Hz of bandwidth , k is Boltzman 's constant


(13.8 X 10- 24 joules per degree Kelvin), Ti s temperature in degrees Kelvin. and B is
bandwidth in Hz.
Noise poiVer also can be expressed in voltage-specifically root mean square voltage,
by this formula:
V

where R is resistance in ohms.

= (kTBR ) If2

Appendix C
Light

Explaining what light is has been a quest for centuries. Even today, there is no universal definition. Instead, there are three: light as rays (descriptive optics). light as waves (wave optics).
and light as particles (quantum optics). Each defi nition can explain different light phenomena, but none alone can explain all. All three play a role in communication by light.

light as rays: reflection and refraction


Light rays are subject to phenomena called reflection and refraction. If we ignore the
forces of gravity and magnetism, which also can affect the way light tra vels, then when
moving through a consistent medium light travels in a straight line. However, when a ray
of light strikes the surface of another medium, it may refract (bend) at the interface, continuing its j ourney on a somewhat different line, or it may reflect off the surface.

Reflection
Think o f the surface o f a mirror as a flat plane. and imagine a line perpendicular to that
plane. The angle from the perpendicular at which a ray of light strikes the mirror is called
the angle of incidence, and the angle at which it is reflected, also relative to that perpendicular. is called the angle of reflection. lf the angle or incidence is zero degrees (that is. if
the incident light ray is perpendicular to the mirror's surface), the light ray is reflected
directly back on the path it came from. so the angle of refl ection also is zero. At angles not
perpendicular to the surface, the angle of reflection will equal the angle of incidence, but
the refl ected ray w ill travel in the opposite direction. (See Figure C. I .)

FIGURE C.1
Incident ray

Reflected ray

Reflection

Mirror
When reflecting off a plane surface, the angle of reflection equals
the angle of incidence: o, = 01

The surface does not need to be a mirror or even a flat plane for refl ection to occur.
Whether a ray of light reflects off a surface depends on the angle of incidence and the composition of the medium.

Refraction
We usually think of l ight as traveling at a constant speed- the speed of light!- or about
186,000 miles per second (almost 300.000 kilometers per second). But as it happens, that

441

442

APPENDIX C LIGHT

speed is a maxi mum, occurring when light travels rhrough a vacuum. Lighl acruall y travels at slower (and differen!) vel ocities in different media. T he more optically dense a
medium is. the slower light travels through it.
When a ray of tight passes from one medium to anorher a! an oblique angle, where
these media have different optical densities, the change in speed of the light ray as it
crosses !he boundary causes it to refract (bend) a! the boundary. For example, a ray of light
passing from the air inro a lake a! an angle not perpendicular to rhe surface of the lake wi tt
bend at the lake's surface. (That is why when you look at a fi sh swimming in a lake. it
appears to be in a somewhat different place than it actually is.) Furthermore, the ray wi ll
bend toward the perpendicular if the second medium is optically more dense and away
from the perpendicular i f it is less dense. Because air is less optically dense than warer, the
light ray in this example wi ll bend toward the perpendicular. (See Figure C.2.)

FIGURE C.2
Rcfmction

Medium 1- less optically dense


Incident ray

Angle of refraction 1
I
I
I
I

Medium 2-more optically dense

02

Angle of refraction :
I

I
I

Medium 1-less optically dense

I
I

Notes:
Because medium 1 (top and bottom) is less optically dense than medium 2, an incident
ray traveling from 1 to 2 will refract toward the perpendicular (02 < 0 1) ; when traveling
from 2 to 1, it will refract away from the perpendicular (03 > 02).
Angle of refraction 02 becomes the angle of incidence for angle of refraction 03 .

The angle of the ray in the first medium is the angle of incidence, and the angle in the
second medium is the angle of refraction. When the angle of incidence is zero degrees. so
i s the angle of refraction- there is no bending. Orherwise, the greater the di fference in
densities. the greater the amount of refraction.
For investigating the behavior of light i n various media, it is
useful to have a measure of how much a medium will refract a tight beam. That measure i s
called the index r~f refraction, calculated as the rat io of the velocity of tight in a vacuum to
the velocity of tight in the medium. This relationship is:
INDEX OF REFRACTION

11

= v,./ v111

Here v,. is the velocity of light in a vacuum and 11111 is the velocity of light in medium m.
It has become traditional to label the velocity of light in a vacuum wi th the symbol
rather than v.,. So, our equation becomes:
11

= cj v

111

From this we can see that the index of re fraction of a vacuum is I (11 = clc), whereas the
index of refraction of any medium is always greater than I because v, is always less than c.

APPENDIX C LIGHT

443

For example, light traveling through a typical fiber-optic cable (described in the following
sections) may slow down to about 200,000 kilometers per second. The index of refraction
of that fiber, then. is:
IIJibcr =

300.000/200,000

= 1.5

For comparison. air has an index of refraction of about 1.0003 and water about 1.33.
The rel ationship between angles of incidence and refracti on was formalized by
Willebrord Snell (1580- 1626). a Dutch mathematician, in a formula now called Snell's
law. which states:
IIJ

Sin fJ1 = /12 Sin

fh

Here 11 1 and n 2 are the indices of refraction of media I and 2, 8 1 is the angle of incidence,
and fh is the angle of refraction. By transposition, this formula becomes:
111 / " 2

= sinfh / sinfJ 1

From this we can see that there is an inverse relationship between refraction indices and
angles of refraction. For example. if 11 1 < 112 ( 11 1 is less optically dense than 112) . then
sin fh < sine, (light from J to 2 w ill refract toward the perpendicular).
TOTAL INTERNAL REFLECTION A n interesting phenomenon important in communication
over optical fiber is total internal reflection. Suppose we have rays of light traveling in a
more optically dense medium hitting the boundary of a less optically dense medium. As we
increase the angle of incidence, the angle of refraction also will increase. approaching 90
degrees. When the angle of incidence reaches a point at which the angle of refraction equals
or exceeds 90 degrees, total reflection results (see Figure C.3). That angle of incidence is
called the critical angle- it depends on the relative densities of the two media.

..
Incident
rays

... ... ...

More optically dense medium

Total internal rctleclion

... ...

Less optically dense medium

................

... ... ...

... ...

.. ....... Total reflection


Total reflection
Refracted out

...

.... Refracted out

Co11clusio11: if we wa11t to keep a beam of light completely co111ai11ed withi11 w1 optical


fibet: its a11gle of rejiactio11 must be such that we have rota/ i11terna/ rej/ectio11.
Snell's law (expre ssed as 11 t/112 =sin Oysin 0 1) gives us another insighr into total
internal reflec tion. As we saw earli er. the critical angle for the refracted ray is 90
degrees. The angle of incidence needed to achieve at least 90-degree refraction depends
on the relative indices of the core and cladding. So the mosr we can say as a general
statement is that the angle of incidence must be such that the angle of refraction is at

least 90 degrees.
Suppose n 1 and n 2 are the indices of refraction of the core and cladding. respectively;

0 1 and 02 the angles of incidence and refraction. I f we substitute 90 for 82 in the equation,
the relationship becomes:

FIGURE C.3

444

APPENDIX C LIGHT

Because sin 8 1 < I. we must have 11 1 > n 2 That is, the core must be more optically dense
than the cladding. We do not want to make the core too dense, however, because that will
slow down the light ray speed too much; typical values arc " 1 = 1.48, n 2 = 1.46.

Light as waves: wavelength and color


Wavelength plays a significant role in determining the characteristics of electromagnetic
radiati on: for example, wavelength determines the color oft he light we see. (Sec Figure CA.)
Because of this. we often refer to light by its wavelength rather than its frequency.

FIGURE C.4
Wa ve length and color
Wavelength A:
blue light

Wavelength B:
red light

Color, frequency, and wavelength


The frequency of a beam of light is determined solely by i ts source and remains cons/ant.
When the beam is generated, we could say that its color depends on its frequency.
However, color actually is determined by wavelength, which can change-it depends on
the medium the light is tra veling in.
We can sec this i n the wavelength equation:
A=

I'm //

where A is wavelength. v111 is the speed of light in medium m , and f is its frequency as
generated.
The more optically dense a medium is, the slower the velocity of light. In a vacuum. all
electromagnetic radiation travels at " the speed of light," nearly 300.000 meters per second.
This is a max imum speed; in other media, electromagnetic radiation, including light ,
travels at different, somewhat slower, speeds.
Because freq uency docs not change, the equation tells us that waveleng th A must
decrease proportionally. (The reverse applies when traveling in a less dense medium.) This
means that when a beam o f light passes from one medium into another of different density.
its color changes!
T he longest wavelength of visible light is about 760 billionths (760 X 10- 9 ) of a
meter ( red light): the shortest is about400 billionths (400 X 10- 9 ) of a meter (violet light).
To more easily refer to such small numbers, we o ften measure wavelength in nanometers,
where I nanometer ( I nm) equals one billionth of a meter (10- 9 meters). Thus we would
say that visible light has a wavelength range of about 760 nm to 400 nm.

APPENDIX C LIGHT

Infrared light, which we cannot see, has longer wavelengths than visible light, ranging
from about 780 nm to I mm. By its name, it seems that infrared light is one "color," implying one wavelength. Namcwisc it is one color, but bear in mind that the color " infrared"
comprises a range of wavelengths. 1'l1is is important, because infrared light is what is used

in optical conllnunicatiun systems. and in those systems we can use different wavelengths
in the il!frared range to carry signals simultaneously.

Other phenomena of the wave theory of light


The existence and properties of I ight waves were first proposed in 1865 by British mathematician and physicist James Clerk Maxwell, although it took 20 more years before his
proposition was veri fied by another physicist, Heinrich Hertz.
Maxwell not on ly demonstrated that light is waves of radiated energy, he also made
the startling discovery that light is a form of electromagnetic energy, just like the radiated
electricity described in the discussion of the properties of electricity in Appendix B.
Furthermore, he determined tha t light waves, li ke all elect romagnetic waves, can be
descr ibed by sinusoids. According to this theory, what dist inguishes what we call light
from other electromagnetic radiation is si mply the frequencies of the sinusoidal waves!
With wave theory we can explain constructive all(/ destructive intetference. A s two
beams of light (two sinusoidal waves) cross each other, where the sinusoid peaks meet, their
power adds and a bright spot occurs (constructive interference); where the peak of one meets
the trough of the other. powers subtract and a dark spot results (destructive interference).
We also can explain diffraction of light in the same way. As a beam of light passes the
edge of a suitably small surface, the various sinusoids that make up the wave reflect off the
edge at different angles. These reflections of the same beam interfere with each other, producing a series of light and dark portions that appear to have bent around the edge.
One more property of light waves is coherence. A beam of light from ordinary sources
such as light bulbs or the sun consists of waves that have no fixed relationship to each
other; they do not have any internal order and their sinusoid waves are not aligned or in
phase with one another. This kind of light is called incoherent. Cohereflt light has waves
that are parallel and in phase with one another. Coherent light is much more useful for
communications than incoherent light.

light as particles: photons and color


Quantum theory tells us that light consists of particles called photons, which have characteri stic energy content. Quantum optics tells us that the color of l ight produced by a photon,
say from a laser, is related to its energy. In previous sections. we saw that the color of a light
wave is related to its wavelength. How are photon and wave phenomena interrelated?
The energy of a photon depends on its frequency, as shown by the formula:

= hf

( I)

where E is the energy (measured in joules) of a photon in a light beam of frequency f(in
Hz) and his Planck's constant (6.63 X 10- 34 joule-seconds).
Making use of the wavelength formula:

A=

11111

/f

(2)

A long with formula (I). we can relate the wavelength and particle theories of light, as fol lows. Solve the photon energy formula ( I ) for f (resulting in f = Ej h) and substitute that
result for f in the wavelength equation (2). The result is:

= hv / E
111

(3)

445

446

APPE NDIX C LIGHT

relating the wavelength of a beam of light to the energy of the beam's photons. In (3) we
see that wavelength is inversely related to photon energy. That is, the greater the energy,
the shorter the wavelength, and vice versa.
By solving (3) for E. we can see this relationship from the energy view:

= hv111/ A

(4)

Because wavelength also determines color, we see in (4) how photon energy is related to
color.
Quantum theory also tells us that if the right beam of light hits the right kind of metal,
electricity can be produced. The photons of the light beam knock electrons off the atoms of
the material, which propagate along as a flow of electricity.
The number o f electrons knocked off their atoms is proportional to the amount of
light, and the energy of the e lectrons depends on the freq uency of the light for a given
material. Below a threshold frequency, no electrons are freed no matter how bright the
light is; above that threshold, electrons always are freed, no matter how dim the light.
The amount of light e nergy transferred to an electro n is the energy of the photon.
Called the photoelectric effect, this was first explained by Albert Einstein. Interestingly,
Einstein won a Nobel Prize (in 1921) for his work on the photoelectric effect and not for
his famous theory of relativity!

How lasers work


Quantum mechanics tells us that the electrons in an atom can be in different energy states.
At their lowest (normal) energy states, called the ground atomic state, the atom is stable.
At higher energy states, called excited atomic states, the electrons are unstable and want to
release their extra energy so they can return to the ground state, or at least to a lower
excited state. The energy released in this process is electromagnetic, in the form of photons
of light.
T he emitted light from a collection of photons can be incoherent or coherent.
Coherent photons, having the same frequency and phase and moving in the same direction,
reinforce each other to create a very powerful beam of light. (Incoherent photons, not
being in step, do not reinforce each other.)
Light emitting diodes (LEOs) produce incoherent light; lasers produce coherent light.
In LEOs, excited electrons drop to the ground state randomly; hence, photons are emitted
at random times and in random d irectio ns. producing incohere nt light. This process is
called spontaneous ratliation. Lasers are designed to produce coherent light of specific
wavelengths, by a process called stimulated radiation.
For communications, incoherent light serves we ll o nly for short distances and re latively low speeds. Coherent light is needed for long-distance, high-speed optical communications systems, the very application in which lasers are coming into force.
One photon is a very small, weak nmount of light. To be useful for communications,
we need our lasers to produce a huge quantity of specific wavelength photons at the same
instant. How do we make this happen?
We start with a lasing material, called an active medium. Lasers have been constructed from many different act ive materials. including carbon dioxide (the gas that
makes soda fizz), helium-neon gas (helium floats balloons and neon lights store signs),
artificial rubies (not the type you would want to wear as jewelry). and, most useful and
common for communications, semiconductors (what you find in computers and other
electronic devices).

The first step is to boost most of the electrons in the lasing material into an excited
state by adding electrical or photon energy: that is, we use an euergy pump to create a
population inversion-a condition in which there arc more atoms in an excited state than

APPENDIX C LIGHT

447

in the ground state. When we have an inversion, at least one elec tron will drop to the
ground state. releasing its excess energy as a photon, and this photon can stimulate other
electrons to do the same. But we must control the process if we want our photons to be
released en masse and to produce coherent light.
When an emitted photon stimulates an excited electron to release a photon. the first
photon is not destroyed. Instead. we have two photons in play, and they will have the same
frequency and phase. This is because the frequency of the emitted photons is a function of
the difference in energy levels of the excited and ground states: f = ((' - 11)/lt. where
1, is the excited state energy. Eg is the ground state energy, and It i s Plank's constant.
Hence, boosting the electrons to the same excited energy level causes the photons they
emit to all have the same frequency.
These electrons. in turn. can stimulate other electrons, producing the same doublephoton releases in a chain effect, all with the same frequency and phase, though not moving
in the same direction. To sustain the process, we need to keep the photons in play. We also
need to focus them so they move in the same direction. Both of these are accomplished by
placing mirrors at either end of the lasing material, to trap and focus the photons.
The distance between the mirrors depends on the photon wavelength that we want to
create. We saw that the relati onship between a photon's energy and its wavelength i s
A lw111j E and that the energy of a photon is the difference between its excited and
ground state energies (1, = ,. - .~). So the wavelength of the photons we are creating is

= llvmj Ew

As they reflec t back and forth off the mirrors, the photons are directed and also stimulate other electrons in the lasing material. resulting in a cascade of a huge number of coherent photons. For the laser light to escape the trap and send forth its rays, one of the mirrors
is only partially reflecti ve, so that light of the proper waveleng th will refract through it.
Only those waves with the appropri ate angle of incidence will refract out. thus creating the
coherent focused laser light beam. See Figure C.5.

FIGURE C.S

Energy input by pumping


Total
reflector

1I

Amplifying medium
Laser cavity

Partial
reflector

~I

I~
beam

Separating the wavelengths of light


Light is the name we give to a range of wavelengths in the electromagnetic spectrum.
Sunlight. for example, covers the visible light portion of the spectrum, representing the
colors from red to violet. I f we put a prism in the sunlight, the various wavelengths in the
light arc separated and we see all of its component colors.
This happens because at the boundary between two media. the shorter the wavelength,
the greater the refraction. Hence, violet refracts more than blue. which refracts more than
green, and so on to red which refracts the least. So. the prism provides angular separation
of the components of l ight- the separation angle measures how much a component bends
compared to a line perpendicular to the medium boundary.
When it comes to the longer wavelength portion of the electromagnetic spectrum that
is used for telecommunica tion-the in frared range from about 800 nm to 1.600 nm-

Producing a laser beam

448

APPENDIX C LIGHT

prisms are not precise enough. nor is reliance on refraction. Instead, diffraction is used to
create the angular separation (also called dispersion) of light components. For wavelength
div ision multiplex ing, the greater the dispersion. the easier it is to separate individual
channels.
Diffraction is a property described by the wave explanation of light. When light strikes
an edge or passes through an aperture whose size is near the wavelengths of the light, it
bends (diffracts); rather than the result of crossing the boundary between two media, diffraction is a phenomenon caused by the interaction of the light beam with a physical object.
Just as with refraction. the amount of diffraction depends on wavelength. A lso, depending
on the physical dimensions of the edge or aperture, constructi ve and destructive interference effects will produce bright and dark spots, lines, rin gs, or spheres.
To utilize this phenomenon. diffraction gratings arc employed. Diffraction gratings
used in telecommunications come in several designs. but all are some configuration of
closely spaced parallel ridges or slits. We can see the ef fects o f a diffraction grating in vi sible light by moving the shiny side o f a recorded-on CD in a beam of light; the colors we
see are the result of the light diffracting off the tracks burned into the CD (typically spaced
at about 625 tracks per millimeter).
Perhaps the most common diffraction grating used in telecommunications is based on
Bragg's law, expressed by the equation nA = 2d sin(), where A is wavelength, dis the distance between surfaces. () is the angle of incidence. and 11 is an integer; the physical dimensions of the surfaces must be close to the wavelengths of light. (English physicists Sir W.H.
Bragg and his son Sir W.L. Bragg developed the law in 191 3 to explain why the surfaces
o f crystals reflect x-ray beams only at certain angles of incidence. It has since been applied
to dispersion effects in gratings. See the next section, " Deri ving Bragg's law.")
Gratings using this principle arc called Bragg diffraction g ra tings. which can be
visualized as a series of semi-circular bumps.
Using a Bragg diffraction grating element as an example, we
can see ho w Bragg's law is derived. In Figure C.6, which depicts one of the semi-circular
bumps, we see two parallel , incident, in-phase rays striking the Bragg grating element
(represented by the curved line). Ray I must travel farther than ray 2 before striking the
clement, as shown by the dashed line AC. If ray I i s to remai n in phase with ray 2, the extra
distance must be an integer multiple 11 of the wavelength ..\.This tells us that

DERIV ING BRAGG'S LAW

II A = AC
FIGURE C.6
Deri vi ng Bragg's law

(5)

APPENDIX C LIGHT

By drawing a line from poim B, where ray 2 strikes the element, to point C, where
ray I strikes the element, we see that we have formed a right triangle, ABC, redrawn below
with the angle AC-BC labeled 0. The hypotenuse BC, labeled d, is the distance between
the struck surfaces. The curvature of the Bragg element is such that for the rays to remain
parallel,
AC

= 2AB

(6)

nA

= 2AB

(7)

Substituting (6) in (5) gives us

= AB/d. Solving for AB g ives us


AB = dsinO

Now in the triangle we can see that sin 0

Finally, substituting (8) in (7) gives us nA = 2 d sin 0, which is Bragg's Jaw.

(8)

449

Appendix D
Optical fiber: testing and optical link loss budgets

Testing
Fiber-optic link s typically extend many kilometers in today's complex networks. The
fibers, usually placed in conduits or ducts to protect them from the environment, often are
not easily accessible. How, in such ci rcumstances, do we go about determining the cause
and location of a fiber link problem? The answer is a very versatile instrument, the Optical
Time Domain Rejlectometer (OTDR). It is so versatile that it is often the only instrument
a professional will require. With access to only one end of what may even be a very long
fiber link, the OTDR can determine all of the foll owing:

The attenuation of the fiber and/or the various sections of the link
The light loss due to splicing
The light loss due to connectors
The length of the link and the distance from the end of the fiber to various parts of
the link. such as splices

The OTDR usually provides a graphic depiction of these characteri stics that can be saved
for future reference.
Good network management pract ice requires the OTDR to be used on a fiber link that
is initinlly installed, not only to insure that it is operating properly but also to establish a
record of the link's characteri stics. Subsequently, if a problem arises on the l ink, a new
OTDR test can be performed and the result compared to the original reading. By noting
any changes in the two readings, it often is possible to diagnose and locate the problem,
enabling a technician to resolve it quickly.
The OTDR works on the principle of reflection and refraction of light through the
fiber. For example. to determine the length of the cable, the OTDR directs a short burst of
light into the fiber and measures how much time elapses until it detects the reflection of
some of the light from the far end. The total length of the fiber is calculmed from the
elapsed time based on the speed of light in the fiber, which is deri ved from the index of
refraction of the fiber core, available from the fiber manufacturer. The simpl e relationship
of distance (d), speed of travel (v), and trip time (r) is:

= VI

Given the index of refraction (n) of the fiber core, we have:


11

= cj v,

where c = speed of light in a vacuum and v, is the speed of light in the core.
Putting the two relationships together yields:

= ct/ 2n

Based on the same reflection/refraction principle. the OTDR can determine where a
fiber is cut, where a splice exists, how much light loss it produces, and the location and
l ight loss due to any other i nterruption in the fiber.
450

APPENDIX D OPTICAL FIBER: TESTING AND OPTICAL LINK LOSS BUDGETS

4 51

Optical link loss budget


Optical fiber cables attenuate light rays, spl ices and connectors cause light losses, light
sources produce l ight of a certain power, and optical detectors need a certain amount of
l ight power to function properly and recognize signal elements. H ow do we go about
choosing, con tracting for, or designing a fiber-optic system that wi ll perform successfully
in view of these various factors? The answer is by constructing an optical/ink loss budget.
Here is a summary of the steps involved, followed by an example:

1. Start with the length of fiber-optic cable required


2.

3.
4.
5.
6.
7.

to span the distance between the


light source and the optical detector.
Based on this distance, determine whether multimode or single-mode fiber i s required.
For the selected optical fiber type, obtain the light loss per kilometer from the manufacturer of the fiber.
Determine the number and type of splices that will be requi red to achieve that length
of fiber run, and tabulate the loss per splice.
Ascertain the number of connectors the fiber link will require. and tabulate the loss
per connector.
Sum up all the l ight losses incurred by the liber-optic link.
Choose a light source of suflicient power to allow the light signal that arrives at the
optical detector to have at least 10 dB more power than the minimum required by the
optical detector you will need to choose. Do 1/0t, however, over-specify the power of
the light source, as light detectors are very sensitive and can be blinded or damaged
by light beams that are too strong.

Example
A fiber link is to be designed having the following requirements:

The link length is 70 krn.


The link requires a single-mode fiber or 0.20 dB/km attenuation.
The link includes three fusion splices with light loss of 0.1 dB per splice.
The link includes two mechanical splices with light loss of 0.2 dB per splice.
There is a connector with a light loss of I dB at each end of the l ink.
The recei ver sensitivity is -36 dBrn at I ,550 nm.

To determine the required laser light output power in dBm, we construct the following
optical link loss budget table.

Link element

Loss per
element instance

Loss calculation

Total loss
per element

Cumulative
loss

Transmitter connector loss


Fiber-optic attenuation

- I dB

( l )(-l)dB

-I dB

-I dB

- 0.20dB/ krn

(2)( -.20 dB/ km) X (70 km )

-28dB

-29dB

Fusion splices

- 0.1 dB

(3)(-0. IO)dB

-0.30dB

-29.30dl3

Mechanical splices

- 0.2dB

{2){-0.20) dB

-0.40dB

- 29.70dB

Receiver connecto loss

- I dB

{1){-l)dB

-!dB

- 30.70dB

10 dB additional loss for


good design (safety margin)

- IOdB

- IOdB

-IOdB

- 40.70dB

Total cumulative losses {lc)

- 40.70dB

Receiver sensitivity ( R 5 ), dBm

- 36dBm

N/A

Transmitter laser
output power (P0 ), dBm

Calculated value:
4.7dBm (=3mW)

R, = Pa + Lc or P" = Rs - Lc:
P, = - 36 d8m - (40.70dl3 )
= 4.7d8m

N/A

- 36dBm

Appendix E

Error detection and correction techniques

Computing parity
To count the number of 1-bits, computers use the exclusive or (XOR) operator for even parity
and the negative exclusive or (NXOR) operator for odd parity. The following rules apply:
0 XOR 0

= 0;

0 NXOR 0 = I ;

OXOR I = I

I XOR 0

0 NXOR l = 0;

I NXOR 0 = 0;

1:

I XOR I = 0
I NXOR I = I

The operators are applied to the bits two at a ti me; the value resulting from the first two bits
i s XOR' d with the next bit; that resulting value is XOR'd with the next bit, and so on. With
even parity and no e1Tors, the final result of the XORs will be 0; for odd parity, the fi nal
result of the NXORs will be I. Here is a stepwise example with even parity:
Bit string 1 0 1 0: 1 XOR 0

I: I XOR 1

0: 0 XOR 0

=0

I ; I XOR 1

0; 0 XOR I

The string is considered to be error-free.


Bit string 1 0 11 : 1 XOR 0

The string is considered to be erroneous.

Checksum
To calculate a checksum, the sender separates the bits of a fram e into equal segments;
these are added, the sum is complemented, and the result is the checksum value, which is
placed in the frame 's frame check sequence (FCS) field.
To implement checksum, we need to consider the size of the FCS field, which in turn
dictates the number of bits in the checksum. If the size of the FCS fie ld is fixed at k, the
number of bits in the checksum is k. Typically, checksums are 16 bits long. although an
8-bit size is used as well.
Each segment is required to have the same number of bits as the checksum, but when
the segments are added, because of possible carries the result can have more than k bits. To
handle this, the segment sum, called a partial sum, is limited to k bits; any extra bits from
the carries are added to the first (rightmost) bit of the partial sum to produce the final smn,
which then is complemented. That result is the checksum, placed in the FCS field.
Here is a short example to see how the checksum procedure works. Suppose we have
an 8-bit FCS field and a 32-bit frame that we group into four 8-bit segments.

segments

I I I l I I I I carries
I 0 I 00 I 00
00101001
010 1 0 1 01
11000010

the partial sum is:


452

11 1 00100

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Because the sum must have the same number of bits as the segments (here 8), the last
carry, / , is not brought down to the left as with standard addition. lnstead, it is added it to
the rightmost digit of the sum. We find the new sum and take the complement of it to produce the checksum:
I I I 00 I 00
I

partial sum
last carry

I I I 00 I 0 I new sum
00011010 complement of new sum

checksum:

Cyclical Redundancy Check


The basic steps of the cyclical redundancy check (CRC) technique, illustrated graphically
after this description. are:

1. The sender constructs a frame of n bits, of which m bits are for the messageeverything sent (including headers and data) except for the C RC- and n - m bits are
reserved for the C RC FCS. The CRC is set to zero.
2. The m-bit string is divided by a divisor one bit longer (n - m + I ) than the CRC.
This produces a remainder of 11 - 111 bits, which is the CRC; that value replaces the
zero bits in the CRC FCS fie ld. (It is possible that after the calculation, the CRC is
still zero; that is, the result of the division has no remainder. This does not affect the
operation of the technique.)
3. The rece iver uses the same divisor and repeats the division, but on the entire n-bit
frame. including the C RC.
4. Jf the remainder of this division is zero, the frame is considered to be error-free;
otherwise it is dee med erroneous.
A key determinant of the effectiveness of CRC is the d ivisor. A properly chosen divisor
will produce very accurate error detection. Divisor size is a significant component of the
choice: For a CRC of k bits, an appropriate k + 1-bit divisor will miss only one error in 2".
The most commonly used CRC sizes are 12, 16, and 32 bits: Ethernet and token ring LANs
usc 32-bit C RCs. With appropriate di visors, these will miss one error in 4,096, one in
65,536, and one in 4,294,967,296, respectively. Again we face a tradeoff-accuracy versus
number of overhead bits added and computational effort.

11-bit frame-at the sender


Message
(m bits)

Divisor
(11 - m + I bits)

Quotient

Remainder
111 bits)

(n -

Discarded

CRCFCS
Ill bits)

(11 -

11-bit frame-at the receiver


Message
(111 bits)

CRCFCS
(n - m bits)

Same
divisor
(n - m + I bits)

Quotient

Remainder

Discarded

Remainder = 0; frame considered error-free.


Otherwise, frame considered erroneous.

