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Pedagogical Dimension: Number of Comparisons

Lomuto's partitioning method for Quicksort may be simpler to implement than Hoare's method, but it performs worse in several ways: 1) Lomuto's method requires on average 3 times as many swaps as Hoare's method to partition an array. 2) On an already sorted array, Hoare's method requires no swaps while Lomuto's still requires around n swaps. 3) For arrays with equal elements, Lomuto's method can degrade to O(n^2) time while Hoare's remains O(n log n) time. Due to its performance issues, Lomuto's method should not be used for implementing a production sorting
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0% found this document useful (0 votes)
45 views3 pages

Pedagogical Dimension: Number of Comparisons

Lomuto's partitioning method for Quicksort may be simpler to implement than Hoare's method, but it performs worse in several ways: 1) Lomuto's method requires on average 3 times as many swaps as Hoare's method to partition an array. 2) On an already sorted array, Hoare's method requires no swaps while Lomuto's still requires around n swaps. 3) For arrays with equal elements, Lomuto's method can degrade to O(n^2) time while Hoare's remains O(n log n) time. Due to its performance issues, Lomuto's method should not be used for implementing a production sorting
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Pedagogical Dimension

Due to its simplicity Lomuto's partitioning method might be easier to implement. There is a nice
anecdote in Jon Bentley's Programming Pearl on Sorting:
Most discussions of Quicksort use a partitioning scheme based on two approaching indices [...]
[i.e. Hoare's]. Although the basic idea of that scheme is straightforward, I have always found the
details tricky - I once spent the better part of two days chasing down a bug hiding in a short
partitioning loop. A reader of a preliminary draft complained that the standard two-index method
is in fact simpler than Lomuto's and sketched some code to make his point; I stopped looking
after I found two bugs.

Performance Dimension
For practical use, ease of implementation might be sacrificed for the sake of efficiency. On a
theoretical basis, we can determine the number of element comparisons and swaps to compare
performance. Additionally, actual running time will be influenced by other factors, such as
caching performance and branch mispredictions.
As shown below, the algorithms behave very similar on random permutations except for the
number of swaps. There Lomuto needs thrice as many as Hoare!

Number of Comparisons
Both methods can be implemented using
comparisons to partition an array of length .
This is essentially optimal, since we need to compare every element to the pivot for deciding
where to put it.

Number of Swaps
The number of swaps is random for both algorithms, depending on the elements in the array. If
we assume random permutations, i.e. all elements are distinct and every permutation of the
elements is equally likely, we can analyze the expected number of swaps.
As only relative order counts, we assume that the elements are the numbers
the discussion below easier since the rank of an element and its value coincide.

Lomuto's Method

. That makes

The index variable scans the whole array and whenever we find an element
smaller than
pivot , we do a swap. Among the elements
, exactly
ones are smaller than , so
we get
swaps if the pivot is .
The overall expectation then results by averaging over all pivots. Each value in
equally likely to become pivot (namely with prob.
), so we have

swaps on average to partition an array of length

is

with Lomuto's method.

Hoare's Method
Here, the analysis is slightly more tricky: Even fixing pivot
random.

, the number of swaps remains

More precisely: The indices and run towards each other until they cross, which always
happens at (by correctness of Hoare's partitioning algorithm!). This effectively divides the
array into two parts: A left part which is scanned by and a right part scanned by .
Now, a swap is done exactly for every pair of misplaced elements, i.e. a large element (larger
than , thus belonging in the right partition) which is currently located in the left part and a
small element located in the right part. Note that this pair forming always works out, i.e. there
the number of small elements initially in the right part equals the number of large elements in the
left part.
One can show that the number of these pairs is hypergeometrically
distributed: For the
large elements we randomly draw their positions in the array and have
positions in the left part. Accordingly, the expected number of pairs is
given that the pivot is .
Finally, we average again over all pivot values to obtain the overall expected number of swaps
for Hoare's partitioning:

(A more detailed description can be found in my master's thesis, page 29.)

Memory Access Pattern

Both algorithms use two pointers into the array that scan it sequentially. Therefore both behave
almost optimal w.r.t. caching.

Equal Elements and Already Sorted Lists


As already mentioned by Wandering Logic, the performance of the algorithms differs more
drastically for lists that are not random permutations.
On an array that is already sorted, Hoare's method never swaps, as there are no misplaced pairs
(see above), whereas Lomuto's method still does its roughly
swaps!
The presence of equal elements requires special care in Quicksort. (I stepped into this trap
myself; see my master's thesis, page 36, for a Tale on Premature Optimization) Consider as
extreme example an array which filled with s. On such an array, Hoare's method performs a
swap for every pair of elements - which is the worst case for Hoare's partitioning - but and
always meet in the middle of the array. Thus, we have optimal partitioning and the total running
time remains in
.
Lomuto's method behaves much more stupidly on the all array: The comparison A[j] <= x
will always be true, so we do a swap for every single element! But even worse: After the loop,
we always have
, so we observe the worst case partitioning, making the overall performance
degrade to
!

Conclusion
Lomuto's method is simple and easier to implement, but should not be used for implementing a
library sorting method.

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