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Java Viva

This document provides an overview of key Java concepts including object-oriented programming features like encapsulation, inheritance, polymorphism and abstraction. It also discusses general Java questions around the JVM, JDK vs JRE, data types, static keyword, overriding vs overloading, constructors and more. Additionally, it covers threads in Java like process vs threads, thread states, and ways to create threads. Interfaces are compared to abstract classes. Pass by value and reference are defined.

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kiranvoleti
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0% found this document useful (0 votes)
77 views

Java Viva

This document provides an overview of key Java concepts including object-oriented programming features like encapsulation, inheritance, polymorphism and abstraction. It also discusses general Java questions around the JVM, JDK vs JRE, data types, static keyword, overriding vs overloading, constructors and more. Additionally, it covers threads in Java like process vs threads, thread states, and ways to create threads. Interfaces are compared to abstract classes. Pass by value and reference are defined.

Uploaded by

kiranvoleti
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Table of Contents

Object Oriented Programming (OOP)


General Questions about Java
Java Threads
Java Collections
Garbage Collectors
Exception Handling
Java Applets
Swing
JDBC
Remote Method Invocation (RMI)
Servlets
JSP

Object Oriented Programming (OOP)


Java is a computer programming language that is concurrent, class-based and object-oriented.
The advantages of object oriented software development are shown below:

Modular development of code, which leads to easy maintenance and modification.


Reusability of code.
Improved reliability and flexibility of code.
Increased understanding of code.

Object-oriented programming contains many significant features, such as encapsulation,


inheritance, polymorphism and abstraction. We analyze each feature separately in the
following sections.
Encapsulation
Encapsulation provides objects with the ability to hide their internal characteristics and
behavior. Each object provides a number of methods, which can be accessed by other objects
and change its internal data. In Java, there are three access modifiers: public, private and
protected. Each modifier imposes different access rights to other classes, either in the same or
in external packages. Some of the advantages of using encapsulation are listed below:

The internal state of every objected is protected by hiding its attributes.


It increases usability and maintenance of code, because the behavior of an object can
be independently changed or extended.
It improves modularity by preventing objects to interact with each other, in an
undesired way.

You can refer to our tutorial here for more details and examples on encapsulation.
Polymorphism

Polymorphism is the ability of programming languages to present the same interface for
differing underlying data types. A polymorphic type is a type whose operations can also be
applied to values of some other type.
Inheritance
Inheritance provides an object with the ability to acquire the fields and methods of another
class, called base class. Inheritance provides re-usability of code and can be used to add
additional features to an existing class, without modifying it.
Abstraction
Abstraction is the process of separating ideas from specific instances and thus, develop
classes in terms of their own functionality, instead of their implementation details. Java
supports the creation and existence of abstract classes that expose interfaces, without
including the actual implementation of all methods. The abstraction technique aims to
separate the implementation details of a class from its behavior.
Differences between Abstraction and Encapsulation
Abstraction and encapsulation are complementary concepts. On the one hand, abstraction
focuses on the behavior of an object. On the other hand, encapsulation focuses on the
implementation of an objects behavior. Encapsulation is usually achieved by hiding
information about the internal state of an object and thus, can be seen as a strategy used in
order to provide abstraction.

General Questions about Java


1. What is JVM ? Why is Java called the Platform Independent Programming
Language ? A Java virtual machine (JVM) is a process virtual machine that can execute
Java bytecode. Each Java source file is compiled into a bytecode file, which is executed by
the JVM. Java was designed to allow application programs to be built that could be run on
any platform, without having to be rewritten or recompiled by the programmer for each
separate platform. A Java virtual machine makes this possible, because it is aware of the
specific instruction lengths and other particularities of the underlying hardware platform.
2. What is the Difference between JDK and JRE ? The Java Runtime Environment (JRE)
is basically the Java Virtual Machine (JVM) where your Java programs are being executed. It
also includes browser plugins for applet execution. The Java Development Kit (JDK) is the
full featured Software Development Kit for Java, including the JRE, the compilers and tools
(like JavaDoc, and Java Debugger), in order for a user to develop, compile and execute Java
applications.
3. What does the static keyword mean ? Can you override private or static method in
Java ? The static keyword denotes that a member variable or method can be accessed,
without requiring an instantiation of the class to which it belongs. A user cannot override
static methods in Java, because method overriding is based upon dynamic binding at runtime
and static methods are statically binded at compile time. A static method is not associated
with any instance of a class so the concept is not applicable.