CRC- sendcr and


receiver

453

454

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Computing CRCs
CRC computations can be viewed in terms of binary arithmetic with no carries (equivalent
to modulo 2), or in terms of polynomials. These are illustrated in the following sections.
CRCS VIA MODULO 2 DIVISION At the sender, we first enlarge the frame to create space
for the 11 - 111 FCS bits by shifting the original frame 11 - m bits to the left. In binary
form , this is accomplished by multiplying the original frame by 2"- 111 For example.
suppose we have a 6-bit original frame Fa = 10101 I and a 2-bit FCS; the total frame size,
then, is 8 bits. We multiply F 0 by 28- 6 , that is, by 2 2 = 4 (which is I 0 0 in binary):

I0I 0I I

(F11 )

X I 00

(22)

000000
000000
I0I0 I I
I 0 I 0 I I 0 0 (original frame shifted two to the left; two Os in the FCS)

Next, we divide the enlarged frame by our 11 - m + I bit divisor D producing quotient Q
and remainder R. These two steps can be expressed as:

Fs

= 2"-111 F0 / D = Q + R

Last, we add the remainder to the shifted fram e, producing the transmitted fram e F ,:

F,

= Fs +

At the receiver, the received frame F,. which hopefully is the same as the transmitted
frame, is subjected to the same divisor. That is:

F,/D = Q + R
(f the remainder R is zero, the frame is considered to be error-free.
Example:

F0 : 10101 I ; D: 101
Shift Fa two to the left as in the above example, resulting in I0 I0 I 100.
Then by modulo 2 division (binary arithmetic with no carries):
I 000 I I

Quotient Q

IOJ)IOJOI 100
I0 I

00 I I 0
I0 I

0I I0
I0 I
I I

remainder R (the CRC)

Add R to the shifted F 0 :


I 0 I0 I I 00
I I
I 0 I 0 I I I I the transmitted frame F1

At the receiver, the received frame F, undergoes the same division. If there are no transmission errors, F, will be equal to F,.

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Assuming that to be the case, the division is:

I000 I I
I 0 1)1 0 I 0 I J I I

Quotient Q

I0I

00 I I I
I

0I

010 1

I0 I

remaimler R is zero

It is left as an exercise for the reader to try an example where the received frame con tains
an error.
CRCS VIA POLYNOM IALS The polynomial method of the CRC technique is simply
another view of the same process; hence, it follows the same steps. The difference is that
instead of working with bit values directl y, their place values are converted to polynomial
exponents of a dummy variable, as follows.
At the sender, the original frame (excluding the CRC bits) is examined to construct a
polynomial whose exponents are the powers of 2 represented by the positions of the 1-bits
in the frame.
For example, if the original frame F 0 i s I 0 10 J I , then using x as a dummy variable. the
polynomial P(x) is:

The divisor polynomial D(x) is created from the binary divisor in the same way in which
P(x) is created.
To shift P(x ) to make room for the FCS, we multiply P(x) by x"- 111 To compute the
CRC. we divide the shifted polynomial by our divisor. D(x), producing a quotient Q(x) plus
a remainder R(x). As before, the remainder is the CRC and it is added to P(x); the result is
returned to binary form to create the full n-bit frame to be transmitted ( F ,). So we have:

x"- mP(x)/ D(x)


F,

= P(x)x"-

111

= Q(x) +
+

R(x)

and

converted to binary form

R(x)

At the receiver, the recei ved frame Fr is transformed into a polynomial in the same way as
at the sender, and that polynomial is divided by the same divisor D(x). I f the remainder
of this operation is zero. the received frame F 1 is considered to be error-free. H ere is the
modulo 2 example carried out with polynomials:
Shifted frame: I 0 1 0 1 I 0 0
P(x)
D(x)

= x7 + x 5 + x3 + x 2
= x 2 + I (converted from
x5

x2 +

+x +

dx7 +

quotient Q(x)

x 5 + .r3 +

101 )

x2

x 1 + x5
x3 + x
- - -x2 + x

x2 + I
x + I remainder R(x)

455

456

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Converting the quotient and remainder to binomial fom1 results in I 000 II and II. respectively, which we can see are the same results that we obtained in the modulo 2 view. The
remaining steps of the CRC procedure follow in the same way. We leave these calculations
to the reader for an exercise.

Relating modulo 2, binary arithmetic without carries,


and XOR
Binary arithmetic without carries is equivalent to modulo 2 division. We recal l that modulo
division (mod) produces the remainder of a division as a whole number; if there is no
remainder, the modulo result i s zero. For example, 9 mod 5 = 4: 9 mod 9 = 0. The only
resu lts producible by modulo 2 division are I and 0. Thus, I mod 2 = I: 2 mod 2 = 0:
3 mod 2 = I; 4 mod 2 = 0; and so on.
Binary arithmetic wit how carries also produces either I or 0 as a result. For example.
in addition w ithout carries. operations are strictly bitwise:

A:

I0 I

s:

+ 0 II

II 0
+ Ill

00 1

I I0

l n the same way, subtraction without carries is strictly bitwise, with no signs:

I0l

I I0

- 0II

- III

I I 0

001

The equivalent bitwise modulo operati ons (from right to left) arc:
A:
B:

= 0; 0 mod I = I:
0 mod 1 = I ; I mod I = 0;
I mod l

l mod 0 defined as 0 mod I


I mod I

=0

These apply to subtraction as well.


We obtain the same results from using the exclusive or (XOR). Thus (again bitwise
from right to left):
A: I XOR I = 0;
8: 0 XOR I

= I;

0 XOR I = I;

I XOR 0

= 0;

I XOR I

I XOR I

=I
=0

So we see that binomial arithmetic without carries, modulo 2 division, and XOR are
equivalent operation s on binary data.
As an interesting extension, we can see that these techniques give us an easy way to compare two bit strings of the same length. In particular. wherever the bit val ues are the same, the
modulo result will be zero: where they differ, the mod result will be one. For example:

10 101010
10010010
00111000
We see that the I s i n the result indicate which bits have different values in the two
strings. It would seem that this would give us an easy error-detection method and an

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

error-correction method: if we knew which bits were Os instead of Is and vice versa, we
simply could change their values. We send the frame twice and have the receiver do the
bitwise comparison, thus revealing whether there was a transmission error and which bits
were erroneous.
Alas, this is not a practical procedure. First, enor detection requires sending twice the
volume of data, an enormous load on the transmission system. Second, although we would
be able to see that the strings differed, we would not be able to tell whether the errors were
in the first string. the second string, or both. Still, such comparisons are usefu l in constructing Hamming cot/e.\, explored next.

Hamming codes
One possibility for using Hamming codes relics on the concept of Hamming distance. If
we compare two bit strings of equal length. the Hamming distance is defined to be the
number of bits in which they differ, which we can calculate with XOR.
As an example:

XOR

I0 I I0 I0 I
I 00 I 1I I 0

0 0 1 0 1 0 1 1 There are four Is in the result,


so the Hamming distance is 4.
To sec how we might put this measure to usc, let's start with a 3-bit message block and
assume that the only legitimate messages we can send are 000 and Ill. Now suppose the
receiver gets the string 0 I 0, a faulty message. The Hamming distance between 000 and
0 I 0 is I. whereas the distance between 0 I 0 and Ill is 2. Hence. the receiver would change
the code to 000, the one with the minimum Hamming distance.
Let's extend this example to use all eight possibilities for a 3-bit message block. This
adds a level of complication: We must add redundant bits, because if we don't, any 3-bit
message is ''legitimate,'' even if the received bits are different from what was sent. In
Chapter 5. "Error control," we saw that we need to add enough redundant bits to satisfy
2r 2: 111 + r + I, where 111 is the original number of bits and r is the number of redundant bits, thus creating a codeword. For our 3-bit message example, we need a 6-bit codeword (23 2: 3 + 3 + 1). Here is one possible codeword table for the eight 3-bit message
combinations:

Message
block
000

legitimate
codeword In this example. the message blocks are embedded
0 000 00 after the first 0 of the codeword .

00 1
010
0 11
100
101
110

0 001 00
001000
0 011 00
0 100 00
0 101 00
0 110 00
01 11 00

Ill

457

458

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Now suppose the receiver gets the bit string 0 I 0 I I 0; this is not one of the legitimate
codewords, so it must be in error. We can calculate the Hamming distance between that
string and each of the legitimate codewords. Then we can choose the codeword whose
Hamming distance is least, and correct the received string accordingly.
The following table shows the Hamming distance between each legitimate codeword
and the received string 010110:
block

codeword

H-d istance

000

0 00000

001

0 00 1 00

3
2

010

0 01000

0 I I

0 01 1 00

100

0 100 00

l0 I

0 101 00

l I0

0 110 00

1 This is the minimum Hamming distance, so


3 we change the received string to 0 1 0 I 0 0.

I I I

0 111 00

We can see that this method is not foolproof. With a 6-bit codeword, we can account for
2 6 = 64 states, although we need just eight for our 23 possible messages. lf we get any of
the 48 codewords not in the list, we call the transmission faulty, but we do not know
whether that error is due to just one fau lty bit or several. That is, the " minimum distance
codeword approach" assumes that the fewest bit errors occurred, which is not necessarily
the case. With this simple approach, there is no way to know. Furthermore, we may receive
a codeword that is faulty because one or more of its bits flipped to the pattern of another
legitimate codeword, but not the one we originally sent. This error will go undetected. We
need to make our error correction more general.
Also in Chapter 5, we saw:
If two legitimate codewords are Hamming distance H apart, it takes H single bit liips
to convert one to the other.
The error detection and correctio n abilities of a codeword set depend on the set's
Hamming distance HtJ, defined as the minimum H over all possible 2-codeword
combinations in the set.
To detect e errors, we need a codeword set whose H tl is e + I, because in such a set
e bit errors cannot change one valid codeword into another- at least e + I nips
would be needed to do so.
To correct errors, we need a codeword set whose H d is 2e + I, because with such a
set, even if there are e bit errors. the received erroneous codeword is still c loser to
the originally transmitted codeword than any other codeword in the set. If we want to
be able to correct all possible bit errors in a frame of sized, then e in the above must
equal d.
Here arc some examples:
Given the codewords: 000000 101010 010101 111111
We have H tl
2 X I

= 3.

Therefore, this code cun correct 1-bit errors (H tl

= 2e +

1).

Given the codewords: 0000000000 10 101010 10 0101010101 1111111111


We have H d

= 5. Therefore, this code can correct 2-bit errors (5 = 2

X 2

I).

I: 3

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Single-bit error correction: a robust technique using


Hamming codes
Wilh the simple "mi nimum distance" codeword criterion, we achieve a modest level of
e rror correction accuracy. To make full use of the redundant bits, we need to consider
where they should be placed- proper placement enables accurate detection and correction
of faulty single bits.
Suppose we have an m-bit message to which we add r redundant bits, creating a codeword of 11 = 111 + r bits. For single-bit errors there are 11 possibilities-one in each of the
11 bit positions-any of the 111 message bits and any of the r redundant bits. We want the
redundant bits to point to where the bit error is, so they must be capable of pointing to 11
bit-places. In addition, if there arc no errors, we want all the r bits to be 0. Therefore, the
redundant bits must be able to express at least 11 + I values-one for each of the 11 bit
positions plus all Os when there is no error.
As we have seen, these requirements tell us how many redundant bits are needed:
Because r bits can express 2r values, r must satisfy 2r :::: 11 + I, or, equivalently,
2r :=:: Ill + r + I.
To see how the redundant bits can convey error location information within a codeword, let's use an example. Suppose we have an 11 -bit message. Our inequality tells us
that we need 4 redundant bits: (2 4 :::: 11 + 4 + l).ln a 15-bit codeword ( II message bits
and 4 redundant bits), then, we need to place the 4 redundant bits in such a way that the
location of a single bit error, if any, is revealed by the value of those 4 redundant bits. We
place the redundant bits in positions that arc powers of 2; for the 15-bit codeword, that
means positions I, 2, 4, and 8. The message bits occupy the remaining positions (see the
following illustration).
position:

15

bits: m II

14

13

12

II

10

m I0 m9 m8 m7 m6 m5 r4 m4 m3 m2 r3 m I r2 rl

In binary, we sec that the r-bi ts are in positions represented by a single 1-bit:
IIII, IIJO, IIOI, IJOo j loii, IOIO j JOo ljwoo jo iiiiOIJOioloijoiOojoolljoow looo t
m II m I0 m9 m8

m7

m6

m5

r4

m4 m3

m2

r3

mI

r2

rI

The reason this works lies in how we use the redundant bits. Each of these bits takes on the
value of either I or 0, as do nil bits. Together we want the 4 redundant bits to take on the
value of the errant bit's position (as a binary number). For example, if message bit ml 0 in
position 14 (binary 1110) is faulty, we want the redundant bits r4 r3 r2 rl to take on the
value Ill 0. For this to happen, we need redundant bit r I to always be a I whenever the
fau lty bit in the codeword is such that its binary position has a I in its least significant bit
position, that is, r4 r3 r2 /.Similarly, we want r2 to be a I if the errant bit's binary position
value has a I in its next-to-least significant digit, that is, r4 r3 1 rl. Likewise, we want r3 to
be a I if the errant bit's binary position has a I in its third bit. that is. r4 I r2 rl, and r4 to
be a I if the errant bit's binary position has a I in its fourth bit, that is, I r3 r2 r l . Thus, the
redundant bits "monitor.. those positions where their 1-bit values appear.
In the example, r3 monitors m2, m3, m4, m8, m9, m 10, m 11 - those message bits that
have a I in the third bit of their binary position. Likewise, r2 will monitor m 1, m3, m4, m6,
m7, m I0, m II, and so on. (Notice that r's may share responsibility for monitoring message
bits.) When it comes to monitoring the status of the redundant bits, however, we have a
dilemma: A redundant bit would need to monitor itself, clearly nonsense. This problem

459

460

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

also is resolved by the same positioning of the redundant bits- here . at positions 1000,
0 I00, 00 I 0, 000 I. When the receiver repeats the calculations, if the error is in a redundant
bit. that bit will always calculate to a I and all other redundant bits will always calculate to
a 0. To illustrate, we show an example of the sender setup and calculations foll owed by the
receiver calculations, repeating some items shown previously for ease of reference:
position:

15

14

13

12

II

10

bits: 111 II miO m9 1118 m7 m6 m5 r4 m4 1113 m2 r3 111 I r2 rl

II I 1111101110111100 11011110101100111000 10 11110110 10 10 1101001001110010 10001


ml I miO m9 m8

m7

m6

m5

r4

m4 m3

m2

r3

ml

r2

rl

Monitor assignments:
r1: ml (3), m2(5), m4(7), m5(9), m7( II), rn9( 13), m II ( 15)
r2: ml (3), m3(6), m4(7). m6( 10). m7( 1 1), ml0( 14). mll(l5)
r3: m2(5), m3(6), m4(7), m8(12), m9( 13). m I 0( 14). m II ( 15)
r4: rn5(9). m6( 10), m7(11 ), m8( 12), m9(13), ml0(14), mll(l5)
Now that we have set up the codeword process, we determine what values to give to the
redundant bits by parity. Using even parity and the 11-bit message I 0 I 0 I 0 0 0 I 0 I , we
show the r 's in the bit positions they monitor, with asterisks to indicate those r 's where the
message bit in that position is I. Parity values for the r's are in their bit positions, italic and
bold.
0

14

13

12

message:
bit position:

15

parity for r1:

rl *

parity for r2:

r2* r2

parity for r3:

r3* r3 r3*

r3

parity for r4:

r4* r4

r4

rl *

II

0
10

rl *
r2*

r4*

9 8 7 6

rl

rl

rl

r2

r2 r2*

r4

rl *
r2* 0

r3 r3* r3
r4*

r4 1

Putt ing the r-bits into the message gives us our codeword (r's emphasized):
1010 1 00 1 010 1100
To see how this works, suppose in transit the bit in position 5 flips from 0 to I. The
received codeword would be I 0 I 0 I 0 0 I 0 I I I I 0 0. The receiver repeats the parity
calculations for this entire codeword:
cod eword:
bit p osition:

15

14

13 12 II

rl *

0 0 new

10 9 8

rl

rl

parity for r1:

rl *

parity for r2:

r2* r2

parity for r3:

r3* r3

r3* r3

parity for r4:

r4* r4

r4* r4 r4* r4

rl*

r2* r2
r4 r4*

rl*

r2

r2*

r3

r3* r3* r3*

rl *
r2* r2

parity
rl 1
0
1

The redundant bit set is 010 1, which translates to decimalS- bit position 5. To correct
the codeword, we simply flip bit 5.

APPENDIX E ERROR DETECTION AND CORRECTION TECHNIQUES

Suppose the received codeword was correct. Examining the preceding table shows
that with the 5th bit equal to 0, the new parity would be 0000-no error.
The actual calculations use the XOR operator to combine redundanr and message bits:
r1: rl XOR ml XOR m2 XOR m4 XOR m5 XOR m7 XOR m9 XOR rnll
r2: r2 XOR ml XOR m3 XOR m4 XOR m6 XOR m7 XOR m!O XOR mil
r3: r3 XOR m2 XOR m3 XOR m4 XOR m8 XOR m9 XOR m 10 XOR m II
r4: r4 XOR m5 XOR m6 XOR m7 XOR m8 XOR rn9 XOR ml 0 XOR m II
A comparison with the prior illustration shows that this produces the same result.

461

Appendix F
Echoplex and beyond

An interesting example illustrnting how need drives technology and technological limitations drive development came about historically at the intersection of asynchronous and
synchronous communication technologies.
To deal with bit errors that arise during transmission, asynchronous communication
typically adds a parity bit to each character that is sent. As we explained in Chapter 5. parity, although better than nothing, is not a very effecti ve means of detecting such errors.
One computer vendor devised a clever yet simple scheme that greatly improved error
detection by enlisting the human being at the termi nal.
As each character is typed at a terminal, it is sent to its display so the user can see what
was typed, and i t is simultaneously sent to the remote computer. But if there is a transmission error, what the user sees is not what the remote computer receives. I f the error was not
detected by the parity check, the user would not know there was a problem, because the
correct character is displayed at the terminal. To reduce the possibility of such errors, the
former Digital Equipment Corporation (DEC), a maker of a very successful line of minicomputers, i ntroduced a technique called eclwplex.
Here's how it works: When a keystroke is typed on the terminal. it is sent to the
remote computer but not displayed simultaneously on the terminal. Instead. the terminal
waits for the remote computer to regenerate the character and send it back (echo it) to the
terminal for display. The user can see if the conect charac ter is displayed and if not, knows
there was a transmission error. For this to work well. the round trip time has to be very
small; if the delay is significant, many additional characters may have been typed before
any are displayed, possibly resulting in a confused and disoriented user.
When DEC initially introduced echoplex, the terminal and remoter computer were
typically connected together through the telephone system. In this mode. the connection is,
practically speaking. equivalent to a direct wire that can transmit the typed character
immediately without signilicant del ay. Although this meant that the process was technically sound, connection costs proved to be extremely high . Occurring before deregulation
of the telephone industry, the cost of either long-distance dial-up connections or dedicated
lines was very dear.
High cost was one of the major drivers for developi ng alternate means to the telephone system for computer communication. T he result, i n the late 1970s, was data communications networks, also called packet networks because of the way they handled data.
These networks used synchronous framing, with typical frames consisting of 128 bytes
( 1,024 bits). They cost far less to use because they were attuned to how computers talk to
each other (discussed in Chapter 6, "Communications connections"). Generally, unlike the
telephone system, the cost of using a data network was not dependent on the distance
between the sender and receiver nor on the amount of time the two were connected.
Instead, charges were based on the amount of data sent.
I n order to use data network s. the sender and receiver had to be capable of utilizing
synchronous frames. This precluded using asynchronous terminals to realize the cost
462

APPEND IX F ECHOPLEX AND BEYOND

savings provi ded by the data nel works. H owever, the demand from the asynchronous
terminal community. who represented what was then a prevalent means of communications. grew so strong that a work -around was developed. A device, called a PAD (Packet
Assembler/Disassembler). was placed between the asynchronous termi nal and the data
network.
T he termi nal would continue to send a character at a time, but the characters were
intercept.ed by the PAD where they were buffered until enough characters arrived to fill the
requi red packet ( for example. 128 bytes) or a speci al character such as "enter" w as
received or a "timeout" occurred. Only then were the characters sent on to the destination.
I n a similar fashion, when a packet arri ved for the terminal. the PA D would disassemble
the packet i nto individual characters and forward them to the terminal. Thus, the terminal
was actually unaware that it was not connected to the destination directly.
Thi s solution was workable as long as the destination did not actuall y need to see each
character immediately as the sender typed it. The additional few seconds of time delay was
then insignificant. However, when a terminal operating in echoplex mode was connected
to the data network. things did not work smoothly. II" the PAD held on to each character
until a whole frame's worth was collected, sent, and echoed back, nothing was displayed
on the term i nal for a long period of time. I f, on the other hand, the delay was shortcircuited by arbitrarily fillin g the PAD wi th extraneous characters (say, bl anks) except for
the one character typed, most of the cost advantage and efficiency of the data network
would be lost because of the extremely high overhead. The upshot was that DEC term inals
in echoplex mode could not generally connect via data networks.

463

Appendix G
Communicating with light: some early efforts

Claude Chappe (1763-1805)


Chappe, a French inventor, worked with his four brothers on visual "telegraphs." Their
synchron ized pendulum system ( 1791) comprised two structures about I0 miles apart,
each with a pendulum clock divided into I 0 numbered parts. After synchronizing the
clocks, the sender blasted a sound when his clock pointed to the number to be sent; on
hearing the sound at the other structure, the operator read his clock, presumably pointing to
the same number. Keeping the clocks synchronized was extremely diffic ult, and even so,
the time it took for a sound signal to travel I0 miles could mean the wrong number was
read.
Almost a year later, Chappe used a tall structure with five panels that could be opened
or c losed, providing 32 combinations that allowed for a simple binary code. Faced with an
impending revolutionary war, the French government demanded more. Under pressure,
C happe responded with a tower using a long four-position cross-arm with a smaller sevenposition indicator arm at each end, providing 196 combinations. In 1792, a chain of
telescope-equipped towers (reports vary from 15 to 22 towers) were built from Paris to
Lille (about 120 miles). ln ideal conditions, messages could be relayed in only eight minutes (versus 30 hours by horseback). Their first usc was in 1794, informing Parisians about
the recapture of Conde-sur-l 'Escaut fro m the Austrians less than an hour after it occurred.
For more details about Chappe's work. along with illustrations o f some of his creations, go to http://people.deas.harvard.edu/- jones/cscie 129/images/history/chappe.html.

John Tyndall (1820-1893)


Tyndall. an Irish scientist and inventor, observed that a visible light beam did not scatter
when passing through highly filtered air or extremely pure water, even seeming to disappear when viewed from the side. This led to his discovery that light is visible in all directions only when it bounces off particles in the air or water-the so-called Tyndall effectand that the light is scattered differently by particles of different sizes. By noting that light
at the blue/violet end of the spectrum is scattered by much tinier particles than light at the
red end, he explained why the sky appears blue. (Some of those blazing red sunsets we see
are the result of pollution particles in the air scattering light at the red end of the spectrum.)
Most significantly for developments in optical communication, Tyndall made use of
the lack of scatter in an appropriate medium and the concept of total internal re flection to
create a "'light pipe," demonstrated with a torch for the light source and a stream of water
(the light pipe) along which the torchlight tlowed. Even now this technique is used to
illuminate water fountain streams. Tyndall's work was a very early precursor to today's
light-based transmission systems, which use the same principles to create optical fiber
light pipes.

464

APPENDIX G COMMUNICATING WITH LIGHT: SOME EARLY EFFORTS

Alexander Graham Bell (1847- 1922)


Bell, the Scottish inventor famous for his role in the invention of the telephone with his
assistant Charles Sumner Tainter, also invented the photophone for transmitting sound on
a beam of light! Speaking into a megaphone aimed at a selenium crystal mirror caused it to
vibrate in tune with the voice sounds. Sunlight shining on the mirror captured the vibrations because they affected the amount of light reflecting from it. This modified sunlight
flashed to the same type of mirror at the receiver's photophone. Because the electrical
resistance of crystalline selenium varies w ith the amount of light striking it, variations in
the received sunlight caused current in the crystal to vary the same way. Changing the current back into sound reproduced the speaker's voice, thus transmitting voice through the
air via light beams. In 1881 , they sent a message between buildings more than 600 feet
apart.
Although this extremely creative system sutTered from its dependence on strong sunlight
and its limited range, it was a clear precursor to today's optical communications systems,
which are based on variations in light beams. Ironically, although Bell is remembered for the
telephone, he considered the photophone to be his greatest invention.

4 65

Appendix H
ISDN

ISDN comes in two tlavors: Basic Rate Interface (BRl) and Primary Rate Interface
(PRJ). BRI is intended for residential use, PRJ for business use.

BRI
BRI ISDN uses d igital signals between the customer's premises and the central office and
requires the use of two local loops: one for sending data to the central office, the other for
receiving data from the central office. Both of the local loops are divided into three logical
channels: two bearer (B) chamzels that operate at a data rate of 64 Kbps, and one delta (D)
channel that operates at a data rate of 16 Kbps. The B channels carry user data, and the
D channel is used mostly for the control and signaling of the two B channels- out-of-band
signaling.
Note that the speed of an ISDN B channel (64 Kbps) corresponds exactly to the data
rate of a digitized voice channel (a DS-0). This is no coincidence; it is a result of the need
to carry either voice or data in the same fashion (that is, an Integrated Services Digital
Network).

8 channels
The B channels are dial-up connections and can be used to connect to any other party on
the telephone network in exactly the same way as a regular telephone connection. In fact,
ISDN BRI service provides the customer with two independent telephone numbers: one
for each B channel. However, the ISDN B channels differ from a regular telephone connection in the following ways:
The B channels use digital signals; a standard telephone uses analog signals and
cannot be directly connected to a B channel. Either an ISDN telephone is needed,
or a device called a Terminal Adapter (TA) must be used between the ISDN line
and the standard telephone handset. TheTA also can be used to connect any other
standard non-ISDN telephone device (such as an answering machine) to the
ISDN line.
The power to operate a regular telephone handset is provided by the telephone
system; the power to operate an ISDN telephone must be supplied at the customer's
premises. The major significance of this is that during an electrical power outage at
the customer's premises, a standard telephone typically will continue to operate,
whereas the ISDN telephone will not. This suggests that it may not be a good idea to
rely solely on an ISDN telephone, as it may not be usable during emergencies.
As was mentioned, an ISDN connection is created by dialing the remote party's
telephone number in exactly the same manner as is done with a regular telephone
466

APPENDIX H ISDN

connection. H owever, to effect a dial-up connection via a standard telephone li ne can


take up to 30 seconds; to effect an ISDN dial-up connection usually takes less than
one second. T he signi ficantly faster ISDN connection time makes it possible for
I SDN to be used for backing up a primary dedicated connection.
To achieve faster operation than is afforded by a single B channel, the two B channels can
be bonded together to provide a composi te data rate of 128 Kbps. In fact, the two B channels can be bonded and un-bonded on demand because of the out-of-band signali ng available on the D con trol channel.
H ere is an example of how this feature can be used: Suppose you have BRI service at
home, and you decide to connect your PC to the Internet at the highest possible data rate of
128 Kbps using the two bonded B channels. I f these were two standard telephone circuits.
normally you would not be able to receive an incoming call because both telephone
circuits would be busy.
Even if you had call waiting service, you could not switch one of the li nes temporarily
from the I nternet connection to the incoming call because the call waiting signal in the
standard telephone connection is an in-band signal that would interrupt the Internet connection, dropping it entirely. Because of this, modems attached to standard phone li nes
generally are configured to disable call waiting before they attempt to make the dial-up
connection. However. wi th ISDN. notification of an incomi ng call is sent on the D channel
without interfering with the ongoing transmissions on the two B channels.
You can decide whether to accept the incoming call over one of the two B channels. I f
you do, the two B channels w ill be un-bonded. reducing your I nternet connection to just
one B channel at a data rate of 64 Kbps, while the other B channel would be used for the
i ncoming call. When you finish your conversation, you can choose to re-bond the two B
channels.

D channe l
The D channel. operating at 16 Kbps, is intended for out-of-band control and signaling of
the two B channels. A fter a connection on one of the B channels is in place, there is often
very l ittle further activity on this channel. To allow the most efficient uti lization of the connection, it is possible to use the idle capacity of the D channel for data-only appl ications.
The data is sent as packets with the understanding that if there is a need for signal ing or
control inform ation to be sent, the packet transmission will be interrupted temporarily until
the D channel once more becomes idle.

BRI interface at the customer's premises


A t the customer 's premises, the two local loops termi nate in a device called a Network
Termination 1 (NTJ). The NT I assures that the 2B+ D channels share the line w ithout
interfering with one another and also provides power to the line. When theTA and NTJ are
packaged together, the device is referred to as an ISDN mot/em.

PRI
For business applications. there is pri mary rate interface ISDN service. PRJ consists of
23 B channels and one D channel. T he D channel runs at 64 Kbps (compared to 16 Kbps
for the BRl D channel). The higher speed is needed to control the larger number of B channels i n PRI. Otherwise, all of the Band D channel characteristics descri bed for BRI apply
to PRJ service.

467

468

APPENDIX H ISDN

PRI interface at the customer's premises


T he total of24 64-Kbps channels is strikingly similar to the structure of the T-1. This not by
coincidence. PRllSDN service is often delivered to the business premises as a T-1 circuit.

ISDN equipment
Telephone equipment that can be directly connected to the ISDN line. such as a digital
telephone, is designated as TE I (Terminal Equipment I), whereas standard (analog) telephone equipment is designated as T2 (Terminal Equipme/11 2). TE2 equipment must be
connected to the ISDN line through a TA.

Appendix I
Some details of X.25 and frame relay operations

X.25
X.25 is based on a 3-layer architectural model that preceded the OS! model. The three protocol layers arc: physical, data l ink, and network (also called packet). T he physical layer
is simi lar to those of the OSl and TCP/IP model architectures. The data l ink and network
layers, however, have unique features designed to deal with the noisy and poor quality of
the copper media of the 1970s.
I n that regard. both the data link and network layers incorporated extensive error
checking. When errors did occur. correction was by retransmission. I n fact, both the data
link and network layers usc the same error detection/correction methods. The difference is
that the data link focuses on individual links while the network layer focuses on end-to-end
problems. In essence, the network layer incorporated what we thi nk of today as functions
of the OS! and TCP/IP transport layer.

layer 2, data li nk
The data link layer of X.25 uses a version of HDLC (High-level Data L ink Control) known
as LAPB (Link Access Protocol Balanced). There are three types of control fields: information, supervisory, and unnumbered. Figure I. I depicts the information control field,
indicated by a 0 in the first bit position. It is used to send user-originated data. The 3-bit
N(S) and N(R) fields store the unique frame sequence numbers: N(S) is the number of the
frame being sent; N(R) is the number of the next frame expected by the receiver.

FIGURE 1.1
0
1 bit

X.25 LAPB information


control field

3 bits

1 bit

3 bits

A special feature of LAPB, and of HDLC in general, allows the recei ver to "piggyback'' an
acknowledgment (ACK) on a message to the sender. This is far more efficient than separate ACK messages. LAPB also uses timers for every sent frame. I f the timer expires
before the sender receives an ACK, the sender assumes the packet was lost and re-sends
the fram e in question. In fact, the ti mer process does question why there was no ACK
(destroyed packet, destroyed ACK, processing problem), so once the time expires, the
packet will be re-sent even if it was recei ved i n good shape.
T he supervisory frame can carry one of four messages,
indicated by the value of the 2-bit S field (see Figure 1.2):

THE SUPERVISORY FRAME

S = 00: Recei ver Ready (RR)- indicates receiver status when there is no user data
to send back. The N(R) fi eld plays the same role described in the previous section.

4 69

470

APPENDIX I SOME DETAILS OF X.25 AND FRAME RELAY OPERATIONS

FIGURE 1.2
X .25

LAPB supervisory

control field
1 bit

1 bit

2 bils

1 bit

3 bits

S = 01: Reject (REJ)-a negative acknowledgment (NA K). The N(R) field specifies
the rejected frame(s).
S = II : Selective Reject (SREJ)- a NAK used when the communication arrangement
in the network is as follows: Discard only the errant frame, but not any subsequent
frames that are intact. Here, N(R) specifies the specific frame that was damaged and
that should be re-sent. (This contrasts with the go-back-n procedure, wherein all frames
following a faulty one are discarded.)
S = 10: Receiver Not Ready (RNR)- sent when the receiver has no user data to
send back but needs to tell the sender to stop transmitting. When conditions permit
accepting frames again, it sends an RR frame.

TECHNICAL NOTE
The size of N(S) and N(R)

The

round-t rip transmission time of about .25 seconds plus


number of bits allocated for N(S) and N(R) deter-

mines how many frames can be sent prior to receiving

processing time at the satellite. For a typical link speed


of only 56 Kbps and frame size of 1,024 bits, the trans-

an ACK. For example, if 3 bits are allocated, up to seven

mitting earth station w ill have sent the maximum

frames (2 3 - 1) can be sent without acknowledgement, after which the link sits idle. This undesirable

number of outstanding packets allowed (seven) in just

situation usually is caused by a very busy receiver. It

0. 128 seconds ([1,024/56,000]*7), well before it will


have received an ACK from the satellite. preventing

should not happen frequently for properly sized network nodes, but when it does, a backup of frames wait-

rates, the problem is even greater.

ing to be sent results, wasting valuable link resources.

further transmission for the time being. At higher bit


To remedy the situation, the number of bits allocated

We could ease the burden on the receiver by allo-

for N(S) and N(R) is increased to 7, allowing 127 frames

cating more bits to N(S) and N(R), but this increases the

(2 7 - 1) to be sent before requiring an ACK. Within the


greater amount of time it will take to send all127 frames,

size of the control field and with it the frame overhead.


In practice, 3 bits generally works fine.
There is a situation for which 3 bits is always inade-

the satellite w ill have sufficient time to send an ACK,

quate: geosynchronous satellite links, which have a

frames.

thus enabling the earth station to continuously send

THE UNNUMBERED FRAME The role of the unnumbered frame is to control and manage

the operation of the link connecting two nodes. The meaning of the frame depends on the
value of the M bits. As is shown in Figure J.3, the M bits are not contiguous, but they are
interpreted as one 5-bit field . Hence, there are 32 possible control messages.

APPENDIX I SOME DETAILS OF X.25 AND FRAME RELAY OPERATIONS

471

FIGURE 1.3
P/F
1 bit

1 bit

2 bits

1 bit

X.2S LAPB unnumbered


control field
3 bits

Here are a few examples:


M = II 00 I: Reset (RSET)-for the sender to reset the value of N(R) in the receiving station.
M = 10 001: Frame Reject (FRMR)-for the receiver to report that it has received a
frame with a serious error that will not be correctable by simple retransmission of the
frame.
M = 11 101: Exchange JD (XID)-for a node to identify itself and its characteristics
to its neighbor node.

layer 3, packet/network
The packet layer gives X.25 its unique characteristics. Whereas the data link layer manages data flow across an individual link, the packet layer manages data flow from the originating node to the final destination node-end-to-end. To do this, it adds its own headersee Figure 1.4.

FIGURE 1.4
X.2S Packet header

4 Bits

4 Bits

The packet layer is a connection-oriented network interface that performs the functions
typical of the OSI network layer:
Managing permanent virtual circuits.
Setting up and terminating switched virtual circuits.
Routing packets and managing routing tables.
Controlling the flow of packets through the network.
Multiplexing packet streams from d ifferent users over a shared physical connection
via logical channels.
Ensuring end-to-end integrity of indi vidual packet streams. (An individual packet
strenm consists of the packets that make up a message or file that one user is sending across a shared physical connection. The packet stream flows via an assigned
virtual circuit over the shared connection.) Note the si milarity of these functions
with function s that are typically thought of as the domain of the OSI Transport
layer.

We can see how the packet layer performs several of its functions by looking at some of
the fields in its header:
General Format Identifier (GFI)-a 4-bit field used to indicate whether a packet
contains user or network control information and the configuration of the control
information packet.

472

APPENDIX I SOME DETAILS OF X.25 AND FRAME RELAY OPERATIONS

Logical Channe l Group Number (4 bits) and Logical Channel Number (8 bits)- two
fields used together to form the Logical Channel Identifier (LCI), which identifies
one of a possible 4,095 virtual channels assigned to a user on the shared physical
connection between the DTE and the DCE. (Channel 0 is reserved for network use.)
Packet Type Identifier (PTI)-an 8-bit fi eld identifying the packet's function. For
example, if the least significant bit is 0, the packet is carrying user data: the meaning
of the other bits is shown in Figure 1.5. Notice the similarity of this fie ld to the LAPB
information control field (Figure 1.1 ). In fact , the two have similar functions: The latter protects packets traveling across a single link between DTE and DCE; the fom1er.
in this example, protects the packets of a single originating user transmitting over an
assigned virtual circuit.
P(S)-at the packet layer, a field that is associated with a particular user's data
stream and is different for each virtual circuit. Thus, the packet layer can track a
given user's packets end to end. Whereas the value of P(S) stays the same end to end,
N(S) changes every time the packet travels over a new link. The same is true for
N(R) and P(R). Note the similarity to the mechanism used at the data link layer.

FIGURE 1.5

~"-'f~'U

PT I field when least


significant bit 0

-- -- .

P(R)

~1:)'

" , I

3 bits

1 bit

3 bits

1 bit

There are some 20 packet types in all that are used to either send user data or control the
end-to-end connection.

Frame relay
Just as the te lephone networks serve phone users according to various fee structures. frame
relay networks serve data terminals according to various fee structures.

Congestion control: discarding excess frames


The frame relay network decides which frames to delete to c lear congestion by checking
the discard eligible (DE) bit in each frame: l f set to I, that frame is eligible to be discarded
first; if set to 0, it will be discarded only if the congestion has not been cleared by discarding the discard-eligible frames.
The DE bit is set to l in two ways:
A user may elect to do so.
According to the Service Level Agreement (SLA). For a fee, a user is guaranteed a
particular throughput level, with compensation given if it fail s to do so. The DE bit is
set to I for frames whose data rate exceeds the guarantee.
The SLA th roughput guarantee is called the Committed Information Rate (CIR). T he
network will discard other users' DE frames to ensure that the CfR is achieved. Jt also will
accept higher throughput rates if it has the capacity to handle the extra data. Two other
throughput levels are part of the SLA:
Committed Burst Size (Bc)-the CIR rate can be exceeded for some period of time
such that the average excess rate does not exceed the Be rate.
Excess Burst Si ze (Be)-the user can exceed the Be up to a point called Excess Burst
Size, but any Be bits are discard e lig ible.

APPENDIX I SOME DETAILS OF X.25 AND FRAME RELAY OPERATIONS

Frame relay networks are services


offered by network providers to the public, and they are therefore available to any
organization for a fee that depends on the data rates contracted for.
In view of the fact that the higher the ClR contracted for, the greater the cost (a strategy some customers take), w ith providers that agree, is to choose a CIR of 0 bps. This
means that any data sent is immediately discard eligible. Although this may seem strange
for a business that relics on the network, the fact is that the networks are designed with a
great deal of spare capacity. So, most of the time no frames will be discarded. In practice.
the strategy works well much of the time. If you are a risk taker, this is for you.
COMMITTED INFORMATION RATE STRATEGY

Congestion control : notifying users


Another way that frame relay networks deal with congestion is user notification via the

fonvard explicit congestion notification (FECN) and backward explicit congestion notification (BECN) bits. If a frame making its way through the network encounters congestion, the node the frame is headed for (the forward direction) is notified by the network
setting the FECN bit to I. On the other hand, if the congestion is in the opposite direction
to the frame's travel (the backward direction), the network sets the BECN bit to I. The
nodes may use this information to throttle the amount of traffic they inject into the network; however, this is voluntary and may be ignored.

Discarding frames: beyond congestion control


Although fra me relay networks do not correct errors or ask the sender to retransmit faulty
frames, they nevertheless do not want t.o pass along corrupted information. Hence, frames
are discarded if an error is detected via the .frame check sequence (FCS) field. If error correction is required, the user has to implement it by providing appropriate higher-layer
funct ions. Importantly, the network does not provide any notification when it deletes a
.frame.
Because of these procedures, frame relays are known as unreliable networks, also
called best-effort uetworks. This is not to imply that they are risky; quite the contrary: A
well designed frame relay network works very well most of the time.

473

Glossary

1000BASE-CX: A standard for gigabit Ethernet connections with copper twinax or quad cabling, with a maximum span of about 25 meters.
1000BASE-LX: A fiber-optic gigabit Ethernet standard
using I ,300-nm signals, with a maximum span of
300 to 550 meters with multimode fiber and over
3 kilometers with single-mode fiber.

medium is busy, wait until the medium is idle; if the


medium is idle, transmit.
1xEV-DO (evolution-data optimized): A 3G COMA
standard.
1 x-EV-DV (evolution-d ata a n d voice): A 3G standard
that addresses both data and voice.

1000BASE-SX: A fiber-optic gigabit Ethernet standard


using 850-nm signals. with the same span limits as
LX.

3TDES: Follows the same consecutive process as TOES


but is even more secure because it uses a different key
at each step instead of just one for all steps.

1000BASE-T: A standard for gigabit Ethernet over copper wiring. II requires unshielded twisted pair (UTP)
category 5, 4B/5B encoding, and has a maximum span
of I 00 meters.

802 .1d : lt is the IEEE MAC Bridges standard that


includes Bridging, Spanning Tree, interworking for
802.11 and others. It is standardized by the IEEE
802.1 working group.

1000BASE-X: A gigabit Ethernet standard over fiber with


8B/ I OB encoding, with three options: I OOOBASECX, IOOOBASE-LX, and IOOOBASE-SX.

802.1q: An IEEE standard for frame tagging.

100BASE-FX: The multimode fiber-optic version of


IOOBASE-TX standard.

802.3ab: Defines gigabit Ethernet transmission over unshielded twisted pair (UTP) category 5, 5e, or 6
cabling. It is also known as IOOOBASE-T.

100BASE-T4: A fast Ethernet specification designed to


run on unshielded twisted pair (UTP) Category 3.
100BASE-TX: Refers to official designation of fa st
Ethernet and runs over two pairs of category 5 or
above cable.
10 BASE2: A variant of Ethernet that uses thin coaxial
cable te rminated with bayonet Neili-Concelman
(BNC) connectors.
10BASE5: An original "full spec" variant of Ethernet
cable, using special cable similar to RG-8/U coaxial
cable, with transmission speed of IO-M bps data rate,
baseband signaling, and a 500-meter maximum segment span.
10BASE-FL: Most commonly used IOBASE-F specification of Ethernet over optical fiber, with 10 megabits
per second baseband.

802.3a: A thin coax version of Ethernet released in 1985


by IEEE.

802.3ac: The IEEE standard, with max frame size


extended to I ,522 bytes (to allow "Q-tag"). The Q-tag
includes 802.1 Q virtual LAN (VLAN) information
and 802.1 p priority information.
802.3ae: An lEEE standard for 10 gigabit Etherne t. It
operates in full-duplex mode at I0 Gbps up to 40 kilometers using single-mode fiber and up to 300 meters
using multimode.
802.3af: The IEEE Power Over Ethernet (POE)
standard.
802.3u: An IEEE standard for Ethernet with transmission speed of I00 Mbps. lt is also known as Fast
Ethernet.

10GBASE-X: 10 gigabit Ethernet.

802.3x: A collection of IEEE standards defining the


physical layer and the media access control (MAC)
sublayer of the data link layer of wired Ethernet.

1-persistence: A protocol used to determine when an


Ethernet node can transmit on a shared medium: if the

802.3z: An IEEE standard for gigabit Ethernet over optical fiber and shielded twisted pair (STP). It provides
475

476

GLOSSARY

for full-duplex transmission from switch to end station


or to another switch and half-duplex over a shared
channel using the CSMNCD access method.
802.5: An IEEE standard for a token ring local area
network access method, which is widely implemented
in token ring.
802.11: A family of IEEE standards for wireless LANs
that were designed to extend 802.3 (wired Ethernet)
into the wireless domain. The 802.11 standard is more
widely known as "Wi-Fi" because the Wi-Fi Alliance,
an organization independent of IEEE, provides certification for products that conform to 802.11.

Access point (AP): A node connected wirelessly to BSS


stations and by wire to the organization's wired networks through a LAN or backbone.
ACK: See Acknowledgement.
Acknowledgement (ACK): A packet or signal used to
indicate that the frame was received correctly.
Activity logs: Enable trace-back to the sources of internal attacks or other breaches.
Ad hoc network: A wireless network connection that
is established for the duration of one session and
requires no base station.

802.11a: A WLAN standard, which offers a maximum


data rate of 54 Mbps, but suffers from lack of backward compatibility with the 802.11 b standard.

Adaptive frequency hopping (AFH): Improves resistance to radio frequency interference by avoiding
crowded frequencies in the hopping sequence.

802.11 b: A standard for WLAN, which operated at a


maximum data rate of II Mbps in the 2.4 GHz band.
It's an extension to 802.1 J.

Add/drop multiplexer (ADM): A multiplexer that mixes


and redirects traffic within a SONET system.

802.11 g: A WLAN standard that works in the 2.4 GHz


band but operates at a maximum raw data rate of
54 Mbit/s or about 19 Mbit/s net throughput.
802.11 i: An IEEE standard security protocol for 802.11
wireless networks that was developed to replace the
original WEP protocol. It was certified by the Wi-Fi
Alliance as WPA2.
802.11 n: An e nhancement to the IEEE 802. 11 wireless
network standard that increases transmission speeds to
I08 Mbps and beyond. It operates in the 5-GHz band,
but uses a spatial multiplexing technique called
multiple-input and multiple-output.
Abilene: High-performance backbone network created
by the lntcrnet2 community.
ABR (Available Bit Rate): A service used in ATM networks when source and destination don't need to be
synchronized. ABR does not guarantee against delay
or data loss.
Absorption: The process whereby the incident particles
or photons of radiation are reduced in number or
energy as they pass through matter, i.e., the energy of
the radiation beam is attenuated.
Access device: Node that provides access to the WAN.
Access list: A table of membership attribute/VLAN
associations that are stored in the switches.

Address resolution protocol (ARP): A standard method


for finding a host's hardware address when only its
network layer address is known, i.e., converts a given
IP address into its associated machine address.
Address Resolution: Finding a host's hardware address
when only its network layer address is known, or viceversa (as in RARP).
ADSL (Asymmetric Digital Subscriber Line): A form of
DSL, a data communications technology that enables
faster data transmission over copper telephone lines
than a conventional voiceband modem can provide. ft
is usually used as a service to provide high-speed
Internet access to the home user.
Advanced encryption standard (AES): An encryption
algorithm for securing sensitive but unclassified
material by U.S. government agencies and, as a likely
consequence, may eventually become the de facto
encryption standard for commercial transactions in the
private sector.
Advanced mobile phone system (AMPS): An analog
cellular mobile phone system in North a nd South
America and more than 35 other countries. It uses
FDMA transmission in the 800-Mhz band.
Advanced Research Projects Agency (ARPA): An
agency of the United States Department of Defense,
ARPA underwrote development for the precursor of
the Internet, known as ARPANET.

GLOSSARY
Agents: Network management software modules having
local knowledge of management in formation that
translate that information into a form compatible with
SNMP.
Alarms: Fault alert messages.
All optical network (AON): A communications network
working completely in the optical domain that uses
optical switches connected by optical fibers.
Alternate mark inversion (AMI): An e ncoding method
in T I and E I transm ission in which consecutive Is
have opposite voltage polarity in order to maintain Is
density for synchronization purposes. All Os, on the
other hand. are always sent as 0 volts.
Alternating current (AC): An electric current that
reverses its direction at regular intervals.
American National Standards Institute (ANSI):
Oversees the development of volu ntary consensus
standards for products, services. processes, systems,
and personnel in the United States.
American Standard Code for Information Interchange
(ASCII): Uses 7 b its to represent a ll uppercase and
lowercase characters, numbers, punctuation marks,
and other characters. Extended ASCII uses 8 bits.
Ampere (A): A unit of electric current (electron now) or
pressure.
Amplifiers: A device that takes in a given electric signal
and sends out a stronger o ne. A mplifiers are used to
boost electrical signals in many e lectronic devices,
including radios. televisions. and telephones.
Amplitude modulation (AM): The transferring of information onto a carrier wave by varying the amplitude
(intensity) of the carrier signal.
AMPS band: The 800-MHz band used by advanced
mobile phone service (AMPS).
Analog information: Information that is cominuous;
that is, any piece of infom1ation that can take on any
of an infinite set of values is said to be analog.
Analog signaling: A signal which changes continuously
and can take o n many d ifferent values. The analog signal, in effect, is an analog to the real physical quantity
(e.g., music) it is representing.
Analog signal: Any time continuous signal where some
time varying feature of the signal is a representation of
some other time varying quantity.

477

Analog to digital converter (ADC): An electronic integrated c irc uit that converts continuo us s ig nals to
discrete digital numbers.
Anycast: Communication between a single sender and
the nearest of several receivers in a group.
Application firewal : Limits the access that software
applicati ons have to operating system services. and
consequently to the internal hardware resources fo und
in a computer.
ARPANET project: See ARPANET.
ARPANET: A compute r network developed by the
Advanced Research Proj ects Agency of the U.S.
Department of Defense. ARPANET was the predecessor of the Internet. lts objectives were to allow continuous communications among dissimilar networks and,
in the event that portions of the networks were disabled (possibly due to mili tary or nuclear weapon
attack). to enable communications to continue.
ASCII character: See American Standard Code for
Information Interchange.
Asynchronous communication: Refers to digital communication (such as between computers) in which
there is no timing coordination between the sending
and receiving devices as to when the next character
will be sent. The start and e nd of each character are
signaled by the transmitting device- character at a
time transmission.
Asynchronous TOM: See Statistical TDM.
Asynchronous transfer mode (ATM): A cell relay.
packet switching network, and data link layer protocol
that encodes data traffic in small (53 byte) fixed-si zed
cells.
Attenuation : A form of distort io n in wh ich signal
energy is lost as it travels, due to the resistance of
the medium to electrical flow. Attenuation is measured
in decibels per kilometer (dB/km) at a specific
frequency.
Authentication header (AH): Creates a hash value from
the packet's bits.
Authentication: Assurance that a message actually is
from the party it appears to be, not spoofed.
Authorization: Permission to use equipment and files.
limiting rights to particular networks, database
resources, and other company assets .

478

GLOSSARY

Automatic repeat request: Sec Repeat request.


Autonegotiation: An Ethernet procedure whereby connected devices agree to the transmission parameters to
be used for communications.
Autonomous (independent) interconnected network:
A network that operates independently according to its
own set of policies.
Backbone: A high-speed communications link that is
used in interconnecting LANs in many businesses,
especially those that occupy several floors in a building. A backbone is also used to interconnect WANs. as
is done, for example, in the I nternet.
Backoff: For Ethernet networks, a random time waited
by each station before beginning the carri er sense
process again.
Backward error correction (SEC): Techniques in which
the receiver requests retransmission w hen it detects
erroneous data. When error rates are low or zero. BEC
can be very efficient. However, i f the same error
occurs repeatedly, BEC techniques can never transmit
the data properly. They are mostly useful for guided
transmissi on systems.
Backward explicit congestion notification (BECN): A
one-bit field in the frame relay header that signals to
any node receiving the frame that congestion is occurring in the opposite direction from which the frame
arrived.
Band: A contiguous group of electromagnetic frequencies or wavelengths.
Bandwidth: The data transmission capacity of a channel ; the difference between the highest and lowest
significant frequencies in a signal's spectrum; the difference between the highest and lowest frequencies
that a communications system can handle.
Base station: A wireless communicati ons station
installed at a fixed location.
Baseband signal: A signal that includes frequencies
equal to or very near zero, by comparison with its
highest frequency. For example. a sound waveform
can be considered as a baseband signal, but a radio
signal cannot. Baseband is also used to refer to signals
that have not been multiplexed.
Basic service set (BSS): In WLAN, each access point and
its wireless devices.

Basic SONET signal: Carries one T-3 or its equivalent. It


is called an STS- 1 signal in its electrical form, and an
OC-1 in its optical form.
Baud rate: A measure of the number of data elements
that can be transmitted per second-the rate of change
of signal clements. This is not always the same as the
bit rate (bits per second), because a given symbol, or
baud, may represent more than one bit.
Beam's spectrum: The array of colors that make up a
beam of light. The beam can be separated to its component col ors. Note that "color" i s a relati ve term,
meaning the wavelengths composing the beam.
Visible light comprises the rainbow of colors. Infrared
light is not a single "color" but rather has many wavelengths in its spectrum.
Bell operating company (BOC): AT &T's 23 local telephone companies in the United States.
BERT (Bit Error Rate Tester): An instrument for analyzing network transmission effi ciency that computes the
percentage of bits recei ved in error from the total
number sent.
Best effort delivery: Describes a network service in
which the network does not guarantee that data i s
delivered or that a user w ill have a particular quality
of service level or priority.
Best-effort communi catio ns system: A system that
docs not provide any guarantees that data is delivered.
Binary signal: A digital si gnal composed of combinations of two possible values. 0 and I.
Bipolar 8-zeros substitut ion (B8ZS): A method of line
coding used in the T-carri er system that improves
sender/recei ver clock synchronization by substituting
for strings of eight zeros. It improved on an earlier line
coding scheme kno wn as AMI (Alternate M ark
I nversion).
Bit duration: T he time allowed for representing each
bit by its associated code value. It is the inverse of
bit rate.
Bit erro r rate (BER): The percentage of bi ts that have
errors relative to the total number of bits recei ved in a
transmission, usually expressed as ten to a negative
power.
Bit rate: The number of bits sent each second.

GLOSSARY
Bit robbing: AT-carrier system signaling technique in
which the system bo1Tows (robs) bits in the T-carrier
frame that arc normally used by the sender. T he
robbed bits allow the operator of the system to transmit management data on the T-carrier. This is a form
of i11-ba11d signaling. The system did not initially
account sending management/control data on the
same connect ion used to send user data.
Bit stuffing: The insertion of redundant bits into data to
assure the trallsparellcy of the communication system.
It i s used by bit-oriented communications protocol
and is also called zero-bit insertion/deletion.
Bit synchronization: Synchronizing the sender and
receiver clocks to the bit times.
Bit-oriented communications protocol: A communications protocol that considers the transmitted data as an
opaque stream of bits with no semantics, or meaning.
Block code scheme: An approach to providing clocking
information without incurring as big a bandwidth
penalty as the Manchcstcrs or RZ codes.
Block codes: A code with a fixed number of bytes.
llock parity check: Detects almost all si ngle-bit and
multiple-bit errors. but at the cost of added transmission overhead. Block parity check method detects
erroneous frames for single-bit and multiple-bit
errors. whether an even or odd number of bits have
been inverted. The only exception is when precisely
2 bits in one frame and 2 bits in another frame in the
same column positions arc inve1ted, an extremely rare
occurrence.
Blocking ports: The ports on a bridge that are barred
from sending received data. This prevents flooding an
Ethernet LAN with frames that wi ll circulate forever
due to loops created by the bridges. By contrast, the
one port on the bridge that does forward frames is
called the designated port. A lso see Spanning tree.

479

Bounded media: See Guided media.


Bridge protocol data unit (BPDU): A special frame sent
by a bridge out of all of its ports.
Bridge tap: Connection to the local loops that was used
to create a party line.
BSS transition mobility: A WLAN mobility type in
which a terminal moves from a first access point (AP)
to a second access point within the same extended
service set (ESS).
Bus structure: A topology consisting of a single shared
medium, typically coaxial cable, to which multiple
devices arc connected. These devices monitor signals
on the medium and select ively copy the data
addressed to them. Non-switching Ethernet hubs
implement a logical bus topology in a star-wired
network structure.
Byte stuffing: A special byte inserted before each bit
sequence in the data that is the same as the flag
sequence but is not a flag. The stuffed byte signals this
fact to the receiver, thus maintaining framing scheme
transparency. It is used in byte-oriented communications control. Also called character stuffing.
Cablelabs: Cable Television Laboratories. a non-profit
research and devel opment consortium w hose members are exclusively cable television system operators,
also known as multi-system operators (MSOs).
Call setup: A logical connection established between the
sender and receiver before any packets are sent.
Call transport: Protocols in the transport layer that deal
w ith latency, jitter, packet loss, and sequencing.
Carrier sense multiple access with collision avoidance
(CSMA/ CA): A network contention protocol that
involves extended listening to a network in order to
avoid collisions. It is a medium access method that is
performed by each indi vidual device and does not
require a central controlling entity.

Bluetooth : A WPAN technology that provides a way to


connect and exchange information between devices
such as mobile phones. laptops. PCs. printers. and digital cameras that arc in very close proximity to one
another.

Carrier sense multiple access with collision detection


(CSMA/CD): A network contention protocol that
listens to a network in order to avoid and detect collisions. It is a medium access method that is performed
by each individual device and does not require a
central controlling entity.

Border gateway protocol (BGP): A routing protocol


used in border routers to interconnect autonomous
systems to route packets among them.

Carrier: A sine wave that can be modulated in amplitude. frequency. or phase for the purpose of carrying
information.

480

GLOSSARY

Carrierless ampl itude/phase modulation (CAP): A proprietary standard implemented for provision of ADSL
service.

Cheapernets: A nickname for IOBASE-2 Ethernets. The


wiring in this type of Ethernet is 50 ohm, baseband
coaxial cable. also known as thinnet.

Carterfone decisio n of 1968: The Federal Communications Commission decision that allowed users to
connect their own telephone equipment to the public
telephone system for the fi rst time.

Checksum method: An error detection method in which


the sender calculates a value based on sums of the bit
values or the data. The receiver makes the same calculation, and checks the calculated sum with the transmitted checksum. If they don't match, the receiver
assumes the data was corrupted in transit.

CBR (Constant Bit Rate): A uniform transmission rare


used for connections that depend on precise clocking
ro ensure undistorted delivery.
CDDI: A copper wire standard of FDDI, published by
ANSI and ISO, designed for either cat 5 UTP or type
I STP.
Cell: Fixed size packet. See also Frames.
Cell relay: A method or statistically multiplexing fixedlength packets to transport data between computers or
kinds of network equipment.
Cell switching: Using cell switches to forward fixedlength packets in a network.
Cellular authentication and vector encryption (CAVE)
algorithm: A powerful authentication scheme
employed by all 2G cellular systems.
Cellu lar band: The 850-MHz band.

Chipping code: A scheme used in Direct Sequence


Spread Spectrum to spread a signal across a large
range of frequencies for purposes of transmitting it
securely and making it highly resistant to interference.
The chipping code is a bit pattern that operates on the
original data to achieve these ends.
Ciphertext: Encrypted text.
Circuit switch network: Switches create a circuit from
the calling party to the called party by connecting a
series of links leading from one to the other.
Circuit switching: A type of communications in which a
dedicated channel is established for the duration of a
transmission.
Circuit-level firewall : Delves into the transport headers,
monitoring connection-oriented session (circuit)
establishment attempts by TCP.

Central office (CO): A facility of a telecommunications


common carrier where calls are switched. In local area
exchanges, central offices switch calls within and
between the 10,000-line exchange groups that can be
addressed uniquely by the area code and the first three
digits of a phone number.

Cladding: The material that surrounds the core of an


optical fiber. It is designed to redirect (retlects or
refracts) light rays so that as many as possible travel
through the core. Rays that do escape the core are
absorbed by the cladding.