4. Can you access non static variable in static context ? A static variable in Java belongs to
its class and its value remains the same for all its instances. A static variable is initialized
when the class is loaded by the JVM. If your code tries to access a non-static variable,
without any instance, the compiler will complain, because those variables are not created yet
and they are not associated with any instance.
5. What are the Data Types supported by Java ? What is Autoboxing and Unboxing ?
The eight primitive data types supported by the Java programming language are:

byte
short
int
long
float
double
boolean
char

Autoboxing

is the automatic conversion made by the Java compiler between the primitive
types and their corresponding object wrapper classes. For example, the compiler converts an
int to an Integer, a double to a Double, and so on. If the conversion goes the other way, this
operation is called unboxing.
6. What is Function Overriding and Overloading in Java ? Method overloading in Java
occurs when two or more methods in the same class have the exact same name, but different
parameters. On the other hand, method overriding is defined as the case when a child class
redefines the same method as a parent class. Overridden methods must have the same name,
argument list, and return type. The overriding method may not limit the access of the method
it overrides.
7. What is a Constructor, Constructor Overloading in Java and Copy-Constructor ? A
constructor gets invoked when a new object is created. Every class has a constructor. In case
the programmer does not provide a constructor for a class, the Java compiler (Javac) creates a
default constructor for that class. The constructor overloading is similar to method
overloading in Java. Different constructors can be created for a single class. Each constructor
must have its own unique parameter list. Finally, Java does support copy constructors like
C++, but the difference lies in the fact that Java doesnt create a default copy constructor if
you dont write your own.
8. Does Java support multiple inheritance ? No, Java does not support multiple
inheritance. Each class is able to extend only on one class, but is able to implement more than
one interfaces.
9. What is the difference between an Interface and an Abstract class ? Java provides and
supports the creation both of abstract classes and interfaces. Both implementations share
some common characteristics, but they differ in the following features:

All methods in an interface are implicitly abstract. On the other hand, an abstract class
may contain both abstract and non-abstract methods.
A class may implement a number of Interfaces, but can extend only one abstract class.

In order for a class to implement an interface, it must implement all its declared
methods. However, a class may not implement all declared methods of an abstract
class. Though, in this case, the sub-class must also be declared as abstract.
Abstract classes can implement interfaces without even providing the implementation
of interface methods.
Variables declared in a Java interface is by default final. An abstract class may
contain non-final variables.
Members of a Java interface are public by default. A member of an abstract class can
either be private, protected or public.
An interface is absolutely abstract and cannot be instantiated. An abstract class also
cannot be instantiated, but can be invoked if it contains a main method.

Also check out the Abstract class and Interface differences for JDK 8.
10. What are pass by reference and pass by value ? When an object is passed by value,
this means that a copy of the object is passed. Thus, even if changes are made to that object, it
doesnt affect the original value. When an object is passed by reference, this means that the
actual object is not passed, rather a reference of the object is passed. Thus, any changes made
by the external method, are also reflected in all places.

Java Threads
11. What is the difference between processes and threads ? A process is an execution of a
program, while a Thread is a single execution sequence within a process. A process can
contain multiple threads. A Thread is sometimes called a lightweight process.
12. Explain different ways of creating a thread. Which one would you prefer and why ?
There are three ways that can be used in order for a Thread to be created:

A class may extend the Thread class.


A class may implement the Runnable interface.
An application can use the Executor framework, in order to create a thread pool.

The Runnable interface is preferred, as it does not require an object to inherit the Thread
class. In case your application design requires multiple inheritance, only interfaces can help
you. Also, the thread pool is very efficient and can be implemented and used very easily.
13. Explain the available thread states in a high-level. During its execution, a thread can
reside in one of the following states:

NEW:

The thread becomes ready to run, but does not necessarily start running
immediately.
RUNNABLE: The Java Virtual Machine (JVM) is actively executing the threads code.
BLOCKED: The thread is in a blocked state while waiting for a monitor lock.
WAITING: The thread waits for another thread to perform a particular action.
TIMED_WAITING: The thread waits for another thread to perform a particular action up
to a specified waiting time.
TERMINATED: The thread has finished its execution.

14. What is the difference between a synchronized method and a synchronized block ?
In Java programming, each object has a lock. A thread can acquire the lock for an object by
using the synchronized keyword. The synchronized keyword can be applied in a method level
(coarse grained lock) or block level of code (fine grained lock).
15. How does thread synchronization occurs inside a monitor ? What levels of
synchronization can you apply ? The JVM uses locks in conjunction with monitors. A
monitor is basically a guardian that watches over a sequence of synchronized code and
ensuring that only one thread at a time executes a synchronized piece of code. Each monitor
is associated with an object reference. The thread is not allowed to execute the code until it
obtains the lock.
16. Whats a deadlock ? A condition that occurs when two processes are waiting for each
other to complete, before proceeding. The result is that both processes wait endlessly.
17. How do you ensure that N threads can access N resources without deadlock ? A very
simple way to avoid deadlock while using N threads is to impose an ordering on the locks
and force each thread to follow that ordering. Thus, if all threads lock and unlock the mutexes
in the same order, no deadlocks can arise.

Java Collections
18. What are the basic interfaces of Java Collections Framework ? Java Collections
Framework provides a well designed set of interfaces and classes that support operations on a
collections of objects. The most basic interfaces that reside in the Java Collections
Framework are:

Collection, which represents a group of objects known as its elements.


Set, which is a collection that cannot contain duplicate elements.
List, which is an ordered collection and can contain duplicate elements.
Map, which is an object that maps keys to values and cannot contain duplicate

keys.