Centralized management: Control of access of all


devices to a shared link by a single (central) device.

Class 1 office (regional center): Handles calls from


multiple states.

Certificate authority (CA): An organization that issues


digital certificates (digital IDs) and makes its public
key widely available to its intended audience.

Class 2 office (sectional center) : Handles calls for a


very large geographic area.

Channelized: An architecture that transmits data in


channels.
Channel: A particular path in a medium through
which information is transmitted from a sender to a
receiver.
Character stuffing: See Byte stuffing.
Character-oriented communications protocol: Views
transmitted data as a stream of bytes.

Class 3 office (primary center): Handles calls made


beyond the limits of a small geographical area in
which circuits are connected directly between class 4
toll offices, and use high usage trunks to complete
connection between toll centers.
Class 4 office (toll center) : The switching center
through which any long-distance call, as well as any
call that is subject to message unit charges, is routed.

Tt serves a large city or several small cities and generates customer-billing information.

GLOSSARY

Class 5 telephone office: A telephone switch or


exchange located at the local telephone company's
central office, directly serving subscribers.
Class of Service (CoS): Captures the nature of different
types of traffic and the special requirements the network must provide.
Classful addressing: Divides the entire TP address space
into ranges of contiguous IP addresses called classes.
Classless addressing: Treats an IP address as a 32-bit
stream of o nes and zeros, where the boundary
between network and host portions can fall anywhere
between bit 0 and bit 3 1.
Classless inter-domain routing (CIDR): A relatively new
addressing scheme for the Internet that allows more
efficient allocation of IP addresses than classful
addressing.
Clear to send (CTS): A signaling message transmitted
by an IEEE 802. 11 station in response to an RTS
message.

481

transmission. Also converts received digital signals


back into analog format.
Codeword: A contiguous set of bits that together form a
piece of information.
Collapsed backbone: A configuration in which LAN
switches are connected to a router that has tables of
LAN addresses. The router sends frames from one
LAN to another according to frame destination
addresses.
Collision: The result of two devices attempting to transmit data over a shared medium at exactly the same
time. All shared media computer networks require
some sort of mechanism to either prevent collisions
altogether or recover from coll isions when they
do occur.
Collision window: The maximum length of time it takes
to detect a collision and is essentially the twice the
time it takes a for a frame to travel from one end of a
shared medium LAN to the other.

Client/server: The association between software ru nning in nodes on a network- the client software
requests services a nd the server software provides
them.

Comite Consultatif International Telephonique et


Telegraphique (CCITI): An international organization established in about 1960 for communications
standards funct io ning within the intergovernmental
international Telecommunication Union (ITU).

Cloud: A graphical metaphor representing a communications system (network) that s its between the end
points of a transmission and through which the transmission travels.

Committed burst size (Be): The number of bits that a


router can transmit over a specified time interval when
congestion is occurring.

Coax: A coaxial cable; a multi-conductor cable comprising a central wire conductor surrounded by a hollow
cylindrical insulating space solid insulation, or mostly
air with spaced insulating disks, surrounded by a
hollow cylindrical outer conductor and finally a
protective covering. Coax offers high capacity for
carrying signals and is relatively immune to external
sources of interference.
Code division multiple access (COMA): A digital system that, by combining DSSS with chipping codes,
allows multiple simultaneous transmissions to be carried across the same channel.

Committed information rate (CIR): The rate at which


the network supports data transfer under normal
operations.
Common carrier: A government-regulated organization
that provides telecommunications services for public
use, such as AT&T, the telephone companies, MCI,
and Western Union.
Common Criteria (CC): An internationally approved set
of security standards that provides a clear and reliable
evaluation of the security capabilities of information
technology products.

Code redundancy: The ratio of redundant bits to total


bits.

Common gateway interface (CGI): A standard protocol


for interfacing external application software with an
information server. It allows the server to pass
requests from a client web browser to the external
application.

Codec (coder/decoder): A device that converts analog


video and audio signals into a digital format for

Common management information protocol (CMIP):


A network management protocol built on the Open

Code rate: The ratio of message bits to total bits.

482

GLOSSARY

Systems Interconnection (OSI) communication


model.
Communications link: A line, channel, or circuit over
which data are transmitted.
Community antenna TV (CATV): In broadband communications technology, multiple television channels
may be transmitted either one-way or bi-directionally
through an often hybrid distribution system to a single
or to multiple specific locations.
Competitive local exchange carrier (CLEC): A telecommunications provider company in the United States
that competes with the ILECs.

Contention protocol: Refers to the contention for


access to a shared medium by each station. CSMA/
CD falls under this protocol.
Contract specification document: Documents used in
creating a contract for a project; includes an information for bidders (IFB) document and a request for
proposal (RFP) document.
Control frame : Helps in the delivery of data frames
and contains characters to establish and terminate a
connection, control data flow, and correct errors.
Core: The central, infrared light carrying component of
an optical fiber.

Computer operating system (OS): Software that manages the resources of a computer.

Core mux: A multiplexer that mixes and redirects traffic


within the SONET system.

Conduction: The process of electron flow.

Counter-rotating: FDDI uses dual-ring architecture with


traffic on each ring flowing in opposite directions.

Conductors: Materials that readily allow electrical flow,


such as copper and aluminum.
Conference of European Posts and Telegraphs (CEPT):
A European organization that develops standards and
defines inte1faces for telecommunications systems.
Connection oriented: A communications connection
that requires the establishment and termination of the
connection. It is a feature of circuit switched connections and packet switched virtual circuits.
Connectionless: Describes communication between
two network end points in which a message can be
sent from one end point to another without prior
arrangement.
Connectionless service: A communications connection
that does not require the establishment and termination of the connection. It is a feature of datagram
packet switched connections.
Connection-oriented service: A communication service
in which a connection is set up and maintained for the
duration of the communication.
Consent decree of 1984: Wrought major changes in
how telephone service was provided in the United
States.
Constellation: A group of satellites.
Contend (contention): A condition that arises when two
or more data stations attempt to transmit at the same
time over a shared channel, or when two data stations
attempt to transmit at the same time in two-way alternate communication.

Country code top-level domain (ccTLD): An Internet


top-level domain generally used or reserved for a
country or a dependent territory.
Coupling: Splicing (joining) cables and attaching cables
to connectors.
Critical success factor: An aspect of a network project
that must be achieved for the project to successfully
meet its objectives.
Crossbar switch : Connects any two devices that are
attached to it up to its maximum number of ports. The
paths set up between devices can be fixed for some
duration or changed when desired. Each device-todevice path through the switch is usually fixed for
some period.
Crosstalk: Interference caused by electric power being
coupled from one circuit into adjacent circuits within
a cable. It can cause signal loss at high frequencies,
measured in decibels (dB).
Current: The rate of electrical or electron flow through
a conductor between objects of opposite charge, measured in amperes.
Customer premises equipment (CPE): Any terminal
and associated equipment and inside wiring located at
a subscriber's premises and connected to a carrier's
telecommunication channel at the demarcation point.
Customer Service Unit (CSU): Protects the telephone
network against damage from faulty devices connected to it by the customer, and allows the telephone
company to test the condition of a T-1 remotely.

GLOSSARY
Cut-through: A packet switch wherein the switch starts
forwarding a packet before the whole frame has been
received, normally as soon as the destination address
is processed.
Cycle: One complete series of changes of value of a persistently repeating pattern, e.g., a si ne wave that starts
at zero, progresses through positi ve and negati ve
values, and back to zero again.
Cyclical redundancy check (CRC): A method for detecting data transmission errors. The sender uses polynomial division to produce a coefficient (discarded) and
a remainder ( 16 or 32 bits long)-the CRC. The
receiver makes the same calculation on the entire
frame. I f the remainder is zero the frame is considered
to be error-free.
Data circuit-terminating equipment (DCE): The equipment that performs functions, such as signal conversion and coding, at the network end of the line
between the DTE and the line.
Data communication : The transmission and recept ion
of binary data and other discrete level signals represented by a carrier signal.
Data communications networks: A configuration of
telecommunication facilities for the purpose of transmitting data, as opposed to transmilling voice.
Data encryption algorithm (DEA): A block cipher
designed to be used by the data encryption standard.
Data encryption standard (DES): Uses a 56-bit key
cipher and the data encryption algorithm (DEA). lt was
selected as an official Federal information Processing
Standard (FlPS) for the United States in 1976.
Data frame: A data packet of fixed or variable length,
which has been encoded by a data link layer communications protocol for digital transmission over a
node-to-node link.
Data link connection identifier: An address that identifies a particular permanent virtual circuit.
Data link escape (OLE) character: A transmission control character that changes the meaning of a limited
number of contiguously following characters or coded
representations.

483

Data Over Cable Service Interface Specification


(DOCSIS): A standard crafted by CableLabs for cable
modem manufacturers.
Data Service Unit (DSU): A device used for interfacing
data terminal equipment (DTE) to the publ ic switched
telephone network.
Data terminal equipment (DTE): An end communications device that converts user information into signals for transmission or reconverts the received signals into user in formation.
Datagram : A packet switching technique that. in making switching decisions, treats packets as independent
units without regard to whether they are part of the
same or di fferent messages.
De facto standard: A standard that holds sway simply
by force of common usage. The name derives from the
Latin expression that means " in fac t"' or " in practice."
De j ure standard: A stnndard produced by a recognized
standards organization. The name deri ves from the
Latin expression that means "based on law" or by right.
Decentralized management: Protocols for link sharing
that the individual devices follow to manage themselves when seeking access to the link.
Dedicated route: A circuit switched connection.
Dedicated-server: A LAN classification in which the
servers func tion only as servers, cannot operate as
user stations. A t least one must operate as a fi le server.
These LANs arc often called client-server LANs.
Delay distortion: Distortion resulting from non-uniform
propagation speed of transmission of the various frequency components of a signal.
Delta modulation: A form of digital modulation where
voltage values of an analog signal are changed into a
fi xed difference of value (or delta). and a plus or
minus sign.
Demultiplexing: A process of separating out the data
streams or individual channels of data from a single
multi-channel stream.

Data link flow control: Flow control between any two


directly connected nodes.

Denial-of-servi ce (DoS) attacks: Used by hackers to


shut down particular resources by overloading them,
thereby denying their ser vices to legitimate users.

Data network: An informal name for a digital network


used to send data. Data networks can interconnect
with other networks and can contain subnetworks.

Dense wavelength division multiplexing (DWDM): A


version of fiber optic communication that combines
many optical channels on a single fiber, typically used

484

GLOSSARY

to increase the data transmission capacity of previously installed fiber. Dense wave division multiplexing provides a significant increase in capacity compared to WDM.
Designated port: The port on each bridge over which
frames may flow.
Destination address: The address of the intended recipient of a frame.

Digital subscriber line (DSL): Provides for digital data


transmission over the wires of a local loop.
Digital to analog converter (DAC): A device for converting a digital code to an analog signal.
Digital transmission: Voice, image, data, or text transformed and transmitted as bits. Digital transmission is
less susceptible to no ise interference than analog
transmission.
Direct current (DC): An electrical current that flows only
in one directio n in a circuit. Batteries and fuel cells
produce direct current.

Differential Manchester encoding: A method of encoding data in which data and clock signals are combined
to form a single self-synchronizing data stream. Midbit transitions provide a c locking signal and the
presence or absence of start-of-bit transitions indicate
bit value.

Direct sequence spread spectrum (DSSS): A modulation


scheme that replaces each bit to be transmitted with a
sequence of bits drawn from a chipping code.

Differentiated services (DiffServ): An architecture that


specifies a simple, scalable and coarse-grained mechanism for classifying, managing network traffic and
providing QoS guarantees on modem IP networks.

Disaster recovery plan: The document that defines the


resources, actions, tasks, and data required to manage
the recovery process in the face of a major event that
causes network failure.

Differentiated services code point (DSCP): A field in an


IP packet that enables different levels of service to be
assigned to network traffic.

Discard eligible (DE): A bit in the frame relay header


that indicates if that frame may be discarded when the
frame relay network experiences congestion.

Digital AMPS (D-AMPS): A digital version of AMPS, the


original analog standard for cellular telephone phone
service in the United States.

Discrete multitone (DMT): The ANSI standard and


preferred technique for ADSL service.

Digital certificates: A copy of a key that is digitally


signed by a trusted third party, called a certificate
authority (CA).
Digital communication: A communications format
used with both electronic and light-based space systems that transmit audio. video, and data as bits of
information.
Digital information: Information represented by a
restricted fin ite set o f values, often represented only in
binary form.
Digital Service Unit (DSU): See Data Ser vice Unit.
Digital signaling: Carrying information using a limited
number of different (two or more) discrete states. The
most fundamental and widely used form of the digital
signal is binary, in which each of two possible states
represents a binary value.
Digital signals: Digital representations of discrete-time
signals.
Digital signature: Verification that a transm ission
comes from the apparent sender.

Distance vector routing: A routing protocol that selects


the best path to a destination based on the shortest
distance.
Distortion : The undesirable changes in signal shapes
due to interactions between the signals, the medium,
and noise.
Distributed access: The capabi lity of communications
devices to independently coordinate orderly access to
the shared network.
Distributed coordination function (DCF): The basis of
standard CSMA/CA access within an 802.11 WLAN.
Distribution system (OS): Enables the interconnection
of access points wirelessly.
Domain name registry: An organization that manages
the registration of domain names within the top-level
domains for which it is responsible, controls the policies of domain name allocation, and technically operates its top-level domain.
Domain name system (DNS): The way that Internet
domain names arc located and translated into Internet
Protocol addresses.

GLOSSARY

Domain name: The symbolic name given to an Internet


sire.
Dotted quad: The notation that expresses the four-byte
IP address as a sequence or four decimal numbers
separated by dots.
Downlink: The link from a satellite to a ground station.

485

Encapsulation: The technique used by layered protocols


in which a layer adds header inform at ion to the protocol data unit (PDU) from the layer above.
Encoding: The process of representing information. in a
form suitable for either storage. manipulation. display,
or transm ission by a computer or over a computer
network.

Download: The transmission of a file from one computer system or web page to another.

End of text (ETX): A character to represent end of text in


a data frame.

Dual stack: Provides two discrete network layers,


and can therefore communicate using either 1Pv4
or 1Pv6.

End office: A central office at which user lines and


trunks are interconnected.

Dumb terminal: A computer display terminal that serves


as a slave to a host computer. A dumb terminal has a
keyboard for data entry and a video display, but no
computing power of its own.

End systems: Computers that arc connected to the


I nternet.
Enhanced data rate (EDR): A Bluetooth speci fication
for data transmission speed.

Dynamic host configuration protocol (DHCP): A set of


rules used by communications devices such as a computer. router. or network adapter to allow the device to
request and obtain an IP address from a server.

Equatorial orbit: A n orbit in the same pl ane as earth's


equator. or the equator of some other celestial object.

Dynamic range: Port numbers 9,152 to 65,535 are neither assigned nor registered. They are called dynamic
range as any process can use them.

Error correction: Techniques for correcting erroneously


transmitted data.

Edge mux: A multiplexer that interfaces w ith the user at


the edge of the SONET system.
Edge routers: A device that routes data packets between
one or more local area networks and an ATM backbone network.
Edge switches: See Access devi ces.
Effective radiated power (ERP): Measures the directional characteristics of transmilting antennas.
EIA/RS 232-C: The most common physical interface
specification.
Electromagnetic interference (EM I): Unwanted energy
induced in transmission line by radiation from external sources of electromagnetic energy.
Electromagnetic wave: A propagating wave in
unguided media with electric and magnetic components, e.g., light waves, radio waves, microwaves.

Error control: Any technique that ensures information


received across a transmission link is correct.

Error detection: Techniques for detect errors in received


data.
Error rate: The number of erroneous bits received as a
proportion of the total number of bits sent.
ESS transition mobility: Provides for movement of a
wireless station from one ESS to another.
Ethernet: The most widely installed local area network
technology, originally created by Xerox and then
developed further by Xerox, DEC, and I ntel.
European Telecommunications Standards Institute
(ETSI): Promotes standards for interoperability
between in-house and external power line networks.
Extended address (EA): Refers to a frame relay address
field that increases the addressi ng structure from a
default of 2 bytes to 3 or 4 bytes.

Elementary signal: Basic sine wave.

Extended Binary Coded Decimal Interchange Code


(EBCDIC): An 8-bit character encoding used on I BM
mainframe operating systems. It does not allow for
parity error detection.

Encapsulating security payload (ESP): Encrypts the


packet to provide privacy. Newer ESP functionality
adds authentication and integrity.

Extended service set (ESS): Comprised of a number of


IEEE 802.11 BSSs and enables limited mobility
within the WLAN.

486

GLOSSARY

Extended Super Frame (ESF): A Tl framing standard.


Exterior gateway protocols (EGP): A protocol for
exchanging routing information between two
Autonomous Systems via the gateway routers of each
the networks.
Extranets: A private network that uses Internet protocols, network connect ivity, and possibly the public
telecommunication system to securely share part of
an organizat ion 's information or operations with
suppliers. vendors. partners. customers or other
businesses.
Fast Ethernet: A collective term for a number of
Ethernet standards that carry traffic at the nominal rate
of 100 Mbitls.
Fault: An abnormal condition in a network.
FCAPS: The ISO Telecommunications Management
Network model and framework for network management: Fault. Configuration, Accounting, Performance.
Security.
Fiber Distributed Data Interface (FOOl): A standard for
data transmission over optical fiber in a network that
can extend in range up to 200 kilometers.
Fiber to the home (FTTH): The installation of opt ical
fiber from a WAN switch directly into the subscriber's
horne.
File sharing: Access under specific rules to the same fi le
by multiple users. File sharing users may have the
same or different levels of access privileges.
Filter: A device that selectively sorts signals and passes
through a desired ran ge of signals while suppressing
the others.
Flag : A control strin g, independent of character codes,
used to identify both the start and end of a frame.
Flat address: With reference to a network device, a flat
address does not have any information as to where the
device i s. A MAC address is one example.
Flood ing: A simple routing algorithm in which
every incoming packet is sent through every outgoing
link.
Flow: The packets created by segmenting a given stream
of bytes from an application or process.
Flow control: It is the process of managing the rate of
data transmission between two nodes.

Forward error correction (FEC): A technique for


improving the accurncy of data transmission. Extra
bits are included in the outgoing data stream so that
error correction algorithms can be applied by the
recetver.
Forward explicit congestion notification (FECN): A bit
set by a frame relay network to inform a DTE receiving the frame that congestion was experienced in the
path from source to dest ination.
Forwarding: The relaying of packets from one network
node to another node in a computer network.
Forwarding equivalency class (FEC): A term used in
MPLS to describe a set of packets with similar or
identical characteristics that may be forwarded the
same way, i.e., they may be bound to the same MPLS
label.
Frame check sequence (FCS): A calculated code used to
determine (check) if the bits within a frame have been
received correctly during transmission.
Frame relay: A network technology that transmits data
packets at high speeds across a digital network encapsulated in a transmission unit called a fram e.
Frame relay assembler/disassembler (FRAD): A communications device that converts a data stream into
the format required for transmission over a frame
relay network, and performs the reverse function
when the data exits the frame relay network.
Frame synchronization: The process by which a receiving device can determine the beginning and end of a
frame. This is typically accomplished by preceding
and concluding the frame with a di stincti ve bit
sequence that can be distinguished from the data bits
within the frame. This permits the data bits within the
frame to be extracted Correctly.
Frame tagging: A method used for creating protocolbased VLANs.
Frame: A data packet of fi xed or variable length. w hich
has been encoded by a data link layer communications
protocol, for digital transmission over a node-to-node
link. At the Data Link layer. the data packet is usually
referred to as a frame.
Fram ing bit: A bit used for frame synchronization
Frequency bands: A group of adjacent frequencies.
Frequency division multiple access (FDMA): A method
of allowing multiple users to share the radio frequenc~

GLOSSARY

487

spectrum by assigning each active user an individual


frequency channel.

Generic TLD (gTLD): A top-level domain used by a


particular class of organization.

Frequency division multiplexing (FDM): An analog


multiplexing scheme in which the available transmission frequency range is divided into narrower bands.
Each of these bands is used to carry a separate
channel.

Geometric optics: The science that treats the propagation of light as rays.

Frequency hopping spread spectrum (FHSS): A method


of transmitting radio signals by rapid ly switching a
carrier among many frequency channels.
Frequency modulation: A type of modulation in which
the frequ ency of a continuous radio carrier wave is
varied in accordance with the properties of a second
(modulating) wave.
Frequency: Defined for a periodic signal as the number
of times the repeating pattern in the signal recurs
within one second. It is denoted in cycles per second, or
more formally in communications work as Hertz (Hz).
FTP (file transfer protocol): A protocol to transfer data
from one computer to another over the Internet, or
through a network.
Full duplex mode: A data flow mode in which information can flow in both directions at the same time.
Full mesh: Every node has a link directly connecting it
to every other node in a network. Full mesh is very
expensive to implement but yields the greatest amount
of redundancy, so in the event that one of those nodes
fails, network traffic can be directed to any of the
other nodes.
Functional requirements: An initial definition of a proposed system, which documents the goals, objectives.
user or programmatic requirements, management
requirements, the operating environment, and the
proposed design methodology, e.g., centralized or
distributed.
General contractor (GC): Contractor who assumes
responsibility for completing a network project, under
contract to the owner, and hires, supervises, and pays
all subcontractors.
Generic access profile (GAP): Ensures compatibil ity so
that piconet members can communicate with each
other even if they are using other profiles as well.
Generic routing encapsulation protocol (GRE): A tunneling protocol designed to encapsulate a wide variety
of network layer packets inside IP tunneling packets.

Geostationary orbit: A geosynchronous orbit.


Geosynchronous Earth Orbit (GEO): An orbit directly
above the earth's equator that matches the rotation of
the earth. To an observer on the ground, a satellite in a
GEO appears to be at a stationary point in the sky.
Gigabit Ethernet: Ethernet with a nominal data rate of
1,000 Mbps.
Global positioning system: A collection of satellites
that provides timing and location data g lobally.
Global system for mobile communications (GSM): A
globally accepted standard for digital cellular communication.
Graded index: An optical fiber wherein the index of
refraction gradually decreases from the axis of the
core to the edges of its diameterr.
Guard band: Frequency that is left vacant between two
channels to account for overlap.
Guided media: A cabling syste m that guides the data
signals along a specific path; also known as bounded
media. Guided media are typically wire and optical
fiber.
H.323: An ITU standard for real-time voice and videoconferencing over packet networks, including LANs,
WANs, and the Internet.
Half duplex mode: A data flow mode in which information flows in both directions between the parties, but
in only one direction at a time. It is useful where twoway communication is necessary but bandwidth is
limited.
Half power point: The point on a frequency spectrum at
which the power of a signal is equal to one half of its
maximum power. Half power point is often called the
-3dB point because the signal is approximately 3dB
less than maximum.
Hamming distance: A measure of the difference
between two binary sequences of equal length; in particular, it is the number of bits which differ between
the sequences.
Harmonics: In acoustics and telecommunication, the
harmonics of a signal are all but the lowest component

488

GLOSSARY

frequenc ies in the signal's spectrum. The lowest


component frequency is known as the fundamental
frequency and each of the harmo nics is an integer
multiple of the fundamental frequency.
Hash function: A transformation that takes a variablesize input and returns a fix ed-size string, which
is called the hash value. The hash value is attached
to the data that are to be transmitted and is used
by the receiver to determine if an error occurred during transmission.
Head end: The originating point in a communications
system.
Header: Control information appended at the beginning
(head) of a segment of user data, used to control, sync hronize, route, and sequence a trans mitted data
packet or frame.
Hidden node problem: A node in a wireless network
that is visible from a wireless hub but not from other
nodes.
Hierarchical address: A scheme in which the address is
divided into two or more parts. One part usually designates the network in which a device is located and
the other part uniquely identifies that device from
among the others in the network. The telephone company (using area codes), the postal service (using Zip
codes), and the Internet (using IP address) use hierarchical schemes to help manage the large numbers of
addresses they have to deal with.
Hierarchies: See 'Iree network.
Hierarchy of signal levels: Indicates various T-carrier or
SONET capacities.
High bit-rate DSL (HDSL): A technology introduced as a
solution providing T-1 data rates over distances up to
18.000 feet without repeaters, compared to the 3,000and 6,000-foot limitations of T- 1.
Higher Speed Study Group (HSSG): Created by the
IEEE to evaluate the requirements for the next generation of Ethernet technology.
Highly Elliptical Orbit (HEO): An orbit characterized by
a relatively low-altitude perigee and an extremely
high-altitude apogee.
HiperLAN (high performance radio LAN): Radio based
local area networking solutions, intended for connecti vity betwee n PCs, laptops, workstations, servers,
printers, and other networking equipment.

Hop: Each intermediate node in a network that is


traversed by a data packet as it makes its way to the
destination node is called a hop.
Host-specific routing: The inverse of network-specific
routing. The host address is e ntered in the routing
table.
Http:// (hypertext transfer protocol): The communications protocol used by clients to connect to servers on
the Web. Its primary function is to establish a connection with a Web server and transmit HTML pages to
the c lient browser or any other files required by an
HTTP application.
HTIPS (HyperText Transport Protocol Secure): The
protocol for accessing a secure Web server. Using
HTTPS in the URL instead of HTTP d irects the message to a secure port number rather than the de fault
Web port number of 80 and causes the data that is
being transferred to be encrypted before it starts its
journey.
Hub: A communication device that distributes communication to several devices in a network thro ug h the
re-broadcasting of data that it has received from one
(or more) of the devices connected to it.
Hybrid network: A local communication network that
consists of different physical to pologies or network
architectures.
Hyperlink: An address that takes us from one page
to another and makes traversing the Web straightforward.
Idle state signal: Sent across a communications
link while the link is otherwise inactive. It is used
to maintain c lock synchronization and let the sending and receiving devices know that the link is still
operational.
IEEE P1901: An IEEE draft standard for broadband over
power line networks defining medium access control
and physical layer specifications.
Impulse noise: A short burst of noise having random
amplitude and bandwidth. Impulse noises are usually
caused by external electrical sources, such as lighting.
In-band signaling: Transmission of control information
in the same band and the same channel as is used to
send user data.
Incumbent local exchange carrier (ILEC): A local
telephone company in the United States that was in

GLOSSARY

existence at the time of the break up of AT&T into the


Regional Bell Operating Companies.
Independent basic service set (IBSS): The simplest of
all IEEE 802.1 1 networks in which no network infrastructure is required.
Index of refraction: A physical characteristic of a material that light can pass through, defined by the ratio of
the speed of light in a vacuum to the speed of light in
the material. Optical fiber is usually designed to have
high index material in its core and low index in its
cladding.
Induced current: Electric current that originates in a
conductor by a fluctuating magnet ic field around the
conductor. It is always weaker than the fi eld that
induced it. For example, crosstalk is the result of the
magnetic field caused by one wire carrying a signal
inducing the same signal in an adjacent wire.
Industrial, scientific, medical (ISM) band: A specific
band or the electromagnetic frequency spectrum designated for communications. This band is open to public use and does not require an FCC license.
Information for bidders (IFB): A document that provides prospective vendors the entirety of information
regarding what they are expected to provide.
Information: Any communication or representation of
knowledge such as facts, data, or opinions in any
medium or form, including textual, numerical,
graphic, cart ographic, narrative, or audiovisual form s.
Infrared data association (irDA): Defines physical specifications communications protocol standards for the
short-range exchange of data over infrared light.
Infrastructure BSS: An 802. 1I network comprising an
access point and wireless stations.
Initialization vector (IV): A continuously changing
number used in combination with a secret key to
encrypt data.
Insulator: Material that resists electron flow.
Integrated services (lntServ): An architecture that specifies the elements to guarantee quality of ser vice
(QoS) on networks.
Integrated Services Digital Network (ISDN): Provides
digital access directly from the customer's premises to
the telephone network at high data rates, and treats
voice and data as digi tal data.

489

Integrity assurance: Methods for guaranteeing that


the packet, including i ts ori ginal headers, was not
modified.
Intelligent terminal: A terminal that can perform limi ted processing tasks when not communicating
directly with the central computer.
lnterexchange carrier (IXC): Provide interstate (long
distance) communications services with in the U.S.,
which includes AT&T, MCI , Sprint, and more than
700 others. It handles calls between LATAs (local
access and transport area).
lnterframe gap (IFG): A very small amount of time that
must pass between successi ve frames transm itted
from a workstation.
Interior gateway protocols (IGP): See Interior routing
protocols.
Interior gateway routing protocol (IGRP): A distancevector routing protocol developed by Cisco Systems
that works within autonomous systems.
Interior routing protocols: The rout ing protocols used
to facilitate the exchange of routing information
between routers within an autonomous system.
lntermodulation distortion: The result of mixing two
input signals in a nonlinear system. The output contains new frequencies that represent the sum and
difference of the frequencies in the input signals. It is
also called intermodulation noise.
International Electrotechnical Commission (IEC):
Prepares and publishes international standards for all
electrical. electronic, and related technologies.
International Telecommunication Union (ITU): An
international organization established to standard ize
and regulate international radio and telecommunications. lt is operated under the auspices of the United
Nations.
Internet Assigned Numbers Authority (lANA): The
entity that oversees global IP address allocation, DNS
root zone management. and other Internet protocol
assignments. These operations have been assumed by
a private non-profit corporation known as I CANN
(Internet Corporation for Assigned Names and
Numbers).
Internet backbone: The very high-speed connections
through which the autonomous networks of the
Internet communicate with each other.