19. Why Collection doesnt extend Cloneable and Serializable interfaces ? The
Collection interface specifies groups of objects known as elements. Each concrete
implementation of a Collection can choose its own way of how to maintain and order its
elements. Some collections allow duplicate keys, while some other collections dont. The
semantics and the implications of either cloning or serialization come into play when dealing
with actual implementations. Thus, the concrete implementations of collections should decide
how they can be cloned or serialized.
20. What is an Iterator ? The Iterator interface provides a number of methods that are
able to iterate over any Collection. Each Java Collection contains the iterator method
that returns an Iterator instance. Iterators are capable of removing elements from the
underlying collection during the iteration. 21. What differences exist between Iterator and
ListIterator ? The differences of these elements are listed below:

An Iterator can be used to traverse the Set and List collections, while the
ListIterator can be used to iterate only over Lists.

The Iterator can traverse a collection only in forward direction, while the
ListIterator can traverse a List in both directions.
The ListIterator implements the Iterator interface and contains extra
functionality, such as adding an element, replacing an element, getting the index
position for previous and next elements, etc.

22. What is difference between fail-fast and fail-safe ? The Iterator's fail-safe property
works with the clone of the underlying collection and thus, it is not affected by any
modification in the collection. All the collection classes in java.util package are fail-fast,
while the collection classes in java.util.concurrent are fail-safe. Fail-fast iterators throw a
ConcurrentModificationException, while fail-safe iterator never throws such an
exception.
23. How HashMap works in Java ? A HashMap in Java stores key-value pairs. The
HashMap requires a hash function and uses hashCode and equals methods, in order to put and
retrieve elements to and from the collection respectively. When the put method is invoked,
the HashMap calculates the hash value of the key and stores the pair in the appropriate index
inside the collection. If the key exists, its value is updated with the new value. Some
important characteristics of a HashMap are its capacity, its load factor and the threshold
resizing.
24. What is the importance of hashCode() and equals() methods ? In Java, a HashMap
uses the hashCode and equals methods to determine the index of the key-value pair and to
detect duplicates. More specifically, the hashCode method is used in order to determine
where the specified key will be stored. Since different keys may produce the same hash
value, the equals method is used, in order to determine whether the specified key actually
exists in the collection or not. Therefore, the implementation of both methods is crucial to the
accuracy and efficiency of the HashMap.
25. What differences exist between HashMap and Hashtable ? Both the HashMap and
Hashtable classes implement the Map interface and thus, have very similar characteristics.
However, they differ in the following features:

A HashMap allows the existence of null keys and values, while a Hashtable doesnt
allow neither null keys, nor null values.
A Hashtable is synchronized, while a HashMap is not. Thus, HashMap is preferred in
single-threaded environments, while a Hashtable is suitable for multi-threaded
environments.
A HashMap provides its set of keys and a Java application can iterate over them. Thus,
a HashMap is fail-fast. On the other hand, a Hashtable provides an Enumeration of
its keys.
The Hashtable class is considered to be a legacy class.

26. What is difference between Array and ArrayList ? When will you use Array over
ArrayList ? The Array and ArrayList classes differ on the following features:

Arrays

can contain primitive or objects, while an ArrayList can contain only

objects.

Arrays

have fixed size, while an ArrayList is dynamic.

An ArrayListprovides more methods and features, such as addAll, removeAll,


iterator, etc.
For a list of primitive data types, the collections use autoboxing to reduce the coding
effort. However, this approach makes them slower when working on fixed size
primitive data types.

27. What is difference between ArrayList and LinkedList ? Both the ArrayList and
LinkedList classes implement the List interface, but they differ on the following features:

An ArrayList is an index based data structure backed by an Array. It provides


random access to its elements with a performance equal to O(1). On the other hand, a
LinkedList stores its data as list of elements and every element is linked to its
previous and next element. In this case, the search operation for an element has
execution time equal to O(n).
The Insertion, addition and removal operations of an element are faster in a
LinkedList compared to an ArrayList, because there is no need of resizing an array
or updating the index when an element is added in some arbitrary position inside the
collection.
A LinkedList consumes more memory than an ArrayList, because every node in a
LinkedList stores two references, one for its previous element and one for its next
element.

Check also our article ArrayList vs. LinkedList.


28. What is Comparable and Comparator interface ? List their differences. Java
provides the Comparable interface, which contains only one method, called compareTo. This
method compares two objects, in order to impose an order between them. Specifically, it
returns a negative integer, zero, or a positive integer to indicate that the input object is less
than, equal or greater than the existing object. Java provides the Comparator interface, which
contains two methods, called compare and equals. The first method compares its two input
arguments and imposes an order between them. It returns a negative integer, zero, or a
positive integer to indicate that the first argument is less than, equal to, or greater than the
second. The second method requires an object as a parameter and aims to decide whether the
input object is equal to the comparator. The method returns true, only if the specified object is
also a comparator and it imposes the same ordering as the comparator.
29. What is Java Priority Queue ? The PriorityQueue is an unbounded queue, based on a
priority heap and its elements are ordered in their natural order. At the time of its creation, we
can provide a Comparator that is responsible for ordering the elements of the
PriorityQueue. A PriorityQueue doesnt allow null values, those objects that doesnt
provide natural ordering, or those objects that dont have any comparator associated with
them. Finally, the Java PriorityQueue is not thread-safe and it requires O(log(n)) time for
its enqueing and dequeing operations.
30. What do you know about the big-O notation and can you give some examples with
respect to different data structures ? The Big-O notation simply describes how well an
algorithm scales or performs in the worst case scenario as the number of elements in a data
structure increases. The Big-O notation can also be used to describe other behavior such as
memory consumption. Since the collection classes are actually data structures, we usually use
the Big-O notation to chose the best implementation to use, based on time, memory and

performance. Big-O notation can give a good indication about performance for large amounts
of data.
31. What is the tradeoff between using an unordered array versus an ordered array ?
The major advantage of an ordered array is that the search times have time complexity of
O(log n), compared to that of an unordered array, which is O (n). The disadvantage of an
ordered array is that the insertion operation has a time complexity of O(n), because the
elements with higher values must be moved to make room for the new element. Instead, the
insertion operation for an unordered array takes constant time of O(1).
32. What are some of the best practices relating to the Java Collection framework ?