490

GLOSSARY

Internet control message protocol (ICMP): A message


control and error-reporting protocol between a host
server and a gateway to the Internet.
Internet Corporation for Assigned Names and
Numbers (ICANN): A non-proli t corporation that was
set up to deal with protocol and parameter issues for
the I nternet. It oversees global IP address allocation,
DNS root zone management. and other I nternet protocol assignments, having taken over the responsibilities
of lANA.
Internet group message protocol (IGMP): A mechanism that supports I P multicasting, providing tenlporary host group addresses, adding and deleting members from a group.
Internet message access protocol (IMAP): An application layer Internet protocol operating on port 143 that
allows a local client to access e-mail on a remote
server.
Internet protocol (IP): The set of technology standards
and technical specifications that enable information to
be routed from one network to another over the
Internet.
Internet service provider (ISP): A business that provides
access to the Internet and may provide other services
such as Web hosting.
lnternet2: An alliance of over 200 U.S. universities that
are involved with learning and research projects
requiring wide bandwidth links.
Internetwork: An interconnected system of computer
networks.
Intranet: A private computer network that runs TCP/lP
protocols. It is used to share part of an organization's
information or operat ions with its employees.
Intrusion detection system (IDS): Software that focuses
either on network data flows or host activity to
detect security threats. whether arising internally or
externally.
Intrusion prevention system (IPS): Software that
attempts to isolate and quarantine suspicious files.
prevent access to particular sites, and also refuses to
download or install certain files.
Intrusion: Any unauthorized activity on corporate or
wide area network with intent to disrupt operations or
to alter stored data or transmissions in any way.

Inverse multiplexer (Inverse mux): A device in which a


high data stream is broken into multiple lower data
rate flows to allow the usc of lower speed communications links. The aggregate speed of the lower speed
links has to be at least equal to the data rate of the
ori ginal signal.
IP (Internet protocol): An Internet protocol that handles
the routing of packets across packet-switched internetworks.
IP (Internet protocol) address: The logical address of a
device attached to an IP network.
IP precedence: In QoS. a three-bit field in the ToS (type
of service) byte of the IP header. Using IP precedence.
a network administrator can assign values from 0 (the
del~1ult) to 7 to classify and prioritize types of traffic.
IPsec: A security Internet protocol that provides authentication and encryption over the Internet. IPv6 supports IPsec.
Jamming signal: A high-voltage signal that is generated
on an Ethernet network when a collision has been
detected. It is used to notify and insure other devices
on the Ethernet that a collision has occurred and that
they should either cease or not attempt transmission at
this time.
Key cipher: A key is a number that is used by a mathematical algorithm, the cipher, to encrypt plaintext and
decrypt ciphertext.
Key: See Key cipher.
Label edge routers (LERs): A router that operates at the
edge of an MPL S network.
Label switched routers (LSRs): A type of a router
located in the middle of a MPLS network.
LAN Emulation (LANE): A standard defined by the
ATM Forum that allows devices that are normally
connected to a LAN to connect to an ATM network
instead, without any change to either hardware or
software. The ATM connected devices appear to each
other as i f they were still connected directly through
aLAN.
Laser: A powerful, coherent beam of light from a lasing
medium. A n acronym for Light Amplification by
Stimulated Emission of Radiation. Lasers are widely
used as the light source for light transmission over
optical fiber.

GLOSSARY
Last mile: The connection from a network POP (Pointof-Presence) to the end-user's location.
Latency: The time between packet transm ission and
receipt; a measure of the respon si veness of a network,
or concomitantly, a measure of delay.
Layer 2 tunneling protocol {L2TP): A tunneling protocol
used to support virtual private networks (VPNs).
Learning bridge: An Ethernet device that j oins two
Ethernet networks to create a much larger network. A
learning bridge automatically learns the location and
MAC address associated with each Ethernet device.
Leased lines: A permanent connection between two
specified locations that is provided by a carrier such as
a telephone company. Also called dedicated lines or
private lines. Leased lines w i th various capabi li ties
can be obtained and can be conditioned to enhance
their transmission characteristics.
LED: Light-emitti ng diode (LED), an electronic device
that lights up when electricity is passed through it.
LEOs are used as light sources for light transmission
over short span optical fiber.
t_ight detector: A device that is sensitive to light and
will produce an electric current in its presence.
Line: In SONET, the portion of the network between any
two multiplexers is refeJTed to as a line. The line may
also contain one or more regenerators.
Line of sight: Certain carriers such as microwave radiation and light travel in a straight line. In order to use
these carri ers for communications, the sending and
receiving devices must be able to see each other, i.e.,
they have to be in each other 's line of sight. Any
obstructions that can prevent them seeing each other
will therefore halt communications.

491

Loading coil: A metall ic, doughnut-shaped, voiceamplifying device used on local loops to reduce the
allenuation effects of the wire, thereby enabling a signal to travel much farther before becoming too weak.
Local access and transport area (LATA): The geographic regions covered by each RBOC.
Local area network (LAN): A computer network limited
to a relatively small area, usually the same building or
noor of a building. LANs are capable of transmitting
data at very fast rates, and because they are usually
completely on private property, they do not require
connections from carriers.
Local exchange carrier (LEC): An organization that provides local telephone service within the U.S., which
includes the RBOCs, large companies, and more than
a thousand smaller and rura l telephone companies
(approximately 1,300 in total).
Local exchange: A regulatory term in telecommunications for a local telephone company.
Local loop: The physical lin k or circuit, that connects
the demarcation point of the customer premises to the
edge of the carrier, or telecommunications service
provider, network.
Local number portability (LPN): Allows a phone number to be used at any switch within a LATA.
Logical bus: A topology in which devices are physically
wired in star topology but their commun ications
behaves as if they were wired as physical bus.
Logical Channel Number: A 12-bit field in an X.25
packet layer header that identifies an X .25 vi11ual circuit, and allows DCE to determine how to route a
packet through the X.25 network.

Line overhead: A group or 18 bytes in the SONET


header that manages and controls the line portion of
the network.

Logical link control and adaptation layer protocol


(L2CAP): A Bluetooth protocol in the core protocol
stack providing data services to higher layer Bluetooth
protocols.

Link access procedure-balanced (LAPB): A data lin k


layer protocol derived from HDLC that is used to manage communication and packet framing between the
DTE and the DCE devices in the X.25 protocol stack.

Logical topology: Describes how flows between the


devices in a network effectively behave. This may
be different from how the physical wiring between the
devices is laid out. See Logical bus for an example.

Link state: A routing protocol performed by every


switching node in the network, and concerned with
conditions between a router and the possible next hop
routers.

lossy: A characteristic of a network that is prone to lose


packets when it becomes highly loaded.
Low Earth Orbit (LEO): Range from altitudes of 100 to
2,000 kilometers.

492

GLOSSARY

Mail transfer agent: A computer program or software


agent that transfers electronic mail messages from one
computer to another.
Malware: Software aimed at network or computerrelated disruption of one sort or another.
Managed devices: Devi ces such as computers, hubs,
switches, and routers capable of collecting, storing,
and transmitting management inform ation that is used
to remotely control and monitor them.
Management frames: Frames that carry information
used in network management..
Management information base (MIB): A database of
management information of objects where each object
represents some resource to be managed. It is used and
maintained by a network management protocol. The
values of the MlB object can be changed or retrieved
using protocol specific commands.
Manchester encoding: A self-clocking encoding technique used by the physical layer to encode a bit
stream. Every bit includes a mid-bit voltage transition
to provide clocking information to a receiving device.
The direction of the transition indicates the bit value.
Mask: A group of bits used to select certain bits from
another group of bits of the same size. For example, a
mask is used to extract the network address from an IP
address.
Mean time before failure (MTBF): T he average length
of time before a network component fail s.
Mean time to repair MTTR: The length of time between
when notification of a failure is received and when the
device is back in service.
Media: Any material substance, air, or vacuum used for
the propagation of signals in the form of electromagnetic, or acoustic waves.
Medium access control (MAC) address: A unique physical address for each NI C, hard-coded by the manufacturer, and read into RAM on initialization.
Medium attachment unit: A device connecting the
cable to the station.
Medium Earth Orbit (MEO}: Ranges in altitudes
between LEO and GEO orbits.
Message switching: A method of handling message
traffic through a switching center, either from local
users or from other switching centers, whereby the

message traffic is stored and for warded through the


system.
Metropolitan area network (MAN}: A network whose
reach is limited to a neighborhood or city (a metropolis). M ANs are larger than LANs, but smaller than
WANs.
Mid-span problem: lncompat.ibilities that prevents two
telephone companies from interconnecting their lines.
Mobile switching center (MSC): A telephone exchange
that provides circuit-switched calling, mobility management, and GSM services to mobile phones moving
within the area that it serves.
Mobile telephone switching offices (MTSOs}: An
operations center that connects the landline public
switched telephone network (PSTN) system to the
mobile phone system. Jt is also responsible for compi ling call information for bi lling and handing off
calls from one cell to another.
Modem: A device that transforms digital signals generated by data terminal equipment (DTE) to analog signal forms and transforms a received analog signal
back into digital signal for presentation to the DTE.
Modulation: The process by which some characteristic
of a higher frequency wave is varied in accordance
w ith the characteristics of a lower frequency wave.
MPEG: A n I SO/ITU standard for compressi ng digital
video. I t is an abbreviation of Motion Picture Experts
Group.
MPLS domain: A portion of a network that contains
devices that understand MPLS.
Multicast: Communication between a single sender and
multiple receivers on a network.
Multidrop network: See Multipoint network.
Multilayer firewall: Incorporates the operations of
packet-filtering firewalls, circuit-level firewalls and
application firewalls in one device.
Multimode fiber: Opt.ical fiber designed to carry multiple light rays or modes concurrently, each at a slightly
different reflection angle w ithin the optical fiber core.
Multimode fiber transmission is used for relatively
short distances because the modes tend to disperse
over longer lengths.
Multiplexer: A device that combines two or more sender
signals for transmission on a single li nk.

GLOSSARY

Multiplexing: An electronic or optical process that combines a large numbe r o f lower-speed transm ission
lines into one high-speed line by splitting the total
available bandwidth of the high-speed line into narrower bands (frequency division) or splitting the large
bandwidth of an optical fiber into various colo rs of
light (wave division), or by allotting a common channel to several different transmitting devices, one at a
time in sequence (time division).
Multipoint connection: Communication configuration
in which several terminals or stations share the same
connection and access to the shared connection.
Usually controlled by a device called the primary, the
others being called secondary.
Multipoint network: A network characterized by shared
communication links in which every node is attached
to a common link that all must use.
Multipoint topology: Links three or more devices
together through a single communication medium.
Multiprotocollabel switching (MPLS): A standard technology for speeding up network traffic flow and making it easier to manage, by attaching labels to packets.
Multistation access unit (MAU): A hub or concentrator
that connects a group o f computers to a token ring
local area network.
NAK (Negative acknowledgment): A message transmitted to the sender indicating that a packet contained
errors or was corrupted during transmission.
National information infrastructure (Nil): A collection
of network types that includes radio and television
networks, the public switched telecommunications
network, and private communications networks.
Net neutrality: The principle that Internet providers
should not base charges for connection capabilities on
users or content.
Network: A system of interconnected, comprehending,
communicating hardware and software, designed to
facilitate information transfer via accepted protocols.
Network access point (NAP): A communications facility used by network service providers (NSPs) to
exchange traffic.
Network address translation (NAT): Maps a single public IP address to many internal (private) IP addresses.
With a NAT-enabled border router, there is no direct
route between an external source and an internal host.

493

Network default mask: A default bit pattern applied by


an Internet router that easily allows the router to identify the c lass of an lP address. The re is one de fault
mask associated with each of the classes of rP address
(e.g., the class B default mask is 255.255.0.0).
Network 10: That part of an IP address that identifies a
single network (an autonomous system) within a
larger TCP/IP internetwork (Internet or intranet).
Network interface card (NIC): Computer hardware that
connects to network media, wired or wireleslly. ft
contains a unique flat address assigned by the NIC
manufacturer.
Network management system (NMS): A collection of
software and hardware that allows network technicians
to monitor and manage entire corporate networks, usually from a remote network control faci lity. Often, the
NMS will utilize SNMP protoco ls and features.
Network operating system (NOS): Software that manages communication between devices within a network. The NOS oversees resource sharing and often
provides security and administrative tools.
Network technical architecture: The detailed description of the functions and characteristics of a proposed
network.
Network-specific routing: A technique that treats all
hosts connected to the same network as a single entity,
and eliminates the need to maintain per-host routing
information.
Next generation Internet (NGI): A United States government project intended to increase the speed of
the Internet.
Next hop: The next router to which a packet is sent as
it traverses a network on its journey to its final
destination.
Noise: Electrical activity that can inte rfere with and
distort communications signals.
Non-persiste nce: In CSMA/CD a station wanting
access to the shared medium and having been unsuccessful in its attempt will wait a rando m amount of
time and then sense the line again, and if it is idle, the
station will send the fram e.
Non-repudiation: Prevents the sende r from claiming
he/she did not send the message.
Non-return-to-zero (NRZ) code: A binary code in which
" Is" are represented by one significant condition and

494

GLOSSARY

"Os" are represented by the other significant condition,


with no other neutral or rest condition.
No-transition mobility: A station moving only within
one BSS.
NRZ-1 code (Non-Return-to-Zero Inverted): A method
in which the polarity is reversed to represent successive I bits but no polarity is changed for 0 bits.
Nyquist's sampling theorem: Sampling at a fixed rate
that is at least twice the highest signal frequency in the
analog source's spectrum will result in the samples
containing all the information of the original signal.
OC-1: An optical SONET line with a transmission speed
of 51.84 Mbit/s. OC-1 is the lowest SONET speed and
its frame was structured to carry exactly one T-3 frame
or its equivalent, 28 T-1 frames.
Omnidirectional EMR: Electromagnetic radiation propagating in all directions at once.
Open shortest path first (OSPF): A hierarchical interior
gateway protocol (IGP) for routing in Internet protocol, using a link-state in the individual areas that make
up the hierarchy.
Open Systems Interconnection (OSI) model: A network communications model developed by ISO architecture consisting of seven layers that describe
protocols for computer communications.
Operation, administration, maintenance, and provisioning (OAMP): Functions that must be performed
to manage and operate a network.
Optical carrier: Light used to carry information on an
optical fiber link.
Optical fiber: A thin strand of glass that can carry voice,
data, or video signals in the form of light with very
little loss. Optical fiber has a much larger practical
capacity than wire.
Organizationally unique identifier (OUI): A 24-bit
number assigned by IEEE to a company or organization for use in various computer hardware products,
including Ethernet network interface cards and fibre
channel host bus adapters. The QUI is combined with
an internally assigned 24-bit number to form a unique
MAC address.
Orthogonal frequency division multiplexing (OFDM):
A method of digital modulation in which a signal is
split into several narrowband channels at different frequencies.

Out-of-band signaling: The exchange of control information in a band separate from the data or voice channel, or on an entirely separate, dedicated channel.
Overhead bit: Any non-user generated bit added to
frames to perform functions such as error detection
and to identify pa11icular types of frames.
Packet: A sequence of bits containing user data or netwo rk control information, surrounded by bits added
by the network to maintain packet integrity and identity during transmission through a network.
Packet assembler/disassembler (PAD): A communications device that sits between a non-packet capable
device (DTE) and an X.25 network node (DCE). The
PAD performs the function of dividing information to
be sent across an X.25 network into packets, and
reassembles the received packets into the original
information format.
Packet jitter: Measures the variation in arrival rates
between individual packets.
Packet switched network: A digital data transmission
network that transmits data in discrete units over
shared links. Packet switches can operate in either a
connectionless or connection oriented mode. In the
first, every packet of a particular transmission may
take different paths through the network to arrive at
the destination; in the second, all packets of a partic ular transmission must take the same path through the
network to arrive at the destination.
Packet-filtering firewalls: Software that is run on corporate border routers, the primary entry points to company networks, that monitors and grants or denies
packet access based on company policies.
Page: A file on a Web server that can be accessed
through a web browser.
PAM (Pulse Amplitude Modulation) sampling rate:
The number of s ignal samples per second that are
taken.
Parity check bit: A bit added to user generated data that
allows the receiving device to check whether data has
been transmitted accurately.
Partial mesh design: Some nodes may be organized in a
full mesh scheme, but at least some others are not connected to every other node.
Patch cord: A length of cable with connectors on one or
both ends used to join telecommunications circuits at
patch panels or other interconnection points .

GLOSSARY

Path overhead: In a SONET frame, the overhead bits


contained in the payload that allow the network to
manage the path.
Path vector: A routing protocol used to span different
autonomous systems.
Path: I n SONET network, the sections and lines that
connects two STS multiplexers.
Payload: The part of a SONET frame that contains user
information and user overhead infom1ation.
PDN (Public Data Network): A privately owned and
operated WAN that offers public access connection
services for a fee. PDNs are commonly used by corporations to extend the reach of their own networks or in
lieu of their own network.
Peer-to-Peer: A type of network in which each workstation potentially has equivalent capabilities and
responsibilities.
Period: See Cycle.
Periodic waves: Waves that have a time-based repeating
pattern, e.g., sine waves.
Permanent virtual circuit (PVC): I n a packet switched
network, a continuously dedicated virtual circuit set
up by a network administrator.
Personal area network (PAN): A computer network
used for communication among computer devices
very close to a person.
Personal communications system (PCS): The term
given to cellular phone technologies within the United
States.
Phase modulation (PM): The phase of a signal is shi fted
from its reference value according ro a modulating
function.
Phishing: Trolling for personal or private information by
randomly sending out spoofed spam.
Physical star: A cabling topology in which every device
is connected to a central device.
Physical topology: Descri bes the layout of the cables
and the devices in a network.
Piconet: A n ad-hoc computer network of devices using
Bl uetooth technology protocols to allow one master
device to interconnect with up to eight active devices.
Plain old telephone service (POTS): The voice-grade
telephone service that remains the basic form of

495

residential and small business service connection to


the telephone network in most parts of the world.
Plaintext: Original unencrypted document.
Point-of-presence (POP): The point at which a line from
a long distance (i ntercxchange) carrier connects to
the line of the local telephone company or to the
user i f the local company is not involved. More
generall y. a point-of-presence is the location of any
network node(s) with which users may connect to
the network.
Point-to-point connection: A direct connection
between two devices that does not include any intermediate devices.
Point-to-point tunneling protocol (PPTP): Method for
implementing virtual pri vate networks. Used w ith the
generic rou ting encapsulation protocol (GRE) to create a secure version of the point-to-point protocol
(PPP).
Policy based path vectors: Sec Path vectors.
Polling: T he process of sending a request message to
collect events or information from a network device.
It is also used to control device access on a multi-point
(multi-drop) link.
Port number: Identifies a particu lar application program
running on a computer. It allows different applications
on the same computer to utilize network resources
without interfering with each other.
Port: A hardware port is a location on a device that
allows attachment to other devices, e.g., a mouse port.
A software port is a number assigned to a computer
program (see port number) that allows a communication session between programs on two data communication devices.
Post office protocol (POP): An application-layer
I nternet standard protocol, to retrieve e-mail from a
remote server over a TCP/IP connection.
Power line communications (PLC): The process of
delivering data over electrical power lines.
Power over Ethernet (POE): A system to transmit electrical power, along w ith data. to remote devices over
standard tw isted-pair cable in an Ethernet network.
P-persistence: ln the Ethernet CSMA/CD protocol , a
strategy the attempts to reduce the occurrence of collisions: A station transmits with probability p after finding the medium idle.

496

GLOSSARY

Pretty good privacy (PGP): A method of encryption and


authentication.

private agency, that provides data transmission services to the public.

Primary colors: Colors that cannot be produced by mixing any other colors. For visible light, they are: red,
green, and b lue (RGB). For pigments, they are red,
yellow, and blue.

Public switched telephone network (PSTN): A voiceoriented public telephone network. Also refers to the
interconnected system of all such networks.

Primary station: In polling, a primary station controls


access by having all data transfers go through that
station. lt is also called master station.
Private branch exchange (PBX): Allocates phone calls
on the business premises.
Propagation delay: The time it takes for a signal to
travel from the source to the destination.

Pulse amplitude modulation (PAM): The amplitude of


the pulse carrier is altered in accordance with some
characteristic of the modulating signal.
Pulse code modulation (PCM): A digital representation
of an analog signal where the magnitude of the signal
is sampled regularl y at uniform intervals then quantized to a series of symbols in a digital (usually
binary) code.

Propagation: The movement of an electromagnetic signal from one point to another.

Quality of service (QoS): Offers guarantees on the ability of a network to deliver predictable results. Re fers
to the ability of a network to provide higher priority
services to selected network traffic over various WAN,
LAN, and MAN technologies.

Proprietary: A design o r specification owned by the


developer, who holds the rights to its use and
distribution.

Quantization: The process of converting the sampled


voltage values of an analog waveform into digital
data.

Protection ring: In a dual ring system, carries an exact


copy of the data sent on the working ring, but in the
opposite direction.

Quantizing (or quantization) error: The diffe rence


between the actual value of a sampled analog signal
and the resulting quantized value.

Protocol conversion: Translates the way one protocol


performs a particular function into the way a different
protocol handles the function, so that devices with different protocols can understand each other.

Quantizing noise: Errors that result from conversion of


an analog signal into a finite number of digital values.

Propagation speed: The rate at which signals propagate


in a medium.

Protocol-based VLAN : A virtual LAN configured by


protocols.
Protocol: A rule or ru le set. Many protocols for data
communication are defined in model architectures.
Proxy server: A device that logically stands between a
client and a server on the Internet. It filters all request
coming from c lients and responses coming from
servers. The proxy evaluates each and based on a set
of rules will allow or disallow the interaction. If
allowed, the proxy server will talk to the client and
server on behalf of the other: no direct communications takes place between the client and server.
Proxy: See Proxy server.
Public access carrier: A company providing WAN and
MAN Jinks for a fee.
Public data network (PDN): A packet data network
operated by a telecommunications administration, or

Queuing: Holding messages in some ordered sequence.


Radiation: The emission and propagation of electromagnetic e nergy in the form of electromagnetic waves
through some medium.
Real-time transport control protocol (RTCP): Control
for an RTP session by devices exchanging information
about the quality of a session.
Real-time transport protocol (RTP): Defines a standardized packet format for delivering audio and video over
the Internet.
Redirector: An operating system driver that sends data
to and receives data from a remote device.
Regeneration: As used in communications, the process
of recreating an attenuated and/or distorted digital signal. If successful, the recreated signal is identical to

the original signal.


Regional Bell operating company (RBOC): The Bell
telephone companies that were spun off of AT&T by

GLOSSARY

court order in 1984 (the Divestiture). Also known as


the "Baby Bells." the initial seven RBOCs were
Nynex, Bell Atlantic, BeiiSouth. Southwestern Bell ,
US West. Pacific Telesis, and Ameritech.
Regiona l Internet registry (RIR): A n organization that
allocates and regi sters Internet addresses within a
particular region of the world.
Remote monitor (RMON): A device for monitoring
network traffic, usually from a command center.
Repeat request: Error control method for data transmission that remediates detected errors by requiring the
data to be re-sent. Acknowledgments and timeouts are
used to achieve reliable data transmission. Also
known as automatic repeat request (ARQ).
Request for proposa l (RFP): A detailed description of
project requirements that serv es as a solicitation to
vendors to bid on the project.
Request to send (RTS): A signaling message transmitted
by an IEEE 802. 11 station indicating that it has datn to
transmit.
Resistance: The opposition of a material to the now of
electric current, measured in ohms.
Resource reservation protocol (RSVP): A set of communication rules that allows channels or paths on the
Internet to be reserved for the multicast transmission
of high-bandwidth messages.
Response time: The length of the time between sending
a request and the display of the first character of the
response at a user terminal.
Return-to-zero (RZ) code: A communications line
code in which signal voltage returns to zero between
each pulse.
Reverse address resolution protocol (RARP): Obtains
the I P address that corresponds to a particular hardware address.
RGB: See Pr imary colors.
Ring: A topology in which each node connects only to
two adjacent nodes, formin g a loop. Ring networks
are unidirectional- transmissions travel around the
ring in one direction.

497

probable cost to the company of variou s security


breaches should they be successfully carried out.
Root bridge: Continuously transmits network topology
information to other bridges, using the spanning tree
protocol. in order to notify all other bridges on the network when topology changes are required.
Root ports: The ports connecting the shortest paths from
each bridge back to itself, calculated by the root bridge.
Route aggregation: A technique for organizing network
layer IP addresses in a hierarchy.
Router: A path determination device for packets traveling between different networks that also forwards the
packets to the next device along the path.
Routing: A process of selecting paths in a network along
which to send data.
Routing algorithm: Calculates the output link over
which to transmit an incoming packet.
Routing information protocol (RIP): Manages router
information within a self-contained network, such as a
corporate LAN or an interconnected group of such
L ANs.
Routing protocol: Used by routers to determine the
appropriate data forwarding path.
Sampling: Converting analog inform:ltion into a digital
representation by measuring the voltage of analog signals at regular intervals.
Sampling resolution: The number of bits used in the
binary representation of the actual sample values.
Satellite network: A network using radio frequencies
relayed by satellite.
Scanni ng sequence r: The device that transfers TOM
data to their corresponding time slots.
Scattering: A change in the light wave passing through
an optical fiber caused by an impurity or change of
density in the fiber, producing signal power loss.
Scattered light can be reflected back to the source or
refracted into the cladding.
Scatternet: A set of piconets connected through sharing
devices.

Ring wrapping: A dual ring procedure that redirects


traffic from a failed portion on the primary link to the
protection ring, thus keeping the ring operating.

Secondary station: Devices for data transfer that take


place after getting polled by primary station.

Risk analysis (Risk assessment): Identi fies the types of


threats faced. their likelihood or occurrence. and the

Section: Any two devices directly connected by an


optical tiber.

498

GLOSSARY

Section overhead: In a SONET frame. the 9 bytes of the


transport overh ead that supports performance monitoring and administration of a section of the SONET
network.
Secure http: Provides the same type of security as llltps,
but it is an independent connectionless protocol that
does not run on SSL or TLS.
Secure multipurpose Internet mail extensions
(S/ MIME): A standard for public key encryption and
signing of e-mail encapsulated in MIME.
Secure RTCP (SRTCP): Provides encryption, message
authentication and integri ty, and replay protection
to the RT P data in both unicast and mul ticast
appl ications.
Secure shell (SSH): Provides encrypted communications
between two hosts over insecure networks.
Secure sockets layer (SSL): A connection-oriented protocol to provide encryption and authentication, primarily to protect communications between Web clients
and servers.
Self-clocking codes: Codes that represent the binary bits
in way that indicates bit values and provides clocking
information for the receiver.
Self-hea ling: A SON ET archi tecture that uses two or
more transmission paths between nodes; in the event
one path fai ls, traffic can be rerouted to the other path.
Semiconductor: M ateri al whose resistivity. its behavior
towards electron flow. can be changed by the application of light, an electric fi eld. or a magnetic fi eld.
Server-centric: A L AN cl assi ficati on in which the
servers function only as servers. They are often called
client-server L ANs.
Service access points (SAPs): A n identifying label for
network endpoints used in OSI model. The SAP is a
conceptual l ocation at which one OSI l ayer can
request the services of another OS I layer.

Service provider: Vendor that suppl ies network. software. management, or other functions to the owners of
computer and communication systems.
Session initiation protocol (SIP): A n application-l ayer
control protocol for creating, modifying, and terminating sessions with one or more participants.
Shared key authentication : A security protocol that
controls access to network resources and requires
each station to possess a pri vate key in order to be
authenticated.
Shielded twisted pairs (STP): Twisted pairs that are surrounded by a shiel d that prevents electromagneti c
interference.
Signal constellation: A graphical method used to visualize the signal combinations in QAM and the bits they
represent.
Signal to noise ratio (SNR): The ratio of the power
(strength) of signal to the power of the surrounding
noise. The larger this ratio. the more easily and accurately the signal can be distinguished from the noise. It
is usually expressed in decibels.
Signals: A varying quanti ty in electricity, light, and
electromagnetic waves in general, that can carry
in formati on.
Signal's spectrum : When a signal (analog or digital) is
separated into its elementary signals. the resulting collection of sine waves i s called the signal's spectmm.
Simple mail transfer protocol (SMTP): Standard for
e-mail transmissions across the I nternet.
Simple network management protocol (SNMP): A n
application layer protocol facil itating the exchange of
management informat ion between network devices. It
i s designed to assist in managing networks remotely
by enabling moni toring and controlling of network
nodes, collecting performance data, and administering
cost, configuration, and security measures.

Service level agreement (SLA): A contract between the


customer and the service provider by which the l atter
commits to guaranteeing particul ar levels of ser vi ce
for a stipulated price. It defines the terms of types of
serv ices, qualit y of ser vices, and the customer
payment.

Simple parity check: A method of error detection that


checks whether the sum or bits in each char acter
recei ved conform s to a gi ven protocol. Simple parity
check w ill detect any odd number of bit inversions.
but i t wi ll miss any even number of bit inversi ons.
T hus on average, it will successfully detect bit errors
only about 50 percent of the time.

Service level: A package of functionalities offered by a


network provider.

Simplex mode: A system in which data flows in one


direction only.

GLOSSARY

499

Single bit error: An error in which just one bit in a transmitted frame is inverted (changed from a I to a 0 or
from a 0 10 a I).

Spyware: Captures and reco rds activities on an end


user device, even dow n to keystrokes, and transmits it
over the Internet to other parties.

Single mode fiber: A n optical fiber designed for the


transmission of a single mode of light as a carrier and
is used for long-distance signal transmission.

Start of text (STX): A character to represent start of text


in a data frame in some protocols.