Choosing the right type of the collection to use, based on the applications needs, is
very crucial for its performance. For example if the size of the elements is fixed and
know a priori, we shall use an Array, instead of an ArrayList.
Some collection classes allow us to specify their initial capacity. Thus, if we have an
estimation on the number of elements that will be stored, we can use it to avoid
rehashing or resizing.
Always use Generics for type-safety, readability, and robustness. Also, by using
Generics you avoid the ClassCastException during runtime.
Use immutable classes provided by the Java Development Kit (JDK) as a key in a
Map, in order to avoid the implementation of the hashCode and equals methods for
our custom class.
Program in terms of interface not implementation.
Return zero-length collections or arrays as opposed to returning a null in case the
underlying collection is actually empty.

33. Whats the difference between Enumeration and Iterator interfaces ? Enumeration
is twice as fast as compared to an Iterator and uses very less memory. However, the
Iterator is much safer compared to Enumeration, because other threads are not able to
modify the collection object that is currently traversed by the iterator. Also, Iteratorsallow
the caller to remove elements from the underlying collection, something which is not possible
with Enumerations.
34. What is the difference between HashSet and TreeSet ? The HashSet is Implemented
using a hash table and thus, its elements are not ordered. The add, remove, and contains
methods of a HashSet have constant time complexity O(1). On the other hand, a TreeSet is
implemented using a tree structure. The elements in a TreeSet are sorted, and thus, the add,
remove, and contains methods have time complexity of O(logn).

Garbage Collectors
35. What is the purpose of garbage collection in Java, and when is it used ? The purpose
of garbage collection is to identify and discard those objects that are no longer needed by the
application, in order for the resources to be reclaimed and reused.
36. What does System.gc() and Runtime.gc() methods do ? These methods can be used as
a hint to the JVM, in order to start a garbage collection. However, this it is up to the Java
Virtual Machine (JVM) to start the garbage collection immediately or later in time.

37. When is the finalize() called ? What is the purpose of finalization ? The finalize
method is called by the garbage collector, just before releasing the objects memory. It is
normally advised to release resources held by the object inside the finalize method.
38. If an object reference is set to null, will the Garbage Collector immediately free the
memory held by that object ? No, the object will be available for garbage collection in the
next cycle of the garbage collector.
39. What is structure of Java Heap ? What is Perm Gen space in Heap ? The JVM has a
heap that is the runtime data area from which memory for all class instances and arrays is
allocated. It is created at the JVM start-up. Heap memory for objects is reclaimed by an
automatic memory management system which is known as a garbage collector. Heap
memory consists of live and dead objects. Live objects are accessible by the application and
will not be a subject of garbage collection. Dead objects are those which will never be
accessible by the application, but have not been collected by the garbage collector yet. Such
objects occupy the heap memory space until they are eventually collected by the garbage
collector.
40. What is the difference between Serial and Throughput Garbage collector ? The
throughput garbage collector uses a parallel version of the young generation collector and is
meant to be used with applications that have medium to large data sets. On the other hand,
the serial collector is usually adequate for most small applications (those requiring heaps of
up to approximately 100MB on modern processors).
41. When does an Object becomes eligible for Garbage collection in Java ? A Java object
is subject to garbage collection when it becomes unreachable to the program in which it is
currently used.
42. Does Garbage collection occur in permanent generation space in JVM ? Garbage
Collection does occur in PermGen space and if PermGen space is full or cross a threshold, it
can trigger a full garbage collection. If you look carefully at the output of the garbage
collector, you will find that PermGen space is also garbage collected. This is the reason why
correct sizing of PermGen space is important to avoid frequent full garbage collections. Also
check our article Java 8: PermGen to Metaspace.

Exception Handling
43. What are the two types of Exceptions in Java ? Which are the differences between
them ? Java has two types of exceptions: checked exceptions and unchecked exceptions.
Unchecked exceptions do not need to be declared in a method or a constructors throws
clause, if they can be thrown by the execution of the method or the constructor, and propagate
outside the method or constructor boundary. On the other hand, checked exceptions must be
declared in a method or a constructors throws clause. See here for tips on Java exception
handling.
44. What is the difference between Exception and Error in java ? Exception and Error
classes are both subclasses of the Throwable class. The Exception class is used for
exceptional conditions that a users program should catch. The Error class defines
exceptions that are not excepted to be caught by the user program.

45. What is the difference between throw and throws ? The throw keyword is used to
explicitly raise a exception within the program. On the contrary, the throws clause is used to
indicate those exceptions that are not handled by a method. Each method must explicitly
specify which exceptions does not handle, so the callers of that method can guard against
possible exceptions. Finally, multiple exceptions are separated by a comma.
45. What is the importance of finally block in exception handling ? A finally block will
always be executed, whether or not an exception is actually thrown. Even in the case where
the catch statement is missing and an exception is thrown, the finally block will still be
executed. Last thing to mention is that the finally block is used to release resources like I/O
buffers, database connections, etc.
46. What will happen to the Exception object after exception handling ? The Exception
object will be garbage collected in the next garbage collection.
47. How does finally block differ from finalize() method ? A finally block will be executed
whether or not an exception is thrown and is used to release those resources held by the
application. Finalize is a protected method of the Object class, which is called by the Java
Virtual Machine (JVM) just before an object is garbage collected.

Java Applets
48. What is an Applet ? A java applet is program that can be included in a HTML page and
be executed in a java enabled client browser. Applets are used for creating dynamic and
interactive web applications.
49. Explain the life cycle of an Applet. An applet may undergo the following states:

Init: An applet is initialized each time is loaded.


Start: Begin the execution of an applet.
Stop: Stop the execution of an applet.
Destroy: Perform a final cleanup, before unloading the

applet.

50. What happens when an applet is loaded ? First of all, an instance of the applets
controlling class is created. Then, the applet initializes itself and finally, it starts running.
51. What is the difference between an Applet and a Java Application ? Applets are
executed within a java enabled browser, but a Java application is a standalone Java program
that can be executed outside of a browser. However, they both require the existence of a Java
Virtual Machine (JVM). Furthermore, a Java application requires a main method with a
specific signature, in order to start its execution. Java applets dont need such a method to
start their execution. Finally, Java applets typically use a restrictive security policy, while
Java applications usually use more relaxed security policies.
52. What are the restrictions imposed on Java applets ? Mostly due to security reasons,
the following restrictions are imposed on Java applets:

An applet cannot load libraries or define native methods.


An applet cannot ordinarily read or write files on the execution host.

An applet cannot read certain system properties.


An applet cannot make network connections except to the host that it came from.
An applet cannot start any program on the host thats executing it.

53. What are untrusted applets ? Untrusted applets are those Java applets that cannot
access or execute local system files. By default, all downloaded applets are considered as
untrusted.
54. What is the difference between applets loaded over the internet and applets loaded
via the file system ? Regarding the case where an applet is loaded over the internet, the
applet is loaded by the applet classloader and is subject to the restrictions enforced by the
applet security manager. Regarding the case where an applet is loaded from the clients local
disk, the applet is loaded by the file system loader. Applets loaded via the file system are
allowed to read files, write files and to load libraries on the client. Also, applets loaded via
the file system are allowed to execute processes and finally, applets loaded via the file system
are not passed through the byte code verifier.
55. What is the applet class loader, and what does it provide ? When an applet is loaded
over the internet, the applet is loaded by the applet classloader. The class loader enforces the
Java name space hierarchy. Also, the class loader guarantees that a unique namespace exists
for classes that come from the local file system, and that a unique namespace exists for each
network source. When a browser loads an applet over the net, that applets classes are placed
in a private namespace associated with the applets origin. Then, those classes loaded by the
class loader are passed through the verifier.The verifier checks that the class file conforms to
the Java language specification . Among other things, the verifier ensures that there are no
stack overflows or underflows and that the parameters to all bytecode instructions are correct.
56. What is the applet security manager, and what does it provide ? The applet security
manager is a mechanism to impose restrictions on Java applets. A browser may only have one
security manager. The security manager is established at startup, and it cannot thereafter be
replaced, overloaded, overridden, or extended.

Swing
57. What is the difference between a Choice and a List ? A Choice is displayed in a
compact form that must be pulled down, in order for a user to be able to see the list of all
available choices. Only one item may be selected from a Choice. A List may be displayed in
such a way that several List items are visible. A List supports the selection of one or more
List items.
58. What is a layout manager ? A layout manager is the used to organize the components in
a container.
59. What is the difference between a Scrollbar and a JScrollPane ? A Scrollbar is a
Component, but not a Container. A ScrollPane is a Container. A ScrollPane handles its
own events and performs its own scrolling.
60. Which Swing methods are thread-safe ? There are only three thread-safe methods:
repaint, revalidate, and invalidate.

61. Name three Component subclasses that support painting. The Canvas, Frame, Panel,
and Applet classes support painting.
62. What is clipping ? Clipping is defined as the process of confining paint operations to a
limited area or shape.
63. What is the difference between a MenuItem and a CheckboxMenuItem ? The
CheckboxMenuItem class extends the MenuItem class and supports a menu item that may be
either checked or unchecked.
64. How are the elements of a BorderLayout organized ? The elements of a
BorderLayout are organized at the borders (North, South, East, and West) and the center of a
container.
65. How are the elements of a GridBagLayout organized ? The elements of a
GridBagLayout are organized according to a grid. The elements are of different sizes and
may occupy more than one row or column of the grid. Thus, the rows and columns may have
different sizes.
66. What is the difference between a Window and a Frame ? The Frame class extends the
Window class and defines a main application window that can have a menu bar.
67. What is the relationship between clipping and repainting ? When a window is
repainted by the AWT painting thread, it sets the clipping regions to the area of the window
that requires repainting.
68. What is the relationship between an event-listener interface and an event-adapter
class ? An event-listener interface defines the methods that must be implemented by an event
handler for a particular event. An event adapter provides a default implementation of an
event-listener interface.
69. How can a GUI component handle its own events ? A GUI component can handle its
own events, by implementing the corresponding event-listener interface and adding itself as
its own event listener.
70. What advantage do Javas layout managers provide over traditional windowing
systems ? Java uses layout managers to lay out components in a consistent manner, across all
windowing platforms. Since layout managers arent tied to absolute sizing and positioning,
they are able to accomodate platform-specific differences among windowing systems.
71. What is the design pattern that Java uses for all Swing components ? The design
pattern used by Java for all Swing components is the Model View Controller (MVC) pattern.