Single point of failure (SPOF): Using one device or


communications line to perform a funct ion. In order
to ensure continuous operation, two or more devices
or li nes are used. Any computer or communications
system that contains only one component to do a j ob
creates a single point of failure.
Sliding window flow control: A technique to provide
fl ow and/or erro r control whereby the sender is
allowed to transmit o nly that information within a
specified window of frames or bytes. The window is
shifted upon receipt of proper data acknowledgements
fro m the receiver.
Slot time: The length of time it takes a frame to travel
from one end of as LAN to the other.

Start/stop communication: See Asynchronous communication.


Stateful inspection: A process to see whether a packet
belongs to a pre-validated session.
Station: Computer/host in a network.
Statistical time division multiplexing (STDM): A technique for transmitting several types of data concurrently across a single transmission cable or line.
Step index: An optical fiber in which the core refractive
index is uniform throughout so that a sharp step in
refractive index occurs at the core to cladding interface. It usually refers to a multi mode fi ber type.
Stop-and-wait ARQ. See Stop-an d-wait protocol.

Sma rt phone: A fu ll-featured mobi le pho ne with


personal computer-like functionality.

Stop-and-wait protocol: The receiver tells the sender


whe n to transmit a sing le fra me of data. It is also
called stop-and-wait ARQ.

Smart terminal: An interface device that has both independent computing capability and the ability to comm unicate with othe r devices or systems. It is also
known as an intelligent.

Store-and-forward switch: Reads the e ntire incoming


packet and stores it in its memory buffe r, checks
various fie lds, determines next hop, and finally
forwards it.

Social engineering: Tricking people or systems into


providing confiden tial, personal, private, or other
sensitive info rmation.

STS multiplexer: Interfaces to the user at the edge of the


SO NET system.

Socket: One end-point of a two-way communication


link between two programs running on a network,
formed by combining an TP address and a TC P/UDP
port num ber.
Socket address: See Socket.
Source address: The address of the network device that
is sendi ng data.
Spam: E-mail sent to a very large number of addresses,
usually unsol ic ited.
Spanning tree: A method for Ethernet LANs that sets up
the bridge ports so that there is only one route from
each LAN to every other LAN. Redundant routes are
held back until needed because of ro ute fail ure.
Spoofing: Falsifying source addresses.

STS-1: The basic logical building block signal of synchronous optical networks.
Sub-domain name: The name associated with a network that is part of a larger network (domain).
Subnet: A self-contained network that is a part of an
organization's larger network. It is distinguished by a
range o f logical addresses within the add ress space
that is assigned to the organization.
Subnet mask: A mask used to determine the subnet to
which an IP address belongs.
Subscriber: An individual or company that is uniquely
identified within the system as a user of services.
Subscriber line: The local telephone loop.
Substitution code: One symbol being substituted for by
another.

500

GLOSSARY

Supernetting: A way to aggregate multiple Internet


address ranges of the same class.
Supervisory frames: Sec Control frames.
Switch: A device that direct messages along a particular
path.
Switchboard: A switching system that connects
telephones with one another. Switchboards can be
either manual, mechanical, electrico-mechanical, or
e lectrical.

TCP (transmission control protocol): One of the core


protocols of the Internet protocol suite, which guarantees reliable and in-order delivery of data from sender
to receiver.
Telecommunications Act of 1996: Provided major
changes in laws affecting cable TV, telecommunications, and the Internet that was enacted to stimulate competition in telecommunication services in
the U.S.

Switched (SVC): In packet switching, a kind of virtual


circuit that is created on demand and terminated when
transmission is finished. Usually used where data
transmission is sporadic.

Terminal: An electronic device such as a computer or a


workstation that communicates with a host computer
or system. The terminal can send or receive data as
well as display output either on screen or in a print
format.

Symmetric DSL: A rate-adaptive version of HOSL with


equal upstream and downstream bandwidth.

Termination: The point where a line, channe l, or circuit


ends.

Synchronous idle (SYN): A transmission control character used in some synchronous transmission systems.

Thermal noise: Caused by random movements of electrons in transmission media. Also called background
noise, white noise, Gaussian noise, and hiss.

Synchronous Optical Network (SO NET): A standard for


optical transport that defines optical carrier levels and
their electrically equivalent synchronous transport
signals, and allows for a multi vendor environment.
Synchronous payload envelope (SPE): In a SONET
frame, the structure that carries the payload (user
data).
Synchronous payload : The actual user data that the
frame is to transport.
Synchronous time division multiplexing: See Time
division multiplexing.
Synchronous transport signal (STS): A standard for
data transmissions over SONET.
System identification code (SID): A five-digit number
assigned to a service provider by the FCC.
Systems development life cycle (SDLC): A written plan
or strategy for developing information systems
through investigation, analysis, design, implementation, and maintenance.
T-1: A full duplex circuit that uses two-twisted wire
pairs, one for sending and one for receiving.
Tandem office: A central office unit used primarily as an
intermediate switching point for traffic between local
central offices within the tandem area.
Tariffs: Charges for the services offered by PSTNs or
POTS.

Thick net: The original IEEE I 0 Mbps Ethernet standard


that used a bus topology comprising a thick coaxial
cable. Network nodes auached via an AUI to transceivers that tapped into the bus. Also called 10Base5,
thick Ethernet, and Thick Wire.
Thin client: A computer that does not contain hard
drives. Thin clients access programs and data from a
server instead of storing them locally.
Thinnet A lO Mbps Ethernet standard that followed the
earlier Thicknet standard, it specifies the use of a thin
coaxial cable. Thinnet simplified installation and
reduced costs. Also called thin Ethernet, ThinWire,
and J0Base2.
Time division multiple access (TDMA): A technology
used in digital cellular telephone communication
that divides each cellular channel into three time slots
in order to increase the amount of data that can be
carried.
Time division multiplexing (TOM): Combines multiple
data streams by assigning each stream a different time
in which to transmit data on a shared connection.
TOM repeatedly transmits a fixed sequence of time
slots over a single transmission channel. Also known
as Synchronous TOM .

Token passing: A means of controlling network access


through the use of a small packet, the token, which is
circulated through the network from node to node. A

GLOSSARY

501

node can transmit only when it holds the token. This


prevents collisions.

Tree network: Multiple nodes are connected in a


branching manner. Also called hierarchical network.

Top-level domain name (TLD): The part of a domain


name that, along with the second level name, has to be
registered. Examples of T LDs are .com and .edu.

Triple DES (TOES): A block cipher that applies three 56bit blocks consecutively to create a 168-bit key.

Total cost of ownership (TCO): The annual cost for


keeping a network component operational.
Total internal reflection: An medium optical phenomenon in fiber opt ic cable t.hat. occurs when light is
refracted at the core/cladding interface in such a way
that it remains in the core.
Trailer: Data placed at the end of a block of data being
transmitted, usually containing error detection information placed by the data link layer.
Translating bridge: Connects LANs operating under
different 802.x protocols.
Transmission control protocol (TCP): Enables two hosts
to establish a connection and exchange streams of
data.
Transmission Control Protocol over Internet Protocol
(TCP/ IP) : A set of protocols that defines how messages are transferred reliably through a data network,
typically, but not only, the Internet.

Trojan horse malware (trojan): A v irus that hides


within or disguises itself as legitimate software and
must be specifically executed to take effect.
Trouble ticket: A system for reporting or describing
network problems and error conditions that are
forwarded to technicians for resolution.
Tunneling: A technique used to send one network's
packets through another network, often using secure
protocols, w ithout those packets having to conform to
the other network 's protocols.
Twist rate: The number of twists per inch in twisted pair.
Twisted pair: Wire pairs are insul ated and twisted
around each other in a spiral fashion.
UBR (Unspecified Bit Rate): An asynchronous transfer
mode (ATM) level of service that does not guarantee
available bandwidth. It is very efficient, but not used
for critical data.
UDP (user datagram protocol): A communications protocol that offers a limited amount of service when
messages are exchanged between computers i n a network that uses the I nternet protocol.

Transparency: A concept used in layered model architectures in which each network layer operates without
knowing about processes in any other layer; adjacent
layers need to pass data between them according
to the model interfaces. Also refers to a communication system whose operation is not affected by user
data.

Unchannelized: For T-1 , the use of the entire frame's


capacity, excluding the framing bit, without dividing
the frame into time slots (i.e., channels).

Transparent bridge: A computer network device that is


used to interconnect several computers in a network,
enabling the exchange of data among them.

Unguided media: M edia, such as air, through which


data signals travel with nothing to guide them along a
speci fic path. Also called unbounded media.

Transparent system: A communication system whose


operation is not affected by user data.
Transport flow control : End-to-end flow control
between the initial sender and final receiver.
Transport layer multiplexing: Multiplexing of several
client process packets by their port numbers.
Transport layer security (TLS): A cryptographic protocol that provides secure communications on the
I nternet for such things as web browsing, e-mail,
Internet faxing, instant messaging, and other data
transfers.

Unbounded media: Sec Unguided media.

Unicast: Communication between a single sender and a


single receiver over a network.
Unicode Transformation Format (UTF): See Unicode.
Unicode: A 16-bit scheme that can represent 65 ,536
symbols, a number sufficient to handle the characters
used by all known existing l anguages, with spare
capacity left over for newly developed character sets.
Uniform resource locator (URL): A unique address for a
file that is accessible on the Internet.
Universal mobile telephone service (UMTS): A thirdgeneration cell phone technology.

502

GLOSSARY

Unnumbered frames: See Management frames.


Unshielded twisted pair (UTP): Pairs of copper wires
twisted around each other and covered by plastic insulation but not by an outer metallic shield (as in STP).
The twisting of the copper wire pair reduces the
effects of interference as each wire receives approximately the same level of interference (balanced),
thereby effectively canceling the interference. It is
used for used for local access lines and computer
LANs.

Visible spectrum: The region in the electromagnetic


spectrum with wavelengths between 380 and 720
nanometers, comprising the rainbow of colors from
violet to red.
Voice band: The frequency spectrum from approximately 300 Hz to 3400 Hz that is considered adequate
for speech transmission.
Voice coder (vocoder): A device that transforms spoken
voice into digital data.

Uplink: Transmission of a signal from a ground station


on earth to a satellite.

Voice over Internet protocol (VoiP): Transmission of


digitized and packetized voice conversations over the
Internet or through any other lP-based network.

Upload: Sending data to a remote system, FTP server, or


website.

Volt: Basic unit of electrical potential.

Value-added service (VAS): Provides benefits to a customer that are not part of standard basie telecommunications services. An examples is voice mail.

WAN Interface Sublayer (WIS): Added to lOGBASE-X


to provide compatibility between Ethernet and
SONET STS-l92c, which has a payload capacity of
9.58464 Gbps.

VBR (Variable Bit Rate): In ATM networks, used for


connections in which there is a fixed timing relationship between samples of a multimedia transmission.
Very high bit-rate DSL: An asymmetric design that
achieves high data rates over local loops by considerably tightening line length limits.
Very high-performance Backbone Network Service
(vBNS): Came on line in 1995 as part of a National
Science Foundation-sponsored project to provide
high-speed interconnection between NSF-sponsored
supercomputing centers and select access points.
Video band: Frequencies from 54 MHz to 550 MHz.
Virtual circuit (VC): Connections between two hosts in a
packet switched network. Created as a logical path
between network nodes, where each packet of a transmission follows the same route.
Virtual circuit number: A 12-bit field in an X.25 PLP
header that identifies an X.25 virtual circuit, and
allows DCE to determine how to route a packet
through the X.25 network.
Virtual LAN (VLAN): A method of creating independent
logical networks within a physical network.
Virtual path (VP): In an ATM network, it provides a connection or a set of connections between two ATM
switches. A VP contains a number of virtual circuits.
Virtual private network (VPN): A method for transmitting secure data over a network that may not be
secure.

Wavelength division multiplexing (WDM): A process


of creating several distinct communication channels
through a single optical fiber via the use of a different
infrared wavelength for each channel. In addition
to increased capacity, it is possible to transmit data
bidirectionally over a single fiber strand.
Wavelength: The distance a wave travels in one
cycle.
Web 1.0: A general reference to the World Wide Web.
Web 2.0: A second generation of the World Wide Web
that is focused on the ability for people to collaborate
and share information online.
Web 3.0: The evolution of Web usage to include semantic capabilities.
Well-known ports: Port numbers from 0 to I ,023 that
are pre-assigned by lCANN for use by privileged
applications (applications that are to be used by a
large population of the Internet) such as HTTP.
WEP (Wired Equivalent Privacy): A network security
standard for wireless LANs as defined in the IEEE
802.11 b specifications.
Wide area network (WAN): A communications network
that spans a relatively large geographical area. A WAN
can be established by linking together two or more
metropolitan area networks, which enables data terminals in one city to access data resources in another city
or country.

GLOSSARY

503

Wi-Fi protected access (WPA): A Wi-Fi standard that


was designed to improve upon the security features of
WEP. This version implemented many of the features
that were to be included in the full 802.11 i protocol set.

Worm: Self-replicating mal ware that, unlike viruses, can


propagate on their own. They are usually designed
specifically to travel along with transmissions, thus
spreading rapidly.

WiMAX: A telecommunications technology based on the


IEEE 802.16 standard provides wireless data over
long distances in a variety of ways.

WPA2: A w ireless securi ty protocol that provides


network administrators with a high level of assurance
that only authorized users can access the network.

Wireless LANs (WLANs): See Wirel ess local ar ea


net work (WLAN).

X.21: The interface used in the X.25 packet-switching


protocol, and in some types of circuit-switched data
transmissions.

Wireless local area network (WLAN): A type of localarea network that uses high-frequency radio waves
rather than wires to communicate between nodes.

X.25: The first international standard packet switching


network published in 1976 by the CCITT.

Wireless metropolitan area network (WMAN): A highdata-rate broadband system that can operate over substantial distances.

X.28: Defines the DTE-DTC interface to a PAD, includi ng the commands for maki ng and clearing down connections, and manipulating the X.3 parameters.

Wireless personal area network (WPAN): A small.


short-range network using wireless connections.

X.3: Specifies the parameters for terminal-h andling


functions such as line speed, flow control, character
echo, et al. for a connection to an X.25 host.

Working ring: In some architectures that use dual rings,


one ring is desi gnated as the working ring and the
other as the protection rin g; traffic on the two rings
moves in opposite directions. The working ring handles all data traffic in a counterclockwise direction and
is the preferred path when both rings are operational.

xDSL: Refers collectively to all types of digital subscriber lines.


Zombies: U nsuspecting hosts taken over by malware,
that then are unaware of what they arc bei ng used for
or that they are being used.

Index

3COM, 189
IOBASE-FL. 192
IOBASE-FX, 195-196
IOBASE-T. 192. 194. 197
IOBASE-T4, 196
IOBAS E-TX, 195
IOBAS E-X, 196
IOBASE2. 191
IOBASE5. 187
IOGBASE-ER. 197-198
IOGBASE-EW, 197-198
IOGBASE-LR, 197-198
lOGBASE-LW. 197-198
10GBASE-LX4. 197- 198
lOGBASE-SR, 197-198
IOGBAS E-SW, 197-198
IOGBAS E-X. 197-198
IOOOBASE-CX, 197
IOOOBASE-LX. 197
IOOOBASE-SX, 197
IOOOBASE-T. 197
JOOOBASE-X. 197

A
Abilene. 273. 421
ABR (Avai lable Bit Rate), 265
absorption. light. 45
AC (a lternating current)
vs. DC (di rect current). 28
inducing. 29
as oddity. 28
sine wave pattern, 28
access devices, WANs. 246
accounting management, 385- 386
acknowledgements (ACKs), 104, 114
ACKs (acknowledgements), 104, 114
ACL (asynchronous connection less)
protocol, 334. 335
active hubs, 191
active media, 446
actual radiated power (A RP), 338
ad hoc networks. 324
ad hoc WLAN protocols. 327
adaptive frequency hopping (A FH), 334
ADC (ana log-to-digital conversion),
9.316-317
add/drop multiplexers (A DMs), 236
address resolution protocol (ARP). 277.
296-297
addressing. network. 135-1 37,276- 288.
405-406
ADMs (add/drop multiplexers), 236
ADS L (asymmetric DSL). 23 1-232

advanced encryption standard (AES),


366,370
advanced mobile phone system (AMPS),
340,341- 342
Advanced Research Projects Agency
(A RPA), 10,21
ad ware, 359
AEC (Automatic Electric Company), 6
AES (advanced encryption standard),
366, 370
AFH (adaptive frequency hopping), 334
AG Communications Systems. 6
AH (authentication header), 368-369
air, as electrical insulator, 26
alarms, 382, 384
Alcatel, 6
all-optical networks (AON), 417-4 18
Alta Aloha Network, 20
alternate mark inversion (AMI),
75-76,228
alternating current (AC)
vs. direct current (DC), 28
inducing, 29
as oddity. 28
si ne wave pattern, 28
aluminum, as electrical conductor, 26
AM (amplitude modulation), 92-94
American Standard Code for Information
Interchange (ASCII). 69- 70. 142. 149
American Telephone & Telegraph
Company (AT&T), 219,220,221
American Wire Gauge (AWG)
system, 439
AMI (alternate mark inversion),
75- 76.228
Ampere. Andre Marie, 28
amperes, 26, 28
amplifiers, and analog signals, 56-57
amplitude, defined, 431
amplitude modulation (AM), 92- 94
amplitude shift keying (ASK), 81-82
AMPS (advanced mobile phone system),
340,34 1-342
analog signals
advantages, 53
and amplification. 56-57
characteristics, 50
disadvantages, 53
encoding schemes for analog data.
68,92- 95
encoding schemes for digital data,
68,80-88
FDM equipment, 7

and frequency device modulation,


117- 120
overview, 50- 53
signal changes, 80-88
transmission errors. 99-100
analog-to-digital conversion (ADC),
9, 316-317
angle of incidence. 441, 442. 443
angle of reflection, 441, 442, 443
ANSI standards, 208
antennas
CATV, 234
line-of-sight, 37
and rad iation, 440
transmitting vs. receiving, 29
and unguided media, 35- 38
anycast address type, 288
AON (all optical networks), 417-418
Apple computers, 19
applications survey. 397-398
architectural models, OSJ and
TCP/JPas, 15
ARCnet, 20, 186, 187
ARP (actual radiated power). 338
ARP (address resolution protocol),
277,296-297
ARPA (Advanced Research Projects
Agency). I0, 21
ARPANET, 10, II, 21, 22. 271.276,281,
282,294,306
ARQ (automatic repeat request) error
correction methods, 104
ASCII (American Standard Code for
Information Interchange), 69-70,
142, 149
ASK (amplitude shift keying), 81-82
asymmetric DSL (ADSL), 231-232
asymmetric keys, 364-365
asynchronous communication
defined. 145
dumb terminal example, 10, 147-148
1s. synchronous communication,
143-145
Teletype example, 145-146
transmission errors, 147-148
asynchronous connection less (ACL)
protocol, 334, 335
ATM (asynchronous transfer mode), 174,
213.262- 266
AT&T (American Telephone & Telegraph
Company), 2 19, 220.221
Attached Resource Computer network
(A RCnet), 20, 186, 187

505

506

INDEX

attenuation, 3 1, 32. 438~39


attribute-based VLANs, 209
authentication
in cellular telephony, 340. 343
digital signatures as. 364-365
open system, 326
shared key, 326-327
in wireless networks, 326- 327
authentication header (A H). 368- 369
authorization. 354
Automatic Electric Company (AEC), 6
automatic repeat request (ARQ) error
correction methods, I04
Available Bit Rate (ABR), 265
AWG (American Wire Gauge)
system, 439

B
B8ZS (bipo lar 8-zcros substitution),
76- 78,228
backbones, 34,206-207
background noise, 32
backhaul, 336
backoff, 188
backward error correction, 104
backward explicit congestion notification
(BECN), 261
bandpass filters, 118, 120, 121
bandwidth
channels, 118, 119. 126
defi ned,61
frequency division multiplexing,
117-120
half-power rule, 63
maximum bit rate, 85-87
overview, 60-61
signal, 61-62
signal-to-noise ratio. 86, 90
system, 62-64
time division multiplexing, 122- 128
wavelength division multiplexing,
120-122
wire capacity. 7, 63
base stations, cellular, 337- 338
baseband layer, Bluetooth, 332, 333
baseband signals, 11 8
basic service sets (BSSs). 324-327
baud rates
vs. bit rates, 83-85
overview, 80- 81
Baudot, Emile, 122
Bayonet Neiii-Concelman Connector
(BNC), 36
Bayonet Nut Connector (BNC), 36
Be (committed burst size), 261
BCC (block check count). 149
beam's spectrum, 59
BECN (backward explicit congestion
notification), 261
Bell. Alexander Graham, 2, 122, 218, 464
Bell Labs. 85- 86, 34 1

Bell operating companies (BOCs), 220


Bell System Technical Journal, 9
Bell Telephone Company, 2 18-2 19, 220
bends.37,40,45.441~43

BER (bit error rate), 256


BERT (bit error rate tester), 256
best effort delivery, 171. 186, 250
BOP (border gateway protocol). 305-306
binary signals, defined, 69
Binary Synchronous Communications
(BSC), 150
bipolar 8-zeros substitution (B8ZS),
76- 78,228
bit duration, 71-73
bit error rate tester (BERT). 256
bit error rates (BERs), 256, 387
bit-oriented communications protocols
frame synchronization, 141. 142-143
synchronous communication, 151- 153
bit rates
ATM classes of service, 264-266
vs. baud rates, 81 , 82, 83-85
and Ethernet, 190
inverse. 72
node rates vs. frame rates, 125
relative to bandwidth, 80
transmission system maximums, 85- 87
bit robbing, 229
bit schemes
ASCII, 69- 70, 142, 149
EBCDIC. 71, 149
Unicode, 70, 71
UTF, 70
bit stuffing, 143, 152
BITNET,22
bits
vs. bauds, 83-85
data, 12, 69
encoding schemes, 69-95
overhead vs. payload, 142
rate vs. duration, 71
synchronization, 72-74, 124
timing considerations, 70-74
block check count (BCC), 149
block codes, 79-80, 104
block parity checking, 102- 103
blocking ports, 205, 206
Bluctooth
defined by geographic span, 17, 331
overview, 176-177, 332
and personal area networks, 176-177
profiles, 334-335
protocols, 332-334
BNC, what it stands for, 36
Boggs, David, 189
Bolt, Beranek, :md Newman. 10
bonk attacks, 360
border gateway protocol (BOP), 305-306
bounded media, 26
BPDUs (bridge protocol data units). 205
Bragg's law, 448~49

Bricklin, Dan, 19
bridge protocol data units (B PDUs), 205
bridge taps, 119
bridged backbones, 206-207
bridges, LAN, 203-204
British Naval Connector (BNC), 36
broadband cable, 233-235
BSC (Binary Synchronous
Communications). 150
BSSs (basic service sets), 324-327
bus net work structures. 132-133. 191 ,
192, 193

c
cable moderns, 234-235
cable TV, 233-235
cable less media, 27. See also unguided
media
cables. See electrical cables; fiber-optic
cables
call agents. 3 17
call termination packets. 254
call transport, 317
caller ID, spoofing, 362
Canadian Communications Security
Establishment (CS E), 372
CANs (cluster area networks), 183
carrier sense multiple access with
collision avoidance (CSMA/CA), 330
carrier sense multiple access with
collision detection (CSMA/C D), 187
carrierless amplitude/phase modulation
(CAP) ADSL service, 231, 232
carriers, analog, I 18
Cartcrfone, 220
CAs (certificate authorities), 365- 366
CATV (community antenna TV), 234
CAVE (cellular authentication and vector
encryption) algorithm, 343
CBR (Constant Bit Rate), 264
CC (Com mon Criteria) standard, 37 1, 372
CCITT (Comitc Consultatif International
Teh~phonique et Telegraphique),
235. 255
ccTLDs (country code top-level
domains), 280
CDDJ copper wire standard, 208
CDMA (code division multiple access),
342,343
cell phone telephone numbers
(CTNs), 340
cell phones
authentication, 340, 343
basic operations. 339-340
evolution, 340-343
first generation, 340
identification, 340
integrating with computers, 425~26
overview, 337-339
and radio frequency interference,
343-344

INDEX
safety issues, 343- 344
second generation, 340-343
service providers, 340
third generation , 343
cells. See also frames
ATM. 263
in cellular telepho ny, 337- 338
switching, 169. 174
cellular authentication and vector
encryption (CAVE) algorithm. 343
cellular band. 341
cellular telephony. See cell phones
centr.tl offices (COs). 4. 5-6. 7. 222
CEPT (Conference of European Posts and
Telegraphs). 342
Cerf. Vincent, 22
certificate authorities (CAs), 365- 366
CGl (common gateway interface).
30 1,364
channeli zed T- 1 circuits. 227
channels. 118, 119, 126, 169
Chappe. Claude, 464
character codes
ASCI I. 69-70. 142. 149
EDCDIC. 71. 149
Unicode. 70. 71
UTF. 70
character-oriented communications
protocols
framing. 141-142
synchronous communication. 149- 15 1
charac ter stuffing. 143
cheapcrnets, 191
checksum error detection method. 103.
452~53

CIDR (classless inter-domain


routing). 286
C IR (committed infonnation rate). 261
circuit switching. 169, 172
CISPR (International Special Committee
on Radio Interference), 419
Class I telephone offices (regional
centers), 224
Class 2 telephone offices (sectional
centers). 224
Class 3 telephone offices (primary
centers), 224
Class 4 telephone offices (toll
centers). 224
Class 5 telephone offices (local exchange
centers). 223. 225
classful addressing, 282- 283. 284
classless addressing. 283. 286
classless inter-domain routing
(C IDR ), 286
clear to send (CTS), 331
CLECs (competitive local exchange
carriers). 222
client/server LANs. See dedicated-server
LANs
lient/server model. 274-275

client/server WLAN protocols, 327


clocking
alternate mark inversion. 75-76
bipolar 8-zeros substitution. 76-78
block code schemes. 79- 80
differential Manchester encoding.
78- 79
Manchester encoding. 78, 79
non-return-to-zero codes, 74-75
overview. 71-74
return-to-zero codes . 74-75
self-clocking codes. 74
clouds. 167. 290
cluster area networks (CANs), 183
CMIP (common management infonnation
protocol), 381
coaxial cables, 34
code divi sion multiple nccess (COMA),
342,343
code numbers. ICMP. 298
code rates, 106
code redundancy, I 06
codecs. 88. 3 17
codewords, I06
collapsed backbones. 207
collision windows. 190
collisions. 188, 190
Comite Consultatif International
Telcphonique et Telegraphique
(CCITT). 235, 255
committed burst size (Be), 26 1
committed information rate (CIR), 26 1
common carriers, 167. 221
Common Criteria (CC) standard. 37 1, 372
common gateway interface (CG I),
301. 364
common mnnagement infom1ation
protocol (CM IP). 381
communication, 2. 112. See also data
communication: digital
communication: voice communication
community antenna TV (CATV), 234
company-based standards, 13
competitive local exchahge carriers
(CLECs), 222
computer operating systems (OS), 185
Computer Science Network
(CSNET), 21
computers
and dumb tenninals. 8. 147- 148. 256
as end systems in WANs, 246
history of data communications, 8-12
integrating wiLh telephones, 425-426
for LANs, 18-21. 185
mainfmmc, 8. 426
operat ing systems, 19. 2 1, 185
PCs. 18. 19- 20
conductors, 26, 437
Conference of European Posts and
Telegraphs (CEPT). 342
configuration management. 384. 385

507

connection-o riented services, 12. 169,


172. 174
connectors. 35
Connolly, M.D., 6
Connolly, T.A .. 6
Constant Bit Rate (CBR), 264
constellations, satellite, 345-346
contention protocol. 187-188
control frames. 149. 152, 153
copper. as electrical conductor, 26
copper wire standard (CDDI). 208
core multiplexers. 236
counter-rotating rings. 208
country code top-level domains
(ccTLDs). 280
coupling. 45
CP/M operating system, 19
CRC (cyclical redundancy checking).
103- 104.453~56

crossbar switch, 5
crosstalk. 32
CSMA/CA (carrier sense multiple access
with collision avoidance), 330
CSMNCD (carrier sense multiple access
with collision detection). 187
CSNET (Computer Science Network). 21
CSUs (Customer Service Units), 228
CfNs (cell phone telephone
numbers). 340
CTS (clear to send). 331
cum:nt. electrical, 26
customer premises equipment (CPE), 228
Customer Service Units (CSUs), 228
customers. telephone, 4. 5, 6, 7
cut-through switches, 248
cybcrlaw, 372- 373
cycles. electrical. 28
cyclical redundancy checking (CRC),
103- 104.453-456

D
D-AMPS (digital AMPS). 340
DAC (digi tal -to-analog conversion). 9,
316-3 17
DACs (d ual attachment
conccntrntors). 208
Daemen. Joan, 366
DARPA (Delcnse Advanced Research
Projects Agency), 21. See also
ARPANET
data. nature of, 12
data circuit-tem1inating equipment
(DCE). 256
data communication
access methods, 114-117
asynchronous. 145- 148
centralized access methods, 114- 11 6
decentralized access methods. I I 6-117
delined. 8
direction of data flow, 112- 113
flow control. 153- 163