JDBC
72. What is JDBC ? JDBC is an abstraction layer that allows users to choose between
databases. JDBC enables developers to write database applications in Java, without having to
concern themselves with the underlying details of a particular database.

73. Explain the role of Driver in JDBC. The JDBC Driver provides vendor-specific
implementations of the abstract classes provided by the JDBC API. Each driver must provide
implementations for the following classes of the java.sql package:Connection, Statement,
PreparedStatement, CallableStatement, ResultSet and Driver.
74. What is the purpose Class.forName method ? This method is used to method is used to
load the driver that will establish a connection to the database.
75. What is the advantage of PreparedStatement over Statement ? PreparedStatements
are precompiled and thus, their performance is much better. Also, PreparedStatement objects
can be reused with different input values to their queries.
76. What is the use of CallableStatement ? Name the method, which is used to prepare a
CallableStatement. A CallableStatement is used to execute stored procedures. Stored
procedures are stored and offered by a database. Stored procedures may take input values
from the user and may return a result. The usage of stored procedures is highly encouraged,
because it offers security and modularity.The method that prepares a CallableStatement is
the following:
1 CallableStament.prepareCall();

77. What does Connection pooling mean ? The interaction with a database can be costly,
regarding the opening and closing of database connections. Especially, when the number of
database clients increases, this cost is very high and a large number of resources is
consumed.A pool of database connections is obtained at start up by the application server and
is maintained in a pool. A request for a connection is served by a connection residing in the
pool. In the end of the connection, the request is returned to the pool and can be used to
satisfy future requests.

Remote Method Invocation (RMI)


78. What is RMI ? The Java Remote Method Invocation (Java RMI) is a Java API that
performs the object-oriented equivalent of remote procedure calls (RPC), with support for
direct transfer of serialized Java classes and distributed garbage collection. Remote Method
Invocation (RMI) can also be seen as the process of activating a method on a remotely
running object. RMI offers location transparency because a user feels that a method is
executed on a locally running object. Check some RMI Tips here.
79. What is the basic principle of RMI architecture ? The RMI architecture is based on a
very important principle which states that the definition of the behavior and the
implementation of that behavior, are separate concepts. RMI allows the code that defines the
behavior and the code that implements the behavior to remain separate and to run on separate
JVMs.
80. What are the layers of RMI Architecture ? The RMI architecture consists of the
following layers:

Stub and Skeleton layer:

This layer lies just beneath the view of the developer.


This layer is responsible for intercepting method calls made by the client to the
interface and redirect these calls to a remote RMI Service.
Remote Reference Layer: The second layer of the RMI architecture deals with the
interpretation of references made from the client to the servers remote objects. This
layer interprets and manages references made from clients to the remote service
objects. The connection is a one-to-one (unicast) link.
Transport layer: This layer is responsible for connecting the two JVM participating
in the service. This layer is based on TCP/IP connections between machines in a
network. It provides basic connectivity, as well as some firewall penetration
strategies.

81. What is the role of Remote Interface in RMI ? The Remote interface serves to identify
interfaces whose methods may be invoked from a non-local virtual machine. Any object that
is a remote object must directly or indirectly implement this interface. A class that
implements a remote interface should declare the remote interfaces being implemented,
define the constructor for each remote object and provide an implementation for each remote
method in all remote interfaces.
82. What is the role of the java.rmi.Naming Class ? The java.rmi.Naming class provides
methods for storing and obtaining references to remote objects in the remote object registry.
Each method of the Naming class takes as one of its arguments a name that is a String in
URL format.
83. What is meant by binding in RMI ? Binding is the process of associating or registering
a name for a remote object, which can be used at a later time, in order to look up that remote
object. A remote object can be associated with a name using the bind or rebind methods of
the Naming class.
84. What is the difference between using bind() and rebind() methods of Naming Class ?
The bind method bind is responsible for binding the specified name to a remote object, while
the rebind method is responsible for rebinding the specified name to a new remote object. In
case a binding exists for that name, the binding is replaced.
85. What are the steps involved to make work a RMI program ? The following steps
must be involved in order for a RMI program to work properly:

Compilation of all source files.


Generatation of the stubs using rmic.
Start the rmiregistry.
Start the RMIServer.
Run the client program.

86. What is the role of stub in RMI ? A stub for a remote object acts as a clients local
representative or proxy for the remote object. The caller invokes a method on the local stub,
which is responsible for executing the method on the remote object. When a stubs method is
invoked, it undergoes the following steps:

It initiates a connection to the remote JVM containing the remote object.


It marshals the parameters to the remote JVM.

It waits for the result of the method invocation and execution.


It unmarshals the return value or an exception if the method has not been successfully
executed.
It returns the value to the caller.

87. What is DGC ? And how does it work ? DGC stands for Distributed Garbage
Collection. Remote Method Invocation (RMI) uses DGC for automatic garbage collection.
Since RMI involves remote object references across JVMs, garbage collection can be quite
difficult. DGC uses a reference counting algorithm to provide automatic memory
management for remote objects.
88. What is the purpose of using RMISecurityManager in RMI ? RMISecurityManager
provides a security manager that can be used by RMI applications, which use downloaded
code. The class loader of RMI will not download any classes from remote locations, if the
security manager has not been set.
89. Explain Marshalling and demarshalling. When an application wants to pass its
memory objects across a network to another host or persist it to storage, the in-memory
representation must be converted to a suitable format. This process is called marshalling and
the revert operation is called demarshalling.
90. Explain Serialization and Deserialization. Java provides a mechanism, called object
serialization where an object can be represented as a sequence of bytes and includes the
objects data, as well as information about the objects type, and the types of data stored in
the object. Thus, serialization can be seen as a way of flattening objects, in order to be stored
on disk, and later, read back and reconstituted. Deserialisation is the reverse process of
converting an object from its flattened state to a live object.

Servlets
91. What is a Servlet ? The servlet is a Java programming language class used to process
client requests and generate dynamic web content. Servlets are mostly used to process or
store data submitted by an HTML form, provide dynamic content and manage state
information that does not exist in the stateless HTTP protocol.
92. Explain the architechure of a Servlet. The core abstraction that must be implemented
by all servlets is the javax.servlet.Servlet interface. Each servlet must implement it either
directly or indirectly, either by extending javax.servlet.GenericServlet or
javax.servlet.http.HTTPServlet. Finally, each servlet is able to serve multiple requests in
parallel using multithreading.
93. What is the difference between an Applet and a Servlet ? An Applet is a client side
java program that runs within a Web browser on the client machine. On the other hand, a
servlet is a server side component that runs on the web server.An applet can use the user
interface classes, while a servlet does not have a user interface. Instead, a servlet waits for
clients HTTP requests and generates a response in every request.
94. What is the difference between GenericServlet and HttpServlet ? GenericServlet is a
generalized and protocol-independent servlet that implements the Servlet and ServletConfig

interfaces. Those servlets extending the GenericServlet class shall override the service
method. Finally, in order to develop an HTTP servlet for use on the Web that serves requests
using the HTTP protocol, your servlet must extend the HttpServlet instead. Check Servlet
examples here.
95. Explain the life cycle of a Servlet. On every clients request, the Servlet Engine loads
the servlets and invokes its init methods, in order for the servlet to be initialized. Then, the
Servlet object handles all subsequent requests coming from that client, by invoking the
service method for each request separately. Finally, the servlet is removed by calling the
servers destroy method.
96. What is the difference between doGet() and doPost() ? doGET: The GET method
appends the name-value pairs on the requests URL. Thus, there is a limit on the number of
characters and subsequently on the number of values that can be used in a clients request.
Furthermore, the values of the request are made visible and thus, sensitive information must
not be passed in that way. doPOST: The POST method overcomes the limit imposed by the
GET request, by sending the values of the request inside its body. Also, there is no limitations
on the number of values to be sent across. Finally, the sensitive information passed through a
POST request is not visible to an external client.
97. What is meant by a Web Application ? A Web application is a dynamic extension of a
Web or application server. There are two types of web applications: presentation-oriented and
service-oriented. A presentation-oriented Web application generates interactive web pages,
which contain various types of markup language and dynamic content in response to requests.
On the other hand, a service-oriented web application implements the endpoint of a web
service. In general, a Web application can be seen as a collection of servlets installed under a
specific subset of the servers URL namespace.
98. What is a Server Side Include (SSI) ? Server Side Includes (SSI) is a simple interpreted
server-side scripting language, used almost exclusively for the Web, and is embedded with a
servlet tag. The most frequent use of SSI is to include the contents of one or more files into a
Web page on a Web server. When a Web page is accessed by a browser, the Web server
replaces the servlet tag in that Web page with the hyper text generated by the corresponding
servlet.
99. What is Servlet Chaining ? Servlet Chaining is the method where the output of one
servlet is sent to a second servlet. The output of the second servlet can be sent to a third
servlet, and so on. The last servlet in the chain is responsible for sending the response to the
client.
100. How do you find out what client machine is making a request to your servlet ? The
ServletRequest class has functions for finding out the IP address or host name of the client
machine. getRemoteAddr() gets the IP address of the client machine and getRemoteHost()
gets the host name of the client machine. See example here.
101. What is the structure of the HTTP response ? The HTTP response consists of three
parts:

Status Code: describes the status of the response. It can be used to check if the
request has been successfully completed. In case the request failed, the status code

can be used to find out the reason behind the failure. If your servlet does not return a
status code, the success status code, HttpServletResponse.SC_OK, is returned by
default.
HTTP Headers: they contain more information about the response. For example, the
headers may specify the date/time after which the response is considered stale, or the
form of encoding used to safely transfer the entity to the user. See how to retrieve
headers in Servlet here.
Body: it contains the content of the response. The body may contain HTML code, an
image, etc. The body consists of the data bytes transmitted in an HTTP transaction
message immediately following the headers.