508

INDEX

data communication (cominued)


historical perspective, 8-12,254
link sharing, 114-129
multiplexing, 114, 116, 117-129
networks and topologies, 129- 137
synchronous, 148- 153
transparency, 143
value-added services, I0
data encryption algorithm (DEA), 366
data encryption standard (DES), 366
data frames, 149, 152, 153, 199-202
data link connection identifiers (DLCI),
260-26 1
data link escape (OLE), 150-15 1
data link layer, 15, 257- 258, 327,
329- 33 1, 469-471
data terminal equipment (DTE), 256
datagrams, 171-172, 173, 250-251. See
also frames
DataPoint, 20
DC (direct current) vs. AC (alternating
current), 28
DCE (data circuit-terminating
equipment), 256
DCF (distributed coordi nation
function), 330
DDoS (distributed DoS) attacks, 360-361
de-authentication, 327
DE (discard eligible) explicit congestion
notifications, 261
de facto standards, 13
De Forest, Lee, 219
de jure standards, 13
de-multiplexing, 117
DEA (data encryption algorithm), 366
dedicated-server LANs, 182, 183
Defense Advanced Research Projects
Agency (DARPA), 21. See also
ARPANET
delay distortion, 32
delta modulation, 89-9 1
denial-of-service (DoS) attacks, 359-361
dense wavelength division multiplexing
(DWDM), 8, 417
dense WDM (DWDM), 122
Department of Defense (DOD), 21.
See also ARPANET
DES (data encryption standard). 366
designated ports, 205, 206
destination addresses, 203
DHCP (dynamic host configuration
protocol), 277,297- 298
dial telephones, 5
differential codes, 75
differential Manchester encoding, 78-79
differentiated services (DiffServ),
313,3 14
diffraction, 37,445
diffraction gratings, 38, 448
DiffServ (differentiated services),
313,314

digital, defined, 54
digital AMPS (D-AMPS), 340
digital certificates, 365- 366
digital communication
asynchronous, 145-148
vs. digital transmission, 140
flow control, 153-163
packaging bits, 141-143
synchronous, 148- 153
transmission efficiency, 144-145
Digital Equipment Corporation, 20,
189,462
Digital Service Units (DSUs), 228
digital signal (OS) level hierarchy, 226
digital signals
advantages, 55
characteristics, 54
converting analog sounds, 7
disadvantages. 55- 56
encoding schemes for analog data, 68,
88- 91
encoding schemes for digital data, 68,
69-80
error control, 99. 100, 101- 107
instantaneous change, 55
overview, 50, 53- 56
TOM equipment, 7-8
transmission errors, 99, 100, 101-107
digital signatures, 364
digital subscriber line (DSL)
asymmetric, 231- 232
high bit-rate, 232-233
overview, 230, 23 1
symmetric, 233
very high bit-rate, 233
digital television, 100
digital-to-analog conversion (DAC), 9,
316--317
digital transmission vs. digital
communication, 140. See also digital
communication
direct current (DC) vs. alternating current
(AC), 28
direct sequence spread spectrum (DSSS),
327,328
disaster recovery plans, 40 I
discard eligible (DE) explicit congestion
notifications, 261
discrete multitone (DMT) DSL service,
231,232
distance vector class, 296, 304
distortion, 3 1, 32, 33
distributed access, 8
distributed coordination function
(DCF), 330
distributed denial-of-service (DDoS)
attacks, 360-361
distribution systems (DSs), 325, 326--327
DIX consortium, 20, 189
DLCI (data link connection id~ntifiers),
260- 261

OLE (data link escape), 150-151


DMT (discrete multitone) ADSL service,
231,232
DNS (domain name system), 278
DOD (Department of Defense), 2 1.
See also ARPANET
domain name registries, 278, 282
domain name system (DNS), 278
domain names. 278, 279- 28 1
DoS (deni al-of-service) attacks. 359-361
dotted quad notation, 278
downlinks, 179, 344
DS (digital signal level hierarchy), 226
DSL (digital subscriber line), 230-233
DSLAMs (digital subscriber line access
multiplexers), 231
DSs (distribution systems), 325, 326--327
DSSS (direct sequence spread spectrum),
327, 328
DSUs (Digital Service Units), 228
DTE (data terminal equipment), 256
dual attachment concentrators
(DACs), 208
dual stack nodes, 290
dumb tenninals, 8, 147-148,256
duplex, 113, 129, 196
DWDM (dense wavelength division
multiplexing), 8, 122, 417
dynamic host configuration protocol
(DHCP), 277. 297- 298

E
E- 1 (European telephone
specification), 226
e-mail, 302
EBCDIC (Extended Binary Coded
Decimal Interchange Code). 71 , 149
EBGP (exterior BGP), 305
echoplex technique, 462-563
Eckert, Mr., 5
edge multiplexers. 236
edge routers, 246
edge switches, 246
Edison, Thomas Alva, 2, 52
EDR (enhanced data rate), 334
effective radiated power (ERP). 338
EGP (exterior gateway protocols),
304,305- 306
electrical cables. See also fiber-optic
cables
and attenuation, 32, 438-439
as bounded or guided media, 26, 27
coaxial. 34
common media, 33- 35
costs, 36
and delay distortion , 32
for gigabit Ethernet, 197
installation, 36
role in network planning, 406
twisted pair, 33- 34, 119, 192,
193,420

INDEX
electricity
attenuation. 3 1. 32, 438-439
conduction process, 26
converting to light. 45-46
as fundamental physical
phenomenon. 26
1s. light as high-speed. long-distance
carrier of information. 27
overview, 437-438
properties. 26- 3 1
resistance process, 26, 438
electromagnetic interference (EM 1). 32. 34
electromagnetic radiation (EMR)
s pectrum
and antennas. 35-36
groupings. 36- 37
lines of sight, 37
as omni-directional, 37
overview, 3, 29- 30. 440
regulation by FCC. 35- 36
visible, 42
electronic se rial numbers (ESNs). 340
electrons. 27.437-438
clement management systems (EMS). 384
elementary signals. 59
EMI (electromagnetic interference).
32, 34
EMR. See electromagnetic radiation
(EMR) spectrum
~MS (cle ment management systems), 384
~ncapsulating security payload
(ES P). 369
encapsulation
in IPsec packet encryption. 369
in network reference models. 15
in synchronous framing, 149
encoding
vs. encryption. 69
overview. 68-69
schemes for analog data. 68. 88-95
schemes for digital data. 68, 69- 88
encryption. 69. 364-367
end of text (ET X) characters, 149
end oflices, 222
end systems, 246
energy pumps, 446
enhanced data rate (EDR). 334
equatorial orbit. 345
ERP (effecti ve mdiated power), 338
error control
analog signals, 99-100
digital signals. 99. 100. 101 - 107
overview, 98-99
types of errors. 98
error correction
backward. I04
backward 1s. forward, 105
defined. 98
forward, 101. 104- 107
Hamming codes, 459-46 1
single-bit, 101 . 102. 103.106. 459-461

error detection
binary arithmetic without carries,
456-457
block parity chec king, 102-103
checksum method, 103. 452-453
computing parity. 452
cyclical redundancy checki ng.
103-1 04.453-456
defined,98
echoplex technique, 462- 563
Hamming codes. 457-458
simple parity checking , 101-1 02
error mtes. 387
ESF (Extended Super Frame). 229
ESNs (electronic serial numbers). 340
ESP (encapsulating security
payload), 369
ESSs (extended service sets). 325-326
Ethernet
IOBASE-FL. 192
IOBASE-FX, 195- 196
lOBASE-T. 192. 194. 197
IOBASE-T4. 196
IOBASE-TX. 195
IOBASE-X. 196
IOBAS E2, 191
10BASE5. 187
lOGBASE-ER. 197- 198
IOGBASE-EW. 197-198
IOGBASE-LR. 197-198
IOG BASE-LW. 197-198
IOG BASE- LX4. 197- 198
IOGBASE-S R. 197-198
IOGBASE-SW, 197-198
IOGBASE-X. 197- 198
I00 gigabit future. 420-42 1
IOOOBASE-CX. 197
IOOOBASE-LX. 197
IOOOBASE-SX. 197
IOOOBASE-T. 197
IOOOBASE-X. 197
background, 20, 2 1
and coll isions, 190
fast, 195- 196
frame tagging. 2 12-2 13
frames, I 88- 189
gigabit. 197
improvements. 191 - 192
origin, 189
overview. I86-I 87
persistence strategies, 190
power over. 420
starwiring. 19 1- 193
switch pros and cons, I94
traditio nal operation. 187-189
vinual LANs. 210-213
ETSI (European Telecommunications
Standards Institute), 336,4 19
ETX (end of tex t characters), 149
European Telecommunications Standards
Institute (ETSI), 336, 419

509

Excel. 19
excited atomic states. 446
ex tended addresses (EAs). 260
Ex tended Binary Coded Decimal
Interchange Code (EBC DIC), 7 1. 149
extended service sets (ESSs). 325- 326
Extended Super Frame (ESF). 229
exterior BGP (EBGP). 305
exterior gateway protocols (EGP). 304,
305- 306
cxtranets, defined , 379

F
Faraday. Michael. 30
fast Ethernet. 195- 196
fault management. 382. 384-385
FCAPS (fault, configurati on, accounting.
perfonnancc. and sec urity), 384-388
FCC (Federal Communicat ions
Commission)
about. 36
Canerfone decision of 1968. 220
and cell phone safety issue. 344
regulation of EMR spectrum. 35-36
role in wireless networks, I 8, 337
satellite Iiccn~ ing. 346
FCS (frame check sequence), I03, 152,
452.473
FDDI (Fiber Distributed Data Interface)
standard. 208- 210
FDM (frequency division multiplexing).
6-7. 117- 120. 225.232,234.34 1.See
also OFDM (orthogonal frequency
division multiplex ing)
FDMA (frequency division multiple
access), 340. 34 1
FEC (forward error correc tion) methods.
101 . 104- 107
FEC (forwarding eq uivalent classes). 315
FECN (forward explicit congestion
notification). 26 1
Federal Communications Commission
(FCC)
about , 36
and cell phone.: safety issue, 344
regulati on of EMR spectrum. 35-36
role in w ireless networks, I 8. 337
satellite licensing. 346
Federal Information Processing Standards
(FIPS). 372
FHSS (frequency hopping spread
spectrum). 327. 328. 332- 334
Fiber Distributed Data Interface (FDDI )
standard. 208- 2 I0
fiber-optic cables
all-optical networks. 4 I7-4 I 8
choosing wavelength, 44
costs, 41
future of, 4 16-4 I7
installation. 4 1
overview. 39-42

510

INDEX

fiber to the home (FITH). 416, 417


file sharing, 19
file transfer protocol (FTP), 250,280, 301
filters, bandpass. 118, 120, 121
FlPS (Federallnformation Processing
Standards), 372
firewalls
application, 356
circuit-level, 356, 357
filtering modes, 356-357
overview, 355-356
packet-filtering, 356-357
role of rules. 356-357
stateful inspection, 357
types. 356
fixed priority-oriented demand
assignment (FPODA). 115
flag bits, 142- 143, 152
flat addresses, 136, 184
flooding, 131-132, 203
flow control
overview, 153-154
sequence numbers, 158-160
sliding window protocol. 157- 161
stop-and-wait protocol. 154-157
window size, 160-161
FM (frequency modulation), 92. 94, 121
forward error correction (FEC) methods,
101, 104-107
for.vard explicit congestion notification
(FECN), 26 1
forwarding behaviors, 314
forwarding equivalent classes
(FECs), 315
forwarding links, 248
for.varding packets, 309-310
Fourier, Jean Baptiste Joseph, 58. 60
FPODA (fixed priority-oriented demand
assignment}, 115
FRAD (frame relay assembler/
disassembler), 260-261
frame check sequence (FCS), 103. 152,
452,473
frame relay assembler/disassembler
(FRAD), 260-261
frame relay networks
congestion control. 472-473
data rates and guarantees, 261
discarding frames, 472, 473
how they work, 260-261
vs. packet relay networks. 260
and X.25, 259- 260
frame tagging, 212-2 13
frames
asynchronous vs. synchronous communication, 143-145
bit-oriented protocols, 141, 142- 143
bit rate, 125
character-oriented protocols. 141- 142
colliding, 188
command, 201-202

control. 149, 152, 153


creating, 123, 141.226
data, 149, 152. 153. 199-202
discarding, 472, 473
Ethernet, 188-189
management, 152, 153
overhead vs. payload bits, 142
vs. packets, 172
role in digital transmission, 141
sizes, 141
in SONET system, 237-238
supervisory, 152
synchronization. 124. 141
tag information, 212-213
token ring, 201-202
types, 152,201
framing bits, 226
Franksten, Bob, 19
frequency, 31, 43 1-432, 444
frequency bands. See also bandwidth
for cell phones. 337
for communications satellites, 347-348
for EMR, 37
for satellites. 179
frequency division multiple access
(FDMA), 340, 34 1
frequency division multiplexing (FDM),
6-7,117- 120.225,232,234,341.
See also orthogonal frequency
division multiplexing (OFDM)
frequency hopping spread spectrum
(FHSS), 327. 328. 332-334
frequency modulation (FM), 92, 94, 121
FSK (frequency shift keying), 82
FTP (file transfer protocol), 250, 280, 30 I
FTTH (fiber to the home), 416,417
full duplex mode, 113, 129, 196
full mesh networks. 13 I
functional requirements, 408

G
GAP (generic access profile), 334
Gaussian noise, 32
generic access profile (GAP), 334
geometric optics, 38
GEOs (geosynchronous earth orbits),
178,345,347
geostationary satellites. 178
geosynchronous earth orbits (GEOs),
178,345,347
gigabit Ethernet, 197
glass fibers, 8. See also fiber-optic cables
global positioning system (GPS),
235-236
global system for mobile (GSM)
communications. 340, 342
Globalstar, 347
GPS (global positioning system),
235-236
graded index core density, 40, 43
gravitational force, 37

gravity. 37
Gray, Elisha, 122
ground atomic state, 446
ground wires. 33
Groupe Spc!cial Mobile (GSM), 342
GSM (global system for mobile)
communications, 340, 342
GSM (Groupe Spc!cial Mobile), 342
guard band. 118
guided media. 26, 33-35. See also
electrical cables

H
H.323 standard, 303
half duplex mode, 113
Hamming. Richard Wesley, I07
Hamming distance, 106.457-461
harmonic frequency multiplexing, 122
harmonics, 33
Harris, Joseph B., 6
hash functions, 368
hash values, 368
HDLC (High-Level Data Link Control)
protocol. 150, 151, 152
HDSL (high bit-rate DSL), 232-233
head end. 233
headers
authentication, 368-369
for network model layers, 16
in synchronous framing, 149
HEO (highly elliptical orbit) satellites,
179.346
Hertz.. Heinrich Rudolf, 30
hidden nodes. 331
hierarchical addresses, 136, 276
hierarchies, 131-132
hierarchy of SONET signal levels,
238-239
high bit-rate DSL (HDSL), 232-233
High-Level Data Link Control (HDLC)
protocol. I 50
high-performance Backbone Network
Service (vBNS), 421
Higher Speed Study Group (HSSG), 420
highly elliptical orbit (HEO) satellites,
179.346
hiss. 32
hops. routing, 295, 303
host-specific routing, 304
hosts vs. nodes. 295
hotspots. 336. 425
HSSG (Higher Speed Study Group). 420
HTTP (hypertext transfer protocol), 280.
300-301
https, for accessing SSL-secured Web
pages, 367
Hubbard, Gardiner, 218
hubs, network, 132, 191 , 192, 193
hyperlinks, 274
hypertext transfer protocol (HTTP), 280,
300-301

IND EX

!-pe rsistence. 190


lANA (lmcmct Assigned Numbers
Authority). 282, 367
IBGP (interior BGP). 305
IBM
person;~! computers. 18, 19. 20. 2 1
protocols, I 50, I5 I
token ring networks, 134, 199- 20 1
IBSSs (i ndependent basic service sets).
324-327
ICANN (lmcrnet Corporation for
Assigned Names and Numbers). 282
ICMP (lntemet controlmessagc
protocol), 298
idle state signal. 153
IDS (intrusio n detection systems). 355
IEC (International Electrotechnical
Commission). 372
IEEE 802.1 standard. 204
IEEE 802.3 standard, 20. 189. 191, 195,
196. 197.2 10.420
IEEE 802.5 standard , 20
IEEE 802. 11 standard, 175- 176. 327.
329.336.370
IEEE 802. 15.1 standard. 335
IEEE 802.1 6 standard. 335- 336
IEEE P 190 I working group, 419
IETF (lntemet Engineering Task Force).
3 13.367.382,383
IFG (intcrframc gap), 190
IGMP (Internet group message protocol).
298-299
IGP (interior gateway protocols).
304.305
IG RP (imerio r gateway routing protocol).
304. 305
ILECs (incumbent local exchange
ca rriers). 222
IMAP (lmcrnct message access
protocol). 302
impulse noise, 32
in-band sig naling. 228-229
incumbent local exchange carriers
(ILECs), 222
independent basic service sets (IBSSs).
324-327
index of refraction. 40. 442-443
industria l. scicmific. and medical (ISM)
bands. 322
infinite looping. 204-205
info rmatio n frames, 149
infrared data association (irDA).
327-328
infrared lig ht
as EM R g rouping, 36-37
ns WLAN transmission met hod.
327-328
infrastructure BSSs. 325
insulators. 26
nsulators. defined. 438

Integrated Services Digi tal Network


(ISDN), 230. 466-468
integrated services (lntServ). 3 13-3 14
imcgrity assurance, 368
Intel, as part of DIX. 20, 189
intelligent terminals. 147
inter-LATA phone service, 22 1, 222
interexchange ca rriers (IXCs),
221 , 224-225
interframe gap (IFG). 190
interior BGP (IBGP). 305
interior gateway protocols (IGP).
304.305
interior gateway routing protocol (IGRP),
304.305
intennodulat ion di sto rtion. 33
lntemational Electrotcchnical
Commissio n (IEC), 372
International Special Committee on Radio
Interference (CIS PR). 4 19
International Standards Organization.
See ISO. international organization
for standardi zation
lntemational Telecommunication Union
(JTU), 235. 255
Internet
address issues. 276-288
hi storical perspective, 2 1-22, 271
next generation. 421-422
protocols, 294-303
quality of service, 3 11 - 3 16
routing, 303- 306
topology and access, 272- 273
World Wide Web, 273- 274
Internet Assigned Numbers Authority
(lA NA), 282. 367
Internet control message protocol
(ICMP), 298
Internet Corporation for Assigned Names
and Numbers (ICANN). 282
Internet Engineering Task Force (IETF).
3 13,367,382. 383
Internet group message protocol (IGMP),
298-299
Internet message access protocol
(IMAP), 302
lntemet protocol (IP). 250
Internet Registry (IR). 282
Internet Security Association and Key
Management Protocol
(ISAKMP). 369
Internet service providers (IS Ps). 167
lnternet2, 273. 421
internet works. 270-27 1. See also Internet
intra-LATA phone service, 22 1, 222
intranets, defined, 378-379
intrusion detection systems (IDS). 355
intrusion prevention systems (IPS), 355
lntServ (integrated services). 3 13- 3 14
inverse multiplexers, 128- 129
ionosphere. 344

511

IPaddressing. 277,281-283.296.298
IP (Internet protocol), 250
IP precedence. 3 13
IP telephony. See VoiP (Voice over
Internet Protocol)
IPS (intrusion prevention systems), 355
IPsec. 368- 369
1Pv4, 28 1- 284, 288- 290
1Pv6. 287- 290.369
IR (Internet Registry). 282
irDA (infrared data association), 327-328
Iridium. 346
ISAKMP (Internet Security Association
and Key Management Protocol). 369
ISDN (Integ rated Services Digital
Network), 230, 466-468
ISM (industri al, scie ntific. and medical)
bands. 322
ISO, internatio nal organization for
standardization, 14. 189.208,
372,384
ITU (International Telecommunication
Union). 235, 255
IXCs (interexchangc carriers), 221,
224-225

J
jamming signals. 188

K
Kahn , Bob, 22
Kapor, Mitch, 19
key ciphers. 364
key systems
algorithms. 366-367
asymmetric keys, 364-365
breaking keys. 366
dcfined. 364
sy mmetric keys. 365
third-party management, 365- 366
killer application s, 19
Klei nrock, Len. I I, 22
Korean Telecommunications Technology
Association (K'n"A), 336
Krec hner, Ken, 9
KTTA (South Korean
Telecommunications Technology
Associatio n), 336

L
L2CAP (logical link control and
adaptatio n layer protocol), 335
L2TP (layer 2 tunneling protocol), 368
label edge routers (LERs), 3 15
label switched paths (LSPs), 315
label swi tched routers (LSRs), 3 15
land attncks. 360
LANE (LAN emulation), 2 13
LANs. See local area networks (LANs)
lasers, 4 1. 44, 446-447
lasing materia ls. 446

512

INDEX

last mile, 230,417. See also local loops


LATAs (local access and transport areas).
221-222
latency. 387
layers
four-layer example, 16
headers for. 16
in network reference models. 15
TCP!IP reference model, 14. 15.
294-303
learning bridges, 203
leased lines, 10
LECs (local exchange carriers). 221.
222-224
LEOs (light-emitting diodes). 41
LEO (low-earth orbit) satellites. 179, 345,
346-347
Licklider, J.C.R. 22
light
basic nature, 38
common media, 38-41
computer communication sources,
41-42
converting to electricity. 45-46
diffraction. 37. 38, 445
1s. electricity as high-speed.
long-distance carrier of
information, 27
as fundamental physical
phenomenon, 26
how lasers work, 446-447
incoherent, 445
as means of communication, 27
Newton's insights. 59
as particles, 38, 445-449
pioneers, 464-465
as rays. 441-443
spectrum of beam. 59
transmission errors, I00
as waves. 38. 444-445
light detectors, 41-42
light-emi tting diodes (LEOs). 4 1
line-of-sight antennas, 37
lines. SONET. 236. 237.240
link sharing
access methods. 11 4-117
centralized access methods. 11 4-1 16
centralized management. 11 4
decentralized access methods. 116-117
decentralized management. 114
multiple access protocols. 114
polling, 114-11 5
link state class. 296, 304
li nks. WAN, 246
Linux operating system. 185
list mappings, 209
LLC (logical link control), 329
loading coils, 11 9
local access and transpon areas (LATAs),
221-222

local area netwo rks (LANs). See also


Ethernet
architecture, 168
area. defined, 183
backbones. 206-207
best effort deli very. 186
bridges, 203-204
comparison with WANs and MANs,
17- 18
computers, 18- 21. 185
defined by geographic span, 17
emulation. 213
FDDI standard. 208-210
hardware and software, 183- 186
historical perspective. 17. 18-20
interconnection, 203-210
media types, 185
and NetBooting. 186
network operating systems, 185
overview, 182- 183
peer-to-peer. 182. 183. 275, 324
protocols, 168
redundan cy, 204-206
role of telephone companies. 18
segmentation. 202-203
thicknets. 191
thinnets, 191
token ring. 199-20 I
types, 182
virtual, 210-213
wireless. 175- 176, 322-332
local exchange carriers (LECs), 22 1,
222-224
local loops. 222-223. 225. 227, 230-233,
417,425
local number portability (LPN). 224
logical buses. 191. 192. 193
Logical Channel Number. 256
Logical Group Number. 256
logical IP networks. 284
logical link control and adaptation layer
protocol (L2CAP), 335
logical link control (LLC). 329
logical rings. 199- 20 I
logical symbols, 142
logs, 384-385
longitudinal parity checking. 102-103
loops. LAN. 204
Lotus 1-2-3. 19
low-earth orbit (LEO) satellites. 179, 345.
346-347
lower sideband of m(t), 93
LPN (local number portability), 224
Lucent, 6

M
MAC addresses. 136. 184. 277,
329- 330
Mac operating system. 185
macro-bending. 45

magnetism. 439-440. See also


electromagnetic radiation (EMR)
spectrum
mail transfer agents. 278
mainframe computers, 8. 426
mal ware, 357-359
managed devices. NM M. 382
managed objec ts (MOs), 384
management frames. 152. 153
management information bases (M!Bs).
382- 383
Manchester encoding. 78, 79
MANs. See metropolitan area networks
(MANs)
Marconi. Guglielmo. 323
masks. 285
master station, in polling, 114-115
Manessich, Richard, 19
MAUs (medium attachment units), 187
MAUs (multi-station access uni ts),
134. 199
Maxwell. James Clerk, 30, 68
McTi ghe.T.J .. 6
mean time before failure (MTBF). 387
mean time to repai r (MTTR). 387
media. 17. 26, 27. 35-38. 185
media gateway control protocol
(MGC P). 3 17
medium access control (MAC) addresses,
136. 184.277, 329-330
medium aHachmcnt units (MAUs), 187
mcdium -eurth orbit (MEO) satellites. 179.
345, 347
MEO (medium-earth orbit) satellites, 179,
345. 347
mesh netwo rks. 130-131. 134. 240
message switching. 169- 170
Metcalfe. Robert. 20, 189
metropoli tan area networks (MANs)
comparison with LANs, 17- 18
delined by geographic span. 17
hi storical perspective, 17
role of telephone companies, 18
wireless, 335-336
Meyer. Moses A.. 6
MGCP (media gateway control protocol),
3 17
MIBs (management information bases).
382-383
micro-bending. 45
Microsoft Excel. 19
Microsoft Windows operating
system. 185
Microsoft Windows Server, 185
microwaves. as EMR grouping, 36- 37
mid-span problem, 235
MIME (multipurpose Internet mail
extensions), 367
MIMO (mu ltiple inputlmultiple output)
multiplexing. 329

INDEX
MINs (mob ile identilication
numbers), 340
MLT (multiline transmission). 195
mobile assisted handoff (MA HO), 338
mobile commun ication. See ce ll phones
mobile identificatio n numbers
(M INs). 340
mobile swi tching centers (MSCs), 338
mobile telephone switching offices
(MTSO). 338
modems
56-Kbps. 9. 90
cable, 234-235
increases in speed. 9
origin. 9
overview. 80- 8 1
and Shanno n's theorem. 87
Molniya orbit, 346
Morse. Samuel. 2
Morse code, 122
Morten, A.W., 9
MOs (managed objects). 384
Motorola. 337
MPLS (m ultipro tocol label switching),
3 15- 316.368
MS-DOS operating system, 19
MSCs (mobile switching centers). 338
MTBF (mean time before failure). 387
MTSO (mobile telephone swi tching
offices). 338
.v!TTR (mean time to repair), 387
multi-station access units (MAUs).
134. 199
multicast address type. 288
multidrop networks. 132-133
mu ltilayer lirew:JIIs. 356
multiline tra nsmi ssion (MLT). 195
multi mode optical libers. 40
multiple access protocols. 114
multiple input/multiple output (MIMO)
multiplex ing. 329
multiplexers
core. 236
defined, 117
edge. 236
inverse. 128- 129
in SO NET systems, 236
STS. 236
mult iplex ing
efficient use of trunks. 225-230
frequency division. 6-7. 117- 120.225.
232.234,34 1
and full duplex connections. 129
harmonic frequency. 122
in link sharing. 114. 11 6. 117-129
multiple input/multiple output. 329
orthogonal frequency division.
327.329
statistical time division. 9.
127-128. 174

in telephone system development.