102. What is a cookie ? What is the difference between session and cookie ? A cookie is a
bit of information that the Web server sends to the browser. The browser stores the cookies
for each Web server in a local file. In a future request, the browser, along with the request,
sends all stored cookies for that specific Web server.The differences between session and a
cookie are the following:

The session should work, regardless of the settings on the client browser. The client
may have chosen to disable cookies. However, the sessions still work, as the client
has no ability to disable them in the server side.
The session and cookies also differ in the amount of information the can store. The
HTTP session is capable of storing any Java object, while a cookie can only store
String objects.

103. Which protocol will be used by browser and servlet to communicate ? The browser
communicates with a servlet by using the HTTP protocol.
104. What is HTTP Tunneling ? HTTP Tunneling is a technique by which, communications
performed using various network protocols are encapsulated using the HTTP or HTTPS
protocols. The HTTP protocol therefore acts as a wrapper for a channel that the network
protocol being tunneled uses to communicate. The masking of other protocol requests as
HTTP requests is HTTP Tunneling.
105. Whats the difference between sendRedirect and forward methods ? The
sendRedirect method creates a new request, while the forward method just forwards a request
to a new target. The previous request scope objects are not available after a redirect, because
it results in a new request. On the other hand, the previous request scope objects are available
after forwarding. FInally, in general, the sendRedirect method is considered to be slower
compare to the forward method.
106. What is URL Encoding and URL Decoding ? The URL encoding procedure is
responsible for replacing all the spaces and every other extra special character of a URL, into
their corresponding Hex representation. In correspondence, URL decoding is the exact
opposite procedure.

JSP
107. What is a JSP Page ? A Java Server Page (JSP) is a text document that contains two
types of text: static data and JSP elements. Static data can be expressed in any text-based

format, such as HTML or XML. JSP is a technology that mixes static content with
dynamically-generated content. See JSP example here.
108. How are the JSP requests handled ? On the arrival of a JSP request, the browser first
requests a page with a .jsp extension. Then, the Web server reads the request and using the
JSP compiler, the Web server converts the JSP page into a servlet class. Notice that the JSP
file is compiled only on the first request of the page, or if the JSP file has changed.The
generated servlet class is invoked, in order to handle the browsers request. Once the
execution of the request is over, the servlet sends a response back to the client. See how to get
Request parameters in a JSP.
109. What are the advantages of JSP ? The advantages of using the JSP technology are
shown below:

JSP pages are dynamically compiled into servlets and thus, the developers can easily
make updates to presentation code.
JSP pages can be pre-compiled.
JSP pages can be easily combined to static templates, including HTML or XML
fragments, with code that generates dynamic content.
Developers can offer customized JSP tag libraries that page authors access using an
XML-like syntax.
Developers can make logic changes at the component level, without editing the
individual pages that use the applications logic.

110. What are Directives ? What are the different types of Directives available in JSP ?
Directives are instructions that are processed by the JSP engine, when the page is compiled to
a servlet. Directives are used to set page-level instructions, insert data from external files, and
specify custom tag libraries. Directives are defined between < %@ and % >.The different
types of directives are shown below:

Include directive:

it is used to include a file and merges the content of the file

with the current page.


Page directive: it is used to define specific attributes in the JSP page, like error
page and buffer.
Taglib: it is used to declare a custom tag library which is used in the page.

111. What are JSP actions ? JSP actions use constructs in XML syntax to control the
behavior of the servlet engine. JSP actions are executed when a JSP page is requested. They
can be dynamically inserted into a file, re-use JavaBeans components, forward the user to
another page, or generate HTML for the Java plugin.Some of the available actions are listed
below:

jsp:include includes a file, when the JSP page is requested.


jsp:useBean finds or instantiates a JavaBean.
jsp:setProperty sets the property of a JavaBean.
jsp:getProperty gets the property of a JavaBean.
jsp:forward forwards the requester to a new page.
jsp:plugin generates browser-specific code.

112. What are Scriptlets ? In Java Server Pages (JSP) technology, a scriptlet is a piece of
Java-code embedded in a JSP page. The scriptlet is everything inside the tags. Between these
tags, a user can add any valid scriplet.
113. What are Decalarations ? Declarations are similar to variable declarations in Java.
Declarations are used to declare variables for subsequent use in expressions or scriptlets. To
add a declaration, you must use the sequences to enclose your declarations.
114. What are Expressions ? A JSP expression is used to insert the value of a scripting
language expression, converted into a string, into the data stream returned to the client, by the
web server. Expressions are defined between <% = and %> tags.
115. What is meant by implicit objects and what are they ? JSP implicit objects are those
Java objects that the JSP Container makes available to developers in each page. A developer
can call them directly, without being explicitly declared. JSP Implicit Objects are also called
pre-defined variables.The following objects are considered implicit in a JSP page:

application
page
request
response
session
exception
out
config
pageContext

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