6-8. 117
time divi sion. 7-8, 122-128,225- 226.
341
transport layer, 308
wavelength division. 8. 120-122. 123
multipoint con nections. 11 3
multipoint network topologies,
132-1 33,240
multiport addresses, 136
multiprotocol label switching (MPLS).
315- 316,368
multipurpose Internet mail extensions
(MIME). 367
mux. See multiplexers

N
NAT (network address translmion), 369
national information infrastructure
(Nil), 322
National Institute of Standards and
Technology (NIST), 372
National Science Foundation (NSF), 2 1
NEs (network elements). 384
net neutrality, 372- 373, 422-424
NetBooting, 186
NetWare. 21. 185
network address translation (NAT). 369
network administrators. 380
network elements (NEs). 384
network IDs. 284
network interface cards (N ICs). 136
network management. See also security,
network
accounting management. 385-386
business considerations, 388
concerns,383-384
configuration management, 384, 385
design issues, 403-408
fault management, 382, 384-385
implementation issues, 408-4 10
open.389
outsourcing issue, 395
overview, 378- 379
performance management, 386-388
planning issues. 380-38 1, 396-402
role of people, 379- 381
role of systems, 379-381
structuring, 38 1-383
upgrading iss ues. 410-411
network manage ment modules
(NM Ms). 382
network manage ment systems (NMSs).
379,384. 385. 386
network operating systems (NOS).
2 1. 185
network reference models, 14-15. 16.
294-303
network-specific routing. 304
network technical architecture, 402

513

networks. See also local area networks


(LANs): wireless networks
address issues, I 35-137
attac hed storage. 198
autonomous, 304
bac kbones.206-207
classifying, 17- 18. 166-169
corporate secu rity policies, 353
fu ture considerations. 416-426
management. 378-389
ownership, 166-167
planning. 396-402
private, 304
protocols, 168, 294-303
reference models for grouping functions. 14, 15-16
robustness. 250
security issues, 348, 352- 373, 405
span, 166
standards considerations, 13, 14- 16
token ring, 20, 21. 134, 199-201
topologies, 129- 135
tmffic handling, 169
wired vs. wireless, 174-179
wireless. 322- 348
wireless to wired in-house
connectio ns. 406
Newton. Isaac. 59
next generation Internet (NGI).
42 1-422
nexthop,defined,248
NG I (next generation Internet).
421-422
Nil (national information
infrastructure). 322
NIST (National institute of Standards and
Technology), 372
NMMs (network management
modules). 382
NMSs (network management systems),
379,384,385,386
node rates, 124, 125
nodes, WAN, 246
nodes vs. hosts. 295
noise (interference). 5. 31, 32, 53
non-persistence. 190
no n-repudiation, 364
no n-return-to-zero (NRZ) codes. 74-75
Noorda, Raymond J., 21
NOS (netwo rk operating system s),
2 1. 185
Novell Netware. 21. 185
NRZ (non-return-to-ze ro) codes,
74-75. 195
NSFNET (National Science
Foundation). 21
Nutt, Emma. 5
Nyquist, Dr. Harry, 85- 86. 87
Nyquist's Theorem. 85-86, 87.
88,90,226

514

INDEX

Oakley protocol. 369


OAMP (operation. administration,
maintenance, and provisioning).
239- 240
objects, defined, 382
OCs (optical carriers). 238
OFDM (orthogonal frequency division
multiplexing). 327, 329
office productivity software. 18-19
Ohm. Georg Simon, 28
ohms, 28
omni-directional, lower-frequency
EMR as. 37
100 gigabit future, 42~21
IOOOBASE-CX. 197
IOOOBASE-LX. 197
IOOOBASE-SX, 197
IOOOBASE-T. 197
IOOOBASE-X, 197
open network management, 389
open shortest path first (OSPF)
protocol, 305
open system authentication, 326
Open Systems Interconnection (OS I)
reference model. 14-15
operating systems (OS). 19. 21. 185
operation. administration, maintenance,
and provisioning (OAMP), 239-240
operators. telephone. 4. 5
optical carriers (OCs). 238
optical detectors. 44
optical fibers. See also fiber-optic cables
choosing wavelength. 44
multimode. 40
optical link loss budget, 44, 452
overview, 8, 27. 38-42
signal imp:1irments, 41-42
single-mode, 40, 43-44
testing, 450
wavelength. 44-45
optical link loss budget, 44, 452
optienlnctworks, 417-418. See also
fiber-optic cables
optical time domain reAectometers
(OTDRs). 450
organizationally unique identifiers
(OU ls). 136
orthogonal frequency division
multiplexing (OFDM), 327, 329
OS (computer operating systems). 185
OSJ (Open Systems Interconnection)
reference model. 14-15
OSPF (open shortest path first)
protocol. 305
OTDRs (optical time domain
reOcctometcrs), 450
out-of-band signaling, 229, 239-240
outsourcing, 395
overhead bits, 142
ownership, network, 166-167

p-persistence, 190
packet assembler/disassembler (PAD).
256-257
packet data networks (PONs), 10- 12
packet-demand assignment multiple
access (PDAMA), 115
packet-filtering firewalls, 356
packet layer. X.25, 257, 258.471-472
packet sniffers, 362-363
packet switching
ATM technology, 254, 262-266
background, 9-10
connection-oriented, 247
connectionlcss, 247
frame relay technology, 254, 259-262
robustness, 250-25 I
traffic handling overview, 169. 17 1- 174
in wide area networks, 246- 266
X.2S technology, 254, 255- 259
packets. See also frames
best effort delivery, 17 1- 172
best effort transmission, 250-25 1
datagrams as, 17 1- 172
vs. frames, 172
Internet routing, 303-306
and IP, 295-296
queuing, 309-310
PAD (packet assembler/disassembler).
256-257
pages. Web, 424
Palo Alto Research Center. 19-20
PAM (pulse amplitude modulation), 88
PANs (personal area networks). 177.
183,332
parallel parity checking, I 02-103
Paran, Paul. II
PARC, Xerox, 19-20
parity bit, defined, 101
parity checks, 101- 103, 148
partial mesh networks, 13 1, 248, 249-250
patch cords, telephone, 4
paths, SO NET, 236, 237, 240
payload, 142, 152, 153
PBX (private branch exchange), 227.229
PCF (point coordination function), 330
PCM (pulse code modulation). 7, 9,
88-89,91,225
PCS (personal communication system),
340,342
PCs (personal computers), 18, 19-20
PDAMA (packet-demand assignment
multiple access), liS
PONs (public packet data networks).
10-12,254
peer-to-peer LANs. 182, 183.275,324
per hop behaviors (PHB ), 314
performance management, 386-388
peripheral sharing, I9
permanent virtual circuits (PVCs),
173,254

persistence strategies. 190


personal area networks (PANs), 177,
183,332
personal communication system (PCS).
340,342
personal computers (PCs), 18, 19-20
PGP (pretty good privacy), 367
phase. defined, 432-433
phase modulation (PM). 92. 94-95
phase shirt keying (PSK). 82-83
PHB (per hop behaviors), 314
phishing, 361-362
phonographs. 52
photoelectric effect, 446
photonic protocols. SONET, 237
photons, 445, 446-447
physical layer, IS, 327-329,332,333
piconets, 17. 332
ping of death attacks, 360
plain old telephone service (POTS),
169,223
plastic, as electrical insulator, 26
PLC (power line communications), 419
PM (phase modulation), 92, 94-95
POE (power over Ethernet), 420
point coordination function (PCF), 330
point-to-point topologies, 113, 130-132,
140, 199
point-to-point tunneling protocol
(PPTP). 368
poinLo;-of-presence (POPs), 224-225
polling. in link sharing. 114-115
POP (post offi ce protocol), 302
POPs (points-of-presence), 224-225
population inversion, 446-447
port numbers. 252. 306-308
ports, 137, 252
post office protocol (POP), 302
POTS (plain old telephone service),
169,223
power line communications (PLC), 419
power line networks, 418-420. See also
electrical cables
power over Ethernet (POE), 420
PPTP (point-to-point tunneling
protocol), 368
pretesting, 36 1
pretty good privacy (PGP). 367
primary colors, 58
primary station, in polling, 114-115
private branch exchange (PBX), 227, 229
propagation. defined, 26
propagation delay. 387
propagation speed, 190
proprietary standards, I 3
protection ring. SONET. 241
protocol-based VLANs, 210
protocol conversion, 10
protocols
asynchronous connectionless (ACL)
protocol, 334, 335

INDEX

bit-o riented communications protocols.


141. 142- 143. 151 - 153
Bluetooth. 332-334
border gateway protocol (BGP).
305-306
carrier sense multiple access wi th
collision detection (CSMNCD). 187
character-oriented communications
protocols. 141 - 142. 149- 151
common management information
protocol (CM IP), 381
contention, 187- 188
defined. 16
dynamic host conl'iguration protocol
(DHCP), 297-298
ex terior BGP (EBGP), 305
ex terior g:ueway protocols (EGP), 304.
305-306
file transfer pro tocol (FTP), 250,
280. 30 1
High-Level Data Li nk Control (HDLC)
pro tocol, 150
hypertext transfer protocol (HTI' P).
280,300-30 1
interior BGP (IBGP). 305
interior gateway protocols (IGP),
304.305
interior gateway routing protocol
(IGRP). 304. 305
Internet control message protocol
(ICMP). 298
Internet group message protocol
(IGMP). 298-299
Internet message access protocol
(IMAP). 302
Internet protocol (IP). 250
Internet Security Association and
Key Management Protocol
(ISAKM P), 369
IPsec. 368-369
layer 2 tun neling protocol (L2TP). 368
logical link con trol and adaptation layer
protocol (L2CAP), 335
media gateway control pro tocol
(MGCP), 3 17
mult iple access, 11 4
multiprotocol labc l switching (MPLS),
3 15-3 16.368
network. 168.294-303
Oakley protocol. 369
open shortest path first (OS PF)
protocol. 305
point-to-point tunneling protocol
(PPTP). 368
post office protocol (POP). 302
real-time transport protocol (RTP). 317
reverse address resolution protocol
(RARP). 297
routing infornwtion protocol
(RIP), 305
silicon initiation protocol (S IP). 317

simple mail transfer protocol


(SMTP). 302
simple network management protocol
(SNMP). 207.301.381-382
sliding window protocol. 157- 163
stop-and-wait protocol. 154-157
synchronous connection-oriented
(SCO) protocol. 334. 335
System Network Architecture (SNA)
protocol, 150
transmission control protocol (TCP).
250,299. 306.307.309-3 11,359
user datagram protocol (UDP). 300.
306.307, 308-309,360
Voice over Internet Protocol (VoiP),
235,303,316-3 18
wide area networks (WANs), 168
wi reless local area networks (WLANs).
327- 33 1
X.25 layers, 257- 259
proxies, 363-364
proxy servers. 363-364
PS K (phase shift keying). 82-83
PSTN (public switched telephone
network), 169. 222
public access carriers, 167
public packet data networks (PONs).
10-12,254
public switched telephone network
(PSTN). 169. 222
pulse amplitude modulation (PAM). 88
pulse code modulation (PCM ). 7. 9,
88-89, 9 1. 225
PVCs (pennanent virtual circuits),
173,254

Q
QAM (quadrature amplitude modu lation).
86-87.232
QoS (quality of service), 3 11-316. 386
q uad cable, 197
q uadrature amplitude modulatio n (QAM),
86-87,232
quality of service (QoS), 3 11-3 16, 386
quanti zatio n erro r, 88- 89
quanti zing noise. 90-9 1
qu antum optics, 38
queuing. 11 5- 116. 171.309-3 10

R
radiation
energy characteristics. 29-30
maximizing, 29. 440
minimiz ing. 29. 440
overview. 29-30
receiving antenna. 29
transmitting an tenna. 29
radio. AM. See AM (amplitude
modulation)
radio. FM. See FM (frequency
modulation)

515

radio frectucncy (RF) interference,


343-344
radio interference. 419
radio layer. Bluetooth. 333
Radi o Shack computers. 19
mdio spcc tnrm. 322. 323
radio waves. as EMR grouping. 36-37
RAND Corporation. 21
random early detection (RED). 3 13
RARP (reverse address resolution
protocol). 277.297
real-time transport protocol (RTP), 317
RED (random early detection). 313
redircctors. 185
reference models. See network reference
models
rencction. 37. 40, 44 1, 443-444
refractio n (bending). 37, 40, 45.
441-443
regenerators. 58
regional Bell operating companies
(RBOCs). 220- 22 1
regional In ternet registries (RIRs), 282
reliabili ty assessme nt. 400-401
remote access. 8
remote monitors (RMONs). 207,383
repeat request (RQ) error correction
methods. I 0 I. I 04
repeaters. 58
request for proposal (RFP). 394. 408
request to send (RTS). 33 1
reservation systems. in link sharing.
114.115
resistance. 26
resource reservation protocol
(RSVP). 313
resource utilization. 387
return-tOzero (RZ) codes. 74-75
reverse address resol ution protocol
(RARP). 277. 297
RF (radio frequency) interference.
343-344
RFP (request for proposal), 394, 408
right-of-way. 167
Rij men, Vincent, 366
Rij ndnel encryption method, 366
ring network structu res. 132, 134,
240- 24 1. See also token ri ng
networks
ring wmpping. SONET. 241
RIP (rou ting information
protocol). 305
risk assessment. 352
RJ-1 1 connector. 35
RJ-45 connector. 35
RMONs (remote monitors). 207. 383
Roberts. Lawrence. 22
robustness. 250-251
root bridges. 205
root ports. 205
route aggregation. 287

516

INDEX

routing
congestion, 309-311
distance vector, 304
exterior algorithms, 304, 305-306
on the fly, 304
host-specific, 304
interior algorithms, 304, 305
link state, 304
network-specific, 304
overview, 295-296, 303
predetermined, 304
vs. switching, 249, 3 15
in WANs, 246
routing information protocol (RIP), 305
RQ (repeat request) error correction
methods. 101, 104
RSA Data Security, 367
RSVP (resource reservation
protocol), 313
RTP (real-time transport protocol), 317
RTS (request to send), 331
rubber, as electrical insulator, 26
rules, firewall, 356--357
RZ (return-to-zero) codes, 74-75

s
S/MIME (secure multipurpose Internet
mail extensions), 367
Sach, Jonathan, 19
Safeguard Scientific, 21
sampling rates. 88
sampling resolution, 88-89
Sanders, Thonas, 218
SANs (storage area networks), 183
SAPs (server access points), 137
SATE (Strowger Automatic Telephone
Exchange), 6
satellites, 177- 179,344-348
scanning sequencers, 124
scattering, 45
scatternet, 17
Schneider, Tom C., 19
SCO (synchronous connection-oriented)
protocol, 334, 335
SOAP (service discovery application
profile), 334
SDLC (Synchronous Data Link Control),
150, 151
SDLC (systems development life
cycle), 394
SDP (service discovery profile), 334
SDSL (symmetric DSL), 233
second-level domains, 279
secondary station, in polling, 114-115
sections, SONET, 236,237,240
secure http (shttp), 367
secure multipurpose Internet mail
extensions (S/MIME), 367
secure RTCP (SRTCP), 317
secure shell (SSH), 303
secure sockets layer (SSL), 367

security, network
attack prevention overview, 354-355
attacks via Internet, 357-363
business policies, 353, 354
compliance and certification standards,
371-372
corporate policies, 353
denial-of-service (DoS) attacks,
359- 36 1
firewalls. 355-357
intrusion detection, 355
legal issues, 372- 373
malware, 357-359
overview, 352-353
perspectives, 353- 355
planning, 405
and social engineering, 36 1-362
wireless, 348, 369- 370
Security Requirements for Cryptographic
Modules, 372
self-clocking codes, 74
self-healing rings, SONET, 241
semantic Web, 424
semiconductors, 26, 438, 446
sequential transmission, 123
server access points (SAPs), 137
server-centric LANs, 182, 183
service discovery application profile
(SOAP), 334
service discovery profile (SDP), 334
service level agreements (SLAs), 261,
311,386
service providers, cell phone, 340
Shannon, Dr. Claude, 86, 87
Shannon's Capacity Theorem, 86, 87, 90
shared key authentication, 326--327
shared links
access methods, 114-117
centralized access methods, 11 4-116
centralized management, 114
decentralized access methods, 116--117
decentralized management, I 14
multiple access protocols, 114
polling, 114-115
shielded twisted pair (STP), 33, 193
shortest path algorithm, 206
shttp (secure http), 367
SIDs (system identification codes), 340
signal analysis, 58-60
signal constellations, 85
signal-to-noise ratio (SNR), 86, 90
signals. See also analog signals;
digital signals
amplification, 56-57
attenuation in, 31, 32, 438-439
bandwidth, 60-64
carrying data as, 26
decomposition, 58-59
defined, 50
distortion in, 3 1, 32,33
elementary, 59

frequency domain view, 60-64


impainnents in electrical transmission,
31-33
impairments in optical transmission,

44-45
methods to determine spectrum, 59
modulating, 118
noise in, 31, 32, 53, 54, 86, 90-9 1, 440
overview, 50-56
propagation, 26
radiation effect, 29- 30
receiving antenna, 29
regeneration, 57- 58
shifting spectrum, 434-436
sinusoids in, 61
time domain view, 60
transmitting antenna, 29
silicon initiation protocol (S IP), 3 17
si mple mail transfer protocol (S MTP),
302,367
simple network management protocol
(SNMP), 207,301 , 381-382
simple parity checking, 101 - 102
simplex mode, 112- 113
sine waves
amplitude, 5 1, 52
amplitude modulation, 92-94
amplitude shift keying, 81 - 82
basic properties, 429-434
characteristics, 51- 52
cycles or periods, 28, 29, 30
distance per cycle, 31
frequency, 31, 51, 52
frequency modulation, 94
frequency shift keying, 82
periodic, 30
phase, 51, 52
phase modulation, 94-95
phase shift keying, 82-83
quadrature amplitude modulation,
86--87
wavelength, 31
single-bit errors, 101, 102, 103, 106,
459-46 1
single-mode optical fibers, 40, 43-44
si ngle point of failure (SPOF), 401
single sideband systems, 93
sinusoids, 5 1,61
SIP (silicon initiation protocol), 3 17
SLAs (service level agreements), 261 ,
31 1,386
sliding window protocol, 157- 163
slope overload noise. 90-91
slot time. 190
smart phones, 343
smart terminals, 147
SMI (structure of management
infonnation) standard, 382
smoke signals, 27
SMTP (simple mail transfer protocol),
302.367

INDEX

SNA (System Network Architecture)


protocol. 150
SNMP (si mple network management
protocol), 207, 301, 381 - 382
SNR (signal-to-noise ratio). 86. 90
social engi neering, 36 1- 362
~ocketg, 306, 307
Sodcrblom, Olof S., 199
software agents. 382
SONET (Synchronous Optical Network)
basic signal. 238-239
configuration and reliability. 240-241
defincd.220
managing. 239- 240
model architecture. 236-237
operation. administration, maintenance,
and provisioning (OAMP), 239- 240
and out-of-band signaling. 239- 240
overview, 235-236
STS and OC, 238-239
system elements. 236
sound s, invention of electromechanical
recording. 2
source addresses. 203
source routing bridges. 204
South Korean Telecommunications
Technology Association (KTTA). 336
spam. 361
span, network, 166
~panning tree. 205- 206
;pcctrum , signal, 322. 323, 434-436.
See also electromagnetic radiation
(EMR) spe.ctrum
S PEs (synchronous payload
crwclopcs). 237
spikes. 32
SPOF (single point of failure). 401
spontaneous radiation. 446
spoofing. 361 . 362
spreadsheets. 18. 19
spyware. 358
SRTCP (secure RTCP). 3 17
SSI-I (secure shell), 303
SSL (secu re sockets layer), 367
stac king hubs. 193
standards
company-based. 13
de facto. 13
de jure. 13
network design overview. 13- 16
for network security compliance and
certification. 371-372
for power line communications, 4 19
proprietary. 13
role in network planning. 402
sta r network structures, 132. 134,
191- 193
sw r-wired backbones. 206--207
start of text (STX ) characters. 149
start/stop communication. 146. See also
asynchronous communication

statcful inspection. 357


stations, WLAN. 324
statistical time division multiplexing
(STDM), 9, 127- 128, 174
STDM (statistical time division
multiplexing), 9. 127- 128, 174
step functions. in della modulation, 90
step index core density, 40, 42-43
stepping frequencies. in della
modulation. 90
stepping sizes. in delta modulation, 90
stimulated radiation. 446
stop-and-wait protocol. 154-157
storage area networks (SANs). 183
store-and-forward systems. 169,248
STP connectors, 35
STP (shielded twi sted pair). 33. 193
streaming, 299
Strowger, Almon Brown. 5, 6
Strowger. Waller S., 6
Strowger Automatic Telephone Exchange
(SATE). 6
structure of management inforn1ation
(SMI) standard. 382
STS multiplexers. 236
STS (synchronous transport signal).
238-239
STX (stan of text charnctcrs). 149
sub-domain names. 279
subnet masks. 285- 286
subnets, 285- 287
subscriber lines. 222
subscribers. telephone. 4. 5, 6. 7
SuperCalc. 19
supernetting. 286. 287
supervisory frames. 152
SVCs (switched virtual circui ts). 173.254
switchboard. telephone. 4. 5
switched virtual circuits (SVCs), 173,254
switches
cut-through. 248
network. 132. 133- 134
vs. routers , 249, 315
store-and-forward. 248
WAN. 246.247- 250
symmetric DSL (SDSL), 233
symme tric keys. 365
synchronization. bit, 72-74
synchronous communication
vs. asynchronous communication.
143-145
bit-oriented protocols. 151-153
character-oriented protocols. 149- 15 1
defined. 148
overview, 148- 149
techniques. 149
synchronous connection-oriented (SCO)
protocol. 334. 335
Synchronous Data Link Control (S DLC).
150, lSI
synchronous idle (SYN) characters. 149

5 17

Synchronous Optical Network (SONET).


220.235- 241
synchronous payload envelopes
(SPEs), 237
synchronous TOM. 122
synchronous transport signal (STS).
238- 239
system administrators, 380
system identification codes (SIDs), 340
System Network Architecture (SNA)
protocol. 150
systems development life cycle
(SDLC). 394

T
T-1 trunk circuits
applicmion growth. 227
compatibility issues. 228-229
configurations. 227
vs. DS- 1. 226
overview. 225- 226
T-3 trunk circuits, 229
tariff's. 169
TCP/IP (Transmission Control Protocol
over Internet Protocol) reference
model
creation. 22
functional groupings. 14, 15
officially adopted by ARPANET. 276
overview. 14-15, 294-295
protocol layers, 14. 15,294-303
TC P (transmission control protocol), 250,
299,306.307.309-3 11 ,359
TOES (tripl e DES). 366
TOM (time division multiplexing). 7-8.
122- 128.225- 226,341
TDMA (time division multiple access).
340.341
teardrop attacks. 360
Telecommunications Act of 1996,
221 - 222
telegraph, 2
telephone companies
eq uipment hi story. 3- 8
as providers of connection services, 18
role in network design and service, 18
rol e of sampling. 89
service alternatives. 222-235
service history. 218-222
and SONET. 235- 241
system infrastructure. 11 9
transmission media. 27
telephones. See also cell phones; VolP
(Voice over Internet Protocol)
automatic swi tch patent, 6
and data communications, 8-9
dial , 5
integrating with computers, 425-426
invention. 2
leased-line con nections, I0
operatOrs. 4. 5

518

INDEX

telephones. (co111i11ued)
subscribers. 4. 5. 6. 7
swi tchboard. 4. 5
swi tching connections. 5
terminations. 4
ways of connecting. 3-8
wire pairs. 3-4
wire sharing, 6-8
Teletype machines. 145- 146
television. analog vs. digital. 100
Telnet. 302- 303
temporal key integrity protocol
(TKlP). 370
IOBASE-FL, 192
lOBASE-FX, 195- 196
lOBASE-T. 192. 194. 197
10BASE-T4. 196
lOBASE-TX. 195
lOBASE-X, 196
1OBASE2, 19 1
10BASE5. 187
lOGBASE-ER. 197- 198
lOGBASE-EW. 197- 198
IOGBASE-LR, 197-198
IOGBASE-LW. 197-198
IOGBASE-LX4, 197- 198
IOGBASE-SR. 197- 198
IOGBASE-SW, 197- 198
lOGBASE-X. 197- 198
terminals
dozing. 148
dumb. 8. 147- 148. 256
dumb vs. smart, 147-148
smart. 147
transmission errors. 147- 148
terminations. telephone. 4
Tcsla, Nicola, 323
testing, network. 407,409-410
thermal noise. 32. 440
thicknets, 191
thin clients, 354
thinnets. 19 1
3COM, 20. 2 1, 189
throughput, 387
time division multiple access (TDMA),
340. 34 1
time divisio n multiplexing (TOM). 7-8,
122- 128,225-226.341
time zones, 398- 399
TKIP (temporal key integrity
protocol). 370
TLDs (top-level domains), 278-279,
280.281
TLS (transport layer security), 367
token passing. 116-117. 208
token ring networks. 20. 21. 134.
199- 201
tokens. de fined. 199
top-level domains (TLDs). 278-279.
280,281

topologies, network
bus structures. 132- 133. 191. 192. 193
Ethernet, 19 1-193
and FDDI, 208- 210
hierarchies. 131-132
hybrid, 133
link access management, 132
logical, 133-135, 199
mesh structures. 130-13 1. 134. 240
multipoint, 132- 133
overview, 129
physical, 130-133
physical1s. logical, 129
point-to-point, 130-132
ring structures, 132. 134,240-24 1
star structures, 132, 134, 19 1- 193
token ring, 20, 2 1, 134, 199- 20 I
tree structures, 13 1
wireless networks. 324-327
total intern al reflection, 40, 443-444
traffic handling, network
circuit switching, 169
message switching. 169-170
overview, 169
packet switching, 169. 171- 174
traffic patterns, 399-400
trailers
for network model layers, 16
in synchronous framing, 149
translating bridges. 204
translation. 290
transmission control protocol (TCP). 250.
299.306,307,309-311.359
transparency
defined, 143
in LAN bridges, 204
in network refere nce models. 15
transport layer, Bluetooth , 333
transport layer security (TLS). 367
tree network structures. 13 1
triple DES (TOES), 366
Trojan horses, 358
trunk circuits, T- 1, 225- 229
tunneling, 290. 368
twinax cable. 197
twisted pair cables, 33-34. 119, 192.
193,420
two-dimensional parity checks. 102-103
Tyndall, John, 38, 464
type numbers. IC MP. 298

u
UBR (Unspecified Bit Rate). 265
UDP (user datagram protocol), 300, 306,
307.308- 309.360
UDRP (Uniform Domain-Name
Dispute-Resolution Policy), 281
UMTS (universal mobile telephone
service). 343
unbounded media. 26

unchannelized T- 1 circuits, 227


unguided media. 26. 35- 38
unicast address type, 288
Unicode, 70. 71
Unicode Transforn1ation Forn1at
(UTF). 70
unidirect ional rings. 132
Uniform Domain-Name DisputeResolution Policy (UDRP). 28 1
uniform resource locators (URLs),
278-280
universal mobile telephone service
(UMTS), 343
Universal Powerline Association
(U PA). 4 19
UNIX operati ng system, 185
unnumbered frames, I 52
unshielded twisted pair (UTP). 33, 11 9,
192,420
Unspecified Bit Rate (UBR), 265
UPA (Universal Powerline
Association), 4 19
uplinks. defi ned.344
upper sideband of m(r), 93
URLs (uniform resource locators),
278-280
U.S. Department of Defense (DOD), 2 1.
See also ARPANET
U.S. Federal Communications
Commission (FCC)
about. 36
and cell phone safety issue. 344
regulation of EMR spectrum. 35- 36
role in wireless networks. 18. 337
satellite licensing. 346
U.S. National Institute of Standards and
Technology (N IST). 372
USENET. 22
user datagram protocol (U DP). 300, 306,
307. 308-309,360
UTF (U nicode Transformation
Format), 70
UTP (unshi elded twisted pair), 33, 192.
229.420

v
validation certificates. 372
value-added services, I0
Variable Bit Rate (VBR), 264-265
Vaughan, H.E., 9
vBNS (high-perfonnancc Backbone
Network Service). 421
VBR (Variable Bit Rate), 264-265
VCis (vi rtual channel identifiers), 263,
264
VCs. See virtual circuits (VCs)
VDSL (very high bit-rate DSL). 233
vendors. 403. 404
very high bit-rate DS L (VDSL), 233
video band. 234

INDEX
virtual channel identifiers (VCis),
263,264
virtual ci rcuits (VCs)
and ATM, 263-264
network overview, 172-173
numbers. 252. 253
permanent. 173, 254
switched. 173. 254
vs. switched circuits, 25 1
in WANs, 251 - 253
virtual paths, 263
virtual pri vate networks (VPN), 367- 369
viruses, 358
visible spectrum, 42
VisiCalc, I 9
VLANs (virtual LANs), 2 10-2 13
vocoders, 341
voice band, 7, 117-118
voice coders, 34 1
voice communication
data flow, 112-11 3
historical perspective, 3- 8
overview, 112
VoJ P (Voice over Internet Protocol), 235,
303,3 16-3 18
Volta, Alessandro Giuseppe, 28
volts.26. 27.28. 29
von Helmholtz, Herm an n Ludwig
Ferdinand, 122
VPN (virtual pri vate networks).
367-369

w
WANs. See wide area networks (WANs)
wave optics, 38
wavelength
defined,31
light, 444-445
optical fiber, 4~5
overview, 30-31
separating, 447-449
wavelength division multiplexing
(WDM). 8, 120-122. 123
WDM (wavelength division
multiplexing), 8, 120- 122. 123
Web 1.0, 424. See also World Wide Web
Web2.0, 424
Web 3.0, 424
Web pages, 424
WECA (Wireless Ethernet Compatibility
Alliance), 328

weighted RED (WRED), 313


WEP (Wired Equivalent Privacy), 370
white noise, 32
wide area networks ('.VANs)
addressing considerations, I 36-137
architecture, 168
comparison with LANs, 17-18
components, 246-254
corporate ownership. 167
datagram service. 250-251
defined by geographic span, 17
historical perspecti ve, 17, 170
overview, 246-247
packet-switched, 246-266
protocols, 168
role of telephone companies, 18
switches for, 247- 250
technologies, 254-266
topologies, 135
virtual circuit service, 250- 251
Wi-Fi, 328, 370, 425-426
Wi-Fi protected access (WPA), 370
WiMAX. 335-336. 425-426
Windows operating system, 185
wire categories, 35
Wired Equi vale nt Privacy (WEP), 370
wired media, defi ned, 27. See also
guided media
Wireless Ethernet Compatibil ity Alliance
(WECA), 328
wireless local area networks (WLANs)
basic structure, 324
defined by geographic span, 17
independent basic service sets, 324-327
overview, 175-1 76,322- 323
personal, 17, 33 1- 335
planning, 407
protocol layers, 327-33 1
protocols, 327- 33 1
providing access to wired in-house networks, 406
topology, 324-327
wireless media, 27, 29-30, 186. See also
unguided media
wireless metropolitan area networks
(WMANs), 335-336
wireless networks. See also wireless local
area networks (WLANs)
defined by geographic span. 17
local area networks, 322- 332
overview, 322

519

planning, 407
providing access to wired in-house networks, 406
role of FCC, 18, 337
security issues, 348. 369- 370
wireless personal area networks
(WPANs), 17,331-335
wireless tran smission, 29
wireless wide area networks (WWANs),
17. See also wireless networks
wires, telephone
bandwidth, 7
pairs, 3-4
sharing, 6-8
wiring. See also electrical cables
auenumion, 32. 438-439
costs, 36
gauge, 439
installation , 36
WLANs. See wireless local area networks
(WLANs)
WMANs (wireless metropolitan area
networks), 335-336
working ring. SONET, 24 1
World Wide Web. 273-274
WOffil S, 358
WPA (Wi-Fi protected access), 370
WPANs (wirel ess personal area
networks), 17, 331- 335
wrapping process, 208
WRED (weighted RED), 3 13
WWANs (wireless wide area networks).
17. See also wireless networks

X
X.25 tech nology
data circuit-tenninating equipment, 256
data terminal equipment, 256
and frame relay, 259-260
interface specification. 256-257
overview, 254, 255, 258-259, 469
pros and cons. 258
protocol layers, 257- 259, 469-472
reliability, 255
Xerox
and DIX consortium, 20, 189
Palo Alto Research Center. 19-20

z
Zitlau. Paul A., 19
zombies, 360

You might also like